Log for #openttd on 10th July 2006:
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00:18:06  <Sacro> ahh CSI
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00:19:18  <Born_Acorn> Counter Strike Interactive!
00:19:30  <kbrooks> HEY
00:19:37  <Born_Acorn> HO
00:19:44  <Born_Acorn> It's Sooty and Co!
00:19:44  <kbrooks> in the "waiting;" thingy
00:20:05  <kbrooks> what does a item on the left or right mean
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00:23:08  <Born_Acorn> hmm. I don't understand what you are on about.
00:23:18  <Born_Acorn> The station box?
00:23:23  <kbrooks> yes
00:23:49  <Born_Acorn> Well, when there is something in there, it means goods are waiting
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00:24:09  <Born_Acorn> so if passengers are waiting, a passenger train can pick it up.
00:24:15  <kbrooks> what about left or right?
00:24:24  <kbrooks> ah
00:24:26  <kbrooks> ok
00:25:04  <Born_Acorn> It will just be listed
00:25:21  <Born_Acorn> The more icons there are, the more goods are waiting
00:25:25  <Sacro> i wonder if my mums internet is slow cos im maxing out the connection...
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00:50:04  <kbrooks> grrrrrrrrrr
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01:03:07  <kbrooks> lets say i have a large (is 742 large?)  city
01:03:20  <kbrooks> with airport service
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01:03:55  <kbrooks> AND another with airport service
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01:08:06  <kbrooks> Question, is there a way to devcalue a cvompany
01:11:46  <Sacro> kbrooks: you can run it into the ground
01:12:35  <kbrooks> sacro: hiw?
01:12:40  <kbrooks> how*
01:12:48  <Sacro> just take it over and trash it
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01:13:16  <kbrooks> I don' want to buy it
01:13:40  <kbrooks> i want a challenge :P
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01:16:08  <CIA-3> richk * r5479 /branches/TGP/ (18 files in 2 dirs):
01:16:08  <CIA-3> [TGP]: - Feature: Added ability to use a PNG Heightmap as the terrain in a newgame. Also added load of Heightmap into Scenario Generator. PNG feature coded by Dalestan.
01:16:08  <CIA-3> Five sample heightmaps:
01:16:08  <CIA-3> USA1024x512.png, WEurope1024x1024.png, Africa1024x1024.png, SanFran512x512.png, Meditterranean1024x512.png
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01:26:24  <ln-> sovar alla som talar svenska?
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07:45:36  <TL|Away> pompiedom
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09:13:23  <RichK67_wrk> ping Celestar, Belugas, peter1138
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09:28:31  <peter1138> pong
09:29:18  <RichK67_wrk> hi peter - TGP is nearly ready :)
09:29:24  <peter1138> wayhey
09:30:34  <RichK67_wrk> i added the "start newgame from PNG heightmap" feature last night... so you can play the same real terrain again and again with random towns
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09:41:07  <TL|Away> Sometimes, networks can kill me :(
09:41:12  <TL|Away> I have 2 interfaces, eth0 and eth1
09:41:17  <TL|Away> eth1 is acting weird, but okay, it has an IP
09:41:20  <TL|Away> I login to that IP
09:41:21  <TL|Away> I shut down eth0
09:41:27  <TL|Away> and I loose my connection to eth1 too
09:41:29  <TL|Away> :s
09:43:34  <gradator> route
09:43:48  <TL|Away> a direct LAN connection?
09:44:26  <gradator> if both interfaces are on the same subnet, yes
09:44:30  <RichK67_wrk> i thought one of those was a virtual interface... so closing one would kill the other
09:44:46  <TL|Away> they aren't virtual, I am not 'that' stupid ;)
09:44:50  <ln-> virtual interfaces are not named like that
09:45:02  <TL|Away> besides, you can shutdown virtual interfaces without killing the main
09:45:08  <Triffid_Hunter> virtual interfaces are redundant anyway
09:45:25  <TL|Away> gradator: I don't see how the routes can have any effect on this process
09:45:57  <TL|Away> the main problem is, ICMP ping seems to fail over eth1
09:46:01  <TL|Away> argh.. stupid USB networking
09:46:27  <Triffid_Hunter> TL|Away: is the box masquerading? man iptables says that masquerade shuts down all connections if the interface goes down, which is correct for dynamic IPs. use SNAT instead of masquerade if you've a static
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09:47:02  <TL|Away> hmmz, it can be a problem that masquerading is active, but it shouldn't effect anything on this level :)
09:47:06  <TL|Away> but let me disable it
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09:47:35  <TL|Away> hmmz
09:47:39  <TL|Away> no, on this machine nothing isloaded
09:47:42  <TL|Away> iptables is empty
09:47:43  <Triffid_Hunter> TL|Away: most firewalls (incorrectly) route almost all packets through masquerade, instead of just those forwarded from lan to world
09:48:28  <Triffid_Hunter> sounds like a curious network
09:48:33  <TL|Away> Triffid_Hunter: I make my own iptables shit for that reason ;) But okay, nothing is loaded right now
09:48:39  <TL|Away> yeah, I am trying to get a USB network online
09:48:42  <TL|Away> but it is giving me problems
09:48:51  <TL|Away> but now I can remotely connect to it
09:48:57  <TL|Away> hmmz
09:49:04  <TL|Away> let me try something else
09:49:04  <Triffid_Hunter> usb network? lol!
09:49:27  <Triffid_Hunter> I tried a usb ethernet adapter once.. whole tcp/ip stack would reset every time cpu usage hit 96%
09:49:36  <TL|Away> hehe
09:49:38  <TL|Away> they aren't the best things
09:49:46  <TL|Away> but this machine can only have those small PCI thingies
09:49:49  <TL|Away> what was the name
09:49:53  <TL|Away> anyway, they are impossible to get
09:49:56  <Triffid_Hunter> low profile?
09:50:06  <TL|Away> yes
09:50:10  <TL|Away> that was the name ;)
09:50:12  <TL|Away> (1 gbit btw)
09:50:17  <Triffid_Hunter> every realtek 8139 i've seen in the past 2 years or so has been a low profile card on a full size bracket
09:50:31  <TL|Away> order time for any low profile is 2+ weeks
09:50:40  <TL|Away> and next week this company closes his doors for some weeks
09:51:54  <TL|Away> Lol! I now changed the IP of eth0, and even then I loose my connection to eth1
09:51:57  <TL|Away> funny
09:54:01  <TL|Away> (the worst thing, I don't have direct access to the machine :p Remotely trying this shit is difficult :()
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10:06:38  <TL|Away> and now it all works...
10:06:39  <TL|Away> lol
10:06:52  <TL|Away> gradator: I guess you were right with routing problems, although I don't see why it didn't work
10:06:53  <TL|Away> but okay :)
10:06:57  <TL|Away> tnx all :)
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10:58:28  <TL|Away> t
10:58:32  <TL|Away> stupid 't'
10:58:34  <hylje> e
10:59:57  <Sacro> q
11:01:58  <anboni> sure, blame the t
11:02:08  <hylje> yeh stupid t
11:02:15  <hylje> lets boycott it from now on
11:03:06  <anboni> if you're gonna boyco i, you'd beer do i righ....
11:03:58  <hylje> yeah i agree
11:04:33  <RichK67_wrk> hmmm.... beer
11:05:14  <anboni> RichK67_wrk, those are bad thoughts when you're at work :)
11:05:21  <hylje> you read i wrong
11:06:00  <anboni> and i forgo o boyco ha leer....
11:07:04  <hylje> yes you did
11:07:26  <Celestar> morning
11:08:02  <anboni> Celesar, !!!
11:08:20  <anboni> long ime no see :)
11:08:36  <Celestar> yeah
11:10:05  <Celestar> how life everyone?
11:10:06  <kbrooks> hi
11:10:21  <Celestar> did anyone happen to read my rule-suggestions?
11:10:21  <kbrooks> i have a major problem
11:10:31  <RichK67_wrk> yo da Big C!!! ive done some work on my perlin code... added loading of PNG bump maps for new games... check da SVN :)
11:10:45  <RichK67_wrk> (NB no "t" there ;) )
11:10:59  <anboni> Celestar, where would those be?
11:11:09  <Celestar> anboni: I send them to the mailing list :)
11:11:18  <Celestar> RichK67_wrk: will do will do :)
11:11:20  <anboni> ah yes.. the thing i'm not on, i guess :)
11:11:25  <Celestar> RichK67_wrk: currently "svn up" is stuck
11:11:28  <RichK67_wrk> Celestar - looked good to me, (except being left off the list ;) )
11:12:02  <Celestar> RichK67_wrk: ;)
11:13:51  *** Belugas is now known as Belugas_Gone
11:13:53  <RichK67_wrk> what other features would you like to see in TGP before it goes into trunk.... i wanted the PNG heightmaps, and have now sorted that out, but what other things should be in?
11:15:22  <RichK67_wrk> current thoughts are to optimise industry creation (the slowest bit of generation), and modify the unmovables to be more sensible - lighthouses on headlands, transmitters on hilltops
11:22:42  * Sacro considers a MiniIN UKRS Server
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11:24:49  <hylje> Sacro: yes do taht
11:25:26  <hylje> oops i forgo o boyco he leer ''
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11:26:00  <RichK67_wrk> sacro: that would be cool :)
11:26:21  <Sacro> hmm, i have ssh access to a CentOS 4.3 Celeron 800 machine with 190 MB RAM, would it be enough?
11:26:27  <hylje> pretty much
11:26:35  <hylje> i could possibly host it as well
11:26:45  <hylje> i would need to install and set it up first
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11:26:55  <Sacro> though its running OOo impress for a ppt window display
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11:27:26  <Sacro> FreeNX is amazing
11:27:26  <hylje> :D
11:28:01  <Sacro> freenx, ssh, and fish:// make life so easy
11:28:28  <Sacro> hmm, sendmail is doing something
11:28:56  <hylje> maybe its sending mail
11:29:01  <Sacro> yum install pine
11:29:07  <Sacro> hylje: the root user
11:32:51  <coppercore> fish:// ?
11:35:26  <Sacro> coppercore: yep
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11:35:52  <Sacro> uses ssh, cd, ls, and various other tools to use your file manager over ssh
11:36:08  <Sacro> what port for imap...
11:36:27  <gradator> 143
11:36:34  <Triffid_Hunter> Sacro: grep imap /etc/services
11:36:46  <Sacro> with imap? 993?
11:38:09  <Sacro> hmm, i see no imap server
11:38:22  <Sacro> mail is in /var/mail/$username
11:38:32  <Sacro> recommend a nice easy imap server
11:38:44  <Triffid_Hunter> 993 is imaps (imap over ssl)
11:38:52  <ln-> Sacro: dovecot
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11:42:16  <hylje> but anyone hosting a miniin-ukrs game
11:47:04  <Sacro> ln-: gave up, mail -u root does the job :)
11:49:45  <Sacro> f me :| 700 attempts to login
11:50:24  <Sacro> ::ffff:
11:53:11  <Sacro> MiniIN download address?
11:54:14  <hylje> svn co svn://
11:54:22  <Sacro> RichK67_wrk: any bugs with having a 2048x2048 TGP map?
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11:54:38  <Sacro> hylje: max size, 32 daylength, Brianettas newgrf pack
11:54:50  <hylje> its ok
11:55:09  <Sacro> ok?
11:55:14  <hylje> yes
11:55:37  <hylje> daylength shouldnt need tweaking clientside?
11:55:57  <Sacro> not if Wolf01 has done his job
11:56:12  <Sacro> the game should last aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaages
11:56:18  <hylje> indeed
11:56:21  <anboni> current daylength implementation in MiniIN is broken though
11:56:28  <Sacro> :O
11:56:31  <Sacro> whats wrong with it?
11:56:50  * Sacro 's daylength patch is cool
11:56:51  <anboni> train income gets multiplied by daylength, while other things dont compensate
11:57:02  <anboni> load interest gets multiplied too
11:57:05  <hylje> working as intended
11:57:12  <hylje> i spose
11:57:17  <anboni> so on a 300.000 loan i paid 500.000 interest in one month
11:57:27  <hylje> ow
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12:00:41  <Sacro> really? hmm
12:02:46  <hylje> lets settle with yr1920 and normal daylength
12:03:30  <hylje> and what is the game "mode"
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12:07:08  <Sacro> nooo, i want my daylength patch :P
12:07:22  <Sacro> :O cc command not found
12:07:26  <peter1138> fix it then ;p
12:07:49  * Skiddles^ tries to remember something.
12:08:36  <peter1138> Skiddles^: TREES
12:08:56  <Skiddles^> No, it was more of a patch or something you didn't commit. :P
12:09:10  <Skiddles^> Oh yes, newsounds :D
12:09:12  <Sacro> guessing i need gcc, make
12:09:18  <Sacro> peter1138! newsounds!
12:10:05  <peter1138> i will have time, in a few weeks
12:10:21  <Born_Acorn> peter1138! newsounds!
12:10:39  <peter1138> hmmm
12:10:52  <hylje> peter1138! newsounds!
12:10:52  <peter1138> i can't threateningly op, cos i'm already opped
12:11:02  <hylje> oh no
12:11:28  <ln->
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12:12:08  <peter1138> DEBASER
12:14:09  <black_Nightmare> lol
12:14:18  <black_Nightmare> this is amusing
12:14:59  <Celestar> peter1138: \o/
12:16:17  <peter1138> Celestar!
12:17:10  <baske> is there a way to output a line of text before the last line in a file? (to insert them just before it, in fact)
12:17:22  <Sacro> >>
12:18:06  <Sacro> hmm, it compiles a lot better with gcc installed
12:18:43  <hylje> interesting
12:18:45  <hylje> wonder why
12:19:11  <Sacro> ./configure --dedicated && make
12:21:08  <Sacro> hmm, g++ not found
12:22:09  <peter1138> so install it, heh
12:22:14  <peter1138> or supply its path
12:22:34  <hylje> yeah, heh
12:23:54  <RichK67_wrk> sacro: only problem with 2048x2048 TGP... is that it takes a long time to build (but way quicker than original)... otherwise, just the usual problem that all large maps suffer from - bandwidth
12:24:29  <Sacro> hmm, this its 512/384 connection
12:24:32  <Sacro> *think
12:25:51  <RichK67_wrk> problem will come on connects.... it wont be unusual to have 2Mb+ connects, even if the ingame bandwidth is lower
12:25:58  <peter1138> heh
12:27:32  <hylje> in kudrs coop the map was like 2.5MB later on
12:27:58  <Sacro> ouch
12:28:21  <Sacro> no way to have xdelta/diff style updates?
12:28:37  <Sacro> though that wouldnt work for the initial load
12:29:06  <hylje> its fine
12:29:13  <hylje> it just has some pauses in the game
12:29:22  <hylje> when someone joins
12:29:40  <hylje> besides, ive a server behind a 10/10 pip
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12:38:25  <hylje> Sacro: status
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12:40:17  <Sacro> hylje: cooking nicely
12:40:23  <hylje> great
12:40:30  <Sacro> server is compiling
12:40:31  <Celestar> peter1138: hows life?
12:40:41  <hylje> ive built a dedicated miniin+ukrs
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12:41:02  <hylje> and updated my client
12:41:26  <Zavior> Wowow
12:41:29  <hylje> i wonder if anyone else would be up for this? :)
12:41:33  <Zavior> Make it 5h cycle
12:41:45  <Sacro> 5h cycle?
12:41:55  <Zavior> Map reset every 5 hours
12:42:11  <hylje> thats lame
12:42:28  <Zavior> hmph :I
12:42:59  <Sacro> 32x daylength, map could last a month
12:49:26  <peter1138> Celestar: busy
12:49:45  <Celestar> peter1138: oh welcome :)
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12:53:09  <hylje> hmm ima gonna eat something
12:56:51  * Sacro downloads the needed grfs to his server
13:01:27  <Zavior> Time to get some breakfast..
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13:07:11  *** Belugas_Gone is now known as Belugas
13:08:51  <Belugas> Celestar : about your rules : I read it more then once ;)
13:09:12  <Belugas> Isn't it going to be too bureaucratic?
13:09:31  <Celestar> Belugas: that's what I'm thinking about ...
13:10:16  <Celestar> well do we need them with Tron not being there?
13:10:18  <Celestar> :P
13:10:21  <anboni> am i allowed to read them and give my opinion? or is it none of my damn business?:)
13:10:25  <Sacro> hmm, how do i setup a server?
13:10:43  <Sacro> anboni: GPL project...
13:10:59  <Zavior> Only mini-in server I see is already at 2090 ;/
13:11:17  <RichK67_wrk> Belugas, Celestar: when you get a chance, please start taking a look at the TGP branch and making recommendations for trunkification ;)
13:11:21  <Sacro> Zavior: yeah...think i need to reboot the router to update the forwading
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13:11:34  <Celestar> Sacro: I can't say that the rules are GNU FDL, but anboni if you gimme an e-mail addy, I'll forward them.
13:11:39  <Sacro> hmm...but then i loose the no-ip
13:11:40  <Celestar> RichK67_wrk: will tomorrow.
13:11:44  <Belugas> Celestar : Further more, i've made a little test : i suggested the italian town name generator.  I received not a single word.  Which could mean that communication is not something we should rely on.
13:11:46  <RichK67_wrk> ty
13:11:55  <Sacro> Celestar: ben'at'
13:12:08  <Celestar> Belugas: (=
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13:12:57  <Belugas> Celestar : Tron has a point though : when commiting in a branch, it's clear to see it is a bracnh, and thus no prefix is really needed
13:13:23  <peter1138> not in trac it's not
13:13:23  <Celestar> Belugas: it's not when you just browse through the svn log
13:13:23  <Belugas> in the commit message, i mean...
13:13:36  <Belugas> that is true.
13:13:58  <peter1138> not if you've got a checkout from / either
13:14:11  <peter1138> besides, where has tron gone, anyway
13:14:20  <anboni> i've found it quite annoying to see Tron do an update "somewhere" (reported by cia) and then having to go to the svn site and click through into the exact commit message to see what branch it was
13:14:24  <Celestar> peter1138: dunno
13:14:37  <Belugas> neither do i
13:14:43  <RichK67_wrk> when you have done a branch, and then view the SVN log, it is currently nice and clear what is part of your branch, and what is back in trunk
13:14:59  <Celestar> peter1138: drop him a mail, if he doesn't respond, I'll re-merge bridges ?
13:15:03  <peter1138> heh
13:15:10  <peter1138> when i get time
13:15:27  <Belugas> muwahahaha!  That would be fun to see Clash Of The Titans once more!
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13:16:59  <peter1138> if you insist ;p
13:17:12  *** _Mucht is now known as Mucht|work
13:17:55  <Celestar> what clash? :P
13:18:28  <Belugas> Itis a figure of speech
13:18:34  <Celestar> I know
13:18:35  <Belugas> hoo... irony...
13:18:41  <Celestar> but I can't remember there being a clash
13:19:01  <Belugas> tron was pretty mad, and you reacted with the rules...
13:19:04  <Belugas> clash
13:19:17  <Belugas> or so i thunk
13:19:20  <Belugas> think
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13:23:03  <hylje> Sacro
13:23:16  *** Frostregen_ is now known as Frostregen
13:23:19  <Sacro> hylje
13:23:23  <hylje> status
13:24:41  <black_Nightmare> this almost looks like it was the Zephyr but its not .. interesting hm? :p
13:25:03  <Sacro> hylje: dunno how to set up the cfg :(
13:26:00  <hylje> you mean, get a map running?
13:26:54  <Sacro> yeah
13:27:38  <hylje> well
13:27:50  <hylje> create one (1) map with intended settings in sp
13:27:56  <hylje> save, upload, load in dedicated
13:27:59  <Sacro> its a dedicated server
13:28:02  <Sacro> hmm, thats an idea
13:28:40  <Celestar> weee
13:29:09  * Sacro wees on Celestar
13:32:00  * Born_Acorn ouis on Sacro
13:32:18  <hylje> zomg
13:33:55  <Sacro> ah, thats how you do port forwarding...should work now :)
13:34:34  <hylje> ip
13:35:33  <hylje> and are you on r5476-MiniIN
13:35:45  <Sacro> err, just tell CentOS to let it through...
13:37:39  <hylje> ?
13:44:57  <Sacro> hmm, in MiniIN, start date moves in 3's
13:45:00  <Sacro> RichK67_wrk: ping
13:45:37  <hylje> you can modify it manually by clicking on the number
13:45:37  <anboni> Sacro, i believe it does that in trunk too
13:47:15  <Sacro> anboni: oh right
13:56:21  <hylje> :o
13:57:30  <Sacro> hmm, the server is running, but i belive the firewall is scuppering it
13:58:17  <Sacro> hylje: its up
13:59:18  <hylje> yay
13:59:51  <hylje> ip?
14:00:20  <Sacro> the server, she cannae take it
14:00:46  <hylje> ?
14:01:51  <hylje> i'd like to be have the ip to connect there
14:01:55  <Sacro> hang on
14:02:45  <Sacro>
14:03:41  <hylje> password?
14:03:43  <RichK67_wrk> pong - sorry was working
14:03:58  <Sacro> hylje:
14:04:09  <Sacro> RichK67_wrk: start year goes in increments/decrements of 3
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14:04:57  <RichK67_wrk> it goes in increments of 1/50th of its range... as with all numbers > 20??
14:05:14  <Sacro> RichK67_wrk: shouldnt it just be +/- 1?
14:05:32  <RichK67_wrk> yeah, but the powers that be decided to step in 1/50ths
14:06:27  <Sacro> :O openttd taking 74MB RAM :|
14:07:24  <Sacro> load average: 6.24, 6.87, 4.96
14:08:03  <hylje> 5/4534 kbytes downloaded so far
14:08:06  <hylje> heh
14:08:19  <Triffid_Hunter> Sacro: heh that server ain't keepin up so well after all eh?
14:09:05  <Sacro> how can i use it to display a ppt file without using the whole weight that is OOo
14:09:23  <TL|Away> Triffid_Hunter: lol, I am just told that Linux is IP-based, not interface-based. So the first interface that is within the subnet of the question, responces, no matter which interface has the IP :)
14:10:02  <Triffid_Hunter> TL|Away: wait.. you tried to put two interfaces on the same subnet and expected it to work?
14:10:13  <TL|Away> Triffid_Hunter: of course
14:10:20  <Triffid_Hunter> could have told you that was your problem straight away if you'd mentioned it
14:10:23  <TL|Away> nobody ever told me that it was not an interface-based implementation
14:10:31  <TL|Away> I told that in #gentoo :)
14:10:50  <TL|Away> who suspects that eth0 with IP A responces to IP B that is on eth1?
14:10:54  <Triffid_Hunter> doesn't matter if it's interface based or ip based, it plays merry hob with your routing table either way
14:10:57  <TL|Away> solo because they have the same subnet? :)
14:11:18  <TL|Away> but okay
14:11:23  <TL|Away> one of the interfaces is acting very weird
14:11:28  <TL|Away> receiving data fails most of the time
14:11:35  <TL|Away> (and this time they aren't in the same subnet :p)
14:11:37  <Sacro> hmm, LA of 10
14:11:43  <Triffid_Hunter> TL|Away: marvell yukon ?
14:11:49  <TL|Away> no, some USB thing
14:11:52  <TL|Away> ax88178
14:11:56  <hylje> this is gonna be fun if this desyncs often
14:12:22  <Sacro> hylje: soffice.bin is using all the cpu :(
14:12:25  <Triffid_Hunter> TL|Away: it's usb. that's exactly what I expect from all usb ethernet devices, since i've never seen one behave any other way
14:12:36  <hylje> wouldnt it be somewhat better if i hosted that
14:12:38  <Sacro> damn window display runs on OOo currently, i need to get it onto something else
14:12:52  <TL|Away> Triffid_Hunter: hehe, I assumed by now the USB support would be a bit better...
14:12:55  <TL|Away> but clearly I was wrong :p
14:12:57  <TL|Away> it totally sucks ass
14:13:47  <Triffid_Hunter> TL|Away: that's my experience regardless of operating system, including usb dsl modems and cable modems too
14:14:02  <TL|Away> I wish I didn't need to use it..
14:14:08  <TL|Away> but those freaking low profile shit is hard to get
14:14:14  <Sacro> hylje: im in a queue to connect :P
14:14:46  <hylje> ye
14:14:48  <hylje> im dling map
14:15:11  <Sacro> whats TIME+ in top?
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14:15:22  <hylje> cpu time i believe
14:15:33  <hylje> registering..
14:15:36  <Triffid_Hunter> Sacro: total cpu time used afaik
14:15:56  <Sacro>  3225 window    25   0  175m  26m 6772 R 51.5 14.5   2463:31 soffice.bin
14:15:56  <Sacro>  6334 ben       20   0 74208  65m 1240 R 43.9 35.5   4:29.89 openttd
14:15:57  <hylje> it really looks like the server cant keep up with a map this big
14:16:13  <Sacro> hylje: it could...if it wasnt for OOo
14:16:19  <hylje> heh
14:19:07  <hylje> hmm my client froze
14:19:49  <hylje> had to kill -9 it :|
14:22:03  <Sacro> im gonna convert the ppt to swf, and then run it under XFCE or something under a lightweight flash capable browser
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14:33:00  <hylje> ohwell
14:33:09  <hylje> ive a server working as well
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14:39:30  <Sacro> oh?
14:39:39  <hylje> ye
14:39:57  <hylje> i havent given a map to it yet
14:40:09  <ammler> is there a server running MiniIN now?
14:40:14  <hylje> im having one
14:40:20  <hylje> its not completely set up yet
14:40:26  <hylje> ie. its not running a non-default map
14:41:03  <hylje> what size should it be
14:41:13  <ammler> which relaese?
14:41:28  <hylje> r5476-MiniIN
14:41:39  <hylje> ie. latest rev from the miniin branch
14:42:21  <ammler> ok, should first install that..
14:42:23  <Sacro> stick to the bi-weekly release revisions
14:42:57  <hylje> what was the latest of those
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14:43:11  <hylje> id rather use the latest svn
14:44:41  <ammler> svn co svn:// -r5476 ?
14:45:07  <hylje> without the -r atm
14:45:18  <hylje> since it automagically gets the latest
14:46:10  <hylje> temperate/desert/subarctic ?
14:46:40  <hylje> i think 1024x1024 is good for not-so-big load times and enough size
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14:48:17  <ammler> lot of warnings while compiling
14:48:30  <ammler> normal?
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14:49:17  <hylje> i didnt have any apart from language
14:49:31  <anboni> ammler, if compiling the MiniIN, yes.. you'll get a shitload on language and a few in the actual compiles (or at least, i did)
14:49:56  <ammler> is there some special grf's needed?
14:50:09  <hylje> yes, ukrs
14:50:12  <hylje> from brianetta
14:50:18  <hylje>
14:50:24  <ammler> ok, I know them.
14:50:51  <ammler> have nightly from him, too.
14:52:49  <ammler> shit, linux and the permissions :)
14:53:01  <hylje> okay, its up
14:53:20  <hylje> 1024x1024 map in subarctic, TGP with less towns and more industries
14:53:48  <hylje> addr pw weareback (as in brianetta's nightly)
14:53:59  <ammler> can I use the same openttd.cfg as windows version?
14:54:08  <hylje> not sure
14:54:28  <peter1138> yes
14:54:38  <ammler> yes to me?
14:55:06  <Belugas> yes to you :)
14:56:20  <hylje> :>
14:59:17  <ammler> don't find your server
14:59:46  <ammler> r5476-MiniIN
14:59:46  <RichK67_wrk> ammler - language warnings are a *lot* less at the moment... but yes, there are still a few
15:00:10  <hylje> its not on advertise
15:00:19  <ammler> client starts well
15:00:19  <hylje> add ''
15:01:12  <ammler> How do copy+paste in Linux?
15:01:26  <ammler> (password from here to Client)
15:01:35  <anboni> select, then middleclick
15:02:06  <ammler> paste in OpenTTD?
15:02:44  <anboni> oh.. that's a different story.. openttd probably doesn't handle standard xwindows events... probably only way is to type it in:)
15:02:57  <hylje> hmm tgp+subarctic is a bit rigged
15:03:03  <hylje> it doesnt spawn forests
15:04:31  <ammler> Where do I need write permissions?
15:04:43  <hylje> your openttd dir
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15:05:28  <ammler> I'm in >:)
15:05:50  <hylje> sorry but im changing the map in a sec
15:05:59  <hylje> tgp+subarctic lacks forests
15:06:03  <ammler> no prob
15:08:53  <ammler> are there any rules?
15:09:09  <hylje> no vandalising
15:09:18  <hylje> thats all i can think of atm
15:09:47  <ammler> that's won't be difficult...
15:10:29  <ammler> ah, sync error
15:10:47  <hylje> yeah, mini-in tends to desync sometimes
15:11:17  <ammler> not only mini-in's
15:11:42  <hylje> hmm
15:11:51  <hylje> looks like vehicle clone instantly desyncs
15:12:21  <ammler> yes, in openttdcoop was the same...
15:12:45  <hylje> interesting
15:12:53  <ammler> server brackdown's there
15:12:55  <hylje> im not too much in the mood to investigate though
15:13:05  <ammler> we had to save before making trains
15:13:26  <hylje> right
15:15:11  <hylje> oh well, doesnt look too playable then
15:15:12  <ammler> sucks...
15:15:20  <hylje> ill shut down the server for now
15:15:52  <ammler> have you a save for me for looking in it?
15:16:08  <hylje> yes
15:16:41  <hylje>
15:16:42  <ammler> how could I get it?
15:16:56  <hylje> by downloading it with a browser of choice, i believe
15:17:13  <ammler> "not found"
15:17:36  <RichK67_wrk> hylje: tgp+subarctic forests must be above the snowline... if you create a flat terrain, then there are no places for forests to go
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15:17:37  <hylje> stupid me
15:17:43  <hylje>
15:17:56  <hylje> RichK67_wrk: oh i thought it was something like that
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15:19:56  <ammler> I thought on a save with something build in it...
15:20:09  <ammler> something special from MiniIN
15:21:11  <hylje> if you unpause that game in current rev multiplayer, it desyncs instantly
15:21:37  <RichK67_wrk> ammler: hylje: brianetta's nightly (non-MiniIN) was desyncing badly last night too... so it could be something recent in the trunk too...
15:21:58  <hylje> yes
15:23:22  <ammler> we know, openttdcoop has same problem
15:23:46  *** Osai [] has quit []
15:23:56  <hylje> it has do with vehicle cloning
15:24:16  <ammler> not only
15:24:51  <ammler> now, it's almost impossible to play openttdcoop
15:25:11  <ammler> sync errors without doing something
15:25:33  <hylje> autoreplace?
15:26:00  <ammler> that could be?
15:26:09  <ammler> we used that, too
15:26:15  <hylje> its not too far-fetched
15:26:20  <hylje> and its going on all the time in coop
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15:27:04  <ammler> is it possible to switch off on running game?
15:27:12  <hylje> dunno
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16:06:00  <gasemans> hello all
16:06:07  *** TL|Away is now known as TrueLight
16:06:09  <TrueLight> hi gasemans
16:06:31  <gasemans> Who can help me out with desync errors?
16:06:48  <TrueLight> gasemans: only if you can reproduce it from a savegame
16:06:51  <TrueLight> every time at the same moment
16:07:13  <gasemans> well not really lol
16:07:21  <glx> gasemans: basic questions are : newgrf?
16:07:29  <gasemans> Nope, all checked
16:07:45  <gasemans> even better, i used a copy off the server and still the same
16:08:03  <TrueLight> they happen randomly?
16:08:10  <gasemans> Yeah
16:08:11  <TrueLight> they happen to all clients?
16:08:16  <gasemans> but with all clients at the same time
16:08:31  <gasemans> looks like a problem with the server it self, but cant find out what it is
16:08:32  <RichK67_wrk> TL: brianetta nightly has been desyncing like mad too
16:08:43  <TrueLight> gasemans: most likely nothing you did wrong
16:08:55  <TrueLight> RichK67_wrk: if what gasemans is true for the nightly too (all clients desync at the same time)
16:09:03  <TrueLight> means most of the time that something isn't saved 100% correctly
16:09:13  <TrueLight> (for example, a state of a vehicle)
16:09:44  <glx> RichK67_wrk: since which rev?
16:09:47  <RichK67_wrk> yeah, brianetta's is harder to rely on tho as a testbed as he uses so many .grfs...
16:10:00  <RichK67_wrk> dunno, last week or so
16:10:08  <TrueLight> Btw, general notice: the upcoming nightly build will be done manual. It might fail or give problems. Report any problems that happen on this nightly, but not on the one yesterday directly to me please.
16:10:11  <gasemans> openttd 0.4.7
16:10:39  <TrueLight> gasemans: what type of game? (climate, ...)
16:10:42  <TrueLight> (size)
16:11:13  <gasemans> 1024*1024
16:11:25  <gasemans> climate? ehm let me check
16:11:55  <gasemans> where can i see climate
16:12:13  <TrueLight> motsly you know it :p
16:12:15  <TrueLight> but okay: is it toyland?
16:12:20  <gasemans> whehehe
16:12:25  <gasemans> lol nope
16:12:25  <TrueLight> does it contain snow?
16:12:28  <Sacro> or
16:12:40  <gasemans> artic
16:12:41  <TrueLight> does it contain desert?
16:12:48  <TrueLight> toyland -> toyland
16:12:51  <TrueLight> snow ->artic
16:12:57  <TrueLight> desert -> desert
16:12:59  <gasemans> no hang on lol
16:12:59  <TrueLight> green ->temperate
16:13:01  <TrueLight> ;)
16:13:07  <gasemans> temperate
16:13:08  <TrueLight> easy as pie :)
16:13:11  <TrueLight> and as pi :)
16:13:28  <gasemans> just back in the game :P lost it a bit i see :P
16:13:29  <TrueLight> Hmmz, I thought 0.4.7 was fixed from all-client-desync
16:13:43  <gasemans> well weird thing is all went fine for some days
16:13:47  <gasemans> and now it is back :(
16:13:59  <TrueLight> gasemans: it is a known problem, sadly enough. I spent many hours on it, but they are SO hard to find
16:14:05  <TrueLight> because they aren't reproducable
16:14:20  <gasemans> damit lol
16:14:22  <TrueLight> so the only advise I can give you, is to restart the server on periodic intervals
16:14:35  <TrueLight> it for sure will help against desyncs, but they won't go away with it
16:14:52  <gasemans> we restart the game every 3 or 4 days
16:15:01  <TrueLight> Do it every day, and you will have way less desyncs :)
16:15:19  <gasemans> yeah but we will never get the map filled :P
16:15:33  <gasemans> thats a shame lol
16:15:37  <TrueLight> Save it, stop the server, start the server, load the game
16:15:47  <TrueLight> but if we could only make desyncs happen within an hour of play-time, it would be possible to track them
16:15:57  <TrueLight> currently it mostly is a day of play-time... too much data :)
16:16:23  <gasemans> dam, not nice lol
16:16:33  <TrueLight> (a full desync-check-build takes around 5 MB for every play-minute... 1 hour takes 300 MB, 1 day takes 6GB :p
16:16:48  <TrueLight> (of data-storage)
16:16:51  <gasemans> oh well, bit irritating, but that is all
16:17:00  <TrueLight> I am afraid you have to look through it
16:17:04  <TrueLight> and enjoy the rest of the game :)
16:17:11  <hylje> TrueLight: i can desync miniin-ukrs within minutes
16:17:24  <TrueLight> hylje: I can desync the game in seconds :p I mean normal regular games
16:17:28  <gasemans> i always enjoy myself with this game
16:17:30  <TrueLight> so MiniIN is out anyway :p
16:17:39  <TrueLight> (no offense RichK67_wrk :))
16:17:46  <gasemans> only desync happens always at the wrong moment
16:17:53  <TrueLight> of course they do :)
16:17:56  <gasemans> when i am changing things on the mainline :P
16:18:28  <gasemans> 5 MB per playminute? that isnt mutch lol
16:18:50  <TrueLight> a lot of garbage, because only 12 bytes will tell what went wrong
16:18:59  <gasemans> lol
16:19:52  <Sacro> TrueLight: cant you strip the rest?
16:20:03  <gasemans> thanks dudes
16:20:07  <gasemans> back to the game again
16:20:15  <TrueLight> gasemans: enjoy
16:20:19  <TrueLight> Sacro: I have been thinking about it
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16:20:47  <TrueLight> basicly, once in the 100 ticks there is a desync-check
16:20:57  <TrueLight> per tick there are about 10 to 15 lines that can cause a desync
16:20:58  <RichK67_wrk> lol - i think most people want MiniIN for the solo play... i wouldnt trust it on multi myself ;)
16:21:09  <TrueLight> now I was thiking about keeping track of those 1500 lines in memory
16:21:15  <TrueLight> and trash the ones that aren't important
16:21:22  <TrueLight> do that for a nightly build, for both client and server
16:21:29  <TrueLight> spit out that data on a desync on both sides
16:21:35  <TrueLight> make it mail to a mail-address
16:21:39  <TrueLight> and it should give a bit more insight
16:21:49  <TrueLight> RichK67_wrk: glad we agree on that :)
16:22:16  <TrueLight> just the main problem with the story above: mostly I need 20 to 50 sessions of constant adding more printfs to trace a desync that I can reproduce
16:22:17  <Sacro> 12b/s isnt much
16:22:18  <RichK67_wrk> ok - flaky as hell came to mind ;)
16:22:29  <Sacro> RichK67_wrk: i'd love a MiniIN server
16:22:42  <TrueLight> now see how to do that with a desync we can't reproduce :)
16:22:52  <TrueLight> we can get all the data we want, but without the printfs....
16:23:12  <RichK67_wrk> i dont know enough about sorting out network issues - i cant even get an internet server up (firewall issues i think)
16:23:54  <TrueLight> [18:22:16] <Sacro> 12b/s isnt much <- what are you talking about?
16:23:56  <RichK67_wrk> TL: last night, Brianetta's nightly was desyncing within 1 min of a successful join...
16:24:08  <TrueLight> RichK67_wrk: but after a restart of the server, it is gone
16:24:17  <anboni> has anyone ever looked into any common factors with the recent desync issues? for instance, might all the problems happen with games running brianetta's grf set?
16:24:25  <TrueLight> and that is the problem.. I can't insert any printfs inside the server at that moment
16:24:28  <RichK67_wrk> until you disconnect, and then the error is back again
16:24:43  <TrueLight> RichK67_wrk: that means reproducability
16:24:51  <RichK67_wrk> yup
16:24:53  <TrueLight> anboni: desyncs are there as long as the game :)
16:24:58  <TrueLight> RichK67_wrk: if that is true, we can trace the problem
16:25:05  <TrueLight> even on non-grf games
16:25:09  <TrueLight> although they happen less there
16:25:16  <TrueLight> I believe the newgrf code has some minor issues
16:25:21  <anboni> TrueLight, i know that.. but they seem to happen a lot more frequently now than 2 weeks ago or so
16:25:23  <RichK67_wrk> hopefully - i took a savegame, so i can send that
16:25:32  <TrueLight> anboni: just because the coop-ers start playing again :p
16:25:42  <TrueLight> RichK67_wrk: so, you want to tell me, if I open that savegame
16:25:42  <hylje> interesting
16:25:46  <TrueLight> in a server
16:25:48  <TrueLight> I join as a client
16:25:50  <TrueLight> leave
16:25:51  <TrueLight> rejoin
16:25:53  <TrueLight> I desync?
16:26:15  <RichK67_wrk> not immediate desync, you stay in game several seconds
16:26:23  <TrueLight> yeah, but you do desync
16:26:25  <TrueLight> every single time?
16:26:26  <RichK67_wrk> but yes, it was pretty consistent
16:26:42  <RichK67_wrk> (read unplayable)
16:26:46  <TrueLight> how did you get over that problem? Newgame?
16:26:50  <RichK67_wrk> gave up
16:27:03  <RichK67_wrk> wrote a new feature into TGP instead ;)
16:27:03  <TrueLight> okay, I want that savegame :)
16:27:13  <TrueLight> see, if you have a problem like this, let me know immediatly
16:27:19  <TrueLight> if after a server and client restart, you still desync pretty fast
16:27:23  <TrueLight> you have reproducable problems
16:27:31  <TrueLight> and those we can track
16:27:43  <RichK67_wrk> okies - ill email when i get home... PM via ttforums?
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16:28:01  <TrueLight> upload it to
16:28:08  <TrueLight> you still know your account details, right?
16:28:17  <RichK67_wrk> yeah, i think ;)
16:28:20  <TrueLight> :)
16:28:32  <RichK67_wrk> if not, ill pop it in my space
16:28:38  <TrueLight> also just fine
16:28:44  <RichK67_wrk> its about 512Kb
16:28:52  <TrueLight> and if you don't have a good savegame, check your network-client.tmp in your autosave map :)
16:28:55  *** Trenskow [n=outlet@] has joined #openttd
16:28:58  <TrueLight> (if you joined that server last ;))
16:29:23  <TrueLight> but just to be sure: the server DID reset and reload the map, and it still happened, right?
16:29:28  <RichK67_wrk> yeah, i have a separate directory for brianetta's games, so its pretty safe
16:29:32  <RichK67_wrk> yes
16:29:34  <TrueLight> k :)
16:29:40  <TrueLight> I would love to see that game
16:29:44  <TrueLight> also with openttd.cfg
16:29:49  <TrueLight> for the newgrfs :)
16:29:57  <TrueLight> and of course, if possible, the server openttd.cfg
16:30:14  <RichK67_wrk> brianetta got me to save it, then he loaded my save... worked ok for about 1/2 hour, then i went for tea.... when i came back... totally unstable again
16:30:56  <TrueLight> main problem still with those problems can be: if something that a user does triggers the problem
16:30:58  <TrueLight> .... ;)
16:31:02  <TrueLight> for that I made a 'demo' plugin
16:31:08  <TrueLight> recorded all commands issued
16:31:13  <TrueLight> and could replay that in EXACT same order
16:31:20  <TrueLight> just that patch got lost in time.....
16:31:21  <RichK67_wrk> and after that, continued being unstable... bit like zidane ;)
16:31:36  <TrueLight> it was such a pretty patch
16:31:47  <TrueLight> Darkvater promised me he would apply it :p Oh well.. that was months ago :)
16:32:41  *** Artea [] has left #openttd []
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16:33:18  <RichK67_wrk> cool - it would be good to find the desync error - i think it is relatively recent (last 50 or so commits)... its been real bad since then
16:33:33  <TrueLight> it would be nice to find one yes
16:33:37  <TrueLight> but I rather don't have one at all :p
16:33:38  <TrueLight> hehehehe
16:34:03  <RichK67_wrk> of course, there is the infamous 5391... :)
16:35:02  <TrueLight> RichK67_wrk: if that causes the problem, I am going to hunt him down personally
16:35:26  <TrueLight> some changes in that patch are truely stupid
16:35:28  <TrueLight> if (a)
16:35:30  <TrueLight> return b;
16:35:32  <TrueLight> more code here
16:35:34  <TrueLight> changed into:
16:35:35  <TrueLight> if (a) {
16:35:37  <TrueLight> return b;}
16:35:39  <RichK67_wrk> lol - it was a mega commit... a bit too machine-gun for my liking ;)
16:35:40  <TrueLight> else {
16:35:40  <TrueLight> }
16:35:54  <TrueLight> and that is more readable or something? PUtting in an else when the former issues a return?!
16:36:16  <hylje> that, gentlemen, is a WTF
16:36:27  <RichK67_wrk> yeah, caused havoc with MiniIN... cos if one of those brackets was on a line changed in MIniIN, i then had to manually merge them... and that meany i got a ton wrong ;)
16:36:44  <TrueLight> -	int x1, x2, x3;
16:36:44  <TrueLight> -	int y1, y2, y3;
16:36:44  <TrueLight> +	uint x1 = TileX(tile_a);
16:36:44  <TrueLight> +	uint x2 = TileX(tile_b);
16:36:44  <TrueLight> +	uint x3 = TileX(tile_c);
16:36:46  <RichK67_wrk> meany = meant
16:36:49  <TrueLight> orudge will freak if he reads that :)
16:36:56  <TrueLight> What OS was it that couldn't handle this...
16:37:02  <TrueLight> OS/2 I believe
16:37:06  <TrueLight> but oh well
16:37:19  <RichK67_wrk> lol... he meant well ;)
16:37:26  <TrueLight> yeah, of course he did
16:37:34  <TrueLight> just some things are doubtful to be more useful then the former
16:37:49  <RichK67_wrk> ok, that wasnt my first thought when i saw the list of changed files :P
16:38:21  <TrueLight> the main problem is, he always bitches on people when they do something like this without him asking
16:38:33  <TrueLight> and then he puts down something like this himself
16:38:34  <TrueLight> oh well
16:38:38  <TrueLight> enough of it
16:38:43  <TrueLight> nice weather outside, not?
16:38:51  <RichK67_wrk> lol - revenge is a dish best served cold :)
16:39:11  <RichK67_wrk> great here... one of the better days recently
16:39:34  <hylje> :>
16:39:57  <RichK67_wrk> time to go... ill post that file from home later
16:39:59  <RichK67_wrk> cya
16:40:04  <TrueLight> please do!!
16:40:05  <TrueLight> Bye :)
16:40:07  *** RichK67_wrk [] has quit []
16:40:21  <TrueLight> now I will crash my system once more :)
16:40:23  <TrueLight> back in a crash!
16:40:37  <hylje> :>
16:40:56  <TrueLight> (trying 64bit USB Wireless via ndiswrapper :))
16:41:04  <glx> again?
16:41:21  <TrueLight> no, still :)
16:41:23  <TrueLight> we are making progress
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16:47:22  <TrueLight> who knows, in the coming days, I am the first man ever to have 64bit USB Wireless working via ndiswrapper
16:47:27  <TrueLight> that is something you want on your name, not? ;)
16:48:54  <hylje> :>
16:48:58  <hylje> yes of course
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16:50:05  <TrueLight> :) I knew someone would understand me ;)
16:50:13  <Wolf01> yo
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17:01:34  <hapo>
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17:09:20  <Wolf01> i'm going to code "Join Stations When Them Are 1 To 3 Tiles Far Away" with a friend, any volunteer that wants to help?
17:09:51  <IneQuation> what's that?
17:09:55  <IneQuation> ah
17:09:57  <IneQuation> sorry :P
17:10:07  <IneQuation> my brains a bit out of order
17:10:12  * IneQuation 's brain is getting old
17:10:59  <IneQuation> some patch to overcome the 'station too large' limit would be nice, too :P
17:11:14  <Wolf01> there is already a patch setting
17:11:23  <Wolf01> i use stations of 64 tiles large
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17:13:23  <IneQuation> is there?
17:13:29  <IneQuation> where do I change that?
17:14:14  <Wolf01> configure patches -> stations -> station length or something similar
17:18:05  <IneQuation> oh
17:18:09  <IneQuation> thanks
17:18:37  <CIA-3> miham * r5480 /trunk/lang/brazilian_portuguese.txt:
17:18:37  <CIA-3> WebTranslator2 update to 2006-07-10 19:18:20
17:18:37  <CIA-3> brazilian_portuguese - 1 fixed, 6 changed by ferrerow (7)
17:19:16  * IneQuation turns that evil switch on and mumbles something about a giant airport terminal with a 7-platform train station, docks and a couple of bus stops
17:24:49  <Wolf01> i made a biiiiig airport using newstations, is like 15*20 tiles
17:25:19  <Wolf01> 6 runways (2 of the real airport)
17:27:04  *** Rens2afk [n=Rens2Sea@] has joined #openTTD
17:36:19  <Artea_aWaY> an airport and station together ? wow
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17:39:07  *** Rens2afk is now known as Rens2Sea
17:48:00  <Wolf01> IneQuation, see
17:48:00  <Wolf01> the runways were 7 not 6
17:52:51  <IneQuation> yikes! :O
17:53:02  <IneQuation> lol my airport doesnt compare
17:53:06  <IneQuation> ...yet :P
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17:53:36  <IneQuation> question
17:53:52  <IneQuation> how do the planes get on the farthest to the right runway? :s
17:53:55  <IneQuation> it's surrounded by grass
17:56:49  <Wolf01> eh, i needed some grf that weren't included, like diagonal runways-to-path
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18:00:10  <Sacro> Wolf01: nice patch idea
18:01:24  *** zemei [] has quit [Read error: 110 (Connection timed out)]
18:02:33  <IneQuation> it would be great if you could plot the runways just like train tracks etc.
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18:14:25  <KUDr> "busstationbug on r5450 MiniIN
18:14:25  <KUDr>
18:14:38  <KUDr> is it specific to MiniIN?
18:14:55  <KUDr> it could be YAPF problem
18:15:42  <TrueLight> shit, I needed to trigger the nightly
18:15:43  <TrueLight> bah
18:16:57  *** Angst [] has joined #openttd
18:18:53  <TrueLight> hmmz
18:18:59  <TrueLight> I was trying to compile with -j3 instead of 0j2
18:19:00  <TrueLight> -j2
18:19:02  <TrueLight> but doesn't help
18:19:07  <TrueLight> (the compile-farm has 2 CPUs)
18:19:48  <Wolf01> TL, as do you know well the ottd code, i think that you can help me a lot
18:19:53  *** Jenkz [] has quit [Read error: 104 (Connection reset by peer)]
18:20:32  <Wolf01> plz, explain me the whole "build station" code
18:20:47  <TrueLight> haha
18:21:00  <TrueLight> sorry, you are a funny guy :)
18:21:07  <Wolf01> i know XD
18:22:36  <Zavior> Please, why 42?
18:23:04  <Sacro> TrueLight: should be able to do -j4 fine
18:23:15  <TrueLight> Sacro: #CPU + 1 is default behavoir :)
18:23:34  <Sacro> TrueLight: oh? thought it was #CPU * 2
18:23:40  <TrueLight> no :)
18:23:41  <Wolf01> yes, 1 cpu + 1 + 1 cp1 +1 XD
18:24:19  <TrueLight> Wolf01: tnx for clearing that up
18:24:20  <Sacro> XD? roman numerals?
18:24:32  <Wolf01> lol
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18:25:08  *** Artea_aWaY is now known as Artea_
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18:25:55  <Sacro> how do i stop pine from using ~/Mail
18:26:08  <TrueLight> killall pine
18:26:26  *** eQualizer [] has quit [Read error: 104 (Connection reset by peer)]
18:26:40  <Born_Acorn> Close the forest's only Post Office.
18:27:13  *** scia [] has joined #OpenTTD
18:27:49  <Artea_> that about a OpenTTD IRC Bot ?
18:27:56  <TrueLight> what about that?
18:27:57  *** eQualizer [] has joined #openttd
18:28:06  <Artea_> a Bot for IRC
18:28:07  <TrueLight> oh, wait
18:28:07  <TrueLight> you
18:28:08  <TrueLight> hmmz
18:28:15  <TrueLight> we should just mute this name too
18:28:15  <Artea_> stating the server in channel
18:28:16  <TrueLight> but oh well
18:28:17  *** IneQuation [] has quit ["Poof!"]
18:28:21  *** RichK67 [n=RichK67@] has joined #openttd
18:28:23  <TrueLight> I asusme you now finally disabled that script
18:28:33  <Artea_> ...
18:29:13  <RichK67> hi TL: files now uploaded onto my area in subdirectory called desync... my client .cfg, the network.tmp, and 2 saves
18:29:27  <TrueLight> RichK67: so we only need the server .cfg and we have it all :)
18:29:37  <RichK67> yup
18:29:44  <TrueLight> Artea_: check #openttdcoop for that
18:30:18  <TrueLight> Artea_: and if you simply let me know if you disable it yes or no, then we can remove your +q on Artea
18:30:38  <TrueLight> of course if you tell me you didn't, it will result in a -q +b, but that is the logic result
18:31:01  <Artea_> TrueLight: thanks, but i don't need... only Belugas has pvt me and its all need to stay up with my projects
18:31:10  <Artea_> and i have a forums to "talk"
18:31:47  <TrueLight> okay, but might it be perfectly clear that if we see your script running once more in this channel, you are out of here
18:34:00  <TrueLight> RichK67: I will try it in a moment :)
18:34:06  <TrueLight> btw, were there grfs loaded?
18:34:19  <RichK67> ok - yes, full brianetta suite
18:34:30  <TrueLight> Do you have an URL or can you upload them?
18:34:41  <RichK67>
18:34:45  <TrueLight> k, tnx
18:34:54  <Artea_> TrueLight: i going to add mysql access in openttd source - dedicated server
18:35:38  <TrueLight> RichK67: which revision?
18:35:58  <RichK67> r5477
18:37:14  <RichK67> still desyncing now against server
18:38:06  <TrueLight> and all savegames do it?
18:38:34  <RichK67> mine does... im just wondering if a new .grf has snuck in
18:38:42  <TrueLight> hehe
18:38:47  <TrueLight> md5sum :)
18:39:05  *** KritiK [] has joined #openttd
18:40:42  <RichK67> nope all check out
18:44:12  <RichK67> ok - desync is blowing all clients
18:44:57  *** Sacro [n=ben@adsl-83-100-157-186.karoo.KCOM.COM] has quit ["Leaving"]
18:45:40  <Belugas> as well as Sacro ;)
18:45:52  <RichK67> lol
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18:46:52  <RichK67> have you had a go with the updated tgp?
18:51:11  <TrueLight> lol, running a dedicated server with & results in total failure
18:51:56  <TrueLight> RichK67: it desync with doing nothing?
18:52:33  *** thgergo [] has joined #openttd
18:54:41  <RichK67> yup
18:54:51  <TrueLight> k
18:54:54  <TrueLight> around what date?
18:54:57  <peter1138> so who's busted it
18:55:22  <RichK67> join, wait 10 secs, say about 5 sentences in chat... kerbam
18:55:44  <TrueLight> it is 1 feb 1965
18:55:47  <TrueLight> I said 5 things
18:55:48  <TrueLight> nothing
18:56:07  <TrueLight> do you join your company?
18:56:14  <RichK67> use it to connect to brianetta's server... weareback
18:56:18  <RichK67> yes]
18:56:58  <TrueLight> I have 1 local server, loadded the network_client.tmp
18:57:07  <TrueLight> I have 1 client joining the server
18:57:09  <TrueLight> with your openttd.cfg
18:57:22  <TrueLight> no desync so far
18:57:40  <RichK67> oh dear...
18:57:51  <TrueLight> that does desync for you?
18:58:02  <RichK67> yeah, and for others too
18:58:18  <RichK67> try connecting to brianettas server
18:58:19  <TrueLight> on your local machine?
18:58:27  <TrueLight> yes, that isn't helpful for me :(
18:58:39  <RichK67> ah
18:59:03  <TrueLight> as I said, I need to be albe to reproduce it locally
18:59:07  <TrueLight> so please try it local on your machine
18:59:20  <RichK67> ah
18:59:28  <Wolf01> ok, i looked for, but i'm blind, so i need a little help: what function is called to build a station after drag&drop or preset dimension?
18:59:51  <RichK67> food time ... bbl
18:59:56  <TrueLight> RichK67: enjoy :)
19:00:10  <TrueLight> RichK67: then the other questions: what is the server? (64bit, linux, ppc, ..).. and what is the client?
19:01:40  *** zemei [] has quit ["Leaving."]
19:04:17  *** Od1n [] has joined #openttd
19:07:15  <Od1n> hi
19:08:08  <Od1n> is there anything i need to do to get PBS to work in the integrated nightly builds (apart from enable NPF)?
19:08:48  <Wolf01> also you noticed that pbs behaviour is like combo presignals?
19:09:16  * Artea_ adverts: [PT]Artea's Public Dedicated Server #2 - UP!
19:09:38  <Zavior> What is it running
19:09:51  <Od1n> they're behaving more like standard signals
19:09:58  * Wolf01 adverts: i need help
19:10:03  *** YoG [] has joined #openttd
19:10:11  *** YoG [] has left #openttd []
19:11:40  <KUDr> Od1n: disable YAPF for trains
19:13:21  <TrueLight> RichK67: I just joined the server, was online for 30+ seconds, no problem
19:13:25  <TrueLight> need to crahs my system now first :p
19:14:32  <Od1n> KUDr: thanks man, that solved it
19:14:45  <Od1n> whats YAPF anyway?
19:15:02  * Wolf01 is away, now you all could come out and dance
19:15:18  <KUDr> pathfinder
19:20:51  <kbrooks> i'm bored
19:20:57  <Wolf01> me too
19:21:50  <Wolf01> TL, richk and any other people but me seem that is avoiding me
19:22:23  <kbrooks> Artea_: um, I don't see your server in the list
19:22:33  <RichK67> hey wolf01: i was off eating... obviously us slaves arent allowed food breaks ;)
19:23:24  <RichK67> TL: im on winXP... im going to trash the directory, and start clean... see if that helps
19:23:24  <Zavior> No, eat while you work
19:23:39  <Wolf01> i'm doing so XD
19:23:46  <Zavior> Well eat faster
19:23:53  <Zavior> Woops
19:24:51  <kbrooks> heh
19:25:07  <Zavior> Silence, mortal :<
19:27:47  <TrueLight> RichK67: I have to say I have DEBUG enabled
19:29:42  <RichK67> TL: i just tried a fresh connect to brianetta... died after 12 secs
19:30:10  <RichK67> completely fresh build/downloads... into new directory
19:31:45  <RichK67> how do i start dedicated server with a specific load?
19:32:03  <TrueLight> k, joined
19:32:05  <TrueLight> 1
19:32:05  <TrueLight> 2
19:32:06  <TrueLight> 3
19:32:07  <TrueLight> 4
19:32:07  <TrueLight> :p
19:32:12  <TrueLight> doing nothing at all
19:32:27  <TrueLight> still there
19:32:33  <TrueLight> (the server of brianetta)
19:32:38  <TrueLight> join if you like, I am still there :p
19:33:02  *** Trenskow [n=outlet@] has joined #openttd
19:33:14  <TrueLight> ah
19:33:18  <TrueLight> now I finally desynced :)
19:34:11  <RichK67> cool - i didnt even connect in... i selected BritishRail, clicked on join, clicked disconnect... and you had gone by then
19:34:20  <Zavior> Bit over minute - nice :p
19:34:53  <kbrooks> how do i give $ to a company
19:35:33  <RichK67> so it really isnt just me :)
19:35:48  <kbrooks> how do i give $ to a company???
19:35:58  <kbrooks> i dont know how
19:36:12  <RichK67> hey... im in and im stable damn it!!
19:36:42  <kbrooks> PLEASE
19:37:06  <kbrooks> i would like to know how to give money to a company
19:38:37  <TrueLight> RichK67: on my local server it is very stable too
19:38:46  <kbrooks> someone.
19:39:12  <Wolf01> if i remember well, you can transfer money to your subsidiaries or to other players when in multiplayer
19:39:26  <kbrooks> how?
19:39:36  <glx> open the client list
19:40:05  <kbrooks> then?
19:40:22  <glx> left click on company name
19:40:51  <kbrooks> not there :(
19:40:59  <kbrooks> heh
19:41:03  <glx> or right click :)
19:41:34  <kbrooks> wtf...
19:41:41  <kbrooks> i saw a company's train
19:41:57  <kbrooks> powerv plant <--> coal
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19:42:16  <kbrooks> coal is on full load :/
19:44:05  <kbrooks> wtf
19:45:23  <kbrooks> incomplete rails
19:46:03  <Wolf01> ...
19:46:28  <kbrooks> heh
19:46:40  <kbrooks> im just spouting stuff
19:49:06  <Wolf01> i'm still looking for the function that joins a new piece of station to an existing station...
19:49:41  <kbrooks> heh
19:50:16  <glx> Wolf01: maybe in station_cmd.c
19:51:02  <RichK67> work it backwards from the "too close to another station" error message in english.txt... find the tag name, then search for that
19:53:33  <Wolf01> i was trying looking from the build station button instead
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19:56:38  <Wolf01> // check if the new station adjoins the old station in either direction
19:56:38  <Wolf01> is near this comment?
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20:02:51  <RichK67> sounds promising
20:07:23  <Brianetta> Bugger this "cannot load save" lark
20:07:29  <Brianetta> I loaded the network.tmp file
20:08:39  <Wolf01> how do you loaded a not .sav file?
20:08:54  <Brianetta> -g
20:09:03  <Brianetta> openttd -g any_file_you_like
20:09:15  <Wolf01> ah, ok
20:09:27  <RichK67> damn... brianetta - you lost the last year's work
20:09:47  <Brianetta> If you have a save, let me have it
20:09:56  <Brianetta> The save game I took was corrupt
20:10:20  <RichK67> nope, last autosave is even older
20:10:48  <RichK67> damn damn damn... i signalled my entire westcoast route, and replaced 10/12 engines!
20:11:07  <kbrooks> lol
20:11:32  <RichK67> oh well.. .maybe thats a hint to get some work done
20:12:06  <RichK67> bbl
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20:15:33  <Artea_> ey
20:15:39  <Artea_> try my dedicated server...
20:17:02  <Artea_> Clients: 6/10
20:17:20  <Artea_> Companies: 7/8
20:17:22  <TrueLight> Brianetta: it happens from time to time that a network savegame is corrupted :)
20:17:28  <Artea_> Spectators: 0/10
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20:26:30  <Brianetta> TrueLight: It happens to me a lot
20:26:42  <Brianetta> I suspect that autopilot is quitting before the saved game it completely written
20:26:43  <Artea_>
20:26:56  <TrueLight> Brianetta: for example :)
20:28:14  <Brianetta> The new one doesn't exit before the game
20:28:38  <Brianetta> I'm writing it from scrathc, and I'm not reusing any of my original code
20:28:41  *** TrueLight is now known as TL|Away
20:28:59  <TL|Away> Bah, I really can't reproduce the desyncs of your server Brianetta
20:29:09  <TL|Away> RichK said it was easy on local machine, but....
20:29:11  <TL|Away> nothing here :p
20:29:17  <TL|Away> Brianetta: what bit-system is running? 32 or 64?
20:29:22  <Brianetta> TL: 32
20:29:25  <Brianetta> It's a Pentium 4
20:29:43  <TL|Away> I hate it when I can't reproduce it :p
20:29:51  <Brianetta> Bog standard Linux wiht bog standard gcc and libc
20:30:01  <TL|Away> gcc version?
20:30:26  <Brianetta> gcc-3.4.4
20:30:44  <Brianetta> glibc-2.3.5
20:30:47  <Brianetta> no SDL
20:31:22  <Brianetta> Sandbox does the repeated desync sometimes
20:31:28  <Brianetta> It uses a different grf set
20:31:42  <TL|Away> I need a savegame with which I can do that on my machine
20:31:46  <TL|Away> then we can get somewhere
20:32:11  <Brianetta> Next time I see a desync, I'll pause the server and take a save
20:32:25  <TL|Away> if after reloading that save it still happens
20:32:27  <TL|Away> then it starts to be useful
20:32:28  <Brianetta> Then if it desyncs again I'll ask the player for a save
20:32:53  <Brianetta> I had Rich send me a saved game, and loaded that
20:32:56  <Brianetta> It was stable for a time
20:33:03  <TL|Away> graph_gui.c:130: undefined reference to `__udivdi3'
20:33:04  <TL|Away> wtf?
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20:34:04  <Brianetta> My nightly server's client name is Garrett_the_rat
20:34:24  <Brianetta> Garrett was euthanased this evening
20:34:45  <Artea_> Server #1: Up
20:34:49  <TL|Away> 5477 was the version?
20:34:50  <Artea_> Server #2: Up
20:34:58  <Brianetta> Massive tumour or abcess in his skull.  It was growing rapidly.  After it pushed his eye out from behind we decided to end the suffering.
20:35:15  <Brianetta> TL: Yes, the weekend one
20:35:48  <Zavior> :o
20:36:54  <TL|Away> trying the i686 version
20:37:01  <TL|Away> maybe my 64bit makes the failing less :p
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20:37:13  <TL|Away> save/Second\ Time\ Around\ Travel\,\ 4th\ Sep\ 1959.sav
20:37:47  <Brianetta> That's the save I have
20:37:51  <TL|Away> Brianetta: you have no source patch loaded I assume?
20:38:26  <Brianetta> None at all.
20:38:40  <Brianetta> It's plain SVN, compiled with just make.
20:38:59  <Brianetta> Oh, and the DEDICATED flag
20:39:15  <TL|Away> of course :)
20:39:49  <TL|Away> no desync here
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20:41:48  <Brianetta> It's only Rich that desynced
20:41:53  <Brianetta> Any idea what his arch is?
20:41:59  <TL|Away> he told me all clients desynced
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20:45:13  <Brianetta> Well, I only saw hum go
20:45:22  <Brianetta> s/hum/him/
20:47:05  <kbrooks> so
20:47:25  * black_Nightmare thinks the newer nightly openttd's has been getting a bit more buggy over time
20:47:59  <TL|Away> it happens
20:48:12  <black_Nightmare> used to be I could just overwrite the folder with a newer nightly build just fine but the last week it keep having strange disconnects in online plays and deleting the entire folder to install fresh instead seem to work although all settings get lost
20:48:54  <Wolf01> i know that nobody wants to code today, but i really need help
20:49:15  <TL|Away> Wolf01: it might help if you got less vague about questions
20:49:21  <TL|Away> things like: how does X work
20:49:23  <TL|Away> isn't a question
20:49:49  <Wolf01> ok, i need to know how to make a little window with 2 buttons
20:50:01  <TL|Away> get any window with 2 buttons
20:50:03  <TL|Away> or more or less
20:50:04  <TL|Away> copy it
20:50:11  <TL|Away> then you need to poke it around a bit :)
20:50:23  <TL|Away> there truely is no better way
20:50:59  <Artea_> anyone to play in my servers ?!?
20:51:55  <black_Nightmare> which server?
20:52:11  <Artea_> [PT]Artea's Dedicated Server #1
20:52:12  <Artea_> [PT]Artea's Dedicated Server #2
20:52:41  <Wolf01> i think about copying the whole bridge construction
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20:54:22  <black_Nightmare> nah not now sorry artea
20:56:02  <kbrooks> Artea_: ip?
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20:57:00  <Artea_> :3980
20:57:04  <Artea_> and
20:57:06  <Artea_> :3981
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20:59:11  <TL|Away> good night all!
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21:10:35  *** Belugas is now known as Belugas_Gone
21:10:46  <Belugas_Gone> bye all
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21:21:29  <Wolf01> 'night
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21:22:27  <Artea_> and all about take all lan servers into one mega scenario server with all clients of servers ?
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22:00:22  <Brianetta>
22:00:23  <Brianetta> The Royal Society of Chemistry at its best
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22:08:51  <Eddi|zuHause2> hey... is there a way to show what programs acess the hd how much?
22:09:26  <Eddi|zuHause2> +c
22:12:16  <Sacro> c?
22:12:25  <Sacro> ah yes
22:12:26  <Eddi|zuHause2> access
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22:12:36  <Sacro> errm...there will be, but not sure
22:12:59  <Eddi|zuHause2> that is not the kind of answer that brings me further ;)
22:13:58  <Sacro> hehe
22:14:33  * Sacro installs ie 6. 5.5 and 5 under linux
22:14:46  <Nubian> ies4linux? :)
22:15:05  <Sacro> Nubian: as it happens...yes
22:15:20  <Sacro> beats having a *cough cough* version of CXOffice
22:15:51  * Nubian installed ie 7 under vmware / linux
22:15:52  <Eddi|zuHause2> you are only allowed to do that if you have a windows license for that computer
22:16:43  <Eddi|zuHause2> arg... some things really bother me with this linux, which i cannot really figure out
22:16:59  <Zr40> Eddi|zuHause2: about the hd access... linux, I assume?
22:17:07  <Eddi|zuHause2> yes
22:17:10  <Sacro> Nubian: under XP?
22:17:25  <Nubian> Eddi|zuHause2, true, it was licenced XP home
22:17:30  <Nubian> Sacro, y
22:17:32  <Sacro> Eddi|zuHause2: yeah, strangely this laptop has XP home attached
22:17:44  <Sacro> Nubian: cos i want to install it for website development
22:17:48  <Zr40> well, I don't know how to break down hd access by program, but I do have a method to show the total access per second
22:18:30  <Eddi|zuHause2> well... don't hide it from me ;)
22:18:43  <Nubian> Sacro, ie7 is better, but he's ignoring "*" css hacks
22:19:00  <Zr40> Eddi|zuHause2: dstat
22:19:10  <Sacro> Nubian: better than what?
22:19:19  <Nubian> better than ie6
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22:24:30  <Nubian> i think there's no solution yet to get ie7 working under wine
22:25:19  <Sacro> it needs WGA
22:25:50  <Nubian> and emulating windows with ie7 is too slow
22:25:51  <Sacro> my mum is complaining cos her internet is running slow... is there any reason why my linux laptop would be nicking bandwidth from her XP desktop?
22:26:17  <hylje> no
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22:29:38  <Sacro> hylje: thought not, reckon her pc is screwed, probably IE being an arse, or maybe windows update
22:30:07  <hylje> yes
22:30:10  <glx> try cleaning Temporary Internet Files
22:30:57  <Nubian> try not using ie's browsers
22:31:12  <hylje> if your system monitor shows zero traffic, the problem is in Windows
22:31:22  <Nubian> spyware? :)
22:31:30  <KUDr> problem is always in windows
22:31:50  <hylje> truth
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22:32:05  <hylje> thats why i moved to gentoo, where the problem is always in the user
22:32:08  <KUDr> yes, it can be spyware, adware and so on
22:32:49  <Nubian> run regedit and find the key "Run"
22:32:55  <Nubian> then look at startup programs
22:33:21  <glx> that remembers me: I should update spybot
22:33:32  <KUDr> Nubian: they are usually hidden as ie extensions
22:33:50  <KUDr> or windows explorer extensions
22:35:30  <Sacro> well lets traffic monitor is showing usually less than 100 B/s
22:35:54  <Sacro> that'll just be irc
22:35:56  <Nubian> some adware (like smileycentral) cannot be detected by antivirus in cause of legislation
22:36:13  <hylje> yeah
22:36:58  *** Maedhros [n=jc@gentoo/developer/Maedhros] has quit ["good night"]
22:37:49  <Nubian> i moved to gentoo too
22:38:07  <hylje> gentoo is made of win
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22:41:56  <Sacro> mmmmmmm, gdesklets are purdy
22:43:06  <hylje> mm
22:43:35  <Nubian> unknown word in my head :)
22:43:38  <Nubian> "purdy"
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23:08:42  <Sacro> Nubian: pretty
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23:10:42  <Nubian> thx
23:12:35  <Sacro> hmm, is a shebang !#, or #!?
23:12:55  <vrak> #!
23:13:37  <Nubian> yy
23:13:51  <Sacro> vrak: yeah, it was having a go at #!/bin/bash
23:13:56  <Nubian> #!/bin/...
23:16:28  <Sacro> would you call someone cruel, if the offered to fix their mums pc when it started to bog down (XP + IE6) but she had a go and told her to keep off
23:16:43  <Sacro> and then when she comes back begging in a week, to charge her a standard callout fee
23:21:41  <Eddi|zuHause> lol :)
23:22:31  <Eddi|zuHause> i would generally not ask to fix someone's pc ;)
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23:39:25  <ln-> fixing someone's pc is definitely the last thing to do just for fun.
23:40:02  <hylje> monies
23:40:21  <Sacro> i'd love to strip the crap (XP) off it
23:40:30  <Sacro> and install Ubuntu 6.06, firefox and OOo
23:40:47  <ln-> especially when someone's pc contains ancient operating systems, rare, obsoleted hardware...
23:43:24  <Sacro> hmm, its 1152575000
23:43:45  <Sacro> ln-: its a p4 3GHz with 1GB RAIM
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