Config
Log for #openttd on 19th July 2006:
Times are UTC Toggle Colours
00:00:27  *** scia [n=scia@AveloN.xs4all.nl] has quit [Client Quit]
00:02:18  <Sacro> night all
00:02:28  <Frostregen> night
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00:09:08  <zulu9> n8
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03:28:20  <BurningFeetMan> Hello peoples!
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06:48:22  <CIA-8> miham * r5517 /trunk/lang/ (icelandic.txt unfinished/slovenian.txt):
06:48:22  <CIA-8> WebTranslator2 update to 2006-07-19 08:48:02
06:48:22  <CIA-8> icelandic - 4 fixed, 8 changed by scrooge (12)
06:48:22  <CIA-8> slovenian - 57 fixed, 1 changed by Gorky (58)
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09:56:03  <Artanicus> which package should I use with OS X 10.3? Theresca dedicated pkg for 10.4 & 10.2 /:
09:56:19  <Artanicus> *-c
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09:58:37  <Bjarni> not really
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09:58:57  <Bjarni> for 0.4.7, there is one for 10.2, 10.3 and 10.4 (I screwed up)
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09:59:28  <Bjarni> in 0.4.8-RC1 (buggy, you should not use that one), 10.4 will use the 10.3 binary, so there is one for 10.2 and one for all other systems
10:00:19  <Bjarni> 10.2 lacks some libraries we need, so it got a few more bugs, that's not really possible to fix (like saving if the savegame name contains certain chars)
10:00:30  <Bjarni> is that a long enough answer?
10:04:10  <Artanicus> well..
10:05:09  <Artanicus> the download page didnt mention the 10.3 version anywhere for the latest stable
10:05:40  <Artanicus> (on a very slow connection so my searching is very limited)
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10:10:09  <Artanicus> well, found it on the sf mirror
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11:15:11  <Celestar> peter1138: you there?
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11:17:37  <ln-> Celestar: i just remembered i was supposed to poke you on monday about this patch: http://users.utu.fi/lanurm/ottd/rail-elrail-intersection-automagic-conversion.diff
11:17:49  <Celestar> ln-: will read today
11:18:18  <ln-> (someone said there is already a rail compatibility function, so the one in the patch may be redundant)
11:18:23  <Celestar> ln-: yes
11:18:28  <ln-> but the patch itself is useful.
11:18:34  <Celestar> ln-: IsCompatibleRail and HasPowerOnRaid
11:18:36  <Celestar> Rail even
11:18:53  <Celestar> the patch itself is very useful
11:19:10  <Celestar> and something like that will be included before 0.5.0 is released :)
11:19:24  <Celestar> if we ever release 0.5.0 :P
11:21:46  <roboman> where did 0.4.2 0.4.3 and 0.4.4 go
11:21:55  <ln-> good
11:22:03  <roboman> or when did they get released
11:22:10  <ln-> and unless tron removes elrails :/
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11:26:10  <peter1138> Celestar: hello
11:26:24  <peter1138> roboman: no, they don't exist
11:26:27  <roboman> hello peter
11:26:33  <roboman> ok
11:26:53  <roboman> just wondering why we went straight to 0.4.5
11:27:21  <Bjarni> it was halfway between 0.4.0 and 0.5.0
11:28:45  <Sacro> :o lies
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11:29:45  * roboman wonders who replied to his flyspray bugreport
11:29:56  <roboman> its a newstations bug report
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11:50:04  <peter1138> roboman: do you wonder why windows when from 3.1 to 95? ;p
11:54:16  <Bjarni> o_O
11:54:27  <Bjarni> I missed development of more than 90 versions of windows
11:54:37  <Bjarni> but I guess I didn't miss anything useful :P
11:54:42  <RichK67> LOL
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12:01:03  <Zavior> uhm :D
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12:14:59  <Eddi|zuHause> aren't they at like version 2003 already? :)
12:25:15  <Qball> 2004 even for office
12:26:12  <hylje> and that's 2-3 years late
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12:26:12  <hylje> :D
12:26:27  <hylje> ms got some balls to advertise Office / Server 2003 as new.
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12:52:53  <elho> whover it was who asked for it, Frostregen i think, the depot is done: http://stranger.elho.net/advanced-depot.png :)
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13:07:16  <Bjarni> [14:52] 	<elho>	whover it was who asked for it, Frostregen i think, the depot is done: http://stranger.elho.net/advanced-depot.png :)
13:07:16  <Bjarni> [15:06] 	-->	Frostregen_ (n=sucks@dslb-084-058-182-079.pools.arcor-ip.net) has joined #openttd
13:07:21  <Bjarni> now that's called timing :P
13:08:28  *** Belugas_Gone is now known as Belugas
13:09:04  <Belugas> Good day "ottd"ers
13:09:11  <Bjarni> hi Belugas
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13:09:37  <Sacro> hey Belugas
13:09:47  <Belugas> hello Mister Bjarni, Mister Sacro
13:10:11  <Bjarni> o_O
13:10:22  <Bjarni> Sacro is upgraded to Mister
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13:10:35  <Sacro> Bjarni: better than Miss
13:10:36  <ems> hey!
13:10:46  <ems> I am the King of Sheba!
13:10:59  <Sacro> ems: lies!
13:11:11  <RichK67> Belugas hi!!  how is it the other side of the pond this morning?
13:11:46  <Bjarni> RichK67: what happened to your watch??? it's past lunch and you say morning...
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13:12:41  <RichK67> ahh... im "world aware"... its morning for belugas, so im being in sync with him, when i ask :)
13:12:59  <Celestar> morning RichK67
13:13:04  <RichK67> lol
13:13:15  <elho> Bjarni: heh, well another copy of him has been here for a while :)
13:13:45  <RichK67> just glad no-one is saying "good" morning... mornings are rarely good... :)
13:13:50  <Bjarni> good evening
13:13:54  <RichK67> better :)
13:14:35  <Bjarni> RichK67: now you die... I just started the Hitchcock introduction and then somebody have to die
13:14:39  <elho> afternoons are pretty good mornings though
13:14:49  <RichK67> elho: thats his dark side... when the vampire quits, the human appears ;)
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13:15:13  <RichK67> elho: i like your perspective sir!
13:15:18  *** Frostregen_ is now known as Frostregen
13:15:26  <elho> hehe
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13:16:00  <RichK67> house!
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13:16:12  <Bjarni> garden!
13:16:17  <RichK67> lol
13:17:25  <Brianetta> garage!
13:17:47  <Bjarni> o_O
13:17:56  <Bjarni> when did we start to play the sims online?
13:18:30  <Brianetta> Heyaaar... t'drnub-a-lubble frobwich.
13:18:41  <Brianetta> Mogey, mogey, mogey.
13:18:43  <elho> your garden made it sims, could've been music otherwise ;P
13:19:18  * RichK67 thinks... what have i started here?
13:19:51  <lws1984> a madhouse, /me thinks
13:20:09  <Bjarni> nice
13:20:23  <RichK67> i was sort of meaning "House!" as in the call you make when all boxes are filled... brianetta made it a (full) house...
13:20:24  <Bjarni> if you are all mad, then you would not mind completely random perm bans
13:20:40  <Brianetta> Bingo!
13:21:00  *** mode/#openttd [+b *!*i=elho@*.elho.net] by Bjarni
13:21:08  <Bjarni> I don't hear any complains in this channel
13:21:16  <Bjarni> so it was a nice move
13:21:16  <Brianetta> ):
13:21:32  *** mode/#openttd [-b *!*i=elho@*.elho.net] by Bjarni
13:21:57  <ems> <Bjarni> when did we start to play the sims online?
13:22:06  <ems> when you started coding it
13:22:17  <Belugas> Richk67, the other side of the "pond" is looking glorious, this MORNING :)
13:22:31  <elho> :)
13:22:53  <RichK67> oh yeah, brianetta, any thoughts on a different map style for next game? (squarer, perhaps USrenewal, arctic?)
13:23:04  <ems> I hate linux
13:23:11  <RichK67> Belugas: lol .. good :)
13:23:27  <hylje> arctic
13:23:28  <hylje> :o?
13:23:33  <Belugas> This been said... I have to get back to my freaking work
13:23:39  <Bjarni> attic all the way
13:23:55  <Bjarni> if not, then toyland
13:23:56  <Belugas> but before, RichK67, I have found the reason of the Ghost i was pursuing in tgp_gui.
13:24:06  <RichK67> COOL :)
13:24:17  <Belugas> you did that ghost ;)
13:24:18  <RichK67> commit away sir... (to the branch that is)
13:24:28  <Belugas> no yet ready, fora form it
13:24:33  <Belugas> far from it :)
13:24:38  <RichK67> of course... keep you on your toes
13:24:43  <RichK67> :P
13:24:46  <ems> who likes Matisyahu?
13:24:51  <Belugas> now, i have the "edit box" working fine,
13:25:00  <ems> I remember that day in Novemember
13:25:02  <Belugas> i now need to pass the previous value of the seed before
13:25:09  <RichK67> great, now to persuade people its worth habing
13:25:13  <RichK67> having
13:25:20  <Brianetta> Does UKRS work in Arctic?
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13:25:47  <RichK67> i dont know, but err... why?   US or Canada sets look great in it
13:25:49  <ems> Indestructible
13:25:56  <Brianetta> But they're North American
13:26:02  <Belugas> so waht?
13:26:08  <Brianetta> So I don't relate to them
13:26:16  <Belugas> Muwhaha!
13:26:35  <Belugas> Didn;t you ever played toyland ?
13:26:39  <Brianetta> I did
13:26:45  <Brianetta> It reminded me of my childhood
13:26:47  <RichK67> well, ukrs is missing the class 45, 46, 50, 52... basically all western region diesels... i dont relate to it either ;)
13:27:12  <RichK67> class 52 is a shocker to leave out... early mainline diesel
13:27:23  <Belugas> nice country where you grew up RichK67 ;)
13:27:26  <Brianetta> Missing items aren't the problem
13:27:27  <RichK67> class 50 is a power workhouse, and sound GREAT
13:27:34  <Brianetta> The presence of weird crap is the problem
13:27:53  <RichK67> yeah... and odd speed inconsistencies with wagon speed lims
13:28:10  <Brianetta> odd inconsistencies?
13:28:14  <Brianetta> I never noticed any
13:28:16  <Belugas> Mogwai Mogwai Mogwai Mogwai Mogwai Mogwai
13:28:23  <Belugas> Hohooo Gizmo
13:28:27  <Brianetta> Mogey, mogey, mogey.
13:28:32  <RichK67> like EMD type 5 is super powerful, but by the time you get it, you are running coal at 92mph... why drop back to 65mph?
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13:28:45  <RichK67> with mogwai comes MUCH responsibility
13:29:30  <Brianetta> Perhaps for non-coal freight?
13:30:15  <RichK67> type 1 is cheaper, will do 70, and its only wood and livestock that remain limited to <80mph
13:30:42  <Brianetta> I transport wood and livestock
13:30:53  <Brianetta> I might want to pull it up a hill
13:31:05  <Zavior> Atleast in your game .. :D
13:31:36  <RichK67> i end up in 2030+ running brush 47s for all freight, except wood and livestock... on Hydras
13:32:00  <RichK67> hill? whats a hill?  late game, you just flatten them :)
13:32:05  <Brianetta> Ew
13:32:06  <Sacro> `we need TE in MiniIN
13:32:17  <RichK67> TE?
13:32:21  * Sacro loves his massive long deltic freight trains
13:32:23  <Brianetta> Tractive effort
13:32:25  <Sacro> RichK67: tractive effort
13:32:28  <RichK67> ah
13:32:30  <hylje> :o?
13:32:52  <Brianetta> hylje: No point having a powerful loco if it's just going to wheelspin
13:32:53  * RichK67 shudders... poor deltic... used and abused, demoted to freight
13:33:05  <Sacro> it loved hauling wood
13:33:11  <hylje> nice
13:33:15  * RichK67 cringes
13:33:19  <Brianetta> All passenger locos are demoted to freight or scrapped early.  Take your pick.
13:33:22  <Brianetta> Deltic was lucky.
13:33:29  <Belugas> Yes, RichK67, but it is a well known fact that Mogway Fear Satan
13:33:57  <Belugas> grrrr...
13:34:02  <Belugas> -y+i
13:34:36  <RichK67> Brianetta: huh? class 45, 46 always ran passenger routes a lot of the time, class 47s, class 50s (passengers almost always)...
13:35:03  <Brianetta> RichK67: *then* what heppened to them?
13:35:07  <Brianetta> Where are they now?
13:35:50  <RichK67> class 45, 46 scrapped, class 47 refurbished - still on some passenger - but its now over 45yrs old design, class 50s passengers to the end
13:36:13  <Brianetta> See, they were scrapped
13:36:23  <Brianetta> They could have been happily hauling freight
13:36:29  <RichK67> life was: prototype -> passengers -> scrapyard... no demotion to freight
13:36:30  <Brianetta> bu they were slaughtered
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13:36:42  <Brianetta> freight is an extension of a loco'slife
13:36:52  <RichK67> lol - nah... uneconomical... too old... heck they were 40yrs+ most of them
13:36:56  <hylje> :o
13:37:00  <Brianetta> A repreive from the cutting torch
13:37:15  <Brianetta> A stay of execution
13:37:17  <RichK67> anyway
13:37:23  <RichK67> arctic?
13:37:29  <Brianetta> What?
13:37:29  <RichK67> hilly?
13:37:32  <Brianetta> huh?
13:37:46  <RichK67> next game...
13:37:54  <Brianetta> next which game?
13:38:06  <RichK67> on your server, in a few days time
13:38:35  <Brianetta> God no.  Every time I change the grf set at least three people (1) get the new password then (2) spend the night complaining about desyncs
13:38:41  <RichK67> lol
13:38:56  <RichK67> ok... so a temperate, uk based map?
13:39:44  <Brianetta> I suppose it could be arranged.  Scenarios tend to pee all over my settings, though
13:41:12  *** lws1984 is now known as lws|Work
13:41:33  <RichK67> what size would you like?  send me your default .cfg, and ill create a UK map with random towns
13:42:51  <Brianetta> random towns?
13:43:20  <Belugas> RichK67, DCC
13:43:37  <RichK67> thanks
13:43:49  <RichK67> yes, using TGPs new heightmap feature
13:43:56  <Belugas> look in english.txt, there is your ghost ;)
13:43:59  <RichK67> UK terrain, random towns
13:44:25  <Brianetta> Why have UK terrain if the towns are wrong?
13:44:45  <RichK67> replayability?
13:44:46  <Sacro> have south england scenario
13:45:08  <RichK67> got to watch the size... desyncs worse over 512x512
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13:49:00  <ems> characteristics - we need to simplify this word
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13:49:37  <ems> language evolution to the rescue!
13:50:02  <Belugas> features ?
13:56:46  <Bjarni> "That's a warning. A warning is something you can safely ignore ;)" <-- LOL. Sometimes you can't :P
14:03:29  <Sacro>  surely if it was safe to ignore...a warning would not be required
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14:33:33  <Brianetta> "That's a warning. A warning is something you can safely ignore ;)" </homer simpson>
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14:45:14  <Eddi|zuHause> "what does that red light mean?" - "oh, that's only the tape that fell off."
14:47:45  <RichK67> eeny meeny miney mo...
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15:29:21  <CIA-8> miham * r5518 /trunk/lang/ (german.txt slovak.txt spanish.txt unfinished/slovenian.txt):
15:29:21  <CIA-8> WebTranslator2 update to 2006-07-19 17:28:56
15:29:21  <CIA-8> german - 2 fixed by Neonox (2)
15:29:21  <CIA-8> slovak - 95 changed by lengyel (95)
15:29:21  <CIA-8> slovenian - 118 fixed, 12 changed by Gorky (130)
15:29:22  <CIA-8> spanish - 1 fixed by eusebio (1)
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15:30:34  <MiHaMiX> Total I18N stats: 94% - 4143 bad strings out of 76212 strings
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15:40:57  <MiHaMiX> Brianetta: FYI, the C# compiler for Linux is called csc, and uses the Mono framework :)
15:41:19  <Brianetta> oh, ok
15:41:32  <MiHaMiX> Brianetta: i just saw your comment to exe-s proposal :D
15:41:36  <Brianetta> yes
15:41:43  <Brianetta> I guessed that was why you brought it up
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16:49:53  <eQualizer> How do I set the transfer orders properly if I need to get maize from lorry station to lorry/dock, from there to dock/lorry, and after that to lorry station? (grain truck - ship - grain truck)
16:50:47  <glx> transfert orders don't work very well
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16:51:20  <RichK67> :)
16:51:27  *** Wolf01 [n=wolf01@host86-238.pool870.interbusiness.it] has joined #OpenTTD
16:52:10  <Wolf01> hi all
16:52:14  <eQualizer> :E
16:52:22  <Sacro_> arrgh its a Wolf01
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16:53:09  <hylje> :E
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16:53:16  * Wolf01 hides (oh no! is Sacro_)
16:53:56  <Sacro_> :O
16:53:59  *** Sacro_ is now known as Sacro
16:54:43  <Bjarni> "we should not use public money to support further destruction of human lives"... George Bush said this today
16:55:07  <glx> hmm what about Iraq ?
16:55:15  <SpComb> what iraq?
16:55:23  <Sacro> what about Nascar?
16:55:25  <RichK67> drugs?
16:55:40  <RichK67> abortion...
16:55:41  <eQualizer> I totally agree with him. People should be sponsored by corporations to kill other people.
16:55:43  <Bjarni> research of stam cells
16:55:57  <Sacro> Funeral directors
16:56:10  <RichK67> lawyesr
16:56:14  <RichK67> lawyers even
16:56:26  <Sacro> death row
16:56:44  <Sacro> eQualizer: McMurder?
16:57:03  <Sacro> ah yes, i'd like a McBortion please
16:57:04  <eQualizer> I can't wait to see soldiers wearing Coca-Cola or IBM ads on their backs, or somewhere else where it's seeable. :)
16:57:22  <Sacro> eQualizer: nah, it'd have to be ID Software :)
16:57:23  <RichK67> eQualizer: Marlboro...
16:58:38  <Rubidium> yeah, cut the financial benefits for having children as they are the main cause of the destruction of human lives
16:59:00  <Sacro> Rubidium: but you cant use public money to cut the benefits...
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16:59:45  <Rubidium> Sacro: public money is 'spent' on those benefits
17:00:16  * elho wouldn't want to know what a McBortion would be made of...
17:01:03  <Sacro> elho: it'd be fresh...
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17:01:14  <eQualizer> "One McKill with light violence, please!"
17:02:17  *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd
17:02:54  <Sacro> heh, would you like a side portion of maiming?
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17:06:03  <Sacro> heh, #idlerpg :D
17:06:41  <hylje> what about it
17:06:48  <Sacro> i just joined :D
17:07:03  <hylje> i have a lvl80 or so idler elsewhere
17:07:25  *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd
17:07:30  <Sacro> :P i see you
17:08:00  <hylje> actually exactly lvl80
17:08:03  <hylje> http://korpi.jakoavain.net/irpg/players.php
17:08:03  *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has joined #openttd
17:08:55  <hylje> (note the favicon over there >:))
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17:09:19  <Sacro> :O O RLY
17:10:24  <eQualizer> :O
17:11:00  <eQualizer> Why is it impossible to build to docks to one station...whateverit'scalled?
17:15:28  <Sacro> pass
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18:17:53  <Wolf01> Frostregen, ping
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19:20:16  <CIA-8> richk * r5519 /trunk/aircraft_gui.c:
19:20:16  <CIA-8> Fix: Only list helicopters in the new build window of helidepots and helistations.Suggested by peter1138 & Tron.
19:20:16  <CIA-8> Demanded under threat of removal by Tron; no thanks given.
19:20:16  <CIA-8> Last commit from here. Got better things to do with life.
19:23:31  <Sacro> RichK67: you ok?
19:24:08  <RichK67> dont even go there
19:27:05  <RichK67> sacro ping
19:27:24  <Sacro> RichK67: pong
19:27:38  <Sacro> i saw your commit message... was worried about you
19:27:40  <RichK67> can you read private channels?
19:27:46  <Sacro> yeah, sorry
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19:50:27  <CIA-8> egladil * r5520 / (97 files in 12 dirs): [32bpp] -Sync r5098:5200 from trunk.
19:50:54  <hylje> oh wow
19:51:21  <Sacro> hylje: ?
19:51:35  <Sacro> hmm, 32bpp branch is alive
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19:59:54  <Belugas> hehehe and so is egladil :D
20:00:09  <egladil> :)
20:00:55  <Sacro> ah yes... him too :)
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20:05:12  <Sacro> hehe "3) You might want remove those jpg screenshots and take new screenies in png format before bobingabout shows up."
20:05:46  <hylje> ha ha
20:05:47  <hylje> :D
20:05:55  *** Zavior [n=asdadsq@d195-237-7-253.elisa-laajakaista.fi] has quit [Read error: 110 (Connection timed out)]
20:05:58  <hylje> wheres that
20:06:41  <Sacro> http://tt-forums.net/viewtopic.php?t=26279
20:07:16  <CIA-8> egladil * r5521 /branches/32bpp/ (101 files in 12 dirs): [32bpp] -Sync r5200:5300 from trunk.
20:07:46  <Sacro> egladil: are you commiting 400 revisions?
20:08:10  <egladil> yeah
20:08:55  <egladil> 100 at a time unless theres some unexpected problems, in which case i do it slower
20:09:05  <RichK67> cool... suggest you do up to r5390 next... 5391 can cause a lot of ...err... issues ;)
20:09:23  *** |AciD| is now known as AciD
20:09:25  <RichK67> it nearly broke MiniIN when i syncd it
20:09:40  <egladil> ok. thanks :)
20:09:57  <RichK67> one to watch... you may whistle past tho
20:10:13  <RichK67> MiniIN touches about 70% of the source code files in some way
20:11:13  * Born_Acorn asplodes sending red hot ashes and bits of Born_Acorn across #openttd
20:11:26  <egladil> thats a bit more than 32bpp :)
20:11:32  <RichK67> ooooo... pretty colours
20:11:49  <Wolf01> RichK67, can you merge the latest daylength patch? i noticed that many people play with daylength but is buggy without that patch
20:11:50  <RichK67> (mostly red)
20:12:13  <RichK67> this weekend... i just need to get to this weekend
20:12:51  <Sacro> does egladil have commit rights to MiniIN ... :)
20:12:56  <RichK67> (answer, no... just too busy/no brainpower left... plenty for chat, but that doesnt need a coding brain ;) )
20:13:12  <RichK67> yes, all devs can commit anywhere
20:13:22  <RichK67> the power is frightening ;)
20:13:23  * egladil does not have time to do even get started looking at MiniIN
20:13:42  <RichK67> ok wolf: just for you; where is it... link?
20:14:04  <Sacro> RichK67: its for me too :)
20:14:05  <Wolf01> wait a second
20:14:39  <RichK67> and me; im getting a lot of "its broken" posts
20:14:45  <Sacro> unless it all goes horribly wrong, then its all Wolf01'os fault
20:15:00  <Sacro> yeah, it does affect the whole game
20:15:20  <Wolf01> http://www.tt-forums.net//files/daylength_bugfix_5477_662.diff it should be this
20:15:59  <RichK67> its a pity the problem appeared just before i had to take my break... otherwise it was a DIN fix.... Do It Now
20:16:42  <RichK67> ok, other than "it fixes it"... what does it do? (for commit message)
20:17:01  <Wolf01> uhm
20:17:16  <Wolf01> fixes the "daylength affect economy" patch
20:17:32  <Wolf01> and running costs/interests
20:18:16  <RichK67> adjusts running costs to also be controlled by daylength?
20:18:27  <Wolf01> yes
20:18:32  <Sacro> w00t :D
20:18:34  <RichK67> ok... sounds cool
20:19:02  <RichK67> what is proof it is working... quick example please, so i can test
20:19:11  <Wolf01> and resolve the "oh i have a biiiiiig ammount of money and i don't know how to spend it"
20:19:11  <Sacro> RichK67: people have been saying that the games go too quick for aaaaaaaaages, and finally it looks like its happening
20:19:35  <Sacro> the downside is that tests can take between 2x and 32x longer to see :P
20:19:47  <Wolf01> if you enable the "affect economy" all the running costs are multiplied by daylength
20:19:49  <RichK67> fast forward is your friend :)
20:20:15  <Sacro> RichK67: kinda defeats the daylengths purpose though ;)
20:21:05  <Wolf01> and if i remember right also vehicle incomes are divided by daylength, so you take more to make money but you can play more time
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20:23:05  <RichK67> ok, so with "affects" on, my 6x daylength, gave me 6x costs
20:23:31  <Wolf01> yes, the industries produces 6 time more
20:23:42  <Wolf01> and trains can travel 6 times more fast
20:23:45  <Wolf01> is correct
20:23:51  <RichK67> ok
20:23:59  <Wolf01> the only thing incorrect were the running costs
20:23:59  <hylje> more fast
20:24:00  <hylje> :D
20:24:11  <RichK67> so what is the problem ppl were having?
20:24:14  <Wolf01> that are yearly based and not travel-based
20:25:04  <Wolf01> the problems were introduced when i changed the interests in the economy section
20:25:33  *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has quit ["Probably doing something else"]
20:25:44  <Wolf01> so they increased the base costs for "daylength" times
20:26:34  <RichK67> ok
20:28:18  <CIA-8> richk * r5522 /branches/MiniIN/ (12 files in 2 dirs):
20:28:18  <CIA-8> [MiniIN]: [Daylength]: Fix. Running costs now vary with daylength multiplier when "Daylength affects economy" is on.
20:28:18  <CIA-8> Many thanks to Wolf01 for patch.
20:28:48  <CIA-8> egladil * r5523 /branches/32bpp/ (113 files in 13 dirs): [32bpp] -Sync r5300:5400 from trunk.
20:29:06  <RichK67> how was 5391?
20:30:07  <egladil> no problem
20:30:26  <egladil> only two conflict in that whole sync
20:30:28  <RichK67> lucky you... i had 6 horrendous conflicts
20:32:39  <RichK67> ping ln-
20:36:56  * Born_Acorn implodes, retrieving all pieces of Born_Acorn
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20:44:52  <ln-> wow, someone is pinging me.
20:45:07  <hylje> irc servers tend to do taht
20:45:49  <RichK67> hi - your electricity production patch
20:46:11  <RichK67> the file appears corrupt, can you resend in plain ansi ascii
20:46:24  * Sacro kicks his laptop and crys
20:46:58  <hylje> s/crys/cries/
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20:47:39  <CIA-8> egladil * r5524 /branches/32bpp/ (62 files in 8 dirs): [32bpp] -Sync r5400:5500 from trunk.
20:48:04  <Sacro> hylje: dont diss my english
20:48:23  <hylje> if this was 4chan your text would get zoomed
20:50:36  <ln-> RichK67: here it is: http://users.utu.fi/lanurm/ottd/electricity_on_power_station.diff  , but it is indeed against a pretty old svn revision, so it's not guaranteed to apply cleanly.
20:51:35  <RichK67> cool... thats got it... its only a few lines, so i may do them manually
20:51:45  <Wolf01> 'night all
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20:52:38  <Sacro> RichK67: you merging it?
20:52:54  <RichK67> in a few mins
20:53:05  <Sacro> ln-: whats it do?
20:53:16  <ln-> Sacro: it's cosmetic.
20:53:24  <Sacro> oh?
20:53:25  <RichK67> wonderful things
20:53:40  <Sacro> i see 6 new lines...
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20:57:46  <CIA-8> richk * r5525 /branches/MiniIN/ (33 files in 5 dirs):
20:57:46  <CIA-8> [MiniIN]: Sync with trunk r5468:5515.
20:57:46  <CIA-8> Italian town names now in trunk, so those commits reverted.
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21:00:31  <CIA-8> egladil * r5526 /branches/32bpp/ (22 files in 4 dirs): [32bpp] -Sync r5500:5524 from trunk.
21:00:34  <Belugas> yeah, only better :)
21:00:46  <Belugas> ho.. boy... time to go!
21:00:49  <RichK67> lol :)
21:00:55  *** Belugas is now known as Belugas_Gone
21:01:10  <Belugas_Gone> night all
21:01:18  <Bjarni> egladil: how is progress on 32 bit graphics?
21:03:49  <egladil> slow
21:04:32  <Bjarni> well
21:04:38  <egladil> unfortunately i have very little time. and no programming friendly computer
21:04:40  *** lws1984 [n=lws1984@ip68-9-157-1.ri.ri.cox.net] has quit ["Let's hope the traffic isn't as bad today."]
21:04:44  <Bjarni> slow is faster than "very slow" and "stalled"
21:05:03  <Born_Acorn> egladil, I can hire a Cheerleading squad to cheer you on!
21:05:17  <egladil> Bjarni: true :)
21:05:23  <egladil> Born_Acorn: hehe
21:05:34  <Born_Acorn> Unfortunately, even though I can, I won't, because it requires moneys. Moneys I not have.
21:05:35  <Bjarni> how can a computer be "non-programming friendly"?
21:05:45  <egladil> small screen
21:05:50  <Bjarni> ahh
21:06:03  <Bjarni> nobody told you to code on a PDA :P
21:06:07  <Sacro> Bjarni: no keyboard :P
21:06:30  <Born_Acorn> try no input devices.
21:06:30  <egladil> actually, the only computer i got right now is my 12" ibook
21:06:37  <Bjarni> speech-to-text
21:06:41  <Born_Acorn> or output devices.
21:06:44  <egladil> my regular computer drowned itself around easter
21:07:11  <Bjarni> if (v->speed > x && v->cargo == temp_cargo_type)
21:07:23  <Bjarni> it would be fun to make those with speech to text ;)
21:07:33  <Bjarni> drowned?
21:07:46  <Bjarni> you took your computer with you in the bathtub?
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21:08:17  <Bjarni> I presume you didn't use a CRT monitor
21:08:35  <egladil> no, the pipe to cpu cooling block started leaking, so water all over :(
21:08:54  <Bjarni> ahh
21:09:26  <Bjarni> don't they use a non-lethal liquid?
21:09:31  <Bjarni> I mean for computers
21:09:37  <hylje> :<
21:09:46  <egladil> well, you are supposed too
21:10:05  <Bjarni> you can get cooling liquids, that will not harm the computer at all
21:10:12  <Bjarni> ahh
21:10:49  <Bjarni> it's like you are supposed to use some anti freezing cooling liquid in car engines, but pure water is cheaper?
21:11:07  <egladil> but i used regular water since transporting about 120 litres of nonlethal liquid home is, well, troublesome
21:11:22  <Bjarni> bad choice
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21:11:55  <egladil> well, as long as it doesn't leak theres no problem :)
21:12:12  <Bjarni> that's the US way of thinking
21:13:22  <Bjarni> you should have used cooking oil... it's cheap and can't harm electronics and best of all: it cools better than water
21:13:51  <Bjarni> or maybe you should have used lube oil. It will cool even better
21:13:53  <egladil> it does? i find that hard to believe
21:14:32  <egladil> as water has a very high capacity for heat or whatever it is called
21:14:54  <Bjarni> it's also very high for oil
21:14:56  <Bjarni> hmm
21:15:26  <Bjarni> actually I'm not really sure about normal cooking oil, but real lube oil is better than water
21:15:56  <Bjarni> pure water is also better than water with anti freeze components. Pure water cools like 10% better
21:16:15  <glx> but it's hard to keep it pure
21:16:48  <Bjarni> this is one of the reasons why some railroad companies use pure water to cool diesel engines... it have the side effect that they can't turn them off outside during the winter though
21:17:56  <Bjarni> <glx>	but it's hard to keep it pure <-- pure as in without cooling components and no calcium and so on... it will get stuff from the engine and... oh well, the engine will have to survive that
21:18:06  <RichK67> hmm.... lets see if it works
21:18:39  <Bjarni> what works... you just decided to use lube oil to cool your CPU?
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21:19:18  <RichK67> electricity production patch
21:19:25  <Bjarni> <egladil>	but i used regular water since transporting about 120 litres of nonlethal liquid home is, well, troublesome <-- do you really need that much?
21:19:40  <Bjarni> besides you should know: eventually everything will leak
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21:20:24  <Bjarni> this is also where water is a good thing to use for the railroads... it's much cheaper to replace and non-toxic for humans
21:20:49  <glx> not only for human
21:21:06  <egladil> bjarni: no, but as i use an aquarium as water tank that how much that fits
21:21:21  <Bjarni> egladil: do you have a pic of that?
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21:21:29  <Bjarni> I mean how you set it up
21:21:35  <egladil> and as i have no cooling of the water but passive radiation an evaporation, more water is better :)
21:21:46  <Bjarni> you use the aquarium as a radiator?
21:22:03  <glx> it seems so
21:22:04  <Bjarni> or... used :P
21:22:19  <egladil> yeah
21:22:40  <Bjarni> what was the CPU core temperature?
21:22:40  <egladil> don't think i have an pictures though
21:23:01  <Bjarni> and the temperature in the aquarium after a long time compilation?
21:23:01  *** jonty-comp [n=Jonty@88-107-53-180.dynamic.dsl.as9105.com] has quit ["Au reviour!"]
21:23:40  <egladil> the aqaurium kept its temperature quite well over time i think, no measurements though
21:24:06  <egladil> and the cpu was at around 40-50 ?C, being last in the chain of gpu, chipset, cpu
21:24:20  <Bjarni> if I had made that, I would have added thermometers everywhere
21:24:33  <Bjarni> and figured out what oil to use to be on the safe side
21:24:36  <glx> egladil: http://www.markusleonhardt.de/oelbilder.html <-- don't know if you was here when the link was given
21:27:48  <Bjarni> tip: if you do it like that, you should place your computer at a low point, since the cables can suck up the oil and if the other end of the cables are below the fishtank, then your devices like the mouse will lube themselves
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21:28:00  <Bjarni> so well, that they will leak
21:32:23  <egladil> glx: seen it before :)
21:33:06  <Bjarni> if I had made it, it would be hard to see the computer... I would have used thicker and darker oil... I think
21:33:29  <Bjarni> better cooling abilities... 550 MHz is not enough for me
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21:41:33  <Bjarni> http://www.tomshardware.com/2006/01/09/strip_out_the_fans/ <-- I got to do this :D
21:42:13  <SpComb> still talking about that?
21:42:42  <RichK67> link broken
21:43:09  <SpComb> works fine
21:43:22  <SpComb> but cooking oil is really, really ugly
21:43:24  <RichK67> not in firefox
21:43:33  <SpComb> looks like p**s or something
21:43:34  <Sacro> Bjarni: 404
21:43:50  <SpComb> loads fine in firefox here..
21:44:11  <SpComb> stop the copy-pasting at the last /, please
21:44:23  <Bjarni> it works here (firefox)
21:44:54  <Bjarni> it also works in safari
21:45:18  <Bjarni> SpComb: yeah, I would use something else... something that might even work better
21:45:57  <RichK67> for the real link:... http://www.tomshardware.co.uk/2006/01/09/strip_out_the_fans1/
21:46:03  <RichK67> nb... fans1
21:46:21  <Bjarni> alternatively it would not have to be transparent... ugly content in a non-transparent container is not a problem
21:47:18  <RichK67> that is cool :)
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21:51:36  <Bjarni> the questions is... why did the leave the PSU in the air to be noisy when they had the option to make it 100% silent
21:51:47  <Bjarni> also... what to do about HDDs?
21:52:02  <Bjarni> they can't be made 100% silent
21:54:47  <Bjarni> http://www.kenlowe.com.au/_borders/coolin20.jpg <-- such a device would be nice to use as well
21:55:04  <Bjarni> I wonder what the price would be for such a piece...
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21:56:00  <SpComb> dunking your 220V psu int your tub of oil...
21:56:17  <SpComb> I was also wondering... isn't a hard drive quite airtight?
21:59:49  <RichK67> hey, if you got hungry, you could always throw in the odd chip ;)
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22:03:11  <Eddi|zuHause2> i'm afraid it does not produce enough heat to make those :)
22:03:15  <Bjarni> <SpComb>	I was also wondering... isn't a hard drive quite airtight? <-- I got one, that says "do not cover hole", so no...
22:03:42  <SpComb> hmm, and what's that hole?
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22:03:53  <Bjarni> ventilation
22:04:37  <SpComb> hmm
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22:04:43  <SpComb> how big is it?
22:04:48  <Eddi|zuHause2> but not for the part that contains the disks
22:05:15  <Eddi|zuHause2> you would NOT want to have dusk particles in there :)
22:05:17  <Bjarni> the risk of losing the disks is too great... we have to do something else
22:05:19  <Bjarni> like
22:05:28  <Eddi|zuHause2> *dust
22:05:36  <Sacro> RichK67: thats my idea :) make it into a large fryer
22:06:13  <Bjarni> sealing the HD in some sound proof container and cool it with a CPU cooler (taken from egladil's computer...it will not need it anymore anyway)
22:06:30  <Bjarni> then we got a cool HD in a location where we can't hear it
22:06:46  <Eddi|zuHause2> dust particles that have 10 times the diameter than the distance between the disk and the head are deadly for any HDD
22:07:24  <Bjarni> also dropping the HD into the oil would do little good as it would cool the drive, but not the noise
22:07:33  <Bjarni> well, not much of the noise
22:07:39  <Bjarni> or would it...
22:07:49  *** mikk36 [i=mikk36@pc7.host4.starman.ee] has joined #openttd
22:08:17  <Eddi|zuHause2> do HDDs need active cooling?
22:08:22  <Bjarni> it would certainly remove some of it, but then the noise would walk though the HD holder to the case and transmit the noise that way
22:08:53  <Bjarni> <Eddi|zuHause2>	do HDDs need active cooling? <-- normally no, but if you place it in a small box with no ventilation, then yes
22:08:54  <Eddi|zuHause2> just put the HDDs in a server in the basement, and use NFS :)
22:09:03  <Bjarni> such a small box could be made sound proof
22:09:32  <Bjarni> you mean net booting?
22:09:34  <Bjarni> hmm
22:09:40  <Eddi|zuHause2> if you got two etages between you and the basement, that is pretty sound proof :)=
22:09:42  <SpComb> if you want a silent computer: Drill a hole through the wall from your computer desk to another room. Purchase vga and usb extension cords for, say, . Stick the computer in the other room on the other side of the wall
22:10:10  <SpComb> Eddi|zuHause2: if it's a maxtor, then yes, it does
22:10:16  <Bjarni> SpComb: tried that... it's not as good as you might think
22:10:21  <SpComb> how so?
22:10:59  <Bjarni> then there is sound and then there is optic drive and then you can hear the computer next to the wall in the next room
22:11:02  * SpComb would never leave anything important on a maxtor without a 120mm fan a couple mm from it
22:11:22  <SpComb> then get one of those kvm-over-cat5...
22:11:33  <Bjarni> kvm?
22:11:44  <Eddi|zuHause2> i believe i got mostly western digital HDDs
22:12:11  <Eddi|zuHause2> anything from 80MB to 500GB
22:13:00  <Bjarni> what is kvm-over-cat5?
22:13:02  * SpComb is currently planning on purchasing three 250 GB SATA2 drives from various manufacturers and setting up some nice raid
22:13:13  <Bjarni> I know of power over cat5, but that's not needed here
22:13:14  <Eddi|zuHause2> i only ever got one HDD failing, and that might be because i actually (slightly) bumped it against the wall
22:13:17  <SpComb> keyboard-video-mouse over cat5 cabling
22:13:25  <Bjarni> ahh
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22:14:25  <Bjarni> that would place the whole computer in the basement and then only the monitor, keyboard and mouse at your location?
22:14:30  <Bjarni> cool
22:14:49  <Eddi|zuHause2> that could be fun
22:14:58  <Bjarni> but...
22:15:04  <Eddi|zuHause2> but you still need like a DVD drive within reach of your hands
22:15:05  <Bjarni> what about sound and optical drive?
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22:15:44  <Sacro> hmm, bluetooth LCD
22:16:21  <Eddi|zuHause2> what are cat 7 cables good for?
22:16:37  <Sacro> Eddi|zuHause2: noose
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22:16:52  <Eddi|zuHause2> my dad wants me to place network cables into the walls, and i need to decide what to get
22:16:53  <Bjarni> http://www.hallresearch.com/products/kvm/U97A.htm <-- this is what we need, only we need one with DVI and usb instead ;)
22:17:17  <Sacro> Eddi|zuHause2: at work we use Cat5e
22:17:21  <Bjarni> Eddi|zuHause2: that's easy.... cat6 ethernet
22:18:06  <Eddi|zuHause2> the question is also, do i need to rip them out and replace them in 5 years? or 20 years?
22:18:14  <Bjarni> it's not that much more than cat5/5e and you should plan ahead. The cables will likely be there in 10 years and eventually you would like it to handle Gbit communications :)
22:19:56  <Bjarni> <Eddi|zuHause2>	the question is also, do i need to rip them out and replace them in 5 years? or 20 years? <-- hard to say, but the odds are that cat6 will likely be the one, that is useful for the longest time. Ethernet is a very commonly used standard and will be for years to come, so the fastest ethernet is likely to be valid for many years to come
22:20:05  *** Tobin [n=Tobin@c58-107-167-250.eburwd9.vic.optusnet.com.au] has joined #openttd
22:20:48  <Bjarni> think about all the places around the world, that invested in putting up ethernet... they are likely customers to solutions where they don't need to replace the cables and you can benefit from products that they will get ;)
22:22:19  <Eddi|zuHause2> the other question is, am i still gonna live here in 5 years, or in 20 years? ;)
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22:41:45  <RichK67> quick question... how many tonnes of coal are needed for 1Mw of electricity production?
22:42:51  <glx> depends of coal quality :)
22:43:09  <RichK67> good quality OTTD coal of course
22:43:41  <Eddi|zuHause2> Kohle
22:43:44  <Eddi|zuHause2> Brennwert
22:43:45  <Eddi|zuHause2>  [kWh / kg]
22:43:50  <Eddi|zuHause2> 6,9-7,0
22:45:05  *** Osai is now known as Osai^zZz
22:45:07  <Eddi|zuHause2> so if you burn 1 tonne of coal per hour, you get 7MW
22:45:12  <Bjarni> I once saw a drawing/schematic of a coal powered powerplant, that had an efficiency of 38%
22:45:27  <Bjarni> I think some gets even higher
22:45:37  <Bjarni> though some are lower
22:45:38  <Eddi|zuHause2> minus efficiency, of course
22:45:43  <RichK67> so what is reasonable output from an OTTD 120 tonne coal train?
22:46:14  <Mucht> Bjarni: some 45% in modern coal power plants
22:46:14  <Bjarni> 120*7*0,38
22:46:26  <Bjarni> ok
22:46:26  <Mucht> (as stated on wikipedia )
22:46:29  <Bjarni> 120*7*0,45
22:46:43  <Bjarni> not unlikely
22:46:59  <RichK67> 378Mw?
22:47:11  <RichK67> sounds too high
22:47:16  <Bjarni> on top of that, the "wasted" energy tends to be used to heat up nearby houses, so it's not completely wasted
22:47:31  <Eddi|zuHause2> you should rather calculate MWh
22:48:03  <Bjarni> 7 kWh/kg = 7 MWh/t
22:48:14  <Eddi|zuHause2> and then divide that value by the length of the month, or something
22:48:33  <Mucht> fyi - the largest german coal power plants achieve some 200-2500 MW
22:48:47  <Sacro> dont forget _patches.day_length :)
22:48:51  <Bjarni> MW != MWh
22:49:09  <Eddi|zuHause2> yes, that was my point
22:49:12  <Sacro> 1MWh = 1MW in 1 h
22:49:23  <Mucht> yes
22:49:24  <Eddi|zuHause2> no, the other way round
22:49:33  <Eddi|zuHause2> 1MW = 1MWh in 1h
22:49:44  <Eddi|zuHause2> MW = MWh/h
22:49:49  <Mucht> even more true
22:49:55  <Mucht> :-P
22:49:56  <Bjarni> you can get high MWh with low MW (for a long while) and low MWh with high MW (for a short time)
22:49:59  <Sacro> Eddi|zuHause2: "a = b +c"  === " b + c = a"
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22:50:38  <Eddi|zuHause2> Sacro: but not "a=b+c" === "b=a+c"
22:51:07  <Sacro> Eddi|zuHause2: depends if a == b
22:51:33  <Eddi|zuHause2> Sacro: === has stronger conditions than == ;)
22:51:52  <Eddi|zuHause2> it must be == for ALL instances of a and b
22:52:21  <Eddi|zuHause2> so it can never depend on a and b
22:52:42  <Bjarni> Eddi|zuHause2: MW tells how fast the energy is flowing out of the powerplant while MWh tells how much energy in total it delivers... let's say that we want to heat up a piece of metal (we forget about losing heat to ambient). MW tells how fast it raises a degree while MWh tells the end temperature, but not how fast it will reach it
22:52:43  <Bjarni> got it?
22:53:05  <Eddi|zuHause2> i do know what MW and MWh is, yes :)
22:53:22  <Bjarni> good
22:53:45  <Bjarni> I see that I explained it to you and right now you know what it means, so I'm a good teacher :)
22:53:53  <Bjarni> :P
22:54:05  <Eddi|zuHause2> important is, that YOU belive in it ;)
22:54:31  <Bjarni> now I fail to see the problem
22:54:36  * Sacro yawns
22:54:44  <Mucht> hehe
22:54:54  <Mucht> so whats the output of 120 tons of coal now ;-)
22:56:19  <Sacro> a lot of steam...
22:56:45  <Frostregen> still the same as before ;)
22:56:47  <Eddi|zuHause2> 120 tonnes per (31 day) month: 120*7*0,45/31/24
22:56:50  <RichK67> 378MWh ... spread over a month, it is still 378
22:57:55  <RichK67> nope, its still 378. you produce that power, you just dont produce it continuously for the whole month
22:58:21  <RichK67> that would be a 120tonne train per hour to do that
22:58:28  <Frostregen> ^^
22:58:30  <RichK67> i think
22:58:38  <RichK67> probably incorrectly
22:58:43  <Frostregen> and the possibility to burn that amount in 1 hour
22:58:53  <Bjarni> 378 MWh is 378 MWh nomatter if you produce it evenly over a month or in a year or a single day
22:58:59  <RichK67> ty :)
22:59:11  <RichK67> bye bye daylength :)
22:59:30  <Mucht> hehe
22:59:31  <Mucht> gn
22:59:33  *** Mucht is now known as Mucht|zZz
22:59:52  <Sacro> http://www.abandonia.com/games/855/ATrain.htm :D
22:59:57  <Eddi|zuHause2> from 120 tonnes of coal you can produce 378 MWh energy, no matter how long it takes you to burn it
23:00:17  *** scia [n=scia@AveloN.xs4all.nl] has quit [Client Quit]
23:00:29  <RichK67> good... im going to approximate it at 3x ... ie. 120t coal = 360MWh
23:00:37  <Eddi|zuHause2> if you deliver 120 tonnes of coal per month, that equals an average output of 0.5 MW
23:01:11  <RichK67> yeah 0.5MW average, but still 378MWh total
23:01:17  <Eddi|zuHause2> yes
23:04:30  <Bjarni> <Clinton> "Here in canada, we have a special program to deal with the homeless, its called "winter"" <--- they should export that concept to India to solve their over populating problems
23:08:36  <Bjarni> no replies...
23:08:38  <Bjarni> :(
23:08:47  <Sacro> none at all :(
23:08:57  * Sacro sets up Transport Tycoon
23:08:58  <Frostregen> all thinking about MW and MWh
23:09:14  <hylje> mWh
23:09:22  <Bjarni> did you all try to search for the Canadian winter to move it to India?
23:09:32  <Bjarni> you know, it's kind of hard to find it at this time of the year
23:10:12  <Bjarni> hylje: mWh is not that much.... it's 0,001 Wh or 0,000 000 001 MWh
23:10:46  <Sacro> i think MWh was meant
23:11:22  <hylje> yeh, but thats what i'd aim for power conservation
23:13:24  <Eddi|zuHause2> for that, you rather aim for eV ;)
23:13:50  <BurningFeetMan> Hey peoples
23:14:05  <Sacro> :( i cant run TT
23:14:12  <Eddi|zuHause2> we have entire peoples here? i did not know that, where are they hiding?
23:14:15  <RichK67> what a shame...   _industry_specs is saved, and so i cant see the MWh output of the Pile Transport power station :(
23:15:56  <Frostregen> just calculate it yourself
23:16:30  <Eddi|zuHause2> Frostregen: the problem is rather not the calculation, but the gathering of the data ;)
23:16:49  <Frostregen> i meant that
23:16:59  <RichK67> when the industry type in industry spec is CT_INVALID, it doesnt accumulate the total delivered
23:17:02  <Frostregen> add the montly output from all connected coal mines
23:17:18  <RichK67> have you *seen* Pile Transport?????
23:17:22  <hylje> Eddi|zuHause2: metric people
23:17:22  <Frostregen> no =)
23:17:35  <RichK67> :)    425 trains, mostly coal
23:17:40  <RichK67> 1 power station
23:17:44  <Frostregen> lol
23:17:49  <Frostregen> sounds funny
23:17:52  <RichK67> its awesome
23:17:55  <hylje> screenshots
23:17:59  <RichK67> and i only have the early one
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23:18:00  <Frostregen> save?
23:19:19  <RichK67> http://openttdcoop.ppcis.org/wiki/index.php/Mainserver:Archive  about halfway down... by then its over 1000 trains
23:19:38  <Eddi|zuHause2> hylje: 1eV = 1.602*10^-19 Ws ;)
23:20:02  <Frostregen> hmm, couldn't you use the delivered cargo amount from detailed ratings?
23:20:12  <Frostregen> if everything is just coal to this one plant?
23:20:41  <Bjarni> http://www.bash.org/?417076 <--- hahaha, one of the funniest quotes that I have seen in ages
23:20:54  <RichK67> not the point.. im doing a patch that shows what is done at a power station, but it seems it only works on new games
23:20:56  <Bjarni> Bamihap must have a dirty mind
23:20:59  <Bjarni> :P
23:21:24  <Eddi|zuHause2> RichK67: update the struct on loading older saves?
23:21:56  <RichK67> its a bit hackish, but i could... heck, the whole patch is a hack really
23:22:05  <RichK67> but less hackish than it was
23:22:06  <RichK67> :)
23:22:11  <hylje> :o
23:22:17  <hylje> when it's enterprise-ready
23:22:27  <RichK67> fun working with an r366 patch ;)   not much is the same
23:22:52  <RichK67> yes, 366 - not missing a char...
23:23:27  <RichK67> im updating it 5150 revisions ;)
23:23:34  <Eddi|zuHause2> that was like 3000 revisions before i came here ;)
23:23:45  *** Eddi|zuHause2 is now known as Eddi|zuHause
23:27:15  <hylje> oh wow
23:27:19  <hylje> WORLD DOMINATION AIRPORT
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23:28:37  <BurningFeetMan> My mate is playing Open TTD for the first time :D He writes,
23:28:38  <BurningFeetMan> *spoon says: *
23:28:40  <BurningFeetMan> are you able to turn down breakdowns a touch?
23:28:41  <BurningFeetMan> if I was qantas, I'd be upset if my 1 year old concorde broke down twice in its first year
23:29:30  <hylje> :>
23:30:33  <RichK67> oh cool... Pile Transport... one month: 23,976MWh :)
23:32:14  <BurningFeetMan> RichK67, what are you calculating?
23:32:24  *** Ihmemies [i=ihmemies@a88-113-31-191.elisa-laajakaista.fi] has quit ["Signed off"]
23:32:32  <ems> mwh?
23:33:16  <RichK67> im writing a patch for MiniIN that gives the power output of power stations given coal...
23:33:35  <RichK67> 1 tonne coal ~= 3 MWh
23:33:49  <ems> and the power does what?
23:34:09  <hylje> nothing
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23:34:13  <RichK67> so in the Pile Transport game, the mega-coal dropoff power station got 7,992 tonnes of coal = 23,976MWh
23:34:24  <hylje> i think it should boost a nearby city to grow faster
23:34:55  <RichK67> dont even go there ;)
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23:36:14  <BurningFeetMan> MiniIN sounds fun... where can I learn more about it?
23:36:23  <ems> yes
23:36:26  <hylje> yes
23:36:48  <Eddi|zuHause> there is a MiniIN thread in the tt-forums
23:37:04  <hylje> miniin+ukrs=win
23:37:28  <Sacro> ftw :D
23:37:35  <Sacro> hylje: you just know you want to set up a server
23:37:45  <Eddi|zuHause> i really do not get what people see so special in ukrs
23:38:24  <hylje> yes
23:38:36  <hylje> and i have it set up as well
23:38:42  <hylje> does it desync much nowadays+
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23:39:50  <BurningFeetMan> All I have running at the moment is OpenTTD 0.4.7, with nothing else.
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23:40:11  <Sacro> Eddi|zuHause: realism
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23:41:37  <CIA-8> richk * r5527 /branches/MiniIN/ (6 files in 4 dirs):
23:41:37  <CIA-8> [MiniIN]: [ElectricityProduction]: Added patch to show output of power stations in MWh.
23:41:37  <CIA-8> Many thanks to ln- for original idea, and r366 patch as guide. Totally rewritten for MiniIN.
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23:45:03  <Sacro> RichK67: totally rewritten? wasnt it 7 lines :)
23:46:25  <Eddi|zuHause> svn diff?
23:46:43  <Sacro> Eddi|zuHause: heh
23:47:41  <Eddi|zuHause> you see exactly what RichK67 submitted, and the original patch is somewhere above in the chatlog
23:47:46  <RichK67> yup, no lines survived intact i think
23:47:59  <Eddi|zuHause> and can compare those
23:49:25  <RichK67> this is what it looks like: http://www.tt-forums.net/viewtopic.php?p=469286#469286
23:52:02  <RichK67> sorry, i tell a lie... one line got through... +               if(i->produced_cargo[0] != NUM_CARGO)
23:52:45  <BurningFeetMan> Hey that's cool.
23:53:21  *** bp0 [i=pburt0@watertownDHCP-2.216-254-231.iw.net] has joined #openttd
23:53:54  <RichK67> it also means that the power stations are now meaningful in the industry list
23:53:55  <Sacro> heh :)
23:54:15  <bp0> hello, sometimes the server list only shows the list of ips and I have to manually click each item and then "refresh server".
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23:54:24  *** spoon is now known as Matex
23:54:25  <RichK67> if you supply it, it doesnt still show as blank
23:54:28  <bp0> I was wondering if there is a fix for this?
23:54:42  <RichK67> do you run Norton AV?
23:54:54  <Eddi|zuHause> are you now in the mood to look at www.informatik.uni-halle.de/~krause/german.miniin.diff ?
23:55:01  <RichK67> my Norton AV worm protection blocks the return info
23:55:13  <RichK67> if i switch it off, bingo, OTTD works perfect
23:55:20  <bp0> RichK67: alright. thanks
23:55:45  <BurningFeetMan> cats
23:56:04  <Matex> lolcats
23:58:50  <BurningFeetMan> http://www.tt-forums.net/viewtopic.php?t=24423&highlight=miniin
23:58:59  <BurningFeetMan> Is this the mod you speak of?
23:59:35  <Sacro> damn the Royal Mail
23:59:51  <RichK67> yup... more of a full blown build, than a mod :)

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