Config
Log for #openttd on 14th August 2006:
Times are UTC Toggle Colours
00:00:27  <luckzeh> well, I think it matters for using custom grf files
00:00:31  <OwenS> luckzeh: Well, it wouldn't on Steam, Steam replaces it's job :P
00:00:34  <luckzeh> because they are made either for the dos or the windows version
00:00:41  <luckzeh> OwenS: steam.. somewhat works, though
00:00:51  <luckzeh> steam doesn't prevent your computer from writing cds or whatever.
00:01:00  <luckzeh> it just uses HD space for whatever games you make it download
00:01:06  <luckzeh> and uses the odd bit of system resources
00:01:19  <luckzeh> but at least it's easy to buy games
00:01:32  <luckzeh> and more of the money you spend actually reaches the developer
00:02:02  <luckzeh> of course, you can also do digital distribution the wrong way around
00:02:09  <luckzeh> like in the case of Galactic Civilizations 2
00:02:13  *** Corby [~Corby@ip68-109-128-97.ph.ph.cox.net] has left #openttd []
00:02:23  <luckzeh> (the boxed version there is much, much cheaper than buying it online)
00:02:40  <OwenS> lol
00:03:41  <luckzeh> no, the developers couldn't tell me why on irc
00:03:55  <luckzeh> the only disadvantage to buying the boxed one is that it literally took two weeks to get here
00:07:09  *** anboni [daemon@ivory.xs4all.nl] has quit [Remote host closed the connection]
00:07:13  <luckzeh> mh, I really should buy X3 now.
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00:10:46  <Sacro> does look nice
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00:12:56  <OwenS> My new cooler is running my CPU at 29.5c <3
00:14:50  <JohnUK89> Damn, you've got 1c on me lol
00:15:47  <Sacro> my laptop is running at 63
00:16:02  <JohnUK89> Lol
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00:18:07  <Gonozal_VIII> i think i found a small bug in trunk steep slope rail thing... when you build a rail tile there and move the autorail tool above it, it shows white for some tiles that you can't build
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00:19:22  <MrFitz> Hello....
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00:20:23  <Gonozal_VIII> hmm same on normal slopes... maybe that was there all the time but i just didn't look for such things as i did now
00:20:24  <MrFitz> i have a question... does *.grf files work in OTTD-win32-TGP-r5818-TGP.zip ?? i tried to put them in my openttd.cfg .. thxxx
00:21:40  <Gonozal_VIII> not all grfs work in openttd
00:21:46  <MrFitz> oh i see...
00:21:56  <MrFitz> was trying to get a new looking singals
00:22:56  <JohnUK89> Have you tried it on a stable release?
00:23:01  <glx> signals grfs work fine
00:23:29  <Gonozal_VIII> http://wiki.openttd.org/index.php/Newgrf
00:23:55  <MrFitz> ty 4 link
00:26:23  <Gonozal_VIII> i didn't try the signals but most of the grf should work if you put them into the right folder and add them to the cfg the like it is discribed on that page
00:27:22  <Gonozal_VIII> -the^^
00:32:14  <DaleStan> <Gonozal_VIII> i think i found a small bug in trunk steep slope rail thing... <--- I'm pretty sure I found that one a long time ago. See http://www.tt-forums.net/viewtopic.php?t=22365
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00:33:46  <Eddi|zuHause> <Gonozal_VIII> its not present in miniin 5842 <- the recent MiniIN uses physics patch, not realistic accelleration
00:35:55  <Gonozal_VIII> i know, the physics patch got changed shortly after it was implemented
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00:38:24  <Gonozal_VIII> miniin 5663 with physics patch has slowdowns in that curves, the current miniin doesn't
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01:04:26  <blathijs> Tron: thanks
01:04:46  <blathijs> probably a FAQ, but, why did we move?
01:05:34  <Eddi|zuHause> because a) freenode sucks
01:05:50  <Eddi|zuHause> and b) bjarni got flooded out of the network repeatedly
01:06:07  <blathijs> ah
01:06:14  <blathijs> ok :-)
01:06:17  <blathijs> Time for bed now
01:06:18  <blathijs> gn
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01:06:46  <JohnUK89> I'll call it a night too actually :P
01:09:13  <Gonozal_VIII> good idea
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01:21:51  <Sacro_> hmm
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01:57:33  <magus_x> i gotta go
01:57:34  <magus_x> speel
01:57:37  <magus_x> *sleep
01:57:44  <magus_x> 'nite all
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03:23:24  <jp> hi
03:23:30  <jp> someone therE??
03:25:32  <Sacro> me...just
03:27:26  <jp> i was wondering if someone has tried to merge 32bpp and MiniIN branches
03:36:09  <Sacro> jp: dunno
03:36:57  <jp> what?
03:37:05  <Sacro> [04:29] <jp> i was wondering if someone has tried to merge 32bpp and MiniIN branches
03:37:21  <jp> its a question
03:37:27  <Sacro> i dont think anyone has
03:37:33  <jp> ok
03:37:39  <jp> dunno means that?
03:37:39  <Sacro> btw, a question ends in ?
03:37:46  <jp> sry
03:37:51  <Sacro> :) is ok
03:38:15  <jp> u are involved in dev?
03:38:31  <Sacro> slightly yeah
03:38:45  <jp> what about 32bpp progress?
03:39:11  <Sacro> no, havent looked into thtat
03:39:29  <jp> ok
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03:47:46  <jp>  /server irc.undernet.org
03:49:27  <mikk36> jp, dunno = don't know
03:49:40  <jp> thx
03:50:09  <mikk36> also don't know -> dunno -> dno
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04:07:42  <AciD> there is no debian package for 0.4.8 ?
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04:42:38  <mikk36> AciD, compile it from source
04:42:44  <mikk36> it aint hard
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06:09:14  <MiHaMiX> bbl
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08:17:47  <JohnUK89> Morning :)
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08:41:56  <MiHaMiX> oops
08:42:03  <MiHaMiX> noone around? :D
08:45:03  <JohnUK89> MiHaMiX: there's me, but I doubt you'll want to talk to someone as strange as this ;-)
08:46:46  <MiHaMiX> :DD
08:47:06  <JohnUK89> Hehehe
08:47:08  <MiHaMiX> JohnUK89: are you 89 yrs old, or you have been born in 1989? :D
08:47:15  <Rubidium> there, proof that there is anyone around ;)
08:47:23  <JohnUK89> MiHaMiX, was botn in 1989
08:47:32  <MiHaMiX> JohnUK89: ahh, ok :)
08:47:35  <MiHaMiX> Rubidium: hi :)
08:47:36  <JohnUK89> born*
08:47:56  <JohnUK89> Rubidium: ello
08:48:11  <Rubidium> Gud Moaning ;)
08:49:05  <MiHaMiX> Rubidium: good moaning? :D that's not quite the same as good morning :D
08:49:41  <Rubidium> think about that police officer in 'Allo 'Allo
08:49:50  <JohnUK89> You know what he meens :-D
08:50:04  <JohnUK89> means*
08:50:41  * JohnUK89 is trying to do several things at once
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08:58:52  * JohnUK89 is also failing
09:19:49  <hylje> failure
09:20:39  <JohnUK89> That's me
09:20:42  <JohnUK89> Lol
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09:24:22  <JohnUK89> Although noone is as much of a failure as that Sacro bloke :P
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09:37:21  <peter1138> hmm
09:38:58  <JohnUK89> hmm?
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09:59:51  <webfreakz> http://www.bomhard.nl/onzin/backup.jpg
09:59:53  <webfreakz> lol
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10:29:53  <peter1138> oh noes, a netsplit
10:29:56  <peter1138> let's move network!
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10:36:50  <Patrick`> yeah, because those guys mattered
10:37:06  <Patrick`> (no offense guys)
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10:46:14  <hylje> :E
10:46:20  <webfreakz> ?
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11:07:48  <robobed> gnight
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11:07:58  <webfreakz> good afternoon
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11:53:39  <Sutherland> hello
11:53:47  <webfreakz> hi
11:55:23  <Sacro> bah
11:55:49  <Sutherland> bah what sacro?
11:56:29  <Sacro> just people getting annoying
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11:56:39  <webfreakz> ok?
11:56:49  <webfreakz> lol
11:57:02  <Sacro> trying to start a degree, and they are been a pain about my grant
11:57:24  <webfreakz> I've got 626,844,341,504 EUR in this game (and counting!) :)
11:57:38  <webfreakz> i make over 3 billion a year, lol
11:57:44  <hylje> nice
11:57:49  <hylje> inflation?
11:57:50  <Sacro> im trying to get £100,000 loan and a country, and then ill be happy
11:58:03  <webfreakz> inflation=on
11:58:22  <webfreakz> but the game started in 2000 and it's now 2090
11:58:35  <webfreakz> maybe 2190 but i don't know precise
11:58:59  <webfreakz> IIRC i used the cheats in 2000 to change date to 2040 to have maglev trains
11:59:14  <webfreakz> so this game is running about 150+ years
11:59:16  <hylje> maglev is introduced at 2020?
11:59:21  <webfreakz> yeah
11:59:26  <webfreakz> but maglev lev'4 isn't
11:59:28  <webfreakz> :)
11:59:39  <webfreakz> 2039 or somethign
11:59:55  <webfreakz> 2037
12:01:38  <Nigel> how do you make 3 billion?
12:01:58  <Sacro> Nigel: units?
12:02:05  <webfreakz> 398 trains
12:02:10  <webfreakz> 70 aircraft
12:02:13  <Guest56> what currency?
12:02:13  <Nigel> webfreakz, ouch
12:02:15  <webfreakz> 5 ships
12:02:26  <Nigel> webfreakz, w/ auto renew?
12:02:34  <XeryusTC> Nigel: it's very easy, #openttdcoop's sandbox has a game with ~650 trains and 30 billion euros
12:02:43  <webfreakz> but my trains are running at 1280km/h (instead of 640km/h) with 131k HP
12:03:10  <webfreakz> and most of my farms/mines/etcetera are running @ 2040tons/month
12:03:27  <Guest56> 1280? i never got a train above ~930 km/h
12:03:41  <webfreakz> i edited /table/engines.h where you can edit the trains maximum speed
12:04:10  <Guest56> i disabled maximum speed
12:04:52  <webfreakz> what do yo mean by that?
12:05:02  <Guest56> miniin with physics patch
12:05:23  <webfreakz> so how fast can your trains go then?
12:05:49  <webfreakz> the maglev 'lev4 train for example?
12:05:53  *** Sutherland [~whax30@0x57346bb1.naenxx10.adsl-dhcp.tele.dk] has quit [Ping timeout: 480 seconds]
12:06:13  <Guest56> 100 maglev double locos go at about 930 km/h
12:06:38  <Sacro> i think 3 maglevs is the optimum
12:06:55  <webfreakz> how many kW/HorsePower?
12:07:16  <webfreakz> it's fun to see those games with 400 trains :)
12:07:28  <Guest56> 2.000.000
12:07:39  <Guest56> hp
12:07:45  <webfreakz> with 4 locs?
12:07:49  <webfreakz> aka double locs?
12:07:49  <Guest56> 100 locos
12:07:59  <XeryusTC> webfreakz: try a game with 1000 standard lev4s
12:08:20  <Guest56> you can't have a train longer than 100 locos
12:08:33  <webfreakz> can i have your save?
12:09:07  <Guest56> i think i don't have that anymore was just a test
12:09:39  <webfreakz> ok
12:09:54  <webfreakz> i have 300 billion but i still care about my expenses... strange huh? :)
12:09:57  *** Sutherland [~whax30@0x57346bb1.naenxx10.adsl-dhcp.tele.dk] has joined #openttd
12:10:22  <Guest56> i use dbset now, the transrapid maglev is slightly less powerful than the original one but it still reaches 916 km/h
12:10:41  *** dst_ [~dennis@ncs.stosberg.net] has quit [Quit: Lost terminal]
12:11:56  <Guest56> but it would take ages to load/unload a 200 tile long train anyways
12:11:57  *** Bjarni [~Bjarni@0x50c79a2e.virnxx14.adsl-dhcp.tele.dk] has joined #openttd
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12:12:02  <hylje> heheh
12:12:24  <hylje> unlimited speed seems nice
12:12:36  <Bjarni> hehe, very funny
12:12:39  <Sacro> hello mr Bjarni
12:12:49  <hylje> should be a config option imho :)
12:13:05  <Guest56> it is in miniin
12:13:13  <hylje> ohh nice
12:13:19  <Bjarni> unlimited speed?
12:13:20  <Nigel> Guest56, how exactly does it work, do you just have super long platforms, or what?
12:13:26  <Bjarni> I don't like that idea
12:13:27  <Guest56> not really unlimited
12:13:38  <Guest56> limited by physics
12:13:45  <webfreakz> HP for a single train seems it can't be more than 256 (2^8) in /table/engines.h so i can't raise the HP of a single locomotive anymore. 257 will drop the HP to 100HP or whatever
12:14:25  <webfreakz> if it would be an integer it could be 2^32 which is much more :P
12:14:32  <hylje> Bjarni: unlimited speed would just give nice edge for long uninterrupted mainlines
12:14:38  <Guest56> it was the standard chimera maglev with 20k hp... 100times attached together
12:14:38  <webfreakz> but i'm not gonna change the source code for just one stupid HP information
12:15:05  *** JohnUK89 [~JohnUK89@149.254.200.215] has joined #openttd
12:15:32  <JohnUK89> Yes! bout time lol
12:15:49  <Sacro> oh noes, its him!
12:15:51  <Bjarni> 	<webfreakz>	but i'm not gonna change the source code for just one stupid HP information <-- what is the problem?
12:16:11  <JohnUK89> Sacro: hehe ello
12:16:12  <Bjarni> <Sacro>	oh noes, its him! <-- yeah. We should rename JohnUK89 to lolman
12:16:23  <Bjarni> or megalol
12:16:25  *** JohnUK89 is now known as lolman
12:16:29  <lolman> :P
12:16:41  <Sacro> lolman: any post today?
12:16:42  <lolman> How about that?
12:16:52  <lolman> Sacro: yeah it arrived, just installed
12:16:58  <Patrick`> can someone spare a moment to tell me about the windows build system in visual studio?
12:17:02  <Sacro> lolman: any good?
12:17:07  <Guest56> i like the unlimited speed option... you can make any train faster by removing some waggons or attaching more locos to it... seems realistic
12:17:08  <Nigel> i think i might make a New Zealand Trainset, i know the stats for "Auckland Train", Reliablity: 5%
12:17:13  <Sacro> Patrick`: avoid it at all costs
12:17:13  <Patrick`> does it make openttd.exe that is compatible with all versions of windows?
12:17:20  <lolman> Sacro: well I'm connected thru bluetooth on it, if that's what you mean ;-)
12:17:21  <webfreakz> bjarni: well the maximum HP a train can have is limited by the fact that variable has a maximum of 256 (a byte's max). If i want more HP i could add more locomotives ór i could edit the source and change this byte into an integer
12:17:21  <Patrick`> it's a necessary evil
12:17:26  <Sacro> Patrick`: afaik, yes
12:17:37  <Patrick`> I need to make a small program that runs on 9x/me/nt/2k/xp/wine/reactos
12:17:41  <Sacro> lolman: who do you get gprs from?
12:17:54  <Sacro> Patrick`: mingw is a nice compiler
12:17:57  <lolman> Sacro: T-Mobile, but *koff* *koff*
12:18:08  <Patrick`> Sacro: unfortunately it has issues with the c++ standard library
12:18:08  <Bjarni> webfreakz: hmm... there is a way to get more power. Just look at the maglev. It's not limited to a single byte
12:18:12  <Patrick`> producing very large binaries
12:18:30  <Patrick`> t-mob are ... eh, I worked for them once
12:18:38  <Patrick`> ymmv.
12:18:52  <lolman> Patrick`: I think "crap" is the word you're looking for :)
12:19:20  * lolman updates package list
12:19:23  <lolman> :)
12:19:25  <Patrick`> lolman: the alternative would be to use a compiler released for windows 95 and rely on forward compatibility ;)
12:19:36  <Patrick`> but I just gotta get this to work
12:19:39  <Patrick`> I just GOTTA
12:19:51  <lolman> Patrick`: Did I mention compiling? :P
12:20:19  <Guest56> how can i get this airport? http://www.tt-forums.net/files/hudworth_transport_10th_jan_2003_776.png
12:20:58  <webfreakz> mini in?
12:21:05  <webfreakz> or maybe it's a patch
12:21:15  <Sacro> dont think its in MiniIN now
12:21:16  <Guest56> its not in the miniin
12:21:32  <Sacro> afaik, they got dropped in the merge to trunk
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12:22:16  <lolman> That's definitely a patch, it's not in the MiniIN I have (and that has the other airports)
12:22:35  <Guest56> it looks very efficient
12:22:50  <lolman> Nah build yerself an Intercontinental :P
12:23:11  <Guest56> intercontinental has much too long ways on the ground
12:24:14  <lolman> Yeah, but I like em :P
12:24:27  <lolman> Could do with a few more Terminals
12:25:09  <Nigel> i wish you could rotate the airports
12:25:26  <lolman> Nigel, same, would help with the non-square ones
12:25:42  *** lolman is now known as JohnUK89
12:25:45  <Patrick`> I wish the map rotated
12:25:48  <Patrick`> like in sim city 2000
12:25:49  <webfreakz> bjarni: i'm wrong, it wasn't with trains but with aircraft
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12:25:55  <Patrick`> it'd only need a redraw of sprites
12:25:57  <Nigel> that too
12:26:10  <DarkSSH> ey
12:26:10  <Nigel> the other thing i can think off, is another signal type
12:26:12  <webfreakz> hi
12:26:14  *** DarkSSH is now known as Darkvater
12:26:24  <JohnUK89> Ello Darkvater
12:26:27  <Guest56> a redraw of MANY sprites
12:26:59  <JohnUK89> Guest56: only as many as are needed at the time...others can be redrawn when requested :)
12:27:10  <Sacro> Nigel: #newsignals
12:27:30  <Nigel> Two-Way signals, one side is a pre-signal, the other is exit signal
12:27:41  * JohnUK89 hopes nvidia-glx will work on 6.06
12:27:47  <Nigel> useful for platforms where there is more than one out way etc for the same place
12:27:51  <JohnUK89> Nigel: #newsignals :P
12:27:56  <Nigel> (IMO anyway)
12:28:11  <peter1138> grumble
12:28:36  <JohnUK89> peter1138: whats up?
12:28:56  <peter1138> work ;p
12:29:05  <JohnUK89> Lol
12:29:18  <JohnUK89> I've got another few weeks of nothingness
12:29:41  <Darkvater> ey peter1138
12:30:36  <peter1138> grugh, and so tired
12:30:49  <Bjarni> "As in real lift, more hp = more power = more speed" <-- now that's a really nice example of what you see on the forum.... something that totally lacks sense of the real world :p
12:30:54  <peter1138> so we run two copies of a piece of software on one machine...
12:30:57  <Darkvater> call in sick ;p
12:30:57  <Bjarni> also I think he meant life, not lift :p
12:31:08  <peter1138> we want to run each copy on its own machine
12:31:10  <peter1138> easy?
12:31:18  <JohnUK89> Bjarni: funny how they forgot about mass :)
12:31:51  <Darkvater> peter1138: if it were you wouldn't be here complaining ;)
12:31:53  <peter1138> they seem to think we need a different license, heh
12:32:37  *** DaleStan [~Dale@pool-71-98-70-28.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds]
12:32:40  <Bjarni> JohnUK89: yeah and all the stuff I wrote in my reply about RPM and so on
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12:33:25  <JohnUK89> Bjarni: yeah lol
12:33:42  <JohnUK89> And power delivery ;-)
12:35:25  <JohnUK89> Ooh this thing can read ntfs now..nice :P
12:37:13  <JohnUK89> Now to get nvidia-glx working lol
12:37:26  <XeryusTC> JohnUK89: they don't think about other psychical limits like axle constraints too
12:37:41  <JohnUK89> XeryusTC: indeed they don't
12:38:46  <JohnUK89> Or (in the case of trains) tractive effort
12:39:29  <Bjarni> didn't write about that (too much physics for a guy like that), but yeah, real life railroads actually use more than one engine when one got enough power to avoid being stuck at the foot of the hills due to wheelslips
12:39:41  <XeryusTC> i think he thought something like "heh, the train now has 2 engines, so it can also produce twice the amount of HP without having to add anything"
12:39:50  <Bjarni> lag was sponsored by the local phone company
12:39:57  <Bjarni> (aka the phone rang)
12:39:58  <JohnUK89> Sacro: I had to burn the Alternative CD to get this thing to install lol
12:39:59  <XeryusTC> rofl
12:40:06  <JohnUK89> Bjarni: lol
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12:41:54  <XeryusTC> why does nero start burning the dvd at 4x speed while i tell it to burn at 2x :/
12:41:57  *** BJH2_ [~chatzilla@e176096214.adsl.alicedsl.de] has joined #openttd
12:42:15  <JohnUK89> Xeryus: because Nero ignores all user input :)
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12:46:48  <Bjarni> XeryusTC: because of a bug?
12:46:50  <JohnUK89> brb hopefully lol
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12:47:07  <Bjarni> without knowing the right answer, it would be one, that would make sense ;)
12:47:46  *** UE|sleepingtiem is now known as UserErr0r
12:48:04  <Patrick`> can someone please for the love of god tell me how openttd is built on windows so that it doesn't depend on EVERY DLL IN THE WORLD
12:48:15  <Patrick`> I am trying to make a "hello world" I can run on windows 95
12:48:18  <Patrick`> no such luck
12:48:21  <Darkvater> static libraries?
12:48:30  <hylje> a hello world using built openttd?
12:48:40  <webfreakz> rofl
12:49:12  <Patrick`> nope
12:49:13  <Patrick`> well
12:49:16  <Patrick`> :P
12:49:33  <Trenskow> Bjarni, why don't I get music ? I have but the gm files into OpenTTD.app/Contents/GM
12:49:54  <webfreakz> what do i have to download/install on a Ubuntu system to compile openttd?
12:50:10  <AciD> build-essential
12:50:11  <webfreakz> better known as: which packages
12:50:14  <Bjarni> Trenskow: you use the wrong dir. As stated in the readme, place the GM dir in the same dir as OpenTTD.app, not inside it ;)
12:50:16  <AciD> for a starter
12:50:18  <webfreakz> ok
12:50:22  <Trenskow> Bjarni, ahhh
12:50:42  <webfreakz> SDL stuff?
12:50:43  <Trenskow> Bjarni, don't you know i hate dirs in my application folder :)
12:51:15  <Bjarni> Trenskow: the idea is that it should not be needed to add/remove anything from the bundle, so updating is just replacing the bundle and everything the user did to the game is stored outside of it, so it's not replaced
12:51:43  <Trenskow> Bjarni, then what about placing it in Library/Application Support ?
12:51:45  <Bjarni> <Trenskow>	Bjarni, don't you know i hate dirs in my application folder :) <-- the game is not designed to be placed in the Application folder (yet)
12:52:25  <Bjarni> Darkvater is working on changing some path stuff and when he is done, I will take a look at this
12:52:34  <Bjarni> doing it now sounds like double work
12:52:40  <Trenskow> Bjarni, nice
12:53:13  *** Prof_Frink [~proffrink@82-43-56-32.cable.ubr04.croy.blueyonder.co.uk] has quit [Ping timeout: 480 seconds]
12:53:38  <Bjarni> yeah, I am a nice guy. I know that ;)
12:53:39  <Bjarni> :p
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12:55:02  <JohnUK89> Bah lol
12:56:02  <hylje> lol
12:56:07  <JohnUK89> Stoopid nvidia-glx
12:56:32  <Bjarni> what does glx have to do with your video card?
12:56:58  <glx> please stop highlighting me :)
12:57:03  <JohnUK89> Bjarni: it's GeForce...was trying to get 3d acceleration working...and it locked up
12:57:39  <Bjarni> glx: that's what I asked about... why (well sort of) :)
12:57:57  <Bjarni> you don't need 3D acceleration to play OpenTTD
12:58:02  <Bjarni> so it's a waste of time :p
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12:58:24  <hylje> you dont need 3d accel for WoW either
12:58:37  <hylje> it just helps
12:59:21  <Bjarni> that reminds me. Some years ago, a guy bought a voodoo card to get cool graphics and then he complained to a friend that he failed to see the difference and he was asked what games he had tried
12:59:32  <Bjarni> turned out that he only tried it in StarCraft
12:59:33  <Bjarni> :D
12:59:51  <JohnUK89> LOL
13:00:12  <JohnUK89> I kinda wanted UT2004 to be working, but heh
13:00:35  <Bjarni> I don't think this guy understood the idea of the voodoo chip
13:00:58  <Bjarni> then again it was the original voodoo chip, so 3D chips were pretty new and rare
13:01:24  <JohnUK89> Yeah, but you'd expect him to try it in something a bit more....challenging
13:01:52  <Bjarni> considering who did this, I'm not surprised ;)
13:02:10  <XeryusTC> Bjarni: it was you? :P
13:02:29  <Bjarni> now if 3D chips could make sprite based 2D games to look better, then I would totally go for it, but I fail to see how that should work
13:02:32  <Bjarni> XeryusTC: no :p
13:02:41  <Trenskow> nice to have music back... that makes me so nostalgic :)
13:02:52  <Bjarni> I used my voodoo card (at a later date) mainly for Carmageddon
13:03:42  <XeryusTC> i never had a voodoo card, the old SiS was always good enough until i started to use motherboards with an AGP slot :)
13:04:01  * XeryusTC tries to remember the model
13:04:11  <JohnUK89> I had a voodoo banshee...played a game called Powerslide on it :)
13:04:22  <Bjarni> I'm not sure it was a good idea to buy that voodoo card after all, but I did
13:04:35  <hylje> ohh voodoo
13:04:44  <Bjarni> and then I ended up in 2D world with my choice of games anyway :p
13:04:44  <hylje> brings me to the windows 95 era
13:04:46  <hylje> -_-
13:05:18  <JohnUK89> Lol, I liked my Banshee
13:05:19  <XeryusTC> 3D is so useless when you can have 2D :P
13:05:35  <JohnUK89> XeryusTC: oh yes :P
13:05:42  <XeryusTC> GTA proves that
13:06:04  <Bjarni> "A superb Idea" <-- this guy got self confidence :)
13:06:20  <Darkvater> hmm so guys
13:06:24  <XeryusTC> which guy?
13:06:25  <Darkvater> where are the linux/unix binaries?
13:06:30  *** ChrisM87 [~ChrisM@p54AC51D6.dip.t-dialin.net] has joined #openttd
13:06:41  <JohnUK89> Darkvater: was just thinking the same...
13:06:48  <Darkvater> blathijs: ping?
13:08:54  <XeryusTC> why can't windows tell me which process locked a file, or even unlock it after the program has been killed :(
13:09:37  <Darkvater> cause windows is fucking stupid :s
13:09:44  <Darkvater> I always log off and log in again :)
13:10:20  <XeryusTC> that would probably help, but i dont have a script that joins all my irc channels again :(
13:12:34  *** Belugas_Gone is now known as Belugas
13:12:54  <hylje> stupid user :(
13:13:07  <hylje> screen is useful for not disrupting stuff if you have to reset X
13:14:09  *** TinoM| [~Tino@i5387EFD6.versanet.de] has quit [Read error: Connection reset by peer]
13:14:28  <blathijs> Darkvater: pong?
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13:15:30  <Darkvater> blathijs: do you have time to make a debian binary?
13:15:49  <Darkvater> and/or suse/ubuntu or something?
13:16:33  <blathijs> suse?
13:16:52  <JohnUK89> Hopefully brb :P
13:16:57  *** JohnUK89 [~JohnUK89@149.254.200.215] has quit [Remote host closed the connection]
13:16:57  <blathijs> I can look at a debian binary right away
13:16:59  <Darkvater> donnu, some :)
13:17:07  <Darkvater> I mean an .rpm
13:17:37  <blathijs> though I have no ubuntu install anywhere to build a ubuntu .deb (though a debian deb might just work too)
13:17:47  <XeryusTC> isn't .rpm supposed to be red had/fedora core?
13:17:52  <blathijs> and I've never done anything with RPM, so no suse
13:17:59  <blathijs> XeryusTC: among others
13:18:00  <Darkvater> ah
13:18:09  <Darkvater> an rpm would be good though
13:18:52  * XeryusTC has just started to download fedora core 5 stable :) test 3 didn't allow nvidia drivers to be installed :(
13:18:52  <blathijs> I have no clue about how to make rpms and don't have the time to investigate right now
13:19:20  <blathijs> Darkvater: there's no '0.4.8 released' news item on sf?
13:19:46  <Darkvater> donnu, bjarni didn't you make one?
13:22:09  *** JohnUK89 [~john@149.254.200.215] has joined #openttd
13:22:23  <JohnUK89> ooh dont ya love it lol stuck in a command line
13:23:20  *** thys [~spoorweg@c5147395b.cable.wanadoo.nl] has quit [Ping timeout: 480 seconds]
13:23:22  <Eddi|zuHause2> PARSE ERROR: interpunctuation expected!
13:23:52  <JohnUK89> Right brb :)
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13:25:29  * JohnUK89 gives up hope of getting 3d accel going :P
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13:30:54  <OwenS> XeryusTC: FC5 won't let you install the nVidia drivers without telling SELinux to let you install kernel modules :P
13:31:36  <XeryusTC> OwenS: it's not a problem that FC5 doesn't let me install them, the drivers didn't like my kernel which was too up to date :P
13:31:41  <OwenS> lol
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13:31:52  <XeryusTC> but there is a driver update now anyway
13:31:53  <OwenS> I use a .rpm, I forgot what repo I used :P
13:32:02  <JohnUK89> OwenS: livna?
13:32:07  <OwenS> Dunno
13:32:09  <OwenS> Possibly :P
13:32:12  <XeryusTC> but i'll update to a stable, since it's suppose to be more stable :P
13:32:16  <OwenS> :P
13:32:22  <JohnUK89> Lol
13:32:49  <XeryusTC> i never had FC crash though
13:32:57  <OwenS> It seems silly: I have the latest software in Fedora's repos. Then I go and theme everything to look like CDE/Motif...
13:33:11  <XeryusTC> it only couldn't make a swap file once, and it didnt want to continue to boot :(
13:33:18  <OwenS> Swap FILE?!
13:33:27  <OwenS> Why not use  a swap partition?
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13:34:17  <XeryusTC> because i already have 5 partitions, of which windows uses 4
13:34:36  <OwenS> Paritions? Pfft. Give it all your HD
13:34:41  <XeryusTC> and i have an external usb 1 drive, but that doesn't really help speed :(
13:34:45  <JohnUK89> You can have as many logical partitions as you want :P
13:35:05  <XeryusTC> JohnUK89: i know, but most partitions are for 90-95% full
13:35:17  <JohnUK89> Ewww
13:35:22  <XeryusTC> wait, im lying
13:35:40  <JohnUK89> Bigger HDD time methinks lol
13:35:40  <XeryusTC> 2 of them are always >80% full, and the other windows 2 are about 50% full
13:35:44  <JohnUK89> Lol
13:35:54  <OwenS> Why do you even need partitions?...
13:36:03  <XeryusTC> but those 50% are for my documents and windows itself
13:36:13  <XeryusTC> OwenS: makes deleting alot of files easier
13:36:14  <OwenS> Only time I would cosnder partitions is IF i had to use Fat32...
13:36:27  <XeryusTC> if i want to get rid of all my downloads i just type "format H:"
13:36:37  <OwenS> And not rm -R /downloads?
13:36:47  <XeryusTC> windows doesnt know rm
13:36:57  <XeryusTC> only through mingw mine does
13:36:59  <OwenS> deltree c:\download\*.*
13:37:04  <OwenS> Or something to that affect
13:37:11  <OwenS> I have
13:37:11  <OwenS> 100mb Ext3 /boot | [LVM: 5GB Ext3 / | 512mb SWAP | 76gb (Or whatever) Ext3 /home ] :)
13:37:14  <XeryusTC> but it's just a alias for del :P
13:37:27  <OwenS> deltree.exe exists :P
13:37:40  <XeryusTC> i know
13:37:40  <OwenS> I would
13:37:55  <XeryusTC> deltree C: /Y should be funny IIRC :P
13:37:59  <OwenS> gunzip base.gz > /dev/hda5 or whatever :P
13:38:13  <JohnUK89> I normally have programs on one partition and games/music on another
13:38:16  <OwenS> base being  a ~5mb compressed image :P
13:39:06  <XeryusTC> my external hard disk is my mp3 player, so all music files go there
13:39:34  <XeryusTC> and i have seperate partition for windows, documents, linux, program files and downloads
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13:40:55  <Eddi|zuHause2> i have separate partitions for home, films and games
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13:41:07  <OwenS> /boot, / and /home here :)
13:42:07  <Eddi|zuHause2> plus a 500GB HD on my father's comp to "swap" the films ;)
13:42:13  <OwenS> lol
13:42:25  <XeryusTC> lol
13:42:32  <XeryusTC> i only have a total of 100GB :(
13:42:50  <OwenS> I have only 80gb..
13:43:00  <JohnUK89> I had 450GB till me 250GB drive died
13:43:21  <GoneWacko> I hope none of my drives die :/
13:43:28  <GoneWacko> that'd suck
13:43:39  <OwenS> I'm planning on getting a pair of big drives soon and doing something RAID style on them
13:44:20  <Eddi|zuHause2> i have about 200GB on my comp
13:45:11  <Eddi|zuHause2> but having 100MBit network makes it easy to spread out to other comps ;)
13:45:54  <Darkvater> OwenS: yeah me too. Wanna buy some NAS box and just dump it somewhere inthe corner ;p
13:46:12  <OwenS> Hehe :)
13:46:29  <XeryusTC> OwenS: a fileserver always comes in handy :)
13:46:44  *** tormentum [~adam@dsl-202-72-142-139.wa.westnet.com.au] has joined #openttd
13:47:01  <OwenS> I'm looking at a NAS and a Gumstix to use as a automation servr
13:48:17  <Darkvater> Buffalo TeraStation Terabyte NAS 1.6TB (10/100/1000Mbps)
13:48:19  <Darkvater> that's more like it
13:50:25  * peter1138 ponders one for his /home
13:50:33  <peter1138> so i never lose another ottd patch ;p
13:50:51  <Darkvater> :)
13:50:57  <Darkvater> how many more days?
13:51:04  <peter1138> 4?
13:51:10  <Darkvater> sweet
13:51:18  <tormentum> heh... TB storage rocks
13:51:21  <Darkvater> Friday afternoon's the big day
13:51:24  <peter1138> so my adsl & phoneline are down
13:51:37  <peter1138> at least i get "more time" to pack
13:51:59  <Darkvater> ugh, why are these NAS boxes so expensive :s
13:52:04  <Darkvater> perhaps I should build one of my own
13:52:07  <tormentum> lol make ur own :P
13:52:14  <OwenS> Heh
13:52:15  <OwenS> #
13:52:16  <peter1138> then you need a pc or something to control it
13:52:25  <tormentum> get a basic system + 7 x 320GB SATA hdd's... cheaper and fun to make
13:52:35  <tormentum> 7x320 = 1.8tb in raid5
13:52:35  <peter1138> "fun"
13:52:44  <tormentum> term is relative i know :P
13:52:50  <hylje> :o
13:53:28  <tormentum> just recently discovered ottd... and it rocks my world
13:53:48  <Eddi|zuHause2> that's the intention ;)
13:53:54  <tormentum> heh
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13:54:59  <OwenS> Sata = Crap reliability
13:55:08  * JohnUK89 hates having to download 21.7 meg just to get nvidia drivers working
13:55:11  <Darkvater> http://www.mobile-harddisk.nl/synology-diskstation-ds106e-nas-gigabit-lan-usb-en-sata-inclusief-harddisk-p-153.html
13:55:17  <Darkvater> anyone have opinions about this?
13:55:58  <peter1138> ok if you trust your data to one drive
13:56:39  <Darkvater> good point
13:57:12  <peter1138> OwenS: compared to what?
13:57:18  <tormentum> i have 7x320GB Western Digital SATA hdd's that have been running 24/7 for the last 6 months... no issues yet :)
13:57:26  <OwenS> peter1138: Even PATA...
13:57:49  <XeryusTC> western digital rocks
13:58:00  <peter1138> as the drives are the same, it's only the interface that changes...
13:58:04  <XeryusTC> i had a 8GB WD hdd which lived for 7 years
13:58:11  <peter1138> and SATA isn't inherently unreliable
13:58:20  <tormentum> Owen: all hdd's suck without redundancy
13:58:26  <peter1138> tormentum: exactly
13:58:33  <peter1138> PATA, SATA, SCSI...
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13:59:43  <Kjetil> Scsi drives generally lasts longer than their IDE brothers
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14:00:15  <JohnUK89> I have an 11 year ole 750mb Maxtor here...still works
14:00:18  <JohnUK89> old*
14:00:18  <peter1138> not in my experience
14:00:20  <tormentum> true, but they are all inherrantly going to fail
14:00:34  <peter1138> even with scsi, the drives are still the same
14:00:35  <tormentum> raid solves the prob to a certain extent
14:00:39  <XeryusTC> JohnUK89: you got the exception then
14:00:47  <JohnUK89> XeryusTC, yeah, lol
14:01:02  <Kjetil> peter1138: they use higher quality parts in scsi drives
14:01:04  <tormentum> lol Xery
14:01:05  <peter1138> JohnUK89: my old 42MB seagate still works... let's all use 42MB drives!
14:01:06  <JohnUK89> We've has 3 other (newer) maxtor drives die on us within a year
14:01:14  <JohnUK89> peter1138: LOL
14:01:15  <peter1138> Kjetil: rubbish, it's all the same
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14:01:33  <tormentum> i have a 20Mb IBM somewhere, it's the size of 3x 5 1/4 drive ontop of each other
14:01:57  <Kjetil> At least in my experience scsi drives last longer. I have had 1 scsi drive die on me, and serveral ide drives
14:02:03  <peter1138> tormentum: yeah, single height
14:02:10  <peter1138> i've had plenty of scsi drives fail
14:02:30  *** tokai [~tokai@p54B80FC0.dip0.t-ipconnect.de] has quit [Quit: It's like, wah.]
14:02:52  <tormentum> lol tokai
14:02:52  * Kjetil has a full height 5 1/4" monster lying around here somewhere :P
14:03:21  * tormentum touches his 1.8TB array and a chill runs down his spine... mmmmm
14:03:27  <Kjetil> haha
14:03:42  * JohnUK89 grabs magnet
14:03:43  <peter1138> SCSI's pretty pointless these days
14:03:48  <tormentum> NOOOOOO!!!!
14:03:59  <XeryusTC> peter1138: they're still more reliable than SATA
14:04:06  <peter1138> i don't believe that
14:04:18  * JohnUK89 throws magnet at 1.8TB disk array
14:04:24  <tormentum> once you bring in redundancy, the reliability becomes less of an issue though
14:04:26  <Darkvater> http://www.empc.nl/index.php?page=56&Id=12482
14:04:31  <Darkvater> ah, that's what I'm looking for
14:04:39  <Darkvater> anyone has 700 euros?
14:04:53  <peter1138> the old ibm deathstars were nicely unreliable... and the scsi variants are exactly the same
14:04:56  <JohnUK89> Darkvater: I have 1 Euro...
14:05:24  <tormentum> i have 1 AUD, so like, 0.5 Euro
14:05:25  <Darkvater> peter1138: you know everybody always says that. But my IBM deskstar survived 3 maxtors and still works perfectly
14:05:29  <Darkvater> ok, keep it coming
14:05:41  <Darkvater> you know if everybody in thic channel
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14:05:42  *** Darkvater [~tfarago@tin.liacs.nl] has joined #openttd
14:05:59  <Darkvater> gives me 7 euros, I'm done :)
14:06:01  <JohnUK89> The "New Disk Array For Darkvater Appeal"
14:06:11  <tormentum> haha
14:06:12  <Darkvater> at least if we get the remaining people from freenode in here
14:06:16  <Darkvater> only 7 euros!
14:06:40  * JohnUK89 only has one :(
14:06:43  *** exe [~dfsfd@pub82.brzesko.net.pl] has joined #openttd
14:06:52  <peter1138> i have none
14:07:04  <Darkvater> ok, that's two
14:07:10  <Darkvater> exe is also in by one
14:08:22  <Darkvater> hmm wait, let's look at some US prices :)
14:08:25  <Darkvater> dollar's nicely down
14:08:27  *** thys [~spoorweg@ip91352802.speed.planet.nl] has joined #openttd
14:09:42  <JohnUK89> Right, I actually have 1.2 Euros according to the exchange rate
14:11:49  <Darkvater> god, good
14:11:51  <Darkvater> that makes it four
14:11:58  <Darkvater> I'm sure thys also will chip in 5 euros
14:12:15  <Darkvater> and I already have .71% of what I need
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14:12:19  <tormentum> but you still have to buy disks dont you?
14:12:21  <thys> for what?
14:12:40  <Darkvater> I'll do that from me pocket :)
14:12:46  <tormentum> HAHAHAHA
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14:15:15  <Darkvater> hmm it already has HD's
14:15:38  <JohnUK89> Darkvater: it's sorted then ;-)
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14:16:42  <Darkvater> but it's only 600GB :(
14:17:16  <JohnUK89> Lol
14:17:26  <Darkvater> hehe CNET video review :O
14:17:31  <JohnUK89> How much do you want??
14:17:51  <Darkvater> to be future proof?
14:17:55  <Darkvater> 1TB or more
14:17:55  <Patrick`> screw windows
14:18:07  <Darkvater> 1.6 or something :o~
14:18:39  *** nlhans [~webroom@82-217-1-137.cable.quicknet.nl] has joined #openttd
14:18:46  <JohnUK89> Darkvater, couple of PCI IDE cards, 8 drives...200GB each...Software RAID...sorted
14:20:03  <Darkvater> 8 drives o_O
14:20:23  <Darkvater> software RAID o_O
14:20:24  <OwenS> Make sure you get that 550w PSU :P
14:20:37  <JohnUK89> Well do it with 4 400GB drives then :P
14:20:40  <OwenS> Linux software raid is as fast as hardware raid is under Linux (Currently)
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14:21:51  <Patrick`> mmm
14:22:30  <elho> yay, no more lilonet :)
14:22:33  <peter1138> yeah, as long as you don't mind using your CPU for it
14:22:33  <JohnUK89> 8 HDD's must generate a lot of heat
14:23:14  <peter1138> i suppose if you're using something like oct-oppys then you're ok...
14:25:57  <OwenS> WD Raptors and Gigabit :P
14:27:10  <Darkvater> http://www.thecus.com/products_over.php?cid=1&pid=1&PHPSESSID=a89693d1459d079344f42ef988d5bd8a
14:27:13  <Darkvater> hmm
14:28:23  <Darkvater> bah only raid 0 or 1
14:29:34  <tormentum> celeron machine with 2x sata 4 port cards
14:29:46  <tormentum> 8x sata hdd
14:29:52  <tormentum> software raid under linux
14:30:06  <tormentum> problem solved :P
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14:30:31  <Darkvater> but it has to look good
14:30:40  <Darkvater> I'm not putting a grey monster in the middle of the room
14:30:48  <tormentum> haha
14:32:09  <OwenS> Put it in a cuborard..
14:32:58  <Bjarni> <Darkvater>	donnu, bjarni didn't you make one? <-- no, I just sent out the email as agreed
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14:36:03  <Patrick`> I'm so glad I don't have to do this for a living
14:36:07  <Patrick`> (programming)
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14:36:34  <Bjarni> why?
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14:42:40  <Maedhros> if i add a patch option, what do i need to do to avoid `SlGetOffs() == endoffs' asserts when loading old savegames?
14:42:45  <blathijs> any Ubuntu users around?
14:43:00  <jp> blathijs: sometimes
14:43:10  <JohnUK89> Blathjis: yeah...but not a very good one :P
14:43:16  <Darkvater> Maedhros: the patch option is only valid between certain savegame versions, so it should be COND...
14:44:15  <blathijs> JohnUK89: not needed :-) I will have a .deb in a couple of minutes, and I want to know if it installs on ubuntu
14:44:31  <JohnUK89> Blathjis: okies
14:44:44  <blathijs> JohnUK89: which version of ubuntu are you running?
14:44:53  <webfreakz> wheres that CIA guy?
14:44:53  *** Lord_Odd_Eye [~dan@themartinfamily.plus.com] has joined #openttd
14:44:55  <JohnUK89> Blathjis: 6.06 (dapper)
14:45:02  <blathijs> jp: You have a ubuntu install available somewhere? If so, what version?
14:45:37  <JohnUK89> blathjis: I have a 5.10 install too, on another box
14:46:27  <jp> blathijs: was hedgehog (possible?) but unmounted and maybe deleted (surely)
14:46:42  <blathijs> I used to build binaries on my debian/unstable box, which caused dependency problems for ubuntu and debian/stable users
14:46:44  *** Sacro [~ben@adsl-83-100-181-45.karoo.KCOM.COM] has joined #openttd
14:47:01  <Lord_Odd_Eye> Hi
14:47:02  <blathijs> I'm trying to build on debian/stable now, that should be future compatible
14:47:21  <blathijs> jp: so, not readily availble :-)
14:47:35  <Lord_Odd_Eye> Is the CVS version broken? Is it even possible to use CVS now or should I be using SVN?
14:47:50  <Sacro> dont think there ever was a CVS version
14:47:52  <jp> blathijs: u should build on the same system than the one u target
14:47:59  <JohnUK89> Lord_Odd_Eye, SVN :)
14:48:16  <blathijs> jp: I don't want to be releasing a gazillion versions of the .deb, really
14:48:35  <tormentum> dapper here
14:48:46  <JohnUK89> tormentum: beat you to it :P
14:49:07  <blathijs> jp: and shared libraries should be binary compatible within the same major version
14:49:14  <Lord_Odd_Eye> Sacro: Well it used to work for me. :-S I had a 0.4.7 version from it.
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14:49:34  <Sacro> Lord_Odd_Eye: not CVS
14:50:56  * JohnUK89 will brb, need food
14:51:14  <Maedhros> Darkvater: great, thanks :)
14:51:37  <Darkvater> np
14:52:17  <blathijs> bah, need to install half of X to get openttd to compile on my debian/stable box :-)
14:53:13  <Patrick`> incidentally, I have a debian testing ppc box on the off-chance that anyone thinks I could use it to compile releases
14:53:22  <Patrick`> there's probably not many people that would use it though
14:53:35  <webfreakz> can't the compile farm built one?
14:53:51  <Patrick`> that's part of sourceforge where we don't keep the code
14:55:34  *** Tobin [~Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd
14:56:16  <Patrick`> is the openttd window meant to flicker really badly when I resize it?
14:56:34  <webfreakz> you mean the whole game window?
14:56:37  <Patrick`> yea
14:56:45  <Patrick`> it was always fine on windows
14:57:19  *** Lord_Odd_Eye [~dan@themartinfamily.plus.com] has quit [Ping timeout: 480 seconds]
14:57:23  <webfreakz> nope
14:57:27  <webfreakz> it's fine here
14:57:30  <webfreakz> on winxp
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15:03:07  <jp> is the 32bpp version developped from the trunk
15:03:15  <jp> ?
15:03:16  <Sacro> jp: yes
15:03:18  <webfreakz> yup
15:03:20  <jp> thx
15:03:36  <Sacro> wherent you here about 12 hours ago...some people never sleep
15:03:42  <Bjarni> it's a branch of it's own, but the updates from the trunk are transferred once in a while
15:03:44  <jp> yes
15:03:44  <Darkvater> well if/where egladil has time
15:03:59  <jp> i sleep from 7 to now
15:04:00  <Bjarni> *if/when :p
15:04:09  <Bjarni> jp: and now being?
15:04:16  <Sacro> Bjarni: currently
15:04:26  <Sacro> HEAD :P
15:04:31  <Bjarni> I mean jp's local time
15:04:39  <jp> 17
15:04:44  <Bjarni> Sacro: very funny :p
15:05:02  <Bjarni> oh we got a creature of the night in the channel
15:05:06  <Bjarni> maybe a vampire
15:05:12  <jp> sometimes
15:05:50  <Sacro> another?
15:05:52  <jp> arent all computer related human quiet vampire
15:06:03  <webfreakz> no
15:06:06  <webfreakz> .
15:06:13  <JohnUK89> I always keep getting called a vampire...
15:06:23  <hylje> :<
15:06:30  <JohnUK89> heh
15:06:35  <hylje> nocturnal != vampire
15:07:06  <JohnUK89> well I have fangs and the love of eating meat...
15:07:26  * Sacro scuttles off to bash.org
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15:07:27  <webfreakz> rofl
15:09:35  <JohnUK89> Hmm I'll have to boot Mandriva One later...see what that's like
15:10:26  <webfreakz> mandriva isn't any spectaculair
15:11:18  <Darkvater> Bjarni: !!!!!!!!!!!!!
15:11:26  <Darkvater> you broke compilation!
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15:13:51  <Bjarni> what?
15:14:01  * Darkvater hides
15:14:07  <Bjarni> it works just fine here
15:15:03  <Patrick`> gah
15:15:16  <Patrick`> C why why why are you so shit at making strings bigger without segfaulting
15:15:33  <Bjarni> :p
15:15:48  <Bjarni> Darkvater: what is your problem?
15:15:56  <Bjarni> local modifications?
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15:17:36  <coppercore> Bjarni
15:17:40  <coppercore> why the move?
15:17:44  <coppercore> tell me straight up
15:18:28  <blathijs> JohnUK89: tormentum: Could you try http://nana.student.utwente.nl/~matthijs/tmp/openttd_0.4.8-1_i386.deb ?
15:19:10  <tormentum> sure man...
15:19:21  <tormentum> i'm literally compiling as i type this... so why not ;P
15:20:03  <Bjarni> coppercore: the change of IRC network?
15:20:11  <Bjarni> freenode sucks :p
15:20:22  <JohnUK89> Blathjis: downloading now
15:20:34  <blathijs> tormentum: JohnUK89: Tnx :-)
15:21:21  <Sacro> ooh a .deb
15:21:35  <blathijs> yes, new and improved :-)
15:21:39  <tormentum> blathijs: nps mate... i'll let you know soon :)
15:21:47  <Sacro> ive never used a .deb before
15:21:57  <blathijs> Sacro: Me neither ;-p
15:22:41  <Sacro> blathijs:  :o...that disturbs me
15:22:44  <JohnUK89> blathjis: will be down in 2 minutes-ish
15:22:47  <Sacro> i was thinking of doing a Ubuntu build thuogh
15:23:13  <JohnUK89> Sacro: if it works here you probably won't have to
15:23:37  <blathijs> Sacro: Previously, ubuntu had problems because I built on debian/unstable
15:23:58  <blathijs> now, I've built on stable (which produces pretty much the same package, just with lower libc dependencies)
15:24:18  <Patrick`> mmm
15:24:32  <XeryusTC> why becommes multiplayer so slow with a few hundred trains?
15:24:38  <blathijs> Patrick`: care to build a ppc .deb?
15:24:45  <Sacro> blathijs: well why not do a dapper drake binary
15:25:25  <blathijs> Sacro: well, a debian/stable .deb should install just fine on dapper I think
15:25:29  <glx> XeryusTC: pathfinding
15:25:42  <ln-> Patrick`: if i removed you from my ignore list, would I regret it? (no, i can't see your answer)
15:25:44  <JohnUK89> Installing now
15:25:45  <blathijs> how's yapf nowadays? Finished?
15:25:56  <webfreakz> yup
15:26:02  <XeryusTC> glx: that shouldn't be a problem, my pc can handle double the ammount, on a resolution that is 2x as high too
15:26:03  <Sacro> blathijs: working nicely
15:26:14  <webfreakz> XeryusTC: maybe the host computer is slow and can't handle all the trains
15:26:15  <blathijs> Sacro: better than NPF? ;-)
15:26:20  <tormentum> looks good man
15:26:23  <webfreakz> blathijs: way better than NPF
15:26:47  <blathijs> webfreakz: also in functionality? Or only performance?
15:26:50  <XeryusTC> webfreakz: that's true, but other people with faster systems then my don't experience problems
15:26:58  <XeryusTC> my=mine
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15:27:21  <Lord_Odd_Eye> Hello again.
15:27:22  <tormentum> blathijs: package works great :)
15:27:33  <blathijs> tormentum: on dapper right?
15:27:40  <Lord_Odd_Eye> Has the SVN server gone down? :-S
15:27:52  <Sacro> blathijs: less CPU intensive
15:28:16  <egladil> Lord_Odd_Eye: it worked three seconds ago
15:28:17  <JohnUK89> blathjis: working on dapper
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15:28:21  <tormentum> blathijs: yup...
15:28:30  <webfreakz> blathijs: I as a user have helped KUDr find some bugs couple of times and i used it fulltime before it was in trunk. It has some different workings compared to NPF but within a day you're used to it
15:28:36  <blathijs> JohnUK89: and the older version you had? Could you try that too?
15:28:52  <Lord_Odd_Eye> egladil: Won't work for me. :-(
15:28:58  <blathijs> webfreakz: different workings like what?
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15:29:19  <JohnUK89> blathjis: okies, I'll be back in a few minutes with results
15:29:45  <blathijs> JohnUK89: k, tnx
15:29:47  <webfreakz> blathijs: some different workings with presignals
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15:30:11  <webfreakz> blathijs: can't remember ATM and don't haven OTTD here.
15:30:17  <blathijs> k :-)
15:30:26  <blathijs> So, is NPF ready to be removed again then?
15:30:49  <webfreakz> blathijs: but i could try switching YAPF of at home to see where trains get stuck because of the presignal/path-finding differences ;)
15:30:56  <Sacro> remove NPF?
15:31:00  <Sacro> what do signals use?
15:31:06  <blathijs> not NPF
15:31:14  <blathijs> they still use the orginal pathfinder
15:31:16  <webfreakz> signals don't use anything except power
15:31:17  <Sacro> lol, YAPF signals are waiting on KUDr to reappear
15:31:26  <Sacro> webfreakz: and a few relays?
15:31:28  <webfreakz> /status away
15:31:34  <webfreakz> sacro: yup :)
15:31:47  <blathijs> that is, last time I checked :-)
15:32:28  <XeryusTC> <webfreakz> signals don't use anything except power <- and they abuse humans/computers to controll them
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15:34:58  <blathijs> Sacro: but, I wasn't really kidding about removing NPF, though
15:35:15  <Sacro> blathijs: well your welcome to
15:35:33  <tormentum> sleepy time... peace out peeps
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15:37:05  <glx> blathijs: yapf needs some debugging (especially for road depots IIRC)
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15:38:12  <blathijs> glx: it probably contains some of the same mistakes that NPF had and NTP before it :-)
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15:41:49  <egladil> hmm? no cia?
15:42:12  <Darkvater> egladil: no not yet, it's SLOW
15:43:25  <egladil> well, then i'll just have to pretend :)
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15:43:37  <tron_> +   if (EngineReplacementForPlayer(GetPlayer(v->owner), v->engine_type) != INVALID_ENGINE)
15:43:40  <tron_> +     return true; /* Vehicles set for autoreplacing needs to go to a depot even if breakdowns are turned off */
15:43:43  <tron_> +   else
15:43:46  <tron_> +     return false;
15:43:47  *** JohnUK89 [~JohnUK89@149.254.200.215] has joined #openttd
15:43:48  <tron_> WTF?
15:43:51  <JohnUK89> It works
15:43:53  <JohnUK89> Lol
15:43:55  <egladil> r5889: [32bpp] -Sync r5750:5800 from trunk.
15:44:07  <Darkvater> tron_: definitely
15:44:10  <egladil> r5890: [32bpp] -Sync r5621:5750 from trunk.
15:44:15  <tron_> Darkvater: return $CONDITION
15:44:22  <JohnUK89> blathjis: the .deb works in 5.10
15:44:35  <Sacro> Tron: i dont think that code works
15:44:47  <Darkvater> tron_: exactly what I have in local diff but something is giving a signed/unsigned warning which I have to sort out first
15:44:48  <Sacro> tron_: even :)
15:45:21  <Darkvater> return(v->date_of_last_service + v->service_interval < _date)
15:45:29  <Darkvater> now why does this give a signed/unsigned warning?
15:45:38  <tron_> (return is not a function)
15:45:41  <tron_> what
15:45:47  <tron_> 's the type of the vars?
15:45:56  *** Sacro [~ben@adsl-83-100-181-45.karoo.KCOM.COM] has quit [Remote host closed the connection]
15:46:06  <Darkvater> uint16+uint16 < uint32
15:46:18  <tron_> uint16 + uint16 == int
15:46:37  <Darkvater> so why didn't it crap out for the past thousand revisions?
15:46:45  <Patrick`> is there any area of code that needs tidied up? I think I can manage indenting brackets
15:46:46  <tron_> a clever compiler could figure out, there's no problem, but we just have GCC...
15:47:29  <Patrick`> I feel like it's time for me to become a Man and contribute patchwise to a project
15:47:30  <tron_> Patrick`: indenting isn't really a concern, more is otherwise unreadable stuff
15:47:34  <Patrick`> but I'm not actually that dedicated
15:47:37  <Darkvater> msvc before today worked perfectly, now it is wailing like a bitch
15:47:40  <tron_> killing the last 104 direct map accesses would be neat
15:47:48  <tron_> especially in trollyai
15:47:58  <tron_> but that's ... *cough* convoluted
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15:48:10  <Patrick`> just some low hangin' fruit to get me started
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15:48:24  <Patrick`> I'd be particularly good at "here's some code. work out what it does and comment it."
15:48:58  <tron_> oh, you can solve the halting problem? *G*
15:49:27  <Patrick`> /* probably halts. */
15:49:29  <JohnUK89> blathjis: ping
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15:51:41  <tron_> Darkvater: btw: i'm tracking down the sprite sorting problem. still no solution, but at least i know now why the effects happen, which happen
15:52:09  <Darkvater> that would be really awesome
15:52:14  <tron_> Patrick`: finding a better home for stuff in variables.h and functions.h would be nice
15:52:39  <peter1138> sprite sorting problem?
15:53:02  <tron_> peter1138: tunnel entrance under bridge
15:53:17  <tron_> peter1138: ftp://tron.homeunix.org/ottd/test.sav
15:53:33  <peter1138> ahh... can't test atm :(
15:54:02  <tron_> Darkvater: the funny part: the tunnel isn't directly involved
15:54:25  <tron_> just the bridge parts and the train on it are interacting
15:54:51  <tron_> wrong ordering of the tunnel is just collateral damage
15:54:56  <Patrick`> li'l lower ...
15:55:14  *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd
15:55:29  * Darkvater shakes hands
15:55:33  <Darkvater> damn those bridges!
15:55:38  <tron_> that's because the BB of the tunnel is totally crooked
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15:55:55  <peter1138> 3d models everywhere... that'll sort it out ;)
15:56:01  <tron_> so there actually is no (topographical) order between the bridge and the tunnel, therefore anything can happen
15:56:23  <tron_> peter1138: not if the BBs of the models are as defective as the current BBs
15:56:32  <tron_> peter1138: ftp://tron.homeunix.org/ottd/BB2.png
15:56:41  <tron_> look at what the red arrow points at
15:56:51  <tron_> it's a small 8 pixel long vertical magenta line
15:56:51  *** Born_Acorn [~bornacorn@ACBC6886.ipt.aol.com] has joined #openttd
15:57:04  <tron_> that's the BB of the tunnel entrance
15:58:08  <peter1138> o_O
15:58:16  <tron_> btw: thanks for the BB diff)
15:58:20  <peter1138> :)
15:58:42  <peter1138> are trees supposed to not get BBs?
15:58:50  <peter1138> other than the first
15:59:01  <Brianetta> ping Bjarni
15:59:17  <tron_> and in case anybody wonders why half the trees have no BB: that's another story, grep for StartSpriteCombine
15:59:52  <tron_> it's sheer luck that trees don't cause ugly graphics glitches
16:00:11  * peter1138 nods
16:00:25  <peter1138> the bridge's BB looks a lot better there than in trunk (unless it's been changed in trunk too...)
16:00:34  <Born_Acorn> BB?
16:00:39  <tron_> i fixed the BBs of the pillars
16:00:39  <Born_Acorn> BB Guns!
16:00:40  <peter1138> bounding box
16:00:44  <tron_> they were _totally_ off
16:00:45  <Born_Acorn> aww.
16:00:51  <tron_> but that's in trunk
16:00:56  <peter1138> ahh
16:01:01  <tron_> there should be no difference between bridge and trunk
16:01:09  <peter1138> cool
16:01:16  <Maedhros> ah cool, i take it that's why the brick viaducts work properly now?
16:01:23  <peter1138> hmm
16:01:32  <peter1138> why did i rdp into a particular server?
16:01:33  <tron_> they were like 16x16x40 or something
16:01:42  <peter1138> yes
16:01:43  <peter1138> 0x28 :)
16:01:51  <tron_> Maedhros: maybe, no idea
16:01:53  <Bjarni> Brianetta: pong
16:01:58  <peter1138> maybe someone copy & pasted that without knowing what it was...
16:02:10  <tron_> peter1138: i changed it to 16x2x1 (or 2x16x1, depending on bridge axis)
16:02:21  <Brianetta> Bjarni: Is the autoreplace depot thing optional?
16:02:44  <tron_> if you ask why x1 instead of x8 as height: the base point of the pillar sprites is at their top, not their bottom
16:02:56  <tron_> peter1138: likely
16:03:28  <tron_> there was one glitch between a pillar and a tree in the intro screen. this is gone now
16:03:31  *** jp [~chatzilla@197.8-247-81.adsl-dyn.isp.belgacom.be] has quit [Remote host closed the connection]
16:03:45  <Bjarni> Brianetta: optional.... well it will only trigger in the case that the vehicle got no depots in the orders and service and breakdowns are off and the vehicle is set to be replaced
16:03:59  <Bjarni> but you can't turn it off if you trigger that event
16:04:23  <Bjarni> you want a switch to control if you want to send them to the depot in that event?
16:04:39  <tron_> Maedhros: it would be nice if somebody reported such bugs, btw
16:05:22  <Brianetta> Bjarni: ):
16:05:29  <Brianetta> Yes
16:05:37  <Maedhros> tron_: sorry, i assumed it was reported without actually checking. i'll check next time :)
16:05:37  <Bjarni> hmm
16:05:47  *** Prof_Frink [~proffrink@82-43-56-32.cable.ubr04.croy.blueyonder.co.uk] has quit [Ping timeout: 480 seconds]
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16:06:12  <Bjarni> how to do this without making it a hack....
16:06:39  <Bjarni> people have been asking for this for ages and now that I did it, then that's wrong as well
16:06:42  <peter1138> get someone else to code it
16:06:43  <Bjarni> make up your mind :p
16:06:55  <peter1138> what did you do?
16:06:55  <tron_> Maedhros: thanks. it's way too much effort to check all forums etc. to look if somebody is experiencing any problems. you could be fully occupied with just doing that, so please report bugs
16:07:04  <Bjarni> rev 5888
16:07:19  <Bjarni> solving the issue with vehicles never entered depots to be autoreplaced
16:07:26  <Bjarni> if depot visiting was off
16:07:30  <tron_> Bjarni: rule 1: no matter what you do, somebody will complain
16:07:48  <mikk36> yeah, that's a murphy law :)
16:08:00  <peter1138> ahh
16:08:05  <tron_> Bjarni: make the servicing switch trinary
16:08:11  <peter1138> so the return true; else return false; thing is yours :P
16:08:23  <Bjarni> so if I detect a function in the source and rewrite it to increase speed while keeping the same output, people will still complain?
16:08:25  <tron_> Bjarni: service, even if breakdowns are off. service for replacement. don't service at all
16:08:47  <Bjarni> well, yes, somebody complained when I optimised the search for free vehicle slots
16:08:52  <tron_> peter1138: yes
16:09:10  <tron_> Bjarni: oh, and get rid of the if () return true; else return false;
16:09:29  <peter1138> return EngineReplacementForPlayer(GetPlayer(v->owner), v->engine_type) != INVALID_ENGINE;
16:09:38  <peter1138> hmm
16:09:41  <peter1138> isn't there a shortcut for that?
16:10:32  <peter1138> return EngineHasReplacementForPlayer(GetPlayer(v->owner), v->engine_type);
16:11:03  <tron_> sounds good
16:12:41  <Patrick`> tron_: you mentioned direct map access to be cleaned away, is there a forum thread or documentation about it?
16:13:35  <peter1138> there's a lot of code with it...
16:15:28  <Brianetta> Bjarni: Here's where I outlined my reasons: http://www.tt-forums.net/viewtopic.php?p=480061#480061
16:15:49  <Lord_Odd_Eye> Hmm.. if I wanted to make the SVN version think it's v0.4.8, what would be the best way of going about that?
16:16:09  <Bjarni> Lord_Odd_Eye: that's a really bad idea
16:16:21  <exe> Patrick`: this table is usefull - http://wiki.openttd.org/index.php/OpenTTDDevBlackBook/Map/MapArray
16:16:22  <peter1138> your best bet is to checkout the 0.4.8 version
16:16:27  <Bjarni> you will not be able to join network games even if you do that
16:16:44  <tron_> Patrick`: you'd do me a favour if you could replace IsRoad() in the trolly AI by something sensible. it's a bit tricky though
16:16:59  <Brianetta> Bjarni: s/games even/games for long even/
16:17:20  <peter1138> which is at svn://svn.openttd.org/tags/0.4.8
16:17:25  <tron_> Lord_Odd_Eye: you want to switch your checkout to the 0.4.8 tag? svn switch svn://svn.openttd.org/tags/0.4.8
16:17:37  <Bjarni> Brianetta: well, use the depot idea for now. If the depot lacks catenary, it will not be replaced and it will go though the orders again before testing next time
16:18:02  <Lord_Odd_Eye> Is there that much difference between the SVN version and the last release?
16:18:06  <peter1138> yes
16:18:16  <Brianetta> Bjarni: It's not just the electric/diesel thing.  SOmetimes I only want to upgrade some of my trains.  I loved the control that no automatic depot visits gave me.
16:18:17  <tron_> Bjarni: as i suggested above: make the service switch trinary
16:18:31  <Lord_Odd_Eye> I can't even seem to connect the SVN version to the last nightly build.. :-(
16:18:31  <peter1138> but even a very minor difference can break network compatibility
16:18:33  <tron_> Lord_Odd_Eye: about 116.000 lines of diff
16:18:48  <tron_> Lord_Odd_Eye: of course not
16:18:50  <Brianetta> In any case, my networks only tend to have a single depot
16:19:13  <Bjarni> o_O
16:19:23  <Bjarni> and you want to use autoreplace with that one???
16:19:34  <Bjarni> then you ask for problems
16:19:36  <Patrick`> yeesh, giant ands and ors
16:19:43  <Brianetta> Bjarni: Exactly!  I want to use autoreplace to replace a few at a time only
16:19:57  <Brianetta> Specifically, those I send to the depot
16:20:05  <peter1138> Bjarni: some people play realistically to extremes ;)
16:20:06  <tron_> Bjarni: but it's somewhat realistic. train yards are expensive, you know
16:20:21  <XeryusTC> there is also the problem of replacing wagons, the DB set for example has only a few waggons but they can cary lot's of goods, and I don't want to see that my oil train gets refitted with a container waggon just because im want to replace goods tankers...
16:20:41  <tron_> (which btw i'd like to have: large depots with limited capacity which cost a sh!tload of money to build)
16:20:43  <Bjarni> I know, but one... Real life railroads got several if they got a lot of trains
16:20:53  <Bjarni> they tend to have one for each Xth train
16:21:57  <tron_> peter1138: BB fix was r5641, btw
16:22:20  <tron_> since then vehicles don't disappear on bridge ramps anymore, too
16:22:30  *** mikk36 [~mikk36@pc51.host2.starman.ee] has quit [Read error: Connection reset by peer]
16:22:55  <peter1138> nice :)
16:23:05  <peter1138> haven't been able to play for ages :(
16:23:35  <Bjarni> "I'd like to see additional benefit to multi-headed trains. Particularly, reliability. If you have two locomotives, the train should be able to drag itself along at a low speed, rather than stop completely" <-- coming from the guy who complains about how the game works when breakdowns are off
16:23:43  <tron_> oh, and i wonder if we need this secondary check in the sprite sorter
16:23:51  <tron_> the commit says it is for very short waggons
16:23:55  <Brianetta> Bjarni?
16:24:29  <Brianetta> I play with breakdowns set to off because when they are on, breakdowns are too frequent.
16:24:32  <Bjarni> you want reliability changes when you play without breakdowns
16:24:34  <tron_> but i suspect it can be fixed if the BBs of the waggons would be correct
16:24:44  <Brianetta> By a factor of about 50.
16:25:05  <Brianetta> I can't get a train to go from Edinburgh to London and back without breaking down.
16:25:13  <Brianetta> Even GNER isn't that bad.
16:25:16  <Brianetta> http://www.tt-forums.net//files/depot_hq_120.png
16:25:22  <Brianetta> There's my single depot (:
16:25:25  <webfreakz> rubidium: are you still here?
16:25:49  <tron_> Brianetta: nice
16:26:07  <Brianetta> It's just a station with a depot buried inside
16:26:19  <Brianetta> but I feel that, if I only have one, it needs to look the part.
16:26:45  <Brianetta> There's a shunter towing a low bed trailer along some track, just to make the place look busy.
16:26:54  <Bjarni> we need bigger depots and make benefits for bigger depots
16:27:08  <tron_> afk
16:27:10  <Brianetta> and less frequent depot visits
16:27:18  <Bjarni> yeah
16:27:25  <Bjarni> and less breakdowns
16:27:28  <Rubidium> webfreakz: yes
16:27:29  <Bjarni> hmm
16:27:30  <Brianetta> indeed
16:27:46  <Brianetta> I just thought where autoreplace could fit into this
16:27:59  <Bjarni> actually, we need somebody to write a concept of how we want depots to work
16:28:10  <Brianetta> have a button on a train window, "go to depot for upgrade"
16:28:19  <Maedhros> does anyone have any time to look over my diagonal crossings patch? http://www.tt-forums.net//files/diagonal_crossings_796.diff
16:28:35  <Maedhros> in particular, any suggestions on getting rid of GetNextTrackdir would be appreciated :)
16:28:38  <Bjarni> Brianetta: we are out of room for buttons... I think :(
16:28:40  *** Wolf01 [~wolf01@host187-62.pool8256.interbusiness.it] has joined #openttd
16:28:57  <Brianetta> Bjarni: This could replace the go to depot's function, based on a patch setting
16:28:57  <Wolf01> hi
16:28:59  <Bjarni> so it would be control click goto depot or something like that
16:29:03  <Brianetta> Yeah
16:29:21  <Brianetta> Actually, I figured that I could play OpenTTD with nothing but a mouse if my mouse had a Ctrl key on it
16:29:46  <Brianetta> Perhaps middle click should send Ctrl-click?
16:29:57  <Bjarni> code middle mouse button to make a left mouse button+control click
16:30:10  <Bjarni> I know I can set it to do that
16:30:33  <Brianetta> I could, but I quite like my paste function in X
16:30:36  *** zcram [~zcram@88.196.155.96] has quit [Quit: And off he went.]
16:30:51  <Brianetta> Shit, I'm late
16:30:58  <Brianetta> got to go now
16:30:58  <Brianetta> bye
16:30:59  *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: Tschüß]
16:32:07  <glx> Maedhros: can't you use NextTrackdir() (from rail.h) ?
16:33:16  <Gonozal_VIII> hmm just bought some trucks to test their transport efficiency and now it seems i can't get them to use multiple truck stations to unload.. works perfectly for the loading station but they all want to unload at the same place
16:34:04  *** mikk36 [~mikk36@pc51.host2.starman.ee] has joined #openttd
16:34:33  <Maedhros> glx: no, because you can't guarantee that the track is straight before and after the crossing
16:35:57  *** jp [~chatzilla@197.8-247-81.adsl-dyn.isp.belgacom.be] has joined #openttd
16:37:55  <Wolf01> OwenS, ping
16:38:07  <Wolf01> come here, quickly!
16:38:16  <webfreakz> not ping! play openttd instead!
16:38:40  <OwenS> Wolf01, pong!
16:38:55  * orudge sighs
16:39:04  <OwenS> rofl
16:39:13  <OwenS> Hmm
16:39:25  <OwenS> :( "Owen" is already in use
16:39:26  <Wolf01> i need you to made a new patch: uncouple signals, which allow to build different combo signals on 2-way
16:39:40  <OwenS> Huh?
16:40:09  <Wolf01> do you remember that if we build a 2-way signal
16:40:23  <OwenS> Yes
16:40:27  <OwenS> Both become the same
16:40:32  <Wolf01> and then convert it on presignal...
16:40:37  <Wolf01> ok,
16:40:39  <glx> Wolf01: impossible, no free space in map
16:40:45  <OwenS> Exactly
16:40:53  *** Alltaken [~chatzilla@203-97-223-241.cable.telstraclear.net] has quit [Quit: Chatzilla 0.9.74 [Firefox 1.5.0.6/2006072814]]
16:40:56  <OwenS> Stealing some m4 bits is bad enough
16:41:01  <OwenS> We need the new map array first
16:41:02  <Wolf01> and adding more space?
16:41:09  <OwenS> Breaks loading games
16:41:14  <OwenS> Were doing it, but it's slow
16:41:29  <Wolf01> map array will come after magic bridges which come in 2022
16:42:06  <OwenS> Until then, we have to live with the old one
16:42:28  <Wolf01> i can't live for 16 years with the old one
16:42:41  <OwenS> Help develop the NMA then
16:42:56  <Wolf01> what i can do?
16:42:59  <OwenS> And it won't be 16 years, nobody would wait that long
16:43:03  <XeryusTC> can't you just steal bits from something else then m4?
16:43:06  <OwenS> I dunno; I havem't looked at it
16:43:34  <Wolf01> i must say you that i can do only easy but boring things
16:45:03  *** Netsplit arion.oftc.net <-> europa.oftc.net quits: DorpsGek, @TrueLight
16:46:19  <Gonozal_VIII> same patch could also make it possible to have 2 different signals on 2 diagonal tracks on the same tile
16:46:52  <glx> needs more space
16:47:29  *** Netsplit over, joins: DorpsGek, @TrueLight
16:48:30  * peter1138 ponders going home
16:48:38  *** DarkSSH [~tfarago@tin.liacs.nl] has joined #openttd
16:48:41  *** mode/#openttd [+o DarkSSH] by ChanServ
16:48:41  <DarkSSH> ok, whattf?
16:48:42  <DarkSSH> 18:47 -!- Irssi: No PONG reply from server irc.oftc.net in 301 seconds, disconnecting
16:48:52  <peter1138> it's your new reliable irc network
16:49:04  <peter1138> hmm
16:49:07  <peter1138> if i go home
16:49:13  <peter1138> how can i connect to the internet... hmmmmm....
16:49:23  *** Darkvater [~tfarago@tin.liacs.nl] has quit [Ping timeout: 480 seconds]
16:49:23  *** Rubidium [~rubidium@rubidium.student.utwente.nl] has quit [Ping timeout: 480 seconds]
16:49:34  <DarkSSH> carrier pigeons
16:50:48  <DarkSSH> < food
16:50:50  <XeryusTC> is it possible to get the amount of cariages in a train that can carry (a specific type of) cargo
16:50:54  <XeryusTC> ?
16:51:40  <glx> count them in the train details window :)
16:51:54  *** Yakusa [~yakusa1@84-50-130-84-dsl.rkv.estpak.ee] has quit [Quit: Headaega!]
16:52:33  <XeryusTC> glx: i meant in the source, not ingame
16:53:19  <glx> should be possible with a loop on train wagons
16:55:16  *** rubidium [~rubidium@rubidium.student.utwente.nl] has joined #openttd
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16:55:21  <Tron> re
16:55:33  *** tron_ [~tron@p54A3F4B5.dip.t-dialin.net] has quit [Quit: leaving]
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16:57:29  <Tron> XeryusTC: get the front of the vehicle chain, walk the linked list and add up the capacities of all parts with the desired cargo
16:58:08  <Tron> see VehicleCargoSorter() in vehicle_gui.c
16:58:10  <XeryusTC> the front is given to a function through Vehicle *v right?
16:58:19  <XeryusTC> :)
17:00:49  *** MeusH [~MeusH@host-ip18-138.crowley.pl] has joined #openttd
17:01:02  <MeusH> hi
17:01:12  <JohnUK89> MeusH: ello
17:01:13  *** rubidium is now known as Rubidium
17:01:22  <MeusH> blathijs: ping
17:03:35  <XeryusTC> Tron: isn't it possible to just get the number of wagons of that type, if i do it your way i would have to devide the number by the amount each wagon can carry
17:04:05  <Tron> sure, just count the waggons
17:04:36  <Tron> what's the matter?
17:05:07  * peter1138 > home
17:05:22  * Born_Acorn < cool
17:05:53  <Tron> that's both lexicographically correct *g+
17:06:00  <Tron> s/+/*/
17:06:35  <XeryusTC> Tron: so for (vc = v; vc != NULL; vc = vc->next) ++wagon_count; should work for what i want?
17:06:50  <Tron> that just counts all waggons
17:07:20  <XeryusTC> hmm, true
17:09:27  *** sussox [~johans@c-fd60e155.1046-1-64736c10.cust.bredbandsbolaget.se] has joined #openttd
17:09:56  <sussox> when i ctrl-click with the signal-tool, what do i get? its not a regular signal and not a pre-signal?
17:10:07  <MeusH> it's a semaphore
17:10:12  <sussox> used for?
17:10:15  <MeusH> a different looking signal
17:10:19  <MeusH> eye candy
17:10:20  <sussox> oh
17:10:23  <sussox> ah :)
17:10:32  <sussox> then im less confused :)
17:11:06  <sussox> anyone have any good ideas to ease load on a high traffic mainline? 2x2 rails
17:11:46  <sussox> how do i build it so the trains smoothly change track when comes behind another train instead of stopping?
17:11:56  <Wolf01> uhm, eye candy reminded me my patch
17:11:56  <XeryusTC> sussox: a) delete trains b) reroute trains c) load balancers
17:11:58  <blathijs> MeusH: pong
17:12:14  <OwenS>  d) Make all  trains the same speed
17:12:14  <sussox> XeryusTC: any good example of load balance?
17:12:15  <Wolf01> which need more space in the map array -.-
17:12:20  <sussox> they are
17:12:27  <OwenS> Wolf01: It IS coming...
17:12:27  <blathijs> JohnUK89: Did you get around to testing my deb on your older ubuntu?
17:12:29  <MeusH> blathijs: there is a great progress in a java game you helped me with
17:12:37  <XeryusTC> sussox: http://openttd.ppcis.org/wiki <- out there are some
17:12:41  <JohnUK89> blathjis: yes, it worked
17:12:50  <XeryusTC> the wiki is outdated though on some parts
17:12:52  <blathijs> MeusH: oh, nice
17:12:56  <blathijs> JohnUK89: k, good
17:13:00  <sussox> XeryusTC: er.. server not found :(
17:13:09  <MeusH> I'll send it to you when I finalize it
17:13:12  *** Zr40_ [~Zirconium@zr40.xs4all.nl] has joined #openttd
17:13:14  <XeryusTC> http://openttdcoop.ppcis.org/wiki/
17:13:20  <MeusH> if you only have 178*220 color display phone
17:13:21  <XeryusTC> forgot the coop :s
17:13:24  <MeusH> 176*
17:14:41  <blathijs> any SF admins around?
17:14:55  <Wolf01> is X^2:the threat a good game?
17:15:22  <webfreakz> XeryusTC: nice wiki update!
17:15:38  <blathijs> Bjarni: DarkSSH: .deb is done and uploaded (openttd_0.4.8-1_i386.deb)
17:15:39  <XeryusTC> webfreakz: what do you mean? the new skin?
17:15:43  <webfreakz> yes
17:15:58  <MeusH> blathijs: does .deb binary work on ubuntu?
17:16:33  <webfreakz> MeusH: according to JP it does
17:16:50  <MeusH> thanks
17:16:52  <sussox> XeryusTC: http://openttdcoop.ppcis.org/wiki/index.php/LRxLR_mainlines ?
17:17:06  <sussox> isnt that only connections to the mainline?
17:17:51  <XeryusTC> sussox: that is just a R&D thingy, you need to go to guides->A guide to presignalling or something simular i think
17:18:13  <blathijs> MeusH: yes
17:18:35  <XeryusTC> sussox: but there are some basic principles of load balancing on that page though
17:18:42  <MeusH> thanks
17:19:03  <XeryusTC> sussox: see the topright thumbnail of the LRxLR mainline page for example
17:19:06  *** JohnUK89 [~JohnUK89@149.254.200.215] has quit [Remote host closed the connection]
17:20:18  *** Zr40 [~Zirconium@zr40.xs4all.nl] has quit [Ping timeout: 480 seconds]
17:22:20  <blathijs> Bjarni: DarkSSH: I've added a not to the site (downloads section) stating the .deb is also usable on Ubuntu
17:23:18  <sussox> XeryusTC: where do i get PBS?
17:23:35  <sussox> says ctrl-click 4 times but that puts me back to standard signal
17:23:44  <webfreakz> sussox: in the mini_in or some patch around by Hackykid
17:23:45  <XeryusTC> sussox: it isn't in the trunk anymore
17:24:03  <sussox> ah
17:25:01  <sussox> i got the regular nightly, isnt it supposed to be there?
17:25:09  <webfreakz> nope
17:25:18  <sussox> ok
17:30:29  *** sayno [~sayno@ip67-88-107-227.z107-88-67.customer.algx.net] has joined #openttd
17:32:03  <Bjarni> <blathijs>	Bjarni: DarkSSH: .deb is done and uploaded (openttd_0.4.8-1_i386.deb) <-- ok, I will add it
17:32:19  <Bjarni> this time I will not ask what CPU it's meant for (it's not way past midnight this time) ;)
17:32:38  <webfreakz> hehe
17:33:14  <sussox> is there a shortkey for level-terrain? ;)
17:33:22  <webfreakz> e
17:34:08  <sussox> sweet
17:34:46  <Bjarni> added
17:35:26  <Bjarni> hmm
17:35:32  *** lws1984 [~lws1984@ip68-9-157-1.ri.ri.cox.net] has joined #openttd
17:35:38  <Bjarni> should I hide the RC releases?
17:35:58  <Bjarni> they are not really stable releases, so why should they be available?
17:36:18  <webfreakz> IMHO nobody should/would use them
17:36:39  <Patrick`> ooh, built-in terragenesis
17:36:41  <Patrick`> niiiiiiice
17:37:06  <Bjarni> agreed. They will be hidden so we will not end up with bug reports for them now ;)
17:39:23  <Patrick`> are there any patches I can run which just change internals, and need testing?
17:39:35  <Patrick`> I read about the new memory pool thing in flyspray but I don't know how old that is
17:40:12  <Gonozal_VIII> i've got a problem with road vehicles and multiple truck stations... they use all of them while loading but they all unload at the same
17:41:21  <Gonozal_VIII> tried to turn on/off yapf/npf but always the same result
17:43:56  <Gonozal_VIII> any idea why they behave like that or how to fix it?
17:48:22  <Bjarni> hmm
17:48:48  <Bjarni> they are right next to each other (in road length), right?
17:49:07  <Gonozal_VIII> no
17:49:15  <Bjarni> they might queue up at the nearest if they have to travel too many tiles to get to the other ones
17:49:55  <Gonozal_VIII> 4 drive through stops 90° to the road with a parallel road on the opposite side
17:50:32  <Bjarni> are you using the MiniIN?
17:50:36  <Gonozal_VIII> yes
17:50:58  <Bjarni> then the patches added in that one is a likely cause of this
17:51:37  <Gonozal_VIII> i have exactly the same design at loading and unloading station, it works perfect for loading but not for unloading
17:51:39  *** JohnUK89 [~john@149.254.200.215] has joined #openttd
17:53:34  <Gonozal_VIII> it seems that the size of the train station attached to the truck station was too big
17:56:22  <Gonozal_VIII> didn't know that this affects the rv pathfinder
17:56:44  <Gonozal_VIII> hmm
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18:02:08  *** jp [~chatzilla@197.8-247-81.adsl-dyn.isp.belgacom.be] has quit [Read error: Operation timed out]
18:03:32  *** orudge [~orudge@host81-132-175-237.range81-132.btcentralplus.com] has quit [Quit: reboot]
18:06:11  *** izhirahider [~izhirahid@izhirahider.user.oftc.net] has joined #openttd
18:07:26  <blathijs> Bjarni: I've modified the download page a little and added an explicit link to the .deb there
18:07:44  * blathijs is off to play BGII with $gf
18:07:54  *** rafal [~rafal@169-bem-2.acn.waw.pl] has quit [Quit: leaving]
18:07:55  <webfreakz> BGII?
18:09:35  <blathijs> Baldur's Gate
18:10:34  <webfreakz> never heard of it
18:11:09  *** chriscog [~chriscog@x.packeteer.com] has joined #openttd
18:12:11  <XeryusTC> blathijs: isn't that suppose to be some horror game?
18:12:21  <sayno> you guys have never heard of BG!?
18:14:13  <OwenS> BG is an RPG (Ive never played it like (IIRC))
18:15:33  <JohnUK89> Oh, Blathjis: I would advise you tell people to install using dpkg, it actually makes matters easier
18:15:48  <Bjarni> <webfreakz>	never heard of it <-- have you been living under a rock or something?
18:16:07  <XeryusTC> sayno: i heard the name come by alot, but i cant recall what all those games are about :P
18:16:14  <webfreakz> bjarni: no, i've played that much OpenTTD i haven't socialized yet
18:16:15  <webfreakz> :)
18:16:42  <DarkSSH> XeryusTC: look at the vehicle-details window and 'total' tab. It lists how much cargo of each a train has, might be useful for you
18:17:23  <XeryusTC> DarkSSH: i wanted to know how to do it in source
18:17:43  <webfreakz> XeryusTC: you can find the strings in the game in the english.txt
18:17:57  <Bjarni> webfreakz: BG is pre OTTD
18:18:02  <webfreakz> and then search all the openttd files
18:18:07  <webfreakz> for that string
18:18:15  <webfreakz> you get STR_xx_yy
18:18:18  <DarkSSH> XeryusTC: well look up the source for that ;)
18:18:19  <JohnUK89> Bjarni: I didn't know what BG was
18:18:22  <webfreakz> bjarni: i wasn't born yet
18:18:28  <DarkSSH> or do I fail to see something?
18:18:32  <JohnUK89> But then again, I was playing TTO at that point :P
18:18:52  <JohnUK89> webfreakz: are you 9 or something? lol
18:18:54  <XeryusTC> DarkSSH: asking is mostly quicker then looking it up yourself, especially with the amount of source OTTD has
18:19:14  <DarkSSH> XeryusTC: but if I tell you where it is :)
18:19:27  <DarkSSH> most probably train_gui.c details or something
18:19:40  <webfreakz> JohnUK89: yeah after hitting after the message i already thought someone would come with that question :)
18:19:58  <JohnUK89> webfreakz: hehe
18:20:04  <XeryusTC> DarkSSH: yes, but ive already found it i think
18:20:09  <XeryusTC> im just debugging it
18:20:13  <DarkSSH> :)
18:20:17  <XeryusTC> but you keep me from it with your highlighting :P
18:20:30  * JohnUK89 will brb
18:21:00  *** guru3 [~guru3@81-231-230-95-no21.tbcn.telia.com] has joined #openttd
18:21:03  * guru3 is sad
18:21:34  <webfreakz> guru3, because?
18:21:40  <guru3> switch to oftc
18:22:16  * XeryusTC thinks OTTD is weird
18:23:01  *** sayno [~sayno@ip67-88-107-227.z107-88-67.customer.algx.net] has quit [Quit: Ex-Chat]
18:23:18  *** StarLite [~Star@StarLite.xs4all.nl] has quit [Ping timeout: 480 seconds]
18:23:25  <guru3> i don't want to move wahhh
18:23:29  <guru3> and yeah for 0.4.8
18:23:39  <JohnUK89> guru3: was because Freenode sucks :)
18:24:01  <guru3> just having #openttd here isn't enough for me to stick to this irc network
18:24:16  <webfreakz> guru3: are you leaving then?
18:24:20  *** StarLite [~Star@StarLite.xs4all.nl] has joined #openttd
18:24:21  <guru3> don't know yet
18:24:26  <DarkSSH> what are you leaving behind?
18:24:43  <webfreakz> what's wrong with otfc or something like that?
18:24:44  *** StarLite [~Star@StarLite.xs4all.nl] has quit [Read error: Connection reset by peer]
18:24:46  *** StarLite [~Star@StarLite.xs4all.nl] has joined #openttd
18:25:09  <Patrick`> all the problems can ultimately be traced back to the user being too lazy to work out how to connect to 2 servers at once
18:25:10  <guru3> most importantly the log file won't be continuous
18:25:12  <Patrick`> no offense :)
18:25:16  <guru3> and so there go my irc stats
18:25:18  <Patrick`> guru3: "cat"
18:25:27  <guru3> "not exactly"
18:25:30  <chriscog> It's not like it's not supereasy to add another IRC network onto the connection list ;)
18:25:38  <DarkSSH> don't save the network in the logs?
18:25:38  <chriscog> Oh.. and "hi folks" :)
18:25:41  <Patrick`> close this client, cat newlog >> oldlog; mv oldlog newlog
18:25:50  <JohnUK89> chriscog: ello
18:26:01  <guru3> i use irssi
18:26:03  <guru3> so no it's not super easy
18:26:11  <Patrick`> bloody is
18:26:15  <Patrick`> I set it up years ago
18:26:19  <DarkSSH> irssi rules!
18:26:27  <lws1984> I set it up in about 5 minutes!
18:26:31  <hylje> irssi networking is super
18:26:32  * lws1984 pats irssi
18:26:36  <guru3> that's not super easy
18:26:40  <chriscog> My irc client can beat up your irc client! :)
18:26:50  <Patrick`> remember, lws1984 is "special"
18:26:54  <Patrick`> so it'd take him longer
18:26:57  <lws1984> no, I'm a Mac user!
18:26:59  <lws1984> HEY!
18:27:08  * lws1984 slaps Patrick` around a bit with a rotary telephone
18:27:11  <chriscog> lws1984: Same. I use Colloquy
18:27:12  <Patrick`> see, even a mac user can do it in a mere 5 minutes
18:27:14  <JohnUK89> My IRC client can crush yours (way more code, but probably less functionality) :P
18:27:17  *** UnderBuilder [~usuario@168.226.107.97] has joined #openttd
18:27:17  * webfreakz ignores lws1984
18:27:21  <hylje> bloat weapon
18:27:22  <hylje> :O
18:27:23  <hylje> run
18:27:34  <guru3> blargh i don't want to be on 3 irc networks
18:27:44  <Patrick`> I'm on like 15
18:27:47  <webfreakz> because?
18:27:56  <Patrick`> idlin'
18:28:33  <UnderBuilder> hey I think that the ottd screenshots topic too needs a sticky
18:28:34  <hylje> im on 8
18:28:37  <JohnUK89> I'm idling on the sucky Freenode, and talking on here
18:28:39  <chriscog> Oh... quick question for y'all... there was a new feature coming in that had some kind of "pre-reserved path" thing for trains. Is that on any of the known branches ?
18:29:04  <chriscog> (because, THAT feature looked damn cool)
18:29:05  <Bjarni> <hylje>	im on 8 <-- I read that as "I'm 8" and started to wonder about a reply to that one
18:29:18  <hylje> heh
18:29:20  <lws1984> *snicker*
18:29:25  <Patrick`> there was PBS but that died
18:29:38  <JohnUK89> damn dogs brb
18:29:39  <chriscog> Aww.
18:29:49  <chriscog> I'll get the crash cart, then ;)
18:30:06  *** exe [~dfsfd@pub82.brzesko.net.pl] has left #openttd []
18:30:08  <UnderBuilder> hey I think that the ottd screenshots topic too needs a sticky
18:30:15  <JohnUK89> back :)
18:30:18  <chriscog> back another time... take care, folks!
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18:30:28  <JohnUK89> They were barking at thin air...again...
18:31:14  <webfreakz> what kind of a dog?
18:31:43  <JohnUK89> There's two of em, both mongrels...rescues
18:33:52  *** StarLite [~Star@StarLite.xs4all.nl] has quit [Ping timeout: 480 seconds]
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18:35:39  *** mode/#openttd [+o orudge] by ChanServ
18:36:20  <UnderBuilder> hey I think that the ottd screenshots topic too needs a sticky
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18:41:50  <MiHaMiX> err...
18:41:59  <MiHaMiX> where is CSI-x ?
18:42:04  <webfreakz> CIA
18:42:09  <webfreakz> ?
18:42:10  <MiHaMiX> ahh
18:42:11  *** StarLite [~Star@StarLite.xs4all.nl] has joined #openttd
18:42:13  <DarkSSH> haha
18:42:14  <MiHaMiX> CIA-x, yes :D
18:42:14  <webfreakz> not here
18:42:15  <DarkSSH> CSI-x
18:42:22  <MiHaMiX> DarkSSH: stfu :P
18:42:25  <webfreakz> :P
18:42:28  <JohnUK89> Miami or New York? :P
18:42:33  <MiHaMiX> JohnUK89: NY :)
18:42:37  <webfreakz> cool!
18:42:38  <MiHaMiX> JohnUK89: I just saw 2x23 :)
18:42:41  *** lws1984 [~lws1984@ip68-9-157-1.ri.ri.cox.net] has quit [Quit: WORK!]
18:42:45  <SpComb> no CIA on OFTC?
18:42:50  <webfreakz> nope
18:42:53  <DarkSSH> MiHaMiX: I have a finnish candidate translator for you
18:42:54  <JohnUK89> 2x23? lol
18:43:00  <MiHaMiX> DarkSSH: i've read it :)
18:43:02  <DarkSSH> good
18:43:04  <JohnUK89> (hint: I dont watch CSI)
18:43:12  * SpComb puhu hyäevee suomee
18:43:20  <MiHaMiX> JohnUK89: I have the whole 1st and 2nd seasons :)
18:43:22  <MiHaMiX> SpComb: ???
18:43:27  * JohnUK89 slaps SpComb
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18:43:35  <JohnUK89> MiHaMiX: aah lol, a fan I see
18:43:53  <UnderBuilder> hey is too bad my idea? or all are going slap me?
18:44:19  <MiHaMiX> JohnUK89: yes, I have all the CSI seasons for all three CSI (LV, Miami, NY) :)
18:44:34  <JohnUK89> MiHaMiX: cool :)
18:44:39  <JohnUK89> Shame i don't like CSI :P
18:44:52  *** MeusH [~MeusH@host-ip18-138.crowley.pl] has joined #openttd
18:44:53  <MiHaMiX> JohnUK89: yes, I'm gonna ban you outa here :D
18:45:04  <JohnUK89> MiHaMiX: LOL!
18:45:08  <MiHaMiX> JohnUK89: :)
18:45:10  *** guru3 [~guru3@81-231-230-95-no21.tbcn.telia.com] has quit [Quit: Changing server]
18:45:11  <MeusH> MiHaMiX, you're not even an op
18:45:19  <MiHaMiX> MeusH: that's just a temp problem :D
18:45:20  <JohnUK89> I bet you'll be glad to see the back of me :P
18:45:21  *** guru3 [~guru3@81-231-230-95-no21.tbcn.telia.com] has joined #openttd
18:45:32  <JohnUK89> Indeed he isn't...lol
18:45:34  <MiHaMiX> JohnUK89: I'm just kidding :D
18:45:43  <JohnUK89> Not even +v :P
18:45:54  <JohnUK89> Hehe
18:46:03  *** guru3 [~guru3@81-231-230-95-no21.tbcn.telia.com] has quit []
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18:46:24  <guru3> at least they have ipv6
18:46:26  <JohnUK89> Damn this box is laggy...bloody apt-get draining all me bandwidth
18:46:48  <guru3> what do they have for nickserv here?
18:46:50  <MiHaMiX> WebTranslator2 update to 2006-08-14 20:38:49
18:46:50  <MiHaMiX> dutch      - 2 fixed by webfreakz (2)
18:46:50  <MiHaMiX> french     - 2 fixed by glx (2)
18:46:50  <MiHaMiX> german     - 2 fixed by Neonox (2)
18:46:50  <MiHaMiX> hungarian  - 2 fixed by miham (2)
18:46:52  <MiHaMiX> polish     - 2 fixed by meush (2)
18:46:55  <MiHaMiX> portuguese - 2 fixed by izhirahider (2)
18:46:56  <MeusH> \o/
18:46:57  <JohnUK89> guru3: nickserv :P
18:46:57  <MiHaMiX> ukrainian  - 1 fixed by znikoz (1)
18:47:01  <guru3> go figure
18:47:24  <webfreakz> woohoo
18:47:27  <webfreakz> just 2 strings
18:47:36  *** stillunknown [~madman200@82-168-177-167.dsl.ip.tiscali.nl] has joined #openttd
18:48:16  <blathijs> JohnUK89: how else would you install a .deb then?
18:48:55  <JohnUK89> blathjis: I'm not complaining at that, I'm just complaining at the fact that me box is lagging because of it :)
18:49:11  <JohnUK89> Basically, I'm saying I hate my connection
18:49:24  <MiHaMiX> Translators: after TGP merge, there'll be plenty of new strings :D
18:49:27  <blathijs> JohnUK89: huh?
18:49:56  <JohnUK89> blathjis: my connection has 700ms pings normally, apt-get pushes it to near on 2 seconds
18:50:20  <JohnUK89> .:. it lags badly
18:50:28  <stillunknown> has newstations become a trunk feature?
18:50:41  <MiHaMiX> stillunknown: yes
18:50:48  <blathijs> JohnUK89: but, how would you use apt-get to install a seperate .deb?
18:51:47  <guru3> dpkg -i
18:51:51  <guru3> iirc
18:51:58  <stillunknown> is there a single set that covers a nice set of stations?
18:53:14  <JohnUK89> blathjis: I wouldn't
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18:53:20  <JohnUK89> I'm using it to install g++
18:53:53  <JohnUK89> guru3: I can just double click .debs to install them :)
18:53:59  *** lws1984 [~lws1984@ip68-9-157-1.ri.ri.cox.net] has joined #openttd
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18:57:05  <JohnUK89> Only 500k left :)
19:00:11  <stillunknown> anyone know if there is a concrete rail grf around?
19:07:53  <Sacro> :D feeder
19:08:45  <XeryusTC> stillunknown: http://grfcrawler.tt-forums.net/ i believe it is called g stone
19:08:56  <JohnUK89> Sacro: ello and thanks :-D
19:09:22  <Sacro> JohnUK89: errm, pour qoi?
19:09:26  <XeryusTC> StarLite http://grfcrawler.tt-forums.net/details.php?do=details&id=50 <- this one to be exact
19:09:31  <JohnUK89> The DVD :P
19:09:41  <Sacro> JohnUK89: ahhh yes :) you in Ubuntu now?
19:10:00  <JohnUK89> I am yeah, still no sign of 3D acceleration but heh :P
19:10:42  <hylje> http://www.toothpastefordinner.com/081306/dungeon-slash-coffee-master.gif
19:10:47  <Sacro> i think the dvd has nvidia drivers on it
19:11:08  <JohnUK89> Sacro: it does, but I haven't got round to trying them yet
19:11:29  <JohnUK89> I tried the ones from the Ubuntu repos and it killed me machine
19:12:02  <Sacro> JohnUK89: oooh, nasty
19:12:38  <stillunknown> XeryusTC: the site seems ttd unrelated, but i did find a temp version somewhere on the forum
19:12:45  <JohnUK89> Sacro: yeah, needed to reinstall to get OpenGL back
19:13:14  <Sacro> XeryusTC: ooh nice
19:13:26  <Sacro> cant spell concept thoguh
19:13:28  <Sacro> *though
19:13:39  <Sacro> wtf :|
19:13:49  <XeryusTC> stillunknown: :/ grf-crawler holds the latest versions of the various newgrfs out there, it is designed to be kept clean, something that is impossible with forums
19:14:16  * XeryusTC slasp Sacro fro lal teh tiepooz
19:16:08  <Sacro> XeryusTC: buh?
19:16:19  * JohnUK89 translates
19:16:28  <Sacro> XeryusTC: i think you might be dyslexic
19:16:37  <JohnUK89> XeryusTC slaps Sacro for all the typos :P
19:16:42  <XeryusTC> :D
19:17:03  <XeryusTC> why don't peole get those classics :(
19:17:21  <JohnUK89> I did :-D
19:17:42  * Sacro slaps XeryusTC with a wet haddock
19:17:51  <XeryusTC> Sacro doesn't, he only gets the meaning of the word lesbian :P
19:18:02  <Sacro> :o mmmmmmmm lesbians
19:18:30  <XeryusTC> (i guess the only word he saw in that entire sentence was the word "lesbian")
19:18:54  <Sacro> i saw it highlighted too
19:20:00  <Patrick`> ooh
19:20:04  <Patrick`> here's an idea
19:20:19  <Patrick`> using gcc's INSANE new likely() and unlikely() operators
19:21:35  <Sacro> hehe
19:21:53  <Sacro> $me->tea('eat');
19:22:24  <Patrick`> likely(fatass)
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19:29:24  *** BJH2_ [~chatzilla@e176096214.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds]
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19:32:43  <stillunknown> XeryusTC: the download link for the concrete tracks is not a ttd site (anymore)
19:32:51  <stillunknown> so i resorted to a forum search
19:32:59  *** sayno [~sayno@ip67-88-107-227.z107-88-67.customer.algx.net] has joined #openttd
19:34:13  <stillunknown> anyone know if the autocompletion in the miniin supports doing doing signals one-way?
19:34:45  *** mikk36 [~mikk36@pc51.host2.starman.ee] has joined #openttd
19:34:51  *** Sacro [~ben@adsl-83-100-181-45.karoo.KCOM.COM] has quit [Read error: Operation timed out]
19:35:13  <stillunknown> that's just me, i figure it out after asking :-|
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19:55:38  <Wolf01> who is still in freenode? we are *only* 83
19:56:23  <glx> Wolf01: 17 connected on freenode, but most are here too :)
20:04:24  *** JohnUK89 [~john@149.254.200.215] has quit [Remote host closed the connection]
20:08:19  *** sussox [~johans@c-fd60e155.1046-1-64736c10.cust.bredbandsbolaget.se] has quit [Quit: leaving]
20:08:23  *** john [~john@149.254.200.215] has joined #openttd
20:08:36  *** john is now known as JohnUK89
20:08:54  <JohnUK89> Damn irssi :P
20:11:45  <hylje> user error
20:12:08  <JohnUK89> hylje: new user error
20:16:11  <MeusH> Wolf01: Users on #openttd: MeusH Dred_furst @orudge Nubian glx Damme shintah smeding FredNeuberger vrak jailbreaker @Tron valhalla1w The-Moon rain```` @TrueLight +CIA-5
20:16:26  <orudge> Um, what?
20:16:29  <orudge> Oh
20:16:33  <MeusH> nothing, sorry
20:16:36  <hylje> the *wrong* #openttd
20:16:37  <orudge> You meant the other openttd ;>
20:16:58  <MeusH> CIA-5 needs to be fired :)
20:17:15  * Bjarni fires MeusH
20:17:27  <Bjarni> oops
20:17:27  * Bjarni fires CIA-5
20:17:41  <Bjarni> well, we will not miss him anyway :P
20:17:52  * hylje kicks CIA-5
20:18:45  * MeusH burns
20:18:57  <glx> I'll leave the other #openttd with CIA :)
20:19:00  * MeusH gets fire estinguisher
20:20:00  * JohnUK89 uses fire extinguisher on MeusH
20:20:50  <SpComb> the reason there are so few people is that we got rid of all the idlers :P
20:21:37  <JohnUK89> How do you close tabs in irssi?
20:21:38  <MeusH> thanks JohnUK89, I was still reading /man fireestinguisher
20:21:44  <Maedhros> nah, i for one just followed you here to idle in oftc instead :-P
20:21:46  <MeusH> Alt+X
20:21:48  <MeusH> Alt+Z
20:21:52  <Maedhros> /window close
20:22:07  <hylje> Maedhros: /wc
20:22:22  <JohnUK89> I'll use hylje's method ;-)
20:22:24  <Maedhros> hylje: cool, that saves typing :)
20:22:24  *** sayno [~sayno@ip67-88-107-227.z107-88-67.customer.algx.net] has quit [Quit: Ex-Chat]
20:22:39  <hylje> also queries get closed with /q
20:22:47  <hylje> and channels you're in by /p
20:22:58  <hylje> oh im not sure about /p
20:22:58  <Wolf01> uff, no new ideas and no ideas how to code old ideas
20:23:21  <JohnUK89> hylje: and how do you use multiple servers? :P
20:23:38  <hylje> JohnUK89: go to status window and ^X
20:23:49  <hylje> JohnUK89: to connect to other networks use /connect network
20:24:09  <hylje> JohnUK89: if said network is not configured, its useful to configure it with /network add
20:24:20  <JohnUK89> Okies
20:24:20  <hylje> (and also add at least 1 server to it)
20:24:23  <JohnUK89> Cheers :)
20:26:20  <JohnUK89> Somehow I think net connections are more reliable without X running lol
20:26:35  <hylje> no real difference
20:26:55  <JohnUK89> Must be a fluke then lol
20:31:17  <ln-> Tron: you have removed a function that someone was using in his/her own code.  void FindLandscapeHeight(TileInfo *ti, uint x, uint y);
20:31:52  <glx> ln-: the someone should rewrite his patch :)
20:32:35  * JohnUK89 kicks connection
20:33:03  <MeusH> is it possible to revert the change and put the function again?
20:38:07  <Belugas> MeusH, you should try to find alternative ways to do your patch.  If Tron removed it, it is quite unlikely he will bring it back, just for you ;)
20:38:43  <MeusH> allrighty, I'll probably copy-paste and make similiar function
20:38:50  <StormDragoness> Functions should never be removed without notification in good time.
20:39:17  <StormDragoness> But considering that it was removed, a better method might have been created that does the same.
20:40:41  *** PAStheLoD [~pas@catv-56656d26.catv.broadband.hu] has joined #openttd
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20:41:48  <MeusH> no - it has been removed and put to the other place because it has been used only once
20:41:52  <MeusH> http://svn.openttd.org/cgi-bin/trac.cgi/changeset/5806
20:42:53  *** Guest56 [Gono@N794P003.adsl.highway.telekom.at] has joined #openttd
20:44:12  <StormDragoness> I would say that is poorly done.
20:44:31  * hylje kicks Maedhros
20:44:35  <hylje> oops, i missed
20:44:38  * hylje kicks MeusH
20:44:54  * MeusH kicks hylie in the face and gets 10 points
20:45:14  *** scia [~scia@AveloN.xs4all.nl] has quit []
20:45:15  * Maedhros flips out ninja style
20:45:49  * JohnUK89 gets Tazer out
20:46:13  <StormDragoness> You simplify code into understandable chunks, not coalesce them into a huge mass.
20:46:20  <Patrick`> ahem
20:46:26  <Patrick`> functions.h is a huge mass
20:46:44  <hylje> spaghetti
20:46:46  <Tron> Patrick`: jackpot!
20:46:51  <hylje> on error resume next
20:46:53  <StormDragoness> Its in proper functions.
20:47:19  <Tron> StormDragoness: [ ] you understand what the excact circumstances were why the function was removed
20:48:09  *** Gonozal_VIII [Gono@N843P025.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds]
20:48:21  <StormDragoness> Probably part of a greater plan.
20:48:53  <hylje> master plan
20:49:46  *** jp [~chatzilla@34.143-245-81.adsl-dyn.isp.belgacom.be] has quit [Quit: Chatzilla 0.9.75 [Firefox 1.5.0.2/2006042403]]
20:51:17  <MeusH> why can't I find in the code on-line?
20:51:18  <MeusH> http://svn.openttd.org/cgi-bin/trac.cgi/wiki/GetTileMaxZ
20:51:22  <MeusH> please someone fix it
20:51:51  <StormDragoness> Hrm, functions.h _is_ a great mess, things scattered all over the place..
20:52:19  <Tron> MeusH: tile.[ch]
20:52:37  <Tron> and does pretty much what the name says
20:52:37  <MeusH> thanks
20:53:06  <MeusH> I want to take a closer look onto it
20:55:35  *** Rohan [~rohan@212-181-138-111-no75.tbcn.telia.com] has joined #openttd
20:55:42  <Tron> just takes the maximum of 4 values, nothing to see
20:57:44  <ln-> is it cold in germany?
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20:59:34  *** Belugas is now known as Belugas_Gone
21:01:46  <Belugas_Gone> 'night all
21:01:55  <JohnUK89> Night Belugas_Gone
21:03:21  <Bjarni> <tron_>	Bjarni: rule 1: no matter what you do, somebody will complain <-- so true. I just got a complain about http://svn.openttd.org/cgi-bin/trac.cgi/changeset/5806 (your commit)
21:03:21  <Bjarni> turned out that you killed a function used in a patch
21:04:15  *** exe [~dfsfd@pub82.brzesko.net.pl] has joined #openttd
21:04:37  * StormDragoness points up about 30 minutes.
21:06:08  <Tron> *shrug*
21:13:13  *** tokai [~tokai@p54B80FC0.dip0.t-ipconnect.de] has quit [Quit: It's like, wah.]
21:16:00  *** hylje [hylje@194.187.214.214] has quit [Remote host closed the connection]
21:18:58  <JohnUK89> Noooooo everyon'e running away! Nooooo! :P
21:19:20  <Wolf01> 'night
21:19:23  *** Wolf01 [~wolf01@host187-62.pool8256.interbusiness.it] has quit [Quit: e ricordate, per la legge di avogadro non esiste cazzo quadro]
21:20:07  * JohnUK89 wonders if he can fool his dad into thinking a linux console is DOS...
21:22:14  <StormDragoness> Why?
21:25:20  <Bjarni> because somebody naming their boy after a gross toilet might be a MS freak?
21:25:34  *** netgert [Gert@217-159-179-106-dsl.prn.estpak.ee] has quit []
21:25:41  *** JohnUK89 [~john@149.254.200.215] has quit [Killed (NickServ (GHOST command used by john))]
21:26:07  *** spoorweg [~spoorweg@ip91352802.speed.planet.nl] has joined #openttd
21:26:22  *** JohnUK89 [~john@149.254.200.215] has joined #openttd
21:26:30  * JohnUK89 slaps connection
21:26:53  <Bjarni> [23:20] 	*	JohnUK89 wonders if he can fool his dad into thinking a linux console is DOS...
21:26:53  <Bjarni> [23:22] 	<StormDragoness>	Why?
21:26:53  <Bjarni> [23:25] 	<Bjarni>	because somebody naming their boy after a gross toilet might be a MS freak?
21:26:53  <Bjarni> [23:25] 	<--	netgert has quit ()
21:26:53  <Bjarni> [23:25] 	<--	JohnUK89 has quit (Killed (NickServ (GHOST command used by john)))
21:26:57  <Bjarni> you should not miss anything
21:27:22  *** edeca_ [~david@beefy.two-pebbles.com] has joined #openttd
21:27:26  <Rexxie> haha, thats classic
21:27:30  <JohnUK89> Bjarni: I did, my connection died after i mentioned the DOS thing lol
21:27:37  <ln-> PS1='C:\\W\>'
21:27:46  <JohnUK89> I got back on quick enough to ghost it :)
21:28:12  <JohnUK89> And yes, my dad is an MS freak lol
21:28:21  <StormDragoness> All the better.
21:28:37  <Bjarni> so why the naming thing?
21:28:47  <JohnUK89> Bjarni: ??
21:29:05  <Bjarni> should we start to say that we need to go to the JohnUK89 instead of saying that we need to go to the john?
21:29:09  *** thys [~spoorweg@ip91352802.speed.planet.nl] has quit [Ping timeout: 480 seconds]
21:29:20  *** edeca [~david@ip110-200.rbsov.ncuk.net] has quit [Ping timeout: 480 seconds]
21:29:20  <StormDragoness> The sooner he discovers his son is not a thing of purity like himself, the bigger the shock and realization that hes not been an ideal parent, sets in.
21:29:21  <JohnUK89> Bjarni: noooo
21:29:35  *** hylje [hylje@194.187.214.214] has joined #openttd
21:29:38  <JohnUK89> StormDragoness: hehe
21:29:47  <Bjarni> o_O
21:29:51  <Bjarni> he said hehe, not lol
21:29:58  <JohnUK89> He knows I use Linux, but he thinks it's purely graphical
21:30:04  <Bjarni> our lol boy said hehe
21:30:06  <Bjarni> is he ill?
21:30:17  <JohnUK89> Bjarni: nah :P
21:30:24  <JohnUK89> I'm just avoiding saying it
21:30:36  <Bjarni> same thing
21:30:49  <JohnUK89> :P
21:30:54  <XeryusTC> rofl
21:30:58  <Bjarni> you try to avoid your own personality
21:31:02  *** ddream [~ddream@public-gprs17100.centertel.pl] has left #openttd []
21:31:12  <Bjarni> such an attempt will always backfire
21:31:13  <JohnUK89> Bjarni: nah it's not my personality, it's a habit
21:32:17  <XeryusTC> to avoid saying lol?
21:32:19  <JohnUK89> I dunno what to say...only thing I would have said is the very thing I don't want to say
21:32:35  <JohnUK89> XeryusTC: yeah
21:33:18  <StormDragoness> You'll have to work very hard to get any sort of abreviated emotional outburst out of me.
21:33:18  <JohnUK89> I'm not going to try :)
21:33:23  * StormDragoness chuckles.
21:33:33  * Bjarni tickles StormDragoness
21:33:39  * JohnUK89 laughs out loud
21:33:43  <JohnUK89> :-D
21:33:53  <Bjarni> hmm, he said that we should work very hard on it
21:34:04  <XeryusTC> seeing lol all the time is so weird, lol is a regular dutch word :)
21:34:08  <StormDragoness> Feels much better than three letters any day.
21:34:09  * Bjarni tickles StormDragoness very hard
21:34:13  <JohnUK89> brb
21:34:24  <Bjarni> XeryusTC: what does lol mean in Dutch?
21:34:35  <XeryusTC> Bjarni: fun
21:34:43  <Bjarni> well, it is fun :)
21:34:55  <XeryusTC> indeed it is, but it looks weird
21:35:36  <XeryusTC> i know someone who used lol and he didn't know the abbrevational meaning of it, and not many people used it back then, he just thought that it was nice to say lol everytime :D
21:36:12  <StormDragoness> Dragon / Dragoness - Duke / Duchess - Lion / Lioness .. see a pattern here?
21:36:34  <Bjarni> yeah
21:36:36  <XeryusTC> yes
21:36:42  <XeryusTC> seen it a long time ago :P
21:36:42  <Bjarni> you lack ß on your keyboard
21:36:56  <XeryusTC> Bjarni: quit the UTF-8 please :P
21:36:56  <StormDragoness> Ã
21:36:59  <StormDragoness> šY
21:37:13  <StormDragoness> ah! .. so it seems..
21:37:34  <Bjarni> XeryusTC: that was not the answer I expected :P
21:37:35  <StormDragoness> ÿ in any case.
21:38:04  <XeryusTC> Bjarni: finaly, im unpredictable :D
21:38:26  <Bjarni> that's a sign of mental instability
21:38:47  * Bjarni catches XeryusTC and puts him in a robber cell
21:39:14  <Bjarni> XeryusTC: now the good doctor will come to you and talk about your childhood twice a day
21:39:16  <XeryusTC> im not mental instabel
21:39:22  <Bjarni> please don't bite him
21:39:35  <XeryusTC> cool, finaly someone who i can have a good conversation with :D
21:39:53  <XeryusTC> but, i got the feeling that im next to sacro's cell :(
21:40:05  *** Bjarni is now known as dr_Bjarni
21:40:22  <dr_Bjarni> so XeryusTC. Did you have a good childhood?
21:40:33  <dr_Bjarni> did you get what you wanted?
21:40:41  <XeryusTC> no, my childhood was bad
21:40:50  <dr_Bjarni> why?
21:40:52  <XeryusTC> i was being abused in bad jokes on irc all the time :(
21:40:56  <XeryusTC> :P
21:41:07  *** Maedhros [~jc@i-195-137-43-74.freedom2surf.net] has quit [Quit: good night]
21:41:36  <dr_Bjarni> how was your relationship with your mother?
21:42:25  <XeryusTC> good, but she was away from home all the time
21:42:47  <dr_Bjarni> so you wanted her to come home, right?
21:43:17  <XeryusTC> yes
21:43:24  <XeryusTC> can i get some candy now?
21:43:48  <dr_Bjarni> you just needs to do one more thing before you get candy
21:43:54  <Patrick`> it's no wonder this clown died
21:43:54  * dr_Bjarni unzips
21:44:01  <XeryusTC> oeh
21:44:01  <Patrick`> his lungs were full of ... CANDY!
21:44:04  <XeryusTC> lollypop :D
21:44:17  *** dr_Bjarni is now known as Bjarni
21:44:26  <Bjarni> I think this have gone far enough
21:44:31  <Bjarni> :-D
21:44:57  <MeusH> XeryusTC, did the doctor hurt you?
21:44:58  <XeryusTC> :D
21:44:59  <MeusH> are you allright?
21:45:07  <MeusH> Do you want more candyfloss?
21:45:17  <XeryusTC> he did hurt my feelings by not giving me candy :(
21:45:24  <XeryusTC> MeusH: yes :D:D:D:D
21:45:54  *** lws1984 [~lws1984@ip68-9-157-1.ri.ri.cox.net] has quit [Ping timeout: 480 seconds]
21:46:29  <Bjarni> dammit, now my stomach hurts and I got dizzy from laughing so hard for so long
21:47:20  * MeusH gives XeryusTC fresh candyfloss
21:47:39  <XeryusTC> Bjarni: owned! :P
21:47:43  <XeryusTC> ty MeusH
21:48:00  <MeusH> chew it but don't get stickyfied
21:49:10  <XeryusTC> ok daddy :)
21:49:36  <Bjarni> the worst part is that I thinks it's funny that I hurt myself laughing, so I'm still laughing
21:50:08  <XeryusTC> roflmaao :D
21:53:59  <Bjarni> http://www.qdb.us/64207
21:54:01  <Bjarni> http://www.qdb.us/64208
21:54:38  <Bjarni> dammit, my stomach really hurts by now
21:54:49  <Bjarni> IRC is unhealthy
21:55:39  <stillunknown> what screams and runs in circles?
21:55:47  <Bjarni> XeryusTC
21:56:57  <stillunknown> a cat with one leg nailed to the floor, although XeryusTC might fit the description
21:57:42  * stillunknown tries to think of bad jokes so Bjarni gets better
21:57:58  <Bjarni> damn, now I'm downright ill from laughing
21:58:03  <Bjarni> and it really hurts by now
21:58:49  <stillunknown> fortune can be fun
21:59:01  <stillunknown> There are two kinds of solar-heat systems: "passive" systems collect the
21:59:01  <stillunknown> sunlight that hits your home, and "active" systems collect the sunlight that
21:59:01  <stillunknown> hits your neighbors' homes, too.
22:01:07  <Bjarni> I don't get that one
22:01:25  <stillunknown> i don't either now
22:01:33  <MeusH> goodnight
22:01:37  <Bjarni> DON'T DO THAT
22:01:43  <Bjarni> now I'm laughing again
22:01:49  *** MeusH [~MeusH@host-ip18-138.crowley.pl] has quit [Quit: Leaving]
22:01:59  <JohnUK89> Back
22:02:01  <stillunknown> Every program has at least one bug and can be shortened by at least one
22:02:01  <stillunknown> instruction -- from which, by induction, one can deduce that every
22:02:01  <stillunknown> program can be reduced to one instruction which doesn't work.
22:02:02  <JohnUK89> :)
22:02:23  <Bjarni> [23:53] 	<Bjarni>	http://www.qdb.us/64207
22:02:24  <Bjarni> [23:54] 	<Bjarni>	http://www.qdb.us/64208
22:02:28  <stillunknown> For my birthday I got a humidifier and a de-humidifier...  I put them in
22:02:28  <stillunknown> the same room and let them fight it out.
22:02:31  <Bjarni> that is what happened while you were away
22:02:48  <JohnUK89> Bjarni: I'm in text mode, and don't have a text mode browser installed
22:02:54  <JohnUK89> PM me it instead :P
22:04:00  <stillunknown> Your mouse has moved. Windows NT must be restarted for the change
22:04:01  <stillunknown> to take effect. Reboot now?  [ OK ]
22:04:02  <XeryusTC> it's what just happened here :D
22:05:17  <stillunknown> I come from a small town whose population never changed.  Each time a woman
22:05:17  <stillunknown> got pregnant, someone left town.
22:05:25  <stillunknown> and now the spamming ends :-)
22:05:48  *** JohnUK89 is now known as lolman
22:05:51  <lolman> stuff it :P
22:06:38  <stillunknown> just get fortune, ensures a few funny moments
22:06:39  <Bjarni> oh that reminds me: "Error: no keyboard detected. Press F1 to continue"
22:06:56  <lolman> Bjarni: lol that's a classic
22:06:58  <Bjarni> I saw that one in real life
22:07:03  * Kjetil doesn't se the fun of it
22:07:05  <XeryusTC> lol
22:07:08  <Kjetil> s/se/see/
22:07:08  <Bjarni> haha
22:07:12  <lolman> Bjarni: same, many an occasion
22:07:20  <XeryusTC> it's still classic though :)
22:07:22  <Kjetil> It's not funny..
22:07:26  *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: Tschüß]
22:07:34  <stillunknown> You know you're using the computer too much when:
22:07:35  <stillunknown> you look at your watch, count down from 10 and watch your cron process get
22:07:35  <stillunknown> started. Then pat the computer on the "head" and say,
22:07:35  <stillunknown> "good <name of your computer here>"
22:07:39  <Bjarni> Kjetil: the error is that the system can't find the keyboard, but you need to press F1 on the keyboard to continue booting
22:07:49  <Bjarni> how do you do that without a keyboard? :D
22:07:53  <Kjetil> Bjarni: yeah, which means you have to connect a keyboard
22:08:07  <Kjetil> thus the problem no longer exists
22:08:15  <Bjarni> macs never failed to boot just because the keyboard was missing
22:08:22  <lolman> Kjetil: which for PS/2 keyboards is impossible, as you need to reboot for it to be detected :)
22:08:43  <orudge> Hmm, I see Freenode has gone belly-up
22:08:49  <Kjetil> Bjarni: You can change it in the bios
22:08:53  <orudge> or, ah
22:08:55  <stillunknown> there are those who believe the osx kernel is seriously broken
22:08:55  <orudge> it's being silly
22:09:22  <lolman> stillunknown: it is, it's not open source yet :P
22:09:24  <Bjarni> I once saw a LAN file server (25 MHz CPU, it was the good old days), that didn't have a keyboard, only a mouse. The mouse took up less space and all it needed to do was to boot and when use the mouse to hit "shut down" when finished
22:09:28  <Kjetil> lolman: as far as I know PS/2 keyboards are just AT keyboard in a new connector. And it works fine connection them after boot
22:09:51  <lolman> Kjetil: doesn't seem to here
22:10:10  <Kjetil> Works fine on all the machines I have had that problem with
22:10:30  <stillunknown> lolman: no, the kernel supposedly can't handle threads > amount of cpu's very well
22:11:03  <lolman> stillunknown: Oh well...what do you expect, it's a Mac lol
22:11:09  <stillunknown> lolman: mysql supposedly runs like crap on osx
22:11:17  <lolman> Mind you...I do want to build myself a Hackintosh...
22:12:13  <stillunknown> Hackintosh is a?
22:12:22  <Bjarni> fake
22:12:26  <lolman> PC that runs OSX
22:12:55  <XeryusTC> why would you want to do that?
22:13:10  <lolman> Cheaper than buying a Mac :P
22:13:13  <Bjarni> to try OSX before actually buying a mac?
22:13:21  <stillunknown> just get yourself a decent operating system :-)
22:13:31  <Bjarni> that would be OSX
22:13:33  <lolman> And when I'm done I can shove Linux on it ;-)
22:14:01  <Bjarni> you are building a new computer to do this on?
22:14:23  <lolman> Bjarni: I'm going try try it on my current one, but I was planning to go Conroe anyway
22:14:46  <Bjarni> dualboot
22:14:54  <stillunknown> ugly word
22:15:01  <lolman> I'm dualbooting as it is lol
22:15:14  <XeryusTC> http://www.gamedev.net/reference/articles/article1015.asp <- that's why you don't want a mac :)
22:15:24  <lolman> Windoze (:-X) and Ubuntu
22:15:38  <Bjarni> I got dualboot. Mac hardware really beats the BIOS stuff when it comes to select boot partition
22:15:40  <lolman> Damn my lack of a text mode browser
22:16:03  <stillunknown> it's the airlines joke
22:16:05  <stillunknown> a classic
22:16:07  <lolman> Bjarni: by Mac hardware do you mean EFI? :)
22:16:16  <Bjarni> I can just select a partition to boot from and it will do so. No need to make any boot selector or anything to get it to work
22:16:26  <XeryusTC> stillunknown: duh :P
22:16:28  <Bjarni> I mean real macs ;)
22:16:46  <lolman> Bjarni: "real macs" use EFI ;-)
22:16:49  <Bjarni> lolman: linx
22:16:52  <XeryusTC> Bjarni: so it has a boot loader installed already?
22:17:12  <lolman> Bjarni: I'm in the middle of an apt-get
22:17:50  <Bjarni> even in the 68k days, the macs got a bootloader in the hardware and the nice thing about that solution is that you don't have to touch any of the other partitions
22:18:03  <Kjetil> Isn't EFI severly overrated ?
22:18:14  * lolman drools@m68k :P
22:18:22  <UnderBuilder> hey I think that the ottd screenshots topic too needs a sticky
22:19:03  <Bjarni> today there is a hotkey to select boot partition at boot time. It used to be just "search for anything but the default partition"
22:19:09  <Patrick`> say it in the thread!
22:19:17  <Bjarni> URL
22:19:19  <Bjarni> ?
22:19:42  <lolman> Bjarni: I loved the m68k Amigas...they rocked
22:19:45  <lolman> :-D
22:19:57  *** lws1984 [~lws1984@ip68-9-157-1.ri.ri.cox.net] has joined #openttd
22:20:11  <Kjetil> ponders if CISC will ever have a rennesance
22:20:40  <Bjarni> <Kjetil>	Isn't EFI severly overrated ? <-- when it comes to booting, I would say that EFI works way better than the BIOS shit. It's simple and fast to use, you got virtually no limits to what you can do and never fails
22:20:48  <lolman> Kjetil: well considering the majority of computers use CISC, it doesn't exactly need one :)
22:21:13  <Kjetil> lolman: Well they are mixes of CISC and RISC
22:21:44  <lolman> Damnit brb
22:22:03  <Bjarni> Kjetil: no. They got too complex (big) circuits to be efficient at high speed. The instruction decoders use a lot more power for CISC and as a result, the core temperature rises noteworthy
22:22:53  <Kjetil> Bjarni: (
22:22:57  *** UserErr0r [MiniUrban@c-67-186-212-30.hsd1.ut.comcast.net] has quit [Quit: if at first you dont succeed, you fail. | CyberJunkie is a hippy.]
22:23:56  * XeryusTC puts Bjarni's head into a bowl full of RNA to cool down
22:24:12  <Bjarni> also it have turned out that a single instruction to do a certain thing in say 8 cycles can easily be done in say 5-7 one cycle instructions, so the complex instruction to handle that special case is actually slower than the RISC approach
22:25:08  <Kjetil> wierd
22:25:13  <Bjarni> after that discovery, people didn't give CISC a great future, but since MS and other big companies already decided on using CISC, it didn't die
22:25:50  <lolman> back
22:25:59  <XeryusTC> MS should be told where to shove itself
22:26:00  <lolman> bloody parents, who'd have them
22:26:33  <Kjetil> hm. *didn't know ARMs where pure RISC cpus*
22:27:52  <Bjarni> <Kjetil>	wierd <-- not really as the specialised instructions takes up way too much space if they should be equally fast. A modern instruction decoder today translates those complex instructions into several simpler ones to reduce the complexity demand for the CPU, hence the RISC CPUs using CISC instruction sets
22:28:29  <Naksu> one thing about efi
22:28:35  <Kjetil> Bjarni: I was refering to the speed issue
22:28:43  <Bjarni> so the rarely used complex instructions are there for compatibility, but they aren't the fastest way of doing stuff and they are not used by modern compilers
22:28:54  *** UserErr0r [MiniUrban@c-67-186-212-30.hsd1.ut.comcast.net] has joined #openttd
22:29:07  <Kjetil> How about stack computing ?
22:29:21  <Bjarni> hmm
22:29:25  <Bjarni> beats me :p
22:29:36  *** sayno [~sayno@ip67-88-107-227.z107-88-67.customer.algx.net] has joined #openttd
22:29:43  <lolman> Lol
22:29:50  <Naksu> i dont think you should say "you got virtually no limits to what you can do and never fails"
22:29:51  * lolman lives up to his name there
22:30:49  <Kjetil> The general idea of performing more operations outside the cpu sounds like a good idea at least
22:32:18  <Bjarni> well, I say that when they invented the CISC, they liked the idea but they lacked the CPU power to really run the complex math to figure out which compiler model to work on, so they just added a whole lot of functions because specialised functions had to be best. They later learned that it was not that clever as the later invented compilers learned that it was too slow to use some of the complex stuff and used the simple instruction
22:32:18  <Bjarni> s instead, making their "great" complex instructions obsolete
22:32:33  <XeryusTC> Kjetil: you mean giving some instruction to the GPU for example to save time on the CPU?
22:32:36  <Naksu> i once wanted to make a cpu out of logic gates
22:33:14  <Bjarni> <Kjetil>	The general idea of performing more operations outside the cpu sounds like a good idea at least <-- yeah, that's one of the reasons why the Amiga 500 was so much better than other computers of that time. It had so many different places to make calculations
22:33:39  <Bjarni> <Naksu>	i once wanted to make a cpu out of logic gates <-- possible, but it will be big and slow
22:34:01  <Naksu> Bjarni: big, slow and power-hungry
22:34:12  <Kjetil> XeryusTC: no, operations are performed in the memory
22:34:29  <Bjarni> well, you got a large surface, so the power is not an issue ;)
22:35:02  <Bjarni> <Naksu>	i dont think you should say "you got virtually no limits to what you can do and never fails" <-- I was talking about boot selection only
22:35:44  <Kjetil> cpu of logic gates would be cool.
22:36:21  <lolman> Kjetil: I'm sure someone would create an OS for such a CPU
22:36:27  <Kjetil> haha
22:36:29  <Naksu> EFI is like shooting a fly with a cannon or something
22:36:35  <lolman> (and interfaces to connect the CPU up)
22:37:00  <Kjetil> I guess it would be just as useful as an ISMAI
22:37:15  <lolman> ISMAI?
22:37:19  <Kjetil> ehm..
22:37:26  <Kjetil> let me check
22:38:37  <lolman> Don't post a link, I can't check them at the moment
22:38:37  <DarkSSH> Tron: ping
22:38:38  <Bjarni> <Kjetil>	cpu of logic gates would be cool. <-- I have seen such a device. It was more like a calculator than an actual CPU and it went from the floor to the ceiling like a column
22:38:40  <lolman> :)
22:38:53  *** DarkSSH is now known as Darkvater
22:38:55  <Kjetil> lolman: I guess they are not called that
22:39:03  <Bjarni> it was on display as what the UNI did before such devices were available in shops
22:39:20  <lolman> Kjetil: it seemed a little alien to me lol
22:39:34  <Bjarni> they don't use it anymore except for demonstrations
22:39:44  *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer]
22:40:00  <Kjetil> Mechanical cpus are cool too
22:40:11  <Bjarni> yeah
22:40:45  <Kjetil> lolman: IMSAI
22:40:47  <XeryusTC> nothing beats a human brain :P
22:41:12  <lolman> Kjetil: still not heard of it lol
22:41:28  <Kjetil> lolman: well it's probably the first hit at google
22:41:47  * Kjetil saw the Zuse z3 in berlin
22:41:50  <lolman> I don't have a text mode browser, and I'm in the middle of an apt-get :P
22:42:06  *** Darkvater [~tfarago@tin.liacs.nl] has left #openttd []
22:42:06  *** Darkvater [~tfarago@tin.liacs.nl] has joined #openttd
22:42:45  <Kjetil> make that the z1
22:42:51  <Eddi|zuHause2> Kjetil: afaik the Z3 used magnetic relais
22:42:57  * lolman is patiently waiting for 44 meg to download via GPRS
22:42:59  <Eddi|zuHause2> the Z1 was mechanic
22:43:20  <Eddi|zuHause2> but i think it was likely to fail...
22:43:42  <Kjetil> http://www.zib.de/zuse/Inhalt/Galerie/Z1/0735.jpg <3
22:44:17  <lolman> I'd look if I wasn't in text mode :)
22:44:36  <Eddi|zuHause2> lolman: startx ;)
22:44:52  <lolman> Eddi: I'm about to install nVidia drivers ;-)
22:45:13  <Eddi|zuHause2> why easy when you can make it complicated?
22:45:18  <lolman> (Well, when these kernel sources download)
22:45:43  <Naksu> a lego cpu would be nice
22:45:47  <Eddi|zuHause2> why do you need to download anything when you got a CD??
22:46:00  <Kjetil> Eddi|zuHause2: did zuse also build a computer with a large el-motor ?
22:46:02  <Eddi|zuHause2> (resp. DVD)
22:46:03  <Naksu> too bad the lego logic gates dont really work too well when you stack them :D
22:46:17  <Eddi|zuHause2> Kjetil: i don't know
22:46:19  <lolman> Eddi|zuHause2: because the sources didn't come on the DVD :P
22:46:33  <Eddi|zuHause2> lolman: they should be
22:46:47  <Eddi|zuHause2> although i don't know the distribution ;)
22:47:08  <lolman> Eddi|zuHouse: Ubuntu
22:47:10  <Eddi|zuHause2> at least my SuSE DVD has the sources
22:47:17  *** TinoM [~Tino@i5387EFD6.versanet.de] has quit [Quit: Verlassend]
22:47:27  <XeryusTC> http://www.qdb.us/14102 :D
22:48:03  <lolman> Eddi:zuHause2: I'm not fussed about having to download the sources :)
22:48:10  <lolman> Nearly done anyway
22:48:49  <Eddi|zuHause2> reminds me of when i did a 2GB download on ISDN ;)
22:48:56  <Eddi|zuHause2> took like a week ;)
22:49:05  <lolman> Eddi|zuHause2: ewwww nasty
22:49:10  * Bjarni reminds Eddi|zuHause2 of when he downloaded 2GB on ISDN
22:49:28  <Eddi|zuHause2> i am very patient ;)
22:49:45  * lolman reminds self of when his dad downloaded 4GB on 56k :S
22:49:46  <Eddi|zuHause2> Bjarni: "reminds", not "remind"
22:50:06  <Bjarni> I said reminds
22:50:11  <lolman> Eddi|zuHause2: he said reminds :)
22:50:15  <Bjarni> I'm patient as well
22:50:20  <Eddi|zuHause2> yes, but i did not say you should remind me ;)
22:50:23  <Bjarni> you are not kicked yet
22:50:53  <lolman> Who? Lol
22:51:06  <Bjarni> one of those ->
22:51:14  * XeryusTC reminds himself of just downloading 16MB on 56k
22:51:34  *** Sacro [~ben@adsl-83-100-154-35.karoo.KCOM.COM] has joined #openttd
22:51:35  * Bjarni never used a 56k modem
22:51:35  <lolman> XeryusTC: about 15 minutes?
22:51:38  <Bjarni> ever
22:51:38  <lolman> :P
22:51:38  * Kjetil reminds himself of not using the internet.. ahh those where the days
22:51:45  <lolman> More like 1.5 hours
22:51:48  <XeryusTC> lolman: 1 hour
22:51:49  <Eddi|zuHause2> "<Bjarni> one of those ->" <- what if i had the user list on the left? ;)
22:52:03  <lolman> XeryusTC: my dad's modem sucks
22:52:11  <Kjetil> btw.. Bjarni wants to kick my telephone ?
22:52:11  <Bjarni> Eddi|zuHause2: then you got the wrong IRC client
22:52:16  <XeryusTC> lolman: you should take it to bed then :P
22:52:16  <lolman> What is I don't have a userlist at all?
22:52:20  <lolman> if*
22:52:30  <lolman> XeryusTS: nah thanks lol
22:53:00  <Bjarni> lolman: then you don't know who you chat with, and knowing you, you would not really care anyway
22:53:30  <lolman> Bjarni: I know who I am chatting to, the names of people that speak still appear ;-)
22:53:36  * XeryusTC reminds people of http://openttdcoop.ppcis.org/blog/2006/08/06/a-nice-ice-story/ :)
22:53:52  <lolman> And is this a flaming session or something? :P
22:53:59  <XeryusTC> yes
22:54:02  <Eddi|zuHause2> yes ;)
22:54:08  <XeryusTC> don't you see the torches and flamethrowers?
22:54:14  <lolman> Thought so lol
22:54:33  * lolman has to stop saying that
22:54:48  <XeryusTC> lolman: i thought you were against saying lol?
22:55:01  <lolman> XeryusTC: I gave in :P
22:55:10  <XeryusTC> Bjarni: we succeeded
22:55:14  <XeryusTC> we can rest in peace now :)
22:55:44  <Bjarni> lolman: we will burn you if you don't say it at least once every 10th minute. Such a lack of your personality is a sign of possession
22:56:07  <lolman> Me? Possessed? Nooooo!
22:56:22  <Bjarni> yes you are. You didn't reply with a lol
22:56:33  <XeryusTC> woohoo! Radar love! [/sudden outburst]
22:56:42  <lolman> I can't be possessed! LOL!
22:56:44  <Bjarni> o_O
22:56:57  * XeryusTC puts Bjarni into an isolation cell
22:57:16  <XeryusTC> for an undetermined amount of time
22:57:30  <glx> you can't, it's the doctor
22:57:57  <Bjarni> XeryusTC: making love with a radar will ensure that you will not get any children.... ever
22:58:09  <XeryusTC> ofcourse i can, im a satanist and just did a nice ritual >:D
22:58:28  <Bjarni> XeryusTC: you tried to summon me?
22:58:53  <XeryusTC> Bjarni: no, i teleported you
22:59:03  <XeryusTC> it's a differense
22:59:23  <XeryusTC> s=c
22:59:28  <Darkvater> goodnight all
22:59:35  <Bjarni> with a ritual?
22:59:35  <Bjarni> ...
22:59:36  <lolman> Night Darkvater :)
22:59:40  <XeryusTC> gn Darkvater
22:59:47  <Bjarni> night Darkvater
22:59:52  <XeryusTC> Bjarni: yes, i have the handbook right here
23:04:00  <lolman> Time for my 10-minutely lol :P
23:04:51  <lolman> brb
23:04:54  *** lolman [~john@149.254.200.215] has quit [Quit: leaving]
23:05:49  *** JohnUK89 [~john@149.254.200.215] has joined #openttd
23:06:01  *** JohnUK89 is now known as lolman
23:07:00  <lolman> There we go
23:09:08  <lolman> Apologies for my complete n00bness, I can't help it :-D
23:21:43  *** jp [~chatzilla@68.149-245-81.adsl-dyn.isp.belgacom.be] has joined #openttd
23:22:09  <jp> is there some dot blend compilation available?
23:30:08  * Sacro moons the channel
23:31:42  <lws1984> HEY!
23:31:49  <lws1984> pull your freakin' pants up!
23:32:06  <Sacro> lws1984: :( thats not what u said last night
23:32:40  <XeryusTC> omfg, teh Sacro is back
23:33:06  <Sacro> XeryusTC: where?
23:33:25  * XeryusTC calls in teh Bjarni to save us
23:34:43  <lolman> Oh noes, not Sacro!
23:34:52  *** mikk36 [~mikk36@pc51.host2.starman.ee] has quit [Ping timeout: 480 seconds]
23:35:05  <Sacro> oh noes, its t3h lolman
23:35:05  * lws1984 prods Sacro with a cattle prod stuck to high
23:35:24  <Bjarni> what?
23:35:33  <lolman> Indeed it is t3h lolman, lol
23:36:17  <Sacro> damnit, i cant get this jasper carrott cd to play
23:36:28  *** Sacro was kicked from #openttd by Bjarni [there is only one moon near this planet, and it's not your behind]
23:36:42  <Tefad> wtf?
23:36:43  <lolman> LOL
23:36:46  <XeryusTC> :D
23:36:50  *** Sacro [~ben@adsl-83-100-154-35.karoo.KCOM.COM] has joined #openttd
23:36:56  <Tefad> ohnoes it's Sacro.
23:36:57  <Sacro> ah, tis a dvd!
23:37:21  * lolman points at Sacro and lol's :-D
23:37:50  * Sacro points at lolman
23:37:55  <Sacro> and has higher bandwidth :D
23:38:07  * lolman sulks
23:38:11  <Sacro> hah!
23:38:18  <Sacro> now how can i go from a dvd to ogg files
23:38:30  <Bjarni> what?
23:38:30  <Bjarni> lolman is in Hull?
23:38:37  <Sacro> :o
23:38:39  *** Zr40_ [~Zirconium@zr40.xs4all.nl] has quit [Read error: Connection reset by peer]
23:38:40  <Sacro> o rly?
23:38:55  <lolman> Bjarni: no, lolman isn't in Hull
23:39:13  <lolman> lolman is between York and Leeds
23:39:23  <Bjarni> that's good
23:39:23  <Bjarni> you deserve better
23:39:50  <Bjarni> on the other hand, in Hull, if there aren't any virgins at the age of 12, then it would mean that... you know
23:39:58  <lolman> I'll hopefully be moving into Leeds in about a month
23:40:02  <Sacro> Bjarni: hehe
23:40:27  <lolman> If I do...DSL! :-D
23:40:28  *** troooper [~ask@85.21.96.64] has quit [Read error: No route to host]
23:41:14  <Bjarni> now my google Earth got a marker named JohnUK89
23:41:36  <lolman> Bjarni: want a post code so it can be more accurate? :P
23:41:57  <Bjarni> not needed
23:42:03  <lolman> Hehe
23:42:10  <lolman> Is it in Hull by any chance?
23:43:04  <Bjarni> no
23:43:11  <lolman> Phew :P
23:43:25  <Bjarni> it's between Leeds and York
23:43:46  <lolman> Lol
23:43:51  <Bjarni> I better turn off the computer. Lightning nearby and it appears to be bad :(
23:44:00  <Sacro> hehe
23:44:04  <Sacro> bye Bjarni !!!
23:44:11  <Bjarni> and I already lost one PSU due to lightning :(
23:44:16  <lolman> Ouch Bjarni!
23:44:33  <Sacro> how to rip a dvd to ogg using mplayer...
23:44:58  <lolman> Sacro: audacity?
23:45:21  <lolman> Or do you need video too?
23:45:41  *** Bjarni [~Bjarni@0x50c79a2e.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving]
23:45:58  <lolman> Right I can change nick back now :P
23:46:01  *** lolman is now known as JohnUK89
23:47:33  <Sacro> JohnUK89: no, just audio to go on my mp3 player
23:47:44  <JohnUK89> Audacity then lol
23:48:18  <Sacro> nah, getting dvd::rip
23:48:37  <Sacro> i dont think audacity does what i want
23:48:47  <JohnUK89> Damn
23:49:58  <XeryusTC> gn guys
23:50:06  <XeryusTC> Look out .........................ARGGGGGGGGGGGGGGGGGG
23:50:07  <XeryusTC> Hell it they got me...................
23:50:09  <XeryusTC> GODAM THOSE MARTIANS!!!!!!!!
23:50:11  *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: So Long, and Thanks for All the Fish]
23:50:12  <JohnUK89> XeryusTC: Night
23:51:21  <Born_Acorn> We should add a CGI:IRC to the OpenTTD website to increase random noobs asking for help by tenfold!
23:51:26  <Born_Acorn> We'd never be bored again!
23:51:49  <JohnUK89> Nooooooooo! There'd be 100 of me!
23:51:53  <JohnUK89> NOOOO!
23:53:09  <jp> is there someting to do against sync problems??
23:53:34  <Sacro> jp: play single player
23:53:38  <Sacro> Born_Acorn: nevar!
23:53:39  <jp> lol
23:53:46  <JohnUK89> jp: better net connection always helps
23:53:50  <Sacro> jp: ive never yet had it in single player
23:53:55  <jp> i have a good one
23:54:28  <Sacro> oh bums...
23:54:34  <JohnUK89> Make sure all newgrfs are the same?
23:54:49  <JohnUK89> Sacro?
23:54:50  <jp> i try MiniIN but i get always sync error
23:54:57  <jp> ar zo
23:55:05  <jp> i was wondering about it
23:55:14  <jp> how to check??
23:55:31  <JohnUK89> jp: try with a nightly from trunk
23:55:54  <JohnUK89> (will mean different server but worth a go)
23:56:08  <Eddi|zuHause2> jp: try to debug and find out what goes wrong
23:56:23  * JohnUK89 shuts up lol
23:56:28  <Eddi|zuHause2> sync errors are always mismatches in game state between client and server
23:56:46  <Sacro> JohnUK89: im  ok now
23:56:50  <jp> also grf?
23:56:56  <JohnUK89> Sacro: okies
23:57:02  <Eddi|zuHause2> yes, most of them are caused by grfs
23:57:27  <jp> is there a way to check wich grf are used
23:57:34  <jp> ?
23:57:40  <Eddi|zuHause2> you need exactly the same grfs in exactly the same order in the [newgrf] section
23:57:47  <jp> lol
23:57:54  <jp> its a bit restrictive
23:57:55  <Eddi|zuHause2> usually the server has a website
23:58:02  <jp> ok, i check

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