Log for #openttd on 30th August 2006:
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00:00:32  *** Born_Acorn [] has quit []
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00:08:41  <Bjarni> goodnight
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00:50:11  <mikk36> damn
00:50:17  <mikk36> global silence :/
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00:53:49  <Eddi|zuHause2> yeah. we call that "night"
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00:59:02  <Sithik> hey all
00:59:17  <Sithik> i was wondering, is there a bug with openttd which makes the game lag like a b*tch around 1966?
00:59:34  <Sithik> seems everytime i hit 1966 i lag hardcore until i exit the game
01:00:36  <glx> version, pathfinder, number of vehicles please
01:00:47  <Sithik> 4.8
01:00:52  <Sithik> default pathfinding?
01:01:00  <Sithik> and just 1 railroad, with 1 engine, 2 cars
01:01:20  <glx> no AIs?
01:01:24  <Sithik> nope
01:01:36  <Sithik> i turned them off thinking (i read) it might be them
01:01:49  <Sithik> i was thinking it might be one of the pathfinders?
01:01:54  <Sithik> how would i use YAPF?
01:02:47  <glx> it's not in 0.4.8, you should have only NPF and NTP
01:03:01  <Sithik> well i dont know what im using
01:03:06  <Sithik> im using a stock openttd
01:03:08  <Sithik> no customizations
01:03:42  <glx> open patches config and look at vehicle tab
01:04:08  <Sithik> ?
01:04:33  <Sithik> its green for "use yapf for trains/roadvehs"
01:04:45  <Sithik> red for "new global pathfinding (NPF"
01:04:53  <glx> so you are using yapf
01:04:59  <Sithik> and "use YAPF for ships" is red as well
01:05:20  <Sithik> forbid trains from making 90 degree turns is also green
01:05:24  <Sithik> yet it says it requires NPF?
01:05:36  <glx> yapf uses it too
01:05:48  <Sithik> k
01:05:56  <Sithik> i guess i could reinstall it?
01:06:21  <Sithik> im pretty sure i read on the ttdforums that quite a few people are lagging out in the 1966 (or close to it)
01:07:45  <Sithik> glx do you have the problem? (im guessing no), i was just going to say... wanna send me your config file? lol
01:08:07  <glx> btw you are not using 0.4.8 because yapf is not in 0.4.8 :)
01:08:17  <Sithik> openttd-0.4.8-win32.exe
01:08:20  <Sithik> is what i installed
01:08:24  <Sithik> im redownloading it now
01:12:30  <Sithik> wow
01:12:44  <Sithik> quite a few things are different in this? this is odd
01:12:55  <Sithik> i installed this same version yet things are different
01:12:57  <Sithik> ...
01:13:07  <glx> I guess you used a nightly :)
01:15:56  <Sithik> wel
01:15:57  <Sithik> well
01:16:01  <Sithik> we'll see how this goes
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01:17:49  <Sithik> actually
01:17:52  <Sithik> since i got you here
01:17:54  <Sithik> i was wondering
01:17:59  <Sithik> in my road vehicle menu
01:18:02  <Sithik> i see the vehicle number
01:18:07  <Sithik> and then a circle under them
01:18:19  <Sithik> sometimes they are green, sometimes orange...?
01:18:31  <glx> red means negative profit
01:19:00  <Sithik> hmm
01:19:08  <Sithik> its not showing any color for any of my 3 now
01:19:15  <Sithik> i guess i have to wait till the end of the year?
01:19:20  <glx> yellow means between 0 and a value I can't remember
01:19:32  <glx> green means more than that value
01:19:47  <glx> grey if the vehicle has less than 3 years
01:20:23  <Sithik> ahh
01:20:39  <Sithik> "end game: 2051" (cant change it)... that doesnt mean it would kick me out of the game does it?
01:21:11  <glx> no it will show your rank then you can continue to play
01:21:51  <glx> and the game will loop forever in 2090 (0.4.8) or in 5000000 (nighlties)
01:21:52  <Sithik> ahh ok
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01:43:45  <glx> good night
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01:56:29  <CIA-2> belugas * r6230 /branches/XTDwidget/ (29 files):
01:56:29  <CIA-2> [XTDwidget] -CodeChange: Looks like typedef enum WindowEventCodes is not such a good idea.
01:56:29  <CIA-2> -Revert that back to a simple enum
01:56:29  <CIA-2> -Get rid of the "default: return;" series too,
01:56:29  <CIA-2> since it was done in order to prevent compiler warning thas wil not now happen
01:57:58  <Belugas_Gone> i'm really tired... typoed heavily on commits :S
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04:16:01  <BFM> *yawns*
04:16:29  <BFM> Mornin'
04:16:37  <BFM> *yawns*
04:17:05  * lws1984 gives BFM a cup of coffee
04:17:43  <BFM> tah, but I just made a hot chocolate!
04:17:44  <Tefad> big furry monster?
04:17:49  <BFM> BurningFeetMan :P
04:17:56  <Tefad> right
04:18:05  <lws1984> even /whois agrees!
04:19:29  <BFM> :D
04:21:41  <Tefad> that sounds like a nick pulled from a hat
04:21:50  <Tefad> or you have a horrible case of tinea pedis
04:22:39  <Tefad> my nick was formed by punching keys on the keyboard until something came out consonant vowel consonant vowel consonant.
04:22:53  <BFM> If you were a nut job in a nut house, what would your daily "hook" be... you know, your typical action to get you put into a solo/drugged out detention, trademark if you will.
04:23:09  <Tefad> call everyone dicks
04:23:23  <Tefad> then proceed to "dick" them.
04:24:32  <BFM> Haha, fantastic!
04:24:59  <Tefad> i've been hanging out with a guy with tourettes
04:25:13  <Tefad> these things come into my mind easily now, for some reason
04:25:38  <Tefad> though that particular answer comes from watching tourettesguy with said friend ; )
04:26:37  <BFM> Really?
04:26:54  <BFM> Is he like, badly effected?
04:27:08  <BFM> It'd be a pain to constantly fight back random abuse :(
04:27:51  <Tefad> the pain affecting whom?
04:28:14  <Tefad> i can't interpret your sentence without more information
04:28:22  <BFM> Dunno, both the abuser and abusee?
04:28:35  <BFM> pain = hassle
04:31:36  <Tefad> yes
04:31:44  <Tefad> by what do you mean abuse
04:36:00  <BFM> verbal abuse
04:36:06  <BFM> ? Isn't that what they do?
04:37:28  <Tefad> no, just outbursts
04:37:39  <Tefad> not necessarily directed at people most of the time
04:38:07  <Tefad> though if a person is abusive, and have tourettes.. then i guess it would be directed
04:39:02  <BFM> ahh, ok.
04:39:19  <BFM> Hmm, so I guess what I'm trying to ask for is more detail of these outbursts?
04:43:51  <Tefad> string of nonsensical swear words
04:44:39  <Tefad> in this case, most short interjections are replaced by at least five word strings
04:45:06  <Tefad> *stub toe* OH ****-*****-****-*****!!!
04:45:22  <Tefad> (i cut that one short ; )
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06:40:55  <Tron> +           switch (vehicle_type) {
06:40:55  <Tron> +             case VEH_Train:    DeleteWindowById(WC_TRAINS_LIST,   w->window_number); break;
06:40:55  <Tron> +             case VEH_Road:     DeleteWindowById(WC_ROADVEH_LIST,  w->window_number); break;
06:40:55  <Tron> +             case VEH_Ship:     DeleteWindowById(WC_SHIPS_LIST,    w->window_number); break;
06:40:55  <Tron> +             case VEH_Aircraft: DeleteWindowById(WC_AIRCRAFT_LIST, w->window_number); break;
06:40:56  <Tron> +             default: NOT_REACHED(); break;
06:40:58  <Tron> +           }
06:41:01  <Tron> what kind of  nonsense is this?
06:41:25  <Tron> was DeleteWindow(w); too simple?
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06:58:38  <tormentum> quick Q.... what's OpenTTD coded in?
06:59:22  <MiHaMiX> tormentum: shell script :P
06:59:42  <MiHaMiX> tormentum: pure assembly
06:59:44  <tormentum> MiHaMiX:  lol... no wonder it's so fast
06:59:46  <MiHaMiX> tormentum: C
06:59:53  <tormentum> ahh k
07:00:05  <tormentum> plain c? not c++ or anything?
07:00:12  <MiHaMiX> tormentum: a few c++ parts
07:00:18  <MiHaMiX> tormentum: but mostly pure c
07:00:24  <tormentum> kk cheers man
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07:25:46  <grimrc1> is a 'vehicle X is in depot' window a news message handled by news_gui.c, or is it something slightly different?
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07:59:52  <Darkvater> morning
08:00:21  <Darkvater> peter1138: ping
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08:01:27  <MeusH> hello
08:01:47  <MeusH> Darkvater, tile measurement tool, please?
08:02:37  <Darkvater> is at home, not looked, busy with website, at work
08:03:15  <Darkvater> MeusH: you do have a good timing ;p. Just joined 2 minutes ago
08:03:49  <MeusH> allright, I'll wait
08:03:55  <MeusH> I'll bug you this evening :)
08:04:08  <Darkvater> :)
08:05:19  <Darkvater> MeusH: I did look at the diff a bit but I am sure it can be made a lot shorter
08:05:52  <MeusH> what do you think? To make more functions that will do the job?
08:05:58  <MeusH> currently it's all packed into on function
08:06:14  <Darkvater> I think if you retrieve the direction of the drag from start-to-end in 2-3 lines, then you can get the two outer points (another 2 lines), get their heightdifference (1 line)
08:06:54  <Celestar> morning
08:06:55  <MeusH> Darkvater: Sometimes I need four points
08:06:58  <MeusH> then pick two highest
08:07:08  <Darkvater> what you did is kinda writing out all possibilities
08:07:10  <Darkvater> Celestar: eya
08:07:16  <MeusH> so it works well on slopes when dragging line, not area
08:07:26  <MeusH> hello Celestar
08:08:54  <MeusH> Anyway, how will the linux behave if I run (in repair mode) from a master disk, then put the disk back to slave?
08:09:00  <MeusH> will it work without problems?
08:09:27  <Darkvater> you can try ;p
08:10:15  <MeusH> It's because I'm unplugging windows disks because each time I did something with linux installation it installed GRUBs and LILOs on master boot record of windows drives and they didn't work anymore
08:10:20  <MeusH> now I want to make it perfectly safe :)
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08:18:53  <Darkvater> !seen bjarni
08:18:55  <_42_> Darkvater, Bjarni ( was last seen quitting #openttd 8 hours 9 minutes ago (30.08. 00:08) stating "Quit: Leaving" after spending 11 hours 32 minutes there.
08:19:45  <tormentum> and we're back
08:19:51  <tormentum> ooh.. didnt' know you could do that
08:19:54  <tormentum> !seen tormentum
08:19:55  <_42_> tormentum, mirror mirror on the wall...
08:20:00  <tormentum> lol i see
08:20:00  <MaulingMonkey> Zomg Celestar speaks!  Did you see my patch mate?
08:20:29  <Darkvater>  E U R U S D  Up  1 . 2 8 3 8   + . 0 0 7 6
08:20:31  <Darkvater> whohoo
08:20:34  <Darkvater> peter1138: ping
08:20:44  <Darkvater> oh I already pinged him :O
08:20:47  <Darkvater> hehe, short memory
08:23:08  <roboboy> !seen _42_
08:23:09  <_42_> roboboy, please look a bit closer at the memberlist of this channel.
08:25:51  <peter1138> 2poing
08:25:52  <peter1138> err
08:25:54  <peter1138> pong :)
08:27:03  <Darkvater> hehe
08:30:44  <grimrc1> MeusH: dd if=/dev/hda of=/home/user/mbr bs=512 count=1 should back up the mbr; and a similar dd command to restore it; Google 1st to confirm though
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08:31:54  <MeusH> excuse me, but what's dd, bs=512, which count=1?
08:32:12  <MiHaMiX> MeusH:        dd - convert and copy a file
08:32:12  <Darkvater> a unix command
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08:32:17  <MiHaMiX> MeusH: bs = block size
08:32:21  <IceBear> hi
08:32:27  <MiHaMiX> MeusH: count = number of blocks
08:32:41  <Darkvater> if = input file
08:32:44  <Darkvater> of = output file
08:32:45  <MiHaMiX> MeusH: bs=512 count=1 <-- total of 512 bytes will be copied
08:32:49  <MiHaMiX> MeusH: from if to of
08:33:01  <MeusH> okay, thank you so much
08:33:12  <MiHaMiX> MeusH: which will result that your mbr will be saved to file /home/user/mbr
08:33:23  <MeusH> so I shall execute this command and the HDD will work on other setting (like hdd instead of hda?)
08:33:28  <MiHaMiX> ./topic Unix support channel | $topic :D
08:33:53  <MeusH> IceBear, hi
08:34:01  <MiHaMiX> MeusH: no, with the above command you can create a backup from your MBR
08:34:28  <MiHaMiX> MeusH: you should save the backup to an independent media, say, pendrive of floppy disk
08:34:37  <MiHaMiX> MeusH: preferably to a pendrive
08:34:46  <Darkvater> he pendrive
08:34:47  <MeusH> okay, thank you
08:34:51  <Darkvater> haven't heard that word before
08:35:05  <MiHaMiX> MeusH: and after you've created the backup, you can switch to grub
08:35:05  <MeusH> and what can I do with such a file?
08:35:10  <MeusH> to restore the mbr in case of...
08:35:14  <MiHaMiX> Belugas_Gone: usb stick :D
08:35:20  <Darkvater> MeusH: yes, that is the backup of your mbr
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08:35:33  <MiHaMiX> MeusH: boot a linux from a livecd
08:35:42  <MiHaMiX> MeusH: and issue the opposite command
08:36:00  <MiHaMiX> MeusH: dd if=/mnt/pendrive/mbrbackup of=/dev/hda bs=512 count=1
08:36:05  <MeusH> "MeusH: and after you've created the backup, you can switch to grub" <- I don't get it right now
08:36:31  <grimrc1> MeusH: you can back up the mbr of hdX where X=a usually
08:36:36  <MiHaMiX> MeusH: i believed that you're wiling to switch to grub from lilo
08:36:41  <MeusH> no, sorry
08:36:42  <MeusH>
08:36:47  <MiHaMiX> MeusH: ahh
08:36:50  <grimrc1> MeusH: be careful though; if you mix up if= and of= you could overwrite it accidentally
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08:37:01  <MeusH> yes, I'll be aware of that, thanks
08:37:04  <MeusH> hi RichK67
08:37:07  <RichK67> hi
08:37:40  <MeusH> MiHaMiX, thanks for info, maybye one day I'll switch, but now I don't have any experience to judge which one is better
08:38:07  <MeusH> about that link I gave you, the points worrying me are 5 and 7
08:38:20  <MeusH> At this stage you are presented with a screen where you can select which partition is your root partition (there is a list of the partitions on your hard drive, so you are required to know which partition number Ubuntu is on). This will be dev/discs/disc0/partX, where the X is a partition number.
08:38:22  <MeusH> and
08:38:26  <MeusH> type $ grub-install /dev/hdaX where X is your Ubuntu root install.
08:38:55  <MeusH> I think that if I unplug all other hard disk drives, linux should be on hda
08:39:23  <MeusH> but I should be sure that nothing will be messed up when I change linux HDD back to hdc or hdd
08:40:00  <peter1138> grub is better than lilo, heh
08:40:06  <grimrc1> MeusH: you don't *strictly* need to install grub or lilo on your hard drive at all; you could boot from certain bootable CDs or floppy disks
08:40:12  <peter1138> it lets you recover, for example
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08:40:19  <peter1138> and also lilo runs a sucky network
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08:40:42  <Darkvater> morning RichK67
08:41:25  <grimrc1> an old SuSE Linux install disk would allow me to boot my hard disk install (in a kind of rescue mode) - grub is the most flexible boot-loader; you can make a floppy with it and tell it how to boot your Linux partition
08:42:43  <grimrc1> but putting hard disks in and out can change the disk labelling; fortunately, grub actually has a command-line where you can actually change the root= option for the Linux kernel (to tell it what it's called now that you've changed disks around)
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08:43:51  <MeusH> well I think I'll just re-install linux
08:44:01  <MeusH> I have no actual data on the HD
08:44:09  <MeusH> and I don't think the problem is with a loader like grub
08:44:29  <MeusH> It just freezes when  splash screen displays  "loading modules"
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08:44:55  <MeusH> and I'm almost sure it has nothing to do with grub or lilo
08:45:06  <peter1138> splash screen o_O
08:45:26  <MeusH> yeah, that brown "ubuntu" text and some brown things in background
08:45:30  <Darkvater> MeusH: press escape
08:46:06  <MeusH> Darkvater, I'll try, but IIRC nothing worked: ctrl+alt+F1 to ctrl+alt+F7, Ctrl+C...
08:46:21  <Darkvater> no I mean escape to see the boot-process before it freezes
08:46:48  <MeusH> yes, that's what I need I think
08:46:54  <MeusH> so brb
08:46:55  <MeusH> I hope
08:47:01  <MeusH> if I don't destroy my comp
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08:47:05  <grimrc1> MeusH: I think the reason it's freezing on loading modules is it can't find the initrd image (particularly if you've moved disks around)
08:50:08  <peter1138> modules is way after initrd
08:50:27  <peter1138> hmm
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08:50:37  <peter1138> when did all distros start using initrd images anyway
08:50:39  <MeusH> back
08:50:49  <peter1138> just seems to make loading much slower
08:51:08  <MeusH> so I see white letters on the black background: Unpacking linux....OK! Booting to kernel...
08:51:25  <MeusH> I'm pressing ESC all the time
08:51:45  <MeusH> but that damn splash screen pops up
08:51:50  <MeusH> and it freezes immediately
08:51:54  <grimrc1> MeusH: sure it's ESC
08:51:55  <grimrc1> ?
08:52:01  <MeusH> yep
08:52:10  <grimrc1> MeusH: I think the reason it's freezing on loading modules is it can't find the initrd image (particularly if you've moved disks around)
08:52:22  <MeusH> yes, that may be the reason
08:52:26  <MeusH> there is a new HDD
08:52:31  <grimrc1> I had some similar problems
08:52:35  <MeusH> with a new winblows installed
08:52:50  <grimrc1> but with Gentoo & SUSE; can't remember the exact error messages
08:52:55  <MeusH> grimrc1, is it possible to run from live CD and edit particular files?
08:53:16  <grimrc1> MeusH: most LiveCDs are fully functional Linuxes yes
08:53:56  <MeusH> grimrc1, but how about rescuing my linux (installed on HDD) using LiveCD?
08:54:25  <grimrc1> MeusH: your hard drive is probably using Grub, so you may be able to get that to boot Linux for you, by modifying the boot command (from inside grub when you reboot I mean)
08:54:36  <MeusH> so I run linux from LiveCD, edit corrupted files on HDD and it starts working? :)
08:54:46  <grimrc1> MeusH: no I don't think so
08:55:15  <MeusH> grimrc1, like boot -dontloadmodules? :)
08:56:08  <grimrc1> kernel /boot/kernel-genkernel-x86-2.6.15-gentoo-r5 root=/dev/ram0 init=/linuxrc ramdisk=8192 real_root=/dev/hda6
08:56:53  * MeusH 's jaw dropped on the desk
08:56:58  <grimrc1> I have to change the root part when my partition numbers changed (had lots of partitioning trouble myself)
08:57:10  <grimrc1> that's auto-generated pretty much
08:58:09  <grimrc1> I just copied that out of my grub.conf, but you can tweak those settings when grub boots up
08:58:09  <MeusH> do you propose to change grub's settings?
08:58:20  <grimrc1> maybe
08:58:50  <grimrc1> I could be misleading you; I don't even know all the details about what's stopped your ubuntu working
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08:59:19  <MeusH> I think it stopped working after adding new HDD and installing windows on it
08:59:20  <Hadez> MeusH: If you want to hide the "splash screen", choose "recovery mode" in GRUB.
09:00:01  <MeusH> Hadez, shall I press ESC and select recovery mode in some kind of menu?
09:00:21  <Hadez> MeusH: If you can get there, yes.
09:00:34  <MeusH> allright
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09:07:55  <Trenskow> peter1138, ping
09:08:04  <grimrc1> any luck getting in to the bootloader menu MeusH ?
09:08:30  <MeusH> [4294672.759000]Attempting manual resume
09:08:30  <MeusH> [4294672.759000]attempt to acces beyond end of device hda2: rev=16, want=8, limit=2
09:08:30  <MeusH> [4294672.759000]Kernel panic - not syncing: I/O error reading memory image
09:08:33  <MeusH> yes
09:08:37  <MeusH> no splashscreen
09:08:42  <MeusH> but these ^ messages instead
09:09:00  <MeusH> just before that, it was doing some operations on drives
09:09:24  <Hadez> MeusH: Looks like partitions are screwed?
09:09:25  <CIA-2> Darkvater * r6231 /website/templates/screens.tpl: [Website] -Fix: Some cornercase tabulators where not correctly handled, resulting in invalid HTML code. Also add CSS-validator
09:09:25  <MeusH> hdc: ATAPI 48X DVD-ROM DVD-R-RAM CD-R/RW drive, 2048kB cache
09:10:11  <CIA-2> Darkvater * r6232 /website/templates/footer_general.tpl: [Website] -I said: Also add CSS-validator
09:10:19  <MeusH> any way to fix that?
09:10:35  <grimrc1> MeusH: 'I/O error reading memory image' suggests it's trying to load the ramdisk image from the hard disk and failing (quite often (some) kernel modules are inside a ramdisk image)
09:11:26  <grimrc1> MeusH: I think the reason it's failing is that grub (that is the boot loader installed right?) is feeding stale information (from before the hard disks were reordered) to your Linux kernel
09:11:26  <CIA-2> Darkvater * r6233 /website/ (post.php templates/post.tpl): [Website] -Codechange: Prettify login code a bit and handle a warning about using an unset variable
09:11:55  <MeusH> assuming I din't change anything on the linux hard disk, can I tell it to load the image from the other place?
09:12:05  <MeusH> for example by tweaking grub config?
09:12:56  <grimrc1> MeusH: yes, if you can get in to grub (by rebooting again and getting in to it *before* the Linux kernel starts to boot) - however, you need the grub man page to work out what to do; another way is to load a liveCD and install a new grub
09:13:15  <grimrc1> MeusH: I'm guessing you're changing the BIOS order to boot your old Linux grub?
09:13:21  <peter1138> Trenskow: what?
09:13:48  <MeusH> grimrc1, I hit F11 which opens "boot menu" with all drives listed, so I can choose one to boot"
09:14:02  <CIA-2> Darkvater * r6234 /website/ (style.css templates/header.tpl): [Website] -Use DIV tags for the menu instead of a table
09:14:02  <MeusH> without that menu, I'd have to hit DEL to go to BIOS and change settings
09:14:06  <grimrc1> MeusH: oh yeah; so not changing the order, but booting your old Linux drive
09:14:13  <Trenskow> peter1138, i need to find a solution on assigning spriteid's to the lang grf files dynamicly
09:14:26  <Trenskow> peter1138, i understand you know about newgrf
09:14:41  <Trenskow> peter1138, thought maybe you had an idea
09:14:49  <grimrc1> MeusH: that boot menu from F11 is provided from the BIOS though right?  it doesn't say grub/ubuntu/lilo boot loader or anything like that?
09:14:57  <MeusH> yep, it's bios
09:15:25  <MeusH> info on that is being displayed like that: DEL > go to bios    F11 > go to boot menu
09:15:28  <grimrc1> MeusH: after you select your Linux drive, do you get a grub menu, or does it just jump straight to the Linux kernel with ubuntu splash
09:15:32  <Rubidium> Darkvater: isn't a 0.4.7 screenshot as it has PBS
09:15:40  <MeusH> a grub menu
09:15:52  <Darkvater> Rubidium: I know but it has been there for a long while now, don't wanna remove
09:16:04  <MeusH> it is where I pressed esc, selected rescue mode and found the "kernel panic" message
09:16:04  <grimrc1> MeusH: that's what I meant before; if you know what you're doing, you can get a prompt and tweak from that grub
09:16:10  <peter1138> Trenskow: no
09:16:18  <Trenskow> peter1138, hehe
09:16:22  <peter1138> Trenskow: i've not had any time in the past months to think about ottd things
09:16:23  <Trenskow> peter1138, ok
09:16:38  <grimrc1> a grub prompt; not a Linux prompt of course
09:16:59  <Trenskow> peter1138, my temperarily solution will be to just reserve x number of sprites in sprites.h
09:17:01  <grimrc1> it's got a help command
09:17:24  <MeusH> grimrc1, well, I pressed ESC and the grub menu was displayed, giving me list what to boot
09:17:54  <MeusH> grimrc1, so I can either change the settings in GRUB when loading system, or from linux ran from LiveCD?
09:18:38  <grimrc1> MeusH: yep basically; you need to know how to set it up with your new driver location hdX
09:19:29  <grimrc1> you need the ubuntu specific stuff, but you can get that by mounting your Linux partitions, and going to /boot/grub/ - that's where / would be on your Linux partition, not the LiveCD's /
09:19:44  <MeusH> okay
09:19:55  <MeusH> so I will edit the grub config file
09:20:01  <MeusH> now how do I know what to edit?
09:20:08  <MeusH> I mean, what should be the new setting?
09:20:14  <MeusH> is it hda hdb hdc or hdd?
09:20:22  <grimrc1> MeusH: well, you can list your hard disk partitions with fdisk -l /dev/hdX
09:20:50  <MeusH> where X is either a,b,c or d?
09:20:56  <grimrc1> yeah basically
09:21:07  <grimrc1> unless you've got like raid cards or scsi or serial ata or something
09:21:48  <MeusH> fdisk looks like format disk :o
09:21:58  <grimrc1> your Linux drive has probably just gone from hda -> hdb ; usually hda is primary master, hdb is primary slave; then c is sec. master and d sec. slave
09:22:10  <grimrc1> fdisk --help or man fdisk
09:22:18  <grimrc1> fdisk -l /dev/hdX just lists the partitions
09:22:20  <MeusH> so I shall do the fdish -l /dev/hdX until I spot some linux-looking things?
09:22:58  <grimrc1> yeah - bit crude I know
09:23:11  <grimrc1> hda will probably list FAT32 or NTFS ones
09:23:25  <grimrc1> /dev/hda1   *           1         158     1269103+   b  W95 FAT32
09:23:25  <grimrc1> /dev/hda2             159         392     1879605   83  Linux
09:23:25  <grimrc1> /dev/hda3             393        2399    16121227+   5  Extended
09:23:30  <grimrc1> ... some of mine
09:23:55  <grimrc1> that's Linux fdisk btw; not DOS one!
09:24:06  <Patrick`> cfdisk better
09:24:52  <MeusH> okay. I'll find the LiveCD, run that linux, run IRC client on linux and try
09:26:33  <grimrc1> ok
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09:27:49  <grimrc1> don't know how long I can stay though
09:28:33  <grimrc1> grub's got a good man page; ju77777777777777777777ooo
09:29:32  <CIA-2> Darkvater * r6235 /trunk/data/: -Cleanup: Make SVN ignore everything not under version control in the data/ folder
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09:30:10  <grimrc1> sorry - the cat - one thing about grub is it has a hd0,0 format that translates in to hda etc.; just makes things slightly more confusing
09:32:19  *** Osai^zZz is now known as Osai
09:36:44  <grimrc1> this kind of article covers a lot of the basics:
09:38:31  <grimrc1> hopefully, fixing yours will be as simple as changing hdX for hdY in the old grub.conf and writing it again; make sure you write it to the Linux drive of course;
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09:39:05  <tormentum> whats happening people?
09:39:50  *** tormentum is now known as torm
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09:53:06  <Prof_Frink> torm: we're going into hyperspace?
09:54:30  <torm> Prof_Frink: bummer, i forgot my towel :(
09:57:17  <torm> how does one grow a reiserfs partition?
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09:57:38  <torm> just added another disk to the raid array and i need to grow the partition without destroying data
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10:01:01  <torm> woot found it: resize_reiserfs /dev/md0
10:07:22  *** Sacro_ [~ben@adsl-213-249-225-111.karoo.KCOM.COM] has joined #openttd
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10:08:17  <peter1138> reiserfs o_O
10:08:29  <Darkvater> going nicely peter1138 :)
10:08:43  <Darkvater> 10:45 < peter1138> splash screen o_O
10:08:44  <SpComb> Logs:
10:08:44  <Sacro_> !logs
10:08:50  <torm> why the o_0?
10:09:45  <Faux> So woefully slow at boot-time.
10:10:01  <torm> true (admitadley)
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10:10:07  *** mode/#openttd [+o Belugas_Gone] by ChanServ
10:10:10  <torm> cant change tho.. too much data
10:10:25  <torm> root@Slackbox:~# df -h
10:10:26  <torm> Filesystem            Size  Used Avail Use% Mounted on
10:10:26  <torm> /dev/sda1              38G  923M   37G   3% /
10:10:26  <torm> /dev/sda2              36G   33M   36G   1% /home
10:10:26  <torm> /dev/md/0             1.8T  1.2T  612G  66% /mnt/raid
10:10:49  <torm> what FS would you recomend for large partitions?
10:11:25  <Sacro_> fat12 :P
10:11:36  <torm> LOL
10:12:10  <Darkvater> how many times do you boot?
10:12:58  <torm> not that often, but i leave it off when i'm not using it... just for personal storage and backup
10:13:19  <torm> i've only really had experience with reiser and ext2
10:13:58  <Darkvater> I've used RFS since the start, no problems at all
10:14:21  <Darkvater> what IS slow though is ext2 when it has to check the HD after an unexpected shutdown
10:14:26  <Darkvater> takes aaaaaages
10:14:55  <torm> mm, well the reason i chose reiser is cos i've never lost data with it... ext3 and ext2 i've had probs with... loosing the entire partition etc etc
10:15:15  <Darkvater> and if I cancel it, my pc doesn't get a hostname o_O
10:15:16  <torm> but a 1.8TB reiser partition takes about 40seconds to mount
10:16:13  <Sacro_> Darkvater: use ext3, its journalised, takes around 2 mins to switch and doesnt take ages to recover
10:16:35  <Darkvater> Sacro_: I used ext2 so i can access it from windows
10:16:53  <Darkvater> although I've found a prog that also does windows<>reiserfs but never tried it
10:16:57  <Sacro_> Darkvater: thats fine, i think ext2 and 3 are compatible
10:17:07  <Darkvater> not what I read
10:17:11  <Sacro_> afaik it just ignores the journal
10:17:26  <Darkvater> Sacro_: got any huge CSS criticism to the new menu-bar of
10:17:49  * Darkvater is not much of a CSS wizard ;p
10:17:57  <Osai> hello, is there any fix timeperiod in OpenTTD like: one day = 3 seconds in real time or one year = 15 minutes?
10:18:22  <Darkvater> yes
10:18:26  <Sacro_> Darkvater: nope, firebug and validation are happy with it
10:18:28  <Darkvater> one day = 3sec
10:18:34  <Osai> thx :)
10:18:46  <Sacro_> Darkvater: but you have a good few <a name=... should be id=...
10:18:56  <Sacro_> and 3 empty p tags
10:18:59  <Darkvater> Sacro_: I know it passes validation :)
10:19:42  <Sacro_> Darkvater: yeah, i think my plugin uses tidy, which can be a lot more strict
10:20:42  <torm> i was browsing thru the wiki the other day, whats with all the new graphics and stuff? are we replacing the need for the original game files or making a 3d version of ottd?
10:20:50  *** Dred_furst` [] has joined #openttd
10:20:54  <Darkvater> should be <a id= ?
10:20:57  <Sacro_> torm: err... both
10:20:59  <Darkvater> what's the diff?
10:21:08  <torm> ahh i see
10:21:26  <Sacro_> In XHTML, the "name" attribute has been deprecated and replaced by the "id" attribute. If you want to keep both tags for compatibility reason, name and id, the values should be the same.
10:21:26  <Sacro_> This error is generated when only the name exists and that tidy try to copy the value of the name in the id attribute. But an "id" must begin with a letter ([A-Za-z])
10:21:30  <torm> Sacro_: any alpha/beta versions to have a look see?
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10:22:08  <Sacro_> torm: check out the svn brances
10:22:12  <Sacro_> *branches
10:22:27  <Darkvater> ah I see
10:22:39  <torm> Sacro_: ta mate
10:22:39  <Darkvater> torm: there is no 3D version of openttd in the plans
10:22:55  <Sacro_> Darkvater: :O then why all the blender/3ds models?
10:23:10  <Darkvater> Sacro_: so but I can't start id with an integer?
10:23:35  <Darkvater> Sacro_: to create new gfx? making HQ 3D models really doesn't mean you're going to make a 3D game
10:23:38  <Darkvater> <-- lunch
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10:24:41  <Sacro_> Darkvater: no you cant
10:24:49  <Sacro_> Darkvater: true, but i thought it was a start
10:24:53  <Sacro_> Darkvater: bon appetit!
10:25:37  <torm> mm, i need me some food too
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10:27:09  <Sacro_> oh noes
10:27:15  <JohnUK89> :-D
10:27:42  *** Sacro_ is now known as Sacro
10:27:49  <JohnUK89> Sacro: morning :)
10:29:22  *** BJH2 [] has joined #openttd
10:29:52  <Sacro> JohnUK89: morning
10:33:17  <Sacro> :|
10:33:28  <Sacro> nsf<18
10:33:32  <Sacro> ie JohnUK89  :P
10:33:47  <JohnUK89> Wha?
10:33:56  <Sacro> nothing
10:38:44  <roboboy> hello
10:39:03  <roboboy> my nvidia is working fine now
10:39:22  <JohnUK89> roboboy: what was it?
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10:39:49  <roboboy> ottd was glichy
10:40:06  <roboboy> you helped me install my drivers
10:40:31  <JohnUK89> Yeah, that will help if you wanna do any 3d stuff in future
10:40:35  <JohnUK89> :)
10:40:37  <roboboy> what music player do you use
10:40:54  <roboboy> im intending on istalling rct3 on linux
10:40:55  <JohnUK89> I use rhythmbox with all the gstreamer plugins
10:41:05  <roboboy> ive got it on windows
10:41:06  <roboboy> ok
10:41:07  <Sacro> mpd ftw!
10:41:28  <roboboy> ive heard amorok is the best, but i cant get it to work
10:41:41  <JohnUK89> I've not tried AmaroK myself
10:43:18  <JohnUK89> And since amaroK doesn't support mp3 I'm kinda stuffed until I get my music converted to ogg
10:43:41  <Sacro> amaroK does support mp3
10:43:51  <JohnUK89> Doesn't here lol
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10:44:44  <Sacro> heh, crappy distro
10:44:47  <roboboy> none but audacity accept mp3 here
10:44:58  <roboboy> were using Ubuntu
10:45:04  <torm> banshee! :)
10:45:12  <Sacro> have you added mp3 support
10:45:21  <Sacro> Audacious :)
10:45:31  <JohnUK89> roboboy, try sudo apt-get install gstreamer0.10-fluendo-mp3
10:45:32  <torm> audacious eh? might have a look
10:45:38  <torm> amarok is nice
10:45:53  <JohnUK89> Then when that's done use rhythmbox or totem to play a few mp3's :)
10:46:09  <Sacro> audacious is a fork of bmp-x which is the successor to bmp which is a fork of xmms, which is a winamp clone
10:46:35  <torm> banshee is nice cos of it's decent ipod support
10:46:38  <JohnUK89> I DID run xmms for my mp3's until I installed the gstreamer plugin
10:47:03  <JohnUK89> Now I use rhythmbox, as said
10:47:26  *** MeusH [] has quit [Quit: bye - quit]
10:47:32  <JohnUK89> Just need to get DVD support working...
10:47:44  <JohnUK89> I'm missing my fill of The Matrix :)
10:47:49  <torm> whose using ubuntu here?
10:47:50  <roboboy> will that allow me to save audio files
10:47:54  <roboboy> me
10:48:01  <Sacro> JohnUK89: libdvdread libdvdcss
10:48:09  <JohnUK89> roboboy: I think it only plays them
10:48:17  <Sacro> roboboy: what format?
10:48:22  <Sacro> i use oggenc
10:48:23  <JohnUK89> Sacro: I started installing them before you even said :-D
10:48:43  <JohnUK89> I need to convert my mp3's to ogg ideally
10:48:53  <TinoM> i've a question: when i compile openttd from source, my binaries never show there version-tag on the main-screen. so i can't join any servers (even of the same revision) because the revision always mismatch. this happens under linux(gentoo) and windows(eclipse+cdt+mingw)...
10:49:02  <roboboy> mp3 or ogg
10:49:11  <Sacro> TinoM: hmmm, thats weird
10:49:18  <Sacro> try make RELEASE=foobar
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10:49:42  <JohnUK89> roboboy: you can save oggs with oggenc, never used it though, ask Sacro on that one
10:50:09  <Sacro> or lame for mp3s
10:50:38  <roboboy> but you know that terminatorx dj thingie. I want to save my mixes but i cant
10:51:31  <JohnUK89> Try turntables > Record Audio to Disk
10:51:44  * Sacro sends pacman to get it
10:51:58  <torm> ooooooo>
10:52:26  <torm> actually: C o o o o o
10:52:30  <torm> :o)
10:52:38  <Sacro> torm: yes... it does that
10:52:47  <TinoM> Sacro, thx, eg RELEASE=r6176 works
10:53:01  <Sacro> TinoM: nice one
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10:53:41  <TinoM> with a make all only rev.c gets compiled and openttd linked
10:53:51  <Sacro> TinoM: its that that sets RELEASE
10:54:08  <TinoM> so, i've to figure out, why it doesn't take the setting automatically
10:54:55  <torm> woot! new mono release...
10:55:00  * torm goes to play
10:56:47  <TinoM> ah, the makefile uses a shell script (line258-265) to determine the version, seems that doesn't work with mingw/eclipse
10:57:00  <Sacro> TinoM:
10:57:06  <Sacro> it should... im sure it used to
10:57:36  * Sacro trashes the lightening seeds on virtual decks
10:58:21  * roboboy is listening to scooter
10:58:36  * JohnUK89 isn't listening to anything at the moment
10:58:55  <Sacro> open up the window and jump into the blue
11:00:13  <JohnUK89> Grr my connection is sucky today :(
11:00:20  <JohnUK89> (More sucky than normal)
11:00:55  <Sacro> ;)
11:01:25  *** Rens2Sea [~Rens2Sea@] has joined #openttd
11:01:31  <JohnUK89> I can just imagine it...soon as I move NTL will go bankrupt...and I'll have this connection for another while
11:01:32  * torm fires up banshee and cranks till bronner
11:02:01  <torm> JohnUK89: i hear ya man...
11:02:44  <torm> i've been shaped tho... so i'm back on dialup speed...
11:02:46  <torm> grrrrrrr
11:02:51  <JohnUK89> I literally curse connections...every house I've been to that has broadband, the connection has thrown a major wobbler while I was there, and AS SOON AS I left it worked again
11:02:56  <roboboy> the record option wont work
11:03:11  <JohnUK89> roboboy: hmm, I dunno then, I don't use the program
11:03:23  <roboboy> eh
11:03:26  <roboboy> heh
11:05:13  *** Meush [] has joined #openttd
11:05:15  <Meush> hi
11:05:20  <JohnUK89> MeusH: ello
11:05:27  <torm> Meush: g'day :)
11:05:40  <Meush> I typed man fdisk and I have no idea how to get out of it. I tried esc, ctrl+c or exit, but neither works
11:05:43  <Meush> and I know I'm dumb
11:05:51  <torm> dzjein dobre
11:06:02  <torm> guten tag
11:06:23  <JohnUK89> MeusH: press q ;-)
11:06:26  <Meush> dzien dobry :)
11:06:28  <Meush> oh, thanks :)
11:07:23  <torm> lol well i was close :P
11:08:00  <Meush> now why doesn't "fdisk -l hda" work? I was told to check partitions that way
11:08:26  <JohnUK89> /dev/hda?
11:08:32  <Meush> okay
11:08:32  <JohnUK89> Hmm
11:08:37  <JohnUK89> no, you're right
11:08:44  <JohnUK89> You on SATA?
11:08:45  <Sacro> +
11:08:49  <Meush> cannot open /dev/hda
11:09:00  <Meush> I think so
11:09:03  <JohnUK89> Might have to rum it as root
11:09:08  <Sacro> yup
11:09:10  <Sacro> or sudo
11:09:19  <TinoM> Sacro, it was no bug. i had to install the svn binaries ;)
11:09:26  <TinoM> now it works fine
11:09:28  <JohnUK89> TinoM: lmao
11:09:37  <torm> lol
11:09:38  <Sacro> TinoM: ah yes
11:10:09  <TinoM> eclipse uses its own svn, but the makefiles uses svn-shell commands to determine the revision
11:10:18  <Sacro> subclipse
11:17:13  <Darkvater> !seen BJH2
11:17:15  <Darkvater> eh
11:17:15  <_42_> Darkvater, if you can't see BJH2 here right now, you probably need new glasses. ^_^
11:17:18  <Darkvater> !seen bjarni
11:17:19  <_42_> Darkvater, Bjarni ( was last seen quitting #openttd 11 hours 8 minutes ago (30.08. 00:08) stating "Quit: Leaving" after spending 11 hours 32 minutes there.
11:18:35  <torm> !seen Darkvater
11:18:37  <_42_> torm, please look a bit closer at the memberlist of this channel.
11:18:45  <torm> oh... but... but... :(
11:20:13  *** Sionide [] has quit [Ping timeout: 480 seconds]
11:20:14  <torm> what is that bot thing?
11:20:22  <torm> !help
11:20:24  <Darkvater> a bot
11:20:35  <torm> is there a list of commands he accepts?
11:20:49  <torm> or is he/her/it always that grumpy
11:21:05  *** Nigel [~Nigel@] has joined #openttd
11:21:08  <Darkvater> !commands
11:21:16  <Darkvater> or something
11:21:23  <roboboy> !seen abcd
11:21:25  <_42_> roboboy, abcd? hmm... I'm trying to remember... maybe... I'm not sure... no. I don't remember abcd.
11:21:45  <roboboy> im compareing his output to patchbots
11:21:54  <torm> !commands
11:22:02  <torm> !dude_cmon!
11:22:25  * Meush is wondering what is a root password on ubuntu LiveCD
11:22:43  <JohnUK89> there isn't one
11:22:49  <JohnUK89> lol
11:22:51  <Darkvater> !command
11:23:03  <Darkvater> oh well, it was something along those lines
11:23:05  <Meush> well pressing enter when asked for password doesn't work either
11:23:07  <Patrick`> the user you are has unrestricted sudo access
11:23:21  <torm> !calc 5 + 6
11:23:26  <_42_> torm: 11;
11:23:27  <Patrick`> Meush: just do sudo su
11:23:27  <JohnUK89> MeusH: what command are you using?
11:23:32  <Patrick`> to get a root shell
11:23:37  <Patrick`> anyway, skedaddle
11:23:46  <JohnUK89> sudo -s -H works too :)
11:24:44  <torm> !stats
11:24:44  <_42_> torm:
11:25:09  <SpComb> Logs:
11:25:09  <JohnUK89> !logs
11:25:10  <JohnUK89> (go to the stats page there)
11:25:28  <Sacro> hmm, whats the CAD - GBP rate
11:25:57  <JohnUK89> ;-)
11:26:22  <Darkvater> At 13:26 Op .4762   Hi .4763   Lo .4740   Prev .4762
11:26:29  <Darkvater> Bloomberg ;-)
11:26:36  <torm> heh, Sacro's been kicked 9 times according to the stats
11:27:20  <JohnUK89> Yeah lol
11:27:21  <Meush> eh
11:27:28  <Meush> I give up for a moment
11:27:30  <Meush> fucking ubuntu
11:27:35  *** Meush [] has quit [Quit: Leaving]
11:27:45  <JohnUK89> MeusH: what are yout rying to do with it?
11:27:49  <JohnUK89> you trying*
11:28:26  <torm> lol i use ubu soley... it's great
11:28:52  <torm> what's the probs he's having JohnUK89 ?
11:28:56  <JohnUK89> I would use it on its own if it wasn't for one game I played
11:29:02  <JohnUK89> torm: I dunno lol
11:29:04  <JohnUK89> He hasn't said
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11:29:44  <torm> mm, i have a WinXP 7Gb Partition on my lappy, but that's just for fixing clients machines... spyware scanners etc etc
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11:30:12  <JohnUK89> torm: I have this game installed and that's about it lol
11:30:22  <torm> lol i hope it's not WoW
11:30:25  <JohnUK89> Nah
11:30:33  <JohnUK89> Live For Speed
11:30:37  <torm> ahh kk
11:30:53  <JohnUK89> Absolutely fantastic :)
11:30:56  <torm> WoW stole 6 months of my life
11:31:00  <JohnUK89> Ouch :S
11:31:07  <torm> dont play anymroe... i saw the light...
11:31:11  <JohnUK89> Yeah lol
11:31:14  <torm> played it 27 hours a day 8 days a week
11:31:19  <Sacro>  £240 for vista ultimate...
11:31:21  <JohnUK89> Thank heavens you did see the light
11:31:30  <JohnUK89> Sacro: not that I'm buying it...
11:31:34  <torm> now i play OTTD 30 hours a day :P
11:31:38  <JohnUK89> torm: lmao
11:31:53  <Sacro> JohnUK89: i will if i cant get it knocked off
11:32:07  <torm> Sacro: haha
11:32:09  <JohnUK89> Sacro: haha
11:32:13  <Sacro>
11:32:15  <Darkvater> sprite-artists around?
11:32:29  <torm> eh? lol
11:32:29  <JohnUK89> I have no reason to buy it, Linux does me for what I want, and compiz gives me the eye candy ;-)
11:32:33  <Sacro> Darkvater: yeah, kinda
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11:32:44  <torm> compiz... xgl... drooooool
11:32:57  <JohnUK89> torm: you running it too? Sexy aint she? :P
11:33:14  <peter1138> slow was my first observation
11:33:16  <torm> my ex wants me to put in on her lappy when we get it
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11:33:25  <AsterixMG> hi @all
11:33:26  <JohnUK89> torm: hehe
11:33:35  <JohnUK89> peter1138: slow? Nooooo not a chance :P
11:34:05  <torm> JohnUK89: only prob is scrolling... when i'm coding i go back to normal mode
11:34:12  <JohnUK89> torm: yeah
11:34:25  <JohnUK89> My only problem is OpenTTD, but I switch back to play
11:35:23  <peter1138> yes, very slow
11:35:25  <torm> JohnUK89: altho... Kororaa works nicely, i should see if i can hack the config files from it
11:35:27  <torm> bbs
11:35:35  <JohnUK89> peter1138: not in my experience
11:35:41  <JohnUK89> torm: okies
11:35:42  <peter1138> is in mine ;p
11:35:50  <JohnUK89> what graphics card?
11:35:59  <peter1138> nvidia geforce thingy
11:36:09  <Darkvater> Sacro: << can you make better sprites for the *small* icons which are 16x16?
11:36:12  <JohnUK89> Which one lol
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11:36:19  <JohnUK89> There's like 6 generations of them :P
11:36:19  <peter1138> 2 i think
11:36:23  <JohnUK89> 7*
11:36:26  <JohnUK89> Aah
11:36:29  <JohnUK89> that's why :P
11:36:31  <Darkvater> the bad thing about GLX/compiz was the zoom
11:36:38  <JohnUK89> It needs a beefier card than you have
11:36:42  <Darkvater> it just blew up the pixels
11:36:42  <JohnUK89> Darkvater: I don't use it
11:36:47  <Darkvater> really ugly :(
11:36:59  <Darkvater> I thought at least the fonts/windows would look normal
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11:37:27  <JohnUK89> Darkvater: there are a few issues with compiz, but on the whole I love it
11:37:33  <peter1138> it's not vector, heh
11:38:36  <Rubidium> Darkvater / peter1138: <- any comments on this fix for FS#313?
11:38:41  <Darkvater> it should be vector
11:38:47  <Darkvater> otherwise it's pretty useless
11:38:50  <JohnUK89> I did want to try AIGLX but it doesn't work with nvidia cards
11:40:12  <peter1138> Rubidium: it smells about right
11:40:34  <peter1138> has a standard been settled upon yet, for this gee-whiz extensions?
11:40:50  <JohnUK89> peter1138: dunno yet
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11:42:04  <Darkvater> Rubidium: how can it not be entered? You type in '-1' in the edit box
11:42:46  <torm> i just got a random urge to play sim farm
11:43:20  <peter1138> fs#310 is easy to fix
11:43:23  <JohnUK89> I have a random urge to get Sim City 2000 working in DOSBox
11:43:23  <peter1138> "not a bug"
11:43:24  <Rubidium> Darkvater: you cannot enter a '-', I guess it should be 'should not be entered'
11:44:10  <Darkvater> Rubidium: why can't you enter a -?
11:44:43  <Darkvater> if the input box is set to alphanumeric then that's wrong. it should be set to string, or allow '-' with alphanumeric
11:44:45  <Rubidium> because the inputbox does not allow it
11:44:53  <Darkvater> then the inputbox should allow it
11:45:19  <Rubidium> why?
11:45:43  <Darkvater> so you can enter -1 ?
11:45:48  <Rubidium> ok, for signed inputvalues I agree, but for unsigned ones it is not necessary
11:46:45  <Darkvater> so how do you want a user to enter -1?
11:46:54  <peter1138> do you?
11:47:23  <Rubidium> it shouldn't want to enter -1, as that, or rather 2^32-1 is a magic value that should (must) not be used
11:47:52  <Darkvater> so there is a magic value that we don't want to enter?
11:48:16  <Darkvater> then there is no use for it
11:48:40  <Darkvater> well anyways
11:48:47  <Darkvater> clamp(atol(_edit_str_buf), 0, MAX_UVALUE(uint32) - 1); << this is wrong
11:48:50  <Darkvater> use clampu
11:48:52  <JohnUK89> bbs, shower then food
11:49:11  <Darkvater> and there is no need to clamp an unsigned number between 0 and max-value since it can never be less than 0
11:49:46  <Darkvater> so just say minu(atl(), max_value()-1)
11:50:55  <Rubidium> ok, I've refreshed the patch
11:52:26  <Darkvater> he, wrong ;p
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11:52:45  <Darkvater> if atl() max_value()-1 then it'll be max-value()-1
11:53:06  <Rubidium> doh
11:53:08  <Darkvater> what do you want random seed to be if magic number is entered?
11:54:09  <Rubidium> just make it MAX_VALUE - 1 I guess
11:54:26  <Darkvater> isn't that the magic number?
11:54:38  <Rubidium> no, MAX_VALUE is the magic number
11:54:44  <Darkvater> oooooh
11:54:44  <Rubidium> which is 2^32-1
11:55:08  <Darkvater> then the diff is good
11:55:11  <Rubidium> so valid input is 0..2^32-2
11:55:16  <Darkvater> -2
11:57:20  <Darkvater> so the diff is good minu(atol(), max_value-1)
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11:58:07  <Rubidium> the question remains how you would tranform -2 to 2^32-2 when you store it (temporary) in a long due to atol()
11:58:37  * Sacro is confused
11:59:00  <Darkvater> Rubidium: you store it in a long-unsigned
11:59:11  <Darkvater> so if you enter 2^32-1 then the value is 2^32-1
11:59:16  <roboboy> gnight
11:59:25  <Rubidium> then -2 becomes 2^64-2
11:59:38  <Darkvater> is atol 64bits?
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11:59:51  <Darkvater> atol is 32bits
11:59:58  <Darkvater> you're thinking about atoll()
12:01:21  <Rubidium> why does it then read 2^32-2 correctly to a (signed) long? and what is the difference between atoi & atol when a (signed) int is 32 bits?
12:02:23  *** jean-luc [] has joined #openttd
12:02:27  <Darkvater> atoi converts to signed, atol is unsigned
12:02:51  <Darkvater> or not...
12:02:57  <Rubidium> long atol(const char *nptr);
12:03:19  <Rubidium> from the ato(i|l|ll|q) manpage
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12:04:17  <Darkvater> they're all signed
12:04:21  *** jean_luc [] has quit []
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12:05:00  * Darkvater is getting pretty confused here
12:06:55  <Rubidium> hmm, a long is 4 bytes too
12:07:14  <Darkvater> no long is 4 bytes, int can be anything
12:07:41  <Rubidium> then why does atoi not work and atol work (both int & long are 4 bytes on my computer)
12:08:37  <Darkvater> min((uint32)atol(), MAX_VALUE(uint32) - 1)
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12:10:56  <Darkvater> Rubidium: donnu. You could look in debug mode what atoi() and atol() return
12:13:16  <AsterixMG> Darkvater, is the openttd-website being changed?
12:13:50  <Rubidium> I'm looking at the source of atoi & atol now; difference: atoi casts to int, atol doesn't
12:13:59  <Darkvater> no anymore
12:14:25  <Darkvater> Rubidium: well but if you say that int is 4bytes and long is 4bytes on your machine then ther should be no diff
12:15:48  <Darkvater> AsterixMG: no, why?
12:16:10  <peter1138> heh, "donnu"
12:17:15  <AsterixMG> Darkvater, it seems the top-menu doesn't want to load correctly in my mozilla currently... trying with other browser now
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12:17:30  *** mode/#openttd [+o Bjarni] by ChanServ
12:18:04  <Darkvater> AsterixMG: he, i tested it with IE/Opera/Firefox/Konqueror
12:18:26  <Bjarni> hi people
12:18:27  <Darkvater> Bjarni: if you have a minute and i have a minute, some comments about your latest commits
12:18:35  <Bjarni> ok
12:18:39  <Rubidium> Darkvater: hmm, atol first seemed to work, but I guess I missed to enter one digit; I'm now using atoll
12:18:48  <Rubidium> and that works as expected
12:19:04  <AsterixMG> Darkvater, it worked ok yesterday, so it seems theres someting wrong with mozilla on my computer ;) it works ok in other browser, so ill have to restart mozilla sooner or later :P
12:19:28  <Darkvater> Rubidium: but you don't want atoll, that does int64
12:19:29  <AsterixMG> btw, hi Bjarni
12:19:52  <Darkvater> AsterixMG: yesterday it was the old format. Please take a screenshot and put it online somewhere so I can see
12:20:03  <Rubidium> what is the problem with int64?
12:20:05  <peter1138> strtoul
12:20:13  <Darkvater> the seed is only 32 bits
12:20:42  <Darkvater> peter1138: yep, even better
12:20:44  <AsterixMG> Darkvater, i'll try restarting mozilla first, if it doesn't resolve the menu-problem, i'll take a screenshot
12:20:55  <Darkvater> AsterixMG: update mozilla? ;p
12:20:59  <Darkvater> what mozilla is it?
12:21:07  <AsterixMG> good question ;)
12:21:18  <AsterixMG> 1.7.12
12:22:28  * Bjarni expect a PM from Darkvater any minute now
12:22:46  <Darkvater> AsterixMG: what is that kind of browser? mozilla mozilla? netscape?
12:23:09  <AsterixMG> mozilla mozilla from :)
12:23:39  <AsterixMG> i stopped using netscape about 10 years ago :P
12:23:53  <Rubidium> ok, strtoul works OK ;)
12:24:19  * Sacro tests it in ie5
12:24:49  <AsterixMG> brb, restarting mozilla :)
12:24:54  *** AsterixMG [] has quit [Quit: ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]]
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12:26:07  <Darkvater> AsterixMG: so why don't you download firefox from
12:26:14  <Darkvater> Bjarni: sorry, wait af fe more ;p
12:26:31  <AsterixMG> Darkvater, i have downloaded firefox, but am too lazy to install it ;)
12:27:07  <AsterixMG> well, as i have postponed buying a new computer i might install it soon :)
12:27:47  <AsterixMG> anyway, restarting mozilla resolved the problem... must have been some other site i visited before that got mozilla confused
12:27:53  <Darkvater> :O
12:28:04  <torm> back
12:30:00  <Darkvater> AsterixMG: gay
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12:30:15  <JohnUK89> torm: wb :)
12:30:19  <JohnUK89> back myself
12:30:42  <JohnUK89> AsterixMG: more proof Mozilla is still stuck in the Netscape days ;-)
12:31:05  <torm> JohnUK89: i found a sim farm torrent... it's 4mb large and has so far taken 20mins to get to 45% completion... *sigh*
12:31:15  <JohnUK89> torm: lmao
12:31:15  <Turski> :D
12:31:27  <JohnUK89> I'm about to look for a sim city 2000 torrent
12:31:37  <torm> i installed dos box... it rocks man!
12:31:39  <Darkvater> wtf
12:31:49  <JohnUK89> torm: doesn't it :)
12:31:53  <Darkvater> Bjarni: did you get my PM's?
12:31:53  <JohnUK89> Bit slow, but it rocks
12:32:16  <Turski> is there something opensource sim city clone?
12:32:28  <Rubidium> Darkvater: the patch is now OK?
12:32:30  <torm> JohnUK89: we'll see how it plays in a tick... well, in an hour :P
12:32:36  <JohnUK89> Turski: dunno
12:32:44  <torm> Turski: lincity
12:32:55  <Turski> have to check it :)
12:32:58  <JohnUK89> torm: well anything 3d in dosbox is really really slow
12:33:19  <JohnUK89> (and also anything cpu intensive)
12:33:29  <torm> Turski: lincity-ng << this is the proper one
12:33:41  <AsterixMG> dosbox is nice, if you don't get a game to run otherwise, but lots of games even run without dosbox :)
12:33:49  <Darkvater> Rubidium: yes
12:33:58  <JohnUK89> AsterixMG: under Linux, DOSBox is your only option
12:34:04  *** Sacro [~ben@adsl-213-249-225-111.karoo.KCOM.COM] has quit [Read error: Connection reset by peer]
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12:34:14  <JohnUK89> WINE only supports windows stuff
12:34:32  <AsterixMG> JohnUK89, oh, thought windows in wine might run dosgames as well
12:34:39  <JohnUK89> Nah
12:34:49  <JohnUK89> It supports Win16 stuff, but not DOS
12:34:59  <AsterixMG> :/
12:35:12  <torm> vmware-player works a charm
12:35:28  <JohnUK89> torm: yeah, but I got XP on it at the moment :P
12:35:39  <AsterixMG> hehe, just wanted to ask if you cant use something like that to install dos :)
12:36:14  <JohnUK89> I want to install win 3.11 to it, and that means shoving DOS on first
12:36:15  <JohnUK89> So yeah
12:36:33  <JohnUK89> Mind you, DOSBox CVS supports 3.11
12:36:50  <torm> i wonder if win3.11 will run in DOSBox
12:36:51  <torm> oh
12:36:53  <torm> lol
12:36:54  <AsterixMG> :)
12:36:55  <Sacro> it does
12:37:13  <CIA-2> rubidium * r6236 /trunk/genworld_gui.c: -Fix (FS#313): TGP generation seed edit box only accepted seeds up to 2^31-1, instead of up to 2^32-2.
12:37:14  <JohnUK89> Only CVS though
12:37:19  <Darkvater> hmm, what different oils do we have?
12:37:22  <Darkvater> Brent Oil
12:37:22  <JohnUK89> The official releases don't
12:37:29  <Darkvater> can't remember the other'sname
12:37:42  <Sacro> Darkvater: baby oil?
12:37:51  <Darkvater> ..
12:38:16  <JohnUK89> brb
12:38:17  <Sacro> engine oil, vegetable oil, peanut oil
12:38:34  <torm> massage oil
12:38:37  <torm> :P
12:38:40  <Sacro> ;) yes
12:38:45  <Darkvater> crude-black oil I mean
12:38:49  <AsterixMG> Bjarni, is it safe to start working on BuildVehicleList now?
12:38:50  <torm> rofl
12:39:12  <torm> woot! simfarm finished (finally!)
12:39:19  <torm> longest 4mb download EVER!
12:39:29  <JohnUK89> Then you find out it's a windows game <g>
12:39:33  <Sacro> :o LINKAGE
12:39:41  <Bjarni> AsterixMG: yeah, now the code is unified. I will make more commits to it, so it might result in minor conflicts, but nothing big (hopefully)
12:39:48  <torm> i'll test it with dos box
12:39:54  <torm> if it works i'll put it on my server
12:39:57  <torm> give me 5
12:40:14  <Bjarni> also I have layed out what vars that are accessible for figuring out what kind of list it is, so it's easier to tell them apart
12:40:16  <Bjarni> use it
12:41:15  <Sacro> hi
12:42:24  <JohnUK89> oooh curry :P
12:42:29  <Sacro> its ok
12:42:37  <Sacro> i miss curry :(
12:43:05  <JohnUK89> come over this end then, i live on em :P
12:43:16  <Bjarni> currently there are 5 free window types free (since it got 3 bits). It appears that the routing thing might need two of them, so you can use 3 if needed. We can also compress VEH_ types to less than 5 bits if we really need more bits, but it's easier the way it is now (and faster)
12:44:45  <Darkvater> Bjarni: you know you can also use vehiclelist_d WP if you run out of window_number hacks
12:45:36  <Bjarni> yeah, but doing like this is more pretty
12:45:54  * Darkvater is not entirely sure
12:46:17  <Bjarni> also I don't consider it hacks. It stores some info and by creating the numbers like this, we know that they will be unique
12:47:14  <Darkvater> well yes, but I don't think what we use window_number for is what it was thought to get used when designed
12:47:56  <Bjarni> hmm
12:48:00  <Bjarni> you got a point there
12:48:34  <Bjarni> but doing it in any other way would be double work as the info needs to go into the window number to ensure unique numbers
12:48:43  <Bjarni> well, except vehicle type
12:49:17  <Darkvater> yeah you need'em unique for veh_type and owner
12:50:25  <Bjarni> I need window type, the station/order id and owner if no station/order ID is present to make them unique
12:50:35  <Bjarni> hmm
12:51:02  <AsterixMG> hmm, i wanted a struct to submit parameters to the buildvehiclelist-function... currently it looks like this
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12:51:19  <Bjarni> whatever, it's working and it's not worse than commands, that packs everything in p1 and p2
12:51:37  <AsterixMG> this could be included in vehiclelist_d i think?
12:53:19  <AsterixMG> Bjarni, Darkvater any comments on the struct?
12:54:28  <Bjarni> AsterixMG: reading
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12:54:53  <Darkvater> what is it supposed to do?
12:55:30  <AsterixMG> i want to extend BuildVehicleList to be more flexible in what lists it can build
12:56:01  <Darkvater> in what way?
12:56:04  <Darkvater> eg what extra options
12:57:16  <AsterixMG> for example show all coal-trains that go for a specified station (btw, the diff is documented ;) )
12:57:35  <Bjarni> I like the idea
12:57:50  <Darkvater> so selecting the station, clicking the 'train' button and sorting by cargo-type is not good?
12:58:23  <Darkvater> or am I missing something totally obvious here?
12:58:24  <Eddi|zuHause3> sorting does not suffice, imho, filtering is needed...
12:58:36  <Bjarni> it's a filter, not a sorter, right?
12:58:42  <AsterixMG> i didn't say its not good, but it allows filtering
12:58:44  <Eddi|zuHause3> especially, if you have a "send all in list to depot" and similar
12:59:32  <Bjarni> AsterixMG: comment about xy. Don't you mean INVALID_TILE instead of INVALID_STATION?
13:00:00  <AsterixMG> Bjarni, umm, errrr, yes :)
13:00:02  *** Eddi|zuHause3 is now known as Eddi|zuHause
13:00:50  <Darkvater> I have a feeling that vehicle-list window will become a HUGE mess
13:01:30  <AsterixMG> why?
13:01:43  <Darkvater> because it will do so much
13:01:58  <Bjarni> maybe we should make functions to handle drawing the list and to filter
13:02:05  <Bjarni> like we use a function to sort
13:02:19  <Bjarni> in order not to make the function too big
13:02:35  *** Sionide [] has quit [Ping timeout: 480 seconds]
13:03:35  <Bjarni> AsterixMG: VEHICLE_TYPE_ALL = 0xF0000, <-- this should go in the same enum as VEH_Train in vehicle.h
13:03:43  <Bjarni> and I'm not sure I like the value
13:04:21  *** Belugas_Gone is now known as Belugas
13:04:23  <Bjarni> say 0x1F would be better because then it can be used in general where only 5 bits are available
13:04:40  <JohnUK89> torm: ping?
13:05:00  <Belugas> Good day all
13:05:08  <MeusH> hello Belugas
13:05:13  <JohnUK89> Belugas: afternoon :)
13:06:11  <Darkvater> jiya
13:06:16  <Darkvater> -j +h
13:06:17  *** MeusH [] has quit [Read error: Connection reset by peer]
13:06:36  <AsterixMG> Bjarni, currently i used this: HASBIT(listopt->type_mask, v->type)  to check if a vehicle is one to select... would have to change this then
13:06:42  *** MeusH [] has joined #openttd
13:06:46  <MeusH> huh?
13:06:48  <SpComb> Logs:
13:06:48  <MeusH> !logs
13:06:51  <AsterixMG> hi Belugas
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13:08:45  *** MeusH [] has joined #openttd
13:09:27  <Sacro> ahh bullseye
13:09:53  <Bjarni> MeusH: stop stepping on your telephone cable :P
13:09:54  <Belugas> MeusH, JohnUK89, Darkvater, AsterixMG and all the others, I salute you :)
13:10:05  <Bjarni> Belugas: why?
13:10:07  <Sacro> Belugas: pour quoi?
13:10:13  <Bjarni> you expect us to die or something?
13:10:23  <Darkvater> or he is
13:10:44  <Belugas> Bjarni, because I feel good :)
13:10:46  <Bjarni> no he is just Canadian
13:11:03  <Sacro> could be worse...could be dutch/danish/ wherever :P (i forget)
13:11:04  <Bjarni> I know it can be hard to tell those two things apart
13:11:05  <JohnUK89> I prefer canadians to Yanks
13:11:30  <JohnUK89> They don't randomly invade countries :)
13:11:34  <Belugas> me too :D  althougfh I know a few americans worth speaking to
13:11:53  <Bjarni> Belugas: the big chested ones?
13:11:54  <Sacro> JohnUK89: yes, and dragging us into it
13:12:03  <JohnUK89> Sacro: damn right :-\
13:12:03  <Sacro> mmmmmmmm, breasts...
13:12:11  <MeusH> mmm
13:12:31  <Bjarni> what?
13:12:41  <Sacro> Bjarni is slow...
13:12:52  <JohnUK89> very slow indeed...
13:12:53  *** Sionide [] has joined #openttd
13:12:54  <Sacro> you ok there MeusH ?
13:12:57  <Bjarni> JohnUK89: you get hightlighed by breasts?
13:13:10  <JohnUK89> Bjarni: nah lol
13:13:12  <Belugas> Bjarni, no those who did not voted for Bush :D
13:13:17  <Sacro> i enjoy highlighting breasts
13:13:18  <MeusH> yeah I'm here
13:13:19  <JohnUK89> Was a naff attempt at a joke
13:13:20  <MeusH> I'm okay
13:13:51  <Belugas> work@work  be back
13:13:52  <MeusH> Sacro, tell me more about highlighting breasts
13:14:09  <torm> Back!
13:14:13  <torm> and someone said breasts!
13:14:14  * Bjarni imagine that Sacro scripted getting highlighted by breasts, boobs, tits, lesbian, lesbians, sex, and a whole lot of other stuff like that
13:14:28  <JohnUK89> nekkid wommenz!
13:14:31  <MeusH> Sacro is kinky
13:14:33  <JohnUK89> (another one)
13:14:37  <MeusH> ohh double highlight :)
13:14:42  <torm> mmmmmm (.)(.)
13:14:55  <Sacro> ( o )( o )
13:15:02  <Darkvater> (Y)
13:15:09  <torm> LOL
13:15:14  <Turski> ( Y )
13:15:15  <Darkvater> ( Y )
13:15:16  * Bjarni notes that Sacro is into big breasts
13:15:20  <Turski> (.Y.)
13:15:21  <Darkvater> yeah that was a skinny ass
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13:15:24  *** mode/#openttd [+v glx] by ChanServ
13:15:34  <JohnUK89> (     o     )(     o     ) <should get Sacro going
13:15:37  <MeusH> Bjarni, that dude who posted  "Hangar Names Incorrect" on tt-forums is quite right, there is something wrong with names. When translating, I noticed "{STATION} hangar" changed to "{TOWN} airport hangar" or something like that
13:16:06  <Darkvater> that reminds me: when are hangar-colours changed?
13:16:27  <MeusH> click on "send to hangar" either with control or without
13:16:27  <Darkvater> it does look kinda gay, imho the whole string should get a new colour not just the depot part
13:16:56  <torm> (. .)
13:16:57  <torm>  ).(
13:16:57  <torm> ( * )
13:17:06  <Darkvater> what does ctrl do?
13:17:15  <glx> service only
13:17:19  <MeusH> I don't remember, but it's all in the tooltip
13:17:34  <Darkvater> ah
13:17:41  <MeusH> 	/o\
13:17:41  <MeusH>    /   \
13:17:41  <MeusH> 	U U
13:17:41  <MeusH> 	\  /
13:17:41  <MeusH> 	(Y)
13:17:42  <MeusH> 	| |
13:17:43  <MeusH> 	| |
13:17:47  <Darkvater> imho only CTRL should be green, the others left alone
13:17:47  <MeusH> lol
13:17:48  <Bjarni> MeusH: yeah, well spotted. I will fix this in a moment
13:17:56  <torm> lol... go fish MeusH
13:18:07  <MeusH> it was for Sacro
13:18:45  <Darkvater> MeusH: the hands are missing
13:18:47  <Sacro> lol
13:18:53  <Sacro> Darkvater: she doesnt need em
13:18:54  <Darkvater> 15:16 < torm> (. .)
13:18:54  <Darkvater> 15:16 < torm>  ).(
13:18:54  <Darkvater> 15:16 < torm> ( * )
13:19:00  <Darkvater> this one's cool :)
13:19:04  <MeusH> yep, too busy drawing Y-shaped vagina
13:19:05  <torm> lol
13:19:08  <torm> she's 18
13:19:12  <MeusH> llol
13:19:16  <Bjarni> lol
13:19:21  <Kjetil> haha
13:19:22  <torm> (o o)
13:19:22  <torm>  ).(
13:19:22  <torm> ( * )
13:19:25  <torm> that one is 25
13:19:43  <torm> (O o)
13:19:43  <torm>  )o(
13:19:43  <torm> ( * )
13:19:46  <torm> that one is 45
13:19:47  <torm> :P
13:19:51  <Darkvater> bad boobjob?
13:20:16  <Bjarni> always breastfeeding from the same one?
13:20:22  <Kjetil> |o o) - breastcancer kicked in
13:21:04  <torm> oh god
13:21:08  <JohnUK89> tut
13:21:10  <torm> ascii art rocks :P
13:21:33  <Bjarni> JohnUK89: it's spelled "tit", not "tut" :P
13:21:33  *** jean_luc [] has quit [Quit: Leaving]
13:21:40  * Sacro watches asciiquarium
13:21:46  <JohnUK89> Bjarni: I wasn't saying "tit" ;-)
13:21:58  <Bjarni> then you went off topic
13:22:04  <JohnUK89> lmao
13:22:19  <peter1138> ... wouldn't it be funny if a girl had a wouldn't it be funny if a girl had a ...
13:22:22  <peter1138> o_O
13:22:24  <Sacro> ooh this one might win the speedboat
13:23:11  <Darkvater> syntax error
13:26:29  <Sacro> :( they didnt win
13:26:38  <Sacro> lost the holiday in austria
13:29:24  <Sacro> :O CATCHPHRASE :D
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13:37:07  <Darkvater> anyone norwegian here?
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13:39:22  <Sacro> Darkvater: yes
13:39:32  <Darkvater> Konjunkturbarometer, industri og bergverk. Sesongjustert og glattet <-- what does this say?
13:39:37  <Darkvater> mainly 'bergverk'?
13:39:40  <Sacro> no idea
13:39:56  <Sacro> i aint the norwegian :P
13:40:02  <Darkvater> what kind of a fake norwegian ar eyou?
13:40:13  <Noldo> Darkvater: /who + grep
13:40:14  <Sacro> you asked if there was one in here...i think there is
13:40:28  *** Sacro was kicked from #openttd by Darkvater [know-it-all]
13:40:35  <TinoM> lol
13:40:42  *** Sacro [~ben@adsl-213-249-225-111.karoo.KCOM.COM] has joined #openttd
13:40:44  <Sacro> :(
13:41:40  <Kjetil> Darkvater: I can translate it
13:42:19  <Bjarni> !openttd commit 6237
13:42:23  <_42_> Commit by bjarni :: r6237 /trunk/lang/ (11 files) (2006-08-30 13:41:53 UTC)
13:42:25  <_42_> -Fix r6165: fixed wrong hangar name in heading for hangar strings
13:42:27  <Darkvater> Kjetil: could you? :)
13:42:27  <_42_> 	also fixed inconsistent Danish translation and a typo in Dutch in the same strings
13:42:32  <Bjarni> that's faster then CIA-2 :P
13:42:35  * Darkvater kicks CIA-2
13:42:42  <CIA-2> ow
13:42:52  <Bjarni> and I fixed the Dutch translation :D
13:43:17  <Sacro> does norwegian = dutch...
13:43:17  <JohnUK89> lol
13:43:26  <Bjarni> lol
13:43:27  <Kjetil> Darkvater: I don't know what Konukturbarometer is , "Konjukturbarometer, industry and mining. Seasonadjusted and smoothed"
13:43:27  <CIA-2> bjarni * r6237 /trunk/lang/ (11 files):
13:43:27  <CIA-2> -Fix r6165: fixed wrong hangar name in heading for hangar strings
13:43:27  <CIA-2>  also fixed inconsistent Danish translation and a typo in Dutch in the same strings
13:43:53  <Sacro> well a barometer meausures pressure
13:44:07  <Bjarni> -STR_HEADING_FOR_HANGAR_SERVICE_VEL                              :{LTBLUE}Op wg naar {GREEN}{TOWN} Hangar{LTBLUE}, {VELOCITY}
13:44:08  <Bjarni> +STR_HEADING_FOR_HANGAR_SERVICE_VEL                              :{LTBLUE}Op weg naar {GREEN}{STATION} Hangar{LTBLUE}, {VELOCITY}
13:44:08  <Darkvater> < ha! found it
13:44:16  <Bjarni> clearly a typo
13:44:19  <Darkvater> Kjetil: ah mining is 'bergverk'. thanks
13:44:21  <Bjarni> wg -> weg
13:44:44  <Kjetil> Darkvater: directly translated it says mountainworks
13:44:45  <Darkvater> Kjetil: konjunktur is like the economic forecast as to what you think will happen in a certain area
13:44:52  <Darkvater> he
13:44:59  <Darkvater> should've known
13:45:07  <Darkvater> so close to dutch: 'bergwerken'
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13:45:13  <Bjarni> hehe
13:45:15  <Darkvater> although we don't use that word at all
13:45:19  <Eddi|zuHause> german is "Bergwerk"
13:45:29  <Eddi|zuHause> i guess Holland does not have many of them ;)
13:45:30  <Darkvater> a min is Bergwerk in german?
13:45:38  <Darkvater> mine
13:45:39  <Darkvater> even
13:45:43  <Eddi|zuHause> yes
13:45:47  <Darkvater> lol
13:45:58  <Bjarni> in Danish we just call it "mine"
13:46:00  <Darkvater> we have a single mine in the most south-east corner ;p
13:46:12  <Eddi|zuHause> although you could use "Mine" also
13:46:47  <Kjetil> We usually call it "gruve" , not bergverk
13:46:59  <Darkvater> groovie
13:47:12  <Eddi|zuHause> "Grube" is also quite common, yes
13:47:27  * Darkvater is glad Hungarian is unique ^_^
13:47:41  <Eddi|zuHause> (comes from "graben", meaning "to dig")
13:48:49  <Bjarni> Grube... we got that word as well, though it's not used anymore. The old mines can still be called that
13:48:57  <Bjarni> now it's more like an old fashioned mine
13:48:58  <torm> anybody want me to send them SimFarm? its 1.1MB
13:49:14  <JohnUK89> torm: didn't it work?
13:49:23  <JohnUK89> Oh
13:49:25  <JohnUK89> It DID
13:49:25  <AsterixMG> torm, wasn't it 4 MB an hour ago? :)
13:49:26  <torm> JohnUK89: works a charm :)
13:49:39  <Bjarni> AsterixMG: that's called zipping ;)
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13:49:46  <torm> AsterixMG: it was uncompressed... i've tgz'd it up... now 1MB
13:50:02  <Bjarni> did you do anything to it besides compressing it?
13:50:03  <JohnUK89> torm: erm, you can try sending to me, will take an age though
13:50:09  <AsterixMG> ah, how can someone put something up uncompressed :)
13:50:21  <Bjarni> AsterixMG: to use bandwidth?
13:50:23  <torm> AsterixMG: cos they're brain dead
13:50:34  <torm> aight, i'll put it on the server... give me a tick
13:51:00  <Bjarni> I once saw a 10 mb disk image online. It turned out to be an uncompressed one containing around 1 mb data and the rest was free space
13:51:17  <JohnUK89> Hmm I can't seem to get N right in ASCII art...
13:51:56  <Bjarni> makes you wonder about the quality of the app in those 1 mb when the distribution was that poor
13:52:39  <torm>
13:52:45  <JohnUK89> Ooh smashin
13:52:53  <torm> i've got 25kbs up
13:53:08  <JohnUK89> I won't use that
13:53:16  <JohnUK89> connection can only pull 5
13:53:17  * Sacro goes YOINK
13:53:54  <torm> lol
13:53:57  <Sacro> hmm, seems to be stuck
13:54:11  <Sacro> 53%
13:54:20  <Sacro> and away she goes
13:54:25  <torm> lol
13:54:30  <torm> be nice to my net connection
13:54:57  <Darkvater> ok what does
13:54:58  <Darkvater> Faktisk utvikling fra foregående kvartal og forventet utvikling i kommende kvartal. Diffusjonsindeks
13:55:02  <Darkvater> say?
13:55:10  <Darkvater> utvikling?
13:55:18  <torm> LOL... it says: would you like some tea?
13:55:34  <Darkvater> change from previous quarter utviling to next Q?
13:55:44  <Eddi|zuHause> "entwickeln" means "develop"
13:55:45  * Sacro slaps Darkvater, HOW DARE YOU
13:56:08  <torm> btw peeps, runs fine in DOSBox :)
13:56:12  <torm> omg i love this gam
13:56:12  <Eddi|zuHause> i don't exactly know if that helps you ;)
13:56:14  <torm> *game
13:56:27  <Kjetil> "The real development in the previous quarter and expected developmnt in the coming quarter. Diffusjonindex(?)"
13:58:14  <Darkvater> Kjetil: thanks
13:58:21  <Darkvater> is that an online translator or justyou?
13:58:34  <Sacro> ARRRGHHH, why say "In English" and then have a damn AMERICAN flag
13:58:58  <Sacro> if your gonna do that you may as well have the canadian next to "in french"
13:59:12  <Noldo> Kjetil: now that you said it seems so reasonable
13:59:49  <Kjetil> Darkvater: just me. But it could probably sound like a online translator because of the directness of the translation
14:00:27  <Darkvater> hehe
14:00:28  <Eddi|zuHause> i remember online translators sounding much worse than that ;)
14:00:33  <Sacro> thats not bad
14:00:35  <Darkvater> how come you know norwegian?
14:00:51  <Kjetil> Darkvater: I am kind of .. from Norway :P
14:00:54  <Darkvater> Sacro: WHAt are you talking about?
14:01:09  <Sacro> Darkvater: that translation, makes sense in english to me
14:01:42  <Darkvater> you're norwegiant and you don't know what diffustionindex is or Konjukturbarometer :)
14:01:45  <Darkvater> hehe
14:02:31  *** Jezral [] has joined #openttd
14:02:34  * Kjetil dislikes economy
14:03:01  <Darkvater> :)
14:08:31  <Darkvater> hehe US tax-collection
14:08:37  <Darkvater> The 16th Amendment, ratified in 1913, says Congress may ``lay and
14:08:37  <Darkvater> collect taxes on incomes, from whatever source derived.'' Ever
14:08:37  <Darkvater> since then, economists have been fighting about the definition of
14:08:42  <Darkvater> the concept of income.
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14:11:25  <Kjetil> haha
14:11:58  <torm> JohnUK89: got it okay?
14:12:09  *** Born_Acorn [] has joined #openttd
14:12:12  <JohnUK89> torm, nope, my connection's being stupid
14:12:30  <torm> heh... i'll keep it there for ya
14:12:36  <JohnUK89> Cheers :)
14:12:45  <torm> i'm thinking OpenSimFarm sounds like a plan
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14:13:15  *** Spoco [] has quit []
14:13:25  <torm> OpenSF :D
14:14:08  *** JohnUK89 [~JohnUK89@] has left #openttd [Kopete 0.11.1 :]
14:15:45  <AsterixMG> SF sounds like ScienceFiction :P
14:17:07  *** Spoco [] has joined #openttd
14:17:22  <torm> lol
14:27:30  <Bjarni> Open Science Fiction... well it is open as we will not know what happens in 300 years
14:28:01  <Bjarni> there will be frying cars. If you disagree, then proof me wrong
14:28:19  <Bjarni> hmm
14:28:28  <Bjarni> sounds like an American approach
14:30:09  <Bjarni> you guys know that in America, you can claim copyright on whatever song/piece of music you want and then if somebody else wants copyright on it, they have to proof that they got a better claim on it. The first claim will never need a proof
14:30:33  <CIA-2> tron * r6238 /trunk/smallmap_gui.c: Use the colour stored in _colour_gradient[] instead of explicitly retrieving it with GetNonSprite()
14:30:50  <Bjarni> so all American folksongs are copyrighted because nobody can claim copyright to them except the record companies, who did it because nobody else had done it when they did
14:32:34  *** e1ko [] has joined #openttd
14:32:37  <Bjarni> it works like this: say I claim copyright for everything said in this channel, then I would get it as nobody else got copyright for it. If say CIA-2 wants it as well, he would need to proof that his claim for copyright is better than mine. I never had to proof anything because I was first
14:32:53  <Bjarni> only in America....
14:36:27  <pv2b> Bjarni: actually, that makes sense. the part about burden of proof laying with the challenger.
14:37:02  <pv2b> it's impossible to prove that nobody did anything before you did
14:37:30  <pv2b> it is however possible to claim a copyright at a specific date, and it's possible for a challenger to contest that claim if he has proof, it's how it works in the rest of the legal system and it makes sense
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14:38:12  <pv2b> otherwise you could have frivolous copyright contes
14:38:13  <Darkvater> pv2b: the question is what to do with common knowledge
14:38:23  <pv2b> otherwise you could have frivolous copyright contesting claims.
14:38:29  <Darkvater> pv2b: for example with folklore songs. Obviously it wasn't he recording companies that invented them
14:38:31  <pv2b> just to annoy people
14:38:50  <pv2b> Darkvater: information or knowledge by it self can never be copyrighted, only a specific work can be.
14:39:11  <torm> well then i claim copyright for simfarm... mwahahaha
14:39:15  <torm> (one track mind tonight)
14:39:23  <pv2b> torm: no, you can't do that, maxis already did that.
14:39:48  <torm> i have a better claim and i challenge them to disprove it
14:40:07  <torm> from the simfarm README:
14:40:09  <torm> COPY PROTECTION:
14:40:09  <torm> ---------------
14:40:09  <torm> SimFarm is NOT copy protected.  Please, please, oh pretty please do not give
14:40:09  <torm> away copies of SimFarm to your friends.  Heck, don't give copies to your
14:40:09  <torm> enemies either.  Illegal copies do terrible things to wholesome software
14:40:10  <pv2b> torm: doesn't work that way. the burden of proof lays on you, not on them.
14:40:10  <torm> companies like us, and will make us raise our prices.  Besides, if we find out
14:40:12  <torm> you gave away an illegal copy of SimFarm, we'll tell your mother.  THEN you'll
14:40:14  <torm> be in BIG trouble...
14:40:18  <Born_Acorn> (15:28:01) <Bjarni> there will be frying cars. If you disagree, then proof me wrong <--- Can I fry sausages on them?
14:40:42  <torm> my mum is evil... :S
14:40:47  <pv2b> Darkvater: sure, the current system sucks, but mainly because copyright terms are stupidly long
14:41:08  <pv2b> Darkvater: if copyrights just were 5 years after the creation of the work, and no further, there'd be no real reason to debate the issue
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14:42:33  <Celestar> Xgl is kind of cool
14:42:48  <pv2b> Darkvater: the problem isn't with the burden of proof. (that part is sound.) the problem is t hat there are no practical ways to challenge ancient copyrights.
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14:45:56  <Bjarni> Born_Acorn: LOL
14:46:04  <Bjarni> I didn't notice that typo myself
14:46:40  <Born_Acorn> It's a very practical idea.
14:46:49  <Born_Acorn> You could have breakfast en route to work!
14:47:16  <Bjarni> yeah
14:47:31  <Bjarni> they do that in Singapore
14:48:12  <Bjarni> traffic is so slow that the grownups get up, get dressed and so on and then they wake up the kids. They will then feed and dress the kids in the cars
14:48:21  <Bjarni> they might also do schoolwork and such
14:49:24  <Sacro> Born_Acorn: be a bit dangerous though
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15:03:31  <Bjarni> Sacro: no because in the future, a computer will control the car for you while cooking and eating
15:03:43  <Bjarni> and all crashes will be sponsored by Microsoft
15:04:15  <Born_Acorn> You must send the car to a error reporting station, where they tell you to send it if does it again,
15:04:43  <Born_Acorn> Very rarely, the error reporting station blames another car firm.
15:05:21  <Born_Acorn> "Your car's frying drivers were designed by Frycar Co, seek help from them.
15:05:34  <Sacro> d'oh
15:05:51  <Sacro> i think ill get some mates together, build my own flying car, and post the specs online for others to use and amend
15:06:14  <Bjarni> the car in front of you got dirt on the taillights. Your car is incompatible with such a condition. See that you fix the problem in your end
15:06:37  <Bjarni> Sacro: we are talking about frying cars, not flying cars :P
15:06:55  <Sacro> Bjarni: typo ;)
15:07:00  *** TinoM| [] has joined #openttd
15:07:06  <Bjarni> lol
15:07:07  <Eddi|zuHause> i am seeing some relation to the "if OSes would be flying companies" :p
15:07:35  <Bjarni> you copied a typo and made a typo so the word went back to what it should originally be
15:07:43  <Sacro> yes
15:07:51  <Sacro> Eddi|zuHause: hehe
15:08:12  <Bjarni> or the "if OSes would be car companies"
15:08:49  <Bjarni> linux would be a whole lot of guys each bringing a spare part and then they sit in a circle and tries to agree on what the car should look like
15:09:26  <Sacro> its better than stealing their parts, hiding them and making something really pretty, but unfunctional
15:09:33  <Sacro> based on their parts
15:09:41  <Bjarni> ohh, for once bobingabout said something on the forum that I can agree on :D
15:09:54  * Sacro haets him
15:09:57  <Bjarni> "you are an idiot.
15:09:57  <Bjarni> we told you how to do it, you ignored us."
15:10:29  <Bjarni> we is a group of people, that includes me
15:11:24  <Bjarni> bobingabout is a Hull victim... err... resident as well?
15:11:31  <Bjarni> oh wait
15:11:37  <Bjarni> forget that I asked that :P
15:12:00  <Bjarni> Location: Hull, England
15:12:00  <Bjarni> just read on the forum :P
15:12:00  <Darkvater> < going home
15:12:19  <Eddi|zuHause> i believe sacro mentioned multiple times that he knows him ;)
15:12:20  <Sacro> heh
15:12:29  <Sacro> Eddi|zuHause: went to college with him for 2 years
15:12:38  <Bjarni> actually he also said another thing I can agree on
15:12:45  <Bjarni> JPG SUX!!! USE PNG!!!
15:13:15  * Sacro considers checking out the cargo-packets branch
15:13:54  <Eddi|zuHause> i don't remember ever seeing a commit to that branch...
15:14:06  <Sacro> Eddi|zuHause: hmm, so its gonna be a bit old then
15:14:08  <Eddi|zuHause> i am here since around christmas
15:14:23  *** TinoM [] has quit [Ping timeout: 480 seconds]
15:14:29  <Sacro> r4175
15:14:59  <Sacro> 5 months ago
15:15:00  *** Zavior [] has quit [Quit: ( :: NoNameScript 4.02 :: )]
15:15:36  <Sacro> anywhooo, going out, btw
15:15:45  *** Sacro [~ben@adsl-213-249-225-111.karoo.KCOM.COM] has quit [Remote host closed the connection]
15:16:10  *** Nigel [~Nigel@] has quit [Ping timeout: 480 seconds]
15:17:52  <Born_Acorn> Oooh Sacro being evil in the forums!
15:18:13  <Born_Acorn> Oh, you left Sacro!
15:18:15  <Born_Acorn> Fine!
15:18:18  <Born_Acorn> See if I care!
15:18:29  * Born_Acorn cries
15:18:58  *** Zavior [] has joined #openttd
15:23:12  *** gaz [] has quit [Read error: Connection reset by peer]
15:23:44  <Bjarni>  	<Born_Acorn>	Oooh Sacro being evil in the forums! <-- where?
15:23:59  *** Nigel [~Nigel@] has joined #openttd
15:24:03  <Born_Acorn> Where he calls bobingabout an idiot!
15:24:14  <Bjarni> haha
15:25:16  *** mikl [] has quit [Quit: In the end, all that matters is your relation with God...]
15:26:27  *** Ammler_ [] has joined #openttd
15:26:29  <Bjarni> now I replies as well
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15:37:51  <Born_Acorn> You should have said they were both idiots for treating a public discussion forum as a playground to continue a fight!
15:39:26  *** ChrisM87 [] has joined #openttd
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15:55:27  <Bjarni> WolfAngel: yeah. I got the least experience with hotplug
15:55:32  <WolfAngel> ^^
15:55:34  <Bjarni> you can't get any lower than none
15:55:41  <WolfAngel> ... darn
15:55:42  <WolfAngel> ^^
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15:56:01  <WolfAngel> have you got any idea how to add an usb device?
15:56:03  <Bjarni> btw what is hotplug?
15:56:10  <Bjarni> ahh
15:56:11  <Bjarni> yeah
15:56:14  <WolfAngel> ... linux thingy ^^
15:56:16  <Bjarni> plug it in XD
15:56:16  <JohnUK89> hotplug is a bugger lol
15:57:07  <WolfAngel> anyone got any idea howto?
15:57:40  <Bjarni> how to plug in an USB cable?
15:57:41  <Bjarni> yeah
15:57:44  <WolfAngel> nope...
15:57:48  <Bjarni> how to deal with the software: no
15:57:51  <WolfAngel> how to make hotplug detect it
15:57:58  <WolfAngel> ... darn
15:58:00  <Bjarni> try a linux channel
15:58:04  <WolfAngel> well...
15:58:20  <Bjarni> ensure that hotplug is actually a linux thing where you ask
15:58:31  <WolfAngel> ... okay! ^^
15:58:43  <WolfAngel> anyone got any good linux channels?...
15:58:43  <Bjarni> I fear that the porn industry also captured that word >_<
15:58:51  <WolfAngel> mine went offline some time ago...
15:58:59  <WolfAngel> loool ^^
15:59:10  <WolfAngel> thx anyway ^^...
15:59:21  <Bjarni> and that will for sure spoil any chance of using google
15:59:29  <WolfAngel> nope...
15:59:43  <WolfAngel> linux hotplug is the first thing on google
15:59:53  <WolfAngel> but the FAQ site is down at the moment
16:01:42  *** Mucht|work [~mucht@] has quit [Quit: Konversation terminated!]
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16:09:29  <Eddi|zuHause> that reminds me... i wanted to try out my USB drive...
16:15:54  *** MeusH [] has quit [Read error: Connection reset by peer]
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16:16:12  <Eddi|zuHause> hm... working out of the box was probably too much to ask...
16:16:40  <Eddi|zuHause> the drive shows up on "system:/media"
16:16:52  <Eddi|zuHause> but clicking on mount says:
16:16:54  <Eddi|zuHause> Method "Mount" with signature "ssas" on interface "org.freedesktop.Hal.Device.Volume" doesn't exist
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16:30:46  <Born_Acorn> Gah. I have that strange bug where trains just stop and won't start again
16:31:28  *** |Jeroen| [] has joined #openttd
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16:32:09  <CIA-2> bjarni * r6239 /trunk/ (5 files):
16:32:09  <CIA-2> -Code cleanup: cleaned up PlayerVehWndProc
16:32:09  <CIA-2>  code to delete an empty shared orders list is now much simpler
16:32:09  <CIA-2>  cleaned up the code to handle button clicks
16:32:09  <CIA-2>  fixed an assert if widget 9 was pressed on a list with vehicles for another company
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16:32:41  <Bjarni> Born_Acorn: and it says "No power" in read?
16:32:46  <Bjarni> build catenary :P
16:33:10  <Born_Acorn> No, I don't use electrics, but it seemed to be a pathfinder bug
16:33:18  <Bjarni> oh
16:33:53  <Born_Acorn> (YAPF). The trains went through red presignals, and stopped at the exit signals. But not even ignore signal got them free.
16:34:14  <Bjarni> KUDr: ping
16:34:21  <Bjarni> KUDr: Born_Acorn got a case for you
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16:34:44  <Bjarni> Born_Acorn: make a bug report and add the savegame
16:34:55  <Born_Acorn> I freed the trains now. :p
16:35:05  <Bjarni> ...
16:35:08  <Born_Acorn> but an autosave should exist.
16:35:11  <Bjarni> that was wrong
16:35:21  <Bjarni> yeah, try to find an autosave
16:35:36  <Bjarni> you should report bugs, not try to find workarounds
16:35:51  <Born_Acorn> I moved the loading steel trains out of the station, the exit signals turned green, and they were freed.
16:36:36  <Born_Acorn> I'll do a flyspray.
16:36:36  <Bjarni> write a bug report with a savegame with this issue and the description on how to free it
16:38:09  <peter1138> Bjarni: what is "widget 9" ?
16:39:07  <Bjarni> left button if there are buttons
16:39:14  <Born_Acorn> peter1138!
16:39:19  <Born_Acorn> You!
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16:40:23  <peter1138> so i'm about to spend loads of money ordering adsl
16:40:25  <Bjarni> but for other players window, it's that widget, that gets stretched from the buttons to the resize button when resizing
16:40:30  <peter1138> so expensive :(
16:40:53  *** orudge [] has joined #openttd
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16:40:57  <Bjarni> I got ADSL for "free" if I agreed to keep it for at least 6 months
16:41:03  <Bjarni> it was a win-win :)
16:41:07  <peter1138> o_O
16:41:12  *** BJH2 [] has quit [Ping timeout: 480 seconds]
16:41:14  <peter1138> maybe orudge can offer 'free' ADSL
16:41:23  *** Trenskow [~outlet@] has quit [Quit: Read error: Connection reset by sortepeer]
16:41:32  <orudge> Well, not at present, no.
16:41:39  <peter1138> Bjarni: that seems like a dumb deal on their part...
16:42:06  <Bjarni> so they send a guy to put up a new cable for free. I still had to pay the flatrate fee for the connection, but not for the guy setting it up
16:42:22  <peter1138> hmm, so
16:42:25  <peter1138> £40 install
16:42:32  <peter1138> then £16.99 a month for 512K
16:42:33  <Born_Acorn> It'll probably be a pain that I used many newgrfs.
16:42:33  <peter1138> or
16:42:46  <peter1138> £22.12 a month for 8Mb
16:42:49  <peter1138> er, +vat
16:42:51  <Bjarni> peter1138: well, they tried to get customers to their new offer: ADSL. At that time I think they were the only one to offer ADSL in the country
16:43:44  <peter1138> or i can use ticali which is cheaper
16:43:47  <Bjarni> hence the dedicated ADSL phone cable. Now the signals are joined in the existing cable
16:43:49  <peter1138> tiscali
16:43:52  <peter1138> but probably shit
16:44:10  <Bjarni> I think I heard that Tiscali is shit, but I'm not sure
16:44:17  <Bjarni> might have been some other company :P
16:45:02  <peter1138> 2meg for £14.99 or 8meg for £17.99 with them
16:46:00  <Bjarni> what are the upstreams?
16:46:32  <peter1138> usually 256k or ~400k
16:47:29  <Bjarni> well, according to the news, ADSL is expensive in Denmark. I got 2M/128k for more than that 8M line cost
16:47:34  <Bjarni> that sucks
16:47:50  <Bjarni> and that's the result of one company owning all the phonelines
16:47:52  <peter1138> hmm, £25.99 / month with a clueful ISP
16:48:03  <peter1138> well, most of these are all provided via BT
16:48:06  *** Zr40 [] has joined #openttd
16:48:29  <Born_Acorn> !
16:48:38  <peter1138> ew :P
16:48:53  <Born_Acorn> orudge used them himself!
16:49:02  <Born_Acorn> Ask him for recommendations!
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16:49:32  <orudge> Well
16:49:38  <orudge> We've signed up with Eclipse now
16:49:42  <orudge> well, I haven't as such
16:49:45  <orudge> as I'm not there to use it
16:49:55  <orudge> but basically for my brother/grandad, who may not use it that much very often
16:50:10  <orudge> it's pretty cheap for an 8Mbps (well, 4Mbps) service for the first [x] months at least
16:50:26  <orudge> and so on.
16:50:47  <peter1138> * £9.99 for first 3 months, £14.99 thereafter, 12 month contract applies, offer ends 31st August.
16:50:50  <peter1138> hmzz
16:51:28  <Born_Acorn> The most expensive one has a static IP!
16:51:43  *** e1ko is now known as e1ko_AfK
16:51:47  <peter1138> whoopy doo ;p
16:52:03  <Born_Acorn> It's better for Apache.
16:52:11  <Born_Acorn> !
16:52:13  <Born_Acorn> -.
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16:54:47  <Wolf01> hi
16:55:15  *** Sacro [~ben@adsl-213-249-225-111.karoo.KCOM.COM] has joined #openttd
17:02:21  * Sacro pawns you all
17:02:33  <Sacro> errm... pwns
17:02:50  *** Celestar [] has quit [Read error: Connection reset by peer]
17:04:13  <Sacro> mwahahaha 1 done, 89 to go
17:05:02  <Wolf01> do you want to be the next?
17:05:20  <Sacro> :o
17:05:24  <Sacro> the next what?
17:05:40  <Wolf01> [19:04:22] <Sacro> mwahahaha 1 done, 89 to go <-
17:08:27  *** Born_Acorn [] has quit [Ping timeout: 480 seconds]
17:08:49  <Sacro> :D
17:08:53  <Sacro> 2 down, 88 to go
17:09:01  <Sacro> mwahahaha
17:09:08  *** smeding [] has joined #openttd
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17:09:26  *** smeding_ [] has quit []
17:09:27  <Sacro> :o DAMN YOU
17:09:29  *** smeding [] has quit []
17:09:30  *** smeding [] has joined #openttd
17:09:40  <Sacro> :| stoppit, im loosing count
17:09:53  <Sacro> errn so, 2 down, 89 to go
17:10:59  *** jean_luc [] has joined #openttd
17:11:31  <Sacro> :'(
17:11:45  <Sacro> 2 down 90 to go...pwnage isnt as easy as i thought
17:14:36  <SpComb> Logs:
17:14:36  <Sacro> !logs
17:19:21  <Wolf01> sacro, tell me a good idea to improve ottd instead of being so... so... so sacro
17:21:09  <Sacro> Wolf01: goods yards, and proper depots
17:21:40  <Wolf01> already thought about them, but too difficult to code
17:23:34  <Sacro> hmm
17:23:44  <AsterixMG> Bjarni, i changed the listoptions a bit, do you think it looks better like this:
17:23:44  *** zcram [~zcram@] has quit [Quit: And off he went.]
17:23:53  <Wolf01> i'm waiting for tmesisbob answers about diagonal roads, he told me that he have to search for the old patch
17:28:22  *** Progman [] has quit [Remote host closed the connection]
17:29:06  *** |Jeroen| [] has quit [Remote host closed the connection]
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17:37:32  <KUDr> <- hmm, i don't see anything wrong on train behavior. Can someone help me please to understand what the bug is about?
17:37:42  <Sacro> KUDr: hellooooooooooooo :)
17:37:49  <KUDr> hello
17:39:10  <Sacro> KUDr: i spy the problem, user error
17:39:29  <KUDr> yes, i guess so, but not sure
17:39:46  <KUDr> maybe i missed something
17:39:57  <Sacro> KUDr: thats normal behavoir, slap the user
17:40:11  <KUDr> hehe
17:40:17  <Sacro> the normal signals terminate the presignal block
17:40:17  <KUDr> ok, thanks
17:40:26  <KUDr> yes
17:40:31  <Sacro> and hence there is no presignal block, they just cruise up to the next station
17:40:44  <KUDr> there is presignal before it
17:40:52  <KUDr> but train stopped there
17:41:02  <Wolf01> and depend on what pathfinding you are using, you sould use single-2way signals on the platforms
17:41:04  <Sacro> change the 2 signals in the middle to combos and its fine
17:41:17  <Sacro> or presig entry
17:41:29  <KUDr> yes
17:41:49  <KUDr> and do you see who is the author?
17:42:06  <Sacro> [18:11] * Born_Acorn has quit (Ping timeout: 480 seconds) :P
17:42:09  <KUDr> i can't see it
17:42:24  <Sacro> <- the URL tells me a fair bit
17:42:36  <KUDr> aha
17:42:45  <KUDr> he just left ;)
17:42:50  <Sacro> cunning
17:43:45  <Sacro> oh well, close it and slap him when he comes back
17:43:53  <KUDr> ok
17:43:59  <KUDr> thanks again
17:44:04  <Wolf01> and he should remove all the presignals on the exit
17:44:10  <Wolf01> them make only jams
17:44:13  <Sacro> Wolf01: those are fine
17:44:22  <Sacro> oh...those, yeah
17:46:46  <AsterixMG> can anyone tell me what this WINDOW_CUSTOM_SIZE is for?
17:47:26  <AsterixMG> (window.h)
17:49:17  <Wolf01> how can i access my attachments page in the forum? i lost the way :)
17:51:05  <AsterixMG> huh, there is an attachment-page?
17:51:15  <Wolf01> i found it once
17:51:55  <Wolf01> when i needed to find all attachments i posted
17:53:33  <AsterixMG> hmm, ask orudge, he should know ;)
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17:53:52  <orudge> It's possible, yep
17:53:57  <orudge> at least for admins/mods
17:53:59  <orudge> but if you go to your control panel
17:54:01  <orudge> (profile)
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17:54:10  <orudge> is there an "attachment control panel" link or something?
17:54:36  <Wolf01> no, but i think it was there
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17:55:45  <IceBear> hi
17:56:05  <AsterixMG> hi IceBear
17:56:13  <IceBear> i was wondering how i get the real vehicle names in game, can you help me out with that?
17:56:17  <orudge> Wolf01: You may have to be logged in
17:56:26  <Wolf01> i'm logged in :)
17:56:32  <orudge> Hmm
17:56:37  <orudge> Well, if it's not there, it may be mod/admin-only
17:56:54  <SpComb> how silly
17:56:59  <Wolf01> so i discovered a bug?
17:57:00  <SpComb> a list of attachments would be somewhat useless
17:57:12  <SpComb> ehm
17:57:13  <SpComb> useful
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17:57:26  <Wolf01> i have only "Your Attachbox is 0% full" in private message
17:57:46  <Wolf01> orudge, what is the url of the attachments page?
17:57:54  <Sacro> Wolf01: paste goes quite errm... interesting when you leave it for a few months
17:58:30  <orudge> Wolf01:[YOUR_USER_ID]
17:58:31  <orudge> does that work?
17:58:34  <Sacro>
17:58:47  <Sacro> that may have been a bad idea
17:59:10  <Wolf01> wait i have to find my user id :P
17:59:44  <Eddi|zuHause> !calc 312+2*92
17:59:45  <_42_> Eddi|zuHause: 496;
17:59:50  <IceBear> can any1 help me with that pls? :/
17:59:57  <AsterixMG> orudge, if i use u=asterix i get invalid session
18:00:10  <Sacro> IceBear: i think its a langage under options
18:00:14  <Sacro> AsterixMG: numberic user id
18:00:20  <Sacro> probably int, auto_increment
18:00:26  <orudge> AsterixMG: OK, it's admin-only
18:00:34  <orudge> or include your session ID
18:00:35  <Sacro> [Uploaded: 4.22 MB / Quota: Unlimited / 0% of total]
18:00:37  <orudge> and it may work
18:00:38  <IceBear> there is an option for the vehicle names but i can only select "default"
18:01:41  *** DJ_Mirage [] has joined #openttd
18:01:44  <AsterixMG> hehe, i can't find a numeric userID, but a session-id is even harder :P
18:01:52  *** Belugas [~Jfranc@] has quit [Quit: On snow, everyone can follow your traces]
18:01:55  <Wolf01> log out then log in
18:02:00  <Wolf01> but doesn't work
18:03:44  <Darkvater> .
18:03:59  <AsterixMG> i guess invalid session means it has to be an mod/admin-session :)
18:04:57  <Sacro> check your own profile
18:06:42  <Darkvater> oh sweet
18:06:59  <Darkvater> the upload-control-panel
18:07:10  <Darkvater> orudge: I suppose I can't look into another person's uploads can I?
18:07:29  <IceBear> damnit i wanna have real vehicle names :( *cries*
18:08:30  *** Mucht|zZz_ is now known as Mucht
18:08:33  <AsterixMG> IceBear, you could try to use DB-Set or something like that, but im not sure, how good the support for this is now :)
18:08:58  <Darkvater> or use 'original vehicle names' as a language
18:10:04  <AsterixMG> btw, how IS newgrf-support currently?
18:10:08  <orudge> Darkvater: If you're a mod, then probably
18:10:10  <orudge> not sure.
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18:10:31  *** mode/#openttd [+o Belugas_Gone] by ChanServ
18:10:32  <Darkvater> I'm a mod
18:10:41  <Darkvater> looked at someone else's profile and the option was not there
18:10:44  <Darkvater> hmm.perhaps
18:10:45  * Darkvater checks
18:10:55  <AsterixMG> is someone working on newgrf-support?
18:10:57  *** Belugas_Gone is now known as Belugas
18:11:16  <Darkvater> hmm no, it needs a sessionid
18:11:35  <Darkvater> Not Authorised
18:11:36  <Darkvater> ble
18:12:12  <Sacro> is there good API documentation for yapf i wonder
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18:12:41  <Belugas> documentation ? what's that???
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18:14:11  <Darkvater> Bjarni: ping
18:14:40  <Darkvater> hmm nvm
18:15:19  <Bjarni> Darkvater: pong
18:15:25  <Bjarni> back
18:15:30  <Bjarni> err
18:15:40  <Bjarni> reverse the order of those two lines :p
18:16:36  <Bjarni> AsterixMG: yes, peter1138 and mart3p (or whatever his name is. He is never on IRC, only the forum)
18:17:12  <AsterixMG> wb Bjarni :)
18:18:17  <Bjarni> that updated diff looks better
18:18:26  <Bjarni> no longer INVALID_STATION
18:18:31  <Bjarni> :p
18:18:33  <AsterixMG> :)
18:18:56  <Sacro> hmm ^yapf/* have no doxygen stuff
18:18:59  <Bjarni> it's always easy to spot something like that in other people's diff files, but never in your own for some reason
18:19:16  <Sacro> that suxxors
18:19:45  <AsterixMG> im not sure if that CARGO_MASK_ALL is in the right spot there, but moving it elsewhere shouldn't be too much of a problem later ;)
18:21:11  <Bjarni> VehicleListOptions <-- sounds like it belongs in vehicle_gui.h
18:22:19  <Bjarni> CARGO_MASK_ALL <-- that one needs to be moved... but I don't know where it should be
18:22:25  <AsterixMG> then i can't include it in vehiclelist_d
18:22:27  <Bjarni> at least not right now
18:22:36  <Bjarni> hmm
18:22:52  <Bjarni> good point
18:23:17  <AsterixMG> but im open for suggestions, where i could include it elsewhere :)
18:23:59  <Bjarni> in a newly created file called cargo_masks.h :P
18:24:25  <AsterixMG> my first attempt included it in the window itself, but thats stupid as non-listwindows don't have to know about the listoptions :)
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18:35:05  <CIA-2> bjarni * r6240 /trunk/vehicle_gui.c:
18:35:05  <CIA-2> -Code cleanup: in PlayerVehWndProc: replaced size_of_row with w->resize.step_height
18:35:05  <CIA-2>  it was only used twice, so there was no reason to calculate it for each event
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18:41:03  <jnmbk> hi, I have a strange problem with ttd's midi files. I put them in their place and started ottd normally. Sound was ok but there was no music. When I close ottd, I hear just the beginning part of ttd music for a second. And when I run ottd again immediately after closing, the music continues normally. (timidty server seems ok) Is there a way to make music work on the first run?
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19:06:19  <izhirahider> Bjarni, Revision 6240 gives me an error in vehicle_gui 'size_of_row' undeclared in function 'PlayerVehWndProc'
19:06:23  *** Wolf01 is now known as Wolf01|AFK
19:10:15  <CIA-2> bjarni * r6241 /trunk/vehicle_gui.c: -Fix r6240: missed altering one line in last commit
19:10:20  <Bjarni> izhirahider: same here
19:10:26  <Bjarni> we noticed at the same time
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19:10:38  <AsterixMG> :)
19:10:50  <Bjarni> try again
19:11:03  <Bjarni> after updating to head revision again, that is ;)
19:11:20  <AsterixMG> Bjarni, you should try compiling before transmitting ;)
19:12:11  <izhirahider> Bjarni, fixed.
19:12:20  <Bjarni> I did, but then I spotted a line I didn't need and then I guess I forgot to compile again after removing it
19:12:21  <Bjarni> ooops
19:13:16  <Bjarni> it happens once in a while and I'm not the only one to have done that
19:13:30  <Bjarni> the trunk is the "unstable" source after all :p
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19:15:36  <MeusH> Darkvater, are you home? :)
19:18:40  *** DaleStan [~Dale@] has quit [Quit: Leaving]
19:23:23  <MeusH> ouch!
19:23:29  *** MeusH [] has quit [Quit: bye - quit]
19:24:14  <Bjarni> now it will be interesting to see MeusH return and tell us what not to do because it hurts
19:24:36  * AsterixMG was thinking the same right now :)
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19:25:49  <AsterixMG> lets see, what errors i already included in my code... trying to compile ;)
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19:30:33  <AsterixMG> damn, GetWaypoint is not known in vehicle_gui.c :/
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19:42:22  <CIA-2> bjarni * r6242 /trunk/ (vehicle_gui.c vehicle_gui.h):
19:42:22  <CIA-2> -Codechange: made BuildVehicleList static as it is not used in any other files anymore
19:42:22  <CIA-2>  added window_type to arguments and used it to replace an if cascade with a switch case
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19:43:07  <Bjarni> AsterixMG: sounds like a missing header ;)
19:43:45  <AsterixMG> Bjarni, yes, station.h and depot.h are already included, but not waypoint.h :)
19:44:49  <Bjarni> well, we always notice these things when compiling
19:44:49  <AsterixMG> Bjarni, that last commit might break my code :/ lets see :)
19:44:55  <Bjarni> much faster than manual checking
19:44:58  <Tron> Bjarni: SortVehicleList()
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19:49:15  <AsterixMG> Bjarni, window_type is uint16? are there that much bits left for additional types?
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19:49:48  <CIA-2> bjarni * r6243 /trunk/ (vehicle_gui.c vehicle_gui.h): -Codechange: made SortVehicleList() static as well since that one is not used in any other files either (Thanks Tron for pointing this out)
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19:53:40  <Bjarni> ok, who farted?
19:55:18  * MaulingMonkey whistles nonchalantly.
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19:57:53  <Bjarni> AsterixMG: no, it only uses 3 bits, but using uint16 allows code like "window_type == (flag from vehicle_gui.h)"
19:58:13  <hylje> liek zomg
19:58:26  <Bjarni> who farted?
19:58:35  <Bjarni> everybody left :(
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19:59:22  <Belugas> i 'm still here, guarding the post
19:59:28  <Belugas> and drinking coffee
19:59:43  <Bjarni> yeah
19:59:46  <Bjarni> you didn't leave
19:59:49  *** TinoM| [] has quit [Quit: Verlassend]
20:00:17  <Bjarni> you were together with me and the 11 others while all the yellow bellied bastards ran off
20:00:55  <MaulingMonkey> heh
20:00:55  <glx> no you moved, I stay
20:02:42  <Belugas> i guess it is a relativity thing, depending of the point of observation :)
20:03:46  <AsterixMG> Bjarni, are there two more bits for window_types left?
20:04:13  <Bjarni> it's not a bitmask
20:04:21  <Bjarni> it got 3 bits, that's 8 possible windows
20:04:35  <Bjarni> 3 is in use, so there are 5 left
20:04:36  *** DJ_Mirage [] has quit [Quit: Probably doing something else]
20:05:07  *** |Jeroen| [] has quit [Remote host closed the connection]
20:05:27  <AsterixMG> ah, sorry, i misunderstood :) thought its a bitmask and got confused :P
20:05:53  <Bjarni> a bitmask with 3 bits would be of little use for expansion :P
20:06:02  <hylje> a bitmask of 1 bit
20:06:04  <hylje> win
20:06:16  <Bjarni> now that's with expansion in mind
20:06:20  <Bjarni> great thinking hylje
20:06:29  <hylje> ty ty
20:06:51  <Bjarni> you just qualified for Microsoft
20:07:21  <hylje> liek zomg.
20:09:02  <CIA-2> glx * r6244 /trunk/strgen/strgen.c: -Fix: allow any order for strgen parameters
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20:30:47  <MeusH> hi
20:30:51  <SpComb> Logs:
20:30:51  <MeusH> !logs
20:31:56  <MeusH> !seen Darkvater
20:31:57  <_42_> MeusH, if you can't see Darkvater here right now, you probably need new glasses. ^_^
20:32:05  <MeusH> -__-
20:32:10  <MeusH> !seen Darkvate*
20:32:11  <_42_> MeusH, I found one match to your query: Darkvater. Darkvater ( was last seen joining #openttd 1 day 3 hours 6 minutes ago (29.08. 17:25). Darkvater is still there.
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20:32:23  <MeusH> damn
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20:35:07  <AsterixMG> MeusH, was your "ouch" earlier about yourself banging your head against the wall because you were too blind to see him being online? :P
20:35:41  <MeusH> no, I just knew something will go wrong with my net connection
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20:38:28  <Bjarni> why?
20:38:42  <Bjarni> you spotted a rat eating your cable?
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20:43:29  <Bjarni> I just had a really weird issue. The game crashed each time I tried to generate a map even though I didn't touch the code it crashed in
20:43:37  <Bjarni> make clean; make fixed it
20:43:52  <Wolf01> meush, do you have an average of 7 seconds of lag, 38kbps of speed but a dsl connection?
20:43:55  <Bjarni> now it works each time and before it failed each time
20:44:33  <Bjarni> Wolf01: that's even worse than an analogue modem :P
20:45:10  <Wolf01> saturday will come one of my isp's technician
20:46:09  <Wolf01> and like the other 8, he will agree with me that there is nothing to do in my home
20:47:29  <MeusH> Wolf01, no, but I have a T1 with a download of 386 kbit/s, up 220kbit/s and a ping of 330 ms :|
20:47:51  <MeusH> of course I don't belive numion, because my net speed varies. a lot
20:48:07  <MeusH> a month ago I had 40kbit/s download and no upload at all
20:48:23  * peter1138 updates and marvels at the number of commits in one day
20:48:25  <MeusH> and my network provider says he didn't touch anything
20:49:37  <Wolf01> luckily my isp is the company that own the wires and the plants
20:49:58  <Wolf01> so they can do something, but the question is: they want?
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20:50:37  <peter1138> is there an alternative provider?
20:50:50  <peter1138> if not, then you're probably screwed :/
20:51:00  <Bjarni> *	peter1138 updates and marvels at the number of commits in one day <-- I'm not done yet
20:51:19  <Wolf01> yes, but they have to rent the lines from my one
20:51:21  <peter1138> stop it
20:51:27  <peter1138> it's too much on a 52k connection!
20:54:00  <AsterixMG> :)
20:55:43  <Wolf01> 'night all
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21:10:38  <CIA-2> KUDr * r6245 /trunk/yapf/ (follow_track.cpp yapf.h): -Add: added comments for all YAPF C interface functions (yapf.h) used by other modules, added FollowTrackInit() into YAPF track followers.
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21:16:07  <MeusH> goodnight
21:16:15  <MeusH> bye Bjarni
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21:18:09  <Belugas_Gone> bye everyone
21:18:27  <KUDr> gn
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21:25:45  <AsterixMG> Bjarni, if you have some time, you might want to look at this:
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21:26:35  <AsterixMG> note that it does not work yet and its not completely finished ;)
21:26:43  <Tefad> oh, also guys.. i moved my personal channel to this network too
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21:26:54  <Tefad> freenode just spammed gentoo.. wee.
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21:28:20  <ln-> so it did
21:28:21  <lws1984> whoo
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21:39:12  <CIA-2> bjarni * r6246 /trunk/ (7 files):
21:39:12  <CIA-2> -Feature: added the many times requested "send all vehicle to depot" button
21:39:12  <CIA-2>  it's located in the vehicle list screen and does the same as in the shared orders window (send all vehicles in list to a depot)
21:39:12  <CIA-2>  it will still not inform the player if a vehicle failed to find a depot, so don't take for granted that all of them go
21:39:30  <Bjarni> peter1138: here you go. This is my attempt to overload your connection :P
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21:45:40  <Bjarni> AsterixMG: sorry, but I'm not really in the mood for diff reading right now :s
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21:46:04  <AsterixMG> Bjarni, nvm... i just found out it wont work like i planned :)
21:46:11  <Bjarni> :P
21:46:43  <AsterixMG> your storing vehicle-type in window-number only allows one type per window :/
21:47:15  <ln-> let me paste you some lilo spam:
21:47:18  <ln-> 00:45 [freenode] -lilo(i=levin@freenode/staff/pdpc.levin)- [Global Notice] Hi all. Apologies for our staffer's global notice a bit earlier, she got a bit too enthusiastic about a new software release. :) Thanks for your understanding. :)
21:47:20  <Bjarni> that sounds like my 3rd patch I wrote. I never gave it to anybody because I learned half way through it that it had a design flaw, that resulted in the fact that it would never work
21:47:57  <AsterixMG> Bjarni, well, my diff works for the global lists, but not yet for the station-lists :)
21:48:04  <Bjarni> 	<AsterixMG>	your storing vehicle-type in window-number only allows one type per window :/ <-- then we can move it if needed
21:48:56  <Bjarni> 	<AsterixMG>	Bjarni, well, my diff works for the global lists, but not yet for the station-lists :) <-- I work on one list at a time. Once it works, I commit it and moves on to the next one
21:49:02  <Bjarni> just like last commit
21:49:08  <Bjarni> I will move on to the next list
21:49:28  <Bjarni> and in like two commits, all lists will have a send all vehicles in list to depot
21:50:03  <AsterixMG> Bjarni, the problem is: currently the stationlists are empty :P
21:50:18  <Bjarni> ahh
21:50:25  <Bjarni> been there, tried that
21:50:45  <AsterixMG> i was too blind, well i will correct it tomorrow :)
21:50:48  <Bjarni> with patches in progress, you get all sorts of weird issues
21:51:11  <Bjarni> you are so blind, that you didn't notice that the list is empty?
21:51:37  <AsterixMG> Bjarni, well i saw the list is empty, but i didn'tz see why in the first place :)
21:51:53  <Bjarni> my last commit... before I committed that patch, I solved a bug in it. Nomatter what list I used to click on the button, it sent all ships to depots
21:52:30  <Bjarni> please send all trains to depots... good.. Ships: go home to depots
21:52:30  <AsterixMG> after stepping through i found out it cant work if i try to find a vehicle-type that doesn't even exist :)
21:52:43  <AsterixMG> lol
21:53:33  <Bjarni> took me a while to figure out why it went wrong. I just tested it for ships and it worked and the same code failed for RVs
21:53:48  <Bjarni> the code was too much the same :P
21:54:29  <AsterixMG> hehe... i hope i didn't make a mistake while copying/pasting :)
21:55:23  <Bjarni> tip: if you copy paste VEH_Ship into train_*, then you might want to at least read the code again to see if it should be changed
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21:56:22  <AsterixMG> and there still is one thing i dont really like... i now have 3 times nearly the same code in BuildVehicleList, thats something i want to change, too :)
21:57:00  <nvz> I just founf out about TTD and openTTD browsing the reactOS page and seen a screenshot of it and have become quite interested in the project
21:57:14  <Bjarni> nice
21:57:21  <Bjarni> interested enough to start coding?
21:57:21  <nvz> I was wondering if there is a free data set available or in the works
21:57:23  <nvz> heh
21:57:39  <nvz> depends.. I am not much of a coder but maybe I could do something
21:58:04  <nvz> I cant do anything with it if it requires commercial data files because I never even heard of the game much less know where to get it
21:58:29  <Bjarni> you could go out on the net, find all the free vehicle sets and so on and merge them together to a complete set of graphics so the game becomes free
21:58:37  <Bjarni> we wanted to do that for more than 2 years now
21:58:44  <Bjarni> yet nobody did it so far
21:58:48  <nvz> I am into simulation type games and I hate lincity I am looking for more games like this and want to get them into my OS of choice (debian)
21:59:31  <nvz> lincity is a piss poor sim city spinoff IMO but this game looks decent
22:00:14  <nvz> maybe I could help in the area of working on the free data and perhaps trying to get this in the official debian repos :P
22:01:07  <Bjarni> actually I think that would be quite a task
22:01:18  <AsterixMG> btw, Bjarni do you know what happened to alltakens attempt to replace all graphics by new ones?
22:01:23  <Bjarni> there is a reason why nobody have done it so far even though many people have talked about it
22:01:50  <Bjarni> AsterixMG: yeah... they are still drawing 32 bit sprites, but it lacks a 32 bit display engine
22:02:00  <AsterixMG> :)
22:02:15  <Prof_Frink> nvz: there's troubles beyond the non-Free data for getting into Debian
22:02:17  <Bjarni> they are graphic artists, not coders
22:02:29  <AsterixMG> weren't there at least 2 attempts to make a 32-bit engine? :)
22:02:45  <Bjarni> I think egladil is still working on his attempt
22:02:46  <nvz> Prof_Frink: really? I wasnt considering getting the non-free data into debian I was considering making it all free so it could be in main
22:03:10  <nvz> Prof_Frink: you are saying it doesnt qualify as DFSG contrib software as-is right now?
22:03:18  <Bjarni> nvz: somebody tried to get it added at one time and they rejected it
22:04:33  <nvz> yeah well I can see why its being regected most games in debian even ones that use non-free data at least come with some sort of playable data either a free alternative or a packge in non-free you cant get something in debian that is useless
22:05:02  <nvz> it has to be stable and playable to make it
22:05:19  <Bjarni> we got very stable and very playable releases
22:05:45  <nvz> I'd like to at least try it but the site leads me to believe I need to own this game to get the data files
22:05:57  <Bjarni> yeah
22:05:58  <nvz> and the game must be old, I've never even heard of it
22:06:05  <ln-> well the `cat' is unusable if you don't provide your own data to it.
22:06:11  <nvz> heh
22:06:13  <Bjarni> and to get it, you need to travel 10 years back in time to buy it :(
22:06:24  <nvz> ln-: thats just being rediculous :P
22:06:51  <nvz> er
22:06:53  <Bjarni> he lowered himself to the same level as some of the arguments in the rejection
22:06:55  <nvz> ridiculous
22:07:24  *** sayno [] has quit [Quit: Ex-Chat]
22:07:24  <nvz> we had a discussion about my spelling of that yesturday.. but its habbit.. thats how we talk in pittsburghese
22:07:38  <nvz> we certainly dont say ridiculous
22:07:42  <ln-> i'm trying to prevent the discussion from extending to Those Topics We Don't Speak Of.
22:07:46  <Bjarni> "the game contains stolen ASM code"... the game is written in C and is CPU independent. Now how is it that you write CPU independent ASM code? :)
22:07:52  *** sjm_ [] has joined #openttd
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22:08:28  <Bjarni> oh, you are from Pittsburg
22:08:40  <Bjarni> is it nice to breath acid?
22:09:00  <nvz> Bjarni: it seems imparitive that the free data be developed then if the game isnt even sold anymore and its required or this project will suffer
22:09:01  *** Guest56 [] has joined #openttd
22:09:41  <Prof_Frink> nvz: it's easily 'obtainable'
22:09:56  <nvz> Prof_Frink: how so?
22:10:17  <Prof_Frink>, topic 3407
22:10:18  *** Sionide [] has joined #openttd
22:10:28  <Bjarni> 0.4.7 got more than 100.000 downloads for windows alone. I refuse to believe that so many people got the game lying at home and found this game online
22:10:35  <AsterixMG> there's lots of sites that offer games they call "abandon-ware"...
22:11:20  <Bjarni> abandonware is not a legal term, but more like "the software is so old, so the copyright holder is either out of business or don't care"
22:11:29  <Bjarni> in theory they can be sued
22:11:39  <Bjarni> but I don't think that ever happened
22:11:51  <AsterixMG> i didn't say its a legal term... its the term such sites usually use
22:12:02  <Bjarni> I know
22:12:11  <nvz> right. it just doesnt seem like a good state for a project to be in freecraft project has a free data set and seems like its dying off
22:12:23  <Bjarni> I just told that they tend to contain incorrect info
22:13:05  <ln-> Bjarni: a random site on the INTERNET claims that: "Abandonware sites get sued and shutdown all the time, for having ancient warez online."
22:13:19  <Bjarni> ok
22:13:29  <Bjarni> I'm not sure that's correct, but ok
22:13:46  <ln-> it's on the internet, it's true.
22:13:47  <Bjarni> don't trust what you read on random sites on the internet :P
22:13:53  <AsterixMG> well, theres probably some lawyers that try to make money sueing such sites ;)
22:14:03  <nvz> It cant be that hard to do.. my cousin went to PTI and IADT for art and hasnt done shit with it I've been trying to get him involved in one of these projects.. I suggested supertux because its making good progress and has good direction and even sketches of whats comming
22:14:28  <nvz> but this looks like a project that really needs it and the game seems like its pretty cool to me
22:14:50  *** Gonozal_VIII [] has quit [Ping timeout: 480 seconds]
22:15:45  <AsterixMG> there's already some people that make new graphics, but they are 32 bit and ottd does not support 32 bit (yet)
22:16:04  <nvz> yeah well gotta start somewhere :P
22:16:06  <ln-> are we talking about drawing new graphics that are 8-bit and exactly the size of the current ones, or drawing something completely new which would require changing the graphics rendering system too?
22:16:12  <Bjarni> <ln->	it's on the internet, it's true. <-- so if I write on my homepage that it's legal to distribute all software online, then it would be true?
22:16:16  <nvz> a journey of 1000 miles starts under your feet they say
22:16:23  <ln-> Bjarni: definitely.
22:17:20  *** Guest56 is now known as Gonozal_VIII
22:17:24  <nvz> ln-: if the graphic rendering system is so out dated then maybe its time.. but in any case its not a hard operation to lower color depth and change size of an image just to get it to work with hte current engine
22:17:29  <Bjarni> one guy once told me that p2p made pirating software legal because you didn't get the whole file from the same server and piracy is when you got all of it. If you only take half of it, then it's legal because it's useless
22:17:44  <Bjarni> he read that online
22:17:58  <nvz> heh
22:18:19  <ln-> nvz: i think it's harder than you think.
22:18:35  <nvz> ln-: probably is but how would I know I cant even see the game in action
22:18:41  <Bjarni> I think such urban myths are started by people, who don't care and wants to be able to download as much as possible
22:18:57  <Bjarni> also they can disappear into the crowd and is less likely to be caught
22:19:21  *** grimrc1 [] has joined #openttd
22:19:43  <grimrc1> hi all; so I was playing pengupop and I thrashed this guy and he calls me a 'stupid monkey'
22:19:53  <Darkvater> ehm glx !
22:19:55  <nvz> it seems to me like we got a good solid game here with countless improvements to the old commercial version and a decent sized development team.. and the project seems to have some really high priorty needs all you need is some more attention and people to help
22:20:02  <glx> Darkvater ?
22:20:35  <ln-> you cannot simply scale bigger graphics to smaller size, because the current sprites are made pixel-by-pixel so that they fit together with the other sprites.
22:20:36  <Darkvater> tell me, what does strgen do now if you pass it an argument it doesn't know???
22:20:51  <nvz> I am not sure I alone can make take this and make it 100% DFSG free and package it by tomorrow but maybe I can start taking some steps in the right direction
22:20:53  <AsterixMG> nvz, theres some info about gfx-development in the wiki:
22:21:22  <Bjarni> we should start by taking what we can in the newgrf sets
22:21:28  <Darkvater> glx: or that is included in the "fix"
22:21:35  <Bjarni> then we got all the vehicles we need
22:21:35  <nvz> ln-: my programming skills are about as outdated as this TTD game so I am understanding how sprites work :P
22:21:42  <glx> Darkvater: infinite loop it seems :(
22:21:47  <Darkvater> obviously
22:21:48  <nvz> that much isnt foreign to me
22:22:39  <Bjarni> Darkvater, glx: LOL, that shows that you should also test your patches for invalid input... a thing we almost always forget :P
22:22:46  *** lws1984 [] has joined #openttd
22:22:48  <Darkvater> can't seem to see a reason why strgen had to be changed
22:23:02  <Darkvater> the amount of times it was used manually, the fixed parameter order worked perfectly
22:23:13  <Bjarni> nvz: is your skills so outdated that they can handle palette animation?
22:23:15  <nvz> I used to make little 8bit sprite games all the time when I was a kid then programming got more complicated and I gave up :P
22:23:47  *** Rens2Intarweb [~Rens2Sea@] has quit [Ping timeout: 480 seconds]
22:23:52  <Bjarni> how old are you?
22:23:55  <nvz> 23
22:23:59  <Bjarni> 8 bit as a kid...
22:24:11  <Bjarni> I started with less
22:24:21  <Bjarni> on a Commodore 64
22:24:28  <nvz> yeah well me too I started making like text adventures before I learned sprites :P
22:24:33  <ln-> i didn't have bits at all as a kid.
22:24:38  <AsterixMG> hehe, i started on a c16 :P
22:24:52  <nvz> I programed mostly on the IIC and Qbasic on dos :P
22:25:04  <nvz> Apple II was a nightmare
22:25:23  <Bjarni> OSX really rocks as a development platform
22:25:24  <AsterixMG> imagine a computer with 16 KiloByte Memory in total
22:25:34  <Bjarni> but earlier versions of MacOS...
22:25:56  *** sjm_ [] has quit [Quit: leaving]
22:26:00  <Bjarni> AsterixMG: sounds like a cheap microcontroller
22:26:50  <nvz> The TI-99/4a was probably the first machine I ever wrote a program on and that was a very shitty basic interpreter with like no way to save
22:27:13  <nvz> they probably had disk drives for them but all I had was the cartridge slot
22:28:08  <Darkvater> Bjarni: r6246: the most blatant misuse of enums I've seen so far
22:28:15  <Darkvater> const uint subtype = (type != VEH_Aircraft) ? Train_Front : 2;
22:28:48  <nvz> o.O
22:28:51  <Bjarni> copy paste from vehicle_gui.c
22:29:12  <Darkvater> try a bit less copy&paste in the future :). Might help with the code
22:29:17  *** Dred_furst` [] has quit []
22:29:41  <Darkvater> and tell me
22:29:45  *** Sacro [~ben@adsl-83-100-152-55.karoo.KCOM.COM] has joined #openttd
22:30:01  <lws1984> Sacro!
22:30:03  <Darkvater> isn't SendAllVehiclesToDepot() the same for flags&dc_exec exactly the same?
22:30:14  <Darkvater> short of the single handling of docommand?
22:30:16  <Sacro> well...that film was...interesting
22:30:20  <Sacro> lws1984!
22:30:24  <Bjarni> -->	Sacro (~ben@ <-- haha, read that and thought "why is Sacro banned... oh wait" :D
22:30:37  <Sacro> ?
22:30:44  <SpComb> Logs:
22:30:44  <Sacro> !logs
22:31:34  <grimrc1> what film?
22:32:03  <Bjarni> <Darkvater>	isn't SendAllVehiclesToDepot() the same for flags&dc_exec exactly the same? <-- no, without DC_EXEC, it stops at the first vehicle where it works because the function is valid if it is valid for at least one
22:32:08  <Sacro> grimrc1: mofo snakes on a mofo plane
22:32:09  <Bjarni> no need to try to find more
22:32:21  <grimrc1> Sacro: sounds pornographic
22:32:29  <CIA-2> glx * r6247 /trunk/strgen/strgen.c: -Fix(r6244): invalid arguments caused infinite loop
22:32:30  <Sacro> grimrc1: heh, there was a VERY NICE breast shot
22:32:43  <Darkvater> Bjarni: so putting a return there is impossible?
22:32:57  <Bjarni> so Sacro watched porn all night?
22:33:06  <Sacro> Bjarni: no, snakes on a plane
22:33:12  <Darkvater> in vehicle_gui.c:1407 put the opening brackets after the switch statement like everywhere else
22:33:13  <glx> Darkvater: sorry I forgot to credit you
22:33:38  <Bjarni> <glx>	Darkvater: sorry I forgot to credit you <-- we are good at that :P
22:33:50  <Sacro> nvz: please dont write long sentances, it doesnt fit the width of my screen when log viewing :(
22:34:00  <nvz> Sacro: hah
22:34:30  <Bjarni> Sacro: then get a better log viewer
22:34:34  <Bjarni> or a bigger monitor
22:34:37  <Sacro> hmm, i wonder if you type <br /> whether you get it on 2 lines
22:34:45  <Bjarni> try the cheapest solution first
22:34:46  <Sacro> seems not
22:34:53  <Sacro> Bjarni: im using firefox
22:34:54  <nvz> in most channels I frequent its frowned upon using enter in place of punctuation.
22:35:19  <Bjarni> that only happened here once
22:35:23  <Sacro> we frown on a lot of things in here
22:35:26  <Bjarni> a guy used enter instead of space
22:35:31  <Bjarni> really annoying
22:35:32  <Sacro> i
22:35:32  <Sacro> can
22:35:33  <Sacro> see
22:35:35  <Sacro> why
22:35:49  *** Sacro was kicked from #openttd by Bjarni [ok, now it happened 2 times]
22:35:58  *** Sacro [~ben@adsl-83-100-152-55.karoo.KCOM.COM] has joined #openttd
22:36:26  <Sacro> :D Sacro1 wasn't very popular, getting kicked 16 times!
22:36:35  <Sacro> im in the lead
22:37:06  <grimrc1> where's it say your count?
22:37:30  <Sacro>
22:37:37  <grimrc1> heh cool
22:37:51  <Sacro> only 320 words away from beating Darkvater
22:38:32  <Sacro> no, thats lines
22:39:00  <nvz> you use pisg in here?
22:39:01  <Sacro> eh, Brianetta not seen for 83 days, that cant be right
22:39:29  <grimrc1> I talk too much; I'm mentioned at the bottom of the 'most active'
22:40:20  * Sacro is 5th
22:40:43  <Sacro> and my wrist hurts :(
22:41:05  <nvz> heh
22:41:57  <nvz> yeah I irc alot but mostly just in #debian on here and freenode
22:42:14  <nvz> we have a pisg for #debian on freenode
22:42:38  <Sacro> #archlinux ftw
22:43:16  <nvz> if you looked at my stats over the past few years you'd have to wonder why my writst havent just broken
22:43:53  <Sacro> if you look at my history, you'd wonder the same
22:44:08  <Darkvater> glx: as long as it works
22:44:56  * AsterixMG goes to bed now
22:45:06  <AsterixMG> n8 @all
22:45:10  <nvz> for 2004 I ranked 13 out of 40695
22:45:18  *** AsterixMG [] has quit [Quit: ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]]
22:45:34  <CIA-2> Darkvater * r6248 /website/ (images/dedicated.gif style.css templates/servers.tpl): [Website] -Change the tabular data of the server list into partly DIV and CSS
22:45:34  <nvz> I've been less active the past two years just because of moving around so much and not having internet at times
22:46:48  * Sacro goes to look at Darkvater's handywork
22:46:52  <nvz> about the line length though I average around 80 chars per line and if our pisg went by words instead of lines I would be 1 all across the board
22:48:24  <nvz> I should probably get to bed too I got to work tonight and I feel tired
22:48:36  <Sacro> im working tommorow :(
22:49:21  <Eddi|zuHause> <Wolf01> meush, do you have an average of 7 seconds of lag, 38kbps of speed but a dsl connection? <- that pretty much describes my connection ;)
22:49:28  <nvz> maybe I'll get hold of an abandoned copy of this game and get to have a look at it
22:49:49  * Sacro has an abandoned copy
22:51:53  <Darkvater> Sacro: how bad is it? ;)
22:53:09  *** Sio [] has joined #openttd
22:53:23  <Sacro> ooh, 1 error, 25 warnings
22:53:38  <Sacro> no, that was something else
22:53:49  <Sacro> looks nice
22:54:24  <Sacro> Darkvater: this.docShell has no properties
22:54:32  *** Sionide [] has quit [Read error: Connection reset by peer]
22:55:19  <Darkvater> meh?
22:55:41  <Sacro> javascripty error i reckon
22:55:44  <Sacro> from firebug
22:55:51  <Darkvater> there is no javascript
22:55:54  <Darkvater> I think
22:56:17  <Darkvater> ah ok, only google ad
22:56:33  <Sacro> ah yes, they kill code :(
22:58:15  <Darkvater> he I got the funniest email today
22:58:25  <Darkvater> Hi i saw the new screenies and i wondered:
22:58:25  <Darkvater> is that all nightly content? Its not in openttd 0.4.8 i guess?
22:58:40  <Darkvater> now tell me..should this guy be allowed onto the streets?
23:00:21  <Sacro> heh, belive me, ive seen worse on the streets
23:00:34  <Sacro> he was driving me and mates to the cinema
23:01:47  <CIA-2> bjarni * r6249 /trunk/ (vehicle.c vehicle_gui.c):
23:01:47  <CIA-2> -Fix: fixed assert when pressing goto depot in an empty list (forgot to disable the button in this condition)
23:01:47  <CIA-2> -Code cleanup r6246: simplified SendAllVehiclesToDepot() and moved an { in PlayerVehWndProc()
23:02:11  *** Sio [] has quit [Ping timeout: 481 seconds]
23:02:46  <Bjarni> Darkvater: here you go
23:05:07  *** Mucht is now known as Mucht|zZz
23:07:17  *** Prof_Frink [] has quit [Ping timeout: 480 seconds]
23:08:16  <Belugas_Gone> Sacro, where is that newhouse action linked to?
23:08:23  <Belugas_Gone> is my old patch been rvisited??
23:09:26  <Sacro> Belugas_Gone: its in the dev forum
23:09:49  <Sacro> :o BUILD YOUR OWN THEREMIN :d
23:10:47  <Darkvater> Bjarni: can you tell me why CmdSendTrainToDepot returns either 0 or CMD_ERROR in the case of an error
23:10:54  <Darkvater> depending on bit1 being set?
23:11:05  <Darkvater> doesn't it fail in either case?
23:11:06  <Belugas_Gone> tx Sacro
23:11:44  <Sacro> Belugas_Gone: your welcome
23:12:06  *** Sio [] has joined #openttd
23:12:19  <Darkvater> if I send a train to a depot with mass-orders if it is not a train it should say so (return CMD_ERROR) not silence it
23:16:23  *** Ajcon [~ajcon2@] has joined #openttd
23:16:35  *** Ajcon [~ajcon2@] has quit []
23:18:29  *** Prof_Frink [] has joined #openttd
23:18:44  <Bjarni> Darkvater: if it always returned CMD_ERROR in case of a failure, then if one vehicle fails to find a depot, then the shared orders goto depot would fail for all vehicles in the list
23:18:56  <Bjarni> I realised a better way to solve this and is working on that one right now
23:19:29  <Bjarni> it will go back to CMD_ERROR for all failures
23:19:34  <Darkvater> Bjarni: it needs to return a failure if it cannot send a vehicle to the depot
23:19:44  <Darkvater> the higher function needs to handle the intricacies
23:20:52  <Bjarni> the shared orders calls the function recursively. If the first one fails to find a depot and it returns CMD_ERROR, then the others will not even try
23:21:01  <Bjarni> but as I said, I found a better way
23:21:06  <Bjarni> it just needs time to be coded
23:22:09  <Darkvater> all good and well, try to think of it earlier and that'll save rewriting the code multiple times on the same day
23:22:13  <Darkvater> :)
23:22:41  <Bjarni> it will not be done today
23:22:51  <Bjarni> [01:22] <-- o_O
23:22:59  <Bjarni> didn't realise how true that was when I said it
23:24:51  <Bjarni> just checked my code for memory leaks
23:24:54  <Bjarni> didn't have any
23:24:57  <Bjarni> but...
23:25:06  <Bjarni> init NPF leaks 70k
23:25:06  <CIA-2> Darkvater * r6250 /website/ (style.css templates/nightly.tpl templates/server_detail.tpl): [Website] -Fix some minor things. Typo, unclosed <p>
23:26:02  <Bjarni> and the 139k leak ended up as also an init NPF thing
23:26:16  * Darkvater points at blathijs
23:26:40  <Bjarni> there are a few minor leaks as well
23:27:29  <Bjarni> there is also a leak around 100 bytes in some other code
23:27:51  <Bjarni> sorry 400 bytes
23:27:59  <Bjarni> init_BinaryHeap
23:28:04  <Bjarni> whatever that is
23:28:09  <Darkvater> blathijs
23:28:21  <Darkvater> cheers all, see ya tomorrow
23:29:04  <Sacro> night Darkvater
23:29:26  * Sacro looks at the Dell XPS 700
23:30:41  <Bjarni> ok, now I leaked 8 bytes from the code I tried to see if I could get to leak
23:30:53  <Bjarni> I did that before committing ;)
23:31:00  <Bjarni> I mean tested it
23:31:08  <Bjarni> now I know that's not the way to solve this
23:31:33  * Sacro reads "For hard drives, TB means 1 trillion bytes; actual capacity varies with preloaded material and operating environment and will be less." and deciedes that Dell are indeed useless
23:32:03  <Sacro> hmm, now thats 1, 000, 000, 000, 000, 000
23:32:19  <Sacro> i think
23:33:00  <Sacro> "Trillion, a large number" according to wikipedia
23:33:23  <Sacro> the number that comes after 999,999,999,999 and before 1,000,000,000,001
23:33:28  <Bjarni> Dell got a low performance/price radio :/
23:33:29  <Sacro> ooh, informative
23:34:05  <Bjarni> some of their computers are cheap, but they are shit
23:34:21  <Bjarni> they are expensive compared to price
23:34:59  <Sacro> yeah, thats why im looking at other places
23:35:06  <Sacro> i was looking at Mesh, but ive heard baaaaaaaaaaad things
23:35:56  <Bjarni> besides do you plan to buy new hardware?
23:36:07  <Eddi|zuHause> chances are, they did not mean the "real" trillion, but the "american" trillion
23:36:17  <Eddi|zuHause> which is about a million times less
23:36:22  <Bjarni> yeah, most likely
23:36:41  <Sacro> hmm "ducentillion" thats big
23:36:44  <Belugas_Gone> Maedhros ping
23:36:49  <Sacro> 10^603
23:37:10  <Bjarni> googol is even bigger
23:37:19  <Bjarni> that's 10^(one million)
23:37:37  <Bjarni> and it gave the name to google
23:37:40  <Sacro> Bjarni: no, googol is 10^100
23:37:54  <Bjarni> symbolising that you can find so many pages or something
23:38:00  <Sacro> and a googleplex is 10^10^100
23:39:39  <Maedhros> Belugas_Gone: hi
23:40:17  <Bjarni> In binary it would take up 333 bits <-- we don't need to store anything in OTTD in googol vars
23:40:29  <Bjarni> disagree and be kicked
23:40:44  <Belugas_Gone> hey Maedhros
23:40:54  <Belugas_Gone> i've seen the newhouse stuff you did
23:40:56  <Belugas_Gone> i like it
23:41:00  * Sacro thinks about it...
23:41:07  <Belugas_Gone> although there are quite some problems...
23:41:10  <Belugas_Gone> can you PM ?
23:41:53  <Maedhros> i can indeed :)
23:42:13  <Bjarni> trying to hide problems from me, eh? :)
23:42:38  <Bjarni> I don't consider you perfect even if you hide all your coding issues :P
23:44:40  <Sacro> :O OH WOW
23:44:47  <Sacro>
23:45:27  <Sacro> $ cat googolplex.gz57 |zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat|zcat
23:45:36  <Sacro> if you dare :P
23:49:02  * Bjarni simulates kicking Sacro
23:50:01  <Sacro> :o why
23:50:24  <Bjarni> would you rather have that I do it without any tests?
23:50:27  <Bjarni> ok, here it goes
23:50:43  * Sacro cries
23:50:51  *** Sacro was kicked from #openttd by Bjarni [trying without proper preparations]
23:51:12  <Bjarni> he will be back
23:51:19  <Bjarni> I think
23:51:27  *** Sacro [~ben@adsl-83-100-152-55.karoo.KCOM.COM] has joined #openttd
23:51:34  <Bjarni> it worked :D
23:51:53  <Sacro> so it did
23:52:26  <Bjarni> you never know when you have to do it without time to simulate all possible outcomes first
23:53:18  <Sacro> im too tired to simulate
23:57:06  <Sacro> i think im gonna go upstairs and kick off a bit about how tired i am
23:57:23  <Bjarni> right now?

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