Config
Log for #openttd on 29th September 2006:
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00:02:07  <Sacro>     * Request line, such as GET /images/logo.gif HTTP/1.1, which requests the file logo.gif from the /images directory
00:02:07  <Sacro>     * Headers, such as Accept-Language: en
00:02:07  <Sacro>     * An empty line
00:02:07  <Sacro>     * An optional message body
00:03:19  <Naksu> that's the request header
00:03:52  <Sacro> thats true...
00:04:13  <Sacro> ueaj
00:04:29  <Sacro> *yeah, it sends the responce, followed by a blank line, followed by the content
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00:56:55  <ln-> ladies and gentlemen, Sacro has left the channel.
00:57:50  <lws1984> Party time!
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06:14:29  <CIA-2> egladil * r6563 /branches/32bpp/ (127 files in 12 dirs): [32bpp] -Sync r6400:6500 from trunk.
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06:33:31  <CIA-2> egladil * r6564 /branches/32bpp/ (91 files in 3 dirs): [32bpp] -Sync r6500:6563 from trunk.
06:35:36  <ln-> egladil committing stuff!
06:36:10  <egladil> finishing up what i started yesterday
06:36:33  <egladil> unfortunately i'm up to date with trunk now, so it means i have to start doing real stuff :)
06:38:19  <ln-> have you looked at the cocoa patch that blackis has written?
06:39:20  <ln-> for cocoa_v.m
06:41:27  <ln-> which is not available at any standard place, i believe.
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06:48:28  <egladil> no, i don't think i've seen it
06:48:46  <ln-> egladil: http://bebis.csbnet.se/~blackis/quartzVideo6.diff
06:50:40  <ln-> bjarni says it's still too slow, but it's using non-deprecated functions, and e.g. features the possibility of apple-tabbing out of fullscreen mode.
06:52:05  <egladil> ok
06:53:16  <ln-> but probably worth taking a look at.
06:57:33  <egladil> yeah
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07:28:00  <peter1138> bjarni...
07:31:06  <CIA-2> peter1138 * r6565 /trunk/vehicle_gui.c: - Fix (r6562): Missing newline at EOF caused a compiler warning
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07:43:19  <CIA-2> peter1138 * r6566 /branches/newhouses/ (89 files in 3 dirs): [NewHouses] - Sync with r6507:r6565 from trunk
07:49:25  <Bjarni> great
07:49:53  <Bjarni> I see that I removed the last newline in vehicle_gui.c...
07:50:34  <Bjarni> I deleted it and noticed it, so I readded it. Then I removed some useless code and deleted it again without noticing :(
07:50:45  <Bjarni> stupid newline
07:54:37  <CIA-2> bjarni * r6567 /trunk/depot_gui.c:
07:54:37  <CIA-2> -Fix r6542: [depot window] solved an issue where the confimation window sometimes failed to close (spotted by MacLir)
07:54:37  <CIA-2>  Also changed the colours of the confimation window. Hopefully it looks better now even though I'm still not really happy with it
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08:06:05  <peter1138> heh
08:09:03  <cantares> why is the last newline needed ? o.o
08:10:45  <peter1138> *shrug*
08:10:53  <peter1138> i just know it complains if it's not there
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08:15:05  <ln-> cantares: source files should end with a newline.
08:16:10  <cantares> why should i add it?, that is a work which the preprocessor should do.
08:19:31  <ln-> the purpose of the preprocessor is not to alter source files.
08:20:01  <peter1138> now i need to resync newhouses for bjarni's bug(fix) ;p
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09:33:44  <Bjarni> <cantares>	why is the last newline needed ? <-- for historical reasons. The early compilers read the whole source as a text string and always read the next char into a buffer. Because of that, a char was needed at the end so the last code char of the file could be read without reading a char, that was not part of the array. Modern compilers can handle this event, but it's still part of the standard
09:35:18  <Bjarni> the really simple compilers still read one char at a time and the process of figuring out what to do with it will read the next char into the charbuffer
09:37:44  <Bjarni> I hope that should explain the need for this newline (the char that everybody agreed on using ages ago. In theory it can be any char) ;)
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09:40:51  <eleusis> Bjarni: cool
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09:43:37  <Bjarni> cool?
09:43:42  <Bjarni> the explanation?
09:44:36  <CIA-2> miham * r6568 /trunk/lang/ (7 files in 2 dirs): (log message trimmed)
09:44:36  <CIA-2> WebTranslator2 update to 2006-09-29 11:43:44
09:44:36  <CIA-2> catalan - 1 changed by arnaullv (1)
09:44:36  <CIA-2> french - 9 fixed by belugas (9)
09:44:36  <CIA-2> german - 2 fixed by Neonox (2)
09:44:38  <CIA-2> greek - 270 fixed by thanoulas (270)
09:44:38  <CIA-2> slovak - 2 fixed by lengyel (2)
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09:47:58  <Bjarni> actually what I don't get about that bugfix is that if I close the window and then issue the sell all command, then it works. If I issue the command and then close the window (should be the same thing) then it will only close the window if the command fails (no sellable vehicles in the depot)
09:48:32  <Bjarni> it's not an if. It really is two different lines so they should not affect each other
09:48:43  <Bjarni> oh well, I found a "workaround" for this issue
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10:04:11  <eleusis> Bjarni: yeah, i didn't know the reason for the last newline..
10:04:24  <eleusis> Bjarni: next C story!
10:04:29  <eleusis> :]
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10:33:54  <Bjarni> actually I think it's not a C only issue
10:34:08  <Bjarni> it's a general source file reading issue
10:35:22  <peter1138> yeah
10:35:44  <eleusis> mhm
10:40:42  <Belugas_Gone> Bjarni: PM
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10:43:13  * peter1138 mogwai's
10:45:32  <Sacro> peter1138! morning
10:46:01  <hylje> rly omg
10:54:03  <eleusis> :-\
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10:55:07  <CIA-2> bjarni * r6569 /trunk/ (misc_gui.c resize_window_widgets.h): -Fix r6562: fixed incorrect drawing of road vehicle depot
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11:30:52  <CIA-2> bjarni * r6570 /trunk/ (lang/english.txt vehicle.c vehicle_gui.c): -Feature: added "start all" and "stop all" buttons to the vehicle lists
11:32:27  <Bjarni> this would have been a pain to add if I didn't merged the widget arrays last night
11:33:02  <Bjarni> adding the buttons to one might be 8 times faster than adding them to 8
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11:39:38  <Sacro> hmm
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12:49:43  <Sacro> Whoo, Hull gets  a mention on theregister
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12:50:12  <MeusH> hi
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12:51:14  <MeusH> hi glx
12:52:05  <Sacro> hey MeusH
12:52:06  <Sacro> hey glx
12:53:52  <glx> hi
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13:12:12  <Bjarni> <Sacro>	Whoo, Hull gets  a mention on theregister <-- they found hell on earth?
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13:13:46  <Belugas> helloooo
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13:21:28  <Born_Acorn> heeeeeyy
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13:23:58  <SpComb> eeeeeeek
13:24:24  <SpComb> leek leek leek loituma leek leek leek leek loituma leek leek leek loituma
13:24:41  <Noldo> what?
13:26:35  <hylje> badgers
13:27:00  <Noldo> kurikan kukka ja kivikon kuu
13:31:57  <Born_Acorn> jeej jeej jooj jijojy jijjers joppej
13:32:07  <MeusH> hey Belugas
13:33:21  <MeusH> Bjarni: you added the "autoreplace all in depot" didn't you?
13:33:45  <MeusH> If there are insufficent funds, some vehicles may be started without getting replaced
13:33:53  <MeusH> some vehicles, however, don't get started
13:34:02  <Bjarni> huh
13:34:53  <Bjarni> obscene
13:34:54  <MeusH> if the vehicle hasn't been started ever, it won't be started automaticly when autoreplace fails
13:35:09  <MeusH> if the vehicle was ran and returned to depot, it will start even without replacing
13:35:22  <Bjarni> if the vehicle is stopped when clicking the button, it should remain stopped
13:37:19  <MeusH> all vehicles were stopped
13:37:32  <MeusH> and pause was not on
13:38:38  <Bjarni> damn, now I got an assert :(
13:38:46  <Bjarni> something is not right in that command
13:38:55  <eleusis> i sometimes get assertion errors that kill openttd >_>
13:39:01  <eleusis> SIGABRT :(
13:39:24  <Bjarni> it should tell you what line and what check, that went wrong
13:39:39  <Bjarni> which is more interesting than it killed the game
13:39:50  <eleusis> i'll save the message next time
13:40:22  <Bjarni> assert is like say (example) train_cmd.c:line (v->type == VEH_Train)
13:40:37  <Bjarni> this will show up if the vehicle in question is not a train
13:41:01  <Bjarni> which quickly tells us where it went wrong and what went wrong
13:41:18  <Belugas> hey MeusH :)
13:41:29  <Belugas> sorry, busy elsewhere ;)
13:43:56  <MeusH> np
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13:51:47  <Eddi|zuHause3> <Bjarni> <Sacro>Whoo, Hull gets  a mention on theregister <-- they found hell on earth? <- no, that is www.hoelle-saale.de :p
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14:13:22  <eleusis> aha
14:13:26  <eleusis> openttd: vehicle.c:421: UpdateVehiclePosHash: Assertion `idx != 0xFFFF' failed.
14:13:27  <eleusis> Aborted
14:13:31  <eleusis> Bjarni: ^
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14:46:11  <peter1138> eleusis: doing what? ;p
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14:49:26  <eleusis> can't remember now
14:49:33  <eleusis> it seems to happen rather randomly
14:49:41  <eleusis> sometimes when i start trains from a depot
14:49:49  <eleusis> sometimes when i'm just scrolling around the map
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15:34:13  <Gonozal_VIII> my shift key is stuck somehow.. i have capslock on to compensate that... does somebody know how to unstuck it
15:34:47  <blathijs> Gonozal_VIII: just pressing shift generally works?
15:34:55  <Gonozal_VIII> nope
15:35:41  <Bjarni> Gonozal_VIII: then you got a problem. You mean it fails to come up or ?
15:35:54  <PandaMojo> WD40?  :D
15:36:04  <Gonozal_VIII> WITHOUT CAPSLOCK with capslock
15:36:22  <Bjarni> odds are that you somehow pressed it in both vertically and horizontally at the same time so it jammed
15:36:41  <Bjarni> that's solveable (hopefully)
15:36:52  <peter1138> i'm hungry
15:36:52  <Gonozal_VIII> how can i press a key horizontally├č
15:36:58  <Born_Acorn> peter1138, eat food.
15:37:02  <Born_Acorn> problem solved!
15:37:11  <Bjarni> Press it, turn it around, like making circles while it's pressed and release
15:37:41  <Gonozal_VIII> its not physically stuck, it just act like alwasy pressed
15:37:46  <Born_Acorn> My shift key sometimes gets stuck.
15:37:54  *** neglesaks [~Darius@83.73.66.246.ip.tele2adsl.dk] has joined #openttd
15:38:01  <Born_Acorn> I just pry it off with a knife, wash it, dry it and put it back.
15:38:20  <Bjarni> <Gonozal_VIII>	how can i press a key horizontally├č <-- you press the edge of the key, so the force is not directly on the centre and the result is a force, that goes vertically and one going horizontally
15:38:35  *** neglesaks [~Darius@83.73.66.246.ip.tele2adsl.dk] has quit []
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15:38:48  <Bjarni> think if it like a girlfriend. She is upset and massage will hopefully solve it :P
15:38:53  <peter1138> lol
15:39:09  <peter1138> Born_Acorn: yeah, i can't really go for a lunch break at half four :/
15:39:24  <Born_Acorn> Ask them to install snack machines.
15:39:34  <Born_Acorn> Or else, you'll say
15:39:49  <peter1138> yes, useful for a small company :P
15:39:51  <Bjarni> 	<peter1138>	Born_Acorn: yeah, i can't really go for a lunch break at half four :/ <-- I have done that... the boss didn't say anything to about it
15:39:52  *** neglesaks [~Darius@83.73.66.246.ip.tele2adsl.dk] has joined #openttd
15:39:56  <Born_Acorn> Pretend you have a bomb.
15:40:00  <Bjarni> lol
15:40:13  <peter1138> i suppose i could just go home early...
15:40:15  <peter1138> like, now
15:40:15  <Bjarni> Born_Acorn: now you are on my terror watch list
15:40:21  <neglesaks> weekend!
15:40:23  <neglesaks> iPod nan
15:40:24  <neglesaks> yay
15:40:24  <Gonozal_VIII> wow :D pressing loads of random keys worked somehow
15:40:33  <Born_Acorn> Bjarni, I'm on everyones terror watch list.
15:40:42  <Bjarni> Gonozal_VIII: see, releasing the tension worked :D
15:40:47  <Bjarni> bbl
15:40:51  <peter1138> yeah, this is the weekend to get loads of ottd work done :D
15:40:52  <PandaMojo> Born_Acorn: You're only on my rascal watch list
15:40:54  * Bjarni goes to get food
15:41:03  * Bjarni is envied by peter1138
15:41:42  * Born_Acorn is envied by no man.
15:41:56  <Born_Acorn> Except that man over there, named paul.
15:42:00  <Born_Acorn> Hi Paul1
15:42:09  <Born_Acorn> s/1/!/
15:42:19  <peter1138> paul is indeed here
15:42:53  <Born_Acorn> (He only envies me because I stole his newest bean crop)
15:47:52  *** Osai [~Osai@p54B357EA.dip.t-dialin.net] has quit [Quit: Osai]
15:49:13  <CIA-2> peter1138 * r6571 /branches/utf8/ (122 files in 6 dirs): [utf8] - Sync with r6000:r6050 from trunk
15:49:33  <peter1138> hmm, that appeared before my svn client finished...
15:59:33  <Belugas> r6000:r6050... small step for commit, giant footwalk for code!
15:59:36  <Kjetil> It's the cia.. what do you expect ?
15:59:57  <Belugas> usually, itis the other way around Kjetil :)
16:00:11  <CIA-2> peter1138 * r6572 /branches/utf8/ (55 files in 6 dirs): [utf] - Sync with r6050:r6100 from trunk
16:00:14  <Belugas> you wait for CIA-2, while you've commited eons ago!
16:00:36  <Kjetil> lies
16:02:52  <Belugas> as you wish :)
16:11:38  <CIA-2> peter1138 * r6573 /branches/utf8/ (98 files in 6 dirs): [utf8] - Sync with r6100:r6200 from trunk
16:18:43  <Eddi|zuHause3> hm... what i learned about branches...
16:18:53  <CIA-2> peter1138 * r6574 /branches/utf8/ (117 files in 10 dirs): [utf8] - Sync with r6200:r6300 from trunk
16:19:05  <peter1138> what did you learn?
16:19:07  <Eddi|zuHause3> they are good if you have an unfinished side project, and want to get done with it in short time
16:19:21  <Eddi|zuHause3> they are really bad if they lie around for months without any progress
16:19:25  <peter1138> heh, yeah
16:26:54  <Bjarni> ohh, utf-8 progress
16:27:36  <Bjarni> even though it's just sync, it's still something that needs to be done, hence progress
16:28:11  <Born_Acorn> Whats happnin with them magical bridges?
16:28:32  <Eddi|zuHause3> that was my point, if it was merged back like 1 week after creation, it would not need synching
16:29:02  <Eddi|zuHause3> it would not need to be 100% done for merging
16:29:11  <Eddi|zuHause3> 90% would suffice (imho)
16:33:57  <Belugas> hehehe.. if you can estimate that 90% is finished, better finish it to 100%
16:34:13  <Belugas> who knows... maybe you'll die before completion...
16:34:19  <Belugas> or you change country
16:34:50  <Belugas> or your wife is threatening you of divorce if you touch one damn line of code for that train stuff of yours
16:35:54  <Born_Acorn> I'd choos the train stuff. :p
16:39:27  <Belugas> i would lie if i'd say i've never envisionned that...
16:41:14  <CIA-2> peter1138 * r6575 /branches/utf8/ (94 files in 9 dirs): [utf8] - Sync with r6300:r6400 from trunk
16:57:15  <CIA-2> belugas * r6576 /trunk/ (openttd.vcproj openttd_vs80.vcproj): -CodeChange : Move depot_gui.c on "Gui Source codes" section of MSVC project files
16:57:45  <Bjarni> Belugas: they are not just a row of files?
16:57:58  <Bjarni> I thought that it was good enough that I added it :s
16:58:15  <Bjarni> but at least it looks like I didn't break compilation :)
16:58:46  <Belugas> no, there are sections
16:59:10  <CIA-2> peter1138 * r6577 /branches/utf8/ (128 files in 12 dirs): [utf8] - Sync with r6400:r6500 from trunk
16:59:23  <Belugas> we have Header, Gui, Landscape (which is in fact cmd files), map accessors and...
16:59:27  <Belugas> others
16:59:39  <Belugas> it's easy to navigate, less files to look around
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17:08:24  *** Wolf01 [~wolf01@host117-234-dynamic.14-87-r.retail.telecomitalia.it] has joined #openttd
17:08:59  <Wolf01> hi
17:16:27  <CIA-2> peter1138 * r6578 /branches/utf8/ (91 files in 3 dirs): [utf8] - Sync with r6500:6577 from trunk
17:18:08  <Belugas> in synch!
17:20:15  <peter1138> yeah
17:26:04  *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds]
17:29:34  <MeusH> hi Wolf01
17:29:53  <Wolf01> lo MeusH
17:41:00  <peter1138> right... home
17:41:04  <CIA-2> bjarni * r6579 /trunk/vehicle.c:
17:41:04  <CIA-2> -Fix r6552: [depot window] solved a condition where pressing autoreplace in a depot window could result in asserts
17:41:04  <CIA-2>  It still got an issue where it fails to restart moving vehicles after they are replaced though. The cause of this will hopefully be found shortly
17:41:09  <Born_Acorn> It's where the heart is.
17:41:38  <Bjarni> maybe not an ideal solution, but now the vehicles might stop, which is way better than an assert :)
17:41:50  <Bjarni> bbl
17:43:46  *** Ammler [~Ammler@52.158.203.62.cust.bluewin.ch] has quit [Remote host closed the connection]
17:49:41  *** DJ_Mirage [~martijn@biggetje.xs4all.nl] has joined #openttd
17:56:03  <Wolf01> http://maps.google.com/maps?hl=en&t=k&q=Germany&ie=UTF8&z=18&ll=48.857699,10.205451&spn=0.002404,0.006738&om=1
17:56:05  <Wolf01> lol lol lol
18:02:18  <peter1138> aaaaand back again
18:02:35  <SpComb> Wolf01: OLD! OLD OLD!
18:04:48  <Wolf01> i found it today
18:11:55  <Eddi|zuHause3> and i can still not switch to satellite view
18:17:08  <SpComb> peter1138: http://googlesightseeing.com/maps?p=1094&c=&ie=UTF8&om=1&z=17&ll=47.70891,9.215721&spn=0.005299,0.010246&t=k <-- the giant space amoebea is coming to eat you
18:17:17  <SpComb> gah
18:17:20  <SpComb> wrong channel -->
18:29:52  *** KritiK [~Maxim@ppp15-210.pppoe.mtu-net.ru] has joined #openttd
18:35:14  <Wolf01> SpComb, that is a water drop :)
18:36:10  <SpComb> indeed, I have read the comments
18:37:30  <Wolf01> me not... i took about 15 minutes to load the images
18:39:24  <CIA-2> bjarni * r6580 /trunk/vehicle.c:
18:39:24  <CIA-2> -Fix r6552: [depot window] fixed issue where vehicles sometimes failed to restart after being replaced
18:39:24  <CIA-2>  Also fixed an issue where cost animation could fail to show (trigger events appeared to be linked for those two issues)
18:39:42  <Bjarni> didn't make it in time for the nightly builds
18:39:44  <Bjarni> oh well
18:40:37  <peter1138> not by miles ;p
18:41:00  <peter1138> btw
18:41:04  <peter1138> in the vehicle lists
18:41:14  <Bjarni> I planned to make it for the nightly builds today, but I got nothing but interruptions all night :(
18:41:17  <peter1138> are the two text buttons on the bottom supposed to overlap?
18:41:42  <Bjarni> took me like 10 minutes to debug, find cause and fix it now that I actually managed not to get interrupted
18:41:43  <SpComb> "we are using 110% of the available UI space"
18:41:50  <peter1138> :)
18:41:59  <peter1138> hmm, i shuold restart my nightly server
18:42:13  <peter1138> current date: 2568-11-29
18:42:17  <SpComb> peter1138: solution? Make the vehicle list window lider!
18:42:20  <SpComb> *wider
18:42:22  <Wolf01> [20:41:57] <SpComb> "we are using 110% of the available UI space"
18:42:22  <Wolf01> make a bigger one :D
18:42:53  <Bjarni> 	<peter1138>	are the two text buttons on the bottom supposed to overlap? <-- no :p
18:43:27  <Bjarni> they are not overlapping here
18:43:45  <peter1138> hmm
18:44:00  <Belugas> resizing stuff?
18:44:15  <Bjarni> I had an issue with overlapping widgets in that area, but I think I fixed it before committing
18:44:28  <Bjarni> the right button was partly behind the flags
18:44:43  <peter1138> well for me the replace vehicles button overlaps the send to depots slightly
18:44:45  <peter1138> dunno how much
18:44:52  <peter1138> enough to obsure the darker line
18:45:02  <peter1138> oh yeha, newsounds :D
18:45:09  <peter1138> "woo!"
18:45:19  <peter1138> i need to get to the diesels... they rock
18:45:20  <Bjarni> screenshot?
18:45:27  * peter1138 slaps Bjarni
18:45:32  <peter1138> oh, for the window
18:45:39  <peter1138> not the sounds
18:45:40  <Bjarni> I mean of the text/window thing
18:46:00  <Bjarni> no, not the sounds :P
18:46:07  <peter1138> http://fuzzle.org/o/overlap.png
18:46:10  <peter1138> err
18:46:32  <peter1138> oh yeah, i need to put the password in to upload...
18:46:43  <peter1138> there
18:47:01  <Bjarni> that would be just as lame as the guy, who tried to click on a spider with his mouse or something and then laughed and wrote about it on IRC, and somebody replied with "make a screenshot (newline) oh wait"
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19:03:43  <CIA-2> bjarni * r6581 /trunk/vehicle_gui.c: -Fix r6562: [vehicle list windows] fixed an off by one issue when drawing the bottom row of buttons
19:04:10  <Bjarni> peter1138: you were right. First I thought you meant the text, not the widgets themselves
19:04:23  * Bjarni wonders why he didn't see this himself
19:13:18  <peter1138> maybe you were too busy admiring your other changes
19:13:54  <peter1138> i guess i should restart my nightly
19:18:52  <Bjarni> maybe I looked too much at how well it manage to join with the widgets in each end when resizing. I think it's a good idea to resize all the buttons to keep them in equal sizes rather than resizing one widget
19:20:40  <peter1138> depends where, but yeah
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20:41:36  <CIA-2> bjarni * r6582 /trunk/ (vehicle.c vehicle.h vehicle_gui.c):
20:41:36  <CIA-2> -Codechange: changed GenerateVehicleSortList() to reuse the same allocation over and over if possible (like BuildDepotVehicleList() )
20:41:36  <CIA-2>  This will prevent some reallocations when sorting vehicle list windows
20:41:36  <CIA-2>  It also prevents moving the whole array into a new one each time the list is generated/updated (it used to make the list in one array and then move it into another one each time)
20:41:38  <CIA-2>  Also ensured that neither GenerateVehicleSortList() or BuildDepotVehicleList() will never allocate lists longer than the total number of vehicles in the game
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20:50:05  * peter1138 wonders if Bjarni's going for 'most complicated gui' award
20:51:08  <Bjarni> this was not GUI related
20:51:42  <peter1138> ah
20:51:42  <Bjarni> it's actually a list generator, that's used for one window, but also some other stuff
20:51:48  <peter1138> i saw "windows" ...
20:52:09  <Bjarni> :P
20:52:52  *** Osai [~Osai@p54B36F2F.dip.t-dialin.net] has joined #openttd
20:54:45  <Bjarni> actually I think I simplify the GUI stuff
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21:32:34  <valhalla1w> Zr40:
21:32:36  <valhalla1w> DEFCON
21:32:37  <valhalla1w> :>
21:33:06  <Zr40> valhalla1w :P
21:33:12  *** valhalla1w is now known as valhallasw
21:33:30  * valhallasw nukes Zr40 and Darkvater
21:33:34  <Zr40> want a match?
21:33:45  <valhallasw> sure
21:33:59  <Zr40> connect to 82.93.131.89:57910
21:35:16  <valhallasw> connecting... (attempts 10)
21:35:25  <Zr40> hmm
21:35:36  <Zr40> right, /me configures router
21:35:45  <valhallasw> :D
21:35:51  * SimonRC stops hacking around with threads and channels in Haskell (co-routine kit for a possible roguelike) and goes to bed.
21:36:19  <valhallasw> Zr40: zr40.xs4all.nl should work as well, right? :P
21:36:27  <Zr40> yep
21:36:52  <valhallasw> yay.
21:39:28  <neglesaks> http://video.google.com/videoplay?docid=1863384666670998353
21:41:53  <Gonozal_VIII> WTY???
21:41:58  <Gonozal_VIII> why?
21:42:01  <Gonozal_VIII> AAAAA
21:43:15  <Gonozal_VIII> without warning...
21:47:11  <Bjarni> ...
21:47:19  <Bjarni> I'm not clicking that after that message
21:47:22  <Bjarni> what is it?
21:47:29  <Bjarni> is it bad?
21:47:34  <Bjarni> is it reason for a kick?
21:47:46  <Bjarni> would I like to click it?
21:48:09  *** Guest56 [~Gono@N890P023.adsl.highway.telekom.at] has joined #openttd
21:48:14  <Bjarni> http://www.tt-forums.net/viewtopic.php?p=498069#498069 <-- now is your time in influence the game
21:49:17  <peter1138> nah
21:49:23  <peter1138> not with a white background
21:50:25  <Bjarni> forget about the background :P
21:51:16  *** Gonozal_VIII [~Gono@M3159P006.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds]
21:51:18  *** Neonox [~Neonox@ip-80-226-131-17.vodafone-net.de] has quit [Quit: muss wech]
21:52:23  <MeusH> goodnight
21:52:32  *** MeusH [~MeusH@host-ip18-138.crowley.pl] has quit [Quit: bye - quit]
21:53:24  <peter1138> and it's a bit big
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21:55:16  <Bjarni> [EDIT] to clarify: this is a jpg I found with google to tell what kind of icon I had in mind, not the actual sprite I'm considering to add to the game. It got the wrong colour palette, it's too big and so on
21:55:22  <Bjarni> I just added that
21:55:39  <peter1138> hehe
21:56:29  *** Guest56 is now known as Gonozal_VIII
21:57:46  <Bjarni> Gonozal_VIII: what was that link?
21:57:47  <PandaMojo> Bjarni: RE Video: Fat lady dancing.  Like, very fat.  In a Bikini.
21:57:53  <Bjarni> ahh
21:57:58  <Gonozal_VIII> you don't want to know
21:58:17  * Bjarni slaps neglesaks
21:58:41  <Bjarni> we don't have your perversions :P
21:58:46  <Wolf01> 'night all
21:58:54  *** Wolf01 [~wolf01@host117-234-dynamic.14-87-r.retail.telecomitalia.it] has quit []
21:59:13  <PandaMojo> She's like, spilling out of her bikini partly
21:59:18  <PandaMojo> That's how massive.
22:00:35  <Bjarni> hmm, according to the news a man was run over by a runaway horse wagon today
22:00:42  <Bjarni> that's... unusual
22:02:39  *** neglesaks [~Darius@83.73.66.246.ip.tele2adsl.dk] has quit [Quit: Seeya... I'm gonna go napalm some poodles now....]
22:07:55  <peter1138> peter@ubuntu:~/ottd/bridge $ svn diff | wc
22:07:58  <peter1138>   31279  139419 1508250
22:08:01  <peter1138> hmm\
22:08:34  <Bjarni> not big enough :P
22:08:34  <Gonozal_VIII> bridge?
22:17:26  * XeryusTC slaps Bjarni for http://www.tt-forums.net/viewtopic.php?p=498069#498069
22:23:41  <Bjarni> that's the 2nd time today somebody unrightfully slaps me :(
22:23:55  <Bjarni> go read my reply
22:27:06  *** Neonox [~Neonox@ip-80-226-131-17.vodafone-net.de] has joined #openttd
22:28:58  <XeryusTC> Bjarni: i read your reply, but it was still rightfully :P
22:32:21  <XeryusTC> anyway, gn
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