Times are UTC Toggle Colours
00:00:16 <Brianetta> It's the same as the number of trains that the signal is protecting 00:00:30 <Sacro> hmm, ive always thought of it is isClear 00:01:00 <Brianetta> You set a signal by running a train past it 00:01:17 <Brianetta> although, with most logic, inputs float high 00:01:21 <Brianetta> and a train could be shorting to 0 00:01:35 <Brianetta> so it's really arbitrary 00:02:28 <Sacro> hmm, could use isOccupied i suppose 00:05:26 * Brianetta shrugs 00:05:44 <Brianetta> As long as people make it clear when they say things like "I want NAND gates" 00:06:17 <Sacro> yeah, true 00:06:22 <Digitalfox> I know it must be a lot of work.. But just an ideia if not given already, why not create a news manager.. With sections of new vehicles, closure, etc.. Witch could be sorted by month or year.. 00:06:35 <Sacro> well... if we have NAND or NOR we can create anything 00:06:39 <Sacro> actually... i HAVE nor 00:06:52 <Digitalfox> I in a map of 1024 / 1024 new are just crazy.. 00:06:56 <Brianetta> I don't want to make a counter, thanks 00:07:11 <Frostregen> actually someone coded NAND..don't you remember? 00:07:21 <Brianetta> and I don't like faffing about with rails like those priority lanes 00:07:39 <Digitalfox> Most of them i can't read, because when i finish reading news from month january i'm already in februarary 00:07:45 <Sacro> Brianetta: would home/distant solve that? 00:07:46 <Digitalfox> +february 00:08:32 <Sacro> if the branch line has the distant further away than the mainline does, then it will get a yellow signal, and hence slow down 00:09:41 <Brianetta> Sacro: I don't hold with line priority, personally 00:09:50 <Brianetta> Train priority is important 00:10:01 <Sacro> actually, RichKs patch looks quite impressive 00:10:12 <Brianetta> That's for train priority 00:10:15 <Sacro> yes 00:10:22 <Sacro> id love to seperate goods/pax/other 00:10:40 <Brianetta> Well, Rich's patch will probably have to wait fo the new signalling scheme 00:11:01 <Sacro> well...we have a load of plans, just no devs :( 00:11:26 <Brianetta> which will lead to proper default-red signalling (aka guaranteed green), block-triggered crossings and PBS. 00:11:55 <Brianetta> It's all tied to YAPF, that 00:12:03 <Sacro> indeed it would 00:12:12 <Sacro> id like to see moveable block signalling 00:12:17 <Sacro> for later on in the game 00:12:19 <Brianetta> Boring 00:12:20 <Brianetta> Roads have that 00:12:33 <Sacro> yeah true 00:12:45 <Sacro> id like shunting signals, so trains can only reverse in certain set places 00:13:19 <Brianetta> That's not what shunting signals do 00:13:28 <Brianetta> Trains can reverse anywhere 00:13:40 <Brianetta> shunting signals allow trains to enter occupied blocks 00:13:47 <Sacro> ah... 00:13:49 <Brianetta> which is essential for marshalling a consist 00:14:36 <Sacro> yes 00:14:56 <Sacro> are shunting ones the little ones on the ground, triangualr 00:15:07 <Brianetta> red and white, yes 00:16:13 <Sacro> hmmm 00:17:01 <Sacro> well maybe a type of signal that a train can pass through, for reversing 00:17:16 <Brianetta> http://www.railsigns.co.uk/sect3page1/sect3page1.html 00:17:20 <Sacro> 1 way, with its back facing the driver 00:17:26 <Sacro> and then it can reverse back through it 00:17:26 <Brianetta> Sacro: It's called a two-way signal 00:17:38 <Sacro> Brianetta: yes, i know 2 ways could do it 00:17:46 <Brianetta> What we need is trains that can't spin end for end 00:18:28 <Sacro> definatly 00:18:39 *** Vikthor [~Vikthor@snat2.arachne.cz] has quit [Quit: Leaving.] 00:18:50 <Brianetta> anyway, read that page - it's informative 00:18:50 <Sacro> hmm... do they have seperate signals for going the wrong way along a line? 00:18:53 <Sacro> yes it is 00:18:58 <Sacro> some nice signal images too 00:19:22 <Brianetta> the images are foreiggn, alas 00:19:45 <Sacro> are they? 00:19:49 <Brianetta> no 00:19:51 <Sacro> they seem to be LWS and GWR 00:19:53 <Brianetta> just really old 00:19:57 <Brianetta> GER 00:20:07 <Brianetta> LB&SCR 00:20:18 <Brianetta> LNWR 00:20:23 <Brianetta> a whole mix 00:20:27 <Brianetta> might as well be foreign 00:20:27 <Sacro> page 3 has the position light ones 00:20:31 <Brianetta> I can't see a modern one 00:20:38 <Brianetta> ah roght 00:20:41 <Sacro> http://www.railsigns.co.uk/sect3page3/sect3page3.html 00:22:40 <Sacro> nice site this 00:22:53 <Sacro> i might use it for doing some nice new signals grfs 00:23:34 <Bjarni> http://www.banebasen.dk/signaler/rang.htm <-- here are a nice site with the Danish signals (in this case the shunting signals) 00:23:55 <Bjarni> you can even click on the buttons and they will change lights to tell the signal you click on 00:24:05 <Sacro> it took em ages to change the colour of the distant 00:24:07 <Bjarni> knowing Danish might help understand what they mean though 00:24:27 <Sacro> yes 00:24:34 <Sacro> the only danish i know is that they make good bacon 00:25:28 <Rubidium> KUDr: ping! 00:25:56 <Sacro> Rubidium: you pong! 00:26:01 <Sacro> teeheee 00:27:53 <Eddi|zuHause> you can derive a little from german 00:28:28 *** gass [~any@81.84.150.238] has quit [Quit: Leaving] 00:28:34 <Eddi|zuHause> for example "vorsichtig" (= "carefully") 00:29:09 <Sacro> but im NOT GERMAN 00:29:15 <Sacro> >< 00:29:17 <Eddi|zuHause> that is your fault ;) 00:29:18 <Bjarni> no 00:29:27 <Bjarni> Germany is lucky not to have Hull 00:29:43 <Brianetta> Sacro: Page 4 has the modern shunt signals 00:29:44 <Sacro> Arrochar and Terbet end :|? 00:29:47 <Eddi|zuHause> but we have Kreuzberg instead 00:29:50 <Sacro> Brianetta: indeed it has 00:30:31 <Eddi|zuHause> (the largest turkish city outside of turkey) 00:30:57 <Bjarni> here are what they mean: "no passing", "passing allowed", "careful passing allowed", "act as the signal is not there (aka you will likely have manual control of the station and switches, so be careful with the switches)" 00:31:10 <Sacro> Bjarni: no, but the did bomb huge holes in it 00:31:13 <Sacro> *they 00:31:27 <Bjarni> Hull is a hole, right 00:31:37 <Sacro> its a collection of holes 00:31:53 <Sacro> "What do you think of Hull as a hole" "Accurate" 00:32:32 <Rubidium> KUDr: you broke multiplayer by calling Random in the constructor of Station (r8125). That constructor seems to be called when loading a savegame (cause 1). Furthermore it is called to check whether a station can be build, which happens only on the client that performs the action (cause 2). 00:32:51 <Sacro> hehe... "electric trains must not stop in a neutral section, unless in an emergancy" 00:32:52 <Rubidium> (it's also in FS#558) 00:33:08 <Bjarni> http://www.banebasen.dk/signaler/iogsi.htm <-- nice... a whole station with various signals 00:33:28 <Rubidium> and now it's time to sleep :) 00:33:36 <Sacro> whooo, i got em all green 00:34:28 <Bjarni> what does it mean? 00:34:28 <Bjarni> do you know that? 00:34:30 <Brianetta> Position Light Hump Signal showing 'Stop Humping' 00:34:30 <Brianetta> http://www.railsigns.co.uk/sect10page1/sect10page1.html 00:34:40 <Brianetta> Signal showing 'Hump Slow' 00:34:44 <Brianetta> Signal showing 'Hump Normal' 00:34:46 <Brianetta> wow 00:35:23 <Bjarni> Sacro: when they are all green, how soon will the driver know that? 00:35:45 <Sacro> Bjarni: not sure 00:35:54 * Bjarni wonders if Sacro can figure that one out 00:36:01 <Sacro> humping? 00:36:07 <Sacro> Bjarni: i dont speak danish 00:36:28 <Darkvater> oh great 00:36:29 <Bjarni> you can click the buttons, detect the system and use your logical sense 00:36:32 <Darkvater> flyspray sucks 00:36:39 <Bjarni> forget the last part 00:36:40 <Darkvater> I can't do mass action to a group of reports 00:36:45 <Bjarni> it would indicate that you got one 00:36:55 <Sacro> Brianetta: hump shunting seems to be gravity powered 00:37:47 <Sacro> they use a loco, static engine and rope, or horse to move it to the top of the hill 00:37:53 <Sacro> put it on its own brakes 00:37:58 <Sacro> set the bottom points, and let it go 00:38:20 <Brianetta> http://www.railsigns.co.uk/sect15page1/sect15page1.html 00:38:23 <Brianetta> We need these 00:38:27 <Eddi|zuHause> Bjarni: is it meant to be that "Ud sp [12] til statsionsgraensen" show exactly the same thing? 00:38:31 <Brianetta> We need to be able to whistle on demand 00:38:33 <Brianetta> in fact 00:38:40 <Brianetta> trains should have a whistle button 00:38:41 <Sacro> heh 15.7 00:38:49 <Brianetta> so the player can make 'em whistle 00:38:55 <Bjarni> We got 3 types of shunting (only one in use today for safety reasons though). One is normal operation, one is to use the locomotive to pull the cars uphill and then let go of them and gravity will take them to the right track (there is something to stop them there) and the last is on even ground. The shunter push the cars and then brakes. Because they aren't connected, the cars will continue in the same way as if there was a hill 00:39:10 <Sacro> Bjarni: nice 00:39:31 <Bjarni> guess which one that is allowed today and which two are banned for safety reasons 00:39:34 <Sacro> lol 00:39:40 <Brianetta> I like the idea of drop trains 00:39:43 <Sacro> im guessing the ones involving letting em loose are banned 00:39:46 <Sacro> Brianetta: drop trains? 00:39:51 <Brianetta> where a train drops a coach or two at speed 00:39:57 <Brianetta> and they are braked at a station 00:40:03 *** gass [~any@81.84.150.238] has joined #openttd 00:40:05 <Brianetta> while the train flies away 00:40:14 <Brianetta> to be picked up by a local loco for branch line 00:40:22 <Sacro> it beats parking up 00:40:30 <Brianetta> You have to get into the right coach 00:40:45 <Sacro> yes 00:40:53 <Sacro> and presumably not stand in the bit between the coaches 00:40:54 <Bjarni> <Eddi|zuHause> Bjarni: is it meant to be that "Ud sp [12] til statsionsgraensen" show exactly the same thing? <-- no. Sometimes the signals gets stuckt and then you got to press "Nødopløsning" (not next to any other buttons) 00:40:55 <Brianetta> It does mean that an express train can make an extra stop, and smoe passengers are saved a change 00:41:00 <Bjarni> I think it's a bug in the script 00:41:09 <Brianetta> Sacro: When this was UK practise, coaches were discrete 00:41:17 *** setrodox [~setrodox@83-65-236-105.dynamic.xdsl-line.inode.at] has quit [Remote host closed the connection] 00:41:18 <Sacro> Brianetta: yes, i guessed 00:42:49 <Eddi|zuHause> ah, that works, yes ;) 00:43:21 <Bjarni> in early railroad history in Denmark, the first train from a certain station was pulled by a horse uphill until next station. Then they let the horse rest and they pushed the train (a single wagon) downhill and a guy was sitting on it and controlled the brakes. He then stopped it at the next station and they pushed it to move again after loading passengers. At the next station again (further downhill), they stopped and they got a lo 00:43:21 <Bjarni> comotive 00:43:41 <Bjarni> it was not uncommon that the poor brakes on the car failed to stop it though 00:43:47 <Bjarni> specially when the tracks were wet 00:44:20 <Bjarni> imagine what it must have been like for the passengers.... the train failed to stop because the brakeman was unable to stop 00:44:33 <Sacro> just dont tell them 00:44:40 <Bjarni> they knew 00:44:46 <Bjarni> at least we presume so 00:44:53 <Sacro> its their fault for not living at the bottom of the hill 00:44:54 <Bjarni> nobody wrote it down 00:45:09 <Bjarni> and it got banned in 18... something 00:46:42 <Sacro> lol 00:48:57 <Brianetta> The North Eastern Railway had electrified some railways around Tyneside in 1904. Drivers of electric trains were required to shut off the power after reaching full speed and allow the train to coast as much as possible. 00:49:01 <Brianetta> Cool. 00:49:11 <Sacro> saves power 00:49:22 <Sacro> though im curious as to how far it could coast 00:49:25 <Darkvater> .. 00:49:39 <Darkvater> this pre-commit-style hook is fucking annoying 00:49:40 <Bjarni> much farther than you can imagine 00:49:51 <Bjarni> drivers still do that with some EMUs here 00:50:21 <Sacro> i think the dmus round here coast into Hull 00:50:36 <Sacro> theres a huge left hand curve to swing you round 00:50:40 <Bjarni> they don't cut off power entirely, only traction. They still got operational power for stuff like compressors for brakes, lights for the passengers and so on 00:50:45 <Sacro> yeah... 00:50:53 <Sacro> they get it going at a decent speed and then kill the traction 00:51:04 <Brianetta> I think all trains can coast 00:51:12 <Bjarni> yeah 00:51:13 <Bjarni> easily 00:51:24 <Bjarni> well 00:51:29 <Sacro> dunno about stream 00:51:29 <Bjarni> some are better at it than others 00:51:33 <Darkvater> .. 00:51:40 <CIA-1> Darkvater * r8227 /branches/0.5/ (7 files in 3 dirs): 00:51:40 <CIA-1> [0.5] -Fix:? 00:51:40 <CIA-1> - Prepare 0.5 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.5.0-RC4 00:51:55 <Bjarni> steam locomotives got no problem whatsoever as long as they got steam in the boiler 00:52:13 <Sacro> Bjarni: but they dont have a ... clutch or whatever its called on a train 00:52:15 <Bjarni> if they lack steam, they lack pressure to activate the oiling device and that's bad 00:52:56 <CIA-1> Darkvater * r8228 /branches/0.5/win32.c: [0.5] -Revert win32 changes 00:53:01 <Bjarni> <Sacro> Bjarni: but they dont have a ... clutch or whatever its called on a train <-- so? They just cut off steam supply to the pistons and the pistons keep moving without delivering any energy 00:53:05 *** gass [~any@81.84.150.238] has quit [Quit: Leaving] 00:53:09 <Brianetta> Sacro: A steamer coasts with its pistons open to the atmosphere on both sides. 00:53:17 <Sacro> ahhh... 00:53:32 <Bjarni> electric engines keep rotating as well, but if you cut power to them, they will not deliver any energy 00:53:43 <Sacro> i was curious as to how it could coast without the pistons providing power 00:53:53 * Sacro wonders how the sunflower works 00:54:49 <Bjarni> there is actually a special handle to open up both sides of the pistons into the great outside. It's intended to get rid of condensed water though 00:54:49 <Brianetta> OK, bed time 00:54:54 <Brianetta> later (: 00:55:02 <Sacro> night Brianetta 00:55:04 <Eddi|zuHause> Sacro: the wheels provide power to the pistons 00:55:14 <Sacro> Eddi|zuHause: eh? 00:56:07 <Bjarni> I bet you have seen them in action, at least on TV. Whenever a steam locomotive starts, it needs to get rid of condensed water in the pistons and opens up the cocks here. They then apply steam pressure to blow out the water and it looks like the pistons disappears in steam clouds 00:56:10 <Eddi|zuHause> well, as long as the wheels are moving, they provide power to move the pistons, instead of the other way round, while the pistons are driven from the steam, and provide power to the wheels 00:56:41 <Sacro> ah yes, ive done that on MS train sim 00:57:05 * Bjarni have been standing next to a piston when that took place 00:57:11 <Bjarni> free steam bath :D 00:57:17 <Sacro> Eddi|zuHause: i just presumed the pistons would slow it down a fair bit 00:57:19 <Sacro> Bjarni: haha 00:57:23 <Sacro> and you'll smell nicely of coal 00:57:43 <Eddi|zuHause> the steam never comes in contact with coal 00:57:47 <Bjarni> I guess that mixed well with the smell of the diesel locomotive I just left 00:57:57 <Bjarni> and that as well 00:58:09 <Bjarni> coal doesn't actually smell that bad 00:58:29 <Bjarni> it's not nice to the throat though 00:58:54 <Bjarni> actually my concern were more the risk of getting lube oil into the steam 00:59:31 <Bjarni> heh 00:59:37 <Bjarni> this channel is great 00:59:50 <Sacro> indeed... steamy and lube oil 01:00:02 <Bjarni> I say that I have been next to a starting steam locomotive and the channel goes on about the smell of coal, not why I was there or anything 01:00:05 <Sacro> all we need now is for someone to join 01:00:10 <Sacro> Bjarni: you drive trains :p 01:00:15 <Darkvater> my GOD 01:00:21 <Sacro> Darkvater: yes? 01:00:29 <Bjarni> that would not tell why I was on the OUTSIDE of one 01:00:37 <Bjarni> Darkvater: you called? 01:00:39 <Sacro> Bjarni: errr... removing the lock? 01:00:44 <Darkvater> totally fucking idiot commit style crap 01:00:55 <Darkvater> This commit message does not conform to the commit message style. 01:00:55 <Darkvater> You forgot '-<tag>:' 01:00:58 <Darkvater> svn commit -m "-Release: 0.5.0-RC4" 01:01:00 <Darkvater> ? 01:01:11 <Bjarni> Sacro: changing the switch 01:01:35 <Darkvater> 984hyju aq]we98tfhyqae 01:01:52 <Bjarni> for once I agree with Darkvater 01:01:54 * Darkvater gives up 01:02:00 <Darkvater> no RC4 tonight 01:02:21 *** Osai [~Osai@pD9EB4FBC.dip.t-dialin.net] has quit [Quit: Osai] 01:02:25 <Darkvater> gn all 01:02:29 <Bjarni> night Darkvater 01:13:18 *** Digitalfox [~chatzilla@bl8-41-78.dsl.telepac.pt] has quit [Quit: Leaving] 01:33:43 *** nairan [~maui_key@p5498F8D0.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:44:26 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has joined #openttd 02:00:10 *** KritiK [Maxim@ppp85-141-226-255.pppoe.mtu-net.ru] has quit [Quit: Leaving] 02:07:25 *** GoneWack1 [~gonewacko@i157163.upc-i.chello.nl] has joined #openttd 02:10:42 *** GoneWacko [~gonewacko@i157163.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 02:10:42 *** GoneWack1 is now known as GoneWacko 02:20:03 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has quit [Quit: Chatzilla 0.9.74 [Firefox 1.5.0.9/2006120612]] 02:22:51 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has joined #openttd 02:24:42 *** Bjarni [~Bjarni@0x50a46ac4.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 02:30:50 *** Eddi|zuHause2 [~johekr@p54B7661C.dip.t-dialin.net] has joined #openttd 02:33:39 <CIA-1> belugas * r8229 /branches/newhouses/docs/landscape_grid.html: 02:33:39 <CIA-1> [newhouses] -Codechange: add description for bit usages of newhouses in landscape_grid.html 02:33:39 <CIA-1> A more detailed explanation will be done in landscape.html soon. 02:36:22 *** Sacro [~Ben@87.102.80.3] has quit [Read error: Connection reset by peer] 02:37:45 *** Eddi|zuHause [~johekr@p54B77721.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 02:46:08 <CIA-1> belugas * r8230 /branches/newhouses/docs/landscape_grid.html: [newhouses] -Fix(r8229): A bit overzealous on the "abuse" tag... 03:19:04 <roboboy> the two airport limit is starting to get realy annoying (: 03:19:12 *** DaleStan [~Dale@74-140-44-235.dhcp.insightbb.com] has quit [Read error: Connection reset by peer] 03:19:28 <roboboy> im trying to freight good out by plane and theres two paxx airports in the same city 03:25:58 *** nairan [~maui_key@p5498F706.dip.t-dialin.net] has joined #openttd 03:32:31 <Triffid_Hunter> roboboy: realistic though.. airports are excellent for trade and tourism but terrible for pollution and noise, so cities have to strike a fine balance 03:33:15 *** DaleStan [~Dale@74-140-44-235.dhcp.insightbb.com] has joined #openttd 03:42:17 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 03:53:20 *** dp_ [~dp@p54B2DDAE.dip.t-dialin.net] has joined #openttd 04:00:20 *** dp [~dp@p54B2E246.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 04:04:44 *** GoneWack1 [~gonewacko@i157163.upc-i.chello.nl] has joined #openttd 04:10:40 *** GoneWacko [~gonewacko@i157163.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 04:10:40 *** GoneWack1 is now known as GoneWacko 04:29:51 *** BFM 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Osai^2 [~Osai@pD9EB5148.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 07:14:17 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 07:20:57 *** Tron_ is now known as Tron 07:40:29 <peter1138> morning 07:54:25 <Smoovious> greetz, peter1138 08:05:09 *** GoneWack1 [~gonewacko@i157163.upc-i.chello.nl] has joined #openttd 08:05:09 *** GoneWacko [~gonewacko@i157163.upc-i.chello.nl] has quit [Read error: Connection reset by peer] 08:05:14 *** GoneWack1 is now known as GoneWacko 08:05:22 *** Mucht_ [~Mucht@p57A0E90D.dip.t-dialin.net] has joined #openttd 08:11:40 *** MUcht [~Mucht@p57A0F658.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 08:19:37 <peter1138> bah, my system keeps trying to load the i82365 driver 08:19:45 <peter1138> which fails, cos it's not a laptop with pcmcia... 08:26:37 *** Digitalfox [~chatzilla@bl8-41-78.dsl.telepac.pt] has joined #openttd 08:37:09 *** ChrisM87 [~ChrisM@p54AC6522.dip.t-dialin.net] has joined #openttd 08:45:36 *** Tron_ [Z5QEQGvk@nat-1.rz.uni-karlsruhe.de] has joined #openttd 08:52:02 <KUDr> gm 09:09:17 <Rubidium> KUDr: have you read what I've said about 8.5 hours ago? 09:09:40 <KUDr> yes, i am working on it just now 09:09:42 <KUDr> thanks 09:09:58 <KUDr> stupid overlook 09:15:11 <Celestar> expected windspeed for this afternoon now up to 130km/h 09:20:34 <MiHaMiX> Celestar: uhh 09:20:47 <Celestar> currently up to 75km/h 09:20:56 <peter1138> it's pretty gusty here today 09:21:51 <Celestar> planes appear to have a tough time 09:22:02 <Celestar> 3 failed landings in 60 minutes 09:22:10 <Celestar> that's more than you usually get a whole day 09:22:50 <peter1138> hmm 09:22:59 <peter1138> that's what i always do in flightsims :D 09:23:10 <peter1138> i haven't mastered coming in at the right angle yet :P 09:23:15 <Celestar> local authority issued an official warning to stay inside over the afternoon 09:23:20 <Celestar> peter1138: 3.0° 09:23:33 <peter1138> i can't even line up with the runway 09:23:43 <Celestar> peter1138: check the VASI/PAPI on the (usually) left side of the runway 09:23:55 <Celestar> red and white lights 09:24:00 <peter1138> that's height 09:24:15 <Celestar> slope, not height :P 09:24:15 <peter1138> i think, i dunno :) 09:24:24 <peter1138> well, ok 09:24:33 <Celestar> "Red over red, you'll lose your head" 09:24:42 <Celestar> "White over white, you'll be out of sight" 09:25:20 <Celestar> peter1138: what I found out in real simulators is that one mostly uses controls for the wrong things. 09:25:30 <Celestar> elevators and NOT for adjusting altitude 09:25:38 <Celestar> and throttles are not for adjusting velocity 09:25:57 <peter1138> hmm 09:26:27 <Celestar> use the elevators (trim) to adjust your velocity and the throttle to adjust altitude/attitude 09:26:56 <Celestar> a well configured plane at 8nm out of the threshold will touch down at the right point without any input (in case of constant non-crosswind) 09:28:16 <Celestar> I've learnt that usually I'm wiggling the stick too much 09:31:08 <peter1138> Celestar: re zooming sprites 09:31:16 <peter1138> iirc the 32bpp branch actually precaches different sprite sizes 09:31:25 <Celestar> ok 09:31:27 <peter1138> so yes, even more memory used... 09:31:35 <Celestar> but you cannot un-cache the zoomed in ones 09:31:41 <Celestar> you need the all the time in-memory 09:32:45 <Celestar> I'm still wondering how to do proper approaches to larger airports 09:34:51 <CIA-1> KUDr * r8231 /trunk/src/ (station.cpp station.h station_cmd.cpp): 09:34:51 <CIA-1> -Fix (r8125): MP desync caused by calling Random() from station constructor. 09:34:51 <CIA-1> This was wrong because station constructor is called also when loading savegame 09:34:51 <CIA-1> and when player tries to build station when it is not sure that it will succeed 09:34:51 <CIA-1> (thanks Rubidium) 09:35:07 <KUDr> I hope that it will be OK now ;) 09:36:56 <peter1138> tut 09:40:42 <peter1138> Celestar: move the runway entrance further away? 09:40:44 <peter1138> hmm 09:40:55 <peter1138> does it allow non-airport tiles as FTA (heh) locations? 09:44:19 <Celestar> peter1138: yes it would 09:44:35 <Celestar> peter1138: however, one needs to make sure that the ruway will be free when landing 09:44:41 <Celestar> or make the plane go-around :P 09:44:48 <peter1138> hmm 09:45:00 <peter1138> with my units patch there is a problem with slowing down 09:45:10 <peter1138> there's not enough time for it, heh 09:45:24 <Celestar> I'll need that units patch before starting the economy branch 09:45:33 <Celestar> why? slow it down for the holding pattern 09:45:42 <peter1138> hmm 09:45:43 <Celestar> (to 410km/h for jets) 09:45:57 <Celestar> less if the max speed is lower of course 09:46:06 <Celestar> but 220kt is a not untypical holding speed 09:47:51 *** Digitalfox [~chatzilla@bl8-41-78.dsl.telepac.pt] has quit [Quit: Bye Bye...] 09:47:53 <peter1138> hmm 09:48:05 <peter1138> well the units are changed to km/h, to be consistent with trains 09:48:47 <peter1138> hmm, 220kt = 410km/h, approx 09:48:48 <peter1138> ok :) 09:48:51 <Celestar> 1kt = 1.852km/h 09:48:56 <Celestar> !calc 220 * 1.852 09:48:59 <_42_> Celestar: 407.440; 09:49:10 <peter1138> You have: knots 09:49:10 <peter1138> You want: kilometres/hour * 1.852 / 0.5399568 09:49:15 <peter1138> :D 09:49:28 <peter1138> hmm, the * and / lines are joined 09:49:45 <Celestar> er what? 09:50:00 <peter1138> they're on separate lines where i copied from 09:51:02 <peter1138> do we want {AIR_VELOCITY} so that kts can be shown? heh 09:51:27 <peter1138> hmm, and for ships... 09:51:36 <Celestar> er ... that should be a simple option right? 09:51:48 <Celestar> m/s would be good too :P 09:51:52 <peter1138> we have m/s 09:52:06 <Celestar> we do? :o 09:52:17 <peter1138> but with kts,... well, road/rail speeds are not measured in kts 09:52:23 <peter1138> yes, have done for ages :) 09:52:42 <peter1138> i turned the mph / kmh options setting into a game units setting 09:52:52 <Celestar> peter1138: roads and rails would be mph if ships and planes are in kt 09:53:01 <peter1138> now it supports imperial (sort of, it's like the original), metric and SI 09:53:10 <peter1138> yes 09:53:33 <peter1138> to do that i need to add another {VELOCITY} string command 09:53:59 <peter1138> the idea being all conversions are handled in one place 09:54:18 <peter1138> see src/strings.cpp:550 09:54:48 <Celestar> yeah 09:55:01 * peter1138 ponders moving that to table/units.h or something 09:55:29 <Celestar> Imperial (Original, mph, hp, metric ton, litre, kN) 09:55:31 <peter1138> :) 09:55:35 <peter1138> not really imperial 09:55:42 <peter1138> mishmash 09:55:47 <Celestar> it should be lbs/short or long tonnes/ 09:55:49 <Celestar> gallons 09:55:50 <peter1138> well 09:55:52 <Celestar> and lbf 09:55:58 <peter1138> best is to rename it to "original" 09:56:05 <peter1138> and then add us and british imperial options 09:56:09 <Celestar> yes :) 09:56:15 <Celestar> it should be all easy anyway, right? 09:56:24 <peter1138> it's very easy 09:56:50 <peter1138> src/settings.cpp:1248 needs altering 09:57:16 <peter1138> and there's another table for the list of unit strings 09:57:28 <peter1138> src/settings_gui.cpp:30 09:58:39 <Celestar> 3 tables? 09:59:13 <peter1138> 2 tables, 1 struct 09:59:27 <peter1138> the settings stuff is just for the gui/config changes 09:59:31 <peter1138> which is rather required 09:59:42 <Celestar> kind of yeah 10:01:03 <peter1138> hmm, what would the velocity be called? to differentiate it from normal... 10:02:15 <Celestar> "indigenous" 10:02:17 <Celestar> :P 10:04:59 *** setrodox [~setrodox@83-65-236-105.dynamic.xdsl-line.inode.at] has joined #openttd 10:07:20 <peter1138> o_O 10:07:24 <peter1138> currently we have {VELOCITY} 10:07:29 <peter1138> {VELOCITY2} would be silly ;p 10:08:28 *** Purno [~Purno@5351CF18.cable.casema.nl] has joined #openttd 10:11:32 *** GoneWacko [~gonewacko@i157163.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 10:14:01 <Celestar> AIR_SEA_VELOCITY and GROUND_VELOCITY 10:14:20 <Celestar> NAVAL_VELOCITY maybe? 10:14:56 <Celestar> NAVAL and GROUND might do it 10:17:28 <Celestar> peter1138: should imperial use lbs, long ton or short ton for masses? 10:18:48 <Celestar> you guys have a brankdead system. 10:18:54 <Celestar> braindead* 10:19:54 <Celestar> 12 inch = one foot. three feet = 1 yard, 5.5 yard = 1 pole, 4 poles = 1 chain, 10 chains = 1 furlong, 8 furlongs = 1 mile, 3 miles = 1 league 10:20:50 <Celestar> then 10:20:58 <Celestar> one acre is one forlong x one chain 10:21:15 <Brianetta> furlong 10:21:20 <Celestar> yeah surry 10:21:24 <Celestar> :P 10:21:40 <Celestar> then you have ounces gills pints, quearts and gallons. 10:21:50 <Brianetta> quarts 10:21:50 <Celestar> which are of course different in UK than in US 10:22:02 <peter1138> heh 10:22:04 <Brianetta> q-: 10:22:12 <Brianetta> peter1138: Did you see about the canal? 10:22:16 <peter1138> yes 10:22:18 <peter1138> fun :D 10:22:32 <Brianetta> Should probably revert to town ownership, the way tunnels do 10:22:37 <Brianetta> as they're shared infrastructure 10:22:45 <Celestar> peter1138: are "link", "pole", "chain", "furlong", "leagues" used anyway? 10:23:07 <Celestar> Brianetta: no, because there'll be water at higher than sea-level at some point anyway? 10:23:09 <peter1138> no 10:23:14 <Brianetta> Celestar: Leagues are used for water depth where they aren't using SI yet 10:23:19 <peter1138> except for 20,000 leagues under the sea 10:23:26 <Celestar> peter1138: lol yeah 10:23:36 <Celestar> peter1138: which is btw more than the planet's diameter 10:23:40 <Brianetta> and a cricket pitch is one chain long 10:23:55 <Brianetta> Celestar: Was that a question, or what? 10:24:05 <Celestar> Brianetta: er .. s/?// 10:24:19 <Brianetta> well, until that some point 10:24:28 <Celestar> wtf is a square rod? 10:24:29 <Brianetta> I'm thinking, fix the canal bug in 0.5 10:25:03 <Celestar> maybe we should use hogsheads in openttd :P 10:25:14 <Celestar> Brianetta: how much of the UK is metric today? 10:25:35 <Brianetta> Celestar: With the exception of road sign distances and speed limits on road and rail, 100% 10:25:47 <Celestar> I see 10:25:53 <Brianetta> except for the odd pocket of resistance 10:26:01 <Brianetta> which we shall crush 10:26:01 <Celestar> like where? :P 10:26:05 *** Wolfy [~wolf@ip52-73-210-87.adsl2.versatel.nl] has quit [Quit: I'm gone, bye bye :)] 10:26:15 <peter1138> grocers were forced to use metric 10:26:20 <Brianetta> well, at sea they use nautical miles, but that's OK because it's a second of arc on a great circle 10:26:36 <Celestar> the US is still mostly imperial, or rather US. apart from academia and engineering 10:26:39 <Celestar> Brianetta: it'S a minute of arc... 10:26:40 <peter1138> and most produce is still in imperial quantities 10:26:43 <peter1138> 454g 10:26:44 <Brianetta> is it? 10:26:45 <Brianetta> oh 10:26:46 <peter1138> 568ml 10:26:50 <Brianetta> that's a long way 10:26:55 <Brianetta> anyway, it has a physical basis 10:26:59 <Celestar> a nm is 1852m 10:27:02 <Brianetta> which is more than can be said for most imperial measures 10:27:06 <Celestar> lol 10:27:21 <Celestar> planes use: knots for velocity, feet for altitude and metric for everything else 10:27:38 <peter1138> that's true 10:27:41 <Celestar> afaik the 777 can be switched at pilot's decision 10:27:42 <Brianetta> planes have to 10:27:45 <peter1138> we use feet for altitude 10:27:48 <Celestar> Brianetta: don't say so 10:27:53 <Brianetta> because if they want to fly near the US they'd fall out of the sky 10:27:57 <peter1138> our mountain ranges are measured in feet 10:27:57 <Celestar> Russia has all altitudes in meters. 10:28:04 <Celestar> and it is the only country to do so 10:28:10 <Brianetta> peter1138: Not so 10:28:15 <Brianetta> OS releases all heights in metres now 10:28:26 <Triffid_Hunter> altitudes here in aus are expressed in meters 10:28:27 <Celestar> then again, you use feet only below TA. at higher altitudes, you use FL 10:28:33 <Brianetta> My last mountain (Helvellyn) is 984m 10:28:45 <Celestar> that's not a mountain, that's a hill 10:28:52 <Brianetta> Celestar: It's amountain 10:29:02 <Celestar> my home is 600m MSL 10:29:08 <Brianetta> a mountain is defined as any hill that exceeds 2000 feet from the surrounding land 10:29:13 <Celestar> ah! 10:29:20 <Brianetta> an old definition, sure 10:29:25 <peter1138> 2000 ft? 10:29:25 <Brianetta> but mountains are old 10:29:31 <Brianetta> peter1138: Yes 10:29:33 <peter1138> hmm 10:29:37 <Celestar> Temperatures are °F or °C over there? 10:29:40 <Brianetta> C 10:29:55 <Brianetta> F is meaningless to anybody under 25 10:30:08 <Brianetta> in fact, I'm 31 and it's meaningless to me 10:30:11 <Celestar> he 10:30:14 <Brianetta> pressure is in millibars 10:30:20 <Brianetta> rather than pascals 10:30:25 <Celestar> if only everyone would use Kelvin 10:30:29 <Brianetta> but definitely not inches, like in the US 10:30:33 <Celestar> 1 millibar = 1 hectopascal 10:30:46 <Celestar> so that's easy 10:30:50 <Brianetta> oh, car power 10:30:53 <Brianetta> measured in HP 10:30:57 <Celestar> here too 10:31:00 <Brianetta> that's a last bastion of imperial here 10:31:06 <Brianetta> Europe uses KW 10:31:11 <Celestar> I mean not officially, but no one talks about kW in real life 10:31:16 <Celestar> it's all HP 10:31:17 *** TrueBrain [truelight@openttd.org] has joined #openttd 10:31:26 <Brianetta> Jeremy CLarkson describe torque in foot-pounds, which makes no sense to me at all 10:31:31 <Brianetta> distance times mass? 10:31:37 <Celestar> distance times force 10:31:40 <Celestar> like Nm 10:31:47 <Brianetta> ah 10:31:54 <Celestar> pound can be force or mass 10:31:58 <Brianetta> ew 10:32:17 <Celestar> like the old Kilopond which is the gravitational force a mass of 1kg would experience 10:32:20 <peter1138> and ounces can be volume or weight, in the US 10:32:43 <Celestar> all we need now is a proper definition of a kg :S 10:32:54 <Brianetta> Celestar: Ther eis one - a standard mass 10:33:00 <Celestar> Brianetta: I said "proper" :P 10:33:11 <Celestar> Brianetta: because the standard mass is not constant 10:33:17 <Brianetta> The mass of a litre of water at 4°C 10:33:18 <Celestar> Brianetta: cuz of all the polishing they do 10:33:21 <Celestar> Brianetta: no. 10:33:28 <Celestar> Brianetta: that's not the definition unfortunately 10:33:31 <Brianetta> It'll do 10:33:44 *** TrueBrain [truelight@openttd.org] has left #openttd [So long and tnx for all the fish] 10:33:51 <Brianetta> Most metric is water based 10:34:05 <Celestar> http://www.bipm.fr/en/scientific/mass/prototype.html 10:34:10 <Celestar> this is one kg 10:34:14 <Brianetta> Who polishes the standard mass, and why aren't they sacked fo rit? 10:34:24 <Celestar> the 6 other base units are easy 10:34:33 <Celestar> meter 10:34:35 <Celestar> The unit of length is equal to the length of the path travelled by light in a vacuum during the time interval of 1/299 792 458 of a second. 10:34:45 <Celestar> second 10:34:47 <Celestar> he unit of time is the duration of exactly 9 192 631 770 periods of the radiation corresponding to the transition between two hyperfine levels of the ground state of the caesium-133 atom at a temperature of 0 K. 10:34:56 <Celestar> Ampere 10:34:59 <Celestar> The unit of electrical current is the constant current which, if maintained in two straight parallel conductors, of infinite length and negligible cross-section, placed 1 metre apart in a vacuum, would produce a force between these conductors equal to 2×10 -7 newtons per metre of length. 10:35:08 <Celestar> Kelvin 10:35:10 <Celestar> The unit of thermodynamic temperature (or absolute temperature) is the fraction 1/273.16 (exactly) of the thermodynamic temperature at the triple point of water. 10:35:15 <Celestar> :P 10:35:17 <Brianetta> You have the metre wrong 10:35:25 <Brianetta> You made an equivalent 10:35:35 <Brianetta> it's an integer number of cycles of yellow light 10:35:37 <Celestar> it'S the official definition since 1972 afaik 10:36:31 <Celestar> then there's the mole and the candela 10:38:05 <Brianetta> no, 1983 10:38:14 <Brianetta> http://www.bipm.fr/en/si/history-si/evolution_metre.html 10:38:28 <Brianetta> I remember what I was told at school in 1980 10:38:52 <Brianetta> which was badly timed, I suppose 10:40:31 <Brianetta> The name "kilogram": a historical quirk 10:40:37 <Brianetta> I always wondered about that 10:40:56 <Brianetta> It makes using words like "megagramme" faile 10:42:11 <CIA-1> OpenTTD: Darkvater * r8232 /tags/0.5.0-RC4/ (6 files): -Release: 0.5.0-RC4 10:43:49 *** Wolfy [~wolf@ip52-73-210-87.adsl2.versatel.nl] has joined #openttd 10:44:31 <Darkvater> \o/ finally 10:44:44 <Darkvater> now to get some luncheon 10:44:56 * Brianetta updates 10:45:38 *** Vikthor [~Vikthor@snat2.arachne.cz] has joined #openttd 10:45:40 *** Bjarni [~Bjarni@0x50a46ac4.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 10:45:42 *** mode/#openttd [+o Bjarni] by ChanServ 10:46:20 <Bjarni> Darkvater: didn't rev 8231 need backporting? 10:46:30 <Darkvater> !openttd commit 8231 10:46:32 <_42_> Commit by KUDr :: r8231 /trunk/src/ (station.cpp station.h station_cmd.cpp) (2007-01-18 09:34:44 UTC) 10:46:34 <_42_> -Fix (r8125): MP desync caused by calling Random() from station constructor. This was wrong because station constructor is called also when loading savegame and when player tries to build station when it is not sure that it will succeed (thanks Rubidium) 10:46:43 <Darkvater> Bjarni: why would it? 10:46:45 <peter1138> no 10:47:31 <Darkvater> Bjarni: firstly 0.5 is not C++ so all C++ code added does not affect it. If you look at 8125 you'll see it's caused by station-classifying 10:47:40 <Bjarni> ahh 10:47:46 <Bjarni> then it's ok 10:49:18 <Brianetta> Has the current-version on servers.php been changed? 10:50:26 <peter1138> not yet 10:50:42 * Brianetta is compiling 10:50:47 <Brianetta> On-the-ball Brianetta 10:51:00 <Brianetta> I'm even going to restore the passwords 10:51:07 <Brianetta> where set 10:51:20 *** Purno [~Purno@5351CF18.cable.casema.nl] has quit [Quit: Life is a game of pick-up-sticks, played by fucking lunatics.] 10:52:04 <Brianetta> OH DARKVATER 10:52:27 <Brianetta> You broke RC4's help output 10:52:27 <Brianetta> YOU BANANA 10:52:41 <Brianetta> Don't output help to stderr, bcause you can't (easily) pipe it to more 11:00:00 <valhallasw> do some hacking! 11:00:19 <valhallasw> but I would expect Expect to read stderr 11:00:57 <valhallasw> 'I would expect Expect to expect' *grin* 11:01:31 <Brianetta> It can 11:01:39 <Brianetta> but it shouldn't have to 11:01:44 <Brianetta> openttd's behaviour is broken 11:01:50 <Brianetta> as of RC4 11:05:01 <KUDr_wrk> peter1138: i have one question about stations (branch 0.5.0) 11:05:12 <KUDr_wrk> /* Check if the station size is permitted */ 11:05:12 <KUDr_wrk> if (HASBIT(statspec->disallowed_platforms, numtracks - 1) || HASBIT(statspec->disallowed_lengths, plat_len - 1)) { 11:05:12 <KUDr_wrk> return CMD_ERROR; 11:05:12 <KUDr_wrk> } 11:05:22 <KUDr_wrk> can it happen in MP? 11:06:03 <peter1138> yes 11:06:28 <KUDr_wrk> but it happens also when DC_EXEC is not set i guess, so it should be ok 11:06:35 <KUDr_wrk> correct? 11:07:26 <peter1138> yes, it's checked either way 11:07:33 *** Belugas_Gone is now known as Belugas 11:07:38 <KUDr_wrk> ok 11:13:59 <Brianetta> Server upgraded to RC4 11:14:03 <Brianetta> company passwords restored 11:17:18 * peter1138 follows like a sheep 11:22:34 <caladan> Brianetta: Where can I get that RC4? 11:22:42 <Brianetta> svn server 11:22:45 <caladan> ok 11:22:47 <caladan> thx 11:22:48 <Brianetta> and soon, the downloads page 11:23:04 <caladan> Damn, it was a sign from The God, i must do my DSP filter:-) 11:23:23 <caladan> i can give my company to somebody but cannot log onto to server 11:23:23 <Brianetta> The latest release candidate is 0.5.0-RC3. 11:23:35 <Brianetta> I'm at a higher release than has been made public (: 11:23:52 <caladan> True, a little problem :D 11:24:02 <Brianetta> It'll be OK by tonight 11:24:07 <Brianetta> Your company is passworded 11:24:31 <Brianetta> Not a strong password, but slightly stronger than others on the server... 11:24:32 <caladan> yeah, but i have to do something else, and im that addicted i just cant stop playin... :D 11:24:43 <Brianetta> Well, that's serendipitous. 11:25:31 <caladan> So change give my company to someone who wants to have some fun or something... 11:25:39 <caladan> cause i wont be back, got to work ;( 11:25:48 <Brianetta> wait 11:25:55 <Brianetta> RC4 might not be out for several hours 11:26:04 <Brianetta> You might find time then 11:26:04 *** Sacro [~Ben@87.102.80.3] has joined #openttd 11:26:08 <Brianetta> Hey Sacro 11:26:21 <Brianetta> Sacro, your company wasn't passworded 11:26:37 <Sacro> Brianetta: yeah i know, i wasnt that keen on the m ap 11:26:50 <caladan> That map IS strange... 11:27:08 <Brianetta> It's very rough, moutainous, with high water 11:27:18 <Sacro> its too small for the amount of companies 11:27:22 <caladan> Brianetta: that's good thing to know admins see passwords ;-) 11:27:30 <Brianetta> caladan: They don't 11:27:36 <Brianetta> I do 11:27:40 <Sacro> Brianetta knows my password, he issued me it 11:28:01 <Sacro> i think i can see passwords by de-assembling the save 11:28:09 <Brianetta> I might recruit a second admin soon 11:28:27 <Brianetta> Sacro: No, passwords aren't saved 11:28:34 <Brianetta> that's why they're lost on a reload 11:28:42 <Sacro> ah yes, good point 11:28:57 <Sacro> i think i might do some signal grfs 11:31:51 <Brianetta> Si units are cool - it's possible to have a mole of cricket balls 11:31:59 <Sacro> heh 11:32:15 <Sacro> the point being? 11:32:17 <Brianetta> if you calla cricket ball a specified elementary entity 11:33:08 <caladan> that speed in m/s sux, and production in kgs 11:35:07 <Brianetta> Platinum freezes at 2045K 11:35:08 <Brianetta> brrrr 11:35:34 <Sacro> 2045K is hot 11:35:37 <caladan> whats wrong with it? :D 11:35:39 <Brianetta> like I said 11:35:40 <Brianetta> brrrr 11:35:48 <Sacro> brrr = cold 11:36:00 <Brianetta> tell that to somebody who's brrrrning in the flames 11:36:03 <caladan> hmm, 2kK isnt cold :D 11:38:17 <peter1138> yay, 2 RC4 servers :D 11:39:15 <Sacro> oooh RC4 is out 11:39:21 <Sacro> Brianetta: you upgraded yet? 11:39:27 <peter1138> caladan: heh, m/s loses a lot of resolution 11:39:33 <peter1138> mainly cos the system works with ints, heh 11:39:45 <Brianetta> Sacro: Of course 11:39:56 * Sacro realises why the server has a red dot 11:40:01 <Brianetta> I was first 11:40:11 <caladan> so 1km/h == 4m/s? :> 11:40:14 <Brianetta> I was svn switching the moment the commit message came to IRC 11:40:25 <Sacro> hmm, 370kbps 11:40:26 <Sacro> not bad 11:40:34 <Sacro> kBps even 11:40:43 <peter1138> 3.6 km/h == 1 m/s 11:40:52 <caladan> right :D 11:41:02 <caladan> so it should lose that much precision 11:41:18 <Brianetta> 0.27. m/s is 1km/h 11:41:19 <caladan> i would store speed times 10 11:41:30 <caladan> then there would be no problems with scaling 11:41:36 <Sacro> 3.6km/h = 1 Hz/dpt 11:41:44 <peter1138> well, km/h is convenient for the game units 11:42:05 <Brianetta> Sacro: That's obfuscation 11:42:08 <peter1138> so any acceleration function should really be using km/h 11:42:11 <peter1138> not mph as currently 11:42:16 <Sacro> Brianetta: indeed it is 11:42:55 <Brianetta> peter1138: It would save on magic numbers in formulae 11:43:39 <caladan> OTTD is now partially written in C++, so why not to make speed class?? :D 11:43:47 <caladan> that would handle converting? :D 11:43:54 <peter1138> why convert? heh 11:43:55 <Brianetta> performance 11:44:07 <peter1138> a simple integer value is, er, simpler... 11:44:17 <Brianetta> conversion happens all the time 11:44:18 <caladan> ok, ok, just jokin.. 11:44:29 <caladan> lookup table? 11:44:32 *** GoneWacko [~gonewacko@i157163.upc-i.chello.nl] has joined #openttd 11:44:36 <peter1138> heh 11:45:12 <Bjarni> <caladan> so 1km/h == 4m/s? :> <-- actually 1 m/s = 3,6 km/h 11:45:26 <caladan> Yep, already been corrected 11:45:28 <Sacro> brb, off fixing internets 11:45:58 <caladan> was wondering about rounding values, as it was said, that m/s are innacurate 11:46:08 <Bjarni> or an easier way to calculate 10 km/h = 3 m/s (it's actually 2,89 or something, but close enough) 11:46:19 <caladan> it's easies to use google :D 11:46:28 <Bjarni> not when you are offline 11:47:05 <caladan> you know google calculator? :D 11:50:49 *** gass [~any@81.84.150.238] has joined #openttd 11:57:46 <Brianetta> Bjarni: 2.777... 11:58:26 <caladan> 1 (km per hour) = 0.277777778 meters per second 11:58:36 <Brianetta> 2+7/9 11:58:40 <Brianetta> there 11:58:44 <Brianetta> no rounding error like you 11:58:46 <Brianetta> or GOogle 11:59:04 <Brianetta> It's a rational number 11:59:11 <caladan> i know, i know :D 11:59:12 <Bjarni> whatever 11:59:17 *** gass [~any@81.84.150.238] has quit [Quit: Leaving] 11:59:37 <Brianetta> 25/9 11:59:44 <Bjarni> it's 1/3,6 (or 10/36) 12:00:36 <valhallasw> 100/36 in this case ;) 12:00:46 <Brianetta> like I said, 25/9 12:01:01 <valhallasw> 13:00 25/9=2 12:01:02 <valhallasw> ;P 12:01:20 <Brianetta> valhallasw? 12:01:24 <valhallasw> irssi /calc 12:01:28 <Brianetta> ah 12:01:31 <Brianetta> integer cal 12:01:35 <valhallasw> aye 12:01:39 <Brianetta> 25%9 12:01:47 <Brianetta> always do the rest of the maths (: 12:01:50 <valhallasw> 7 ;) 12:01:59 <Brianetta> 2+7/9 12:02:02 <valhallasw> yeah 12:03:14 <peter1138> hmmz 12:03:19 <peter1138> what was the problem again? 12:05:34 <Brianetta> metric-si speed conversion 12:05:58 <peter1138> we do * 284 / 1024, heh 12:05:59 <Brianetta> /msg sarah_pilot revision 12:06:01 <Brianetta> hee hee 12:06:57 <valhallasw> at least it's better than imperial/si conversion ;) 12:07:12 <Brianetta> Annoying thing about this stderr brokenness 12:07:36 <Brianetta> is that to read the game's version from the command line, one must attempt to read both stdout *and* stderr 12:08:58 <valhallasw> poor Brianetta 12:09:02 <valhallasw> cat version.c? 12:09:07 <peter1138> heh 12:09:19 <Brianetta> valhallasw: Doesn't work unless you have the source 12:09:20 <peter1138> how about a version console command? ;p 12:09:28 <Brianetta> peter1138: Doesn't work on older versions 12:09:58 <Brianetta> If the devs don't fix it (and it *is* broken) I'll have to implement the UDP thing 12:10:14 *** Wolfy [~wolf@ip52-73-210-87.adsl2.versatel.nl] has quit [Read error: Connection reset by peer] 12:10:27 *** Wolfy [~wolf@ip52-73-210-87.adsl2.versatel.nl] has joined #openttd 12:14:25 <Brianetta> It's doubly broken, because ./openttd -h returns 1 12:14:32 <Brianetta> when it should return 0 12:14:57 <peter1138> heh 12:17:47 <Brianetta> actually, it returns 0 12:17:54 <Brianetta> That was me mis-interpreting the caller 12:18:01 <Brianetta> which assumed 1 because of writing to stderr 12:18:21 <Brianetta> Why s it writing to stderr? What's wrong with printf? 12:18:42 <Brianetta> Out putting help or verion information isn't an error state 12:21:57 *** ufoun [~ha@b07-305a.kn.vutbr.cz] has joined #openttd 12:22:40 *** Zahl [~SENFGURKE@p549F1239.dip0.t-ipconnect.de] has joined #openttd 12:32:18 *** Osai [~Osai@pD9EB5148.dip.t-dialin.net] has joined #openttd 12:42:22 *** Osai [~Osai@pD9EB5148.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 12:45:13 *** raimar2 [~hawk@p5489CA59.dip.t-dialin.net] has joined #openttd 12:49:27 <CIA-1> OpenTTD: rubidium * r8236 /branches/MiniIN/ (102 files in 8 dirs): [MiniIN] -Sync: with branches/0.5 r7585:r8228, i.e. MiniIN is against 0.5.0-RC4. 12:52:20 *** raimar3 [~hawk@p5489D9D2.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 13:00:26 <Darkvater> 11:52 < Brianetta> You broke RC4's help output << did I now? 13:00:35 <Brianetta> well, you committed the break 13:00:51 <Brianetta> trunk has been broken for a while 13:12:25 <roboboy> yeah I got tolded to run openttd with -h and kept getting a blank window and complaining it didnt work on here 13:13:06 <Darkvater> I ain't brake it, but showInfo is used to show errors 13:14:58 <Brianetta> and 13:15:06 <Brianetta> you think the version or help info is an error? 13:15:08 <Brianetta> why is that? 13:15:15 <Brianetta> it's requiested with a command line switch 13:15:18 <Darkvater> I don't think that openttd thinks that 13:15:27 <Brianetta> well, it outputs it to stderr 13:15:50 <caladan> openttd doesnt think, that's what developers do :-) it should bes sent to stdout 13:16:47 *** gass [~any@81.84.150.238] has joined #openttd 13:17:24 <Darkvater> roboboy: what do you mean you get an empty window? 13:17:55 <Brianetta> openttd for Windows doesn't use std*anything* 13:18:05 <Sacro> anyone any idea why vnc server keeps getting deleted fro this system 13:18:17 <Sacro> ive tired real and tight, and both keep vanishing 13:18:18 <roboboy> ok 13:18:30 <Brianetta> Sacro: Is it your system? 13:18:58 <Sacro> Brianetta: no, its the server at work 13:19:07 <roboboy> i got a blank windows window that should contain the help. its worked in the past on windows 13:19:09 <Brianetta> There's your answer. 13:19:14 <Brianetta> You have other people with access? 13:19:41 <Sacro> indeed we do 13:22:16 <Brianetta> There's the problem 13:23:03 <stillunknown> Sacro: maybe put a note on the monitor saying not remove the vns server :-) 13:23:09 <roboboy> i can run openttd from the command line but i ant get the list of arguements that -h would display 13:23:33 <stillunknown> *vnc server 13:24:52 *** valhalla1w [~valhallas@a62-251-30-68.adsl.xs4all.nl] has joined #openttd 13:26:40 <Darkvater> roboboy: can you give me a screenshot of the situation? 13:26:57 <roboboy> ok 13:27:45 <Darkvater> o_O 13:27:54 <Darkvater> roboboy: I get the same, so no screenshot needed 13:28:08 <roboboy> ok 13:31:50 *** valhallasw [~valhallas@a62-251-30-68.adsl.xs4all.nl] has quit [Ping timeout: 480 seconds] 13:40:48 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:40:51 *** mode/#openttd [+v glx] by ChanServ 13:52:02 *** glx|away [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:52:31 *** Progman [~progman@p57A1D834.dip.t-dialin.net] has joined #openttd 13:54:51 *** gass [~any@81.84.150.238] has quit [Remote host closed the connection] 13:59:40 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Ping timeout: 480 seconds] 13:59:54 <Brianetta> Darkvater: I told you it was broken... 14:00:09 *** glx|away is now known as glx 14:01:29 <Darkvater> Brianetta: it had nothing to do with your problem though :) 14:04:54 <Brianetta> hmm 14:05:17 <Brianetta> So, are you fixing openttd's help-on-stderr bug? 14:05:29 <Brianetta> I have a workaround for autopilot, either way 14:05:35 <Brianetta> but it is broken 14:06:34 <CIA-1> OpenTTD: Darkvater * r8239 /trunk/src/win32.cpp: -Regression (r7278): Help window was empty for UNICODE builds 14:07:08 <Brianetta> so... RC4 update, or wait for RC5? 14:07:08 <Darkvater> hmm would it be a fix or codechange 14:07:13 <Darkvater> RC5 14:07:16 * Brianetta nods 14:07:21 <Brianetta> So soon... )-: 14:07:25 <Brianetta> NaRC4 14:07:57 <Bjarni> Darkvater: I got a tricky question... you tagged RC4, but the newest version is still RC3, so... should we make binaries or something? 14:09:00 <CIA-1> OpenTTD: Darkvater * r8240 /trunk/src/openttd.cpp: -Fix (r8013): Put the output of -h to stdout and not to stderr (through ShowInfo) 14:09:12 <Darkvater> Bjarni: nah, they can make their own binaries ;p 14:09:17 <Bjarni> ok 14:09:32 <Darkvater> I'm making windows binaries now, so we can start putting them onlnie 14:09:49 *** Digitalfox [~chatzilla@bl8-41-78.dsl.telepac.pt] has joined #openttd 14:11:07 *** GoneWacko [~gonewacko@i157163.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 14:11:10 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 14:11:10 <Digitalfox> !logs 14:15:18 <Bjarni> Darkvater: MD5 (openttd-0.5.0-RC4-osx.dmg) = 488fde72b9ad068a4e05367d3f342d34 14:16:20 <Darkvater> 15:15 <@Bjarni> Darkvater: MD5 (openttd-0.5.0-RC4-osx.dmg) = 488fde72b9ad068a4e05367d3f342d34 14:16:23 <Darkvater> eek 14:17:17 <Bjarni> something wrong? 14:17:39 <Darkvater> I pasted 14:20:59 <Celestar> is utf8 in 0.5.0 btw? 14:21:30 *** ChrisM87 [~ChrisM@p54AC6522.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 14:21:40 <Digitalfox> Celestar: i think so 14:21:51 *** ChrisM87 [~ChrisM@p54AC77C2.dip.t-dialin.net] has joined #openttd 14:24:33 <Digitalfox> This must have been discussed before but why no support from Trams in openttd?? Developers option or not yet coded? 14:24:57 <Celestar> "not yet coded" 14:26:10 <Bjarni> <Celestar> is utf8 in 0.5.0 btw? <-- yes 14:26:52 <Bjarni> Darkvater: upload completed 14:26:57 <Celestar> nice nice 14:27:06 * Celestar kind of hopes RC4 will be released as-is 14:27:34 <Digitalfox> And how would it be implemented?? It's newgrf that supports it and adds it.. But how would openttd manage it.. With a new track feature or just build like buses? 14:28:03 <Digitalfox> This maynot had been discussed, so sorry if this is a no answer question :) 14:28:18 <Bjarni> Digitalfox: being "not yet coded", this is a subject to change, but likely tram lines will be needed to be build 14:28:18 <Celestar> a new railtype 14:28:31 <Digitalfox> ok 14:28:48 *** Wolf01 [~Wolf01@dns1.netanday.it] has joined #openttd 14:28:51 <Wolf01> ello 14:28:51 <Digitalfox> any developer thinking of working in this feature? 14:28:54 <Bjarni> would make little sense to drive trams on the roads without tram tracks 14:28:57 <Celestar> Digitalfox: yes, multiple 14:29:12 <Celestar> Digitalfox: but it requires other things to be finished first 14:29:24 <Digitalfox> new map, etc... 14:30:12 <Darkvater> no 14:30:18 <Darkvater> linked road-vehicles 14:30:24 <Darkvater> eg articulated 14:30:35 <Darkvater> then we'll not only can have trams, but also big trailer-trucks 14:30:42 <Digitalfox> very cool 14:30:43 *** Tron__ [GoS9xwTR@nat-1.rz.uni-karlsruhe.de] has joined #openttd 14:30:45 <Darkvater> and get rid of those ugly longbusses, etc. that really don't fit 14:30:46 <Darkvater> hi Tron__ 14:30:54 *** Tron_ [Z5QEQGvk@nat-1.rz.uni-karlsruhe.de] has quit [Read error: Connection reset by peer] 14:31:06 <peter1138> heh 14:31:10 <Darkvater> bye Tron_ 14:31:16 <Digitalfox> lol 14:33:46 <Darkvater> blathijs: can we have a debian file? 14:33:54 <peter1138> gah 14:34:00 <Wolf01> [15:30:47] <Darkvater> and get rid of those ugly longbusses, etc. that really don't fit 14:34:00 <Wolf01> articulated vehicles don't fit too, we need bigger stations 14:34:02 <peter1138> this sata tape drive isn't detected :( 14:34:20 <Darkvater> Wolf01: at least they fit better 14:34:30 <Eddi|zuHause2> whah... wind speeds up to 180km/h are not particularly funny... 14:34:31 <Darkvater> and with multistop and some gfx magic they'll fit 14:34:47 <peter1138> heh 14:49:39 *** Rens2Sea [~Rens2Sea@213.211.185.168] has joined #openttd 14:54:25 <Rubidium> hmm, why does RC4 without openttd.cfg start in Russian? 14:55:03 <Darkvater> he 14:55:05 <Darkvater> indeed 14:55:37 <peter1138> do the other RCs? 14:55:52 <Bjarni> because we like to see question marks 14:55:57 <Bjarni> it's an easter egg 14:56:34 <Rubidium> RC3 did work OK 14:57:24 <Bjarni> * Celestar kind of hopes RC4 will be released as-is <-- I don't :P 14:57:24 <peter1138> Brianetta: have you got the newest av8 yet? 14:59:54 * Darkvater checks trunk 15:00:52 *** Tron__ is now known as Tron_ 15:01:07 <Darkvater> hi Tron_ 15:01:47 <Darkvater> :O 15:01:51 <Darkvater> trunk does russian as well 15:02:48 <Tron_> hi 15:03:33 <Darkvater> o_O 15:03:41 <Darkvater> russian does not have an isocode 15:03:47 <Darkvater> that's why it defaults to russian 15:03:48 <Digitalfox> So if doenload RC4 and make a fresh install, it will be in Russian?? 15:03:49 <peter1138> ahh 15:03:55 <Digitalfox> +download 15:03:59 * Darkvater kicks whoever allowed changing that 15:04:02 <Darkvater> MiHaMiX: 15:04:12 <peter1138> hi tron 15:04:15 * Digitalfox smels russian hacker 15:05:29 <Digitalfox> maybe a RC4.1 ? :\ 15:06:14 <Darkvater> WT2 SHOULDN'T EVEN ALLOW CHANGING THESE VALUES 15:07:29 <Darkvater> if no isocode = isocode is en_GB.UTF-8 15:07:31 <Darkvater> :() 15:08:39 <Darkvater> !openttd commit 8204 15:08:42 <_42_> Commit by miham :: r8204 /trunk/src/lang/russian.txt (2007-01-17 20:37:25 UTC) 15:08:44 <_42_> -Fix: reverted r8202, since it did not solve all the problems, since ALL language changes done today are garbage due to a quick bugfix in WT2 which introduced another, much more serious bug: put an utf8_to_htmlcode() call to a wrong place 15:08:46 <_42_> I will fix the affected language files soon (20-30 minutes) 15:08:48 <_42_> Please excuse me for this whole problem :-( 15:08:55 <Darkvater> bah 15:13:21 <Darkvater> hmm 15:13:38 <Darkvater> we should modify strgen so it gives back error if #isocode is not present? 15:15:03 <Rubidium> yes 15:20:00 <Belugas> multidevchaindrive 15:20:06 <Belugas> grrrr 15:20:40 *** Tuzlo [~bill@blk-215-68-38.eastlink.ca] has joined #openttd 15:20:56 <Darkvater> hmm, tricky... 15:21:33 <Tuzlo> I have a game goin that has trains on a track, they are all capable of doing 224 MAX speed but After I have bought one they are now only capable of 96 km/h? Whats wroing with that? 15:21:39 <Darkvater> perhpas not 15:21:55 <peter1138> Tuzlo: wagon speed limits? 15:22:05 <peter1138> assuming you're using a newgrf set 15:22:19 <Tuzlo> hmmm, didnt think of that 15:22:23 <nairan> eddi where in gerany ya live? 15:22:42 <Darkvater> ha got it 15:22:47 <nairan> *germany 15:23:34 *** Vikthor [~Vikthor@snat2.arachne.cz] has quit [Quit: Leaving.] 15:23:36 <Tuzlo> so I have to send every train back and manually change them? 15:24:04 <caladan> hmmm, what do you mean change? 15:24:10 <Belugas> multidevchaindrive 15:24:10 <Tuzlo> nm, I just found out how to9 change them 15:25:14 <Eddi|zuHause2> nairan: why do you want to know? 15:25:31 <nairan> because im also im germany far south 15:25:35 <Darkvater> kk done :) 15:25:36 <Tuzlo> seems like you cant change a Tanker wagon for an oil tanker 15:25:55 <nairan> and here the storm is just getting windspeed here 15:25:57 <Eddi|zuHause2> i live near Halle (Saale) 15:26:05 <Eddi|zuHause2> that is not exactly south ;) 15:26:10 <nairan> münchen here 15:26:34 <Tuzlo> what storm? 15:26:55 <CIA-1> OpenTTD: Darkvater * r8252 /trunk/src/lang/russian.txt: 15:26:55 <CIA-1> OpenTTD: -Regression(r8204): WT2 commit removed ##isocode from Russian, resulting in a clean 15:26:55 <CIA-1> OpenTTD: start of openttd being in russian instead of in english. 15:26:57 <Eddi|zuHause2> it's stormy since yesterday evening 15:28:00 <CIA-1> OpenTTD: Darkvater * r8253 /trunk/src/strgen/strgen.cpp: -Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's. 15:28:36 <Eddi|zuHause2> smells like an improper use of ' 15:30:06 <Brianetta> Eddi: Your sense of smell serves you well 15:33:47 <DaleStan> It's the look-out-here-come's-an-s character! 15:40:03 <CIA-1> OpenTTD: Darkvater * r8254 /trunk/ (6 files in 4 dirs): -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, et. 15:41:42 <blathijs> Darkvater: RC4? (topic isn't updated ;-) 15:41:54 <blathijs> Darkvater: I'll fix it up tonight, busy now 15:42:25 <CIA-1> OpenTTD: Darkvater * r8255 /website/includes/smarty.inc.php: [Website] -Update: Latest official version to 0.5.0-RC4 15:42:40 <Darkvater> blathijs: I'm working down the todo list 15:43:05 *** Darkvater changed the topic of #openttd to: 0.5.0-RC4 | Website: *.openttd.org (Translator: translator2, Gameservers: servers, Nightly-builds: nightly, WIKI: wiki, SVN mailinglist: maillist, Dev-docs: docs, Bug-reports: bugs) 15:43:30 <Bjarni> Darkvater: should I make a new dmg file with the new Russian lang file? 15:43:47 <blathijs> Darkvater: Is there a source tgz yet? I need that for the debian file :-) 15:43:52 <Darkvater> Bjarni: nah 15:43:59 <Darkvater> blathijs: tar.gz and tar.bz2 15:44:12 <Darkvater> Bjarni: that's why it's a RC 15:44:52 <blathijs> Darkvater: k 15:44:54 <peter1138> RC5 later? ;p 15:45:09 <Darkvater> today ;p 15:46:09 <Darkvater> peter1138: nice list of grf's you've got running there :) 15:46:44 <peter1138> similar to brianetta's, isn't it? 15:47:09 <Darkvater> you've got more :) 15:47:14 *** Vikthor [~Vikthor@snat2.arachne.cz] has joined #openttd 15:48:58 <Darkvater> :O 15:48:59 <Darkvater> peter1138: The airships in av8 make appropriate engine noises (piston, turboprop and jet for the Airship, NT and Skylift respectively) in TTDP, and helicopter noises in OTTD. The planeset airships also make helicopter noises in OTTD, as apparently the newsounds for helicopters do not work correctly. 15:49:02 *** Dextro [~dextro@84.90.228.100] has joined #openttd 15:49:05 <Darkvater> fix0rz 15:49:24 <peter1138> have been looking 15:49:34 <peter1138> can't test at the moment though cos my ottd box (hehe) has no sound 15:49:50 <Darkvater> imagine it ^_^ 15:50:21 <Bjarni> we got a "deaf" sound coder o_O 15:50:28 <Bjarni> imagine that ^_^ 15:52:16 <Wolf01> bye 15:52:18 *** Wolf01 [~Wolf01@dns1.netanday.it] has quit [] 15:56:23 *** d3x7r0 [~dextro@84.90.228.100] has joined #openttd 15:57:07 <raimar2> there is a heavy storm in germany now 15:57:21 <Brianetta> raimar2: It was in the UK this morning 15:57:30 <Brianetta> heavy rain, wind squalls, hail, snow 15:58:14 <raimar2> no snow and hail but heavy winds 16:00:00 *** Dextro [~dextro@84.90.228.100] has quit [Ping timeout: 480 seconds] 16:01:06 <Eddi|zuHause2> you can see the clouds travelling at insane speeds 16:01:14 <Frostregen> hmm, here is just slight wind... but it will arrive in 1 hour 16:02:43 *** green-devil [~rendmig@0x5731db99.vgnxx6.adsl-dhcp.tele.dk] has joined #openttd 16:02:56 *** tokai [~tokai@p54B81728.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 16:03:20 *** d3x7r0 is now known as Dextro 16:07:02 <Brianetta> Eddi: We still have the wind and fast clouds 16:07:06 *** davis__ [~mow@dtmd-4db5c080.pool.einsundeins.de] has joined #openttd 16:07:16 <davis__> hello everybody 16:07:17 <Brianetta> They're going south south east 16:07:22 <Brianetta> which is your direction (: 16:07:43 <Eddi|zuHause2> it's pretty straight east here 16:09:03 <Eddi|zuHause2> i'm actually surprised that the power is still up ;) 16:09:09 <Brianetta> Sounds like a low over the Nordsee or the Baltic 16:09:15 <Eddi|zuHause2> damn, i should not have said that 16:10:50 <davis__> where to get RC4 alrdy? 16:11:07 <Brianetta> 16:10 <sarah_pilot> Brianetta has joined the game 16:11:08 <Brianetta> 16:10 <sarah_pilot> Saved game. 16:11:08 <Brianetta> 16:10 <sarah_pilot> Brianetta has left the game (desync error) 16:11:09 <Brianetta> )-: 16:11:20 <davis__> hey ;d 16:11:56 <Darkvater> :( 16:12:00 *** ChrisM87 [~ChrisM@p54AC77C2.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:12:26 *** Osai [~Osai@pD9EB5148.dip.t-dialin.net] has joined #openttd 16:13:59 <Brianetta> Darkvater: We have a buglet on the server 16:14:06 <Brianetta> ship refits 16:14:09 <Brianetta> and autoreplace 16:14:16 <Darkvater> peter1138: 'modified building costs'? 16:14:19 <Darkvater> Brianetta: yes? 16:14:25 <davis__> so? 16:14:33 <Brianetta> a bunch of ships infinitely attempting to autoreplace to a ship that can't be refitted to the goods they carry 16:14:34 <Darkvater> davis__: www.openttd.org 16:14:37 <Brianetta> They aren't giving up 16:14:43 <Brianetta> They're just in and out of the depot, all the time 16:14:46 <davis__> hm thanks 16:14:53 <davis__> *stupid* 16:14:55 <Darkvater> yes 16:15:00 <davis__> just looked at this page 4 hrs ago 16:15:00 <davis__> :i 16:15:22 <Darkvater> Bjarni: ^ 16:15:34 * Darkvater doesn't think this autoreplace is ever going to be bugfree 16:15:53 <Brianetta> I didn't desync this time (: 16:15:57 <Brianetta> Don't know what that was 16:16:05 <Brianetta> I guess there's always a desync lurking 16:17:03 <KUDr_wrk> Brianetta: some of us are working hard to hide some desyncs there 16:17:16 <KUDr_wrk> i.e. me 16:18:06 <Brianetta> KUDr: I appreciate that, and don't envy the task 16:18:14 <Brianetta> I know why they are so hard to find 16:18:32 <peter1138> hide? :) 16:18:52 <KUDr_wrk> but still we have some saboteurs here that are hunting such desyncs 16:18:57 <Brianetta> Darkvater: Saved game for Bjarni is on http://ppcis.org/standard/depot.sav 16:18:58 <davis__> neos 16:19:00 <davis__> noes... 16:19:05 <davis__> i got the scrole bug again 16:19:05 <davis__> .-. 16:19:07 <Brianetta> scrolled to the vehicles in question 16:19:42 <davis__> how to fix it? 16:19:48 <Darkvater> peter1138: what city stations are you using? I can't find them 16:19:55 <davis__> my game just scrolls over the map 16:19:59 <davis__> iam not doing anything 16:20:33 <Brianetta> Darkvater: Was the news/vehicle bug fixed by just removing the offending news article? 16:20:55 *** ProfFrink [~proffrink@82-43-58-81.cable.ubr04.croy.blueyonder.co.uk] has joined #openttd 16:21:04 *** Prof_Frink [~proffrink@82-43-58-81.cable.ubr04.croy.blueyonder.co.uk] has quit [Read error: Connection reset by peer] 16:21:06 *** ProfFrink is now known as Prof_Frink 16:21:54 <Bjarni> what now? 16:21:55 <Brianetta> Make an intersting map with varied terrain 16:21:56 <Brianetta> Stick one city on a sea-level flood risk 16:21:56 <Brianetta> and *everybody* wants to operate staions there. 16:22:08 <Bjarni> I look away for a moment and then hell breaks loose in here :( 16:22:11 <Brianetta> Bjarni: autoreplace issue 16:22:14 <davis__> totaly bugged 16:22:14 <davis__> ... 16:22:23 <Bjarni> autoreplace works 16:22:28 <Bjarni> it's just user input errors 16:22:30 <Bjarni> :P 16:22:43 <Brianetta> Bjarni: It isn't, therefore, idiot-proof 16:22:43 * Bjarni is unaware of any autoreplace bugs 16:22:47 <Bjarni> hence, they aren't there 16:22:57 <Brianetta> I said issue (: 16:22:58 <Brianetta> not bug 16:23:09 <Bjarni> I only fix bugs, not issues 16:23:18 <peter1138> Darkvater: pass 16:23:25 <Bjarni> if I should fix all issues for all people in here, I would never be done 16:23:40 <Bjarni> it's IRC... a magnet for people with issues 16:23:47 <davis__> http://img248.imageshack.us/img248/6474/01182007172606sj6.png 16:23:50 <davis__> great xd 16:24:14 <Brianetta> Well, whatever 16:24:22 <Brianetta> People will just *think* your code is buggy 16:25:02 <Bjarni> people complains about error in the distributions because sample.cat is missing 16:26:27 <davis__> ill download rc3 again 16:26:29 <davis__> such a crap xd 16:26:36 <Bjarni> <Brianetta> a bunch of ships infinitely attempting to autoreplace to a ship that can't be refitted to the goods they carry <-- post a bug report or I will forget to take a look 16:26:53 <Bjarni> davis__: just remove russian.lng 16:26:59 <Bjarni> that should do it (I think) 16:27:17 <Bjarni> and remove openttd.cfg as well 16:27:19 <davis__> yes 16:27:21 <davis__> thanks 16:27:23 <Rubidium> or copying your old openttd.cfg 16:27:47 <Rubidium> Bjarni: that 'everything' is in Russian bug only happens when openttd.cfg does not exist 16:28:05 <Bjarni> I don't know 16:28:30 <Bjarni> I think it picks Russian when no cfg is found and it have to pick one on it's own 16:28:42 <Bjarni> when I tested it, I got my test cfg and I got the right language 16:29:09 <Rubidium> Bjarni: yes, and it's already fixed 16:29:24 <Rubidium> but not in 0.5.0-RC4 16:29:52 <Darkvater> peter1138: pass? it's your server :) 16:30:07 <davis__> so i have another problem 16:30:13 <davis__> the game scrolls about the map 16:30:15 <davis__> and i cant stop it 16:30:21 <Darkvater> Brianetta: if the vehicle no long exists, the news is removed and has been for ages just not always 16:31:19 <davis__> ? 16:32:37 *** Purno [~Purno@5351CF18.cable.casema.nl] has joined #openttd 16:33:50 <peter1138> Darkvater: they've been there so long... 16:34:26 <peter1138> http://img.thedailywtf.com/images/200701/pup2/addedsql.jpg 16:36:42 <Darkvater> hmm 16:36:42 <Darkvater> I just dl'd them again from aegir and it still says not found 16:36:42 <Darkvater> weird 16:38:14 <peter1138> probably old versions then 16:38:15 <peter1138> hm 16:38:44 <davis__> Brianetta , why you dont let run 1024 16:38:50 <davis__> x 104 16:38:54 <davis__> 1024* 16:38:57 <davis__> maps on your server? 16:39:11 <caladan> cause it needs more memory and power? 16:39:34 <davis__> hm 16:39:38 <davis__> probably 16:39:50 <Darkvater> peter1138: yes 16:40:18 <Darkvater> but that 'increase building costs...' 16:51:07 *** Zaviori [~Zavior@d195-237-7-146.elisa-laajakaista.fi] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 16:54:14 *** xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has quit [Remote host closed the connection] 16:54:19 *** xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has joined #openttd 16:54:49 *** xera is now known as Xera 16:56:03 *** Zaviori [~Zavior@d195-237-7-146.elisa-laajakaista.fi] has joined #openttd 16:57:50 <Brianetta> davis__: CPU requirements. Running a large map requires more CPU, and the progression is arithmetic. 17:00:05 *** Tron__ [v2LVmM5i@nat-1.rz.uni-karlsruhe.de] has joined #openttd 17:00:05 *** Tron_ [GoS9xwTR@nat-1.rz.uni-karlsruhe.de] has quit [Read error: Connection reset by peer] 17:01:27 <peter1138> Darkvater: oh, pbbuild 17:01:29 <peter1138> ? 17:02:00 <davis__> k 17:02:13 <Darkvater> donnu 17:02:32 * peter1138 gets url 17:02:43 <peter1138> http://pikkabird.livejournal.com/703.html#cutid1 17:02:48 <peter1138> bottom of that page 17:04:22 <davis__> damn , wind blew away the roof again 17:04:23 <davis__> afk 17:04:31 <peter1138> hmm 17:04:38 <peter1138> 7 dead in the UK, so far 17:05:36 <peter1138> "A man died after being blown into a metal shutter at an industrial estate" 17:05:39 <peter1138> that's a bit weird... 17:06:38 *** ufoun [~ha@b07-305a.kn.vutbr.cz] has left #openttd [] 17:07:05 *** coaster [coaster@dslb-084-057-158-009.pools.arcor-ip.net] has joined #openttd 17:07:23 *** Xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has quit [Remote host closed the connection] 17:07:29 *** Xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has joined #openttd 17:17:45 <Bjarni> [18:04:22] <davis__> damn , wind blew away the roof again 17:17:45 <Bjarni> [18:04:23] <davis__> afk 17:17:48 <Bjarni> again.... 17:20:19 <Eddi|zuHause2> sounds like the guy who says "this sounds like the firealarm" 17:20:49 <Sacro> has anyone seen win32 RC4 binaries? 17:21:21 <Frostregen> download page? 17:21:32 *** Xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has quit [Remote host closed the connection] 17:21:38 *** Xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has joined #openttd 17:22:26 <peter1138> wtf 17:22:43 <peter1138> http://www.tt-forums.net/viewtopic.php?p=543294#543294 17:22:50 <peter1138> ^^ silly foreign languages 17:26:49 *** |Jeroen| [~jeroen@dD5772982.access.telenet.be] has joined #openttd 17:27:58 <Bjarni> silly English... not having genders for words 17:28:02 <Vikthor> Sily English that does not use cases 17:28:05 <Bjarni> it's so unnatural 17:28:20 <Bjarni> it's mandatory to have at least two genders :D 17:28:40 <Vikthor> three is better 17:28:48 * Bjarni wonders how English can survive without genders 17:29:47 * Bjarni wonders about davis__ 17:30:10 <Bjarni> if he lost his roof, it's storming and possibly raining, then why is he still online? 17:32:23 <Belugas> #The answer my friend, is blowing in the wind 17:32:27 <Belugas> #The answer is blowing in the wind 17:38:08 *** Wolf01 [~wolf01@host98-235-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 17:38:29 <Wolf01> ello 17:42:05 <nairan> yay 17:42:34 <nairan> train traffic has been stopped or drastically reduces here in germany. trucks and cars been blown off road 17:43:22 <nairan> or off bridges also trees hitting el. lines and so and just the weather cast ppls said the wind may rise more =/ 17:43:40 *** BobingAbout [~BobingAbo@213.249.248.12] has joined #openttd 17:43:44 *** BobingAbout [~BobingAbo@213.249.248.12] has quit [] 17:45:18 *** Xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has quit [Remote host closed the connection] 17:45:24 *** Xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has joined #openttd 17:48:27 *** tokai [~tokai@p54B816B7.dip0.t-ipconnect.de] has joined #openttd 17:48:28 *** mode/#openttd [+v tokai] by ChanServ 17:52:06 <Brianetta> Bjarni: We have the three Germanic genders. It's just that almost all of our words are neutral. 17:52:43 <glx> hmm r8240 doesn't fix autopilot problem for windows 17:52:57 <Brianetta> what problem is that? 17:53:33 <glx> openttd -h on stderr 17:53:41 <Brianetta> no, it doesn't 17:53:50 <Brianetta> it hasn't actually been fixed yet; it's a planned fix. 17:54:08 <Tuzlo> is there any setting that when youn tell vehicles to replace (not auto renew) they dont do it? 17:54:13 <Brianetta> Speaking of which, autopilot will work around this problem, but I cna't work on it here, or I lose copyright 17:54:17 <Brianetta> so I'm off home 17:54:25 <Brianetta> back later (: 17:58:24 <Bjarni> Tuzlo: autoreplace should do just that 17:58:54 <Bjarni> set one type to replace to another type and then they will do it when they are in depots anyway 17:59:55 <Wolf01> for what release are planned the gui enhancements? 18:00:56 <Bjarni> what gui enhancements? 18:00:57 <Tuzlo> Autorenew or Autoreplace? 18:01:07 *** Dextro [~dextro@84.90.228.100] has quit [Remote host closed the connection] 18:01:14 <Tuzlo> oh, youre talkin about itn the vehicles window 18:01:15 <Wolf01> i have a fix for the place trees button 18:01:19 <Tuzlo> well thats not working 18:01:46 <Bjarni> it should work 18:02:09 <peter1138> Bjarni: clearly our crystal balls aren't working 18:02:13 <Wolf01> which unset the other widgets, is only a line added but is nice 18:03:30 <Bjarni> Tuzlo: if you consider it to fail, then write a bug report (with savegame and stuff) 18:04:03 <Tuzlo> no, its probably the way the person set up this scenario, Ive sseen it work b4, I was just wondering if you can turn it off in th4e patches 18:04:04 *** |Jeroen| [~jeroen@dD5772982.access.telenet.be] has quit [Quit: Whoopsy] 18:04:05 <peter1138> Darkvater: hehe, ttdp's spritecache appears to be 4MB :D 18:04:08 *** DaleStan [~Dale@74-140-44-235.dhcp.insightbb.com] has quit [Ping timeout: 480 seconds] 18:04:46 <Bjarni> Tuzlo: you can't turn off autoreplace anywhere 18:04:58 <Bjarni> and it's something each company can set up 18:05:40 <Bjarni> if one company sets something to be replaced, then it will be replaced for that company and only that company 18:05:45 *** |Jeroen| [~jeroen@dD5772982.access.telenet.be] has joined #openttd 18:06:05 *** ufoun [~ha@b07-305a.kn.vutbr.cz] has joined #openttd 18:06:20 *** DaleStan [~Dale@74-140-44-235.dhcp.insightbb.com] has joined #openttd 18:12:57 *** Tron__ [v2LVmM5i@nat-1.rz.uni-karlsruhe.de] has quit [Quit: Leaving] 18:13:01 <peter1138> hm 18:14:02 <Tuzlo> wierd, all of a sudden the vechiles started replacing 18:15:23 <peter1138> didn't have enough money? 18:15:37 <Bjarni> maybe they needed service so they started to visits depots 18:16:01 <Bjarni> or it could be the money issue (you should get a message about lack of money though, but you can disable that) 18:16:02 <Darkvater> peter1138: should we increase? :) 18:16:15 <Bjarni> 8 mb 18:16:20 <Bjarni> we are bigger and better :D 18:16:58 <Darkvater> hmm,forums down? 18:17:08 <Bjarni> actually I presume that it would be best to actually test how much will be needed instead of just allocating memory 18:17:44 <Tuzlo> I removed the $$$ issue, and sent them to the depot, didnt replace them 18:17:47 <Tuzlo> oh well 18:22:27 *** GoneWacko [~gonewacko@i157163.upc-i.chello.nl] has joined #openttd 18:22:58 *** coaster [coaster@dslb-084-057-158-009.pools.arcor-ip.net] has quit [] 18:27:51 <Darkvater> bbl 18:32:26 <Eddi|zuHause2> i love this... yast is failing on me, telling me "RPM failed" and giving an error message "-?-" 18:35:21 *** pecisk [~pecisk@purvc-44-54.maksinets.lv] has joined #openttd 18:40:51 *** BJH2 [~chatzilla@e176124231.adsl.alicedsl.de] has joined #openttd 18:41:47 *** KritiK [Maxim@ppp31-195.pppoe.mtu-net.ru] has joined #openttd 18:42:58 *** Wolf01 is now known as Wolf01|AWAY 18:43:05 <CIA-1> OpenTTD: miham * r8266 /trunk/src/lang/ (6 files in 2 dirs): (log message trimmed) 18:43:05 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2007-01-18 19:42:06 18:43:05 <CIA-1> OpenTTD: afrikaans - 26 fixed, 63 changed by TrueTenacity (89) 18:43:05 <CIA-1> OpenTTD: dutch - 1 fixed by habell (1) 18:43:05 <CIA-1> OpenTTD: esperanto - 1 fixed by LaPingvino (1) 18:43:06 <CIA-1> OpenTTD: russian - 26 changed by DarkFenX (26) 18:43:06 <CIA-1> OpenTTD: turkish - 1 fixed by jnmbk (1) 18:45:15 <SpComb> argh bold spam! 18:45:37 <Tron> WTF? 18:45:40 <blathijs> why did they change that 18:45:42 <blathijs> CIA-1: die 18:45:49 * blathijs kills CIA-1 18:45:49 * CIA-1 dies 18:47:11 <peter1138> MiHaMiX... 18:47:19 <peter1138> --- russian.txt (revision 8265) 18:47:19 <peter1138> +++ russian.txt (revision 8266) 18:47:19 <peter1138> @@ -1,6 +1,5 @@ ##name Russian 18:47:19 <peter1138> -##ownname ??????? 18:47:19 <peter1138> -##isocode ru_RU.UTF-8 18:47:21 <peter1138> +##ownname Russian 18:47:24 <peter1138> ##id 0x0000 STR_NULL : 18:47:26 <peter1138> can you stop that please? 18:56:52 *** Xera is now known as xera 18:57:40 <davis__> back 18:57:44 <davis__> for a whil 18:57:45 <davis__> e 18:57:53 *** Wolf01|AWAY is now known as Wolf01 18:58:29 *** scia [~scia@AveloN.xs4all.nl] has joined #openttd 18:58:30 <blathijs> so 18:58:36 <blathijs> let's build some debs :-) 18:58:43 <Bjarni> davis__: replaced the roof? 18:58:48 <davis__> parts of it 18:58:56 <Bjarni> and what did you mean by "again"? :) 18:58:57 <davis__> my father and grandfather , still working on it 18:58:57 <davis__> :d 18:59:05 <davis__> well iam replacing it 18:59:13 <davis__> and the wind comes , again , and bam ^^ 18:59:30 <Bjarni> yeah 18:59:34 <davis__> such a crap 18:59:42 <Bjarni> I like to play that kind of tricks on people :P 18:59:46 <davis__> ^^ 18:59:53 *** Purno [~Purno@5351CF18.cable.casema.nl] has quit [Read error: Connection reset by peer] 19:00:58 *** ufoun [~ha@b07-305a.kn.vutbr.cz] has left #openttd [] 19:02:41 <Brianetta> r16 | brian | 2007-01-18 19:02:16 +0000 (Thu, 18 Jan 2007) | 2 lines 19:02:41 <Brianetta> Fixed problem where some revisions of OpenTTD write their -h output to stderr, 19:02:41 <Brianetta> causing autopilot to crash ungracefully. 19:04:04 <MiHaMiX> peter1138: hmm 19:04:10 <Bjarni> bbl 19:05:14 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has joined #openttd 19:05:18 <peter1138> yes, hmm 19:06:27 <prakti> I'm experiencing segfaults when generating a new temperate map while using the UK-Bus-grf with 0.5-RC3. Has someone further information on this issue? 19:06:36 <peter1138> yes, use RC4 19:07:19 <MiHaMiX> peter1138: I'll handle it 19:07:21 <peter1138> !openttd commit 8252 19:07:24 <_42_> Commit by Darkvater :: r8252 /trunk/src/lang/russian.txt (2007-01-18 15:26:52 UTC) 19:07:26 <_42_> -Regression(r8204): WT2 commit removed ##isocode from Russian, resulting in a clean 19:07:28 <_42_> start of openttd being in russian instead of in english. 19:08:47 <Tron> peter1138: svn merge -c 8252 . 19:11:38 <peter1138> -c is that new one... heh 19:12:09 <peter1138> hmm 19:12:33 <Tron> -c X == -r X-1:X 19:12:45 <Tron> -c -X == -r X:X-1 19:12:52 *** Neonox [~Neonox@offb-590eac7f.pool.einsundeins.de] has joined #openttd 19:15:29 <davis__> mow 19:20:15 <prakti> RC4 is out? Weee ! 19:21:03 <davis__> :p 19:27:02 * peter1138 -> home 19:27:17 <Sacro> peter1138: () ? 19:28:01 <davis__> (-.(-.(-.-).-).-) 19:28:25 <Brianetta> glx: Revison 21 of autopilot is 2.0.4 19:28:33 <Brianetta> Just about to post to the forum 19:29:10 *** dfox [~dfox@r4az242.net.upc.cz] has quit [Ping timeout: 480 seconds] 19:31:32 *** xera is now known as Xera 19:36:34 <Eddi|zuHause2> i see, the bavarians finally got rid of their "leader" 19:39:02 <Bjarni> I missed a public hanging? 19:39:10 <Bjarni> damn 19:44:47 <peter1138> hmm 19:45:06 * peter1138 -> in bed 19:46:20 *** helb [~helb@84.244.90.159] has quit [Quit: Logout] 19:47:20 <Xera> for some reason my friends openttd installer isn't picking up his ttd installation, and fails. why? 19:50:07 <Xera> is there anyway to stop the check for ttd? 19:50:20 <Smoovious> use the zip file? 19:51:03 *** Rens2Sea is now known as Rens2Oblivion 19:51:20 <Eddi|zuHause2> you can choose wether to check for the files during installation 19:52:33 <Xera> ok one more question 19:52:47 <Xera> is it possible to upgrade my installation, instead of uninstalling/reinstalling 19:53:01 <Brianetta> dbg: [NET][UDP] Received invalid packet type 15 19:53:05 <Brianetta> Getting a lot of them 19:53:05 <davis__> http://www.clipfish.de/player.php?videoid=OTgyMXw1OQ%3D%3D&cat=5 19:53:09 <Smoovious> install on top of the oldone 19:53:10 <Brianetta> Any idea what's sending them? 19:53:19 <Xera> Smoovious: linux. 19:53:25 <Eddi|zuHause2> you can just copy the new files over the old 19:53:26 <Smoovious> ahh 19:53:36 <Smoovious> well, then it should still be the same, regardless of OS 19:53:53 <Xera> Eddi|zuHause2: i installed from .deb 19:53:54 <Xera> XD 19:54:08 <Xera> --upgrade or something? 19:54:09 <Xera> :S 19:54:16 <Eddi|zuHause2> i have no idea how .debs work 19:54:20 <Xera> lol 19:55:06 <Eddi|zuHause2> davis__: that better be a video of your roof ;) 19:55:21 *** Xera is now known as xera 19:55:47 <davis__> ^^ 19:56:05 <Brianetta> blathijs: http://www.tt-forums.net/viewtopic.php?p=543342#543342 19:56:20 <Rubidium> Brianetta: strange but that is (most likely) not from an OpenTTD client 19:56:43 <Brianetta> Rubidium: I guess I'm being kiddied. 19:56:57 <Brianetta> Shame the debug doesn't print the IP address 19:58:29 <Brianetta> ACCC09BA.ipt.aol.com 19:58:43 <glx> Brianetta: still fails on win32 19:58:51 <Brianetta> glx: Fails how? 19:59:09 <glx> while executing 19:59:09 <glx> "exec ./openttd -d -h" 19:59:09 <glx> ("eval" body line 1) 19:59:09 <glx> invoked from within 19:59:09 <glx> "eval "exec $command -d -h"" 19:59:10 <glx> (procedure "ottd_version" line 3) 19:59:10 <glx> invoked from within 19:59:12 <glx> "ottd_version $openttd" 19:59:12 <glx> invoked from within 19:59:14 <glx> "set ottd_version [ottd_version $openttd]" 19:59:14 <glx> (file "autopilot.tcl" line 103) 19:59:24 <Brianetta> hmm 19:59:41 <glx> because openttd -h is still on stderr for win32 19:59:42 <Brianetta> that means autopilot can't get the version from either stdout or stderr 20:00:09 <Brianetta> That bug is down to a variable being left unset because there was no output 20:00:15 <Brianetta> the variable in question is initialised now 20:00:21 <Brianetta> so that shouldn't happen, put simply 20:00:28 <blathijs> Brianetta: thanks 20:02:46 <Rubidium> Brianetta: http://rubidium.student.utwente.nl/openttd/add_ip_and_port_to_invalid_udp.diff <- should give you the IP 20:02:57 *** xera is now known as Xera 20:04:03 <Tron> Rubidium: the order of the parameters is wrong in the first DEBUG 20:04:54 <Rubidium> ah, you're right. Updated the diff 20:05:14 *** GoneWack1 [~gonewacko@i157129.upc-i.chello.nl] has joined #openttd 20:10:20 *** GoneWacko [~gonewacko@i157163.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 20:10:20 *** GoneWack1 is now known as GoneWacko 20:13:50 *** Zahl [~SENFGURKE@p549F1239.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 20:15:53 <Eddi|zuHause2> hm... nothing better than hot chicken soup in a cold stormy winter night 20:15:58 *** MUcht [~Mucht@p57A0D661.dip.t-dialin.net] has joined #openttd 20:18:06 <Brianetta> Rubidium: Cheers. It's an AOL address, according to my snifferoony. 20:18:12 *** Zahl [~SENFGURKE@p549F1239.dip0.t-ipconnect.de] has joined #openttd 20:21:50 *** Mucht_ [~Mucht@p57A0E90D.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 20:21:51 <peter1138> grr @ pocketputty 20:22:47 *** TinoM [~Tino@i5387C5E5.versanet.de] has joined #openttd 20:24:35 *** TinoM| [~Tino@i5387C5E5.versanet.de] has joined #openttd 20:25:29 <glx> Brianetta: autopilot-lib.tcl:40 <-- that line fails 20:25:49 <Brianetta> hmm 20:25:54 * Brianetta looks at the code 20:26:08 *** Mucht_ [~Mucht@p57A0CD17.dip.t-dialin.net] has joined #openttd 20:26:19 <Brianetta> That line? Bah 20:26:22 <Brianetta> It chould be fine 20:26:40 <Brianetta> unless the Windows one really does put out an error error 20:28:13 *** dfox [~dfox@r4az242.net.upc.cz] has joined #openttd 20:29:08 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has quit [Quit: www.sexybiggetje.nl] 20:29:24 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has quit [Quit: Chatzilla 0.9.74 [Firefox 1.5.0.9/2006120612]] 20:29:33 *** turkeyboys [~turkeyboy@88.234.71.228] has joined #openttd 20:30:00 *** Tino|Home [~Tino@i5387C5E5.versanet.de] has quit [Ping timeout: 480 seconds] 20:30:10 <Brianetta> turkeyboys: Chat in public, please 20:30:40 *** turkeyboys [~turkeyboy@88.234.71.228] has left #openttd [] 20:30:57 <blathijs> Brianetta: He queried you or something? 20:31:01 *** TinoM [~Tino@i5387C5E5.versanet.de] has quit [Ping timeout: 480 seconds] 20:31:01 <Brianetta> yeah 20:32:02 <Xera> would someone be so kind as to upload their "gm" files? my cd doesn't have them O_O 20:32:15 *** MUcht [~Mucht@p57A0D661.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 20:32:54 <Eddi|zuHause2> you mix us up with #emule or something? 20:33:35 <Xera> no? 20:33:36 <Xera> XD 20:33:53 <Xera> i want the classic jazz 20:33:54 <Xera> >: 20:33:58 <Xera> stupid dos cd 20:34:03 <Xera> >>>>>: 20:35:18 <Belugas> Please, be aware that those gm files are copyright material... 20:35:29 <Xera> i own a legal copy ffs 20:35:30 <Xera> >: 20:35:36 <Xera> my disc doesn't have the gm files 20:35:39 <Xera> only a GM.DAT 20:35:46 <Xera> can i use that? 20:36:04 <Eddi|zuHause2> that's the right point where you could provide us with a decoder for that file ;) 20:36:16 <Xera> >: 20:37:01 <Eddi|zuHause2> gah... why is there never anything interesting on tv... 20:37:25 <Xera> hmm 20:37:29 <Xera> i got the .mid files 20:37:32 <Xera> can i use them? :S 20:37:50 <Eddi|zuHause2> yeah, probably, if you rename them to .gm 20:37:54 <Xera> k 20:39:27 <Xera> nap 20:39:28 <Xera> D: 20:39:35 <Xera> unless timidity ain't working 20:40:53 <Xera> what should i put in the flag? 20:40:55 <Xera> -m timidity? 20:42:54 <blathijs> think so 20:43:08 <Xera> hmm 20:43:10 <Xera> doesn't work 20:43:19 *** mikl [~mikl@tbv.faderhuset.org] has quit [Quit: In the end, all that matters is your relation with God...] 20:43:21 <Xera> Error: No such music driver: timidity 20:43:24 <Xera> O_o 20:43:46 <Sacro> which timidity 20:43:55 <Xera> TiMidity++ version 2.13.2 -- MIDI to WAVE converter and player 20:44:10 <Sacro> no... "which timidity" 20:44:19 <Xera> uh? 20:44:31 <Sacro> its a linux command 20:44:33 <Xera> oh 20:44:46 <Xera> /usr/bin/timidity 20:44:57 <Sacro> hmm, its installed and in your path then 20:45:27 <blathijs> Xera: it's -m extmidi 20:45:47 <Xera> doesn't work 20:45:55 <blathijs> same error? 20:45:56 <Xera> still no jukebox 20:45:56 <Xera> >: 20:46:42 <Xera> in the config file it has extmidi = /usr/bin/timidity 20:46:43 <Xera> ;s 20:47:10 *** Xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has quit [Remote host closed the connection] 20:47:50 *** Xera [~jamie@88-110-60-201.dynamic.dsl.as9105.com] has joined #openttd 20:48:00 <Xera> uh... 20:48:01 <Xera> lol 20:48:08 <Xera> weird, blank screen 20:48:10 <Xera> ;s 20:50:19 <Xera> jamie@jamie:~$ timidity -iAD -Os 20:50:19 <Xera> Requested buffer size 32768, fragment size 8192 20:50:19 <Xera> ALSA pcm 'default' set buffer size 60208, period size 3760 bytes 20:50:19 <Xera> TiMidity starting in ALSA server mode 20:50:19 <Xera> ALSA lib seq_hw.c:456:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory 20:50:20 <Xera> error in snd_seq_open 20:50:23 <Xera> ah.. XD 20:51:41 <Sacro> you fool 20:51:42 <Sacro> :p 20:52:03 <Xera> how to fixx0r? 20:52:03 <Xera> XD 20:52:12 <Sacro> err... 20:52:53 * Xera needs teh jukebox!!! 20:53:45 <Bjarni> look, the fool tells the other fool that he is a fool 20:53:55 <Xera> XDDDD 20:54:03 <Bjarni> I will not take part in this foolish discussion 20:54:07 <Sacro> Bjarni: hush 20:54:07 <Bjarni> bbl 20:54:19 <Xera> XDDDDDDDDD 20:54:22 <Xera> laff 20:54:23 <Xera> x?D 20:54:24 <Xera> xD 20:54:30 <Sacro> Bjarni: whose the bigger fool, the fool, or the fool that asks the other fool for help 20:54:42 <Xera> >:o? 20:54:55 <Xera> i pity the fool who calls me a fool 20:55:04 <Sacro> Xera: me and Bjarni like to fight, but he loves me really 20:55:05 <Bjarni> you pity Sacro? 20:55:13 <Xera> Sacro: lol 20:55:16 <Bjarni> no I don't 20:55:19 <Xera> Bjarni: XD 20:56:14 <Bjarni> you got a history of fucking people and then get them committed..... I don't want to use the word "love" anywhere near you 20:56:28 <Wolf01> Sacro, ping 20:56:42 <Sacro> Wolf01: *asplode* 20:56:46 <Bjarni> Xera: Sacro once fucked a girl and a week later, she was in a mental hospital 20:56:52 <Xera> lol 20:56:54 <Bjarni> so now you know who you are dealing with 20:56:57 <Sacro> Bjarni: ONCE, thats hardly a history 20:57:00 *** BFM [~chatzilla@CPE-138-130-140-81.nsw.bigpond.net.au] has joined #openttd 20:57:02 <Xera> xD? 20:57:08 <Bjarni> IT HAPPENED! 20:57:39 <Wolf01> give me another idea to code for ottd, but simple to code, you know my abilities 20:58:16 <Bjarni> hmm 20:58:22 *** scia [~scia@AveloN.xs4all.nl] has quit [Quit: Lost terminal] 20:58:32 <Bjarni> the fact that it should fit your abilities more or less took away all my ideas 20:59:17 <Xera> Wolf01: favourites list in multiplayer 20:59:23 <Xera> and search 20:59:25 <Xera> k? 20:59:25 <Xera> :P 20:59:40 <Bjarni> I scheduled modifying the multiplayer window for next week 21:00:15 <davis__> I'm opped in (9/12) channels on (2) networks. I have the power over (221/370) users. 21:00:23 <davis__> hm 21:00:27 <davis__> sry wrong alias 21:00:38 <davis__> . 21:00:46 <Sacro> im opped in 2 channels 21:01:00 <Bjarni> #lesbians and ? 21:01:01 <blathijs> Xera: what happens when you run timidity without options? 21:01:07 <Sacro> Bjarni: not in there 21:01:09 <blathijs> ie, timidity some_file.gm 21:01:13 <Xera> sec 21:01:14 <Sacro> and i have the power over 1 person :D 21:01:33 <Xera> oh shi- 21:01:35 <Xera> it plays 21:01:35 <Xera> :O 21:01:37 <Bjarni> I outrank you guys 21:01:44 <Bjarni> I got op in THIS channel 21:01:44 <davis__> not bad Bjarni ;p 21:01:55 <blathijs> Xera: in that case, openttd should be able to use timidity for playing as well... 21:02:00 <blathijs> Xera: Any error message? 21:02:00 <davis__> quakenet! 21:02:01 <Xera> >: 21:02:03 <Xera> nop 21:02:04 <Xera> ;s 21:02:06 <Bjarni> which means way more than the ones Sacro just made on his own to impress us 21:02:06 <Xera> davis__: pwns xD 21:02:11 <davis__> thanks 21:02:21 <Xera> why not move this chan to quakenet? 21:02:28 <Xera> then i'll get less lagg outs 21:02:31 <davis__> hm , why they should? 21:02:33 <Xera> and 1 less server window 21:02:34 <Xera> _._ 21:02:45 <davis__> sharp tycoon at quakenet 21:02:47 <Bjarni> davis__: do you still have a house or did it blow away? 21:02:50 <Xera> qnet > all. 21:02:54 <davis__> hm 21:02:57 <peter1138> too close to #tycoon :D 21:02:58 <davis__> its still standing 21:03:20 <Bjarni> http://img.photobucket.com/albums/v239/jrabel/Stormschadezwolle013.jpg <-- standing as well as this one? 21:03:35 <Xera> rofl 21:03:36 <Xera> XD 21:03:56 <Bjarni> I don't think rofl is the reaction from the people living there 21:04:01 <Xera> XDDD 21:04:27 * Sacro goes to #Bjarni 21:04:36 <Sacro> mwahahaha, im an op too 21:05:39 <Bjarni> hah, now I got OP in yet another channel 21:06:20 <peter1138> this phone is dumb 21:06:39 <davis__> lol ;P 21:06:39 <peter1138> 50% volume is louder tahn 60% 21:06:51 <Sacro> :o 21:06:57 <Sacro> he's in #Sacro >< 21:07:01 <Bjarni> Sacro designed that one? 21:07:09 <davis__> nah 21:07:15 <davis__> we just replaced the roof 21:07:17 <Sacro> peter1138: are you sure its not using db? 21:07:19 <Bjarni> right 21:07:22 <davis__> hopefully it wont fly away this night 21:07:44 <Bjarni> if Sacro designs a phone, then it will have no display, no actions when pressing the keys and no sound at all 21:08:31 <Sacro> :o 21:08:36 <Sacro> its got to have a screen 21:08:42 <Sacro> mobile breast viewing 21:09:09 <davis__> ok 21:09:11 <Bjarni> ok, then it would have an inactive screen 21:09:15 <davis__> iam away 21:09:17 <davis__> school tommorow 21:09:19 *** davis__ is now known as Davis 21:09:23 *** Davis is now known as Davis_ 21:09:26 *** Davis_ is now known as Davis__ 21:09:27 <Davis__> ffs 21:09:30 <Xera> lol 21:09:31 <Xera> XDDD 21:09:32 <Davis__> fucking nickserv 21:09:42 <Bjarni> Sacro: mobile breast viewing.... get a girlfriend 21:09:55 *** Davis__ is now known as L 21:09:57 *** L is now known as Q 21:10:00 <Bjarni> hi L 21:10:02 <Sacro> Bjarni: but with the phone you can see a different pair every night 21:10:03 <Bjarni> hi Q 21:10:07 *** Q is now known as Q__ 21:10:14 <Bjarni> hi Q__ 21:10:23 *** Q__ is now known as Z 21:10:25 *** Z is now known as Z_ 21:10:29 <Z_> fucking nickserv 21:11:27 <glx> Brianetta: http://glx.dnsalias.net:8080/openttd/autopilot-lib.diff 21:11:54 *** Z_ is now known as iamaway 21:11:59 <iamaway> yay 21:12:01 <iamaway> n8 21:14:28 <glx> Brianetta: hmm I think it's wrong :) 21:15:39 <Brianetta> glx: update svn 21:15:48 <michi_cc> Darkvater: d043584e3751fafdb1baba0777a1f34b http://www.icosahedron.de/openttd/openttd-0.5.0-RC4-win64.zip 21:16:29 <Sacro> hmmm... i should work on the rpm 21:16:34 *** Xera is now known as xera 21:16:34 <Brianetta> glx: Your patch is half right 21:16:45 <glx> yes I know :) 21:16:52 <Brianetta> in that it works on non-RC4 builds 21:17:07 <Brianetta> anyway, r22 seems to work 21:17:14 <Brianetta> Just not tested on Windows 21:18:45 <Brianetta> catch is a funny bugger, since it doesn't necessarily run in the same namespace 21:18:56 <Brianetta> That's kind of how it works 21:19:39 <glx> works with trunk 21:21:36 <glx> it's ok for 0.5.0-RC4 too 21:22:31 <Brianetta> 21:22 <Brianetta> !revision 21:22:31 <Brianetta> 21:22 <sarah_pilot> Game version is broken by the devs 21:22:31 <Brianetta> 21:22 <rachel> Game version is 0.5.0-RC4 21:22:31 <Brianetta> 21:22 <Brianetta> Well, isn't that nice 21:22:52 <glx> but for both I needed to comment Randomize map location stuff 21:25:16 <glx> autopilot.tcl:262 missing close parenthesis at end of function call <-- but I don't see any missing parenthesis 21:25:43 *** Bjarni [~Bjarni@0x50a46ac4.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 21:27:53 <Eddi|zuHause2> you know there's something wrong when you get seasick in your own bed 21:28:09 <Brianetta> glx: I see the problem 21:28:45 <Brianetta> comitted fix 21:28:47 <Brianetta> a missing + 21:28:51 <Brianetta> bah 21:30:06 <glx> it's ok now :) 21:31:32 *** helb [~helb@84.244.90.159] has joined #openttd 21:32:00 <Brianetta> (: 21:37:18 <glx> funny thing: I can run many servers on the same port :) 21:37:35 *** FloSoft [sifldoer@p5493E339.dip.t-dialin.net] has joined #openttd 21:38:27 <caladan> glx: on the same IP? 21:38:40 <FloSoft> hi all 21:39:00 <FloSoft> one question: why is the latest miniin-nightly from 31.12.06? ;) 21:40:45 <Smoovious> cuz they don't get compiled all the time 21:40:49 <Smoovious> just occasionally 21:41:07 <glx> and only if there are changes in the code 21:41:24 <Smoovious> and the main focus lately has been the RC# releases for the upcoming 0.5.0 stable 21:41:31 <FloSoft> glx: hmm nothing's done there for nearly 3 weeks then? 21:41:51 <glx> not for miniin 21:42:39 *** KUDr [KUDr@mazanec1.netbox.cz] has quit [Ping timeout: 480 seconds] 21:42:42 <FloSoft> the yapf - when will it support pbs? thats a feature that would be perfekt for big junctions -.- 21:43:38 <Smoovious> when? when it is done... 21:45:47 <Darkvater> back 21:45:57 *** BJH2_ [~chatzilla@e176102222.adsl.alicedsl.de] has joined #openttd 21:47:08 <FloSoft> what are currently you working on then - ttd was one of my favorite games, openttd is already very good - but some features are missing currently - but i know, a project with that size costs very much time 21:47:45 *** BJH2 [~chatzilla@e176124231.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 21:48:49 <Darkvater> Rubidium: should give you the IP << might be interesting for trunk 21:49:03 <Brianetta> More RC4 bugs 21:49:25 <Brianetta> One of our players has baid negative Property Maintenance 21:49:33 <Brianetta> one year was -60 million 21:49:55 <Brianetta> adjacent years are a couple of thousand 21:50:21 *** TinoM [~Tino@i5387C5E5.versanet.de] has joined #openttd 21:51:28 <Rubidium> Darkvater: what, showing IPs of computers sending invalid/illegal UDP packets? 21:51:44 <Darkvater> MiHaMiX: r8266!! please don't break russian *AGAIN* 21:52:04 <Darkvater> it's not funny, and I can't compile openttd unless I magic it 21:52:09 <Darkvater> Rubidium: yeah 21:52:11 <Darkvater> no? 21:52:26 <Rubidium> it's already in trunk 21:52:36 <Darkvater> ah, ok 21:52:59 <Darkvater> wtf's up with WT2 braking stuff all the time :( 21:53:20 <FloSoft> hmm one thing with those pbs-signals - why do i need them before and after the junction? thats sometimes not very good - combination signals would be nice also 21:53:44 *** Zahl22 [~SENFGURKE@p549F1239.dip0.t-ipconnect.de] has joined #openttd 21:53:47 *** Zahl [~SENFGURKE@p549F1239.dip0.t-ipconnect.de] has quit [Killed (NickServ (GHOST command used by Zahl22))] 21:53:48 *** Zahl22 is now known as Zahl 21:53:50 <Darkvater> pbs > miniin > unsupported 21:54:53 <Darkvater> wtf? http://www.tt-forums.net/viewtopic.php?p=543312#543312 << how could this break? 21:54:57 <Darkvater> there were no changes in this area 21:55:48 *** FloSoft [sifldoer@p5493E339.dip.t-dialin.net] has quit [Quit: Connection reset by Myself, not by the damn peer] 21:56:25 *** nairan [~maui_key@p5498F706.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 21:57:35 *** TinoM| [~Tino@i5387C5E5.versanet.de] has quit [Ping timeout: 480 seconds] 21:58:06 <Brianetta> Darkvater: It's being right weird 21:58:10 <Brianetta> Look at the following post 21:58:19 <Brianetta> There's an overflow lurking int here, I reckon 21:58:44 <Brianetta> #543388 21:58:47 <Brianetta> same thread 21:59:15 <Brianetta> It might be important; the game was loaded form RC3 22:00:11 <Brianetta> Now we have a player who can't build any new railway stations 22:00:22 <Brianetta> but wait 22:00:27 <Brianetta> 22:00 <sarah_pilot> edk256: I am such a fucktard 22:00:34 <Brianetta> there might be more... 22:00:53 <Brianetta> yeah, that was his fault 22:01:25 <Darkvater> lol 22:02:34 <Brianetta> Darkvater: Getting autopilot to work with stderr instead of stdout was no problem. Getting it to work with both... headache! 22:02:38 <Brianetta> Works now, though 22:03:03 *** |Jeroen| [~jeroen@dD5772982.access.telenet.be] has quit [Quit: Whoopsy] 22:03:12 <Digitalfox> I thoughtRC4 was a stable RC almost ready to be final 0.5, but now RC4 seems people found a lot of problems.. Strange .. :\ 22:03:19 <Digitalfox> *RC3 22:03:48 <Darkvater> Brianetta: he :) 22:03:50 <Digitalfox> * I though RC3 was... 22:04:24 <Darkvater> well this ship replacement bug has been there for a while I guess 22:04:38 <Darkvater> I'll have to see about the shares and overflow thing 22:04:47 <Darkvater> but nothing has changed that would imply these bugs 22:05:15 <Brianetta> It was a loaded game 22:05:21 <Brianetta> from a previous RC 22:05:25 *** Belugas is now known as Belugas_Gone 22:05:28 <Digitalfox> Darkvater: With trains overflow is happening to.. :\ 22:05:31 <Brianetta> I wouldn't have thought that would matter, though 22:05:42 <Darkvater> Digitalfox: what is? 22:06:03 <Digitalfox> Dbset XL and a couple of other wagon stuff 22:06:19 <Digitalfox> names go out of place like ships 22:06:23 <Darkvater> ? 22:06:31 <Darkvater> I have no idea what you are talking about 22:07:33 <Brianetta> Digitalfox: Are you talking about text? 22:07:40 <Digitalfox> Darkvater: Let's start again.. The names of trains like in the picture of ships are passing the text box 22:07:46 <Digitalfox> Brianetta: yes :)) 22:07:51 <Brianetta> Digitalfox: Different kind of overflow entirely 22:07:58 <Digitalfox> Brianetta: Oh sorry 22:08:05 <Eddi|zuHause2> they were talking about integer overflows 22:08:13 <Digitalfox> Darkvater: English sometimes is a bit wierd :) 22:08:21 <Digitalfox> ok sorry :) 22:09:24 *** KUDr [KUDr@mazanec1.netbox.cz] has joined #openttd 22:09:29 <Digitalfox> Anyway can the test thing be fixed or it's not possible? 22:09:38 <Digitalfox> test = text 22:10:49 <Digitalfox> It would be cool if we could resize windows of vehicles for left and right 22:10:50 <Darkvater> no, not really for some time 22:11:04 <Digitalfox> ok 22:11:06 <prakti> good night 22:11:09 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has quit [Quit: Quitting .... Hackedi...hackedi...weg.] 22:12:41 *** TinoM [~Tino@i5387C5E5.versanet.de] has quit [Ping timeout: 480 seconds] 22:24:13 <Brianetta> 22:22 <sarah_pilot> edk256: Caladan, if you do it, I'll give you 37. 22:24:21 <CIA-1> OpenTTD: miham * r8267 /trunk/src/lang/russian.txt: [Translations] -Fix: (r8266) fixed the ownname and the isocode of the russian language 22:24:25 <Brianetta> 22:23 <sarah_pilot> Caladan: hey, that was not 1337! 22:24:25 <Brianetta> 22:23 <sarah_pilot> edk256: I enter 1337 and it gives you 1336 22:24:26 *** Neonox [~Neonox@offb-590eac7f.pool.einsundeins.de] has left #openttd [bin wech....] 22:24:31 <Brianetta> Is that a bug? 22:24:36 <Brianetta> Off by one, perhaps? 22:24:47 <Brianetta> Or just a tax? 22:25:07 *** GoneWacko [~gonewacko@i157129.upc-i.chello.nl] has quit [Read error: Connection reset by peer] 22:27:57 *** valhalla1w is now known as valhallasw`gone 22:30:23 <Darkvater> rounding issue, it's all recalculated to pounds 22:33:42 *** Progman [~progman@p57A1D834.dip.t-dialin.net] has quit [Remote host closed the connection] 22:36:36 *** BJH2_ [~chatzilla@e176102222.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]] 22:41:07 <Darkvater> he 22:43:48 <Wolf01> 'night 22:43:52 *** Wolf01 [~wolf01@host98-235-dynamic.5-87-r.retail.telecomitalia.it] has quit [] 22:45:05 <Darkvater> hmm changing a user is broken in trunk/ 22:45:19 <Darkvater> you can cange to a spectator if you press [<] when at player 0 22:45:27 <Darkvater> isn't really supposed to work 22:45:34 <Darkvater> probably cpp merge 22:48:52 *** GoneWacko [~gonewacko@f210198.upc-f.chello.nl] has joined #openttd 22:57:08 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [] 23:03:59 <Darkvater> KUDr: ping 23:04:28 <KUDr> at your service, my lord 23:04:46 <Darkvater> this enum-ing I think broke a lot of things 23:04:48 <Darkvater> at least subtly 23:04:56 <KUDr> hmm 23:05:01 <Darkvater> IsValidPlayer() is completely broken now 23:05:18 <KUDr> signed/unsigned problems? 23:05:18 <Darkvater> pi < MAX_PLAYERS; << PlayerID was byte, so pi would be 255 for spectator 23:05:25 *** Frostregen_ [~sucks@dslb-084-058-144-135.pools.arcor-ip.net] has joined #openttd 23:05:32 <Darkvater> but now it can be -1 23:05:36 <Darkvater> or GetPlayer 23:05:58 <Darkvater> donnu how well guarded this is everywhere, but there is no check when changing players through the cheat window 23:06:12 <Darkvater> misc_gui.cpp:1707 while (IsValidPlayer((PlayerID)p1)) { 23:06:17 <KUDr> looks like the conversion from byte to int is done in wrong way 23:06:17 <Darkvater> // p1 player to set to, p2 is -1 or +1 (down/up) 23:06:23 <KUDr> i will check it out 23:06:38 *** Zahl22 [~SENFGURKE@p549F1239.dip0.t-ipconnect.de] has joined #openttd 23:06:42 *** Zahl [~SENFGURKE@p549F1239.dip0.t-ipconnect.de] has quit [Killed (NickServ (GHOST command used by Zahl22))] 23:06:42 *** Zahl22 is now known as Zahl 23:06:45 <Darkvater> could be a cheat-issue only; donnu 23:07:58 <Darkvater> very sneaky these signed/unsigned changes 23:08:30 *** Osai [~Osai@pD9EB5148.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 23:08:42 <KUDr> if done properly it should be not a problem (looks that it is not done properly) 23:09:19 <KUDr> how to reproduce some issue? Changing player in cheat? 23:09:34 <Darkvater> yes 23:09:44 <Darkvater> new game > cheat window > change player [<] 23:09:46 <KUDr> ok, getting head 23:09:48 <Darkvater> to the left 23:09:56 <Darkvater> getting some shower ;) 23:10:06 <KUDr> :) enjoy 23:10:28 *** Osai [~Osai@pD9EB5F34.dip.t-dialin.net] has joined #openttd 23:11:58 *** Frostregen [SADDAM@dslb-084-058-180-218.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 23:12:05 *** Frostregen_ is now known as Frostregen 23:13:25 <KUDr> heh, interesting bug.. 23:14:58 <Brianetta> Darkvater, peter1138: I'm about to upgrade to Pikka's new AV8. This will break all my old saved games, won't it? 23:15:15 <Brianetta> assuming people assume that my (updated) zip has all the grfs they need 23:17:13 <michi_cc> Darkvater: http://www.icosahedron.de/openttd/openttd-0.5.0-RC4-win64.zip MD5: d043584e3751fafdb1baba0777a1f34b 23:18:49 <KUDr> <Darkvater> // p1 player to set to, p2 is -1 or +1 (down/up) << p1 == 0xFFFFFFFF - returned by clamp(-1, 0, 11) (misc_gui.cpp:1888) 23:18:55 *** Zahl [~SENFGURKE@p549F1239.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 23:21:23 *** pecisk [~pecisk@purvc-44-54.maksinets.lv] has quit [Quit: J?iet prom] 23:21:38 <KUDr> Darkvater: aha, not returned by clamp :) 23:22:01 <KUDr> clamp returns 0 but the return value is ignored 23:31:31 *** Rens2Oblivion [~Rens2Sea@213.211.185.168] has quit [] 23:32:26 <Darkvater> Brianetta: it shouldn't neccessarily break 23:32:37 <Darkvater> michi_cc: way ahead of you; unless the previous one is broken 23:33:39 <Darkvater> KUDr: he 23:33:48 <Darkvater> so value= clamp() 23:34:04 <Brianetta> Darkvater: People downloading previous games wil need the older AV8, though, won't they? 23:34:05 <michi_cc> Darkvater: did you make that or was the compile farm upgraded? 23:34:13 <Brianetta> The new one's compatible 23:34:15 <KUDr> yes, and also IsValidPlayer needs repair 23:34:23 <Darkvater> Brianetta: no, it'll give a warning but load the game 23:34:23 <Brianetta> but obviously the checksum changed 23:34:28 <Brianetta> oh right 23:34:28 <Darkvater> dont' know if it crashes or not 23:34:29 <Brianetta> that's cool 23:34:34 <KUDr> but not ignoring clamped value solved the bug 23:34:35 <Darkvater> michi_cc: you posted it some time ago 23:35:01 <Darkvater> KUDr: yes, it should need other test; although if input is all ok then it works 23:35:19 <Darkvater> but same goes for GetPlayer 23:35:22 <michi_cc> Darkvater: oh, yeah :) I wasn't sure you read that 23:35:31 <Darkvater> and who knows where else 23:35:32 <Darkvater> michi_cc: :) 23:36:14 <KUDr> Darkvater: GetPlayer() seems to be ok 23:36:24 <Darkvater> no 23:36:36 <Darkvater> assert(i < (PlayerID)lengthof(_players)); 23:36:39 <Darkvater> -1 works 23:36:57 <Darkvater> because PlayerID is now an enum, not a byte 23:37:04 <KUDr> but it shouldn't happen :) 23:37:10 <KUDr> yess you are right 23:37:14 <Darkvater> the current bug shouldn't happen either 23:37:25 <KUDr> it should happen 23:37:36 <KUDr> as there is a bug 23:37:46 <KUDr> ignoring return value 23:37:48 <Darkvater> but there shouldn't :) 23:37:58 <Darkvater> with the same reasoning that you gave for GetPlayer 23:38:08 <KUDr> yes 23:38:35 *** helb [~helb@84.244.90.159] has quit [Read error: Connection reset by peer] 23:45:22 *** green-devil [~rendmig@0x5731db99.vgnxx6.adsl-dhcp.tele.dk] has quit [] 23:46:29 <CIA-1> OpenTTD: KUDr * r8272 /trunk/src/player.h: -Fix (r8038): signed/unsigned change - PlayerID is now enum (signed) and was byte so test for PlayerID validity needed to be updated (Darkvater) 23:47:48 <Sacro> "Hi. I'm from Poland. I play OpenTTD and I find this BUG. When do You fix that? " 23:47:58 <Sacro> possibly the best bug report ever 23:48:10 <CIA-1> OpenTTD: KUDr * r8273 /trunk/src/misc_gui.cpp: -Fix: return value from clamp was ignored 23:48:37 <Darkvater> Sacro: no 23:48:43 <Darkvater> Sacro: http://ottd-darkvater.homeip.net/Transport%20Tycoon%20Forums%20%20View%20topic%20-%20Limited%20for%20Sprites.mht << best post ever 23:49:15 <Sacro> Darkvater: i cant read mime data :\ 23:49:22 <Darkvater> don't have IE? 23:49:35 <Darkvater> save file and open in IE 23:49:36 <Darkvater> or Opera 23:49:43 * Sacro clicks his "Render in IE" button 23:50:20 <Sacro> :o your old avatar, the memories 23:50:50 <Darkvater> yeah 23:50:59 <Sacro> though PHB is amusing 23:52:03 *** nairan [~maui_key@p5498F2F3.dip.t-dialin.net] has joined #openttd 23:52:04 <Darkvater> Brianetta: about the refit problem: it does take some refit into account, but not that the RSV tank is refit to goods and the LNG tanker cannot carry goods 23:52:32 <Brianetta> yes 23:52:32 <Darkvater> nvm, that whole thing is *HORRIBLY* broken 23:52:41 <Darkvater> it shows the LSV tanker for the hovercraft o_O 23:52:44 <Brianetta> There's very many permutations 23:53:08 <Darkvater> best would probably be to show the whole list, and let it be a PEBKAC problem 23:53:10 <Brianetta> Perhaps autoreplace should just switch vehicles, then attmept to refit if possible. 23:53:20 <Darkvater> (and send ship to depot if autoreplace fails) 23:53:34 <Brianetta> Well, the replace can always succeed 23:53:36 <Brianetta> the refit might fail 23:53:53 <Brianetta> but if you're replacing a livestock ship with a grain ship, that might be the intention. 23:53:55 <Darkvater> it's an atomic action, so if refit fails, autoreplace fails 23:54:00 <Brianetta> oh 23:54:08 <Darkvater> at least it's supposed to be 23:54:09 <Brianetta> that's cramping it. 23:54:10 <Darkvater> I think 23:54:43 <Brianetta> Can't you use sell; buy; if(!refit){stop} 23:54:45 <Brianetta> or something 23:54:54 <Darkvater> no idea 23:55:05 <Darkvater> I'm not going into that code; it's horrible 23:55:25 <Brianetta> Of LordOfThePigs had submitted it, would it have got in? (: 23:55:55 <Darkvater> in its current state? or in the state it was in a year ago? or the state it was in when it was first added? 23:56:05 <Brianetta> choose 23:56:21 <Darkvater> perhaps, NO, DEFINITELY NOT 23:56:28 <Brianetta> heh (: 23:56:50 <Brianetta> Well, once you have commit privs... 23:56:52 <Sacro> Patrolman John Meeks, of the Nelsonville Police Department, said the boys used a pipe to pry open a door, opened an overhead door and fired up the 1950s-vintage diesel engine. 23:56:54 <Darkvater> autoreplace is a bugfest and a damn good one that that 23:57:08 *** helb [~helb@84.244.90.159] has joined #openttd 23:59:27 *** joey_ [~joey@p50856981.dip.t-dialin.net] has joined #openttd 23:59:33 *** joey_ is now known as DJGummikuh 23:59:35 <DJGummikuh> hey is someone awake? 23:59:46 <DJGummikuh> I found a weird bug in the latest RC 23:59:55 *** Osai is now known as Osai^zZz