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00:00:36 *** Maedhros [~jc@host86-142-85-91.range86-142.btcentralplus.com] has quit [Quit: leaving] 00:02:20 *** KritiK [Maxim@ppp85-141-224-123.pppoe.mtu-net.ru] has quit [Quit: Leaving] 00:21:06 *** rane_ [~rane@a91-152-163-231.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 00:42:45 *** AltWouss [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 00:43:15 *** AltWouss is now known as NukeBuster 00:53:03 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has quit [Read error: Connection reset by peer] 00:57:05 *** rane [~rane@a91-152-163-231.elisa-laajakaista.fi] has joined #openttd 01:13:21 *** Ailure [Gamefreak@194.47.44.201] has quit [Read error: Connection reset by peer] 01:23:22 *** sPooT [~spoot@e156067.upc-e.chello.nl] has quit [Remote host closed the connection] 01:25:26 *** Sacro_ [ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 01:27:18 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 01:31:39 *** Eddi|zuHause3 [~johekr@p54B76924.dip.t-dialin.net] has joined #openttd 01:32:07 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 01:32:26 *** Sacro_ [ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Quit: Leaving] 01:32:37 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 01:38:07 *** Eddi|zuHause2 [~johekr@p54b75e5a.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:45:11 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has left #openttd [] 01:50:14 *** Sacro_ [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 01:56:22 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 02:01:31 *** Tron_ [~tron@p54A3EBFD.dip.t-dialin.net] has joined #openttd 02:03:31 *** Sacro [ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 02:07:52 *** Tron [~tron@p54a3d2d6.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 02:09:51 *** Sacro_ [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 02:10:42 *** Mucht_ [~Mucht@p57A0D709.dip.t-dialin.net] has joined #openttd 02:14:29 *** MUcht [~Mucht@p57A0D0EF.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 02:36:50 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 02:52:23 *** Sacro_ [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 02:57:50 *** [PING]Marsman21 [~nonono@ppp-70-254-113-4.dsl.hrlntx.swbell.net] has joined #openttd 02:59:07 *** Sacro [ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 03:01:10 *** elmex_ [~elmex@e180064121.adsl.alicedsl.de] has joined #openttd 03:03:19 *** elmex [~elmex@e180065157.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 03:06:02 *** roboboy [~Leo@c211-30-67-220.carlnfd4.nsw.optusnet.com.au] has joined #openttd 03:06:48 *** Aloysha [~Aloysha@ppp40-211.lns3.syd7.internode.on.net] has joined #openttd 03:07:01 <Aloysha> booyah 03:08:18 *** Aloysha [~Aloysha@ppp40-211.lns3.syd7.internode.on.net] has quit [] 03:12:57 *** elmex_ [~elmex@e180064121.adsl.alicedsl.de] has quit [Remote host closed the connection] 03:21:53 <[PING]Marsman21> not sure if anyone is on ... I run an OpenTTD server ... I am fiddling with on_server_connect.scr so I can display an MOTD 03:21:59 <[PING]Marsman21> however, not having any luck getting the messages to show when people log into the server 03:22:04 <[PING]Marsman21> suggestions?? 03:30:09 *** Sacro_ [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Quit: Leaving] 03:30:19 *** Frostregen_ [~sucks@dslb-084-058-180-007.pools.arcor-ip.net] has joined #openttd 03:36:13 *** Frostregen [SADDAM@dslb-084-058-186-208.pools.arcor-ip.net] has quit [Read error: Operation timed out] 03:36:29 *** Frostregen_ is now known as Frostregen 03:37:43 <Frostregen> back when running a server i had a modified the source to do this 03:41:16 <[PING]Marsman21> he he ... the beauty of open source :) 03:50:48 *** Apocalipsys [Apoca@190.156.93.103] has joined #openttd 03:52:50 *** Ailure [Gamefreak@194.47.44.201] has joined #openttd 04:03:51 *** roboboy [~Leo@c211-30-67-220.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 04:49:09 *** [PING]Marsman21 [~nonono@ppp-70-254-113-4.dsl.hrlntx.swbell.net] has left #openttd [] 04:58:03 <Phazorx> not sure if it is a bug or feature - a sign and station name can not be the same :/ 05:47:47 *** Daimos [~Daimos@p57B2A2C4.dip0.t-ipconnect.de] has joined #openttd 06:03:34 *** iPandaMojo [~panda@ip72-197-231-130.sd.sd.cox.net] has joined #openttd 06:05:14 *** iPandaMojo [~panda@ip72-197-231-130.sd.sd.cox.net] has quit [] 06:18:57 *** Tron_ is now known as Tron 06:31:08 *** roboboy [~Leo@c211-30-67-220.carlnfd4.nsw.optusnet.com.au] has joined #openttd 06:34:01 *** ammler [~ammler@adsl-84-227-48-84.adslplus.ch] has joined #openttd 06:48:58 *** Ammller [~Ammler@adsl-84-227-48-84.adslplus.ch] has joined #openttd 07:11:01 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 07:20:20 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Quit: Life is a game of pick-up-sticks, played by fucking lunatics.] 07:34:10 *** ammler [~ammler@adsl-84-227-48-84.adslplus.ch] has quit [Remote host closed the connection] 07:34:21 *** Ammller is now known as Ammler 07:53:43 *** Wolf01 [~wolf01@host44-173-dynamic.60-82-r.retail.telecomitalia.it] has joined #openttd 07:54:02 <Wolf01> hello 08:10:04 *** Peakki [antti@cs181000195.pp.htv.fi] has joined #openttd 08:10:32 *** Vikthor [~Vikthor@212.24.150.226] has joined #openttd 08:13:42 *** roboboy [~Leo@c211-30-67-220.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 08:19:37 *** setrodox [setrodox@85-124-46-151.dynamic.xdsl-line.inode.at] has joined #openttd 08:26:33 *** Zuu [~leif@c-0c3c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd 08:43:37 *** Maedhros [~jc@host86-142-85-91.range86-142.btcentralplus.com] has joined #openttd 08:50:16 <CIA-1> OpenTTD: maedhros * r9792 /trunk/src/genworld.cpp: -Fix (r9734): Pause on newgame should only apply to games, not the scenario editor. 08:50:46 *** Zr40 [~Zr40@zr40.xs4all.nl] has joined #openttd 09:13:10 <CIA-1> OpenTTD: maedhros * r9793 /trunk/src/newgrf.cpp: -Fix (r9701): Action D 'TTDPatch variable' 0x0B should be the starting year, not the current year. 09:13:43 <Maedhros> formulaic commit messages? me? 09:16:14 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has quit [Quit: www.sexybiggetje.nl] 09:17:28 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 09:20:47 *** HMage [~HMage@85.21.179.62] has joined #openttd 09:20:51 *** Daimos [~Daimos@p57B2A2C4.dip0.t-ipconnect.de] has quit [Quit: Verlassend] 09:23:19 <Eddi|zuHause3> better than... that other one :) 09:23:37 * Zr40 revives his enhanced financed windows patch 09:24:44 *** Progman [~progman@p57A1FE11.dip.t-dialin.net] has joined #openttd 09:25:29 *** thgergo [~th_gergo@dsl51B78934.pool.t-online.hu] has joined #openttd 09:37:14 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has joined #openttd 09:55:34 *** elmex [~elmex@e180064121.adsl.alicedsl.de] has joined #openttd 09:59:34 <Zr40> any mac debugging gurus around? 10:00:46 *** Alanin [alanin@alanin.de] has joined #openttd 10:00:51 <Alanin> hello 10:02:15 <elmex> hello Alanin 10:03:26 <Alanin> i just downloaded the last nightly for ppc and it keeps crashing when starting a new game 10:03:44 <Alanin> this is the console output: http://rafb.net/p/7NIqHi32.html 10:03:45 *** Vikthor [~Vikthor@212.24.150.226] has quit [Quit: Leaving.] 10:03:50 <Alanin> if this is any help 10:04:06 <TrueBrain> ppc, as in pocketpc, or as in OSX ppc? 10:04:10 *** Vikthor [~Vikthor@212.24.150.226] has joined #openttd 10:04:22 <Zr40> what's a pocketpc? 10:04:38 <TrueBrain> PDAs :) 10:04:42 <Eddi|zuHause3> a px for the pocket? :p 10:04:43 <TrueBrain> Alanin: you should learn to read readmes :) 10:04:46 <Eddi|zuHause3> *pc 10:05:21 <Alanin> its powerpc as in macs 10:05:35 <TrueBrain> http://wiki.openttd.org/index.php/Installation_FAQ <- check the OSX section 10:05:46 <TrueBrain> it also talks about it in the readme.txt 10:06:18 <Alanin> and what will change this? 10:06:29 <valhallasw> it will make opntitle.dat accessible 10:06:31 <valhallasw> I suppose 10:06:48 <valhallasw> (and other data files) 10:06:52 <Alanin> but i was running ottd for a quite long time 10:07:33 <Zr40> he says it crashes when starting a new game, not when starting openttd 10:07:37 <Alanin> and the r9769 is working 10:07:49 <TrueBrain> Zr40: good point ;) 10:08:14 <elmex> hm, it crashes in code about roads 10:08:15 <Alanin> hehe 10:08:26 <elmex> http://www.ta-sa.org/files/txt/40b4c99ccba92e65390593c13886421b.txt <- the 'NOT_REACHED' thingie :) 10:08:59 <TrueBrain> ah, niceone elmex 10:09:01 <Alanin> its crashing when its creating town i think - happens too fast 10:09:04 <TrueBrain> Alanin: wait for tonights nightly 10:09:08 <Alanin> k 10:09:10 <Alanin> thx 10:09:17 <TrueBrain> @openttd commit 9791 10:09:18 <DorpsGek> TrueBrain: Commit by glx :: r9791 /trunk/src (openttd.h variables.h) (2007-05-05 23:21:49 UTC) 10:09:19 <DorpsGek> TrueBrain: -Fix (r9779, FS#766): add TownLayoutByte to correctly save town layout value 10:09:30 <Zr40> now only if my debugger worked... Can't really figure out what causes my patch to crash without :) 10:09:44 <elmex> that road stuf could be this: http://www.ta-sa.org/files/txt/ba35a11b9ea54af82a6ce0b6fdc7cb4b.txt 10:10:17 <Alanin> i could try to find out with which revision the crashes are happening 10:10:19 <TrueBrain> Alanin / elmex: there was a PPC compatibility issue :) 10:10:42 <Alanin> if this is could help 10:10:45 <elmex> Alanin: which revisison is your nighty? 10:10:46 <TrueBrain> Alanin: waste of time, 9791 fixes your problem. If tonights nightly fails too, then you can come back :) 10:11:11 <Alanin> ok 10:11:16 <elmex> heh 10:11:16 <Alanin> the crashing or the working one? 10:11:28 <elmex> the crashing 10:11:44 <Alanin> crashing one is 9790 10:11:46 <valhallasw> just one thing... what's the use of an assert(0)? (or an assert with a constant value) 10:11:48 <elmex> ah :) 10:11:49 <elmex> k 10:11:56 <TrueBrain> valhallasw: to make sure code isn't reached 10:12:02 <valhallasw> ah k 10:12:12 <TrueBrain> valhallasw: take this example: we have a byte value that can be between, say 0 and N 10:12:18 <elmex> valhallasw: to make sure that if the code is reached you get to know it and propably even a backtrace for debugging 10:12:22 <TrueBrain> when it reaches N+1, you don't want the game to continue, as something went VERY wrong 10:12:37 <Zr40> TrueBrain: but that's not an assert with a constant value :) 10:12:44 <TrueBrain> so, for such cases we made NOT_REACHED(), which is an assert(false); exit(1); 10:12:59 <TrueBrain> (to ensure program terminates, right there, right then) 10:13:00 <valhallasw> then an assert(i>N) is better than a switch with default: NOT_REACHED() 10:13:14 <TrueBrain> valhallasw: the first would be more clear, but code-wise much uglier 10:13:20 <valhallasw> yes; true 10:13:31 <TrueBrain> but I agree that assert output would be more clear 10:13:45 <TrueBrain> sometimes though, if not often, it is that values 0, 1, 5 and 6 are handled 10:13:50 <TrueBrain> and the rest triggers NOT_REACHED() :) 10:13:53 <valhallasw> ah 10:14:03 <TrueBrain> so, if you see an assert(0), look up the line :) 10:14:13 <TrueBrain> (which I rarely do, as I am lazy :)) 10:16:32 <valhallasw> too bad an assert doesn't have a comment system 10:16:43 <valhallasw> unless you want to use assert(false && "blah string") 10:16:48 <valhallasw> which is ugly ^_^ 10:17:18 <TrueBrain> hahahahaha :) 10:17:37 <TrueBrain> it in fact is a nice idea, to extend assert() with something like that :) But most OSes have built-in assert() support, so that is nasty :) 10:17:51 <TrueBrain> hehe, then we make: ottd_assert(STR_ASSERT_XXX, ...) 10:17:54 <Zr40> assert(false /* blah string */) ? 10:17:57 <TrueBrain> and make those asserts translateable! YEAH! 10:18:12 <TrueBrain> Zr40: comments are not needed, when you open the code, you almost immediatly know what is going on :) 10:18:23 <TrueBrain> Zr40: we talk here about user-output :) 10:18:33 <valhallasw> Zr40: doesn't get compiled 10:18:42 <Zr40> TrueBrain: wouldn't the comment get output by the assert? 10:18:42 <TrueBrain> macros :) Whoho! 10:18:46 <TrueBrain> Zr40: no 10:18:51 <TrueBrain> although 10:18:53 <Zr40> then how does the assert line get copied? 10:18:54 <TrueBrain> in theory it should :p 10:18:58 <valhallasw> it doesn't 10:19:00 <valhallasw> I just tested it :p 10:19:03 <TrueBrain> haha :) 10:19:07 <TrueBrain> there we have it :) 10:19:16 <TrueBrain> but okay Zr40, it wasn't as bad as suggestion as I first thought :) 10:19:18 <valhallasw> however, assert(false && STR_ASSERT_XXX) does work 10:19:34 <Maedhros> aircraft_cmd.cpp: assert("OK, you shouldn't be here, check your Airport Scheme!" && 0); ;) 10:19:38 <TrueBrain> valhallasw: it was a joke :) 10:19:51 <TrueBrain> Maedhros: I am afraid that will be the kind of comments yes :p 10:19:57 <Maedhros> no, that really exists :) 10:19:57 <TrueBrain> "Something went very wrong!" 10:20:02 <TrueBrain> Really?! :) 10:20:11 <TrueBrain> hahahahahaha, sorry, but who ever did that should be bitch-slapped 10:20:12 <peter1138> o_O 10:20:51 <peter1138> darkvater :D 10:20:58 <valhallasw> svn blame ftw 10:21:10 <TrueBrain> lucky for him he is not around (that we know of :p) 10:21:14 <peter1138> hmm 10:21:19 <peter1138> maybe not, that's a general commit 10:21:58 <TrueBrain> oh bah, my stomage needs food 10:22:04 <TrueBrain> why do they? 10:22:09 <TrueBrain> I think it is rather silly 10:22:45 <peter1138> r71 :D 10:22:55 <peter1138> i always find it's my stomache that needs food 10:23:29 <TrueBrain> I have a hang-over, so please.... 10:23:38 <Alanin> lunchtime... 10:23:47 <TrueBrain> and lunchtime it is! 10:24:14 <Alanin> :) 10:24:47 <TrueBrain> eggs! 10:24:53 <Alanin> meat 10:26:46 <Zr40> so... has anyone debugged OpenTTD on OSX? :) 10:27:24 <Rubidium> Zr40: why? 10:27:46 <Zr40> I'm trying to get Xcode working, but the project is horribly out of date 10:28:13 <Rubidium> well, probably nobody uses it anymore; at least the OSX dev doesn't 10:29:09 <Rubidium> I really wonder why we even have those Xcode files 10:29:10 <Zr40> so I've created my own project (using 'external build system'), but that only allows me to build. Debugging doesn't show any frames in openttd 10:29:36 <Rubidium> probably because it compiled without debugging data 10:29:39 <TrueBrain> Rubidium: I think we should remove xcode project file 10:29:44 <Zr40> does it do that by default? 10:29:59 <Rubidium> Zr40: by default it compiled without any debug information 10:30:05 <Rubidium> *compiles 10:30:38 <Rubidium> ./configure --enable-debug=1, 2 or 3 enables it 10:31:21 <TrueBrain> or just: --enable-debug 10:31:22 <TrueBrain> :) 10:31:48 <Rubidium> 1 is with the same optimizations as without debugging support, 2 is without optimization but with inlining and 3 is without optimization and inlining 10:32:56 <Zr40> how important is inlining (for speed) during debugging? 10:33:20 <Rubidium> pretty important 10:33:33 <TrueBrain> lvl1 debug gives enough to trace most common problems 10:33:45 <peter1138> heh, newgrf scan takes ages without optimisation :D 10:34:26 <TrueBrain> and we have you to blame peter1138 :p :p 10:34:44 <Zr40> Rubidium: --enable-debug enables debugging. (Who'd guess that? :)) Thanks :) 10:34:52 <peter1138> TrueBrain: yup 10:35:31 <peter1138> TrueBrain: i think overall it's useful though ;) 10:36:11 <Rubidium> TrueBrain: for you newgrf scanning must be fast ;) 10:36:39 <peter1138> we should thread it so it can scan more than one at a time ;) 10:36:46 <TrueBrain> Rubidium: VERY fast :p 10:36:48 <peter1138> *sigh* smiley overload 10:36:54 <TrueBrain> peter1138: niceone ;) 10:37:15 <TrueBrain> I demand a swtich: --nonewgrf! :) 10:37:39 <peter1138> make one 10:37:44 <TrueBrain> I REFUSE! 10:37:47 <TrueBrain> oeh, eggs are ready :) 10:37:49 <Ammler> TrueBrain: you can also name it -truebrainmode ;) 10:38:31 <peter1138> ideally it would notice when you plonk files into the directory 10:38:40 <peter1138> as it is you need to restart, or find the hidden rescan option 10:39:03 <TrueBrain> is there one?! :) 10:39:15 <peter1138> yea 10:39:16 <TrueBrain> peter1138: on *nix you can watch the inodes :p 10:40:20 *** TinoM [~Tino@i5387E2BB.versanet.de] has joined #openttd 10:40:27 <Rubidium> peter1138: hidden in plain sight ofcourse 10:40:43 <peter1138> yes, but can be a trek to get there 10:41:01 <TrueBrain> so tell us how :) 10:41:08 <TrueBrain> oh grand master 10:41:09 <TrueBrain> tell us! 10:41:11 <TrueBrain> TELL US!! 10:42:56 <Rubidium> NewGRF Settings -> Add -> 'Hidden in plain sight' 10:43:12 <TrueBrain> I never opened NewGRF Settings... 10:44:23 <TrueBrain> impressive :) 10:44:40 <TrueBrain> not only dominik can make good GUIs :p 10:46:16 <TrueBrain> hmm... who of you devs remember dominik? :p 10:46:22 <Zr40> Attaching files on bugs.openttd.org seems to be brokne 10:46:28 <Zr40> http://bugs.openttd.org/task/104 10:46:55 <peter1138> not me 10:47:09 <TrueBrain> I think I am around a bit too long... 10:47:13 <TrueBrain> "onkruid vergaat niet" 10:47:36 <TrueBrain> Zr40: what is broken? 10:47:53 <Zr40> 'Notice: Undefined offset: 1 in /www/openttd.org/bugs/scripts/details.php on line 1185' 10:47:56 <TrueBrain> the tile is a bit werid 10:47:57 <TrueBrain> but the link works 10:48:11 <Zr40> then the viewer is :) 10:48:17 <TrueBrain> so it aint broken 10:48:19 <TrueBrain> just slightly odd 10:49:14 <TrueBrain> there, better? 10:50:51 <Zr40> yep :) 10:54:12 <Zr40> any chance someone could take a look at that patch, by the way? :) 10:54:29 <TrueBrain> I say there is a chance yes :p 10:56:59 <mikegrb> http://thegrebs.com/irc/urls/openttd.html <-- t/hee 10:57:06 <mikegrb> still need to make them clickable 10:57:23 <mikegrb> someone in another channel requested rss feeds of such data 10:57:53 *** Rexxars [~rexxars@ti131310a341-0928.bb.online.no] has joined #openttd 11:00:45 <Zr40> could you make those times UTC? 11:02:36 <valhallasw> I wonder 11:02:49 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Read error: Connection reset by peer] 11:03:10 <TrueBrain> Who ever wants to follow flyspray changes or SVN changes, feel free to join #openttd.notice 11:03:38 *** scia [~scia@85.149.96.102] has joined #openttd 11:03:50 <valhallasw> Is there any reason why openttd cannot use lincity-ng graphics? 11:04:07 <valhallasw> except they are probably in another format 11:04:49 <Patrick> if the graphics are all under a suitably open license then it would be a good thing 11:05:03 <Patrick> one step closer to a complete working distribution 11:05:04 <valhallasw> lincity is GPL 11:05:14 <valhallasw> afaik 11:05:15 <Patrick> but does it use simcity graphics files? 11:05:19 <valhallasw> nope 11:05:23 <Patrick> cool, then 11:05:24 <valhallasw> lincity-ng <-- new graphics ;) 11:05:44 <valhallasw> http://lincity-ng.berlios.de/wiki/images/2/2f/Menus.png 11:06:26 <mikegrb> Zr40: it is planned 11:06:42 <mikegrb> Zr40: and/or specify time zone as ?tz=<blah> 11:06:51 <mikegrb> maybe ?utc=true 11:07:01 <mikegrb> should probably default to true 11:10:50 <Patrick> a valiant effort, I guess 11:11:00 <Patrick> graphics are the one thing it's hard to get for free 11:13:22 *** Alanin is now known as alanin 11:19:58 <TrueBrain> and now it is time for FreeCiv! :) 11:27:02 <Zr40> TrueBrain: can I private message you for a moment? 11:27:10 <TrueBrain> you are free to do any time 11:27:45 <peter1138> whether he'll read it or not... 11:28:58 <Wolf01> i was looking at the screenshots topic, a little question: why not separate the tracks from the terrain? is really ugly to see a think like this: http://www.tt-forums.net/files/scr353_556.png (the track with snow near the right waypoint) 11:45:52 <peter1138> because 1) it's slower 2) we'd need to redraw all the track types to allow it 11:46:40 <peter1138> and you'd probably end up with it not blending in well 11:47:21 *** fireball [~richard@sucha.silesnet.net] has joined #openttd 11:53:53 *** HMage [~HMage@85.21.179.62] has quit [Read error: Connection reset by peer] 12:05:55 <Zr40> what does this patch option do? 12:06:09 <Zr40> "Autorenew when vehicle is X months before/after max age" 12:06:23 <Zr40> if I enter 6, is it 6 months before or after its max age? 12:06:50 <Eddi|zuHause3> 6 is before, -6 is after 12:07:41 <Zr40> it would be more clear if '/after' would be removed from the string. 12:08:33 <Eddi|zuHause3> i'd rather add (+) and (-) there 12:10:42 <Zr40> of course, it's best if it could automatically switch between before, at and after 12:11:17 <valhallasw> and the title is not correct I assume 12:11:35 <valhallasw> it toggles the autoreplace for the vehicle, but it only gets replaced when it enters a depot I think? 12:11:52 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 12:12:01 <Zr40> no, the toggle is presented before this option 12:37:58 *** glx [~glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:38:01 *** mode/#openttd [+v glx] by ChanServ 12:40:42 *** Zr40 [~Zr40@zr40.xs4all.nl] has quit [Quit: Leaving] 12:43:08 *** ThePizzaKing [~jeff@c211-28-164-34.eburwd2.vic.optusnet.com.au] has quit [Read error: Operation timed out] 12:44:47 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has joined #openttd 12:44:56 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has quit [] 12:57:31 *** valhalla1w [~valhallas@a62-251-30-68.adsl.xs4all.nl] has joined #openttd 12:57:49 *** valhallasw [~valhallas@a62-251-30-68.adsl.xs4all.nl] has quit [Read error: Connection reset by peer] 13:26:16 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has joined #openttd 13:28:11 *** fireball [~richard@sucha.silesnet.net] has quit [Quit: using sirc version 2.211+KSIRC/1.3.12] 13:32:34 *** Mucht_ is now known as Mucht 13:38:57 *** Ammler [~Ammler@adsl-84-227-48-84.adslplus.ch] has quit [Read error: Connection reset by peer] 13:40:45 *** RAwRRR [~bla@ip54576152.direct-adsl.nl] has joined #openttd 13:41:08 <RAwRRR> hi 13:42:21 <TrueBrain> hi RAwRRR 13:42:27 <RAwRRR> hi light 13:42:33 *** Ammler [~Ammler@adsl-89-217-155-166.adslplus.ch] has joined #openttd 13:42:48 <RAwRRR> hi Ammler 13:43:02 <TrueBrain> how's life? 13:43:15 <RAwRRR> it's pretty rawrrry today 13:43:23 <TrueBrain> that part was obvious :) 13:43:25 <RAwRRR> but then again, that doesn't say anything 13:43:38 <Ammler> RAwRRR: ? 13:43:57 <RAwRRR> Ammler: ? 13:44:08 <RAwRRR> cool our names are of the same lenght 13:44:11 <TrueBrain> now this proofs to become a useful conversation 13:44:12 <RAwRRR> length 13:44:18 <RAwRRR> I know 13:44:21 <TrueBrain> proofs = promise 13:44:23 <TrueBrain> typing is hard 13:44:27 <RAwRRR> I know 13:44:44 <Ammler> is RAwRRR a bot? 13:44:58 <RAwRRR> yeah i'm teh mircbot 13:45:08 <TrueBrain> depends on your definition of the word of course :p 13:45:09 <RAwRRR> I can play openttd too! 13:45:23 <RAwRRR> was brain > light a type too? 13:45:33 <RAwRRR> or does that depend on the definition of > ? 13:45:33 <TrueBrain> doubtful 13:46:21 <RAwRRR> TrueBrain, can you come to an openttd server? 13:46:36 <TrueBrain> RAwRRR: doubtful, depnds on the reason 13:46:44 <RAwRRR> for saying hi 13:46:56 <RAwRRR> does that do it? 13:46:59 <TrueBrain> I am doing freeciv, so nah 13:47:15 <RAwRRR> what are freeciv? OpenCiv? 13:47:27 <TrueBrain> only they called it freeciv 13:47:42 <RAwRRR> found the wiki 13:47:48 <RAwRRR> looks cute 13:47:52 <TrueBrain> it is 14:00:35 *** valhalla1w is now known as valhallasw 14:23:50 *** SpComb [terom@zapotek.paivola.fi] has joined #openttd 14:29:15 *** fireball [~richard@sucha.silesnet.net] has joined #openttd 14:33:22 *** Zr40 [~Zr40@zr40.xs4all.nl] has joined #openttd 14:36:54 *** alanin is now known as Alanin 14:37:30 <fireball> i got a question about 32bpp graphics and code branch. wiki says there are 2 svn repos for 32bpp branch, but in first is someting that looks like ordinary trunk and second one contains broken code (fails to compile). prior to this, i saw posts by some russian guy on tt-forums.net showing openttd with fancy hi res graphics ... so, question is, where is this stuff? where do i get code and data from? 14:38:28 <Rubidium> fireball: were does it state that there are two repos for 32bpp? 14:38:52 <fireball> Rubidium: http://wiki.openttd.org/index.php/32bpp here wiki does so 14:39:56 <glx> svn://svn.openttd.org/branches/32bpp <-- this is the current version 14:40:02 <Rubidium> I fear that the djupfeldt.se repository is outdated beyond recognition 14:40:21 <Rubidium> but that whole wiki page is outdated beyond recognition I think 14:41:15 <fireball> glx: thx 14:41:19 <fireball> Rubidium: i see 14:43:07 <glx> fireball: how does it fail to compile? 14:43:20 *** Daimos [~Daimos@p57B2A2C4.dip0.t-ipconnect.de] has joined #openttd 14:43:53 *** Daimos [~Daimos@p57B2A2C4.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 14:45:53 <fireball> glx: to prevent missunderstanding, the djupfeldt.se repository version failed to compile, but as Rubidium stated, it is outdated 14:46:27 <glx> ha ok you inverted first and second of the wiki :) 14:46:47 <fireball> glx: oh, i did : ) 14:49:22 <fireball> glx: let me ask a dumb question, why does 32bpp version look same as normal trunk ? 14:49:45 <fireball> glx: i mean, shouldn't i see at least some fancy graphix ? 14:49:53 <glx> because the codebase is the same, just the drawing routines are different 14:50:14 <glx> you need to add 32bpp grf to see a difference 14:51:53 <Eddi|zuHause3> i think 32bpp had fancy transparency effect and better zoom handling 14:52:19 <glx> yes more zoom levels (very nice) 14:52:41 <fireball> glx: oh, thanks for explaining, but ... but ... where are those 32bpp grf-s? i don't see a word on wiki 14:52:48 <Rubidium> fireball: just look at the zoomed out version in 32bpp and compare that with normal trunk 14:53:09 <Rubidium> there are not that many 32bpp grfs (or rather tars) 14:53:22 <Rubidium> primarily because 32bpp isn't even finished yet 14:53:37 <glx> and most of them are weird things "done" by Sergej_S 14:55:12 <fireball> glx: i saw weird russian work ... russian work always strange seems to me ... are there some other grfs-tars than russian ? 14:59:14 <CIA-1> OpenTTD: rubidium * r9794 /trunk/src/ (7 files): -Codechange: refactor the question whether a vehicle can be loaded into LoadUnloadVehicle instead of duplicating it for each vehicle. 15:01:44 <peter1138> whee 15:01:56 <CIA-1> OpenTTD: rubidium * r9795 /trunk/src/ (engine.h newgrf.cpp table/engines.h vehicle.cpp): -Codechange: enumify the EngineClass. 15:02:03 <peter1138> i did the newcargo part of town growth challenge 15:06:55 *** [PING]Marsman21 [~nonono@ppp-70-254-113-4.dsl.hrlntx.swbell.net] has joined #openttd 15:14:06 *** Frostregen_ [SADDAM@dslb-084-058-143-049.pools.arcor-ip.net] has joined #openttd 15:16:23 *** Frostregen [~sucks@dslb-084-058-180-007.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 15:16:45 *** Frostregen_ is now known as Frostregen 15:24:17 <RAwRRR> servertokens 64.233.167.99 15:31:32 *** Apocalipsys [Apoca@190.156.93.103] has left #openttd [] 15:32:08 *** Apocalipsys [Apoca@190.156.93.103] has joined #openttd 15:43:46 <Thomas[NL]> cd o* 15:43:50 <Thomas[NL]> oops 15:44:08 <[PING]Marsman21> cd / 15:44:12 <[PING]Marsman21> rm -fr * 15:44:24 <[PING]Marsman21> now, that is an ooooppsss =o) 15:44:50 <Eddi|zuHause3> "if you want to read mail really fast, type 'rm -rf /'" 15:45:15 <[PING]Marsman21> lol 15:46:14 <Eddi|zuHause3> in case the user is intelligent enough to not be root, you can also replace / by ~ 15:56:26 <Zr40> rm -rf / won't make reading mail really fast 15:56:30 <Zr40> rm -rf ~ will 15:56:44 <Zr40> the first one makes it impossible :) 15:57:15 *** sPooT [~spoot@e156067.upc-e.chello.nl] has joined #openttd 16:04:27 * fireball is away: sel jsem se nazrat, protoze jsem hladovy jak kdybych tyden nezral 16:05:10 <Alanin> lol 16:05:21 <Alanin> its abit mean... 16:10:22 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 16:11:37 <Eddi|zuHause3> fireball: it's in your best interest to turn off that kind of messages 16:12:25 *** Apocalipsys [Apoca@190.156.93.103] has left #openttd [] 16:12:42 <Patrick> what is it roughly? 16:12:53 <Patrick> obscene? inflammatory? 16:15:00 * fireball is back 16:15:31 <fireball> Eddi|zuHause3: i am sorry ... i should write in english 16:15:52 <Eddi|zuHause3> that is the least of your problems :) 16:16:42 <fireball> Eddi|zuHause3: yep : ) but i was away just for some food 16:16:58 <Eddi|zuHause3> yes, but we absolutely do not care 16:17:29 <Patrick> oh, was it just an inane shitty "OOH I AM AWAY" spam 16:17:46 <Patrick> normally I poke fun at people who get bothered by things that don't matter, and I know it doesn't really matter 16:17:49 <Patrick> but it's ANNOYING 16:17:55 <Patrick> and makes you look 12 16:18:14 <fireball> Patrick: yes it is, sorry 16:18:28 <Patrick> like all those people who think they're computer literate because they use the "silver" theme in XP 16:19:05 <fireball> Patrick: actually, i don't use silver theme in ..., i use debian gnu/linux 16:19:08 <Tefad> i use the "net stop themes" theme 16:19:15 <Patrick> hehe 16:19:15 <Tefad> when i use windows that is 16:19:49 <Tefad> fluxbox is what i use for window decorations 16:20:06 <Tefad> and DE? who needs one of those. luckily fluxbox provides a taskbar. 16:20:58 <[PING]Marsman21> i like fluxbox as well, seriously thinking about dropping KDE and going fluxbox 16:21:11 <[PING]Marsman21> i am going afk 16:21:41 <Patrick> I only got round to installing an xserver to play openttd 16:22:11 <fireball> i like KDE, it makes me unhappy to use fluxbox ... it's too plain 16:25:00 <Zuu> Pha, wmii! :) 16:25:18 <Zuu> wmii is like fluxbox but much more powerfull 16:26:22 *** fireball [~richard@sucha.silesnet.net] has quit [Quit: using sirc version 2.211+KSIRC/1.3.12] 16:35:40 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 16:36:57 *** moe [~Maui_key@p5498F068.dip.t-dialin.net] has joined #openttd 16:37:56 *** Maedhros [~jc@host86-142-85-91.range86-142.btcentralplus.com] has quit [Quit: leaving] 16:50:38 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Remote host closed the connection] 16:51:35 *** Born_Acorn [~bornacorn@81.171.98.106] has quit [Ping timeout: 480 seconds] 16:58:43 *** Born_Acorn [~bornacorn@81.171.98.106] has joined #openttd 17:00:28 *** KritiK [Maxim@ppp85-141-227-120.pppoe.mtu-net.ru] has joined #openttd 17:02:25 *** Belugas [belugas@openttd.org] has quit [Ping timeout: 480 seconds] 17:05:09 *** Mucht [~Mucht@p57A0D709.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 17:06:38 <CIA-1> OpenTTD: miham * r9796 /trunk/src/lang/ (21 files): (log message trimmed) 17:06:38 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2007-05-06 19:05:33 17:06:38 <CIA-1> OpenTTD: brazilian_portuguese - 10 fixed by tucalipe (10) 17:06:38 <CIA-1> OpenTTD: bulgarian - 5 fixed by thetitan (5) 17:06:39 <CIA-1> OpenTTD: catalan - 9 fixed by arnaullv (9) 17:06:39 <CIA-1> OpenTTD: czech - 9 fixed by Hadez (9) 17:06:41 <CIA-1> OpenTTD: esperanto - 11 fixed by LaPingvino (11) 17:07:50 *** Belugas [belugas@openttd.org] has joined #openttd 17:07:58 *** mode/#openttd [+o Belugas] by ChanServ 17:08:14 <peter1138> yay, action321 support for canals 17:08:57 <Rubidium> ? 17:09:19 *** Mucht [~Mucht@p57a0d709.dip.t-dialin.net] has joined #openttd 17:09:48 <Eddi|zuHause3> someone should come up with descriptive names for that stuff :) 17:10:23 *** Mucht [~Mucht@p57a0d709.dip.t-dialin.net] has quit [] 17:10:29 <peter1138> http://fuzzle.org/o/canal321.diff 17:18:23 <Rubidium> looks like a minimalistic implementation to me 17:18:42 <peter1138> which bit? 17:18:50 <Rubidium> random bits/triggers 17:18:58 <peter1138> like cargos 17:19:00 <peter1138> they don't exist 17:19:18 <Rubidium> that explains 17:19:40 <Rubidium> but then I'd suggest to add some comments about that 17:22:42 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 17:22:44 *** mode/#openttd [+o Bjarni] by ChanServ 17:28:08 <Sionide> is a .patch file different to a .diff ? 17:28:20 <peter1138> no 17:28:26 <Sionide> ah good 17:28:33 <Sionide> why not call it a .diff then -_- 17:28:44 <peter1138> who knows... 17:29:28 <Sionide> heh no worries 17:30:15 <hylje> diff creates patches, patch uses diffs 17:30:26 <peter1138> hello bjarni 17:32:15 <hylje> hi peter1138 17:33:57 <Bjarni> hi peter1138 17:38:13 <ln-> it's the ...! 17:38:44 <hylje> hello, the ...! 17:39:30 <Bjarni> hi the ...! 17:39:41 <Bjarni> (can't you get a name that's easier to remember?) 17:40:46 <hylje> no, ...! 17:42:27 *** Mucht [~Mucht@p57a0d709.dip.t-dialin.net] has joined #openttd 17:43:57 *** Mucht [~Mucht@p57a0d709.dip.t-dialin.net] has quit [Remote host closed the connection] 17:44:06 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 17:50:09 *** Zr40 [~Zr40@zr40.xs4all.nl] has left #openttd [Leaving] 17:52:30 <TrueBrain> Bjarni: can you op DorpsGek? 17:53:08 *** mode/#openttd [+o DorpsGek] by ChanServ 17:53:10 <TrueBrain> @op 17:53:13 *** mode/#openttd [+o TrueBrain] by DorpsGek 17:53:25 *** TrueBrain changed the topic of #openttd to: 0.5.1 | Website: *.openttd.org (Translator: translator2, Gameservers: servers, Nightly-builds: nightly, WIKI: wiki, SVN mailinglist: maillist, Dev-docs: docs, Bug-reports: bugs) | #openttd.notice for FS + SVN notices 17:53:35 *** mode/#openttd [-o TrueBrain] by TrueBrain 17:53:35 *** Mucht [~Mucht@p57a0d709.dip.t-dialin.net] has joined #openttd 17:58:20 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has joined #openttd 18:14:58 <CIA-1> OpenTTD: peter1138 * r9797 /trunk/ (9 files in 4 dirs): -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. 18:16:02 <hylje> zomg :o 18:16:23 <hylje> oh, could we get channel mode c unset so CIA would have COLOURS? 18:16:56 <Eddi|zuHause3> are you insane? 18:17:04 <hylje> yes! 18:17:07 <hylje> COLOURS 18:17:10 <Eddi|zuHause3> don't answer that! 18:25:42 <ln-> CIA uses colors sparingly, it doesn't yell CIAO A TUTTI in green, white, red. 18:27:38 *** mikk36 [~mikk36@ip89.cab87.tln.starman.ee] has quit [Quit: The pedestrian had no idea which way to run, so I ran over him.] 18:29:34 <peter1138> but others might 18:30:44 *** mikk36 [~mikk36@ip89.cab87.tln.starman.ee] has joined #openttd 18:33:41 <ln-> but that's what /kickban is for. 18:34:45 <Eddi|zuHause3> "vorbeugen ist besser als heilen" 18:38:17 <Alanin> thats true 18:39:59 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 18:40:56 <valhallasw> color-exempt? *grin* 18:43:42 <Alanin> btw: the crashing openttd on PPC OSX caused by the new road stuff seems to be fixed 18:43:45 <Alanin> thx for that 18:44:15 <TrueBrain> tnx Alanin, nice to know :) 18:44:34 <Alanin> :) 18:50:17 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Ping timeout: 480 seconds] 18:54:30 <Bjarni> [20:16:56] <Eddi|zuHause3> are you insane? 18:54:30 <Bjarni> [20:17:04] <hylje> yes! 18:54:35 * Bjarni adds that to his notebook 18:57:19 <peter1138> he's awake 18:57:34 * hylje notes the noting 18:57:50 <Bjarni> who is awake? 18:58:08 <peter1138> you 18:59:06 <Bjarni> did you really think that I would be sleeping? 19:00:32 <Eddi|zuHause3> if he thought that, why would he say the opposite? 19:00:44 <Bjarni> right 19:00:49 <Bjarni> then let me ask another question 19:00:58 <Bjarni> why did you think that I would be sleeping? 19:01:14 <peter1138> why not? 19:01:19 <peter1138> here's a question for you 19:01:36 <peter1138> xcode stuff 19:01:40 <peter1138> remove it? 19:02:39 <Bjarni> I wondered about trying to make the project generate script update it, but there is a number that I have yet to figure out how to generate 19:03:44 <Bjarni> but on the other hand, I don't really use it anymore, so I wouldn't be hurt by removing it 19:03:52 <hylje> magic numbars 19:04:18 <Bjarni> the question is if anybody else would be upset 19:04:24 <ln-> most importantly, the os x port is obsoleted by Windows Vista. 19:04:34 <Bjarni> o_O 19:04:44 <Bjarni> wtf are you talking about??? 19:04:50 <TrueBrain> Bjarni: it still uses *.c files, so that would be a big fat: no 19:05:44 <Bjarni> the Xcode project file is a special one. It is designed to use the makefile to make the filelist at runtime 19:05:57 <Bjarni> however it's not working as intended right now :( 19:06:31 <Bjarni> I think it broke when it was moved into a new dir. It would likely work if it's moved back into the root dir 19:06:44 <hylje> no 19:07:31 <Bjarni> hmm 19:07:35 <Bjarni> then it's dead 19:07:59 <Bjarni> the question is if anybody will bother to fix it so we get a graphical debugger again 19:08:13 <Bjarni> I usually just use gdb anyway, so I can live without it 19:11:16 <Bjarni> <ln-> most importantly, the os x port is obsoleted by Windows Vista. <-- I still wonder wtf you meant by that. I fail to see what vista has to do with the OSX port 19:11:59 <ln-> heh 19:12:44 <Rubidium> I'd rather say that Windows is obsoleted by OSX 19:13:30 <TrueBrain> I'd rather say that Windows is obsolete 19:13:32 <TrueBrain> (period) 19:14:00 <peter1138> I'd rather have a beer 19:14:15 <Bjarni> o_O 19:14:15 <TrueBrain> He, that is a VERY good idea peter1138 19:14:25 <Bjarni> you are British... you should go get some tea 19:14:39 <Bjarni> hmm 19:14:41 <Bjarni> tea 19:14:46 <Bjarni> brb 19:16:03 <Sacro> :o RACIST 19:17:44 <Eddi|zuHause3> that's definitely a wrong categorisation 19:18:03 <Eddi|zuHause3> races are black/white/etc. 19:18:14 <Eddi|zuHause3> British/German/etc. are nations 19:18:39 <peter1138> nationist! 19:18:39 <Eddi|zuHause3> so in the best case he's a NACIST (?) 19:18:45 <TrueBrain> I am suprised by the intelligence of this channel... 19:18:54 * Sacro locks up Bjarni in a lego stronghold 19:18:55 <glx> happens sometimes :) 19:19:15 <Sacro> TrueBrain: how high, or how low? 19:19:21 <glx> wow Sacro remembered the country of Bjarni ;) 19:19:26 <Sacro> or the wonderful sinusoidal pattern it follows 19:19:36 <Sacro> glx: i right click on his name :p 19:19:37 <TrueBrain> Sacro: I rather nog get into thatone 19:19:58 <Sacro> he doesn't appear netherlandian nowadays 19:20:46 <Sacro> TrueBrain: hehe, best not to 19:20:57 *** davis___ [~hi@dtmd-4db5d4ef.pool.einsundeins.de] has joined #openttd 19:23:24 <Bjarni> <glx> wow Sacro remembered the country of Bjarni ;) <--- not really. I don't actually live in Legoland 19:23:28 <Bjarni> :p 19:23:40 <Sacro> Bjarni: we don't all sit and drink tea 19:23:42 <Rubidium> and we all know legoland is in the UK 19:24:04 <Bjarni> I think there are 4 of them by now 19:24:27 <Bjarni> the original one is build in the backyard of the lego factory 19:24:27 * Sacro reads up on denmark in the uncyclopedia 19:24:37 <Bjarni> this will be good 19:24:39 <Eddi|zuHause3> i remember there being financial problems in legoland germany 19:25:19 <Bjarni> the last I heard was that Lego considers selling all the theme parks because they aren't good at making money on both parks and toys 19:25:42 <peter1138> but legoland is cool 19:25:49 <TrueBrain> never been there... 19:25:58 <peter1138> though i only went to the real one 19:26:01 <davis___> anyone know's what happened to brianettas server? 19:26:04 <valhallasw> http://uncyclopedia.org/wiki/Image:Cross_of_st_legolas.JPG <-- flag of denmark *grin* 19:26:17 <TrueBrain> davis___: I eat it! MWHAHAHAHAHAHA 19:26:19 <Bjarni> there was a fatal accident in the original one less than a week ago 19:26:24 <davis___> great 19:26:30 <davis___> hm 19:26:31 <davis___> ok 19:26:32 <davis___> thx 19:26:33 <TrueBrain> Bjarni: so we can remove xcode? (that was the conclusing, right?) 19:26:46 <hylje> uncyclopedia is truth 19:26:53 <Sacro> peter1138: the real one? 19:27:04 <Bjarni> some moron crossed a fenced and got hit in the head by a rollercoaster 19:27:17 <Bjarni> TrueBrain: I think so 19:27:27 <valhallasw> that indeed is very stupid 19:27:35 <Bjarni> I don't think I will bother to fix it if just moving it isn't enough to fix it 19:27:44 <Eddi|zuHause3> "the real legoland" ... sounds like an oxymoron :) 19:27:46 <CIA-1> OpenTTD: truelight * r9798 /trunk/projects/openttd.xcode/: -Remove: removed the very outdated xcode project files 19:27:55 <peter1138> Sacro: yes, in danishland 19:28:05 <Sacro> ahhh nice 19:28:18 <peter1138> hmm, 20 years ago ;p 19:28:19 <Bjarni> it wasn't that outdated. It didn't care for c/cpp files as it just used what the makefile told it to use 19:28:21 <Sacro> The main exports of Denmark are Great Danes, plastic bricks, salted herring, plastic bricks, meatballs, bacon, butter cookies, plastic bricks, windmills, ceramic car bumpers, pastries, plastic bricks, Andersens, Christensens, Jensens, dodgy footballers, plastic bricks and expensive deadly alcohol. 19:29:19 <Bjarni> I don't actually think the export of Great Danes are that great 19:29:23 <valhallasw> as to another topic I mentioned earlier today: Lincity-NG (which is a GPL'ed clone of simcity) has a lot of sprites which are 'new', and hence probably free 19:29:35 <valhallasw> http://pingus.seul.org/~grumbel/tmp/lincity-2005-03-08.png <-- and they actually don't even look that bad 19:30:05 <peter1138> looks shit, tbh 19:30:10 <TrueBrain> fucking ugly 19:30:14 <Ailure> hmm 19:30:15 <TrueBrain> absolutely not in TT style... 19:30:18 <Eddi|zuHause3> hm, the screenshot ealier today did not look very good 19:30:22 <Ailure> Hindenburg crashed for 70 years ago at this date 19:30:37 <Bjarni> so? 19:30:39 <TrueBrain> Pim Fortuin was shot N years ago at this date 19:30:40 <TrueBrain> :p 19:30:53 <valhallasw> TrueBrain: 'not in TT style' could be said for a lot of the new graphics designed for openttd 19:30:54 <Bjarni> that, that was a really bad event :( 19:30:55 <peter1138> crashed *for* 70 years? 19:31:09 <TrueBrain> lol @ peter1138 19:31:18 <Ailure> yes 19:31:18 <Bjarni> :D 19:31:21 <TrueBrain> valhallasw: no, you can not 19:31:22 <peter1138> valhallasw: those graphics aren't even consistent 19:31:26 <Ailure> hindenburg been a menace against all small airports over the world 19:31:32 <peter1138> what's with all the different greens... heh 19:31:40 <peter1138> ah well :) 19:31:41 <Ailure> in the last 70 years 19:31:47 <peter1138> reminds me of simutrans... 19:31:56 <valhallasw> peter1138: different greens are a minor problem 19:32:05 <peter1138> Hindenburg crashed 70 years ago on this day 19:32:14 <valhallasw> as changing a color is not slightly as much work as creating an entire house 19:32:23 <peter1138> sure 19:32:32 <Bjarni> painting a house is a lot of work 19:32:43 <TrueBrain> valhallasw: also, this is not 8bpp :) 19:33:00 <Bjarni> you need ladders and stuff 19:33:05 <Bjarni> and a whole lot of paint 19:33:06 <Bjarni> :p 19:33:21 * Sacro ponders as to the accuracy of these translations 19:33:39 <valhallasw> TrueBrain: correct. Was the plan to first create free 8bpp images and only move to 24bpp images later? 19:33:57 <Bjarni> I think we move to 32 bit first 19:34:03 <TrueBrain> valhallasw: you talk about replacing the TTD-grfs; for that you need 8bpp images :) 19:34:18 <valhallasw> TrueBrain: I was not 19:34:22 <TrueBrain> for 32bpp I think there are enough basic images by now, so no need to use those.... lincity-style images :p 19:34:42 <valhallasw> okay. 19:34:57 <TrueBrain> okay okay, it is more something you just shouldn't be doing 19:35:01 <TrueBrain> say, someone plays Lincity 19:35:05 <TrueBrain> then downloads OpenTTD 19:35:08 <TrueBrain> and sees the same 19:35:09 <TrueBrain> brrr 19:36:27 <Bjarni> that would be... interesting 19:36:36 <Bjarni> then people might forget what game they play 19:37:09 <Ailure> ugh 19:37:11 <Ailure> lincity 19:37:22 <Ailure> worst graphics I seen in a isometric game ever 19:37:28 <Ailure> I mean, the lincity-ng version 19:37:32 <Ailure> not the orginal version 19:38:07 <Ailure> Some buildings didn't make me think on apartments 19:38:18 <Ailure> they made me think on two cubes sitting next to each other 19:39:12 <Ailure> Thankfully, most 32 bit graphics I seen aren't as bland though for openTTD. :) 19:40:33 <Ailure> Lincity is weird too 19:40:36 <Ailure> everything is a resource 19:41:02 <Bjarni> so it's like in the real world? 19:41:23 <Ailure> true, but not in the way the game does it 19:41:40 <Bjarni> heh 19:41:42 <Ailure> workforce is produced at homes I belive and is consumed by industries 19:41:45 <Ailure> xD 19:41:56 <Ailure> it's like people give constantyly birth to people 19:42:17 <Bjarni> that is a very socialistic way of thinking. The capitalists at the industries consumes the workers 19:42:26 <Ailure> lol 19:42:31 <Ailure> but that's how lincity works 19:42:43 <Ailure> and the traffic model is bad 19:43:39 <valhallasw> for a traffic model you should probably use mobility 19:43:46 <valhallasw> and not simcity/lincity/etc ;) 19:43:50 <Ailure> well 19:43:55 <Ailure> The best traffic model I seen 19:44:02 <Ailure> is actually from Simcity4 19:44:32 <Ailure> It's bit nerfed by default though as it's CPU consuming 19:44:36 <CIA-1> OpenTTD: rubidium * r9799 /trunk/src/ (engine.h newgrf.cpp table/engines.h vehicle.cpp): -Codechange: separate engine class and engine running cost class (mart3p). 19:44:36 <Ailure> but some modding tools fixes that ;) 19:44:47 <hylje> obviously enough 19:45:00 <hylje> who gets the 00-c mmit?o 19:45:05 *** HMage [~HMage@85.21.179.62] has joined #openttd 19:45:12 <Ailure> The modding tools dosen't do much else than changing a internal limit 19:45:32 <Eddi|zuHause3> what's a "c mmit?o" 19:45:39 <hylje> a silly typo 19:45:49 <hylje> im insane remember? 19:45:49 <Ailure> Sounds like a star wars robot 19:46:09 <TrueBrain> hylje: after 97 more of those 00-commits, they are no longer that special 19:46:11 <TrueBrain> 10000 on the other hand.... 19:46:14 *** davis___ [~hi@dtmd-4db5d4ef.pool.einsundeins.de] has quit [Quit: mow? :(] 19:46:30 <Ailure> What's a 00-commit anyway? 19:46:33 <Ailure> Never heard of them before 19:46:37 <TrueBrain> he means commit 9800 19:46:40 <Ailure> oh 19:46:44 <hylje> revision ending in two zeroes 19:46:52 <Ailure> do'h 19:46:55 <Ailure> yeah I see now 19:46:57 <Bjarni> 9800 aren't that special 19:47:02 <Bjarni> it's just a number 19:47:05 <TrueBrain> 9812 is 19:47:06 <Ailure> well, I think it's more exicting to see who get's 10K instead 19:47:07 <TrueBrain> 9842 too 19:47:17 <TrueBrain> Ailure: stop repeating me :p 19:47:19 <Bjarni> yeah 19:47:31 <Bjarni> 9842 is a unique number and a hard one to get 19:47:38 <Bjarni> I mean... there is only one 9842 19:47:47 <hylje> its not even a prime 19:47:51 <TrueBrain> k, have a good night people :) 19:47:55 <Ailure> http://www.google.com/search?q=9842&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:sv-SE:official&client=firefox-a 19:47:57 <Rubidium> Ailure: probably the person who is online once 9998 gets committed and has two patches that he can commit simultaniously 19:47:58 <Ailure> google disagrees 19:48:06 <Ailure> ;D 19:48:26 <Ailure> someone should make a algortihm 19:48:27 <TrueBrain> Rubidium: I did told you that SVN refuses any commit not by me for r10000? :) 19:48:32 <Ailure> that tries to find the lowest number that isn't on google 19:48:47 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 19:48:53 <Rubidium> TrueBrain: you told me how to circumvent the precommit hooks 19:48:57 <hylje> Ailure: liek google whack? 19:49:00 <TrueBrain> Rubidium: DOH! 19:49:06 <TrueBrain> hylje: that is with 2 words 19:49:16 <TrueBrain> and returns 1 single result 19:49:33 <TrueBrain> oh, I wa sgoing :) 19:49:33 <hylje> yeah, the point being a silly google game 19:49:36 <TrueBrain> bye! :) 19:49:42 <Eddi|zuHause3> Ailure: that page gives me refrigerators and houses in croatia 19:50:10 <Ailure> In other words 19:50:28 <Ailure> let's dedicated revision 9842 for refrigators and housing in croatia 19:51:19 <Bjarni> yeah 19:51:21 <Bjarni> that sounds like a good idea 19:51:37 <CIA-1> OpenTTD: rubidium * r9800 /trunk/src/train_cmd.cpp: -Codechange: play sound effects based on the engine class, not the rail type (mart3p). 19:52:11 <Sacro> Ailure: http://www.google.co.uk/search?hl=en&client=firefox-a&rls=org.mozilla%3Asv-SE%3Aofficial&hs=btR&q=0.000000000000000000000000000000000000000000000000000000000000000000000000000000001&btnG=Search&meta= 19:52:29 <Ailure> that's cheating 19:52:32 <Ailure> I meant whole numbers 19:52:33 <Sacro> :o 19:52:39 <Sacro> you said smallest number 19:52:45 <Sacro> you never defined integer 19:53:00 * Bjarni slaps Sacro with an integer definition 19:53:01 <Ailure> ;( 19:53:17 <Ailure> now let's round that value 19:53:22 <Ailure> plenty of 0's on the internets 19:53:23 <Ailure> :D 19:53:31 <Ailure> Results 1 - 10 of about 4,400,000,000 for 0. (0.12 seconds) 19:53:33 <hylje> null 19:53:56 <Ailure> 146 millions null's 19:54:38 <Ailure> but that's german or zero :p 19:54:45 <Ailure> or a programmers term for 'nothing' 19:55:00 <Sacro> Results 1 - 10 of about 1,910,000 for 09-F9-11-02-9D-74-E3-5B-D8-41-56-C5-63-56-88-C0. (0.06 seconds) 19:55:22 <Ailure> that hex key 19:55:23 <Ailure> :D 19:55:26 <lolman> LOL 19:55:29 <Ailure> Awesome how fast it spread 19:55:39 <Ailure> Shows how hard censorship is on the internets 19:55:45 <Sacro> yeah, it was only around 280k last itme i looked 19:56:38 <Ailure> Ironically 19:56:47 <Ailure> If they didn't try to stop it 19:56:54 <Ailure> it probably wouldn't had spread as much 19:57:09 <Sacro> well it got leaked on feb 14th 19:57:28 <Ailure> yeqah heh 19:57:42 <Sacro> it was the cease and decist letters that set it going 19:58:20 *** scia [~scia@85.149.96.102] has quit [Quit: Lost terminal] 19:58:21 <Ailure> It's ridicolus anyway 19:58:46 <CIA-1> OpenTTD: rubidium * r9801 /trunk/src/train_cmd.cpp: -Fix: do not assume that trains running on monorail/maglev cannot smoke/spark (mart3p). 19:59:23 <Ailure> well if I see a maglev that does, i'm not entering it xD 20:00:07 <Bjarni> but you would enter a smoking monorail train? 20:00:28 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Remote host closed the connection] 20:00:41 <Sacro> it might be steam powered 20:00:48 <CIA-1> OpenTTD: rubidium * r9802 /trunk/src/train_cmd.cpp: -Fix: a vehicle without visual effects isn't per definition unpowered (mart3p). 20:00:48 <Ailure> actually 20:00:55 <Ailure> I honestly want a engine set 20:01:00 *** valhalla1w [~valhallas@a62-251-30-68.adsl.xs4all.nl] has joined #openttd 20:01:01 <Ailure> with steam powered maglev engines 20:01:09 <Ailure> it might be a bit farfetched, but damn 20:01:16 <Ailure> I would really see more fictional trainsets 20:01:20 <Bjarni> maglev usually is steam powered 20:01:20 <Rubidium> Ailure: serbian narrow gauge 20:01:24 <Bjarni> steam-electric 20:02:00 <Bjarni> with external steam engines (aka powerplants) 20:02:02 <Sacro> oh dear... 20:02:08 <Ailure> xD 20:02:08 <Sacro> www.rudd-o.com seems to be down 20:02:16 <Ailure> Well, then anything would be steampowered 20:02:23 <Ailure> that runs on electrical stuff 20:02:25 <Bjarni> wtf is on www.rudd-o.com? 20:02:29 <Bjarni> wait 20:02:34 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 20:02:47 <Bjarni> since you are bothered by it being down, I don't think that I want to know the answer to that question 20:02:48 <Bjarni> :p 20:02:48 <Sacro> Bjarni: he was the pioneer behind the number 20:02:55 <peter1138> probably some porn site 20:03:14 <Ailure> bah i'm disapointed 20:03:14 <Ailure> I was expecting meatspin 20:03:53 <Sacro> i could post meatspin 20:03:58 <Bjarni> don't 20:04:14 <Ailure> It's fun to watch 20:04:16 <Bjarni> knowing you, I would prefer it not to be posted 20:04:25 <Bjarni> it's likely some lesbians or something 20:04:29 <Sacro> nope, not lesbians 20:04:36 <Ailure> well 20:04:41 <Bjarni> gay men? 20:04:44 <Ailure> it's a male that uhm 20:04:49 <Sacro> hehe 20:04:51 <Ailure> fornicates with a transexual male 20:04:52 <Bjarni> oh dear 20:04:55 <Sacro> XD 20:05:05 <Bjarni> another goatse site? 20:05:07 <lolman> I'd have preferred it to be lesbians myself... 20:05:09 <Bjarni> >_< 20:05:16 <Sacro> Bjarni: you clicked? 20:05:20 <Bjarni> no 20:05:23 <CIA-1> OpenTTD: rubidium * r9803 /trunk/src/newgrf_engine.cpp: -Feature(tte): support for "curvature info", Action 2 for train, variable 45 (mart3p). 20:05:29 <Bjarni> I'm not stupid 20:05:33 <Sacro> theres a female version of lemonparty 20:06:02 <Bjarni> I think I better change the subject... 20:06:11 <Bjarni> I was *almost* on TV the other day 20:06:31 <Bjarni> in the news 20:07:00 <peter1138> lesbians are overrated 20:07:04 <peter1138> they never let you join in 20:07:10 <Bjarni> lol 20:07:15 <Ailure> yeah 20:07:32 <Ailure> bisexual ones are more fun 20:07:33 <Ailure> ;p 20:07:45 <Sacro> hmmm 20:07:48 <Sacro> if you have 6 lesbians 20:07:51 <Sacro> do they go in a circle 20:07:57 <Sacro> or stack up head to toe... 20:07:58 <peter1138> bisexual threesomes are just a male fantasy that will never happen 20:07:59 *** valhallasw [~valhallas@a62-251-30-68.adsl.xs4all.nl] has quit [Ping timeout: 480 seconds] 20:07:59 <Bjarni> I was present when they recorded, but when they actually showed the recordings, I was right outside the picture :/ 20:08:28 <ln-> http://thismight.be/offensive/uploads/2007/05/06/image/circle_of_fun.jpg 20:08:29 <Ailure> tsk 20:08:34 <Ailure> I almost been recorded twice in my life 20:08:48 <Ailure> been in the newspaper a couple of times though 20:09:00 <Ailure> One time when really young 20:09:01 <Sacro> ln-: you might wanna say thats NSFW 20:09:04 <Ailure> making a dumb statement about computers 20:09:12 <Bjarni> hehe 20:09:16 <ln-> Sacro: i didn't know you are at work at this time. 20:09:17 <peter1138> it's like an ubuntu logo 20:09:31 <peter1138> work, 9pm on a bank holiday sunday? right... 20:09:32 <Sacro> peter1138: you should submit it as one 20:09:42 <Bjarni> I was in the news once.... "unnamed schoolboy using a computer" 20:09:55 <Ailure> I would ay that picture is more art than porn though 20:09:57 <Ailure> even if NSFW 20:09:59 *** RAwRRR [~bla@ip54576152.direct-adsl.nl] has quit [Ping timeout: 480 seconds] 20:10:14 <ln-> Sacro: besides, in case you didn't notice, the url says: "THIS MIGHT BE OFFENSIVE" 20:10:23 <peter1138> such a lovely wide variety of bosom 20:10:40 <Sacro> indeed there is 20:10:44 <Sacro> and shaving techniques 20:11:01 <ln-> but still they are all windows users. 20:11:01 <peter1138> they're all white though... oh well 20:11:11 <Sacro> i dunno 20:11:13 <peter1138> or 20:11:17 <Bjarni> I think Sacro find that picture offensive 20:11:18 <Sacro> the one at 1:00 is quite dark skinned 20:11:19 <peter1138> or my laptop's lcd sucks at showing colours 20:11:20 <Ailure> Yeah, there should been a furry 20:11:20 <Ailure> eh 20:11:21 <Bjarni> I mean... he is not in it 20:11:21 <peter1138> yes 20:11:24 <Ailure> I mean more variety in colours 20:11:59 <peter1138> Bjarni: shut up, you are spoiling our appreciation of beautiful art 20:12:18 <Bjarni> o_O 20:12:22 <Sacro> yes... art 20:12:46 <Ailure> When do we see risque TT fanart? 20:12:47 <Ailure> :D 20:12:56 <Ailure> Trains enterin tunnels and stuff 20:12:56 <Sacro> i personally don't want to see TT fans 20:13:00 <Patrick> haha 20:13:05 <Patrick> rule 34 20:13:05 <peter1138> Ailure: well, there are george's lvs 20:13:14 <peter1138> with the naked women, for absolutely no reason 20:13:27 <Bjarni> and the Mars set 20:13:34 <Patrick> look, you gave people the ability to make maps out of pictures 20:13:40 <Patrick> of course ther'es gonna be porn 20:13:49 <Ailure> I didn't see the reason to put naked womens on the long vehicles 20:13:51 <Ailure> xD 20:13:54 <Ailure> it actually felt distracting 20:13:57 <Ailure> and once of the station sets 20:14:05 <Ailure> have a ad that looks like a naked woman too 20:14:10 <Ailure> *one 20:14:11 <Ailure> sdfd 20:14:24 <Ailure> hmm 20:14:28 * Sacro makes the circle on fun into a ottd map 20:14:35 <Ailure> hey, I'm going to try feeding porn to openTTD and see what it makes 20:14:52 <Sacro> Ailure: it has been done 20:14:55 <Bjarni> actually I don't see the point in naked people on the screen... they are a lot more fun in real life 20:15:13 <Bjarni> Ailure: a pornographical game? 20:15:17 <Sacro> there are naked women in real life? 20:15:36 <Noldo> Sacro: shocking isn't it 20:15:53 <Bjarni> Sacro: you claim not to be a virgin, yet you ask such a question??? 20:16:02 <Sacro> Bjarni: she got sectioned... 20:16:03 <Ailure> well 20:16:07 <peter1138> Bjarni: it might not have been a woman... 20:16:07 <Ailure> I tried a SFW picture now 20:16:09 <Ailure> xD 20:16:15 <Ailure> it looks kinda silly though 20:16:16 * Sacro converts the pr0n to a png 20:16:19 <Bjarni> peter1138: good point 20:16:26 <Ailure> It's a picture of a kitten 20:16:27 <Ailure> xD 20:17:05 <Bjarni> I once read about an adult, that figured out that his kids had found pictures of naked pussies on the internet 20:17:12 <Sacro> hmmm 20:17:14 <Sacro> this didn't work 20:17:25 <Bjarni> I think it was a joke because it ended with some pictures of some cats 20:17:41 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Quit: Life is a game of pick-up-sticks, played by fucking lunatics.] 20:17:50 <Bjarni> and the cats didn't wear any cloth, so you could see their fur 20:17:52 <Ailure> hahaha 20:17:57 <Ailure> game screenshots 20:18:00 <Ailure> looks funny too 20:18:11 <Ailure> I tried a screenshot out of CnC3 20:18:15 <Ailure> you can see detials quite well 20:18:21 <Sacro> XD 20:18:39 <Ailure> well on the minimap heightmap 20:18:40 * Bjarni imagines Sacro filling his HD with screenshots 20:18:53 <Sacro> http://www.benwoodward.me.uk/circleoffun.scn 20:19:10 <Bjarni> Woodward? 20:19:11 <Sacro> works in 0.5.1 20:19:16 <Bjarni> is that your name? 20:19:20 <Sacro> surname 20:19:50 <Ailure> haha 20:19:55 <Bjarni> yeah, I figured out that Ben isn't your surname :p 20:19:57 <Ailure> I just tried a Simcity 2000 screenshot 20:19:58 <Ailure> ahaha 20:19:59 <Ailure> next time 20:20:04 <Ailure> I try to make a heightmap 20:20:07 <Ailure> out of a openTTD screenshot 20:20:09 <Sacro> that map is fine, so long as you don't view the game map 20:20:20 <hylje> Ailure: make it meta 20:20:21 * Sacro might post it on the forums... 20:22:32 <Bjarni> hmm 20:22:42 <Bjarni> I failed to load that scenario 20:22:49 <Sacro> Bjarni: post a bug 20:22:54 <Bjarni> :p 20:22:54 <Sacro> bugs.openttd.org :p 20:23:07 <Ailure> what bersion was that scenario made with anyway 20:23:10 <Ailure> eh 20:23:12 <Ailure> vrsion 20:23:13 <Ailure> nggh 20:23:15 <Ailure> *version 20:23:18 <Sacro> 0.5.1 20:23:59 <Bjarni> hmm 20:24:10 <Bjarni> I can load it in the scenario editor, but I can't start a game with it 20:24:27 <Bjarni> oh no towns 20:24:35 <Sacro> ah yes, you need towns 20:24:37 * Sacro adds some 20:24:41 <Sacro> and industries 20:25:49 <Bjarni> add them at strategic locations 20:25:59 <Sacro> hehe 20:26:23 <Bjarni> I bet somebody will will post a screenshot of his railroad that tunnels though all groin regions... or something 20:26:31 <Sacro> haha 20:26:32 <Bjarni> that somebody could be Sacro 20:26:35 <Sacro> should i run a server... 20:26:42 <Sacro> see how long before someone notices 20:26:51 <Ailure> ahahaha 20:27:00 <Bjarni> yeah 20:27:01 <Bjarni> do that 20:27:10 <Bjarni> instead of posting it on the forum 20:27:30 <Sacro> i need to install my new server first 20:27:42 <Bjarni> I didn't set a timeframe for this 20:28:10 <Ailure> I would definatly go and play a bit 20:28:17 <Ailure> might use somewhat childish names too ;) 20:28:23 <Ailure> or maybe that's too revealin 20:28:25 <Sacro> oh yes, have to use the funny names 20:28:30 <Sacro> could use toyland too 20:29:01 <Sacro> http://indianspencer.blogspot.com/2007/05/railside-graffiti-sequence-creates.html 20:29:06 <Sacro> now thats awesome 20:30:26 <Ailure> heh 20:30:35 <Bjarni> ok 20:30:36 <Ailure> I wouldn't mind playing toyland again 20:30:38 <Ailure> been awhile now 20:30:39 <Ailure> xD 20:30:46 <Bjarni> what jerk spent ages and a fortune in making this? 20:30:47 <Ailure> lack of trainsets kinda steered me away 20:31:09 <hylje> toyland resurrection set 20:31:27 <Ailure> << I don't reacally seeing any activity in it recently 20:31:29 <Ailure> which is kinda a shame 20:31:43 <Ailure> I don't mind the graphics in toyland or sounds 20:31:48 <Sacro> http://indianspencer.blogspot.com/2007/04/trains-running-in-streets-literaly.html 20:31:49 <Ailure> but the lack of vehicles variation annoys me 20:32:04 <hylje> btw 20:32:23 <hylje> who the fuck created toyland in the first place 20:33:43 <Ailure> they should have used the mars graphics 20:33:55 <Ailure> and made a climate out of that 20:33:57 <Ailure> :P 20:34:16 <Ailure> Of course, they did use some of the Mars aircrats and bridges in TTD 20:34:22 <Ailure> *aircrafts 20:34:31 <hylje> aircraft 20:34:37 <Ailure> well 20:34:40 <Cipri> Yup 20:34:50 <Ailure> it's olike chris sawyer went "Hey, we need futuristic aircraft" 20:35:23 <hylje> "hey, we need a silly climate!" 20:35:47 <Ailure> Both him and the graphics designer 20:35:55 <Ailure> probably was under the influence of drugs when they decided that 20:36:22 <hylje> where is toyland from anyway? 20:36:45 <Bjarni> Sacro: what's so special about that? It's not like it's unique :p 20:37:02 <Ailure> the idea for toyland isn't that bad though xD 20:37:06 <Bjarni> I actually know somebody, who drives freight trains on roads at a regular basis 20:37:06 <Ailure> it's kinda how they did it 20:37:32 <hylje> Bjarni: trains? on my roads? 20:37:56 <Ailure> http://194.47.44.201/imageMacros/1170672919214.png 20:38:01 <Ailure> I want this implented into openTTD 20:38:05 <Bjarni> I don't think you own those roads 20:38:08 <Sacro> Bjarni: its wrong 20:38:39 <Bjarni> Ailure: that's no fun when it happens in real life, so no :p 20:38:47 * Sacro stops reading the pro Ubuntu thing when on the first paragraph he gets the pronounciation wrong 20:38:52 <Ailure> ;P 20:39:02 <Ailure> Well I was going to make a photoshop spoof 20:39:11 <Bjarni> heh 20:39:15 <Ailure> but realized how hard it would be seeing how seperated tracks actually are in TTD. 20:39:16 <Bjarni> you can still do that 20:39:24 <Ailure> and I was kind of lazy 20:39:25 <Ailure> xD 20:39:26 <Bjarni> hmm 20:39:37 <hylje> multitrack drifting? 20:39:41 <Ailure> yeah 20:39:50 <Ailure> a friend of mine found that on /b/ at 4chan 20:40:01 <Ailure> and thought it was totally random, and that it reminded him about openTTD 20:40:01 <hylje> awesome isnt it 20:40:04 <Ailure> (since I made him play that) 20:40:15 <hylje> you know Anonymous 20:40:47 <Ailure> Anonymous is a bastard 20:40:52 <Ailure> he keeps linkin me to NSFW stuff 20:40:56 <Sacro> he wrote some good poetry 20:41:00 <Ailure> linkin 20:41:05 <Ailure> oh god it's typo day today 20:41:09 <Patrick> TOYLAAAND DRIIIIFT 20:41:18 <hylje> omg 20:41:20 <Patrick> this is madness! 20:41:25 <hylje> no 20:41:26 <Patrick> THIS. IS. TOYLAAAAAND 20:41:36 <Ailure> Well, Toyland apparently gives ADHD like symptoms on people 20:41:37 <Bjarni> http://bp2.blogger.com/_IWn1UTEW0RY/RivHEBf1BzI/AAAAAAAABGo/j7HCVKZia9s/s1600-h/14t0hgz.jpg <--- LOL 20:41:38 <Ailure> ;D 20:41:40 <hylje> i saw that coming 20:41:44 <Bjarni> I got to make something like that :D 20:42:00 <Ailure> I wish what that ad said 20:42:03 <Ailure> eh 20:42:09 <Ailure> cxzvxv 20:42:15 <Ailure> Anyway, what does that ad say? 20:43:04 <Bjarni> I have no idea 20:43:21 <Cipri> you never know when she goes to need 20:43:30 <Cipri> According to babel fish... 20:43:54 <Ailure> I wonder how the people in toyland looks like 20:43:57 <elmex> 4chan rox 20:44:02 <Cipri> Ailure: Lego-men? 20:44:05 <Sacro> http://www.youtube.com/watch?v=WrfdQIg4ap0 :\ 20:44:14 <Ailure> I get the idea of 20:44:17 *** TinoM [~Tino@i5387E2BB.versanet.de] has quit [Read error: Connection reset by peer] 20:44:20 <Bjarni> http://indianspencer.blogspot.com/2007/05/this-happens-only-in-china.html <--- hehe... traffic safety (or lack hereof) 20:44:20 <Ailure> People with too much sugar in the blood 20:44:25 <Ailure> bit on the maniac side 20:44:43 <hylje> and colorblind 20:44:55 <Sacro> the bottom picture worries me 20:44:57 <Ailure> oh god ahaha 20:44:57 <hylje> no, make that blind 20:45:08 <Ailure> worst thing I saw traffic wise 20:45:10 <Ailure> was in poland 20:45:11 <Sacro> as does the 2nd one 20:45:15 <Ailure> someone with his van and ass 20:45:18 <Ailure> on a high-way? 20:45:40 <Ailure> poland is the most poor country I ever been in but that kinda made me go o_O 20:45:43 <hylje> donkey? 20:45:48 <Ailure> yes donkey 20:45:51 <Ailure> not as in bodypart 20:46:21 <Ailure> the second picture is the most cool one anyway 20:46:28 <Ailure> it's a wonder that it still runs 20:46:33 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has left #openttd [Your eyes grow heavy.. you grow very sleepy..... zzzz...] 20:46:55 <Ailure> the 20:47:02 <Ailure> poland had pretty bad roads at parts 20:47:13 <Ailure> and first and only time I been in smog was in... poland 20:47:28 <Bjarni> Sacro: that's the roundabout cluster in Swindon, right? 20:47:36 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has quit [Remote host closed the connection] 20:47:56 <Sacro> Bjarni: indeed it is 20:48:07 *** [PING]Marsman21 [~nonono@ppp-70-254-113-4.dsl.hrlntx.swbell.net] has left #openttd [] 20:48:11 <Sacro> ass = donkey 20:48:14 <Sacro> arse = body part 20:48:19 <Sacro> stupid americans 20:49:13 <Ailure> foreign neighbors partying loud again 20:49:15 <Ailure> *checks* 20:49:47 <Sacro> Ailure: you need to get yourself on an island 20:49:54 <Sacro> keeps those pesky foreigners away 20:50:48 <Bjarni> http://indianspencer.blogspot.com/2007/01/worst-woman-driver-ever.html <-- o_O 20:50:57 <Ailure> Eh, I'm more curious what they're doing than annoyed actually. 20:51:24 <Eddi|zuHause3> they're probably making a circle of fun :p 20:51:38 <valhalla1w> Bjarni: makes you wonder whether she has got a drivers license at all 20:51:44 <Bjarni> yeah 20:51:50 <Ailure> It's like they're having some compeiont 20:51:53 <Ailure> they're clpaping their hands 20:51:56 *** valhalla1w is now known as valhallasw 20:51:57 <Ailure> while playing music loud 20:52:00 <Ailure> either it's limbo or DDR 20:52:08 <Ailure> eh, probably Limbo 20:52:08 <valhallasw> it's whether, right? I never know :P 20:53:18 <Bjarni> East Germany is no more... and how was it ever music? 20:53:47 <valhallasw> Dance Dance Revolution 20:54:40 <Ailure> It's not DDR though 20:55:59 <Bjarni> I wouldn't know 20:56:10 <Bjarni> to me it's noise 20:56:14 <Bjarni> most likely 20:56:28 <Ailure> I listen to music that is practically noise 20:56:29 <Ailure> ;) 20:56:47 <Ailure> I think old console music is charming 20:56:52 <Bjarni> heh 20:57:03 <Ailure> hell I even have MP3's of TT music played on a old soundcard 20:57:15 <Bjarni> it can be better than modern music from the radio :/ 20:57:37 <Ailure> some mainstream songs are fine 20:57:41 <Ailure> but only a select few for me 20:57:59 * Sacro is hungr 20:58:00 <Sacro> +y 20:58:25 <Ailure> You can find some rather funny japanse soundtracks of games 20:58:26 <Ailure> xD 20:58:31 <Ailure> I found two silly mario ones 20:58:34 <Ailure> well one is good 20:58:38 <Ailure> one dosen't even make sense... 20:58:48 <Ailure> as they're kinda remixed like something resembling hiphop 20:58:55 <Bjarni> haha 20:59:01 <Ailure> and apparently one of the songs was pretty popular in UK at some point xDD 20:59:29 <Ailure> ay 20:59:33 <Ailure> http://194.47.44.201/music/Super%20Mario%20Compact%20Disco/ 20:59:38 <Ailure> this xDDD 20:59:42 <Ailure> it's kind of stupid 20:59:56 <Sacro> ooh 20:59:58 <Ailure> 06 Go, Mario, Go!.mp3 apparently reached 1st on some UK charts thing 20:59:58 * Sacro rips 21:01:06 <Sionide> <3 ttd music 21:01:18 <Sionide> but... the original tt theme is way better than the ttd remake of it 21:01:22 <Ailure> http://194.47.44.201/music/ttold/ :P 21:01:22 <Sionide> who's with me? 21:01:23 <Ailure> yeah 21:01:24 <Sacro> Sionide: indeed 21:01:25 <Sionide> :D 21:01:26 <Ailure> I have to agree 21:01:27 <Sacro> i love the TT theme 21:01:36 <Ailure> it feels more epic 21:01:43 <Sionide> used to have it as my ringtone, aaaages ago, when phones did midi ringtones :D 21:01:45 <Ailure> TTD was supposed to be a bit of a mix, but it gets old quick 21:03:12 *** setrodox [setrodox@85-124-46-151.dynamic.xdsl-line.inode.at] has quit [Quit: <:o] 21:03:28 <Sionide> i just dislike the beginningy bit 21:03:32 <Sionide> the original is way cooler 21:03:36 * Sionide puts it on now 21:05:07 <Sacro> i dont think i have it :( 21:06:03 <elmex> http://www.ta-sa.org/files/sc/ttd_mainline_depod.png those things give me the creeps - people really build that 21:06:13 <Sacro> elmex: #openttdcoop :p 21:06:15 <Sacro> they do 21:06:37 <Ailure> haha 21:06:38 <Ailure> eh 21:06:49 <Ailure> I kinda refuse making railway that isn't used by rails 21:07:17 <elmex> i don't like building _such_ artificial railways too 21:07:33 <Ailure> besides 21:07:37 <Ailure> a bit of that railway 21:07:39 <Ailure> is pointless 21:07:43 <Sacro> :o usb powered bbq 21:07:44 <Ailure> a signal is turned the wrong way 21:07:53 <Ailure> unless it's done on purpose, but I doubt that 21:08:04 <elmex> Ailure: yes, it's still in development at the moment 21:08:11 <elmex> (someone builds that on dihedral) 21:08:36 <Bjarni> goodnight 21:08:38 <elmex> 'Dacko Transports' 21:08:42 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 21:08:42 <Ailure> I don't build overly realistic 21:08:52 <Ailure> and do a big station now and then 21:09:02 <Ailure> but I try to avoid making... overly unrealistic advanced setups when possible 21:09:12 <Wolf01> ok, i got split stations to work in mp, if you want you can build a station near an opponent station and near 2 different stations: http://wolf01.game-host.org/OTTD_related/patches/adjoin_stations_9802.diff 21:09:20 <elmex> Ailure: i know waht you mean :) 21:10:12 <Ailure> And I prefer terminal stations over ro-ro ones :p 21:11:05 <elmex> interesting, why? 21:11:12 <CIA-1> OpenTTD: peter1138 * r9804 /trunk/src/aircraft_cmd.cpp: -Fix (r9761): Update aircraft cached information when its 'pos' changes, as well as 'state'. (Thanks to bulb) 21:11:56 *** stillunknown [~stillunkn@212-182-130-7.dsl.ip.tiscali.nl] has quit [Quit: Aqualung, a great music player for gnu/linux: http://aqualung.sourceforge.net/ **SPAM WARNING**] 21:12:31 <Wolf01> peter1138, can you help me a little to make it work with drag&drop too? now it works only with sized stations :P 21:13:11 <peter1138> Wolf01: there's another call in rail_gui.cpp 21:13:23 <Ailure> http://194.47.44.201/openTTD/Kittysune%20transport,%202nd%20Sep%202051.png 21:13:35 <Ailure> not the most avanced terminal station I made 21:13:36 <Ailure> but heh 21:13:49 <Ailure> terminal stations takes less space too 21:14:01 <Wolf01> i know, but i can't see what i can modify 21:14:27 <elmex> Ailure: hmm, thats indeed true 21:14:33 <elmex> and that station also looks effective 21:14:43 <peter1138> Wolf01: line 648 21:14:48 <Ailure> yeah it is 21:15:10 <Ailure> ro-ro mighht be a bit more effective though :p 21:15:15 <Ailure> but sometimes it's easier to make in terminus 21:15:22 <Ailure> easier and easier 21:15:27 <Ailure> easier to fit space-wise 21:15:34 <Wolf01> ok, let's try 21:15:34 <elmex> especially next to cities 21:15:36 <Ailure> but you have to think a bit when building the entry/exit 21:16:16 <peter1138> Wolf01: back when i did newstations the first time that stumped me for a bit too ;p 21:16:31 <peter1138> (we've got the second version of newstations) 21:16:50 <Ailure> I had passenger stations going to that station too xD 21:16:54 *** Peakki [antti@cs181000195.pp.htv.fi] has quit [Quit: Lähdössä] 21:17:08 <peter1138> stations going to a station? novel 21:17:08 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Read error: Connection reset by peer] 21:17:10 <Ailure> but since the looks of stations is only graphical, and that I couldn't gurantee where freight and passenger trains would go 21:17:12 <Ailure> I didn't bother 21:17:16 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 21:17:17 <Ailure> eh 21:17:19 <Ailure> passenger train 21:17:20 <Ailure> dsff 21:17:25 <Wolf01> uhm, i just found a little problem, you can build a split station over an existing station... replacing that part with the new one 21:17:31 <Ailure> i'm doing lots of typos today 21:17:42 <peter1138> Wolf01: if you own it, yes 21:17:46 <elmex> Wolf01: thats a feature! 21:17:48 <elmex> :-) 21:17:52 <peter1138> you can overbuild stations normally 21:18:09 <Ailure> useful with newstations 21:18:16 *** HMage [~HMage@85.21.179.62] has quit [Read error: Connection reset by peer] 21:18:17 <peter1138> Ailure: damn, i wondered why the ferry on the left wasn't moving o_O 21:18:22 <Ailure> sometimes I place out a station first and then care about how it looks 21:18:23 <elmex> i've always wonederd: what are the rules for cities growth? i couldn't find much in the wiki somehow 21:18:26 <Ailure> even if that way costs more 21:18:36 <Ailure> ahaha 21:18:47 <Ailure> peter, you're hardly only one who confused game screenshots with the game itself 21:19:04 <Ailure> usually when I look at a screenshot of a game i'm currently running 21:20:01 <Wolf01> the problem is that the old station is not destroyed 21:20:27 <Ailure> well 21:20:35 <Ailure> the wiki do mention some basics 21:20:36 <peter1138> ah 21:20:38 <Wolf01> so if you replace the whole station, you'll get a ghost station 21:20:39 <peter1138> nice 21:20:54 <Ailure> that passengers encourage growth 21:20:56 <Sacro> http://www.leekspin.com/:D 21:20:57 <peter1138> yeah, cos normally it's just the same station. hmm. 21:21:04 <Ailure> and that water/food is required for certain towns 21:21:20 <Ailure> what was first anyway 21:21:23 <Ailure> leekspin or meatspin 21:21:52 *** stillunknown [~stillunkn@212-182-130-7.dsl.ip.tiscali.nl] has joined #openttd 21:22:03 <elmex> hmmm 21:22:03 <Wolf01> 2 solutions: 1) give up; 2) disable the overbuilding when ctrl is pressed 21:22:04 <elmex> k 21:22:12 <Wolf01> i prefer the 2nd 21:23:59 <peter1138> Wolf01: i think you just need to check est at line 840 21:24:16 <peter1138> if it's not INVALID_STATION, then it'll be overwriting an existing station 21:24:58 <peter1138> if (HASBIT(p1, 24) && est != INVALID_STATION) return CMD_ERROR; or sommat 21:26:53 <Frostregen> hmm, i think we had it like: if it is built over an existing station it is joined, regardless of ctrl 21:26:55 *** lolman_ [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 21:27:01 <elmex> btw. will the copy&paste patch go into the main branch someday? 21:27:24 <peter1138> Frostregen: silently doing something else? hmmmmmm 21:27:47 <Zuu> elmex: When someone fix it 21:27:57 <Zuu> I guess 21:28:04 <Zuu> Not before that at least. 21:28:10 <elmex> ok 21:28:14 <Frostregen> hmm... ok, error is ok too. i guess you don't hold ctrl by accident 21:28:42 <Frostregen> zuu: what needs to be fixed? 21:28:56 <Zuu> Frostregen: I've heard there is a giant macro in the patch. 21:29:12 <Zuu> Read the code and found a macro of 10-15 lines or so. 21:29:17 <Frostregen> that was another one 21:29:20 <Wolf01> ok, now works 21:29:21 <Frostregen> i don't use macros 21:30:08 <Frostregen> http://www.tt-forums.net/viewtopic.php?t=19311 21:30:14 <Frostregen> i think you mean this one 21:30:40 <Wolf01> now i need only to get the drag&drop to work 21:31:29 <Zuu> Frostregen: I see someone have worked on it since I checked it last today or yesterday. 21:31:38 <Zuu> last,* 21:31:39 <peter1138> sleepy time 21:31:49 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has quit [Quit: Ex-Chat] 21:32:00 <peter1138> Zuu: that's the diag clearing patch, or something 21:32:04 <Wolf01> me too, that's why i want to get it to work 21:32:08 <peter1138> oh 21:32:09 <peter1138> hmm 21:32:20 <peter1138> too slow :) 21:32:39 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Ping timeout: 480 seconds] 21:32:50 <Zuu> peter1138: Is there two diag-patches floating around?.. too much too keep track of ;) 21:32:51 <peter1138> Wolf01: i said, rail_cmd.cpp, line 648 21:32:57 <peter1138> 15 minutes ago :p 21:33:19 <Zuu> Ah.. I see I mixed up copy&paste with the diag-drag patch.. my bad. :) 21:33:38 <Wolf01> eh i'm falling asleep 21:33:50 <Wolf01> i added the strl_pressed to p2 instead of p1 21:33:53 <Wolf01> *ctrl 21:33:57 <peter1138> lol 21:34:00 <peter1138> ok :P 21:34:03 <Wolf01> it always worked 21:34:07 <Zuu> Frostregen: So forget my comments about the copy&paste patch. :) 21:34:11 <peter1138> well, niteynite 21:34:41 <Wolf01> ok, http://wolf01.game-host.org/OTTD_related/patches/adjoin_stations_9802.diff enjoy :P 21:34:54 <Wolf01> night people :P 21:35:02 *** Wolf01 [~wolf01@host44-173-dynamic.60-82-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:35:16 <Frostregen> zuu: done ;) 21:44:14 <elmex> hm 21:44:28 <elmex> what are the rules for patches going into the trunk? 21:48:09 <Eddi|zuHause3> a) have a good idea, b) follow the code style, c) make sure it works, d) have patience 21:49:24 <Rubidium> e) do not get frustated after you've been sent away for the Xth time because the patch doesn't follow guidelines etc 21:49:50 <elmex> ah,k 21:52:32 <valhallasw> f) keep it simple, stupid 21:53:07 <valhallasw> I'm off to bed 21:53:08 <valhallasw> gn. 21:53:14 <glx> g) make it so it can be applied in multiple commits if it's a big patch 21:53:41 <valhallasw> that would be: make it work without all edits? 21:54:04 <Rubidium> h) avoid (lost of) code duplication 21:54:57 <valhallasw> i) pet TrueBrain and peter1138 on a daily basis 21:55:27 <Rubidium> j) don't leave IRC just before we want to talk to you 21:55:47 <valhallasw> k) idling is good 22:00:38 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: Solong, and thanks for all the fish.] 22:02:46 *** lolman_ [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Read error: Connection reset by peer] 22:02:55 *** kaan [jfk@82.192.152.195] has joined #openttd 22:03:03 <kaan> good evening 22:04:18 <kaan> noone here i take it 22:04:42 <Rubidium> exactly, everybody is gone 22:04:53 <Rubidium> and so am I... night! 22:04:54 <kaan> oh one at least :) 22:05:06 <kaan> well goodnight then 22:10:27 *** sPooT [~spoot@e156067.upc-e.chello.nl] has quit [Remote host closed the connection] 22:11:55 <Ailure> [23:52] <valhallasw> i) pet TrueBrain and peter1138 on a daily basis 22:12:02 <Ailure> They have Kitty ears? 22:12:04 <Ailure> .o 22:12:05 <Ailure> :o 22:21:49 *** kaan [jfk@82.192.152.195] has quit [] 22:40:54 *** Progman [~progman@p57A1FE11.dip.t-dialin.net] has quit [Remote host closed the connection] 22:44:40 *** HMage [~HMage@85.21.179.62] has joined #openttd 22:51:00 *** thgergo [~th_gergo@dsl51B78934.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 23:03:45 <TrueBrain> Ailure: yes, and we make this noice: prrrrtttt 23:04:08 * Ailure pets TrueBrain 23:04:18 <TrueBrain> prrrrrrttttttttttt 23:04:54 *** Ammler [~Ammler@adsl-89-217-155-166.adslplus.ch] has quit [Remote host closed the connection] 23:05:28 <elmex> hmm 23:06:06 <elmex> i've heard something about industries' rates going down when delivering too much, is there some more information about that? eg.in the wiki, i can't find anything 23:06:31 <TrueBrain> I even doubt you would find anything about it in the code 23:08:17 *** Ammler [~Ammler@adsl-89-217-155-166.adslplus.ch] has joined #openttd 23:08:21 <Ailure> I saw about it too 23:08:35 <Ailure> but recently I realized it was false after seeing some code snippet 23:09:01 <TrueBrain> I am pretty sure it is false :p I believe I explained the whole algorithm behind it in a pretty nice detail some days ago in this channel :) 23:09:30 <Ailure> I saw that too in this channel 23:09:34 <Ailure> but I think itw as bit more than days 23:09:58 <TrueBrain> 28 April 23:11:02 <TrueBrain> I will make a blog-entry out of it tomorrow 23:11:06 <TrueBrain> then it won't get lost :p 23:14:05 *** Zuu [~leif@c-0c3c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 23:27:21 <TrueBrain> night all 23:29:23 *** Ammler [~Ammler@adsl-89-217-155-166.adslplus.ch] has quit [Quit: Konversation terminated!] 23:34:00 <Sionide> what the 23:34:00 <Sionide> svn: Directory 'svn/bin/data/.svn' containing working copy admin area is missing 23:34:07 <Sionide> why is it going into /bin/ ? 23:34:08 *** |2rB [~Twofish@195.204.107.4] has joined #openttd 23:34:28 <Sionide> oh.. works if you remove /bin/ 23:36:26 <Sionide> holy crap, this patch is *old* 23:37:59 <Patrick> how old? 23:38:05 <Patrick> I have patches for revision 2000 here 23:39:07 *** Twofish [~Twofish@195.204.107.4] has quit [Ping timeout: 480 seconds] 23:41:50 <Sionide> 4k ish 23:41:53 <Sionide> didn't work anyway 23:41:56 <Sionide> ohhh 23:41:59 <Sionide> tilting trains! :O OMG 23:42:05 <Sionide> openttd development is the coolest forum 23:42:11 <Sionide> http://www.tt-forums.net/viewtopic.php?t=30179 23:43:11 <Sionide> OMG 23:43:13 <Sionide> bus stops! 23:43:14 <Sionide> http://www.tt-forums.net/viewtopic.php?t=26252 23:43:21 <Sionide> this guy is a legend 23:46:09 <Sionide> r8733 23:46:12 <Sionide> not so old, this one 23:46:23 <Sionide> and the grf file goes straight in the Data dir, i think.. 23:47:10 * Sionide compiles 23:54:16 *** Vikthor [~Vikthor@212.24.150.226] has quit [Quit: Leaving.]