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00:00:22 *** Gekkko` [kvirc@CPE-58-168-99-207.nsw.bigpond.net.au] has joined #openttd 00:00:56 <Eddi|zuHause> the major advantages of PBS are realistic branch lines (http://users.informatik.uni-halle.de/~krause/Johannes%20Transporte,%2020.%20Dec%201923.png), efficient head stations and non-blocking single-track segments 00:02:10 *** alanin is now known as Alanin 00:03:05 <Eddi|zuHause> http://users.informatik.uni-halle.de/~krause/Johannes%20Transporte" target="_blank">http://users.informatik.uni-halle.de/~krause/Johannes%20Transporte,%201.%20Sep%201924.png and http://users.informatik.uni-halle.de/~krause/Johannes%20Transporte" target="_blank">http://users.informatik.uni-halle.de/~krause/Johannes%20Transporte,%2020.%20Okt%201925.png make heavy use of PBS, too ;) 00:03:38 <Chris82> wow I don't understand anything in these junctions lol 00:04:22 <Chris82> and is this effective? 00:05:13 <Eddi|zuHause> yeah, pretty much... 00:05:34 <Eddi|zuHause> that last picture has some blocking situations, because the signal segments are too short for the trains 00:05:51 <Chris82> this patch seems too complicated tho for me to renew the code 00:05:57 <KUDr> heh air-lift delayed 00:06:01 <KUDr> i am back 00:06:09 <Chris82> air-lift? lol :p 00:06:25 *** mikk36 [~mikk36@pc90.host7.starman.ee] has joined #openttd 00:07:09 <KUDr> yes 00:07:33 <KUDr> from Italy to Germany with stop at Czech 00:08:08 <KUDr> they are still loading it 00:09:32 <Chris82> they even fly this late at night? 00:11:07 <KUDr> mainly at night 00:11:16 <KUDr> i dunno why 00:11:22 <Chris82> 1 smithjonat 566,19 MB 0,27 KB/s 16.384,00 PB 7,79 TB/s <<< errm these stats must be wrong 00:11:28 <Chris82> or I want that internet connection :D:D 00:12:55 <Eddi|zuHause> lmao :) 00:13:18 <Chris82> 16.3 PB I wonder where he takes the storage capacy for that 00:13:48 <Chris82> KUDr: Thanks for updating the Visual Studio files as well btw ;) 00:13:56 <Chris82> some other devs often forget it 00:14:09 <KUDr> i work with VC8 :) 00:14:27 <KUDr> now i found some compilation problems in g++ 00:14:33 <Eddi|zuHause> Chris82: especially within 3 weeks :p 00:14:41 <KUDr> that must be fixed asap 00:15:39 <Chris82> Eddi: 3 weeks? Do you know which site I pasted this from :p cuz I didn't paste the 3 weeks :D 00:15:47 <Eddi|zuHause> hehe ;) 00:16:00 <Chris82> I am Chrissicom on that page :p 00:16:01 <Chris82> *g* 00:16:10 <Chris82> I lost my Top 10 Uploader rank today :( 00:17:20 <CIA-1> OpenTTD: KUDr * r10395 /trunk/src/ (misc/dbg_helpers.cpp misc/dbg_helpers.h yapf/yapf.hpp): -Fix [YAPF]: missing include + some signed/unsigned comparison warnings 00:17:40 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: Solong, and thanks for all the fish.] 00:17:56 <Eddi|zuHause> "16,58 GB / Tag" i don't have that in a month... 00:18:12 <KUDr> now it should compile on both VC and g++ 00:18:18 <mikk36> does anyone have a clue about where to copy jar/jad files to install them onto SE w810i ? 00:18:37 <mikk36> i'm not very fond of downloading them off the net for money (downloading costs) 00:18:58 <Chris82> hmmm depends on wether it is an app or a game? 00:19:05 <mikk36> for either :) 00:19:14 <mikk36> i've got the phone connected with usb 00:19:21 <Chris82> when you connect to your w810i (I have the one too) with the USB cable you'll see a folder named games etc. on the phone memory 00:19:29 <mikk36> uhm 00:19:39 <Chris82> so you should just copy the file in the appropriate dir and the apps should be loadable if they are mobile apps 00:19:52 <Chris82> that* one 00:19:55 <mikk36> in which drive/folder ? 00:20:08 <Chris82> do you use Linux? 00:20:10 <mikk36> no 00:20:13 <Chris82> Windows? 00:20:14 <Gekkko`> I do. 00:20:17 <mikk36> yes 00:20:36 <Chris82> then the phone drive is auto-mounted and should also auto-start if you haven't disabled auto-start 00:20:41 <mikk36> i've got 2 drives, PHONE and PHONE CARD 00:20:43 <Chris82> the dir should be right in the root 00:20:49 <mikk36> so i guess PHONE ? 00:20:53 <Chris82> phone card is the Memory Card 00:20:58 <mikk36> exactly 00:21:00 <Chris82> you can have apps on both of them 00:21:13 <mikk36> but i don't see any "games" nor "programs" folders 00:21:14 <Chris82> Phone memory is very limited but a lot faster afaik 00:21:26 *** ThePizzaKing [~jeff@c211-28-166-77.eburwd2.vic.optusnet.com.au] has joined #openttd 00:21:30 <Chris82> hmmm I have a games folder right in the root of the memory card 00:21:34 <Gekkko`> Mobile solutions all suck besides PDAs. 00:21:40 <mikk36> k, i'll try to put it there then 00:21:41 <Eddi|zuHause> Chris82: as for the site, you had a clue in a screenshot earlier today :) 00:21:41 <Gekkko`> just make a new folder. 00:21:53 <Chris82> I have installed the original Sony Ericcson software, are you using a provider customized software? 00:21:54 <mikk36> do i need to create a subdir for each program/game ? 00:22:00 <mikk36> i'm not using any 00:22:07 <mikk36> win auto-recognized the 2 drives 00:22:18 <Chris82> I mean on the phone itself 00:22:22 <Chris82> SymbianOS is running on it 00:22:22 <Gekkko`> Format PHONE lol. 00:22:29 <Chris82> but most providers customize it 00:22:32 <mikk36> it's original 00:22:34 <Gekkko`> SymbianOS isn't very nice. 00:22:37 <Chris82> I removed it and flashed the original SE software 00:22:47 <Chris82> hmmmm wait let me quickly check 00:22:52 <mikk36> i don't live in an area, where providers customize them 00:22:56 <mikk36> luckily 00:23:20 <Chris82> hmmm there must be definitely a folder Games somwhere on your Memory Card 00:23:28 <Chris82> there are 2 games on the phone by default they must be stored there 00:23:35 <mikk36> well, there aint :P 00:23:54 <mikk36> sec :P 00:23:56 <Chris82> do you have QuadraPop on the phone? 00:24:05 <mikk36> uhm... 00:24:11 <Chris82> or JCDoesTexas? 00:24:16 <mikk36> that one yes 00:24:17 <Gekkko`> I smell a knockoff. 00:24:19 <Gekkko`> >_> 00:24:22 *** Gekkko` is now known as Gekko 00:24:23 <mikk36> works fine 00:24:23 <Chris82> those are the default games which SE has on the phone 00:24:30 <mikk36> i only got the latter one 00:24:33 <Chris82> and they are stored in MEMORY CARD\GAMES on my phone :D 00:24:36 <Gekko> lol 00:24:46 <Gekko> doesn't the \ sicken you 00:24:49 <Gekko> it should be / 00:24:50 <Gekko> >_> 00:24:55 <Chris82> why? 00:24:58 <Gekko> the entire world goes forwards 00:25:01 <Gekko> only MS goes back. 00:25:03 <Gekko> owned. 00:25:11 <Chris82> lol 00:25:29 <Gekko> what's with everyone wanting an iPhone? 00:25:31 <Chris82> \ I lean backwards and I am relaxed / you lean over from too much beer and vomit *gg* 00:25:37 <Gekko> they aren't anything special 00:25:47 <Chris82> iPhone sux just like anything i from Apple :D 00:25:57 <Gekko> \ makes me think of arabic right-to-left directories 00:26:02 <Chris82> iPods are the worst invention ever 00:26:07 <Gekko> Chris82: the original iPod nano was good 00:26:10 <Chris82> well not for the inventer obviously ($$$) 00:26:11 <Gekko> iPodLinux. 00:26:18 <Gekko> mmmmm 00:26:20 <Gekko> and Rockbox. 00:26:38 <Chris82> I dunno what I need an iPod for, I paid 1 EUR for my w810i and it works as well like an MP3 Player and has 1 GB of storage, that's plenty enough 00:26:59 <mikk36> Chris82, http://pildid.mikk36.eu/v/sodi/w810.PNG.html?g2_imageViewsIndex=1 00:27:05 <Chris82> an iPod costs what? 300 bucks? and it only plays music 00:27:15 <Gekko> Chris82: I just said, iPodLinux 00:27:18 <mikk36> that's my folder tree 00:27:23 <Gekko> plus I also have a Palm TX 00:27:28 <Chris82> what's in other? 00:27:28 <Gekko> does more than your phone does 00:27:41 <Chris82> well costs more too 00:27:42 <mikk36> also costs more ? 00:27:46 <mikk36> :P 00:28:10 <Chris82> the w810i has a nice calendar, you can write down notes, huge sms storage, mp3 player with good sound... and of course phone capabilities :D 00:28:16 <Chris82> all that for 1 EUR 00:28:17 <mikk36> i paid only ~130 for it 00:28:32 <Chris82> and others pay 200+ EUR for a Palm to get a bigger calendar or 200+ EUR to get an iPod 00:28:32 <Gekko> Awesome picture: http://i90.photobucket.com/albums/k278/stjimmy5294/BT-shithappens-catalog-2174.jpg 00:28:40 <Chris82> that's ridiculous if you ask me :D 00:29:01 <Chris82> 130 EUR is the retail price yeah, I got it as a gift with my contract 00:29:07 <mikk36> retail price ? 00:29:15 <mikk36> here the retail is 260 o.O 00:29:26 <mikk36> if i remember correctly 00:29:29 <mikk36> i'll check 00:29:30 <Chris82> http://geizhals.at/eu/a183754.html 00:29:42 <Chris82> 192 EUR in Germany, and I bet it's a lot cheaper in the US 00:30:03 <mikk36> yup 00:30:03 <Chris82> 130 was a bit cheap guess sorry :p 00:30:12 <mikk36> i bought it used 00:30:17 <mikk36> and i live in estonia 00:30:31 <mikk36> not in the us :P 00:30:54 <Gekko> Chris82: your phone can't play OpenTTD 00:30:56 <Gekko> My PDA can. 00:31:02 <Gekko> Therefore your entire argument is redundant. 00:31:08 <mikk36> lol 00:31:19 <mikk36> anyway 00:31:30 <mikk36> Chris82, where is my game then ? 00:31:45 <Chris82> did you look in other? 00:32:13 <Chris82> it's definitely stored somewhere in phone or card memory and it's one of the "protected" non removable files 00:32:31 <Chris82> can't check how the file is called right now don't have the USB cable here 00:32:56 <Gekko> im about to reinstall iPodLinux with the newest version 00:33:00 <Gekko> and sell my iPod on ebay 00:33:48 <mikk36> Chris82, i don't see any hidden folders there 00:33:56 <mikk36> i've enabled showing everything 00:34:04 <Chris82> there are no hidden folders anyway 00:34:07 <mikk36> :) 00:34:17 <Chris82> if the game is on your phone there must also be a file somewhere for the game :p 00:34:27 <Chris82> search for texas on both memories 00:34:31 <Chris82> does it find anything? 00:34:34 <mikk36> but every folder i look into is empty 00:34:44 <Chris82> even pictures? 00:34:45 <Chris82> errrm 00:34:53 <mikk36> Žbesides the first one 00:34:54 <mikk36> no 00:34:55 <Chris82> there should be at least be the default pics which can't be deleted 00:34:57 <mikk36> pictures is fine 00:35:00 <mikk36> uhm 00:35:05 <mikk36> i see the photos 00:35:09 <mikk36> but nothing else 00:35:29 <Chris82> where did you buy your phone? 00:35:38 <mikk36> hand to hand 00:35:53 <mikk36> not from sho 00:35:55 <mikk36> shop* 00:36:41 <mikk36> ahh i'll install one prog from the net and see if creates any folders 00:37:25 <Chris82> it shouldn't create any folder 00:37:30 <Chris82> it should be stored in games or apps 00:37:41 <Chris82> I don't understand why you don't have these folders when you have the original SE software 00:37:57 *** Sacro [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 00:38:04 <mikk36> on the phone - original, on win - nothing 00:38:08 <Chris82> let me find my USB cable 00:39:53 <mikk36> 91KB aint that much :) 00:39:55 <mikk36> for opera mini 00:40:24 <Chris82> Opera Mini isn't working well for me :( 00:40:33 <Chris82> although it should work on this phone 00:40:42 <Chris82> try \system\downloads on the PHONE 00:41:20 <Chris82> and if that doesn't work try \other 00:42:09 <Chris82> the games and apps folder is only editable with a phone hacking tool and there is only original manufacturer software in it obviously 00:42:26 <Eddi|zuHause> if the folder "games" does not exist, why not simply create one? 00:42:48 <Chris82> it exists, it's just not editable like some files on the phone 00:46:42 *** Sacro [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 00:46:42 *** mikk36 [~mikk36@pc90.host7.starman.ee] has quit [Read error: Connection reset by peer] 00:47:25 *** Sacro [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Remote host closed the connection] 00:48:52 <Chris82> I am going to bed I think :) 00:48:54 <Chris82> good night guys 00:49:13 <KUDr> gn all, i am going too 00:49:26 <KUDr> 3:05 take off 00:49:38 <Chris82> have a good flight 00:49:43 <KUDr> thanks 00:49:49 *** Chris82 [~chris@p579E1E1B.dip.t-dialin.net] has quit [] 00:50:44 *** KUDr is now known as KUDr_afk 00:51:06 *** mikk36 [~mikk36@pc90.host7.starman.ee] has joined #openttd 00:51:10 <mikk36> argh 00:51:24 <mikk36> as soon as i reconnect my phone with pc, win gives me bsod :P 00:51:40 <mikk36> if it's connected while booting, it's fine 00:51:45 * Caemyr np: Ensiferum - Into The Battle [05:52m/256kbps/44kHz] 00:51:53 * Caemyr np: Ensiferum - Into The Battle [05:52m/256kbps/44kHz] 00:51:56 * Caemyr np: Ensiferum: Iron - Into The Battle [05:52] 00:52:02 <mikk36> anyway, i found the files for opera mini :P 00:52:17 * Caemyr np: Ensiferum - Into The Battle [05:52m/256kbps/44kHz] 00:52:18 * Caemyr np: Ensiferum - Into The Battle [05:52m/256kbps/44kHz] 00:52:18 * Caemyr np: Ensiferum - Into The Battle [05:52m/256kbps/44kHz] 00:52:18 * Caemyr np: Ensiferum - Into The Battle [05:52m/256kbps/44kHz] 00:52:19 * Caemyr np: Ensiferum - Into The Battle [05:52m/256kbps/44kHz] 00:52:19 * Caemyr np: Ensiferum - Into The Battle [05:52m/256kbps/44kHz] 00:52:20 <mikk36> but there are a lot of .$ and .sest files 00:52:21 * Caemyr np: Ensiferum - Into The Battle [05:52m/256kbps/44kHz] 00:52:22 <Gekko> Caemyr: stfu 00:52:24 <mikk36> Caemyr !!! 00:52:25 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has quit [Read error: Connection reset by peer] 00:52:44 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 00:53:03 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has quit [Remote host closed the connection] 00:53:13 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 00:56:11 <mikk36> !seen Chris82 00:56:12 <_42_> mikk36, Chris82 (~chris@p579E1E1B.dip.t-dialin.net) was last seen quitting #openttd 6 minutes ago (30.06. 00:49) stating "" after spending 5 hours 19 minutes there. 00:56:19 <mikk36> damn :P 00:56:21 <mikk36> log? 00:56:23 <mikk36> !log 00:56:27 <mikk36> hrhr 00:56:44 <mikegrb> mikk36: http://thegrebs.com/irc/ 00:58:06 <mikk36> damn :P 00:58:20 <mikk36> well, i'm downloading the pc-suite atm 00:58:22 <mikk36> hope it helps 01:04:23 <Caemyr> oops sorry 01:10:34 *** glx|away is now known as glx 01:14:51 *** mikk36 [~mikk36@pc90.host7.starman.ee] has quit [Read error: Connection reset by peer] 01:16:20 *** Alanin is now known as alanin 01:17:40 *** mikk36 [~mikk36@pc90.host7.starman.ee] has joined #openttd 01:28:36 *** Tobin [~Tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has joined #openttd 01:31:00 *** Eddi|zuHause2 [~johekr@p54B76866.dip.t-dialin.net] has joined #openttd 01:37:27 *** GamerZ [~GamerZ@host81-132-38-84.range81-132.btcentralplus.com] has joined #openttd 01:37:46 *** Eddi|zuHause [~johekr@p54B74F57.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:38:32 *** GamerZ [~GamerZ@host81-132-38-84.range81-132.btcentralplus.com] has quit [] 01:59:29 *** KUDr_ [KUDr@mazanec1.netbox.cz] has joined #openttd 02:04:47 *** KUDr_afk [KUDr@mazanec1.netbox.cz] has quit [Ping timeout: 480 seconds] 02:09:24 *** KritiK [Maxim@ppp83-237-103-200.pppoe.mtu-net.ru] has quit [Quit: Leaving] 02:17:05 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 02:18:11 <NukeBuster> Woohoo I just did it! 02:18:27 <NukeBuster> 4 explosions :D 02:18:31 <NukeBuster> finally :D 02:18:40 <Gekko> on what 02:18:57 <NukeBuster> 45 degrees rotated rectangle :D 02:19:13 <NukeBuster> Bin buggin me al week 02:19:28 <Gekko> oh diagonal nuking 02:19:45 <NukeBuster> :D 02:20:05 <NukeBuster> maybe i should ask someone on the forums to code a nuke grf :) 02:20:05 <Gekko> nice. 02:20:11 <NukeBuster> i mean draw... 02:20:15 <Gekko> and why not natural disasters 02:20:19 <NukeBuster> i could try to code it :Y 02:20:20 <Gekko> lol 02:20:21 <NukeBuster> :P 02:20:23 <Gekko> floods 02:20:26 <Gekko> volcanoes 02:20:29 <Gekko> earthquakes 02:20:34 <Gekko> acid rain 02:20:41 <NukeBuster> earquake would by nice... 02:20:48 <NukeBuster> *earth... 02:21:02 <NukeBuster> but they would have to modify the blitter again... 02:21:05 <Gekko> "Your multimillion dollar empire is owned by a random earthquake." 02:21:10 <Gekko> "Enjoy the rebuild." 02:21:34 <NukeBuster> hmm... an extreme disasters patch... 02:21:46 <Gekko> Fund new nuke 02:21:51 <Gekko> choose where you build it 02:21:55 <Gekko> automatically get an appaling rating 02:22:03 <Gekko> causes their vehicles to crash 02:22:07 <Gekko> entire towns to be removed 02:22:11 <Gekko> lol 02:22:28 <Gekko> with the bomb alarm sound effect 02:23:02 <NukeBuster> hmm... 02:23:25 <NukeBuster> hmm... the nuke part would be one of the harder things... 02:23:45 <NukeBuster> but the earthquake might not be that hard... 02:23:46 *** Gekko[PDA] [~root@S010600e09103b7cd.ed.shawcable.net] has quit [Ping timeout: 480 seconds] 02:24:15 <Belugas> NukeBuster, search on dev forums, you will find earthquake and volcanoes 02:24:21 <Belugas> Meush did that a long time ago 02:24:26 <NukeBuster> sweet 02:27:04 <Belugas> but... if i may, concentrate on the 45 degree patch :) 02:27:14 <Belugas> it is FAR MORE usefull... 02:27:48 <NukeBuster> gehe... sure... 02:27:52 <Belugas> and explosions are pretty normal... nuke stuff is just... a fantasy 02:28:21 <NukeBuster> hmm... wouldn't be a loving game if that were put in :) 02:28:23 <Belugas> and congratualtions for the four explosions, by the way :) 02:28:31 <NukeBuster> thanks... 02:28:36 <Belugas> nope... i doubt 02:28:56 <Belugas> loving game will be 45 degres, standard explosions... 02:29:00 <NukeBuster> took me al week to finish... 02:29:02 <Belugas> my opinion, anyway 02:29:08 <Belugas> :) 02:29:16 <Belugas> no easy code, isn't it? 02:29:17 <NukeBuster> yeah, was just drifting away :P 02:29:22 <NukeBuster> no it isnt... 02:29:34 <NukeBuster> espescially the math part... 02:29:40 <Belugas> i've made a trip in the past of ottd tonight... 02:29:41 <Belugas> http://devs.openttd.org/~belugas/Industries/industries_industrylife_rediscovering.diff 02:29:52 <NukeBuster> haven't done real math in 4 years 02:30:00 <Belugas> i discovered some very old decisions... 02:30:04 <Belugas> i hate maths. 02:30:07 <Belugas> i love logic 02:30:11 <Belugas> and i love my bed 02:30:27 <Belugas> and i think i'll just say... good night 02:30:40 <Gekko> you just made a matimatical decision 02:30:49 <NukeBuster> gehe... 02:31:14 <NukeBuster> good night... 02:31:39 <NukeBuster> i'm going to get the patch back to trunk... 02:31:45 <NukeBuster> and then hit bed aswell 02:53:35 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has quit [Quit: Always code as if the guy who ends up maintaining your code is a psychopath who knows where you live.] 03:01:28 *** Smoovious [~smoovious@c-71-205-140-67.hsd1.mi.comcast.net] has joined #openttd 03:17:19 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has left #openttd [] 03:33:56 *** Ammlller [~Ammler@adsl-62-167-58-73.adslplus.ch] has joined #openttd 03:37:47 *** Ammller [~Ammler@adsl-89-217-18-64.adslplus.ch] has quit [Ping timeout: 480 seconds] 03:38:34 <Smoovious> can anyone suggest a halfway decent tram grf for trunk? 03:39:52 <Smoovious> a fully decent one would be acceptable too. :D 03:40:21 <Gekko> the serbian one 03:40:31 <Smoovious> thnxy 03:40:43 <Smoovious> is it on grfcrawler? 03:46:33 *** Tobin [~Tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has quit [Quit: Tobin] 03:46:41 <Gekko> pobably 03:47:48 <Smoovious> found it 03:47:53 *** Digitalfox [~Digitalfo@bl7-181-84.dsl.telepac.pt] has quit [Quit: Bye] 04:10:18 *** orudge [~orudge@91.84.56.243] has quit [Ping timeout: 480 seconds] 04:20:36 *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds] 04:43:58 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 06:12:40 *** CobraA1 [~Jeremiah@75-163-136-237.clsp.qwest.net] has joined #openttd 06:12:55 <CobraA1> hey 06:13:36 <CobraA1> Trying to figure out how AirportHasBlock works in aircraft_cmd.cpp works 06:14:14 <CobraA1> In particular the line that begins with "if (current_pos != reference " 06:14:34 <CobraA1> What is "reference" and why is it compared to "current_pos"? 06:32:35 <CIA-1> OpenTTD: peter1138 * r10396 /trunk/src/genworld_gui.cpp: -Fix: When landscape generating, allow for 200ms between screen updates instead of updating every 200ms. Previously slow screen updates would result in very slow map generation (GeekToo) 06:39:25 <stillunknown> Has there ever been a bug in openttd were things like trackbits, track were not set on a bridge, stations and/or normal track 06:40:36 *** Mucht_ [~Mucht@p57A0E297.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 06:43:28 *** Mucht [~Mucht@p57A0E297.dip.t-dialin.net] has joined #openttd 06:45:22 <peter1138> trackbits are not set on stations 06:45:36 <peter1138> nor bridges 06:51:00 *** alanin is now known as Alanin 06:57:38 *** HMage [Queneex@89-178-11-74.broadband.corbina.ru] has quit [Read error: Connection reset by peer] 06:59:20 *** orudge [~orudge@91.84.56.243] has joined #openttd 06:59:23 *** mode/#openttd [+o orudge] by ChanServ 07:00:30 *** HMage [hmage@89-178-155-95.broadband.corbina.ru] has joined #openttd 07:00:42 *** Mucht [~Mucht@p57A0E297.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 07:03:26 *** Mucht [~Mucht@p57A0E297.dip.t-dialin.net] has joined #openttd 07:08:36 *** Osai^zZz [~Osai@pD9EB5544.dip.t-dialin.net] has joined #openttd 07:13:05 *** Osai^zZz is now known as Osai 07:15:26 *** setrodox [setrodox@85-124-173-194.dynamic.xdsl-line.inode.at] has joined #openttd 07:16:10 *** Nickman [~nn@d54C1C327.access.telenet.be] has joined #openttd 07:19:17 <CobraA1> headings == states? 07:20:06 <CobraA1> if (current->heading == v->u.air.state) { 07:20:28 <CobraA1> Odd line of code 07:25:02 *** HMage [hmage@89-178-155-95.broadband.corbina.ru] has quit [Read error: Connection reset by peer] 07:26:18 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Remote host closed the connection] 07:35:31 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 07:41:01 *** lolman_ [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 07:42:05 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 07:46:43 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Ping timeout: 480 seconds] 07:48:23 <CobraA1> Anybody here know about the airport state machine?? 07:50:38 <hylje> no 07:51:41 *** benc_ [~benc_@va-71-53-204-176.dhcp.embarqhsd.net] has left #openttd [] 07:51:43 <CobraA1> I guess I'll as the dev forums 07:51:50 <CobraA1> *as=ask 07:52:13 *** CobraA1 [~Jeremiah@75-163-136-237.clsp.qwest.net] has left #openttd [] 07:52:14 *** Wolf01 [~wolf01@host97-237-dynamic.2-87-r.retail.telecomitalia.it] has joined #openttd 07:52:23 <Wolf01> hello 07:52:41 *** Sacro|Laptop [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 07:53:37 <Smoovious> 'sup Wolf01... how goes the toyland replacement? 07:54:11 <Wolf01> if you have some suggestions about the lightning i would appreciate it :P 07:54:44 <Smoovious> can't say I do at the moment 07:54:54 <peter1138> lightning? hmm 08:10:32 *** Sacro|Laptop [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Quit: Leaving] 08:22:33 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 08:26:58 <CIA-1> OpenTTD: peter1138 * r10397 /trunk/src/economy.cpp: -Fix [FS#969]: subsidy awarded messages broken due to {COMPANY} now taking 1 (not 2) parameters. also remove an unnecessary dereference. 08:27:14 <Smoovious> ^5 peter1138 08:28:04 <Smoovious> I originally thought I screwed up something with my patch... wanted to make sure before I posted it... would have posted it a couple days ago if not for my tinkering in there... 08:28:56 <peter1138> http://bugs.openttd.org/task/962 08:29:10 <peter1138> that sounds like what someone here was complaining about but didn't bother reporting 08:30:10 <Smoovious> 962? ya sure? 08:31:02 *** nairan [~Maui_key@p5498D7E1.dip.t-dialin.net] has joined #openttd 08:32:08 *** tokai|ni [~tokai@p54B819DC.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 08:33:54 *** tokai|ni [~tokai@p54B83337.dip0.t-ipconnect.de] has joined #openttd 08:34:12 *** HMage [hmage@89-178-147-154.broadband.corbina.ru] has joined #openttd 08:41:07 *** Sacro|Laptop [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 08:42:07 *** Bjarni [~Bjarni@0x50c79adc.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 08:42:08 *** mode/#openttd [+o Bjarni] by ChanServ 08:45:21 <Smoovious> o/ Bjarni 08:46:32 *** TinoM|Mobil [~tino@i5387C956.versanet.de] has joined #openttd 08:46:33 <peter1138> that Smoovious bloke... 'e's 'armless 08:46:51 <Smoovious> the other one is under the desk 08:47:35 <peter1138> that's just too much information 08:47:42 <Smoovious> :D 09:01:07 *** Sacro|Laptop [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Remote host closed the connection] 09:05:03 *** lion12 [~lion12@pD95EC8D6.dip.t-dialin.net] has joined #openttd 09:10:54 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has joined #openttd 09:13:20 <Bjarni> so are you guys having fun? 09:13:32 <Sionide> it's 24/7 fun up in here! 09:20:53 *** lion12 [~lion12@pD95EC8D6.dip.t-dialin.net] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.4/2007051502]] 09:27:26 *** Barry_ [~chatzilla@84-245-3-240.dsl.cambrium.nl] has joined #openttd 09:27:26 *** Barry [~chatzilla@84-245-3-240.dsl.cambrium.nl] has quit [Read error: Connection reset by peer] 09:27:35 *** Barry_ is now known as Barry 09:33:13 *** jojo1000 [Arjun@59.93.199.30] has joined #openttd 09:34:18 <jojo1000> hello friends :) 09:34:44 <jojo1000> is there any workaround to the 'tried to load too many sprites' option ? in 0.5.2 ? 09:34:58 <jojo1000> i dont want to download any nightlies to overcome this... any other workaround ? 09:35:06 <peter1138> no 09:35:24 <Sionide> what's wrong with nightlies? 09:35:51 <jojo1000> well with nightlies .. can't find any multiplayer server with them 09:35:53 <jojo1000> :P 09:36:05 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 09:36:17 <nairan> there is one server with last nightly 09:36:22 <peter1138> so keep 0.5.2 for multiplayer games and the nightly for single player 09:36:39 <Sionide> nairan, at least one 09:36:54 <nairan> its updated after every nightly compile but there is barley playing somone (winder why) 09:36:58 <nairan> *wonder 09:37:10 <Gekko> if this OpenTTD was really cool, there would be no need for nightlies 09:37:14 <Gekko> modularity :P 09:37:20 <nairan> nah 09:37:33 <Gekko> kind of like a newgrf 09:37:41 <nairan> nightlies are good to test new feat. and also find bugs. 09:37:42 <Gekko> when you check a server is says "Noob, get this piece." 09:37:56 <Gekko> I didn't mean "NO" nightlies 09:38:02 <Gekko> i just meant utilised in a different way 09:42:07 <peter1138> unpossible 09:46:04 <Gekko> how so 09:46:19 *** NW|Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 09:47:31 *** lolman_ [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Ping timeout: 480 seconds] 09:47:38 *** Alanin is now known as alanin 09:53:44 <jojo1000> which nightly would accept more than 16383 sprites ? any ideas ? 09:54:52 *** HMage` [hmage@arteimij.dialup.corbina.ru] has joined #openttd 09:55:27 <peter1138> if you going to get a nightly you should just get the current one 09:56:43 <Gekko> HMage loves cyrillics 09:57:56 <jojo1000> okie :) 09:58:00 <jojo1000> thanks so much 10:01:46 *** HMage [hmage@89-178-147-154.broadband.corbina.ru] has quit [Ping timeout: 480 seconds] 10:01:56 *** jojo1000 [Arjun@59.93.199.30] has quit [Quit: Bye for now!] 10:05:31 <HMage`> Gekko: what that was for? :) 10:05:33 *** HMage` is now known as HMage 10:05:41 <Gekko> you're russian 10:05:46 <Gekko> therefore you like cyrillics 10:05:46 <Gekko> :P 10:07:23 <HMage> do you like the ground you're walking on from day to day? I bet you just don't feel a thing towards that. Same here, I don't feel a thing towards letters. 10:08:45 <peter1138> ACTUALLY I DO! 10:08:57 <peter1138> Gekko: you'd think they'd like UTF8 too 10:09:04 <HMage> that's why you write in caps? :) 10:09:22 <peter1138> no, i was just shouting 10:09:35 <hylje> CAPS ARE CRUISE CONTROL FOR AWESOME 10:10:08 <peter1138> my boss is a numbnuts 10:10:13 *** Progman [~progman@p57A1D274.dip.t-dialin.net] has joined #openttd 10:10:24 <peter1138> he phoned me to tell me some server is down, but didn't think it was very important 10:10:34 <peter1138> he also asked me to check out why some customer's site wasn't working 10:10:41 <peter1138> he didn't twig... 10:10:53 *** TinoM|Mobil [~tino@i5387C956.versanet.de] has quit [Remote host closed the connection] 10:13:49 *** Barry [~chatzilla@84-245-3-240.dsl.cambrium.nl] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 1.5.0.10/2007021601]] 10:14:05 <Gekko> I love cyrillics and this alphabet 10:14:09 <Gekko> both are sexy in their own right 10:14:28 <hylje> what 10:14:39 *** elmex [~elmex@e180064203.adsl.alicedsl.de] has joined #openttd 10:15:45 <Eddi|zuHause2> you, sir Gekko, have a twisted mind... 10:15:46 <peter1138> hylje, he has issues :) 10:15:59 <Gekko> Why, I love languages. 10:16:05 <Gekko> the sexiest languages are russian and german 10:16:10 <Gekko> and I'm not a socialist. 10:16:15 <hylje> achtung 10:16:32 <Gekko> SCHNELL SCHNELL 10:16:49 <Eddi|zuHause2> RUHE! 10:16:54 <nairan> <-- german .... 10:17:01 <Gekko> hey sexy 10:17:02 <Gekko> lol 10:17:16 <Gekko> half of irc is on dialin-t 10:17:22 <Gekko> t-dialin* 10:17:28 <Bjarni> Gekko: you have a very twisted mind 10:17:30 <hylje> big isps :o 10:17:33 <Bjarni> how can German be sexy??? 10:17:39 <nairan> yea telekom = monopol in germany 10:17:51 <Gekko> telecomm monopoly here :P 10:17:55 <Gekko> now called telstra 10:18:09 <hylje> we have like five major isps and counting 10:18:48 <Gekko> and you are? 10:18:56 <hylje> i'm me 10:19:02 <Bjarni> hylje, I presume 10:19:16 <Bjarni> can't you see that? :p 10:19:34 <hylje> apparently telstra anonymizes the interwebs just enough 10:19:35 <Bjarni> think before asking next time xD 10:19:36 <hylje> D: 10:19:43 <nairan> we have one and now eu going to court of EU law to complain against a protection law in germany 10:19:54 <Bjarni> what law? 10:20:28 <nairan> its protecting telekom via a company law + subsidy 10:20:38 <Gekko> eww. 10:20:42 <Gekko> the EU broke the E. 10:20:52 <hylje> U U U U U 10:20:55 <Gekko> and the Euro sign makes me sick to look at. 10:21:05 <Gekko> its an E, with two lines through it 10:21:10 <Gekko> I thikn I'm going to puke. 10:21:17 <hylje> $ is a S with two lines through it 10:21:23 <hylje> enjoy your aus$ 10:21:25 <Gekko> two in the US 10:21:28 <Gekko> one in AU. 10:21:37 <nairan> australia or austira? 10:21:41 <Gekko> Australia. 10:21:42 <nairan> *austria 10:21:48 <hylje> fine 10:21:58 <Eddi|zuHause2> what's wrong with the EUR sign? 10:22:16 <Gekko> lol Eddi|zuHause2 I see â ¬ 10:22:21 <Gekko> thats just silly with UTF-8 on 10:22:30 <Gekko> do the sign again 10:22:31 <Gekko> >_> 10:22:39 <Gekko> i realise i didnt have UTF8 on 10:22:39 <Eddi|zuHause2> EUR 10:22:42 <hylje> € 10:22:45 * Gekko pukes at the sight 10:22:50 <Gekko> hylje: yours doesnt work though 10:22:56 <hylje> your charset is silly 10:23:10 <Gekko> your hostname is silly 10:23:24 <hylje> granted 10:23:34 <hylje> im too lazy to turn it to hylje.fi 10:24:13 <Gekko> you can change it on demand? 10:24:16 *** TinoM [~Tino@i5387C956.versanet.de] has joined #openttd 10:24:18 <Gekko> or you ssh into your server 10:24:44 <hylje> i believe i have to call my isp for dat 10:25:47 <peter1138> EUR :D 10:25:55 <hylje> eur eur eur eur eur 10:25:56 <Gekko> STOP IT 10:25:57 <Gekko> alright. 10:26:11 <peter1138> Œ 10:26:18 <hylje> ö 10:26:31 <Gekko> a quarter? 10:26:46 <Gekko> UTF8 is way broken on Windows I swear 10:26:50 <peter1138> yes 10:26:59 <peter1138> œlb burger :D 10:27:00 <Gekko> it's implemented like a ... chimney... in a ... forest? no. 10:27:08 <ln-> £ 10:27:08 <Eddi|zuHause2> 5/ 5/8 5/8 10:27:10 <Gekko> i'm out of similies 10:27:16 <Gekko> ln-: pound is sexy 10:27:17 <hylje> your metaphor fails 10:27:19 <Gekko> Eddi|zuHause2: LIKE WTF? 10:27:31 <Gekko> hylje: it's a similie 10:27:34 <Gekko> a metaphor would be 10:27:36 <peter1138> but a '£' is just an L with another line... 10:27:37 <eekee> :þ 10:27:42 <Gekko> It's implemented as a chimney in a forest. 10:28:15 <Gekko> peter1138: e is just a c with a line through it 10:28:18 <Eddi|zuHause2> an EUR is just an E with another line... 10:28:24 * Gekko pukes once more 10:28:45 <Gekko> ÿ <-- like who the hell invented that 10:28:46 <eekee> does look a little wierd, & I've never heard £ compared to L before :D 10:28:54 <peter1138> Eddi|zuHause2: you're saying an EUR wouldn't be an EUR without two lines in it? 10:29:07 <eekee> Gekko: The question is, ÿ did they do it? 10:29:08 <peter1138> ;) 10:29:09 <Eddi|zuHause2> what?? 10:29:13 <Gekko> you fial 10:29:16 <ln-> eekee: but it is 10:29:18 <hylje> Gekko: so do you 10:29:28 <Gekko> no, I fail 10:29:31 <Gekko> you fial 10:29:34 <hylje> wut 10:29:36 <Gekko> where I get an F. 10:29:39 <Gekko> you get an F-. 10:29:44 <peter1138> Eddi|zuHause2: i was responding to Gekko's statement that a EUR is just an E with an extra line... 10:29:49 <eekee> ln-: looks like a back to front 2 with a line, to me. 10:29:52 <peter1138> eekee: but is . 10:30:05 <Eddi|zuHause2> Gekko: i believe ÿ is used in dutch (ij ligature) 10:30:14 <Gekko> ÿ is odd. 10:30:15 <Gekko> alright? 10:30:16 <hylje> dutch is silly 10:30:19 <Gekko> dutch is silly 10:30:22 <peter1138> "but is ." wtf 10:30:22 <Gekko> i'm half duth 10:30:24 <Gekko> dutch* 10:30:24 <eekee> BC, before computers, it was often written with 2 lines 10:30:39 <ln-> ? ? ? 10:30:47 <eekee> <- 10:30:48 <Gekko> no, no nuke signs 10:30:55 <peter1138> eekee: what was written with 2 lines? 10:30:56 <hylje> NOOoooo 10:31:03 <eekee> peter1138: £, sorry 10:31:32 <Eddi|zuHause2> ©® 10:31:43 <Gekko> look what I did. 10:31:46 <peter1138> Like ? then 10:31:48 <Gekko> I brought you all down to my level 10:31:51 <Gekko> muahahaha. 10:31:52 <eekee> I can't understand why I can't get ~n on my keyb 10:32:08 <Gekko> ñ 10:32:09 <Gekko> hahah 10:32:14 <hylje> ~n 10:32:14 <Gekko> alt 0241 10:32:21 <peter1138> ñ is easy 10:32:23 <Eddi|zuHause2> eekee: you need to activate ~ as dead key 10:32:37 <ln-> just go have a ? 10:32:42 *** Ammlller is now known as Ammler 10:32:57 <Eddi|zuHause2> or in the luxury version you have a "compose" key ;) 10:32:59 <eekee> mew, British keyboards aren't designed for Spanish, although they'll do Iceplandic, lol 10:33:23 <eekee> ln-: I can't even see what that is in white-on-black anti-aliassed :D 10:33:25 <Eddi|zuHause2> ¡Hola! 10:33:25 <peter1138> as is n, n and n 10:33:33 <eekee> LOL 10:33:59 <eekee> Eddi|zuHause2: I've rebound my keyboard to have a compose key before, love it, but i@m lazy :d 10:34:04 <peter1138> ¡ = alt-gr shift 1 10:34:05 <Eddi|zuHause2> ¡ is AltGr+Shift+1 here 10:34:06 <eekee> eh, I'm out, have funs 10:34:17 <eekee> ¡! same here 10:34:47 <Gekko> Windows is shit 10:34:49 <Gekko> we all agree? 10:34:50 <Gekko> yes. 10:34:51 <Gekko> good. 10:34:52 <Eddi|zuHause2> ¿ is AltGr+Shift+ß ;) 10:35:04 <Gekko> ß lol 10:35:07 <Gekko> you german you 10:35:09 <eekee> gah, ß is altGr-s here 10:35:15 <eekee> § bai 10:35:34 <peter1138> Eddi|zuHause2: lies, there is no ß key ;) 10:35:47 <Eddi|zuHause2> AltGr+s works, too... but german layout has a special key for ß 10:36:12 <peter1138> AltGr+Shift+- gets me ¿ 10:36:31 <Eddi|zuHause2> that gives me ? 10:36:34 <Eddi|zuHause2> whatever that is 10:36:43 <peter1138> :) 10:36:57 <peter1138> 'smart' quotes, woo 10:38:59 <Eddi|zuHause2> ,,smart" 10:39:23 <Eddi|zuHause2> hm, the closing one looks the wrong way around 10:39:34 <peter1138> «foreign» quotes 10:39:55 * peter1138 said "not in this context" 10:40:45 <Eddi|zuHause2> .·? 10:41:01 <Gekko> So are you people always like this? 10:41:07 <Eddi|zuHause2> yes. 10:41:17 <Gekko> I've chosen my home. 10:41:24 <Eddi|zuHause2> (whatever "this" means) 10:41:51 <Gekko> random. 10:41:52 <Gekko> OT. 10:42:05 *** valhallasw is now known as valhallasw`study 10:42:32 <Eddi|zuHause2> noooo... it's all part of a plan that leads back to the topic!! 10:42:45 <peter1138> There is a topic? 10:43:01 <Eddi|zuHause2> yes, but it has the wrong version number in it :p 10:43:46 <peter1138> It does? 10:44:16 <Eddi|zuHause2> it says "0.5.2" instead of "0.5.3-RC1" 10:45:42 <peter1138> But 0.5.2 is the latest stable release. 10:46:02 <Gekko> in your opinion 10:46:10 <Eddi|zuHause2> but in the past it always said the latest RC 10:47:03 <Gekko> compromise: 10:47:25 <Gekko> topic: Stable - 0.5.2 | Release Candidate - 0.5.3-RC1 10:47:25 *** alanin is now known as Alanin 10:47:58 <Eddi|zuHause2> too long :p 10:48:39 <Gekko> RC - 0.5.3-RC1 then 10:48:51 <Gekko> or change the { - } to {: } 11:04:33 *** Osai^2 [~Osai@pD9EB6284.dip.t-dialin.net] has joined #openttd 11:04:44 <peter1138> ????????Rs??EUR????????? :o 11:05:12 <eekee> Hey there's a proper £ sign 11:05:43 <Gekko> theres two signs 11:05:45 <Gekko> you didnt know? 11:05:51 <Gekko> one is the sterling pound i believe 11:05:55 <Gekko> one is the imperial pound 11:06:09 *** Osai is now known as Guest138 11:06:09 *** Osai^2 is now known as Osai 11:06:22 <eekee> I kinda did, by dad, who grep up in Egypt said the one with 2 lines was the British pound, the one with 1 line, the Egyptian 11:06:49 <eekee> imperial pound.. yeah that adds up 11:06:53 <Tefad> scenario editor 11:06:57 <Tefad> i can't get town directory 11:08:10 <Tefad> anyone reproduce this? 11:10:24 <Eddi|zuHause2> what currency is that reverse S sign?? 11:10:41 <Tefad> reverse s? 11:10:51 <Eddi|zuHause2> ? <- 11:11:12 <Tefad> oh not in my font 11:11:33 <Tefad> ?????? can't see those 11:11:37 <Eddi|zuHause2> it looks like a reverse S with two horizontal lines 11:11:40 <Tefad> weird 11:11:42 *** Guest138 [~Osai@pD9EB5544.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 11:11:48 <Tefad> i'm trying to reproduce a bug 11:12:22 <peter1138> U+20B4: Hryvnia sign, Ukraine 11:12:56 *** Zaviori [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 11:13:41 *** Haclet [~haclet@77-97-206-88.cable.ubr11.edin.blueyonder.co.uk] has joined #openttd 11:16:48 *** setrodox_ [~setrodox@83-65-235-118.dynamic.xdsl-line.inode.at] has joined #openttd 11:17:27 <Eddi|zuHause2> hm, since when does generating strings.h not trigger a full recompile anymore? 11:17:46 *** Zavior [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has joined #openttd 11:18:51 <Eddi|zuHause2> hm, yes, scenario editor is wrong 11:19:20 <Tefad> i only poke around in ottd once in a blue moon 11:19:26 <Tefad> but when i do, i find a bug within like.. 5 mins 11:19:26 <Eddi|zuHause2> there's a line "World Population: ####" with random numbers 11:19:30 <Tefad> yup 11:19:36 <Tefad> actually it's the same number over and over 11:19:40 <Eddi|zuHause2> if you click that, the town list opens 11:19:42 <Tefad> here anyway 11:19:54 <Eddi|zuHause2> i get several different numbers 11:19:54 <Tefad> oh, weird 11:20:02 *** Peakki [antti@cs181000195.pp.htv.fi] has joined #openttd 11:20:10 <peter1138> TrueBrain broke that then ;) 11:20:10 <Tefad> mine says the original random number 11:20:28 <Eddi|zuHause2> 701,265 [the , is wrong there, even], 189 and 0 11:20:31 <Tefad> then after i make some towns, it says it briefly before figuring out town population 11:21:01 <Tefad> oh weird 11:21:05 <Tefad> now it's doing crazy stuff 11:21:17 *** setrodox [setrodox@85-124-173-194.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 11:21:37 <Eddi|zuHause2> the "town list" item opens the transparency options 11:21:38 *** skidd13 [~skidd13@p548A622B.dip.t-dialin.net] has joined #openttd 11:21:49 <Tefad> what ever those are 11:21:57 <peter1138> hmm 11:22:12 <Eddi|zuHause2> so i guess moving those to the options menu, where it belongs, was not done properly in the scenario editor 11:24:46 <Tefad> also i broke it again 11:24:55 <Tefad> now it's in an infinite loop 11:25:13 <Tefad> created a 512x512 flat map, zoomed in and put a city in the middle 11:25:19 <Tefad> then rapidly clicked expand 11:25:37 <Gekko> Tefad: howd that break it 11:25:57 <Tefad> ^ 11:26:06 <Gekko> I mean what did it break 11:26:09 <Tefad> infinite loops are bad 11:26:09 <Gekko> what happened 11:26:18 <Gekko> infinite loop of what 11:26:21 <Tefad> no idea 11:26:21 <Gekko> growth? 11:26:29 <Tefad> it was a tight loop 11:26:40 <Tefad> no graphics updates 11:26:47 <peter1138> I'M AFRAID OF AMERICANS 11:26:53 <Tefad> BOO! 11:27:01 <eekee> *snicker* 11:27:11 <Gekko> AMERIKA!! 11:27:15 <Gekko> JIHAAAAAAAAAAAAD 11:27:19 <Gekko> and all that. 11:27:20 <Gekko> I'm done. 11:27:21 <eekee> oh ah 11:27:25 <eekee> hehe 11:28:25 <Tefad> so why are you afraid 11:28:37 <peter1138> it's just this song, isn't it... 11:28:49 <CIA-1> OpenTTD: peter1138 * r10398 /trunk/src/main_gui.cpp: -Fix (r10271): transparency menu option wasn't moved properly in the scenario editor 11:30:36 <Tefad> yeah it happened again 11:30:46 <Tefad> i'm using 3x3 roads for towns 11:31:07 <Tefad> oh, it broke out 11:31:23 <Tefad> hmm 11:31:36 <Tefad> it just takes a crazy amount of time to expand after a certain point i guess 11:32:00 <Gekko> no shit 11:32:02 <Tefad> yay geometry 11:32:06 <Gekko> it's gotta draw with it's head 11:32:08 <Gekko> >_> 11:32:49 <Tefad> population over 1 million 11:32:55 <Tefad> for one city 11:32:59 <Tefad> craaazy 11:33:09 <Gekko> yeah you broke it alright 11:33:12 <Gekko> get openmosix 11:33:17 <Gekko> connect up about 10 core 2 duos 11:33:22 <Tefad> haha nah 11:33:24 <Gekko> then get a 2048 x 2048 map 11:33:36 <Gekko> expand from the middle out wiht a clicking macro 11:33:37 <Tefad> i think i'm on 2048^2 now 11:33:41 <Gekko> that gets slower 11:33:52 <Gekko> 1s first click 11:33:54 <Gekko> 2s next click 11:33:57 <Gekko> 4s next click 11:33:58 <Tefad> 4 8 16 . . . 11:34:00 <Gekko> 8, 16, 32 11:34:08 <Gekko> x^2 11:34:14 <Gekko> more like 11:34:16 <Gekko> ans^2 11:34:41 <Tefad> eh, i'm not noticing a terrific delay increase 11:35:11 <Tefad> it's no longer expanding 11:40:40 <Eddi|zuHause2> Gekko: surely you mean ans*2 11:40:48 <Eddi|zuHause2> which means, 2^x 11:41:15 <Gekko> im tired aight? 11:41:18 <Gekko> yeh 2^x 11:41:22 <Gekko> that's what i was getting at 11:41:32 <Tefad> so i now have three cities at 1.2m population 11:44:57 *** skidd13 [~skidd13@p548A622B.dip.t-dialin.net] has left #openttd [] 11:57:13 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 12:00:41 *** Plumby [~Plumby@98.133.240.220.dynamic.dsl.comindico.com.au] has joined #openttd 12:01:19 *** Plumby [~Plumby@98.133.240.220.dynamic.dsl.comindico.com.au] has quit [] 12:02:36 *** nairan [~Maui_key@p5498D7E1.dip.t-dialin.net] has quit [] 12:05:10 *** KUDr_ is now known as KUDr 12:14:23 *** Haclet [~haclet@77-97-206-88.cable.ubr11.edin.blueyonder.co.uk] has quit [Quit: using sirc version 2.211+KSIRC/1.3.12] 12:26:54 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has quit [Quit: Leaving.] 12:31:17 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has joined #openttd 12:48:53 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:48:56 *** mode/#openttd [+v glx] by ChanServ 12:49:56 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Read error: Connection reset by peer] 12:50:07 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:50:09 *** mode/#openttd [+v glx] by ChanServ 12:54:57 *** Ammler [~Ammler@adsl-62-167-58-73.adslplus.ch] has quit [Ping timeout: 480 seconds] 12:59:54 *** Ammler [~Ammler@adsl-193-46-fixip.tiscali.ch] has joined #openttd 13:02:22 *** prakti [~prakti@pD9577063.dip.t-dialin.net] has joined #openttd 13:02:24 <stillunknown> src/misc/dbg_helpers.h:32: warning: comparison is always false due to limited range of data type 13:02:45 *** ufoun [~ty@85.207.18.146] has quit [Quit: Koncim... www.hrada.info] 13:02:51 <stillunknown> src/misc/dbg_helpers.cpp:56: instantiated from here 13:24:00 *** scia [~scia@85.149.96.102] has joined #openttd 13:40:07 *** Ammler [~Ammler@adsl-193-46-fixip.tiscali.ch] has quit [Ping timeout: 480 seconds] 13:43:26 <stillunknown> TileZ height is that always the lowest height of the tile? 13:46:01 *** Ammler [~Ammler@adsl-193-46-fixip.tiscali.ch] has joined #openttd 13:49:50 *** Gekko[PDA] [~root@S010600e09103b7cd.ed.shawcable.net] has joined #openttd 13:51:04 *** Gekko [kvirc@CPE-58-168-99-207.nsw.bigpond.net.au] has quit [Quit: http://bbqsrc.org - Now less gay.] 14:11:53 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has quit [Quit: Leaving.] 14:13:14 <Eddi|zuHause2> it's more likely the height of the top corner 14:13:22 <Eddi|zuHause2> lmao -> http://peer.error.fi/wimbledon.jpg 14:18:14 <hylje> :o 14:19:05 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has joined #openttd 14:21:37 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has quit [] 14:21:57 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has joined #openttd 14:28:31 *** skidd13 [~skidd13@p548A622B.dip.t-dialin.net] has joined #openttd 14:37:00 *** helb_ [~helb@84.244.90.159] has quit [Remote host closed the connection] 14:37:48 *** helb [~helb@84.244.90.159] has joined #openttd 14:54:00 *** HMage` [hmage@arteimij.dialup.corbina.ru] has joined #openttd 14:54:00 *** HMage [hmage@arteimij.dialup.corbina.ru] has quit [Read error: Connection reset by peer] 14:56:05 <Caemyr> lawl 14:56:21 <Caemyr> Eddi: i`m living like 10 minutes walk from the Wimbledon Club:P 14:56:46 <Gekko[PDA]> gay 14:56:52 <Gekko[PDA]> tennis gay 14:57:32 <eekee> O.o 14:57:54 <Gekko[PDA]> 0.b 14:58:01 <eekee> :þ 14:58:16 <Gekko[PDA]> )×) 14:58:31 <eekee> o.o; 14:58:58 <Gekko[PDA]> ×&^@¡ 14:59:05 <eekee> @.@ 14:59:22 <Gekko[PDA]> ·.: 14:59:40 * eekee wibbles & hides from the strange smileys 14:59:59 <Gekko[PDA]> lol 15:00:21 <Gekko[PDA]> ò_ó 15:00:41 <Gekko[PDA]> Ô_Ô 15:01:55 <Gekko[PDA]> i win the vwar 15:02:34 <Gekko[PDA]> eekee: bow, 15:02:45 <CIA-1> OpenTTD: glx * r10399 /trunk/src/video/win32_v.cpp: -Fix (FS#962): [Windows] _wnd.has_focus was not properly set after using ALT-TAB 15:02:48 * eekee bows, mew 15:04:00 *** HMage` [hmage@arteimij.dialup.corbina.ru] has quit [Read error: Connection reset by peer] 15:14:11 <CIA-1> OpenTTD: glx * r10400 /branches/0.5/video/win32_v.c: 15:14:11 <CIA-1> OpenTTD: [0.5] -Backport from trunk (r10399): 15:14:11 <CIA-1> OpenTTD: - Fix: [Windows] _wnd.has_focus was not properly set after using ALT-TAB [FS#962] (r10399) 15:14:40 *** HMage [hmage@arteimij.dialup.corbina.ru] has joined #openttd 15:27:49 *** AntB [~AntB-UK@5ac34012.bb.sky.com] has joined #openttd 15:28:30 *** skidd13 [~skidd13@p548A622B.dip.t-dialin.net] has left #openttd [] 15:28:46 *** kaan [~Klaus@82.192.152.195] has joined #openttd 15:28:50 <kaan> hi all 15:29:19 *** redmonkey [~redmonkey@p54A07A3B.dip.t-dialin.net] has joined #openttd 15:35:49 <stillunknown> kaan: hello 15:40:51 <Tefad> player.h:241: Player* GetPlayer(PlayerID): Assertion `( (uint)((i) - (PLAYER_FIRST)) < ((uint)((sizeof(_players)/sizeof(_players[0])))) )' failed. 15:40:54 <Tefad> when exiting editor 15:41:11 <glx> known 15:41:18 <Tefad> ok : ) 15:46:01 <redmonkey> when i move the world with the right mousebutton, and the game is going to be saved automatically in a network game, i land up somewhere at the edge of the world sometimes 15:47:50 <redmonkey> is this a known issue? 15:49:39 <Smoovious> check the bug-tracker? 15:49:59 <redmonkey> not yet 15:52:20 *** Chris82 [~chris@p579E1C6A.dip.t-dialin.net] has joined #openttd 15:52:30 <Chris82> hi :) 15:52:39 <Chris82> huh mikk36 was looking for me 14 hours ago? 15:52:59 <Chris82> is it possible that huge amounts of money keep OpenTTD crashing for whatever reason? 15:53:21 <Chris82> I have two test games with world population 11 mio+ and a few thousand vehicles which run fine 15:53:28 <Chris82> I have less than 2 billion in both games tho 15:54:01 <Chris82> in another game where world population is below 7 mio+ and there are only around 1800 vehicles the game keeps crashing all the time 15:54:06 <Chris82> I have around 12 billion in that game tho 15:54:25 <Chris82> all games are on 1024x1024 maps with 7 AI players and only a few vehicles of my own 15:54:26 <redmonkey> Chris82: can i have the savegame please? ;) 15:54:42 <Chris82> hold on I up them, but you need ChrisIN for some of them 15:55:51 <eekee> It's common for right-mouse-drag to go too far whenever the game jerks 15:56:21 <Smoovious> Chris82... where is your IN located? 15:56:23 <Phazorx> bug 15:56:41 <Phazorx> in scenario editor "town directiry" goes to transparency menu 15:57:46 <Chris82> wasn't that fixed in 10388 or 89 ? 15:57:57 <Phazorx> ahh i have not most recent then 15:58:03 * Tefad noted it 15:58:03 <Phazorx> just checking if you guys are awawre 15:58:05 <Tefad> : D 15:58:13 <Chris82> http://www.tt-forums.net/viewtopic.php?t=32698 15:58:13 <Phazorx> before submitting the bug 15:58:27 <Smoovious> this one? -> <DorpsGek> -Fix (r10271): transparency menu option wasn't moved properly in the scenario editor 15:58:36 *** Mucht_ [~Mucht@p57A0CDBD.dip.t-dialin.net] has joined #openttd 15:58:36 <Chris82> yeah I think it's this one 15:58:49 <Chris82> I wasn't aware of the bug since I never use the scenario editor, but I've read the log 15:58:59 <Chris82> Smoovious: http://www.tt-forums.net/viewtopic.php?t=32698 is the IN :) 15:59:29 <Smoovious> thnx 15:59:45 *** ThePizzaKing [~jeff@c211-28-166-77.eburwd2.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 16:00:58 <Smoovious> Chris82... next build you make, try out FS#954 ... 16:01:17 <Chris82> is that the chat thing? 16:01:58 *** Tobin [~Tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has joined #openttd 16:02:18 <Smoovious> nope... mail subsidies 16:02:23 *** Mucht [~Mucht@p57A0E297.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:02:28 <Smoovious> the old code, ignored mail c ompletely 16:03:12 <Chris82> oh I'll have a look at it, I was testing the subsidy distance patch too 16:03:23 <Chris82> but I think I will make it behave a little differently 16:03:32 <Chris82> because the patch assumes that you play large maps with few towns 16:03:46 <Chris82> but when you play a huge map with many towns you'll get an extreme amount of subsidy offers 16:04:04 <Smoovious> well, my original plan was to redo subsidies completely... but I'm holding off on that til I know if cargo types and handling get changed 16:04:24 <Chris82> http://openttd.sandra-bullock.co.uk/public/save/ the two stability-test are the current stable ones 16:04:29 <Chris82> I am just looking for the crashing game 16:04:32 <Smoovious> nah, subsidies are limited to how many are active at any time 16:04:38 <Chris82> I hope that I didn't just have an autosave which I've overwritten :/ 16:05:04 <Chris82> ah ok didn't know that, I thought the patch was just increasing the distance and there is no limit to the overall amount 16:05:43 * Smoovious nods. 16:06:07 <peter1138> Smoovious: what would change with cargo types & handling? 16:06:20 <Smoovious> one thing I was going to try to do was gradually increase the max distance for subsidies, to go along with the faster vehicles later 16:07:02 <Chris82> hmmmm I just loaded a game with lots of twin single engine trains 16:07:16 <Chris82> and obviously a lot of the trains are too old but I get Train 0 blah blah warnings 16:07:24 <Chris82> wasn't that a know bug that should be fixed? 16:07:29 <Smoovious> peter1138... well... from what I saw so far, the cargo types are pre-defined... CT_GOODS, CT_COAL, etc... cities were previously hardcoded for only CT_PASSENGERS, when they weren't the only city-based cargo type 16:07:44 <peter1138> ah 16:08:44 <Smoovious> so... what would happen when we are able to use the new cargo-path GRF's in the future... need some kind of lookup at game-start, for all of the cargo types in the game, and which ones can be h andled by towns, etc 16:08:53 <peter1138> but it's based on 'town effect' now 16:09:18 <Smoovious> with TE_PASSENGERS, and TE_MAIL defined... 16:09:31 <peter1138> TE_GOODS, TE_FOOD, etc, yes 16:09:34 <Smoovious> still doesn't allow for additional types 16:09:39 <peter1138> why not? 16:10:04 <Smoovious> I haven't seen anywhere that would check for them 16:10:45 <peter1138> ecnomy & subsidies, basically 16:11:37 <Smoovious> say for example, a new cargo path of gravel, cement, concrete... and concrete can be accepted by towns, for example... none of those types are enum'd 16:12:24 <peter1138> wrong 16:12:35 <peter1138> if it was accepted by towns, it would have the town effect of goods 16:12:42 <peter1138> so it would have TE_GOODS set 16:13:02 <Smoovious> what about Goods thten 16:13:12 <peter1138> goods also has TE_GOODS 16:13:22 <Smoovious> how can you check to see how much has been delivered, if they're both using the same type 16:13:39 <peter1138> huh? 16:13:48 <peter1138> town effect is a property of the cargo 16:14:16 <Smoovious> ok 16:14:18 <peter1138> you deliver gravel, which has a town effect of goods 16:14:24 <Smoovious> cement 16:14:32 <Smoovious> er 16:14:34 <Smoovious> concrete 16:14:37 <peter1138> er, yeah 16:14:52 <Smoovious> gravel + cement goes to the concrete mixer, and concrete delivers to towns :D 16:16:09 *** Frostregen_ [~sucks@dslb-084-058-159-043.pools.arcor-ip.net] has joined #openttd 16:16:11 <Smoovious> ok... so when the destination town is queried to find out how much concrete has been delivered there to see if it is eligible for a subsidy, it will be able to tell we're referring to concrete and not goods/ 16:16:23 * Bjarni avoids getting into that town 16:16:41 <Bjarni> it looks like they are able to give concrete shoes to just about everybody 16:17:02 <peter1138> Smoovious: yes 16:17:06 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 16:17:11 <Smoovious> skateboard parks are huge in that town 16:17:38 <Smoovious> ok, peter1138 16:18:06 *** Progman [~progman@p57A1D274.dip.t-dialin.net] has quit [Remote host closed the connection] 16:19:17 <Smoovious> towns will still only check for pass (and mail with my patch)... any more flexible way to lookup what a town can produce? 16:19:42 <Smoovious> like... trash to go to a landfill or incinerator industry? 16:19:44 <peter1138> only check for pass doing what? 16:20:01 <Smoovious> for making a subsidy 16:20:44 <peter1138> ahh 16:20:58 <peter1138> cos they assume towns produce passengers and everything else comes from an industry... 16:21:01 <Smoovious> (mail gets ignored a lot as cargo... don't even think I've seen the AI make a mail run) 16:21:08 * Smoovious nods. 16:21:10 <Smoovious> I know 16:21:14 <Smoovious> that's why I made my patch 16:21:54 *** Frostregen [~sucks@dslb-084-058-151-078.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 16:22:18 *** Frostregen_ is now known as Frostregen 16:23:05 <peter1138> i guess a new town effect would do that 16:24:22 <Smoovious> just a function where I could lookup what a town produces and accepts, would be good... could base subsidies on that, and when newcargoes come in, it should already be ready for them 16:24:53 <Smoovious> or even if I can look through the cargo list, for a town flag 16:25:06 <peter1138> not so easy 16:25:08 <Smoovious> accepts or supplies 16:25:23 <peter1138> well we could record what cargo types a town has produced 16:25:59 <peter1138> would only need a bitmask i guess 16:26:13 <peter1138> hmm 16:26:20 <peter1138> unless it stops producing that type 16:26:23 *** Progman [~progman@p57A1D274.dip.t-dialin.net] has joined #openttd 16:26:25 <Smoovious> well... the town tiles all have values of 1/4pass, 1/8mail and stuff like that... on game start, couldn't the list be generated t hen? 16:26:40 <Phazorx> Smoovious> this one? -> <DorpsGek> -Fix (r10271): transparency menu option wasn't moved properly in the scenario editor 16:26:46 <Phazorx> it's there in 295 16:26:59 <peter1138> no, because towns... grow 16:26:59 <Phazorx> was there another fix? 16:27:10 <peter1138> Phazorx: 10271 is the revision it is *fixing* 16:27:14 <Smoovious> they still use town tiles 16:27:19 <Phazorx> ahh 16:27:23 <Phazorx> gotach peter1138 16:27:58 <Smoovious> how does a town know what tiles/sprites it can use? 16:28:18 <Smoovious> when it comes to newgrf additions 16:29:44 <peter1138> all manner of decisions 16:30:06 <peter1138> but also town production can be variable with no way of knowing in advance what will be produced 16:30:26 <Smoovious> except for the tiles a town can use 16:30:43 <hylje> :o 16:31:21 <Smoovious> the town tiles, are set up with their pass/mail values, aren't they? so a house's values are one set, and an office building is another set 16:31:52 <Smoovious> for that matter, industry tiles do too, to a point 16:32:45 <peter1138> no 16:32:51 <peter1138> not for newgrf :) 16:33:15 <Smoovious> not yet :) 16:34:20 <Smoovious> my thinking is... if I can find those values out by using the ? tool, I should also be able to find it out wiithin the program 16:34:48 <peter1138> that shows you what they accept 16:34:51 <peter1138> not produce 16:35:17 <Smoovious> half of the battle 16:35:24 *** Wolf01 is now known as Guest166 16:35:25 *** Wolf01 [~wolf01@host161-229-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 16:35:33 <peter1138> not really, acceptance is a totally different kettle of fish to production 16:35:48 <hylje> i has a bucket 16:35:51 <Smoovious> to a point 16:35:52 <eekee> :D 16:36:20 <Smoovious> how would a station know how many passengers or mail to produce to be transported then 16:36:43 <peter1138> stations don't produce cargo 16:36:59 <hylje> it queries the buildings around them and buildings go either "got nuthin lol" or "lol take these" 16:37:15 <peter1138> town tiles produce cargo and 'deliver' it to the station 16:37:26 <Smoovious> thank you, hylje 16:37:46 <hylje> no problem 16:37:55 <hylje> although pedantric people would go around correcting that 16:38:14 <Prof_Frink> pedantic* 16:38:16 <Smoovious> so, there is a way to do it 16:38:31 <peter1138> yes, but it's different every time 16:38:37 <Smoovious> so? 16:38:59 <Smoovious> I don't need to know how much are being produced... only that they are being produced 16:39:00 <peter1138> so you don't know what will be produced 16:39:14 *** Tobin [~Tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has quit [Quit: Tobin] 16:39:44 <peter1138> no, what cargo types will be produced is random (or rather based on random values) 16:40:12 <Smoovious> the town's array stores stats about pass and mail production, and how much has been delivered, etc... but doesn't allow for anything else 16:40:17 <hylje> btw 16:40:25 <hylje> to the newgrf settings dialog 16:40:29 <peter1138> correct. we can change that thouhg. 16:40:31 <peter1138> *though 16:40:32 <Smoovious> fine if it is random... I care about itt being capable 16:40:50 <Smoovious> that's my argument, peter1138... 16:40:56 *** Guest166 [~wolf01@host97-237-dynamic.2-87-r.retail.telecomitalia.it] has quit [Ping timeout: 480 seconds] 16:40:56 <Smoovious> :D 16:40:58 <hylje> how trivial is it to remove already selected newgrfs from the add grf dialog? 16:41:00 <Smoovious> thanks for coming around :D 16:41:27 *** Progman [~progman@p57A1D274.dip.t-dialin.net] has quit [Remote host closed the connection] 16:41:31 <hylje> Prof_Frink: self-reference ftw 16:41:53 <peter1138> Smoovious: but it doesn't know what it can produce until it actually produces it 16:41:55 * eekee wants a grf that gives a bloke with a wheelbarrow 16:42:00 <hylje> :o 16:42:15 <hylje> ancient vehicle set 16:42:21 <Smoovious> how does it know if it can actually produce it, if it doesn't know what i t can produce? 16:42:21 <eekee> yeah lol 16:42:23 <hylje> vehicles from year 0 onward 16:42:31 <eekee> mules pulling carts 16:42:35 <hylje> yes 16:42:44 <hylje> and ships 16:42:52 <eekee> oh yes, they'd be cool 16:42:58 <hylje> first 1900 years without any trains at all 16:43:02 <hylje> just RVs and ships 16:43:10 <hylje> that would be rather epic 16:43:14 <peter1138> Smoovious: it asks the grf: tell me what to produce. and the grf comes back with the type & amount 16:43:14 <eekee> barges should come in at some point 16:43:16 <eekee> yeah :D 16:43:20 <Smoovious> they used canals a lot tho before trains 16:43:30 <hylje> of course 16:43:39 <hylje> if we could have changing costs for constructing 16:43:44 *** welterde_ is now known as welterde 16:43:50 <hylje> or just different road and canal classes 16:43:58 <hylje> with better coming out over time 16:44:06 <hylje> needed for efficient use by newer stuff 16:44:42 <Smoovious> peter1138... that would be plenty... no point making a subsidy for a route there is no supply for 16:44:55 <eekee> well, we'd need lochs that can't take the big ships 16:45:03 <hylje> canal classes. 16:45:07 <eekee> yeah lol 16:45:26 <eekee> *cheaper locks that can't... 16:45:35 <hylje> more primitive rather 16:45:39 <Smoovious> bulk cargo being pulled around by a slave-team with ropes in front of it 16:45:46 <hylje> yes! 16:45:54 <hylje> although slaves might not be too politically correct 16:45:59 <eekee> LOL 16:46:00 <hylje> when bigger ships come around canals need to be upgraded 16:46:07 <Smoovious> I don't care about politically correct 16:46:07 <Prof_Frink> new industry: pyramid. accepts: slaves, rock. 16:46:12 <eekee> LOL 16:46:23 <hylje> heh 16:46:31 <hylje> does newcargo support changing cargo over time? 16:46:40 <eekee> nah... cannals might be upgraded at some point, but few cannals take ships 16:46:54 <Bjarni> we have 255 CargoIDs 16:46:57 <Smoovious> politically correct is just a way to try to control people's thoughts and ideas... it is an embarament 16:47:03 <Smoovious> embarassment 16:47:05 <eekee> mmhmm 16:47:07 <Bjarni> two of them are reserved for special usage 16:47:18 <Bjarni> actually we have 256 ;) 16:47:18 <eekee> say rather that slaves might not be nice 16:47:49 <Bjarni> which makes 254 different cargo types for a single game... this should be enough for changing cargo types over time 16:47:56 <hylje> well 16:47:57 <Prof_Frink> eekee: What about the Manchester Ship Canal? 16:48:07 <hylje> does it support cargo types obsoleting and introducing? 16:48:10 <Smoovious> slaves are a fact of our history... if we're gonna have a historical era, you gotta h ave em 16:48:41 <Smoovious> but maybe to be PC, we could instead call them 'disposable people' 16:48:56 <eekee> Prof_Frink: what about the Suez Canal? :D I'm just saying that /most/ canals won't take ships, & it's probably expensive to upgrade them 16:48:57 <Bjarni> that would really fit all ages 16:49:23 <hylje> heh 16:49:42 <eekee> I don't think slaves were used for bulk transport apart from in the megalithic cultures 16:49:53 <peter1138> Bjarni: we have 32 cargo types 16:50:03 <Bjarni> we have a bitmask somewhere? 16:50:07 <peter1138> plus 3 pseudo types 16:51:19 <Smoovious> perhaps for cargo types (correct me if it is already this way) but maybe a bitmask... bit-0: town supplied... bit-1: industry supplied... bit-2: town demand... bit-3: industry demand... 16:51:34 <hylje> what if a cargo is both? 16:51:37 <hylje> say disposable people 16:51:41 <Smoovious> then set both 16:51:41 *** KritiK [Maxim@ppp85-141-226-10.pppoe.mtu-net.ru] has joined #openttd 16:51:42 <hylje> industries and towns can take it 16:51:49 <hylje> fine 16:51:50 <peter1138> Bjarni: in some places, yes, and also fixed arrays 16:51:56 <Bjarni> bitmasks can handle more than one state 16:52:10 <hylje> thats great 16:52:11 <Smoovious> cargo can change a little bit over time... 16:52:28 <Bjarni> peter1138: ok... then adding more than 32 types would demand some work :/ 16:52:41 <hylje> and wouldnt >32 types annoy ttdpatch people? 16:52:51 <Bjarni> maybe 16:53:02 <Bjarni> it depends on how we use it 16:53:08 <eekee> what about those pseudo types? Can there be more of them? 16:53:26 <Smoovious> say, a refinery, taakkkkes oil, makkes gasoline... later in t he game, bio-fuel is available, so the refinery can start taking grains 16:58:04 <Smoovious> annoy ttdpatch people? hey... that's justification enuf for me. :D they already annoy me :D 16:58:04 <Smoovious> (tho now that I think of it, everyone annoys me :D ) 16:58:04 <Smoovious> any of ya guys live around Glasgow? 16:58:10 *** thgergo [~th_gergo@dsl51B78999.pool.t-online.hu] has joined #openttd 16:58:56 <hylje> next thing you tell us Glasgow people annoy you 16:59:03 <eekee> lol 16:59:04 <peter1138> Bjarni: i wanted to use a std::vector/list at some point but const issues scuppered that idea 16:59:34 <Smoovious> no... terrorist attack at the Glasgow airport 16:59:41 <hylje> terrorism 16:59:46 <eekee> meep 16:59:48 <hylje> what did they blow up 17:00:02 <Prof_Frink> Burning car driven at the terminal 17:00:04 <Smoovious> dunno about you guys... but I just don't feel any terror about it... 17:00:15 <Prof_Frink> nothing actually went kablamo 17:00:25 <Smoovious> family gatherings tho... that's about the only thing that causes terror in me 17:00:33 <eekee> heheheh 17:00:43 <Prof_Frink> It was protesters about Owen Rudge not being there 17:00:48 <Smoovious> ya... incompetent terrorists... :) 17:00:54 <Smoovious> oh? 17:01:28 <peter1138> well 17:01:35 <peter1138> that'll bugger up their no claims bonus 17:02:05 <Prof_Frink> Smoovious: Governments using terrorism as an excuse to do whatever the hell they like causes terror in me 17:03:04 <eekee> lmao 17:03:12 <eekee> (@ peter1138) 17:03:17 <Phazorx> hmm... what can be a reason for empty map to stall? 17:03:17 <Phazorx> 10205 - 10387 17:03:17 <Phazorx> any rev i have does same thing 17:03:17 <Phazorx> on certain date map stops 17:03:21 <eekee> I rather agree with Prof_Frink 17:04:08 <Smoovious> its all just silly... 17:04:08 <Smoovious> dunno what they think they're gonna accomplish 17:04:31 <eekee> yeah, exactly 17:04:35 <Smoovious> Prof_Frink... agreed 17:05:21 <Prof_Frink> Who in 1 hour... 17:05:33 <Smoovious> ? 17:05:39 <Phazorx> if anyone can help it'll be greatly appreciated 17:05:41 <Phazorx> http://openttdcoop.ppcis.org/blog/files/phazorx/game_stalls_on_Feb27.sav 17:05:54 <Prof_Frink> Smoovious: Series finale 17:06:08 <Smoovious> don't know the series 17:06:12 <eekee> lololol 17:06:34 * Prof_Frink throws a TARDIS at Smoovious 17:06:48 <Smoovious> oh, Dr Who 17:07:28 <Smoovious> haven't seen it since the 70's/80's 17:08:05 <Smoovious> I liked it for the state of the art special effects. :D 17:08:16 <Prof_Frink> It still has them 17:08:34 <eekee> I've seen one episode of the new series. Liked it, & yeah, it looked good 17:08:35 <Prof_Frink> Plus, it now sometimes has inanimate bad guys 17:09:21 <Smoovious> inanimate?! wow... wonder how they pulled that off... still on the cutting edge, eh? 17:09:57 <hylje> they just didnt have funds to animate them 17:10:09 <Prof_Frink> Smoovious: They're only inanimate when you can see them 17:10:27 <Prof_Frink> So whatever you do, don't blink 17:10:37 <Prof_Frink> Don't turn your back, don't look away 17:10:41 <Prof_Frink> and don't blink 17:10:54 * eekee shivers :p 17:11:14 *** caladan [~caladan@161-bem-18.acn.waw.pl] has joined #openttd 17:11:21 <Phazorx> peter? 17:12:13 <peter1138> seems you added ttrs3 after the towns were generated? 17:13:02 <hylje> can we have sound effects whenever a train hits a switch? 17:13:18 <hylje> trains just dont feel like trains when they dont make noise 17:13:20 <Phazorx> peter1138: correct 17:13:24 <Smoovious> it'd be a little much, wouldn't it? 17:13:37 <hylje> no 17:21:22 *** Progman [~progman@p57A1D274.dip.t-dialin.net] has joined #openttd 17:24:43 *** redmonkey [~redmonkey@p54A07A3B.dip.t-dialin.net] has quit [Quit: quit] 17:40:51 *** skidd13 [~skidd13@p548A7EDF.dip.t-dialin.net] has joined #openttd 17:40:53 *** skidd13 [~skidd13@p548A7EDF.dip.t-dialin.net] has left #openttd [] 17:50:13 *** AntB [~AntB-UK@5ac34012.bb.sky.com] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.4/2007051502]] 17:50:37 *** HMage [hmage@arteimij.dialup.corbina.ru] has quit [Read error: Connection reset by peer] 17:52:15 <CIA-1> OpenTTD: peter1138 * r10401 /trunk/src/ (lang/english.txt main_gui.cpp signs.h signs_gui.cpp): -Feature: new sign editor features including switching to previous/next sign (XeryusTC) 17:57:19 *** HMage [hmage@arteimij.dialup.corbina.ru] has joined #openttd 18:01:27 *** Frostregen_ [~sucks@dslb-084-058-188-096.pools.arcor-ip.net] has joined #openttd 18:08:14 *** Frostregen [~sucks@dslb-084-058-159-043.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 18:09:29 *** Frostregen_ [~sucks@dslb-084-058-188-096.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 18:17:23 *** UnderBuilder [~chatzilla@168.226.106.45] has joined #openttd 18:18:55 *** dihedral [~dihedral@dslb-084-057-232-205.pools.arcor-ip.net] has joined #openttd 18:19:01 <dihedral> hello guys 18:19:39 * Smoovious wonders what he means by that... 18:19:42 <UnderBuilder> welcome 18:20:43 * dihedral slaps Chris82 with a trout - just to say hello :-) 18:22:35 <eekee> hiyya 18:22:42 <kaan> hi dihedral 18:25:38 *** scia [~scia@85.149.96.102] has quit [Quit: Lost terminal] 18:26:34 <UnderBuilder> what factors have influence on savegame size besides the map size? 18:26:59 <peter1138> number of objects 18:28:48 <UnderBuilder> that includes industries, cities (and its buildings), players, vehicles... right? 18:29:14 <UnderBuilder> also, railways and roads are included? 18:29:45 <peter1138> yes to the first (but not buildings) 18:29:49 <peter1138> and not railways or roads 18:34:19 *** Netsplit charon.oftc.net <-> resistance.oftc.net quits: CIA-1, Tefad, mikegrb, Jerub, Hendikins, Phazorx, izhirahider, Wolf01, Gekko[PDA], stillunknown, (+1 more, use /NETSPLIT to show all of them) 18:34:26 *** Netsplit over, joins: Wolf01, Gekko[PDA], Smoovious, Jerub, CIA-1, stillunknown, Tefad, mikegrb 18:34:42 *** mode/#openttd [+v Bjarni] by ChanServ 18:34:45 *** mode/#openttd [+v orudge] by ChanServ 18:34:47 *** Netsplit over, joins: Phazorx, izhirahider 18:34:47 <UnderBuilder> airports and docks? 18:35:09 <Smoovious> covered under 'objects' 18:35:11 <Thomas[NL]> the terraforming piece of XeryusTCs patch is not in trunk :( 18:35:48 <XeryusTC> it isnt? 18:36:24 <Thomas[NL]> no 18:36:41 <XeryusTC> it is also possible to place two signs on one tile 18:36:55 <UnderBuilder> also now I have a small, easy and beficious idea: a indicator for industries that are closing down 18:37:46 <Smoovious> there is... news... 18:38:13 *** Hendikins [~wolfox@121.209.210.229] has joined #openttd 18:39:14 <UnderBuilder> i.e. when a factory is marked as 'about to close', a indicator appears over it or why not the industry shows some effects like a sawmill retires its logs? 18:40:30 <UnderBuilder> or will be that possible when newindustries comes? 18:43:29 <UnderBuilder> also a program request (I can't do it as I don't understand networking code): one that shows a warning when, for example, a ottd server started a new game, or it has a free slot 18:43:43 <kaan> Smoovious: what news? 18:44:01 <Thomas[NL]> newspapers on the bottom of the screen 18:44:13 <kaan> oh 18:44:15 <Thomas[NL]> he was responding to UnderBuilder 18:44:22 <kaan> i see 18:44:31 <Smoovious> 2nd button from the right, next to the ? 18:45:53 <UnderBuilder> well, I requested it because it is boring waiting in-game for a free company slot 19:03:19 <michi_cc> hmm, no Rubidium here today it seems. so, who's feeling responsible for file uploads instead? Bjarni, peter1138? 19:03:20 <michi_cc> c413d0a2745e6be0b2576eab8612b6ff http://www.icosahedron.de/openttd/openttd-0.5.3-RC1-win64.zip (also on sf.net/incoming) 19:03:21 *** Frostregen [SADDAM@dslb-084-058-099-103.pools.arcor-ip.net] has joined #openttd 19:04:49 <Smoovious> I guess I feel responsible 19:04:59 <Smoovious> I'm not, but I feel so 19:05:41 <peter1138> michi_cc: 0.5.3-RC1 is buggy so i won't bother :) 19:06:07 <michi_cc> which RC wasn't buggy? :) 19:13:19 *** TinoM [~Tino@i5387C956.versanet.de] has quit [Quit: Verlassend] 19:17:59 <UnderBuilder> 0.5.3 rc1? 19:18:14 <glx> yes, but don't use it :) 19:20:30 <UnderBuilder> I will use it only for fun :) 19:21:22 <UnderBuilder> I want to laugh 19:21:35 *** GoneWacko [~gonewacko@87.127.86.106] has joined #openttd 19:21:39 <GoneWacko> D: 19:21:43 *** GoneWacko [~gonewacko@87.127.86.106] has quit [] 19:22:08 *** TinoM [~Tino@i5387C956.versanet.de] has joined #openttd 19:26:58 <UnderBuilder> and yes, I laughed 19:33:11 <kaan> im trying to understand what is happening in the autoslope patch ev made. i ran in to something called steep slopes that appears to be slopes that rises more than one height level, i have never seen that in game, how do i use that? 19:33:29 <CIA-1> OpenTTD: miham * r10402 /trunk/src/lang/ (8 files): (log message trimmed) 19:33:29 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2007-06-30 21:32:39 19:33:29 <CIA-1> OpenTTD: bulgarian - 10 fixed by kokobongo (10) 19:33:29 <CIA-1> OpenTTD: french - 2 fixed by glx (2) 19:33:29 <CIA-1> OpenTTD: italian - 2 fixed, 2 changed by lorenzodv (4) 19:33:30 <CIA-1> OpenTTD: korean - 2 fixed, 2 changed by darkttd (4) 19:33:30 <CIA-1> OpenTTD: polish - 43 fixed, 1 changed by meush (44) 19:37:05 <SmatZ> kaan: slopes are described in the trunk/docs directory 19:37:24 <kaan> oki, ill take a look, thanks SmatZ 19:37:52 <hylje> kaan: steep slopes are diagonal slopes who span two levels 19:38:51 <SmatZ> kaan: sorry - my mistake, they are not probably described there - in file tileh.png, steep slopes are those numbered 23,27,29,30 19:38:57 <kaan> hylje: in one tile? 19:39:13 <hylje> yes 19:39:46 <Smoovious> kaan... it is a tile where one pair of opposite corners are the same elevation, with the other two corners, 1 higher, and 1 lower 19:40:17 <Smoovious> raise up a single point on the map a few times, and you'll see em 19:40:40 <kaan> Smoovious: oh like that, oki i think i get it now 19:46:40 <CIA-1> OpenTTD: peter1138 * r10403 /trunk/src/lang/ (40 files in 2 dirs): -Fix (r10323): 'message from company' text used {STRING1} instead of {COMPANY} 20:06:04 *** UnderBuilder [~chatzilla@168.226.106.45] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.4/2007051502]] 20:17:02 <ln-> who is watching digital cable-tv on PC? 20:17:15 <ln-> i.e. DVB-C 20:20:55 *** Peakki [antti@cs181000195.pp.htv.fi] has quit [Quit: Lähdössä] 20:32:11 <mikegrb> I am watching DVB-C at the moment, but not on a pc ;) 20:32:33 <mikegrb> this here teevee has a qam tuner 20:32:43 <mikegrb> im n ur teevee painting ur pixels 20:36:13 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has quit [Remote host closed the connection] 20:37:01 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 20:37:15 <Phazorx> it is possible to disable disasters via console? 20:37:41 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 20:41:14 <peter1138> no 20:41:59 *** mikl [~mikl@0x55514de1.adsl.cybercity.dk] has joined #openttd 20:48:30 <Wolf01> http://wolf01.game-host.org/OTTD_related/patches/transparent_catenary_10403.diff i split the transparency for the catenary, because i think that people don't get it as it is with transparent stations, what do you think about this idea? 20:53:06 <dihedral> g'night ladies 20:53:15 * dihedral heads to bed 20:53:26 *** dihedral [~dihedral@dslb-084-057-232-205.pools.arcor-ip.net] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.4/2007051502]] 20:58:30 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Quit: Life is a game of pick-up-sticks, played by fucking lunatics.] 20:59:42 *** DeGhosty [De_Ghost@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 20:59:46 *** DeGhosty [De_Ghost@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has left #openttd [] 21:02:59 <Wolf01> 'night 21:03:01 *** Wolf01 [~wolf01@host161-229-dynamic.5-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:06:37 <Phazorx> peter1138: can you log onto europe game and check finances window 21:09:01 <Phazorx> somehow it is blank... 21:12:59 *** Brianetta [~brian@82.110.130.162] has joined #openttd 21:42:50 *** TinoM [~Tino@i5387C956.versanet.de] has quit [Quit: Verlassend] 21:43:19 <Bjarni> POSIX - ? = OSX 21:44:05 <eekee> lol so it does 21:45:14 <Bjarni> good somebody is awake 21:45:37 <Bjarni> I was afraid that everybody left and missed my brilliant input 21:45:48 <Bjarni> which I just made up 21:47:06 <eekee> heheh 21:52:41 *** raimar2 [~hawk@p5489CB0D.dip.t-dialin.net] has joined #openttd 21:56:38 *** MarkMc [~hestporr@host48-181.etanet.se] has joined #openttd 21:56:47 <MarkMc> Hello 21:58:29 <MarkMc> When I upgrade from ordinary railroad to monorail, is there anyway to simply "upgrade" trains from RR to MR, or do I have to do it manually? 21:58:29 <MarkMc> :) 21:59:21 <MarkMc> I know the function convert, but not more than that :P 21:59:36 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 21:59:43 *** raimar3 [~hawk@p5489BDFA.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 22:02:33 <kaan> MarkMc: you have to manually do it im afraid 22:03:09 <MarkMc> Oh, okey 22:03:13 <MarkMc> :) 22:03:23 <MarkMc> kaan: Thanks! :) 22:03:29 <kaan> np :) 22:06:25 <Bjarni> basically I never coded any way to convert automatically even though I planned to do so for more than a year :/ 22:06:47 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has quit [Quit: Leaving.] 22:06:54 <Bjarni> but something always showed up and took priority 22:08:44 <Smoovious> please don't do automatic train upgrading... upgrading is too easy as it is. :) 22:09:12 *** Brianetta [~brian@82.110.130.162] has quit [Quit: Tschüß] 22:09:20 <Smoovious> gotta put some work into it. :) 22:09:27 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has joined #openttd 22:10:25 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has quit [] 22:10:30 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has joined #openttd 22:10:45 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has quit [] 22:11:01 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has joined #openttd 22:11:18 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has left #openttd [] 22:12:06 *** eekee [~ethan@cpc2-lanc4-0-0-cust540.brig.cable.ntl.com] has joined #openttd 22:18:29 <Bjarni> Smoovious: well.... so far my plan to do it automatically has resulted in 0 lines of code 22:18:44 <Bjarni> at this rate, I guess you will get your wish fulfilled 22:19:39 <Smoovious> maybe bring it up to a few lines of code which amounts to an upgrade button, and a red window which says "Stop being so lazy and do it yourself!" ??? 22:19:41 <Sacro> yay, Sergey_S is back 22:19:48 <Sacro> *Sergej_S 22:20:00 <Sacro> posting in wrong topics as normal 22:20:37 * Smoovious really wishes he had a 'send aircraft to this depot' button on the depot window right now... trying to get ~120 aircraft in the same place... 22:20:47 <kaan> Bjarni: you lazy bastard, get to work :P 22:20:53 <Smoovious> some don't go to that airport 22:21:43 <eekee> heh, I found it tricky enough to get 24 aircraft away from 1 airport when I wanted to upgrade it 22:22:11 <Sacro> 'You say png Codec is a program? I just downloaded the version for win32, and my system is pretty sure its a "file"' 22:22:19 <kaan> oh well, im going to bed, have fun :) 22:22:36 <Smoovious> well, that's why I want em all at the same airport... so I can empty out the other 6 and upgrade em. :) 22:22:56 *** mikl [~mikl@0x55514de1.adsl.cybercity.dk] has quit [Quit: ...in the end, all that matters is your relation with God.] 22:22:57 *** kaan [~Klaus@82.192.152.195] has left #openttd [] 22:23:46 <Sacro> http://img.worsethanfailure.com/images/200706/doorlock.jpg 22:23:54 <glx> <Sacro> 'You say png Codec is a program? I just downloaded the version for win32, and my system is pretty sure its a "file"' <-- probably because it doesn't open a window when he clicks on it :) 22:24:09 <Sacro> glx: well it is a "file" 22:25:02 <glx> anyway a program is a file :) 22:25:26 <glx> just a special one 22:26:19 <Sacro> chmod +x 22:26:20 <Sacro> :p 22:29:42 *** elmex [~elmex@e180064203.adsl.alicedsl.de] has quit [Remote host closed the connection] 22:33:08 <Bjarni> <kaan> Bjarni: you lazy bastard, get to work :P <-- actually I have a task that takes priority 22:33:14 <Bjarni> hmm 22:33:15 <Bjarni> he left 22:34:04 <ln-> Bjarni, does the mac have an API for DVB? 22:34:19 <Bjarni> err 22:34:26 <Bjarni> well 22:34:47 <Bjarni> I have EveTV and it works great with DVB 22:34:58 <Bjarni> but without EyeTV... good question 22:37:35 <ln-> like.. if i wanted to port the linux driver for the dvb-t usb-stick i have, would everything have to be done from scratch? 22:37:58 <ln-> and the current assumption is: yes 22:44:47 *** Ammler [~Ammler@adsl-193-46-fixip.tiscali.ch] has quit [Ping timeout: 480 seconds] 22:47:15 *** Ammler [~Ammler@adsl-62-167-58-73.adslplus.ch] has joined #openttd 22:52:58 <Bjarni> hmm 22:53:09 <Bjarni> well 22:53:27 <Bjarni> easy solution: check if it is on the supported list for EyeTV 22:53:33 <Bjarni> ( www.elgato.com ) 22:53:44 <Bjarni> if not, then you might be in for a bit of work 22:55:53 *** setrodox_ [~setrodox@83-65-235-118.dynamic.xdsl-line.inode.at] has quit [Quit: Hapiness ;D] 22:57:42 *** mikk36 [~mikk36@pc90.host7.starman.ee] has quit [Read error: Connection reset by peer] 22:58:23 <ln-> is there a list other than that "3rd Party" sidebar? 23:06:04 <Bjarni> I can't remember 23:06:14 *** mikk36 [~mikk36@pc90.host7.starman.ee] has joined #openttd 23:06:21 <Bjarni> I didn't really look into this issue 23:10:12 <mikk36> ehehe 23:10:19 <mikk36> http://pildid.mikk36.eu/v/ln2/DSC00041.JPG.html <-- technical spirit frozen :D 23:13:44 <eekee> technical spirit? 23:14:02 <mikk36> well, yeah 23:14:11 <mikk36> that's what's written on the bottle in estonian 23:14:50 <eekee> oh, wonder what that is in English? 23:15:17 * eekee guesses at surgical spirit 23:15:18 <mikk36> spirit as the main component of alcoholic stuff 23:15:27 <eekee> ah yeah, that'll be it then 23:15:30 <mikk36> :) 23:15:36 <eekee> :) 23:15:36 <mikk36> and even that is frozen :D 23:15:43 <eekee> cool :D 23:15:55 <mikk36> we cooled the cpu with ln2 :P 23:16:16 <eekee> you did? I've heard of that being done ^^ 23:16:21 <mikk36> ehehe 23:16:25 <eekee> ^^ 23:18:04 *** Progman [~progman@p57A1D274.dip.t-dialin.net] has quit [Remote host closed the connection] 23:19:18 <mikk36> technical spirit -> mostly methanol 23:20:17 <Bjarni> ln-: btw you can always ask elgato if they support your hardware or plan to do so within the near future. Their (potential) customer support is actually pretty good 23:21:21 *** thgergo [~th_gergo@dsl51B78999.pool.t-online.hu] has quit [Read error: Connection reset by peer] 23:21:43 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 23:22:50 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 23:23:36 *** NW|Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.3 - www.nbs-irc.net -] 23:26:04 *** Osai is now known as Osai^zZz 23:34:56 <Bjarni> goodnight 23:34:58 *** Bjarni [~Bjarni@0x50c79adc.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 23:47:40 *** Gekkko` [kvirc@CPE-58-168-99-207.nsw.bigpond.net.au] has joined #openttd 23:56:30 *** Nickman [~nn@d54C1C327.access.telenet.be] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )]