Config
Log for #openttd on 8th August 2007:
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00:01:23  <Eddi|zuHause2> in mathematics it is especially used with functions that are not denoted by names, e.g. ||.|| for a norm, or <.,.> for a scalar product
00:01:51  <Eddi|zuHause2> without having the need to give a name for the parameter
00:02:26  *** simon888 [~sim@203-214-137-16.perm.iinet.net.au] has joined #openttd
00:03:19  <aneb> um, i " "'d the parameters but its still not showing
00:03:34  <Eddi|zuHause2> in Haskell there's a similar construct, when you give _ on the left side of a definition, it means "ignore whatever parameter comes here"
00:03:35  <glx> say test
00:03:35  <glx> [Tous] : test
00:03:35  <glx> say test with space
00:03:35  <glx> - Chat to your fellow players in a multiplayer game. Usage: 'say "<msg>"'
00:03:35  <glx> say "test with space"
00:03:36  <glx> [Tous] : test with space
00:03:48  <glx> just tried in a dedi server console
00:04:28  <aneb> glx: ^
00:05:05  *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: Tschüß]
00:05:15  *** Maedhros [~jc@i-195-137-43-74.freedom2surf.net] has quit [Quit: leaving]
00:07:24  <aneb> Eddi|zuHause2: ok...
00:07:44  <aneb> hmm no
00:07:50  <aneb> not it
00:08:26  <Eddi|zuHause2> aneb: wrong permissions for the .scr file?
00:08:38  <Eddi|zuHause2> or the dir?
00:08:52  *** TinoM [~Tino@i5387CEBA.versanet.de] has quit [Read error: Connection reset by peer]
00:09:05  *** simon444 [~sim@203-217-53-246.dyn.iinet.net.au] has quit [Ping timeout: 480 seconds]
00:09:41  <glx> it may be easier to install openttd in ~/openttd
00:09:41  <TrueBrain> which tool can make a screenshot under KDE?
00:09:58  <glx> xsomething :)
00:10:04  <glx> or ksomething
00:10:27  <Eddi|zuHause2> ksnapshot
00:10:30  <TrueBrain> I thought ksnapshot
00:10:31  <TrueBrain> but..
00:10:32  <TrueBrain> hmm
00:10:34  <TrueBrain> maybe just not installed
00:10:34  <TrueBrain> :p
00:10:49  <TrueBrain> tnx Eddi|zuHause2
00:11:03  <TrueBrain> darn, 0211 already..
00:11:08  <TrueBrain> time goes fast when you are having fun
00:11:29  <Eddi|zuHause2> it opens automatically for me if i press the "print" key
00:15:03  <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website.png
00:15:05  <TrueBrain> aint it pretty?
00:16:35  <Eddi|zuHause2> wtf @ the heliport... :p
00:23:15  <TrueBrain> am I missing anything?
00:24:24  <Eddi|zuHause2> well, it might be the normal graphics... i don't think i ever used them in TTD... i just find the picture strange...
00:24:44  <TrueBrain> oh, it is toyland
00:24:53  <TrueBrain> and I ment: do you think the website is missing anything? :)
00:24:53  <TrueBrain> hehe
00:25:52  <Eddi|zuHause2> yeah, i think the "flat" tile is not actually flat, but a steep slope...
00:26:00  <TrueBrain> you are right, but that is content
00:26:03  <TrueBrain> I ment design :)
00:26:36  <Eddi|zuHause2> i don't know much about design...
00:26:45  <TrueBrain> look at it
00:26:54  <TrueBrain> think what you would want from a website that shows 32bpp replacement graphics
00:26:57  <TrueBrain> look at it again
00:27:00  <TrueBrain> tell me what you miss
00:27:00  <TrueBrain> :p
00:28:14  <Eddi|zuHause2> a filter mechanism... like "show only my pictures", "show only pictures where i did not upload a picture", "show only pictures with no new picture"
00:28:29  <TrueBrain> k, noted
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00:29:05  <Eddi|zuHause2> "show new pictures since ## days"
00:29:15  <TrueBrain> but beside filters?
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00:30:03  <Eddi|zuHause2> an "upload picture" button in every row maybe?
00:30:43  <TrueBrain> that will be per image I guess
00:30:50  <TrueBrain> not sure yet, as you might want to do some mass uploading
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00:31:18  <Eddi|zuHause2> yeah, that can be done at a different place...
00:31:42  <Eddi|zuHause2> and maybe some voting system
00:31:46  <aneb> OK...
00:31:48  <TrueBrain> ah, voting
00:31:50  <TrueBrain> that I forgot :)
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00:42:35  <aneb> dang it
00:42:41  <aneb> exec doesnt work.
00:43:27  <aneb> i type rcon <pw> "exec scripts/on_server_connect.scr 0" and it does not echo.
00:44:32  <aneb> at all
00:47:18  <aneb> ok,  i tried 1 instead of 0 and it gives me a error
00:47:55  <aneb> that the script file isnt found
00:48:24  * Wezz6400 is still away. Reason: blaat - Current time: 02:48. (Since 01:48/August 8th) (Pager: on Log: on)
00:48:28  <aneb> guys
00:48:57  <TrueBrain> @kick Wezz6400 please disable ALL auto-away message blabla in this channel; tnx
00:48:57  *** Wezz6400 was kicked from #openttd by DorpsGek [please disable ALL auto-away message blabla in this channel; tnx]
00:49:20  <aneb> TrueBrain: can you help?
00:49:21  <Eddi|zuHause2> aneb: checked the permissions?
00:50:10  <TrueBrain> aneb: nope
00:50:25  <aneb> Eddi|zuHause2: -rw-r--r-- 1 kyle kyle 264 2007-08-07 20:00 /usr/games/scripts/on_server_connect.scr
00:50:37  <Eddi|zuHause2> and the directory?
00:50:37  *** Wezz6400 [~Wezz6400@ndb.demon.nl] has joined #openttd
00:50:49  <Wezz6400> hmm sorry about that, configuration error
00:50:53  <TrueBrain> np :)
00:51:03  <aneb> drwxr-xr-x 2 root root    4096 2007-08-07 19:24 scripts
00:51:11  <Wezz6400> stupid documentation isn't very clear
00:51:25  <Wezz6400> I figured it would only work on queries, but I guess channels are queries too :X
00:51:28  <TrueBrain> and oh, it gives me a good enjoyment to kick someone from time to time :)
00:52:00  <Wezz6400> lol
00:52:24  <Wezz6400> this is not even the only channel I was kicked from
00:52:41  <TrueBrain> :) I like all those channels which did kick you
00:53:48  <TrueBrain> I should document more what I do on my local computer
00:53:55  <TrueBrain> I can't even find the simplest things back :)
00:54:29  <aneb> Eddi|zuHause2: i gave the permissions.
00:55:16  <TrueBrain> ah, there it is :)
00:55:29  <Eddi|zuHause2> aneb: then i don't know any further either
00:55:35  <Wezz6400> blegh
00:55:43  <Wezz6400> that script is gone now
00:55:48  <Wezz6400> too much crap in there
00:57:42  <Wezz6400> hmm
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00:58:21  <Wezz6400> I'm trying to write/get a script to display users which have set away in a different color, but the only way to do that seems to be to whois every single user, that can't be a good idea :X
00:58:45  <TrueBrain> my client does it automatic :)
00:58:50  *** Hendikins [~wolfox@CPE-121-209-213-29.nsw.bigpond.net.au] has quit [Ping timeout: 480 seconds]
00:58:56  <Wezz6400> yeah I know there are a couple that do that
01:00:08  <Eddi|zuHause2> mine does, too, but i think it does not update the status often enough
01:00:09  <Wezz6400> however running xchat on windows isn't free :\
01:02:29  <Wezz6400> Eddi|zuHause2 what client do you use?
01:02:51  <Eddi|zuHause2> /ctcp version?
01:03:18  <Eddi|zuHause2> but i don't think that will help you any further for windows :p
01:03:31  <Wezz6400> hehe
01:04:18  <Wezz6400> I'm thinking about windows, but working on a game using C# and XNA (not my choice) that means that even then I'll be using windows for quite some time
01:04:25  <Wezz6400> thinking about linux*
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01:13:09  <Eddi|zuHause2> you can run virtual windows :)
01:13:55  <Eddi|zuHause2> (might cause problem with anything running directx though... i'm not sure how far they are with that)
01:14:01  <Wezz6400> hmm well
01:14:16  <Wezz6400> being able to run Visual Studio Express would solve the problem mostly
01:17:56  <TrueBrain> 0317
01:17:57  <TrueBrain> hmm
01:18:01  <TrueBrain> I really should get some sleep I guess
01:18:05  <Eddi|zuHause2> some dev once mentioned to use visual studio in virtual windows
01:18:06  <Wezz6400> true
01:18:14  <Eddi|zuHause2> might have been darkvater
01:19:07  <Wezz6400> virtual dx isnt going to work, virtual machines only simulate simple graphics
01:20:30  <Eddi|zuHause2> that might just be a problem of using (writing) the right driver
01:20:43  <Wezz6400> hmm
01:21:04  <Wezz6400> a virtual machine simulates the hardware, you have to write a simulation of dx9 hardware to do that
01:21:30  <Eddi|zuHause2> no, a virtual machine does not simulate anything
01:22:01  <Eddi|zuHause2> it just replaces certain low level commands with higher level ones
01:22:54  <Wezz6400> hmm
01:23:02  <Wezz6400> that makes sense
01:23:12  <Eddi|zuHause2> at that point you can interfere to not replace commands that are meant for the graphics card, just route them through
01:23:25  <Wezz6400> but still, I don think advanced gpus have ever been properly virtualized
01:27:55  <Phazorx> it just replaces certain low level commands with higher level ones < that's "emulate" rather than "simulate"
01:29:13  <Phazorx> however DX wont work with approach for sure since that would eman rendering wil lbe done by software... OGL/A3D on the other hand - quitte possible
01:31:11  <Wezz6400> unfortunatly that doesn't help me much
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01:32:34  <TrueBrain> hmm, importing 1000 images is SLOW!
01:33:27  <Eddi|zuHause3> get faster $GADGET
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01:44:57  <TrueBrain> running an even bigger import
01:44:58  <TrueBrain> brrr
01:45:05  <TrueBrain> 8059 sprites...
01:45:10  <TrueBrain> that is what OpenTTD needs to work
01:48:23  <TrueBrain> 10 MiB worth of data when converting original grfs to PNGs
01:48:26  <TrueBrain> each one in a single file
01:48:53  <Wezz6400> :o
01:55:53  <TrueBrain> it is still running...
01:56:15  <Wezz6400> at 4 am :X
01:56:29  <TrueBrain> yeah, I really should find my bed
01:56:33  <TrueBrain> oh, it is right at my feet
01:56:34  <CIA-1> OpenTTD: richk * r10825 /branches/NewGRF_ports/ (4 files in 3 dirs):
01:56:34  <CIA-1> OpenTTD: [NewGRF_ports] -Feature: Airport subtype (prop 20) is now read. This restricts buildlist and usage of airports to the selected vehicle subtype.
01:56:34  <CIA-1> OpenTTD: Added Seaplanes as new subtype for Airports; bit3=1, value 0x08.
01:56:34  <CIA-1> OpenTTD: TODO: add Seaplane subtype to aircraft; build, etc.
01:57:28  <TrueBrain> @calc 588800 / 8059
01:57:28  <DorpsGek> TrueBrain: 73.0611738429
01:57:33  <TrueBrain> 73 bytes per record
01:57:34  <TrueBrain> not bad
01:58:31  <Wezz6400> this is not good
01:58:51  <Wezz6400> it's friggin 4 am but still irc has enough people on to talk to
01:59:07  <TrueBrain> you know there is a whole other continent we call USA
01:59:42  <Wezz6400> I know, but I'm mostly talking to Dutch people
02:01:10  <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website2.png
02:01:11  <TrueBrain> yeah babu
02:01:12  <TrueBrain> yeah baby
02:02:21  <Wezz6400> yiha ;)
02:07:34  <Wezz6400> hmm bed time
02:07:46  <TrueBrain> night Wezz6400
02:07:49  <Wezz6400> at least you're doing something usefull
02:07:57  <Wezz6400> I'm doing nothing :X
02:08:33  <Wezz6400> well nothing other than wrecking valuable time tomorrow which I should spend learning c++ and c#/xna :X
02:08:36  <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website3.png
02:08:44  <TrueBrain> So, let's both go to bed
02:08:45  <TrueBrain> ngiht all!
02:08:54  <Wezz6400> a different bed though ;)
02:08:58  <Wezz6400> :w
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02:09:04  <TrueBrain> Please, let it be a different bed!!
02:10:05  <CIA-1> OpenTTD: richk * r10826 /branches/NewGRF_ports/src/ (saveload.cpp station_cmd.cpp): [NewGRF_ports] -Change: Added save of FSMport_flood_protected.
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02:34:48  <simon444> tatada
02:34:59  <simon444> openteeteedee
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07:59:06  <hylje> hmm
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08:35:17  <TrueBrain> morning all
08:38:09  <Ammler> hi all, I like to activate a Firewall on my VPS, but openttd should still be functional.
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08:40:42  <Noldo> VPS?
08:41:02  <Ammler> I default policy is deny
08:41:09  <Ammler> virtual private server
08:41:20  <Noldo> !ports
08:41:25  <Noldo> plaah
08:41:29  <Maedhros> @openttd port
08:41:30  <DorpsGek> Maedhros: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advsertise) communication (outbound)
08:42:08  <Ammler> hmm, yeah liked to write it now, I opened TCP from 3979 to 82 and UDP 3978 to 82
08:42:43  <Noldo> from and to meaning what?
08:43:35  <Ammler> the range 3979:3982
08:44:13  <Noldo> ok,should be good
08:44:34  <Ammler> the firewall settings are made in the control panel
08:45:26  <Ammler> behind it is iptables
08:46:10  <Ammler> hmm, maybe someone of you know server4you? or how such virtual server systems work? Are there any known problems?
08:46:27  <TrueBrain> why would there?
08:47:11  <Ammler> I took recommend settings for usual web/mail server and added only these 2 rulesets
08:50:30  <DaleStan> Who's in charge of DorpsGek? I don't believe that's the correct spelling of "advsertise", regardless of which side of the pond you're on.
08:53:28  <Ammler> http://www.imgbox.de/?img=m1416z242.png
08:53:46  <Ammler> someone able to see something wrong here ^^^?
08:55:46  <Ammler> btw, web is still possible
08:56:39  <Ammler> hmm, maybe, there is an other problem
08:57:07  <Ammler> its the autopilot from brianetta, does it also need a open port?
08:58:39  <Ammler> yep, the server is still on the public list, (why didn't I found it before? :/ stupid me
08:59:01  <Farden> if you're talking about the openTTDcoop public server, i'm on it
08:59:10  <Ammler> no, I don't
08:59:15  <Farden> ok
08:59:27  <Ammler> this server are on brianettas box
09:00:48  <Ammler> the irc bridge of brianetta's autopilot works as client, does it need a special open port anyway? If yes, which?
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09:02:46  <Eddi|zuHause3> IRC usually only needs outgoing connections
09:06:54  <Ammler> hmm, tried to make telnet connection to oftc.net on port 6667, doesn't work on the server
09:08:01  <Ammler> outpound connection is allow
09:08:17  <Ammler> b
09:09:36  <Ammler> I'm able to connect i.e. port 25 on an other server
09:09:52  <Ammler> possible that "upper" ports are closed?
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09:17:59  <Ammler> jipii, open port 6667 for remote did help, but I'm still a liitle bit confuse...
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09:53:12  <TrueBrain> hi Nickman
09:53:18  <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website.png
09:53:19  <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website2.png
09:53:21  <TrueBrain> http://devs.openttd.org/~truelight/32bpp_website3.png
09:54:52  <hylje> microprose logo is somewhat corny
09:55:01  <Nickman> hi TrueBrain ;) I'll take a look
09:56:23  <Nickman> looks good, you already made that piece? :)
09:56:51  <TrueBrain> that is finished, yes
09:57:06  <TrueBrain> I am toying around with a new framework to build websites on, and I thought I could best try it on something real
09:57:15  <Nickman> but if like 10 users submit a new helipad image, the page will be streched alot won't it? :)
09:57:25  <TrueBrain> Yup
09:57:27  <Nickman> what kind of framework?
09:57:34  <TrueBrain> Django
09:57:49  <TrueBrain> design-wise it needs work, that's for sure
09:58:11  <Nickman> yeah :D
09:59:56  <hylje> layout or daa wise?
10:00:01  <hylje> data
10:00:07  <TrueBrain> layout
10:00:11  <Eddi|zuHause3> looking-pretty-wise :)
10:01:15  <Eddi|zuHause3> i have a feeling that prepending words with "-wise" is a "germanism" :p
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10:01:46  <louisa> hello :)
10:01:49  <hylje> -wiselayout ?
10:01:58  <Eddi|zuHause3> err...
10:02:01  <Eddi|zuHause3> wrong word
10:02:22  <hylje> append :)
10:03:13  <Eddi|zuHause3> annex :)
10:04:42  <Nickman> Maybe if you see that the page is going to be streched way to long, you could make a simple javascript to let the users open or close certain tiles?
10:04:52  <TrueBrain> Nickman: easy to add
10:04:59  <Nickman> like, you place a simple text : "There are 15 user submissions"
10:05:07  <Nickman> and when they want to see them they have to click it ;)
10:05:16  <TrueBrain> and maybe show the one with the best score
10:05:19  <Nickman> yeah :)
10:05:22  <Nickman> indeed ;)
10:05:32  <TrueBrain> all very easy possible
10:05:37  <Nickman> But that can be added afterwards ofcource :)
10:05:43  <TrueBrain> that is just templating, so
10:05:47  <Nickman> indeed :)
10:06:52  <Nickman> now you need a voting system ;)
10:06:57  <TrueBrain> already done in fact
10:07:07  <Nickman> Will visitors be able to vote or only registered ones?
10:07:08  <Nickman> :D
10:07:09  <TrueBrain> you just can't give the vote, neither can you upload
10:07:14  <Nickman> hehe :D
10:07:15  <TrueBrain> only registered ones
10:07:22  <TrueBrain> inf act, you can only see the original PNGs if you are logged in
10:07:36  <Nickman> good :)
10:07:44  <TrueBrain> as on register, you sign that you have the original TT, and thereby are allowed to view the PNGs
10:07:46  <Nickman> I'm off to lunch now, be back in a short while ;)
10:07:53  <TrueBrain> as in theory it is kind of illegal to just post them :p
10:08:02  <Nickman> good thinking ;)
10:08:30  <Eddi|zuHause3> i already wondered how you work your way around that one :p
10:10:09  <TrueBrain> my way isn't legal too I guess, but at least I tried
10:11:06  <Noldo> make some javascript magic that uses local data files to show the pictures ;)
10:11:13  <TrueBrain> hylje: do you have a good login/logout/profile plugin?
10:11:21  <TrueBrain> I found a few on the web, but you might have a better one? :p
10:11:44  <TrueBrain> Noldo: they are extracted, no way javascript is ever going able to do that
10:11:50  <TrueBrain> bad english, bah
10:14:17  <hylje> TrueBrain: ive got a homebrew one.
10:14:47  <TrueBrain> ah, k, so nevermind :)
10:14:48  <TrueBrain> tnx :)
10:16:35  <hylje> ;)
10:20:10  <TrueBrain> I can't seem to get login to work :(
10:20:12  <TrueBrain> poor me
10:21:37  <hylje> i recall having problems with that too
10:23:03  <TrueBrain> at least the admin sees that I am logged in :p
10:23:36  <hylje> then login works but your stuff doesnt
10:23:38  <hylje> ;)
10:23:56  <TrueBrain> it tells me that {{ user.username }} should work in templates, without any other code
10:23:57  <TrueBrain> :(
10:24:07  <hylje> yes, it should
10:24:20  <hylje> make sure you have auth middleware active
10:24:25  <hylje> on that request
10:24:36  <TrueBrain> is by default
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10:25:45  <hylje> also context processors and RequestContext
10:26:07  <TrueBrain> the docs say they are enabled by default, even if they aren't in settings.py
10:26:35  <hylje> yes. but if you render the page without RequestContext context processors dont kick in
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10:27:27  <TrueBrain> they are supposed to make it easier :)
10:27:38  <hylje> django still has gotchas
10:27:57  <TrueBrain> clearly :)
10:27:58  <TrueBrain> tnx hylje :)
10:28:11  <proller> svn + cygwnn = linker error 8(
10:28:33  <TrueBrain> now it works, yeah!
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10:31:53  <TrueBrain> proller: you really have to give a tiny bit more information before anyone starts to help you
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10:38:09  <Nickman> TrueBrain, that is why I don't use any CMS :)
10:38:25  <TrueBrain> Nickman: who talked about CMS?
10:39:00  <Nickman> That funny framework you are using?
10:39:15  <TrueBrain> it isn't really a CMS
10:39:28  <Nickman> ah
10:39:37  <Nickman> what kind of framework is it then?
10:39:49  <TrueBrain> it is a framework :) Hehe
10:40:16  <Nickman> :D
10:40:41  <hylje> it provides facilities you're going to need anyway
10:40:48  <hylje> and thats it
10:41:03  <TrueBrain> and either you already made a framework that gives you the thinks they provide, or you are duplicating it every time
10:42:20  <Nickman> ;)
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10:42:32  <simon444> thing
10:42:36  <simon444> not thinks
10:42:41  <simon444> silly man
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10:48:24  <Nickman> so, now we need guidelines and we will be into buisiness? :D
10:49:03  <TrueBrain> yup
10:49:23  <hylje> :o
10:49:30  <Nickman> w000t :D
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11:07:56  <TrueBrain> and now it is time to play a little game
11:07:58  <TrueBrain> Just Cause
11:07:58  <TrueBrain> yeah!
11:08:10  <hylje> :o
11:08:14  <Nickman> wich game? ;)
11:09:21  <TrueBrain> Just Cause
11:09:32  <hylje> how punny
11:10:09  <Nickman> hehe
11:10:11  <Nickman> hf ;)
11:11:06  <Nickman> I'm gonna reboot ;)
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11:16:24  <hylje> now devs can review patches' prowess
11:17:57  <Maedhros> prowess?
11:18:35  <hylje> quality
11:19:21  <Maedhros> ah. prowess probably wasn't the word you wanted then :)
11:19:35  <hylje> it can be expressed in more than one wa
11:19:36  <hylje> y
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11:19:53  <Nickman> back ;)
11:21:12  <Maedhros> prowess is a form of skill that people have rather than a quality
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11:22:45  <TrueBrain> hmm, I wish OpenTTD had good PBS :p
11:23:04  *** johnsonp [~paul@87-194-114-100.bethere.co.uk] has quit [Ping timeout: 480 seconds]
11:23:08  <Maedhros> you're not the only one :)
11:23:25  <Nickman> hehe :D
11:23:30  <Nickman> make it? :D
11:23:38  <hylje> great, two devs annoyed by the lack of PBS
11:23:43  <Nickman> I would like to make patches but the code it very vague to me :D
11:24:00  <TrueBrain> Nickman: in fact, coding the PBS wouldn't be the problem, coming up with a good design plan is
11:24:07  <Nickman> ;)
11:24:37  <Nickman> any good progress on the NoAI branch BTW?
11:25:30  <TrueBrain> not recently
11:25:33  <TrueBrain> but ships are done
11:25:59  <Nickman> ;)
11:26:09  <Nickman> My AI can build busroutes :p
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11:27:27  <TrueBrain> this channel now is one very happy person richer
11:27:33  <TrueBrain> Nickman: yeah!
11:27:41  <Nickman> hehe :D
11:31:22  <TrueBrain> so what other great awesome feature should we add...
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11:32:22  <TrueBrain> and the happyness was autokilled
11:40:38  <Nickman> hehe
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11:44:10  <Ammler> Is the goal of the selfmade-ai, that you can play a MP game and when you have to go (work, etc.), you can acitvate your ai?
11:44:22  <TrueBrain> not the goal at all
11:44:25  <TrueBrain> but it should be possible
11:44:35  <Nickman> sounds cool though... :)
11:44:50  <Ammler> its like chees computers
11:45:03  <Ammler> who makes the best ai
11:45:37  <Ammler> hmm, not chees, chess
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11:58:28  <TrueBrain> pompiedom
12:01:40  <eekee> ba-dom
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12:44:02  <Nickman> so...
12:44:24  <Noldo> diipadaapa
12:45:04  <Noldo> work coding isn't that motivating when you are waiting to get home to freetime code
12:45:41  <Nickman> lol :d
12:47:03  <eekee> heh
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12:53:49  <hylje> hmm
12:54:26  <hylje> developer-privileged people could now thumbs-up or thumbs-down the patch properties
12:55:01  <hylje> but there's no in between except before any choice is made
12:55:04  <hylje> should there be?
12:56:31  <eekee> hmmm
12:56:47  <hylje> http://devs.openttd.org/~truelight/review/layout.html
12:56:56  <hylje> http://devs.openttd.org/~truelight/review/details.txt
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