Log for #openttd on 3rd December 2007:
Times are UTC Toggle Colours
00:00:02  <glx> SpamCannon_: that's hard
00:00:13  <Bjarni> SpamCannon_: Serbia
00:00:15  *** SpamCannon_ is now known as SpamCannon
00:00:19  <Bjarni> ln-: is that a capital? :)
00:00:21  <Eddi|zuHause2> SpamCannon_: bosnia & hercegovina?
00:00:24  <glx> cause these countries had changed their name quite often
00:00:36  <ln-> Bjarni: no, was being a capital a requirement in this contest?
00:00:41  <Bjarni> yes
00:00:42  <Eddi|zuHause2> ln-: yes
00:00:53  <ln-> Bjarni: i see. place Vilnius then.
00:00:59  <Bjarni> hehe
00:01:06  <Bjarni> ln-: Latvia
00:01:11  <SpamCannon> Eddi gets kudos, but I wouldn't have answered that one to save my life. I remembered the capital, but not the country it belonged to. Google knows more than I do, thankfully.
00:01:13  <ln-> Wrooong.
00:01:17  <SpamCannon> Lithuania.
00:01:24  <SpamCannon> SHIT.
00:01:24  <Bjarni> dman
00:01:24  <ln-> Correctomundo.
00:01:31  <Eddi|zuHause2> Bjarni: that's what i mean with a 1 in 3 chance
00:01:50  <SpamCannon> I'm an Estonian. :D
00:01:51  <ln-> Bjarni: place Vaduz
00:01:53  <Bjarni> actually this is a funny one because I could place it on a map without names on it XD
00:02:06  <Eddi|zuHause2> i knew that one...
00:02:18  <Bjarni> but I couldn't remember if that location was on which side of the border
00:02:47  <Bjarni> Vaduz....
00:02:54  <Bjarni> hmm
00:03:01  <Eddi|zuHause2> well, there's only 1 left ;)
00:03:02  <SpamCannon> Riga is in Latvia.
00:03:35  <Bjarni> I don't think I ever heard Vaduz before but I know it's not Latvia
00:03:54  *** Vikthor [] has quit [Quit: Leaving.]
00:03:58  <Bjarni> tricky.... I can give you a whole list of where it's not :P
00:04:07  <SpamCannon> Isn't kauna another one in Lithuania?
00:04:08  <ln-> "Vaduz is the capital of the principality of Liechtenstein"
00:04:11  <SpamCannon> Kaunas
00:04:12  <Gonoozal_VIII> how can you not know a metropolis like vaduz?
00:04:16  <ln-> SpamCannon: yeah.
00:04:27  <SpamCannon> It sounded awfully familiar.
00:04:32  <Bjarni> ln-: ahh.... but Liechtenstein is not a real country
00:04:34  <Eddi|zuHause2> Gonoozal_VIII: that's almost a home-game for you :p
00:04:42  <glx> <ln-> "Vaduz is the capital of the principality of Liechtenstein" <-- I think I heard this name once during eurovision
00:04:43  <Bjarni> it's a baby country wannabe :P
00:04:44  <ln-> Bjarni: Sure it is, I've even been there.
00:04:57  <Gonoozal_VIII> it's not that far from germany either
00:05:12  <Bjarni> Liechtenstein is fairly close to Germany
00:05:23  <Eddi|zuHause2> the real tricky questions are like "place Al-Quahira"
00:05:24  <Bjarni> but it's also fairly close to France and Switzerland
00:05:42  <Bjarni> Eddi|zuHause2: outside Europe :P
00:05:53  <glx> I never remember where to place Liechtenstein
00:05:57  <Eddi|zuHause2> yeah, but not that far...
00:06:23  <Eddi|zuHause2> if i called it "Kairo", you would have known ;(
00:06:24  <ln-> Everyone having visited Liechtenstein, raise your hand now!
00:06:30  <ln-> o/
00:06:38  <Bjarni> _o_
00:07:06  <Gonoozal_VIII> western border of austria
00:07:23  <Bjarni> Everybody who have been in Denmark, raise your hand now!
00:07:25  <Bjarni> o/
00:07:27  <Eddi|zuHause2> Gonoozal_VIII: yeah, but i am not close to the austrian border either
00:07:29  <SpamCannon> Isn't Cairo in like Egypt?
00:07:30  <SmatZ> I have been to San Marino...
00:07:33  <Eddi|zuHause2> \o/
00:07:34  <ln-> o/
00:07:36  <SmatZ> o?
00:07:39  <SmatZ> o/
00:07:44  <SpamCannon> \o
00:07:49  <Sacro> o/ heil!
00:07:50  <Eddi|zuHause2> SpamCannon: you win a wet handshake
00:07:51  * Bjarni feels overrun
00:07:54  <Gonoozal_VIII> me neither
00:07:54  <ln-> SmatZ: captain hook?
00:08:00  <SmatZ> ln-: :-D
00:08:12  * Bjarni slaps Sacro
00:08:16  <Eddi|zuHause2> i was in Gedser for like an hour once...
00:08:22  <Bjarni> why?
00:08:25  <SpamCannon> Eddi, is that the one you're prepared to award someone right after you're done masturbating?
00:08:29  * Sacro glomps Bjarni
00:08:30  <Bjarni> to look at our fine locomotive?
00:08:49  <Eddi|zuHause2> actually, i did see a train there
00:09:00  <Bjarni> until very recently we had a steam locomotive on display in Gedser
00:09:08  <SpamCannon> Amsterdam is on my go-to list. But that's because I'm a stoner.
00:09:10  <Eddi|zuHause2> i was not there recently...
00:09:14  <Eddi|zuHause2> more like 10 years ago
00:09:18  <Bjarni> it had been there for years
00:09:25  <Eddi|zuHause2> or 15?
00:09:31  <Eddi|zuHause2> i don't remember too much
00:09:43  <Eddi|zuHause2> just that the train was double-headed a diesel train
00:10:02  <Bjarni> now they use a steering car instead of two diesel engines
00:10:20  <Eddi|zuHause2> we just took the ferry from warnemÃŒnde and back
00:10:45  <Eddi|zuHause2> (we spent our summer holiday near rostock)
00:10:45  <Gonoozal_VIII> what, you can transfer both ways with that ferry? O_o
00:10:48  <Gekz> I'm having an OpenTTD party soon
00:10:48  <Gekz> lol
00:10:50  <Bjarni> they still use V16 diesels and a whole row of cars (6-7 or so) for a line with so few passengers that today they only have one train a day
00:11:06  <Eddi|zuHause2> Gonoozal_VIII: yes, at least since 1990
00:11:33  <Bjarni> <Gonoozal_VIII> what, you can transfer both ways with that ferry? O_o <-- the ferries live of selling tax free stuff to the passengers
00:11:34  <Gonoozal_VIII> how do the orders look like for that?
00:12:25  <Bjarni> <Gekz> I'm having an OpenTTD party soon <--- however weird this might be... it's off topic right now :P
00:12:33  <ln-> let's start placing non-capitals.
00:12:37  <SpamCannon> Gekz, I just spent many seconds thinking what one might consist of and it just evades me. Just what the hell is an OpenTTD party?
00:12:57  <Bjarni> LOL
00:12:58  <SpamCannon> A LAN party where people play OpenTTD in the same room over a weekend?
00:12:59  <Gekz> lol
00:12:59  <Sionide> presumably everyone goes to Gekz's house and plays OpenTTD on his LAN...?
00:13:01  <Gonoozal_VIII> lan party with openttd :D
00:13:01  <Sacro> CAN I HAS CAKE?
00:13:04  <Gekz> yes
00:13:07  <Gekz> but a marathon version
00:13:12  <Gekz> 48 hours straight
00:13:17  <Gekz> free pep pills.
00:13:23  <Sionide> Gekz, you can't pause multiplayer games anyway..
00:13:25  <Eddi|zuHause2> ln-: place BrÃŒnn
00:13:32  <SpamCannon> Shit, okay, where and when is this party going to be held?
00:13:34  <Sacro> <- CAKE!
00:13:36  <Gekz> Sionide: the server can can't it?
00:13:45  <ln-> Eddi|zuHause2: switzerland
00:13:51  <Eddi|zuHause2> far off...
00:13:54  <Bjarni> Gekz: try no pills... and test your reaction time every 4th hour... then you can call it a scientific experiment if you test it correctly
00:14:00  <Sionide> Gekz, oh.. maybe *shrug* only when no one is connected or whatever it's set to?
00:14:22  <ln-> Eddi|zuHause2: the top-left corner of your latest OTTD game?
00:14:23  <SpamCannon> Is that a shoop?
00:14:40  <Eddi|zuHause2> ln-:ÃŒnn
00:15:30  <Bjarni> Gekz: a test could be one guy holding a broom stick and another one has his hand on it (not touching but prepared to take it) and then the first person lets go then the other one has to prevent it from falling as fast as possible and then you can measure how far it falls before he stops it
00:15:33  <Gekz> Bjarni: there would be so many train crashes
00:15:42  <ln-> Eddi|zuHause2: never knew it had a german name too
00:15:42  <Bjarni> so what?
00:15:52  <Gekz> I don't like crashing my trains
00:15:53  <Gekz> lol
00:15:59  <Greyscale> time for bed. snore!
00:16:19  <Eddi|zuHause2> ln-: pretty much all czech, slovakian and polish cities have german names
00:16:31  <Eddi|zuHause2> half of the hungarian ones, too
00:16:34  <Gekz> what's the average FPS for OpenTTD lol
00:16:35  <ln-> m'kay
00:16:48  <Eddi|zuHause2> that extends to romania
00:16:49  <Bjarni> Gekz: that depends... are you using fast forward?
00:16:57  <ln-> Gekz: say "lol" once more and i'll kick you
00:17:09  <ln-> Eddi|zuHause2: place Tukholma
00:17:24  <Gekz> ln-: lol
00:17:29  <SpamCannon> I place that in Sweden.
00:17:35  <ln-> not a non-capital though
00:17:36  <SpamCannon> Stockholm.
00:17:37  * Bjarni gives op to ln-
00:17:44  * ln- kicks Gekz
00:17:50  * Gekz kicks back
00:17:58  <Eddi|zuHause2> i'd said that, too... but we know that finland has a quite big swedish minority
00:18:00  * SmatZ kick around
00:18:03  <SmatZ> kicks
00:18:13  <Bjarni> I think it's Finland
00:18:46  <Eddi|zuHause2> ln-: spreading of german dialects before WWII
00:18:49  <SpamCannon> I think that's "Stockholm" in Finnish.
00:18:54  * Bjarni kicks Sacro no typos allowed
00:18:58  <Bjarni> err
00:19:03  <Sacro> Bjarni: ?
00:19:08  <Sacro> did you just pwn yourself?
00:19:10  * Bjarni kicks SmatZ no typos allowed
00:19:30  <Eddi|zuHause2> ln-: are you gonna solve the riddle?
00:19:31  *** LeviathNL [] has quit [Quit: Leaving]
00:19:36  <Eddi|zuHause2> or shall i google?
00:19:41  <Gonoozal_VIII> austria all the same? we have dozens of dialects here
00:19:46  <Bjarni> Sacro: well... it's usually correct to kick you so it's a habit to type Sacro right after kick :P
00:19:49  <ln-> Eddi|zuHause2: SpamCannon had it right.
00:20:08  <SpamCannon> I had it right half an hour ago.
00:20:24  <Eddi|zuHause2> Gonoozal_VIII: there are more detailed maps on wikipedia, too
00:20:34  <Eddi|zuHause2> this is just the 3 main classes...
00:22:10  <Bjarni> here is a good one: Odesa
00:22:13  <Bjarni> where is that?
00:22:25  <Eddi|zuHause2> err... white russia i believe
00:22:30  <Sacro> Ukraine
00:22:38  * Bjarni slaps Eddi|zuHause2 really hard
00:22:55  <SpamCannon> Eddi should go to bed, anyway.
00:22:59  * Bjarni slaps Sacro because he isn't supposed to be right
00:23:00  <Sacro> Bjarni: do i win?
00:23:01  <Sacro> :o
00:23:04  * Sacro dances
00:23:06  <Sacro> and its Odessa
00:23:09  <Gonoozal_VIII> i should too, my eyes hurt
00:23:15  <Bjarni> Eddi|zuHause2: 1st... you are wrong
00:23:21  <Eddi|zuHause2> well, i'm always one country off
00:23:26  <Bjarni> 2nd: it's not called white russia... it's called Belarus
00:23:40  <Eddi|zuHause2> well... it's "Weißrußland"
00:23:40  <Bjarni> White Russia is a translation error
00:23:44  <Sacro> haha
00:23:49  <Gonoozal_VIII> white russian is a drink with milk and vodka or something like that
00:23:55  <SpamCannon> Which in Russian means "White Russia".
00:24:05  <Sacro> I only know it cos it's where my stepmum and stepsisters are from
00:24:08  <Eddi|zuHause2> which is a direct translation of the russian name
00:24:32  <Bjarni> Sacro: o_O
00:24:37  <Eddi|zuHause2> well, the other city is minsk
00:24:41  <Bjarni> Sacro: you dad imported a wife?
00:24:50  <Sacro> Bjarni: no, she was already here
00:24:50  <Eddi|zuHause2> and it's a 1 in 2 chance
00:24:58  <SpamCannon> In Estonian it's referred to as "White Russia" as well. Commies, whatever the case.
00:25:15  <Eddi|zuHause2> like with the baltic states it is a 1 in 3 chance
00:25:24  *** ben_goodger [] has quit [Quit: Ex-Chat]
00:25:24  <Gonoozal_VIII> they don't import them on a on-demand basis anymore, they always keep some in stock
00:25:32  <SpamCannon> So, anyway, Gekz, where's the party?
00:25:38  <Gekz> Australia.
00:25:42  * Sacro wants a russian bride
00:25:56  <Gekz> Sacro: НОкПлай ВлаЎОЌОрПвОч ЕлОзарПв
00:26:13  <Sacro> Gekz: que?
00:26:14  <SpamCannon> Okay, I think there's about as good a chance of my making it to the Moon along with my computer.
00:26:18  <Sacro> i think i need to switch fonts
00:26:19  <Gekz> si.
00:26:22  <Eddi|zuHause2> Wladimir?
00:26:22  <Sacro> this one fails for UTF-8
00:26:24  <Bjarni> LOL@Sacro
00:26:48  <Eddi|zuHause2> that's the only thing i can decipher
00:27:08  <Eddi|zuHause2> Nikolai?
00:27:12  <ln-> Nikolai Vladimirovich Yelizarov
00:27:15  <Sacro> what font should i use for stuff?
00:27:25  <glx> Elisarov ?
00:27:29  <SpamCannon> I think it's Nikolai, the son of Vladimir Elizarov.
00:27:41  <ln-> Yelizarov
00:27:48  <SpamCannon> Yeah, whatever.
00:28:00  <Eddi|zuHause2> am i supposed to recognise that name?
00:28:12  <ln-> at least i've never seen it before
00:28:25  <Bjarni> you haven't
00:28:34  <Bjarni> ?
00:28:39  <Eddi|zuHause2> well, half the slavic people are called vladimir or nikolai
00:28:40  <Bjarni> well... same here
00:28:46  <glx> я Ме пПМОЌаю
00:28:50  <Sacro> if(($story->regions & $region->value) == $region->value) {
00:28:50  <Sacro>         $temp_string .= $story->toString();
00:28:50  <Sacro> }
00:29:23  <Bjarni>  <Eddi|zuHause2> well, half the slavic people are called vladimir or nikolai <--- and half of Germany is called Hans :P
00:29:38  <ln-> ПутОМ - ХПрПшОй!
00:29:40  <SpamCannon> All I managed to accomplish in my 6 years of Russian lessons was
00:29:49  <Eddi|zuHause2> actually, the most common names i know around here are Christian and Stephan
00:29:53  <Bjarni> I read that Snotnase is a real German family name o_O
00:30:01  <Gonoozal_VIII> stefan
00:30:12  <Eddi|zuHause2> but technically, my name is Johannes, so i am a "Hans", too...
00:30:32  <Gonoozal_VIII> <-- robert
00:30:39  <SpamCannon>  < Henry
00:30:41  <Bjarni> SpamCannon: are you a failure or something?
00:30:47  <Bjarni> you even failed at suicide :P
00:31:00  <SpamCannon> Bjarni, tell me about it.
00:31:00  <Bjarni> < Bjarni
00:31:05  <ln-> Bjarni: did you know that the co-pilot on swedish planes is always Hans
00:31:13  <glx> < Loïc
00:31:29  <SpamCannon> Are you an eskimo?
00:31:30  <Gonoozal_VIII> doesn't work if you cut that way
00:31:35  <Sacro> ln-: so you don't get Hans Free Aircraft?
00:31:36  <Bjarni> glx: how do you pronounce that?
00:31:45  <glx> lo-ic
00:31:47  <Bjarni> LOL@SpamCannon
00:32:07  <ln-> glx: c = k?
00:32:11  <glx> yes
00:32:23  <Bjarni>  <Gonoozal_VIII> doesn't work if you cut that way <-- don't tell him
00:32:31  <Bjarni> he is fun to have around
00:32:35  <Sacro> it's down the road, not across the street
00:32:46  <Eddi|zuHause2> glx: is that a derived form of a name that one could recognise?
00:32:53  <glx> Louis
00:32:54  <ln-> you know, you shouldn't be telling your names to anonymous strangers on the big bad internet!
00:33:29  <Bjarni> ln-: I know who you are
00:33:30  <Eddi|zuHause2> it's funny how many letters you can leave out of "Ludwig" ;)
00:33:33  <Bjarni> and where you live
00:33:45  *** eJoJ [~ejoj@] has joined #openttd
00:33:58  <Bjarni> Eddi|zuHause2: that's the real name of ludde
00:34:39  <Eddi|zuHause2> well, the french were always known for their honed skill of leaving out letters ;)
00:34:45  <Bjarni> <ln-> you know, you shouldn't be telling your names to anonymous strangers on the big bad internet! <-- you know... I guess it's ok to read what the developer page on our homepage says ;)
00:34:48  <Sacro> and white flags
00:34:58  <Bjarni> it's not like our homepage contains classified information
00:35:17  <glx> Sacro: what?
00:35:33  <Bjarni> Sacro: the French flag is not white :P
00:35:34  <Eddi|zuHause2> but the french king "Louis XIV" is indeed called "Ludwig XIV" in german
00:35:40  <Sacro> cheese eating surrender monkeys
00:36:20  <glx> @kick Sacro not funny ;)
00:36:20  *** Sacro was kicked from #openttd by DorpsGek [not funny ;)]
00:36:28  <SpamCannon> Eddi, how early do you have to get up ,again?
00:36:32  *** Sacro [~Sacro@adsl-87-102-39-241.karoo.KCOM.COM] has joined #openttd
00:36:36  <Sacro> it amuses me
00:36:43  <Eddi|zuHause2> SpamCannon: why would that matter to you?
00:37:06  <SpamCannon> I'm struggling with getting off of IRC to go to bed as well. I feel you.
00:37:22  <Bjarni> I have grown to appreciate Grateful Dead - Help on the Way. Heh. I'll see you later. :)  <-- wtf
00:37:25  <Eddi|zuHause2> this is not about IRC at all...
00:37:37  <Eddi|zuHause2> i could get out of IRC if i wanted to :p
00:37:42  <Eddi|zuHause2> this is not an addiction :p
00:38:03  <Gonoozal_VIII> just keep telling you that ;-)
00:38:40  <SpamCannon> Bjarni, it's a message that will only make sense to one person. "Wtf" is the correct reaction for anyone who isn't that person.
00:38:54  *** Eddi|zuHause2 was kicked from #openttd by Bjarni [in lack of professional help this is all I can do about your addiction]
00:39:04  *** Eddi|zuHause2 [] has joined #openttd
00:39:08  <SpamCannon> DO me in too.
00:39:15  <Eddi|zuHause2> i don't think that actually helps...
00:39:15  <Bjarni> no
00:39:19  <SpamCannon> y?
00:39:21  <Bjarni> it didn't work
00:39:45  <Bjarni> I ban would... I think... it would from my point of view
00:40:03  <Bjarni> but I wouldn't get a correct reading so I can't tell for sure
00:40:53  <Gonoozal_VIII> he would just read the logs
00:41:12  <Bjarni> SpamCannon: OpenTTD 0.5.0 RC5 <-- wtf
00:41:22  <Bjarni> 0.5.3 is out
00:41:26  <Eddi|zuHause2> damn, now half the people changed colours
00:41:30  <Bjarni> so is 0.6.0-beta1
00:41:32  <SpamCannon> That was a year agho, damnit!
00:41:42  <Bjarni> oh
00:41:56  <Bjarni> I just presumed that you were wise enough to script that shit
00:41:59  <Gonoozal_VIII> you know, you really should consider sleeping if you suddenly see colours differently
00:42:07  <Bjarni> I guess I was mistaken
00:42:51  <SpamCannon> Locate that server at this moment in time and you rightfully deserve your pot of gold.
00:43:17  <Bjarni> that's easy
00:43:27  <Bjarni> hang on a moment and I will start it using that name
00:43:37  <Bjarni> and version
00:44:01  <SpamCannon> That's plagiarism, not genuine stuff.
00:44:09  <Eddi|zuHause2> Bjarni: you should recognise "pot of gold" as a drug reference...
00:44:28  <Bjarni> funny enough I have all the binaries of OpenTTD ever released for OSX right here so I can just pick the version I want
00:44:39  <Bjarni> Eddi|zuHause2: ...
00:44:48  <Bjarni> how should I be able to do that???
00:44:51  <Bjarni> I don't do drugs
00:45:10  <Eddi|zuHause2> you CAN and SHOULD know things that you don't do
00:45:17  <SpamCannon> Yeah, somehow that connection never even appeared to me and I *do* drugs.
00:45:41  <Eddi|zuHause2> now i can see that ban forming right in front of you
00:45:42  <Bjarni> somehow I believe that you do even without asking you
00:45:59  *** SpamCannon was kicked from #openttd by Bjarni [no drugs allowed]
00:46:10  *** SpamCannon [] has joined #openttd
00:46:24  <SpamCannon> It's not like I'm peddling or endorsing them.
00:46:27  <Eddi|zuHause2> see what drugs can do to you
00:46:37  <Bjarni> that's one thing
00:46:43  <SpamCannon> Yeah, get some mods upset. AWESOME!
00:46:48  <Bjarni> another thing is that drugs funds terrorists
00:47:07  <SpamCannon> Not if they're homegrown like so
00:47:23  <Bjarni> ...
00:47:26  <Bjarni> you are weird
00:47:28  <SpamCannon> :D
00:47:51  <ln-> kus su raudteejaam on?
00:48:04  <Bjarni> so that is how growing drugs looks like
00:48:25  <Bjarni> hmm
00:48:30  <Eddi|zuHause2> do any of you remember what happened to the last guy who admitted to using drugs here?
00:48:30  <SpamCannon> Inglismaal, nyyd.
00:48:53  <Bjarni> actually this make SpamCannon a drug manufacture... should that be any better?
00:48:56  <SpamCannon> Did Bjarni release the hounds on that guy?
00:49:10  <Gonoozal_VIII> i don't do drugs but i think everybody should decide for himself what he does to his body as long as he doesn't endanger other people
00:49:12  <Eddi|zuHause2> Bjarni: logical inference, SpamCannon is a terrorist.
00:49:17  <SpamCannon> Bjarni, no victim, no crime. It's fine as long as it's for personal use.
00:49:20  <Bjarni> yeah
00:49:45  <Bjarni>  <SpamCannon> Bjarni, no victim, no crime. It's fine as long as it's for personal use. <-- no because you fuck up your brain and stab somebody
00:50:26  <SpamCannon> Funny how smoking weed has had the exact opposite effect on me and has made me a much calmer, stable, happier and tolerant person.
00:50:35  <Bjarni> besides when you fuck up your brain, you are a burden to the country because you can't do a normal job
00:51:14  <SpamCannon> Yeah, I guess that's why I'm getting promoted to a manager's position complete with a payraise starting new year.
00:51:25  <Bjarni> o_O
00:51:34  <Bjarni> you deliver drugs to your boss???
00:51:46  <ln-> SpamCannon: maybe they noticed you're not capable to any real work anymore? ;)
00:51:47  <SpamCannon> You know, I've got my shit covered. I've thought about this a lot more than you have, but go on and ban me anyhow if it makes you feel like you've served justice.
00:52:01  <ln-> to -> of
00:52:16  <Eddi|zuHause2> actually, if everybody suddenly stopped smoking, our whole health system would break down...
00:52:16  <Bjarni> ln- got a point
00:52:17  <SpamCannon> No, actually, I'm currently a champion-title owning sausage maker.
00:53:04  <Bjarni> ok... now we have heard enough of SpamCannon's illusionary world... can we do something else now?
00:53:12  <SpamCannon> ln-, incorrect too. I'm the guy who sets the pace and in what I do, no one else in the whole business matches my speed, efficiency and dedication.
00:54:15  <Eddi|zuHause2> and this was like the fifth instance of a ban reason for me...
00:54:16  <SpamCannon> That and I look fucking good. Not some fat scruffy pothead who hasn't had a shower/shave in the past few weeks.
00:54:32  <SpamCannon> There's your sixth.
00:54:39  <SpamCannon> Lay down the law.
00:54:52  <Eddi|zuHause2> you are just glad i am not an op ;)
00:55:10  <ln-> let's stop the drug talk right here and never talk about it anymore, m'kay?
00:55:18  *** mode/#openttd [+b *!*chatzilla@*] by Bjarni
00:55:40  *** SpamCannon was kicked from #openttd by Bjarni [drugs are banned for a reason and I support that ban]
00:55:55  <Bjarni> who let this freak into our nice channel?
00:56:45  <Gonoozal_VIII> [01:32:23] Bjarni:  <Gonoozal_VIII> doesn't work if you cut that way <-- don't tell him
00:56:45  <Gonoozal_VIII> [01:32:30] Bjarni: he is fun to have around
00:56:53  <Bjarni> not anymore
00:57:10  <Bjarni> please send him a PM with detailed info
00:57:17  <Gonoozal_VIII> ^^
00:57:35  <Eddi|zuHause2> wait, a banned person that does not immediately spam you with a PM?
00:57:43  <Eddi|zuHause2> that's a rare sight...
00:57:49  <Bjarni> at that time I didn't know that he was a freaking drug addict and producer
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00:58:13  <Eddi|zuHause2> yay, i got a PM spam :p
00:58:22  <Bjarni> I didn't
00:58:35  <Bjarni> and I should be the one because I can unban him XD
00:58:54  <Bjarni> this should tells us how well his brain works
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01:00:23  <Bjarni> oh this reminds me of when somebody joined our channel
01:00:27  <Bjarni> and claimed to be high
01:00:34  <Bjarni> and said a whole lot of personal stuff
01:01:24  <Gonoozal_VIII> *panic* forum doesn't respond
01:02:01  <Bjarni> the next day he showed up because he was contacted about some bullshit that he had made up (that ludde is a drug addict, a heavy drinker and a good dancer) and told that he was sorry and when we started talking about what he said about his sister and stuff he went "did I really tell that to a random channel full of people I don't know"
01:02:07  <Eddi|zuHause2> Gonoozal_VIII: don't panic
01:02:26  <Gonoozal_VIII> yay it works again
01:02:28  <Bjarni> I know for a fact that the statement about ludde is really wrong
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01:02:47  <Eddi|zuHause2> it's on the internets, it must be true!!!
01:02:54  <Eddi|zuHause2> !!111!!einself
01:03:00  <Bjarni> because.... I can't imagine ludde drinking a whole lot, wander from bar to bar and do a lot of dancing
01:03:06  <Bjarni> his wheelchair
01:03:33  <Gonoozal_VIII> the dancing part could be difficult
01:04:15  <Bjarni> not to mention that he was always online during Friday night and all of the weekends
01:04:24  <Bjarni> indicating that he was at home
01:04:47  <ln-> ...after partying monday..thursday?
01:05:17  <Bjarni> not to mention that ludde lives in Sweden and this drugged guy had a .au domain name
01:05:33  <Bjarni> and he claimed to go drinking with ludde regularly
01:06:02  <Bjarni> he wanted to try drugs... I don't think he will do them again :P
01:06:52  <Bjarni> basically he said "they fucked up my sister's life so now I want to try them too"
01:06:57  <Bjarni> weird reason...
01:08:02  <Eddi|zuHause2> well, i really go to bed now..
01:08:18  <Bjarni> really?
01:08:25  <Bjarni> should we trust you on that one?
01:08:35  <Bjarni> and do you plan on going to your own bed?
01:08:36  <Gonoozal_VIII> <-- :O
01:09:22  <Bjarni> nice
01:09:50  <Gonoozal_VIII> so cool :D
01:10:16  * Gekz is listening to System Of A Down - Needles
01:10:21  <Bjarni> <-- I like this one
01:10:21  <Gekz> ftw!
01:10:41  <Bjarni> travelling at more than 100 km/h on narrow gauge though Tokyo at street level
01:11:11  <Bjarni> aka be careful with the level crossings if you ever come to Tokyo
01:11:30  <Gonoozal_VIII> the driver is on top of the engine and passengers can look out the front window?
01:12:29  <Bjarni> yes
01:12:38  <Gonoozal_VIII> nice :-)
01:12:54  <Bjarni> and comfort is better than regular commuter traffic
01:12:58  <Bjarni> in Japan, that is
01:13:10  <Gonoozal_VIII> i would always go in first to get a first row seat
01:13:11  <Bjarni> I think it's around the standard here or maybe a bit lower
01:13:18  <Bjarni> LOL
01:13:30  <Bjarni> go in first in a commuter train in Japan.... good luck
01:14:21  <Gonoozal_VIII> most japaneese people are small, i could push them aside for that view^^
01:14:31  <Bjarni> good point
01:14:42  <Bjarni> however
01:15:01  <Bjarni> I don't know how scary it would be to drive 100 km/h on narrow gauge at street level
01:15:10  <Bjarni> with all the crossings coming flying towards you
01:15:18  <Bjarni> and curves to get around buildings and stuff
01:15:33  <Gekz> sometimes, no, not sometimes, all the time, I wish Americans didn't have to right to have an opinion.
01:15:34  <Gekz> >_>
01:15:52  <Gonoozal_VIII> doesn't make much difference if a train hits you with 50 or 100 km/h
01:16:00  <Gekz> Gonoozal_VIII: yes it does.
01:16:02  <Gekz> lol
01:16:14  <Gekz> if it hits you at 100km/h it makes it harder to find the pieces of person.
01:16:17  <Gonoozal_VIII> well... not for the person that gets hit
01:16:30  <Gekz> also, you can survive if you get hit at 50km/h, not live, just survive a bit >_>
01:16:42  <Gonoozal_VIII> survive a bit?^^
01:16:51  <Gonoozal_VIII> and that's better why?
01:17:23  <ln-> there's something to put in the coffin.
01:17:39  <Bjarni> a railroad worker committed suicide by jumping onto the tracks right in front of a Shinkansen train not long ago.... they had to pick him up over a distance of 2 km
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01:18:19  <Bjarni> well... officially he committed suicide according to witnesses who claimed him to pass activated barriers
01:18:22  <Gonoozal_VIII> not nice for the driver and passengers
01:18:32  <Bjarni> or train
01:18:42  <Bjarni> it took a beating on the front on the point of impact
01:18:53  <Bjarni> it had to go to the repair shop
01:19:25  <Bjarni> hitting an object with 200 km/h is like a standstill and being shot with an object that moves 200 km/h
01:19:48  <Gonoozal_VIII> but that should be easy to repair
01:19:51  <Bjarni> E=0,5*m*v*v and when v is pretty high
01:20:05  <ln-> feature request: iron curtain for OTTD
01:20:14  <Bjarni> the repairshop knows how to deal with it
01:20:24  <Bjarni> <-- same railroad... different location
01:20:26  <Gonoozal_VIII> is the nose of a shinkansen made of metal or carbon/glass fiber?
01:20:37  <Bjarni> I don't know
01:20:42  <Bjarni> but there was a hole in it afterwards
01:21:03  <Gonoozal_VIII> so maybe not metal..
01:23:29  <Gonoozal_VIII> anyways, that's not a very nice way to commit suicide, the guy should have thought of the other people involved
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01:24:15  <Bjarni> <-- here it is
01:24:23  <Bjarni> it sure took a beating
01:24:40  <Gonoozal_VIII> hmmm that looks like plastic
01:24:49  <Bjarni> I was surprised as well
01:24:59  <Bjarni> I thought they were stronger
01:25:26  <Gonoozal_VIII> no fiber stuff or something, ordinary plastic...
01:25:40  <Bjarni> yeah
01:25:41  <Bjarni> weird
01:26:04  <Bjarni> <-- collecting pieces for a jigsaw
01:26:40  <Bjarni> not only is it a hard thing to do... but when it's one of their own....
01:26:58  <Bjarni> note: the picture itself is rather harmless
01:27:05  <Bjarni> you can't actually see dirty stuff
01:27:17  <Gonoozal_VIII> that's why i wrote he should have thought of the other people involved
01:27:24  <Bjarni> yeah
01:27:29  <Bjarni> I realised that
01:27:58  <Bjarni> but I think that if you are so far out that you decide on suicide then you stop caring for other people as well
01:28:01  <Gonoozal_VIII> could have just hung himself at home or something...
01:28:12  <Bjarni> maybe he couldn't
01:28:18  <Bjarni> for all we know the wife kicked him out
01:28:24  <Sacro> he ran out of tether
01:30:02  <Bjarni> what is tether?
01:30:29  <Sacro> tether
01:30:29  <Sacro>    1. a rope, cable etc. that holds something in place whilst allowing some movement
01:30:29  <Sacro>    2. (by extension) the limit of one's abilities, resources etc
01:30:30  <Gonoozal_VIII> i don't know
01:30:41  <Bjarni> ahh
01:30:43  <Gonoozal_VIII> ah...
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01:30:58  <Sacro> Leine in german
01:31:06  <Sacro> guinzaglio in italian
01:31:27  <Bjarni> <-- hahaha... more human tetris :D
01:31:35  <Bjarni> (completely changing the topic)
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01:36:38  <Gonoozal_VIII> that's so stupid^^
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01:43:01  <Gonoozal_VIII> they built a 10m cardboard cube to blow out candles in 30m distance...
01:46:27  <toet> is there sum patch that exports rankings/data ingame to a file or database?
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02:50:19  <jthill>
02:50:36  *** Gonozal_VIII is now known as Gonoozal_VIII
02:54:50  <Gonoozal_VIII> (&pname)[1]-1 <-- what's that?
02:55:20  <Sacro> oh god :\
02:55:41  <jthill> idiom for ptr-to-last-element
02:56:24  <Gonoozal_VIII> ah... ok... i guess...
02:56:41  <jthill> please *please* don't take this as my idea of good code.  just a toot for toet
02:57:19  <Gonoozal_VIII> i only know java, no c++, so i have no idea how good c++ code is supposed to look
02:58:01  <jthill> (&pname) : address of array
02:58:22  <toet> ?
02:58:35  <jthill> toet: you wanted a patch to dump scores.  that's it.
02:59:03  <jthill> (modulo usable formatting)
02:59:33  <jthill> (&pname)[1] : pointer past end of pname
02:59:39  <toet> huh its innit already or this halfdone code has to be implented sumwhere?
03:00:04  <jthill> it's a patch, to current svn.
03:00:11  <toet> 0.6?
03:00:48  <jthill> svn11551, 0.6 plus a few
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03:02:30  <toet> oh still using 0.5 for dedi
03:03:09  <SpComb> <-- mm... rats
03:03:33  <Gonoozal_VIII> ... catch it?
03:04:12  <SpComb> there's about five of them
03:04:25  <Gonoozal_VIII> O_o
03:04:37  <SpComb> I'm not particularly interested in catching them, although I'm slightly scared by the fact that they can climb chair legs
03:04:43  <Gonoozal_VIII> put out some traps...
03:04:55  * SpComb will be sleeping for about four and a half hours on the soft that he took those pictures from with a 55mm lens
03:04:59  <SpComb> *sofa
03:06:34  <Gonoozal_VIII> glue traps around the sofa... then you fall down at night and wake up with a bunch of rats stuck on you^^
03:07:40  <Gonoozal_VIII> they can bite holes through a human skull :-)
03:08:45  <SpComb> here's to hoping that they don't
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03:43:40  <SpComb> Logs: (old: )
03:43:40  <Gonoozal_VIII> !logs
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03:44:25  <Gonoozal_VIII> [04:08:45] SpComb: here's to hoping that they don't
03:44:25  <Gonoozal_VIII> [04:09:23] Gonoozal_VIII: don't leave any humen skulls lying around in their way then :-)
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07:36:47  <TheJosh> hey all, long time no see.
07:37:11  <TheJosh> good work on 0.6.0-beta1 by the way, very excitement
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07:41:35  <Gekz> lol
07:41:44  <Gekz> very excitement?
07:42:10  <TheJosh> yes very exciting
07:42:28  <TheJosh> spelling things wrongly is a conversations startness
07:42:31  <TheJosh> sometimes
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07:55:53  <Celestar> morning
08:08:49  <Rubidium> morning Celestar
08:09:13  <Rubidium> just when we 'need' you
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08:14:41  <Rubidium> we 'still' need a original vs. realistic planespeed patch, but I can't figure out the exact original speeds (especially the taxiing speed)
08:15:42  <Rubidium> <- that's what I've got now, but it's still too fast and something looks fishy when planes land/take off
08:18:19  <Rubidium> Celestar and I wonder whether you can share your insights on it
08:19:21  <Rubidium> as it is one of the things that holds the 0.6.0 release (and the list of bugs that has grown considerably since the release of 0.6.0-beta1)
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09:19:42  <CIA-1> OpenTTD: skidd13 * r11564 /trunk/src/ (6 files in 3 dirs): -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style
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10:08:50  <Celestar> Rubidium: ok let me look.
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10:10:43  <Celestar> Rubidium: I have one (I think working) patch on that problem, based on 105xx. Do you want to have a look at it?
10:11:20  <Celestar> <= Rubidium. check it out. I'll get back to you in a bit.
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11:00:07  <Ammller> Good Morning! coop server asserted with openttd: /home/ottdcoop/svn-public/src/road_map.h:22: RoadTileType GetRoadTileType(TileIndex): Assertion `IsTileType(t, MP_ROAD)' failed.
11:00:55  <Ammller> is it known or does it need more exploring?
11:01:05  <Ammller> (beta running)
11:01:56  <Gonoozal_VIII> morning ammler
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11:04:48  <Gonoozal_VIII>
11:04:53  <Gonoozal_VIII> sounds like that
11:05:55  <Celestar> Rubidium: what's the status on the graphical glitch in connection with bridges?
11:07:22  <Celestar> hell the feature list for 0.6.0 is long ;)
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11:18:33  <Celestar> so much has changed : o
11:18:44  <Celestar> for one thing, I don't get a GUI anymore :P
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11:19:04  <Gonoozal_VIII> hmmm?
11:19:24  <Gonoozal_VIII> what do you mean you don't get a gui?
11:20:14  <Celestar> exactly that :P
11:20:26  * Celestar tries to find the SDL problem
11:24:59  <Ammller> if you search for something like "IsTileType(t, MP_ROAD)" in the FS, does it also show closed
11:27:21  <Rubidium> Celestar: I think the glitch is fixes
11:27:28  <Rubidium> Celestar: what are you compiling?
11:27:36  <Rubidium> trunk checkout or nightly source tar?
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11:32:01  <Gonoozal_VIII> i just read the logs... what's wrong with the planespeeds? they seem to be fine
11:36:15  <Rubidium> some people think they are 'too' fast, i.e. not the 'original' plane speeds
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11:37:33  <Gonoozal_VIII> hmmm but that was stupid to see a train overtake a plane even if it's speed was labeled as lower...
11:38:17  <Gonoozal_VIII> planes are not too fast, they are too cheap :-)
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11:42:05  <hylje> trains are too cheap as well
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11:43:09  <Gonoozal_VIII> yes but the train newgrfs are more expensive... the plane newgrfs are from before speed change, so they are too cheap.. original planes even more so
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12:44:12  <Celestar> Rubidium: back
12:46:03  <Celestar> somehow SDL-devl was missing ;)
12:48:34  <Rubidium> somehow I expected that
12:50:54  <Celestar> stupid re-installations ;)
12:51:58  <Celestar> works
12:52:03  <Celestar> only SDL + compiz-fusion == slow
13:07:42  <Sacro> zomg CELESTAR!
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13:21:25  <Gonozal_VIII> wow, i successfully modified a grf :D
13:21:34  <Gonozal_VIII> <-- proud
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13:35:41  <Celestar> Sacro: hi (=
13:35:52  <Celestar> bbl got an interview
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14:13:24  <Celestar> back
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14:40:09  <Rubidium> Celestar: isn't it time to 'drop' your 0.5.1 server?
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14:45:21  <Eddi|zuHause3> [2007-12-03 02:13] <Gonoozal_VIII> i would always go in first to get a first row seat <- "why do east-friesians have so wide busses? - because they all want to sit in front"
14:46:57  <Gonozal_VIII> :-)
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14:59:03  <Gonozal_VIII> yay :D i modified the water_edges.grf to choose the correct water if newterrain is enabled
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15:00:51  <MaSch> Hi
15:00:56  <Gonozal_VIII> hi
15:01:20  <MaSch> is there a working patch so that i can include PBS?
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15:01:48  <MaSch> the one i found in the forum don't works with the newest code
15:03:04  <Rubidium> if there would even been a (correctly) working patch it would already been in OpenTTD
15:03:14  <Rubidium> s/even/have/
15:03:35  <MaSch> okay..
15:04:14  <MaSch> then i have to wait  ;-) but good job until now.. thanks for the Signal Selection GUI
15:09:50  <Celestar> Rubidium: yeah. will do so soon, server will get an upgrade ;)
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15:15:47  <MaSch> is there a possibility to exclude languages from compiling
15:16:40  <Rubidium> removing them from src/lang/ I think
15:16:53  <Rubidium> unless you're using MSVC, then it's a little more cumbersome
15:17:12  <Rubidium> as long as you don't delete english.txt it should work fine
15:17:18  <Rubidium> but why do you want to exclude them?
15:18:09  <MaSch> because i dont need them .. but they aren't so big so it doesn't care
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17:44:24  <Kurien> hi @ll
17:44:35  <Gonozal_VIII> hi
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17:44:55  <Kurien> ne frage wird die console eingentlich cached?
17:45:13  <Gonozal_VIII> please write english in this channel
17:45:17  <Gonozal_VIII> und ka
17:45:18  <Kurien> the console
17:45:23  <Kurien> did it cached?
17:48:30  <Kurien> #openttdcoop
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17:51:39  *** JohnF [x-chat@adsl-193-54.eunet.yu] has joined #openttd
17:51:42  <JohnF> hello
17:51:43  <Wolf01> hello
17:51:50  <Gonozal_VIII> hi
17:52:01  <JohnF> what`s up?
17:54:56  <Kurien> hi
17:55:05  <Kurien> someone know if the console get cached?
17:55:07  <JohnF> what`s up?
17:56:00  <JohnF> I want to chat with girls
17:56:25  <Bjarni> <JohnF> what`s up? <-- it's that way ^
17:57:01  <JohnF> what?
17:57:06  <Bjarni> <JohnF> I want to chat with girls <-- then get off the internet
17:57:21  <JohnF> why?
17:57:34  <Bjarni> there are two kinds of people on the internet
17:57:42  <Bjarni> guys who claims to be guys
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17:57:49  <Bjarni> and guys claiming to be girls
17:57:54  <hylje> its a trap
17:57:55  <Bjarni> real girls are elsewhere
17:58:05  <JohnF> I`m from Serbia
17:58:16  <hylje> real girls are around, but not really visible :p
17:58:24  <Bjarni> you don't have girls in Serbia?
17:58:30  <JohnF> oh, yes we do
17:58:40  <JohnF> but I want to chat with American girls :D
17:58:50  <Bjarni> why?
17:59:13  <JohnF> to learn about them :)
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17:59:35  <Bjarni> go to #lesbian or something
18:00:08  <Bjarni> and listen to who they try to be instead of think of the guys they really are
18:00:10  <Gonozal_VIII> most people here are male and from europe
18:00:22  <|Jeroen|> mhzz lesbians
18:00:22  <JohnF> ok
18:00:24  <JohnF> bye
18:00:32  <JohnF> greetings from Serbia
18:00:33  <JohnF> :)
18:01:33  <Kurien> did the console create a log?
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18:03:07  <hylje>
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18:07:31  <jthill> 0.7 screenshot?
18:08:38  <Bjarni> <--- hahaha
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18:08:43  <Bjarni> fun at railroad crossings
18:08:53  <Bjarni> I would laugh so hard if I saw this in real life :P
18:09:33  <Bjarni> and then I might actually help the poor guy
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18:11:46  <Bjarni> hi Belugas
18:11:57  <glx> wb Belugas :)
18:12:13  <Belugas> wwouhhhh
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18:12:22  * Belugas is all shook up
18:12:26  <Belugas> shaken up
18:12:30  <Celestar> ^^
18:12:33  <Belugas> thansk guys :)
18:12:40  <Belugas> woo...  a live Celestar!
18:12:41  <Bjarni> hi Celestar
18:12:48  <Celestar> mesa there :P
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18:13:08  <Bjarni> I'm even better at waking the dead than I thought myself :o
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18:13:17  <Belugas> what is new in your life Celestar?
18:13:30  <Belugas> apart work work and still work?
18:13:35  <Celestar> yeah about that
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18:13:44  <Wolf01> hi Belugas, Celestar
18:13:48  <Celestar> Belugas: but things are well here
18:13:56  <Celestar> apart fromt he lack of time for coding
18:13:59  <Belugas> hey Wolf01 :)
18:14:14  <Belugas> as most of us, Celestar, as most of us :)
18:14:24  <Celestar> pity
18:14:57  <Belugas> well... real life.. cannot stop that creep
18:15:06  <Bjarni> you can
18:15:21  <Bjarni> there was a guy in here last night talking about suicide
18:15:27  <Bjarni> but it's not recommended
18:16:02  <skidd13> Anyonw with bright XP knowledge in here. I've a problem with my XP. I'm loged in as admin but there is a folder/key in the registy which I'm not able to remove. And it constrains an installiation. :(
18:16:43  <Celestar> suicide is ok. apart from the irreversible stuff
18:16:47  <Wolf01> right click on it does nothing?
18:17:11  <skidd13> Wolf01: nope
18:17:50  <Wolf01> do right click over the key on the left panel (the tree-view), then select "authorizations"
18:17:59  <skidd13> MS tells me that I've got no permission to remove... I'm the admin.
18:18:14  <skidd13> Wolf01: already tried
18:18:27  <jthill> That "My Computer" joke is starting to bite hard.
18:18:31  <Wolf01> also authorizing "everyone"?
18:18:40  <skidd13> Wolf01: yes
18:18:43  <Wolf01> uhm
18:18:47  <Wolf01> nice
18:19:00  <Wolf01> i was able to delete the entire registry doing so
18:19:17  <skidd13> Tried already from cmd to remove it via reg delete... which should have more power
18:20:02  <Celestar> man SDL doesn'T go well with compiz
18:20:20  <Wolf01> you might need an offline utilities cd
18:20:33  <Wolf01> like miniPE, hiren's boot cd etc
18:20:36  <Celestar> you might need a real OS :P
18:20:47  <Wolf01> eheh, this too
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18:21:01  <skidd13> Celestar: True, but CATIA V5 does not run on Linux :(
18:21:08  <Wolf01> lol
18:21:25  <Celestar> skidd13: yes I know. same problem here. There's a Solaris version however :S
18:22:10  <Celestar> but ONLY for Sparc, not for x86_64 or i386
18:22:24  <skidd13> Celestar: But the company rule says only MS :(
18:22:27  <Wolf01> there is a solaris10 for x85
18:22:29  <Wolf01> *6
18:22:45  <Celestar> Wolf01: yeah, but no Catia V5 for Solaris on x86
18:22:45  <skidd13> Wolf01:Did you ever tried solaris?
18:22:52  <Bjarni> x85.... I don't know that ASM set...
18:23:09  <Celestar> I need pizza
18:23:56  <Celestar> Weehee. German Railways annouced to complete the Munich - Berlin high speed train (4:00 so not reall high speed) by.... a) 2015, b) 2029, c) 2041.
18:23:59  <Wolf01> i dlded it freeware, but i never installed it... when i purchased the new pc i wanted to try it on the vmware server but i lost the 6 iso files...
18:24:17  <Bjarni> I only tried Solaris on SPARC
18:24:20  <Bjarni> Celestar: c
18:24:23  <Belugas> Celestar, speaking of goodies, do you plan on resuming custom bridge head?
18:24:53  <Celestar> Bjarni: correct. c. Can we please close down German Railways and sell all their assets?
18:25:02  <Celestar> Belugas: yes. but not before Xmas I presume
18:25:46  <Belugas> understood
18:26:28  <LeviathNL> nice to hear Celestar
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18:27:17  <Bjarni> well... it's not as good as this statement "I don't think we should give money to the railroads until they fixed their technical problems" (how about money for replacing worn out stuff?)
18:27:31  <Belugas> "i'm dreaming of a white Christmas"
18:27:40  <Belugas> geee... it's already white outhere...
18:27:59  <Celestar> Bjarni: Why should anyone give money to railroads. They ought to earn they own money. That's what they're for
18:28:24  <Bjarni> Celestar: it was meant as money from tickets and stuff like that XD
18:28:32  <Celestar> ah ;)
18:30:56  <Wolf01> mmmh i should continue the brickland climate...
18:32:51  <Bjarni> well... there is also the other end... in the election a month ago a politician promised a fortune (more than €10 billions) to ensure that the railroads will be on time... they claimed that giving them money would solve the problem... here is the good part.. they were asked where the money should come from and they claimed that if they were elected the money would show up on their own
18:33:27  <Wolf01> there is somebody who want to cut and set offsets to the brickland tiles?
18:33:30  <Bjarni> well... they had a bit longer explanation but the origin of the money is the same
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18:34:22  <SmatZ> hello
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18:35:15  <Celestar> Railroad will only work when there's competition and the goverments finally keep their abnormally large noses outta their business.
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18:36:32  <skidd13> Celestar: You've got CATIA V5? LUM or Nodelocked?
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18:36:43  <Celestar> wtf is nodelocked?
18:36:56  <skidd13> Celestar: single pc license
18:37:00  <Celestar> nope
18:37:03  <Celestar> site-wide license
18:37:15  <Celestar> and the most stupid license server software EVER written
18:37:35  <Celestar> actually the license server isn't a server, but a client. Because the license server sends the SYN packets :S
18:37:57  <skidd13> yup. It seems that the installer locks the registy somewhere deeper. Thats where my problem is placed :(
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18:41:39  <LordAzamath> Hi all. What's up with the forums? Can't access them. Says network timeout
18:42:30  * LordAzamath looks worried a bit
18:43:13  <skidd13> seems to be down too
18:43:27  <LordAzamath> wiki isn't down
18:43:35  <Gonozal_VIII> and
18:43:35  <LordAzamath>
18:43:52  <LeviathNL> Wolf01, I could cut the tiles and set offsets
18:44:04  <LordAzamath> isn't down too
18:44:04  <Wolf01> good
18:44:24  <skidd13> LordAzamath: That is another server -> Holland wiki, bugs, translater -> Hungaria
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18:44:32  <Gonozal_VIII> is
18:44:52  <LordAzamath> hmm
18:45:17  <LordAzamath> but & are the same server?
18:45:29  <LordAzamath> they're both down
18:45:35  <skidd13> I assume so
18:45:40  <DaleStan> In the same datacenter, anyway.
18:46:12  <DaleStan> I think there's one server for and another for all other *
18:46:20  <glx> skidd13: but if dns fails you can't reach hungarian server
18:46:29  <skidd13> glx: true
18:47:46  <LordAzamath> that actually isn't very good :(
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18:49:39  <Wolf01> LeviathNL
18:51:46  <LordAzamath> Wolf01: So you still are working on that brickland thing...which is good :)
18:52:06  <Wolf01> yes, slowly but i'm working
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18:54:26  <LordAzamath> If I can help you (not very much, not so much free time all the time :( ), I would be glad actually...Then it would be...less slowly
18:55:03  <ben_goodger> hm
18:55:53  <ben_goodger> is there any way to fix the fact that the fast forward function affects everything (incl. news scrolling etc.) and is stopped during saves?
18:56:02  <ben_goodger> without rewriting the whole subsystem, I mean
18:56:48  <glx> news messages duration is fixed in days
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18:57:00  <LeviathNL> Wolf01, do all these tiles need to be done, aren't the normal ground tiles already done?
18:57:35  <Wolf01> uhm, maybe yes... but they need the right offsets
18:57:56  <LeviathNL> ok, I'll just do all
18:58:19  <Gonozal_VIII> [19:55:52] ben_goodger: is there any way to fix the fact that the fast forward function affects everything (incl. news scrolling etc.) and is stopped during saves? <-- it also affects the configure patches menu if you open it while ff is on... service interval from 10 to 800 days in a second and such
18:58:34  <Wolf01> and if i'm not wrong, some tiles are changed
18:59:19  <Wolf01> but do only the full grass and full soil tiles, since there's no middle step in toyland
19:00:23  <Wolf01> (i don't know why... the sprites exists but aren't used)
19:00:41  <glx> lazy deving maybe :)
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19:37:56  <hylje> requesting a north korean grf set
19:38:37  <Gonozal_VIII> north korean? why?
19:39:16  <hylje> why not?
19:39:24  <Belugas> random request
19:39:34  <ln-> requesting iron curtain
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19:40:05  <SmatZ> requesting naked girls set
19:40:13  <Gonozal_VIII> :D
19:40:53  <hylje> i thought there is a naked girls set already?
19:41:13  <Belugas> requesting lunar set
19:41:23  <Gonozal_VIII> not where every building and every vehicle is a naked girl^^
19:41:26  <SmatZ> hylje: really?
19:41:28  <SmatZ> :)
19:41:38  <hylje> REALLY!
19:41:52  <ln-> by rule 34?
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19:42:11  <SmatZ> it could be that :)
19:42:28  <Bjarni> hmm... no comments about the youtube link I posted earlier... is it because you don't care or didn't see it?
19:43:07  <Bjarni> <hylje> i thought there is a naked girls set already? <-- George will make one for you if you ask him nicely ;)
19:43:09  <SmatZ> not working
19:43:21  <SmatZ> my internet is so poor without domain
19:43:48  <Bjarni> your DNS got hijacked?
19:44:04  <Bjarni> forwarding you to banner clicks instead of the URLs you type?
19:44:07  <SmatZ> 08:32	<SmatZ>	Naked Girls tileset
19:44:17  <SmatZ> ^^^ I was talking this about half year ago
19:44:24  <SmatZ> I still have the same things in mind
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19:47:06  <Alberth> anybody any experience with running trunk version without revision number? Mine is broken if it cannot find a revision, it seems. _spritecache_items is set too low in that case, and it raises an assert
19:47:22  <Alberth> very weird...
19:48:02  <Gonozal_VIII> why would you run it without a revision number?
19:48:19  <Bjarni> <SmatZ> I still have the same things in mind <-- naked girls on the screen.... I think it's hard to avoid having that if you browse the internet or turn on the TV
19:48:47  <Alberth> i have a trunk svn WC here, and I use that to make private branches for hacking using bzr, without copying the SVN meta-data
19:49:11  <Bjarni> Alberth: why do you think the spritecache assert is caused by the presence of a revision number?
19:49:25  <SmatZ> Alberth: WC ?
19:49:26  <Bjarni> just increase the spritecache
19:49:52  <Alberth> if I have no revision, it becomes 0x1400, which is not enough. With a revision number, it becomes 0x1800 which is enough
19:49:55  <Bjarni> <Alberth> i have a trunk svn WC here <-- do you mean some shitty code or something?
19:50:03  <SmatZ> Alberth: don't you have some strange value in openttd.cfg
19:50:04  <SmatZ> ?
19:50:22  <Alberth> if I copy the rev.cpp into my private branch, it works again
19:50:25  <Alberth> WC = working copy
19:50:48  <Alberth> I did rm -r ~/.openttd
19:51:06  <Alberth> no .grf files, except the TTD DOS ones in both cases
19:51:12  <Bjarni> I'm sure that there is a perfectly logical reason for your problem.... but you have yet to find it
19:51:28  <Alberth> ran a diff over the trees, no differences, except where you'd expect the,
19:51:34  <Alberth> s/the,/them/
19:51:51  <Alberth> @bjarni: yes, I am looking for clues
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19:51:54  <Gonozal_VIII> [20:51:11] Bjarni: I'm sure that there is a perfectly logical reason for your problem.... but you have yet to find it <-- i'm sure that helps a lot^^
19:52:07  <Bjarni> I do my best
19:52:38  <Bjarni> there is a difference
19:53:05  <Alberth> yeh, but it won't tell me what it is :(
19:53:09  <Bjarni> and I'm not only talking about the revision because I don't think the revision itself causes a smaller spritecache
19:53:40  <Alberth> I was also surprised. I have been running these private branches before without problems
19:55:09  * Bjarni wonders whatever could cause this
19:55:26  <Bjarni> try giving the game a really big spritecache
19:55:32  <Bjarni> to see if that changes anything
19:55:57  <Alberth> Is there an option to set that manually somewhere?
19:56:15  <Bjarni> edit openttd.cfg while the game isn't running
19:56:21  <Bjarni> right?
19:56:33  <Alberth> I hope so :)
19:56:45  <Bjarni> yeah
19:56:46  <Bjarni> sprite_cache_size = 2
19:56:52  <Alberth> building another test, takes a while...
19:56:56  <Bjarni> I presume that's the one ;)
19:59:51  <Alberth> hmm, doesn't write one before the crash...
20:01:17  <Alberth> ok, just generated one with a working version (sprite_cache_size = 4), same .cfg file is not working with the crashing one..
20:01:40  <Alberth> no effect.
20:02:01  <Alberth> (changed from 4 to 20)
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20:03:15  <Bjarni> what does the assert actually say?
20:03:20  <Bjarni> please copy paste it
20:03:22  <Bjarni> all of it
20:03:49  <Alberth> $ ./openttd
20:03:49  <Alberth> openttd: /home/hat/bazaar-projects/openttd/branches/test2/src/spritecache.cpp:476: const void* GetRawSprite(SpriteID, bool): Assertion `sprite < _spritecache_items' failed.
20:03:49  <Alberth> Aborted
20:05:16  <Bjarni> Belugas: do you know about this one?
20:05:20  <Alberth> I added a printf() in front of it to get the values:
20:05:22  <Alberth> sprite=0x6cc, _spritecache_items=0x1400
20:05:22  <Alberth> sprite=0x6be, _spritecache_items=0x1400
20:05:22  <Alberth> sprite=0x954, _spritecache_items=0x1400
20:05:22  <Alberth> sprite=0x1502, _spritecache_items=0x1400
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20:07:12  <Alberth> how is the biggest sprite number decided? while loading?
20:08:23  <Alberth> I have run out of ideas at the moment...
20:10:08  <Alberth> @bjarni: I agree that having no rev should not have this effect, probably something slightly shrinks, crossing a limit somewhere
20:13:23  <Belugas> Bjarni, nope.. sorry
20:13:26  <LordAzamath> tt-forums is up again
20:15:12  <Bjarni> Alberth: I'm completely at a loss for this one. It works for everybody else and what you are telling makes no sense at all
20:15:23  <Bjarni> I mean the computer shouldn't behave like that
20:15:39  <Alberth> :)
20:15:50  <Bjarni> spank your computer and tell it to behave
20:16:13  <Alberth> I just gave it a shiny new ADSL connection, should be enough eh?
20:16:30  <SpComb> that's the carrot, now you just need the stick
20:16:56  <Alberth> hmm, threaten to switch back to analog modem... ? :)
20:17:01  <Bjarni> remove the D and people on the internet will give you the stick
20:17:52  <Alberth> well, at least it is a nicely reproducible bug, it seems.
20:18:12  <egladil> what is sprite 0x1502 anyway?
20:18:28  <Alberth> Could any body try to reproduce it, plz? (a SVN export should do the trink, I think)
20:19:15  <Alberth> @egladil: something standard TTD I suspect, or something standard OTTD
20:19:58  <egladil> i'm not so sure. it's past the end of defined sprites
20:20:18  <egladil> predefined that is
20:20:31  <Alberth> well, it's not in the newgraphicsspecs download
20:22:10  * Belugas has a though. He thinks he saw once that the spritecache_items stuff is expanded as sprites are added, up to a certain amount, of course...
20:22:18  <Belugas> not toos sure about that one tough..
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20:23:21  <egladil> my suspicion is that it is trying to draw a nonexistant char or something like that because the lack of revision
20:23:46  <Belugas> could be...
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20:24:40  <Alberth> @belugas: the question is then why with-rev grows to 0x1800, and without to 0x1400
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20:26:10  <Belugas> Alberth, i have no clue at all...
20:26:46  <egladil> maybe since it gets more time it actually encounters something that causes it to grow (cache more sprites)
20:27:21  <Alberth> fyi: it crashes really quick, before the opening screen is displayed
20:27:34  <Alberth> (I do get a black window though)
20:27:52  <Bjarni> so it fails to make the very first frame
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20:30:18  <Alberth> hmm, rev.cpp sets _openttd_newgrf_version, which is used in newgrf.cpp (return _openttd_newgrf_version)
20:30:57  <Alberth> maybe there is a grf which tests for a revision?
20:32:12  <egladil> didn't you say you didn't use any newgrf?
20:32:19  <Alberth> I don't.
20:33:05  <Alberth> but there are standard ones: $ l data
20:33:05  <Alberth> chars.grf     openttdw.grf  trgc.grf  trgi.grf
20:33:05  <Alberth> openttdd.grf  opntitle.dat  trg1.grf    trgh.grf  trgt.grf
20:34:20  <egladil> ok, i managed to get the same assert
20:34:29  <michi_cc> Alberth: openttd.grf is in fact a newgrf which checks the openttd revision. so no revision set, test fails
20:34:30  <egladil> now let's see what the game actually tries to do
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20:35:10  * egladil is confused
20:35:11  <LordAzamath> @michi there is no openttd.grf anymore...
20:35:19  <LordAzamath> so it can't be
20:35:21  <egladil> it crashes when trying to draw a foundation
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20:35:33  <michi_cc> LordAzamath: openttdw.grf and openttdd.grf to be exact
20:36:16  *** G_ [] has joined #openttd
20:36:56  <michi_cc> these two files do contain a openttd revision check which fails on no revision set, but the failure isn't reported to the user (only the assert later)
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20:38:12  <Rubidium> michi_cc: the failure is 'actually' reported, only the user has no chance to see it
20:38:27  <Rubidium> still... the issue will resolve itself automatically when 0.6.0 arrives
20:38:40  <Rubidium> or rather, when 0.6 is branched
20:39:07  <DaleStan> It will? 0.6.0 will magically suddenly not assert when the offending sprites are missing?
20:39:46  <Bjarni> yeah
20:39:54  <Bjarni> it will search the internet for the missing sprite
20:39:54  <Rubidium> well, then compiling without proper revision will yield a version number high enough for the sprites to be loaded
20:39:57  <Bjarni> :p
20:40:54  <DaleStan> But what if openttd[wd].grf is missing a sprite, or has been otherwise modified from the official version?
20:41:18  <Rubidium> then the GRF won't be loaded and it complains about missing/corrupted GRFs
20:41:28  <Rubidium> so it fails before it can fail on the missing sprites
20:41:38  <Rubidium> unless somebody creates a GRF that has the same MD5 checksum
20:42:13  <DaleStan> Which is difficult, but not impossible by any means.
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20:44:20  <Rubidium> even so, one can always make a GRF is such a way that it causes crashes
20:44:31  <Rubidium> as there will always be bugs in the NewGRF handling
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20:45:10  <Alberth> yes, but breaking the standard grf makes it a bit tricky to fix...
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20:46:03  <Rubidium> Alberth: the easier solution to get it working properly is not downloading the source tars from the nightly server, but just checking out the svn repository
20:46:05  <DaleStan> Then that's a bug in the newgrf handling. Patch seems to manage quite well at not-crashing when handed a malformed GRF. I've seen it crash when the GRF is truncated, but never when the GRF decodes properly, regardless of how malformed the NFO.
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20:47:14  <DaleStan> Patch doesn't even require that its standard GRF be present. It'll complain, yes, but it'll still let you play.
20:47:44  <Alberth> rubidium: I do, but make private branches with bzr without copying the svn meta data so I have version management over my patches. Since ./configure doesn't understand bzr, it thinks there is no revision, and ottd fails to start...
20:48:15  <Rubidium> then maybe you can code support for that
20:48:19  <Alberth> it used to work though
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20:48:54  <Rubidium> because without revision information I expect that newgrfs using post 0.6.0 features won't work in 0.7-trunk till 0.7 is actually released
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20:49:33  <Rubidium> but you can override the version detection and give it a revision number that is something like 11500
20:50:23  <Alberth> yeh, I think that would be preferable over yet another version control system added
20:50:40  <Alberth> (or also copy the svn meta data, that should also work)
20:51:21  <Alberth> ok tnx all for helping, I wouldn't have figured this one out without you.
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20:58:24  <Unknown_Entity> what #defines etc. can i change to minimize memory usage? i already set _sprite_cache_size=1;
20:59:21  <Belugas> 64*64 map?
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21:00:35  <Unknown_Entity> i did that as well already. my goal is to use less than 2 MB though
21:00:55  <Belugas> no grfs?
21:01:20  <Belugas> hoo... that is for the small device stuff you are dealing with, right?
21:01:29  * Belugas cannot remember the device
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21:01:55  <Unknown_Entity> i only have those which came with openttd. should i disable them as well?
21:01:59  *** LordAzamath [] has left #openttd [Kopete 0.12.5 :]
21:02:50  <Belugas> hardly
21:03:07  <Unknown_Entity> Belugas: yes, the Nintendo DS which has 4 MB main RAM where the binary goes as well.
21:03:46  <Belugas> maybe you could disable everything that is about AI. I don't know how much you cold save
21:04:06  <Belugas> maybe lower the number of industries/industry tiles/houses
21:04:35  <Belugas> inddustries: 37, houses:110, industry tiles: 175
21:04:40  <Belugas> or something along those lines
21:04:53  <Belugas> although it would not make a big difference
21:05:00  <mikegrb> aaaaaa
21:05:08  <Unknown_Entity> i think i saw a define about screen size but i can't remember if it was sdl specific and i can't find it any more
21:05:27  *** Alberth [] has left #openttd []
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21:07:04  <Kurien> is there a tool to make logfiles of your console?
21:07:27  *** G_ [] has quit [Ping timeout: 480 seconds]
21:07:49  <Sacro> tee!
21:10:16  *** Belugas [~belugas@] has quit [Quit: On snow, everyone can follow your traces]
21:10:20  *** G [] has quit [Read error: Operation timed out]
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21:11:30  *** _Belugas_ is now known as Belugas
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21:22:18  <SmatZ> maybe all the tries to make OTTD safer for password transmissions are useless...
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21:30:15  <Digitalfox> Belugas you can't complain of your work with these 2 female co-workers ;)
21:30:19  <Digitalfox>
21:31:45  <Belugas> lol
21:31:53  <Belugas> those are comedians!
21:32:04  <Belugas> l'on not so good looking
21:32:09  <Belugas> nor are our offices
21:32:10  <Belugas> :D
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21:32:37  <Digitalfox> But are there girls working with you?
21:32:45  <Belugas> nope...
21:32:50  <Belugas> at all
21:32:53  <Digitalfox> noooooooooooooooo
21:32:56  <Belugas> promo shots
21:33:59  <Digitalfox> yeah i know, i just don't know where most of company's get this kind of pictures, maybe advertizing agencies..
21:34:10  <Prof_Frink> Belugas must be an engineer
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21:53:41  <ln->
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21:56:51  <Wolf01> 'night
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22:00:19  <Belugas> Prof_Frink, no, just a software programmer
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22:07:06  *** Digitalfox [] has quit [Quit: Bye]
22:09:06  <Belugas> bye, good night
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22:40:47  <CIA-1> OpenTTD: smatz * r11565 /trunk/src/ai/default/default.cpp: -Revert: part of r11564
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23:27:39  <cer1al_k1ller> anyone can help me with my openttd? I have PCLinuxOS 2007 and i've installed the game with synaptic but i can even open it!
23:28:34  <Rubidium> have you copied the required data files from your Transport Tycoon CD ROM
23:28:44  <cer1al_k1ller> yes
23:29:09  <Rubidium> what does happen when you start it in the console?
23:31:00  <LeviathNL> yay just finished cutting 7 pngcodecing all of wolf01s brickland tiles
23:31:55  <cer1al_k1ller> Your '' file is corrupted or missing!
23:31:55  <cer1al_k1ller> Error: Cannot open file '/usr/share/games/openttd/data/'
23:31:55  <cer1al_k1ller> openttd: openttd.c:89: error: Assertion `0' failed.
23:31:55  <cer1al_k1ller> Aborted
23:32:12  <cer1al_k1ller> guess i forgot this file!
23:32:13  <cer1al_k1ller> lol
23:32:17  <Rubidium> so you haven't got, or you do not have the rights to open it
23:32:42  <cer1al_k1ller> yes.. Thanks for the help!
23:36:30  <LeviathNL> :)
23:36:39  <SmatZ> nice
23:37:40  <Rubidium> :O something resembling lego
23:40:15  <CIA-1> OpenTTD: rubidium * r11566 /branches/NewGRF_ports/ (293 files in 24 dirs): [NewGRF_ports] -Sync: with trunk r11218:r11565.
23:43:21  <Eddi|zuHause3> the roads look weird...
23:46:38  *** Vikthor [] has quit [Quit: Leaving.]
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23:52:27  <LeviathNL> in what way Eddi|zuHause3 ?
23:52:47  <Eddi|zuHause3> too narrow, too thick lines, too long lines
23:53:41  <Sacro> LeviathNL: use my lego lorry!
23:55:59  <LeviathNL> where can i find it?
23:57:01  <Sacro> i think i only have ldraw files

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