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00:05:45 <doc|home> hmmm, I have a station which is one block away from a port. The port has a lot of oil but the train's not taking it. I think it used to. What am I missing? 00:08:39 *** rortom [~rortom@p57B7E527.dip.t-dialin.net] has quit [] 00:08:54 <glx> they are not the same station 00:09:10 <doc|home> I know, but they used to be able to pick up from close by 00:09:11 <doc|home> I think 00:09:17 <doc|home> maybe I'm wrong? :/ 00:09:18 <glx> they never did 00:09:23 <doc|home> arse :) 00:09:35 <doc|home> ok, so, how do I get that to work without dumping the oil? 00:09:58 <glx> delete the train station, rebuild it near the dock and update train orders 00:10:02 <doc|home> hmmm, could k.... yeah 00:10:08 *** Gekz_ [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 00:11:54 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Ping timeout: 480 seconds] 00:12:01 *** Zuu [~Zuu@c-363c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Quit: Leaving] 00:13:14 <doc|home> thanks 00:15:31 <nicfer> there is no way to build locks on the scenario editor? 00:32:50 *** Eddi|zuHause [~johekr@p54B76224.dip.t-dialin.net] has quit [] 00:33:08 *** Eddi|zuHause [~johekr@p54B774D6.dip.t-dialin.net] has joined #openttd 00:44:16 <doc|home> trams rock :) 00:48:46 *** Dred_furst [~Dred_furs@user-5440e40a.wfd80a.dsl.pol.co.uk] has quit [Quit: Leaving] 01:11:00 <doc|home> until they get stuck 01:13:41 *** KillaloT [~killalot@0x5738c8f9.rdnqu1.dynamic.dsl.tele.dk] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- State of the art IRC] 01:14:51 <glx> user error usually 01:19:27 <doc|home> yes 01:19:34 <doc|home> but unrecoverable 01:20:02 <doc|home> I know have a dead tram and it's blocking the road for road traffic too, including my competitor's buses :) 01:25:03 <doc|home> also annoying is not being able to delete track on a road owned by a competitor 01:25:50 <KurtKraut> doc|home, in such situation we can realise how important a goverment is in the real world... to deal with such thing 01:27:10 *** DJNekkid [~chatzilla@static128-249.adsl.no] has quit [Read error: Connection reset by peer] 01:27:42 <doc|home> I hope you're being sarcastic :) 01:27:51 <KurtKraut> doc|home, no, I'm not. 01:28:07 <doc|home> in that case, i've to go to something over here ----> 01:28:15 <doc|home> *do something 01:29:53 *** Sir-Bob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has joined #openttd 01:29:54 *** DJNekkid [~chatzilla@static128-249.adsl.no] has joined #openttd 01:45:36 *** selle [~s@g221.ip7.netikka.fi] has quit [Read error: Connection reset by peer] 01:45:57 *** selle [~s@g221.ip7.netikka.fi] has joined #openttd 02:02:05 *** Sir-Bob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has quit [Read error: Connection reset by peer] 02:02:06 *** Sir-Bob_ [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has joined #openttd 02:02:14 *** Sir-Bob_ is now known as Sir-Bob 02:05:04 *** CIA-5 [~CIA@208.69.182.149.simpli.biz] has joined #openttd 02:14:28 *** DJNekkid [~chatzilla@static128-249.adsl.no] has quit [Ping timeout: 480 seconds] 02:14:28 <Belugas> boring stuff 02:15:14 <Belugas> you search for the tabs of one song, and all you find are just copies of the same tab copied all over the place 02:15:25 <Belugas> and i KNOW it is wrong 02:23:12 *** grumbel [~grumbel@i577ACACB.versanet.de] has quit [Quit: Client exiting] 02:27:09 <Fennec> mmm. pity. 02:40:21 *** DJNekkid [~chatzilla@static128-249.adsl.no] has joined #openttd 02:44:42 *** nicfer [~Administr@168.226.104.201] has quit [Read error: Connection reset by peer] 03:00:58 *** TinoM| [~Tino@i59F56CEF.versanet.de] has joined #openttd 03:07:16 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 03:07:54 *** TinoM [~Tino@i59F57266.versanet.de] has quit [Ping timeout: 480 seconds] 03:39:42 *** Gekz_ is now known as Gekz 04:56:28 <Fennec> geez 04:56:32 <Fennec> mountaintops sure are windy 05:20:45 *** daspork_ [~daspork@24-158-111-118.dhcp.kgpt.tn.charter.com] has joined #openttd 05:20:45 *** daspork [~daspork@24-158-111-118.dhcp.kgpt.tn.charter.com] has quit [Read error: Connection reset by peer] 05:55:52 *** Zorni [zorn@e177235055.adsl.alicedsl.de] has joined #openttd 06:03:16 *** Zorn [zorn@e177232118.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 06:47:53 *** ashaw [~alexis.sh@74.23.233.220.exetel.com.au] has joined #openttd 06:47:57 <ashaw> hello. 06:48:01 <Fennec> boo 06:48:14 <ashaw> i seem to be haing a problem with this newGRF 06:48:24 <ashaw> that i am writing 06:49:00 <ashaw> 0 * 4 00 00 00 00 06:49:01 <ashaw> 1 * 8 08 06 "AS" 01 01 00 00 06:49:01 <ashaw> 2 * 53 00 00 01 01 FF 08 B1 00 \w1920/01/01 02 00 03 FF 04 FF 05 00 06 07 07 05 08 01 09 00 80 0B 20 4E 0D 01 0E 36 4C 00 00 13 00 16 01 17 01 18 01 19 08 1F FF 20 01 27 01 06:49:01 <ashaw> 3 * 13 04 00 01 01 FF 08 B1 4c 6f 67 69 63 00 06:49:01 <ashaw> 4 * 4 01 00 01 08 06:49:01 <ashaw> 5 data\sprites/new.pcx 18 8 01 18 8 -3 -10 06:49:03 <ashaw> 6 data\sprites/new.pcx 34 8 09 14 20 -14 -6 06:49:03 <ashaw> 7 data\sprites/new.pcx 66 8 01 12 28 -14 -6 06:49:05 <ashaw> 8 data\sprites/new.pcx 114 8 09 16 20 -4 -8 06:49:05 <ashaw> 9 data\sprites/new.pcx 146 8 01 18 8 -3 -10 06:49:07 <ashaw> 10 data\sprites/new.pcx 162 8 09 16 20 -14 -7 06:49:07 <ashaw> 11 data\sprites/new.pcx 194 8 01 12 28 -14 -6 06:49:09 <ashaw> 12 data\sprites/new.pcx 242 8 09 14 20 -4 -6 06:49:09 <ashaw> 13 * 9 02 00 00 01 01 00 00 00 00 06:49:11 <ashaw> 14 * 9 03 00 01 FF 08 B1 00 00 00 06:49:11 <ashaw> plus the header 06:49:13 <Fennec> eek. 06:49:25 <ashaw> what eek. 06:49:27 <ashaw> ? 06:49:30 <Fennec> pastebin much? ;) 06:49:50 <ashaw> what? i do not understand 06:51:04 <Fennec> a pastebin is a site which allows one to paste in text. it will the retain the text for a period of time, and will provide a URL on the Internets where that text can be accessed. As such, it is common if people have 14-line thingies to paste, that they find a pastebin and paste instead a 1-line URL. :) 06:51:41 <Fennec> anyway. hence 'eek'. many lines. :) not so much an issue here as it is elsewhere, I guess. 06:51:41 <ashaw> oh, do you know where one of these is? 06:51:59 <ashaw> i am reletively new to IRC 06:53:45 <Fennec> http://www.google.com/search?q=pastebin 06:55:25 <ashaw> so this is a pasetbin http://pastebin.com/d1134032 06:56:08 <ashaw> anyway do you know why this will not work. 06:56:16 <Fennec> also much easier to copy-paste from pastebin than from IRC (your nickname isn't mixed in with it) 06:56:33 <ashaw> i just did a pastebin 06:56:39 <ashaw> see link 06:56:57 <ashaw> will pose pcx shortly 06:58:32 <Fennec> I saw :) 06:59:06 <Fennec> anyway I honestly have no idea since I'm not really into development of such things at allllll (yet). sorry :) 07:00:46 <ashaw> ok do you know where i should look 07:02:22 <Fennec> here :) just wait around for someone more useful than I 07:31:34 *** elmex [~elmex@e180064251.adsl.alicedsl.de] has joined #openttd 07:33:19 *** Nev [bleepy@5ad1d1b5.bb.sky.com] has joined #openttd 07:34:16 <ashaw> looking hello do you know about newgrf 07:39:51 *** bleepy [bleepy@5ad1d1b5.bb.sky.com] has quit [Ping timeout: 480 seconds] 07:41:22 *** lobster_MB [~michielbr@78.32.208.17] has joined #openttd 07:51:58 <Ammler> ashaw: run nforenum over it first 07:54:52 <Ammler> http://pastebin.com/d37178e5e 07:55:31 *** frosch123 [~frosch@frnk-590fcf89.pool.einsundeins.de] has joined #openttd 08:03:42 *** DJNekkid [~chatzilla@static128-249.adsl.no] has quit [Read error: Connection reset by peer] 08:03:44 *** DJNekkid_ [~chatzilla@static128-249.adsl.no] has joined #openttd 08:03:46 *** DJNekkid_ is now known as DJNekkid 08:10:29 <peter1138> ashaw, here's a tip. Comment your NFO. 08:10:59 <peter1138> Split lines up into logical blocks. 08:11:41 <doc|home> when you buy 75% of the shares of a competitor, do you take 75% of their income? or what's the point of that if not? 08:13:20 <peter1138> No, you just get lots of money when you sell if their company value has gone up. 08:14:13 <doc|home> ah, ok 08:14:23 <doc|home> you should get dividends :) 08:17:49 *** ben_goodger [~ben@host81-153-29-228.range81-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 08:18:12 *** Progman [~progman@p57A1E131.dip.t-dialin.net] has joined #openttd 08:18:27 *** ben_goodger [~ben@host81-153-29-228.range81-153.btcentralplus.com] has joined #openttd 08:21:35 <peter1138> There have been some proposals for changing shares. 08:22:37 *** CIA-5 [~CIA@208.69.182.149.simpli.biz] has quit [Ping timeout: 480 seconds] 08:31:16 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 08:31:27 *** ecke [~ecke@213.195.202.130] has joined #openttd 08:34:07 <Ammler> edit function in fs would be helpful :-) 08:34:41 <frosch123> there is an edit function, just that ordinary users do not have the rights to use it :p 08:36:29 <Ammler> FS#2215 is tested with r14032 08:37:12 <Rubidium> is that suburban renewal set 0.1? 08:37:21 <Ammler> yes 08:37:30 <Rubidium> then it's a flawed newgrf 08:39:04 <Eddi|zuHause> imho, flawed newgrfs should not be able to trigger asserts 08:40:39 <Rubidium> yeah I know... but... 08:41:14 <Eddi|zuHause> i mean, they should error out much sooner 08:41:16 <Rubidium> the fix for this flawed newgrf is mutual exclusive with a fix for another flaw in a newgrf that also causes assertions AND desyncs 08:43:09 <Rubidium> and there's already a 0.11 or so that has the problem solved 08:46:29 <Ammler> Rubidium: just checking that 08:47:56 <Rubidium> the cause is by the way that the newgrfs tells that a house is the southern part of a 2x2 building when it's a 1x1 building 08:48:33 *** Wolf01 [~wolf01@host129-15-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 08:48:43 <peter1138> Eddi|zuHause, just compile without asserts ;) 08:48:49 <Wolf01> hello 08:49:02 <peter1138> Hello Mr Wolf 08:49:03 <Eddi|zuHause> _I_ did not get the error ;) 08:49:14 <peter1138> Ammler, just compile without asserts ;) 08:49:15 <Ammler> indeed, 0.11 don't assert anymore 08:50:38 <peter1138> Rubidium, was it me who made all cargo properties be loaded in the reservation stage? 08:50:40 <Ammler> hehe, time is april, not august 08:50:52 <Ammler> you can delete the FS post, if you like :-) 08:51:16 <peter1138> It's April? 08:51:21 <Rubidium> peter1138: don't know 08:51:46 <peter1138> I can't remember why all of it is loaded there :o 08:52:11 <frosch123> because the specs say so? 08:52:19 <peter1138> Do they? 08:52:28 *** ecke [~ecke@213.195.202.130] has quit [Quit: ecke] 08:52:36 <Ammler> I should really remember the alck of edit rights... :-) 08:52:42 <frosch123> cargos shall be available to all grfs during activation independent of their loading order 08:53:01 <Ammler> I like to save from time to time to not lose the data 08:53:39 <peter1138> Okay. 08:54:12 *** ecke [~ecke@213.195.202.130] has joined #openttd 08:55:18 *** doc|home is now known as doc|work 08:56:33 <peter1138> I have a similar problem with my railtypes WIP. 08:57:13 <peter1138> But I think I can get away with just loading the labels in the reservation stage. 08:57:23 <Alberth> Anybody wanting to examine this debug output further? "dbg: [ms] Vehicle 4 (index 519) arrived at wrong stop". I get it from a save game I downloaded from the forums. No idea what it means. 08:57:41 <peter1138> But I also need the labels within the railtype property bit, for specifying powered/compatible types. 08:57:55 <peter1138> s/But/As/ 08:58:13 <peter1138> Alberth, it went to a road stop that it hadn't reserved. 08:58:42 <frosch123> Alberth: most likely drive through issue 08:59:01 <Rubidium> peter1138: is it easily extendable to be used for road/tram too? 08:59:07 <frosch123> i.e. the vehicle decides for a free slot of one roadstop, but to get there it needs to drive though another stop 09:00:51 <Alberth> Well, there are a lot of vehicles in the game but only this message, so it may be nice to use this save game for debugging. Should I save it somewhere, or is it not that important? 09:00:59 <peter1138> I was thinking of doing them separately, as they do behave differently. 09:01:37 <peter1138> i.e. different arrangement of sprites, different map storage... etc. 09:01:54 <peter1138> There's no way to have more than 3 road types is there? 09:01:58 <frosch123> Alberth: Check if the wrong stop is a drive through stop and if other stops can only be reached through that stop 09:02:43 <Alberth> ok, how does one find Vehicle 4 at index 519? 09:03:16 <frosch123> peter1138: As I doubt that there will be ever a third road type that would be buildable together with normal road and tram on a single tile, I would suggest to remove the third roadtype and instead add a subtype for road and tram 09:03:31 <Eddi|zuHause> Alberth: typically, it's when a newly loaded grf replaces busses with trams 09:03:36 <Eddi|zuHause> or vice versa 09:03:38 <peter1138> frosch123, yeah, that is possible too. 09:03:53 <Rubidium> peter1138: about the 3 roadtypes is "trueish" 09:03:55 <Eddi|zuHause> then the bus can go to a tram-only stop 09:04:31 <Rubidium> either 3 fully overlayable roadtypes or 5 different road-roadtypes and 4 different tram-roadtypes where you can have at most 1 road-roadtype and 1 tram-roadtype on a tile 09:04:41 <peter1138> Err.... 09:04:42 <Eddi|zuHause> i'd like several road types, especially if they come with speed limits 09:05:05 <peter1138> How confusing :) 09:05:09 <peter1138> Does the second type *need* to be tram? 09:05:22 <Rubidium> not necessarily 09:05:32 <peter1138> You could have road bits 1, road bits 2, road type 1, road type 2. 09:05:46 <peter1138> (On a tile) 09:05:57 <Rubidium> could yes 09:06:00 <peter1138> Road type 1 could end up being tram if that's the only thing built. 09:06:17 <peter1138> That might get complicated but is probably the most flexible. 09:06:17 <frosch123> note that OWNER_TOWN can only be stored for road type 1 (currently) 09:06:47 * Rubidium is off for breakfast 09:06:55 <peter1138> Anyway, should this be merged with my railtype functionality or should it be separate? 09:07:11 <peter1138> I'm edging for separate, as apart from being a transport type that vehicles go on, they're not that similar. 09:07:49 <peter1138> I guess we don't even have a roadtypeinfo struct... 09:08:30 <peter1138> How many road sprites are there for normal landscape? For rail we have 26 sprites, plus another 8 sprites for tunnels. 09:09:16 *** lobster_MB [~michielbr@78.32.208.17] has quit [Quit: This computer has gone to sleep] 09:09:23 <frosch123> 4 slopes plus 15 flat tiles = 19 ? 09:09:41 <frosch123> plus snow 09:10:08 <frosch123> plus various 'roadside's 09:10:16 <frosch123> i.e. lights/trees... 09:10:31 <peter1138> Yeah, there is that too. 09:10:50 <frosch123> yup, the roadsides make it quite different 09:11:08 <frosch123> I guess you are not planning to include rail-fence support 09:11:17 <peter1138> I wasn't, but I could. 09:11:48 <peter1138> It would be a good idea actually, just for allowing more options. 09:12:08 <peter1138> Hmm, 5 cursors for rail, 3 cursors for road 09:12:32 <Eddi|zuHause> autoroad needs a highlighting mechanism like autorail 09:12:42 <peter1138> And depots to consider... 09:12:57 <peter1138> Stations, level crossings and bridges are quite cumbersome. 09:13:05 <Eddi|zuHause> roads could use separation from the roadsides 09:13:56 *** IIIlIII [~iiiliii@84.78.128.255] has quit [Ping timeout: 480 seconds] 09:14:10 <Eddi|zuHause> like "road front", "road lane", "road middle", "road other lane", "road back" 09:14:21 <Alberth> Found the problem. No NewGRFs loaded, it is an AI bus stuck at 2 road pieces and a normal bus station. See also http://c.imagehost.org/view/0259/stuck_bus.png 09:14:34 <peter1138> Eddi|zuHause, problem is that's 5 sprites to draw instead of 1. 09:14:57 <peter1138> Haha, clever AI :D 09:15:00 <Eddi|zuHause> yes, but it'd be a good way towards flexibility 09:16:54 <Eddi|zuHause> e.g. road grf authors won't need to care for the road sides (pavement, trees, road signs/traffic lights etc.) 09:17:05 <Eddi|zuHause> or it would allow tram lines with middle pylons 09:17:23 <frosch123> peter1138: The roadsided are already drawn separately 09:17:48 <Eddi|zuHause> also, a similar system could be used for bridges 09:18:18 <peter1138> frosch123, the stuff on them, yes. 09:18:36 <peter1138> I have no idea how to handle level crossings yet :o 09:18:59 <frosch123> both rail and road have to provide a sprite, which will be overlayed 09:19:11 <Eddi|zuHause> separate rail drawing from road drawing... or do you mean map-space-wise? 09:19:18 <peter1138> Bridges are awkward, but we can add another *6* sprites to be used as the surface of the bridge. 09:19:24 <frosch123> you can also do it the smatz-way and precompute the overlayed sprites and store them somewhere 09:19:30 <peter1138> Eddi|zuHause: drawing wise. 09:20:08 <peter1138> Hmm, yes, level crossings: get road sprite, get rail overlay sprite... 09:20:12 <peter1138> What about the lights? 09:20:30 <peter1138> They come from the roadside style at the moment. 09:20:35 <Eddi|zuHause> lights need to be tall objects, like roadside trees or catenary pylons 09:20:39 <frosch123> the artists always want to draw barring, but they need real bounding boxes 09:20:45 <peter1138> Yes 09:20:53 <frosch123> as they need to be drawn in front of vehicles 09:21:05 <peter1138> GRF specified bounding boxes are not necessary though. 09:21:23 <peter1138> We can say it will always be two sprites either side of the track at here and here. 09:21:35 <Eddi|zuHause> bars must be drawn behind the waiting bus, but in front of the train, lights must be drawn before any vehicle 09:21:50 <peter1138> We're way ahead of you ;) 09:21:50 <Eddi|zuHause> and vice versa for the opposite side 09:21:53 <frosch123> wrt to the smatz-way: http://bugs.openttd.org/task/2071/getfile/2986/snow.png <- all tiles are precomputed 09:22:11 <peter1138> That works for snow, I don't know how well that would work for rail/road. 09:22:25 <peter1138> However, as I'd like to have an 'overlay' option anyway, it probably isn't necessary. 09:22:50 <peter1138> Where *all* track is overlayed on the landscape ground sprite. 09:23:10 <frosch123> I meant it wrt. to the different ground sprites. I.e. preocmpute the result of grass with the road-overlay etc 09:24:04 <peter1138> hm 09:25:01 <peter1138> Oh, the web service are down again? :( 09:28:03 <Wolf01> peter1138, what about composing the sprite and then reuse it where needed? this approach should avoid multiple drawing of one tile with more overlays 09:29:43 <Eddi|zuHause> that will only work for flat tiles anywa 09:29:45 <Eddi|zuHause> y 09:29:59 <Eddi|zuHause> i.e. not for crossing bars, trees, pylons 09:32:18 *** Dr_Jekyll [Dr_Jekyll@p57B0C867.dip.t-dialin.net] has quit [Quit: http://www.lagerwiki.de - das Wiki rund um's Thema Lager und Logistik] 09:32:21 <peter1138> Wolf01, possible. I'd like to avoid that kind of magic if possible, though. 09:32:23 *** Reemo [Dr_Jekyll@p57B0C867.dip.t-dialin.net] has joined #openttd 09:32:36 <Wolf01> yes, I meant track/road tiles, accessories will remain accessories 09:32:44 <peter1138> And current I'm using an Action3/2/1 chain, so technically it might be possible to have... variations! 09:33:09 <Wolf01> nice 09:33:23 <Eddi|zuHause> random bits on the map ;) 09:34:56 <peter1138> Mainly I'm using Action3/2/1 as it's the easiest way of adding sprites. GRM is horrible... 09:35:29 *** Volley [~worf@84.119.55.244] has joined #openttd 09:35:51 <Rubidium> Eddi|zuHause: more pseudorandom bits on the map ;) 09:36:13 <Rubidium> one random number for the whole map and the random bits generated from the tile index and that random number 09:36:13 <frosch123> I guess pseudo-randombits (only depending on tileindex and game seed; i.e. do not have to be stored in the map array) would be enough 09:36:24 <Eddi|zuHause> return 4; // chosen by fair dice roll, guaranteed to be random 09:36:32 <frosch123> lol, two apes - one thought 09:37:12 <Rubidium> Alberth: what AI made that marvel of engineering and map reading? 09:37:22 *** ben_goodger [~ben@host81-153-29-228.range81-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 09:37:56 *** ben_goodger [~ben@host81-153-29-228.range81-153.btcentralplus.com] has joined #openttd 09:41:37 <Alberth> No idea, I was also wondering how it got there. The station that is in the way also of the same AI (I added the green signs after destroying a few buildings to get a clear view). Given that the guy that made the save game didn't have any road vehicles, I don't understand how a piece of road in a city can get lost. 09:42:13 <Rubidium> so it's an old savegame? 09:43:07 <Alberth> From here: http://www.tt-forums.net/viewtopic.php?f=29&t=38895&start=0&st=0&sk=t&sd=a, first post 09:45:28 *** Farden [~jk3farden@ram94-7-82-232-189-236.fbx.proxad.net] has joined #openttd 09:46:22 <ashaw> hello i have worked more on my newgrf and i do not understand the error i get 09:46:34 <ashaw> could you help me interperet it. 09:46:43 <ashaw> http://pastebin.com/m26208825 09:47:35 <Rubidium> the warning is for the next line 09:49:06 <Rubidium> you say you want to replace 1 property of 1 train, but it looks like you want to replace much more 09:49:24 <frosch123> ashaw: looks like you are missing a new line and '-1 *' 09:50:03 <frosch123> hmm no, I though it looked like a varaction2 that startet there 09:53:32 *** Volley [~worf@84.119.55.244] has quit [Remote host closed the connection] 09:55:49 <ashaw> no only one train 09:56:10 <ashaw> i want it to be fast with good acceleration 09:56:23 <ashaw> but not be able to cary any cargo 09:57:01 <ashaw> fast means 10000km/h 09:57:57 <ashaw> I was trying to make a new train but just simple for now 10:00:21 *** trainboy2004 [~trainboy2@cp734887-a.gelen1.lb.home.nl] has joined #openttd 10:03:23 <DJNekkid> ashaw: 10:03:49 <DJNekkid> you need to specify how many properties you changed ... 10:04:24 <DJNekkid> -1 * 0 00 00 <number> 01 <id> <prop 1> <prop 2> ... <prop n> 10:04:28 <DJNekkid> if that was understandable 10:05:28 <DJNekkid> and you can use \w and \b for the values 10:05:44 <DJNekkid> much easier to read then the little endian word values 10:05:53 <DJNekkid> as well as you dont have to hexconvert stuff 10:06:04 <DJNekkid> for example: 10:06:05 <DJNekkid> -1 * 0 00 00 \b28 01 \b*10502 00 \w1999-01-01 02 05 03 \b20 04 \b255 05 00 06 07 07 \b20 08 01 09 \w160 0B \w1050 12 FD 13 00 14 \b110 15 00 16 \b52 17 \b46 19 28 1A \b*162 1B \w1050 1C 00 1F \b68 20 20 22 30 27 06 28 \w3 29 \w1016 0E \dx4c30 0D \b107 10:09:01 <Eddi|zuHause> if you just want simple trains, you might want to check out http://www.tt-forums.net/viewtopic.php?f=26&t=35497 10:14:54 <ashaw> cool 10:17:33 *** CIA-5 [~CIA@208.69.182.149.simpli.biz] has joined #openttd 10:28:22 *** welshdra-gone is now known as welshdragon 10:32:06 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 10:33:08 *** trainboy2004 [~trainboy2@cp734887-a.gelen1.lb.home.nl] has quit [Quit: Bye for now!] 10:36:01 *** KillaloT [~killalot@0x5738c8f9.rdnqu1.dynamic.dsl.tele.dk] has joined #openttd 10:36:31 * peter1138 is now edging towards using hardwood or softwood planks for desk building. 10:37:31 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 10:39:28 <peter1138> DJNekkid, and you too, split the lines up! 10:41:07 <peter1138> bc 10:41:37 *** Belugas [~belugas@216.191.111.226] has quit [Ping timeout: 480 seconds] 10:41:49 *** Singaporekid [~notme@cm84.epsilon123.maxonline.com.sg] has joined #openttd 10:46:56 <ashaw> what is the tractive effort? 10:50:19 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Quit: leaving] 10:51:04 <De_Ghost> BOTH WOOD ARE AWSOME 10:51:14 <De_Ghost> but hard is better so you don't scratch it 10:52:16 <DJNekkid> peter1138: i know i should, but i didnt know i could do it when i started nfo'ing, and i just heavent gotten around to do it afterwards :) 10:52:48 *** Belugas_Gone [~belugas@216.191.111.226] has joined #openttd 10:52:49 *** mode/#openttd [+o Belugas_Gone] by ChanServ 10:53:20 <peter1138> De_Ghost, originally the idea was to use MDF... 10:53:21 <DJNekkid> and 1 prop per line dont work either... i guess i could split it up to "dates/year-values" "physics", "costs" and "misc" or something 10:53:43 <peter1138> 1 prop per line doesn't work? Why not? 10:53:54 <De_Ghost> mdf are horrid 10:53:57 <De_Ghost> heavy 10:54:04 <DJNekkid> it wont compile... 10:54:07 <peter1138> Yeah, hence me changing the plan. 10:54:08 <DJNekkid> not sure why 10:54:10 <peter1138> DJNekkid, works for me. 10:54:22 <peter1138> De_Ghost, but I'm having difficulty finding hardwood :( 10:54:29 <De_Ghost> home depot 10:54:30 <De_Ghost> lol 10:54:31 * peter1138 ponders a proper timber place. 10:54:48 <peter1138> All the DIY chains just seem to do pine. 10:55:11 <De_Ghost> what you could do is 10:55:23 <ashaw> what is tractive effort? 10:55:25 <De_Ghost> acually nvm 10:55:35 <peter1138> De_Ghost, carry on :) 10:55:40 <DJNekkid> i did try to do like this, and then remove the //'s that were supposed to give a value 10:55:42 <DJNekkid> http://paste.openttd.org/43819 10:56:16 * peter1138 has almost zero knowledge on woodworking things... 10:56:21 *** Sacro [~Ben@adsl-87-102-119-5.karoo.KCOM.COM] has joined #openttd 10:56:27 <De_Ghost> then how you gonna build it? 10:56:48 <peter1138> With a plan. 10:56:54 <De_Ghost> and a hack saw? 10:56:56 <De_Ghost> gl 10:56:58 <peter1138> no :p 10:57:13 <peter1138> I know how to chop wood up and attach it, heh... 10:57:17 <Sacro> anyone miss me? 10:57:20 <peter1138> Sacro, yes. 10:57:21 <Sacro> !seen Bjarni 10:57:26 <Sacro> @seen Bjani 10:57:26 <DorpsGek> Sacro: I have not seen Bjani. 10:57:31 <Sacro> peter1138: aww :) 10:57:40 <Sacro> @seen Bjarni 10:57:41 <DorpsGek> Sacro: Bjarni was last seen in #openttd 13 hours, 1 minute, and 46 seconds ago: <Bjarni> ln: not only is it a completely random question.... you are also asking about two movies I have never even heard of 10:57:55 <De_Ghost> well you could just buy a few plank of that green wood and just paint it :D 10:57:58 <Sacro> in comes 1584 new e-mails 10:58:19 <peter1138> De_Ghost, it'll be a fitted desk, so I shall attach supports to the walls, then lay the wood across that, gluing it together and screwing it down. 10:58:38 <peter1138> Then sand and varnish it. 10:58:42 <peter1138> Job done. 10:58:44 <peter1138> In theory :p 11:00:04 <De_Ghost> why you need a desk? 11:00:34 <De_Ghost> i was just thinking just wall mount my mons :D 11:00:57 <De_Ghost> then anydesk will do :D 11:01:05 <De_Ghost> a nice glass table :) 11:01:48 <De_Ghost> from ikea !! 11:01:48 <De_Ghost> lol 11:01:49 <peter1138> Cos it's ugly underneath, heh 11:02:02 <De_Ghost> ugly? 11:02:26 <peter1138> Computer, cables, 4-ways, and a water pipe too. 11:02:39 <De_Ghost> o 11:02:41 <De_Ghost> errrm 11:02:42 <De_Ghost> lol 11:02:58 <De_Ghost> make a hole in the dry wall and hid all ur cables in it 11:03:00 <De_Ghost> kkekeke 11:03:06 <peter1138> Dry wall? 11:03:15 <De_Ghost> you know 11:03:16 <De_Ghost> your wall 11:03:24 <peter1138> Oh. no. 11:03:36 <peter1138> I don't fancy chiselling away at all the bricks. 11:06:06 *** Wezz6400 [~Wezz6400@ndb.demon.nl] has joined #openttd 11:06:18 <peter1138> Proper bricks too. 11:08:59 <frosch123> http://www.math.tu-clausthal.de/~mtce/ottd/MammothTrainsDisabled.png <- did non-mammoth trains always behaved like that, or is it broken? 11:09:19 <peter1138> Yes, articulated parts only count as one. 11:09:33 <peter1138> Although it was mostly for autoreplace's benefit. 11:09:33 <frosch123> I.e. do not care about wagon length, nor articulated parts, nor multiheaded parts... 11:09:39 *** Zahl_ [~Zahl@e176231082.adsl.alicedsl.de] has joined #openttd 11:09:52 <peter1138> It never cared about individual wagon length. 11:09:53 <frosch123> yeah, autoreplace. That is why I aks 11:10:19 <peter1138> The problem was replacing from a one-part to a multipart vehicle. 11:10:34 <peter1138> It would then be too long and break the rules, heh... 11:10:39 <frosch123> http://devs.openttd.org/~frosch/diffs/autoreplace_rewrite4.diff <- well that works now 11:11:00 <frosch123> I just wanted to add handling of non-mammoth trains, but noticed that it does not make any sense :s 11:11:41 <peter1138> I think it can be changed to behave as expected if you can make autoreplace work with it ;) 11:12:05 <frosch123> fine 11:12:09 <De_Ghost> no there is a 4" gap between ur dry wall and the bricks 11:12:41 <peter1138> No there isn't. 11:13:09 <Ammler> why does mammuttrains need to be a option anyway? 11:13:26 <peter1138> Ammler, don't ask that sort of question... there's no answer :p 11:14:14 <peter1138> De_Ghost, this is a 1950s house. Internal walls are brick, external walls are brick-gap-brick... 11:14:53 <frosch123> Ammler: If you change it from a stupid bool to an integer it might be quite interesting for difficulty settings 11:15:01 <frosch123> i.e. only allow three-tile trains :p 11:17:03 *** Zahl [~Zahl@g227036029.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 11:17:03 *** Zahl_ is now known as Zahl 11:17:37 <Ammler> I would know a more usefull switch ;-) 11:17:42 <Ammler> PBS 11:18:47 *** ecke1 [~ecke@213.195.202.130] has joined #openttd 11:18:47 *** ecke [~ecke@213.195.202.130] has quit [Read error: Connection reset by peer] 11:19:40 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 11:20:35 <peter1138> You want to disable PBS? :o 11:21:36 <Ammler> that would be a difficulty setting :) 11:22:21 <Rubidium> and most difficult only two way signals? (no presignals/pbs/oneways) 11:22:46 <Ammler> real b2b game 11:23:35 <Ammler> I guess, there is no nettwork playable version without them? 11:24:20 <Ammler> well, you see still players not using presignals 11:24:34 <Rubidium> yup 11:24:36 <Ammler> like screenshots rom Bearnie 11:24:47 <Rubidium> even only two way simple signals 11:24:49 <Ammler> the ISR tester 11:25:07 <peter1138> b2b? Business to business? 11:25:09 <Rubidium> and using proper signalling you could then get 100 times more profit out of the same network 11:25:11 <DJNekkid> back to basics 11:25:27 <Rubidium> back to bjarni-isms 11:25:37 *** Brianetta [~brian@client-86-27-108-163.brnt.adsl.virgin.net] has joined #openttd 11:28:01 <Eddi|zuHause> <ashaw> what is the tractive effort? <- the force the engine can transfer to the rails before the wheels slip 11:28:04 <peter1138> Hello Brianetta. 11:44:20 <peter1138> Rubidium, did you have any further thoughts as to combining railtype and roadtype support? 11:44:41 <Brianetta> hi peter1138. 11:45:34 *** CIA-5 [~CIA@208.69.182.149.simpli.biz] has quit [Ping timeout: 480 seconds] 11:46:57 <Eddi|zuHause> from a user point of view, only the visible interfaces [i.e. the ingame building and usage, and from the other end the newgrf specification actions] need to be similar 11:50:12 <peter1138> I don't know how similar they'll end up. 11:50:29 <peter1138> Roads don't have speed limits, curve penalties, etc... 11:50:34 <peter1138> Hmm. 11:50:44 <peter1138> Nice to see ships getting some NewGRF attention again :D 11:51:36 *** LilDood [~IceChat7@cpc2-bolt5-0-0-cust370.manc.cable.ntl.com] has joined #openttd 11:51:36 <Eddi|zuHause> ships could use a size classification... 11:52:10 <Eddi|zuHause> like ships that are half-tile wide (like road vehicles), ships that are 1-tile wide, and ships that are 2-tile wide (ocean only) 11:52:32 *** rortom [~rortom@p57B7E315.dip.t-dialin.net] has joined #openttd 11:52:49 <Eddi|zuHause> together with non-overlapping ships 11:53:13 <peter1138> And 'multistop' for docks. 11:53:20 <peter1138> (Which I partially did once) 11:54:51 *** Zahl_ [~Zahl@e176231082.adsl.alicedsl.de] has joined #openttd 11:54:51 *** Zahl [~Zahl@e176231082.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 11:54:52 *** Zahl_ is now known as Zahl 11:55:48 *** Dred_furst [~Dred_furs@user-5440e40a.wfd80a.dsl.pol.co.uk] has joined #openttd 11:58:33 *** ecke [~ecke@213.195.202.130] has joined #openttd 11:58:34 *** ecke1 [~ecke@213.195.202.130] has quit [Read error: Connection reset by peer] 11:59:51 <Rubidium> peter1138: I haven't had very much thought into combining rail and roadtypes yet 12:00:26 <Rubidium> but the main point of interest is really the level crossing 12:01:08 <Rubidium> and bridges as those are the things causing the most problems for cross-NewGRF compatability 12:01:09 *** ecke [~ecke@213.195.202.130] has quit [Read error: Connection reset by peer] 12:04:24 <Eddi|zuHause> it could be useful for "elevated" railtypes, like the transrapid track, to have non-blocking road crossings 12:04:32 *** ecke [~ecke@213.195.202.130] has joined #openttd 12:05:39 *** Ammler is now known as ProZone 12:06:02 *** ProZone is now known as Ammler 12:06:07 <Rubidium> elevated railtypes should be done using freeformed bridges, not a visual hack 12:06:29 <Rubidium> as it's going to flicker horribly when trains and rvs cross at the same time 12:07:27 *** Ammler is now known as ProZone 12:08:07 <Brianetta> boats already do that flickering 12:08:37 <Rubidium> which is why I dislike them 12:08:41 <ashaw> what is the formulae that openttd uses for acceleration 12:08:42 <ashaw> ? 12:09:14 *** Sir-Bob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has quit [Read error: Connection reset by peer] 12:09:36 <Rubidium> ashaw: it's arbitrary because the distance and time are arbitrary too 12:10:03 <ashaw> i know 12:10:05 <Rubidium> and there is no "single" acceleration formula 12:10:12 <ashaw> for a train 12:10:15 *** ProZone is now known as Ammler 12:10:17 <ashaw> a maglev train 12:10:38 <ashaw> from GRF vars 12:10:54 <Brianetta> tiles per tick per tick 12:11:01 <Brianetta> tiles per tick squared 12:11:20 <ashaw> i am trying to figure out how to get the most acceleration out 12:11:22 <ashaw> of a train 12:11:34 <ashaw> them absolute max possible 12:11:51 <Brianetta> Get a powerful locomotive, and don't put any wagons on it. 12:11:52 <Rubidium> max everything except weight is my best guess 12:12:12 <ashaw> for 60000km/h 12:12:39 <ashaw> but what about TE and CF 12:13:28 <Rubidium> CF? 12:14:24 <ashaw> coefficeant of friction 12:14:53 <ashaw> and there seems to be a ballance between te and mass 12:14:58 <Ammler> ashaw: http://svn.openttdcoop.org/grfdev/logic/ 12:15:05 <ashaw> and HP 12:15:16 <Ammler> maglev has no TE influce 12:15:16 <ashaw> pass 12:15:22 <ashaw> ah 12:15:25 <ashaw> pass? 12:15:29 <Ammler> oh 12:15:33 <Ammler> is it private :-) 12:15:43 <ashaw> yep 12:16:34 <ashaw> trying to make the perfect train for logic 12:16:54 <ashaw> and have run into the problem of acceleration 12:17:09 *** Brianetta [~brian@client-86-27-108-163.brnt.adsl.virgin.net] has quit [Remote host closed the connection] 12:17:22 *** Zahl [~Zahl@e176231082.adsl.alicedsl.de] has quit [Quit: (~_~]"] 12:17:27 <Ammler> ashaw: try again 12:18:14 <Ammler> http://svn.openttdcoop.org/grfdev/logic/makegrf 12:19:30 <ashaw> you and i have same idea 12:20:00 <ashaw> monorail? 12:20:12 <Ammler> yeah, I tried with monorail too 12:20:34 <Ammler> that's why I know, that TE has no influence in maglev, but in monorail :-) 12:20:53 <ashaw> TE good or bad? 12:21:04 <Ammler> hmm? 12:21:09 <ashaw> in this case 12:21:29 <Ammler> bad of course, I like to have a unlimited acceleration 12:21:52 <Ammler> but I do not like maglev tracks 12:22:13 <Ammler> thats why I tried to make a monorail logic train 12:22:48 <Ammler> the grf in the repo is maglev 12:22:55 <ashaw> no there is no unlimited acceleraton 12:23:17 <ashaw> i know this because when you set the speed at 60000 12:23:31 <ashaw> it takes 10 min to speed up 12:23:42 <Ammler> try the grf 0.1 12:23:58 <ashaw> this is my grf 12:24:07 <ashaw> i am talking about 12:24:27 <Ammler> yep, and I speak about MY grf :-) 12:24:38 <Ammler> which has max speed immediiately 12:24:53 <ashaw> what 60000km/h 12:25:07 <Ammler> a little bit more :-) 12:25:19 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:25:21 *** mode/#openttd [+v glx] by ChanServ 12:25:56 <ashaw> what 0.1 12:26:02 <ashaw> 0.2 has 1000km/h 12:26:09 <ashaw> and no instant acceleration 12:26:13 <Ammler> http://svn.openttdcoop.org/grfdev/logic/logic0.1.grf 12:26:29 <Ammler> 0.2 is the experiment with monorail 12:26:39 <Ammler> which failed :-) 12:27:32 <Ammler> hmm, if you have svn brower 12:27:45 <Ammler> you can check older revs of the makegrf 12:29:38 <ashaw> ther seems to be a problem win 0.1 12:30:55 <ashaw> with 0.1 12:33:05 <Ammler> ashaw: which is? 12:34:32 <ashaw> cannot load the grf 12:34:44 <ashaw> fyi here is mine 12:35:31 <ashaw> http://pastebin.com/m7e3e0ddf 12:38:23 <ashaw> i did 12:38:36 <ashaw> i did but will try again 12:39:20 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer] 12:40:28 <ashaw> i did it wil not let me build 12:40:47 <ashaw> sorry 12:47:58 <peter1138> Rubidium, okay. I think I have a plan for bridges and the line... 12:48:00 <peter1138> *like 12:49:18 <Sacro> hmm, is yapp in trunk now? 12:49:23 <peter1138> Yes. 12:49:36 <Sacro> nice 12:49:42 <Sacro> what else happened since the 25/7? 12:49:44 <peter1138> "You should go away more often" 12:50:34 <Sacro> :( 12:51:12 <peter1138> I think the same was said to Yorick, but we meant it... 12:52:25 <Sacro> alas poor yorick 12:56:41 *** Doorslammer [Doorslamme@PIPP-p-203-54-229-205.prem.tmns.net.au] has joined #openttd 12:56:42 <peter1138> Grr, bloody B&Q 12:57:00 <Sacro> Grr. bloody hungarians 12:57:05 *** rortom [~rortom@p57B7E315.dip.t-dialin.net] has quit [] 12:57:25 <Sacro> i want my luggage :( 13:03:14 *** CIA-5 [~CIA@208.69.182.149.simpli.biz] has joined #openttd 13:05:44 <Celestar> hey peter1138 :) 13:05:48 <Celestar> hey all 13:06:01 <Celestar> Sacro: hi 13:06:15 <Sacro> hey Celestar 13:06:47 *** Digitalfox [~Digitalfo@bl4-209-172.dsl.telepac.pt] has joined #openttd 13:10:18 *** ashaw [~alexis.sh@74.23.233.220.exetel.com.au] has quit [Quit: -=SysReset 2.55=-] 13:21:33 *** Digitalfox [~Digitalfo@bl4-209-172.dsl.telepac.pt] has quit [Ping timeout: 480 seconds] 13:27:00 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 13:27:10 <peter1138> Hmm, maybe I should use flooring wood, as it has a tongue and groove. 13:27:56 <Rubidium> Celestar: http://rbijker.net/openttd/full_load_still_not_working.sav (seemed to be harder to trigger though) 13:28:36 *** tokai [~tokai@p54B84214.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 13:28:42 <Rubidium> Celestar: version h:565aee 13:30:07 *** tokai [~tokai@p54B83E75.dip0.t-ipconnect.de] has joined #openttd 13:30:08 *** mode/#openttd [+v tokai] by ChanServ 13:31:14 <peter1138> Hmm, but that comes in only 2m lengths :o 13:33:47 *** ecke [~ecke@213.195.202.130] has quit [Quit: ecke] 13:35:20 *** Progman [~progman@p57A1E131.dip.t-dialin.net] has quit [Remote host closed the connection] 13:39:27 *** Yorick [~Yorick@82-171-194-232.ip.telfort.nl] has joined #openttd 13:50:31 *** LilDood [~IceChat7@cpc2-bolt5-0-0-cust370.manc.cable.ntl.com] has quit [Quit: Some folks are wise, and some otherwise.] 13:51:21 <ln> http://www.vg.no/nyheter/utenriks/artikkel.php?artid=199070 13:53:14 <peter1138> And in English? 13:55:24 <ln> The Spanish butikkeieren should take the settlement for the day, when he discovered that a coin had the image of the special character Homer Simpson, instead of the Spanish king, Juan Carlos. 13:56:04 <ln> ravÞren rÞrte not the back of the euro coin, which shows europakartet. 13:56:05 <ln> -- I've been offered 20 euros for this coin, "says Martinez. 13:56:23 <Celestar> Rubidium: will check thanks ;) 14:04:04 <ln> peter1138: http://www.reuters.com/article/televisionNews/idUSL872708020080808 14:08:14 *** ben_goodger [~ben@host81-153-29-228.range81-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 14:08:47 *** ben_goodger [~ben@host81-153-29-228.range81-153.btcentralplus.com] has joined #openttd 14:10:47 *** ecke [~ecke@213.195.202.130] has joined #openttd 14:15:10 <Yorick> DorpsGek is slow/broken, it seems 14:15:58 <Yorick> I added a comment at FS#1890 :) 14:21:59 *** welshdragon [~vista@host86-137-66-208.range86-137.btcentralplus.com] has quit [Quit: Leaving] 14:23:59 <frosch123> get an editor that shows whitespace 14:26:54 <Yorick> ? 14:27:40 *** grumbel [~grumbel@i577AE09B.versanet.de] has joined #openttd 14:29:11 *** ecke [~ecke@213.195.202.130] has quit [Quit: ecke] 14:30:18 <Yorick> frosch123: ? 14:32:58 *** ecke [~ecke@213.195.202.130] has joined #openttd 14:35:19 <frosch123> I have heard of patches, where the first chunk is already that horribly formatted, that noone bothered reading it further 14:35:24 *** Zuu [~Zuu@c-363c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd 14:35:40 *** Zuu [~Zuu@c-363c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has left #openttd [] 14:37:37 *** Yorick_ [~Yorick@82-171-194-232.ip.telfort.nl] has joined #openttd 14:37:37 *** Yorick [~Yorick@82-171-194-232.ip.telfort.nl] has quit [Read error: Connection reset by peer] 14:38:04 *** Yorick_ is now known as Yorick 14:38:45 <Yorick> frosch123: should I put english.txt somewhat further down? 14:39:17 <glx> Yorick: DorpsGek works correctly, it's just new FS version doesn't have xmlrpc stuff 14:40:59 *** Yorick_ [~Yorick@82-171-194-232.ip.telfort.nl] has joined #openttd 14:40:59 *** Yorick [~Yorick@82-171-194-232.ip.telfort.nl] has quit [Read error: Connection reset by peer] 14:41:07 *** Yorick_ is now known as Yorick 14:42:21 <Yorick> frosch123: I can't see any horribly formatted piece 14:43:06 *** NukeBuster [~wouter@80.101.115.82] has joined #openttd 14:49:09 *** Brianetta [~brian@client-86-27-108-163.brnt.adsl.virgin.net] has joined #openttd 14:51:02 *** NukeBuster [~wouter@80.101.115.82] has quit [Quit: using sirc version 2.211+KSIRC/1.3.12] 14:51:28 <DJNekkid> funny link! 14:52:36 *** rortom [~rortom@p57B7E315.dip.t-dialin.net] has joined #openttd 15:00:34 *** Singaporekid [~notme@cm84.epsilon123.maxonline.com.sg] has quit [Quit: Leaving] 15:02:23 *** Yorick [~Yorick@82-171-194-232.ip.telfort.nl] has quit [Read error: Connection reset by peer] 15:02:36 *** Yorick_ [~Yorick@82-171-194-232.ip.telfort.nl] has joined #openttd 15:02:51 <Yorick_> eval this.dispatch("msg nickserv identify " + promptPassword("OFTC password:") + " Yorick") 15:02:56 <Yorick_> argh 15:03:24 *** Yorick_ is now known as Yorick 15:05:30 <rortom> ? 15:06:41 <SpComb> hmm... python, this, irc? 15:08:08 <Yorick> that's actually a chatzilla command 15:08:13 <Yorick> for autoperform 15:08:18 <Yorick> but it failed :( 15:12:11 <glx> Yorick: identify command just need a password 15:12:37 <Yorick> not if my client discovers my name is already in use and uses another one 15:16:11 *** NukeBuster [~NukeBuste@80.101.115.82] has joined #openttd 15:45:25 *** Progman [~progman@p57A1E131.dip.t-dialin.net] has joined #openttd 15:49:29 * peter1138 has discovered that 2.7m long planks of wood fit in his car... if I open the glove box. 15:50:06 <Yorick> :D 15:51:21 <Yorick> have you tried opening the glove box, putting the planks in your car and then closing the glove box? 15:52:49 <SpComb> Yorick: and in any case, you can just use and SSL cert and not do any silly msg-nickserv stuff 15:52:54 <SpComb> *use an 15:53:06 <Yorick> I'd rather do that yes 15:53:19 <Yorick> but I would like a client that supports it 15:53:44 <SpComb> and ChatZilla doesn't? 15:53:54 <Yorick> not that I know of 15:54:02 <Yorick> not the custom cert stuff 15:54:17 <SpComb> why not use xchat or somesuch? 15:54:41 <Yorick> I can't compile xchat 15:54:59 <SpComb> irssi? 15:55:29 <Yorick> I don't like the interface 15:57:40 *** LilDood [~IceChat7@cpc2-bolt5-0-0-cust370.manc.cable.ntl.com] has joined #openttd 16:01:47 <Brianetta> irssi's interface needs a complete overhaul 16:03:12 <Yorick> it needs a gui :) 16:04:51 <SpComb> then it wouldn't be irssi anymore 16:05:11 * SpComb has used irssi with the default settings (minor modifications) for three years now 16:06:00 <hylje> irssi could use a menu-based configuration, but that's about it 16:07:01 *** Doorslammer [Doorslamme@PIPP-p-203-54-229-205.prem.tmns.net.au] has quit [] 16:14:27 <peter1138> Yorick: I could, but the glove box door would get in the way... 16:14:36 <peter1138> Also it would require putting the wood back. 16:14:56 <Yorick> you put the wood in the glove box? 16:15:08 <peter1138> Yeah... 16:15:24 <Yorick> Ooh...you have a very very big glove box 16:15:27 <peter1138> It's a tiny car with a 2.7m glove box :D 16:16:49 *** frosch123 [~frosch@frnk-590fcf89.pool.einsundeins.de] has quit [Remote host closed the connection] 16:18:41 <SpComb> a glove box on wheels 16:19:41 <Prof_Frink> peter1138 is a glove. 16:21:38 *** Wezz6400 [~Wezz6400@ndb.demon.nl] has quit [Quit: bbl] 16:26:54 <XeryusTC> how does one stop trains turning around in yapp blocks? 16:27:06 <XeryusTC> i've set wait_for_pbs_path to 255 but it still doesnt work 16:28:03 <Ammler> if zephyris would allow it, you should really include his trams to the openttd.grf 16:28:40 <Ammler> the question for how to enable trams is that common :-) 16:31:17 *** welshdragon [~vista@host86-137-66-208.range86-137.btcentralplus.com] has joined #openttd 16:39:26 <Rubidium> and as a result get flamed by mb because it changes the "defaults"? 16:40:44 *** Yorick [~Yorick@82-171-194-232.ip.telfort.nl] has quit [Read error: Connection reset by peer] 16:41:21 *** Yorick [~Yorick@82-171-194-232.ip.telfort.nl] has joined #openttd 16:58:04 <Fennec> zomg defaults 16:59:28 <Ammler> Rubidium: which defaults? 16:59:42 <Ammler> there aren't any default trams, which you can change 17:00:04 <Vikthor> Since when is MB part of development team with so powerful voice regarding design issues? 17:00:10 *** Digitalfox [~Digitalfo@bl4-209-172.dsl.telepac.pt] has joined #openttd 17:00:38 <Ammler> Vikthor: he is more a experienced guy who as always right ;-) 17:01:50 <Ammler> you do also include graphics for tram tracks... 17:03:58 *** Dr_Jekyll [Dr_Jekyll@p57B0EA3A.dip.t-dialin.net] has joined #openttd 17:04:17 <Rubidium> Ammler: but tram tracks don't replace vehicle statistics 17:04:25 <Rubidium> and adding trams does that 17:04:54 <Ammler> including them with a patch setting? 17:05:16 <Rubidium> still breaks other newgrfs 17:05:17 <Ammler> well, that is the same 17:05:20 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 17:05:30 <peter1138> Pom te pom. 17:05:32 <peter1138> What's up? 17:05:56 <peter1138> MB is right, everyone should use GRM (which he doesn't yet) 17:06:03 <peter1138> (Or engine multiple engine sets :D) 17:06:56 <Ammler> does TTDP also coding something in this direction? 17:07:06 <SpComb> moo 17:07:19 <peter1138> TTDP invented GRM... 17:07:38 <Rubidium> Ammler: ofcoure, because we stole the multiple engine patch from TTDP as we did with everything else ;) 17:07:41 <peter1138> It even invented forced GRM, but that has to be disabled because not enough sets use it. 17:09:15 <Kloopy> Hi guys... we're at a huge LAN party in the UK here (i34)... 17:09:23 <Kloopy> We're getting desync errors with the latest nightly. 17:09:26 <Kloopy> And idea why? 17:09:31 <Ammler> Rubidium: did you just forgot the tramset in 0.6.2 or was there another reason for not including anymore? 17:09:33 <Kloopy> Noone is using auto replace atm. 17:09:35 <Rubidium> Kloopy: because you use autoreplace 17:09:37 *** Reemo [Dr_Jekyll@p57B0C867.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 17:09:44 <Rubidium> Kloopy: or autorenew 17:09:48 <Brianetta> Why does OpenTTD override all my diff_custom? 17:09:54 <Kloopy> Yeah, I think everyone has auto renew on by default. 17:10:05 <Brianetta> I edit the config, start the server, and it#'s all wrong... *and* it writes that wrongness back into my config 17:10:06 <Rubidium> Brianetta: because diff_level != 3 17:10:18 <Brianetta> When did this start? 17:10:20 <Kloopy> Is there any way to fix this savegame and start again or must we fall back to a proper release of the game? 17:10:28 <Rubidium> Brianetta: long long ago 17:10:41 <Brianetta> Why didn't it ever affect me until today? 17:10:48 <Brianetta> My server's quite a long-lived one 17:10:59 <Rubidium> because you had set diff_level == 3? 17:11:05 <Rubidium> or because you didn't notice 17:11:17 <Kloopy> Rubidium: We've only played for 3 game years... no vehicles have been auto replaced. :/ 17:11:20 <Brianetta> Oh, I'd have noticed breakdowns 17:11:30 <Brianetta> It makes my blood boil when vehicles break down 17:11:52 <Rubidium> Brianetta: at least 0.5.3 had the same behaviour 17:11:59 <Brianetta> Weird. 17:12:08 <Ammler> Brianetta: your server had breakdowns on as I was there 17:12:18 <Brianetta> Only recently. 17:12:34 <Ammler> nah, long time ago, I was there last time 17:12:36 <Brianetta> This last game; I reset my company rather than continue to play. 17:12:36 <Rubidium> Kloopy: then I've got no idea 17:13:54 <Kloopy> :( 17:14:27 <Kloopy> Well then there's a patch that's introduced something that isn't MP safe. :(( 17:14:42 <Kloopy> We're not using any grfs. 17:16:18 <Fennec> so. someone point me at instructions on how to play with these fancy new signalling-pathfinder-thingies? 17:16:21 <Fennec> :) 17:17:23 *** frosch123 [~frosch@frnk-590fcf89.pool.einsundeins.de] has joined #openttd 17:25:24 *** Wezz6400 [~Wezz6400@ndb.demon.nl] has joined #openttd 17:28:07 *** Digitalfox [~Digitalfo@bl4-209-172.dsl.telepac.pt] has quit [Quit: Leaving] 17:30:26 *** Wolf01 is now known as Wolf01|AWAY 17:32:48 <Ammler> big assert output: http://paste.openttd.org/44141 17:33:19 <Ammler> also clients crashed this time... 17:33:46 <SpComb> my template is bigger than yours 17:34:44 <SpComb> dissing C++ is actually a pretty fun hobby 17:34:47 <Rubidium> Ammler: make sure it is still reproducable in HEAD and then file a YAPP bugreport 17:35:18 <Ammler> Rubidium: I fear, we can't reproduce this one 17:35:33 <Rubidium> then it can't be fixed either 17:35:43 <Fennec> 'reproducing bugs' is a funny term. 17:35:49 <Fennec> be fruitful, little bugs, and multiply! 17:36:07 <hylje> serves you right for using templates 17:36:41 * Rubidium happily continues to dislike python 17:37:14 * Fennec does Perl at work. 17:37:22 <peter1138> If you can't reproduce it how do we know if we've fixed it, heh... 17:37:51 <Ammler> :-) 17:38:22 <hylje> magic?= 17:38:37 <Ammler> peter1138: just trust us :P 17:39:00 *** ben_goodger [~ben@host81-153-29-228.range81-153.btcentralplus.com] has quit [Quit: Ex-Chat] 17:39:37 * Rubidium trusts Ammler in the case that the assertion has been solved. If that does not seem to be the case he'll have lost his trustworthiness forever. 17:40:12 <Ammler> nah 17:53:41 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 17:55:59 *** Wezz6400 [~Wezz6400@ndb.demon.nl] has quit [Quit: Wezz6400] 17:56:38 <Yorick> Kloopy: how many desyncs have you had? 17:56:45 <Yorick> argh 17:56:48 <Yorick> scrolls 17:58:48 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd 18:06:39 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.1/2008070208]] 18:16:48 *** adaran [~adaran@e180072139.adsl.alicedsl.de] has joined #openttd 18:17:22 <adaran> hello everyone 18:25:59 <Yorick> hello 18:31:37 *** KritiK [~Maxim@78-106-159-251.broadband.corbina.ru] has joined #openttd 18:33:30 *** Yorick [~Yorick@82-171-194-232.ip.telfort.nl] has quit [Quit: Poef!] 18:41:28 *** De_Ghost [~s@CPE001d7e66291b-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [Remote host closed the connection] 18:52:03 *** adaran [~adaran@e180072139.adsl.alicedsl.de] has quit [Quit: Leaving] 19:00:49 <CIA-5> OpenTTD: rubidium * r14038 /trunk/src/ (player_base.h players.cpp): -Fix [FS#2211] (r13731): company limit was not properly enforced for CMD_PLAYER_CTRL. 19:05:59 *** Vemarkis [Vemarkis@a88-114-199-164.elisa-laajakaista.fi] has joined #openttd 19:06:31 <Vemarkis> Is it normal that telling a tram to turn back causes it to start doing teleport looping on the next curve it reaches? 19:07:49 <Vemarkis> and telling to turn back again won't fix it, and it can't find a depot in that state :d 19:08:05 <Vemarkis> and stopping and starting again just makes it do that weird teleport looping again.. 19:22:19 <Kloopy> Yorick, once it started it just kept happening. 19:22:28 <Kloopy> Every real life 2 minutes or so after people rejoined. 19:26:45 <SpComb> Vemarkis: crash it? 19:26:55 <SpComb> or I guess that's not possible with trams 19:29:10 *** Bjarni [~Bjarni@0x50a46ad5.virnxx14.dynamic.dsl.tele.dk] has joined #openttd 19:29:11 *** mode/#openttd [+o Bjarni] by ChanServ 19:29:18 <Vemarkis> Oh well, seems no devs are around :( 19:29:34 <SpComb> Bjarni! 19:30:07 <Bjarni> hello people 19:30:25 <Bjarni> <Vemarkis> Oh well, seems no devs are around :( <-- I'm here so you are lying 19:30:37 * Bjarni gives Vemarkis -10 trust points 19:30:40 <Vemarkis> Well you just joined! 19:30:48 <Vemarkis> I encountered a funny bug with trams! 19:30:53 <Bjarni> I joined before you gave that statement 19:31:06 * SpComb aquires the #openttd mutex 19:31:14 * SpComb goes to sleep 19:31:20 <Vemarkis> Telling one to turn around makes it do teleporting loops on the next curve it reaches. 19:31:30 <Vemarkis> and you can't get it out of that state 19:31:40 <Bjarni> heh 19:32:09 <Vemarkis> You can see it for yourself if you join Brianetta's server.. 19:32:22 <Bjarni> I wouldn't mind being able to make teleporting loops in real life 19:32:40 <Brianetta> Vemarkis: You can make them turn around anywhere 19:33:56 <Vemarkis> Yes well, look at my road vehicle 10 then 19:34:03 <Vemarkis> its doing teleport loop on this 1 square 19:34:22 <ln> Bjarni: do you live in a closet if you have never heard of either V for Vendetta or The Dark Knight? 19:37:09 <Vemarkis> and it reached that curve ages after I told it to turn around 19:37:12 <Vemarkis> which it didn't do.. 19:37:27 <Vemarkis> and then it reached the curve and attempted the turn around then, and started doing that teleport loop 19:38:49 * Bjarni slaps ln 19:39:12 <Bjarni> I don't live in a closet and I don't deal with people in closets either 19:39:21 <ln> ok, good 19:39:33 <Vemarkis> man would I love something the DeleteVeh cheat in TTDP now.. 19:39:40 <Vemarkis> like the* 19:40:10 <Bjarni> but I still don't know anything about either V for Vendetta or The Dark Knight 19:41:09 <ln> Bjarni: http://www.imdb.com/media/rm1273140992/tt0468569 http://www.imdb.com/title/tt0434409/ 19:41:41 * Bjarni will take a look later 19:41:49 <Bjarni> right now I'm looking at train schedules 19:42:16 <Bjarni> or more specifically: train crew lists 19:43:53 <ln> i guess there must be better dating sites available even in denmark. 19:45:52 <ln> the quality of my so-called jokes seems to have gone down by 33%. 19:46:02 *** fmauNekAway is now known as fmauNeko 19:46:36 <fmauNeko> Back from Italy :) 19:47:01 *** Wolf01|AWAY is now known as Wolf01 19:47:45 <ln> no away nicks, please 19:48:07 *** Roujin [~Roujin@p54970474.dip0.t-ipconnect.de] has joined #openttd 19:48:19 <Roujin> evening 19:48:22 <Wolf01> hi 19:52:08 <Forked> heya 19:58:00 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has joined #openttd 19:58:31 *** lobster_MB [~michielbr@86.89.201.189] has joined #openttd 19:59:46 <Wolf01> 'night 19:59:51 *** Wolf01 [~wolf01@host129-15-dynamic.5-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 20:02:26 *** Vemarkis [Vemarkis@a88-114-199-164.elisa-laajakaista.fi] has left #openttd [] 20:07:35 *** Reemo [Dr_Jekyll@p57B0D066.dip.t-dialin.net] has joined #openttd 20:07:36 *** Dr_Jekyll [Dr_Jekyll@p57B0EA3A.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 20:08:36 <Roujin> has the mercurial repository of cargodest changed? 20:08:44 <Roujin> can't reach it anymore 20:09:01 *** Reemo [Dr_Jekyll@p57B0D066.dip.t-dialin.net] has quit [] 20:09:05 <peter1138> That's because my PC isn't a 24/7 server :D 20:09:17 <peter1138> Celestar's galasomething link might still work. 20:09:42 <Roujin> http://galadriel.td.mw.tum.de:8000/ <-- this? blank page 20:10:34 * Rubidium guesses his hg server got OOMed 20:10:38 <peter1138> Then it's all offline at the moment :) 20:10:49 <Rubidium> the server itself isn't offline 20:11:06 <peter1138> I meant all the previously 'published' hg repos. 20:14:18 <peter1138> Hmm, there are a lot of [OTTD] tagged screenshot threads... 20:14:38 <Rubidium> even cargopacket tagged screenshot threads 20:16:33 <peter1138> Hmm, didn't prissi say destinations could not be done after cargopackets were introduced... 20:17:25 <Rubidium> IIRC it was more that he wouldn't write it anymore 20:20:14 *** [alt]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has joined #openttd 20:20:15 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has quit [Read error: Connection reset by peer] 20:25:17 *** Reemo [Dr_Jekyll@p57B0F551.dip.t-dialin.net] has joined #openttd 20:25:25 *** [alt]buster is now known as [com]buster 20:30:12 *** welshdragon is now known as welshdra-gone 20:34:36 *** ecke [~ecke@213.195.202.130] has quit [Quit: ecke] 20:41:05 *** Progman [~progman@p57A1E131.dip.t-dialin.net] has quit [Remote host closed the connection] 20:41:47 *** Roujin [~Roujin@p54970474.dip0.t-ipconnect.de] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The alternative IRC client] 20:42:15 *** frosch123 [~frosch@frnk-590fcf89.pool.einsundeins.de] has quit [Remote host 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[~trainboy2@cp734887-a.gelen1.lb.home.nl] has joined #openttd 21:18:46 *** jni [~geetee@cs181040004.pp.htv.fi] has quit [Ping timeout: 480 seconds] 21:22:53 *** bleepy [bleepy@5ad1d1a9.bb.sky.com] has quit [Read error: Connection reset by peer] 21:22:59 *** bleepy [bleepy@5ad1d1a9.bb.sky.com] has joined #openttd 21:23:23 *** trainboy2004 [~trainboy2@cp734887-a.gelen1.lb.home.nl] has quit [Quit: Bye for now!] 21:25:30 *** mikl [~mikl@0304ds2-ba.0.fullrate.dk] has joined #openttd 21:29:49 *** elmex [~elmex@e180064251.adsl.alicedsl.de] has quit [Remote host closed the connection] 21:29:49 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer] 21:29:51 *** Suisse [Suisse@bas15-montrealak-1177943903.dsl.bell.ca] has quit [Ping timeout: 480 seconds] 21:30:38 *** Dred_furst` [~Dred_furs@user-5440e40a.wfd80a.dsl.pol.co.uk] has joined #openttd 21:30:58 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Read error: Connection reset by peer] 21:32:51 *** fmauNekAway is now known as fmauNeko 21:33:06 *** Suisse [Suisse@bas15-montrealak-1177943779.dsl.bell.ca] has joined #openttd 21:36:49 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has joined #openttd 21:37:21 *** Dred_furst [~Dred_furs@user-5440e40a.wfd80a.dsl.pol.co.uk] has quit [Ping timeout: 480 seconds] 21:42:12 *** Nev [bleepy@5ad103ee.bb.sky.com] has joined #openttd 21:48:00 *** bleepy [bleepy@5ad1d1a9.bb.sky.com] has quit [Ping timeout: 480 seconds] 21:56:16 *** Nev [bleepy@5ad103ee.bb.sky.com] has quit [Ping timeout: 480 seconds] 21:56:59 <CIA-5> OpenTTD: rubidium * r14039 /trunk/src/ (train_cmd.cpp vehicle.cpp): 21:56:59 <CIA-5> OpenTTD: -Fix [FS#2217]: reversing an overlength train at a station would try to find a 21:56:59 <CIA-5> OpenTTD: route out and sometimes reset the unload counter making it wait 2.5 years before 21:56:59 <CIA-5> OpenTTD: departing instead of waiting until the train would actually leave the station 21:56:59 <CIA-5> OpenTTD: (michi_cc) 22:00:57 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has quit [Quit: Operator, give me an exit] 22:03:31 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 22:05:55 *** bleepy [bleepy@5ad1d1ba.bb.sky.com] has joined #openttd 22:12:34 *** TinoM| [~Tino@i59F56CEF.versanet.de] has quit [Quit: Verlassend] 22:13:23 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has quit [] 22:14:10 <Dred_furst`> Where has the openttd server status image site gone? 22:14:18 *** grumbel [~grumbel@i577AE09B.versanet.de] has quit [Quit: Client exiting] 22:20:15 <Rubidium> Dred_furst`: you make no sense to me 22:20:57 <Dred_furst`> Nevermind I found it 22:21:07 <Dred_furst`> http://dan-masek.eu/ottd/ 22:21:48 *** thgergo [~thgergo@members.openttdcoop.org] has left #openttd [] 22:24:27 *** Ridayah [~ridayah@12-208-15-67.client.mchsi.com] has quit [Remote host closed the connection] 22:32:14 *** Nev [bleepy@5ad00e9a.bb.sky.com] has joined #openttd 22:36:40 *** bleepy [bleepy@5ad1d1ba.bb.sky.com] has quit [Ping timeout: 480 seconds] 22:36:46 *** Ridayah [~ridayah@12-208-15-67.client.mchsi.com] has joined #openttd 22:37:03 *** bleepy [bleepy@5ad45694.bb.sky.com] has joined #openttd 22:38:55 *** DJNekkid [~chatzilla@static128-249.adsl.no] has quit [Read error: Connection reset by peer] 22:39:00 *** DJNekkid_ [~chatzilla@static128-249.adsl.no] has joined #openttd 22:39:03 *** DJNekkid_ is now known as DJNekkid 22:39:10 <DJNekkid> !password 22:39:10 *** DJNekkid was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] 22:39:39 *** DJNekkid [~chatzilla@static128-249.adsl.no] has joined #openttd 22:39:43 <DJNekkid> sry :) 22:41:14 *** Nev [bleepy@5ad00e9a.bb.sky.com] has quit [Ping timeout: 480 seconds] 22:41:48 <ln> England prevails! 22:42:29 <Prof_Frink> ln: Hmm? We're 0-0, needing 197 to win 22:42:29 <doc|work> http://www.motivatedphotos.com/?id=1135&src=rt 22:43:57 <ln> Prof_Frink: Oh, just finished watching V for Vendetta. 23:00:08 *** Sacro [~Ben@adsl-87-102-119-5.karoo.KCOM.COM] has quit [Quit: Leaving.] 23:03:32 *** Nev [bleepy@5ad1d1b6.bb.sky.com] has joined #openttd 23:04:18 *** Sacro [~ben@adsl-87-102-119-5.karoo.KCOM.COM] has joined #openttd 23:10:07 *** bleepy [bleepy@5ad45694.bb.sky.com] has quit [Ping timeout: 480 seconds] 23:10:47 *** bleepy [bleepy@5ad1d1b6.bb.sky.com] has joined #openttd 23:15:37 *** Nev [bleepy@5ad1d1b6.bb.sky.com] has quit [Ping timeout: 480 seconds] 23:19:47 *** bleepy [bleepy@5ad1d1b6.bb.sky.com] has quit [Read error: Connection reset by peer] 23:22:46 *** bleepy [bleepy@5ad1d1b6.bb.sky.com] has joined #openttd 23:36:44 *** GT [~GT@adsl-dc-4664d.adsl.wanadoo.nl] has joined #openttd 23:37:30 *** Farden [~jk3farden@ram94-7-82-232-189-236.fbx.proxad.net] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.2 :: www.regroup-esports.com )] 23:42:36 <Sacro> sigh 23:42:45 <Sacro> "Advanced signals can be passed from the backside" 23:42:53 <Sacro> apart from the sniggeryness of reading "backside" 23:43:06 <Sacro> near enough all signals can be passed from the back 23:43:10 <Sacro> unless it is showing red 23:43:16 <Sacro> you mean the front side 23:44:13 *** bleepy [bleepy@5ad1d1b6.bb.sky.com] has quit [Read error: Connection reset by peer] 23:44:13 <Sacro> back = bit with lights 23:44:19 <Sacro> front = bit that points into the next block 23:44:22 *** bleepy [bleepy@5ad00ebd.bb.sky.com] has joined #openttd 23:44:27 <Sacro> !seen Bjarni 23:44:31 <Sacro> @seen Bjarni 23:44:31 <DorpsGek> Sacro: Bjarni was last seen in #openttd 4 hours, 2 minutes, and 14 seconds ago: <Bjarni> or more specifically: train crew lists 23:46:36 *** Brainstorm [~Brainstor@82-171-5-111.ip.telfort.nl] has quit [Ping timeout: 480 seconds]