Config
Log for #openttd on 16th October 2008:
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00:00:00  <TrueBrain> ovi: you are always free to ask :)
00:00:09  <ovi> thank you so much
00:00:18  <Sacro|Laptop> TrueBrain: Arch > Gentoo
00:00:29  <ovi> I am trying to start a server and my friend cannot see me
00:00:34  <ovi> what am I doing wrong?
00:00:43  <TrueBrain> @openttd port
00:00:43  <DorpsGek> TrueBrain: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advertise) communication (outbound)
00:00:49  <ovi> I opened the ports in the router
00:01:10  <TrueBrain> Sacro|Laptop: for example, Gentoo puts games in /usr/games/share and /usr/share/games .. what should go in what is slightly vague, but I got it :)
00:01:13  <Sacro|Laptop> did you forward them to the server machine?
00:01:19  <TrueBrain> (the dir /usr/share/openttd is VERY invalid ;))
00:01:23  <Sacro|Laptop> TrueBrain: that's stupid
00:01:26  <ovi> how do I do that?
00:01:29  <Sacro|Laptop> why is /usr/share/openttd invalid?
00:01:33  <TrueBrain> we call that a policy
00:01:42  <Sacro|Laptop> openttd /usr/
00:01:42  <Sacro|Laptop> openttd /usr/bin/
00:01:42  <Sacro|Laptop> openttd /usr/bin/openttd
00:01:42  <Sacro|Laptop> openttd /usr/share/
00:01:42  <Sacro|Laptop> openttd /usr/share/applications/
00:01:43  <Sacro|Laptop> openttd /usr/share/applications/openttd.desktop
00:01:44  <Sacro|Laptop> openttd /usr/share/doc/
00:01:46  <Sacro|Laptop> openttd /usr/share/doc/openttd/
00:01:48  <TrueBrain> @kick Sacro|Laptop SPAM!
00:01:48  <Sacro|Laptop> openttd /usr/share/doc/openttd/32bpp.txt
00:01:48  *** Sacro|Laptop was kicked from #openttd by DorpsGek [SPAM!]
00:01:53  <TrueBrain> brr
00:02:06  *** Sacro|Laptop [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd
00:02:08  <Sacro|Laptop> openttd /usr/share/icons/hicolor/16x16/apps/openttd.16.png
00:02:10  <Sacro|Laptop> openttd /usr/share/icons/hicolor/256x256/
00:02:12  <Sacro|Laptop> openttd /usr/share/icons/hicolor/256x256/apps/
00:02:14  <Sacro|Laptop> openttd /usr/share/icons/hicolor/256x256/apps/openttd.256.png
00:02:15  <TrueBrain> @kban 30 Sacro|Laptop SPAM!
00:02:15  <DorpsGek> TrueBrain: Error: 30 is not in #openttd.
00:02:16  <Sacro|Laptop> openttd /usr/share/icons/hicolor/32x32/
00:02:18  <Sacro|Laptop> openttd /usr/share/icons/hicolor/32x32/apps/
00:02:20  <Sacro|Laptop> openttd /usr/share/icons/hicolor/32x32/apps/openttd.32.png
00:02:20  <TrueBrain> @kban Sacro|Laptop 30 SPAM!
00:02:21  *** mode/#openttd [+b *!~ben@adsl-87-102-39-137.karoo.KCOM.COM] by DorpsGek
00:02:21  *** Sacro|Laptop was kicked from #openttd by DorpsGek [SPAM!]
00:02:40  <TrueBrain> I hate clients which resume their paste after a kick ...
00:02:52  *** mode/#openttd [-b *!~ben@adsl-87-102-39-137.karoo.KCOM.COM] by DorpsGek
00:03:08  <ovi> hey guys, how do I forward the ports to the server?
00:03:20  <TrueBrain> read the manual of your router
00:03:37  <ovi> I did that, in the router and I opened the ports but still no luck
00:03:57  <TrueBrain> while opening, you tell the router to where to forward
00:03:59  <TrueBrain> make sure that is okay
00:04:03  <ovi> it will work in the LAN but not over the net
00:04:30  <vvv444> ovi: 1. Have you ensured router restart isn't required after configuration update?
00:04:49  <ovi> I did not try that, I will give it a shot
00:04:57  <ovi> I have the ewire router
00:05:15  <vvv444> ovi: 2. Does the computer you are trying to connect to has DHCP address?
00:05:43  <vvv444> ovi: 3. If you give the router model maybe I can help you more.
00:05:43  <ovi> it is a computer in Romania, but nobody can see me
00:05:50  <ovi> just a sec
00:06:05  <vvv444> Do you know what DHCP is at all?
00:06:13  <ovi> ewire 3800HGV
00:06:22  <ovi> no, What isDHCP?
00:06:47  <vvv444> What OS does the comp have?
00:06:52  <TrueBrain> @op
00:06:55  *** mode/#openttd [+o TrueBrain] by DorpsGek
00:06:56  <ovi> windows XP
00:07:02  <TrueBrain> @deop
00:07:03  *** mode/#openttd [-o TrueBrain] by DorpsGek
00:07:26  <orudge> Hello all
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00:07:37  * Sacro|Laptop dances
00:08:18  <TrueBrain> Sacro|Laptop: to continue where we left off: each distro has its own policy. That is not silly, that is how the facts are
00:08:26  <Sacro|Laptop> yes it is silly
00:08:30  <Sacro|Laptop> they should follow the LSB
00:08:35  <vvv444> ovi: Just a sec.
00:08:38  <ovi> ok
00:08:41  <ln> the LSD?
00:08:46  <TrueBrain> yeah, sure, the world should work in your image ..
00:08:49  <TrueBrain> what is wrong with people today :(
00:10:53  <TrueBrain> bah, all the prefixing ...
00:11:26  <Sacro|Laptop> --prefix=/usr
00:13:22  <TrueBrain> should be /usr/games, but that fails as man pages should go to /usr/share
00:13:22  <TrueBrain> grr
00:13:56  <Sacro|Laptop> that's weird
00:14:03  <Sacro|Laptop> --manpath=/usr/share
00:14:08  <Sacro|Laptop> --prefix=/usr
00:14:18  <Sacro|Laptop> can't the gentoo chaps write their own ebuild?
00:14:33  <TrueBrain> which OpenTTD doesn't have (manpath)
00:14:40  <Sacro|Laptop> hmm
00:14:41  <TrueBrain> they did .. and it is wrong
00:15:04  <Sacro|Laptop> the old ArchLinux pkgbuild have 5 lines of sed ><
00:15:44  <Sacro|Laptop> ./configure --prefix-dir=/usr --binary-dir=/bin --icon-dir=/share/pixmaps --data-dir=/share/openttd --personal-dir=/.openttd --install-dir=$startdir/pkg/
00:15:48  <Sacro|Laptop> is what we are using now
00:16:05  <TrueBrain> personal-dir is wrong
00:16:15  <Sacro|Laptop> seeing as there is a lack of DESTDIR
00:16:19  <Sacro|Laptop> what shoul it be?
00:16:43  <TrueBrain> just .openttd
00:16:45  <TrueBrain> (default)
00:16:57  <Sacro|Laptop> eh
00:17:01  <Sacro|Laptop> that is .openttd
00:17:05  <Sacro|Laptop> well ~/.openttd
00:17:20  <TrueBrain> then don't paste /.openttd
00:17:31  <Sacro|Laptop> mmm
00:17:36  <Sacro|Laptop> can't be bothered to change it
00:20:12  <TrueBrain> annoying that data-dir is always prefixed with 'prefix'
00:22:48  <TrueBrain> hmm
00:22:53  <TrueBrain> turns out I do not need to worry so much
00:22:58  <TrueBrain> 'make install' is never executed :p
00:24:57  <Sacro|Laptop> haha
00:25:11  <TrueBrain> hmm ... what is the difference between shared dir and global data dir?
00:25:17  <Sacro|Laptop> errm...
00:25:21  <Sacro|Laptop> is shared 1777?
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00:29:59  <glx> <TrueBrain> hmm ... what is the difference between shared dir and global data dir? <-- probably a windows thing
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00:32:28  <TrueBrain> tnx glx
00:32:46  <TrueBrain> so lets try my little ebuild ..
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00:41:50  <TrueBrain> good night
00:41:56  <TrueBrain> Sacro|Laptop: tnx for your input nevertheless :)
00:42:18  <Sacro|Laptop> TrueBrain: yay :)
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00:45:28  <TrueBrain> oh, my ebuild works btw, and it seems to put the files in the right place :)
00:47:13  <Sacro|Laptop> nice
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00:55:09  <fjb> Good night and have fun.
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00:56:02  <CIA-1> OpenTTD: glx * r14471 /branches/noai/src/ai/api/ai_vehicle.cpp: [NoAI] -Codechange: simplify some AIVehicle functions and store value returned by ::GetVehicle() when it's used multiple times
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08:50:04  <dih> @seen Brianetta
08:50:04  <DorpsGek> dih: Brianetta was last seen in #openttd 14 hours, 33 minutes, and 59 seconds ago: <Brianetta> "Oh, did we say know?  We meant care."
08:50:55  <dih> any other tcl fanatics in here?
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09:11:25  <TrueBrain> [ebuild  N    ] games-simulation/openttd-trunk-14468  USE="alsa iconv png zlib -debug -dedicated -timidity" 0 kB [1]
09:11:25  <TrueBrain> :)
09:12:47  <petern> Simulation, eh?
09:13:27  <TrueBrain> yeah ... Gentoo put it there
09:13:37  <TrueBrain> guess it makes sense :p
09:13:56  <TrueBrain> more the point was that I now have a latest-nightly ebuild :)
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09:18:42  <petern> Typical. I compile as debug to... be able to debug something.
09:18:45  <petern> And it runs :o
09:19:29  <planetmaker> petern: the reverse would be much more frustrating :)
09:19:37  <planetmaker> Have a tea, a cookie and relax :)
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09:30:56  <petern> I'd rather like the packages in my OS to just work, to be honest :p
09:39:39  <petern> Bah, why does Ardour (a GTK+ app) feel the need to impose its own colour schemes on me? :(
09:40:10  <TrueBrain> how do you get an application in your start menu ... :s
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09:42:26  <petern> What OS?
09:43:00  <TrueBrain> linux
09:43:04  <Gekz> rofl
09:43:07  <Gekz> then it's not a start menu
09:43:16  <Gekz> TrueBrain: which desktop environment
09:43:29  <TrueBrain> call it how ever you want, I truly don't care
09:43:50  <Gekz> ?
09:43:53  <Gekz> which DE?
09:44:03  <TrueBrain> KDE, Gnome, don't care
09:44:05  <TrueBrain> :)
09:44:17  <TrueBrain> I assumed an entry in /usr/share/applications would be enough ..
09:44:29  <Gekz> xdg-update
09:44:36  <Gekz> update-xdg*
09:44:54  <Gekz> probably too hardcore old
09:44:56  <Gekz> lol
09:45:03  <TrueBrain> both not here
09:45:20  <Gekz> I cant remmeber
09:45:30  <Gekz> I know theres a command to update the cache
09:45:33  <petern> The modern way is a .desktop entry.
09:45:42  <TrueBrain> ah, lacks MimeType key ..
09:45:45  <TrueBrain> update-desktop-database
09:45:50  <Gekz> that'd do it
09:45:55  <Gekz> yes, desktop-databaes
09:46:14  <TrueBrain> nevertheless, it is not in my menu yet :(
09:51:41  <Vikthor> TrueBrain: Maybe look into eutils.eclass, how they do it? (I gather you are on gentoo ...)
09:52:10  <TrueBrain> even more, I am trying to create an ebuild :p
09:52:36  <Gekz> ebuilds suck
09:52:38  <Gekz> terribly
09:52:41  <Gekz> they are so touchy
09:53:55  <Vikthor> Well than use the functions from eutils.eclass( If you do and it does not work then sorry for stating the obvious)
09:54:18  <TrueBrain> make_desktop_entry, I use
09:54:21  <TrueBrain> but somehow it doens't show up
09:54:24  <TrueBrain> and I don't get why ..
09:55:05  <Vikthor> aha, well then sorry that's as far as I would get
09:55:35  <TrueBrain> :(
09:55:43  <TrueBrain> tnx for helping anyway :)
09:57:03  <Vikthor> You are welcome
09:57:21  <Vikthor> I am heading for lunch and to school, bye
09:58:40  <TrueBrain> have fun!
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10:01:55  <fjb> Hello
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10:58:40  <CIA-1> OpenTTD: truebrain * r14472 /trunk/Makefile.bundle.in: -Fix: add docs/obg_format.txt in bundles too
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11:04:38  <CIA-1> OpenTTD: truebrain * r14473 /trunk/Makefile.bundle.in: -Fix: also install the root .txt and COPYING files to docs/
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11:13:33  <CIA-1> OpenTTD: truebrain * r14474 /trunk/ (Makefile.bundle.in Makefile.in config.lib): -Add: allow --binary-name to set the name of the binary, icon, desktop file, etc. when installing. Useful to get a stable next to a trunk-nightly
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11:33:31  <CIA-1> OpenTTD: truebrain * r14475 /trunk/ (config.lib media/openttd.desktop.in): -Add: allow setting the name of the desktop item (follow-up on r14474)
11:35:10  <planetmaker> nice features, TrueBrain :)
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11:45:10  <TrueBrain> best of all, finally the icons work ;)
11:46:19  <planetmaker> :P Don't care about that. But binary-name is nice :)
11:46:44  <planetmaker> but probably most people will care about symbols :)
11:46:51  <planetmaker> s/symbols/icons/
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12:01:52  <Celestar> hey peops.
12:02:02  <Gekz> sups
12:02:08  <Celestar> could someone do the cargodest<->trunk syncing in the next 3 weeks for me? I'm a tad busy :(
12:10:14  <A_Person> http://wiki.openttd.org/wiki/index.php/Double_size aww this doesn't seem to work anymore
12:13:04  <TrueBrain> poor Celestar :(
12:13:24  <TrueBrain> hmm .. Gentoo is annoying .. openttd is hard masked, and even so I now have a ebuild that shouldn't be hard masked, I have no way to override that from an overlay ..
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12:15:37  <emjay> Hi!
12:15:48  <emjay> Did anyone else notice that config.lib is broken?
12:17:03  <Ammler> emjay: trunk?
12:17:23  * Rubidium blames TB ;)
12:17:53  <emjay> yes
12:18:15  <emjay> line 2562 is missing a " at the end i beleive
12:18:49  <TrueBrain> what is broken about it?
12:19:40  <CIA-1> OpenTTD: truebrain * r14476 /trunk/config.lib: -Fix r14475: (no comment)
12:19:42  <Ammler> TrueBrain: do we also have high res icon for alt-tab now?
12:20:34  <TrueBrain> Ammler: it should
12:20:42  <TrueBrain> emjay: tnx for reporting :)
12:20:44  * Ammler starts compiz
12:21:01  <emjay> no sweat
12:21:24  <TrueBrain> Ammler: before my commit, the openttd icons were named wrong
12:21:25  <Ammler> (in Hollywood mode)
12:21:28  <TrueBrain> so no system understood them
12:21:40  <TrueBrain> 16x16/apps/openttd.16.png
12:21:41  <TrueBrain> where it should be
12:21:44  <TrueBrain> 16x16/apps/openttd.png
12:23:38  <Ammler> hmm, what do I need to do?
12:23:39  <emjay> doesn't show an icon for me, just a little window of the game
12:23:41  <Ammler> install ottd?
12:23:53  <Ammler> just running ./bin/openttd
12:24:08  <TrueBrain> install of course :)
12:24:15  <TrueBrain> it needs to put the icons in the icons dir ;)
12:24:17  <Ammler> has still this ugly frame with compiz
12:24:28  <TrueBrain> but I don't know where your alt-tab stuff gets the icon from :)
12:24:38  <TrueBrain> my start-menu now does show the icon, so I am happy :)
12:24:42  <Ammler> it is compiz/KDE
12:25:12  <emjay> my gnome-do shows an icon, but alt-tab doesn't
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12:26:13  <A_Person> €
12:26:37  <Ammler> alt-tab shows the open windows like they are and the minimized with symbols.
12:27:33  <emjay> i see
12:27:50  <Ammler> but that is compiz.
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12:28:58  <emjay> Is there any project going on to reimplement the proprietary grf files?
12:29:15  <Ammler> did you ever visit tt-forums?
12:29:45  <Ammler> or wiki?
12:29:55  <emjay> well not really
12:30:05  <Rubidium> or the svn logs ;)
12:30:10  <emjay> I have lurked around for a while but never saw anything related
12:30:17  <emjay> (not in the svn logs, mind)
12:30:29  <emjay> so I take that as yes then?
12:30:35  <Ammler> http://www.google.ch/search?q=openttd+replacment
12:31:01  <Ammler> happy me, google accept misspelling
12:31:13  <blathijs> emjay: There is a project by the name of "OpenGFX", there is a huge thread about it on the graphics section of the openttd forums
12:31:29  <Rubidium> and an equally huge one about the license ;)
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12:32:49  <FauxFaux> Licencewank. \o/
12:33:03  <emjay> well, that'll learn me to ask first and research later :P
12:33:07  <Ammler> you are able to play with openttd without any original grfs
12:33:45  <FauxFaux> I've always wondered how playable it would be with just returning random colours if a grf that wasn't available was requested.
12:34:20  <emjay> alright, well I'd better be off
12:34:24  <emjay> bye all
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12:35:13  <Ammler> FauxFaux: if you use TTRS and a decent trainset, you should have nothing missing.
12:35:35  <Rubidium> FauxFaux: ./openttd -b 8bpp-debug
12:40:03  <FauxFaux> Oh, it already supports it? Cool. </at work and can't try it>
12:41:26  <fjb> That looks funny.
12:42:46  <fjb> Using semaphores is a big advantage in that mode. :-)
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12:49:25  <dih> Brianetta: what you have wanted to do i have managed
12:49:27  <dih> :-)
12:49:46  <dih> i'll give you some code - one sec
12:55:08  <Brianetta> what did I want to do?
12:55:28  <ln> @seen babyottd
12:55:28  <DorpsGek> ln: babyottd was last seen in #openttd 1 day, 14 hours, 1 minute, and 12 seconds ago: <babyottd> Dictionary saved
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13:00:04  <dih> Brianetta: http://paste.openttd.org/128445
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13:00:16  <dih> you remember wanting to get the command output from the console?
13:01:06  <dih> and having these loveley workarounds with echo doneclientcount ?
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13:01:31  <dih> i have a similar approach and only use my thing of doneclientcount to get out of a nested expec block
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13:02:09  <Brianetta> That works as long as nobody joins or quits in the middle of a running command
13:02:31  <CIA-1> OpenTTD: truebrain * r14477 /trunk/Makefile.bundle.in: -Fix r14474: also name the links in the .desktop file correclty upon install
13:02:44  <planetmaker> :P
13:02:56  * planetmaker hands TrueBrain a cup of freshly brewed tea
13:03:11  <Brianetta> it's basically what I'd have done if I could have been bothered.
13:03:49  <dih> + the -re .+?\n instead of .*\n will get me each line separately
13:04:03  <dih> so there is no need to split the buffer on \n anymore
13:04:27  <dih> and there is no need to worry about empy lines :-P
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13:20:50  <CIA-1> OpenTTD: glx * r14478 /branches/noai/ (67 files in 8 dirs): [NoAI] -Sync: with trunk r14450:14477
13:24:22  <dih> nice glx :-)
13:27:09  <fjb> Hm, the graphics card of my second pc shows the bios messages only on my tft monitor, not on the old tube monitor.
13:30:02  <dih> fjb: that is because your tube monitor is too slow
13:30:11  <dih> and needs time before it starts displaying a signal
13:30:28  <dih> and a 'tube' monitor is called a crt ;-)
13:30:33  <fjb> Too slow for showing the bios messages while booting? Is that not simple VGA?
13:30:54  <fjb> Ok, t stand for tobe.
13:30:58  <fjb> tube
13:31:49  <fjb> It even doesn't show the bios when I enter the bios via del. So the monitor has time to warm up befor displaying anything.
13:33:19  <dih> you have 2 displays connected
13:33:20  <dih> ?
13:33:52  <fjb> I tryed it with both displays and with one at a time. Same effect.
13:34:02  <ln> *tried
13:34:33  <blathijs> weird
13:34:45  <blathijs> Perhaps some fancy big screen that doesn't do text-mode?
13:34:56  <blathijs> I hade a big 21" CRT that didn't a while back
13:35:28  <fjb> No, simple super vga thing. Works perfectly with an old Matrox card on another pc.
13:36:09  <fjb> But this pc has a "new" GeForce FX5200.
13:36:38  <dih> new?
13:36:43  <dih> and that should not be an issue
13:36:52  <blathijs> Perhaps it thinks it can do a 200Hz refresh rate, because the resolution is so low? :-p
13:36:57  <dih> check your bios if there are any specific video handling settings you can make
13:37:02  <fjb> When Windows boots up I see the windows screen flying by, but that timings are to high for that monitor so it switches off.
13:37:48  <fjb> Bios of the PC olny has AGP mode (4x, 8x) and AGP apperture size settings.
13:39:45  <fjb> Hm, doesn't that card send sync signals anymore?
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14:00:42  <Brianetta> [14:49] --- Ammler is now known as AmmIer
14:00:43  <Brianetta> weird
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14:01:25  <Brianetta> Ah, a capital I
14:01:44  <Gekz> Brianetta: get a real font
14:01:45  <Gekz> lol
14:01:54  <Brianetta> There's nothign unreal about Helvetica
14:02:04  <Gekz> it's not monospaced
14:02:07  <Brianetta> so?
14:02:08  <Gekz> it doesnt support lots of unicode
14:02:13  <Brianetta> It supports it all
14:02:15  <Gekz> it's not an irc font.
14:02:22  <Brianetta> well, there are some languages it doesn't
14:02:27  <Gekz> I'd like to see it render tibetan
14:02:33  <Brianetta> but I don't speak aboriginal antartic, or whatever
14:02:58  <Brianetta> Tibetan?  They just use Chinese now (:
14:03:07  *** lobster_MB [~michielbr@bib-theater33.hku.nl] has quit [Quit: This computer has gone to sleep]
14:03:09  <Gekz> not true
14:03:20  <Brianetta> OK, they just use Chinese now or get shot
14:03:34  <Gekz> not true
14:03:41  *** archjb_ is now known as archjb
14:03:42  <Brianetta> OK, some evade detection
14:03:59  <Brianetta> but China really wants to shoot them (:
14:04:03  <Gekz> lol
14:04:06  <Gekz> its true
14:04:47  <Brianetta> Man, this Sudoku is hard
14:04:58  <Sacro> Brianetta: that one is a 3 *points*
14:05:01  <Brianetta> There are three in the Metro, a daily free paper found in UK railway stations
14:05:15  <Brianetta> The first two I do on the train before I reach work
14:05:21  <Brianetta> The third I often can't complete
14:06:44  <Sacro> ahh
14:06:47  <Sacro> scan and upload :)
14:07:29  *** thvdburgt [~thvdburgt@z037133.its-s.tudelft.nl] has joined #openttd
14:08:15  <Brianetta> http://ppcis.org/sudoku.tcl
14:08:36  <Brianetta> wish sudoku.tcl 800200070000704030007005020009700003070209040200006700010300600020601000040002008
14:09:17  <Brianetta> I'm not using that tool, btw
14:09:29  <Brianetta> I'm solving it in my head, only writing down numbers in their final positions
14:09:30  <Sacro> sh: wish: command not found
14:09:32  <Sacro> :(
14:09:38  <Brianetta> you need to install tcl/tk to run it
14:09:42  <Sacro> ahh
14:09:48  <Sacro> no wonder yaourt wish didn't find it
14:11:19  <Brianetta> http://www.metro.co.uk/metroku
14:11:29  <Sacro> Brianetta: whoah, awesome app
14:11:36  <Brianetta> (:
14:11:45  <Brianetta> I scratched an itch
14:11:47  <Sacro> hmm
14:11:58  <Sacro> how do i unset a number
14:12:02  <Brianetta> haha
14:12:04  <Brianetta> you can't
14:12:11  <Sacro> that... fails
14:12:29  <Brianetta> It doesn't store the sudoku
14:12:40  <Brianetta> It just deletes the GUI elements
14:13:15  <Sacro> ah, hmm, right
14:13:24  <Brianetta> It's a quick and dirty
14:13:36  <Brianetta> I wanted "sudoku like sherlock" and couldn't be bothered to do it properly
14:13:45  <Sacro> yeah
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14:34:17  <A_Person> Hmm, it seems from the table that it's nearly impossible to maintain a station rating of more than 79 early in the game, with stations outside of towns
14:34:32  <A_Person> -nearly
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14:57:52  <planetmaker> interesting: openttd: /home/openttd/svn-public/src/station_cmd.cpp:567: void UpdateStationAcceptance(Station*, bool): Assertion `(rect.right >= rect.left) == !st->rect.IsEmpty()' failed.
14:57:54  <planetmaker> Server has exited
14:58:10  <glx> latest trunk ?
14:58:23  <planetmaker> nearly latest trunk. PublicServer
14:58:28  <planetmaker> 14460
14:58:34  <glx> try 14469
14:58:52  <glx> or superior
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14:59:09  <planetmaker> right:) Thanks
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15:09:37  <Eddi|zuHause> <Brianetta> Man, this Sudoku is hard <- took me 15 minutes and 27 seconds...
15:09:39  *** fjb [~frank@p5485D6B5.dip.t-dialin.net] has quit [Ping timeout: 480 seconds]
15:09:59  <Brianetta> Eddi: Did you jot notes?
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15:10:22  <Eddi|zuHause> in which sense do you mean?
15:10:36  <Brianetta> Did you write anything down except numbers which you knew to be correct?
15:12:05  <Eddi|zuHause> hm... i think i'd answer that "yes"... i write down two kinds of numbers, correct ones, and "guessed" ones, where i have two alternatives, choose one, see where it leads me, and then can roll back to the point where i guessed
15:12:16  <Brianetta> Ah
15:12:19  <Brianetta> I refuse to guess
15:12:31  <Brianetta> I will find a logical deduction or I will not solve it
15:12:37  <Brianetta> I won't use trial and error
15:13:14  <blathijs> Isn't assuming a value and proving it inconsistent deduction as well? :-)
15:13:30  <Brianetta> It isn't using logic
15:13:56  <Brianetta> Bear in mind I'm doing the solving in my head
15:14:11  <Brianetta> I can't sit there completing the game for a guess
15:14:18  <Brianetta> then rewind and try something else
15:14:26  <Brianetta> That's just brute-forcing it
15:14:32  <Brianetta> I might as well feed it to a computer
15:14:36  <blathijs> yeah, in a way
15:14:47  <Eddi|zuHause> it's kind of a hybrid technics
15:15:01  <Brianetta> I'm basically applying cryptography
15:15:25  <Eddi|zuHause> it's not real brute force, because i sit there very long deducing which options could actually lead me anywhere
15:16:00  <Brianetta> I've so far placed 14 cells
15:16:12  <Brianetta> which is fewer than were given as clues
15:16:37  <Eddi|zuHause> the first 10 or so are really easy...
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15:19:03  <[com]buster> I occasionally solve a sudoku via the assumption that there must be one unique solution
15:21:16  <A_Person> That's not always true...
15:21:44  <Belugas> indeed
15:22:06  <A_Person> But he probably knows that
15:22:10  <Eddi|zuHause> sudokus that do not have a unique solution are much more difficult to solve
15:22:23  <Eddi|zuHause> prime example is starting with an empty sheet ;)
15:22:37  <A_Person> Haha
15:23:15  <A_Person> A blank sheet should be relatively easy to "solve" tho
15:25:02  <Eddi|zuHause> have you ever tried it?
15:26:07  <A_Person> Not really, but since there's nothing there before you can always go back a few choices and try a better pattern :D
15:26:21  * A_Person is guessing...
15:27:01  <planetmaker> Eddi: shift lines by three every line, every 3rd shift by 4 instead of 3
15:27:32  <Eddi|zuHause> as Brianetta suggested, going back is not always considered a good playing style
15:27:42  <A_Person> Pfft, style
15:28:02  <A_Person> Going back is required if mistakes become evident :/
15:28:39  <planetmaker> which is evidence of a flawed algorithm :P
15:28:51  <Eddi|zuHause> and, a wrong number in the first few random placements can mean you have to roll back almost the whole game
15:29:00  <Eddi|zuHause> there are no mistakes :p
15:29:18  <planetmaker> yeah... the universe is deterministic :D
15:29:20  <A_Person> Why would you... oh right, I keep forgetting
15:29:33  <A_Person> Not everyone has a reluctance to do random choices
15:29:45  <A_Person> I'd never put stuff randomly, heh
15:30:05  <Brianetta> That's my only gripe with minesweeper
15:30:08  <Brianetta> having to guess
15:30:23  <A_Person> I remember liking minesweeper
15:30:24  <Eddi|zuHause> how else would you start on an empty sheet?
15:30:35  <Brianetta> top left, 1
15:30:39  <Brianetta> next cell, 2
15:30:41  <Brianetta> so on
15:30:42  <planetmaker> 123456789
15:30:49  <planetmaker> 456789123
15:30:57  <A_Person> start in a corner, with one number, finish one n umber in some pattern, and proceed with next
15:30:57  <Eddi|zuHause> the first row is completely arbitrary ;)
15:30:57  <planetmaker> 789123456
15:31:02  <A_Person> For example
15:31:14  <planetmaker> 234567891
15:31:22  <planetmaker> 567891234
15:31:29  <Eddi|zuHause> the sudoku structure is invariant to permutation of the numbers ;)
15:31:32  <planetmaker> 891234567
15:31:49  <Brianetta> solving an empty one is, though, easy peasy
15:31:50  <planetmaker> well... and so on :)
15:32:28  <Brianetta> it only becomes difficult after ten numbers are filled in
15:32:29  <A_Person> Which is the hunch I have, should be easy
15:32:43  <A_Person> I should try sometime
15:32:47  <Eddi|zuHause> planetmaker: well, i believe you that this attempt works, but how long does it take to find out that it works, if you knew nothing about sudokus?
15:32:50  <A_Person> I dropped my sudoku habbit a while ago
15:33:03  <A_Person> Never got very good at it
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15:33:24  <planetmaker> Eddi|zuHause: I guess pretty easy. You just need the rules and for an empty one it follows.
15:33:37  <A_Person> Just applied some basic solving rules, I actually had to look them up, I couldn't guess a way for solving it myself
15:33:39  <planetmaker> but hard to guess - as I did a few :)
15:33:44  <A_Person> a rational one anyway
15:34:42  <glx> Brianetta: hp48 minesweeper is better
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15:35:13  <glx> you must go from top left to bottom right
15:35:47  <Brianetta> I have a HP50g
15:35:58  <A_Person> oh, heh, yo meant the first guess?
15:36:01  <Brianetta> and it's all right, but you sometimes can't get the maximum score
15:36:10  <Brianetta> and sometimes you start with amine or two right there
15:36:14  <Brianetta> that involves a guess
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15:36:19  <Brianetta> and frequently, losing the game
15:36:28  <A_Person> I always thought that was a matter of hitting one and refreshing every time notihng came up
15:36:38  <planetmaker> the unsolvable last tiles are nasty with minesweeper :)
15:37:09  <Brianetta> https://tyneside.lug.org.uk/fetchfile.php?fileid=19
15:37:13  <Brianetta> log in as guest if you need to
15:37:27  <Eddi|zuHause> yeah, those are why i stopped playing minesweeper
15:37:53  <Brianetta> Most versions of minesweeper cheat on the first click
15:38:16  <Brianetta> With 90% mines in Windows minesweeper, you never hit one on the first click
15:38:44  <glx> I did
15:38:47  <Eddi|zuHause> Brianetta: i can place 19 numbers before i get significantly stuck, in the sudoku
15:38:49  <Brianetta> you didn't
15:39:10  <Brianetta> Eddi: Coincidewntally, I have 19 placed
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15:40:44  <Eddi|zuHause> most of them in the lower part
15:41:00  <Brianetta> yeah
15:41:09  <Brianetta> 5s and 9s being pests
15:41:16  <Eddi|zuHause> yes
15:42:48  <Eddi|zuHause> found a 20th
15:44:28  * Brianetta is on the phone trying to converse while analysing
15:46:15  <A_Person> The number of towns a map has remains constant throughout the game, right?
15:46:21  <Brianetta> yes
15:46:21  <Eddi|zuHause> yes
15:46:24  <A_Person> Cool
15:46:41  <Eddi|zuHause> off topic! :p
15:46:52  <A_Person> Sorry, I'm trying a bit of play again
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15:47:06  <Brianetta> 20.
15:47:17  <Brianetta> 21.
15:47:22  <HerzogDeXtEr> 22.
15:47:31  <Brianetta> you fibber, HerzogDeXtEr
15:47:35  <A_Person> It's a race?!
15:47:47  <HerzogDeXtEr> i dont know
15:48:00  <DJNekkid> is it possible to have different length, same ID vehicles in a articulated consist? for example 1st part is 8/8ths, 2nd is 4/8ths, and 3rd part is 6/8ths?
15:48:04  <Brianetta> More like mutual encouragement
15:48:14  <DJNekkid> i.e. the CB is on a sprite basis?
15:48:14  <Eddi|zuHause> yeah, 21
15:48:25  <HerzogDeXtEr> ahh kay
15:48:30  <HerzogDeXtEr> whatsoever
15:48:54  <Eddi|zuHause> DJNekkid: i believe it is possible
15:49:04  <DJNekkid> oki, thanx :)
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15:50:32  <Eddi|zuHause> e.g. in the DBSetXL, the ET 87 (i think), has a long "locomotive", a short "wagon" and a long "wagon", where both wagons are of the same vehicle type. i don't see a reason why that shouldn't be possible in an articulated consist
15:51:31  <A_Person> I better write this up before I forget forever, wiki mentions the configure patches/vehicles service interval settings should be adjustable in increments of 5 and 10, but it's really 15 in 6.3
15:52:08  <Brianetta> 15 *is* 5 and 10
15:52:13  <A_Person> no
15:52:24  <A_Person> it's not
15:52:42  * Brianetta slaps A_Person with an addiator
15:52:42  <A_Person> increments of 5 and/or 10
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15:54:06  <DJNekkid> Eddi|zuHause: it were possible :)
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15:54:41  <planetmaker> {15} != {5,10}, if you're talking about sets :P
15:55:20  <Eddi|zuHause> 15 is 1 and 5
15:55:30  <Eddi|zuHause> 10 and 5 would be 105
15:55:30  <A_Person> i'm not talkikng about digits or sums
15:55:43  <A_Person> but increments of
15:55:53  <Eddi|zuHause> 5 and 10 would be 510
15:56:04  <Brianetta> Eddi|zuHause: 2 and 2 is 4
15:56:16  <A_Person> wiki mentions 10 or 5 with ctrl, game version 6.3 does it with 15
15:56:31  <Eddi|zuHause> there is also no game version 6.3
15:56:33  <A_Person> not exactly nice for % I think
15:56:39  <planetmaker> 2+2 = 1 on on the ring of {0,1,2} :)
15:56:47  <A_Person> 0.6.3.eddi.zuhause
15:56:54  <A_Person> That a better version?
15:57:02  <A_Person> :P
15:57:07  <Brianetta> Transporter 0.1
15:58:02  <Eddi|zuHause> A_Person: the interval for changing is dependent on the minimum/maximum range for the setting, it is automatically calculated
15:58:05  <A_Person> I hope putting signals on a rail track will affect the ability of roads o be built on it
15:58:18  <Eddi|zuHause> A_Person: plus, you can click on the number and enter one manually
15:58:32  <A_Person> Well, it didn't change when I switched to %
15:58:40  <A_Person> Hmm, that's new
15:58:57  <Eddi|zuHause> that always was there :p
15:59:01  <A_Person> I'll have to memorise that
15:59:18  <A_Person> I don't go randomly clicking at numbers by habbit, heh
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16:01:46  <A_Person> woot, cool, signal track blocks road
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16:03:52  <Brianetta> 27
16:04:02  <Brianetta> and my brain hurts
16:04:16  <Brianetta> I'm having trouble reconstructing what I just did
16:04:20  <Brianetta> but I'm sure it was right
16:04:20  <Eddi|zuHause> i just found the 22nd, and that'll get me a good part forward
16:05:01  <Eddi|zuHause> 25
16:05:04  <Brianetta> oh yeah, that's right
16:05:29  <Eddi|zuHause> 29
16:06:00  <Eddi|zuHause> and those pesky 5/9s are gone ;)
16:06:14  <Brianetta> I still have two unresolved at the bottom
16:06:33  <Eddi|zuHause> at the right? i solved them first
16:06:39  <Brianetta> ooh
16:06:43  <Brianetta> you found a different opening
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16:07:16  <Eddi|zuHause> yeah, but it's not trivial to find ;)
16:08:02  <Eddi|zuHause> hm... i'm too distracted now ;)
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16:10:30  <Eddi|zuHause> 30
16:10:53  <Eddi|zuHause> 34
16:11:20  <Eddi|zuHause> i'm pretty sure the rest is easy now
16:11:28  <Brianetta> yes (:
16:14:04  <Eddi|zuHause> done
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16:14:28  <Eddi|zuHause> means roughly an hour
16:16:18  <Eddi|zuHause> can i tell you my opening now?
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16:16:43  <Brianetta> completed; yes
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16:16:57  <Eddi|zuHause> what i did: in the top right field
16:17:02  <Brianetta> yeah
16:17:07  <Brianetta> was it the 1?
16:17:15  <Eddi|zuHause> there are 2,5,7 and a filled in 8
16:17:22  <Brianetta> yes
16:17:23  <Eddi|zuHause> then there are 3 options for the 4
16:17:31  <Brianetta> yes
16:17:35  <Eddi|zuHause> but only 2 can be valid, because the 4's form a cycle
16:17:46  <Eddi|zuHause> so the 9 is the only option left for the bottom left cell
16:18:02  <Brianetta> ah
16:18:05  <Brianetta> mine was about the 1
16:18:26  <Brianetta> It resolved as a 1 regardless of the 5 and 9 situation
16:18:54  <Brianetta> no matter which way around I looked at the possibilities, it was always a 1
16:19:01  <Eddi|zuHause> see, i didn't touch the 5's at all ;)
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17:29:15  <Wolf01> hello
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17:30:39  <Maappy> hi
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17:52:40  <ln> http://gilesbowkett.blogspot.com/2008/10/save-cheerleader-save-world.html
17:56:22  <Eddi|zuHause> is that part of this reverse psychology campaign?
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19:19:18  <A_Person> Glah, I'm taking so long to figure out what the max load a Kirby Paul Tank can pull at full speed is. Cursed distractions
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19:27:18  <Muxy> Hello OTTD World !
19:27:48  <SmatZ> hello
19:29:54  <Zuu> Hello Muxy !  :)
19:30:18  <A_Person> Heh
19:31:00  <Muxy> is there some people here that enjoy hosting OpenTTD server ?
19:31:21  <Sacro> yah
19:31:43  <Muxy> and also in dedicated mode
19:32:02  <Vikthor> sure
19:33:23  <Vikthor> !pomoc
19:33:32  <Vikthor> sorry wrong window
19:33:59  * Rubidium wonders what enjoying hosting openttd servers actually mean
19:34:19  <Rubidium> like having (on average) 0.5 players connected to your server is enjoyable?
19:36:23  <Vikthor> For me playing with other on server I host
19:36:29  <Vikthor> *others
19:37:52  <frosch123> Vikthor: !password is the correct command here
19:38:04  <Vikthor> though I dont't host any just now because I don't have any machine available, but that will change(soon, I hope)
19:38:49  <AmmIer> looking for someone hosting our game
19:38:50  <Vikthor> frosch123: It would be if my desire was to be kicked, in fact I was trying to find out adress of Tycoonez svn
19:39:17  <Muxy> about those who host ottd dedicated server, do you have, somtimes players that creat company and leave without building anything ?
19:40:41  <frosch123> Muxy: Some days ago someone (maybe Ammler) said wrt that topic, that he always joins by creating a company, so he can immediatelly start when he likes the map.
19:41:11  <AmmIer> maybe I am not the only one :-)
19:41:19  <Muxy> sorry ?
19:41:22  <AmmIer> but there is a patch
19:42:05  <AmmIer> but servers without admins sucks anyway.
19:42:15  <Prof_Frink> Ammler: You seem to be 'ammier than usual.
19:42:17  <frosch123> AmmIer: Did you had a discussion with In ?
19:42:22  <Muxy> I talk about people who host server not playing ottd
19:42:26  <AmmIer> and damin could just use reset_company.
19:42:41  <AmmIer> frosch123: I "disabled" highlight :-)
19:43:14  * AmmIer maybe not everyone has same font then me ;-)
19:43:18  <Muxy> what do u think of people, instead of using the "watch game", creates a company and leave immediatly (after watching the game)
19:43:37  <AmmIer> that is booring :P
19:43:56  <glx> Muxy: just post your patch somewhere :)
19:43:58  <Prof_Frink> AmmIer: Even if they do, <tab> knows.
19:44:13  <Muxy> i open a thread about that subject in the tt forum
19:44:25  <glx> in dev section?
19:44:26  <AmmIer> those are highlights from bot, he doesn't know ;-)
19:44:45  <Muxy> no in the sugestion section
19:45:20  <Muxy> here : http://www.tt-forums.net/viewtopic.php?f=32&t=39971&start=0&st=0&sk=t&sd=a&sid=1cd262a7725deee6ae6015a43b289ed0
19:45:29  <glx> you didn't post the patch
19:45:53  <glx> most server admins compile their server
19:46:03  <Muxy> not yet, i just want to have some remarks from admin servers
19:47:15  <AmmIer> there is already a patch for...
19:47:46  <Muxy> patch ? written by who ?
19:47:49  <Muxy> where ?
19:49:00  <AmmIer> hmm, some days ago, someone else (or was that you?) spoke already about that topic.
19:49:49  <Muxy> yes it's me, but before publishing the patch i would like to have comments about this. if it's usefull or not at all
19:51:43  <Muxy> should i post this thread in the dev section ?
19:52:06  <Eddi|zuHause> so basically you want an "autoclean empty" feature?
19:52:21  <glx> he has it
19:52:38  <Muxy> no i dont want, i have made it, but i'd like to know if admin would like it or not
19:53:05  <Muxy> that' s why i opened a thread in the suggest section
19:53:12  <glx> Muxy: I think you'll get more comment for a patch in dev section, than for a idea in suggestions section
19:53:19  <Vikthor> Muxy: Admins do not matter that much, it's developers who decide
19:53:47  * glx rarely looks in suggestions (too much garbage)
19:54:07  <Muxy> yeap but dev will decide regarding the thread. if admin will like or not.
19:54:07  <Vikthor> And they wont't decide without seeing the patch
19:54:35  <Muxy> yeap but before publishing we can discuss about the function
19:54:49  <Muxy> then i will publish the patch
19:55:06  <Muxy> the dev will decide to include in the code
19:55:20  <Muxy> as it is or improove it
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19:55:56  <planetmaker> Muxy: it's far more fruitful to discuss an existing patch which people can try. All else is nearly futile
19:56:35  <Muxy> ok in the thread i publish that u can test it on my servers... just for looking...
19:58:01  <Muxy> but as mention someone, that most admin recompile their server, i will publish the patch, but where ? dev forum or bugs.openttd.org ?
19:59:12  <Muxy> but before this, should i add some code in order use a new variable from the cfg file ?
19:59:36  <planetmaker> dev forum is a good choice for publishing patches, if you want community attention
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19:59:53  <planetmaker> bugs.openttd, if you are sure it's trunk worthy and want dev attention :)
20:00:44  <Brianetta> Is "not having one's patch included" a bug?
20:01:11  <planetmaker> a buggy description :P
20:01:37  <glx> feature requests are bugs too
20:02:02  <planetmaker> yeah. Right. Those features are improperly implemented :P
20:02:06  <Muxy> ok, i will start in the dev forum, then i will have some admin comments, then when it will be beautifull i will send it to trunk... sounds ok ?
20:02:43  <planetmaker> I doubt the latter - but substitute that by "post at bugs.open...." is ok :)
20:03:11  <planetmaker> but if glx likes it, he might send it to trunk :)
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20:03:29  <Muxy> yes of course. i will open a task...
20:03:55  <Muxy> my first goal is to have admin attention...
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20:48:36  <Wolf01> 'night
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21:21:15  <A_Person> 7,6 trains/month. Hmmm
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21:36:43  <Zuu> Muxy: Don't have to high expectations about fast trunk include. A 1-liner patch I made took 10 days on flyspray before it got included. I have a longer patch that is mostly ready but I'm working on a document that will help the person who kindly will spend some of his (or her) time to understand what I have done.
21:38:18  <ln> Muxy: a 10-line patch takes about 4 months to get included.
21:38:55  <Prof_Frink> Unless you sleep with one of the devs.
21:39:03  <Prof_Frink> Or threaten to.
21:39:18  <Zuu> Prof_Frink: Tried? ;)
21:39:59  <Prof_Frink> Not a coder.
21:40:11  <vvv444> ln: wow, is it a general practice? Does it regards only future patches or even code beautification ones?
21:40:35  <Zuu> WidgetFocus10.patch is 672 lines :/
21:40:39  <vvv444> *feature
21:41:33  <Eddi|zuHause> i've had patches included within 1 day
21:41:44  <Eddi|zuHause> others took almost a year
21:42:08  <Eddi|zuHause> and again others are still pending... of some sort
21:42:23  <Eddi|zuHause> inbetween there, practically everything is possible
21:42:36  <Zuu> Basically a stochastic process :)
21:44:43  <Sacro> I had a patch included before I wrote it D:
21:44:48  * Sacro glares at TrueBrain for that one
21:45:17  <Prof_Frink> I had a patch included despite having never written one.
21:45:40  <vvv444> Probably it depends mostly on the patch characteristics, doesn't it? If the patch implements disputable functionality it will be pending for long time.
21:46:08  <Eddi|zuHause> it's totally itching in my fingers to start a shunting patch, but i know i could never finish it...
21:46:09  <Sacro> unless you are HackyKid *coughs*
21:46:12  <vvv444> Or if the patch code isn't perfectly debugged/styled etc
21:46:19  <Sacro> unless you are HackyKid *coughs*
21:46:37  <Zuu> vvv444: Also quite a lot on the work load of the devs of the area of the patch I would say.
21:46:57  <Prof_Frink> IIRC the "Global population" thingy is my fault.
21:48:00  <vvv444> Zuu: Reasonable. Btw, how do they track issues @ bugs.openttd.org? When one opens new issue the admins notified?
21:48:03  <ln> vvv444: disputable functionality will never be included, trivial 5-line patches maybe within 6 months.
21:48:32  <Zuu> Prof_Frink: Right in the way for a filter dialog of that list :p hehe - but will take long before that happen since first some kind of enhancement of query dialogs need to hit trunk.
21:49:35  <Eddi|zuHause> global population is useless... i want to know number of towns...
21:49:55  <vvv444> ln: Is it just because the devs have no time? Or it's for polotical reasons? i.e. it's difficult to persuade them?
21:50:42  <Eddi|zuHause> it's because the moon is not properly aligned with jupiter yet
21:50:49  * Sacro moons jupiter
21:51:15  * vvv444 going to debug the jupiter issue...
21:51:47  <ln> vvv444: mostly because they don't have time to review patches.  not uncommon among open source projects.
21:52:39  <vvv444> Yeah, of course. I would like to implement like hundred new features myself but totally have no time :(
21:52:43  * Prof_Frink makes a uranus joke
21:53:10  <Eddi|zuHause> they renamed it to urectum, remember?
21:54:17  <Nite_Owl> Old joke - What is the similarity between Star Trek and Toilet Paper ?
21:54:26  <vvv444> On other hand I think if I want to try implementing patches at all. If my patches never find their way to trunk because the devs have no time to review these, not worthy the effort.
21:55:16  <Eddi|zuHause> if you surprise people with a really genious feature, everything can happen ;)
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21:55:42  <Zuu> Coding for other projects than only your own helps increasing your coding abilities.
21:55:52  <Nite_Owl> Both circle Uranus searching for Klingons
21:56:04  <vvv444> Eddi: Well, I'm not that self confident
21:56:16  <Eddi|zuHause> like some people show up with a perfectly finalized PBS implementation ;)
21:56:17  <ln> vvv444: you can try, but just don't be surprised and depressed when your patches do not get to trunk.
21:56:43  <vvv444> Zuu: I have enough projects to code at work... :(
21:57:14  <vvv444> I shall.
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22:19:09  <Brianetta> Nite_Owl: "What is the similarity between X and Y?" is better put as "What do X and Y have in common?"
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22:20:34  <Eddi|zuHause> i don't think it's even funny...
22:20:39  <Eddi|zuHause> must be a foreign language thing
22:21:02  <Nite_Owl> Brianetta: True - but that is the way I remembered the joke - humor is subjective
22:22:49  *** Progman [~progman@p57A1C046.dip.t-dialin.net] has quit [Remote host closed the connection]
22:24:56  <Brianetta> You remembered it as a "What's the difference between" by mistake?
22:27:44  <Nite_Owl> I am confused - I wrote similarity did I not
22:28:09  <Brianetta> Yes; wrecking the grammar in the process (:
22:28:11  <Eddi|zuHause> # Dra Chanasan mat dam Kantrabaß, saßan af da Straßa and arzahltan sach was, da kam da Palaza, na was as dann das, dra Chanasan mat dam Kantrabaß
22:29:05  <Eddi|zuHause> # Drö Chönösön möt döm Köntröböß, sößön öf dö Strößö önd örzöhltön söch wös, dö köm dö Pölözö, nö wös ös dönn dös, drö Chönösön möt döm Köntröböß
22:30:19  <Eddi|zuHause> # Dri Chinisin mit dim Kintribiß, sißin if di Strißi ind irzihltin sich wis, di kim di Pilizi, ni wis is dinn dis, dri Chinisin mit dim Kintribiß
22:30:32  <Nite_Owl> Yes - the grammar may not have been perfect but as a joke it does not necessarily have to be. Jokes are generally given to colloquialisms.
22:30:51  *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has quit [Quit: Caught sigterm, terminating...]
22:31:52  <Eddi|zuHause> speaking of which... do the english people have a similar song?
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22:33:24  <Eddi|zuHause> http://de.wikipedia.org/wiki/Drei_Chinesen_mit_dem_Kontrabass
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22:44:01  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds]
22:48:56  <Eddi|zuHause> (or http://en.wikipedia.org/wiki/Drei_Chinesen_mit_dem_Kontrabass for the linguistically impaired)
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23:19:04  <ln> vvv444|away: no away nicks, please.
23:27:45  * Eddi|zuHause is so glad that he does not have an away nick
23:27:46  <planetmaker> @seen Tiberius
23:27:46  <DorpsGek> planetmaker: I have not seen Tiberius.
23:28:50  <Sacro> @seen !password
23:28:50  <DorpsGek> Sacro: Error: '!password' is not a valid nick.
23:28:53  <Sacro> :(
23:28:58  <Sacro> @seen Bjarni
23:28:59  <DorpsGek> Sacro: Bjarni was last seen in #openttd 1 day, 6 hours, 5 minutes, and 6 seconds ago: <Bjarni> he has big pixels
23:29:12  <planetmaker> @seen DorpsGek
23:29:12  <DorpsGek> planetmaker: I have not seen DorpsGek.
23:29:19  <planetmaker> :O
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23:29:40  <Eddi|zuHause> so much for a self-aware AI :p
23:29:53  <planetmaker> no mirror present :P
23:30:06  <Eddi|zuHause> maybe he scanned it :p
23:30:13  <planetmaker> :D
23:30:48  <planetmaker> @seen CIA-1
23:30:49  <DorpsGek> planetmaker: CIA-1 was last seen in #openttd 10 hours, 9 minutes, and 58 seconds ago: <CIA-1> OpenTTD: glx * r14478 /branches/noai/ (67 files in 8 dirs): [NoAI] -Sync: with trunk r14450:14477
23:31:02  <planetmaker> ok, he knows at least his mates.
23:31:28  <planetmaker> @seen aronal
23:31:28  <DorpsGek> planetmaker: I have not seen aronal.
23:31:32  <ln> omg, Sarah Connor Chronicles Season 2 is already at 5 episodes.
23:31:49  *** HerzogDeXtEr [~Flex@89.246.173.21] has quit [Ping timeout: 480 seconds]
23:32:59  <Eddi|zuHause> there was no episode this week
23:34:13  *** glx|away is now known as glx
23:34:46  <ln> ok, i only remembered about the whole series 5 minutes ago.
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