Log for #openttd on 4th July 2009:
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00:04:17  <Belugas> damned, hell, damnation and all those funny things you do not want to deal with...
00:04:21  <Belugas> weeke starts the wrong way
00:04:30  <Belugas> hi solo
00:04:35  <petern> yes
00:04:40  <petern> it should start on monday
00:04:42  <petern> and end on mondy
00:04:44  <petern> +a
00:04:50  <Belugas> :D
00:05:02  <Belugas> hey solo, where is Han?
00:05:11  * Belugas goes back to work
00:05:17  <solo> :D
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00:07:15  <solo> he?
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00:08:18  *** solo [daniel@] has quit [Quit: Bye for now!]
00:08:35  <Belugas> hehe
00:08:55  <Belugas> Useless Proverb 2:21 and after :D
00:09:04  <Belugas> VIVE DEATHMOLE!
00:14:49  * petern figures out routing in reaper
00:15:17  <petern> although i can only use vstis
00:16:42  <Belugas> routing?  you mean sending it to ninjam?
00:16:58  <petern> creating a virtual instrument track and then sending it to the ninjam track
00:20:01  <Belugas> gotta show me how when i'll be available
00:20:05  <Belugas> shitty work
00:22:47  <Eddi|zuHause> what happened to the times where you could just pipe the output of one program into the input of the other program?
00:22:58  <petern> the routing matrix is on the view menu
00:23:06  <petern> Eddi|zuHause, you can... with jack... on linux
00:23:23  <petern> or, i suppose, jack on osx or windows
00:24:16  <Eddi|zuHause> i never really figured out how sound on linux works...
00:24:24  <Eddi|zuHause> i am glad that it "just works"
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00:27:04  <petern> alsa or oss don't let you route between apps
00:27:25  <petern> anyway, with reaper on windows, it's just one app with its own internal sound paths
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00:29:00  <Eddi|zuHause> i remember dos had limited piping ability
00:29:18  <Eddi|zuHause> but i rarely used it except for | more
00:31:40  <petern> and complete unrelated, fortunately
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01:11:54  <Belugas> pfff.... finally...
01:12:03  <Belugas> ok... so... let's go down now
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10:31:46  <z-MaTRiX> hi
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10:40:14  <TrueBrain> who here has IE8 and a normal knowledge of javascript debugging?
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11:24:37  <CIA-1> OpenTTD: rubidium * r16735 /trunk/src/ (saveload/station_sl.cpp station_base.h): -Codechange: had_vehicle_of_type only stored 7 bits, all less that bit 7... but it was a word wasting space etc.
11:27:10  <CIA-1> OpenTTD: rubidium * r16736 /trunk/src/ (5 files in 2 dirs): -Codechange: give some station enums a name and use that instead of 'byte'.
11:48:33  <andythenorth_> what direction does the light come from in TTD graphics?
11:50:08  <Rubidium> north-east-ish?
11:51:10  <andythenorth_> that's what I figured
11:51:46  <andythenorth_> Either I misunderstand shading...
11:51:55  <andythenorth_> ...or Simon Foster made a deliberate choice to shade houses wrong because it looks better
11:52:26  <planetmaker> gcc / g++ 4.5 from 26 June fails to build OpenTTD:
11:52:34  <planetmaker> Yes, I know, it's not a stable compiler version :)
11:52:35  <TrueBrain> I think he was VERY concerned about realism, yes ...
11:53:47  <planetmaker> But I think the warning on the Korean language might be of interest even now.
11:53:57  <andythenorth_> well whatever the reason, I've got quite a bit of reshading to do :|
11:53:59  <Rubidium> planetmaker: the Korean thing isn't important
11:54:01  <TrueBrain> planetmaker: already taken care of; you are slow ;)
11:54:09  <planetmaker> Rubidium: I know. It's a warning :)
11:54:15  <planetmaker> TrueBrain: ?
11:54:18  <Rubidium> planetmaker: and fixed...
11:54:21  <planetmaker> :O
11:54:32  <TrueBrain> Rubidium: well, not 'fixed' as such, just taken care of :)
11:54:46  <planetmaker> ah, the language thing
11:54:47  <Rubidium> planetmaker: w.r.t. gcc; you're not using the apple flavour of gcc
11:55:10  <planetmaker> Rubidium: It's a self-compiled gcc.
11:55:22  <Rubidium> planetmaker: self-compiled vanilla! gcc
11:55:41  <Rubidium> planetmaker: you should self-compile Apple's GCC
11:55:51  <planetmaker> Hm... yes. Hm... I need obviously some apple patches?
11:56:21  <Rubidium> apple uses LLVM + GCC + custom stuff
11:56:39  <Rubidium> i.e. just download the gcc tarbal from darwinsource
11:56:52  <planetmaker> Right... but they direct one to the gcc repository for sources... Well, I guess I'll give it a try with ^^
11:57:16  <Rubidium> but... apple does only do gcc 4.0 and gcc 4.2
11:57:52  <Rubidium> the other solution is just not adding those params to the CFLAGS in config.lib
11:58:12  <TrueBrain> document.getElementById("gender").value <- works on most browsers .. just not on IE :(
11:58:24  <TrueBrain> clearly not many people use IE for WT3 :p
11:58:27  <planetmaker> yes. gcc 4.0 is broken for e.g. nforenum with those C style template messages - which are just not valid
11:59:39  <planetmaker> Ok, I guess I have some more compilation to do then. Thanks Rubidium :)
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12:06:37  <TrueBrain> WT3 is IE compatible .. or at least, so it seems ;)
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12:10:29  <TrueBrain> what is it with the endless hit-and-runs lately?
12:11:59  <JFBelugas> people may beleive we're always talking chooo chooo.   so when silence, or no chooo chooo related, they leave...  who knows
12:12:26  <JFBelugas> or... not russian, as this guy might have been...
12:20:56  <CIA-1> OpenTTD: frosch * r16737 /trunk/src/newgrf.cpp: -Fix (r15645): When loading a savegame Engine::grffile might be left NULL in certain cases. (dynamic_engines enabled, articulated vehicle with only wagon-override action3s)
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13:41:59  <_ln> apple is shifting away from GCC anyway.
13:45:05  <gleeb> Silly apple-face.
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13:50:40  <planetmaker> _ln: can you backup your statement?
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13:53:29  <_ln> planetmaker:
13:54:25  <TrueBrain> planetmaker: I think _ln doesn't know what LLVM is
13:55:41  <CIA-1> OpenTTD: alberth * r16738 /trunk/src/ai/ai_info.cpp: -Codechange: Remove casting away constness by changing the text before storing.
13:59:03  <planetmaker> nor did I.
13:59:03  <planetmaker> primary components of the LLVM infrastructure are a GCC-based C & C++ front-end,
13:59:20  <TrueBrain> LLVM is the middle man; it doesn't produce executable code
13:59:53  <planetmaker> tells me it's something between IDE and compiler actually :)
14:00:12  <TrueBrain> it does the preprocessing and optimization of a programming language
14:00:16  <TrueBrain> (not limited to C in any way)
14:00:30  <TrueBrain> then it feeds an universal language to a linker, GCC in most cases
14:00:50  <TrueBrain> so it does take over parts of the compiler ;)
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14:09:22  <_ln> TrueBrain: but another thing that can be found out from that article (and other sources) is that Apple considers GPL a problem.
14:09:51  <_ln> TrueBrain: and indeed they are sticking to 4.2 because that's the last version licensed under GPLv2(+).
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14:10:11  <TrueBrain> Apple has given no public knowledge about dropping GCC completely in any way
14:11:00  <TrueBrain> the GPL problem you refer to, is mostly solved via clang (which is a llvm subproject)
14:13:36  <CIA-1> OpenTTD: alberth * r16739 /trunk/src/town_gui.cpp: -Codechange: Initialize internal data before computing the widgets.
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14:19:42  <planetmaker> interesting stuff that LLVM :)
14:19:47  <TrueBrain> yup
14:20:35  <planetmaker> today again the search function and the related function of wt3 ruled :)
14:20:45  <TrueBrain> :) Glad to hear :)
14:20:58  <planetmaker> I guess compared to wt2 it's twice as fast from the user handling
14:21:25  <planetmaker> One thing I wondered though: I changed two strings and then thought better of it. Is there an undo function?
14:21:36  <TrueBrain> change it back to the original
14:21:39  <TrueBrain> and it should undo itself :)
14:21:41  <planetmaker> ok
14:22:00  <planetmaker> Feature request: "revert" ;)
14:22:06  <TrueBrain> yeah, will be done .. some day ;)
14:22:31  <planetmaker> (only in the "pending" category necessary, I guess)
14:32:07  <Alberth> Maybe I should move into 'core0', the room is 28.5 degrees, while my core thinks its temperature is 25 degrees.
14:32:39  <planetmaker> :D
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15:35:49  <CIA-1> OpenTTD: alberth * r16740 /trunk/src/ (6 files): -Codechange: Self-sizing widgets in intro screen, town directory, and found town windows.
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15:39:30  <TrueBrain> lala .. lalalalalalala! lala! lalalalala! La la la!
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16:44:24  * Sacro bops to the ttd theme
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17:09:37  <SSTC> hello
17:10:14  <SSTC> can anyone help me set up an openttd server on a nas server with linux?
17:10:45  <Rubidium> nas?
17:10:54  <Ammler> SSTC: what did you try and how looks the error message
17:12:23  <SSTC> I tried to upload the data dir, bin file and that config file thing.. after that I tried ssh to it and start it with "openttd -D"
17:13:21  <Alberth> nas = Network-attached storage (ie a NFS/Samba file server)
17:13:54  <SSTC> yes.. also ftp I have link to it
17:14:23  <SSTC> here it is
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17:19:03  <Cutter> hi
17:19:11  <Cutter> why don't you move to freenode?
17:19:51  <Rubidium> because a) we moved away from freenode
17:19:52  <SmatZ> other bug projects, like gcc, have official IRC channel at OFTC too
17:19:56  <SmatZ> *big
17:20:11  <Rubidium> b) they're dicks; for example I'm immediately kicked from #openttd on freenode
17:20:49  <TrueBrain> c) why would we move if we like it here?
17:20:54  <SmatZ> ;-)
17:20:56  <TrueBrain> d) what a silly question as introduction of yourself
17:21:01  <CIA-1> OpenTTD: rubidium * r16741 /branches/0.7/src/ (8 files in 4 dirs): (log message trimmed)
17:21:01  <CIA-1> OpenTTD: [0.7] -Backport from trunk:
17:21:01  <CIA-1> OpenTTD: - Fix: When loading a savegame Engine::grffile might be left NULL in certain cases (dynamic_engines enabled, articulated vehicle with only wagon-override action3s) (r16737)
17:21:01  <CIA-1> OpenTTD: - Fix: Show Close instead of Cancel when there is nothing to canel in the content downloading window [FS#2991] (r16732)
17:21:02  <CIA-1> OpenTTD: - Fix: [NoAI] AIDepotList contained wrong tiles for hangars when st->xy != st->airport_tile (r16731)
17:21:02  <CIA-1> OpenTTD: - Fix: The Join station window did not show all stations nearby in some cases (r16728)
17:21:04  <CIA-1> OpenTTD: - Fix: Invalidate subsidies with invalid source or destination when converting older savegames (r16710)
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17:21:27  <Rubidium> e) have they finally fixed kicking people for NO reason?
17:21:27  *** fonsinchen [] has quit [Remote host closed the connection]
17:21:46  <Cutter> is your nick registered?
17:21:48  <Rubidium> 'NO' reason like 'being idle for 15 minutes'
17:22:04  <Cutter> I'm idle most of the time
17:22:08  <TrueBrain> f) at least OFTC doesn't bug you over and over with useless messages from operators who think they are very important
17:22:16  <TrueBrain> oeh, we can continue with this ranting at freenode for a while
17:23:02  <Cutter> what happened to make #openttd move away from freenode?
17:23:20  <TrueBrain> all the above? :p
17:23:33  <Rubidium> Cutter: have you been following what comments we've got w.r.t. freenode?
17:23:42  <Rubidium> maybe it has become better since lilo died though
17:24:17  <TrueBrain> how ever it might be, I tihnk OFTC is perfectly fine :)
17:24:30  <TrueBrain> and why move again? :)
17:25:20  <Sacro> Rubidium: there is no #openttd on freenode
17:25:25  <Sacro> ##openttd maybe
17:25:35  <TrueBrain> Sacro: for a lnog time, if you joined #openttd, you got redirected
17:25:38  <TrueBrain> and kicked a bit later :p
17:25:43  <TrueBrain> because we 'removed' the channel
17:26:05  <Sacro> yes
17:26:08  <Sacro> ## is unofficial
17:26:10  <Sacro> like for ##php
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17:27:25  <SmatZ> and the reason to move to Freenode is?
17:28:05  <Rubidium> tss... they don't even provide SSL connections to the IRC server :(
17:28:21  <Sacro> SmatZ: netsplits
17:28:24  <Sacro> they were fun
17:28:30  <Sacro> lilo-spam
17:28:31  <Sacro> errm
17:28:45  <TrueBrain> and after every netsplit lilo started to talk .. omg .. that really annoyed the hell out of me
17:28:54  <TrueBrain> NOBODY cares why a server dropepd from the grid
17:28:56  <TrueBrain> it happens
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17:28:57  <TrueBrain> deal with it
17:29:11  <Cutter> SmatZ: freenode is the server where most of the free software project have their channels
17:29:13  <Sacro> TrueBrain: he never dealt with it
17:29:16  <TrueBrain> (although it happened on freenode more often than what would be considered normal)
17:29:18  <Sacro> he just told us :(
17:29:21  <TrueBrain> Cutter: bullshit
17:29:50  <Cutter> that's where I naturally looked for an openttd channel
17:29:51  <TrueBrain> Cutter: OFTC is created for open source software projects ... and if you check the channel list, there are plenty
17:29:54  <TrueBrain> to name #debian, for one
17:29:58  <TrueBrain> your mistake ;)
17:30:03  <Cutter> ok
17:30:26  <TrueBrain> it is silly to require from us to comply to your habbits ;)
17:32:16  <Rubidium> The Open and Free Technology Community aims to provide stable and effective collaboration services to members of the community in any part of the world, while closely listening to their needs and desires. <- those intentions sound more clear than freenode's main page
17:35:55  <Eddi|zuHause> freenode has an experimental irc server with ssl support
17:39:13  <CIA-1> OpenTTD: rubidium * r16742 /branches/0.7/ (15 files in 4 dirs):
17:39:13  <CIA-1> OpenTTD: [0.7] -Backport from trunk:
17:39:13  <CIA-1> OpenTTD: - Fix: Only pay for whatever has been actually unloaded and perform the payment when unloading has finished [FS#2995] (r16694)
17:45:28  <CIA-1> OpenTTD: translators * r16743 /trunk/src/lang/german.txt:
17:45:28  <CIA-1> OpenTTD: -Update from WebTranslator v3.0:
17:45:28  <CIA-1> OpenTTD: german - 18 changes by planetmaker
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18:05:26  <_ln> i've been told it's mandatory to carry some sort of ID all the time in the nether lands. what about germany and such?
18:10:08  <Eddi|zuHause> yes
18:10:36  <Eddi|zuHause> whenever the police asks you, you need to show a valid ID
18:11:06  <_ln> what happens if you don't have anything to show with you?
18:11:17  <Eddi|zuHause> you probably get fined...
18:11:28  <Eddi|zuHause> and they take you to the police station
18:11:36  <Eddi|zuHause> until they figure out your identity
18:11:38  <_ln> cool
18:12:03  <Eddi|zuHause> especially as a foreign person, i'd rather not recommend that :p
18:12:37  <Alberth> if you start dancing on police cars, there is a good chance they will ask for your ID :p
18:14:09  <_ln> a policeman once stopped me here in finland, and asked for ID, but i didn't have any with me... but we also don't have a law requiring to carry ID.
18:29:45  <_ln> actually, over here it is not even mandatory to own any kind of ID.
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18:55:28  <SSTC> can anyone help me set up an openttd server on a nas server with linux?
18:59:32  <TrueBrain> [19:10] <Ammler> SSTC: what did you try and how looks the error message
18:59:39  <TrueBrain> you only answered the first part
18:59:50  <TrueBrain> and my glass bowl is still damanged :(
19:00:33  *** CutterX [] has joined #openttd
19:00:35  <SSTC> I was not able to start anything from ssh so I do not have at error message
19:01:07  <TrueBrain> "after that I tried ssh to it and start it with "openttd -D"" <- then you do need to explain why you were not able
19:01:25  <TrueBrain> you are very vague .. don't expect us to guess. Be more specific. What do you do, what goes wrong, ...
19:01:32  <TrueBrain> "I was not able" is not really .. useful ;)
19:02:31  <SSTC> there was no command "openttd -D" I have not startede at server before and knows nothing about what I should do..
19:03:12  <Ammler> SSTC: I would start with installing openttd from the distro you use.
19:03:50  <SSTC> how?
19:03:53  *** Cutter [] has quit [Ping timeout: 480 seconds]
19:04:14  <Belugas> ho fuck...
19:05:06  <Rubidium> Belugas: don't tell me your customer called with bad news, please
19:05:11  <TrueBrain> SSTC: also consider using: ./openttd -D ;)
19:05:43  <SSTC> I know
19:05:55  <Belugas> no today, yet, Rubidium.  yesterday evening he did more once often, to day is quite, at least :D
19:06:06  <Belugas> no, it was about something else... sorry
19:15:25  <TrueBrain> SSTC: on one hand you tell us you know nothing about anything, and when we suggest something, you say you know .. please tell us EXACTLY what you are trying, else we really can't help you
19:15:34  <TrueBrain> (and more: what EXACTLY the system tells you what goes wrong)
19:15:40  <TrueBrain> again: we can't read the starts ... :(
19:15:58  <TrueBrain> starts = stars, lol
19:15:59  <SSTC> i know that it is ./openttd -D
19:16:25  <TrueBrain> and then the system tells you .... what?
19:18:28  <SSTC> ./openttd: cannot execute binary file
19:18:40  <TrueBrain> see .. now that is helpful
19:18:48  <TrueBrain> you are trying to execute a binary format which is incompatible
19:18:56  <TrueBrain> for example, if you try i386-elf on a arm-elf system
19:19:06  <TrueBrain> as it is a NAS, it wouldn't suprise me if it was arm
19:19:11  <TrueBrain> what does: uname -a
19:19:13  <TrueBrain> show?
19:19:28  <SSTC> Linux QNNAS #6 Wed Mar 18 14:51:18 CST 2009 armv5tejl unknown
19:19:32  <TrueBrain> see :)
19:19:35  <Sacro> as well as 'file `which openttd`'
19:19:53  <TrueBrain> and see how important it is to tell us EXACTLY what is going on? Specific, to the point, and copy/pastes :)
19:20:05  <TrueBrain> anyway, either compile a arm version yourself, or download the debian version (if they have it :p)
19:20:20  <TrueBrain> executing 'file openttd' most likely shows you i386 or what ever binary you tried to install
19:20:33  <_ln> although... your ARM might be too slow for openttd.
19:20:41  <Rubidium> TrueBrain: then it's even the question whether you need the arm or armel binary
19:20:46  <TrueBrain> v5 .. should be fine; the only problem might be the memory
19:20:47  <Sacro> yeah, i'd reckon on that _ln
19:20:47  <_ln> and too little memory.
19:21:09  <Sacro> my housemate had his nas indexing id3 tags, 60GB of music, took 10 days
19:21:26  <TrueBrain> Sacro: more an IO problem
19:21:28  <_ln> SSTC: do a "free -m"; what's the number under 'total'?
19:21:35  <TrueBrain> not really related to the CPU, don't you think? :)
19:22:09  <TrueBrain> changing ID3v2 tags on my system even takes N hours for 20GB :p
19:22:22  <Sacro> TrueBrain: hmm, it was only a 40Mhz
19:22:29  <TrueBrain> Sacro: okay, then it does matter ;) :p
19:22:48  <SSTC>  126224
19:23:06  <TrueBrain> 126 MB .. might be sufficient ;)
19:26:42  *** CutterX is now known as Cutter
19:30:40  *** SSTC [] has quit [Quit: Leaving]
19:30:49  <TrueBrain> no problem, we loved to help ...
19:30:59  <TrueBrain> next time .. wash your hands before I need to hold them, they were a bit sticky
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19:38:01  <SmatZ> the lost vikings, yay!
19:38:10  <SmatZ> I never finished MSTR
19:38:11  *** Markk [] has quit [Ping timeout: 480 seconds]
19:38:22  <SmatZ> I hope I am old enough to finish it finally...
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20:04:11  <Belugas> ?
20:04:26  <Belugas> MIght Stay Tonigh, Really?
20:17:31  <Muxy> kiss men
20:17:59  <TrueBrain> thank you for that contribution
20:18:27  <Muxy> ur welcome
20:20:08  <Eddi|zuHause> "ur" is not a word, what you mean is "urst" (
20:20:51  <Muxy> ur is just phonetic
20:21:06  *** Cutter [] has quit []
20:21:32  <Eddi|zuHause> not in my phonetic understanding
20:21:44  *** oskari89 [oskari89@] has joined #openttd
20:22:12  <Muxy> us, gb, or aus i think it is
20:22:29  <Eddi|zuHause> yes, but the people from these places are a minority
20:23:28  <Muxy> sure, but it's phonetic english, isn'it ?
20:23:35  <Eddi|zuHause> no
20:23:55  <Muxy> but u said yes just before
20:23:59  <Eddi|zuHause> there is an international standard about how to write phonetically
20:24:35  <TrueBrain> [jore] most likely, with an accent on the e
20:25:38  <Rubidium> Pronunciation: \y?r, 'yu?r, 'yo?r, ?y?-?r\ according to Merriam-Webster
20:25:50  <TrueBrain> with an y, that does suprise me :)
20:25:52  <Eddi|zuHause>'re
20:26:25  <Rubidium> :O the IPA way of writing is much nicer
20:26:40  <TrueBrain> haha :)
20:27:04  <Rubidium> /j?:(?)/ <- that's much clearer
20:27:17  <TrueBrain> that I can't even read :p y^or I can ;)
20:28:09  <Muxy> ok, i remove phonetic and i replace with a short way to write.
20:28:37  <TrueBrain> didn;t know you used your mobile to text to IRC :)
20:28:41  <Eddi|zuHause> then you can join yesterday's discussion about overuse of abbreviations
20:29:52  <Muxy> if it was yesterday, i will not be able to join it.
20:30:05  <TrueBrain> oeh, points for Muxy
20:30:07  <TrueBrain> your turn Eddi|zuHause
20:30:20  <TrueBrain> (it feels like Jerry Springer, but than better!)
20:30:32  <Eddi|zuHause> "then"
20:30:37  <Muxy> dont know Jerry Springer
20:30:39  <Eddi|zuHause> and the discussion was never officially closed
20:30:42  <TrueBrain> @kick Eddi|zuHause don't take it out on me :)
20:30:42  *** Eddi|zuHause was kicked from #openttd by DorpsGek [don't take it out on me :)]
20:30:47  *** Eddi|zuHause [] has joined #openttd
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20:31:12  <Eddi|zuHause> sorry, it's a reflex ;)
20:31:18  <TrueBrain> You don't know Jerry Springer?!
20:31:21  <TrueBrain> You should be ashamed!
20:31:26  *** Polygon [] has quit [Ping timeout: 480 seconds]
20:31:47  <Muxy> why should i know him, as you dont know what is Goulp
20:31:50  <Rubidium> tbrukbin'm? <- I can do writing in short too
20:31:51  <Eddi|zuHause> the same reflex that hits on "ur" also hits on "than" [when "then" is meant]
20:31:59  *** [com]buster [] has quit [Ping timeout: 480 seconds]
20:32:07  <_ln> IF ; THAN ; ELSE
20:32:15  <Rubidium> Eddi|zuHause: rather "then" when "than" is meant
20:32:16  <TrueBrain> Eddi|zuHause: there is a difference :)
20:32:19  <Eddi|zuHause> also compare
20:33:10  * Rubidium wonders why nobody understands what I was writing... they are such simple abbreviations
20:33:12  <Eddi|zuHause> also confusion between "als" and "wie"
20:33:46  <Rubidium> if not sure, rewrite sentence to avoid stuff you're not sure about
20:33:49  <Eddi|zuHause> Rubidium: might as well be a character from stargate :p
20:34:01  <TrueBrain> Rubidium: rewriting without then/than is almost impossible :p
20:35:18  *** [alt]buster is now known as [com]buster
20:35:39  <Rubidium> a is bigger than b -> a is the bigger of the two, I kicked him then I banned him -> before I banned him I kicked him Q.E.D.
20:36:08  <TrueBrain> hahaha :) So if statement A implies statement B, statement B has to imply statement A?
20:36:18  <TrueBrain> A few math-professors now turn their back in their grave :p
20:37:46  <Eddi|zuHause> even the living ones :p
20:37:52  <TrueBrain> auch ;)
20:42:45  *** ashchetum [] has joined #openttd
20:42:54  <ashchetum> hi
20:43:37  <TrueBrain> hello
20:44:50  <ashchetum> so whats up here?
20:45:00  <Eddi|zuHause> i have stopped commenting strange nicks long ago, but with this one, i have not even a clue how to pronounce it :p
20:45:16  <Belugas> yeah! Supper is ready.  I serve it in 10 minutes.  Everyone is invited at my table!
20:45:24  <TrueBrain> Belugas: let me get on my flight
20:45:25  <_ln> ashchetum: it's the cross product of two vectors parallel to the ground
20:45:26  <TrueBrain> be there in 6
20:45:34  <ashchetum> ash-chetum (chetum is like chetter chees with a um on the end)
20:45:34  <Eddi|zuHause> "'s ist noch Suppe da"
20:45:46  <Belugas> TrueBrain, not the ^th of JULY :P
20:46:05  * ashchetum shoots off fireworks
20:46:11  <Belugas> arg... 6
20:46:12  <Belugas> not ^
20:46:14  <Eddi|zuHause> i'm not a chese person, but i know it as "cheddar"
20:46:17  <Belugas> pffff.
20:46:29  <TrueBrain> enjoy your supper Belugas :)
20:46:32  <ashchetum> so what if i misspell it?
20:46:52  <Belugas> Ashepsu !
20:46:54  * Belugas bows
20:47:02  <Belugas> hmmm... nope
20:47:04  <Eddi|zuHause> if you misspell the pronunciation, i cannot pronounce it
20:47:15  <ashchetum> ahh, I see
20:47:34  * Rubidium wonders how to pronounce Eddi|zuHause's |
20:47:40  <ashchetum> haha
20:47:42  <TrueBrain> pipe!
20:47:47  <TrueBrain> Eddi Pipes ZuHause!
20:47:59  *** noogie [] has joined #openttd
20:48:05  <TrueBrain> and if in a bad translation mood I translate that to: Eddi Pipes His House
20:48:06  <Rubidium> TrueBrain: and now translate to Dtuch...
20:48:11  <Eddi|zuHause> Rubidium: the same way you pronounce hyphens and commas in plain text?
20:48:13  <TrueBrain> I am laughing in silent when I translate that in Dutch ;)
20:48:16  <TrueBrain> hehe @ Rubidium :)
20:48:27  <Muxy> hum not his house but at home
20:48:46  <Eddi|zuHause> Muxy: he specified "bad translation"
20:48:49  <TrueBrain> Muxy: NO SHIT?!
20:49:01  <ashchetum> whatch that language
20:49:08  <ashchetum> watch*
20:49:16  <Muxy> appologies - Kiss then
20:49:19  <noogie> hey if i no longer serve a station with a particular cargo, can i tell the station so that the ..industry doesnt put cargo there?
20:49:42  <Eddi|zuHause> no
20:49:59  <noogie> oh
20:50:03  <Muxy> destroy station
20:50:05  <ashchetum> I cant get ottd to work on my new laptop..... :(
20:50:08  <TrueBrain> Muxy: I am not gay, sorry
20:50:28  <Muxy> hum, kiss does not imply gay
20:50:33  <Rubidium> TrueBrain: but pipes has not the Dutch 'meaning' in English as far as I know; for those that want to know: fellatio is the magic word
20:50:45  * ashchetum slaps face
20:51:11  <TrueBrain> Rubidium: ghehe :)
20:51:23  <noogie> hmm i would but its got like 30 trains running to it
20:51:51  <ashchetum> I cant play openttd :/
20:51:56  <Muxy> reroute trains
20:52:04  <noogie> yeah its hassle
20:52:27  <noogie> a "i'm no longer gonna pick up from this station" button would be much easier
20:53:36  <Eddi|zuHause> yes, but nobody implemented it
20:53:48  <noogie> has been added a feature request?
20:53:51  <Eddi|zuHause> actually, people did implement it
20:53:56  <noogie> oh
20:53:57  <Eddi|zuHause> but it was open to abuse/cheating
20:54:30  <noogie> what was it called... i wasnt really sure what to google for
20:54:36  <Eddi|zuHause> because it would reset the station rating to the default value
20:58:54  <ashchetum> wow
20:58:57  <ashchetum> WOWS
21:03:42  *** Muxy [] has quit [Quit: Back to the Goulp]
21:04:13  *** Muxy [] has joined #openttd
21:06:33  <CIA-1> OpenTTD: rubidium * r16744 /branches/0.7/src/ (12 files in 2 dirs):
21:06:33  <CIA-1> OpenTTD: [0.7] -Backport from trunk:
21:06:33  <CIA-1> OpenTTD: - Fix: r16660 and r16669 are needed to make r16709 work as it should.
21:06:33  <CIA-1> OpenTTD: - Fix: some small 'errors' in the English language file
21:07:34  *** Azrael- [] has quit [Ping timeout: 480 seconds]
21:10:26  <planetmaker> m?h. 500 @
21:10:58  <Rubidium> works fine for me
21:12:06  <ashchetum> OH NO!!!! openttd hates me!: kyle@bigeee:~$ openttd  Your 'TRG1R.GRF' file is corrupted or missing! You can find 'TRG1R.GRF' on your Transport Tycoon Deluxe CD-ROM. Your 'TRGIR.GRF' file is corrupted or missing! You can find 'TRGIR.GRF' on your Transport Tycoon Deluxe CD-ROM. Your 'TRGCR.GRF' file is corrupted or missing! You can find 'TRGCR.GRF' on your Tran
21:12:33  <ashchetum> ransport Tycoon Deluxe CD-ROM. Your 'TRGTR.GRF' file is corrupted or missing! You can find 'TRGTR.GRF' on your Transport Tycoon Deluxe CD-ROM. Your '' file is corrupted or missing! You can find '' on your Transport Tycoon Deluxe CD-ROM.  Error: Cannot open file '' kyle@bigeee:~$
21:12:34  <planetmaker> ashchetum: well. Get those files
21:12:48  <ashchetum> haha
21:12:52  <ashchetum> thats the proplem
21:12:55  <ashchetum> there there
21:12:56  <oskari89> :D
21:12:58  <planetmaker> how so?
21:12:58  <Rubidium> OH NO!!! ashchetum hates reading readme.txt
21:13:04  <ashchetum> lol
21:13:24  <ashchetum> no i've installed openttd sevral times, but i just cant get it to work now
21:13:42  <planetmaker> ashchetum: those files are not part of the install... And READ the text :)
21:13:49  <planetmaker> It talks about TTD. Not OpenTTD
21:13:51  <Rubidium> ashchetum: have you read readme.txt?
21:13:57  <ashchetum> yes
21:14:00  <planetmaker> no
21:14:12  <ashchetum> do you want me to read it again?!
21:14:24  <planetmaker> Cite the paragraph dealing with those files ^^^^
21:14:38  <Rubidium> yes, especially chapter 4
21:15:35  <planetmaker> Rubidium: your server has a 500 error...
21:15:41  <planetmaker> :(
21:15:46  <ashchetum> fine i'll go  back to it, but i'm telling you thows filese are there, i'll renstall and take the needed files streaght from my ttd folder and put them there, but every time i renstall it it says that it can't open the file
21:15:55  <Rubidium> planetmaker: my server?
21:16:07  <ashchetum> but the corupeted files are a new problem
21:16:19  <planetmaker> your in the sense of "you OpenTTD dev's website" :)
21:16:29  <planetmaker> plural you :)
21:16:50  <Rubidium> it works fine for me
21:17:06  <ashchetum> um.... wheres the readme?
21:17:15  <Rubidium> that is works fine for me
21:17:18  <planetmaker> hm... ok. Not everything :) but the hg shortlog fails for me
21:17:21  <ashchetum> (linux)
21:17:22  <planetmaker> sorry :)
21:17:31  <planetmaker> ashchetum: I think you read it?
21:17:32  <Rubidium> oh... planetmaker then say so!
21:18:01  <ashchetum> is there a online readme?
21:18:07  <planetmaker> ashchetum: also that
21:18:22  <planetmaker> see the channel topic
21:18:30  <Rubidium> the online readme is the same as the non-online readme
21:18:44  <Rubidium> planetmaker: hmm... what I feared would happen has happened
21:18:47  <ashchetum> ya but i lost the offline version
21:18:55  <planetmaker> Rubidium: ?
21:19:07  <planetmaker> ashchetum: unlikely unless you explicitly deleted it.
21:19:14  <planetmaker> it's in the same dir as your binary
21:19:20  <ashchetum> lol idk what the hell happened
21:19:38  <ashchetum> i'll try a few things and come back later
21:19:45  <planetmaker> yes please
21:19:47  *** ashchetum is now known as ashchetum_working
21:19:51  <Rubidium> planetmaker: a couple, like 4, processes are constantly 'leaking' memory. They get killed when they reach a certain threshold. Now all those processes are near their 'kill it off' peak
21:20:12  <planetmaker> :O
21:20:19  <planetmaker> Doesn't sound good
21:20:29  *** andythenorth_ [~andy@] has quit [Ping timeout: 480 seconds]
21:22:00  <Rubidium> planetmaker: yeah... especially when the people of the processes that leak can't be arsed to fix it
21:22:16  <Rubidium> and using another similar tool is even worse
21:22:18  <Eddi|zuHause> hold your finger on the leak
21:22:25  <ashchetum_working> ok, i uninstalled the 0.6.3 version from the reprository, i'm going to get 0.7.1 off of the website now
21:22:48  <Rubidium> Eddi|zuHause: it's not that is 'leaks', it's that it 'caches' WITHOUT limit
21:23:05  *** Polygon [] has joined #openttd
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21:23:34  *** ashchetum [] has joined #openttd
21:23:44  <Rubidium> their solution of limiting: ulimit and killing the whole thing
21:23:47  *** ashchetum is now known as ashchetum_working
21:23:57  <Rubidium> welcome to the 21st century of software development :(
21:24:35  <planetmaker> :(
21:24:58  <ashchetum_working> downloading, maby openttd does'nt like the intel atom.... lol
21:25:46  <planetmaker> that's most probably not a problem
21:25:58  <Rubidium> don't see a reason why a specific processor wouldn't like OpenTTD
21:26:12  <ashchetum_working> no i was kidding
21:26:22  <Rubidium> maybe the very old and 'fancy' ones, but the recent common stuff
21:26:22  <planetmaker> it runs on so many different platform that a platform with the same OS makes no difference
21:26:46  <planetmaker> hey, it even works here :)
21:27:38  <ashchetum_working> hey does anybody know where the readme is in linux?
21:27:52  <Rubidium> /usr/share/openttd/ ?
21:28:01  <ashchetum_working> nope....
21:28:03  <Rubidium> /usr/share/doc/openttd/ ?
21:28:18  <Rubidium> linux is kinda a ... uhm... broad thing
21:28:32  <ashchetum_working> no shit! sorry, i bet it is in usr share openttd
21:28:47  <ashchetum_working> i was looking in usr share games openttd
21:29:06  <Rubidium> it's like asking: what is the default file format of my word processor?
21:29:54  <Rubidium> i.e. it would make sense to mention what flavour of Linux you're using
21:30:12  <ashchetum_working> eebuntu (ubuntu jaunty)
21:30:31  <ashchetum_working> na there isnt any "usr share openttd
21:30:35  <Rubidium> and you installed the .deb, right?
21:30:39  <ashchetum_working> yes
21:31:02  * planetmaker still doesn't understand why people install OpenTTD...
21:31:05  <noogie> usr share doc openttd
21:31:07  <Rubidium> /usr/share/doc/openttd/
21:31:11  <noogie> on debian at least
21:31:14  <ashchetum_working> hmmm. ok
21:31:16  <noogie> i assume its same package
21:32:02  <Rubidium> hmm, didn't I say /usr/share/doc/openttd/ already a few minutes ago?
21:32:02  *** Nite_Owl [] has joined #openttd
21:32:14  <Rubidium> wasn't that said to be not it?
21:32:18  <ashchetum_working> ok, found the readme, personally i think that it was hidden or something.... oh whell
21:32:24  <Nite_Owl> Hello all
21:32:38  *** ashchetum_working is now known as ashcetum_reading-readme
21:33:00  <Rubidium> <- might've been easier ;)
21:33:10  <noogie> also has any ever though about implementing like a counter way  point, that will count trains going through it
21:33:23  *** Lakie [~Lakie@] has joined #openttd
21:33:48  <Rubidium> based on the patches on the forum: guess so
21:34:06  <ashcetum_reading-readme> Rubidum: well I asked for the online version a while agao....
21:34:23  <noogie> ah yeah
21:34:34  <planetmaker> ashcetum_reading-readme: you said a while ago also that you already read the readme.
21:34:58  <Rubidium> ashcetum_reading-readme: I gave you a correct answer on the online version, didn't I?
21:35:11  <ashcetum_reading-readme> I did, but you guys told me to read it again, besides I had read the windows xp readme
21:35:51  <planetmaker> so, if you've got a problem with your washing machine your read the manual of your TV?
21:36:00  <ashcetum_reading-readme> the linux readme is lots shorter...
21:36:12  <_ln> since when are ... acceptable?
21:36:23  <Rubidium> that's the same version (only with different newlines)
21:36:26  <ashcetum_reading-readme> ok, moving files to data folder
21:36:44  <Rubidium> ashcetum_reading-readme: that's the debian-ish readme and not ours
21:37:05  <Rubidium> you did read /usr/share/doc/openttd/README.Debian
21:37:16  <Rubidium> and not /usr/share/doc/openttd/readme.txt.gz
21:37:46  <Rubidium> yes, I know Debian is doing 'stupid' things with hiding readmes and stuff and making their stuff the 'preferable' read
21:38:18  *** ashcetum_reading-readme is now known as ashchetum
21:38:31  * ashchetum slaps forehead
21:38:48  <ashchetum> ok i moved files and look what I still get: kyle@bigeee:~$ openttd  Error: Cannot open file '' kyle@bigeee:~$
21:39:06  <Eddi|zuHause> then you forgot a file
21:39:18  <planetmaker> ^^
21:39:34  <Muxy> and the winner is ... ?
21:39:39  *** a [] has joined #openttd
21:39:42  <ashchetum> no its there, read carefully "cannot open file
21:39:50  <ashchetum> the file is there, it just cant open it
21:39:58  *** a [] has quit []
21:39:59  <planetmaker> then make it readable
21:40:11  <Eddi|zuHause> and you need an explanation of chmod now?
21:40:25  <ashchetum> planetmaker :.... ya lost me..... sorrry
21:40:37  <ashchetum> readable?
21:40:44  <planetmaker> chmod a+r path/to/
21:40:47  <planetmaker> as root
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21:41:03  <Rubidium> the file most likely doesn't exist
21:41:13  <planetmaker> Rubidium: I bet :P
21:41:14  <Rubidium> can't open *includes* file does not exist
21:41:25  <ashchetum> na it exists
21:41:33  <ashchetum> trust me on that
21:41:45  <planetmaker> all small letters?
21:41:56  <planetmaker> not or sample.CAT?
21:42:13  *** NeO_Anderson [~Founder@] has joined #openttd
21:42:13  <planetmaker> (dunno whether it matters here, though)
21:42:15  <Eddi|zuHause> the letters are called "lower case" ;)
21:42:19  <NeO_Anderson> hello all
21:42:28  <Eddi|zuHause> yes, english is weird :p
21:42:30  <planetmaker> thx @ Eddi. I was missing the correct word :)
21:42:39  <NeO_Anderson> is it possible to increase the max initial loan beyond 500,000?
21:42:46  <planetmaker> and couldn't be arsed to look up in a dictionary
21:42:47  <Rubidium> NeO_Anderson: it's Neo or Mr. Anderson, not both ;)
21:42:47  <ashchetum> planetmaker: yes linux is case-sensitive
21:42:59  <planetmaker> ashchetum: but it doesn't mean that OpenTTD is.
21:43:20  <ashchetum> yes but that does'nt make a difference
21:43:26  <Rubidium> NeO_Anderson: nope, besides 'faking' it by using another currency but that doesn't change the value of the loan
21:43:32  <ashchetum> linux is excuting the game
21:43:41  <ashchetum> linux is haveing the proplem
21:43:47  <ashchetum> problem
21:44:03  <planetmaker> ashchetum: the game decides which files to read... and if it choses to look for all, lower and upper case and so on?
21:44:07  <Eddi|zuHause> ashchetum: do you actually ever do something you get told?
21:44:22  <planetmaker> _I_ know how linux handles letters :)
21:44:36  <Eddi|zuHause> or do you paste one random line and then complain that people (possibly) misunderstood your problem
21:44:41  <ashchetum> ok..... sorry for the lecture you didnt need
21:44:53  <Nite_Owl> if you use dollars the loan limit is ,000,000
21:44:53  <Eddi|zuHause> it is YOU who has the problem
21:45:19  <ashchetum> your just saying that cuz u want me to shut up
21:45:44  <Eddi|zuHause> yes, because when you are not helping the discussion you grow annoying very fast
21:46:05  <NeO_Anderson> Rubidium, It's both if your clan/team is called NeO_ and your name is Anderson
21:46:19  <Eddi|zuHause> and you did still not tell whether you did chmod and what kind of effect that had
21:46:20  * ashchetum needs to take a class in irc eticutte
21:46:21  <NeO_Anderson> and ty :)
21:46:22  <NeO_Anderson> lol
21:46:52  <_ln> ashchetum: etiquette
21:46:56  <NeO_Anderson> Nite_Owl, I've seen on a server it has like 2,250,000 max initial loan
21:46:57  <ashchetum> thzx
21:47:00  <NeO_Anderson> I think it was in dollars
21:47:10  <NeO_Anderson> It's a "beginners world" server
21:47:19  <ashchetum> chmod didn't work..... :(
21:47:23  <Rubidium> NeO_Anderson: you can hack the savegame/OpenTTD to provide a bigger initial loan
21:47:33  <NeO_Anderson> I'm trying to create my own server (theirs is laggy as hell)
21:47:42  <NeO_Anderson> but I find it quite hard to make profit...
21:48:00  <NeO_Anderson> with the default settings so first thing is to increase loan from the tiny 500k lol
21:48:10  <NeO_Anderson> Rubidium, Is that allowed? :S
21:48:24  <Eddi|zuHause> ashchetum: and for the how-many-time-th you were told by now that "doesn't work" is not a proper problem description?
21:48:47  <Rubidium> NeO_Anderson: why wouldn't it? Guess you don't know how OpenTTD is developed
21:48:57  <NeO_Anderson> I don't
21:49:00  <NeO_Anderson> I just play it
21:49:01  <NeO_Anderson> lol
21:49:16  <NeO_Anderson> and in most cases, editing someones work is usually wrong lol
21:49:17  <Rubidium> Eddi|zuHause: that doesn't work... how many times have we told eachother that?
21:49:20  <_ln> the string that is used for ending sentences is ".", not "lol".
21:49:40  <planetmaker> NeO_Anderson: anyone can grab the source and have a happy hacking session or two - or how many s/he likes
21:49:49  <NeO_Anderson> ah I see
21:50:05  <ashchetum> Eddi|zuHause: I say it does'nt work because that is as much discreption that the terminal gives me
21:50:11  <NeO_Anderson> do you guys know a lot about the openttd.cfg and the settings within them?
21:50:12  <Eddi|zuHause> NeO_Anderson: that's what "open" licenses are supposed to change
21:50:26  <planetmaker> NeO_Anderson: and in order that you can know, you have a license.txt along with your binary.
21:50:27  <NeO_Anderson> I'm finding it near impossible to find a guide that explains exactly what each setting does :S
21:50:31  <planetmaker> if not, that IS wrong
21:50:36  <Eddi|zuHause> /ignore ashchetum
21:50:48  <ashchetum> nice job
21:51:14  <ashchetum> If you dont
21:51:22  <Rubidium> NeO_Anderson: <- it's somewhat documented, but I think nobody really bothered to document everything
21:51:26  <NeO_Anderson> like for example, "construction_cost = 2" if I make that 1 will it make it cheaper? :S
21:51:42  <Eddi|zuHause> i am really the nicest and most helpful person on the planet... but when people do not show even the slightest sign of progress...
21:51:50  <NeO_Anderson> yeah no ones documented em
21:51:59  <NeO_Anderson> u click them and it takes u to a weird empty box lol
21:52:04  <ashchetum> hmm. progress
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21:52:38  <planetmaker> NeO_Anderson: usually higher should mean higher cost... Or just test it :)
21:52:43  <Rubidium> NeO_Anderson: lower values usually tend to mean lower, less etc.
21:52:47  <planetmaker> you can test that live in a single player game
21:53:04  <NeO_Anderson> oh I can test it live?
21:53:14  <NeO_Anderson> would I be able to test it live thru the server console?
21:53:25  <planetmaker> I *think* so. No, not in multiplayer, I think
21:53:30  <NeO_Anderson> oh
21:53:32  <Eddi|zuHause> most of the settings you can change in the ingame console with "set <name> <value>"
21:53:43  <NeO_Anderson> ill try it xD
21:53:50  <Eddi|zuHause> where "name" is the same as in the cfg
21:53:53  <planetmaker> Eddi|zuHause: construction costs would desync. So it probably won't work in multiplayer
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21:54:16  <Nite_Owl> a lot can also be edited off of the menus and options on the start up screen
21:54:29  <NeO_Anderson> haha
21:54:31  <Eddi|zuHause> planetmaker: usually the changes (that are allowed) are synchronised via do_command
21:54:36  <NeO_Anderson> it tells me this cmd is not available during network games
21:54:37  <NeO_Anderson> xD
21:54:46  <NeO_Anderson> ur right planetmaker @ desync
21:54:48  <ashchetum> I want to ask Eddi|jzuHause how to use cmod to make a readable, is he still ignoring me?
21:54:50  <NeO_Anderson> thats probably why its blocked
21:54:51  <NeO_Anderson> :(
21:54:51  <NeO_Anderson> Lol
21:55:13  <NeO_Anderson> ashchetum, type chmod 777 from the terminal
21:55:13  <planetmaker> Eddi|zuHause: yes, they usually are. But some just don't work that way...
21:55:25  <NeO_Anderson> assuming you're inside the terminal and in the directory where is
21:55:47  <ashchetum> ok
21:55:48  <NeO_Anderson> or just type: chmod 777 /path/to/
21:55:48  <planetmaker> ashchetum: read back. I gave you the anser
21:56:01  <Eddi|zuHause> NeO_Anderson: it's a hopeless case... planetmaker already said the exact command line...
21:56:04  <NeO_Anderson> 777 is probably not the best chmod as it's then given full permissions
21:56:17  <NeO_Anderson> and people always advise me against such things
21:56:24  <Eddi|zuHause> you can't teach people who do not listen...
21:56:25  <NeO_Anderson> but seriously... I never had a probw ith it
21:56:26  <NeO_Anderson> xD
21:56:46  * NeO_Anderson hopes he is listening as he thinks the ppl here are much nicer than most networks...
21:56:50  <planetmaker> :) Not having a problem with not listening? ;)
21:56:59  <Eddi|zuHause> well, you usually have no problem with it, until you are on a network share with 10000 people having access
21:57:26  <NeO_Anderson> ah
21:57:32  <NeO_Anderson> well Im the only one wih acess to it
21:57:32  <NeO_Anderson> ^^
21:57:40  <planetmaker> I usually make my home dir accessible but not readable :)
21:57:48  <ashchetum> tell EddizuHause, sorry, but he can still ignore me....
21:57:52  <Eddi|zuHause> like, a public pool in a university or somesuch
21:58:12  <NeO_Anderson> ashchetum, something tells me he doesn't need your approval to ignore u xD
21:58:25  <NeO_Anderson> ashchetum, just follow what hes said and u'll be fine :)
21:58:31  <ashchetum> thx
21:58:34  <planetmaker> then people can access files, if I give them the path, but won't find other things as they don't get a listing
21:58:40  <NeO_Anderson> ashchetum, from what I've been told, hes answered your question thats why hes a little annoyed at the mo with you
21:59:02  <NeO_Anderson> so yeah, just what was advised and see what happens :)
21:59:03  <NeO_Anderson> should work
21:59:04  <ashchetum> ya i noticed he's annoyed.
21:59:05  <Eddi|zuHause> planetmaker: you get funny effects if you make a directory not executable :p
21:59:29  <planetmaker> Eddi|zuHause: :) Yes, it's executable :) Haven't actually tried that
21:59:33  <planetmaker> what happens?
21:59:45  <NeO_Anderson> question, if I set something in th config file
21:59:48  <NeO_Anderson> higher than the max
21:59:58  <NeO_Anderson> it would just revert to the highest wont it?
22:00:07  <Eddi|zuHause> well, you can not cd or ls it
22:00:08  <planetmaker> It will revert to the value last used
22:00:20  <NeO_Anderson> like say if the max value is 6 and I set it to 10
22:00:26  <NeO_Anderson> it would set to 6 or something else?
22:00:28  <Eddi|zuHause> but technically you can still read its contents ;)
22:00:31  <planetmaker> Eddi|zuHause: can you copy a file to it?
22:00:35  <planetmaker> or read a file from it?
22:00:42  <planetmaker> that's nice :)
22:00:58  <Eddi|zuHause> i'm not exactly sure what you actually can do
22:01:02  <planetmaker> NeO_Anderson: OpenTTD writes a config file upon closing
22:01:15  <Eddi|zuHause> just remember that directories need +x ;)
22:01:16  <planetmaker> Eddi|zuHause: nearly calls for an experiment :)
22:01:48  <Eddi|zuHause> i should go to bed... need to get up at 7
22:02:25  <planetmaker> wow. Tomorrow is like Sunday... or rather now already.
22:02:41  <planetmaker> what'ya doing up so early?
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22:02:46  <Eddi|zuHause> well, yes, sunday is the day where people order music and stuff
22:02:50  <NeO_Anderson> what does the "economy" variable do? anyone know?:S
22:03:02  <Eddi|zuHause> NeO_Anderson: stable/unstable
22:03:04  <planetmaker> I mean... I'll probably wake up... Nasty birds being too loud in the early hours
22:03:46  <Eddi|zuHause> i have never had a problem with birds
22:03:52  <planetmaker> So, I guess... I should possibly go to bed, too :)
22:04:03  <planetmaker> Oh, I have here a nice backyard. They inhabit it :)
22:04:44  <Eddi|zuHause> i do have a problem with toads, though
22:05:00  <Eddi|zuHause> well, i live in a village, there are plenty of birds ;)
22:05:06  <NeO_Anderson> and reload_cfg?
22:05:11  <planetmaker> toads?
22:05:14  <NeO_Anderson> reloads the config file at the end of the year?
22:05:22  <NeO_Anderson> game*
22:05:27  <Eddi|zuHause> things that make "quaaaak"
22:05:29  <planetmaker> NeO_Anderson: right then wen you type it...
22:05:34  <NeO_Anderson> oh
22:05:36  <planetmaker> Eddi|zuHause: yes :)
22:05:37  <NeO_Anderson> cool
22:05:59  <planetmaker> NeO_Anderson: uh.... I guess the config var is for the case that you restart.
22:06:15  <Eddi|zuHause> every year they gather around anything that is remotely wet
22:06:19  <Eddi|zuHause> like a pond or a stream
22:06:25  <Eddi|zuHause> of which we have either one
22:06:30  <planetmaker> :D Nice I must say :)
22:06:37  *** Farden [] has quit [Quit: ( :: NoNameScript 4.1 :: )]
22:06:53  <Eddi|zuHause> and they get extremely loud when in masses
22:07:33  *** Polygon [] has quit [Quit: Verlassend]
22:08:45  <planetmaker> and slimy on the street :P
22:09:11  <Eddi|zuHause> well, there are people who help avoiding that :p
22:09:18  <planetmaker> :)
22:09:25  <Eddi|zuHause> building fences and holes
22:09:34  *** maristo [] has quit [Quit: Adia?.]
22:09:36  <planetmaker> well... makes sort of sense, does it?
22:09:37  <Eddi|zuHause> and then collect the toads and carry them over the street every day
22:10:23  <Eddi|zuHause> in some places i even have seen "toad tunnels"
22:11:08  <planetmaker> I've seen bridges built for them
22:11:19  <Rubidium> bridges to heaven I hope
22:11:23  <Rubidium> or tunnels to hell ;)
22:11:28  <Rubidium> noisy twats
22:11:31  <planetmaker> :P
22:12:31  <planetmaker> well.... I guess tiredness is catching me. So good night folks!
22:12:38  <Nite_Owl> you still have to beat the wandering alligators
22:12:53  <Nite_Owl> later planetmaker
22:13:36  <Eddi|zuHause> the strange thing is, the english "toad" and the german "Kr?te" are not etymologically related, while many other animals are
22:13:50  <Eddi|zuHause> e.g. "frog" vs. "Frosch"
22:14:07  <Eddi|zuHause> (sorry for highlight :p)
22:15:20  <Nite_Owl> what is even scarier is that the wandering alligators are learning to look both ways before they cross the street
22:16:09  <Eddi|zuHause> i have not yet witnessed an alligator crossing the street :p
22:16:27  <Eddi|zuHause> neither a crocodile
22:16:40  <Eddi|zuHause> (whatever the difference is)
22:16:55  <Nite_Owl> fortunately they only tend to wander during mating season
22:17:22  <Eddi|zuHause> yes, that's what the toads do, too
22:17:23  <Nite_Owl> crocodiles are bigger and have a wider snout
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22:18:05  <Eddi|zuHause> "snout" is an interesting word
22:18:11  <Eddi|zuHause> i have not heard this before ;)
22:18:40  <Eddi|zuHause> related to german "Schnauze" i presume ;)
22:19:11  <Nite_Owl> around here the crocodiles only gather at the outflow pipe of the nuclear plant as they prefer a VERY warm climate
22:20:39  <_ln> do they have three eyes?
22:21:23  <Nite_Owl> I hope not
22:23:16  <Eddi|zuHause> yay for book search ;)
22:23:46  <Eddi|zuHause> says "Schnauze" is derived from old high german "sn?ta"
22:24:17  <Eddi|zuHause> same root as "Schnute"
22:25:07  <_ln> "snyte" in swedish, it seems.
22:26:32  <Nite_Owl> not being able to read German I hope it translates out to something similar to 'nose'
22:26:45  <Eddi|zuHause> interesting, it says that "Schnecke" [snail] is related to old high german "snahhan" [compare: sneaking]
22:27:06  <Eddi|zuHause> Nite_Owl: no, translates to mouth
22:27:29  <Eddi|zuHause> well, something inbetween
22:27:46  <Eddi|zuHause> combination of both mostly
22:27:52  <Nite_Owl> that would work as well
22:28:00  <Eddi|zuHause> like a dog commonly has a "Schnauze"
22:28:51  <Nite_Owl> right - a long snout with a mouth at the bottom and a nose at the end
22:28:56  <Eddi|zuHause> "schnauzen" usually means using a handkerchief
22:29:06  <Eddi|zuHause> and "anschnauzen" means yelling at someone
22:29:32  <Eddi|zuHause> (both words appear in the text)
22:31:14  <Eddi|zuHause> german is funny... by changing a tiny prefix you can completely change the meaning of the word
22:31:30  <Eddi|zuHause> and when constructing sentences, that prefix can jump to the other end of the sentence ;)
22:31:50  <Eddi|zuHause> and inbetween there can be a whole nested story
22:32:07  <Eddi|zuHause> and you can only derive the meaning of the first word when you have fully parsed the sentence ;)
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22:33:20  <petern> hmm
22:35:11  <Eddi|zuHause> problem when reading such old texts, the "s" and "f" look very alike...
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22:38:06  <petern>
22:38:18  <petern> that makes our AlignPtr wrong ;p
22:44:04  <Nite_Owl> Need to feed - later all
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23:13:34  <SmatZ> petern: yeah :(
23:14:07  <SmatZ> intptr_t would be better
23:14:52  <SmatZ> but they are not "mandatory" by the standard
23:14:56  <SmatZ> maybe ptrdiff_t
23:14:59  <SmatZ> but it's signed...
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23:34:39  <Chris__> Hi!
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