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00:04:00 *** KenjiE20 [~KenjiE20@92.19.191.203] has quit [Quit: WeeChat 0.3.2] 00:07:48 *** dlr365 [~dlr365@142.59.83.120] has joined #openttd 00:08:38 <glx> <Eddi|zuHause> no, upgrading the bridge is completely irrelevant <-- unless the current bridge max speed is lower than the vehicle max speed 00:09:50 *** fjb [~frank@p5485FC5A.dip.t-dialin.net] has quit [Remote host closed the connection] 00:12:23 <Eddi|zuHause> glx: i meant for town growth 00:12:51 <glx> ha yes town doesn't care 00:21:11 *** JakeGrimshaw [~jake.grim@5e04ff19.bb.sky.com] has quit [] 00:26:24 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 00:26:53 *** Sacro [~Sacro@adsl-87-102-84-151.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 00:30:17 <svip> :( Nobody cares about my thread! 00:30:20 <svip> Where are people! 00:30:51 <svip> glx: Can bridges be upgraded? 00:30:57 <svip> Or must they be destroyed first? 00:31:03 <Eddi|zuHause> asleep at 2:30 AM 00:31:12 <svip> Shush! 00:31:17 <svip> Why aren't you sleeping then? 00:31:21 <svip> Wait. 00:31:24 <svip> Why ain't I sleeping?! 00:31:25 <Eddi|zuHause> i am. 00:31:30 <svip> This is a dream?! 00:31:58 <svip> One of the better dreams, I say; I am on IRC and listening to Johnny Cash. 00:32:03 <svip> Let me never wake up! 00:35:01 *** glx [glx@2a01:e35:2f59:c7c0:51e8:150c:eadc:a9d0] has quit [Quit: bye] 00:48:38 *** KritiK [~Maxim@89-178-252-251.broadband.corbina.ru] has quit [Quit: Leaving] 00:59:15 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has quit [] 01:07:05 *** Fast2 [~Fast2@p57AF8771.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 01:15:06 *** JVassie [~James@nelocat2.gotadsl.co.uk] has quit [Ping timeout: 480 seconds] 01:17:19 <De_Ghosty> bridge ahve to be destroy 01:17:25 <De_Ghosty> there is no upgrade option 01:21:46 *** devilsadvocate [~devilsadv@202.3.77.202] has quit [Ping timeout: 480 seconds] 01:39:39 *** Fuco [~dota.keys@188.123.106.105] has quit [Read error: Operation timed out] 01:40:24 *** devilsadvocate [~devilsadv@202.3.77.231] has joined #openttd 01:49:30 *** bryjen [~bryjen@75.81.201.131] has joined #openttd 01:57:55 *** bryjen_ [~bryjen@75.81.201.131] has joined #openttd 02:00:47 *** bryjen [~bryjen@75.81.201.131] has quit [Ping timeout: 480 seconds] 02:30:34 *** tdev [~udev@p508EFF38.dip.t-dialin.net] has quit [Quit: free open source vehicle simulator: http://rigsofrods.com] 02:56:04 *** dlr365 [~dlr365@142.59.83.120] has quit [Quit: Leaving] 03:04:18 *** TruePikachu [~chris@cpe-67-49-43-176.socal.res.rr.com] has joined #openttd 03:04:48 <TruePikachu> Do you guys remember when I was having multiplayer problems and I said I'd contact RoadRunner? 03:05:32 <TruePikachu> Just the other day, I was in an IRC room with someone from there, who was 'helping' me 03:05:59 <TruePikachu> He would keep yelling at me for leaving the room whenever he remotely reset the modem 03:07:22 * TruePikachu wonders if anyone is actually _present_ right now 03:18:04 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe34dc00-202.dhcp.inet.fi] has joined #openttd 03:20:12 <TruePikachu> hello 04:01:21 *** bryjen_ [~bryjen@75.81.201.131] has quit [Quit: Leaving] 04:09:16 *** ecke [~ecke@188.75.128.2] has quit [Quit: more listen, more understand, more know] 04:56:03 *** Eddi|zuHause [~johekr@p54B77FF6.dip.t-dialin.net] has quit [] 04:56:24 *** Eddi|zuHause [~johekr@p54B76D75.dip.t-dialin.net] has joined #openttd 05:01:57 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has joined #openttd 05:02:31 <De_Ghosty> nope 05:02:31 *** TruePikachu [~chris@cpe-67-49-43-176.socal.res.rr.com] has quit [Quit: Lost terminal] 05:02:33 <De_Ghosty> no one is here 05:14:20 *** sparr [sparr@c-24-98-228-62.hsd1.ga.comcast.net] has quit [Ping timeout: 480 seconds] 05:18:26 *** sparr [sparr@c-24-98-228-62.hsd1.ga.comcast.net] has joined #openttd 05:20:36 *** elmz [~elmz@166.80-202-30.nextgentel.com] has joined #openttd 05:27:20 *** elmz_ [~elmz@166.80-202-30.nextgentel.com] has quit [Ping timeout: 480 seconds] 05:45:33 *** Yexo [~Yexo@183-88-ftth.onsneteindhoven.nl] has quit [Ping timeout: 480 seconds] 05:56:28 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has quit [Quit: Standby mode...] 06:36:57 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has joined #openttd 06:38:05 *** lugo [~lugo@mgdb-4db8d132.pool.mediaWays.net] has joined #openttd 07:36:41 *** rhaeder [~quix0r@188.109.250.165] has quit [Quit: Leaving.] 07:38:34 *** Progman [~progman@p57A1B9CE.dip.t-dialin.net] has joined #openttd 07:46:43 *** rhaeder [~quix0r@188.109.250.165] has joined #openttd 08:12:54 *** Zahl [~Zahl@f051053121.adsl.alicedsl.de] has joined #openttd 08:32:09 *** Zahl_ [~Zahl@g226151081.adsl.alicedsl.de] has joined #openttd 08:39:45 *** Zahl [~Zahl@f051053121.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 08:39:45 *** Zahl_ is now known as Zahl 08:40:24 *** Wolf01 [~wolf01@host76-236-dynamic.15-87-r.retail.telecomitalia.it] has joined #openttd 08:41:23 <Wolf01> hello 08:41:32 <__ln__> hello dynamic retail of telecomitalia of italy 08:42:07 <Wolf01> lol, looks like an insult :D 08:43:36 *** fjb [~frank@p5485AB49.dip.t-dialin.net] has joined #openttd 08:59:12 <fjb> Moin. 08:59:30 <Wolf01> hello fjb 08:59:50 <Rubidium> quok 09:07:51 <fjb> quok? 09:09:31 <Eddi|zuHause> maybe that's what dutch frog say ;) 09:11:10 <fjb> Rubidium is a frog? 09:11:47 <Eddi|zuHause> maybe he has mistaken you for one, because you speak their language :p 09:13:06 <fjb> I only know the greeting. 09:16:27 *** ltsampros [~ltsampros@ppp-94-64-244-14.home.otenet.gr] has joined #openttd 09:16:44 <ltsampros> I have some question regarding the 2cc trainset. Is it intentional that the 2nd gen hopper carriages have a design speed of 60kmh (i'm at 09:16:47 <ltsampros> 50s currently) but there is no engine with speed < 60kmh ? 09:17:32 <peter1138> well you can use a faster engine... 09:18:23 <ltsampros> but there is a penalty on the running costs 09:18:39 <ltsampros> and if playing with a higher difficulty it's pretty much unplayable 09:18:41 <peter1138> not really 09:19:06 <VVG> obviously, it is intentional design speed, not sure about locos availability 09:23:21 <VVG> you can try combining 2cc set with some other set, dbset, spain set, japanese set are quite friendly with other sets. 09:25:01 <ltsampros> i'm combinining currentl AV8+2cc+2c/chimera+metro+FISH+eGRVTS 09:25:10 <ltsampros> with the order above 09:29:38 <VVG> i meant other train sets 09:30:49 <Rubidium> fjb: it's a bird 09:31:52 <VVG> mind though, they have very very different schemes of running cost, prices will differ quite a lot 09:32:24 <ltsampros> VVG: yes i just checked. my prob is that i'm not quite sure on how to activate these sets. 09:32:36 <ltsampros> after the 2cc or before the 2cc? 09:36:16 <VVG> i have no idea. i myself don't care for prices and running costs, in my case order doesn't really matter. 09:37:57 <VVG> guess, my advice is completely irrelevant in your case :( 09:38:06 <ltsampros> no not at all. 09:38:12 *** Adambean [CG1@82.hosts.reece-eu.net] has joined #openttd 09:38:31 <ltsampros> I might ignore running costs a bit and just ennjoy the game 09:40:14 <VVG> don't forget the option to enable multiple engine sets to set to on 09:41:55 <ltsampros> heh. thanks. 09:46:00 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 09:46:00 *** tdev [~udev@p508EFD16.dip.t-dialin.net] has joined #openttd 09:46:24 <fjb> Rubidium: A bird speaking frog? 09:50:58 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has joined #openttd 09:51:36 *** tdev [~udev@p508EFD16.dip.t-dialin.net] has quit [Quit: free open source vehicle simulator: http://rigsofrods.com] 09:56:02 <planetmaker> ltsampros: I'm pretty sure that the 2ccChimera is redundant when you use the 2cctrainset 10:02:28 *** George [~George@212.113.107.39] has joined #openttd 10:03:06 *** George is now known as Guest2203 10:08:38 *** Guest2160 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 10:12:01 *** Sacro [~ben@adsl-87-102-84-151.karoo.KCOM.COM] has joined #openttd 10:22:36 *** KenjiE20 [~KenjiE20@92.19.191.203] has joined #openttd 10:24:59 *** einKarl [~einKarl@95-89-121-65-dynip.superkabel.de] has joined #openttd 10:29:16 <Rubidium> fjb: yeah, after eating one 10:39:27 *** bubersson [~bubersson@stechovice.eurosignal.cz] has joined #openttd 10:39:37 *** bubersson [~bubersson@stechovice.eurosignal.cz] has left #openttd [] 10:54:40 <svip> Hm. 10:54:47 <svip> What happened to the WE_PAINT/WE_CLICK events? 10:56:02 <Rubidium> take a look at were they were defined and make an educated guess 10:56:17 <Rubidium> also looking through the commit messages might be useful 10:56:26 <svip> 3 years worth of commit messages? 10:56:29 <svip> I'll rather grep. 10:56:45 <svip> Oh, WindowEvent has been replaced. 10:59:47 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has joined #openttd 11:03:18 <svip> So what if I wanted to make like an event catcher that handled a dropdown select? 11:03:33 <svip> Should I use 'OnDropdownSelect()' from window_gui? 11:03:49 <svip> Because I am sort of confused as to why I have to give it an index. 11:07:45 <Rubidium> read the documentation 11:09:20 <peter1138> you might need to know which item was selected 11:09:27 <svip> O_O Hm. 11:09:33 <svip> It turns out things have changed a lot. 11:20:36 *** elmz_ [~elmz@166.80-202-30.nextgentel.com] has joined #openttd 11:24:42 *** Coco-Banana-Man [~Stephan.D@p5B2DAE0F.dip.t-dialin.net] has joined #openttd 11:27:25 *** elmz [~elmz@166.80-202-30.nextgentel.com] has quit [Ping timeout: 480 seconds] 11:30:53 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 11:30:54 *** Peping [4e6f770b@ircip1.mibbit.com] has joined #openttd 11:31:01 <Peping> hi. 11:31:53 <svip> Hello. 11:31:59 <Peping> You know what would be cool? Clickable links in the chat area. In OpenTTD I mean. links to webpages and to places in the game 11:33:07 <Peping> I know it means to re-write a bit (maybe a bigger bit) of the code, but it would be one of the big and meaningfull improvements 11:34:19 <__ln__> not going to happen 11:34:44 <Peping> why not? Even if i code it myself? 11:34:52 <svip> :( 'call of overloaded `DrawString()' is ambiguous'. 11:35:16 <__ln__> i have a crystal ball which foretells the future, and it says that ain't going to happen. 11:36:39 <Peping> __ln__: so, If I get it right, you're not saying that there will be some effort to do it, but it won't end well, or it will just fade away 11:37:04 <Peping> __ln__: right, my friend with pythonic nick? :) 11:37:26 <Peping> You're not telling me not to try, are you? 11:37:52 <__ln__> of course not 11:38:48 <Peping> allright... I just came here to see Rubidium 's opinion about it 11:47:06 <svip> Eek! 11:47:21 <svip> How do I create an array of StringID's. 11:48:13 <Rubidium> Peping: feel free to write a truely cross platform way of opening the right browser and it's considerable 11:52:57 *** JVassie [~James@nelocat2.gotadsl.co.uk] has joined #openttd 11:56:30 *** devilsadvocate [~devilsadv@202.3.77.231] has quit [Ping timeout: 480 seconds] 12:02:45 *** Nik [4fb5b887@ircip1.mibbit.com] has joined #openttd 12:03:16 *** Nik is now known as Guest2210 12:11:04 <svip> Is there a documentation for OpenTTD? 12:11:18 <svip> And I don't mean a manual; I mean how to write patches und stuff. 12:11:24 <svip> Because I am at loss with this widget stuff. 12:12:30 <VVG> Is there someway to make mouse pointer not sluggish, when the game is quite big? 12:12:49 <Peping> svip: May I reccomend to you RTFS? It helped me personally. 12:13:06 <svip> S? 12:13:14 <svip> I am reading the source! 12:13:19 <svip> I usually code by examples. 12:13:29 <svip> But I cannot find how they define widgets anymore. 12:14:41 <planetmaker> svip: then look at one of the existing windowsà 12:14:50 <svip> à 12:14:58 <Eddi|zuHause> s/Ã/?/ 12:15:01 <planetmaker> ^ 12:15:10 <svip> Is à that close to a ?? 12:15:17 <Eddi|zuHause> ? is shift+à 12:15:25 <svip> Crazy. 12:15:37 <svip> Ours is shift+/ 12:15:48 <svip> No wait, that is US. 12:15:52 <Eddi|zuHause> well, our / is shift+7 12:16:11 <svip> Yeah, that is our / as well, I was confusing with it with the US map. 12:16:16 <svip> I switch between DK and US on Caps Lock. 12:16:29 <planetmaker> I'd consider that crazy 12:16:36 <svip> Why? 12:16:51 <Eddi|zuHause> i can't stand switching keyboard layouts 12:18:26 <Wolf01> alt+shift, on windows, but you need multiple keyboard layouts defined 12:20:24 <planetmaker> svip: it's not helping my typing speed 12:21:08 <Wolf01> I use one of my creation for fast typing of caps accented letters (in the italian language they are useful) and for programming, like the ` which isn't present by default and I added it to the \ key with the alt+\ 12:22:05 <Peping> I am happy, that I can type any character needed for programming on my language's keyboard layout 12:22:14 <Wolf01> If you want to try it, I can suggest you the Microsoft Keyboard Layout Creator MSKLC 12:23:21 <Wolf01> now I must go away for a while for car servicing :P 12:23:49 * planetmaker is pretty sure that MSKLC wouldn't work on any of my computers ;-) 12:24:16 <Wolf01> *nix and Mac OS have their own tools to do that 12:26:27 *** glx [glx@2a01:e35:2f59:c7c0:39a5:b489:ea54:7804] has joined #openttd 12:26:27 *** Peping [4e6f770b@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 12:26:30 *** mode/#openttd [+v glx] by ChanServ 12:33:52 <svip> ;-; How do I attact consts to a window I have yet to create? 12:34:19 <svip> Cheating in a header file works not; struct ZoningWindow : public Window {}; 12:34:48 <svip> The only examples I have seen so far, include creating a basic version of the window before attaching a const array of StringID to it. 12:36:46 <Eddi|zuHause> what do you mean? 12:37:09 <svip> I have an array of StringIDs I want to attach a Window()-object. 12:37:24 <svip> But I seem unable to figure out where I can do this. 12:37:39 <svip> I cannot do it before its creation, nor in its in declaration scope or in its constructor. 12:38:26 <planetmaker> in the widget definition 12:38:37 <planetmaker> Look for example at the main menu as found in intro.cpp 12:38:38 <Eddi|zuHause> eh? "consts" are done in the definition... they are const, they are not declared nor created 12:39:01 *** Guest2210 [4fb5b887@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 12:39:29 <planetmaker> NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GENERATE_GAME), SetMinimalSize(158, 12), 12:39:29 <planetmaker> SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetPadding(0, 0, 0, 10), SetFill(1, 0), 12:39:35 <planetmaker> *intro_gui.cpp 12:39:43 <svip> planetmaker: Oh yeah, I figured that part out. 12:39:51 <planetmaker> the widgetID is SGI_GENERATE_GAME 12:40:23 <planetmaker> the associated strings STR_INTRO_NEW_GAME and as tooltip STR_INTRO_TOOLTIP_NEW_GAME 12:40:33 <planetmaker> nothing else to do 12:40:54 <svip> Well, I have them as an array, because I want to use them in a dropdown. 12:41:39 <planetmaker> then look at genworld_gui.cpp 12:41:44 <planetmaker> it has many drop down buttons 12:43:30 *** Zahl [~Zahl@g226151081.adsl.alicedsl.de] has quit [Quit: *schiel*] 12:45:26 *** Belugas [~belugas@216.191.111.238] has quit [Quit: On snow, everyone can follow your traces] 12:45:56 <svip> planetmaker: Woo, it compiles! Ship it! 12:46:44 <svip> Well, don't. Since I don't think it actually made its way into the settings menu. 12:47:08 <planetmaker> settings menu and drop-down? 12:47:22 <planetmaker> adv. settings don't really support that... 12:47:25 <svip> You know, the one with the link to advanced settings and such. 12:47:35 <planetmaker> no, I don't 12:47:42 <svip> It's a dropdown. 12:47:43 *** Zahl [~Zahl@g226151081.adsl.alicedsl.de] has joined #openttd 12:47:47 <planetmaker> ? 12:47:47 <svip> Not sure what you call it. 12:47:55 <planetmaker> I have no idea what you talk about 12:48:08 <svip> The dropdown with difficulty settings, game options, etc. 12:48:15 <planetmaker> ingame? 12:48:18 <svip> Yes. 12:48:20 <planetmaker> ah 12:48:34 <planetmaker> what needs changing there? 12:48:43 <svip> I wanted to add an item to my window. 12:50:16 * planetmaker reduced the list locally by one recently 12:51:49 *** clum [clum@92.8.211.223] has joined #openttd 12:51:52 *** Belugas [~belugas@216.191.111.238] has joined #openttd 12:51:54 *** mode/#openttd [+o Belugas] by ChanServ 12:52:49 <Belugas> hello 12:54:22 <planetmaker> hello sir Belugas :-) 13:00:08 <Belugas> hi hi mister Maker :D 13:01:05 *** Sacro [~ben@adsl-87-102-84-151.karoo.KCOM.COM] has quit [Quit: Sacro] 13:05:19 *** Fixed [~Fixed@91.202.128.79] has joined #openttd 13:08:21 <svip> Hm. 13:08:28 <svip> planetmaker: Any idea how? 13:22:45 *** devilsadvocate [~devilsadv@202.3.77.202] has joined #openttd 13:27:13 *** JakeGrimshaw [~jake.grim@5e04ff19.bb.sky.com] has joined #openttd 13:27:33 <JakeGrimshaw> hello all 13:33:31 *** bryjen [~bryjen@63.147.94.149] has joined #openttd 13:37:52 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 13:38:23 <svip> :( 13:38:30 <svip> My window does not appear when I want it to. 13:38:37 <svip> Luckily OpenTTD doesn't crash or some such. 13:39:21 <svip> I thought I did everything right with 'AllocateWindowDescFront<ZoningWindow>(&_zoning_desc, 0);' 13:40:32 <Belugas> ho.. so scientific :) there's an ocotopus who predicted a win form spain over germany today :) 13:40:39 <Belugas> octopus 13:42:12 <ltsampros> ol 13:42:13 <ltsampros> lol 13:42:28 <ltsampros> germany germany 13:42:52 *** Eggman891 [~Eggman891@cpc6-staf7-2-0-cust21.know.cable.virginmedia.com] has joined #openttd 13:45:13 <svip> Hm. 13:46:18 *** Sacro [~ben@150.237.218.212] has joined #openttd 13:53:44 *** waterfoul [186f87aa@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 13:55:42 <JakeGrimshaw> anyone good at compiling ? :P 14:04:46 <svip> What is the switch for making with more cores? 14:04:49 <svip> make -z5? 14:05:51 *** heffer [~felix@mue-88-130-91-190.dsl.tropolys.de] has joined #openttd 14:07:10 *** Nite [5472b1fc@ircip1.mibbit.com] has joined #openttd 14:07:49 <Nite> anyone from or into cargodist here? 14:10:02 <svip> :S 14:10:14 <svip> Where is a safe spot to place my SpriteIDs? 14:11:28 *** Singaporekid [~notme@cm64.epsilon84.maxonline.com.sg] has joined #openttd 14:16:45 *** Singaporekid is now known as TabithaCatherine 14:22:45 <Belugas> [10:10] <svip> Where is a safe spot to place my SpriteIDs? <-- on a SpriteBox? 14:23:06 <svip> Nah, I just used 11000. 14:25:37 <svip> Hm. 14:25:50 <svip> How do I update dropdown boxes so the data selected is what appears inside them? 14:27:46 <svip> When they are *not* selected... 14:30:09 *** james [~james@host86-147-220-155.range86-147.btcentralplus.com] has joined #openttd 14:30:36 *** james is now known as Guest2215 14:31:02 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has quit [Quit: a1270] 14:31:38 <Guest2215> When I am running a dedicated server with restart_game_year set, how do I get the server to change generation_seed each time? 14:34:55 <svip> Is it possible to make a widget float to the right? 14:38:05 *** Wolfolo|AWAY [~wolf01@host20-232-dynamic.2-87-r.retail.telecomitalia.it] has joined #openttd 14:38:05 *** Wolf01 is now known as Guest2216 14:38:05 *** Wolfolo|AWAY is now known as Wolf01 14:38:27 <svip> Is it possible to a WWT_TEXT-widget's text during operation? 14:40:25 *** Guest2216 [~wolf01@host76-236-dynamic.15-87-r.retail.telecomitalia.it] has quit [Ping timeout: 480 seconds] 14:45:24 <planetmaker> svip. Yes. With some effort. 14:45:33 <svip> Effort? 14:45:50 <svip> But first; how do I make the text of the dropdown change when I select a new item? 14:45:55 <planetmaker> add a spacer widget in front of it 14:46:05 <planetmaker> ... 14:46:13 <planetmaker> you didn't really look at the newgame gui, did you? 14:46:16 <planetmaker> it's all there 14:46:22 <svip> I am looking at it. 14:47:03 <svip> Maybe a pointer in the file to where it is? 14:47:11 <svip> Wasn't under OnInvalidateDate() 14:47:18 <planetmaker> virtual void SetStringParameters(int widget) const 14:47:50 <planetmaker> virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) 14:49:04 <planetmaker> virtual void OnClick(Point pt, int widget, int click_count) 14:49:13 <planetmaker> ^ look there how the clicks on the drop downs are handled 14:55:27 *** Guest2215 [~james@host86-147-220-155.range86-147.btcentralplus.com] has quit [Quit: Leaving] 14:59:29 *** [hta]specx [~opera@ip94-126-210-87.adsl2.static.versatel.nl] has joined #openttd 14:59:46 <[hta]specx> hi all 15:00:11 <[hta]specx> I have a question; How can I get a neighbouring tile? 15:01:09 <planetmaker> eh? 15:01:33 <svip> :( 15:01:37 <[hta]specx> Tileindex seems to be a number (uint32), more of a 1-dimensional ID 15:01:37 <svip> I give up. 15:01:43 <planetmaker> you're missing _considerable_ context, [hta]specx 15:01:49 <[hta]specx> instead of 2D 15:02:51 <[hta]specx> example: I want to place double track at once. So, I want to buld a line from [x1,y1] to [x2,y2] 15:03:00 <[hta]specx> (first track) 15:03:30 <planetmaker> [hta]specx, use TileIndex(x,y) 15:03:31 <[hta]specx> second track then would be [x1-1, y1] to [x2-1, y2] 15:04:00 <planetmaker> or look in src/map_func.h 15:04:03 <planetmaker> for further functions 15:04:06 <[hta]specx> tnx 15:04:50 <svip> planetmaker: Having looked through all this functions, and copied the functionality that fits my issue, I am still left amiss. 15:05:24 <planetmaker> svip, so am I 15:05:31 <svip> I'll pastebin my code. 15:05:51 <svip> http://paste.pocoo.org/show/234152/ 15:07:17 <[hta]specx> Second question: source files with multiple classes confuse me a lot. Is this done on purpose with some reason? 15:07:34 <svip> Only to confuse you. 15:10:51 <planetmaker> OnDropdownSelect has no reason to exist, does it? 15:11:06 <svip> It sets the values, does it not? 15:11:15 <svip> For _zoning 15:11:27 <Eddi|zuHause> # Und der Haifisch der hat TrÀnen 15:11:29 <Eddi|zuHause> # Und die laufen vom Gesicht 15:11:30 <Eddi|zuHause> # doch der Haifisch lebt im Wasser 15:11:32 <Eddi|zuHause> # So die TrÀnen sieht man nicht 15:11:37 <svip> I mean, that's like the only function that works as it should. 15:11:45 <planetmaker> hm, yes, probably 15:11:56 <planetmaker> dunno really 15:14:19 <Eddi|zuHause> http://pics.nase-bohren.de/made_in_spain.jpg 15:14:49 <Eddi|zuHause> (a play on http://pics.nase-bohren.de/made_in_argentina.jpg which was in a newspaper) 15:15:47 *** heffer [~felix@mue-88-130-91-190.dsl.tropolys.de] has quit [Quit: heffer] 15:16:16 *** FHS [~FHS@83.137.29.124] has joined #openttd 15:16:25 *** JakeGrimshaw [~jake.grim@5e04ff19.bb.sky.com] has quit [] 15:24:12 <FHS> Anyone want to play a IS-Game? 15:28:00 <svip> Anyway, I must leave for other purposes. 15:49:33 *** murr5y is now known as murr4y 15:50:56 <FHS> Noone? 15:57:04 *** devilsadvocate [~devilsadv@202.3.77.202] has quit [Ping timeout: 480 seconds] 16:08:00 <Hirundo> FHS: which version are you running? 16:08:39 <FHS> 2.1.1 16:09:59 <FHS> The one compiled by openttdcoop, link is on first page of the IS thread 16:13:32 <FHS> Why would it matter? 16:14:49 <planetmaker> others need an exact version match 16:14:57 <planetmaker> or they won't be able to join 16:15:03 <FHS> Ah, right, 16:15:10 <FHS> Its been a while 16:15:12 <FHS> lol 16:16:59 <FHS> Well, I got that stupid port forwarding to work, but the server still didn't show up on the list. I had to set advertising manually even tho I set it at the start. 16:17:37 <planetmaker> your server is advertised, so it works 16:17:55 <Nite> whats "IS" standing for? 16:18:05 <FHS> Infrastructure Sharing 16:18:18 <Nite> ic 16:18:27 <planetmaker> hm... our coopetition server is still running... 16:19:05 <planetmaker> and... we run the only?! nightly server currently 16:20:21 <FHS> Nightly servers aren't very common, since the most people who know about nightlies play with patches, and the common player only uses stables 16:21:16 <planetmaker> the fact that there's only one nightly server kinda says that they're not common ;-) 16:21:45 <FHS> "Nightly servers aren't very common" Misread something? 16:23:01 <planetmaker> There used to be some more 16:23:26 <FHS> I know, used to play on them sometimes, long ago 16:23:41 <planetmaker> I know :-P 16:24:17 <FHS> Well, OpenTTD has much more players now the version number reached 1.0.2 16:29:45 <FHS> Wonder which patches will be included in trunk till 2.0.0 16:30:27 <Wolf01> eeek, 1.0->2.0 it's a looooong road 16:31:04 <FHS> So, I will hope I will still be around here to see that happen 16:31:55 <Eddi|zuHause> read the 2.0 thread in the forum... 16:31:56 * planetmaker knows a few which will be in 1.1 16:31:58 <Eddi|zuHause> or better don't :p 16:32:22 <planetmaker> hm... 1.1 will have a reall feature-spree actually 16:32:38 <planetmaker> already 16:33:34 <FHS> Hm, some features are very small but we couldn't live without them, like the NewGRF-Selection. 16:33:46 <planetmaker> for example 16:34:01 <planetmaker> and I'm not sure whether it's small :-) 16:34:30 <FHS> It looks to everyone who doesn't understand how it works, that includes me. 16:34:32 <planetmaker> and debug features 16:35:25 <FHS> I still remember when there weren't any drivethrough busstops. 16:38:31 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has joined #openttd 16:38:49 *** TabithaCatherine [~notme@cm64.epsilon84.maxonline.com.sg] has quit [Quit: Leaving] 16:39:26 <ccfreak2k> FHS, and compiling involved walking uphill both ways in the snow? 16:39:41 <Rubidium> http://www.tt-forums.net/viewtopic.php?p=888013#p888013 <- to whom doesn that not smell like a load of lies? 16:40:13 <Rubidium> actually... compiling has become more difficult lately 16:40:45 <FHS> I never was good at compiling, I usually relied on binaries compiled by others 16:40:54 <Rubidium> or.. at least getting the compile environment set up 16:41:15 <Rubidium> apparantly lzo is a problem for some 16:41:28 *** ecke [~ecke@188.75.128.2] has joined #openttd 16:41:43 <Rubidium> installing directx 7 for the music and kinda required for MSVC is a pita 16:41:59 <Rubidium> and installing mingw is a major hell on earth 16:42:11 <FHS> It is 16:42:29 <planetmaker> yeah... it's not quite straight forward. 16:42:59 <[hta]specx> What does TileVirtXY exactly do? I am staring for 15 minutes to it, but can't fizzle up the purpose 16:43:12 <[hta]specx> --> return (y >> 4 << MapLogX()) + (x >> 4); 16:43:25 <Nite> how do i find that "2.0" thread - search for 2.0 has no results ... 16:44:44 <Rubidium> [hta]specx: vehicle x,y coordinates -> tile 16:45:07 <FHS> @Nite: It doesnt exist according to google 16:45:34 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 16:46:29 <SpComb> General OpenTTD forum 16:47:11 <Rubidium> FHS: it does: http://www.google.com/#q=Version+2.0+Look+to+the+Future+site%3Att-forums.net [qed] 16:47:27 <[hta]specx> Rubidium: thanks 16:48:15 <FHS> Hm, my fault, I searched for "OpenTTD 2.0" 16:48:28 <Nite> link doesen't work for me ... 16:48:44 <FHS> Try copying it instead of clicking it 16:48:47 <Nite> and now it does 16:52:17 <FHS> Dinner will be ready soon, so I will have to leave 16:52:24 *** FHS [~FHS@83.137.29.124] has left #openttd [] 16:54:52 *** Nite [5472b1fc@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 16:56:05 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:59:02 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has quit [Ping timeout: 480 seconds] 17:00:11 <ccfreak2k> Huh. 17:00:22 <ccfreak2k> There really WAS a port of TTD to the PlayStation. 17:01:16 <Prof_Frink> No. 17:01:28 <Prof_Frink> There was a port of TT to the PlayStation. 17:01:50 *** Fixed is now known as Fixer 17:01:50 <Wolf01> and it was... 3D!!! 17:02:36 *** Fixer is now known as Fixed 17:03:24 <Wolf01> Ways of Preventing Death: Don't breathe air. Seriously. Everyone born before 1870 breathed the substance at some point in their life and every one of them is dead today. A coincidence? I think not. 17:03:26 <Wolf01> LOL! 17:03:53 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 17:07:07 *** Fast2 [~Fast2@p57AF80BA.dip0.t-ipconnect.de] has joined #openttd 17:17:33 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has quit [Quit: a1270] 17:18:09 *** fonsinchen [~fonsinche@brln-4dbaa5a0.pool.mediaWays.net] has joined #openttd 17:18:38 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 17:20:37 *** elmz [~elmz@166.80-202-30.nextgentel.com] has joined #openttd 17:24:16 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has joined #openttd 17:25:49 *** devilsadvocate [~devilsadv@202.3.77.231] has joined #openttd 17:27:24 *** elmz_ [~elmz@166.80-202-30.nextgentel.com] has quit [Ping timeout: 480 seconds] 17:27:55 *** Fixed is now known as Fixer 17:28:22 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has joined #openttd 17:28:34 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 17:32:55 *** Fixer is now known as Fixed 17:33:22 *** Fixed is now known as Fixer 17:33:23 *** Fixer is now known as Fixed 17:36:14 <Wolf01> Fixed, do you have identity problems? 17:37:07 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Remote host closed the connection] 17:37:45 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 17:39:39 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has joined #openttd 17:45:10 *** Sacro [~ben@150.237.218.212] has quit [Quit: Sacro] 17:45:30 <CIA-9> OpenTTD: translators * r20083 /trunk/src/lang/swedish.txt: 17:45:30 <CIA-9> OpenTTD: -Update from WebTranslator v3.0: 17:45:30 <CIA-9> OpenTTD: swedish - 2 changes by tool 17:45:51 *** frosch123 [~frosch@frnk-590f7da5.pool.mediaWays.net] has joined #openttd 17:56:03 *** heffer [~felix@static-87-78-98-150.netcologne.de] has joined #openttd 17:57:50 <planetmaker> hm... difficulty is in sooo many places 18:05:15 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has quit [] 18:08:48 * Rubidium hopes those vuvuzelas get banned quickly 18:09:13 <Ammler> you think, they will come to Europe? 18:09:26 <Rubidium> they already are here... 18:09:55 <Prof_Frink> Rubidium: I doubt they'd let you into a Test with one. 18:10:03 <Wolf01> we should use bigger vuvuzelas to destroy those little ones! 18:10:52 <Prof_Frink> VMD? 18:12:13 <Rubidium> something like that... 18:12:14 <bryjen> Vuvuzelas of Mass Deafening? 18:13:00 <Prof_Frink> But if you ban vuvuzelas, what would The Stig listen to? 18:13:15 <Wolf01> Viking horns? 18:13:43 <Rubidium> now I'm hoping of a "N - M", where N > M, score for tonight's game 18:13:54 <Rubidium> Prof_Frink: something like... Shakespear? 18:14:23 * Prof_Frink waves a pointy stick at Rubidium 18:16:45 *** Fixed is now known as Fixer 18:17:06 *** Fixer is now known as Fixed 18:18:05 <Rubidium> Prof_Frink: now I only need a fire 18:18:20 *** tokai [~tokai@port-92-195-80-85.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 18:19:27 <planetmaker> hm... why does this small patch http://pastebin.ca/1895610 lead to ld: duplicate symbol __highscore_table in highscore_gui.o and highscore.o 18:20:44 <Rubidium> highscore.h is included twice and because it isn't extern a symbol is placed in both files that include it 18:20:57 <Rubidium> (twice as in: in two files) 18:21:11 *** tokai [~tokai@port-92-195-85-43.dynamic.qsc.de] has joined #openttd 18:21:14 *** mode/#openttd [+v tokai] by ChanServ 18:21:17 <Rubidium> but what's the point of that patch? 18:21:32 <planetmaker> having the declaration only in one point 18:21:48 <ccfreak2k> Sounds like a step backwards. 18:21:48 <Rubidium> C(++) doesn't work that way 18:22:18 <planetmaker> obviously :-) That's why I've been asking 18:23:24 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has joined #openttd 18:23:40 <Wolf01> each time you include the .h you declare that function 18:32:39 *** lobstar [~michielbi@86.89.201.189] has quit [Quit: AS A VAGINA ONCE SAID: <yorick> SOMEONE BAN HIM] 18:33:42 <Rubidium> planetmaker: and you're mixing declaration and definition 18:34:00 <planetmaker> yep... I noticed now :-) 18:34:31 <planetmaker> somewhat at least 18:35:57 *** George [~George@212.113.107.39] has joined #openttd 18:36:36 *** George is now known as Guest2243 18:36:49 *** valhallasw [~fdsa@s55928dd9.adsl.wanadoo.nl] has joined #openttd 18:40:47 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 18:42:59 *** Guest2203 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 18:46:26 *** DJNekkd_NL is now known as DJNekkid 18:47:49 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe34dc00-202.dhcp.inet.fi] has quit [] 19:00:25 *** fonsinchen [~fonsinche@brln-4dbaa5a0.pool.mediaWays.net] has quit [Remote host closed the connection] 19:08:59 *** devilsadvocate [~devilsadv@202.3.77.231] has quit [Ping timeout: 480 seconds] 19:09:34 *** SamMacca [~sammacca9@92.26.233.182] has quit [] 19:21:53 *** KritiK [~Maxim@95-26-104-153.broadband.corbina.ru] has joined #openttd 19:22:34 <Belugas> looks like quite a match. too bad i only have text updates :S 19:22:41 <Belugas> and too bad i'm still at work 19:23:42 <planetmaker> Belugas: it's not the best game 19:23:56 <planetmaker> both goals were scored from strong shots with >30m distance 19:27:09 *** pugi [~pugi@p4FCC6E4A.dip.t-dialin.net] has joined #openttd 19:28:18 <Belugas> thanks for the appreciation :) 19:29:09 <valhallasw> I have neighbour-updates 19:29:23 <valhallasw> works quite well :p 19:30:08 <Rubidium> one goal == one blown storm drain? 19:30:21 <Rubidium> in that case 2 goals must've been made 19:30:49 <Rubidium> oh... and just another 19:32:04 *** devilsadvocate [~devilsadv@202.3.77.231] has joined #openttd 19:32:37 <glx> !score 19:32:37 <Eoin> FIFA World Cup: Netherlands 1 - 1 Ghana (1H) 19:32:54 <glx> Eoin: totally outdated 19:33:14 <planetmaker> :-) 19:34:42 <__ln__> !vuvuzela 19:35:49 <KenjiE20> http://artoftrolling.files.wordpress.com/2010/06/chatroulette-trolling-even-silent-its-still-annoying.jpg 19:36:00 <KenjiE20> ^ seemed appropriate 19:36:35 <__ln__> yezzzzz, it wazzzzzzzzzzzzzzz 19:38:22 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 19:39:46 *** Bluelight [~chatzilla@9.80-202-82.nextgentel.com] has joined #openttd 19:44:27 *** jpx_ [jpx_@a91-156-233-6.elisa-laajakaista.fi] has quit [] 19:52:04 *** waterfoul [186f87aa@ircip1.mibbit.com] has joined #openttd 19:53:44 *** jpx_ [jpx_@a91-156-233-6.elisa-laajakaista.fi] has joined #openttd 19:56:29 <Bluelight> I'm just curious.. Is it allowed to swear in this IRC channel or are you kicked? 19:56:49 <Rubidium> yes 19:56:57 <Bluelight> Yes what? 19:57:30 <Rubidium> yes, sir! 19:57:39 <Bluelight> Rubidium.. You are always here.. :) How nice.. 19:58:09 <Bluelight> Yes cursing is allowed or yes they will be kicked? 19:59:20 *** devilsadvocate [~devilsadv@202.3.77.231] has quit [Read error: Connection reset by peer] 19:59:24 <Bluelight> <-- wonders if he's brain is working.. 19:59:43 * Bluelight Test.. 19:59:46 <Bluelight> Ooohhh.. 19:59:49 <planetmaker> ... 20:00:23 * Bluelight wonders if cursing and swearing is allowed.. 20:00:56 <Rubidium> why would cursing/swearing be needed? 20:01:00 <Bluelight> The reason I ask is that I'm in another IRC channel and they curse like hell.. 20:01:11 <Rubidium> if you need to vent your frustration, just kick your computer 20:01:18 <Bluelight> I wish the moderators whould kick people in there.. 20:01:44 <frosch123> or get a different router 20:02:01 <planetmaker> or join the sane channels 20:02:21 <Bluelight> Minecraft should be sane.. :p 20:02:37 <Bluelight> http://www.minecraft.net/ 20:03:55 <glx> we can kick you for advertisement :) 20:04:03 * waterfoul thinks that violence and technology make a great combination 20:04:05 <Alberth> in my experience, each channel has different ideas about how to behave. As such policies here say little about policies there 20:05:04 <Bluelight> Ok 20:08:32 <svip> http://www.tt-forums.net/viewtopic.php?p=887991#p887991 O_O 20:10:41 * andythenorth reads about zoning 20:10:53 <peter1138> openttdcraft 20:11:03 <svip> MMOTTD 20:11:20 <svip> A MILLION COMPANIES AT ONCE 20:11:46 <andythenorth> we could charge :P 20:12:01 <svip> Oh, I smell a juicy profit for OpenTTD. 20:12:08 <andythenorth> â¬0.02 per vehicle 20:12:27 <waterfoul> terrible 20:12:37 <andythenorth> â¬0.70 for a new vehicle type 20:12:51 <andythenorth> do it in facebook 20:12:53 <andythenorth> :P 20:13:01 * andythenorth goes away somewhere and does something useful 20:13:05 <waterfoul> is there any info out there about the effects of a road/rail crossing on the traffic on them? 20:13:29 <svip> Other than cars getting hit by trains? 20:13:36 <waterfoul> yes 20:13:45 <waterfoul> although that can get entertaining 20:15:27 <waterfoul> It wold make sense that the speed would get impacted but I can't fins anything on it 20:16:29 *** super_awesome_ultra [~chatzilla@bas1-orleans06-1096577054.dsl.bell.ca] has joined #openttd 20:16:47 <super_awesome_ultra> lol 20:16:52 *** super_awesome_ultra is now known as wolf_alex 20:17:00 <wolf_alex> you thought blue was trolling? 20:17:07 <wolf_alex> news flash he wasent 20:17:50 * Belugas thinks svip might be show up some patch, at some point. It might be helpfull. 20:18:22 <svip> Belugas: To help me fix my problem? 20:18:31 <svip> :( I cannot get them texts to appear on the dropdown. 20:18:39 *** theholyduck [~holyduck@77.106.153.21] has quit [Read error: Connection reset by peer] 20:19:49 <svip> Uh! 20:19:50 <svip> I did it. 20:20:00 <svip> I had forgotten adding a widget element for the text to appear on. 20:20:47 <Belugas> and make it so that if you dissapear, it might be continued, updated by others (sometimes, it does work) 20:21:57 *** wolf_alex [~chatzilla@bas1-orleans06-1096577054.dsl.bell.ca] has left #openttd [] 20:22:08 <svip> Belugas: I did upload patches in the olden days. 20:22:12 <svip> This is how I could continue on my work. 20:22:18 <svip> But I shall upload a diff now. 20:22:58 * Alberth was already looking for a diff to help finding the widget problem, and failed.. 20:23:22 <Rubidium> Alberth: there's a 3 year old patch/diff :) 20:23:55 <svip> :P 20:24:22 <frosch123> does "the older the better" apply to patches? 20:24:34 <svip> Not in this case. 20:25:01 <Alberth> depends on rate of change of the software it patches :) 20:25:01 *** The_Observer [~chatzilla@209-42-179-160.wispnet.net] has joined #openttd 20:25:05 <waterfoul> so no one knows what effects a road/rail intercection have? 20:25:33 <frosch123> usually they allow a road vehicle to pass a railtrack 20:25:41 <frosch123> without the need for a bridge or tunnel 20:26:25 <waterfoul> yes bt what effects does that have on rail traffic specifically if it is not used for busses etc 20:26:42 <frosch123> none 20:26:51 <Eddi|zuHause> # ohne holland 20:26:56 <frosch123> well, you cannot build signals on the tile 20:26:57 <Eddi|zuHause> # fahrn wir zum spiel um platz 3 20:27:30 <waterfoul> so the only downsides are that there is the ding ding ding and no signals on that tile 20:27:44 <svip> Alberth: http://www.tt-forums.net/viewtopic.php?p=888076#p888076 20:27:51 <svip> And Belugas too. ;) 20:27:52 <Rubidium> Eddi|zuHause: but... you, the European, have already won the WC 20:28:12 <Alberth> svip: I'll have a look another time 20:28:15 <Eddi|zuHause> Rubidium: the first time in history that europeans win on another continent ;) 20:28:19 <Alberth> good night all 20:28:22 <svip> Alberth: Oh, there is a screenie. 20:28:23 <svip> ;-; 20:28:46 <Eddi|zuHause> the craken said spain wins against germany... 20:29:04 <Alberth> looking nice! 20:29:31 <Eddi|zuHause> http://www.news-point.de/2010/07/06/orakel-paul-krake-paul-sagt-vorher-dass-spanien-das-halbfinale-gegen-deutschland-gewinnt/ 20:29:33 <frosch123> Eddi|zuHause: does it matter? that does not reduce the number of games in total, so the same amount of vuvuzela 20:29:35 <fjb> Good night Alberth 20:30:48 <Eddi|zuHause> frosch123: _someone_ must prevent holland from getting their first victory... that's the rules! 20:31:02 <fjb> waterfoul: Level crossings make a line in the news sometimes. 20:31:27 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:32:25 *** The_Observer [~chatzilla@209-42-179-160.wispnet.net] has left #openttd [] 20:32:26 <Rubidium> Eddi|zuHause: but Germany hasn't won it either... only one second and two third places 20:32:50 <Eddi|zuHause> Rubidium: germany has won 3 world cups 20:33:03 <Rubidium> nah... that's West-Germany 20:33:16 <Eddi|zuHause> '54 - '74 - '90 (- 2010) 20:33:31 <Rubidium> as I said... West-Germany 20:33:48 <Eddi|zuHause> Rubidium: maybe you need to get your recent history right, but it's still the same country, only it got larger ;) 20:34:14 <Eddi|zuHause> Rubidium: they still wear three stars on their shirts 20:34:15 <frosch123> a women won several times 20:34:19 <frosch123> *the 20:34:20 <fjb> We bought the DDR. 20:34:51 <Wolf01> Rubidium, wasn't Germany already unified in '90? 20:35:11 <frosch123> 1990-10-03 20:35:13 <Rubidium> not according to wikipedia's page about the results 20:35:19 <Eddi|zuHause> Wolf01: no, reunification was in october '90, the world cup is in summer 20:35:42 <Wolf01> good to know 20:35:51 <Rubidium> but in that case... the NL was part of Germany as well 20:36:07 <Eddi|zuHause> Rubidium: that's a couple more centuries ago ;) 20:36:16 <Eddi|zuHause> Rubidium: and NL declared independence 20:36:20 <Rubidium> who cares? 20:36:27 <Rubidium> it's all Europe now 20:37:00 <Rubidium> so "we" won 10 times 20:37:29 <fjb> Who cares for Football anyway? 20:38:22 <Rubidium> those people that don't know what a foot is and can't distinguish something egg shaped from something ball shaped 20:39:11 <frosch123> maybe the long side of the egg has a length of one foot 20:39:20 <svip> What 20:39:26 <Eddi|zuHause> another useless statistics: with south africa '10 and brasil '14 it's the first time that two consecutive world cups are held outside europe 20:39:28 <svip> Netherlands was never German territory. 20:39:35 <svip> Except during WW2. 20:40:00 <Eddi|zuHause> svip: around 16th century netherlands declared their independence 20:40:07 <svip> From Spain! 20:40:16 <Eddi|zuHause> from holy roman empire 20:40:20 <svip> Sheesh. 20:40:24 <svip> That was a joke anyway. 20:40:26 <Eddi|zuHause> "spanish netherlands" was belgium 20:40:37 <svip> HRE only mattered during the 9th and 10th centuries. 20:41:01 <svip> After that it was pretty much just a collective of how many reforms we could impose on it to lessen its powers as much as possible. 20:41:16 <svip> Declaring independence? Or just leaving the Empire? 20:41:19 <svip> Take your pick. 20:41:44 <Eddi|zuHause> svip: power of the kaiser was one of the reasons for the 30 years war 20:41:51 <svip> I know. 20:41:57 <svip> So they thought over a joke? 20:42:02 <svip> Wouldn't be the first time. 20:42:03 <svip> fought* 20:42:34 <Eddi|zuHause> svip: and it was enough of a joke that even napoleon fell for it 20:42:53 <svip> He deassemblied it, yes. 20:43:01 <svip> But by that point was pretty irrelevant. 20:43:22 <fjb> All Napoleons to the left, please. 20:43:36 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has quit [Ping timeout: 480 seconds] 20:45:22 <Eddi|zuHause> # May the real Napoleon please stand up 20:45:54 *** Fixed is now known as Fixer 20:47:18 <Rubidium> Eddi|zuHause: an area that used to be part of Germany is still part of the Netherlands... 20:48:07 <frosch123> wasn't there some weird trainstation? or does that belong to belgium? 20:48:57 <Eddi|zuHause> maybe you meant Basel Bad. Bhf ;) 20:49:12 <svip> There was no Germany till Bismarck came alnog. 20:49:14 <svip> along* 20:49:19 <svip> Man, and was he a man. 20:49:38 <Eddi|zuHause> svip: that so far from the truth... 20:50:11 <svip> That Bismarck was awesome? 20:50:22 <Eddi|zuHause> no, that there was no germany 20:50:26 <svip> I know. 20:50:31 <svip> But no REAL Germany. 20:50:39 <planetmaker> what is 'real'? 20:50:44 <planetmaker> Is Europe real? 20:50:45 <svip> The one Bismarck created. 20:50:50 <planetmaker> Is Belgium real? 20:50:52 <svip> Bismarck defines real. 20:50:54 *** Fixer is now known as Fixed 20:51:09 <planetmaker> is Germany as now real? 20:51:19 <svip> A little less, I dare say. 20:51:45 <Eddi|zuHause> Germany is a lie! 20:52:50 <svip> By the way. 20:53:01 <Eddi|zuHause> technically, the "german empire" [that bismarck created] was never really disbanded. and then there were two "new" germanies founded on its territory 20:53:05 <svip> Is Prussia not at all represented anymore in the Federal GErmany? 20:53:26 <svip> Germany* 20:53:33 <planetmaker> nope 20:53:36 <Eddi|zuHause> svip: prussia was split up after WWII, to prevent it from dominating germany ever again 20:53:41 <svip> Damn. 20:53:49 <svip> Prussia was the coolest shit. 20:53:54 <planetmaker> ? 20:53:55 <frosch123> Eddi|zuHause: i guess i meant http://de.wikipedia.org/wiki/Vennbahn 20:54:01 <svip> Beat our asses in 1864. 20:54:09 <svip> planetmaker: True story. 20:54:20 <svip> Denmark has been sucking since 1393. 20:54:34 <Eddi|zuHause> [Whois] svip ist ~svip@prussia.theinfosphere.org (svip) 20:54:41 <svip> Exactly. 20:55:03 <svip> Send my regards to Bismarck. 20:55:39 <planetmaker> buy some herings. Bismarck herings. Then you can it something with his name 20:55:56 <svip> Bismarck herings? 20:56:16 <svip> That's like Mozart KÃŒglen or whatever they are called. 20:56:19 <svip> An insult! 20:56:26 <Eddi|zuHause> svip: the "prussia" [more exactly: "east prussia"] that prussia got its name from is now split between russia and poland, so not part of germany anymore 20:56:42 <Eddi|zuHause> svip: the original core territory of prussia was brandenburg 20:56:55 <svip> 'Great, I created the German Empire, and all I was this lousy hering.' 20:56:58 <svip> Eddi|zuHause: I know. 20:57:06 <svip> I want Danzig back. ;-; 20:57:28 <planetmaker> why? 20:57:30 <svip> Wilhelm and Hitler ruined everything. 20:57:39 <planetmaker> If you're EU citizen you're free to go there. 20:57:42 <planetmaker> Free to live there 20:57:47 <svip> It's called Gdansk now. 20:57:49 <planetmaker> Even free to vote for the major. 20:58:02 <svip> It's like Königsberg. 20:58:12 <planetmaker> omg omg... 20:58:27 <svip> I know, dude. I know. 20:58:35 <svip> Germans need to be more nationalistic. 20:58:46 <planetmaker> it's also called Regensburg and not castra regina 20:58:56 *** Devroush [~dennis@94-225-67-91.access.telenet.be] has joined #openttd 20:58:58 <svip> Tsk tsk. 20:59:32 * fjb is glad the not that many Germans are more nationalistic. 20:59:46 <svip> Apparently I have to be nationalistic on their behalf. 21:00:00 <svip> But it's easier than being nationalistic over Germany than Denmark. 21:00:05 * planetmaker absolutely agrees with fjb 21:00:06 *** Adambean [CG1@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 21:00:08 *** Fixed is now known as Fixer 21:00:08 *** Fixer is now known as Fixed 21:00:19 <svip> -than 21:00:31 <frosch123> svip: because of bjarni? 21:00:42 <svip> No no. 21:01:00 <svip> Except for WW1 and 2, when was the last time Denmark did good in war and international politics? 21:01:04 <fjb> We hat a very nationalistic movement once. Gladly it didn't last for 1000 years. 21:01:12 <svip> When we were running the Kalmar Union. 21:01:18 <svip> Which is like 700 years ago. 21:01:43 <fjb> What is so great about being nationalistic? 21:01:54 <svip> Nothing, basically. 21:02:12 <svip> But I feel Germans are more afraid of being nationalistic than they need to be. 21:02:28 <svip> It's only the English speaking coutries who are still fed up with WW2. 21:02:52 <fjb> National states are a stupid concept. 21:03:07 <svip> Good for decentralisation purposes. 21:04:50 <svip> fjb: Hate national states all you want; they'll be around forever. 21:04:56 <svip> :( Sorry. 21:05:12 *** frosch123 [~frosch@frnk-590f7da5.pool.mediaWays.net] has quit [Remote host closed the connection] 21:05:49 *** Bluelight [~chatzilla@9.80-202-82.nextgentel.com] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.6/20100625231939]] 21:06:04 <fjb> They were not around in most part of the history and they will never be forever. 21:06:26 <svip> I wish I could make a bet on that. 21:06:32 <svip> But I'll probably be dead by then. 21:06:48 *** murr5y [~murray@45.84-49-70.nextgentel.com] has joined #openttd 21:09:58 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 21:11:00 <CIA-9> OpenTTD: glx * r20084 /trunk/src/video/win32_v.cpp: -Fix [FS#3919] (r7157): don't try to handle mouse events when the cursor ha left the window 21:11:36 *** murr4y [~murray@45.84-49-70.nextgentel.com] has quit [Ping timeout: 480 seconds] 21:12:12 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has joined #openttd 21:14:19 <Eddi|zuHause> another piece of useless statistics: the craken oracle was only wrong once in its history, in the European finale 2008 (Germany-Spain) 21:16:17 <Eddi|zuHause> [which spain won, but it predicted germany] 21:17:17 *** Progman [~progman@p57A1B9CE.dip.t-dialin.net] has quit [Quit: Progman] 21:17:58 *** devilsadvocate [~devilsadv@202.3.77.231] has joined #openttd 21:18:41 *** andythenorth [~andytheno@salieri.openttdcoop.org] has left #openttd [] 21:22:06 *** ajmiles2 [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 21:26:07 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Ping timeout: 480 seconds] 21:30:11 *** ajmiles2 [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Ping timeout: 480 seconds] 21:30:42 *** tdev [~udev@p508EFD16.dip.t-dialin.net] has joined #openttd 21:32:50 <Wolf01> I think I found a bug on the transparency options 21:32:57 <Wolf01> the gui 21:35:11 <Wolf01> I added a new widget at the end, and the invisibility button of the transparent loading indicators widget now is under the last widget 21:38:48 <glx> the bug is in your code then :) 21:40:43 *** HerzogDeXtEr1 [~Flex@89.246.172.2] has joined #openttd 21:41:52 <Wolf01> I don't exclude that option 21:42:21 <Wolf01> but if I add another widget, why the invisibility button doesn't stay in his right place? 21:42:36 <glx> depends on its layout 21:42:41 <planetmaker> widget positions can be relative 21:42:56 <planetmaker> which makes the windows re-sizeable 21:43:23 <glx> you may need to add a spacer under your widget 21:44:08 <glx> or add your widget at the "right" place :) 21:44:24 <planetmaker> yeah... especially in something with ...EQUAL_SIZE... or alike 21:45:32 <Wolf01> uhm, I think I don't understand 21:46:22 <glx> I think you added your widget in the second NWID_HORIZONTAL container 21:47:08 <Eddi|zuHause> hm... is my remembering of the movies wrong? http://i.imgur.com/cCyEb.png <- i thought they went to 2015 21:47:33 <Wolf01> Just below the loading indicators widget 21:47:50 *** HerzogDeXtEr [~Flex@89.246.185.198] has quit [Ping timeout: 480 seconds] 21:48:58 <glx> so the container use more space, and other container adapt their size 21:49:35 <Wolf01> right 21:50:21 <glx> oh and there's no transparency button for loading indicators 21:50:34 <ccfreak2k> Do any of you run Ubuntu? 21:50:40 *** Fast2 [~Fast2@p57AF80BA.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 21:50:47 <Wolf01> oh, that's why :P 21:51:03 <glx> so the code just drawn the invisibility marker under your button (as intended) 21:51:12 <Rubidium> ccfreak2k: run in what manner? 21:51:21 <ccfreak2k> Have at least one computer running it. 21:51:43 <Rubidium> because every now and then I start a virtual machine with Ubuntu 21:51:53 <ccfreak2k> Alternatively, does the Ubuntu repo thingy show whether a package is included on the standard install media? 21:52:55 *** Eggman891 [~Eggman891@cpc6-staf7-2-0-cust21.know.cable.virginmedia.com] has quit [Quit: -1 Furfag in dis channel.] 21:53:35 <Rubidium> ccfreak2k: I doubt their repository stores what packages are included in which "standard" install media 21:54:59 <waterfoul> ccfreak2k if you disable all other repos, enable the cd repo option, and have the install media in your drive it should only list those on the disc 21:55:21 <ccfreak2k> Makes sense to me. 21:56:06 <glx> no need to insert the install media (I think the list is cached somewhere in /var) 22:03:38 <Eddi|zuHause> in YaST you can filter for all packages from one repository 22:03:58 <Eddi|zuHause> but you can't expect people to run sane distributions ;) 22:04:15 *** Eggman891 [~Eggman891@cpc6-staf7-2-0-cust21.know.cable.virginmedia.com] has joined #openttd 22:04:18 <ccfreak2k> Well, I use Slackware, and I'm asking on behalf of someone else. 22:04:47 <Wolf01> nice, I managed to draw signals on roads... 22:06:05 <Eddi|zuHause> that's crazytalk! 22:07:56 <Eddi|zuHause> random tidbid: when SmatZ picked me up on the way to Braunschweig, we went through a fairly rural area, on a for that area major road, and they wondered how in germany we have traffic lights in the middle of nowhere 22:08:24 *** valhallasw [~fdsa@s55928dd9.adsl.wanadoo.nl] has quit [Quit: Client Exiting] 22:11:32 * waterfoul is a split linux user.... On servers and HTPCs which won't be directly accessed I usually go fedora and on desktops/laptops I usually go fedora 22:11:47 <waterfoul> on production servers I go centos 22:15:11 *** bryjen [~bryjen@63.147.94.149] has quit [Quit: Quit] 22:15:12 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 22:15:19 <waterfoul> does it say anywhere on the wiki the distance that the inhabitants of a city will build from a road? 22:19:27 *** JakeGrimshaw [~jake.grim@5e04ff19.bb.sky.com] has joined #openttd 22:19:46 <Eddi|zuHause> only directly adjacent to the road, or in the middle of a 3x3 square, if roads are on at least 3 sides 22:20:16 <JakeGrimshaw> hello everyone 22:20:32 <Eddi|zuHause> no, that wasn't actually the answer to the question asked ;) 22:27:14 *** theholyduck [~holyduck@ip-75-139-106-77.eidsiva.net] has joined #openttd 22:33:23 <waterfoul> whats the downside to overmaintaining a vehicle (except time) 22:33:42 <Eddi|zuHause> none 22:33:53 <Eddi|zuHause> doesn't cost anything 22:34:08 <JakeGrimshaw> it could muck up a timetable i suppose 22:34:11 <JakeGrimshaw> or the order of trains 22:34:14 <JakeGrimshaw> cause bunching 22:36:40 *** Coco-Banana-Man [~Stephan.D@p5B2DAE0F.dip.t-dialin.net] has quit [Quit: Regel Nr. 1: Jeder hört auf mein Kommando! - Regel Nr. 2: Jeder bleibt auf dem Weg! - Regel Nr. 3: ... ... Der, der blÀht, als hinterster geht!] 22:47:29 <waterfoul> I have a tram system and have found that entering and exiting a depot takes the same amount of time as turning around so I stuck depots at some of the turnaround points 22:47:38 <waterfoul> and put orders in for them 22:48:41 *** pugi [~pugi@p4FCC6E4A.dip.t-dialin.net] has quit [Quit: ALL YOUR BASE ARE BELONG TO US!] 22:50:26 *** heffer [~felix@static-87-78-98-150.netcologne.de] has quit [Quit: heffer] 22:53:34 *** Zahl [~Zahl@g226151081.adsl.alicedsl.de] has quit [Quit: *schiel*] 22:53:54 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 22:56:18 *** Sacro [~Sacro@adsl-178-78-65-238.karoo.kcom.com] has joined #openttd 22:59:30 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has quit [Ping timeout: 480 seconds] 23:03:21 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has quit [Quit: Standby mode...] 23:04:47 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Ping timeout: 480 seconds] 23:05:01 *** `Fuco` [~dota.keys@188.123.106.105] has joined #openttd 23:05:48 *** Fuco [~dota.keys@188.123.106.105] has quit [Read error: No route to host] 23:06:04 *** `Fuco` [~dota.keys@188.123.106.105] has quit [] 23:11:32 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd 23:19:38 *** elmz_ [~elmz@166.80-202-30.nextgentel.com] has joined #openttd 23:23:12 <Wolf01> gah... I wish roads and rails were drawn as overlay over the terrain 23:27:25 *** elmz [~elmz@166.80-202-30.nextgentel.com] has quit [Ping timeout: 480 seconds] 23:27:37 <JakeGrimshaw> how come ? 23:27:57 <Wolf01> transparent roads... 23:28:59 *** Fuco [~dota.keys@188.123.106.105] has quit [Ping timeout: 480 seconds] 23:31:31 <JakeGrimshaw> what would you neeed to see under a road ? 23:32:18 *** bryjen [~bryjen@75.81.201.131] has joined #openttd 23:33:07 <Wolf01> I have my good reasons 23:33:59 *** [hta]specx [~opera@ip94-126-210-87.adsl2.static.versatel.nl] has quit [Remote host closed the connection] 23:36:58 <JakeGrimshaw> im intruiged 23:45:07 <Wolf01> http://yfrog.com/jnwhytransparentroadsp 23:46:10 <JakeGrimshaw> ah i see, a relatively rare occurence, no ? 23:48:07 <Wolf01> always on my games, as I use this method to create highways without crossings 23:48:54 <Wolf01> and this will be extended to rails too 23:49:10 <JakeGrimshaw> i see 23:49:34 <Wolf01> as I use the same method do disallow level crossings in cities with a road parallel to the rail 23:51:22 *** theholyduck [~holyduck@ip-75-139-106-77.eidsiva.net] has quit [Read error: Connection reset by peer] 23:55:14 <Wolf01> it's a 5 lines patch with a good optimisation (in the roadcmd.cpp) but the main problem is that the road takes the whole tile, so you see the tile dark instead of only the road dark with bare land below 23:56:16 <JakeGrimshaw> ah 23:59:01 *** Fuco [~dota.keys@188.123.106.105] has joined #openttd