Times are UTC Toggle Colours
00:11:24 *** Japa__ [~Japa@117.201.98.40] has joined #openttd 00:13:06 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 00:17:58 *** Japa_ [~Japa@117.201.98.40] has quit [Ping timeout: 480 seconds] 00:20:23 *** Japa__ [~Japa@117.201.98.40] has quit [Read error: Connection reset by peer] 00:20:32 *** Japa [~Japa@117.201.100.139] has joined #openttd 00:22:02 *** adf88 [~Thunderbi@wis-zul.spine.pl] has quit [Quit: adf88] 00:22:38 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 00:27:28 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has quit [Quit: leaving] 00:34:51 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 00:37:33 *** Japa_ [~Japa@117.201.96.53] has joined #openttd 00:38:03 *** Japa [~Japa@117.201.100.139] has quit [Ping timeout: 480 seconds] 00:46:13 *** Japa__ [~Japa@117.201.96.53] has joined #openttd 00:52:35 *** Japa_ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 01:06:20 *** Japa_ [~Japa@117.201.96.53] has joined #openttd 01:07:19 *** yorick [~yorick@ip51cd0513.speed.planet.nl] has quit [Remote host closed the connection] 01:13:04 *** Japa__ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 01:21:40 *** Japa__ [~Japa@117.201.96.53] has joined #openttd 01:24:22 *** gelignite [~gelignite@i528C3B4E.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 01:28:09 *** Japa_ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 01:36:13 *** Pereba [~UserNick@179.177.173.106.dynamic.adsl.gvt.net.br] has quit [Quit: AdiIRC - custom made irc client. [www.adiirc.com]] 02:05:25 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:15:34 *** LeandroL [~leandro@190.189.0.224] has quit [Ping timeout: 480 seconds] 02:18:17 *** Japa_ [~Japa@117.201.96.53] has joined #openttd 02:24:44 *** Japa__ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 02:29:31 *** LeandroL [~leandro@190.189.0.224] has joined #openttd 02:38:38 *** roadt [~roadt@60.168.86.183] has joined #openttd 02:43:02 *** Japa [~Japa@117.201.96.53] has joined #openttd 02:49:19 *** Japa_ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 03:36:37 *** Super_Random|2 [~kvirc@75-102-176-79.d2.itctel.com] has joined #openttd 03:36:38 *** Super_Random [~kvirc@75-102-176-79.d2.itctel.com] has quit [Read error: Connection reset by peer] 03:36:39 *** Japa_ [~Japa@117.201.96.53] has joined #openttd 03:43:17 *** Japa [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 03:52:34 *** Super_Random|2 [~kvirc@75-102-176-79.d2.itctel.com] has quit [Ping timeout: 480 seconds] 04:09:24 *** Japa [~Japa@117.201.96.53] has joined #openttd 04:14:48 *** Japa_ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 04:29:12 *** Japa_ [~Japa@117.201.96.53] has joined #openttd 04:34:48 *** Japa [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 04:48:56 *** Japa__ [~Japa@117.201.96.53] has joined #openttd 04:55:39 *** Japa_ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 05:56:01 *** Eddi|zuHause [~johekr@p57BD4229.dip0.t-ipconnect.de] has quit [] 05:56:17 *** Eddi|zuHause [~johekr@p5DC6653D.dip0.t-ipconnect.de] has joined #openttd 06:31:54 *** LeandroL [~leandro@190.189.0.224] has quit [Ping timeout: 480 seconds] 06:32:30 *** Pecio [~fgh@cqi246.neoplus.adsl.tpnet.pl] has joined #openttd 06:34:40 *** LeandroL [~leandro@190.189.0.224] has joined #openttd 06:52:07 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 07:18:46 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 07:25:37 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 07:25:41 <andythenorth> o/ 07:28:23 <NGC3982> Morning Morning 07:28:34 <NGC3982> moronimong . 07:32:33 *** sla_ro|master [slamaster@95.76.164.39] has joined #openttd 08:04:49 <andythenorth> retina screen breaks my screenshots :P 08:04:52 <andythenorth> how silly 08:18:08 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 08:18:38 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 08:18:45 *** Japa_ [~Japa@117.201.96.53] has joined #openttd 08:25:29 *** Japa__ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 08:35:16 *** adf88 [~Thunderbi@wis-zul.spine.pl] has joined #openttd 08:53:00 *** Progman [~progman@p57A18EE5.dip0.t-ipconnect.de] has joined #openttd 08:58:38 *** Japa__ [~Japa@117.201.96.53] has joined #openttd 09:04:59 *** Japa_ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 09:07:16 <planetmaker> moin 09:14:12 <andythenorth> hi planetmaker 09:32:00 <LordAro> moin 09:46:14 *** Progman [~progman@p57A18EE5.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 09:54:33 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 10:00:47 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has joined #openttd 10:02:09 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 10:06:26 *** Japa_ [~Japa@117.201.96.53] has joined #openttd 10:09:35 *** Japa [~Japa@117.201.96.53] has joined #openttd 10:12:36 *** Japa__ [~Japa@117.201.96.53] has quit [Read error: Operation timed out] 10:15:01 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 10:15:04 *** Japa_ [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 10:18:04 *** gelignite [~gelignite@i528C3410.versanet.de] has joined #openttd 10:20:57 *** George|2 [~George@212.113.107.39] has joined #openttd 10:20:58 *** George is now known as Guest1154 10:20:58 *** George|2 is now known as George 10:41:19 *** GriffinOneTwo [~oftc-webi@adsl-68-125-32-214.dsl.irvnca.pacbell.net] has joined #openttd 10:45:07 *** Japa [~Japa@117.201.96.53] has quit [Ping timeout: 480 seconds] 10:46:37 *** DDR [~kvirc@154.20.134.39] has quit [Quit: DDR is not Dance Dance Revolution.] 11:57:55 *** Guest1164 [~yorick@ip51cd0513.speed.planet.nl] has joined #openttd 11:59:33 *** Prof_Frink [~proffrink@169.73.208.46.dyn.plus.net] has quit [Read error: Operation timed out] 12:08:14 <andythenorth> hurgh 12:08:17 * andythenorth hungry 12:08:59 <Xaroth|Work> make me some as well will ya? 12:12:20 <Eddi|zuHause> sudo make me a sandwich 12:13:39 * andythenorth gets a PyPy buildout 12:13:42 <Xaroth|Work> related xkcd: http://xkcd.com/149/ 12:13:47 <andythenorth> see if I can test this firs compile 12:14:20 <andythenorth> meh, buildout failed 12:14:34 *** TheMask96 [martijn@89.104.166.235] has quit [Ping timeout: 480 seconds] 12:14:58 *** Pol [~quassel@h220216.upc-h.chello.nl] has joined #openttd 12:16:13 <andythenorth> stuff happening now 12:16:44 <Eddi|zuHause> i'll never understand the fascination about "buildouts" 12:16:59 <andythenorth> you don't have the use case 12:17:26 <andythenorth> tens of thousands of people working on python web frameworks do ;) 12:17:43 <Xaroth|Work> i never use buildout :| 12:17:47 * Xaroth|Work works on python web frameworks 12:17:51 <andythenorth> you probably do django? 12:17:57 <Xaroth|Work> yep 12:18:30 <Xaroth|Work> then again, I build stuff for customers 12:18:43 <Xaroth|Work> so they are kinda stuck on how it's installed 12:18:47 <Xaroth|Work> since that's part of the contract 12:18:59 <Xaroth|Work> we build it, we install it, that way they can't fuck it up 12:19:17 <Xaroth|Work> but that also goes for other things we make 12:19:26 *** TheMask96 [martijn@89.104.166.235] has joined #openttd 12:20:18 <andythenorth> how do devs on your team get a project environment? 12:20:34 <andythenorth> have you packaged it up somehow? Vagrant or something? 12:20:52 <Xaroth|Work> we have sandbox systems, and we specify a setup.py with requirements.txt for virtualenvs 12:20:52 <andythenorth> setuptools? o_O :P 12:21:23 <Xaroth|Work> and yes, vagrant/buildout can probably work smooth, but most of the people are used to this 12:21:42 <Xaroth|Work> and they know how to fix things if it breaks (read: if they break it) 12:22:21 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Ping timeout: 480 seconds] 12:25:34 <andythenorth> unlike /me 12:25:41 <andythenorth> who now has broken python everywhere 12:26:05 <Xaroth|Work> heh 12:28:40 <andythenorth> this is why we have backups :P 12:30:27 <Rubidium> backups? What are those? 12:30:47 <LordAro> http://www.ted.com/talks/rob_reid_the_8_billion_ipod.html 12:31:08 * Rubidium works at a company that supposedly makes backups, but never does a recovery test 12:31:36 <Rubidium> so much fun to find out that the database backup doesn't end up in the backup because it was filtered out 12:32:37 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 12:35:29 <LordAro> D: 12:38:48 * Rubidium wonders whether to blame the backup tool of SQL server though... for respectively not backing up .bak or for making backups to .bak 12:38:55 <Rubidium> s/of/or/ 12:42:09 *** Prof_Frink [~proffrink@87.112.52.210] has joined #openttd 12:43:40 *** Japa [~Japa@117.214.5.88] has joined #openttd 12:51:10 *** ZxBiohazardZx [~IceChat77@5ED05D6D.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 13:01:06 <Xaroth|Work> http://i.imgur.com/n4Vcvg0.jpg 13:05:05 <LordAro> nom 13:06:08 *** GriffinOneTwo [~oftc-webi@adsl-68-125-32-214.dsl.irvnca.pacbell.net] has quit [Quit: Page closed] 13:06:25 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 13:08:40 <Xaroth|Work> http://xkcd.com/1306/ :) 13:09:47 *** Pereba [~UserNick@179.179.16.76] has joined #openttd 13:16:39 *** Pecio [~fgh@cqi246.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 13:17:09 <ZxBiohazardZx> anyone good with reversers/pathfinding? i cant see why my train is making a turn to a red signal instead of going into a reverser 13:17:50 <Xaroth|Work> ZxBiohazardZx: upload a few images to imgur, that might help 13:18:03 <ZxBiohazardZx> http://imgur.com/VC3QgQp 13:18:29 <ZxBiohazardZx> i expect trains to go to Q5, but instead they go for C 13:19:03 *** Wolf01 [~wolf01@host58-55-dynamic.182-80-r.retail.telecomitalia.it] has joined #openttd 13:19:21 <Xaroth|Work> ZxBiohazardZx: I don't see a route from Q5 to the station 13:19:36 <Wolf01> hi o/ 13:20:08 <ZxBiohazardZx> it is a reverser, it should route to the depot / via depot to the entrance again (its a loop) 13:21:02 <ZxBiohazardZx> and loop has a direct run back into the station entrance, hence imo it should work :P 13:21:28 *** perk11 [~perk11@broadband-46-242-13-101.nationalcablenetworks.ru] has joined #openttd 13:32:04 *** Japa_ [~Japa@117.214.5.88] has joined #openttd 13:38:39 *** Japa [~Japa@117.214.5.88] has quit [Ping timeout: 480 seconds] 13:39:10 <Taede> what is yapf.rail_firstred_twoway_eol set to ZxBiohazardZx ? 13:44:36 <ZxBiohazardZx> "off" 13:44:52 <ZxBiohazardZx> you can have a look, 1.3.3 -> biohazards realm 13:45:13 <ZxBiohazardZx> station @ Dadingworth is causing the random stuff, i got them to overflow after changing the reverser to a loop 13:45:24 <ZxBiohazardZx> but now they wont go into the depot, and instead block depot exit 13:45:26 <ZxBiohazardZx> :( 13:45:32 <andythenorth> no frosch o_O 13:45:57 <Taede> yapf.rail_firstred_twoway_eol is usually set to 1 on coop-servers, to make overflows like that work 13:46:18 <ZxBiohazardZx> ill try setting it 13:47:23 <ZxBiohazardZx> thx that worked :) 13:47:37 <Taede> :) 13:47:49 *** frosch123 [~frosch@frnk-4d010c7c.pool.mediaWays.net] has joined #openttd 13:51:12 <frosch123> hi kids! 13:52:13 <ZxBiohazardZx> heya Frosch! 13:52:14 <ZxBiohazardZx> :) 13:52:34 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:53:28 <ZxBiohazardZx> thx again Taede :) 13:53:36 <andythenorth> he always comes when I mention his name 13:53:37 <Taede> nps 13:53:37 <andythenorth> spooky 13:54:51 <frosch123> boo! 13:57:39 <andythenorth> frosch123: any reason against modifying cb 10 so effect vehicle xyz pos is returned in register 0x100? 13:57:46 <andythenorth> other than "it's work" 13:58:14 <frosch123> https://wiki.openttd.org/Frosch/New_Smoke <- does it integrate with that one? 13:58:47 * andythenorth reads 13:59:18 <andythenorth> "since this is performance critical NewGRFs cannot define their own models." \o/ 14:00:16 <peter1138> :D 14:00:55 <andythenorth> imagine 14:01:00 <andythenorth> we could have SmokeTypes 14:01:04 <andythenorth> and SmokeTypeLabels 14:01:15 <peter1138> SmokeTypeTranslationTables 14:01:22 <andythenorth> it might be worth putting into the forums 'to develop a spec for the future' 14:01:25 <andythenorth> maybe on April 1 14:01:37 <peter1138> Let's drop everything and make it with 3D models. 14:01:43 <frosch123> don't forget extra zoom 14:01:52 <frosch123> a proper smoke spec needs to be retina compatible 14:02:03 <frosch123> so, say 1kx1k smoke sprites 14:02:10 *** Pecio [~fgh@cqi246.neoplus.adsl.tpnet.pl] has joined #openttd 14:02:33 <andythenorth> frosch123: as it happens OpenTTD is very very retina compatible 14:02:36 <andythenorth> I have proven 14:02:45 <andythenorth> unlike most of the internets 14:03:04 <frosch123> yeah, i have used my retina for years to watch it 14:03:07 <andythenorth> :P 14:03:19 <andythenorth> ok so comments 14:03:35 <andythenorth> - is it just nicer to repeat the cb until 'no more effects' is returned? 14:03:38 <andythenorth> similar to articulated parts 14:04:57 <Belugas> hello 14:05:20 <andythenorth> ho it's Belugas 14:05:21 <andythenorth> :) 14:05:21 <Eddi|zuHause> suggestion: black steam engine smoke when accelerating heavily at low speed, white smoke when "idling" at top speed 14:05:40 <Eddi|zuHause> with greyscales inbetween 14:05:42 <Belugas> andythenorth :) 14:05:48 <andythenorth> Eddi|zuHause: now you want a custom palette transform? :P 14:06:17 <frosch123> Eddi|zuHause: that case is covered 14:06:49 <Eddi|zuHause> frosch123: how? 14:07:00 <andythenorth> frosch123: my only other comment is that I zoned out around "Custom effects" 14:07:31 <andythenorth> seems to have a lot of TODO and unresolved. TMWFTLB? 14:08:35 <Eddi|zuHause> hm, my NTFS external drive tends to get cluttered by .fuse_hidden files 14:09:58 <frosch123> andythenorth: eddi wants to use it, he just said :p 14:10:20 <andythenorth> well extend the spec later :D 14:10:25 <andythenorth> Eddi|zuHause needs some sprites first 14:10:27 <andythenorth> :P 14:10:37 <Eddi|zuHause> i have loads of sprites 14:10:50 <Eddi|zuHause> i finally got around to involving pixa 14:10:54 <andythenorth> :) 14:11:12 <andythenorth> oh god, now I have a user :P 14:11:17 <andythenorth> I am obliged to do support 14:11:26 <frosch123> andythenorth: i do not much like the "iterative calls of cb" 14:11:35 <andythenorth> ok 14:11:38 <frosch123> they do the same 99% of the time 14:11:47 <Eddi|zuHause> andythenorth: can pixa output 32bpp? 14:11:54 <andythenorth> umm 14:11:55 <andythenorth> dunno 14:12:01 <frosch123> if you have multiple smoke sprites, they are more arranged like a industry layout 14:12:04 <andythenorth> probably, just teach it a different palette? 14:12:05 <frosch123> rather than independent things 14:12:21 <andythenorth> pixa doesn't make (many) assumptions, it's just a processor 14:12:28 <andythenorth> hey look CETS steamers :) https://dev.openttdcoop.org/projects/cets/repository/entry/src/gfx/DRG/99.73_5_DRG.png 14:13:12 <andythenorth> frosch123: ok, I am easily convinced 14:14:09 <Eddi|zuHause> that one is not pixa-generated :p 14:15:54 *** LeandroL [~leandro@190.189.0.224] has quit [Ping timeout: 480 seconds] 14:16:35 <Eddi|zuHause> andythenorth: the autogenerated files are not in the repository 14:16:50 <andythenorth> make sense 14:17:17 <Eddi|zuHause> they look like "template<4,default>(0..2:box<6>(0..4:grey-4,5:grey-3),3:box<8>(0..6:grey-4,7:grey-3))" 14:17:20 *** Pecio [~fgh@cqi246.neoplus.adsl.tpnet.pl] has quit [Read error: Connection reset by peer] 14:20:09 <Eddi|zuHause> andythenorth: wich then looks like this: www.informatik.uni-halle.de/~krause/V_4_default_8bpp_normal.pixa.png 14:20:25 <andythenorth> frosch123: so with this spec, I could trigger existing diesel smoke sprites, using the steam spawning model? o_O 14:20:39 <andythenorth> Eddi|zuHause: pretty neat 14:22:55 <frosch123> andythenorth: yes 14:23:05 <andythenorth> yay 14:23:13 <andythenorth> avoids patching vehicle.cpp 14:23:16 <andythenorth> :P 14:28:51 *** LeandroL [~leandro@190.189.0.224] has joined #openttd 14:28:54 <andythenorth> (existing diesel smoke generation model is daft for ships) 14:29:40 *** TheMask96 [martijn@89.104.166.235] has quit [Ping timeout: 480 seconds] 14:31:55 *** profan [~profan@odin.prfn.se] has joined #openttd 14:31:58 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 14:33:43 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has joined #openttd 14:41:31 *** Ristovski [~rafael@89.205.3.77] has joined #openttd 14:52:52 *** ZxBiohazardZx [~IceChat77@5ED05D6D.cm-7-1b.dynamic.ziggo.nl] has quit [Quit: It's a dud! It's a dud! It's a du...] 15:00:49 <andythenorth> frosch123: is smoke something you're interested in working on? It's a nice feature, and I have some time right now to help :) If not, it will keep :) 15:01:22 <frosch123> well, it's something on the list to code when some grf author is interested in using :p 15:01:33 <frosch123> but maybe not exactly today :p 15:02:03 <frosch123> you know, not all releases are done for this year 15:04:42 <andythenorth> he he 15:07:48 <andythenorth> I will go make some trains or something in that case 15:11:32 <andythenorth> unless anyone wants to collaborate on a GS? o_O 15:11:36 <andythenorth> just a simple one...? 15:19:32 <andythenorth> hmm GS looks like 'proper' programming 15:20:27 <andythenorth> there's actually some kind of loop running or something 15:20:55 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has joined #openttd 15:23:12 <frosch123> use zuu's "minimal gs" as starting point :) 15:23:20 <frosch123> it's a sticky in the script dev forum 15:24:17 <andythenorth> I was reading SV :) 15:24:24 <andythenorth> might as well dive straight in 15:24:31 <andythenorth> I'm not good with 'build it up in small pieces' 15:24:34 <frosch123> that is based on the minimal gs as well :p 15:24:48 <andythenorth> better to get something existing, and try 'wtf?' on it 15:27:15 <andythenorth> code looks ok, need someone to kick at my ideas though 15:32:17 *** Pereba [~UserNick@179.179.16.76] has quit [Quit: AdiIRC is updating to v1.9.3 Beta Build (2013/12/20) 64 Bit] 15:32:49 *** Pereba [~UserNick@179.179.16.76] has joined #openttd 15:34:59 <andythenorth> so why do so many of us turn off the stuff that screws with you - breakdowns, disasters, fluctuating economy...? 15:36:10 <andythenorth> o_O 15:36:20 <frosch123> disasters and recessions are nothing you can influence 15:36:29 <frosch123> you cannot play differently to avoid them 15:36:41 <frosch123> some think that breakdowns are also something that you cannot influence 15:36:48 <frosch123> but that is actually a lie 15:36:57 <frosch123> as such i play with breakdowns in singleplayer 15:37:13 <andythenorth> I would play breakdowns if I could make servicing work :) 15:37:21 <andythenorth> but I have EAndythenorth in that respect :) 15:37:31 <frosch123> it enriches the engine selection and your network needs to be somewhat redjundant to it 15:37:51 <frosch123> automatic servicing is broken :p 15:37:57 <frosch123> always use manual servicing 15:38:08 <andythenorth> oh so it's a known issue now? o_O 15:38:11 <andythenorth> I thought it was just me :) 15:38:11 <frosch123> either orders, or forced visits via track layout 15:38:35 <andythenorth> is there some pathfinder problem? 15:38:38 <frosch123> automatic servicing can work for inner-town bus networks 15:38:43 <frosch123> but not for serious transport 15:38:51 <andythenorth> RVs have been broken for years, but trains used to work with PBS signal in front of deport 15:38:53 <andythenorth> depot * 15:38:57 <andythenorth> that now seems to be ignored 15:39:45 <frosch123> http://wiki.openttd.org/File:Forced_servicing.png <- with forced visit without orders i mean stuff like that 15:40:03 <frosch123> though if you are particulary lazy (like i am sometimes), you can put it right at the loading stations 15:40:16 *** Japa_ [~Japa@117.214.5.88] has quit [Ping timeout: 480 seconds] 15:40:18 <frosch123> make all ariving trains run into the depot before loading 15:40:38 <frosch123> that way the depot also deals as buffer when the production fluctuates and removes unneeeded trains from the network 15:41:06 <frosch123> for that don't put any signals between depot and platofrm, so trains only leave the depot, if a platform is empty 15:41:19 <frosch123> and well, set service interval to maximum :p 15:42:59 <andythenorth> yeah that screenie describes forced servicing :) Pretty brutally :) 15:43:13 *** Japa [~Japa@117.214.5.88] has joined #openttd 15:43:43 <andythenorth> so anyway, my aim is to make a nice GS for single player 15:43:48 <andythenorth> we have some good ones for MP 15:43:58 <andythenorth> and I want it to occasionally screw with you :) 15:45:03 <frosch123> http://devs.openttd.org/~frosch/combinedserviceandbufferdepot.png <- that's kind of my standard lazy-pbs layout 15:45:13 <frosch123> if i do not want to build anything particular fancy 15:46:07 <frosch123> but well, it also works with exit-presignals at the station, instead of pbs 15:46:17 <andythenorth> why is that tram clipping? :P 15:46:40 <frosch123> where? 15:46:50 <frosch123> oh there 15:48:12 <frosch123> it is on foundations 15:48:30 <frosch123> and the length of the last vehicle part is incorrect 15:48:48 <frosch123> side effect of the length rrefit i guess 15:49:09 <frosch123> the foundation is sorted in front of the vehicle bb, since the vehicle bb is on the tile in front 16:01:46 <andythenorth> so what are nice goals for single player? 16:01:51 <andythenorth> - cargo amounts 16:01:56 <andythenorth> - town growth? 16:01:57 <andythenorth> - money? 16:02:33 <frosch123> transfers 16:02:43 <andythenorth> are they trackable? 16:02:45 <frosch123> non-point-to-point connections 16:03:30 <frosch123> no idea 16:03:54 <andythenorth> "Quackpool wants a cut of the lucrative cargo transfer business. Transfer 10,000t per year at Quackpool for a reward of [xyz]" 16:04:18 <frosch123> that's weird :p 16:04:31 <andythenorth> weird bad? 16:04:56 <frosch123> well, transporting cargo somehwere, just to transport it back :p 16:05:16 <andythenorth> oic :) 16:05:16 <frosch123> it would be cool if you could count the amount of cargo that is transfered between rv, trains and ships 16:05:23 *** Super_Random [~kvirc@75-102-176-79.d2.itctel.com] has joined #openttd 16:05:24 <andythenorth> that's what I intended ^ 16:05:31 <andythenorth> dunno how to enforce it though 16:06:15 <frosch123> score = "cargo transported on one vehicle type" + 4 * "cargo transported by two vehicle types" + 9 * "cargo transported by 3 vehicle types" + 16 * "cargo transported by 4 vehicle types" ... 16:06:24 <andythenorth> "The Governor of Quackpool is tired of your noisy trains. You may only use river boats from now on. You may keep your existing railways." 16:07:23 <andythenorth> ok so for what you describe, something like "intermodal bonus: use 4 transport types" 16:07:26 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has joined #openttd 16:07:30 <frosch123> nah: as a measurement against terrorirsm the government has the intention to obfuscate cargo flows 16:07:42 <andythenorth> it's more less narrative, more like the rewards in the casual games I've been playing 16:07:46 <frosch123> help them to make it hard to track where cargos comes from and goes to 16:09:42 <andythenorth> dunno if GS can do this? 16:09:54 <andythenorth> would need to track packets somehow? 16:10:02 <frosch123> you can read orders and vehicle loads 16:10:22 <frosch123> well, you will likely only get some approximation 16:10:25 <frosch123> not the exact thing :p 16:10:53 <andythenorth> - average speed per passenger mile between two towns? 16:11:06 <andythenorth> sounds tedious, but would be a nice micro-challenge 16:14:06 <andythenorth> I am thinking stuff more like 'deliver at least 2000t / month to five different ports' or such 16:14:38 <andythenorth> GS only knows about industries via accepted / produced cargos? 16:14:41 <andythenorth> can't go by ID? 16:17:49 <frosch123> yup, no name or anything 16:17:52 <frosch123> only cargo lavels 16:18:05 <frosch123> and primary/secondary, fundable/prospectable 16:18:32 <andythenorth> I could generate a lookup table from FIRS code :P 16:19:27 <frosch123> you can also track the shape of the industry then :p 16:19:54 <andythenorth> oh, so I could go measure individual tiles? :P 16:20:00 <andythenorth> ho ho 16:20:05 <andythenorth> how quaint :) 16:20:34 <frosch123> and very specific to a firs version :) 16:20:50 *** perk11 [~perk11@broadband-46-242-13-101.nationalcablenetworks.ru] has quit [Read error: Connection reset by peer] 16:21:18 <andythenorth> so is there such a thing as a single-sided subsidy? 16:21:27 <andythenorth> i.e. only destination or source is specified 16:21:43 <frosch123> GSCargoMonitor 16:22:02 <andythenorth> I meant existing subsidy machinery 16:22:07 <frosch123> allows tracking of delivery at source or destination 16:22:19 <andythenorth> I was thinking of adjusting rates 16:22:33 <andythenorth> "Quackpool Textile Mill has a big contract, deliver Wool" 16:22:59 <andythenorth> "Bubbleville Mine will pay double for enough supplies to max production" 16:23:53 <frosch123> who cares about money 16:24:01 <frosch123> add score as an alternative to money 16:25:11 <andythenorth> ha ha you gave me an idea 16:25:32 <andythenorth> all these stupid casual games have 'money' and also 'bucks' or 'gems' 16:25:47 <andythenorth> all the good stuff needs bucks or gems :P 16:25:58 <andythenorth> which costs real money on the other fruit store :P 16:26:04 <frosch123> yup, there are always two types of money 16:26:05 <andythenorth> which annoys me 16:26:14 <andythenorth> (the paying) 16:26:15 <frosch123> one easy to get, one hard to get, but also gettable via real money :p 16:26:29 <andythenorth> maybe I introduce one that you get by having fun :P 16:26:39 <andythenorth> can we trade it? 16:26:40 <andythenorth> :P 16:27:02 <frosch123> you could offer that for some fee :p 16:27:15 <andythenorth> donate to ottd 16:27:23 <andythenorth> pay someone to fix the mac port :P 16:28:31 <andythenorth> could the extra currency be used to 'unlock' map sections? 16:33:22 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 16:33:58 <andythenorth> does GS have a UI with dialogs? 16:34:00 * andythenorth reads docs 16:35:02 <frosch123> there are questions in pop-up windows, similar to the engine preview 16:35:08 <frosch123> and there is https://wiki.openttd.org/Story_book 16:37:14 <andythenorth> found the popups 16:37:46 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 16:38:05 <andythenorth> presumably, if user went to a story book page, a question dialog could be shown 16:38:35 <frosch123> not currently 16:38:42 <frosch123> zuu is working on interactive story book elements 16:38:49 <andythenorth> doesn't matter, getting ahead of myself :) 16:39:08 <andythenorth> just thinking about the option to have some kind of 'get access to territories' method 16:39:15 <andythenorth> without having to trigger dialog every month :P 16:40:14 <andythenorth> "Where would you like to start your career" is a pretty common mechanic in sims 16:40:53 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 16:40:58 <frosch123> headquarters :) 16:42:20 <Eddi|zuHause> <frosch123> that way the depot also deals as buffer when the production fluctuates and removes unneeeded trains from the network <-- that used to be very broken, as trains were only serviced on entering a depot, not exiting. so when they waited too long, they left with 0% reliability 16:42:47 *** tokai|mdlx [~tokai@port-92-195-93-190.dynamic.qsc.de] has joined #openttd 16:42:53 <frosch123> "used to be" 16:43:02 <frosch123> i am not playing with ottd 0.4 16:43:12 *** roadt [~roadt@60.168.86.183] has quit [Ping timeout: 480 seconds] 16:44:53 <andythenorth> ha that must have been fun to find :) 16:45:13 <andythenorth> frosch123: so plant HQ to get first territory? Or you think it's just a silly mechanic? o_O 16:45:55 <frosch123> it's common afaik 16:46:08 <frosch123> as in at least two gs use that mechanic 16:48:03 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:56:25 *** DanMacK [~439e4090@188.cimarosa.openttdcoop.org] has joined #openttd 16:56:32 <DanMacK> Hey all 16:59:14 *** gelignite [~gelignite@i528C3410.versanet.de] has quit [Ping timeout: 480 seconds] 17:15:24 *** gelignite [~gelignite@i528C3A64.versanet.de] has joined #openttd 17:30:12 *** Pereba [~UserNick@179.179.16.76] has quit [Quit: Leif Eriksson uses AdiIRC. Shouldn't you? [www.adiirc.com]] 17:33:57 *** Pereba [~UserNick@179.179.16.76] has joined #openttd 17:35:19 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 17:38:44 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 17:39:17 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [] 17:44:44 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 17:52:59 *** Prof_Frink [~proffrink@87.112.52.210] has quit [Ping timeout: 480 seconds] 17:53:37 *** bdavenport [~davenport@chronos.rpi.mindlesstux.com] has quit [Ping timeout: 480 seconds] 17:55:10 *** bdavenport [~davenport@99-62-16-103.lightspeed.chrlnc.sbcglobal.net] has joined #openttd 17:57:59 *** retro|cz [~retro@ip-89-176-82-80.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 18:08:03 <DorpsGek> Commit by frosch :: r26171 trunk/src/newgrf_storage.h (2013-12-23 18:07:57 UTC) 18:08:04 <DorpsGek> -Codechange: Make TemporaryStorageArray keep track of assigned registers. Also make clearing the array 'cheaper'. 18:08:23 <DorpsGek> Commit by frosch :: r26172 /trunk/src (newgrf_spritegroup.cpp newgrf_spritegroup.h) (2013-12-23 18:08:16 UTC) 18:08:24 <DorpsGek> -Codechange: Make SpriteGroup::Resolve aware of nested calls. 18:08:42 <DorpsGek> Commit by frosch :: r26173 /trunk/src (newgrf_spritegroup.cpp newgrf_storage.h) (2013-12-23 18:08:36 UTC) 18:08:43 <DorpsGek> -Change: [NewGRF] Reset the temporary storage registers for every sprite resolving. 18:09:09 <DorpsGek> Commit by frosch :: r26174 /trunk/src (5 files) (2013-12-23 18:09:03 UTC) 18:09:10 <DorpsGek> -Codechange: Rename BaseStorageArray to BasePersistentStorageArray 18:09:35 <DorpsGek> Commit by frosch :: r26175 /trunk/src (9 files in 2 dirs) (2013-12-23 18:09:29 UTC) 18:09:36 <DorpsGek> -Add: Log in desync output when persistent storage is discarded. 18:10:25 *** Super_Random [~kvirc@75-102-176-79.d2.itctel.com] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 18:10:31 *** Super_Random [~kvirc@75-102-176-79.d2.itctel.com] has joined #openttd 18:15:09 *** Djohaal [~Djohaal@177.40.0.140] has joined #openttd 18:24:29 *** LeandroL [~leandro@190.189.0.224] has quit [Ping timeout: 480 seconds] 18:29:06 *** LeandroL [~leandro@190.189.0.224] has joined #openttd 18:38:06 *** George [~George@212.113.107.39] has quit [Read error: Connection reset by peer] 18:38:50 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 18:47:59 *** Prof_Frink [~proffrink@87.112.52.210] has joined #openttd 18:49:13 *** Zuu [~chatzilla@c-2ec38816-74736162.cust.telenor.se] has joined #openttd 18:50:20 *** DDR [~kvirc@154.20.134.39] has joined #openttd 18:53:29 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 18:53:32 *** mode/#openttd [+v glx] by ChanServ 18:56:26 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 18:59:48 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 18:59:51 *** mode/#openttd [+v tokai|noir] by ChanServ 19:01:30 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 19:05:08 *** tokai|mdlx [~tokai@port-92-195-93-190.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 19:06:47 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 19:19:40 *** Virtual [~Virtual@31.221.87.75] has joined #openttd 19:26:20 *** Guest1164 [~yorick@ip51cd0513.speed.planet.nl] has quit [Remote host closed the connection] 19:28:25 *** yorick [~yorick@ip51cd0513.speed.planet.nl] has joined #openttd 19:34:53 *** DanMacK [~439e4090@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 19:51:28 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 20:06:11 *** Virtual- [~Virtual@31.221.87.75] has joined #openttd 20:06:11 *** Virtual [~Virtual@31.221.87.75] has quit [Read error: Connection reset by peer] 20:08:40 <andythenorth> ho a congo heightmap 20:08:45 <andythenorth> neat 20:10:30 *** Ttech [~ttech@00014919.user.oftc.net] has quit [Quit: Este é o fim.] 20:10:31 <frosch123> hmm, has congo sea-access? 20:10:46 <Eddi|zuHause> no 20:11:03 <frosch123> in fact it has 20:11:07 <Eddi|zuHause> unless you mean the river, instead of the country 20:11:10 <frosch123> likely only a few km 20:11:13 <frosch123> but technically it has 20:11:43 *** montalvo [~montalvo@ip68-108-148-173.lv.lv.cox.net] has joined #openttd 20:11:59 *** Ttech [~ttech@dragons.have.mostlyincorrect.info] has joined #openttd 20:12:25 <Eddi|zuHause> well it also depends on which congo you mean :p 20:12:33 <Eddi|zuHause> there's two of them 20:12:42 <frosch123> not in the andy scenario 20:13:13 <andythenorth> it's a bit generic tbh 20:13:35 <andythenorth> but the FIRS economy kind of demands some coast :P 20:13:40 <andythenorth> otherwise it doesn't work 20:14:39 <andythenorth> it actually works quite well with the height map on bananas 20:14:50 <andythenorth> it has built all the port industries in sensible places 20:17:12 <andythenorth> now if only I could have sensible GS goals coinciding with a sensible map :) 20:17:18 <andythenorth> it's a lot of restarts :P 20:17:39 <Eddi|zuHause> set the goals per parameter? 20:18:06 <andythenorth> let's see 20:18:19 <andythenorth> NoCarGoal has no option for that :) 20:18:24 <andythenorth> I could patch it... :P 20:21:37 * andythenorth tries cdist for pax, and manual for other stuff 20:22:41 <andythenorth> herp, with cdist I could stop station walking over the whole city :P 20:24:20 <andythenorth> so what vehicle orders work with cdist? 20:24:22 <andythenorth> full load? 20:24:53 <planetmaker> they'll be full anyway :) 20:25:22 <andythenorth> the wiki page has warnings about certain orders not being supported 20:25:37 <Eddi|zuHause> that should be outdated 20:25:58 <Eddi|zuHause> all combinations of load/unload orders should be supported 20:26:28 <andythenorth> k 20:26:36 <andythenorth> can we split the 90' setting for ships and trains? 20:26:41 <Eddi|zuHause> and problematic were only ever "no unloading" and "no loading" options 20:26:48 <andythenorth> ship routing is quite borked without 90' 20:27:14 <Eddi|zuHause> ship routing should be fine with yapf 20:27:25 <Eddi|zuHause> except for where you place your dock 20:27:34 <Eddi|zuHause> it needs space to turn around there 20:27:47 <andythenorth> it's fine with 90' allowed 20:27:55 <andythenorth> otherwise all kinds of bad happens 20:28:16 <Eddi|zuHause> ships should just be allowed to turn in place 20:28:32 <andythenorth> yes 20:28:36 *** Ttech [~ttech@00014919.user.oftc.net] has quit [Quit: Este é o fim.] 20:28:39 <andythenorth> ho horses are rubbish :) 20:28:50 * andythenorth is having all those observations that come from playing a game :P sorry 20:29:03 <Eddi|zuHause> how dare you :p 20:29:18 <andythenorth> play a game? 20:29:21 <andythenorth> or have observations? 20:29:29 <Eddi|zuHause> play the game 20:29:36 <andythenorth> dare anyone patch in a flat dock? 20:29:42 <andythenorth> just to, you know, see if it works? 20:30:00 *** Ttech [~ttech@00014919.user.oftc.net] has joined #openttd 20:31:29 <andythenorth> ha ha I just thought of a hideous hack for that 20:33:59 <andythenorth> maybe FIRS can provide flat docks 20:35:53 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 20:41:14 <Eddi|zuHause> sure it can, but you won't be able to connect stations to them for transferring 20:42:34 <andythenorth> oopsie :P 20:42:44 <andythenorth> everything would have to be actually transferred by barge? 20:42:52 <andythenorth> also placement would be a PITA 20:43:04 <andythenorth> I tried turning off the slope check for docks, but all I got for christmas was an assert :) 20:46:05 <Eddi|zuHause> step 1: allow multi-stop docks 20:46:23 <Eddi|zuHause> step 2: make every side of the dock stop-able, unless blocked by land 20:46:36 <Eddi|zuHause> step 3: allow single-tile docks 20:47:24 *** gelignite [~gelignite@i528C3A64.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 20:47:32 <andythenorth> didn't peter1138 have a patch for 1? 20:50:15 *** Pol [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 20:50:29 <Eddi|zuHause> quite possibly 20:50:49 <Eddi|zuHause> (why must i always think of blink when i say that?) 20:51:11 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 20:53:11 <andythenorth> yair, some kind of dist is needed for town cargos :) 20:53:24 <andythenorth> I have no-dist for alcohol, it's all going to one hotel 20:53:30 <andythenorth> hundreds of tons of it will be needed :P 21:03:46 <andythenorth> ha ha 21:04:04 <andythenorth> FIRS has 1 bag of diamond = 1t of cargo 21:04:06 <andythenorth> is that wise? 21:04:22 <andythenorth> I guess they'd have to travel in a safe in the vehicle :P 21:05:27 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:06:17 <Eddi|zuHause> rename it "one safe of diamonds"? :p 21:06:38 <andythenorth> one strongbox? 21:06:51 <Eddi|zuHause> just set the weight to 1/16 or something 21:07:04 <andythenorth> oh :( the diamond mines are 700 tiles away from the trading posts 21:07:09 <andythenorth> and I have no aircraft in 1870 :P 21:07:13 <Eddi|zuHause> assuming that's the lowest unit 21:07:14 <andythenorth> this is just like real life :P 21:07:30 <Eddi|zuHause> get a caravan 21:08:15 <andythenorth> camels? 21:08:23 <Eddi|zuHause> yes 21:09:09 <Eddi|zuHause> or mules 21:09:21 <Eddi|zuHause> when you're not in the desert 21:09:36 <andythenorth> jet mules 21:09:48 <andythenorth> 700 tiles is a long way at 10mph (fake speed) 21:11:24 *** DDR [~kvirc@154.20.134.39] has quit [Ping timeout: 480 seconds] 21:12:16 *** Virtual- [~Virtual@31.221.87.75] has quit [Read error: Operation timed out] 21:14:19 <Eddi|zuHause> start with short routes :p 21:14:55 <Eddi|zuHause> the silk road wasn't built in a day 21:16:27 <Rubidium> it isn't even a road... 21:16:58 <Eddi|zuHause> it's not made of silk either 21:17:28 * andythenorth started with short routes ;) 21:17:34 <andythenorth> I have 92 years or so to make this cargo goal 21:18:14 <Eddi|zuHause> use cargodist and autorefit to increase the distance steadily 21:18:49 <Eddi|zuHause> cargodist should be fixed to initiate multiple links if autorefit is enabled 21:19:07 <andythenorth> I am steering clear of cdist for cargo right now :) 21:19:11 <andythenorth> until I understand it more 21:19:48 <andythenorth> sometimes a 'load x%' would be useful 21:20:07 <andythenorth> we seem to have some conditional orders system that I don't understand, that can do that by sending trains in circles 21:21:02 *** Virtual [~Virtual@31.221.87.75] has joined #openttd 21:21:55 <Zuu> andythenorth: Regarding NoCarGoal params I did consider to make a setting which will delay assignment of goal cargo is delayed and done using an in-game dialog. Possible similar to how the chapter selection in Beginner Tutorial is implemented and then run it 3 times to get all three cargoes. 21:23:13 <Zuu> But so far I haven't actually made it as it will only work in single player or MP games with supervision. 21:23:15 <andythenorth> :) 21:23:33 <Zuu> Though maybe it is not a bad thing that the solution require an active MP admin :-) 21:26:04 <andythenorth> I don't suppose we'd consider removing 'auto-refit any' ? 21:26:56 <andythenorth> setting fixed refit orders would be faster if there was only one step - dropdown of cargos 21:27:09 <andythenorth> maybe with 'any' or 'no change' 21:30:44 <andythenorth> urgh, more borked refits 21:30:56 <andythenorth> 'transfer and wait for full load' simply doesn't work with a refit 21:31:04 <andythenorth> vehicle just sits refusing to unload 21:32:07 <andythenorth> wtf is it doing? :) 21:32:09 <andythenorth> it's reloading 21:32:30 <andythenorth> I added an 21:32:33 <andythenorth> order 21:32:40 <andythenorth> - goto A, transfer and leave empty 21:32:47 <andythenorth> - goto A, full load with refit to rubber 21:33:00 <andythenorth> it reloads the previous cargo before attempting the refit 21:33:08 <andythenorth> and the refit fails because cargo is present 21:33:10 *** Virtual [~Virtual@31.221.87.75] has quit [Quit: Leaving] 21:33:57 <andythenorth> what can I search for to try and fix this? 21:35:12 <andythenorth> LoadUnloadVehicle ? 21:37:47 *** DDR [~kvirc@154.20.134.39] has joined #openttd 21:38:24 <andythenorth> what does a ship return for artic_part? 21:38:56 <frosch123> NULL likely 21:39:50 <andythenorth> I am looking around L1473 in economy.cpp 21:40:06 <andythenorth> I have this 100% reproducible right now :P 21:40:16 <andythenorth> just didn't figure out if it's limited to ships yet 21:40:32 <andythenorth> if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) && 21:40:35 <andythenorth> ^ looks suspicious 21:40:36 <frosch123> it will always be 1 for ships 21:41:13 <andythenorth> so trains are refitting ok for equivalent order set 21:41:17 <frosch123> what looks suspicious? 21:41:39 <andythenorth> I wonder if something in that block (there is more) fails for ships? 21:42:30 <frosch123> add a printf or breakpoint 21:42:34 <frosch123> and see whether it triggers :) 21:43:13 <NGC3982> Poopzie! 21:43:21 <andythenorth> works if the order is not full load 21:43:23 <andythenorth> interesting 21:43:54 *** Virtual [~Virtual@31.221.87.75] has joined #openttd 21:44:18 <frosch123> take a debugger 21:44:22 <andythenorth> ok my test was wrong 21:44:25 <frosch123> and set a conditional breakpoint 21:44:34 <frosch123> with front->unitnumber = your ship number 21:44:37 <andythenorth> full load also breaks refit for trains 21:45:17 *** Virtual [~Virtual@31.221.87.75] has quit [] 21:45:42 <frosch123> maybe check line 1370 then 21:47:25 <andythenorth> oic :) 21:48:24 <andythenorth> hmm, I am crap at boolean logic, but that line looks ok? 21:49:17 <frosch123> doesn't it reserve cargo for the consist before refitting? 21:50:02 <andythenorth> ah 21:54:47 <frosch123> i believe there is some fs task about something similar 21:55:11 <andythenorth> I'll look 21:55:13 <frosch123> which says something like forbid loading and reserving until the vehicle has finished unloading, and is refitted 21:57:06 <frosch123> fs#4953 21:58:42 <andythenorth> I see 21:58:49 <andythenorth> you are faster at searching than me :) 21:58:59 <andythenorth> refitting at stations has some issues eh? :) 21:59:40 <frosch123> well, i guess when that task was opened it only applied in some cases, while with cargo reservation it might apply more often 21:59:53 <andythenorth> maybe we stretched the game too far with this one 21:59:57 <frosch123> can you add a comment and savegame? 22:00:10 <andythenorth> yes 22:00:22 <andythenorth> I'll have to create a clean game - mine has unreleased grfs :P 22:00:35 <andythenorth> oh and my ottd has patched ship smoke :P 22:00:44 <andythenorth> fun times :) 22:01:58 <andythenorth> revert to depot-based-refits only? o_O 22:02:12 <andythenorth> there is also the problem of broken orders if newgrf authors do silly things with cb 22:02:31 <andythenorth> and the issue that first time vehicle visits station with a refit order, no cargo will be distributed (iirc) 22:05:40 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 22:09:28 <andythenorth> we gained a supply count at stations? o_O 22:09:58 <frosch123> it's just the thingie from last month 22:10:07 <frosch123> scaled with station rating or so 22:10:09 <andythenorth> all these little features are like christmas 22:10:32 <frosch123> so, it's an estimation, no exact thing, like always :) 22:14:49 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 22:16:44 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 22:19:49 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 22:22:20 <fonsinchen> The supply count is not scaled by station rating. The cargo supplied to the station is added up continuously and halved in regular intervals see Node::UpdateSupply and LinkGraph::Compress for details. 22:22:53 *** ZxBiohazardZx [~IceChat77@5ED05D6D.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 22:22:57 <fonsinchen> In the end you get sort of a running average 22:25:48 <fonsinchen> The problem with initiating multiple links on autorefit to any is that you don't know in advance what cargoes the vehicles arriving at a station will be able to refit to. 22:26:35 <fonsinchen> Getting that right would mean monitoring any vehicles added or removed to/from any consist serving a link. 22:27:05 <fonsinchen> That's pretty messy. 22:27:35 <andythenorth> you also can't account for what the newgrf can do 22:27:42 <andythenorth> although maybe you would have to discount that 22:27:51 <frosch123> fonsinchen: i think andy's case was about refitting to a specific cargo 22:27:58 <frosch123> not the variable auto-refit 22:27:58 <andythenorth> it was 22:28:06 <andythenorth> the variable auto-refit is a mess :) 22:28:06 <fonsinchen> That shouldn't be a problem. 22:28:50 <fonsinchen> Oh, it doesn't refit if there is cargo present in the vehicle. Interesting. 22:29:57 <fonsinchen> Maybe the refit should override the reservation and just return reserved cargo if the vehicle has only reserved, but not loaded. 22:31:10 <fonsinchen> Shouldn't be hard to do. There's a check for Count() == 0 somewhere. Just change that to OnboardCount() and add a Return() after it. 22:32:07 <frosch123> IsArticulatedVehicleEmpty has a TotalCount != 0 22:32:32 <frosch123> no idea what the refit command would do with the reservatiojn 22:40:58 <andythenorth> good night :) 22:41:01 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 22:41:35 *** Pulec [pulec@unaffilated.amunak.net] has quit [Quit: Pulce sezrali] 22:42:26 <fonsinchen> IsArticulatedVehicleEmpty is only called from LoadUnloadVehicle. It could easily be changed to check OnboardCount instead 22:44:01 <fonsinchen> Then just add a v->cargo.Return() after line 1474 in economy.cpp and some special code for aircraft "shadows" 22:44:04 <fonsinchen> That's it. 22:44:08 *** Pulec [pulec@unaffilated.amunak.net] has joined #openttd 22:44:29 <frosch123> i'll try to get andy test that :) 22:44:49 <fonsinchen> good night 22:53:56 *** Ristovski [~rafael@89.205.3.77] has quit [Quit: Leaving] 23:03:43 *** Japa_ [~Japa@117.201.96.17] has joined #openttd 23:08:20 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 23:08:57 *** sla_ro|master [slamaster@95.76.164.39] has quit [] 23:10:08 *** Japa [~Japa@117.214.5.88] has quit [Ping timeout: 480 seconds] 23:23:19 *** Japa [~Japa@117.201.96.17] has joined #openttd 23:28:05 *** Zuu [~chatzilla@c-2ec38816-74736162.cust.telenor.se] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 26.0/20131205075310]] 23:29:13 *** Japa_ [~Japa@117.201.96.17] has quit [Ping timeout: 480 seconds] 23:29:13 *** Djohaal [~Djohaal@177.40.0.140] has quit [Read error: Connection reset by peer] 23:29:28 *** Djohaal [~Djohaal@189.58.18.167.dynamic.adsl.gvt.net.br] has joined #openttd 23:34:55 <NGC3982> The intro screen to Poirot reminds me of the original Transport Tycoon game case. 23:37:02 *** adf88 [~Thunderbi@wis-zul.spine.pl] has quit [Quit: adf88] 23:39:54 *** LeandroL [~leandro@190.189.0.224] has quit [Ping timeout: 480 seconds] 23:40:36 *** frosch123 [~frosch@frnk-4d010c7c.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 23:46:12 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit []