Config
Log for #openttd on 31st May 2014:
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00:59:48  <anbaran> Anybody willing to take a quick glance at a station for me? I'm a total noob and I feel like my train shouldn't be waiting where it is.
01:02:35  <anbaran> Here's the picture - I thought the trains should be able to enter either platform because of the path signals? doesn't seem to be happening though. http://imgur.com/p7tkPJc
01:03:58  <ST2> try change the 2 way pbs signals faced to the other side
01:04:03  <ST2> only a suggestion
01:04:13  <ST2> no idea if actually will work xD
01:04:42  <ST2> (the ones closer to the station - 2 way pbs :)
01:04:53  <anbaran> Alright! trying it out.
01:06:08  <anbaran> Nah, now he just waits at the 1 way pbs
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01:10:01  <anbaran> Oh damn I figured it out! It was the signals on the other side.
01:10:55  <anbaran> They were both facing inwards so it must have goofed it.
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06:13:58  <planetmaker> moin moin
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07:47:45  <andythenorth> o/
07:51:02  <Alberth> mornink andy
07:56:27  <planetmaker> o/
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08:18:08  <__ln__> http://www.daveexmachina.com/wordpress/?p=8880
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08:20:23  <andythenorth> hmm
08:20:43  <andythenorth> so are we making nml faster? o_O
08:21:43  <planetmaker> maybe?
08:23:09  <andythenorth> I don’t think I’ll do much more on FIRS until either...
08:23:17  <andythenorth> - faster compile
08:23:20  <andythenorth> - linker
08:23:26  <andythenorth> - or I get better at programming
08:23:32  <andythenorth> the third is a Hard Problem
08:23:44  <andythenorth> the other two are much easier options :P
08:24:30  <andythenorth> FIRS already has support for compiling a single industry, but it’s fragile
08:24:36  <andythenorth> I could improve it, would take about a day
08:24:48  <andythenorth> and it doesn’t benefit any other newgrfs :P
08:26:02  <Alberth> wouldn't you need the third to do the first two?
08:28:41  <andythenorth> I can do a faster compile with my current fat-fingered skills
08:28:46  <andythenorth> linker is beyond me
08:28:59  <andythenorth> as is Not Making Mistakes Only Found After Compiling
08:29:29  <andythenorth> my ratio of productive code to typos, obiwans, bad thinking etc is low
08:29:38  <andythenorth> and waiting minutes to find each one saps interest
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08:32:36  <andythenorth> for Iron Horse, I’ve started using some basic compile-time tests in the python stage, before nml is even called
08:34:33  <andythenorth> I am not very clever, so I would probably have approached the whole thing differently
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08:35:06  <andythenorth> each entity (industry, house, train, object etc) would be an object with full action 0, 2, 3 chain as needed
08:35:21  <andythenorth> then throw each of those into a multiprocessing pool, then link the result
08:35:24  <andythenorth> no global IDs
08:36:38  <andythenorth> global IDs are BAD FEATURE
08:36:45  <andythenorth> or something
08:36:55  <andythenorth> dunno, I’m not good at computer science :P
08:37:07  <Eddi|zuHause> not everything that yo udon't understand is bad :p
08:41:56  <andythenorth> ha
08:42:13  <andythenorth> I did do some computer science lectures in one of my degrees
08:42:24  <andythenorth> one of the key lessons was Global Variables Must Never Be Used
08:52:18  <andythenorth> no bites :(
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09:00:39  <Flygon> I once got a lot of shit from people for trying to put nested if statements in AviSynth
09:00:51  <Flygon> And they insisted I ALWAYS try to do if statements in a specific way
09:01:03  <Flygon> Even if the non-nested version of the method I used worked fine...
09:01:51  <Alberth> the point being?
09:02:11  <Alberth> it's called code style, and it's insane by definition
09:02:31  <Alberth> unless it's your own project, in which case it's the optimal way to code
09:03:22  <andythenorth> I’ve witnessed a large discrepancy between code organised by “there is one true way” and code that delivers successfully for end users
09:03:37  <andythenorth> in my limited experience, which is getting close to 30 years
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09:04:55  <andythenorth> I’ve definitely seen projects fail because they were being done wrong
09:05:06  <andythenorth> and I’ve definitely seen projects fail because they were being done right
09:05:29  <andythenorth> and in the middle is a happy mess of things that more or less work, and are more or less wrong or right
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09:40:31  <Eddi|zuHause> <andythenorth> one of the key lessons was Global Variables Must Never Be Used <-- that is a common teaching, but it doesn't mean there's never need to access the same data from every place
09:40:58  <andythenorth> Eddi|zuHause: that’s not a very good trash talk answer :(
09:41:01  <andythenorth> stop being so reasonable
09:41:33  <Eddi|zuHause> ... especially when the language doesn't have dynamic allocation/a heap anyway
09:46:45  <Eddi|zuHause> andythenorth: the "no global variables" rule is meant to ensure that you have a clean interface to the "outside". this may or may not help with code reuse and/or automatted program analysis
09:47:33  <andythenorth> it’s also bad advice if novice programmers learn it too hard
09:47:41  <andythenorth> they end up doing elaborate shit
09:48:08  <Alberth> java helps them a lot doing it :)
09:48:26  <Eddi|zuHause> starting with java or c++ is a bad idea
09:48:53  <Eddi|zuHause> because they require lots of stuff before you can even start explaining the basics
09:50:03  <andythenorth> I still feel dirty though when I occasionally write ‘global: foo'
09:50:44  <Alberth> andythenorth: that's good, you have to think carefully whether it is worth the troubles
09:50:46  <Eddi|zuHause> that's why i write "import globals" :p
09:51:04  <Eddi|zuHause> then i can write "globals.foo" :p
09:51:24  <Alberth> from  globals import *   :p
09:51:34  <Eddi|zuHause> Alberth: yeah right :p
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12:04:02  <Wolf01> hello o/
12:04:24  <Alberth> hi hi
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12:16:23  <Wolf01> mmmh, this morning I wanted to continue a work at home, 4 hours of syncronizing files, and I still have to touch a single line of code :|
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14:07:50  <andythenorth> hmm
14:09:27  <planetmaker> mmh
14:11:06  <LordAro> mhm
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16:31:03  <andythenorth> hrm
16:31:20  <andythenorth> I have a possibly valid case for writing a makefile
16:31:27  <andythenorth> instead of using some python or shell thing
16:31:57  <andythenorth> but the thought of learning make depresses me :P
16:34:36  <andythenorth> maybe I can persuade someone else to do it
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17:25:27  <Alberth> if you know shellscripts, there are only 3 steps to makefiles
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17:32:22  <andythenorth> there is an unpleasant step called ‘learn make'
17:32:23  <andythenorth> :(
17:34:18  <Alberth> http://paste.openttdcoop.org/show/3393/
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17:43:14  <frosch123> Alberth: but the fun only starts with implicit rules, with double colons, pipes, special targets, recursive invocation ...
17:43:22  <LordAro> easy :)
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17:44:10  <Alberth> frosch123:   sssttt, he'll find out when he understands the 3 steps :p
17:44:17  <frosch123> the worst part is when one rule creates multiple files
17:44:25  <frosch123> i have no figure out yet how to do that correcly
17:44:28  <frosch123> *not
17:44:43  <Alberth> you can't really do that :(
17:44:54  <frosch123> funny thing is, it works with implicit rules :p
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17:45:23  <Alberth> It's a pity they didn't use  "a b c: ..."   for that
17:46:03  <frosch123> i have such a beast at work :p "a b c: d"
17:46:33  <frosch123> it works fine most of the times, but when using "-j" it may happen to be executed in parallel, in which cases the output will be corrupted :p
17:47:25  <frosch123> (i don't care that if the output is done multiple times, it's only a small part of way more; but conflicting writes break it all :p)
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18:03:50  <frosch123> hrmm...
18:04:17  <frosch123> sometimes a single letter is important for a program :/
18:06:53  <juzza1> this works? http://pastebin.com/SAJJpzAJ
18:09:11  <frosch123> likely says there is no rule to make bar.b or something
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18:10:57  <andythenorth> Alberth: that’s the most succinct explanation I’ve seen
18:11:29  <Alberth> yep, I dropped all the non-basic stuff :)
18:12:43  <andythenorth> every tutorial I’ve seen is focussed on (1) why you need to do this (I know why) (2) syntax (I can look that up) :P
18:13:26  <andythenorth> maybe there is an untapped market for tutorials: [Language] For Special Kind of Dummies
18:14:37  <frosch123> problem with make is that it is done by c programmers :)
18:14:40  <andythenorth> point 3 is the one I never previously understood
18:14:43  <juzza1> frosch123: true, it doesnt work if only bar.b is missing but foo.a isn't
18:14:46  <Alberth> hmm, skip my first step then, as it explains syntax :p
18:15:11  <andythenorth> point 2 I needed, point 3 is like a revelation
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22:01:39  <Wolf01> 'night
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