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00:08:17 *** FLHerne__ [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 00:15:44 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 00:16:01 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 00:24:26 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 00:50:24 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 01:01:33 <keoz> Rubidium: since I see you are extremely motivated on squirrel today: I noticed something that looks weird to me: if you save a boolean value (true|false), it becomes an integer when loading back a savegame (0|1). Maybee is there something to fix there (or maybee not). (sorry for not doing a proposer bug report). 01:03:20 <keoz> (In a GS. G'night). 01:39:15 *** Djohaal_ [~Djohaal@201.22.31.53.dynamic.adsl.gvt.net.br] has joined #openttd 01:46:03 *** MJP [~mjp@hq.z77.fr] has quit [Ping timeout: 480 seconds] 01:51:33 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 02:11:57 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 02:36:48 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:37:14 *** Pereba [~UserNick@186.212.126.62] has quit [Quit: I did it intentionally, to... www.AdiIRC.com] 02:40:26 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 03:03:45 *** blathijs [matthijs@tika.stderr.nl] has quit [Ping timeout: 480 seconds] 03:18:17 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 03:47:15 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 03:50:52 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 03:53:10 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 04:05:52 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 04:06:02 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 04:12:53 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 04:44:53 *** Djohaal_ [~Djohaal@201.22.31.53.dynamic.adsl.gvt.net.br] has quit [Quit: Leaving] 04:45:03 *** Djohaal [~Djohaal@201.22.31.53.dynamic.adsl.gvt.net.br] has quit [Quit: Leaving] 04:45:31 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has joined #openttd 05:07:12 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 05:25:44 *** Zuu [~Zuu@h-114-162.a98.priv.bahnhof.se] has joined #openttd 05:28:10 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 05:56:38 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 05:59:27 *** HerzogDeXtEr1 [~flex@i59F6BFFC.versanet.de] has quit [Quit: Leaving.] 06:03:24 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 06:11:50 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 06:20:01 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 06:28:38 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 06:34:02 *** TomyLobo [~foo@91.65.115.103] has joined #openttd 06:38:19 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 06:45:20 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Read error: Connection reset by peer] 06:46:09 <DorpsGek> Commit by rubidium :: r26784 /trunk/src (5 files in 3 dirs) (2014-09-07 06:46:03 UTC) 06:46:10 <DorpsGek> -Codechange [Squirrel]: use WChar for the lexer 06:49:30 <Rubidium> keoz: does http://rbijker.net/openttd/fskeoz.diff help? 06:53:16 *** Progman [~progman@p57A199B3.dip0.t-ipconnect.de] has joined #openttd 07:09:00 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 07:09:33 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 07:15:27 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 07:18:23 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 07:18:35 <andythenorth> o/ 07:19:36 <Rubidium> oi 07:24:54 *** Yotson [~Yotson@2001:980:6ac8:1:e969:cd8a:dbb2:f4f0] has joined #openttd 07:38:28 <andythenorth> what do Bananas dependencies actually do? 07:39:09 <peter1138> what do you think dependencies does 07:39:16 <peter1138> do does 07:39:47 <andythenorth> does do do 07:39:57 <andythenorth> either 07:40:09 <andythenorth> forces you to download something else before you can download the item 07:40:18 <andythenorth> or downloads the other thing for you automatically 07:40:29 <andythenorth> dunno which 07:45:27 *** APTX [~APTX@aptx.org] has quit [Ping timeout: 480 seconds] 07:46:05 <peter1138> auto 07:46:13 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 07:46:28 <peter1138> manual would be retarded 07:47:03 *** APTX [~APTX@87-207-72-117.dynamic.chello.pl] has joined #openttd 07:49:56 <andythenorth> yes, we have never shipped anything retarded, any of us :) 07:49:59 <andythenorth> thanks 07:50:22 <andythenorth> so if Iron Horse needs Termite, am I going to get whined at if I make Termite a dependency? 07:50:35 <Rubidium> andythenorth: kinda; I tend to try to avoid to write manuals ;) 07:51:23 <Rubidium> andythenorth: I guess 95% doesn't even notice it's selected as dependency 07:51:38 <andythenorth> itâs a bit âmeh' 07:51:46 <andythenorth> without the right tracks, some vehicles just wonât show up 07:51:55 <andythenorth> but itâs not allowed to put railtypes in the vehicle grf 07:52:11 <Taede> call them bonus vehicles 07:52:21 <andythenorth> doesnât matter what I call them :P 07:52:29 <andythenorth> nobody reads readmes 07:53:02 *** Progman [~progman@p57A199B3.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 07:56:49 *** moffi [~moffi@dsdf-4db5cceb.pool.mediaWays.net] has joined #openttd 07:57:29 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 08:29:24 <peter1138> hmm, downloaded a torrent with a license file that says "all rights reserved" 08:29:33 <peter1138> so... uh... 08:31:57 <Rubidium> it can get worse 08:32:44 <Rubidium> for some reason Imperial College expects that no one downloads copyrighted materials over their internet lines 08:33:27 <Rubidium> like... what internet page doesn't contain copyrighted materials? 08:33:39 <peter1138> that shows a lack of understanding about copyright 08:34:10 <Rubidium> and don't say nasa.gov because that contains the twitter icon, which is copyrighted 08:44:11 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 08:44:42 <Wolf01> hi hi 08:50:14 *** Mucht [~Martin@000128e2.user.oftc.net] has joined #openttd 08:51:33 *** tokai|mdlx [~tokai@port-92-195-138-19.dynamic.qsc.de] has joined #openttd 08:53:24 *** Haube [~michi@ip25048c11.dynamic.kabel-deutschland.de] has joined #openttd 08:54:18 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 08:55:00 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 08:57:51 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 08:59:37 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 08:59:40 *** mode/#openttd [+o Alberth] by ChanServ 09:02:02 *** MJP [~mjp@hq.z77.fr] has joined #openttd 09:08:54 *** blathijs [~matthijs@tika.stderr.nl] has joined #openttd 09:22:23 <keoz> Rubidium: yes, the patch fixes the problem. Just tried it. 09:30:17 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 09:30:35 *** Tou1on [~anonymous@90.155.145.146] has joined #openttd 09:30:44 <Tou1on> ÐÑÐžÐ²ÐµÑ 09:31:03 <DorpsGek> Commit by rubidium :: r26785 trunk/src/script/script_instance.cpp (2014-09-07 09:30:57 UTC) 09:31:04 <DorpsGek> -Fix [Squirrel]: loading a value saved as boolean caused it to be of type integer instead of boolean 09:31:55 *** Tou1on [~anonymous@90.155.145.146] has quit [Remote host closed the connection] 09:39:32 *** Pol [~quassel@h220216.upc-h.chello.nl] has joined #openttd 09:40:50 <Pikka> merry times with forum users, hooray 09:46:33 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Ping timeout: 480 seconds] 09:51:17 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 09:59:44 <andythenorth> si 09:59:49 <andythenorth> where? 10:01:26 *** AndChat364656 [~Tou1on@90.155.145.146] has joined #openttd 10:01:38 <AndChat364656> ÐÑÐžÐ²ÐµÑ 10:02:55 *** AndChat364656 [~Tou1on@90.155.145.146] has quit [] 10:03:24 *** AndChat364656 [~Tou1on@90.155.145.146] has joined #openttd 10:03:28 <AndChat364656> ÐÑ 10:05:38 <Alberth> try talking english 10:08:09 <AndChat364656> Finding help in nonnative language does not help 10:11:00 <Pikka> hither and yon, andythenorth 10:11:15 <Pikka> chap with the spammy name has been making spammy posts :) 10:11:38 <andythenorth> oh that yes 10:11:49 <andythenorth> I think he ploughs his own furrow 10:11:58 <andythenorth> takes all sorts to make a world 10:12:04 <Pikka> filthy swine 10:13:01 <andythenorth> well futility has to exist somewhere 10:13:03 <andythenorth> might as well be forums 10:13:15 <andythenorth> if only we could channel peopleâs efforts into useful things :P 10:13:19 <Pikka> could be his own forums, though 10:13:24 <Pikka> hmmm 10:13:47 <Pikka> on an unrelated note, why aren't my assignments done yet? 10:13:55 <andythenorth> because you didnât outsource 10:14:01 <andythenorth> or because the humanity 10:14:14 * andythenorth makes grfs 10:14:23 <Pikka> doesn't he just 10:17:49 <Alberth> yep, no way to keep up with all his releases :) 10:18:36 *** appgreidd [~sumgai@121.54.54.249] has joined #openttd 10:18:41 <andythenorth> bananaanans! 10:18:52 <Pikka> batman! 10:22:15 <keoz> Please: in Bananas I'm trying to edit a Gamescript entry, by setting a trunk revision as Maximum possible OTTD version for the script. I tried to choose "Nightly" and in the open field, "r26774" but that doesn't work. What's the right way to do that ? 10:23:01 <keoz> (by "doesn't work" I mean that I have an "* Invalid value." message.) 10:24:49 <andythenorth> but will I load graphics Squid? 10:24:52 <andythenorth> is question 10:25:03 <keoz> Oh I think it's fine, the "r" was not necessary. 10:30:07 <Alberth> that was my first thought when I read your question :) 10:32:46 <andythenorth> this ogfx SRN 4 is only the size of a fishing boat in Squid 10:32:48 *** trendynick [~trendynic@5-12-214-153.residential.rdsnet.ro] has joined #openttd 10:32:53 * andythenorth needs hoverzellepins 10:33:50 <Pikka> botherzellepins 10:34:04 <andythenorth> yes 10:34:55 <andythenorth> Pikka: got 3DS Max? I donât have it 10:35:00 <andythenorth> I am considering http://www.turbosquid.com/3d-models/max-sr-n4-hovercraft-bhc/765725 10:35:47 <Pikka> not 2012 10:36:00 <Pikka> and will the model look good rendered at ttdscales? 10:36:06 <Pikka> do we even need hoverzeppelins? 10:36:29 <Pikka> are hoverzeppelins a bad feature, and unrealistic to boot? 10:37:53 <andythenorth> I like them 10:37:55 <andythenorth> in my game 10:38:13 <Pikka> hmm 10:38:16 <andythenorth> I think 70mph ships are a BAD FEATURE 10:38:21 <Pikka> okay 10:38:22 <andythenorth> but otoh, I donât care 10:38:29 <andythenorth> unrealisms is more better 10:38:31 <Pikka> next weekend? 10:38:41 <andythenorth> do your assignments? 10:38:48 <Pikka> assignments now 10:38:53 <Pikka> hoverzeppelins next weekend 10:39:08 <andythenorth> indeed 10:40:25 <andythenorth> probly need to un-realism the SRN 4 10:40:45 <andythenorth> almost nothing else in Squid is specific model 10:42:49 <andythenorth> hmm 10:42:56 <andythenorth> random wagon colours in Iron Horse 10:43:03 <appgreidd> what about trolleybuses? 10:43:03 <andythenorth> shall I just randomise between 1CC and 2CC? 10:43:15 <andythenorth> there are no trolleybuses in OTTD 10:43:24 <appgreidd> I know :( 10:43:42 <appgreidd> it would be fun to electrify the streets 10:43:58 <Pikka> I'll do hoberkellepins, you do roadtypes 10:44:19 <andythenorth> Iâm doing wagon colours :P 10:44:23 * andythenorth busy 10:44:30 <andythenorth> dunno, could do grey, brown etc 10:44:32 <andythenorth> but meh 10:45:03 <andythenorth> oh thereâs that train colour super yak shaving UI 10:45:04 <andythenorth> fine 10:45:11 <andythenorth> Iâll just 1CC / 2CC random 10:50:36 *** Midnightmyth_ [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 10:52:23 *** Pol [~quassel@h220216.upc-h.chello.nl] has quit [Read error: Connection reset by peer] 10:52:35 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 10:53:20 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 10:55:10 *** gelignite [~gelignite@i528C362F.versanet.de] has joined #openttd 10:59:09 <appgreidd> where can I set whether the trains reverse on red light or just stop 11:03:58 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 11:04:49 *** FLHerne__ [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 11:05:06 *** frosch123 [~frosch@frnk-5f743d1b.pool.mediaWays.net] has joined #openttd 11:06:21 <Xaroth|Work> in your settings 11:14:55 *** FLHerne__ is now known as FLHerne 11:28:29 *** Brumi_ [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 11:31:04 <andythenorth> too soon for another IH release? o_O 11:31:39 *** Supercheese is now known as Guest1705 11:31:41 *** Supercheese [~Superchee@76.178.136.186] has joined #openttd 11:33:56 *** AndChat364656 [~Tou1on@90.155.145.146] has quit [Remote host closed the connection] 11:34:31 *** Supercheese [~Superchee@76.178.136.186] has quit [Read error: Connection reset by peer] 11:34:53 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [Ping timeout: 480 seconds] 11:35:00 *** Supercheese [~Superchee@76.178.136.186] has joined #openttd 11:35:35 <andythenorth> random coloured cabeese? 11:35:49 * andythenorth cba to decide how many wagon types get random 1CC / 2CC 11:35:51 <andythenorth> some? all? 11:36:43 <andythenorth> also mail cars are coloured as freight wagons 11:36:45 <andythenorth> which is lame 11:37:10 *** Guest1705 [~Superchee@76.178.136.186] has quit [Ping timeout: 480 seconds] 11:38:41 <Pikka> unless wagon override, andy 11:38:55 <Pikka> but bad feetures and all 11:39:37 <andythenorth> there is wagon over-ride? 11:39:44 <andythenorth> :o 11:39:51 <andythenorth> what witchcraft is that? 11:41:00 * andythenorth doesnât like random coloured cabeese 11:41:03 <andythenorth> looks daft 11:43:17 <Wolf01> indeed, I always thought they were all red 11:45:39 <Wolf01> http://www.humbughelangon.com/humbughelangon/sites/default/files/images/IMG_2306.preview.JPG I couldn't believe my eyes, I want one, in my garden 11:46:22 <andythenorth> round and round the garden 11:47:12 <Pikka> choo choo 11:50:51 <Wolf01> meh, I'm tired of this stupid game (2020 my country), too much pay2play and too little automation, I think it's time to resurrect my old idea for playing OTTD with touch screens, by getting rid of the CTRL/SHIFT keys 11:54:44 <andythenorth> pay2play bores the arse off me 11:54:56 <andythenorth> I donât have any ethical problem, itâs just boring 11:55:09 <Pikka> my favourite is pay2notplay 11:55:20 <Pikka> "this action will take 10 minutes, give us money to make it happen instantly" 11:55:30 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 11:55:32 <Wolf01> I found a little trick to regenerate the energy in 5 minutes instead of 2 hours, and it involves only "alt+tab" in the right moment 11:56:12 <Wolf01> but I can't always find the right moment, so I have to wait some more time, or 2 hours directly 11:56:42 <andythenorth> Pikka: exactamly 11:56:52 <andythenorth> everything is timed or staged to the next payment opportunity 11:57:25 <Pikka> and it's all just cow clicking anyway 11:57:45 * Pikka grumbles about the masses being easily entertained by flashing lights 11:57:48 <andythenorth> shameful 12:00:08 <frosch123> oh, it's september 12:00:18 <frosch123> for a week even :o 12:00:47 <andythenorth> pikka how do I mail wagon over-ride magic? 12:01:19 <Pikka> ehhh 12:01:40 <Pikka> well, it would end up the same colour as the locomotive, which is probably not what you want 12:01:51 <andythenorth> no :) 12:02:00 <andythenorth> could redefine mail as pax :P 12:02:06 <Pikka> sounds like a great feature 12:02:27 <andythenorth> this is an oversight in the yak-shaving livery UI 12:02:34 <Pikka> yes 12:02:41 <andythenorth> it was clearly made by a train nerd without a full plan 12:02:47 <Pikka> mind you 12:02:58 <Pikka> liveries vs station refitting? 12:03:16 <Pikka> mailvan.mail -> mailvan.goods = repaint? 12:03:21 <andythenorth> instant respray 12:03:43 <Pikka> that's why in pineapple I don't have different vehicle appearances for different cargos 12:03:51 <Pikka> no magic changing wagon bodies 12:05:08 <andythenorth> +1 12:05:16 <andythenorth> nobody really gets salmonella from rice, right? 12:05:18 <andythenorth> just a myth? 12:05:21 * andythenorth eats the rice 12:08:13 <andythenorth> ho 12:08:21 <andythenorth> this railcar gets instant rebuild at stations 12:08:24 <andythenorth> weâll live with that 12:22:25 <Pikka> nope 12:22:32 <Pikka> I demand you fix it immediately 12:35:03 *** moffi2 [~moffi@dsdf-4db5c852.pool.mediaWays.net] has joined #openttd 12:39:16 *** gelignite [~gelignite@i528C362F.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 12:40:08 *** moffi [~moffi@dsdf-4db5cceb.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 12:44:28 * andythenorth failed to do it immediately 12:44:32 <andythenorth> was hanging out washing 12:44:48 *** Mucht [~Martin@000128e2.user.oftc.net] has quit [Remote host closed the connection] 12:45:35 * andythenorth wtfs 12:45:38 <andythenorth> grf separators 12:45:43 <andythenorth> such a non-problem 12:46:07 <Alberth> let's just reduce the max # grfs to 5 or so 12:47:09 <Alberth> I always wondered how you can have separators tbh, as newgrfs are order-dependent? 12:47:56 <andythenorth> why are we even letting this guy use the forums to so ineptly try and keyword SEO his own project? 12:48:22 <andythenorth> itâs like he read a black hat SEO article from 1998 12:48:36 <andythenorth> Iâm surprised his sig doesnât contain links coloured to the background colour 12:49:25 <andythenorth> âone way to increase your page rank is to obtain links from other high-ranked sites covering similar subjectsâ 12:49:51 <andythenorth> âinclude key phrases alongside your links to be indexed for those key phrases" 12:51:04 * Pikka shrugs 12:51:31 <Pikka> I got rid of the threads in the graphics forum and posted a request for immediate hanging in the mod forum 12:51:32 <andythenorth> well yes 12:51:35 <Pikka> that's about all I can do :) 12:51:44 <keoz> Yeah. That guy ... That's just spam. 12:51:46 * andythenorth goes back to finding bugs 12:52:02 <keoz> Or trolling. Or both. 12:52:09 <andythenorth> my railcar jumps off the rails in one \ direction 12:52:16 <andythenorth> looks odd in stations 12:52:18 <Pikka> sounds like a feature 12:52:34 <andythenorth> good feature 12:52:39 <Pikka> although shouldn't your railcar have the same offsets in both \ directions? 12:52:52 <andythenorth> I would have thought so 12:52:57 <andythenorth> the sprites are in same place 12:57:08 <andythenorth> yeah, clearly I have no idea what Iâm doing with offsets 12:57:12 <andythenorth> someone else should do it :P 13:09:34 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 13:10:03 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 13:11:45 <keoz> Alberth: speaking about GRF's max limit: I've been thinking to increase that limit. Should I expect something trivial or lot of problems ? :) 13:12:02 <Alberth> the latter 13:12:04 <andythenorth> there is the problem of âwhy?â 13:12:10 <andythenorth> but that never stopped anyone 13:12:15 <Alberth> that too :) 13:12:28 <keoz> Evidently :) 13:13:25 <Alberth> the technical problem of enlarging the limit is the size of network packets in MP 13:13:37 <Alberth> or rather, of the Internet in general :p 13:14:20 <Alberth> current limit is based on filling one packet with newgrfs 13:14:40 <Alberth> thus if you want more, you need to split it over multiple network packets 13:15:05 <keoz> yeah. here it comes difficult when there is to deal with networking stuff 13:16:14 <Alberth> also, I don't understand why the current limit is not sufficient, but that is perhaps just me 13:16:20 <keoz> Anyway. If I do it it wouldn't be for an eventual trunk inclusion, just for my personal and not-MP use. 13:16:35 <Alberth> find a random patch then 13:16:39 <keoz> I'll maybee try and enjoy seeing my game crash endlessly 13:16:59 <Alberth> there are several around that just change the limit, and claim "it works" 13:17:18 <keoz> Oh. Never heard about them. 13:17:25 <keoz> I'll have a look 13:17:34 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 13:18:14 *** Cybert1nus is now known as Cybertinus 13:18:31 <keoz> as for the sufficient/not sufficient, well, when you can't put anything inside anymore, it is not sufficient anymore :p 13:19:46 <Zuu> Sorry for OT, but Noooooo.... Rail buses (in Train Fever) has gone out of production in my game. Now I have to move around rail buses in a not fully connected network. :-) 13:20:34 <Alberth> Zuu: off topic? you're talking about a game and about transport :p 13:20:51 <Zuu> I'm talking about the wrong game :-) 13:21:13 <Alberth> minor point :p 13:21:33 <TrueBrain> wait, is Zuu implying this channel can be on topic? 13:21:33 <frosch123> excommunication! 13:21:33 <Alberth> hmm, we don't have a patch in the issue tracker, only a feature request :p 13:21:36 <TrueBrain> I RESENT THAT STATEMENT 13:21:58 <frosch123> TrueBrain: this topic is about the olympic games 13:22:04 <Zuu> In that game frequency is king, so low capacity rail buses that go only a bit slower than a 3-4 times as expanisve train is relly nice. 13:24:23 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:24:43 <keoz> Alberth: you many votes ? :p 13:24:56 <Alberth> ? 13:25:23 <keoz> the feature request 13:28:02 <Alberth> oh, don't know, never look at that 13:28:08 <keoz> I did. 2 :) 13:28:26 <andythenorth> hrm 13:28:38 <keoz> UDP packet. 1500 bytes or so, no ? 13:29:31 <TrueBrain> bit less 13:29:34 <TrueBrain> overhead and everything 13:29:34 <andythenorth> no Train Fever mac 13:29:41 <andythenorth> that means you get more newgrfs 13:29:57 <andythenorth> TrueBrain can you do a banaramas rename? 13:30:02 <andythenorth> also hi :) 13:30:09 <TrueBrain> depends on my mood, I guess 13:30:21 <andythenorth> how is your mood? 13:30:26 <TrueBrain> not sre :P 13:30:28 <TrueBrain> what do you need remnamed? 13:31:06 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 13:31:10 <andythenorth> âFISH 2â - âSquid Ate FISH!â 13:31:16 <andythenorth> doesnât matter if not in mood 13:31:21 <andythenorth> will keep 13:31:39 <TrueBrain> hmm 13:31:40 <TrueBrain> squid ... 13:35:57 * andythenorth biab, chores 13:35:58 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 13:36:24 <DorpsGek> Commit by frosch :: r26786 trunk/src/network/network.cpp (2014-09-07 13:36:18 UTC) 13:36:25 <DorpsGek> -Fix: Also replay failed commands. 13:44:49 *** Chunkr [~Chunkr@193.107.221.62] has joined #openttd 13:52:27 <DorpsGek> Commit by frosch :: r26787 trunk/src/saveload/order_sl.cpp (2014-09-07 13:52:20 UTC) 13:52:28 <DorpsGek> -Fix (r20547): Loading a game with order backups leaked Orders and left unreachable items in the pool. 14:05:32 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 14:12:02 *** moffi2 [~moffi@dsdf-4db5c852.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 14:18:42 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 14:21:22 <DorpsGek> Commit by frosch :: r26788 /trunk (3 files in 2 dirs) (2014-09-07 14:21:16 UTC) 14:21:23 <DorpsGek> -Add: Desync replay option to skip/replay failed commands 14:26:17 *** HerzogDeXtEr [~flex@88.130.184.195] has joined #openttd 14:32:07 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 14:51:40 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 15:00:34 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 15:07:32 <DorpsGek> TrueBrain: Commit by frosch :: r26789 /branches/1.4 (5 files in 3 dirs) (2014-09-07 15:07:22 UTC) 15:07:33 <DorpsGek> TrueBrain: [1.4] -Backport from trunk: 15:07:34 <DorpsGek> TrueBrain: - Fix: Incorrect CFLAGS when enabling gprof profiling (r26737, r26735) 15:07:35 <DorpsGek> TrueBrain: - Fix: Do not reset the last selected airport or layout, unless it is really necessary [FS#6083] (r26732) 15:07:36 <DorpsGek> TrueBrain: - Fix: Use the normal search path to look for xdg-open at Unix [FS#6077] (r26724) 15:07:37 <DorpsGek> TrueBrain: (...) 15:09:16 <DorpsGek> TrueBrain: Commit by frosch :: r26790 /branches/1.4 (6 files in 5 dirs) (2014-09-07 15:09:05 UTC) 15:09:17 <DorpsGek> TrueBrain: [1.4] -Backport from trunk: 15:09:18 <DorpsGek> TrueBrain: - Fix: Loading a game with order backups leaked Orders and left unreachable items in the pool (r26787) 15:09:19 <DorpsGek> TrueBrain: - Fix: Buffer overrun in SQCompiler::Error (r26764) 15:09:20 <DorpsGek> TrueBrain: - Fix: Desync due to not always properly restoring game state from the savegame (r26753) 15:09:21 <DorpsGek> TrueBrain: (...) 15:16:24 <frosch123> andythenorth: the 2-4-0-chaplin is driving backwards 15:16:42 <frosch123> in rc-1, already known/fixed? 15:17:08 <andythenorth> random direction 15:17:20 <frosch123> feature? 15:17:31 <andythenorth> is it wrong compared to depot view? 15:17:54 <frosch123> no, depot and map are consistent 15:18:04 <frosch123> purchase list is forward :) 15:18:19 <andythenorth> BAD FEATURE 15:19:04 <DorpsGek> Commit by rubidium :: r26791 /branches/1.4/src/lang (23 files) (2014-09-07 15:18:58 UTC) 15:19:05 <DorpsGek> [1.4] -Backport from trunk: language updates 15:21:19 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 15:22:00 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 15:22:30 *** Joakim [~Joakim@43.90-149-49.nextgentel.com] has joined #openttd 15:23:50 *** |xk05| [~xk05@70.176-62-69.ftth.swbr.surewest.net] has joined #openttd 15:25:29 <|xk05|> there needs to be an easier solution to the goofy problem of having an airport that is now too busy to conveniently upgrade 15:26:00 <DorpsGek> Commit by frosch :: r26792 trunk/src/gfx.cpp (2014-09-07 15:25:54 UTC) 15:26:01 <DorpsGek> -Fix: TC_NO_SHADE did not work for 32bpp text rendering. 15:26:01 <Alberth> but you have "close airport" 15:26:22 <|xk05|> what does that do? 15:26:40 <Alberth> other than that, yes a better way would be useful 15:26:50 <Alberth> it closes the airport? :) 15:27:05 <Alberth> airport gets skipped in the order lists, I think 15:27:09 <frosch123> it unbusyfies an airport :) 15:27:26 <|xk05|> ah, but you still have the routing issues, though, right? 15:27:33 <|xk05|> ill try it 15:27:41 <Alberth> what routing issues? 15:28:05 <Alberth> planes just skip the order and go to the next airport on their list 15:28:33 <Alberth> not sure what they do when they have only 2 airports, they probably stay in the hangar or so 15:28:40 <|xk05|> so if you rebuild a larger airport, they return? 15:29:00 <Alberth> if you 'unclose' the airport :) 15:29:16 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 15:29:28 <|xk05|> oh, i see what it did 15:29:44 <|xk05|> everything just stayed in the pattern above the site 15:30:14 <|xk05|> so 'close airport' is addressing that specific issue, ok, cool 15:30:37 <Alberth> not really cool, imho, but it's the best we have currently 15:30:59 <Alberth> or rather, least worse :p 15:31:38 <|xk05|> naturally, i cannot build a hub yet, so i can just chalk that one up to a learning experience :p 15:31:42 <andythenorth> I thought close airports was quite good? 15:31:48 <andythenorth> did I miss something? o_O 15:32:42 <frosch123> some drama 15:33:11 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 15:35:23 <Alberth> |xk05|: you may also make enough room in advance, so the time to swap airports is as small as possible 15:36:02 <Alberth> please do make sure, an AI doesn't use your empty space to dump its own airport, as happened to me once :p 15:36:14 <|xk05|> so, if the aircraft are going to just stay in the pattern above the site, your upgrade better /be/ an upgrade, or you've only stacked /more/ planes at once, i can see some problems with that if your not adding runways 15:36:26 *** arroyoc [~Thunderbi@194.pool85-57-223.dynamic.orange.es] has joined #openttd 15:37:35 <Alberth> I usually send planes already circling above the airport to their next destination, to clear the sky somewhat 15:37:49 <|xk05|> Alberth, thats a good idea 15:38:55 <|xk05|> in 2 years i can upgrade to hubs, so, if i just have to expand, i can branch until then 15:41:10 <DorpsGek> Commit by frosch :: r26793 /branches/1.4 ( src/gfx.cpp) (2014-09-07 15:41:03 UTC) 15:41:11 <DorpsGek> [1.4] -Backport from trunk: 15:41:12 <DorpsGek> - Fix: TC_NO_SHADE did not work for 32bpp text rendering (r26792) 15:43:12 *** andythenorth is now known as Guest1715 15:43:12 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 15:43:21 *** Guest1715 [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Read error: Connection reset by peer] 15:45:16 * andythenorth considers splitting oil tank wagon and tank wagon in Iron Horse 15:45:42 <andythenorth> or foodstuffs tanker 15:46:41 *** arroyoc [~Thunderbi@194.pool85-57-223.dynamic.orange.es] has quit [Quit: arroyoc] 15:51:17 <|xk05|> have you seen a multiplayer server with fire engines? 15:53:06 <APTX> guys 15:53:40 <|xk05|> i found the eyecandy vehicles newgrf, but i havent found it in multiplyer, yet. the fire trucks, ambulances and cop cars are fun :) 15:54:08 <APTX> http://pastebin.com/eGLtEfiU what did openttd just do? 15:55:27 <APTX> apart from mesing up the terminal... 15:56:55 <DorpsGek> Commit by frosch :: r26794 /branches/1.4 (7 files in 4 dirs) (2014-09-07 15:56:49 UTC) 15:56:56 <DorpsGek> [1.4] -Update documentation 15:57:22 <andythenorth> meh no pikka 15:57:42 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 15:58:05 <Alberth> APTX: I'd suspect llvm more than openttd, tbh :) 15:58:23 <APTX> Alberth: so I have the llvm source in disk 15:58:30 <APTX> why would that affect openttd? 15:58:33 <andythenorth> base set has oil tanker and water tanker 15:58:36 <andythenorth> hmm 15:58:45 <APTX> *on disk 15:58:52 <andythenorth> ok so there are a few reasons I want to split tankers 15:58:55 <Alberth> if it fails to compile openttd or iconv properly, anything can happen 15:59:02 <andythenorth> would you know what a âfoodstuffs tankerâ was? 15:59:08 <APTX> Alberth: does openttd just read random files? 15:59:27 <DorpsGek> Commit by frosch :: r26795 /tags/1.4.3-RC1 (3 files in 3 dirs) (2014-09-07 15:59:22 UTC) 15:59:28 <DorpsGek> -Release: 1.4.3-RC1 15:59:33 <Alberth> not that I am aware of 15:59:34 <Rubidium> APTX: no, just those mentioned in readme.cfg 16:00:04 <Rubidium> though a ls in /home/aptx/projects/llvm-3.5/llvm/tools/baseset/ will probably mess up your console as well 16:00:33 <APTX> that doesn't even exist 16:01:00 <Alberth> I mean that the c++ compiler may generate wrong code, which works incorrectly on some case that happens to exist in the program or in one of its libraries 16:01:43 <APTX> I'm not using llvm to build openttd 16:02:26 <Rubidium> APTX: try openttd -d9 and paste that output 16:03:09 <DorpsGek> Commit by rubidium :: r26796 trunk/src/script/squirrel.cpp (2014-09-07 16:03:02 UTC) 16:03:10 <DorpsGek> -Fix: reading of high byte of "ASCII" files yielded a negative int8, then casted to an uint32 which caused the Squirrel lexer to bail out. Regardless... the file isn't actually ASCII, but that's beyond the point for now 16:03:47 <DorpsGek> Commit by rubidium :: r26797 trunk/src/script/squirrel.cpp (2014-09-07 16:03:41 UTC) 16:03:48 <DorpsGek> -Codechange: rewrite the UTF8 reading code to make use of already existing functions instead of partially trying to implemented them 16:05:19 <APTX> Rubidium: it started reading tar files, can't really post the logs 16:05:59 <Rubidium> why? 16:06:23 <Rubidium> though the last hundred lines before that errors might be enough 16:06:41 <Rubidium> ... to figure out where it tries to get that path name from 16:07:00 <frosch123> APTX: with "paste" Rubidium meant "paste.openttdcoop.org" 16:08:15 <APTX> that's a lot of logs 16:09:54 <DorpsGek> Commit by alberth :: r26798 /trunk/src (autoreplace_gui.cpp build_vehicle_gui.cpp) (2014-09-07 16:09:48 UTC) 16:09:55 <DorpsGek> -Codechange: Code style fixes. 16:10:33 <DorpsGek> Commit by alberth :: r26799 /trunk/src (3 files) (2014-09-07 16:10:27 UTC) 16:10:34 <DorpsGek> -Codechange: Export vehicle sorting data and functions. 16:11:20 <DorpsGek> Commit by alberth :: r26800 /trunk/src (4 files in 4 dirs) (2014-09-07 16:11:14 UTC) 16:11:21 <DorpsGek> -Feature[FS#1640]: Vehicle sorting in autoreplace GUI. 16:11:57 <frosch123> he, the weather is not that bad... why so many commits? :p 16:12:04 <DorpsGek> Commit by alberth :: r26801 /trunk/src (autoreplace_gui.cpp lang/english.txt) (2014-09-07 16:11:58 UTC) 16:12:05 <DorpsGek> -Add: Labels above the lists in the autoreplace GUI. 16:13:04 <DorpsGek> Commit by alberth :: r26802 /trunk/src (7 files in 2 dirs) (2014-09-07 16:12:58 UTC) 16:13:05 <DorpsGek> -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 16:13:35 <DorpsGek> Commit by alberth :: r26803 /trunk/src (build_vehicle_gui.cpp rail.h) (2014-09-07 16:13:29 UTC) 16:13:36 <DorpsGek> -Doc: Document some fields in the build vehicle gui, and the rail definition struct. 16:13:59 <APTX> Rubidium: it doesn't happen again 16:14:12 <DorpsGek> Commit by alberth :: r26804 /trunk/src (6 files in 5 dirs) (2014-09-07 16:14:06 UTC) 16:14:13 <DorpsGek> -Feature: Allow hiding of non-interesting engines in the build vehicle GUI. 16:14:15 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 16:14:39 <Rubidium> frosch123: critical mass 16:14:44 <DorpsGek> Commit by alberth :: r26805 /trunk/src (4 files in 4 dirs) (2014-09-07 16:14:38 UTC) 16:14:45 <DorpsGek> -Feature: Allow hiding of non-interesting engines in the autoreplace GUI. 16:15:13 <Alberth> sorry, should have kept them for another day :p 16:15:30 <Rubidium> you generally need at least two people (somewhat) active to get commits flowing (reviews and the likes), so whatever is saved until critical mass is reached 16:16:02 <Rubidium> also, if critical mass isn't reached the channel is boring so you do other things, making it hard to reach the critical mass 16:18:16 <APTX> Rubidium: why does openttd look for tars? 16:18:21 <Alberth> somewhat, although I need much more time than a single weekend to write such a patch queue 16:18:38 <Alberth> APTX: it's our container storage format 16:19:03 <Rubidium> APTX: because that's the way content can be easily packaged, and thus the way content from bananas and such is distributed 16:19:16 <APTX> but why does it look through all of home? 16:19:30 <Rubidium> check readme.txt 16:20:13 <Rubidium> it tells you where it looks for stuff 16:20:16 <APTX> where's that usually installed? 16:20:29 <Rubidium> in the installation folder 16:23:07 <APTX> I guess it wasn't packaged... 16:30:32 <APTX> right, the issue doesn't happen anymore, though I'd love to know why it did happen in the first place 16:31:53 *** Pereba [~UserNick@186.212.126.62] has joined #openttd 16:33:42 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 16:33:46 <APTX> thanks for the help 16:34:30 *** Progman [~progman@p57A199B3.dip0.t-ipconnect.de] has joined #openttd 16:36:38 <andythenorth> would you expect a Chemical Tanker to refit oil? 16:36:46 <andythenorth> or an Oil Tanker to refit chemicals? 16:36:48 * andythenorth ponders 16:37:40 <FLHerne> Oil is a (mix of) chemical(s) :P 16:38:45 * FLHerne thinks chemical-free products should be priced much higher, because absolute vacuums are quite tricky to obtain 16:41:33 *** frosch123 [~frosch@frnk-5f743d1b.pool.mediaWays.net] has quit [Remote host closed the connection] 16:44:59 *** frosch123 [~frosch@frnk-4d0083fd.pool.mediaWays.net] has joined #openttd 16:45:14 <Alberth> I wouldn't refit probably, but that may be just me 16:48:00 <frosch123> @topic set 1 1.4.2, 1.4.3-RC1 16:48:00 *** DorpsGek changed the topic of #openttd to: 1.4.2, 1.4.3-RC1 | Website: *.openttd.org (translator: translator, server list: servers, wiki: wiki, patches & bug-reports: bugs, revision log: hg, release info: finger) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only | #openttd.dev for dev-talk | #openttd.notice for commit notices 16:51:01 <__ln__> http://git-man-page-generator.lokaltog.net/ 17:03:34 * Rubidium ponders the irony of CC-BY-ND for http://audio-video.gnu.org/video/TEDxGE2014_Stallman05_LQ.webm 17:04:24 <Alberth> :D 17:08:22 <andythenorth> âedibles tanker' 17:08:29 <andythenorth> refits milk, alcohol, water 17:09:12 <Alberth> don't confuse the latter two :p 17:14:09 <andythenorth> edibles? 17:14:11 <andythenorth> drinkables? 17:14:13 <andythenorth> http://fotservis.typepad.com/.a/6a00d8341c018253ef017d407df602970c-640wi 17:15:56 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 17:18:32 <Alberth> alcohol and water :) 17:18:46 <Alberth> edibles would be ok to me 17:19:13 <Alberth> so much nicer than steel tanker wagons! 17:20:06 <Alberth> now just hope they don't carry beer, or they may disappear with V nearby 17:21:39 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 17:21:53 *** jinks [~jinks@172.245.35.67] has joined #openttd 17:26:57 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 17:30:40 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 17:35:01 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 17:35:34 *** KWKdesign [~KWKdesign@pool-108-52-130-213.phlapa.fios.verizon.net] has joined #openttd 17:43:16 <Alberth> keoz: you don't support opengfx+industries? 17:45:52 <DorpsGek> Commit by translators :: r26806 /trunk/src/lang (esperanto.txt gaelic.txt) (2014-09-07 17:45:44 UTC) 17:45:53 <DorpsGek> -Update from WebTranslator v3.0: 17:45:54 <DorpsGek> esperanto - 1 changes by Ryton 17:45:55 <DorpsGek> gaelic - 49 changes by GunChleoc 17:49:01 <keoz> Alberth: at least, not for now. I've been considering it but I need to better understand how it works. 17:49:20 <Alberth> ok 17:49:38 <Alberth> removed the newgrf 17:49:38 <keoz> If I'm not wrong, the problem with opengfx is that you have a variable number of cargos depending on settings. 17:50:23 <Alberth> that's entirely possible 17:50:38 <Alberth> I don't know such details :) 17:50:51 <keoz> That's not necessarily a problem but I need to figure out a way to handle the case :) 17:51:49 <andythenorth> an edibles tank car is quite different to an edible tank car :P 17:55:46 <andythenorth> ho 17:55:53 <andythenorth> FIRS supply stockpiles? 17:55:55 <andythenorth> the wheel turns 17:56:50 * andythenorth rejects that one 17:59:02 <|xk05|> beer. trucks. 18:00:05 <|xk05|> no. easier to just change the graphics, right? now all food trucks will be beer trucks. because beer is food. 18:11:04 *** OpenGame [~bird@p4FED0D25.dip0.t-ipconnect.de] has joined #openttd 18:11:30 <OpenGame> Hi. Can an admin activate my acc pls? I've got no email to activate my account. 18:12:04 <frosch123> what account? where? 18:12:32 <OpenGame> My central user management account for openttd 18:12:35 <OpenGame> same name as here 18:18:55 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 18:21:04 <andythenorth> I donât get it 18:21:14 <andythenorth> why do I have to change FIRS Supplies, again? :( 18:24:18 <Alberth> you don't, imho 18:24:53 <keoz> FIRS is fine as it is. 18:25:20 <keoz> (well, still better with the some hacks I did to it :-) ) 18:25:30 <Alberth> the step from 2x to 4x is nasty, but in a good way, I think now 18:26:15 <Alberth> my biggest problem is more that once it is running, you don't need to look after it much, industries stay as they are, supplies continue to work 18:26:42 <keoz> well that was the intent, no ? :p 18:26:55 <Alberth> if it was, then it works :p 18:27:03 <keoz> For myself, I reenabled all industries closure 18:27:17 <keoz> I like it more seing the map changing over time 18:27:44 <keoz> and, additional feature: opening/closure of farms are perfect to reduce the problem of to many trees :-) 18:27:57 <Alberth> :D 18:28:18 <Alberth> you can set the tree growth algorithm in the generate map window, you know ;) 18:28:40 <keoz> well you have not that many choices 18:28:43 <keoz> IIRC 18:29:29 <Alberth> 'none' works quite good :p 18:29:59 <keoz> No, something else I was thinking to is a patch for stopping industries growth. I already did it for personal use, its quite a trivial change and in trunk it could be optional. What would you think about that ? 18:30:04 <Alberth> I have 'improved' currently, some trees in temperate looks good 18:31:11 <Alberth> I like change in production, as it means I have to adjust my network to copy with the extra trains 18:31:36 <keoz> stopping industries growth doesn't mean stopping closure/opening 18:31:57 <Alberth> I know 18:32:04 <keoz> Ok, sorry :-) 18:32:25 <keoz> Yes, I read you to fast. 18:32:52 <Alberth> closing well-serviced industries would be a good way to cause major havoc in a network :) 18:33:12 <keoz> that's pervers :p 18:33:25 <Alberth> industry chains go down :D 18:33:58 <keoz> with complex chains as in FIRS, that'd be the kind of think where I say "Oh hell, better go out drink a bear" 18:34:04 <Alberth> it does mean you should spread out to reduce your risks 18:34:57 <Alberth> I am very happy with the basic climates, they are sufficiently complicated to me 18:35:35 <andythenorth> I find them much more fun 18:35:41 <keoz> Don't play with it since years :p 18:35:44 <andythenorth> although I like Heart of Darkness best 18:36:01 <keoz> I love FIRS. Definetely. In its most complex flavour :p 18:36:26 <keoz> andythenorth: the good news, is that RCG supports Hearth of Darkness now :p 18:36:40 <andythenorth> RCG o_O ? 18:36:46 <andythenorth> City Growth? 18:36:57 <keoz> yep 18:37:20 <keoz> the script I did to change completely city growth based on cargo deliveries 18:38:54 <andythenorth> black tank wagons, or company colour? 18:39:05 <keoz> Both, obviously. 18:42:03 <andythenorth> hmm 18:47:58 <andythenorth> determined how? o_O 18:51:28 *** Brumi_ [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 18:58:16 <keoz> Na I was joking andythenorth. Though it could still be possible. In pikka's UKRS2, the settings allow choosing between 2CC or original colors. 18:58:27 <Alberth> keoz: a rewording suggestion https://paste.openttdcoop.org/pjprq9jo9 18:58:44 <Alberth> also, perhaps explain in a story book what each category is? 18:59:30 *** shirish [~quassel@117.195.115.47] has joined #openttd 19:00:21 <Alberth> and I getloads of debug messages: dbg: [script] french:1: warning: STR_TOWNBOX_0: Param idx #0 'STRING' doesn't match with template command 'STRING3' also for other STR_TOWNBOX strings 19:00:24 <keoz> Alberth: thanks for the suggestions. I'll have a look on it. 19:01:05 <keoz> mmh strange about those messages. I had them once but I thought it came from another script. Then they disappeared oO 19:01:48 <keoz> you're using the forums' topic -r109 I suppose ? 19:01:58 *** trendynick [~trendynic@5-12-214-153.residential.rdsnet.ro] has quit [Ping timeout: 480 seconds] 19:02:42 <keoz> Ok. All of this in the TODO list :) 19:03:24 <keoz> Alberth: as about the storybook, in the last revisions I implemented a storybook page about categories. You don't have it ? 19:04:06 <Alberth> story book button is greyed out 19:04:20 <keoz> That's not normal :/ 19:05:20 <Alberth> http://devs.openttd.org/~alberth/before_after.png to give you an impression of the changes 19:06:01 <Alberth> using default industries 19:06:08 <peter1138> stockpil.): 19:07:02 <keoz> Yeah I like better the first line as it 19:07:29 <Alberth> also when I start a new game, I have no story book, so it's not in reloading a game 19:07:38 <keoz> for the other ones, i'll keep the "*" 19:07:54 <keoz> yes that's normal. The SB is only built on map generation 19:08:01 <keoz> and when reinitializing data 19:09:39 <keoz> Once more: we agree that you're using the -r109 which I posted on the forum ? 19:09:48 <Alberth> yes 19:09:54 <keoz> OTTD version ? trunk ? 19:10:01 <Alberth> sorry if that was not clear 19:10:20 <keoz> I was pretty sure but wanted to be completely :) 19:10:35 <keoz> may I get a savegame ? 19:10:43 <keoz> (on the forum topic, eventually) 19:10:47 <Alberth> trunk 21667:624bb55eac8e, or svn r26805 19:11:00 <keoz> that's extremely old :p 19:11:50 <frosch123> it's outdated for 90 minutes or so 19:12:16 <keoz> Mmh. There were a lot of squirrel changes today. But I updated my trunk, so I don't think it comes from there. 19:12:23 <Alberth> http://devs.openttd.org/~alberth/Lunnpool_Bridge_Transport_1881-04-29.sav 19:13:06 <OpenGame> Hi. Can an admin activate my central user management system account please? I've got no email to activate my account. 19:13:09 <Alberth> 21667 is the hg local revision number, not an svn number :) 19:13:16 <keoz> Thanks. I'll have a look on this. Meanwhile you can either use the last stable (v4) or, if everything else works with the -r109, going on on this; 19:13:41 <keoz> Was joking :) 19:14:00 <frosch123> OpenGame: just try to register again 19:14:11 <OpenGame> Won't work as the email server seems to be offline frosch123 19:14:26 <frosch123> then wait till it is online again? 19:14:59 <Alberth> keoz: no problem, just having a quick go to get an idea what your script does 19:15:03 <keoz> Alberth: Actually, the version I posted today should have been tested some more before public releasing, because there are really a huge lot of changes (the SB among). But since Rubidium made a really quick fix about a little bug in Squirrel, the GS was broken. Hence a fast release. 19:15:10 <Alberth> it doesn't have a goal right? 19:15:23 <keoz> no goals 19:15:27 <keoz> that's normal 19:16:03 <Alberth> some andy-s are hooked on goal-ish scripts :) 19:16:05 <keoz> it's just really intended to remasterize city growth. Though I don't exclude to add some optional extra challenges, once the basic mechanism is correctly built. 19:16:43 <Alberth> in a sense you're copying the tropical behaviour to other climates 19:17:01 <keoz> can be. Never played tropical :p 19:17:01 <Alberth> there you have to bring water and food to desert towns to grow 19:17:25 <keoz> But what I wanted was a script were you also need to have a local functional industry for a city to growth 19:17:37 <keoz> hence the impact of raw/transformed goods on growth 19:17:44 <Alberth> what and CS made all this effort to bring you 4 climates with different challenges in each :) 19:18:19 <keoz> I'm terribly conservative in this respect. I always play same climate with same GRF's :p 19:18:21 <Alberth> you seem to be doing a better job at it than the tropical game 19:18:57 <keoz> I try at least :p 19:19:55 <Alberth> I will probably not play your script much, I prefer focussing on industries rather than towns 19:20:04 <Alberth> but we'll see :) 19:21:47 <keoz> Outch. There were still 20 commits since the pull I did this morning oO 19:22:08 <keoz> k. updating once more :) 19:22:24 <Alberth> the newgrfs of that game should all be on bananas, but sometimes I get temporary versions of newgrfs. If you have trouble loading the game, just let me know 19:22:45 <Alberth> you didn't pay attention to the Dorpsgek spam with commits? :) 19:23:11 <keoz> Yes, I've seen it but I didn't think they were so much :) 19:23:50 <Alberth> some were in the 1.4 branch, so they don't count :p 19:24:02 <keoz> oh, actually some commits "jump" 3/4 commit numbers. Didn't know that happens. 19:24:41 <Alberth> yeah, those are changes outside /trunk 19:24:49 <keoz> ok 19:25:02 <Alberth> today in /tags/1.4.<something> I think 19:25:13 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 19:25:17 *** mode/#openttd [+v glx] by ChanServ 19:25:17 <keoz> I thought revision numbers were branch specific 19:25:38 <Alberth> no, they are shared over the entire repository 19:25:59 <keoz> Yes. thinking to, it's normal. 19:26:13 <Alberth> which is also probably the only way to keep sane if you work in lots of branches :) 19:26:21 <keoz> I use heavily hg since I discovered it but never played with branches so far 19:26:45 <Alberth> I just make new hg clones instead of branching 19:27:04 <keoz> same here. I even prefer have separated clone for working on patches 19:27:14 <keoz> even if theorically I could queue them together 19:27:55 <Alberth> yep, I have 29 openttd clones currently :) 19:28:08 <Alberth> some are quite old :) 19:31:30 <keoz> Mmh. When loading your game with an updated perfecly vanilla trunk; I have the storybook. 19:31:33 <keoz> wtf ? 19:31:56 <keoz> that means at least that the storybook is stored in the savegame 19:34:11 <keoz> Well ok, I'll search into it. Thanks for reporting it and for the other suggestions, btw. 19:35:38 <Alberth> weird :( 19:36:09 <keoz> I'll start fixing the STRING bug. Maybee the one solves the other ... 19:38:46 <Alberth> deleting the unpacked directory also didn't fix it, so it's not directory versus tarfile either 19:39:09 <Alberth> do you use hg for openttd as well? 19:39:48 <keoz> yes 19:40:04 <keoz> I just tried with r26805 19:40:37 <keoz> You play english ? 19:42:09 <keoz> I'm suspecting some problem with the init phase, the storybook creation being done at an unallowed moment. I already had some issues with that. I thought it fixed but there's maybee still something wrong with it. 19:42:48 <Alberth> yes, I play english 19:45:05 <keoz> No, it can't be that. If there was a unallowed creation of the SB, it wouldn't be in the savegame 19:46:53 <keoz> Alberth: do you have the SuperLib v38 ? 19:47:08 <Wolf01> http://lh5.googleusercontent.com/-0xKRqoEwtsA/VAU-YQsWa2I/AAAAAAACavc/RQrr76ZH3O8/s900/s14.jpg aaah a pleasure for the eyes :D 19:47:34 <keoz> Yes, you necessarily have, the game would complain without that. 19:48:47 <frosch123> Wolf01: proper engines have 3 lights 19:48:57 <Alberth> looks like it 19:51:15 <Alberth> good night 19:51:37 <keoz> What do you developers do when you can't reproduce a bug ? :p 19:52:03 <frosch123> depends on the type of bug 19:52:07 <keoz> g'night Alberth 19:52:16 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 19:52:21 <frosch123> if it is a crash, you already started off the wrong way :p 19:52:33 <frosch123> you should have enabled core files in advance 19:53:26 <keoz> na it's "just" a gamescript, in which there is a storybook: alberth is unable to see the SB while I see it in its savegame 19:53:28 <frosch123> that is: you should make sure in advance, that whenever you may hit on a bug, you don't need to reproduct it 19:53:52 <frosch123> just blame the user :) 19:54:01 <keoz> I hoped for that answer :p 19:58:15 <andythenorth> :( 19:58:27 <andythenorth> how do I explain kindly to aantano that heâs missing the point 19:58:28 <andythenorth> ? 19:59:42 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 20:00:13 <keoz> andythenorth: well, you actually did, no ? It would be useless to repeat it endlessly :) 20:01:23 <keoz> you also can cut off the point by explaning him that he's free to hack it's FIRS version. 20:01:47 *** test1234 [~oftc-webi@host86-170-11-109.range86-170.btcentralplus.com] has joined #openttd 20:05:49 *** test1234 [~oftc-webi@host86-170-11-109.range86-170.btcentralplus.com] has quit [] 20:06:37 <Supercheese> Whoah, it's been a commit storm 20:06:55 <frosch123> it's all the dutch's fault 20:07:07 <andythenorth> @calc 1440/56 20:07:07 <DorpsGek> andythenorth: 25.7142857143 20:07:32 <andythenorth> such a crap suggestion, I donât even know how to explain it again 20:07:41 <andythenorth> he just posts the same long paragraphs again and again 20:07:59 <andythenorth> a single Squid freighter could put an industry at max production for 2 year 20:08:01 <andythenorth> years * 20:09:26 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 20:10:35 *** Djohaal [~Djohaal@201.22.31.53.dynamic.adsl.gvt.net.br] has joined #openttd 20:11:19 <andythenorth> isnât the actual feature he wants âturn off news messagesâ ? 20:16:11 *** Yotson [~Yotson@2001:980:6ac8:1:e969:cd8a:dbb2:f4f0] has quit [Quit: .] 20:17:11 *** Midnightmyth_ [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 20:17:23 <keoz> actually, that's the first thing I thought reading its first message. Who cares about some vehicles being deficitary ? 20:17:56 <keoz> in any case, with wide cargodist distribution, vehicle profit become still less significant 20:19:41 *** OpenGame [~bird@p4FED0D25.dip0.t-ipconnect.de] has quit [] 20:33:57 <andythenorth> partial compiles ftw 20:35:27 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has joined #openttd 20:42:53 *** Haube [~michi@ip25048c11.dynamic.kabel-deutschland.de] has quit [Read error: Connection reset by peer] 20:54:54 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 20:56:22 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 21:05:57 <andythenorth> probly I shouldnât release another Horse today 21:06:02 <andythenorth> 2 is enough 21:06:22 <Pikka> so many horses 21:06:33 <Pikka> when are we getting a stable? :D 21:07:03 <andythenorth> letâs get two 21:07:11 <andythenorth> I added another tanker 21:07:17 <andythenorth> stole the idea from Pineapples 21:07:18 <Pikka> a horsetanker? 21:07:24 <andythenorth> horsetanker is good idea 21:07:32 <andythenorth> but also Edibles Tanker 21:07:34 <Pikka> ukrs had horsetankers 21:07:48 <Pikka> "livestock" in milk tanks 21:07:49 <andythenorth> canât go wrong with a horsetanker 21:08:07 <andythenorth> this one has alcohol, milk, water 21:08:40 <Pikka> separate tankers for potables? 21:08:45 <Pikka> realism gone mad 21:09:18 <frosch123> is there an industry grf which adds horse milk? 21:09:26 <frosch123> maybe some egyptian economy? 21:09:55 <frosch123> quarries and pyramid construction places and such? 21:10:44 <andythenorth> why are my engines showing up as pax refittable? 21:10:48 <andythenorth> default cargo is probably PASS 21:10:55 <andythenorth> how do I unset the default cargo? :( 21:11:09 <frosch123> though i guess the stone/mummy ratio is hard to the deliveries 21:11:37 <frosch123> andythenorth: do you do refitting? 21:11:56 <andythenorth> no 21:11:58 <frosch123> did you set the capacity property? 21:12:07 <frosch123> or did you only do callbacks? 21:12:09 <andythenorth> to be strict, why are my engines showing in the buy menu filter for pax? 21:12:14 <andythenorth> would be more accurate 21:12:31 <Pikka> link to code for the lazy, please 21:12:47 <frosch123> most likely you did not set the capacity property, resp. set it to a non-zero value 21:12:59 <andythenorth> would you like an nml or nfo flavour? 21:13:01 <frosch123> which would be required if the engines were refittable or something 21:13:10 <Pikka> either, but I found it :) 21:14:02 <andythenorth> so much faff with default capacities, default cargos, refit masks 21:14:07 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 21:14:48 <andythenorth> letâs see what the nfo says 21:15:00 <Wolf01> 'night all 21:15:07 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:15:45 <andythenorth> http://pastebin.com/raw.php?i=jbej3Cia 21:15:52 <andythenorth> nfo never lies 21:16:39 <Pikka> is chaplin a loco 21:16:52 <andythenorth> yes 21:17:02 <Pikka> Name: chaplin_switch_cargo_capacity what's this in aid of? 21:17:19 <andythenorth> wonât do anything on a loco 21:17:24 <andythenorth> itâs just templated code 21:17:46 <Pikka> it might do *something* 21:18:24 <frosch123> don't look at the switches, the issue is with properties 21:18:33 <andythenorth> happily returns our old friend wx8000 in all case 21:18:40 <andythenorth> always nice to see wx8000 here 21:19:03 <Pikka> why does it set 1D four times? 21:19:11 <andythenorth> dunno yet 21:19:21 <andythenorth> but one or more of the articulated parts will have pax set for default 21:19:28 <andythenorth> 99% certain guess 21:19:39 <andythenorth> it quite likes 1D eh? 21:19:43 <andythenorth> thatâs nmlcâs doing 21:19:53 <frosch123> settings the cargotype is not the issue 21:20:00 <frosch123> every vehicle has a cargo type 21:20:07 <frosch123> it's the capacity property that matters 21:20:08 *** Ammler [~ammler@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 21:20:13 <andythenorth> bum 21:20:16 <Pikka> you're not making an articulated vehicle out of all the same ID? 21:20:18 <Pikka> shameful 21:20:18 <andythenorth> itâs not the cargo type then :P 21:21:01 <frosch123> Pikka: it's easier to not use the same id 21:21:20 <andythenorth> there we go 21:21:23 <andythenorth> cargo capacity 1 21:21:26 <andythenorth> on the lead slice 21:21:27 <frosch123> then you can zero all the properties for the purchase list and such 21:21:35 <andythenorth> there is a reason for that 1 21:21:39 <andythenorth> but I forget what it is 21:21:41 <frosch123> andythenorth: are you sure, you didn't want top make them refittable? :) 21:22:04 <frosch123> if you use cargo subtype for refitting, you need to set it to 1 21:22:21 <andythenorth> no subtypes 21:22:23 <frosch123> you likely copied it from bandit or heqs 21:22:27 <andythenorth> maybe 21:22:49 *** Ammler [~ammler@188.cimarosa.openttdcoop.org] has joined #openttd 21:23:00 <andythenorth> I donât know what bug Iâd introduce by changing it :P 21:23:15 <Pikka> only one way to find out :D 21:23:16 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 21:23:37 <andythenorth> â# provide default capacity (set as property) so lead vehicle has same refittability as trailing slices, this prevents an issue with auto-refitâ 21:23:40 <andythenorth> looks revealing 21:24:09 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 21:24:15 <frosch123> sounds road-vehicle-ish :) 21:24:41 *** Progman_ [~progman@p57A189BC.dip0.t-ipconnect.de] has joined #openttd 21:24:47 *** Progman_ [~progman@p57A189BC.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:24:59 *** Progman_ [~progman@p57A189BC.dip0.t-ipconnect.de] has joined #openttd 21:25:07 <andythenorth> nah road vehicles donât have all this 3-part silliness 21:25:28 <andythenorth> itâs intended for wagons, I either need to special case it for engines, or ignore the bug 21:25:37 <Pikka> oh, you do those 3 part wagons 21:26:37 <Pikka> btw, I was reminded recently that using 3-part wagons tripled the rolling/air resistance for trains, do you counter that effect in hoss? ;) or do you not care since it affects all your vehicles equally? 21:27:10 <Pikka> it was an issue with the compartment coach in UKRS2 because the extra drag was quite noticable with the low-powered 19th c locos 21:27:27 <Joakim> Is there any specific version numbering system for OpenTTD? Or is that just incrementet after each release? (0.release version) 21:27:52 *** Progman [~progman@p57A199B3.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 21:28:03 *** Progman_ is now known as Progman 21:28:24 <andythenorth> think I ignored air drag 21:28:26 <andythenorth> letâs see 21:29:10 <andythenorth> yeah canât see that handled anywhere 21:29:31 <andythenorth> probably counters the stupidly high speeds in IH 21:30:27 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 21:30:48 <planetmaker> http://wiki.openttd.org/Versions <-- does that help, Joakim ? 21:30:50 <planetmaker> not sure what kind of reply you expect 21:30:51 *** Rubidium_ [~Rubidium@noiv.net] has joined #openttd 21:31:40 <frosch123> https://wiki.openttd.org/FAQ_OpenTTD_versions <- or that 21:31:49 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has joined #openttd 21:31:50 *** Rubidium [~Rubidium@000128fa.user.oftc.net] has quit [Ping timeout: 480 seconds] 21:31:56 <andythenorth> will it be releasing? 21:31:57 <andythenorth> nah 21:31:58 <andythenorth> bed time 21:32:11 <Pikka> goondight 21:32:15 * Pikka -> uni 21:32:24 <andythenorth> indeed 21:32:25 <andythenorth> bye 21:32:25 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 21:32:27 *** Pikka [~Octomom@d58-106-46-133.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 21:35:28 *** Progman [~progman@p57A189BC.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:35:57 *** ^Spike^ [~Spike@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 21:36:28 <planetmaker> frosch123, I wonder whether the "MiniIN" information should go from that page :) 21:36:28 <planetmaker> yes/no? 21:36:30 <planetmaker> it's so old even I don't remember that :P 21:36:59 *** ^Spike^ [~Spike@188.cimarosa.openttdcoop.org] has joined #openttd 21:37:11 <frosch123> possibly, but i won't do it. starting editing likely results in rewriting or deleting it completely 21:37:24 <frosch123> which is the case for all wiki pages, so i avoid them 21:37:48 <frosch123> that seems to be the case for wikis in general 21:37:59 <frosch123> if you know stuff, then they are terrible wrong 21:38:09 <frosch123> but if you do not know stuff, they help you nevertheless :) 21:38:20 <planetmaker> :) 21:40:47 *** Zuu [~Zuu@h-114-162.a98.priv.bahnhof.se] has quit [Quit: Leaving] 21:42:46 <Joakim> planetmaker: Yeah, a bit! But how is it decided to go from like 1.3.3 to 1.4.0? 21:44:18 <frosch123> there are major versions 1.1, 1.2, 1.3, 1.4, 1.5 and such 21:44:29 *** heffer [felix@hyperion.fk.cx] has quit [Remote host closed the connection] 21:44:29 <frosch123> currently 1.5 is developed in parallel 21:44:58 <frosch123> 1.4.3 is a maintenance release for 1.4, independent of ongoing work for 1.5 21:46:30 <Joakim> i see, thanks! So after for example 1.3.3, and no new stuff is going in, the next step is to release the next stable version witch is 1.4? 21:46:37 <frosch123> so, there is no such change as 1.3.3->1.4.0 21:46:42 *** ^Spike^ [~Spike@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 21:46:57 <frosch123> there was 1.3.0 at some point, and from there went 1.4.0 and 1.3.1 independent in parallel 21:47:05 <Joakim> oh 21:47:23 <frosch123> at some point 1.3.x stops, and only 1.4 is done 21:47:25 *** Rubidium [~Rubidium@noiv.net] has joined #openttd 21:48:02 <frosch123> but e.g. 1.1.5 has been released after there has already been a beta for 1.2 21:48:12 *** Hirundo [~Hirundo@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 21:49:07 *** avdg [~avdg@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 21:49:20 *** Nothing4You [N4Y@Nothing4You.w.tf-w.tf] has quit [Ping timeout: 480 seconds] 21:49:23 *** Ammler [~ammler@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 21:49:34 <frosch123> http://wiki.openttd.org/OpenTTD_1.1.5 <- 1.1.5 on 2012-01-14, http://wiki.openttd.org/OpenTTD_1.2.0#1.2.0-beta1_.282011-12-24.29 <- 1.2.0-beta1 on 2011-12-24 21:49:43 *** XeryusTC [~XeryusTC@000128e4.user.oftc.net] has quit [Ping timeout: 480 seconds] 21:49:47 <frosch123> they have nothing to do with each other :) 21:49:56 *** Born_Acorn [~bornacorn@yoda.zernebok.com] has quit [Ping timeout: 480 seconds] 21:49:57 <Joakim> Right 21:50:08 *** planetmaker [~planetmak@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 21:50:15 *** Rubidium_ [~Rubidium@noiv.net] has quit [Ping timeout: 480 seconds] 21:50:18 *** fonsinchen [~fonsinche@188.cimarosa.openttdcoop.org] has quit [Remote host closed the connection] 21:50:19 *** Ammler [~ammler@188.cimarosa.openttdcoop.org] has joined #openttd 21:50:23 *** SmatZ [~smatz@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 21:50:52 <Joakim> But i assume that 1.1.5 had some fixes for 1.1.x, and the fixes was merged into 1.2? 21:51:16 *** heffer [felix@hyperion.fk.cx] has joined #openttd 21:51:31 <frosch123> sure, but even though 1.1.5 was released after 1.2-beta1, it was a step backwards from a feature point of view 21:51:49 *** fonsinchen [~fonsinche@188.cimarosa.openttdcoop.org] has joined #openttd 21:52:19 *** avdg [~avdg@188.cimarosa.openttdcoop.org] has joined #openttd 21:52:35 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 21:53:21 <Joakim> I see, thanks! Im comparing a few open source projects for a school project, thought it would be fun to compare the different ways to do versioning :) 21:53:32 <frosch123> almost all software uses 3 numbers: x.y.z 21:54:01 <frosch123> z is for maintenance, y for new versions, x for non-technical reasons like marketing 21:54:49 *** XeryusTC [~XeryusTC@000128e4.user.oftc.net] has joined #openttd 21:54:49 *** ^Spike^ [~Spike@188.cimarosa.openttdcoop.org] has joined #openttd 21:55:19 *** Hirundo [~Hirundo@188.cimarosa.openttdcoop.org] has joined #openttd 21:55:49 *** SmatZ [~smatz@188.cimarosa.openttdcoop.org] has joined #openttd 21:57:24 *** planetmaker [~planetmak@188.cimarosa.openttdcoop.org] has joined #openttd 21:57:27 *** mode/#openttd [+o planetmaker] by ChanServ 22:01:46 <frosch123> night 22:01:50 *** frosch123 [~frosch@frnk-4d0083fd.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 22:04:26 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 22:05:19 *** appgreidd [~sumgai@121.54.54.249] has quit [] 22:12:53 *** TomyLobo [~foo@91.65.115.103] has quit [Quit: Standby mode...] 22:14:02 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 22:26:44 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 22:32:55 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 22:34:17 *** Born_Acorn [~bornacorn@yoda.zernebok.com] has joined #openttd 22:36:10 *** Nothing4You [N4Y@Nothing4You.w.tf-w.tf] has joined #openttd 22:37:39 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 22:43:56 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 22:44:03 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 22:47:21 *** |xk05| [~xk05@70.176-62-69.ftth.swbr.surewest.net] has quit [Ping timeout: 480 seconds] 22:49:26 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 22:56:13 *** |xk05| [~xk05@70.176-62-69.ftth.swbr.surewest.net] has joined #openttd 23:00:18 *** Eddi|zuHause [~johekr@p5DC661DA.dip0.t-ipconnect.de] has joined #openttd 23:01:51 *** Natio [~Natio@x1-6-e0-46-9a-98-35-7a.cpe.webspeed.dk] has joined #openttd 23:03:10 <Eddi|zuHause> uhm i have no idea wtf happened. i came home, computer was on a hung boot prompt, and any attempt of rebooting detected zero hard drives... 23:03:44 <Eddi|zuHause> i now shuffled around some disks to the secondary sata controller, and suddenly everything is back, even the ones on the primary controller 23:04:34 *** Natio [~Natio@x1-6-e0-46-9a-98-35-7a.cpe.webspeed.dk] has quit [] 23:07:33 <b_jonas> ugh 23:45:10 *** DabuYu [DabuYu@128.250.79.238] has quit [Ping timeout: 480 seconds] 23:51:53 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 23:57:48 *** MJP [~mjp@hq.z77.fr] has quit [Ping timeout: 480 seconds] 23:59:00 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd