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00:05:29 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Read error: Connection reset by peer] 00:12:33 *** Stimrol [~Stimrol@46.239.220.130] has quit [Ping timeout: 480 seconds] 00:18:07 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 00:18:10 *** mode/#openttd [+v tokai] by ChanServ 00:19:40 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 00:19:49 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 00:19:51 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [] 00:20:59 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 00:30:38 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 00:35:47 *** Stimrol [~Stimrol@46.239.220.130] has joined #openttd 00:44:39 *** gelignite_ [~gelignite@x4e3064e2.dyn.telefonica.de] has joined #openttd 00:44:50 *** gelignite_ [~gelignite@x4e3064e2.dyn.telefonica.de] has quit [] 00:48:02 *** Samu [~oftc-webi@po-217-129-255-23.netvisao.pt] has quit [Quit: Page closed] 00:52:02 *** gelignite [~gelignite@x4db5cb23.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 01:02:07 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Ping timeout: 480 seconds] 01:02:36 *** Bluelight [~chatzilla@255.90-149-206.nextgentel.com] has joined #openttd 01:09:56 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd 01:09:59 <drac_boy> back for a bit :) 01:10:26 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 01:27:00 <drac_boy> hm think just going to go to bed 01:27:02 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has left #openttd [] 01:47:43 *** Bluelight [~chatzilla@255.90-149-206.nextgentel.com] has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0/20160421124000]] 02:02:44 *** _dp_ [~dP@2600:3c02::f03c:91ff:fe69:152c] has quit [Ping timeout: 480 seconds] 02:06:41 *** ConductCat [~Conductor@pool-108-56-8-121.washdc.east.verizon.net] has joined #openttd 02:07:35 *** ConductCat [~Conductor@pool-108-56-8-121.washdc.east.verizon.net] has quit [Read error: Connection reset by peer] 02:09:12 *** dP [~dP@2600:3c02::f03c:91ff:fe69:152c] has joined #openttd 02:09:14 *** dP is now known as _dp_ 02:12:47 *** ConductorCat [~Conductor@pool-108-56-8-121.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds] 02:16:44 *** ConductorCat [~Conductor@pool-108-56-8-121.washdc.east.verizon.net] has joined #openttd 02:58:40 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 03:16:30 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:23:02 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 03:27:09 <Flygon> Ah crap 03:27:21 <Flygon> terrain.party website won't let me cover the entirety of New Zealand 04:06:14 *** ToneKnee [~quassel@host109-148-27-131.range109-148.btcentralplus.com] has joined #openttd 04:07:59 *** ToneKnee_ [~quassel@host109-148-27-131.range109-148.btcentralplus.com] has quit [Ping timeout: 480 seconds] 04:39:30 *** MonkeyDrone [~Monkey@217.17.231.101] has joined #openttd 05:58:56 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 07:05:57 *** Progman [~progman@p57A199C9.dip0.t-ipconnect.de] has joined #openttd 07:10:20 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Ping timeout: 480 seconds] 07:12:49 *** frosch123 [~frosch@00013ce7.user.oftc.net] has joined #openttd 07:19:04 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 07:19:07 *** mode/#openttd [+o Alberth] by ChanServ 07:52:24 *** gelignite [~gelignite@x4e3064e2.dyn.telefonica.de] has joined #openttd 08:11:04 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 08:28:48 <DorpsGek> Commit by frosch :: r27552 trunk/src/lang/spanish_MX.txt (2016-04-30 10:28:40 +0200 ) 08:28:49 <DorpsGek> -Feature: Mexican Spanish (Absay) 08:48:01 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd 09:04:57 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 09:09:40 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 09:26:16 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 09:33:32 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 09:45:05 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 09:45:08 *** mode/#openttd [+v tokai|noir] by ChanServ 09:46:02 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 09:47:02 *** Samu [~oftc-webi@po-217-129-255-23.netvisao.pt] has joined #openttd 09:47:07 <Samu> hi 09:48:02 <Samu> there is an issue related with the translation of strings 09:48:22 <Samu> makes it harder for translations 09:48:41 <Samu> I have to give an example, it's not easy to explain 09:49:20 <Samu> The tittle for the AI/Game Script window 09:50:26 <Samu> this tittle is either "Available AIs" or "Available Game Scripts" 09:50:38 <Samu> but the way the title is constructed 09:50:53 <Samu> makes it confusing for translators 09:51:52 *** tokai [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 09:52:07 <Samu> "Available {STRING}", then 2 other strings that completes it: "AIs" or "Game Scripts" 09:52:54 <Samu> Wouldn't it be better to have 2 full strings? 09:55:23 <Samu> When this is translated to Portuguese, the translator didn't take into account how this is constructed, and translated it separately. When the 2 strings merge, the reading makes no sense 09:59:15 <Samu> "Available {STRING}" = "DisponÃvel {STRING}" 10:00:01 <Samu> "AIs" = "IAs" / "Game Scripts" = "Scripts de Jogo" 10:00:42 <Samu> "DisponÃvel IAs" - makes little sense 10:00:54 <Samu> "DisponÃvel Scripts de Jogo" - makes little sense 10:01:39 <Samu> it should have been "IAs disponÃveis" and "Scripts the Jogo disponÃveis" 10:04:51 <Samu> just checked brazillian portuguese, it's also making little sense 10:05:21 <Samu> same kind of problem, due to how the title is constructed 10:06:45 <Samu> "DisponÃveis Scripts do Jogo" - makes slightly more sense than "DisponÃvel Scripts de Jogo", but it's still wrong 10:09:20 <Samu> the word disponÃveis must be at the end of the title, the string would have to be constructed like "{STRING} Available" for the translator 10:22:00 <argoneus> morning 10:23:17 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 10:23:29 <Wolf01> o/ 10:33:57 <argoneus> \o 10:34:42 *** sla_ro|master2 [~sla.ro@89.136.141.100] has joined #openttd 10:37:31 *** sla_ro|master [slamaster@89.136.141.100] has quit [Ping timeout: 480 seconds] 10:46:23 <Samu> uhmm, what are these errors Severity Code Description Project File Line Suppression State Warning STR_AI_CONFIG_CAPTION: Param idx #0 '<empty>' doesn't match with template command 'STRING' (warning) langs D:\OpenTTD\trunk\src\lang\arabic_egypt.txt 3471 10:46:38 <Samu> for every language but english 10:47:47 <Samu> STR_AI_CONFIG_CAPTION :{WHITE}AI/Game Script {STRING} 10:48:51 <Samu> I am changing "AI/Game Script Configuration" to "AI/Game Script {STRING}" with 2 more strings to complete that one, "Configuration" and "Settings" 10:49:30 <Samu> how would I fix this for the other languages? 11:00:02 <Samu> t.t 11:05:06 <Samu> i hate strings 11:05:38 <Samu> the world should have just 1 language, things would be so much easier 11:10:30 <frosch123> learn esperanto then 11:10:59 <Samu> why are the other languages complaining? 11:11:08 <Samu> except english? 11:12:33 <Ketsuban> Esperanto is a terrible candidate for a world language. Lojban is better, but has the disadvantage of being spoken only by the kind of people who'd learn Lojban. 11:12:43 <Flygon> Everyone should learn Wiradjuri 11:12:46 <Flygon> IT HAS THE DJ SOUND 11:12:51 <Samu> :( 11:13:03 <Flygon> Actually 11:13:03 <Flygon> No 11:13:09 <Flygon> Everyone should learn Pitjantjatjara 11:13:15 <Samu> i edited english.txt, isn't this the master language? 11:13:18 <Flygon> It has a perfectly consistant spelling system! 11:13:30 <Flygon> And fits inside ASCII 11:13:31 <Samu> the others are getting errors 11:15:07 <Samu> Warning STR_AI_CONFIG_CAPTION: Param idx #0 '<empty>' doesn't match with template command 'STRING' (warning) langs 11:17:22 *** Ketsuban [~ketsuban@2a02:c7d:a34a:9000:4847:e308:f702:6de3] has quit [Quit: Leaving] 11:17:55 <Samu> how do i fix the other languages without editing them 1 by 1 11:25:29 <Wolf01> by regenerating them 11:25:35 *** Progman_ [~progman@p57A19866.dip0.t-ipconnect.de] has joined #openttd 11:27:16 *** Progman [~progman@p57A199C9.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 11:27:30 *** Progman_ is now known as Progman 11:29:39 <Samu> they are missing the {STRING} part 11:29:55 <Samu> is this a parameter? 11:33:23 <Samu> here's what I've done to english 11:33:24 <Samu> https://paste.openttdcoop.org/pqvhmf0bu 11:33:50 <Samu> the other languages (I picked english_US), does that 11:34:11 <Samu> it complains about the {STRING} that I added 11:34:14 <Wolf01> bah, I've done all wrong, working with async changes how all the code works, the UI shouldn't await the entire list, the UI should pass the list to the function which fills it with time and the UI should await the function... now it might be fun to rewrite all the code 11:35:03 <Samu> :) 11:35:03 <Wolf01> samu, run the fucking strgen 11:35:30 <Samu> i did it : 11:35:38 <Samu> it complains 11:40:35 <frosch123> just run "sed -i '/STR_AI_CONFIG_CAPTION/ D' src/lang/*.txt" 11:40:57 <frosch123> if that command does not exist on your system, then get a better one 11:41:17 <Wolf01> mmmh, how the fuck do I order items without having all the items? 11:43:31 <Wolf01> I could run parallel tasks to get all the items in less time, but still I have to wait for everything 11:44:55 *** yorick_ [~yorick@ip51cd0513.speed.planet.nl] has quit [Remote host closed the connection] 11:45:11 <Wolf01> I don't know what could happen with items popping out in the middle of the list, the UI might explode 11:53:37 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 11:57:48 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 12:00:10 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 12:00:11 *** sla_ro|master2 [~sla.ro@89.136.141.100] has quit [Ping timeout: 480 seconds] 12:00:20 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 12:18:44 <Wolf01> it's nice how a for explodes inside an async function 12:20:51 <Wolf01> for (int i = 0; i < n; i++) -> n = 5, I find i = 5 (out of range exception) 12:21:59 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 12:23:52 <Wolf01> http://stackoverflow.com/questions/17449926/index-out-of-range-exception-using-tasks 12:31:12 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Read error: Connection reset by peer] 12:31:47 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 12:37:20 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 12:47:38 * Wolf01 must to something else 12:54:40 *** Islacrusez [~m4rek@host-92-20-172-85.as13285.net] has joined #openttd 12:54:40 *** Islacrusez [~m4rek@host-92-20-172-85.as13285.net] has quit [Read error: Connection reset by peer] 13:18:18 *** keoz [~keikoz@pha75-1-81-57-54-15.fbx.proxad.net] has joined #openttd 13:18:32 *** Leanden_ [~oftc-webi@bcdc36c7.skybroadband.com] has joined #openttd 13:18:36 <Leanden_> grrr 13:18:45 <Leanden_> Sprite Offsets doing my head in 13:19:32 <Leanden_> the sprite aligner numbers don't tie up at all with the NML offset figures 13:19:47 <Leanden_> can someone help me? 13:20:51 <Leanden_> Even the bounding blocks arent really useful as the default openttd wagons dont sit properly inside their bounding boxes 13:23:13 <V453000> they are values for x4 zoom 13:23:17 <V453000> just divide by 4 13:24:15 <Leanden_> so move by the relevant number in the sprite aligner and divide the absolute offset by 4 to get the actual result? 13:25:08 <Leanden_> (i.e. the Absolute Offset/4 is what i should put into the NML code?) 13:25:11 <V453000> the absolute offset is quite pointless I think 13:25:19 <V453000> you need to worry about the relative one 13:25:26 <V453000> and then substract/add that from your code 13:25:42 <V453000> that's what I always did 13:25:43 <Leanden_> ok so relative/4 added to whatever my NML says? 13:25:47 <V453000> yeah 13:25:52 <Leanden_> cool thanks 13:26:00 <Leanden_> that helps :) 13:26:04 <V453000> I am not sure if the current thing actually gives proper absolute values, but the relative always does 13:26:19 <Leanden_> Im trying to code this BRTrains set 13:26:35 <Leanden_> but had to go right back to the beginning because i was writing without testing and its all messed up lol 13:26:52 <Leanden_> progress :D 13:27:18 <Leanden_> is there an NML snippet which disables all default trains and wagons? 13:27:22 <V453000> hm :) good luck 13:31:00 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd 13:31:02 <drac_boy> hi 13:33:00 <drac_boy> got an interesting 'problem' here .. one book is 128 pages about crocodiles in general (sbb/db/etc) while another book is 110 pages that goes quite deep into just the swiss crocodile alone and its quite more expensive 13:33:19 *** Islacrusez [~m4rek@host-92-20-172-85.as13285.net] has joined #openttd 13:33:59 <Islacrusez> o/ 13:35:28 <drac_boy> if you want know these are the two of them: http://i.ebayimg.com/00/s/NTAwWDQwNQ==/z/VKEAAOxyUylTVkNN/$_35.JPG vs http://www.heel-verlag.de/cosmoshop/pix/a/n/654704-1446806418.jpg 13:35:56 <drac_boy> hi isla :) 13:39:08 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 13:39:11 *** mode/#openttd [+o Alberth] by ChanServ 13:40:42 <Islacrusez> Ayo Alberth 13:41:32 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 13:41:49 <Alberth> hi hi 13:43:11 <andythenorth> moin 13:44:54 <Wolf01> o/ 13:50:47 <drac_boy> hi wolf01 .. want me bore you? :P 13:53:40 <Wolf01> I'm already bored, building-new-outpost-bored 13:54:11 * drac_boy pokes wolf01 with a 850mm diameter driver axle then 13:55:40 <andythenorth> Lego isnât usually dimensioned in mm 13:55:44 <andythenorth> except for tube 13:55:51 <andythenorth> and maybe string 13:55:55 <andythenorth> the standard unit is studs 13:56:31 <Wolf01> meh... wrong place for accumulators, there should be a station instead 13:57:01 * drac_boy throws something 1 stud and 10 studs long at andy :) 13:58:05 <Wolf01> wrong place for forest, there should be accumulators farm instead 14:00:00 <Islacrusez> so what's ottd development like these days; any significant changes in the past few years? 14:00:13 * Islacrusez is out of the loop 14:00:23 <Wolf01> ottd development these days resembles more factorio playing 14:00:58 * Islacrusez chuckles 14:01:14 <Islacrusez> don't blame you, that game is perfect on so many levels 14:07:01 <Samu> i installed sed, already ruined everything 14:07:05 <Samu> uninstalled it 14:07:13 <Samu> now fixing what i broke 14:07:25 * drac_boy is going stick to ttdxp+simutrans for now partially due to installers 14:07:29 <drac_boy> samu .. heh? :-s 14:07:47 <Samu> i broke the language files 14:10:44 <planetmaker> Samu, if your fixing what you broke with sed is much more difficult than running something like "hg revert src/lang/*" then you should consider to change how you work on the files :) 14:11:44 <Wolf01> btw, I should prepare myself, AFOL dinner this evening ;) 14:12:33 <Samu> i reverted but it is also reverting some vcxproj files for lang? 14:12:38 <Samu> i did not edit that 14:13:12 <Samu> something about spanish_MX.lng 14:14:57 <Leanden_> Well this is a nice milestone 14:15:01 <Samu> ... that's it... deleting entire trunk 14:15:04 <Samu> brb 14:15:06 <Leanden_> I have just successfully coded my first ever train in NML :D 14:15:14 <Leanden_> and its properly aligned :) 14:16:34 <Samu> re-downloading entire trunk again 14:16:48 <Samu> should fix my problems 14:17:05 <Samu> while getting rid of my code as well, bah... dont care, as long as it fixes it 14:19:46 <andythenorth> iz forums today? 14:20:41 <Alberth> not much 14:21:06 <Alberth> people stopped sleeping in tents on a slope, in australia, mostly 14:21:13 <Samu> no longer complaining about spanish_MX 14:21:17 <Samu> nice 14:21:26 <andythenorth> maybe I should play the game 14:22:06 <Alberth> I tried that yesterday with mostly vanilla, but tropical is too boring 14:22:39 <andythenorth> the economy, the vehicles, or the landscape? 14:22:41 <andythenorth> o_O 14:23:00 <Alberth> the climate, in particular the industry chains 14:23:10 <Alberth> perhaps I should concentrate on pax there 14:23:18 <drac_boy> going off for now here 14:23:20 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has left #openttd [] 14:23:26 <Alberth> all these towns needing food & water 14:24:16 <Samu> oh, so it seems I was working with an old lang version without spanish_MX 14:24:27 <Samu> wasn't this the language just added? 14:24:35 <Alberth> yes 14:24:49 <Samu> oki, mystery solved 14:25:38 <andythenorth> I never liked micro-managing the lumber mill :) 14:26:12 <Samu> reverting now reverts correctly 14:26:16 <Samu> problem solved 14:26:57 <Alberth> it probably reverted correctly before too, except in a way you didn't expect? 14:27:18 <frosch123> Leanden_: https://newgrf-specs.tt-wiki.net/wiki/NML:Disable_items 14:28:34 <frosch123> Leanden_: V453000: the absolute values in the sprite aligner are affected by the transparency-cropping when compiling the nml file. that is, if your sprites have transparency along some border, the absolue offsets will differ 14:32:05 <Samu> it was creating a patch and the patch was adding changes to many lang vcx files 14:32:13 <Samu> v80 v90 v120 etc 14:32:22 <Samu> and i remember not touching that 14:32:24 <Wolf01> http://i2.wp.com/farm2.staticflickr.com/1457/26208725460_6dd10f7871_z.jpg?resize=625%2C417&ssl=1 neat 14:32:46 <Samu> then i wanted to revert, and it was touching them again 14:33:42 <Samu> at least now the trunk is 100% equal 14:33:45 <DorpsGek> Commit by frosch :: r27553 /trunk/projects (6 files) (2016-04-30 16:33:36 +0200 ) 14:33:46 <DorpsGek> -Update: Project files 14:34:26 <Samu> or not... 14:34:40 <Samu> brilliant timing 14:35:32 <V453000> frosch123: they do, pretty much always :D 14:38:06 <Islacrusez> Wolf01, that's pretty awesome 14:41:43 <V453000> jayzus 14:43:00 <andythenorth> ha 14:43:19 * andythenorth doesnât get excited by that kind of lego build :) 14:44:11 <Leanden> can someone help me quickly 14:44:21 <Leanden> ive managed to code a refit for a train in my BRTrains set 14:44:40 <andythenorth> what kind of refit? :) 14:44:41 <Leanden> but the artist has cleverly used 2CC colours, how can i disable the 2CC recolouring? 14:44:46 <Leanden> loco 14:44:57 <andythenorth> livery refit? 14:45:11 <Islacrusez> andythenorth, do you get excited by the guy who did HMS Hood with SNOTwork lego in minifig scale? 14:45:30 <andythenorth> nah 14:45:39 <Islacrusez> pfft 14:45:40 <Islacrusez> :P 14:45:41 <Leanden> yep livery refit 14:45:45 <Leanden> goods -> goods 14:45:48 <Leanden> but the capacity is 0 14:45:57 <andythenorth> oh that kind of livery refit 14:45:57 <Leanden> the refit works fine but the livery recolours to CC 14:46:11 <andythenorth> got photoshop or similr? 14:46:13 <andythenorth> similar * 14:46:15 <Leanden> i assume there is a callback 14:46:17 <andythenorth> Iâd just repaint it 14:46:18 <Leanden> i have GIMP 14:46:24 <Islacrusez> what sort of lego work does excite you then? xD 14:46:31 <andythenorth> Iâd just global replace the 2CC 14:46:37 <andythenorth> you can do it in code, but meh 14:46:41 <andythenorth> why add string? 14:46:44 <Leanden> id prefer code 14:46:50 <Leanden> instead of faffing with changing pixels :P 14:47:40 <Alberth> write a program to faf pixels :p 14:48:33 <andythenorth> you might be able to just ignore it in action 0 14:48:36 <V453000> just recolour code 14:48:50 <andythenorth> canât remember, but I think there is a flag to enable 2CC for some vehicle types, 14:48:58 * andythenorth could look in the docs for you 14:49:19 <V453000> ie recolour_sprite { //CCblue 0xC6: 0x92; 0xC7: 0x93; 0xC8: 0x94; 0xC9: 0x95; 0xCA: 0x96; 0xCB: 0x97; 0xCC: 0x98; 0xCD: 0x99; } //CCblue 14:49:19 <andythenorth> TRAIN_FLAG_2CC 14:49:28 <andythenorth> V453000: very naughty :P 14:49:32 <V453000> cc1 ti blue 14:49:35 <andythenorth> recolour sprites are evils 14:49:37 <andythenorth> http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles 14:49:53 <V453000> are nice 14:50:08 <frosch123> Leanden: remove TRAIN_FLAG_2CC ? 14:51:40 <V453000> not for subrefits I guess 14:54:05 <Leanden> i dont have TRAIN_FLAG_2CC in there hmm 14:54:54 <Leanden> oh that looks good V45 14:54:59 <Leanden> can you do one for Green too? :D 14:55:57 <Leanden> wait recolour sprite 14:56:03 <Leanden> where does that variable/callback go? 14:56:10 <Leanden> in the spriteset? 14:56:52 <frosch123> you only need "recolour_sprite" for new colours 14:56:59 <frosch123> not for normal cc 14:57:20 <Leanden> i am so confused lol 14:57:29 <Leanden> i just want a line of code to change CC blue to Blue 14:57:32 <Leanden> and CC green to green :P 14:58:01 <frosch123> so, you do not want cc at all? 14:58:09 <frosch123> i have no idea what you want :p 14:58:14 <Leanden> indeed 14:58:20 <Leanden> i want to completely disable CC for all my trains :P 14:58:22 <V453000> Leanden: just pu there the right colour numbers :P 14:58:23 <frosch123> you said artist uses 2cc, but you did not enable 2cc 14:58:57 <Leanden> the artist designed the sprite in 2CC, but i want to use the CC as just a normal green 14:59:12 <frosch123> Leanden: ok, then just add "colour_mapping: return PALETTE_CC_FIRST;" to your graphics block 14:59:36 <frosch123> that will disable all cc, 1cc and 2cc 14:59:59 <Leanden> that worked a treat 15:00:01 <Leanden> thanks very much 15:00:45 <Leanden> YAY!!! 15:00:49 <Leanden> BRTrains set is go! 15:00:58 <Leanden> Thanks Frosch 15:01:05 <frosch123> yw 15:07:00 <andythenorth> Leanden: what scale is it roughly? UKRS or UKRS 2? 15:15:12 *** keoz [~keikoz@pha75-1-81-57-54-15.fbx.proxad.net] has quit [Quit: keoz] 15:21:07 * andythenorth ponders 1 tile locks some more 15:22:16 <andythenorth> locks can have custom graphics? o_O 15:22:35 <andythenorth> L760 or so in water_cmd.cpp 15:22:56 <andythenorth> in fact all of DrawWaterLock() 15:23:15 <andythenorth> well thatâs a pisser :) 15:23:19 <andythenorth> no 1 tile locks then 15:23:26 <andythenorth> ânewgrf cannot be brokenâ :P 15:24:20 * andythenorth reverts everything 15:41:46 <Samu> i just posted new version http://www.tt-forums.net/viewtopic.php?p=1167722#p1167722 15:42:56 <Samu> now i wanna get rid of the vertical scrollbar :| 15:49:27 <Wolf01> bye 15:49:30 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 15:54:52 <Samu> http://i.imgur.com/6Go6VdG.png 15:55:22 <Samu> want to remove vertical scrollbar, then enumerate the slots 15:55:36 <Samu> and then... drag and drop 15:55:43 <Samu> which i assume is the most complicated one 16:12:43 <_dp_> hi, can openttd to reverse pathfinding? eg find closest depot from which current station is reachable. 16:12:56 <_dp_> *do 16:14:02 <Samu> just found another bug :( 16:14:17 <Samu> it's also present in 1.6.0 16:15:36 <Samu> click License from an AI, then select another AI and chose Random AI 16:15:41 <Samu> crash 16:16:07 <Samu> Random AI doesn't have a license 16:17:32 <Samu> also happens for the (none) GS 16:21:07 <Samu> changelog of Random AI 16:21:15 <Samu> hmm, I see the pattern 16:23:47 <Samu> void ChangeAI() - this thing will have to close every possible window that can leak information from the old AI to the new 16:27:16 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 16:30:53 *** HerzogDeXtEr1 [~farci@i59F6B3CD.versanet.de] has joined #openttd 16:35:49 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 16:37:17 *** HerzogDeXtEr [~farci@i59F6C1A1.versanet.de] has quit [Ping timeout: 480 seconds] 16:54:32 <Samu> can crash with readme, license and changelog 16:55:04 <Samu> and configure 16:55:15 <Samu> both AI and GS slots 17:04:57 <Samu> I guess i could post a patch for flyspray 17:05:42 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 17:07:24 *** MonkeyDronez [~Monkey@94.76.41.127] has joined #openttd 17:08:02 *** MonkeyDronez [~Monkey@94.76.41.127] has quit [] 17:14:28 *** MonkeyDrone [~Monkey@217.17.231.101] has quit [Ping timeout: 480 seconds] 17:23:42 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 17:33:26 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 17:41:30 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 17:49:09 *** keoz [~keikoz@pha75-1-81-57-54-15.fbx.proxad.net] has joined #openttd 17:49:27 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 17:54:04 <Samu> uhm... i rather not 17:57:33 *** MonkeyDrone [~Monkey@94.76.41.127] has joined #openttd 17:57:53 *** Ketsuban [~ketsuban@2a02:c7d:a34a:9000:cc82:dcf4:e333:f460] has joined #openttd 18:01:26 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 18:09:29 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 18:14:19 <andythenorth> bah 18:14:43 <Samu> hi 18:15:33 <Samu> teach me how to remove a scrollbar 18:17:52 <Eddi|zuHause> _dp_: you can run the pathfinder from each depot 18:18:12 <Eddi|zuHause> but it's not very efficient, probably 18:18:52 <_dp_> Eddi|zuHause, yeah, but I hoped there was some better way) 18:19:52 <Eddi|zuHause> the pathfinder algorithm is not really made for something like "get me the shortest path to station involving a depot" 18:20:02 <Rubidium> make some sort of reverse pathfinder where it interprets signals as being reversed and then find the closest depot? 18:22:17 <Eddi|zuHause> just build your depots so all stations are reachable... 18:22:55 <_dp_> Eddi|zuHause, that's completely different problem 18:23:13 <_dp_> generally speaking it's not that hard to reverse pathfind in graph 18:23:41 <_dp_> but now that you mentioned signals... this is't exactly a graph I guess 18:24:24 <Eddi|zuHause> sure, it's just a directed graph 18:24:27 * andythenorth pissing about trying to draw an irone ore mine 18:24:43 <andythenorth> maybe I should just use the one from V453000 18:25:01 <Eddi|zuHause> an ironic ore mine? 18:25:17 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 18:25:28 <Eddi|zuHause> produces irony and thrives on sarcasm as feedback? 18:25:37 *** keoz [~keikoz@pha75-1-81-57-54-15.fbx.proxad.net] has quit [Quit: keoz] 18:25:47 <andythenorth> nice idea 18:26:15 <Eddi|zuHause> this must be what V453000 thinks when he makes an industry chain :p 18:27:29 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 18:27:44 <V453000> pf 18:27:49 * V453000 is making new stockyard 18:27:50 <V453000> doesn 18:27:53 <_dp_> Eddi|zuHause, not quite, it changes as train goes on it 18:27:54 <V453000> t give a shit 18:28:18 <_dp_> but for what I want I can ignore that, only direction matters 18:28:38 <_dp_> but I guess I'll settle for looping over deport, should work fast enough 18:29:12 <_dp_> don't want to write own pathfinder if there is no reverse already 18:29:23 <V453000> andythenorth: if you can convert it to 8bpp nicely, feel free to use anything from me, but .. :) idk if it would fit, probably not 18:29:25 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 18:31:47 <andythenorth> probably not :) 18:31:57 <andythenorth> avoids me doing it :P 18:32:05 <andythenorth> ore mines http://www.travelling-australia.info/MainGraphics2006/P065260067Bz-750.jpg 18:39:24 *** M-E [~M@ip4da0d6bd.direct-adsl.nl] has joined #openttd 18:49:46 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 18:49:49 *** mode/#openttd [+v glx] by ChanServ 18:49:53 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 18:50:33 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 18:52:35 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 18:57:24 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 19:04:59 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 19:09:38 <Samu> :) just successfully removed vertical scrollbar and maintained clicking 19:09:44 <Samu> can select! 19:10:16 *** Islacrusez [~m4rek@host-92-20-172-85.as13285.net] has quit [Quit: Leaving] 19:10:43 <Samu> this->selected_slot = (CompanyID)this->GetRowFromWidget(pt.y, widget, 0, this->line_height); 19:13:24 <Samu> now, what next 19:13:34 <Samu> drag & drop slots 19:13:41 <Samu> is it easy to do? drag & drop? 19:14:37 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 19:27:26 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 19:31:55 <Eddi|zuHause> _dp_: but a train on it doesn't change the topology of the graph, only the edge weights (except maybe for firstred_twoway_eol) 19:34:37 <Eddi|zuHause> and the pathfinder has a mode which irgnores train positions 19:40:25 *** MonkeyDronez [~Monkey@217.17.231.101] has joined #openttd 19:41:36 *** MonkeyDronez [~Monkey@217.17.231.101] has quit [Read error: Connection reset by peer] 19:45:01 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 19:46:18 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 19:46:37 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 19:47:26 *** MonkeyDrone [~Monkey@94.76.41.127] has quit [Ping timeout: 480 seconds] 19:48:41 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 19:51:33 *** srhnsn [~srhnsn@p5B33FCE0.dip0.t-ipconnect.de] has joined #openttd 19:53:11 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 20:03:28 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 20:09:45 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd 20:09:47 <drac_boy> hi 20:09:55 <_dp_> Eddi|zuHause, it does change, even without signals. just make a small loop, train can't go through it 20:10:16 <Eddi|zuHause> what do you mean? 20:10:27 <_dp_> Eddi|zuHause, or, rather, they can, but only because they can't crash into themselvel 20:10:38 <andythenorth> iron catz 20:10:57 <Eddi|zuHause> _dp_: i don't see the relevance 20:11:08 <drac_boy> just curious about it but how often any of you heard of using one single traction motor (sandwiched inbetween or so) to power both adjacent axles with? (kinda like a B'B with only two motors) 20:11:32 <drac_boy> I mean I know some high power locomotives had two motors per axle...but I'm curious about the other way around 20:12:59 <_dp_> Eddi|zuHause, that's example of train changing topology, it couldn't go there because it has non-zero length 20:12:59 <Eddi|zuHause> sure, B'B' was a thing (4 individual motors would be Bo'Bo') 20:13:17 * andythenorth wonders how to represent traction motors in TTD scale 20:13:24 <Eddi|zuHause> _dp_: i don't think you understand what i mean with topology 20:13:40 <andythenorth> I imagine the rating for continous tractive effort might be lower 20:13:46 <andythenorth> continuous * 20:14:06 <drac_boy> andy, don't bother. it'll be like 1/10th of a pixel :P 20:15:04 <Eddi|zuHause> andythenorth: i don't think it matters much stat-wise 20:15:37 <andythenorth> NO ITâS VERY IMPORTANT 20:15:42 * andythenorth back to drawing 20:16:08 <_dp_> Eddi|zuHause, regardless of what you mean, graph is a well-defined thing; neither pathfinding for trains is same as general graph pathfinding nor track network with signals is a graph, strictly speaking 20:16:54 <Eddi|zuHause> _dp_: but it still IS a graph. it may be a different graph for each individual pathfinder run, but it's still a graph 20:17:59 *** frosch123 [~frosch@00013ce7.user.oftc.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:18:15 <drac_boy> graph path...reminds me of Train Dispatcher if you ask me :) 20:21:09 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 20:23:26 *** M-E [~M@ip4da0d6bd.direct-adsl.nl] has quit [Ping timeout: 480 seconds] 20:24:51 <_dp_> Eddi|zuHause, you can make some graph, but pathfinding on will not be 100% correct (and it's not in openttd) 20:28:45 <_dp_> Eddi|zuHause, http://imgur.com/a/RJ0zq 20:28:45 *** mykoserocin [~mykoseroc@000214a6.user.oftc.net] has joined #openttd 20:29:20 <_dp_> Eddi|zuHause, for any sensible graph you can do that's probably a fine path, but train can never go there 20:30:23 *** liq3 [liq3@CPE-120-147-195-191.gdiv2.lon.bigpond.net.au] has joined #openttd 20:30:30 *** liq3 [liq3@CPE-120-147-195-191.gdiv2.lon.bigpond.net.au] has quit [] 20:34:00 *** mykoserocin [~mykoseroc@000214a6.user.oftc.net] has quit [Quit: Leaving] 20:43:10 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has left #openttd [] 20:46:42 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 20:50:58 <drac_boy> think going for now as usual 20:51:01 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has left #openttd [] 20:55:20 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 21:13:16 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has quit [Quit: Leaving.] 21:14:06 *** Leanden [~oftc-webi@bcdc36c7.skybroadband.com] has quit [Quit: Page closed] 21:18:55 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 21:20:36 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:21:02 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 21:21:25 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 21:29:34 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 21:34:51 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has quit [Quit: Going offline, see ya! (www.adiirc.com)] 21:38:50 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 21:48:57 *** MonkeyDrone [~MonkDAce@80.88.255.44] has joined #openttd 21:51:03 *** Progman [~progman@p57A19866.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:56:17 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 22:25:40 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 22:35:47 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 22:41:53 *** Leanden_ [~oftc-webi@bcdc36c7.skybroadband.com] has quit [Quit: Page closed] 22:47:41 <Samu> hmm is there a guide for drawing strings? 22:48:19 <Samu> i need to composite a line with 3 Drawstrings 22:48:33 <Samu> quite the task 22:48:34 <Samu> lol 22:49:13 <Samu> draw 3 things in 1 line 22:49:37 <Samu> text + more text + optional text 22:50:13 <Samu> text = company # - # ranges from 1 to 15 22:50:32 <Samu> more text = name of AI script 22:51:00 <Samu> optional text = tell if it's Random AI, or just don't say anything 22:51:44 *** Leanden [~oftc-webi@bcdc36c7.skybroadband.com] has joined #openttd 22:51:48 <Leanden> Yo 22:51:57 <Leanden> anyone know anything about repositories and hg? :D 22:59:34 *** srhnsn [~srhnsn@p5B33FCE0.dip0.t-ipconnect.de] has quit [Quit: srhnsn] 23:15:56 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- IRC with a difference] 23:25:31 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 23:40:45 *** APTX [~APTX@aptx.org] has quit [Quit: No Ping reply in 180 seconds.] 23:46:04 *** APTX [~APTX@aptx.org] has joined #openttd 23:50:28 *** APTX [~APTX@aptx.org] has quit [] 23:53:06 *** Leanden [~oftc-webi@bcdc36c7.skybroadband.com] has quit [Ping timeout: 480 seconds] 23:54:47 <Sylf> Leanden, what about it? 23:56:47 <Samu> no more time for today, couldn't draw strings 23:57:00 <Samu> cyas, goodnight 23:57:11 *** APTX [~APTX@aptx.org] has joined #openttd 23:57:16 *** Samu [~oftc-webi@po-217-129-255-23.netvisao.pt] has quit [Quit: Page closed] 23:59:50 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!]