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(www.adiirc.com)] 14:46:25 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 14:46:29 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 14:46:32 *** mode/#openttd [+o Alberth] by ChanServ 14:54:07 <Eddi|zuHause> i should start a petition to ban animated avatars 14:54:56 <Alberth> an animated banner would help in your quest I think to get votes 14:57:13 *** sim-al2 is now known as Guest4057 14:57:14 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 14:57:15 <Alberth> ut euhm, "display options" has a "display avatars" boolean setting 14:58:03 <Eddi|zuHause> yes. but avatars are fine, just animated avatars are crazy distracting 14:58:42 <Alberth> make them your foe, so you don't see their messages :p 14:59:04 <Eddi|zuHause> not quite a solution either :p 14:59:24 <Alberth> clearly they didn't intend you to read it, with such an avatar :D 14:59:31 *** fjb__ [~frank@p4FF2E6C7.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 14:59:51 <Eddi|zuHause> yes, but the forum way of ignoring posts is terrrrrrible... 15:00:18 <Alberth> hmm, hide the left side of the browser under some other window, or move it outside the screen? 15:00:34 <Eddi|zuHause> i just put the specific image into the blocklist 15:00:47 <Alberth> ah, good idea 15:01:16 <Eddi|zuHause> that is simply right click->block this image 15:01:40 <Alberth> replaced by black image with white "censored" on it :) 15:04:29 *** Guest4057 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 15:12:59 *** Ram-Z [~Ram-Z@rmz.io] has quit [Remote host closed the connection] 15:15:38 *** Ram-Z [~Ram-Z@rmz.io] has joined #openttd 15:22:31 *** Rubidium [~Rubidium@000128fa.user.oftc.net] has quit [Ping timeout: 480 seconds] 15:23:45 *** Rubidium [~Rubidium@000128fa.user.oftc.net] has joined #openttd 15:23:48 *** mode/#openttd [+o Rubidium] by ChanServ 15:25:15 *** sim-al2 is now known as Guest4059 15:25:16 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 15:29:18 *** Guest4059 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 15:35:00 *** MonkeyDronez [~MonkDAce@80.88.255.39] has quit [Ping timeout: 480 seconds] 15:47:02 *** scuddles [~tablecat@103.241.62.123] has joined #openttd 15:47:12 <scuddles> hellopenttd 15:58:08 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 16:16:39 *** sla_ro|master [~sla.ro@89.136.141.100] has quit [] 16:24:40 *** Rejf [rejf@nintendos.pl] has quit [Remote host closed the connection] 16:32:11 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Quit: There's a real world out here!] 16:32:28 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has joined #openttd 16:32:58 *** MonkeyDrone2 [~Monkey@84.255.183.96] has quit [Quit: Leaving] 16:35:24 *** MonkeyDrone [~Monkey@84.255.183.96] has joined #openttd 16:38:48 *** HerzogDeXtEr [~farci@i59F6A45C.versanet.de] has joined #openttd 16:41:21 *** MonkeyDrone [~Monkey@84.255.183.96] has quit [Read error: Connection reset by peer] 16:44:10 *** HerzogDeXtEr1 [~farci@i59F6B2FB.versanet.de] has quit [Ping timeout: 480 seconds] 16:46:15 *** berndj [~berndj@197.242.93.84] has quit [Quit: ZNC - http://znc.in] 16:50:33 *** monkeydrone_ [uid158029@id-158029.ealing.irccloud.com] has joined #openttd 17:02:48 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:02:51 *** mode/#openttd [+v glx] by ChanServ 17:03:28 *** NoShlomo [~NoShlomo@90.74.151.136] has quit [Quit: NoShlomo] 17:03:42 *** NoShlomo [~NoShlomo@90.74.151.136] has joined #openttd 17:08:07 *** scuddles [~tablecat@103.241.62.123] has quit [Read error: Connection reset by peer] 17:08:29 *** scuddles [~tablecat@103.241.62.123] has joined #openttd 17:18:53 *** NoShlomo [~NoShlomo@90.74.151.136] has quit [Quit: NoShlomo] 17:19:09 *** NoShlomo [~NoShlomo@90.74.151.136] has joined #openttd 17:26:15 *** MonkeyDrone [~MonkDAce@80.88.255.39] has joined #openttd 17:40:42 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Quit: There's a real world out here!] 17:40:58 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has joined #openttd 17:42:14 *** Klanticus_ [~quassel@177.34.163.192] has joined #openttd 17:45:23 *** Klanticus [~quassel@177.34.163.192] has quit [Ping timeout: 480 seconds] 17:58:12 *** NoShlomo [~NoShlomo@90.74.151.136] has quit [Quit: NoShlomo] 17:58:27 *** NoShlomo [~NoShlomo@90.74.151.136] has joined #openttd 18:21:20 *** MonkeyDronez [~MonkDAce@80.88.255.39] has joined #openttd 18:22:37 *** fjb__ [~frank@p4FF2E6C7.dip0.t-ipconnect.de] has joined #openttd 18:23:27 *** MonkeyDronez [~MonkDAce@80.88.255.39] has quit [] 18:23:45 *** MonkeyDronez [~MonkDAce@80.88.255.39] has joined #openttd 18:27:35 *** MonkeyDrone [~MonkDAce@80.88.255.39] has quit [Ping timeout: 480 seconds] 18:27:35 *** monkeydrone_ is now known as monkeydrone 18:27:53 *** Progman [~progman@p57A18064.dip0.t-ipconnect.de] has joined #openttd 18:31:40 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:31:56 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 18:36:10 *** Speedy` [~speedy@the.wrong.domain.name] has joined #openttd 18:36:26 *** Speedy [~speedy@the.wrong.domain.name] has quit [Remote host closed the connection] 18:36:31 *** Speedy` is now known as Speedy 19:04:54 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 19:05:16 *** monkeydrone [uid158029@id-158029.ealing.irccloud.com] has quit [Quit: Connection closed for inactivity] 19:06:07 <andythenorth> o/ 19:07:29 <frosch123> hoi 19:09:06 <Wolf01> o/ 19:12:09 <V453000> evening sir 19:14:46 <Eddi|zuHause> todays earworm sponsored by https://www.youtube.com/watch?v=BeBeJnqk6V0 19:16:06 <andythenorth> after much googling, I have found some of the prototypes for things I already drew :D 19:16:07 <andythenorth> http://www.rootsweb.ancestry.com/~txgrayso/ANewLand/Transportation/Interurban/TERBOMOTOR.jpg 19:16:52 <Wolf01> I played with a tiny spider today 19:17:22 <andythenorth> I like this express tram http://www.american-rails.com/images/ICCSBCab.jpg 19:17:29 <Wolf01> Didn't bother to give it a name, I released it soon after 19:18:17 <Samu> 2036, 2013 19:18:56 <Eddi|zuHause> i'd have expected that to be more of a maintenance vehicle 19:19:23 <Wolf01> that "buy war bonds"... 19:19:44 <Eddi|zuHause> "contemporary decorations" 19:20:20 <Eddi|zuHause> at least that's the phrasing they use on historical railway pictures when they have swastikas and stuff :p 19:22:15 <Wolf01> good to know 19:43:25 *** aoeu [5fa1fb3e@107.161.19.109] has joined #openttd 19:46:18 <aoeu> hi, does anyone know whether it's possible to use 2013 studio with v14 toolset? 19:55:50 <aoeu> or how to compile openttd without the freaking 8GB studio 20:02:22 <Alberth> using linux eliminates the need for studio stuff :p 20:02:38 <aoeu> sadly some people still use windows 20:05:43 <Wolf01> wait the anniversary update and use the ubuntu subsystem... which might be another 8GB 20:10:33 <V453000> yeah only about 95% XD 20:18:29 <Eddi|zuHause> you can use mingw to compile openttd 20:19:10 <Eddi|zuHause> as to your original question, no clue. 20:20:39 <aoeu> does mingw compile it properly for all win versions? 20:20:48 *** berndj [~berndj@197.242.93.84] has joined #openttd 20:20:55 <Eddi|zuHause> yes 20:24:10 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 20:25:33 <Samu> 2037, 2013 20:27:06 *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd 20:31:34 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 20:44:15 *** scuddles [~tablecat@103.241.62.123] has quit [Quit: Leaving] 20:46:40 *** frosch123 [~frosch@00013ce7.user.oftc.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:57:52 *** sla_ro|master [~sla.ro@89.136.141.100] has quit [] 21:01:53 *** aoeu [5fa1fb3e@107.161.19.109] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:03:43 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 21:06:23 *** rosco [~oftc-webi@host81-132-69-230.range81-132.btcentralplus.com] has joined #openttd 21:10:11 <rosco> Hey guys, I wondered if someone could help me. It looks like newly available rail vehicles aren't showing in the new rail vehicles dialogue. For example, I was just offered a preview on a new train, I said yes, and the new train is now showing in the new rail vehicles dialogue. Has anyone got any suggestions / pointers? 21:11:02 <Eddi|zuHause> you need to click and hold the rail toolbar icon to switch to a new railtype 21:11:08 <Eddi|zuHause> like electric or monorai 21:11:10 <Eddi|zuHause> l 21:11:27 <rosco> ooooohhh they are electic 21:11:34 <rosco> wow, thanks dude, I had no idea 21:12:18 <Eddi|zuHause> it's not the most obvious feature in the game, yes. 21:14:03 <Wolf01> at least is not ctrl+shift+win+right click while scrolling with the mouse wheel 21:14:57 <Eddi|zuHause> well, we have those kinds of features as well, where people go "wait, i played this game for 20 years and didn't know THAT" 21:16:07 <rosco> haha that sounds like an osx keyboard shortcut... well minus the win key 21:16:49 <Eddi|zuHause> well, pretty much anything you can click has an alternate function when you do ctrl+click 21:17:19 <rosco> my god these electric trains are so much faster 21:18:10 <Wolf01> how to play the entire game with steam/diesel trains 21:18:58 <rosco> haha 21:19:12 <Eddi|zuHause> have you read the forum thread where the guy wanted to play 170 years with inflation and just horses? :p 21:19:52 <Wolf01> oh my 21:19:57 <rosco> so one more question - can I change key mappings?.. e.g. using wasd instead of the arrow keys 21:20:24 <Eddi|zuHause> rosco: some, but maybe not all of them you can change in hotkeys.cfg (no ingame interface) 21:20:47 <rosco> ahh cool, thanks, I'll take a look 21:21:03 <Eddi|zuHause> mind you that these keys already have a function, probably 21:21:45 <rosco> yeah they do by the looks of it, but for shortcuts I think I can live without 21:22:09 <Wolf01> like raise terrain, autorail/road, signals, depot or dynamite 21:23:38 <Eddi|zuHause> honestly, wasd for scrolling the map is probably a terrible idea, you either use the mouse to scroll, or you have your right hand free to use the arrow keys 21:24:19 <Eddi|zuHause> (i miss the ability to steer the mouse cursor with alt+arrow keys from TTO) 21:24:38 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 21:24:45 <Wolf01> the what? 21:25:32 <Eddi|zuHause> that feature probably got lost in the windows port of TTD 21:25:55 <Eddi|zuHause> you could perfectly well play TTO without a mouse 21:26:32 <Wolf01> just enable the ease of access to use the keypad when num lock is disabled 21:27:01 <Eddi|zuHause> not the same thing 21:27:21 <Eddi|zuHause> also, i don't have windows 21:27:34 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:28:48 <Wolf01> there's for linux too, I remember I used it 21:29:06 <Alkel_U3> reminds me of that time when I mapped half of the keybord and mouse on my gamepad and played Civ IV with a gamepad :-) 21:29:15 <Eddi|zuHause> yeah, but it never really worked the way i wanted it to 21:30:21 <Eddi|zuHause> civ iv seems like a game that is totally tedious without 100 hotkeys 21:31:41 <Alkel_U3> yeah, but I managed to cover about thirty most basic 21:33:19 <Alkel_U3> not that the gamepad has that many buttons, but the profiler software could map a "fn/shift" key, there's the d-pad, second joystick... 21:34:45 <Eddi|zuHause> i'm sure if you rework the interface to allow for something like "press and hold button, then use joystick in 8 directions" for selecting some functions 21:35:42 <milek7> how about playing tetris via traceroute? :> 21:35:58 <Alkel_U3> that would also work for a mouse without a keyboard to an extent 21:38:19 <Eddi|zuHause> of the top of my head, the most common keys are probably f,s,a,w and space, then all the specialized worker commands 21:38:38 <Eddi|zuHause> maybe i misremember the keys and mix them up with civ II :p 21:39:19 <Eddi|zuHause> they shuffled them around occasionally 21:39:39 <Alkel_U3> cant remember what a,w does 21:40:06 <Eddi|zuHause> w goes to the next unit without giving the current one an order 21:40:26 <Alkel_U3> hm, I did that with enter 21:40:36 <Eddi|zuHause> and a activates a unit, i think 21:41:15 <Eddi|zuHause> but that might really have been in civ ii 21:42:16 *** aoeu [5fa1fb3e@107.161.19.109] has joined #openttd 21:44:03 <Alkel_U3> speaking of Civ, I'm curious what's Civ VI gonna be like. After the direction it took with Civ V I'm not even looking forward to it very much 21:44:41 <Eddi|zuHause> i don't think there was anything wrong with Civ V 21:44:58 <Eddi|zuHause> but i haven't played it very much in the past few years 21:45:34 <Eddi|zuHause> and certainly not since i found EU IV 21:45:43 <Alkel_U3> I don't think it's a bad game, I just think it's not a very good Civilization. Not to my taste 21:49:46 *** aoeu [5fa1fb3e@107.161.19.109] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:50:12 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has quit [Quit: Going offline, see ya! (www.adiirc.com)] 21:53:16 <Eddi|zuHause> i actually tried a civ IV game a few months ago, it usually goes well until the first person declares war on me :p 21:54:27 *** NoShlomo [~NoShlomo@90.74.151.136] has quit [Quit: NoShlomo] 21:55:07 <Alkel_U3> first war is the worst one if you're on the defending side :-) 21:55:31 *** dP [5fa1fb3e@107.161.19.109] has joined #openttd 21:55:41 <Eddi|zuHause> i always found it bad that in epic and marathon mode it scales up the unit costs 21:55:58 <Eddi|zuHause> means you can't react quickly enough 21:56:27 <Alkel_U3> well, yeah, you've got to be prepared 21:56:37 <Alkel_U3> slavery also works well 21:56:40 <Eddi|zuHause> i'm almost never "prepared" 21:56:45 <Eddi|zuHause> and i hate slavery 21:56:54 <Eddi|zuHause> i barely ever take it 21:57:41 <Alkel_U3> actually, it's only recently that I discovered how wonderful that civic actually is 21:58:02 <Eddi|zuHause> yes, it's pretty crazy 21:58:18 <Eddi|zuHause> especially in the early game, if you have lots of food and no health to support large cities 21:58:34 <Eddi|zuHause> or happiness 21:59:43 <Eddi|zuHause> and rushing a wonder is also crazy powerful 22:01:34 <Alkel_U3> I usually try to rush prerequisites for vassalage and build the oracle - having longbowmen early means practically invincible cities for a while 22:02:25 <Eddi|zuHause> i'm usually behind in the military branch of the tech tree 22:02:48 <Eddi|zuHause> but yes, bowmen are very powerful, especially with imperial leader 22:04:12 <Eddi|zuHause> (the leader trait that gives first strike and city defence to bowmen) 22:05:09 <Alkel_U3> I think that's protective and doesn't do the first-strike bit, but I may be wrong on that one 22:05:36 <Eddi|zuHause> protective, that might be it 22:05:46 <Eddi|zuHause> and it definitely gives you 2 free things 22:06:15 <Alkel_U3> you're right, it does grant drill promotion 22:07:02 <Eddi|zuHause> what did imperial do then? settler and walls build speed? 22:07:21 <Alkel_U3> definitely settlers 22:07:41 <Alkel_U3> walls are also part of the protective trait 22:08:11 <Eddi|zuHause> i always play as charlemagne, so i mix up these traits 22:08:15 <Alkel_U3> ah, great general emergence 22:08:23 <Eddi|zuHause> oh yeah 22:08:35 <Eddi|zuHause> sadly, fighting barbarians doesn't give you a general :/ 22:08:44 <Eddi|zuHause> and i try to avoid wars 22:09:38 <Alkel_U3> I often play as Montezuma so I usually wipe out a few neighbors right from the start 22:09:59 <Alkel_U3> actually, I do that with most other leaders, too :-) 22:10:35 <Eddi|zuHause> wars are always so destructive. i hate losing units, let alone cities 22:10:42 <Alkel_U3> but only on marathon speed, when I can be sure that nobody builds anything fancy right off the start 22:11:38 <Alkel_U3> snatching developed cities early on is much more economical then building them yourself 22:12:12 <Alkel_U3> they even often come with a religion center 22:12:53 <Eddi|zuHause> i usually do early start with a religion tech 22:13:01 <Eddi|zuHause> i mean advanced start 22:14:26 <Alkel_U3> I never tried that, always played from the bare start 22:16:06 <Alkel_U3> I didn't even play with mods, usually. Only once I activated a mod that extends the base game with futuristic tech, but the game ended before futuristic era 22:16:57 <Eddi|zuHause> i use a mod called "Better BUG AI", which leaves gameplay unchanged, but gives you loads of interface and AI enhencements 22:19:10 <Alkel_U3> that looks interesting, thanks for the tip 22:26:56 *** rosco [~oftc-webi@host81-132-69-230.range81-132.btcentralplus.com] has quit [Ping timeout: 480 seconds] 22:30:21 *** Kurimus [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has quit [] 22:38:14 *** Kurimus [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has joined #openttd 22:47:37 *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Quit: There's a real world out here!] 22:53:30 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 23:07:44 <Wolf01> 'night 23:07:46 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 23:10:40 *** Progman [~progman@p57A18064.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 23:37:03 *** dP [5fa1fb3e@107.161.19.109] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client]