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Log for #openttd on 8th November 2016:
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00:08:48  <Wolf01> nn
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02:50:33  <supermop_> alright i've annoyed 100 people across several states
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08:43:27  <Wolf01> o/
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09:02:58  <Eddi|zuHause> Wolf01: it's downloading now
09:08:45  <Wolf01> Me too
09:11:10  <Wolf01> But I will take ages
09:11:29  <Wolf01> 256kbps
09:14:41  <Eddi|zuHause> ... 90% (5MB/s)
09:15:13  <Eddi|zuHause> i have 50mbit
09:16:22  <Eddi|zuHause> 15 minutes for almost 5GB
09:16:29  <Wolf01> :(
09:23:07  <Eddi|zuHause> Wolf01: a few years ago that would have taken me 2 days
09:23:36  <Wolf01> It will take me ages for ages
09:24:23  <Eddi|zuHause> that was a time where it was faster if i drove to university, finished the download there, and drove back, i was faster
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09:29:41  <Wolf01> I am tempted to use phone data, but I only have 1GB, 600MB now
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09:42:35  <Eddi|zuHause> that won't suffice, i'm afraid
09:51:32  <Wolf01> 500MB \o/
09:57:55  <crem> I tried to play some downloaded scenarios this weekend and could not start (almost) any. All of them had lots of dependencies, few of them could not be found anywhere. Am I missing something?
09:58:32  <Wolf01> No, but scenario creators do
10:00:02  <Eddi|zuHause> crem: lots of old "New"GRFs can be found in this package http://wiki.openttdcoop.org/GRF
10:00:58  <Eddi|zuHause> if they're also not found in there, it gets significantly more problematic to find
10:00:59  <crem> Thanks, will take a look. Usually a was able to find some of grfs manually, but there were still 1-2 that were missing.
10:05:26  <V453000> if it's not in the coop pack, or bananas, it becomes hell
10:07:37  <Wolf01> About hell, tell your friends to make mods download automatically the dependencies in F, love, me :*
10:09:16  <V453000> I am saying that almost every day
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11:39:45  <Wolf01> Meh 60%
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12:17:07  <V453000> 60% of?
12:17:28  <Wolf01> Downloaded
12:17:41  <Wolf01> 4.2GB
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12:19:06  <Wolf01> *4.7
12:19:20  <Eddi|zuHause> ... somehow it didn't register my achievement
12:19:37  <Wolf01> Classic
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12:47:53  <Wolf01> Eddi|zuHause, how is compared to train fever?
12:48:26  <Eddi|zuHause> Wolf01: haven't digged deep enough to compare. the campaign seems to be an interesting twist
12:48:58  <Wolf01> Any bug so far? (except the achievement one)
12:54:36  <Eddi|zuHause> well, other people seem to get achievements
12:54:42  <Eddi|zuHause> maybe it's just me, or a linux issue
12:55:01  <Eddi|zuHause> some texts are not properly translated to german for some reason
12:55:08  <Eddi|zuHause> but other than that, not really
12:55:37  <Wolf01> How is the feel to be able to build double track bridges?
12:56:53  <Wolf01> Also, is now possible to upgrade roads under bridges without demolish the bridge first?
12:57:13  <Wolf01> (and not being able to rebuild it later)
12:58:49  <Wolf01> :o last 100MB
12:59:06  <Wolf01> 3 minutes to go
13:00:14  <Eddi|zuHause> did not check
13:02:32  <Wolf01> -_-''' russian
13:05:02  <Wolf01> They should have reordered the dropdown in the languages tab, default is russian if your language is not there
13:13:17  <Wolf01> Lol... people faces XD
13:15:29  <Eddi|zuHause> i did not have this problem
13:16:21  <Wolf01> Maybe because there's german
13:18:58  <Eddi|zuHause> yes, game defaults to german for me
13:24:08  <goodger> how can it not be translated properly to german? the developers' native language is german
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13:47:29  <peter1138> Because even Germans know that German is a silly language.
13:53:30  <Eddi|zuHause> well, i'm not too sure if swiss german counts :p
13:59:30  <ConductCat> German is the living incarnation of Latin.
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14:14:32  <Eddi|zuHause> very unlikely
14:19:19  <goodger> the romance language family is actually the living incarnation of latin
14:19:24  <goodger> german is the living incarnation of german
14:22:03  <Wolf01> Do you know what I miss, Eddi? The automatic rotation of stations when you are attaching them to an existing road
14:23:35  <Wolf01> The autorefit instead is really nice
14:36:04  <Wolf01> Lol... vehicles stuck in depot
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14:48:15  <Eddi|zuHause> Wolf01: what really annoyed me immediately was that arrow-keys sometimes stop moving the map, and move some window cursors instead
14:48:36  <Wolf01> Maybe when autosaves
14:48:52  <Eddi|zuHause> no, when specific windows open
14:49:31  <Wolf01> Oh, it happen with construction tools
14:49:53  <Wolf01> Strange behaviour
14:51:03  <Wolf01> Road depot tool changes between road and tram depot selection with scrolling keys
14:51:07  <Wolf01> Maybe a bug
14:51:26  <goodger> maybe tell the developers
14:51:27  <Eddi|zuHause> probably not a bug
14:51:33  <Eddi|zuHause> but certainly a misfeature
14:52:16  <Wolf01> It doesn't even happen every time
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14:54:22  <Wolf01> What bothers me since train fever is that you can reverse vehicles/trains but not change the current order
14:55:57  <goodger> have they sorted out the time compression problem?
14:56:12  <Wolf01> No, but there are mods for that
14:57:19  <goodger> intriguing
14:59:40  <Eddi|zuHause> what time compression problem?
15:00:01  <Eddi|zuHause> is that like daylength or what?
15:00:06  <Wolf01> Train takes 1 month to do 15km
15:00:24  <Wolf01> Yes, same as daylength
15:00:51  <Wolf01> We should provide a way to change it with newgrfs too
15:00:53  <Wolf01> :D
15:01:00  <Wolf01> (just kidding)
15:01:59  <Eddi|zuHause> how is that a problem?
15:02:41  <Eddi|zuHause> if you're doing "real time", then you won't ever get new vehicles
15:03:11  <Wolf01> Just fast forward
15:03:32  <Wolf01> Or invent new vehicles *every day*
15:04:32  <supermop> Eddi|zuHause: no new vehicles saves me the work of re-timetabling
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16:30:08  <Alberth> o/
16:32:34  <Wolf01> o/
16:32:45  <Wolf01> Eddi|zuHause, no station join?
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17:30:21  <supermop> i got a free empanada for voting
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17:52:40  <frosch123> hoi
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18:00:50  <Alberth> hola
18:06:34  <Wolf01> Quak
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18:13:55  <Wolf01> o/
18:18:12  <andythenorth> lo
18:32:35  * andythenorth refactoring Iron Horse
18:32:37  <andythenorth> to save time
18:32:48  * andythenorth has spent an hour on it
18:45:45  <Alberth> always busy to be lazy :)
18:45:49  <DorpsGek> Commit by translators :: r27678 trunk/src/lang/romanian.txt (2016-11-08 19:45:38 +0100 )
18:45:50  <DorpsGek> -Update from Eints:
18:45:51  <DorpsGek> romanian: 20 changes by kneekoo
18:46:59  <andythenorth> somewhere I got the idea that subclassing was not to be encouraged
18:47:07  <andythenorth> so I took an arcane route around it
18:47:09  <andythenorth> silly andythenorth
18:52:14  <Wolf01> :D
18:54:57  <Alberth> making a mistake is the best way to learn why it's a mistake :)
18:56:19  <Alberth> unfortunately, you only find out afterwards :(
18:56:22  <Wolf01> Subclassing has some nasty problems
18:57:46  <Wolf01> For example you have a truck and a train which are vehicles, if you want to make a road-train/tram/wtf you need to subclass again "vehicle" because you can't inherit from truck and from train
19:04:19  <ST2> hmmm, new addon? https://www.wired.com/2016/11/review-yeti-hopper-flip-12/
19:04:20  <ST2> xD
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19:29:49  <andythenorth> Wolf01: that’s ok, just subclass tram :)
19:29:58  <andythenorth> easier to delete
19:30:09  <andythenorth> from vehicle
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19:50:31  <Eddi|zuHause> Wolf01: no, but that was stupid anyways... you just need to make sure catchment areas overlap, and they will transfer
19:50:35  <argoneus> good evening train friends
19:51:28  <Wolf01> Eddi|zuHause +1
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20:09:28  <Eddi|zuHause> who else is fed up with an election in some weird country halfway around the world?
20:09:47  <Wolf01> I have more important things to do
20:10:42  <Wolf01> Like making 5 trains/yr full of passengers travel on the bridge over the Tay
20:11:41  <Wolf01> Oh finally, did it
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20:19:55  <Alberth> Eddi: yep, I already wondered when the elections are, so they stop writing useless articles about the soap.
20:20:22  <Alberth> euhm, just let them drive around in circles? :p
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22:24:16  <goodger> Eddi|zuHause: they do have quite a lot of money and weaponry, so the potential election of a sexual-assaulting murder-clown as their head of state is worth paying attention to
22:24:59  <Eddi|zuHause> uhm sure, we're screwed either way... but it's become a tad much...
22:26:02  <goodger> I submit that rodham clinton is barely worse than merkel, while trump is a potential hitler
22:31:50  <FLHerne_> Yeah, Clinton is the standard personality-by-committee politician
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23:21:05  <Alkel_U3> I like how one can express support for more parties on quakenet's #election - HRMBE/FCKIT/CLINT/JOHNS/SNAIL/TRUMP/CASTL/MCMLN/STEIN
23:21:22  <Alkel_U3> first two seem good enough :-)
23:47:31  <Eddi|zuHause> MCMLN is the guy who might get president if the other two don't get a majority?
23:56:17  <Wolf01> http://www.windowscentral.com/dell-wanted-build-intel-based-windows-10-mobile-device-all-your-needs x86 and >4GB ram? Even with PAE any Windows 32bit is limited to 4GB for licensing reasons and driver compatibility.. how would they manage more than 4GB?
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