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Log for #openttd on 15th November 2016:
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00:21:55  <Wolf01> nn
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00:26:36  <evros> is there a way to install 1.6.1 on ubuntu 16.04?
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00:36:47  <Eddi|zuHause> if in doubt, grab the generic binary
00:37:43  <Eddi|zuHause> or try to find an alternate repository
00:39:42  <Eddi|zuHause> because both openttd and ubuntu release new versions in april, ubuntu default repos will always ship the previous year's openttd
00:42:05  <Sacro> There's a perfectly good deb
00:42:32  <Sacro> At least I think the trusty one works
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01:02:44  <evros> i got it thank you
01:03:22  <evros> had to install the dependencies manually
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10:42:10  <Wolf01> o/
11:24:41  <crem> \o
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11:38:10  <Lejving> |o
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14:37:55  <supermop> yo
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15:36:24  <Alberth> o/
15:44:54  <crem> \o-
15:49:05  <Lejving> -o-
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16:47:57  <Wolf01> o/
16:50:56  <Lejving> aaay macarena
16:55:20  <Wolf01> \o/  /o/  \o\  /o/
16:59:33  <Alberth> o/
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18:39:03  <Wolf01> o/
18:39:24  <andythenorth> lo
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18:57:04  <andythenorth> is forums?
18:59:58  <supermop> sort of
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19:16:19  <Wolf01> V453000, why aren't liquids accounted for consumption in production statistics?
19:20:48  <V453000> yes
19:20:56  <Wolf01> Good answer
19:21:09  <V453000> glad to hrlp :)
19:21:13  <V453000> [idk]
19:21:15  <andythenorth> why is cat?
19:21:23  <V453000> yes
19:21:45  <andythenorth> thought so
19:22:18  <Wolf01> I'm trying to figure out how to build a proper refinery instead of spamming processors everywhere and let the demand doing the rest
19:24:44  <V453000> ?
19:27:18  <Wolf01> Now I'm going full gas and use the heavy/light oil only if they are overflowing the cracking capacity
19:29:23  <Wolf01> Before I did the opposite, cracking of oils only when their usage stopped because byproducts lines were full (mainly solid fuel)
19:30:32  <V453000> what's the issue?
19:30:40  <V453000> I just do 2-condition cracking
19:30:46  <Wolf01> Not enough gas or not enough oil
19:31:04  <V453000> crack light to petroleum if petroleum < 2400, and light > 2400
19:31:17  <V453000> same for heavy
19:31:33  <V453000> means you always have enough for the consumers of the non-cracked one, and that it won't deadlock the petroleum
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19:36:35  <Wolf01> And the refineries, which processing do you use? Basic or advanced?
19:37:16  <Supercheese> Wolf01: Heh, you should see Angel's Petrochem mod
19:37:45  <Supercheese> https://forums.factorio.com/download/file.php?id=10981
19:37:59  <Supercheese> talk about your "advanced processing"
19:38:03  <Wolf01> No thanks :)
19:38:54  <V453000> advanced of course
19:39:07  <V453000> yeah that's just fucked up Supercheese :D
19:39:23  <Wolf01> Meh... I need to take lubricant to base... to the other side of the base
19:39:38  <V453000> just pipe it
19:39:53  <V453000> you usually don't need insane amounts of lube so long distance pipes don't matter
19:40:49  <Wolf01> I'm already bringing sulfur and plastic to the base by train
19:40:59  <Wolf01> The refinery is really distant
19:43:21  <Wolf01> I think I'll load some barrels of oil and process it at the base
19:45:01  <V453000> viable
19:45:12  <V453000> in that case I would probably use basic oil processing because you only care about the lube
19:45:36  <Wolf01> Or just load lubricant in barrels, as I installed the barrel-any-liquid mod
20:00:54  <Wolf01> Now I'm producing too much sulfur :|
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20:03:24  <goodger> Wolf01: tried a probiotic?
20:03:49  <Wolf01> No
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20:13:00  <Wolf01> Bob's inserters are really cool, it would be good if he could be able to integrate the pickup/drop location gui in the gui which open when you click on the entity
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