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Log for #openttd on 10th January 2017:
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00:19:44  *** Flygon_ is now known as Flygon
00:19:49  <Flygon> Eddi|zuHause: More Cowbell
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02:16:25  <_dp_> more or less, obstacles
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02:45:34  <Eddi|zuHause> that was helpful, thanks.
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10:26:00  <Wolf01> o/
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14:39:14  <supermop> yo
14:45:40  <Wolf01> o/
14:49:54  <supermop> hows it going Wolf01
14:50:03  <Wolf01> Extremely bored
14:50:24  <supermop> want to do my work for me
14:50:33  <__ln__> would you be less bored if mode +c was removed from this channel?
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15:00:59  <supermop> whoa general openttd forum
15:08:04  <V453000> finally the forums showed their true colours
15:08:08  <V453000> so that's why most of the posts make no sense
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15:19:29  <Eddi|zuHause> my korean is a bit rusty
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15:29:32  <supermop> i am sure they are all legitimate, productive posts Eddi|zuHause . no need to flag, just write a polite message in korean in each topic to gently suggest the poster respond in english
15:33:49  <__ln__> that looks so much like spam
15:34:00  <__ln__> in fact it is no doubt all spam
15:34:48  <supermop> __ln__: how dare you sully the name of candida8994bhielle with your baseless accusations
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15:36:16  <__ln__> only because he/she is probably spamming from the capitalist side of the border
15:36:18  <LordAro> test
15:36:38  <Wolf01> Test failed
15:36:51  <LordAro> planetmaker: seems that did it :)
15:36:53  <LordAro> weird
15:37:05  <LordAro> LordAro [~LordAro@8VQAAA0L3.tor-irc.dnsbl.oftc.net] has left #openttd []
15:37:06  <planetmaker> https://www.oftc.net/ <-- see news
15:37:08  <LordAro> not sure where that came from
15:37:24  <LordAro> ah
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15:41:41  <peter1138> oh yeah
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15:46:56  <Alberth> o/
15:58:16  <Wolf01> o/
15:58:20  <planetmaker> o/
15:59:38  <Alberth> he, a planetmaker :)
15:59:50  <Alberth> long time no type :)
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16:01:20  <planetmaker> yeah... busy times, I guess :)
16:02:13  <planetmaker> been reading from time to time, though
16:03:26  <planetmaker> seeing another dive at roadtypes. And more sanity in the file scanner ahead?
16:03:43  <Alberth> ah, lurking :)
16:03:59  <Alberth> yep, that sums it up, mostly
16:04:17  <Alberth> although not roadtypes is close to finished, as I understand it
16:05:01  <Alberth> my aim is saner scenario file format, ie terkhen scenarios, but I get diverted a lot by other broken areas in the program
16:05:10  <Alberth> eg newgrf loading and tar handling :p
16:05:46  <Alberth> and file scanning was shuffled some while back
16:06:37  <planetmaker> aye... that's how it goes: going somewhere. And hitting stumbling stones to be moved out of the way as one goes :)
16:06:50  <planetmaker> Makes the journey longer. But hopefully not less enjoyable
16:10:44  <Alberth> yep :)
16:11:19  <Alberth> scenario file format has a few big holes too, however, so the journey is far from finished :)
16:14:38  <Alberth> My current problem is loading two different g/g.grf files from the tarfiles a/g.tar and b/g.tar
16:15:04  <Alberth> openttd has some trouble understanding that unique filenames is a myth :p
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16:27:58  <planetmaker> hehe :)
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18:12:42  <andythenorth> o/
18:13:08  <ZirconiumX> \o
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18:24:03  <andythenorth> quak
18:24:27  <andythenorth> supermop: http://www.railpictures.net/photo/602335/
18:24:56  <supermop> nice
18:25:08  <Wolf01> o/, quak
18:25:17  <supermop> surprisingly good trackbed seen in cuba
18:25:27  <frosch123> hoi
18:26:30  <supermop> andythenorth: idea for 'none' economy in firs
18:27:35  <Alberth> hola
18:28:18  <andythenorth> supermop: o_O
18:28:51  <frosch123> good idea, then industries won't block player's construction
18:29:36  <Alberth> make them a single tile, in variations of transmitters :p
18:29:54  <andythenorth> transmitter industry
18:30:12  <Alberth> sending out waves of cargo :)
18:31:08  <Alberth> clearly a light house would need light
18:31:38  <Alberth> or light bulbs
18:31:40  <andythenorth> and lighthouse keepers
18:31:46  <andythenorth> I nearly added a lighthouse industry
18:31:50  <andythenorth> then I learnt not to
18:32:12  <Alberth> toyland industries :)
18:36:22  <supermop> andythenorth: sugar -> rum distillery ->market
18:36:24  <supermop> thats it
18:41:53  <andythenorth> seems fair
18:41:57  <andythenorth> mauritius economy also
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19:59:16  <supermop> ugh forgot to key these molds i 3d printed
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20:12:48  <andythenorth> 
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20:13:07  <ZirconiumX> My internet is not having a good day
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21:18:28  <Wolf01> 'night
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21:20:10  <supermop> should get this chips road thing doe
21:20:13  <supermop> done
21:25:03  <andythenorth> dunno :)
21:25:06  <andythenorth> is it fun for you?
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21:26:09  <supermop> having the roads will make certain bits of game a bit neater
21:26:17  <supermop> making newgrfs is never fun for me
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21:28:05  <supermop> seeing things and thinking about them being a newgrf is fun
21:32:59  * andythenorth likes actually making the newgrf
21:33:07  <andythenorth> research can be fun, or a headache
21:35:34  <V453000> wot
21:37:04  <supermop> i dont like coding, usually i don't mind drawing unless it is something that will require a tedious amount to meet the minimum viable amount
21:37:59  <supermop> i spent too much time in cuba thinking about how much of a pain it'd be to draw a cuba house grf
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21:45:05  <andythenorth> wot
21:45:07  <andythenorth> wot wot
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22:02:34  <supermop> pastel colors, crumbled plaster, ornate details
22:02:48  <supermop> all annoying to draw in 8bit pixels
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22:07:26  <__ln__> watched Passengers (3D). better sci-fi than most sci-fi movies.
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22:14:04  <Eddi|zuHause> i also watched it 3D, but i should probably stop doing that, i don't enjoy it
22:14:21  <Eddi|zuHause> the movie was alright
22:14:54  <supermop> i heard badreviews so i was going to skip it
22:14:58  <__ln__> yeah, i don't think the 3D-ness added much to that movie
22:15:18  <Eddi|zuHause> i heard about the reviews, but i can't really agree
22:16:08  <supermop> i still havent seen star wars
22:16:17  <Eddi|zuHause> it's certainly not a "you can't live if you haven't seen this movie" kind of thing, but it's not really bad
22:16:31  <supermop> most recent movies i've seen are arrival and moonlight, both were good
22:16:59  <supermop> Eddi|zuHause: i dont go see a bunch of movies each year anyway, maybe 2-3
22:17:01  <Eddi|zuHause> rogue one has a few plot deficiencies in the first half of the movie
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22:18:30  <supermop> i'll see rogue one if i and a few other people have a chunk of free time soon
22:19:06  <Eddi|zuHause> i came out of the movie and the first news right after was that carrie fisher died.
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22:33:12  <__ln__> isn't fusion reaction supposed to shut down on its own if something goes wrong?
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22:42:53  <supermop> __ln__: depends on the reactor - it's quite hard to scram a thermonuclear bomb
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22:45:45  <supermop> would also depend on the the nature of the 'something' that went wrong i'd guess
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22:51:28  <Eddi|zuHause> __ln__: fusion is not a self-sustaining chain reaction, if that's what you mean
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22:54:19  <__ln__> that's what i mean
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22:54:50  <Eddi|zuHause> __ln__: most current fusion reactor designs are "pulsed", meaning they only work while you're constantly increasing some input energy, and when your capacity for increasing runs out, you must start from scratch because the reaction collapses
22:56:05  <Eddi|zuHause> there's a different design that can run continuously, but researching that is not very focused right now
22:56:26  <Eddi|zuHause> it involves some very complicated electric fields
22:56:42  <Eddi|zuHause> look up "wendelstein-7" if you're interested
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22:57:50  * __ln__ adds nuclear fusion to the list of topics suitable to get answers about on #openttd
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