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Log for #openttd on 4th May 2017:
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00:04:46  <glx> wrong person I think
00:04:51  <Payl|2> ST2: oops my bad Cubey actually said he has 6yrs old laptop! :)
00:05:55  <Payl|2> anyway, thx all of you for explaining me licensing or rather how stupid is... I g2g, cya :p
00:06:08  <ST2> well, I'm on a laptop too - not that old
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00:07:16  <ST2> but I enough to say that all Xeon processors are bad for games - even thw ones with lev2 and lev3 higher memory sizes
00:30:30  <ST2> anyway, it was just fun because, on another channel I mentioned this:
00:30:42  <ST2> [00:56:20] <~ST2> [00:53:15] <<user>>: from now on, if I leave games very quickly, nothing related to game itself - termic pasta burned on laptop (and probably dusty fans too)
00:30:56  <ST2> [00:56:20] <~ST2> [00:53:42] so, I easilly reach 90C on it
00:31:20  <ST2> and... [00:56:23] <Payl|2> [01:37:57] ST2: in short, either buy a new laptop
00:31:53  <ST2> funny coincidence xD
00:32:37  <ST2> later ...: burned = burnt (or whatever english people accept xD)
00:32:40  <ST2> ^^
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07:40:55  <Wolf01> o/
07:56:15  <Wolf01> Bah, the netflix app for win10 is really bad integrated, no audio mixer support, fullscreen only with the in -app button...
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07:58:09  <__ln__> Wolf01: just use playstation 3.
07:58:26  <Wolf01> I could use the xbox360 but the fan is loud
08:01:18  <Wolf01> I could give a try with EarTrumpet, but I'm afraid of the "can use all the system resources", which mean really everything
08:06:43  <Wolf01> I'm slowly becoming andy... I shouldn't care to give away my privacy, as I use Win10 I'm already doomed XD
08:11:24  <Wolf01> Also downloading ubuntu 16 iso, one of the pc decided it was the case to TFU while updating :(
08:12:34  <Wolf01> A fresh install should be nice, that system was installed as 10.04
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13:43:29  <Wolf01> o/
13:45:17  <crem> \o
14:02:25  <supermop_> yo
14:09:43  <Alberth> o/
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15:44:14  <supermop_> damn it just noticed suitpants have a huge grease stain on them
15:44:23  <supermop_> right before i go to interview
15:44:34  <supermop_> this is what i get for wearing grey suit
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18:08:32  <andythenorth> o/
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18:17:44  <andythenorth> auto-signal is just too spooky :)
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18:28:14  <andythenorth> Alberth: o/
18:28:17  <Wolf01> o/
18:28:22  <Wolf01> Quak
18:28:27  <frosch123> hoin
18:31:42  * andythenorth has 50% of an idea for a GS
18:33:13  <frosch123> i had an idea for a wagonset, but it does not work
18:33:19  <andythenorth> o_O
18:33:33  <andythenorth> what was it?
18:33:38  * Wolf01 has 1% of an idea for his life
18:33:47  <frosch123> today i passed the trainstation and saw a tanker wagon with 4 big letters on it
18:34:02  <Wolf01> "FIRS"
18:34:16  <Wolf01> Or better, "ANDY"
18:34:16  <frosch123> so i considered making a newgrf which supports all cargos ever, by printing the cargo label onto the sprite using sprite layers
18:34:17  <andythenorth> COAL
18:34:18  <andythenorth> SCRP
18:34:30  <frosch123> but there is no variable to read the cargo label
18:34:52  <andythenorth> that’s mutable :P
18:35:33  <frosch123> i am not sure whether i can still change the cargo translation table during activation phase
18:35:58  <frosch123> maybe i could loop over all labels and test their presence
18:36:29  <frosch123> @calc 96**4
18:36:29  <DorpsGek> frosch123: 84934656
18:36:43  <frosch123> 80 million iterations when loading the grf
18:36:47  <frosch123> no idea how long that would take
18:37:04  <frosch123> @calc 30**4
18:37:04  <DorpsGek> frosch123: 810000
18:37:25  <frosch123> could restrict it to only uppercase letters and a few specials like _
18:39:53  <frosch123> andythenorth: did you consider adding large display to industry graphics
18:40:02  <frosch123> where they display their production rate?
18:40:45  <andythenorth> in the sprites?
18:41:24  <frosch123> yes
18:41:35  <frosch123> using the sprite font
18:41:49  <andythenorth> no :)
18:42:02  <andythenorth> I considered trying to show accept / produce cargos before
18:42:26  <frosch123> maybe something for yeti
18:42:35  <frosch123> "WANT FOOD", "WANT COAL"
18:43:03  <andythenorth> WANT YETI
18:43:21  <DorpsGek> Commit by frosch :: r27866 /branches/1.7 (7 files in 4 dirs) (2017-05-04 20:43:13 +0200 )
18:43:22  <DorpsGek> [1.7] -Update: Documentation
18:45:22  <DorpsGek> Commit by frosch :: r27867 /tags/1.7.1-RC1 (3 files in 3 dirs) (2017-05-04 20:45:16 +0200 )
18:45:23  <DorpsGek> -Release: 1.7.1-RC1
18:45:28  <Wolf01> \o/
18:46:21  <andythenorth> :)
18:46:29  * andythenorth should finish bloody FIRS
18:46:34  <andythenorth> April 1 came and went
18:46:38  <frosch123> is there a verbal jedi greeting?
18:48:02  <andythenorth> only in the force, probably
18:48:17  <andythenorth> hmm, can I build FIRS port-type industries on rivers?
18:48:27  <andythenorth> some maps don’t have enough coast :P
18:55:24  <Alberth> o/ andy
18:58:23  <andythenorth> got an idea for a variant of BB
18:58:43  <andythenorth> where town cargos have to be delivered constantly at x / year
18:58:45  <andythenorth> anywhere on the map
18:58:55  <andythenorth> with some kind of ‘level up’ mechanic
18:59:07  <andythenorth> but primary freight works like BB, with spot contracts
19:09:15  <Alberth> sort of distributed city builder :)
19:10:39  <andythenorth> kind of
19:10:49  <andythenorth> actual city growth I don’t care about
19:11:00  <Alberth> isn't city cargoes a bit limited?
19:11:39  <Alberth> ho, I missed a line of text :)
19:12:34  <Alberth> what's primary freight?
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19:44:22  <frosch123> @topic set 1 1.7.1-RC1, 1.7.0
19:44:22  *** DorpsGek changes topic to "1.7.1-RC1, 1.7.0 | Website: *.openttd.org (translator: translator, server list: servers, wiki: wiki, patches & bug-reports: bugs, revision log: hg, release info: finger) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only | Logs: @logs | #openttd.dev if this channel is really spammy"
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20:13:40  <Wolf01> <frosch123> is there a verbal jedi greeting? <- "FORCEd removal of canals"
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20:34:29  <frosch123> Wolf01: https://www.openttd.org/en/ <- acceptable?
20:34:59  <Wolf01> Ahaha :D
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22:25:08  <Wolf01> 'night
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