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00:07:14 *** gelignite has quit IRC 00:10:50 *** Wolf01 has quit IRC 00:25:51 *** efess has quit IRC 00:52:09 *** tux has joined #openttd 00:52:46 *** tux is now known as Guest2492 00:56:39 *** Guest2492 has quit IRC 00:57:11 *** mindless- has joined #openttd 00:58:02 *** mindlesstux has quit IRC 01:30:44 *** cHawk has quit IRC 02:26:49 *** glx has quit IRC 03:04:05 *** APTX_ has quit IRC 03:05:06 *** APTX has joined #openttd 03:07:29 *** sla_ro|master has joined #openttd 03:30:08 *** Snail has joined #openttd 03:30:17 *** Snail has quit IRC 03:57:52 *** sla_ro|master has quit IRC 04:01:07 *** _dp_ has quit IRC 04:51:52 *** Cubey has quit IRC 05:22:52 *** andythenorth has joined #openttd 05:40:52 *** andythenorth has left #openttd 07:05:58 *** FLHerne has joined #openttd 07:11:53 *** mindless- has quit IRC 07:12:23 *** mindlesstux has joined #openttd 07:35:18 *** dP has joined #openttd 07:35:21 *** dP is now known as _dp_ 07:45:39 *** Montana has quit IRC 08:26:48 *** Biolunar has joined #openttd 08:48:11 *** DDR has quit IRC 08:54:38 *** andythenorth has joined #openttd 08:56:10 *** andythenorth has left #openttd 08:56:38 *** Wolf01 has joined #openttd 08:57:24 <Wolf01> o/ 08:57:50 <Wolf01> Mmmh, today's ebook is "Scala Design Patterns", seems really useful... what is Scala? XD 08:58:58 <Wolf01> Oh look, another wild factorio update 08:59:46 <crem_> I heard lots of people praised scala. But it runs on JVM, and for some reason I don't want to look into anything running on JVM. 09:01:02 <Wolf01> "Object oriented meets functional: have the best of both worlds." I don't think I want to 09:03:13 <Wolf01> You can start to use it as a “Java without semicolons”. 09:03:16 <Wolf01> WTF? 09:04:47 <Wolf01> The more I read, the more it looks like this: https://luminusdadon.wordpress.com/2006/05/04/how-english-becomes-german/ 09:05:30 *** Hiddenfunstuff has joined #openttd 09:07:58 <Eddi|zuHause> there is a german version of that, which was passed around a lot during the spelling reform years (1996-2006-ish) 09:08:58 <crem_> I heard it's easy to write massively parallel things in scala (so it's Erlang replacement), and also how easy is to parse even complex input. (I guess it has lots of lexer/parser support in standard library). 09:13:43 <Wolf01> Meh, 84% moisture... It's even difficult to breathe, I hate it :| 09:17:34 *** andythenorth has joined #openttd 09:18:53 *** gelignite has joined #openttd 09:34:01 *** andythenorth is now known as Guest2514 09:34:06 *** andythenorth has joined #openttd 09:39:34 *** Guest2514 has quit IRC 10:51:25 *** andythenorth has quit IRC 10:51:52 *** andythenorth has joined #openttd 10:52:07 *** andythenorth has left #openttd 10:53:18 *** Gja has joined #openttd 10:59:45 *** andythenorth has joined #openttd 10:59:52 *** andythenorth has left #openttd 11:16:40 *** TheMask96 has quit IRC 11:18:21 *** TheMask96 has joined #openttd 11:20:46 *** andythenorth has joined #openttd 11:20:55 *** andythenorth has left #openttd 11:32:37 *** Alberth has joined #openttd 11:32:37 *** ChanServ sets mode: +o Alberth 11:32:44 <Alberth> o/ 11:32:49 <Wolf01> o/ 11:59:55 <crem_> o 12:00:00 <crem_> o/ 12:04:20 *** andythenorth has joined #openttd 12:04:24 *** andythenorth has left #openttd 12:04:50 *** andythenorth has joined #openttd 12:04:53 *** andythenorth has left #openttd 12:08:38 <Eddi|zuHause> some news aren't even fitting the "wtf" category: "customs at frankfurt airport about to destroy 35 tons of fidget spinners because they were deemed too dangerous" 12:18:08 *** efess has joined #openttd 12:22:56 *** Gja has quit IRC 12:45:30 <__ln___> what's up with the poles' idea of numbering tracks on railway stations? seems confusing. 12:56:40 *** Snail has joined #openttd 13:00:09 <Snail> hey andythenorth 13:01:13 <Alberth> not here, currently 13:02:25 <Snail> ok 13:02:32 <Snail> I’ll post something on his thread then, thanks 13:07:02 <Eddi|zuHause> __ln___: i've never been at a polish train station, what's their speciality of numbering? 13:11:10 *** Snail has quit IRC 13:12:34 *** efess has quit IRC 13:20:37 *** sim-al2 is now known as Guest2530 13:20:38 *** sim-al2 has joined #openttd 13:24:42 *** Guest2530 has quit IRC 13:25:54 <__ln___> Eddi|zuHause: they have two separate concepts: peron (bahnsteig) and tor (gleis). there can be e.g. perons 1,2,3 on a station, and e.g. peron 1 has tracks 501 and 502 13:26:50 <supermop> yo 13:27:39 <supermop> __ln___: isn't that the same as the german way? 13:28:01 <__ln___> and those 'peron' numbers are shown on signs leading to platforms, and track numbers mostly by the tracks 13:28:17 <supermop> at least i recall from german lessons back in england years ago, instruction that platforms are numbered like that in germany 13:29:13 <supermop> i guess as a warning, because they assumed that an english kid travelling in germany would be too dumbfounded by a different number system and would get lost, 13:29:14 <__ln___> i can't say i know the whole german railway network, but at least i haven't paid attention to such during my trips to germany. 13:29:24 *** Gja has joined #openttd 13:30:06 <supermop> most americans outside of nyc probably have never been in a train station with more than two platforms, if any 13:30:39 <supermop> so they wouldn't have any preconception about how they should be numbered, thus the concept never came up in german class here 13:31:19 <supermop> instead the chapters focusing on travel highlighted the novelty of the concept of travelling by train at all 13:31:34 <crem_> Polish way of numbering perrons and tors is very confusing! They made it in the most confusing way. In timetables they write perrons in roman numerals and Gleis in arabic. But in tableou they write only perrons, in arabic. And also audioanouncement is perron only. 13:32:33 <supermop> i never understood the remaining abundance of roman numerals in the eastern block countries 13:33:49 <supermop> here they number track only, at the major NYC terminals 13:34:37 <supermop> they use the word platform to refer to the physical thing you stand on in some cases, like in warnings about watching your step 13:34:54 <supermop> but they only announce and label the track that a train will be on 13:35:29 <supermop> the subway is a bit different, but track numbering is never exposed to the passenger in subway stations 13:35:42 *** TheMask96 has quit IRC 13:36:02 <supermop> except maybe at some of the three track terminals 13:36:07 <__ln___> i think german announcements refer to both gleis and bahnsteig, but i can't recall whether they are used as synonyms or is there a distinction 13:40:32 *** TheMask96 has joined #openttd 13:44:10 <Eddi|zuHause> supermop: while the distinction between peron and track may exist in german railways internally, the user-facing interface is track numbers, as far as i have seen 13:57:39 *** sim-al2 has quit IRC 14:24:52 *** Biolunar has quit IRC 14:25:21 *** Belugas has quit IRC 14:25:21 *** Belugas has joined #openttd 14:25:21 *** ChanServ sets mode: +o Belugas 14:31:17 *** Cubey has joined #openttd 14:54:40 *** Gja has quit IRC 14:56:26 *** Gja has joined #openttd 14:59:48 *** Gja has quit IRC 15:11:29 *** FLHerne has quit IRC 15:13:21 <supermop> hmm if want to randomly recolor one part of a sprite stack from1cc to 2cc 15:13:39 <supermop> do i do that in the recolor part of the stack switch? 15:14:11 <supermop> or like in a switch between the sprite group and the stack 15:14:47 <Eddi|zuHause> wouldn't it be easier to have 2cc all the time, and just use sprites without 2nd cc in places where you don't want it? 15:15:39 <supermop> no, like, i have an open bed truck, and the truck bed is 2nd cc 15:15:59 <supermop> but i want it to have a 50% chance of being 1st cc 15:16:24 <Eddi|zuHause> so you either flip the sprite, or the recolour map 15:16:34 <supermop> wondering if i can do that without having a whole 2nd set of sprites that are drawn with 1st cc 15:16:47 <Eddi|zuHause> yes, that should be possible 15:17:21 <supermop> can i specify what recolor map to use in the spritegroup definition? 15:17:55 <Eddi|zuHause> yeah 15:18:07 <supermop> ok 15:18:25 <supermop> then i just have 2 sprite groups referencing the same sprite sets 15:18:39 <supermop> and the switch chooses which one 15:23:06 <Eddi|zuHause> it's not open source, and doesn't use the fancy new sprite composition, but the germanrv set uses a lot of magic for sprite recolouring 15:24:16 <supermop> i think andy also uses it, would poke around in his nml 15:24:36 <supermop> ugh i messed up all the diesel smoke offsets 15:24:59 <supermop> so the smoke is coming out of the air 8 feet in front of the truck 15:33:14 *** Maraxus has joined #openttd 15:38:51 *** Belugas has quit IRC 15:41:20 *** Belugas has joined #openttd 15:41:20 *** ChanServ sets mode: +o Belugas 15:48:47 *** Maraxus has quit IRC 15:49:27 *** Belugas has quit IRC 15:49:38 *** Belugas has joined #openttd 15:49:38 *** ChanServ sets mode: +o Belugas 15:52:03 *** Wormnest has joined #openttd 16:13:10 *** TheMask96 has quit IRC 16:15:14 *** Progman has joined #openttd 16:18:26 *** TheMask96 has joined #openttd 16:24:41 *** HerzogDeXtEr has joined #openttd 16:30:26 *** Belugas has quit IRC 16:30:28 *** Belugas has joined #openttd 16:30:29 *** ChanServ sets mode: +o Belugas 16:33:25 *** Arveen has quit IRC 16:38:01 *** sla_ro|master has joined #openttd 17:03:43 *** frosch123 has joined #openttd 17:07:14 *** glx has joined #openttd 17:07:14 *** ChanServ sets mode: +v glx 17:07:38 <frosch123> ahoi 17:08:41 <Alberth> o/ 17:08:57 <supermop> yo 17:09:54 <frosch123> turns out traveling prague on foot by gps is a bad idea 17:10:15 <supermop> good exercise 17:11:05 <frosch123> suddenly you are on top of a wall, and it down 50m vertical on the other side 17:13:45 <frosch123> it took me 3 hours for 2.8 km on map 17:16:09 <Alberth> lots of sight-seeing thus 17:20:19 *** Gja has joined #openttd 17:30:34 *** Stimrol has joined #openttd 17:42:13 *** frosch has joined #openttd 17:42:13 *** frosch123 has quit IRC 17:48:35 *** andythenorth has joined #openttd 17:49:14 <Alberth> o/ 17:49:42 <andythenorth> o/ 17:52:26 <frosch> o/ 17:56:23 *** frosch123 has joined #openttd 17:56:23 *** frosch has quit IRC 17:57:07 <frosch123> somehow this wlan is unstable 18:00:00 <Alberth> it's trying to be too fast 18:00:22 <Alberth> there is a trade-off between speed and stability 18:11:35 *** JacobD88 has joined #openttd 18:12:52 <Alberth> andy, shouldn't a sawmill also have some stacks of sawn wood? 18:13:26 *** andythenorth has quit IRC 18:16:52 *** andythenorth has joined #openttd 18:18:26 <andythenorth> Alberth: sawmill needs redrawn 18:18:27 <andythenorth> :) 18:20:44 *** Belugas has quit IRC 18:21:31 *** Belugas has joined #openttd 18:21:31 *** ChanServ sets mode: +o Belugas 18:23:32 *** Hiddenfunstuff has quit IRC 18:23:56 *** andythenorth has quit IRC 18:29:18 *** frosch123 has quit IRC 18:38:23 *** qwebirc99660 has joined #openttd 18:38:41 <qwebirc99660> Hello 18:38:51 <Alberth> o/ 18:39:24 <qwebirc99660> Is the server lag over yet? 18:39:37 <Alberth> "the server" ? 18:40:08 <Alberth> irc is still working, what server are you talking about? 18:40:13 <qwebirc99660> Wrong channel 18:40:22 <Alberth> perhaps :) 18:40:23 *** FLHerne has joined #openttd 18:40:28 *** qwebirc99660 has quit IRC 18:42:44 *** andythenorth has joined #openttd 18:46:20 <Alberth> ok, I'll wait then, thanks :) 18:47:58 *** andythenorth has quit IRC 18:48:06 *** JacobD88 has quit IRC 18:50:54 *** andythenorth has joined #openttd 18:51:54 *** FLHerne has quit IRC 18:54:38 <Eddi|zuHause> why would you not know which server he means? isn't it obvious? 18:54:59 <Alberth> 127.0.0.1 ? 19:05:50 *** FLHerne has joined #openttd 19:06:06 *** Cubey has quit IRC 19:15:17 <LordAro> 20:13:28 < ddm> if you replace a helidepot with a heliport while there is an order for a helicopter to go to the helidepot hangar 19:15:31 <LordAro> 20:14:33 < ddm> the hangar is not an invalid order, and it "lands" in the heliport's "hangar" (it floats above it and just stops) - and then it gets stuck there 19:17:38 *** Gja has quit IRC 19:22:31 *** andythenorth has quit IRC 19:23:01 *** Gja has joined #openttd 19:26:50 *** sla_ro|master has quit IRC 19:29:53 *** andythenorth has joined #openttd 19:41:30 *** andythenorth has quit IRC 19:45:10 *** andythenorth has joined #openttd 20:03:53 *** synchris has joined #openttd 20:05:55 *** cHawk has joined #openttd 20:06:48 *** Alberth has left #openttd 20:11:35 *** Gja has quit IRC 20:15:23 *** Gja has joined #openttd 20:22:32 *** sim-al2 has joined #openttd 20:26:04 *** FLHerne has quit IRC 20:37:38 *** FLHerne has joined #openttd 20:52:47 *** Defaultti has quit IRC 20:54:22 *** DDR has joined #openttd 20:57:20 *** Defaultti has joined #openttd 21:06:49 *** abcdef has joined #openttd 21:07:15 *** andythenorth has left #openttd 21:17:33 *** JacobD88 has joined #openttd 21:22:31 *** JacobD88 has quit IRC 21:23:19 *** JacobD88 has joined #openttd 21:26:01 *** JacobD88 has quit IRC 21:50:42 *** ABCRic_ has joined #openttd 21:53:37 *** ABCRic has quit IRC 21:53:37 *** ABCRic_ is now known as ABCRic 21:55:04 *** ABCRic_ has joined #openttd 22:01:40 *** ABCRic has quit IRC 22:01:40 *** ABCRic_ is now known as ABCRic 22:09:22 *** Wormnest has quit IRC 22:14:31 <supermop_home> can I put a callback for the vehicle name string in the graphics block? 22:16:31 <Eddi|zuHause> no 22:16:56 <supermop_home> ;_; 22:16:59 <Eddi|zuHause> name is static 22:16:59 <supermop_home> oh well 22:23:54 *** Gja has quit IRC 22:32:17 *** HerzogDeXtEr has quit IRC 22:44:15 *** tokai has joined #openttd 22:44:15 *** ChanServ sets mode: +v tokai 22:44:30 *** FLHerne has quit IRC 22:48:14 *** FLHerne has joined #openttd 22:51:01 *** Progman has quit IRC 22:51:13 *** tokai|noir has quit IRC 23:04:06 *** FLHerne has quit IRC 23:08:12 *** synchris has quit IRC 23:09:17 *** DDR has quit IRC 23:42:28 *** Stimrol has quit IRC 23:55:13 *** Bhootrk_ has joined #openttd 23:56:39 *** debdog has quit IRC 23:56:59 *** debdog has joined #openttd