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Log for #openttd on 13th July 2017:
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07:37:48  <andythenorth> o/
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08:33:45  <Wolf01> o/
08:35:55  <crem> \o
08:51:06  <andythenorth> hi Wolf01
08:52:53  <Wolf01> I need 40T gears... :(
08:57:56  <andythenorth> bricklink? o_O
08:58:43  <Wolf01> Eh, no money
09:05:53  <Wolf01> Shitty sbrick profile designer... auto reset flag does not work
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14:16:55  <andythenorth> o/
14:35:35  <Wolf01> o/
14:35:48  <cHawk> o/
14:42:44  <crem> \o
14:44:34  <peter1138> o_
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15:31:31  <Alberth> o/
15:32:14  <Wolf01> o/
15:39:37  <LordAro> o/
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15:58:45  <mescalito> Hi all. Is it possible to generate map without masts?
15:59:04  <Alberth> hmm, probably complicated
15:59:52  <mescalito> Any way to reduce theit quantity? :)
15:59:57  <Alberth> you can make a make in the scenario editor, not sure if that prevents the transmission towers
16:00:05  <Alkel_U3> least hassle I can think of is generate the map and than bomb them in scenario editor
16:00:32  <mescalito> Thanks, amigos!
16:00:46  <andythenorth> lo Alberth
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16:01:37  <Alberth> o/
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16:02:58  <Alberth> hola
16:03:41  <frosch123> hoi
16:05:59  <andythenorth> quak
16:09:23  <andythenorth> is it NRT?
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17:17:15  <frosch123> hmm, my firefox esr says "thanks for testing firefox nightly" on the empty page :p
17:17:56  <Wolf01> Quak
17:18:27  <frosch123> woof
17:23:37  <frosch123> bau?
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17:41:21  <Eddi|zuHause> ahh... computer-illiterate bosses are great... "come to my office, i have a problem" ... "here, my macbook doesn't do anything anymore" [presents a black screen with an eternally turning loading symbol]... i press the power button to restart it... "great, now i can continue to work"
17:42:34  <Alkel_U3> tell him it's voice activated since the last update (The IT Crowd™)
17:42:35  <andythenorth> phenomenal
17:42:52  <andythenorth> Eddi|zuHause: try to find the power button on my macbook :P
17:43:44  <Eddi|zuHause> Alkel_U3: well, i didn't dare [yet] to just tell him "have you tried turning it off and on again?" over the phone :p
17:44:15  <Alkel_U3> :-)
17:44:52  <andythenorth> unplug it and plug it in again?
17:45:00  <Eddi|zuHause> he did suggest that :p
17:45:32  <andythenorth> so should I delete Manufacturing Supplies?
17:45:34  <andythenorth> or what?
17:45:42  <Eddi|zuHause> no, rename it
17:45:45  <DorpsGek> Commit by translators :: r27890 trunk/src/lang/spanish.txt (2017-07-13 19:45:38 +0200 )
17:45:46  <DorpsGek> -Update from Eints:
17:45:47  <DorpsGek> spanish: 3 changes by SilverSurferZzZ
17:46:05  <andythenorth> ok, in that case, Packaging
17:46:12  <Eddi|zuHause> split it into two cargos if really necessary
17:46:13  <andythenorth> unless anyone has better ideas
17:46:41  <Eddi|zuHause> sounds fine
17:46:45  <andythenorth> http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/cargos.html#manufacturing_supplies
17:46:55  <andythenorth> might drop it in Basic economies
17:47:14  <andythenorth> reserve it for Extreme
17:47:28  <andythenorth> Extreme needs some kind of re-theming
17:50:38  <Alberth> could work
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18:04:03  * andythenorth might have to faff with code
18:25:58  * andythenorth trying to understand simyoulater still
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18:26:20  <andythenorth> frosch123, is it he/she just wants the option for custom base tile?
18:27:29  <andythenorth> https://www.tt-forums.net/viewtopic.php?p=1189119#p1189119
18:27:29  <frosch123> do you refert to the nrt wall?
18:27:32  <andythenorth> yes
18:27:40  <andythenorth> I am determined to see if it contains any sense at all
18:27:43  * andythenorth masochism
18:27:44  <frosch123> i hoped you or eddi would summarizeit
18:28:06  <frosch123> if it is about base tiles, i also wondered about that
18:28:20  <andythenorth> I think it’s, in TL;DR, 3 things
18:28:33  <andythenorth> 1. bunch of irrelevant concerns offered to try and show understanding
18:28:38  <frosch123> we might need object-like sidewalks, while roadtype and tramtypes are as unimportant as rail types
18:28:42  <andythenorth> 2. custom base tiles request
18:28:47  <andythenorth> 3. impossible ponies
18:29:02  <andythenorth> item 2 might be of interest
18:29:17  <andythenorth> item 3 includes CatenaryTypes, MetroTypes, and probably TypeTypes
18:32:47  <andythenorth> I prefer the catenary type idea
18:32:58  <andythenorth> but whoever gifted us railtypes already made the decision
18:33:06  <andythenorth> so it’s ~impossible
18:33:52  <frosch123> catenary sounds most pointless to me, too few pixels for types
18:34:33  <andythenorth> I think the neatest solution to electrifying a tile is a separate tool
18:34:36  <andythenorth> like rail signals
18:34:48  <andythenorth> but in other respects it’s daft
18:49:52  <Eddi|zuHause> frosch123: i have not read a single line of the NRT thread
18:53:21  <frosch123> that usally does not stop people from commenting
18:53:40  <Eddi|zuHause> but from summarizing :p
18:54:41  <Alberth> "it's crap" :p
18:56:57  <Alberth> unfortunately, it can be interpreted as comment
18:58:46  <andythenorth> :P
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20:00:15  <andythenorth> such bedtime
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