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Log for #openttd on 26th July 2017:
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09:35:51  <Wolf01> o/
09:37:13  <crem> \o
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10:03:50  <Wolf01> Ha windows store is a liar, the download was 11MB now is 10GB
10:11:19  <Arveen> M and G is like right next to each other
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14:26:20  <Wolf01> https://youtu.be/NCdxUSnIr6U yeah, now it seem to be a lot better
14:40:20  <Arveen> pretty nice that they still do these updates after release
14:41:04  <Arveen> if that game had ottdcoop like rail mayhem i would totally get it
14:42:36  <Wolf01> Uh-oh, they are now ahead: "Improved resource consistency (add new content like street types to existing game)"
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14:58:05  <andythenorth_> o/
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14:59:14  <Wolf01> o/
15:00:27  <andythenorth_> I think I can make trains if I redraw all the trucks in road hog
15:00:29  <andythenorth_> Maybe
15:00:40  <andythenorth_> To fix the scale
15:03:05  <andythenorth_> I thought road hog was ok, but eh :p
15:03:08  <andythenorth_> Mistake
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15:06:52  <Wolf01> andythenorth_: https://www.youtube.com/watch?v=RHpJFROEOmg
15:08:25  <andythenorth_> Isn't it
15:08:43  <andythenorth_> I could just patch the length display
15:09:33  <andythenorth_>  But apparently it's very important to know your train is 4.2 tiles long
15:09:56  <andythenorth_> Even though buy menu does not show vehicle lengths
15:10:06  <andythenorth_> Such junk info :p
15:13:37  <andythenorth_> I can't actually think of a better way though
15:16:56  <andythenorth_> Ach
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15:40:49  <andythenorth_> So how about chibi trains?
15:42:33  <andythenorth_> 4/8 for 'short' and 8/8 for 'long'
15:42:47  <andythenorth_> Seems cleanest
15:48:12  <andythenorth_> Means trucks will be longer than train wagons :(
15:48:30  <andythenorth_> That's inverse of reality
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16:12:59  <Alberth> o/
16:13:03  <Wolf01> o/
16:16:33  <Alberth> some coffee would be nice
16:18:41  <Wolf01> Yeah it would
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17:35:30  <Arveen> one coffee for me too plz
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18:04:15  <Alberth> o/
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18:11:44  <andythenorth_> o/
18:11:59  <frosch123> lo
18:13:18  <LordAro> quak
18:14:48  <andythenorth_> 4/8 and 8/8
18:15:05  <andythenorth_> it provides an interesting constraint
18:15:33  <andythenorth_> also 12/8 articulated
18:15:49  <frosch123> 12/8?
18:16:06  <frosch123> i thought your goal was to make trains fit whole tiles, always
18:16:09  <andythenorth_> steam engine with tender for example
18:16:27  <andythenorth_> Used with 4/8 wagons
18:18:42  <andythenorth_> Biab
18:22:21  <Eddi|zuHause> <andythenorth_> To fix the scale <-- do not worry about scale between different sets. scale in openttd is an unfixable problem...
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19:23:47  <andythenorth_> Hmm
19:24:28  <andythenorth_> Rather that the scale varies to peg vehicles to 8/8
19:25:18  <andythenorth_> It's not unfixable, it's just not 1:1 across vehicle types
19:25:43  <andythenorth_> Nor is it 1:1:1 on xyz dimensions :p
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19:39:58  <andythen_> Eh I could restore flipping trains :)
19:40:17  <andythen_> And multi-head trains :)
19:40:45  <andythen_> Had to drop those for > 8/8 lenghts
19:41:02  <andythen_> Also... faster compile :p
19:44:26  <andythen_> The 10/8 tricks are fun, but simplicity is preferable :p
19:51:58  <andythen_> Hmm all 4/8 or 8/8 is maybe a constraint too far for engines :x
19:52:15  <andythen_> But worth exploring
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20:42:28  <Cryptic_> Hey all
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20:45:50  <Cryptic_> I'm somewhat new to openttd. Played the origional game a lot however. I've just purchased a dedicated server and have a pre-set server.
20:46:06  <Cryptic_> I'm looking to make something that runs 24/7 and i know how to do so in terms of settings
20:46:21  <Cryptic_> but im wondering what the somewhat "community standard" grf's are
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20:48:04  <NGC3982> i cant talk for the community, but URKS2, NARS, FIRS or ECS is awesome.
20:49:48  <Cryptic_> Okay i'll look into them, can they all be run together without conflics?
20:50:54  <NGC3982> no, they cant. URKS2 and NARS are different "eras" of trains that can run together, but not that well (it works but looks bad). FIRS and ECS are industry modes, and cannot be combined.
20:51:27  <NGC3982> id suggest trying a game with UKRS2 and FIRS. its a good start.
20:52:28  <Cryptic_> How can i go about having stuff published that can be downloaded on the ingame gui?
20:53:26  <Cryptic_> because i'm working on some of my own gamescripts but have to distribute them to players before they can join
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21:00:51  <Alkel_U3> Cryptic_: I assume this is what you're after https://wiki.openttd.org/Content_Service
21:04:48  <Cryptic_> @Alkel_U3 Thats it, thankyou
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