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Log for #openttd on 1st September 2017:
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00:00:20  <Eddi|zuHause> there are actually devices you can put into your main house power supply that mitigate the effects of nearby lightning hits (be sure to include all copper lines from the outside, e.g. phone/tv/...
00:00:35  <Eddi|zuHause> )
00:01:32  <Eddi|zuHause> just don't rely on those plug-in thingies, they do practically nothing
00:01:34  <Wolf01> I know, I have one, but I'm not sure it works
00:02:01  <Wolf01> I have one at the main switch
00:03:01  <Eddi|zuHause> there's usually 3 layers, one for high peaks, one for medium ones that the high one lets through, and one for small ones that the high and medium ones let through
00:03:27  <Eddi|zuHause> the plug-in ones are usually for the 3rd layer
00:03:51  <Eddi|zuHause> which is fairly useless if the other two layers are missing
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00:15:42  <Wolf01> 'night
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06:15:59  <risajef> anyone online?
06:21:41  <Flygon> Nothing here but us 'strayans.
06:21:46  <Flygon> Unless you enjoy shitposting, that is.
06:21:47  <Flygon> :3
06:22:04  <Flygon> But unfortunately, thanks to channel rules, I'm probably not allowed to speak 'strayan English.
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06:39:56  <andythenorth> moin
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06:53:00  <peter1138> good morning everyone
06:54:32  <Celestar> mowning :D
07:00:14  <andythenorth> how have some people broken their volume settings then? :D https://bugs.openttd.org/task/5807
07:00:17  <andythenorth> mine work
07:00:26  <andythenorth> and I’m on a mac, so that’s…unusual
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07:49:29  <risajef> Does someone know what the criterium is for bankruptcy?
08:02:19  <andythenorth> can’t find it in wiki :P
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08:32:37  <Wolf01> Moin
08:33:29  <crem> Morge.
08:34:14  <andythenorth> 358 FS Wolf01 ;)
08:34:19  <Wolf01> Wow
08:34:23  * andythenorth expects cookies
08:34:34  <andythenorth> I’m into ‘disappointing people’ territory now
08:36:18  <Wolf01> If you give them good reasons while closing, I don't think they get more disappointed than ignoring their feature request for 5-8 years
08:37:08  <andythenorth> I figured that too
08:37:26  <andythenorth> in my job, we find that ‘no’ is acceptable if polite and reasoned
08:37:50  <andythenorth> generally, the people who won’t accept ‘no’ are themselves, not polite nor reasoned
08:37:54  <andythenorth> and can be discounted
08:38:28  <Wolf01> A polite and reasoned "no" is always preferable than silence
08:44:53  <andythenorth> bah, 132 bugs though still
08:45:00  <andythenorth> repro-ing them, meh
08:45:23  <andythenorth> I don’t even have a 4K screen https://bugs.openttd.org/task/6567
08:45:39  <andythenorth> ok bbl
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08:53:48  <Wolf01> Is possible to enable the "make OTTD crash" hotkey in release?
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10:05:49  <planetmaker> Wolf01, that's tied to the debug build via compiler switches
10:06:00  <planetmaker> s/switches/defines/
10:06:05  <Wolf01> Yeah, I noticed that
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10:07:29  <andythenorth> planetmaker: this still seems relevant: https://bugs.openttd.org/task/3914
10:07:37  <andythenorth> assuming I should keep it open?
10:08:25  <Wolf01> I was browsing the bugs list, 6599 could be marked "with patch" imo
10:09:07  <Wolf01> There are still too many "new" bugs even with comments and patches
10:09:14  <planetmaker> andythenorth, I think it's a valid feature request. However quite low priority, I guess
10:09:17  <andythenorth> Wolf01: marked it with patch
10:09:24  <andythenorth> Wolf01: have you tested that patch? o_O
10:09:40  <Wolf01> Nope, but adf should have
10:10:03  <andythenorth> oh yeah, it’s an adf patch - he said I can ignore his FS, he will manage them
10:11:22  <Wolf01> Assign them to him
10:11:51  <andythenorth> nah, admin overkill :D
10:11:58  <andythenorth> he asked me to leave them alone
10:12:07  <andythenorth> https://bugs.openttd.org/task/6173
10:12:15  <andythenorth> ^ yes, but eh, does a ticket help with that?
10:12:36  <Wolf01> Lol?
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10:16:18  <andythenorth> anyone second closing this? https://bugs.openttd.org/task/5959
10:20:07  <Wolf01> It's still applyable on 1.7.1?
10:20:30  <andythenorth> I didn’t try to repro
10:20:40  <andythenorth> requires downloading an unreleased grf
10:20:42  <andythenorth> fuck that
10:20:51  <andythenorth> to be crude :)
10:21:17  <andythenorth> grfs not on bananas -> no repro from andythenorth
10:21:22  <Wolf01> It's a bug of an old version and a pita to reproduce, close it
10:24:51  <andythenorth> done
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10:27:31  <Wolf01> Mmmh, $friend ottd hangs when scanning grfs, and he has just some lightweight ones (no 32bpp etc)
10:29:16  <Wolf01> The first time he noticed it is when he tried to run the game with -n, while -e and normal worked fine, now he is trying a self compiled version and it hangs always
10:33:54  <andythenorth> 2nd opinions on this? https://bugs.openttd.org/task/6014#comment14700
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10:53:15  <andythenorth> 32 bit squirrel overflow - possibly fixed? https://bugs.openttd.org/task/5634#comment14706
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11:05:20  <andythenorth> wouldn’t this be insanely annoying when clients persistently can’t keep up? https://bugs.openttd.org/task/2264
11:13:21  <blocage> hello, I saw -std=gnu++0x, is it mean I can use "auto" keywords ?
11:13:57  <LordAro> blocage: i'd imagine the version of the compilers (currently) on the CF isn't new enough for that
11:14:29  <LordAro> you should still assume C++03, unfortunately
11:14:49  <LordAro> it's being worked on, slowly
11:14:54  <blocage> ok
11:16:18  <blocage> just for your knowledge I working on new orders_list_list GUI
11:19:25  <andythenorth> good luck :)
11:19:29  <andythenorth> orders are a mess :)
11:19:57  <blocage> in which way ?
11:20:16  <andythenorth> (1) they have evolved organically, standard
11:20:22  <andythenorth> (2) players have many desires for them
11:20:31  <andythenorth> (3) they’re tending to complexity, where simplicity is wanted
11:20:44  <andythenorth> (4) some of the complexity added, doesn’t entirely work
11:20:57  <blocage> currently the plan is to show all orders list
11:21:06  <andythenorth> all in the game?
11:21:16  <blocage> yes
11:21:21  <andythenorth> interesting concept
11:21:44  <blocage> filtered by your compagny at the end
11:21:46  <andythenorth> nobody thought of that yet
11:21:47  <andythenorth> https://bugs.openttd.org/index.php?string=orders%3A&project=1
11:21:59  <andythenorth> many wishes for orders, but you found a new one :)
11:22:03  <Wolf01> Do you want to show "lines"?
11:22:12  <blocage> at the end yes
11:22:50  <blocage> I would like have a orders list management instead of current vehicle management
11:22:59  <blocage> I mean line centric
11:23:14  <blocage> Both can coexists
11:23:37  <Wolf01> Yes, shared orders is one line
11:24:04  <andythenorth> worth a poke imho
11:24:08  <andythenorth> to see if the concept has legs
11:24:12  <blocage> once I have the list of orders, I would like highlight lines orders on the map
11:24:28  <blocage> then afteward the path
11:25:01  <Wolf01> Make the lines UI and allow to manage them there first
11:25:06  <blocage> I think visual orders on the map would be good enough to figure out the line
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11:25:42  <blocage> Wolf01, this my plans
11:26:01  <blocage> but currently I make a draft
11:26:13  <blocage> I will probably need some help ^^
11:26:30  <Wolf01> I had some ideas on how to implement that back in time, but never had the courage to do it
11:27:01  <blocage> at the moment I implement the list of lines (orders list)
11:27:37  <blocage> I get used to the Widget by the way
11:27:59  <blocage> but I will have question about how to add some map elements
11:28:03  <Wolf01> The problem is how to create a new line without a vehicle
11:28:21  <blocage> Wolf01, currently I do not solve this issue
11:28:36  <blocage> may I would create a virtual vehicle
11:28:43  <blocage> that have no cost
11:28:46  <Wolf01> I thought about making a virtual vehicle based on the first station type clicked for the order
11:29:15  <blocage> but on my plan at the moment this issue it the last one
11:29:39  <blocage> if you can manage lines that already existing is very convenient
11:31:32  <blocage> as I thought making line from no vehicle, would change the game data, while other change are mainly view changes and do not touch game data
11:32:57  <blocage> how can I compile openttd with debug and not stripped ?
11:34:42  <Wolf01> andythenorth: https://i0.wp.com/www.brothers-brick.com/wp-content/uploads/2017/08/fb_img_1504026739602_1024.jpg?resize=624%2C476&ssl=1 I think something is starting to get insane
11:38:48  <blocage> make run gdb, interresting
11:39:35  <LordAro> blocage: configure has lots of options
11:39:58  <blocage> I exported CXXFLAGS="-Og -gdb" out of success
11:40:09  <blocage> -ggdb *
11:40:49  <LordAro> guess that works too :p
11:44:51  <blocage> ok with "make run-gdb" do work :)
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12:41:06  <Wolf01> Ok, the log parser seem to work, now I need to complete the parser rules
12:43:09  <andythenorth> awesome :)
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12:57:49  <Wolf01> https://paste.openttdcoop.org/psxqtwsgs
12:59:52  <andythenorth> now we need a VM for it :)
13:00:06  <Wolf01> Now, just put it over an ORM and save the stuff on DB
13:00:10  <Wolf01> :P
13:08:06  <andythenorth> “Can we run it on heroku” :P
13:09:09  <andythenorth> Wolf01: ‘free’ https://www.heroku.com/pricing
13:09:43  <Wolf01> What does it do?
13:10:21  <andythenorth> pre-built postgres etc
13:10:31  <Wolf01> Ah, just like my pc
13:11:38  <andythenorth> can also auto-deploy branches from github
13:11:43  <andythenorth> so continuous deployment
13:11:53  <andythenorth> might be ideal for a log parser tbh
13:11:57  <Wolf01> I could put that shit on github
13:15:11  <Wolf01> Or somebody could finish that, is free, public domain
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13:19:59  <Wolf01> Quak
13:20:22  <frosch123> hoi
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13:23:57  <andythenorth> hi
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13:43:25  <crem> Do you have any estimation of how many people play openttd? Like "monthly active users" or alike.
13:44:21  <frosch123> there are about 70k downloads of stable per month
13:44:55  <frosch123> compare that to about 200 players on public servers every evening
13:45:08  <frosch123> no idea what percentage of those who download stuff actually make it past the intro screen :p
13:45:23  <crem> Wolf01: btw a friendly open source project pioneerspacesim uses something called "google breakpad" for crash reporting and analysis.
13:45:51  <Wolf01> I really don't want to use google services different than google search and youtube
13:46:48  <andythenorth> frosch123: 32 bit squirrel overflow - possibly fixed? https://bugs.openttd.org/task/5634#comment14706
13:48:43  <crem> why? It seems that that breakpad is not a service but something that you can install on your server.
13:48:48  <crem> 70k downloads is a lot!
13:49:14  <frosch123> andythenorth: according to comment in 5410, i think so
13:49:52  <Wolf01> crem: I don't like google
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13:50:17  <Alberth> o/
13:50:20  <Wolf01> At least I don't like what it is now
13:50:21  <Wolf01> o/
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13:50:31  <Alberth> it can only get better?
13:50:52  <frosch123> crem: there are 52M downloads of egrvts from bananas (since 2010?)
13:51:07  <andythenorth> that’s a *lot*
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13:51:17  <frosch123> no idea how often people kill their ottd installation, but at least some poeple made it to the content download
13:51:34  <frosch123> oops, wrong column :p
13:51:40  <frosch123> it's only 480k
13:51:48  <frosch123> i looked at the grfid :)
13:52:32  <andythenorth> ha
13:52:40  <frosch123> so, about 5% of people who download stable make it to the content download?
13:53:27  <andythenorth> the first-run experience could likely be better, but eh
13:53:54  * andythenorth wonders how many Mac users make it past Gatekeeper
13:54:08  <andythenorth> you can’t just open the binary on a Mac because we’re not signed by Apple
13:54:52  <frosch123> andythenorth: does it require more than clicking "ok"?
13:54:58  <andythenorth> yeah
13:55:12  <andythenorth> you have to authorise an exception with admin user creds
13:55:29  <andythenorth> I am wondering if we can just get a signed cert https://developer.apple.com/library/content/documentation/IDEs/Conceptual/AppDistributionGuide/MaintainingCertificates/MaintainingCertificates.html
13:55:31  <frosch123> if it can't be solved by clicking windows away, i doubt many manage it
13:55:48  <frosch123> anyway, doesn't the same apply to win?
13:55:57  <andythenorth> NFI :)
13:56:05  <frosch123> me neither :)
13:56:05  <andythenorth> I could start a VM, but not right now
13:56:18  <andythenorth> the Modern IE VMs are actually really good
13:56:32  <andythenorth> https://developer.microsoft.com/en-us/microsoft-edge/tools/vms/
13:57:02  <frosch123> how does the amount of webdevs testing with edge compare to the actual amount of edge users?
13:57:09  * andythenorth looks
13:57:22  <Alberth> 42
13:58:53  <andythenorth> frosch123: average across our public fleet is 1.59% for Edge
13:58:58  <andythenorth> and some more for Edge Mobile
13:59:39  <frosch123> really? i thought there are no win phones for two years
14:00:48  <andythenorth> highest number in the fleet is 0.60% for Edge Mobile
14:01:05  <andythenorth> almost all of the results are < 0.1%
14:01:18  <andythenorth> fleet size is ~100
14:02:12  <andythenorth> 355 FS left
14:09:28  <Wolf01> <andythenorth> and some more for Edge Mobile <- strange, I thought I was the only one
14:14:14  <peter1138> nah, windows doesn't need permissions just to run openttd
14:33:24  <blocage> for those interrested in orders list the draft is here : https://github.com/gschwind/openttd
14:35:22  <blocage> I have a basic implementation the do not add characters string nor sprites
14:36:10  <frosch123> what does it do?
14:38:03  <blocage> it add a button to the toolbar at right, on button click it show a new window that list all orders list
14:38:20  <frosch123> so similar to group gui?
14:38:27  <blocage> on click on orders list item, show the order list
14:39:10  <blocage> similar to vehicle list ?
14:41:52  <blocage> where can I upload a screenshot ?
14:41:59  <Alberth> imgur
14:43:16  <blocage> http://imgur.com/a/O7oPn
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14:45:14  <blocage> the button on right of help button, show the window in the middle
14:45:23  <blocage> the current state is a draft
14:46:59  <Alberth> why would you need this?
14:47:04  <blocage> now I would like to add a button to the order list to show it on map
14:47:11  <Alberth> or rather how would you use it?
14:47:19  <Alberth> ah, ok
14:47:35  <blocage> Alberth, to implement a lines centric GUI
14:47:53  <Alberth> shouldn't it be a dropdown from the minimap then?
14:47:55  <blocage> instead of vehicle centric GUI
14:48:46  <blocage> Alberth, maybe, but at the moment I need to know how to add an overlay on the map (or objects or I do not know things :D0
14:49:38  <Alberth>  /me doesn't know either, but have a look at how cargodist adds a map overlay
14:52:53  <blocage> the term cargo, is used for goods or for a kind of vehicle ?
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14:58:50  <Alberth> cargo is stuff you transport
14:59:16  <Alberth> ie goods, coals, food, etc etc
14:59:21  <Alberth> *coal
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14:59:43  <Alberth> but also passengers and mail
15:02:05  <blocage> ok good I will dig into that topic :)
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15:18:04  <Wolf01> Iz it end of boredom yet?
15:27:11  <blocage> on linux which video driver is used ? SDL ?
15:27:29  <Alberth> yes, sdl1.2
15:28:35  <Alberth> you can ask used libraries using ldd:     ldd ./openttd
15:34:20  <blocage> technically severals can be linked ?
15:34:44  <blocage> but it's sdl in my case :)
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15:36:52  <Alberth> you can have several different libraries referenced from one executable
15:37:19  <Alberth> eg clib and sdl, for example
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16:01:49  <blocage> actually the scene graph is a stack of windows
16:10:28  <blocage> I found the main GUI :D
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17:45:48  <DorpsGek> Commit by translators :: r27910 /trunk/src/lang (dutch.txt spanish_MX.txt) (2017-09-01 19:45:42 +0200 )
17:45:49  <DorpsGek> -Update from Eints:
17:45:50  <DorpsGek> spanish (mexican): 10 changes by Absay
17:45:52  <DorpsGek> dutch: 145 changes by mrLeopold
17:48:04  <_dp_> o/
17:49:12  <_dp_> FWIW last time openttd had 200 mp players was on May 6 and it was that chinese championship
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18:18:11  * peter1138 git pulls
18:18:26  <peter1138> if only my patches were on the nas
18:21:20  <Wolf01> Thunderstorm again...
18:22:35  <peter1138> uh oh
18:30:42  <Wolf01> It seem to be all around my town, and here does nothing O_o
18:32:48  <peter1138> oh 1.6.0
18:32:50  <peter1138> that's a bit old :p
18:33:03  <__ln__> we haven't had a single thunderstorm this summer :/
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18:39:04  <LordAro> peter1138: not that old :p
18:45:22  <peter1138> Package: openttd
18:45:23  <peter1138> Version: 1.4.4-2
18:45:24  <peter1138> that is ;(
18:46:17  <LordAro> :(
18:46:22  <LordAro> such debian
18:46:45  <LordAro> such debian oldstable, even
18:46:47  <LordAro> you should upgrade
18:47:10  <peter1138> yeah but it's raspbian
18:47:14  <LordAro> ah
18:47:16  <LordAro> rip
18:47:43  <peter1138> wants to install tons of new packages to upgrade to 9
18:48:02  <LordAro> funny that
18:48:03  <LordAro> :p
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18:50:06  <peter1138> i guess i'll use my vps instead :p
18:51:38  <peter1138> oh of course, our deb packages don't work on stretch
18:52:55  <LordAro> ICU?
18:53:29  <glx> probably ICU yes
18:53:36  <LordAro> should probably fix that
18:53:50  <peter1138> no, libpng12-0
18:53:55  <LordAro> olol
18:54:02  <peter1138> stretch has libpng16-16
18:54:24  <glx> libpng has been upgraded ?
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18:56:01  <frosch123> http://devs.openttd.org/~frosch/newfarm/samples/ <- peter1138: that has a strech deb from some trunk this week
19:00:07  <andythenorth> o/
19:01:00  <peter1138> is it 1.7.1?
19:01:14  <frosch123> no, some random trunk
19:07:23  <andythenorth> iz cat?
19:07:43  <LordAro> zcat
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19:13:55  <andythenorth> isn’t this intensely irritating if there’s a persistently lagging client? https://bugs.openttd.org/task/2264
19:13:57  <Wolf01> Ok, finished to upgrade the server apache and php
19:14:13  <Wolf01> And the latest xdebug is nice
19:14:16  <andythenorth> doesn’t 2264 aid DoS-oing servers by accident?
19:14:30  <andythenorth> “pausing to connect client” :P
19:15:18  <frosch123> you can disable that
19:15:33  <frosch123> client needs to be fast enough to catch up afterwards though
19:15:56  <andythenorth> so it’s a valid feature request?
19:16:31  <frosch123> the last server is already selected or something
19:16:35  <frosch123> so it safes two clicks?
19:16:39  <frosch123> tmwftlb
19:16:53  <andythenorth> reject
19:17:07  <andythenorth> I had a terrible connection when I was playing MP
19:17:19  <andythenorth> I don’t remember thinking “I wish it would auto-reconnect"
19:17:28  <andythenorth> the solution is “get a better connection"
19:22:14  <_dp_> 2264 mb useful for players that like to sit afk on servers
19:22:42  <frosch123> are they welcome? :p
19:22:56  <frosch123> andythenorth: also, reconnect on kick :p
19:23:06  <_dp_> I don't mind
19:24:32  <_dp_> though I don't rly understand people that do big goals like 1bil by building some crap and just afking for 30 hours
19:25:36  <_dp_> if goal is too much for you to do in one go than pick a smaller one :p
19:26:03  <frosch123> well, no imagine that afk person has a unstable connection
19:26:15  <frosch123> like here, when people leave and join every minute sometimes
19:26:17  <Wolf01> Imagine me...
19:26:23  <frosch123> *now
19:26:58  <frosch123> then they will again have to mail info@ to ask for unban :p
19:27:34  <andythenorth> I sacked 2664
19:27:40  <_dp_> frosch123, idk, usually when people can connect that means they already have decent connection
19:27:41  <andythenorth> 354 FS left
19:27:57  <andythenorth> peter1138 went on some patch spree in March or so
19:28:01  <andythenorth> loads of patches
19:28:07  <andythenorth> all labelled ‘hacky'
19:28:34  <frosch123> make a patchpack :)
19:28:45  <andythenorth> true idea
19:28:55  <andythenorth> not me though
19:29:01  <andythenorth> my patchpack will only remove features
19:29:23  <peter1138> hi
19:30:06  <_dp_> frosch123, patchpack as a mass grave for patches?
19:30:18  <andythenorth> also, like 50% of FS is newgrf requests
19:30:23  <andythenorth> wondering if they can be consolidated :P
19:30:53  <andythenorth> https://bugs.openttd.org/index.php?string=railtypes%3A&project=1
19:31:48  <frosch123> 4582 and 5006 are the same
19:32:05  <frosch123> 4573 is newlandscape, not railtypes
19:32:20  <frosch123> well, actually neither
19:32:30  <frosch123> can already be done now, no newgrf addition needed
19:32:37  <andythenorth> well it’s a request have equivalent of industry var 60
19:32:39  <andythenorth> imho
19:33:09  <frosch123> isn't it about the grass around the track?
19:33:18  <andythenorth> snow and stuff
19:33:42  <frosch123> it would only affect the railtype if the underlay shall be affected
19:33:52  <frosch123> but the "sidewalks" are not part of railtypes
19:35:21  <andythenorth> is it rejected?
19:35:54  * andythenorth has drunk half a bottle of wine
19:36:01  <frosch123> no, it's just not "railtypes" :)
19:36:04  <andythenorth> probably not time to go an a FS rejection spree
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19:43:12  <Wolf01> So, we are at risk of flood now... and it didn't even rained too much
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19:45:35  <frosch123> flood and lightning?
19:45:47  <frosch123> would be dangerous in a movie :)
19:47:12  <Wolf01> Usually we get flooded in spring, on summer is more common the hail
19:47:56  <andythenorth> frosch123: are 5006 and 4582 the same? o_O
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19:48:16  <andythenorth> one is a request to turn the spec upside tdown
19:48:24  <andythenorth> the other is hax
19:48:42  <frosch123> upside down won't happen
19:48:46  <frosch123> it breaks yapf cache
19:49:11  <andythenorth> close?
19:49:16  <frosch123> hmm, actually, does it?
19:49:20  <frosch123> maybe not
19:49:48  <frosch123> andythenorth: i can't tell, it would actually require thinking about it, which i am not very much interested in
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19:50:53  <andythenorth> ha
19:54:07  <andythenorth> Wolf01: got a new crashlog for your parser
19:54:15  <andythenorth> when it’s finished crashing
19:54:19  <andythenorth> 2 mins of crashing so far :P
19:54:23  <Wolf01> Lol
19:54:53  <andythenorth> https://pastebin.com/raw/tPagqvJv
19:55:00  <Wolf01> I'm still trying to get rid of my friend... ehm, I meant, understand what it is his problem with scanning grfs
19:58:21  <frosch123> Wolf01: if you install ottd in / and put openttd.cfg there, it scans the whole filesystem
19:58:39  <Wolf01> No, it's on windows
19:59:04  <Wolf01> And it hangs at 8/19 ~42%
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20:00:22  <andythenorth> which grf is that?
20:00:50  <andythenorth> Wolf01: what does your crashlog parser say I did wrong? o_O
20:01:24  <Wolf01> andythenorth: the parser just parses, it can't tell what's wrong
20:01:57  <andythenorth> shame :)
20:02:02  <Wolf01> BTW, he uses firs, egrvts, sailing ships, and other standard things
20:02:48  <Wolf01> What is strange it's that depending on the way he runs it, the game hangs at a different point
20:03:03  <Wolf01> openttd -n IP hangs at 0%
20:03:30  <Wolf01> Running normally does not hang
20:03:46  <Wolf01> Running the self compiled version hangs at 42%
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20:10:24  <Wolf01> andythenorth: reading the stack trace seem that music made it to crash
20:11:54  <andythenorth> hmm
20:12:31  <Wolf01> (SequencePlayer::CleanupPlayState() + 32) <-  after this a ??? happened and then crashed :P
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20:28:28  <andythenorth> maybe my Flyspray holiday is ending
20:28:38  <andythenorth> might be time to do work on FIRS
20:29:31  <frosch123> shall we open some firs issues?
20:33:06  <andythenorth> in FS?
20:33:17  <andythenorth> http://dev.openttdcoop.org/projects/firs/issues
20:33:25  <frosch123> redmine
20:34:04  <frosch123> oi, i expected there to be zero
20:34:06  <andythenorth> they might…get closed ;)
20:34:11  <frosch123> i thought you closed all
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20:34:30  <andythenorth> not quite :P
20:37:16  <andythenorth> Wolf01: shall we patch buoys to be stations?
20:37:17  <andythenorth> o_O
20:37:37  <Wolf01> Why that monstruosity?
20:37:38  <frosch123> make the ttdp fanboys happy :p
20:37:48  <frosch123> andythenorth: that was rejected long time ago :)
20:38:14  <andythenorth> for reasons?
20:39:12  <Wolf01> Ship NRT?
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20:42:02  <andythenorth> is it done? o_O
20:46:30  <Wolf01> It works
20:47:07  <andythenorth> :)
20:47:14  <andythenorth> also… I might ship my bed
20:47:22  <andythenorth> tomorrow is another day
20:47:26  <andythenorth> bye
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21:12:00  <LordAro> https://i.imgur.com/RlLtcMo.png hmmmm
21:14:15  <frosch123> aw, tb's sandbox page is no longer up
21:14:36  <frosch123> at some point tb made the navigation into two levels
21:15:11  <LordAro> interesting
21:15:32  <LordAro> (i'm basically just recreating the site with html5 & css3)
21:15:33  <frosch123> goal was to reduce the number of labels in the bar
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21:19:11  <frosch123> LordAro: i guess it would make sense to reduce the amount of stuff on the website
21:19:22  <frosch123> like "screenshots" shoudl just be a link into the wiki
21:19:43  <LordAro> that's probably fair
21:19:48  <frosch123> imho everything that is not dynamic context should be wiki
21:20:09  <frosch123> possibly with exception of the very frontpage
21:20:34  <Eddi|zuHause> i always found it funny that the phrase "newest screenshots" always showed one of the oldest screenshots :p
21:21:17  <frosch123> Eddi|zuHause: what do you mean, it always shows the latest release
21:21:18  <frosch123> :p
21:21:41  <Eddi|zuHause> yes.
21:29:03  <planetmaker> <frosch123> imho everything that is not dynamic context should be wiki <-- I concur
21:29:11  <frosch123> LordAro: i can also forward you 31 items from the mail folder "unhandled screenshots" :)
21:29:18  <LordAro> haha
21:29:22  <LordAro> nothing i can do with them from here ;)
21:29:26  <frosch123> should i send them to andy?
21:30:24  <LordAro> looks like they need to be put in a folder on the webserver
21:30:33  <LordAro> "SCREENSHOTS_ROOT"
21:31:00  <LordAro> with some _thumb.png & _caption.nfo (??) additional files with it
21:31:20  <frosch123> yes, stuff which people could do themself on the wiki
21:31:28  <LordAro> aye
21:31:33  <frosch123> and deleting some if they get too many :)
21:31:37  <frosch123> +andy
21:32:18  <LordAro> :D
21:39:29  <Eddi|zuHause> <frosch123> should i send them to andy? <- he'd probably delete them :p
21:39:57  <frosch123> i don't know how to send them, andy does not read mail
21:40:13  <Eddi|zuHause> open an fs task :p
21:40:47  <frosch123> 31 new tasks over night, what would he do?
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