Log for #openttd on 25th September 2017:
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01:49:38  <Samir> Just played OpenTTD, thanks for the flash back. I was addicted to it as a teen. I just wanted to thank all the developers who made it happen.
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06:40:57  <Eddi|zuHause> there's this weird effect where the decay of the "popular parties" makes the parliament much bigger than before
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07:01:33  <Flygon> Bigger?....
07:01:39  <Flygon> Here, it's just meant more third parties being elected.
07:01:44  <Flygon> And continuous hung parliaments.
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11:30:30  <__ln__> anyone started watching yet?
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11:57:19  <__ln__> h W01
11:58:15  <Wolf01> Moin
12:01:54  <Wolf01> Mmmh I don't know why my tablet's store apps stop working after some minutes
12:02:14  <Wolf01> All the other desktop apps work fine
12:06:09  <__ln__> Wolf01: have you started watching the series already?
12:06:38  <Wolf01> Which series?
12:06:47  <__ln__> the brand new one.
12:08:36  <Wolf01> Discovery?
12:08:54  <__ln__> exactly
12:09:24  <Wolf01> Not yet, I'm at half DS9 and then there's Voyager
12:09:52  <__ln__> i see. good stuff coming at the second half of DS9.
12:10:06  <__ln__> and then there's also Enterprise
12:10:48  <Wolf01> Yes, also that
12:13:54  <Wolf01> BTW, netflix has too many series, I would like more movies :(
12:16:48  <__ln__> i would like to have more hours in a day for watching all of it
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12:58:54  <Wolf01> Tablet is stuck at "preparing windows, do not turn off" for 40 minutes... I think I'll turn it off
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13:27:22  <yorick_> is NML complete? can you do everything nfo can do without the equivalent of __asm__?
13:29:02  <supermop_> nope
13:29:15  <supermop_> cant do bridges, stations,
13:29:26  <supermop_> maybe some other things
13:29:34  <planetmaker> I think the rest works
13:30:09  <planetmaker> I'm sad that it can't do bridges and stations yet :|
13:31:35  <supermop_> stations are probably one of the things i'd most like to do
13:43:00  <Alkel_U3> m4nfo looks less menacing than nfo and can do those but it doesn't seem to be as high-level as nml
13:45:17  <Alkel_U3> still, 0A was the highest I reached with plain nfo
13:49:41  <supermop_> finally drew 6th generation tram sprites last night
13:50:10  <supermop_> rather, 5th
13:50:31  <supermop_> so now 2nd, 3rd, 5th, and 6th exist
14:05:46  <supermop_> feel like i should make some special liveries
14:06:07  <supermop_> but nrt is stalled and no one really uses the set
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14:30:26  <planetmaker> what's the issue with nrt?
14:31:53  <Wolf01> Me
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15:15:11  <Alberth> o/
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15:23:44  <supermop_> yo Alberth
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18:05:12  <supermop_> drawing the 1st gen tram parts should be as simple as just getting rid of the window glass on the 2nd generation
18:06:59  <supermop_> but here i am
18:07:04  <supermop_> not doing it
18:07:51  <supermop_> first parcel tram in 1925, not sure if i need an earlier one
18:54:51  <Alberth> sounds like a good starting point
18:55:28  <Alberth> but depends on when you like to play, given other newgrfs
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19:11:38  <andythenorth> o/
19:11:46  <Wolf01> o/
19:19:50  <andythenorth> so before I look stupid on forums...
19:20:37  <andythenorth> ‘backwards compatibility’ seems to be somewhat misunderstand
19:20:41  <andythenorth> misunderstood *
19:20:54  <supermop_> yo andythenorth
19:21:03  <andythenorth> a handful of people have formed the impression that it’s TTD-compatibility that’s the problem
19:21:14  <andythenorth> and as we can run TTD in DOSBox, all is well
19:21:16  <andythenorth> whereas
19:21:32  <supermop_> do i need a parcel tram before 1925 or can dummy engines and wagons fill that niche?
19:21:46  <andythenorth> what will really happen is that lovingly crafted OpenTTD savegames will break
19:21:53  <andythenorth> supermop_: you need one from 1870
19:22:06  <andythenorth> but it can be a steam engine with wagons
19:22:22  <supermop_> im not convinced that i need to split types so early
19:22:39  <supermop_> ie specialization as progress
19:23:10  <andythenorth> use a goods tram
19:23:22  * andythenorth doesn’t know what trams you have :)
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19:24:11  <supermop_> currently only passenger, but i am drawing panelled off bodies
19:24:36  <supermop_> like trams with no windows and big boxcar doors or roll doors
19:25:54  <supermop_> the idea is to have a few trams that are ostensibly converted passenger trams, or purpose built on same platform, for city delivery and distribution of goods, mail, etc
19:26:38  <supermop_> then to separately have a few steam dummies/diesel dockyard shunters etc as tramway locomotives
19:26:58  <supermop_> that each carry a short rake or open wagons, lihe HEQs
19:27:03  <andythenorth> I have many trams pictures now if you need any
19:27:18  <andythenorth> ‘prototype for everything’ game is well played
19:28:25  <supermop_> less concerned whether parcel trams existed, more concerned if is there is a need to differentiate parcel tram vs tramway freight train so early
19:29:12  <andythenorth> you just need one vehicle to carry mail
19:29:17  <andythenorth> beyond that, doesn’t matter
19:29:43  <andythenorth> there is always one mail tram needed, 20-60 bags, 20-60mph
19:29:59  * andythenorth has opinions
19:30:19  <TrueBrain> omg, remove those
19:30:21  <TrueBrain> quick
19:30:32  <TrueBrain> $inject andythenorth; remove opinions; execute
19:30:54  <andythenorth> fair
19:30:59  <andythenorth> is TrueBrain
19:31:03  <andythenorth> rare
19:31:28  <TrueBrain> one, maybe several in existance
19:31:29  <TrueBrain> so yeah, rare
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19:42:55  <supermop_> andythenorth: trying for sort-of comeng look for gen 5:
19:43:13  <supermop_> early 80s through mid 90s
19:47:23  <andythenorth> supermop_: more contrast? oO_
19:47:25  <andythenorth> o_O
19:47:34  <supermop_> yeah
19:47:39  <supermop_> could use less cc
19:47:50  <supermop_> white with stripes could help
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19:48:26  <supermop_>
19:48:31  <supermop_> modern livery
19:48:57  <supermop_>
19:49:03  <supermop_> early 00's
19:49:25  <supermop_> original:
19:49:52  <supermop_> was sort of inspired by original, but then decide to make cab ends more 2cc
19:50:45  <andythenorth> I would reduce dither in favour of block shapes
19:50:59  <andythenorth> and increase window contrast per 4px of window
19:51:46  <andythenorth> also…such horse
19:51:50  <supermop_> what about posts between windows?
19:52:09  <supermop_> damn those are nice tanks
19:52:14  <supermop_> i should steal them
19:52:27  <andythenorth> they were pikka's
19:52:31  <andythenorth> I have...adjusted
19:52:47  <andythenorth> quite pleased with the tug as well
19:54:34  <supermop_> never saw this livery:
19:54:54  <andythenorth> swoosh
19:55:12  <andythenorth> so 10/8 articulated vans then?
19:55:17  <andythenorth> that would mess with lengths :P
19:55:38  * andythenorth is tempted to do something 10/8 just for the brain-ache
19:58:12  <supermop_> nice looking 37 in front
19:58:25  <supermop_> does that train really need to be double headed?
20:01:58  <andythenorth> insurance against breakdowns :P
20:05:46  <supermop_> doesn't look like a flask train
20:11:02  <andythenorth> trains don’t make money
20:11:03  <andythenorth>
20:11:19  <andythenorth> 330 mile journey, one van
20:12:57  <supermop_> nice
20:13:13  <supermop_> there is nothing smaller in the stable?
20:13:18  <supermop_> class 20?
20:36:57  <V453000> I have been gone for the last 2 days, andy's progress: still looking at pictures :P
20:37:31  <V453000> ah them tankers
20:53:56  <supermop_> so, less dithering?
20:56:10  <andythenorth> likely
20:57:17  <andythenorth> dithering is used to break up the boundary between large areas of adjacent hue
20:57:28  <andythenorth> otherwise better not to
20:57:33  <andythenorth> tends to fight against shading
20:57:58  * andythenorth failing at drawing this
20:58:47  <andythenorth> pikka didn’t win either, looking at UKRS 2
21:01:20  <V453000> I think I tried that at some point as well
21:01:30  <V453000> apparently not even in nuts
21:14:58  <andythenorth> also bedtime
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