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07:24:50 <PressureLine> cannot add tramway to existing road bridge 07:25:26 <PressureLine> https://imgflip.com/s/meme/Jackie-Chan-WTF.jpg 07:26:08 <PressureLine> oh. wow. thats a weird way of doing it 07:26:11 * PressureLine shrugs 07:32:15 *** supermop_ has joined #openttd 07:35:51 <PressureLine> i bought a supermop once 07:36:11 <PressureLine> wasn't all that good tbh 07:36:53 <PressureLine> but then again, I probably wouldn't have bought a 'slightlybetterthanaveragemop' 07:38:15 *** supermop has quit IRC 07:56:28 *** DDR has quit IRC 08:13:07 <Flygon> Maybe I should just make a Northern Territory scenario for shits n giggles. :V 08:13:16 <Flygon> Barely any towns to place, and it's mostly barren. :D 08:13:52 *** SgtStroopwafel_ has quit IRC 08:14:03 *** SgtStroopwafel has joined #openttd 08:14:12 *** DDR has joined #openttd 08:19:26 <Eddi|zuHause> just use a town name generator that doesn't have a lot of names 08:19:26 *** DDR has quit IRC 08:31:36 *** Flygon_ has joined #openttd 08:37:34 *** Flygon has quit IRC 08:43:05 <PressureLine> i remember (barely, must have been almost 20 years ago) 08:43:21 <PressureLine> playing an all-australia scenario in TTD 08:43:42 <PressureLine> but maybe was patch, with a bigger map? i cant remember 08:45:04 *** goodger has quit IRC 08:45:27 *** goodger has joined #openttd 08:52:31 *** DDR has joined #openttd 08:57:39 <Flygon_> The existing Australia scenarios doesn't very large. 09:07:52 <__ln__> https://www.humblebundle.com/strategy-sim-bundle 09:11:34 <PressureLine> https://i.imgur.com/HJjlv73.png 09:12:14 <PressureLine> *my* current issue is getting the oil from the two oil wells just below the transparency window 09:12:28 <PressureLine> to the oil refinery just above the date 09:13:29 <PressureLine> given that i "need" to run ~1 kilotonne trains, and the availible loco's cant climb for s*** at hat weight, and i really hate diagonal track 09:28:21 *** Biolunar has joined #openttd 09:48:25 *** TheMask96 has quit IRC 09:50:15 *** TheMask96 has joined #openttd 09:55:31 *** JacobD88 has joined #openttd 10:45:33 *** orudge` has quit IRC 10:45:49 *** orudge` has joined #openttd 10:45:49 *** ChanServ sets mode: +o orudge` 11:01:01 *** debdog has quit IRC 11:06:12 *** debdog has joined #openttd 11:07:27 *** orudge` has quit IRC 11:07:29 *** [dpk] has quit IRC 11:07:37 *** orudge` has joined #openttd 11:07:37 *** ChanServ sets mode: +o orudge` 11:19:55 *** orudge` has quit IRC 11:20:23 *** orudge` has joined #openttd 11:20:23 *** ChanServ sets mode: +o orudge` 11:22:43 *** PressureLine has quit IRC 11:43:45 *** Biolunar has quit IRC 11:55:45 *** orudge` has quit IRC 11:55:52 *** orudge` has joined #openttd 11:55:52 *** ChanServ sets mode: +o orudge` 12:02:43 <__ln__> https://scontent-arn2-1.xx.fbcdn.net/v/t1.0-9/23434886_1592398617490778_4278668971121002747_n.jpg?oh=2e70200d7598d4d2a056b8bb768488fa&oe=5AAAB561 12:03:07 *** Samu has joined #openttd 12:34:35 *** alluke has joined #openttd 12:58:59 <Samu> I'm trying to solve helicopters servicing at helipads while needing servicing 12:59:28 <Samu> they don't need automatic servicing 12:59:33 <Samu> if they service at helipads 12:59:51 <Samu> but they need automatic servicing if they need to be replaced though 12:59:58 <Samu> autorenewed or such 13:00:22 <Samu> they need, and don't need, at the same time, :( 13:00:43 *** orudge` has quit IRC 13:01:04 *** orudge` has joined #openttd 13:01:04 *** ChanServ sets mode: +o orudge` 13:23:55 *** DDR has quit IRC 13:31:59 *** DDR has joined #openttd 13:34:27 *** JacobD88 has quit IRC 13:53:01 *** chomwitt has joined #openttd 14:00:42 *** debdog has quit IRC 14:10:23 *** debdog has joined #openttd 14:22:38 *** ToBeFree has joined #openttd 14:26:20 *** [dpk] has joined #openttd 15:02:56 *** Alberth has joined #openttd 15:02:57 *** ChanServ sets mode: +o Alberth 15:03:01 <Alberth> o/ 15:05:24 <crem1> \o 15:09:48 *** Gja has joined #openttd 15:16:10 <Samu> hi Alberth 15:17:26 <Samu> is this code readable? https://paste.openttdcoop.org/pb2hvgyfg 15:17:39 <Samu> or is it confusing somehwere? 15:18:31 <Samu> here's the original https://hg.openttd.org/trunk.hg/file/f4cc55fdf952/src/aircraft_cmd.cpp#l396 15:18:44 <Samu> i'm trying to service helicopters 15:19:57 <Samu> the changes are only from line 24 downwards 15:20:07 <Samu> the top part is unchanged 15:24:30 *** ToffeeYogurtPots has quit IRC 15:24:58 *** ToffeeYogurtPots has joined #openttd 15:27:12 *** debdog has quit IRC 15:27:47 <Samu> there might be a problem when the nearest hangar is never closer than the destination 15:27:57 <Samu> aircraft will never service 15:28:29 <Samu> wondering if it makes sense 15:28:34 *** debdog has joined #openttd 15:31:17 <supermop_> yo 15:31:20 <Samu> hi 15:39:27 *** Flygon_ has quit IRC 15:40:20 *** Gja has quit IRC 15:41:07 <Samu> :( 15:42:12 *** Gja has joined #openttd 15:51:30 <Samu> chat is dead? 15:57:05 <supermop_> i am at work, i assume most other people are also busy 16:00:03 <Samu> damn, i forget ppl here work 16:00:57 <supermop_> even those who do not might do things other than chat on IRC during the day 16:01:25 <supermop_> and even those who do nothing but sit on IRC might have nothing to say some days 16:02:23 <supermop_> usually all of the above apply to me 16:02:53 <supermop_> often i do not have anything to say regarding the topic at hand 16:03:53 <Arveen2> <- @ work 16:04:06 <Arveen2> but going home now - weeee 16:17:33 *** Wormnest has joined #openttd 16:27:35 *** orudge` has quit IRC 16:27:47 *** orudge` has joined #openttd 16:27:47 *** ChanServ sets mode: +o orudge` 16:30:58 *** Cubey has joined #openttd 16:32:09 *** ToBeFree has quit IRC 16:54:38 <Samu> disable elrails is cheating! 16:56:53 <Samu> if it's not cheating, it's bugged 16:57:16 <Samu> if i disable it once, my electric trains will have no power 16:57:48 <Samu> if i disable a second time, my electric trains can now run on non-electrified rails 16:57:57 <Samu> bug? intended, cheat? 17:00:33 <supermop_> TTO had no electric rails 17:00:44 <supermop_> electric trains ran on regular rail 17:01:06 <supermop_> there were only two rail types - rail and monorail 17:01:33 *** TheMask96 has quit IRC 17:01:47 <supermop_> disable electric rails' intended use is for mimicing this original beavior 17:01:53 <supermop_> behavior 17:04:10 <Samu> this enabling a "disable" feature is confusing 17:04:11 *** TheMask96 has joined #openttd 17:05:00 <Samu> "Disable electric rails": on 17:05:11 <Samu> build railway, build electric engine, it moves 17:06:26 <Samu> "Disable electric rails": off 17:06:31 <Samu> train gets no power 17:07:08 <Samu> "Disable electric rails": on 17:07:12 <Samu> it moves again 17:07:19 <Samu> "Disable electric rails": off 17:07:22 <Samu> it's still moving 17:08:15 <Samu> toggling it off a second time, doesn't make them stop with no power 17:11:32 <supermop_> i'm not sure the effects of toggling it in game were ever that thoroughly examined. 17:12:21 <supermop_> however it might be intended to 'fail safe' so that you could salvage a game you started but forgot to add a track grf to? 17:26:37 *** Gustavo6046 has joined #openttd 17:50:08 *** Gja has quit IRC 17:58:47 *** HerzogDeXtEr has joined #openttd 18:04:47 *** glx has joined #openttd 18:04:47 *** ChanServ sets mode: +v glx 18:05:24 *** JacobD88 has joined #openttd 18:13:21 *** Biolunar has joined #openttd 18:17:40 *** JacobD88 has quit IRC 18:19:42 *** sla_ro|master has joined #openttd 18:21:23 *** Gja has joined #openttd 18:37:39 *** andythenorth has joined #openttd 18:37:50 <Alberth> o/ 18:38:31 <LordAro> o/ 18:38:53 <Samu> think i'm ready to post my work 18:39:05 <andythenorth> lo 18:39:08 <Samu> hi andythenorth 18:40:54 <Samu> this cheat shouldn't exist 18:41:07 <Samu> !_cheats.no_jetcrash.value 18:41:29 *** orudge` has quit IRC 18:41:49 <Samu> it's making the code look huge 18:42:03 *** orudge` has joined #openttd 18:42:03 *** ChanServ sets mode: +o orudge` 18:42:58 <Alberth> by popular request is was added 18:44:21 <Samu> but then, you added no disasters for airplanes 18:44:25 <Samu> this cheat is now useless 18:45:41 <Samu> well, not 100% useless, but it makes little sense 18:47:08 <andythenorth> lots of openttd makes little sense :) 18:47:27 <Samu> shouldn't be a cheat anymore, but a game setting 18:48:54 <Samu> it makes large planes landing on short runways to have the same crashing probability of small planes 18:50:12 *** frosch123 has joined #openttd 18:57:20 <andythenorth> quak 18:57:25 <frosch123> moi 19:05:59 <andythenorth> frosch123: 3 outputs might be...interesting 19:06:42 <frosch123> :p 19:08:18 *** Gja has quit IRC 19:09:37 <andythenorth> I would probably use it 19:22:07 <andythenorth> probably messes up all AIs and industry GS? o_O 19:23:39 <supermop_> AIs would manage fine i bet 19:24:01 <supermop_> maybe 1 or 2 GS would need to be updated, but most GS already need to be updated 19:24:52 *** Progman has joined #openttd 19:25:19 <frosch123> andythenorth: it's kind of hard to mess up a gs or ai like that 19:25:28 <andythenorth> what else could break? 19:25:30 <frosch123> all the cargos are handled via lists 19:25:38 <andythenorth> 2 cbs need changed, and a bunch of vars 19:25:44 <frosch123> andythenorth: the cargo flow gui gets messy :p 19:25:56 <andythenorth> not new :) 19:34:27 <Samu> posted 19:34:30 <Samu> https://www.tt-forums.net/viewtopic.php?f=33&t=77246 19:34:37 <Samu> i need screenshots now, brb 19:42:07 <Samu> @logs 19:42:07 <DorpsGek> Samu: https://webster.openttdcoop.org/index.php?channel=openttd 19:45:12 <Samu> pretty screenshots :) 19:45:28 *** Gustavo6046 has quit IRC 19:45:30 <Samu> just added 19:47:00 *** Gja has joined #openttd 19:50:34 *** Stimrol has joined #openttd 19:51:53 *** Lamp- has quit IRC 19:52:07 *** Lamp- has joined #openttd 19:55:14 <supermop_> diverting aircraft sounds interesting 19:56:16 *** Gustavo6046 has joined #openttd 20:07:19 *** davidstrauss has quit IRC 20:07:30 *** davidstrauss has joined #openttd 20:09:55 *** dihedral has quit IRC 20:10:17 *** dihedral has joined #openttd 20:18:20 *** Gja has quit IRC 20:21:08 *** ToBeFree has joined #openttd 20:21:58 *** ToBeFree has quit IRC 20:43:33 *** Wolf01 has joined #openttd 20:43:48 <Wolf01> o/ 20:47:03 *** TinoDidriksen has quit IRC 20:47:33 *** TinoDidriksen has joined #openttd 20:47:37 *** gelignite has joined #openttd 20:59:50 <Alberth> o/ 21:00:54 *** HerzogDeXtEr has quit IRC 21:07:22 *** sla_ro|master has quit IRC 21:11:45 *** Gja has joined #openttd 21:18:49 *** B_ has joined #openttd 21:18:54 <B_> Hello 21:19:27 <B_> How does one make an AI to be generated w/ a random name in openttd.cfg? 21:21:03 <B_> I set up an AI but it ends up with 'Unnamed (Company 1)' 21:21:31 *** andythenorth has left #openttd 21:21:49 <frosch123> it's the same as for humans 21:22:02 <frosch123> you only get a company name after starting construction 21:31:10 *** Alberth has left #openttd 21:31:27 <B_> Mh OK 21:31:48 <B_> It seems I am not able to set up an AI using this openttd.cfg file 21:31:56 <B_> Does not show up on new map gen 21:32:18 <B_> The good news is I installed it properly: 21:32:19 <B_> List of AIs: SimpleAI (v12): An AI which tries to imitate the old AI. 21:32:35 <frosch123> type "start_ai" in the console 21:32:41 <frosch123> to make it start immediately 21:32:53 <B_> I'd like to use the cfg file 21:33:09 <B_> I tried 'SimpleAI = ' or even 'SimpleAI = start_date=1' 21:33:16 <B_> neither seems to work 21:35:22 <B_> Which is the proper syntax? 21:38:08 <frosch123> both are valid, the second one sets an additional parameter 21:38:17 <frosch123> you need 15 lines of that though 21:38:21 <frosch123> one for each company 21:38:31 <frosch123> first line is probably occupied by human 21:39:27 <frosch123> hmm, also since you talk so much about the config file. if you run them on a server, you need ai_in_multiplayer from the [ai] section 21:39:51 <B_> ai_in_multiplayer = true 21:39:57 <B_> came from default config 21:40:57 <B_> I'll test that in local 21:45:05 <B_> Sth's wrong 21:45:13 <B_> It does the same: no AI popping up 21:45:54 <B_> Btw 'SimpleAI = ' gets rewritten 'SimpleAI = start_date=730' on game close 21:46:12 <B_> thus I specified it w/ a value of 1 21:46:23 <B_> anyway: nope, no AI popping :( 21:46:30 <B_> What am I doing wrong? 21:46:37 <frosch123> it works fine for me 21:46:55 <B_> which AI are u using, 21:46:56 <B_> ? 21:47:09 <B_> what's the default one, let's start w/ that 21:49:34 <frosch123> well, i agree that it tends to add a random number to the start_date 21:49:47 <frosch123> but at least one spawned immediately after server start 21:50:50 *** gelignite has quit IRC 21:51:19 <frosch123> https://paste.openttdcoop.org/puwuelocc <- i think those are the relevant settings 21:54:36 <frosch123> START_NEXT_DEVIATION = 60 <- ah, the setting is randomised by 60 days 21:56:12 <frosch123> so even with start_date=1 it can take up to two months 21:56:29 <B_> Found sth 21:56:32 <B_> max_no_competitors 21:56:33 <B_> :) 21:56:39 <B_> Was set to 0 21:56:43 <glx> hehe 21:56:51 <B_> I monitored the config file while testing on solo play :p 21:57:35 <glx> I think it should be possible to add start_ai in server scr 21:59:50 <glx> https://wiki.openttd.org/Scripts 22:01:04 <glx> https://wiki.openttd.org/Running_Startup_Scripts 22:01:20 <glx> last line :) 22:02:20 <Wolf01> 'night 22:02:25 *** Wolf01 has quit IRC 22:02:48 <B_> well that's kinda hacky 22:02:57 <B_> you could also stream commands to game input 22:09:25 *** Xaroth has joined #openttd 22:15:41 *** Gja has quit IRC 22:23:10 <B_> Mmmh well that des not seem to be enough 22:23:18 <B_> Local game is OK but remote one not 22:33:23 *** frosch123 has quit IRC 22:37:13 *** Breckett has joined #openttd 22:43:56 *** Stimrol has quit IRC 22:44:10 <Samu> i fail at changing orders for aircraft... 22:52:58 *** Antheus has quit IRC 22:53:02 *** Antheus has joined #openttd 22:57:29 <Samu> who's the order expert here? 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