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Log for #openttd on 20th February 2018:
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00:02:34  <ST2> that "Check Bankruptcy Before Infrastructure Costs" makes sense - no idea if actually influences other stuff farher ^^
00:03:28  <Samu> it will give hoomans 1 more month at most
00:03:33  <Samu> in the red
00:03:36  <ST2> btw Samu: released server #0 yesterday :)
00:04:40  <ST2> wasn't earlier because was off entire weekend - only came back sunday night ^^
00:05:37  <Samu> let's see
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00:30:32  <Samu> https://www.tt-forums.net/viewtopic.php?f=33&t=72691&hilit=patch#p1143661
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10:18:45  <Samu> what song is this? https://www.youtube.com/watch?v=y6120QOlsfU
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10:47:37  <Mazur> Anyone know how to find and remove newgrf's with incompatible newgrf versions?
10:48:12  <V453000> ._.
10:48:28  <V453000> hi :P
10:48:50  <Mazur> Long Vehicle Linstroduction Dates is version 1, therefoer incompatible, might as well get rid of it.
10:48:56  <Mazur> Ohi.
10:50:15  <Mazur> trunk won't start, so I'm eliminating possible causes.
10:50:42  <V453000> your openttd won't even start because of some newgrfs? :0
10:51:20  <Mazur> It hangs in checking newgrf's  online.
10:51:29  <Mazur> 1.7.2 starts fine.
10:51:34  <Mazur> trunk hangs.
10:51:35  <V453000> :0 haven't seen that before
10:52:23  <Mazur> Updated the newgrfs in 1.7.2, lets see if that appeases trunk.
10:53:55  <Mazur> Up to a opint, it now hangs on 100%, instead fo 81 or 88%.
10:55:27  <Mazur> 81% again.  Aviator's Aircraft (av8) v1.81
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11:24:06  <Mazur> Ok, ottdc_newgrf pack cannot be the problem, as that's not changed.
11:48:00  <dihedral> Hello
11:49:02  <Samu> uninstall all newgrfs
11:50:41  <Samu> try a clean openttd install
11:50:50  <Samu> then add one by one?
12:05:57  <Samu> is it possible to make AIs not bankrupt?
12:06:01  <Samu> even if they have no money
12:06:15  <Samu> nah... forget it, not a fair test
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12:47:21  <dihedral> Samu: open the savegame in a hex editor :-P
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12:59:57  <Samu> damn it, AIs are not considered clients
13:00:11  <Samu> set min_active_clients 1
13:00:15  <Samu> has no effect on them
13:01:33  <Samu> how will i pause the game when a company bankrupts? :(
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13:07:12  <planetmaker> via a suitable game script possibly
13:07:41  <planetmaker> or via admin port, logging and reacting to the appropriate event (not sure that works, but probably should)
13:17:07  <Sacro> @~.
13:28:51  <dihedral> via the admin port you could at least monitor potential bankrupcy and then pause
13:29:13  <dihedral> or create savegames regularly
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13:42:31  <Samu> hmm a game script, seems like a good idea
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14:15:18  <Samu> function Bankrupt::Start() {     while(true) { 	    while (GSEventController.IsEventWaiting()) {             local e = GSEventController.GetNextEvent();             if (e.GetEventType() == GSEvent.ET_COMPANY_BANKRUPT) { 		        GSGame.Pause();             }         }         this.Sleep(1);     } }
14:15:36  <Samu> it works
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14:28:22  <Samu> while I'm at it
14:28:26  <dihedral> cool! did not know you hook in before bankrupcy is processed
14:29:11  <Samu> i also want to pause the game on 1st jan 2051
14:30:01  <Samu> that way, I can finally test AIs with fastforward without having to watch out when the game ends
14:31:03  <Samu> date in game is encoded in a weird format... grr
14:41:28  <Samu> 749112, do u know what date it is? It's 2050-12-31
14:43:19  <LordAro> i'd imagine it makes perfect sense at the bit level
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14:56:33  <Samu> hmm, how to unpause from a game paused by a game script?
14:57:31  <Samu> imagine i savegame, someone else loads the game but the GS isn't available, game is still paused
14:57:41  <Samu> it's forever paused?
14:59:58  <Samu> looks like the pause GS is a bad idea
15:14:13  <LordAro> pausing the game also pauses the GS :p
15:16:52  <supermop_work> what is the point of testing old AIs
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15:47:22  <Samu> woah, i saw an youtube ad on youtube... what's the point
15:57:55  <supermop_work> tv networks run promotions for themselves
15:58:27  <supermop_work> to get you to watch more, or to feel better about the watching you were going to do anyway
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16:47:01  <Samu> lala
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17:51:17  <Mazur> This seems to eb a new problemL: if i start openttd with -n server.name.dom it hangs in/after newgrf.
17:51:59  <dihedral> #openttd used to thrive around this time ... according to my memories that is
17:52:01  <Mazur> Both 1.7.2 and trunk 29751
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18:02:21  <Samu> just started testing roadais
18:02:35  <Samu> the missing AIs
18:02:43  <Samu> to add to the competition table
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18:04:48  <Samu> actually, i have to restart, forgot to update the AI folder
18:04:51  <Samu> dumb me
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18:18:31  <Wolf01> o/
18:21:31  <dihedral> hello Wolf01
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18:23:41  <Wolf01> Cat
18:25:23  <supermop_work> yo
18:27:27  <andythenorth> lo
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19:08:54  <Wolf01> Quak
19:10:32  <frosch123> moi
19:14:35  <Samu> hi wormnest, i'm testing road vehicles ais once more
19:15:07  <Wormnest> Cool Samu
19:15:44  <Samu> testing the newer additions, like snakeai, ludiai, and some updated ais like clueless, simpleai
19:16:52  <Samu> competition kind of test, 100 years
19:17:22  <Samu> ludiai is an extreme cheater :(
19:17:31  <Samu> station spreads
19:17:45  <Samu> gets 3 times the income of other ais playing normal
19:18:02  <Samu> but stops at 500 road vehicles for some reason
19:18:28  <Samu> i limited to 5000
19:20:03  <Wormnest> That´s allowed so I wouldn´t call it cheating
19:20:51  <Samu> also testing nonocab v5
19:20:57  <Samu> last test was with v3
19:22:08  <V453000> evening gentlemen
19:22:46  <Samu> hi
19:32:34  <Wolf01> o/ V
19:40:25  <supermop_work> Samu: if you consider station spreading to be cheating, disable it?
19:40:32  <dihedral> according to http://tinodidriksen.com/pisg/OFTC/openttd.html this is supposed to be the most active time...
19:40:47  <Wolf01> Yes, it is
19:41:03  <V453000> Wolf01: you compressed yet?
19:41:27  <Wolf01> Compressed what?
19:41:51  * dihedral imagines a compressed Wolf01 
19:43:47  <Samu> my nick is listed
19:44:02  <andythenorth> why have I got 2x the number of lines of anyone else? :(
19:44:05  <andythenorth> `?
19:44:07  <andythenorth> ?
19:44:16  <Wolf01> Because you loved to talk
19:44:32  <andythenorth> but Eddi|zuHause has nearly as many words
19:45:09  <V453000> I'm surprised I am in that list even
19:45:10  <V453000> :D
19:45:16  <andythenorth> you are ass V453000
19:45:17  <V453000> andythenorth: you just say random things
19:45:20  <V453000> GOOD
19:45:20  <V453000> THANKS
19:45:21  <V453000> :?
19:45:23  <V453000> :>
19:45:35  <andythenorth> :)
19:45:39  <V453000> this is more worrying http://webster.openttdcoop.org/stats.html
19:45:51  <andythenorth> lol :)
19:54:14  <supermop_work> i need to figure out how i broke docklands
19:54:23  <Wolf01> :o
19:54:56  <supermop_work> might actually be something in unspooled that's causing it
19:55:22  <supermop_work> all i did to docklands, i think, was add no_houses and some haul compatibility
19:58:03  <andythenorth> is it definitely the grf?
19:58:09  <andythenorth> and not an NRT availability bug?
19:58:23  <andythenorth> have you bisected with an older version? o_O
19:58:37  <supermop_work> ?????
19:58:50  <supermop_work> haven't tested much
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19:59:16  <supermop_work> if load with a limited spool roster, get docklands tramways, no roads
19:59:34  <supermop_work> if load with full spool, get invalid sprite error
19:59:43  <Samu> https://www.youtube.com/watch?v=59Q_lhgGANc Makeba!
20:00:30  <andythenorth> V453000: so is pixels? o_O
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20:13:34  <supermop_work> do i really need definitions for ROAD ELRD RAIL and ELRL in docklands?
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20:17:25  <supermop_work> because both spool and docklands would try to define ROAD in that case
20:18:56  <Wolf01> Yes, and the last one loaded should be the one which appears in the game
20:21:08  <supermop_work> docklands only defines lable, powered_roadtype_list, and introduces_roadtype_list for ROAD
20:21:30  <supermop_work> whereas unspooled gives graphics, costs, speedlimits, etc
20:22:02  <supermop_work> not sure if that is pertinent information
20:23:02  <V453000> andythenorth: isn't, I dump all of my time into factorio lately
20:23:21  <andythenorth> I have so many tanks
20:23:29  <andythenorth> 2 days to earn each one
20:23:33  <V453000> I'm completely consumed by playing it, writing some python scripts and making some game design things
20:23:35  <V453000> XD
20:23:35  <andythenorth> but today, pixels
20:23:37  <V453000> oh.
20:23:40  <V453000> nice
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20:24:02  <V453000> I go try the new Age of Empires remastered version now ... game of my childhood :)
20:30:06  <andythenorth> I want original Warcraft remastered :P
20:30:10  <andythenorth> that I would play
20:30:15  <Wolf01> Heh
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20:33:47  <supermop_work> i want sim city 4 that actually runs
20:33:56  <supermop_work> and maybe ascendancy
20:34:51  <supermop_work> most games i loved in the early and mid 90s i don't care about, other than TT
20:35:15  <supermop_work> and sc4 seemed to be everything i wanted as a kid in sc2000
20:37:11  <supermop_work> oh they have ascendancy on ios
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21:22:55  <supermop_work> Wolf01: are town roads in nml yet?
21:23:12  <Wolf01> Dunno... andy?
21:28:01  <andythenorth> no I haven't done the patch sorry
21:28:07  <andythenorth> doing some work work :)
21:28:25  <Wolf01> I'm going to do some sleep sleep
21:28:28  <Wolf01> 'night
21:28:29  <andythenorth> fair
21:28:31  <andythenorth> bye bye
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23:39:49  <Samu> LuDiAI crashed :(
23:40:24  <Samu> rip station spreader
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