Log for #openttd on 17th May 2019:
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00:41:36  <Eddi|zuHause> ok, so maybe don't try to drive home at 2AM in the fog on a bendy side road that you barely know
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06:12:13  <andythenorth> moin
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06:19:23  <V453000> andythenorth: could you please show me how the magical syncing of release dates is coded? <3
06:19:44  <andythenorth> yes!
06:19:54  <andythenorth> V453000: have you read the OpenTTD pull request?
06:20:07  <V453000> ish
06:20:19  <andythenorth>
06:20:26  <V453000> I've seen it but I guess I haven't read it properly enough :)
06:20:47  <Eddi|zuHause> V453000: it's really simple, same date=synchronized, different date (even by 1 day) = separate
06:20:55  <V453000> ah yes because it was long :D
06:21:01  <V453000> oh
06:21:05  <V453000> well that's super nice :D
06:21:11  <andythenorth> yes it's super easy
06:21:25  <V453000> I'm assuming I don't even need new NML for that?
06:21:29  <andythenorth> o
06:21:30  <andythenorth> no
06:21:34  <andythenorth> the only complicated part for me was making Horse code automate it
06:21:35  <Eddi|zuHause> V453000: the game later rounds to the nearest month (after applying randomness)
06:21:39  <andythenorth> so I never have to think about
06:21:39  <andythenorth> it
06:21:40  <V453000> awesome :D
06:22:01  <andythenorth> you don't want to be setting dates manually if you can avoid it :P
06:22:15  <V453000> the only reason NUTS doesn't work with this is because I have made the mandatory wagons come 3 years earlier than their engines :D
06:22:32  <andythenorth> is that to ensure they're always available when engines arrive?
06:22:34  <V453000> well I only set years andy :) no days or months
06:22:37  <V453000> yes
06:22:51  <V453000> so I'll just make them the same :)
06:23:21  <Eddi|zuHause> if you don't have two engines coming out in the same year
06:25:09  <V453000> Probably not
06:25:15  <V453000> must check though
06:31:31  <andythenorth> V453000: I was only setting years also
06:31:55  <andythenorth> but I don't always want 40 vehicles introduced at the same time :P
06:33:30  <andythenorth> also
06:33:38  <andythenorth> everything in Horse is in 'generations'
06:33:48  * andythenorth waiting for the game to have 'eras' or tech tree
06:33:57  <andythenorth> so that daylength requests finally die
06:34:15  <andythenorth> and so that GS can finally control vehciles
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06:36:34  <V453000> :D
06:36:53  <V453000> yeah I actually planned to add a "introduction date multiplier" to a new train set
06:36:59  <V453000> could still add that to nuts
06:37:10  <V453000> basically daylength for vehicles
06:38:35  <andythenorth> I was going to do that in Horse
06:38:43  <andythenorth> but the strong opinion here was 'that is wrong'
06:39:01  <andythenorth> V453000: shall we agree a schema for eras?  :P
06:40:11  <nielsm> morn
06:43:50  <V453000> why is it so wrong?
06:44:05  <V453000> if someone wants a short game they can still get all engines
06:44:21  <V453000> also on a bigger map years fly by faster
06:44:30  <V453000> and in multiplayer game is rarely paused so you get through stuff quicker
06:44:44  <V453000> esp with abstract vehicles it's irrelevant what year it is
06:44:52  <andythenorth> ok so what's NUTS first and last vehicle dates?
06:45:00  <andythenorth> and how many years between generations?
06:49:57  <V453000> well the total first is like 1600, but really 1900-2100
06:50:17  <V453000> a generation is 10 years at the start, and it gets longer later on, up to about 20 years per generation
06:50:58  <andythenorth> pretty fast :)
06:51:11  <andythenorth> Horse is 1860-2020 intro dates
06:51:19  <andythenorth> about 30 years between generations
06:52:16  <andythenorth> so parameter would be (1) multiplier 1/16...16 or (2) set length of generation in years?
06:52:18  <V453000> yeah it's quite quick, but it's about 2.5 hours of playing
06:52:21  <V453000> that's not so little
06:52:28  <V453000> yeah something like that
06:52:45  <V453000> I'm not sure how much calculation I can do, perhaps even min, max year
06:53:05  <andythenorth> send me a memo if you do it
06:53:09  <V453000> arr
06:53:15  <V453000> with flowers and shit
06:53:16  <andythenorth> I think it needs explored
06:53:33  <nielsm> starting year + game length?
06:54:11  <andythenorth> shall we make an OpenTTD fork and have OpenTTD do it?
06:54:15  <V453000> andythenorth: no
06:54:21  <V453000> (:
06:54:29  <Eddi|zuHause> this idea is probably the same category as driving trains backwards
06:54:57  <V453000> it's just that I do realize that for example competitive servers only play for 2 hours while other multiplayer people play for 2 months
06:55:04  <andythenorth> ideal for newgrf Eddi|zuHause ? :)
06:55:10  <andythenorth> backwards trains :P
06:55:14  * andythenorth hasn't even tried yet
06:56:29  <nielsm> make a "configuration" newgrf whose only purpose is to host a set of settings which other grfs can then read
06:56:51  <V453000> yay because newgrf dependencies are so much fun :P
07:04:13  <andythenorth> GarryG has gone big :)
07:12:51  <V453000> I should probably put more effort into setting up his stations
07:12:59  <V453000> I'm always massively repulsed by the amount of grfs
07:16:46  <andythenorth> I just like seeing the sprites
07:25:28  <andythenorth> so moar wagon types in Horse?
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08:04:00  <peter1138> morning
08:04:51  <andythenorth> hi
08:07:13  <peter1138> Let's just argue about XYZ coordinates for a bit.
08:08:24  <andythenorth> I considered introducing how Flash does it
08:08:31  <andythenorth> just for lolz
08:08:43  <andythenorth> then I did something more interesting
08:09:26  <nielsm> it's a really dumb thing to argue about and anyone having actual beadth of experience would know major products cover all possible combinations of axis orders and directions
08:10:30  <andythenorth> you only have to look at the nick
08:10:36  <andythenorth> to know that it's a dumb argument :D
08:10:42  * andythenorth badly behave
08:10:46  <andythenorth> back to trains
08:11:43  <Arveen> 🍆
08:12:48  <peter1138> Aubergine? I love aubergine.
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08:43:20  <peter1138> °Ω°
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09:07:01  <V453000> that's a great smiley peter1138
09:26:16  * Artea on The Offspring - Staring At The Sun
09:26:31  <Artea> good morning
09:29:16  <Artea> fucking hell
09:29:24  <Artea> 3 days I lose in MultiRPG
09:29:29  <Artea> fucking hell
09:29:36  <Artea> GRRRR
09:29:42  <Artea> not even can kill a Mutant :S
09:30:05  <Artea> oh
09:30:18  <Artea> its because I'm in a Tournament :)
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09:49:36  <peter1138> Unreal Tournament?
09:49:44  <peter1138> Hmm, why should we keep adding currencies?
09:50:43  <Artea> not UT, peter
09:50:47  <Artea> IRC Tournament
09:51:22  <Artea> [10:30:54] <%multirpg> Artea has won the Low-Level Quick Tournament! As a reward for his battling skills, 0 days, 21:02:56 is removed from his time and he gets 100 gold! Artea reaches level 50 in 1 day, 23:34:57.
09:51:40  <Artea>
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10:41:04  <LordAro> peter1138: because people keep asking for them?
10:42:04  <LordAro> though i do think 3 uncommonly used currencies are a bit unnecessary
10:42:53  <andythenorth> newgrf currency?
10:43:04  * andythenorth back to work
10:58:26  <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7596: Add:Three currencies: NTD, CNY, HKD
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11:37:45  <FLHerne> Um
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11:40:28  <FLHerne> Given that currencies are client-side only, why not just have a "custom currency" setting?
11:41:11  <FLHerne> Multiplier, prefix, suffix
11:41:51  <peter1138> Why not!
11:43:25  <peter1138> I do think we should perhaps allow real numbers for currency display.
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11:50:50  <peter1138> Is it lunch time?
11:53:52  <Samu> hi
12:11:34  <Eddi|zuHause> lunch? i guess my rhythm is completely off from yesterday...
12:12:32  <Samu> patch of exile has patched
12:13:11  <peter1138> What happened yesterday?
12:13:35  <peter1138> Nothing at all, it seems.
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12:45:19  <supermop_work> hi
13:02:42  <andythenorth> it was lunchtime
13:02:43  <andythenorth> already
13:03:53  <peter1138> It was, I already ate.
13:04:03  <peter1138> And then I ate a bit more.
13:05:29  <andythenorth> I will eat some more
13:05:31  <andythenorth> very wise
13:06:08  <peter1138> I will eat some more tonight. I will call it dinner.
13:06:12  <peter1138> I had a massive salad though.
13:11:13  <andythenorth> should I start a salad farm?
13:11:26  <andythenorth>
13:13:07  <peter1138> fruit & veg newgrf?
13:33:54  <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed pull request #7490: Add: Press ctrl to build diagonal rivers in scenario editor.
13:34:22  <peter1138> :-)
13:34:34  <peter1138> I can't remember what I was waiting on for that one. Probably an icon.
13:48:05  * andythenorth can icon
13:48:10  * andythenorth would rather make Horse 
13:48:13  <andythenorth> oof
13:48:16  <andythenorth> teflon
13:48:35  <andythenorth> maybe a fruit & veg newgrf, but irl
13:48:43  <andythenorth> with electric trucks and stuff
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15:33:56  <DorpsGek_II> [OpenTTD/OpenTTD] stale[bot] closed issue #7006: Hardware mouse cursor
15:34:38  <DorpsGek_II> [OpenTTD/OpenTTD] Hezkore commented on issue #7006: Hardware mouse cursor
15:35:29  <DorpsGek_II> [OpenTTD/OpenTTD] Nik-mmzd commented on issue #7006: Hardware mouse cursor
15:43:20  <DorpsGek_II> [OpenTTD/OpenTTD] nikolas commented on pull request #7596: Add:Three currencies: NTD, CNY, HKD
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15:49:07  <peter1138> Well..
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15:50:48  <andythenorth> I know, right?
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16:32:17  <andythenorth> well maybe a food hopper?
16:32:22  <andythenorth> 'grain hopper' is too specific
16:32:32  * andythenorth does unprompted questions 
16:40:32  <peter1138> 64 cargo types, all from the fresh food section...
16:41:13  <peter1138> It's Friday, should I have a beer?
16:41:23  <nakki> go for it
16:41:27  <nakki> I had a couple
16:44:02  <andythenorth> you should
16:44:03  <andythenorth> I might
16:46:15  <Samu_> round 22 complete!
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16:56:15  <Samu_> round 23 started
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16:58:43  <Wolf01> o/
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17:03:58  <Wolf01> So, which 2 classes should I play for the new season in diablo 3?
17:04:42  <Wolf01> I also want to play destiny 2, and friends are pushing for men of war... not enough weekend
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17:35:27  <peter1138> Oh god, I'd forgotten I have Destiny 2. All these games on weird platforms that aren't Steam...
17:54:08  <Eddi|zuHause> i wish they'd strike some cooperation that you can separate the shop from the library or something
17:54:32  <Eddi|zuHause> so you don't need 5 different launchers just because they have 5 competing game stores
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17:58:38  <andythenorth> which cargos are food and pourable?
17:58:51  <Eddi|zuHause> candy
18:02:44  <andythenorth> chips?
18:03:06  <andythenorth> cheese?
18:07:12  <nakki> Wolf01, i'm surprised anyone is still playing men of war
18:07:26  <nakki> haven't really seen anyone speak of the series since the first assault squad game came out
18:07:45  <nakki> monk and crusader are always fun in d3
18:09:26  <andythenorth> there are other games? :o
18:09:34  <andythenorth> besides 2048 and World of Tanks Blitz?
18:10:27  <Eddi|zuHause> 2048? that was like 5 years ago?
18:10:45  <andythenorth> is it over?
18:10:49  <Eddi|zuHause> yes
18:11:02  <Eddi|zuHause> i haven't touched since i "won" it
18:24:20  <nakki> i got escape from tarkov recently, a lot of fun with a good coop partner
18:31:25  <Eddi|zuHause> anybody figured out how lutris works? i'm trying to install but no avail
18:42:44  <andythenorth> what do I call a 'grain hopper' that isn't too specific?
18:44:24  <Wolf01> nakki: indeed, I meant AS2 :P
18:44:27  <Eddi|zuHause> so... the install script seems to run, and when i start it, i get to a login page that seems to miss some symbols
18:44:51  <Eddi|zuHause> and when i click skip login, it goes into an endless loop of "wine: Unhandled page fault on read access to 0x00000034 at address 0x291d640 (thread 0172), starting debugger..."
18:45:04  <Wolf01> But I really liked the single player campaign of MoW
18:46:51  <nakki> i remember playing the original men of war's campaign in coop yeah, and then assault squad
18:46:58  <nakki> don't really know what happened to the series since that
18:47:38  <Wolf01> <Eddi|zuHause> so you don't need 5 different launchers just because they have 5 competing game stores <- please explain this to Randy Pitchford
18:47:53  <Eddi|zuHause> who?
18:48:00  <Wolf01> Gearbox CEO
18:49:42  <Eddi|zuHause> who?
18:50:19  <Wolf01>
18:52:47  <V453000> it's sad but I guess I'll probably buy borderlands 3 when it comes out anyway, looking forward to it a bit too much
18:53:07  <Wolf01> I'll wait for steam
18:54:55  <Wolf01> I already have steam, uplay (some steam games forced me to use it), origin, gog galaxy, blizzard, desura (now unusable)
18:55:27  <nakki> didn't desura go under like years ago
18:55:34  <Wolf01> Yep
18:55:52  <Wolf01> I was able to move some of the games to steam by contacting the devs
18:56:24  <Wolf01> Other ones were just drm free, so I downloaded the installers
18:57:45  <Wolf01> And the same happens with netflix, disney, sky, prime video...
18:57:59  <nakki> yep
18:58:35  <Wolf01> I just want one library with the client I prefer
18:59:16  <nakki> heh
18:59:18  <nakki> not gonna happen
19:09:37  <Eddi|zuHause> Wolf01: the same also happens with communication tools, etc.
19:10:05  <Eddi|zuHause> all this needlessly vertical slicing
19:12:21  <andythenorth> there's (of course) an xkcd about it
19:13:01  <Wolf01> And firefox disabled again my extensions
19:13:30  <Eddi|zuHause> maybe don't use a 2 years outdated version?
19:13:40  <andythenorth> people still use firefox? :o
19:14:15  <nakki> i use firefox for the nice cross-device syncing and vertical tree-style tabs
19:15:32  * andythenorth does actually use FF, and Chrome, and Safari
19:15:44  <Wolf01> Do you still use safari?
19:16:40  <glx> the only issue I have with epic is the introduction of store exclusivities
19:17:01  <glx> well was already the case with origin, but only for EA games
19:17:21  <Wolf01> The only issue I have with Epic is Tencent
19:17:23  <peter1138> I only use Epic for the freebies.
19:17:43  <andythenorth> Wolf01: I have one browser for browsing, one for authed work systems, and one for web dev
19:18:18  <glx> same here, but I bought the last walking dead on epic as it's no longer available on steam
19:20:10  <Eddi|zuHause> still can't get it to run
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19:57:10  * andythenorth makes pixels
20:10:26  <peter1138> This might be the wrong time of year, but... I am eating Christmas pudding.
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20:14:48  <Wolf01> Mmmh, ginger ale
20:17:37  <nakki> i'm just drinking some berry tea for my throat
20:17:53  <nakki> i caught a flu a day or two after may day
20:17:56  <nakki> and then another this monday
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21:22:08  <DorpsGek_II> [OpenTTD/OpenTTD] iigmir updated pull request #7596: Add:Three currencies: NTD, CNY, HKD
21:22:36  <Eddi|zuHause> maybe it's time we implemented newgrf currencies?
21:23:43  <DorpsGek_II> [OpenTTD/OpenTTD] iigmir commented on pull request #7596: Add:Three currencies: NTD, CNY, HKD
21:24:54  <frosch123> or pure user defined currencies
21:25:04  <Eddi|zuHause> we have those
21:25:05  <frosch123> all via currencies.cfg
21:25:48  <frosch123> Eddi|zuHause: there is one "custom". but i mean "add/edit/remove currency"
21:25:52  <Eddi|zuHause> (and i believe all users which have custom currency in their cfg will be invalidated if we add currencies)
21:26:03  <frosch123> no, that was fixed somewhen
21:26:23  <Eddi|zuHause> that must have been less than 5 years ago :p
21:26:44  <frosch123> i would think about 5 years ago :p
21:28:55  <frosch123> anyway, we once had a no-new-currencies-policy, but people were weak
21:30:38  <Eddi|zuHause> i'm thinking the currency newgrf spec is way older than that
21:31:14  <frosch123> was there ever a newgrf using it?
21:31:24  <Eddi|zuHause> dunno
21:31:36  <Eddi|zuHause> but i don't think we ever actually supported it either
21:31:58  <frosch123> i thought someone adde dit
21:32:20  <frosch123> but it's quite limited
21:32:27  <frosch123> only 4 byte prefixes/postfixes
21:32:48  <Eddi|zuHause> it would need to be static newgrf, and nobody uses those
21:32:59  <frosch123> so, not even enough space for a unicode char with the þ prefix
21:33:35  <Eddi|zuHause> i guess it's one of those TTDP hacks that just got formalized
21:34:10  <Eddi|zuHause> "we don't have a clue how to insert proper strings in this piece of code, and 4 bytes ought to be enough for anyone"
21:36:20  <andythenorth> how may currencies don't we have? :P
21:36:41  <Heiki> quite a lot still missing
21:36:53  <Eddi|zuHause> "The United Nations currently recognizes 180 currencies that are used in 195 countries across the world."
21:37:15  <Eddi|zuHause> and we have like what, 30?
21:52:51  <andythenorth> 93% Horse
21:54:39  <frosch123> 7% cat
21:55:16  <andythenorth> yes
21:55:31  <andythenorth> funny how the last 10% never gets done
21:56:53  <peter1138> Hmm, Destiny 2 is pretty.
21:59:19  <andythenorth> bed or pixels?
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22:06:07  <Supercheese> Bixels
22:07:44  *** frosch123 has quit IRC
22:07:49  <andythenorth> chemicals tankers?
22:07:51  <andythenorth> food hoppers?
22:08:00  * andythenorth very trains
22:08:32  <Supercheese> air trains
22:08:38  <Supercheese> zellepin trains
22:09:00  <Supercheese> ultimate intermodal
22:16:09  <andythenorth> ultimate
22:16:32  <andythenorth> also bed
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22:34:11  <peter1138> Alright.
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22:49:59  <Eddi|zuHause> surely it's Bexels
22:56:42  <Supercheese> nah, sounds too much like a Dutch island
22:58:47  <Eddi|zuHause> don't they have a million of those?

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