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It was tasty. 08:23:44 <LordAro> peter1138: nom 08:33:39 <andythenorth> where do we stand on vegemite? 08:53:57 <Eddi|zuHause> never tried, but sounds horrible? 08:54:58 <Eddi|zuHause> "The command "exit 0" failed with exit status "1", program is prematurely aborted" <-- err, what? 08:58:45 <LordAro> Eddi|zuHause: that sounds impressively broken 09:07:01 <Eddi|zuHause> the output line before that was "line 1573: echo: write error: Invalid argument" 09:09:47 *** andythenorth has quit IRC 09:10:21 <Eddi|zuHause> it sorta worked, in that i now have a bootable windows installation stick... but when i go in there and say "repair boot problems" it just shrugs... 09:11:13 <Eddi|zuHause> maybe it's because i have the system on an USB device? 09:26:06 <Eddi|zuHause> i probably need a newer windows with multi-partition-usb-support 09:32:05 <Eddi|zuHause> unfortunately i can't hook this disk up to the internal SATA, because it doesn't have any 12V power supply 09:37:36 *** andythenorth has joined #openttd 09:48:52 *** D-HUND has joined #openttd 09:52:14 *** debdog has quit IRC 10:02:18 *** andythenorth has quit IRC 11:04:34 *** andersd_ has quit IRC 11:09:18 *** andythenorth has joined #openttd 11:13:19 *** Thedarkb-T60 has joined #openttd 11:21:27 <peter1138> andythenorth, Vegemite is okay but Marmite is better, so why bother? 11:49:05 *** Gumle2 has joined #openttd 12:11:21 *** Thedarkb-T60 has quit IRC 12:39:28 *** Gumle2 has quit IRC 12:41:35 *** Thedarkb-T60 has joined #openttd 12:59:43 <andythenorth> I often have both 12:59:49 <andythenorth> separate slices of toast, obvs. 13:06:42 <peter1138> For a bit of double blind A-B testing, eh? 13:07:08 <peter1138> It was lunch time. I had, drumroll... salad. And some cheesecake. 13:07:37 <andythenorth> I had something+cheese 13:07:45 <andythenorth> I can't remember what the approved term is 13:07:59 <andythenorth> tubular pasta + cheese 13:16:29 *** Samu has joined #openttd 13:24:33 <Samu> hi 13:25:02 <nnyby> hi 13:37:01 *** arikover has joined #openttd 13:38:49 *** Markk has quit IRC 13:40:57 *** nielsm has joined #openttd 13:56:55 <DorpsGek_II> [OpenTTD/OpenTTD] nikolas closed pull request #7654: Change: Update for French town name "Beaujolais" https://git.io/fjXcY 13:56:56 <DorpsGek_II> [OpenTTD/OpenTTD] nikolas commented on pull request #7654: Change: Update for French town name "Beaujolais" https://git.io/fjX1q 14:12:03 *** Flygon has quit IRC 14:17:41 *** Thedarkb-T60 has quit IRC 14:32:01 *** Thedarkb-T60 has joined #openttd 14:36:16 <peter1138> andythenorth, macaroni cheese, yes. 14:37:21 <andythenorth> that 14:38:12 <Eddi|zuHause> tonight there's going to be steak 14:40:18 <andythenorth> peter1138 small wheeled bikes are great https://propelbikes.com/wp-content/uploads/2000/10/Riese-Muller-Tinker-Touring-HS-Black-Matt.jpg 14:40:33 <andythenorth> you don't need to justify them, they're just fun 14:41:02 <Eddi|zuHause> i don't see the point 14:41:05 <peter1138> That one appears to have an excess of motor. 14:41:16 <andythenorth> yes, other small-wheeel options are available 14:41:22 <peter1138> And suspension. 14:41:27 <andythenorth> I have a friend who is Brompton obsessed 14:41:48 <andythenorth> I have never had a bike with suspension before 14:42:04 <andythenorth> it's quite different to my old bike, hardtail, hard fork, aluminium, skinny tyres, deep-rim wheels 14:42:06 <peter1138> Yeah, Bromptons come under the folder category, though. 14:42:43 <peter1138> Eddi|zuHause, might have a beetroot burger later. 14:42:54 <Eddi|zuHause> i didn't understand a word of those sentences... 14:43:28 <Eddi|zuHause> peter1138: my condolences 14:43:36 *** Beerbelott has joined #openttd 14:43:43 <Beerbelott> How does one rename a city? 14:43:59 <andythenorth> deed poll 14:44:04 <Eddi|zuHause> click on the name, in the window it has a rename button 14:44:13 <reldred> Pagan rituals 14:44:26 <peter1138> Eddi|zuHause, they're really nice. 14:44:28 <reldred> or, you know, the button thing eddi suggested 14:45:11 *** arikover has quit IRC 14:45:11 <peter1138> And... I had lots of meat over the weekend (and some for lunch in my salad) so don't need more. 14:45:52 *** Arveen has quit IRC 14:46:44 *** Thedarkb-T60 has quit IRC 14:46:45 <Eddi|zuHause> i'm getting a feeling my forum signature is maybe a tad outdated 14:47:30 <reldred> Mine's a vague reference to a flame war that happened a decade ago so you're probably doing better than me 14:47:40 *** Thedarkb-T60 has joined #openttd 14:47:49 <reldred> I should do something about that 14:48:05 <andythenorth> 1 meat a day 14:48:06 <andythenorth> is enough 14:48:20 <reldred> also andythenorth, hotels on mixed slops in new firs are happening and shearing sprites :( 14:48:32 <andythenorth> yum 14:48:35 <andythenorth> wonder what I broke 14:48:44 <reldred> Mmmm, sheared sprites. Delicious. 14:48:50 <andythenorth> could you screenshot and put in forums? 14:48:57 <andythenorth> so I can forget, like all the other bugs :( 14:49:12 <reldred> Only because you asked nicely 14:50:11 <andythenorth> thx 14:51:02 <Eddi|zuHause> reldred: mine is a link to an online game that i stopped really playing before i even joined the forum. and i'm not sure it even still exists 14:51:12 <reldred> hah 14:51:45 <reldred> andythenorth: done, looks like northern most tile is the culprit 14:52:10 <andythenorth> hurrah 14:52:23 <reldred> I hope you appreciate me clearing a hillside so it's actually visible :P 14:52:59 <andythenorth> yus 14:52:59 <Eddi|zuHause> reldred: last time i checked, i had 8 successful hits on the referral, and i needed 10 to actually do anything with them 14:53:06 <reldred> Also RIP in peace diagnosing/fixing that. I took one look at dealing with slopes in newobjects and noped the fuck out. 14:53:44 <reldred> maybe I should actually just do my eventual landscape object set in nml and save myself the misery 14:54:55 <Eddi|zuHause> reldred: and then the owner changed, so even if the website still exists, the referral won't do anything 14:55:12 <reldred> Eddi|zuHause: ahahahah, oh dear. 14:56:49 *** octernion has joined #openttd 15:08:31 *** sla_ro|master has joined #openttd 15:30:00 <Beerbelott> Eddi|zuHause: The button is greyed out in multiplayer, does that mean it's an owner/admin-only option? 15:40:35 <Eddi|zuHause> probably 15:44:37 <LordAro> https://www.circle-lang.org/ 15:46:34 *** Thedarkb-T60 has quit IRC 15:48:07 <Eddi|zuHause> LordAro: i'm not sure i learned anything from this "introduction" 15:49:18 *** octernion has quit IRC 15:59:13 *** HerzogDeXtEr has joined #openttd 16:01:08 *** Gumle2 has joined #openttd 16:09:28 *** Samu_ has joined #openttd 16:16:19 *** Samu has quit IRC 16:28:55 *** sla_ro|master2 has joined #openttd 16:34:23 *** sla_ro|master has quit IRC 16:54:02 *** Progman has joined #openttd 16:55:35 *** frosch123 has joined #openttd 16:59:26 <andythenorth> hmm 17:00:38 <andythenorth> got some wagons which have open roofs / sides when loading 17:00:45 <andythenorth> should I show cargo sprites? 17:01:07 <andythenorth> probably TMWFTLB, and bad for compile time 17:05:43 *** gelignite has joined #openttd 17:05:48 *** andythenorth has quit IRC 17:21:13 <Eddi|zuHause> ... you probably should 17:21:42 *** Wolf01 has joined #openttd 17:22:59 <Wolf01> o/ 17:44:52 *** Arveen has joined #openttd 17:48:50 *** Gumle2 has quit IRC 18:33:26 *** Thedarkb-T60 has joined #openttd 18:38:25 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper updated pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjXmK 18:41:28 * nielsm attempts adding a viewport to the station window 18:43:26 *** Thedarkb-T60 has quit IRC 18:44:44 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper commented on pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjX9i 18:46:03 <nielsm> https://0x0.st/z997.png works a little bit 18:46:26 <LordAro> :o 18:50:24 <frosch123> restrict station spread to fit inside a viewport? 18:53:08 <nielsm> can a viewport be configured to hide signs? :) 18:56:26 <frosch123> ND_NO_TRANSPARENCY kind of does the reverse 19:05:47 <nielsm> https://0x0.st/z9po.jpg 19:06:19 <nielsm> need some new icons for "close airport" and "show catchment", and the sign icon is also too large compared to the center view 19:06:33 <nielsm> and need to update the viewport position when window resizes or station sign moves 19:13:12 <frosch123> vehicles have the rename button in the caption of details window :p 19:13:29 <nielsm> yeah, that's always seemed a bit hacky :P 19:13:35 <nielsm> even though it was how CS made it 19:13:47 <nielsm> also stations don't have a details window 19:13:48 <frosch123> towns and stations are more similar 19:15:00 *** andythenorth has joined #openttd 19:23:46 *** glx has joined #openttd 19:23:46 *** ChanServ sets mode: +v glx 19:27:01 <frosch123> i think the edit button is fine in the caption 19:27:16 <frosch123> but it could be a icon (pencil or similar) instead of a text button 19:27:25 <nielsm> right 19:27:58 <nielsm> that just leaves the number of vertical buttons too low to make the viewport sensible :) 19:28:06 <frosch123> i think there was an old forum topic to add a unified "go to location" button to all captions 19:28:40 <Wolf01> So more usability features coming? 19:28:40 <frosch123> nielsm: towns have no vertical buttons either 19:28:40 <nielsm> unless I do some uglyness with taking the four "show vehicles of type stopping here" and jam into a single button space 19:28:45 <frosch123> Wolf01: no, just more talking 19:29:06 <nielsm> frosch123: the idea is to try to make the various windows more similar 19:29:43 <frosch123> yes, i figured that 19:29:49 <frosch123> but the vehicle gui is the exception 19:30:15 <frosch123> while town/station/industry are more the same 19:30:53 <frosch123> town/station/industry have no vertical buttons 19:31:10 <nielsm> https://github.com/OpenTTD/OpenTTD/pull/7540 19:31:27 <frosch123> while vehicle gui has some vertical buttons which are no vertical buttons for other guis, while missing some vertical buttons at the same time 19:31:37 <frosch123> like timetable gui, go to depot/refit 19:32:57 <frosch123> when you change the tabs, why do you keep the waiting cargo? 19:33:58 <frosch123> "coverage" and "4x vehicles" are more like location+rename 19:34:03 <frosch123> but there could be 4 tabs: waiting / planned / accepts / ratings 19:34:25 <frosch123> instead of two panels which each select from 2 19:35:30 <frosch123> hmm, turns out i do not even know what the selection at the top does 19:35:30 <nielsm> I never use the "planned" view, entirely forget it exists 19:35:32 <frosch123> i know the planned vs waiting 19:35:37 <frosch123> but what is station vs amount? 19:36:16 <nielsm> sort order 19:36:16 <nielsm> station name vs cargo amount 19:38:40 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7540: Change: New layout for the Station view window https://git.io/fjXH6 19:38:48 <frosch123> i thought that's what the second dropdown does :p 19:38:50 <nielsm> an RCT2-like floating "centre view here" button in the viewport could be nice 19:38:50 <nielsm> no the second dropdown selects the grouping style 19:38:50 <frosch123> yeah, that fits the labeling 19:38:50 <frosch123> but the planned/waiting is not about sorting, it's about different data, right? 19:39:07 <nielsm> yeah "planned" is how much cdist is routing towards the station from other sources, as far as I understand 19:41:19 <frosch123> aw, andy deleted a wiki page i wanted to look something up :p 19:42:28 <nielsm> anyway, accepts and ratings can definitely be merged into a single view 19:43:50 <nielsm> and that could also later allow displaying "potential accepts" and "potential supplies" so you could tell how close you were to accepting something, and add a button to begin taking supplies of a cargo without a vehicle there to pick it up yet 19:45:24 *** Ammler has quit IRC 19:49:54 *** glx has quit IRC 19:49:54 *** Samu_ has quit IRC 19:49:54 *** Beerbelott has quit IRC 19:49:54 *** freu[m] has quit IRC 19:49:54 *** josef[m] has quit IRC 19:49:54 *** paulus[m] has quit IRC 19:49:54 *** jeeg[m] has quit IRC 19:49:54 *** grag[m] has quit IRC 19:49:54 *** nartir[m] has quit IRC 19:49:54 *** blim[m] has quit IRC 19:49:54 *** ookfof[m] has quit IRC 19:49:54 *** yur3shmukcik[m] has quit IRC 19:49:54 *** buggeas40d[m] has quit IRC 19:49:54 *** fiddeldibu[m] has quit IRC 19:49:54 *** tops[m] has quit IRC 19:49:54 *** glothit7ok[m] has quit IRC 19:49:54 *** hylshols7qui[m] has quit IRC 19:49:54 *** ad5twoknebor[m] has quit IRC 19:49:54 *** Artea has quit IRC 19:49:54 *** peter1138 has quit IRC 19:49:54 *** planetmaker has quit IRC 19:49:54 *** daspork 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joined #openttd 19:55:18 *** fonsinchen has joined #openttd 19:55:18 *** Jyggalag has joined #openttd 19:55:46 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7540: Change: New layout for the Station view window https://git.io/fjXH5 19:57:34 <DorpsGek_II> [OpenTTD/OpenTTD] Gymnasiast commented on pull request #7540: Change: New layout for the Station view window https://git.io/fjXHx 19:59:18 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7540: Change: New layout for the Station view window https://git.io/fjXHj 20:03:39 *** Artea has quit IRC 20:03:39 *** Beerbelott has quit IRC 20:03:39 *** Samu_ has quit IRC 20:03:39 *** Ammler has quit IRC 20:03:39 *** planetmaker has quit IRC 20:03:39 *** hylshols7qui[m] has quit IRC 20:03:39 *** glothit7ok[m] has quit IRC 20:03:39 *** ad5twoknebor[m] has quit IRC 20:03:39 *** tops[m] has quit IRC 20:03:39 *** fiddeldibu[m] has quit IRC 20:03:39 *** buggeas40d[m] has quit IRC 20:03:39 *** yur3shmukcik[m] has 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codewords for "lunch"? 20:14:23 <peter1138> Nah, Minecraft. 20:14:36 <peter1138> And it's | 20:14:43 <peter1138> And it's ~9 hours too late for lunch. 20:15:11 <andythenorth> Horse 93% 20:15:14 <andythenorth> regressed again :P 20:16:06 <glx> usually last 10% take 90% of the total time 20:16:41 <andythenorth> added 6 more trains :P 20:16:45 <andythenorth> since yesterday 20:17:53 <DorpsGek_II> [OpenTTD/OpenTTD] James103 commented on pull request #7540: Change: New layout for the Station view window https://git.io/fjXQ8 20:36:52 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh requested changes for pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjXQi 20:37:02 <nielsm> commentdump... 20:38:10 <frosch123> the "using Map =" is funny 20:38:21 <frosch123> i wonder which other programming language names stuff "Map" 20:38:32 <nielsm> doesn't C# ? 20:38:40 <frosch123> usually people add those aliases to twist c++ into some other language they are more familar with 20:39:34 <frosch123> c# seems to have Dictionary 20:40:30 <nielsm> okay let's try to build that PR... 20:40:37 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro commented on pull request #7540: Change: New layout for the Station view window https://git.io/fjXQX 20:45:07 <nielsm> https://0x0.st/z9fs.jpg 20:47:04 <frosch123> wasn't there something about columns and columnfilters the other day? 20:47:16 <nielsm> yeah we talked a bit about making a generic filter gui 20:47:21 <nielsm> filter/sort 20:47:36 <frosch123> hmm, oh, this is more than a filter 20:47:56 <frosch123> there are widgets for weight and slope 20:48:05 <frosch123> so, some acceleration code 20:48:12 <nielsm> there is one minor bug I can find, it doesn't work without wagon speed limits (or with wagons without speed limit) 20:48:33 <nielsm> you have to set the max speed down to zero to get any of the default ones to show up 20:49:03 <nielsm> yeah it does some magic calculation for ability to pull a train of a certain weight up a slope at a certain speed 20:49:17 <frosch123> well, i don't think i would use that gui 20:49:53 <frosch123> in other games i usually create external spreadsheets until i have a feeling for the mechanics 20:49:59 <frosch123> then i eyeball stuff 20:50:04 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper updated pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjXmK 20:55:02 <glx> "Take the train parameters from the from" is weird 20:55:19 <nielsm> yeah that's broken text 20:59:20 <nielsm> gn 21:07:21 *** nielsm has quit IRC 21:12:19 *** frosch123 has quit IRC 21:12:36 *** Thedarkb-T60 has quit IRC 21:14:16 <LordAro> Eddi|zuHause: any chance of you ever updating #7000? 21:14:23 <LordAro> it is our oldest open PR :p 21:24:24 *** Progman has quit IRC 21:26:48 *** Beerbelott has left #openttd 21:29:32 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper commented on pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjX7W 21:33:15 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper commented on pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjX74 21:36:01 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper commented on pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjX70 21:36:01 *** HerzogDeXtEr has quit IRC 21:43:05 *** andythenorth has left #openttd 21:46:47 <Eddi|zuHause> LordAro: probably, but not today 21:48:54 *** Wolf01 has quit IRC 21:49:24 <Eddi|zuHause> youtube: "15 facts you might not have known about satisfactory" – me: "thanks, i'll continue to not know them, then." 21:56:19 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper updated pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjXmK 22:15:54 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper updated pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjXmK 22:19:12 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper updated pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjXmK 22:35:40 *** gelignite has quit IRC 22:47:30 <DorpsGek_II> [OpenTTD/OpenTTD] imcasper commented on pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjX5m 23:15:30 *** Thedarkb-T60 has joined #openttd 23:23:39 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7653: Add: BuildVehicleSmartGUI https://git.io/fjX5g 23:39:49 *** Thedarkb-T60 has quit IRC 23:45:48 *** Thedarkb-T60 has joined #openttd