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00:32:53 *** Laedek has joined #openttd 00:41:41 *** Smedles_ has joined #openttd 00:43:03 *** Smedles has quit IRC 02:02:35 *** Flygon has joined #openttd 02:28:50 *** Thedarkb-X40 has quit IRC 02:35:41 *** Wormnest has quit IRC 02:44:25 *** debdog has joined #openttd 02:47:44 *** D-HUND has quit IRC 03:50:14 *** glx has quit IRC 03:55:04 *** Flygon_ has joined #openttd 03:58:47 *** Flygon has quit IRC 05:40:14 *** Smedles_ has quit IRC 06:55:33 *** andythenorth has joined #openttd 07:07:20 *** andythenorth has quit IRC 07:11:40 *** Smedles has joined #openttd 08:53:28 *** Samu has joined #openttd 08:53:32 <Samu> hi 08:54:42 <Samu> milek7: how u doing with my stuff? 10:04:00 *** snail_UES_ has joined #openttd 10:12:49 *** Wolf01 has joined #openttd 10:34:18 *** Thedarkb-X40 has joined #openttd 10:34:25 <Samu> do you know of a newgrf that disables mail trucks? 10:35:07 <Samu> or make mail cargo value worth 0? 10:35:31 <Samu> i rather prefer disabled mail trucks now 10:58:27 <Samu> too difficult to handle passengers in the desert 11:48:36 <Samu> AIAI without station spreading doesn't do as good 11:48:41 <Samu> interesting 11:51:04 <Samu> this makes RoadRunner the best AI at transporting passengers in sub-tropic 12:00:14 *** snail_UES_ has quit IRC 12:00:41 *** snail_UES_ has joined #openttd 12:01:36 *** snail_UES_ has joined #openttd 12:01:47 *** snail_UES_ has quit IRC 12:02:18 *** snail_UES_ has joined #openttd 12:03:13 *** snail_UES_ has joined #openttd 12:03:54 *** snail_UES_ has joined #openttd 12:04:00 <Samu> roadrunner is trying to transport mail now :( i'm using a newgrf which makes mail payment £0 12:04:12 *** snail_UES_ has quit IRC 12:04:24 <Samu> I need a newgrf that lets me exclude mail trucks, any help? 12:04:46 <Samu> for a fairer comparison 12:04:48 *** snail_UES_ has joined #openttd 12:05:32 *** snail_UES_ has joined #openttd 12:05:48 *** snail_UES_ has quit IRC 12:06:22 *** snail_UES_ has joined #openttd 12:07:05 *** snail_UES_ has joined #openttd 12:08:01 *** snail_UES_ has joined #openttd 12:08:42 *** snail_UES_ has joined #openttd 12:09:36 *** snail_UES_ has joined #openttd 12:45:14 <Samu> poor roadrunner, is going bankrupt only because mail value £0 12:45:34 <Samu> the next best is Clueless 13:44:18 *** nielsm has joined #openttd 13:45:51 *** Thedarkb-X40 has quit IRC 14:10:59 *** Beerbelott has joined #openttd 14:14:05 <Samu> clueless gonna win the no station spreading contest 14:14:25 <Samu> not an official contest, just a test 14:15:04 <Samu> better buses are coming, maybe my AI will improve now 14:43:19 <DorpsGek_II> [OpenTTD/OpenTTD] Berbe opened pull request #7688: Feature: Auto-restart loads the original resources again https://git.io/fj7vr 14:48:39 <DorpsGek_II> [OpenTTD/OpenTTD] Berbe updated pull request #7328: Improve restart https://git.io/fhxPf 15:04:13 *** Wormnest has joined #openttd 15:26:23 *** Flygon_ has quit IRC 15:41:55 *** Progman has joined #openttd 15:44:53 *** snail_UES_ has joined #openttd 15:53:39 *** HerzogDeXtEr has joined #openttd 16:05:59 <Samu> Beerbelott: is https://github.com/OpenTTD/OpenTTD/pull/7680 related to https://github.com/OpenTTD/OpenTTD/pull/7193 16:06:06 <Samu> i guess not 16:06:52 <Beerbelott> No 16:17:08 *** sla_ro|master has joined #openttd 17:11:38 *** Thedarkb-X40 has joined #openttd 17:16:07 <Samu> the more logic I put into the ai, the worse it becomes.. it's not working :( 17:18:05 *** frosch123 has joined #openttd 17:18:40 *** glx has joined #openttd 17:18:40 *** ChanServ sets mode: +v glx 17:29:02 *** snail_UES_ has quit IRC 17:32:51 *** Thedarkb-X40 has quit IRC 17:41:41 *** gelignite has joined #openttd 17:55:26 *** spnad has joined #openttd 17:56:00 <spnad> 3 Requests: Ice (Snow on water), Seasons, Day/Night Cycle (Could be done with recolouring) 17:56:04 *** spnad has quit IRC 17:56:26 <glx> hit and run 17:56:30 <glx> so nice 17:57:09 <LordAro> spnda, with a typo? 17:57:26 <Eddi|zuHause> signal passed not at danger 17:57:39 <Eddi|zuHause> :p 17:58:48 <Eddi|zuHause> anyway, ice is stupid, seasons already exist (varying snowline) and day/night by recolouring is boring if you have no lights... 18:07:32 *** andythenorth has joined #openttd 18:13:44 <andythenorth> o/ 18:14:25 *** spnda has joined #openttd 18:14:44 <spnda> So, I'm back. Eddi, why is ice a bad idea? Could be nice to have it on waters for some variation. 18:15:48 *** Thedarkb-X40 has joined #openttd 18:16:23 <spnda> And Day/Night cycle could be something that the sprites are made darker and darker by the game itself and after a certain period of time it randomly switches the lights on, that being windows on buildings or streetlamps getting bright, similar to NightGFX. Then later they turn off and in the morning turn on again. 18:20:56 <nnyby> i want to build a railroad on ice that sinks in march. 18:21:06 <Eddi|zuHause> spnda: lights would be a separate overlay sprite, which would have to be hand-drawn for every existing sprite 18:21:28 <Eddi|zuHause> spnda: you can make ice with objects, probably, but it won't follow the snowline 18:21:42 <nnyby> or september - don't have to assume we're in the northern hemisphere lol. 18:21:53 *** andythenorth has quit IRC 18:22:22 <Eddi|zuHause> nnyby: there's very little area on the southern hemisphere that gets ice in the winter 18:22:42 <nnyby> true.. 18:22:52 <nnyby> oh, an antarctica map would be fun. 18:23:10 *** andythenorth has joined #openttd 18:26:05 <Eddi|zuHause> ... but that probably won't melt in the summer :p 18:26:50 <nnyby> hehe yeah, of course not. 18:29:03 <acklen> not without the global warming plugin 18:29:58 <andythenorth> night mode could be a thing 18:30:07 <andythenorth> it would just require a lot of co-operation from newgrf authors 18:30:13 <andythenorth> probably TMWFTLB 18:33:31 *** andythenorth has quit IRC 18:39:01 *** andythenorth has joined #openttd 18:49:14 <andythenorth> oof what were we doing? 18:49:16 <andythenorth> macos profiling? 18:49:24 * andythenorth is too brain dead for that today :P 18:54:55 *** Neon has joined #openttd 18:55:14 <Neon> Hello, is someone there who could check if they can connect to my server and get a password prompt? 18:56:08 <Neon> I would send the IP via private message. 18:56:44 <LordAro> https://servers.openttd.org/en/ if it appears on this list, they can 18:58:58 <Neon> Does the list have a delay? 18:59:52 <Eddi|zuHause> a small one, probably 19:00:55 <Samu> why are there still 1.9.1 servers... 19:01:28 <andythenorth> is 1.9.2 out? :o 19:01:32 * andythenorth behind the times 19:01:44 <Samu> and 1.8.0 too, why 19:02:04 <glx> because 19:02:45 <Neon> Something is wrong here. I have forwarded port 3979 UDP and TCP IPv6 only because of DS-Lite (I have no publicly accessible IPv4 address) and my server isn't announced nor can someone connect via IP. 19:02:53 <Neon> Any helping ideas? :( 19:03:07 <LordAro> @ports 19:03:07 <DorpsGek> LordAro: OpenTTD uses TCP and UDP port 3979 for server <-> client communication, UDP port 3978 for masterserver (advertise) communication (outbound), and TCP port 3978 for content service, a.k.a. BaNaNaS (outbound) 19:03:24 <Samu> public server list doesn't even prioritize 1.9.2 19:05:35 <Samu> you need to make openttd update itself to 1.9.2 19:05:39 <Samu> automaticaly 19:05:52 <glx> why ? 19:06:05 <Arveen> this is not Microsoft :P 19:06:08 <Samu> ppl are too dumb to check 19:06:23 <Samu> that server list is proof 19:06:26 <LordAro> Samu: you're saying nonsense again 19:06:37 * andythenorth eats deliveroo 19:06:50 <glx> on linux, using distro tools it's auto updated 19:07:00 <glx> if the distro updates it 19:07:31 *** rocky11384497 has quit IRC 19:08:00 <Neon> No luck. I opened 3978 as well now. 19:08:26 <Samu> reset windows firewall 19:08:37 <Samu> it annoys me when i want to host 19:08:58 <LordAro> Neon: ensure that it's actually open, there are various things/sites that can test this for you 19:09:13 <LordAro> ISPs have been known to block ports at their end 19:09:41 <glx> some blocks UDP too 19:09:55 <glx> or they alter the packet content 19:10:28 <Neon> Any trusted site for this that supports IPv6? 19:12:35 <Eddi|zuHause> how would you make an auto updater if you're not allowed to "phone home" to check for updates? 19:13:13 <Neon> Port is not reachable. :/ 19:13:41 <glx> restarted the router after updating settings ? 19:15:05 <Samu> when I change my router port forward things, i always have to reset windows firewall after 19:15:16 <Samu> make openttd.exe popup the firewall warning 19:15:19 <Samu> from fresh 19:15:27 <Neon> I never needed to restart my router for portforwarding to work. 19:15:40 <Samu> that's the only way I could host on my system 19:16:21 <Neon> OpenTTD is on the whitelist of my Windows firewall. 19:16:54 <Samu> windows does setup the firewall properly, but only if the router has already the correct port forwards assigned 19:19:34 <Neon> Reset for it didn't change anything. 19:20:18 <Samu> it should make openttd.exe create a firewall popup window 19:20:37 <Samu> need to host a server to have it pop 19:20:48 <Neon> Yes it did. 19:21:06 <Samu> and it still doesn't show up on the public server list? 19:21:34 <nielsm> it will never show up on the public server list if you do not set Advertise = Yes when starting the server, by the way 19:21:56 <nielsm> (that's the default in 1.9.2 but the default was No before) 19:23:04 <Samu> 192.168.something.something 19:23:18 <Samu> do you know your localhost 19:23:28 <Samu> oh, ipv6 19:23:37 <Samu> well i have no idea about ipv6 19:23:55 <glx> I don't have to do anything on the router for IPv6 19:24:07 <glx> it's just directly accessible 19:24:24 <glx> it's the big advantage of IPv6 19:24:27 <Neon> I have advertise to yes. 19:29:18 <Samu> can't even host a server on this system 19:29:41 <Samu> im too limited, stupid admin priviledges shouldn't exist 19:30:07 <Samu> i'm too used to not require passwords 19:34:18 *** sla_ro|master has quit IRC 19:34:43 <Samu> AdmiralAI and AIAI managed to improve on the brink of bankrupt, now they're profiting strong 19:35:05 <Samu> well, AIAI wasn't that close to bankrupting, but it was below my AI 19:35:43 *** Beerbelott1 has joined #openttd 19:37:16 <Samu> why did my AI do so bad... :( 19:40:01 *** Beerbelott has quit IRC 19:41:38 <Samu> wtf, the AI has enough money to make so many routes 19:41:48 <Samu> why isn't building more? :( 19:42:25 *** Beerbelott has joined #openttd 19:43:26 <Samu> I need to rework this townManager thing, it's still in great part, based on the original LuDiAI, which makes so many assumptions 19:44:05 <Samu> i don't like the "allRoutesBuilt" 19:44:22 <Samu> makes the AI stop building more road routes when it reached that point 19:45:16 *** Beerbelott1 has quit IRC 19:46:41 <Samu> the WrightAI portion doesn't really have a townManager 19:47:38 <Samu> when it rolls over all towns with failed airports, it just doesn't stop retrying 19:49:10 <Samu> towns can grow, and if the chance of an airport route is there, it will eventually build more routes 19:50:03 <Samu> it just spams failed attempts all the time though 19:58:02 *** gelignite has quit IRC 20:27:27 *** Neon has quit IRC 20:33:43 <DorpsGek_II> [OpenTTD/website] James103 commented on issue #98: NET::ERR_CERT_DATE_INVALID when accessing https://wiki.openttdcoop.org https://git.io/fj7Is 20:33:44 <DorpsGek_II> [OpenTTD/website] James103 closed issue #98: NET::ERR_CERT_DATE_INVALID when accessing https://wiki.openttdcoop.org https://git.io/fjQzV 20:34:44 *** Progman has quit IRC 20:38:23 *** andythenorth has quit IRC 20:42:51 *** andythenorth has joined #openttd 21:18:06 *** snail_UES_ has joined #openttd 21:24:51 *** nielsm has quit IRC 21:43:50 *** andythenorth has quit IRC 21:44:29 *** Samu has quit IRC 21:48:57 *** arikover has joined #openttd 21:52:50 *** HerzogDeXtEr has quit IRC 21:57:27 *** arikover has quit IRC 22:25:14 *** frosch123 has quit IRC 22:52:36 *** OsteHovel has quit IRC 23:22:48 *** snail_UES_ has quit IRC 23:25:58 *** Wolf01 has quit IRC 23:29:56 *** spnda has quit IRC 23:49:59 *** OsteHovel has joined #openttd