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Log for #openttd on 10th March 2020:
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05:09:24  <DorpsGek_III_> [OpenTTD/OpenTTD] joestringer closed pull request #7954: Feature: Add news notifications for significantly delayed trains https://git.io/JvL0g
05:09:24  <DorpsGek_III_> [OpenTTD/OpenTTD] joestringer commented on pull request #7954: Feature: Add news notifications for significantly delayed trains https://git.io/Jvohd
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07:08:03  <TrueBrain> LordAro: yeah, that window should be hidden :D
07:08:12  <TrueBrain> That looks way silly
07:08:29  <TrueBrain> In before release?
07:08:34  <TrueBrain> :D
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08:58:01  <Samu> holy crap, I am incredule
08:58:21  <Samu> the ai can turn a profit with Sampson U52 with infrastructure maintenance costs!
08:58:39  <Samu> I always thought it wasn't possible
09:01:04  <Samu> incredulous*
09:04:23  <Samu> let me turn breakdowns on, see if it can still survive
09:06:27  <Samu> awww it's tough, barelly profitable
09:08:04  <Samu> very rought initial 5 years
09:08:09  <Samu> rough
09:09:12  <Samu> bankrupted t.t
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13:53:53  <Samu> rehi
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15:21:21  <Samu> i'm managing to have the ai survive with Sampson U52s + low infrastructure maintenance costs + reduced breakdown
15:21:37  <Samu> it can't get much better than this, I suppose
15:28:44  <Samu> AI with "shorter routes first" struggle too much, but then again, that's the easy preset
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15:40:03  <Samu> alright, my AI is ready for 1.10
15:40:11  <Samu> now just have to wait
15:40:19  <Samu> before releasing the new version
15:40:39  <Samu> it will require API from 1.10, a jump from 1.4
15:53:01  <Eddi|zuHause> no matter how large the minimum number of trains for a gridlock is, it WILL happen...
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16:26:33  <Samu> oww.. helicopters are out, ruining profits t.t
16:26:37  <Samu> must fix
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16:47:29  <Samu> arf, using large airports for helicopters :(
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18:20:33  <Samu> what year helidepot turns available?
18:21:27  <Samu> 1976
18:21:31  <nielsm> https://wiki.openttd.org/Airports#Helicopter_airports
18:21:49  <Samu> thx
18:23:28  <Samu> ok, its 1964, waiting now for 1976, zzz
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18:26:11  <andythenorth> yo
18:26:16  <Wolf01> oy
18:26:34  <Wolf01> Ok, vpn for remote access works fine for me
18:26:37  <andythenorth> super
18:27:30  <Wolf01> Boss sent the instructions to work mail and the link to download the vpn client to personal mail
18:27:47  <Wolf01> I remembered the settings ^_^
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18:30:22  <Wolf01> BTW I'll go to the office until we all get quarantined
18:30:48  <Samu> coronavirus ?
18:30:52  * andythenorth awaits UK reaching same state
18:31:04  <Wolf01> <Samu> coronavirus ? <- nope, troyan horses
18:31:08  <Wolf01> *trojan
18:31:43  <Samu> today they're telling everyone to wash their hands :(
18:32:13  <Wolf01> Pfff, wait until they ask you to keep 1.5m between people
18:32:13  <andythenorth> Wolf01: estimate is that UK is ~2 weeks behind Italy
18:32:28  <andythenorth> so lockdown end of March
18:32:33  <Samu> some ladies came from italy infected
18:33:03  <Samu> virus is in the next ~20 km away city
18:33:26  <nielsm> denmark more than doubled in identified cases today, 90 yesterday evening, 262 a few hours ago
18:34:18  <andythenorth> strong chance I'll catch it, wife is a doctor
18:34:25  <andythenorth> we usually catch things
18:34:46  <Wolf01> We are expecting this problem ending on june, in Italy
18:36:02  <andythenorth> China seems to have nailed it down
18:36:07  <andythenorth> or is faking the stats
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18:47:10  <LordAro> andythenorth: China has the advantage of not caring too much about their (individual) citizen's welfare
18:47:24  <LordAro> citizens'*
18:47:48  <andythenorth> it will be interesting how far democracies will go
19:11:35  <Wolf01> Democracies?
19:12:05  <Wolf01> Last time I checked here it war oligarchy
19:12:09  <Wolf01> *was
19:12:56  <andythenorth> oh yes that too
19:13:11  <andythenorth> Britain is pretty much a democracy
19:14:58  <Wolf01> Here some months ago a party popped out from nothing (yes the void) and they are acting like somebody elected them
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19:55:06  <Etua> Hello, I can't find openttd.cfg on my server. Where is it?
19:55:47  <Etua> I checked in "~/.openttd" or "~/.config/openttd/openttd.cfg"
19:55:52  <nielsm> ~/.openttd/openttd.cfg if you aren't specifying anything else
19:56:35  <Etua> I actually run it through dtach. Can it mess things up in terms of configuration?
19:59:00  <glx> first run ?
20:00:02  <glx> it's written on exit
20:00:38  <frosch123> the path is printed to console if you run it with "-d misc=3"
20:00:39  <nielsm> if you want to be sure then use the -c commandline parameter to specify the cfg file
20:00:51  <glx> but usually for servers people use - c yes
20:01:45  <Etua> Can I get this parameter through OpenTTD console or should I restart it?
20:02:05  <nielsm> the misc=3 debuglevel prints it once on starts
20:02:14  <nielsm> once on startup and never again
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20:04:21  <Etua> Thank you. I'll be back soon.
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20:29:56  <Samu> oh noes... peter1138 :(( GetBuildWithRefitCapacity is cpu intensive
20:30:49  <Samu> was getting an average of 60 ms when i was normally on 10 ms
20:31:26  <Samu> looks like I need to use some kind of cache
20:34:00  <Samu> can't spam use it
20:42:16  <glx> well it needs to build and delete a vehicle to get the cost
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20:53:18  <glx> but you need to call it only once per engine
20:53:31  <glx> refit capacity won't change
20:54:09  <Samu> i solved the problem, now i use some kind of cache to retrieve capacities
20:54:22  <Samu> yes, it calls it once
20:54:31  <Samu> puts the value in a list
20:54:53  <Samu> if i need it again, i get the value i just stored in the list
20:55:34  <Samu> looks like I have to do the same for road vehicles
20:56:29  <_dp_> Samu, and get rekt by inflation :p
20:56:48  <glx> it's about capacity, not cost
20:56:59  <Samu> how can i make this "cache list" available for both aircraft and road vehs, considering the mess of a code i have
20:57:29  <glx> use engineID as key
20:57:59  <_dp_> though it's quite annoying that the only way to get anything about the vehicle is to create it
20:58:44  <glx> well refit capacity is not easily accessible without build&refit first
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