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00:17:50 *** gelignite has quit IRC 00:44:45 *** Flygon has joined #openttd 01:15:35 *** tokai has joined #openttd 01:15:35 *** ChanServ sets mode: +v tokai 01:22:18 *** tokai|noir has quit IRC 01:54:11 *** Wormnest has joined #openttd 02:47:22 *** Wormnest has quit IRC 03:22:09 *** glx has quit IRC 03:28:25 *** debdog has joined #openttd 03:31:49 *** D-HUND has quit IRC 04:44:34 *** tokai|noir has joined #openttd 04:44:34 *** ChanServ sets mode: +v tokai|noir 04:51:33 *** tokai has quit IRC 05:09:24 <DorpsGek_III_> [OpenTTD/OpenTTD] joestringer closed pull request #7954: Feature: Add news notifications for significantly delayed trains https://git.io/JvL0g 05:09:24 <DorpsGek_III_> [OpenTTD/OpenTTD] joestringer commented on pull request #7954: Feature: Add news notifications for significantly delayed trains https://git.io/Jvohd 05:10:10 *** snail_UES_ has quit IRC 05:16:05 *** tokai has joined #openttd 05:16:05 *** ChanServ sets mode: +v tokai 05:23:03 *** tokai|noir has quit IRC 06:44:47 *** sla_ro|master has joined #openttd 07:02:49 *** nielsm has quit IRC 07:08:03 <TrueBrain> LordAro: yeah, that window should be hidden :D 07:08:12 <TrueBrain> That looks way silly 07:08:29 <TrueBrain> In before release? 07:08:34 <TrueBrain> :D 07:16:16 *** andythenorth has joined #openttd 07:58:23 *** Wormnest has joined #openttd 08:20:57 *** MalaGaM has quit IRC 08:21:53 *** tokai|noir has joined #openttd 08:21:53 *** ChanServ sets mode: +v tokai|noir 08:28:33 *** tokai has quit IRC 08:32:24 *** andythenorth has quit IRC 08:40:49 *** Wormnest has quit IRC 08:41:35 *** Wormnest has joined #openttd 08:51:03 *** Wormnest has quit IRC 08:53:50 *** andythenorth has joined #openttd 08:55:26 *** andythenorth has left #openttd 08:57:43 *** Samu has joined #openttd 08:58:01 <Samu> holy crap, I am incredule 08:58:21 <Samu> the ai can turn a profit with Sampson U52 with infrastructure maintenance costs! 08:58:39 <Samu> I always thought it wasn't possible 09:01:04 <Samu> incredulous* 09:04:23 <Samu> let me turn breakdowns on, see if it can still survive 09:06:27 <Samu> awww it's tough, barelly profitable 09:08:04 <Samu> very rought initial 5 years 09:08:09 <Samu> rough 09:09:12 <Samu> bankrupted t.t 09:12:21 *** Samu has quit IRC 09:15:02 *** Smedles has quit IRC 09:16:55 *** Smedles has joined #openttd 10:11:37 *** agentsmith101 has joined #openttd 10:14:20 *** agentsmith101 has quit IRC 10:15:37 *** agentsmith101 has joined #openttd 10:18:53 *** agentsmith101 has quit IRC 10:19:08 *** agentsmith101 has joined #openttd 10:22:57 *** agentsmith101 has quit IRC 10:23:12 *** agentsmith101 has joined #openttd 10:30:06 *** agentsmith101 has quit IRC 10:30:24 *** agentsmith101 has joined #openttd 10:31:19 *** gelignite has joined #openttd 12:35:51 *** snail_UES_ has joined #openttd 13:16:58 *** snail_UES_ has quit IRC 13:18:32 *** Samu has joined #openttd 13:37:52 *** spnda has joined #openttd 13:53:53 <Samu> rehi 13:54:09 *** sla_ro|master has quit IRC 14:36:16 *** Flygon has quit IRC 15:21:21 <Samu> i'm managing to have the ai survive with Sampson U52s + low infrastructure maintenance costs + reduced breakdown 15:21:37 <Samu> it can't get much better than this, I suppose 15:28:44 <Samu> AI with "shorter routes first" struggle too much, but then again, that's the easy preset 15:36:34 *** Wormnest has joined #openttd 15:36:46 *** nielsm has joined #openttd 15:40:03 <Samu> alright, my AI is ready for 1.10 15:40:11 <Samu> now just have to wait 15:40:19 <Samu> before releasing the new version 15:40:39 <Samu> it will require API from 1.10, a jump from 1.4 15:53:01 <Eddi|zuHause> no matter how large the minimum number of trains for a gridlock is, it WILL happen... 15:57:10 *** agentsmith101 has quit IRC 16:26:33 <Samu> oww.. helicopters are out, ruining profits t.t 16:26:37 <Samu> must fix 16:42:09 *** adikt- has joined #openttd 16:47:02 *** adikt has quit IRC 16:47:29 <Samu> arf, using large airports for helicopters :( 16:58:33 *** gelignite has quit IRC 17:36:36 *** HerzogDeXtEr has joined #openttd 17:45:30 *** gelignite has joined #openttd 17:47:09 *** Wolf01 has joined #openttd 17:50:58 *** frosch123 has joined #openttd 17:54:32 *** Progman has joined #openttd 18:20:33 <Samu> what year helidepot turns available? 18:21:27 <Samu> 1976 18:21:31 <nielsm> https://wiki.openttd.org/Airports#Helicopter_airports 18:21:49 <Samu> thx 18:23:28 <Samu> ok, its 1964, waiting now for 1976, zzz 18:26:09 *** andythenorth has joined #openttd 18:26:11 <andythenorth> yo 18:26:16 <Wolf01> oy 18:26:34 <Wolf01> Ok, vpn for remote access works fine for me 18:26:37 <andythenorth> super 18:27:30 <Wolf01> Boss sent the instructions to work mail and the link to download the vpn client to personal mail 18:27:47 <Wolf01> I remembered the settings ^_^ 18:28:25 *** sla_ro|master has joined #openttd 18:30:22 <Wolf01> BTW I'll go to the office until we all get quarantined 18:30:48 <Samu> coronavirus ? 18:30:52 * andythenorth awaits UK reaching same state 18:31:04 <Wolf01> <Samu> coronavirus ? <- nope, troyan horses 18:31:08 <Wolf01> *trojan 18:31:43 <Samu> today they're telling everyone to wash their hands :( 18:32:13 <Wolf01> Pfff, wait until they ask you to keep 1.5m between people 18:32:13 <andythenorth> Wolf01: estimate is that UK is ~2 weeks behind Italy 18:32:28 <andythenorth> so lockdown end of March 18:32:33 <Samu> some ladies came from italy infected 18:33:03 <Samu> virus is in the next ~20 km away city 18:33:26 <nielsm> denmark more than doubled in identified cases today, 90 yesterday evening, 262 a few hours ago 18:34:18 <andythenorth> strong chance I'll catch it, wife is a doctor 18:34:25 <andythenorth> we usually catch things 18:34:46 <Wolf01> We are expecting this problem ending on june, in Italy 18:36:02 <andythenorth> China seems to have nailed it down 18:36:07 <andythenorth> or is faking the stats 18:46:23 *** glx has joined #openttd 18:46:24 *** ChanServ sets mode: +v glx 18:47:10 <LordAro> andythenorth: China has the advantage of not caring too much about their (individual) citizen's welfare 18:47:24 <LordAro> citizens'* 18:47:48 <andythenorth> it will be interesting how far democracies will go 19:11:35 <Wolf01> Democracies? 19:12:05 <Wolf01> Last time I checked here it war oligarchy 19:12:09 <Wolf01> *was 19:12:56 <andythenorth> oh yes that too 19:13:11 <andythenorth> Britain is pretty much a democracy 19:14:58 <Wolf01> Here some months ago a party popped out from nothing (yes the void) and they are acting like somebody elected them 19:29:12 *** Wormnest has quit IRC 19:46:59 *** Etua has joined #openttd 19:49:03 *** WormnestAndroid has quit IRC 19:50:01 *** WormnestAndroid has joined #openttd 19:55:06 <Etua> Hello, I can't find openttd.cfg on my server. Where is it? 19:55:47 <Etua> I checked in "~/.openttd" or "~/.config/openttd/openttd.cfg" 19:55:52 <nielsm> ~/.openttd/openttd.cfg if you aren't specifying anything else 19:56:35 <Etua> I actually run it through dtach. Can it mess things up in terms of configuration? 19:59:00 <glx> first run ? 20:00:02 <glx> it's written on exit 20:00:38 <frosch123> the path is printed to console if you run it with "-d misc=3" 20:00:39 <nielsm> if you want to be sure then use the -c commandline parameter to specify the cfg file 20:00:51 <glx> but usually for servers people use - c yes 20:01:45 <Etua> Can I get this parameter through OpenTTD console or should I restart it? 20:02:05 <nielsm> the misc=3 debuglevel prints it once on starts 20:02:14 <nielsm> once on startup and never again 20:02:48 *** Etua has quit IRC 20:03:14 *** Etua has joined #openttd 20:04:21 <Etua> Thank you. I'll be back soon. 20:04:30 *** Etua has quit IRC 20:29:56 <Samu> oh noes... peter1138 :(( GetBuildWithRefitCapacity is cpu intensive 20:30:49 <Samu> was getting an average of 60 ms when i was normally on 10 ms 20:31:26 <Samu> looks like I need to use some kind of cache 20:34:00 <Samu> can't spam use it 20:42:16 <glx> well it needs to build and delete a vehicle to get the cost 20:51:14 *** WormnestAndroid has quit IRC 20:51:24 *** Wormnest has joined #openttd 20:51:36 *** WormnestAndroid has joined #openttd 20:53:18 <glx> but you need to call it only once per engine 20:53:31 <glx> refit capacity won't change 20:54:09 <Samu> i solved the problem, now i use some kind of cache to retrieve capacities 20:54:22 <Samu> yes, it calls it once 20:54:31 <Samu> puts the value in a list 20:54:53 <Samu> if i need it again, i get the value i just stored in the list 20:55:34 <Samu> looks like I have to do the same for road vehicles 20:56:29 <_dp_> Samu, and get rekt by inflation :p 20:56:48 <glx> it's about capacity, not cost 20:56:59 <Samu> how can i make this "cache list" available for both aircraft and road vehs, considering the mess of a code i have 20:57:29 <glx> use engineID as key 20:57:59 <_dp_> though it's quite annoying that the only way to get anything about the vehicle is to create it 20:58:44 <glx> well refit capacity is not easily accessible without build&refit first 21:01:46 *** spnda has quit IRC 21:03:07 *** ST2 has quit IRC 21:05:31 *** Samu has quit IRC 21:05:32 *** ST2 has joined #openttd 21:22:26 *** frosch123 has quit IRC 21:33:56 *** Progman has quit IRC 21:33:59 *** andythenorth has left #openttd 21:54:09 *** Wolf01 has quit IRC 21:57:18 *** HerzogDeXtEr has quit IRC 22:02:58 *** Wormnest has quit IRC 22:07:21 *** nielsm has quit IRC 22:16:13 *** ST2 has quit IRC 22:17:10 *** ST2 has joined #openttd 22:26:46 *** cHawk has joined #openttd 22:27:18 *** gelignite has quit IRC 22:39:58 *** WormnestAndroid has quit IRC 22:40:57 *** WormnestAndroid has joined #openttd 22:46:20 *** Samu has joined #openttd 22:57:34 *** Samu has quit IRC 23:29:28 *** nielsm has joined #openttd 23:46:55 *** Flygon has joined #openttd 23:50:12 *** cHawk has quit IRC