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00:03:32 *** Flygon has joined #openttd 00:07:11 *** andythenorth has quit IRC 00:09:26 *** andythenorth has joined #openttd 00:11:14 *** arikover has quit IRC 00:12:14 *** WormnestAndroid has quit IRC 00:12:57 *** WormnestAndroid has joined #openttd 00:13:05 *** zonanyaman has joined #openttd 00:14:19 *** zonanyaman has left #openttd 00:23:35 *** andythenorth has quit IRC 00:24:39 *** andythenorth has joined #openttd 00:32:40 *** andythenorth has quit IRC 00:34:28 *** pina[m] has joined #openttd 00:38:29 *** freu[m] has joined #openttd 00:39:28 *** andythenorth has joined #openttd 00:42:07 *** yur3shmukcik[m] has joined #openttd 00:48:59 *** dekeract[m] has joined #openttd 00:53:01 *** andythenorth has quit IRC 00:54:48 *** andythenorth has joined #openttd 01:07:47 *** grag[m] has joined #openttd 01:08:03 *** natmac[m] has joined #openttd 01:16:36 *** rotterdxm has quit IRC 01:17:00 *** andythenorth has quit IRC 01:19:12 *** andythenorth has joined #openttd 01:23:41 *** jeeg[m] has joined #openttd 01:23:46 *** elliot[m] has joined #openttd 01:26:33 <Eddi|zuHause> well, MOM was updated and my city *almost* loads... :p 01:27:16 *** andythenorth has quit IRC 01:35:26 *** osvaldo[m] has joined #openttd 01:38:41 *** joey[m] has joined #openttd 01:38:51 *** andythenorth has joined #openttd 01:51:43 *** natalie[m] has joined #openttd 01:56:33 *** albert[m] has joined #openttd 02:38:50 *** andythenorth has quit IRC 02:42:11 *** andythenorth has joined #openttd 02:50:15 *** andythenorth has quit IRC 02:52:58 *** glx has quit IRC 02:58:23 *** D-HUND has joined #openttd 03:01:46 *** debdog has quit IRC 03:01:49 *** andythenorth has joined #openttd 03:04:30 *** tokai has quit IRC 03:09:51 *** andythenorth has quit IRC 03:13:35 *** tokai has joined #openttd 03:13:35 *** ChanServ sets mode: +v tokai 03:18:38 *** andythenorth has joined #openttd 03:33:21 *** andythenorth has quit IRC 03:34:58 *** andythenorth has joined #openttd 04:28:10 *** andythenorth has quit IRC 04:30:02 *** andythenorth has joined #openttd 04:51:56 *** andythenorth has quit IRC 04:54:46 *** andythenorth has joined #openttd 05:13:21 *** andythenorth has quit IRC 05:15:14 *** andythenorth has joined #openttd 05:22:53 *** sla_ro|master has joined #openttd 05:25:56 *** andythenorth has quit IRC 05:27:43 *** andythenorth has joined #openttd 05:35:46 *** andythenorth has quit IRC 05:42:11 *** andythenorth has joined #openttd 06:17:44 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh merged pull request #8044: Fix #8043, c02ef3e4: Incorrect handling of global road/tram hotkeys https://git.io/Jvycp 06:17:45 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh closed issue #8043: Global road hotkeys crash the title game https://git.io/JvDHQ 06:18:35 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh merged pull request #8040: Fix #8039: [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil rigs https://git.io/JvMcQ 06:18:37 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh closed issue #8039: AIOrder.SetOrderFlags doesn't always work for ships https://git.io/Jv1xF 06:21:43 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh merged pull request #8021: Fix #8020: Add missing docking tiles around industry neutral stations https://git.io/JvEK3 06:21:44 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh closed issue #8020: Not all tiles around an oil rig are docking tiles https://git.io/JvErY 06:25:18 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh merged pull request #8023: Fix #7644: (Cocoa) Manually set colorspace to sRGB https://git.io/Jvu4O 06:25:18 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh closed issue #7644: Mysteriously poor performance on macOS https://git.io/fjii3 06:27:07 *** Wolf01 has joined #openttd 06:28:52 <Wolf01> Meh, I'll need a week to get used to the new time 06:29:42 *** tuvok has joined #openttd 06:29:52 <tuvok> Good Morning 06:30:13 <tuvok> is anybody here and can help me? .. i will use the 1.10.0-RC1 portable with SFX Grafic 06:30:28 <tuvok> where must i copy the sfx and grafics in which folder? 06:39:14 <tuvok> the grafic files are in basesets the game will run but the sfx and music hm 06:39:41 <andythenorth> tuvok https://wiki.openttd.org/Installation 06:52:15 <tuvok> thx 06:54:00 <tuvok> hm a portable version is not avaiable? 06:58:26 <Wolf01> Yes, just put everything in the game folder, if the openttd.cfg is in the game folder it's considered portable 06:59:17 <tuvok> hm 06:59:59 *** D-HUND is now known as debdog 07:00:08 <tuvok> at the moment the big folder are on documents\openTTD 07:00:31 <tuvok> i must put the folder also on a stick or? 07:06:14 *** supermop_Home_ has quit IRC 07:08:20 <Wolf01> Not on /bin for sure, yes, the entire content of /documents/openttd 07:10:58 <tuvok> hm 07:11:12 *** snail_UES_ has quit IRC 07:11:16 <tuvok> Wolf01 what must i do gives a manual to copy the content to my stick? 07:11:47 <Wolf01> Just copy the files 07:12:18 <Wolf01> And run the executable from the new location 07:13:42 <tuvok> hm in the same folder as the .exe? 07:14:22 <Wolf01> Yes 07:16:57 <andythenorth> LordAro \o/ 07:17:01 <andythenorth> release 07:17:06 *** tuvok-_ has joined #openttd 07:21:44 *** y2kboy23 has quit IRC 07:24:20 *** tuvok has quit IRC 07:34:34 *** Samu has joined #openttd 07:43:27 <Samu> hi 07:48:46 <DorpsGek_III_> [OpenTTD/OpenTTD] andythenorth commented on pull request #8023: Fix #7644: (Cocoa) Manually set colorspace to sRGB https://git.io/Jv7ER 07:55:05 <Samu> i found a bug with scoring end year 07:55:20 <Samu> loaded some old savegame and it got a value of -1 08:02:36 <DorpsGek_III_> [OpenTTD/OpenTTD] SamuXarick opened issue #8050: Scoring year is -1 when loading old savegame https://git.io/Jv7Ei 08:09:08 *** tokai|noir has joined #openttd 08:09:08 *** ChanServ sets mode: +v tokai|noir 08:15:39 *** tokai has quit IRC 08:29:15 <planetmaker> LordAro, andythenorth yes, my script gathered and sorted commit (messages). You might want to edit it for clarity and one definitely will need to sort out those fixes which fix things introduced after the last release 08:29:48 <planetmaker> often I only did mostly only the latter 08:29:56 <planetmaker> that works, iff commit messages are good :) 08:32:29 *** y2kboy23 has joined #openttd 08:36:10 <LordAro> planetmaker: i basically completely rewrote it ¯\_(ツ)_/¯ 08:36:24 <LordAro> not been as strict about good commit messages since converting to git :p 08:54:25 <planetmaker> it's not a magic script anyway, just a quick script to sort by type (fix / feature / add / change) 08:54:27 <planetmaker> mostly 08:57:12 *** rotterdxm has joined #openttd 09:11:50 <Samu> an ending year of 0 in slv_105 meant that it never ended? 09:12:18 <Samu> I'm unsure how to fix this, maybe i'll leave it to nielsm 09:13:31 *** WormnestAndroid has quit IRC 09:13:44 *** WormnestAndroid has joined #openttd 09:14:52 <Samu> year 0 is a valid year 09:15:08 <Samu> i can start a game on year 0 09:15:26 <Samu> but nielsm made year 0 to mean NEVER 09:24:04 <Samu> found another issue, max year can go past 5000000 09:27:30 *** y2kboy23_ has joined #openttd 09:29:14 *** y2kboy23 has quit IRC 09:33:12 <rotterdxm> moving to new place, getting the keys in 30 mins :D 09:34:18 <peter1138> Corona-keys 09:34:37 <DorpsGek_III_> [OpenTTD/OpenTTD] SamuXarick commented on issue #8050: Scoring year is -1 when loading old savegame https://git.io/Jv7Ei 09:37:26 <DorpsGek_III_> [OpenTTD/OpenTTD] SamuXarick commented on issue #8050: Scoring year is -1 when loading old savegame https://git.io/Jv7Ei 09:37:59 <rotterdxm> i admit that has crossed my mind 09:46:39 <peter1138> All that has been suspended here. 09:47:07 <peter1138> Today I'm listening to NIN - Ghosts V / VI. Makes a break from the news. 09:52:32 <rotterdxm> haha my SO says she´ll fist bump to that 09:53:44 <tuvok-_> is this normal that when i make a multiplayer game 09:53:49 <Sacro> peter1138: moving hasn't been fully suspended, I might still have to move 09:53:51 <tuvok-_> i can not build streets? 09:53:52 <tuvok-_> hm 09:54:00 <tuvok-_> i have the year 1925 09:54:06 <tuvok-_> gives no cars on this year? 09:54:10 <peter1138> If there's no road vehicles, yeah. 09:54:18 <peter1138> Probably. 09:54:27 <peter1138> Might've changed with the introduction of roadtypes. 09:54:37 <peter1138> If you're playing a game with that. 09:54:49 <peter1138> If not, then it didn't, heh. 09:54:54 <peter1138> Sacro, :( 09:54:55 <tuvok-_> hm 09:55:56 <tuvok-_> ok 1945 will run 09:59:11 <Eddi|zuHause> iirc default vehicles start at like 1927 10:00:11 <Eddi|zuHause> you probably shouldn't start any earlier than 1930 without NewGRFs 10:10:04 <LordAro> wouldn't be a bad thing to have a warning on start if there's no vehicles of a particular type available for the start year 10:11:27 *** gelignite has joined #openttd 10:12:35 <Eddi|zuHause> LordAro: that needs newgrf utopia? 10:13:51 <LordAro> Eddi|zuHause: yeah, might need to actually generate the game first, then display a warning 10:17:21 *** rotterdxm has quit IRC 10:23:25 <Eddi|zuHause> hm, all mods seem to be updated, but my cities:skylines crashes as soon as i unpause 10:26:16 <Sacro> peter1138: we've exchanged, so we're legally bound to complete, but at least it's a new build so no chain 10:41:01 *** Samu has quit IRC 11:36:34 *** gelignite has quit IRC 11:59:31 <Wolf01> <Eddi|zuHause> hm, all mods seem to be updated, but my cities:skylines crashes as soon as i unpause <- :( that's why I don't want to check the old games, btw I only enabled TMPE and MoveIt! 11:59:46 *** Artea has joined #openttd 12:18:57 <DorpsGek_III_> [OpenTTD/OpenTTD] giordy commented on issue #7611: Accident/disaster news not always showing https://git.io/fj0cI 12:41:39 *** Samu has joined #openttd 12:46:05 *** kouett has joined #openttd 12:54:48 <Samu> hi 13:03:11 <Samu> just discovered the last day of openttd before it overflows 13:03:42 <Samu> year 5879610, July, 11th 13:04:28 <Samu> the next day after is year -5879608, January, 15th, and becomes stuck in that day forever 13:05:36 <LordAro> nice 13:07:36 <Samu> oh, i fast forwarded and it advanced apparently at some time 13:08:58 <Samu> x = _month_date_from_year_day[rem];, rem here was a negative number, what will happen in that case? 13:14:22 *** Webster has joined #openttd 13:14:47 *** DorpsGek` has joined #openttd 13:14:47 *** ChanServ sets mode: +o DorpsGek` 13:15:40 <LordAro> bad stuff 13:15:40 *** DorpsGek has quit IRC 13:16:03 *** lastmikoi has joined #openttd 13:16:03 *** DorpsGek` is now known as DorpsGek 13:16:22 <Samu> lol, month 115 13:16:27 *** moll has quit IRC 13:16:28 *** moll has joined #openttd 13:17:11 *** ZirconiumX has joined #openttd 13:19:01 *** tycoondemon has quit IRC 13:19:21 *** Lejving_ has quit IRC 13:20:35 <Samu> just got different weird crashes 13:20:46 <Samu> seems to be caused by string format 13:21:01 <Samu> interesting, how an overflow can cause such disaster 13:26:12 <DorpsGek_III_> [OpenTTD/OpenTTD] PeterN commented on pull request #8032: Fix #7904: Don't use a timer for hundredth tick determination https://git.io/Jv7iu 13:31:37 <Samu> peter1138, that timer issue was uncovered due to a bug in the town directory, which was refreshing incessantly 13:31:48 <Samu> the directory list, which caused stalls 13:33:01 <Samu> the on-hundreth tick was essentially being done every time it unstalled 13:33:07 <Samu> stall was over 3 seconds 13:33:46 <Samu> on hundreth tick wasn't really on hundredth in this case, but just right away 13:33:56 <Samu> one after another 13:34:34 <Samu> but the town directory bug was fixed, and now it even has a cache thx to jrg 13:34:51 <Samu> JGR* 13:43:34 *** smoke_fumus has joined #openttd 13:51:10 *** nielsm has joined #openttd 13:54:49 *** smoke_fumus has quit IRC 14:18:10 <Eddi|zuHause> Wolf01: so i can circumvent the crash if i save it and reload 14:18:45 <Eddi|zuHause> Wolf01: however, some of my roads disappeared 14:19:15 <Eddi|zuHause> Wolf01: with just TM:PE and move it there shouldn't really be any problems 14:19:53 *** Arveen has joined #openttd 14:26:18 *** Arveen2 has quit IRC 14:37:32 <Sacro> ooh, cities skylines <3 14:41:08 *** supermop_Home has joined #openttd 14:59:53 <Samu> nielsm, I have a bug for you, maybe you noticed it already 15:03:18 <Samu> btw, i think gui settings aren't saved in savegames 15:03:28 <Samu> how could you try to load an old setting? 15:05:27 <Samu> unless they were back then 15:05:56 <nielsm> I specifically tested that 15:06:34 <nielsm> got an old version of ottd that does have that setting, set it, saved a game, loaded in my patched version, and it upgraded the setting 15:07:51 <Samu> strange, it was a client setting! 15:08:13 <Samu> client settings are not stored in saves, at least today 15:08:18 <Samu> are you sure about that? 15:08:49 *** DorpsGek has quit IRC 15:09:29 <nielsm> openttd 0.6.3 is the version I tested with 15:09:38 <nielsm> and the setting must be set via console or editing openttd.cfg 15:11:20 *** Sacro_ has joined #openttd 15:11:35 <Samu> oh, so it would pick the setting not from the savegame, but from the openttd.cfg as of 0.6.3? 15:12:12 *** DorpsGek has joined #openttd 15:12:12 *** ChanServ sets mode: +o DorpsGek 15:12:15 <nielsm> no 15:12:57 <nielsm> https://0x0.st/iMMF.zip 15:13:06 <nielsm> that should be the savegame I tested with 15:13:09 *** Sacro has quit IRC 15:13:31 *** KenjiE20 has quit IRC 15:14:28 *** gelignite has joined #openttd 15:15:18 <Samu> ok let me load 15:15:24 <nielsm> it should set the ending year to 2001 15:15:33 <nielsm> or possibly 2000 15:15:44 <nielsm> I don't remember exactly which logic I implemented 15:16:56 <Samu> 2000 15:17:30 <Samu> so it was saved in savegame, i really thought client settings weren't saved, they must have been back then 15:20:23 <Samu> what's still confusing me is... how does it still link a non existant to the correct settingdesc 15:21:03 *** Flygon has quit IRC 15:21:28 <Samu> there's only a GetVariableAddress which seems to be magically linking stuff 15:24:08 <milek7> OVH is down? 15:24:14 *** Eddi|zuHause2 has joined #openttd 15:24:45 *** FLHerne has quit IRC 15:25:04 *** FLHerne has joined #openttd 15:26:01 *** DorpsGek has quit IRC 15:29:13 <Samu> if 0 was set, did that mean it would never end? 15:29:17 <Samu> in 0.6.3? 15:29:30 <Samu> i dont have openttd 0.6.3 to test :( 15:29:36 <nielsm> not sure 15:30:11 <nielsm> http://master.binaries.openttd.org/binaries/releases/0.6.3/ 15:30:15 *** Eddi|zuHause has quit IRC 15:30:22 <Samu> oh, they exist, cool, gonna test 15:31:54 *** KenjiE20 has joined #openttd 15:40:35 <Samu> nice, I see ending year was under [patches] 15:40:41 <Samu> in the config, those are saved i guess 15:40:49 <Samu> default is 2051 15:44:04 <Samu> It seems 0 means never, it's the lowest value i can enter, tested starting year as 0, ending year 0, no score screen 15:46:31 <Wolf01> <milek7> OVH is down? <- we have services @google which had trouble this morning, also italian irc servers are coming and going continuously in the last hour, I think the network is falling apart 15:48:33 <Samu> tested max year 5000000 as starting year and ending year, also no score screen 15:48:59 <Samu> start year 4999999, end year 5000000 -> score screen displays 15:58:12 *** DorpsGek has joined #openttd 15:58:12 *** ChanServ sets mode: +o DorpsGek 16:01:03 <supermop_Home> hi 16:05:09 <Samu> nielsm, https://github.com/OpenTTD/OpenTTD/compare/master...SamuXarick:ending-year-fix?expand=1 16:05:14 <Samu> or are you working on a fix? 16:05:38 <nielsm> no I haven't started yet 16:06:07 *** Eddi|zuHause has joined #openttd 16:06:26 <nielsm> but that changeset is wrong IMO 16:07:44 <nielsm> don't change the rules for end year, even though they are wrong relative to original TT 16:07:57 <nielsm> at least don't change them together with other things 16:12:02 <DorpsGek_III_> [OpenTTD/OpenTTD] nielsmh commented on pull request #8032: Fix #7904: Don't use a timer for hundredth tick determination https://git.io/Jv790 16:12:21 *** Eddi|zuHause2 has quit IRC 16:16:32 <TrueBrain> milek7 : http://travaux.ovh.net/?do=details&id=43793& 16:17:11 <LordAro> TrueBrain: OVH use flyspray for status notices? 16:17:14 <LordAro> hilarious. 16:17:45 <TrueBrain> Yup 16:18:21 <TrueBrain> They also have this: http://weathermap.ovh.net/ 16:18:27 <TrueBrain> Which is awesome 16:19:19 <milek7> a bit pointless having status service hosted on same infrastructure :P 16:19:37 <milek7> it was down hour ago 16:26:17 <DorpsGek_III_> [OpenTTD/OpenTTD] glx22 commented on pull request #8032: Fix #7904: Don't use a timer for hundredth tick determination https://git.io/Jv7Hm 16:27:10 *** glx has joined #openttd 16:27:10 *** ChanServ sets mode: +v glx 16:27:34 *** Sacro_ is now known as Sacro 16:43:44 *** Progman has joined #openttd 16:53:59 <DorpsGek_III_> [OpenTTD/OpenTTD] PeterN commented on pull request #8032: Fix #7904: Don't use a timer for hundredth tick determination https://git.io/Jv7Q0 17:02:03 <Wolf01> Pfff, steam scheduled an update for a game for this friday... 17:02:22 <Wolf01> Too much load? 17:02:38 <glx> you can force it 17:03:23 <Wolf01> Yes, but usually it's scheduled like "tomorrow at 3 o'clock" 17:21:42 <Eddi|zuHause> yeah, steam always schedules uptates to "tomorrow 5AM" 17:25:39 <TrueBrain> LordAro: all on track? Anything I can do to help? 17:25:44 <TrueBrain> owh, yeah, OpenGFX, let me fix that right now 17:26:19 <TrueBrain> owh, it needs to be a .7z .. euh .. lol 17:26:26 <LordAro> think my backport PR needs some updates 17:26:32 <LordAro> and then we need a PR with documentation updates 17:26:38 <LordAro> other than that... all on track? 17:26:48 <LordAro> need to make a decision about what to do with the lost ships 17:29:53 *** DanMacK has joined #openttd 17:30:19 <DanMacK> Hey all 17:30:59 <TrueBrain> ships are always lost :D 17:31:06 <TrueBrain> k, new OpenGFX is now published via NSIS installer 17:31:36 <TrueBrain> so keep an eye on user-reports, in case any happen :) 17:33:04 <DanMacK> I just ignore my "Ships are lost" - lol 17:42:54 <Samu> ship curve penalty doesn't have an easy solution 17:43:01 *** y2kboy23_ has quit IRC 17:43:37 *** y2kboy23 has joined #openttd 17:45:24 <Samu> "ships stop to take 90 degree turns" is a new feature, in which the curve90 penalty comes in as a solution to avoid paths where ships have to stop to make a turn 17:49:00 <Samu> easy way out would be to make curve90 penalty equal to curve45 penalty to avoid early "ship is lost" messages, but that would defeat the said solution :/ 17:49:55 <Samu> as for the docking tile issue, I have a PR for it 17:50:55 <Samu> but u know all that already, :p 17:56:47 *** rotterdxm has joined #openttd 18:13:09 *** DanMacK has quit IRC 18:38:34 <Samu> omg, this is a robbery https://www.elitegameservers.net/clientarea/cart.php?a=confproduct&i=0 18:46:12 <SpComb> €6.70/month... I would be *so* rich if I had kept myottd going! 18:47:18 <Samu> someone on the forum complaining about the servers being slow 18:47:21 <Samu> rofl 18:47:34 <Samu> total waste of money, especially when you could host yourself 19:00:06 <milek7> cheapest vps are ~3€/mo 19:01:15 <Samu> I saw €170 for 1 server hosting 255 players there 19:01:46 <Samu> as if a server could get 255 players in it 19:02:18 <Samu> for a game such as opentttd, that's absolutely ridiculous! 19:06:11 <TrueBrain> SpComb: you still can! 19:08:58 <DorpsGek_III_> [OpenTTD/OpenTTD] LordAro updated pull request #8027: Rollup backport requested PRs https://git.io/Jvgul 19:09:38 <DorpsGek_III_> [OpenTTD/OpenTTD] LordAro commented on pull request #8027: Prepare for 1.10.0 release https://git.io/Jv7bq 19:10:02 <andythenorth> hello! 19:10:26 <LordAro> or indeed if there's any more PRs that need to be merged 19:10:39 <LordAro> or bugs fixed 19:14:24 <Samu> my PR's1!1 19:14:26 <Samu> :p 19:15:19 <Samu> there is a bug yet to fix, waiting on nielsm 19:15:25 <Samu> the ending_year 19:15:56 <LordAro> it's a very minor bug 19:15:59 <LordAro> not release blocking 19:16:17 <Arveen> there are even usable vps for 1E / month 19:16:18 <LordAro> if a fix is ready and merged in the next ~36 hours, then sure 19:19:12 <andythenorth> we need the savegame then eh :) 19:19:29 <andythenorth> LordAro sorry I saw your comment from last night, maybe we should start self-approving :) 19:19:49 <andythenorth> also my laptop was joining this channel despite being very asleep, which is...unexpected 19:23:49 <Samu> oh, there was the talk about changing default for serve_neutral_industries setting 19:24:13 <Samu> but it hasn't been changed as of yet 19:25:47 <Samu> how's it gonna be? 19:29:02 <DorpsGek_III_> [OpenTTD/website] TrueBrain commented on issue #48: finger.openttd.org https://git.io/fhi9K 19:29:50 <TrueBrain> did my best to track who-ever is still using finger.openttd.org, but the useragent is blank .. so ... someone is going to have a tool that no longer works :( 19:29:57 <TrueBrain> pulling the dns entry of finger.openttd.org 19:30:01 <TrueBrain> it is heavily out-dated now :) 19:30:08 <DorpsGek_III_> [OpenTTD/website] andythenorth commented on issue #48: finger.openttd.org https://git.io/fhi9K 19:31:11 *** y2kboy23 has quit IRC 19:31:13 <glx> LordAro: maybe #7990, but not vital I'd say 19:31:53 <TrueBrain> "ping: finger.openttd.org: Name or service not known" 19:31:54 <TrueBrain> and it is gone 19:32:10 <LordAro> *everything stops* 19:32:31 <TrueBrain> well, now you mention it .. some internal IP was also trying to reach it .. 19:32:37 <TrueBrain> not sure what .. I think the old old main website 19:32:42 <TrueBrain> we will see what happens :P 19:33:39 *** y2kboy23 has joined #openttd 19:35:27 <DorpsGek_III_> [OpenTTD/OpenTTD] glx22 commented on pull request #8027: Prepare for 1.10.0 release https://git.io/Jv7bb 19:37:32 <supermop_Home> recommendations for wifi extension? 19:37:38 <DorpsGek_III_> [OpenTTD/OpenTTD] LordAro updated pull request #8027: Prepare for 1.10.0 release https://git.io/Jvgul 19:37:59 <glx> supermop_Home: yeah use ethernet :) 19:37:59 <LordAro> glx: eh, if i only have to cherry-pick & push, fine by me :p 19:38:16 <TrueBrain> and change the order of commits? :D 19:38:22 <TrueBrain> having the prepare last makes a cleaner history? 19:38:24 <TrueBrain> :D 19:38:41 <LordAro> i mean, i *guess* 19:39:13 <TrueBrain> not disagreeing it is a thin line :D 19:39:21 <DorpsGek_III_> [OpenTTD/OpenTTD] LordAro updated pull request #8027: Prepare for 1.10.0 release https://git.io/Jvgul 19:43:07 <Eddi|zuHause> i've got this random email that finger is shutting down... :p 19:45:05 <andythenorth> supermop_Home I bought TP-Link Deco mesh 19:45:25 <andythenorth> it has 'good enough' reviews, and it was a on a deal at Amazon 19:46:02 <andythenorth> it's got very limited controls if you want to configure stuff, and they have been failing to release updated firmware since mid 2019 19:48:49 <Samu> hmm noob question about backport 19:49:01 <Samu> which commit is 1.10 based on? 19:49:07 <Samu> the last one, before those backports 19:49:18 <TrueBrain> Eddi|zuHause , random, is it? Subscribing to issues tend to cause that :p 19:49:38 <glx> check release/1.10 branch Samu 19:49:48 <Eddi|zuHause> yeah, but that was aaaages ago, and i haven't gotten any github mails in a while 19:49:50 <Samu> ok 19:50:05 <TrueBrain> Well, you are welcome :) 19:50:52 *** WormnestAndroid has quit IRC 19:51:06 <glx> but basically everything merged after february 9th is not in 1.10 19:51:06 *** WormnestAndroid has joined #openttd 19:59:12 <Samu> ok, all 8 are there 19:59:28 <Samu> those that were mine 20:00:16 <Samu> #8045 is not gonna be in 1.10? :( 20:00:24 <Eddi|zuHause> Wolf01: i think my computer is going to explode if i install this https://steamcommunity.com/sharedfiles/filedetails/?id=1569088356 20:00:28 <Samu> oops 8046 20:01:27 <Samu> i guess there's a lot of uncertainty around it 20:02:11 <Wolf01> Eddi|zuHause: whoa 20:04:05 *** nielsm has quit IRC 20:07:13 <Samu> going through the list of my PR's one last time, #7918 and #7486 could be backported to 1.10 20:07:33 <Samu> #7376 has already been postponed to 1.11 :( 20:09:44 <Samu> plz let #7486 in! 20:09:57 <Samu> it annoys me the most 20:10:05 <andythenorth> supermop_Home might be helpful https://arstechnica.com/gadgets/2020/02/the-ars-technica-semi-scientific-guide-to-wi-fi-access-point-placement/ 20:20:05 *** rotterdxm has quit IRC 20:20:14 *** rotterdxm has joined #openttd 20:22:16 <LordAro> Samu: mostly because you've not been able to convince anyone that this is a good solution 20:22:36 <LordAro> i'm pretty sure everyone is in agreement that it's a problem that should be fixed 20:24:03 <Samu> okay :( 20:30:55 <Samu> I don't know what else to do 20:31:45 <Samu> there's the start_date 20:31:52 <Samu> ruining lots of stuff 20:32:33 <Samu> ah, well, nevermind 20:42:36 <DorpsGek_III_> [OpenTTD/OpenTTD] SamuXarick updated pull request #7661: Codechange: Rework 'start_date' parameter for AIs as a game setting https://git.io/fjMsZ 20:42:39 <Samu> got conflicts to resolve 20:43:19 <Samu> conflicted with polish.txt, that was unexpected 20:50:25 <Eddi|zuHause> hey, i went through the report created by loading screen mod, and my list of missing assets dropped from 93 to 20 20:50:56 <Eddi|zuHause> a few were removed from workshop and are nowhere to be found 20:51:08 <Eddi|zuHause> and some had no workshop links 20:55:36 *** andythenorth has quit IRC 21:05:19 <DorpsGek_III_> [OpenTTD/OpenTTD] SamuXarick updated pull request #7937: Build on competitor canal https://git.io/JvUIQ 21:13:22 <DorpsGek_III_> [OpenTTD/OpenTTD] SamuXarick updated pull request #7919: Lifetime profit https://git.io/JveOR 21:17:43 *** Tirili has joined #openttd 21:19:17 <DorpsGek_III_> [OpenTTD/OpenTTD] SamuXarick updated pull request #7822: Fix #7670: Cache the origin tile to prevent recurring calls to the road pathfinder when a vehicle is blocked by another https://git.io/JegbJ 21:21:13 <LordAro> i'm not actually clear about when AddRandomDeviation is being called 21:21:22 <LordAro> it seems to be getting called much more often than i would expect 21:27:24 <Samu> see the call hierarchy for ScriptConfig::Change and you can get some idea 21:28:01 <LordAro> mm yes, it's all a bit weird, isn't it? 21:28:56 <Samu> I'm afraid I gotta go to bed, they're not letting me stay up 21:29:02 <Samu> take care 21:29:19 *** Samu has quit IRC 21:31:14 <LordAro> https://github.com/OpenTTD/OpenTTD/blob/master/src/script/script_config.cpp#L55 i don't think this line should be here 21:31:25 <LordAro> it's a copy constructor, why is it rerandomising the settings? 21:31:42 *** rotterdxm has quit IRC 21:37:25 *** Progman has quit IRC 21:42:27 <LordAro> fun fact: samu's AI is the only one to use this random_deviation feature 21:42:40 <LordAro> no others on bananas use it 21:58:09 <Eddi|zuHause> now, did i catch all the missing roads from the disappeared assets? 21:58:19 *** Tirili has quit IRC 22:02:02 *** Arveen2 has joined #openttd 22:04:24 *** Xaroth65 has joined #openttd 22:04:24 *** Xaroth6 has quit IRC 22:08:46 *** Arveen has quit IRC 22:15:01 <DorpsGek_III_> [OpenTTD/OpenTTD] LordAro opened pull request #8051: Fix: Don't rerandomise a script's settings when loading from a save https://git.io/Jv5eU 22:27:23 *** Wolf01 has quit IRC 22:55:06 *** sla_ro|master has quit IRC 23:06:27 *** Compu has joined #openttd 23:49:21 *** Flygon has joined #openttd