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Log for #openttd.dev on 15th June 2013:
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14:10:03  <frosch123> http://devs.openttd.org/~frosch/diffs/hotkeyrefactor/ <- refactor hotkey handling
14:10:25  <frosch123> hotkeys are now registered when creating the WindowDesc instead of in a central hotkey file
14:10:52  <frosch123> windows gain a OnHotkey function to handle special hotkeys, while the default passes them to OnClick for buttons and focus for editboxes
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14:31:34  <Rubidium> 01 looks okay ;)
14:32:07  <Rubidium> 02 as well
14:32:29  <frosch123> :)
14:32:55  <Rubidium> 05 too
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14:34:42  <Alberth> (04:34:28 PM) Alberth: 70 +static EventState RoadToolbarGlobalHotkeys(int hotkey)   needs doxygenisation
14:34:42  <Alberth> (04:34:58 PM) Alberth: it has more such functions
14:34:47  <Rubidium> 10 looks fine, although I'd personally used case XYZ: this->OrderXYZ(); break (nicely aligned)
14:35:11  <Rubidium> Alberth: did you say anything else since frosch123 posted that? As I haven't seen it
14:35:20  <frosch123> Alberth: yeah, me neither :)
14:35:42  <Alberth> I know, I just checked the logs to see how much got through :)
14:36:09  <Rubidium> is the "stuff" of 20 just the templating?
14:36:30  <frosch123> remove template and callback function
14:36:54  <frosch123> and moving non-templated functions from .h to .cpp
14:38:38  <Rubidium> then I'll trust you it's okay ;)
14:39:22  <frosch123> yeah, removing some function parameters and then somewhat making it compile again :p
14:42:57  <Rubidium> in 50 (not 100% related to the patch), is the MarkTileDirtyByTile needed? Shouldn't the "on click" redraw it?[4~
14:43:15  <Rubidium> in rail/road gui
14:43:23  <frosch123> during OnClick the cursor is in the window, not in the viewport
14:43:46  <Rubidium> good point
14:46:25  <Rubidium> the rest looks 'kay too
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