Config
Log for #openttdcoop on 13th May 2009:
Times are UTC Toggle Colours
00:00:36  <PublicServer> *** Peter has left the game (connection lost)
00:00:36  <PublicServer> *** Game paused (not enough players)
00:00:36  <PublicServer> *** Game paused (not enough players)
00:00:36  <PublicServer> *** Game paused (not enough players)
00:00:49  <PublicServer> *** Game unpaused (enough players)
00:00:50  <PublicServer> *** Game unpaused (enough players)
00:00:50  <PublicServer> *** Game unpaused (enough players)
00:00:50  <PublicServer> *** Game unpaused (enough players)
00:00:52  <PublicServer> *** Peter has left the game (connection lost)
00:00:52  <PublicServer> *** Game paused (not enough players)
00:00:52  <PublicServer> *** Game paused (not enough players)
00:00:53  <PublicServer> *** Game paused (not enough players)
00:01:07  <Godde> !password
00:01:07  <PublicServer> Godde: hybrid
00:01:20  <PublicServer> *** Game unpaused (enough players)
00:01:27  <PublicServer> *** Godde joined the game
00:01:32  <PublicServer> <Godde> anyone here?
00:01:47  <PublicServer> <SmatZ> hello
00:03:07  <Gleeb> No :P
00:06:16  <PublicServer> *** SmatZ has left the game (connection lost)
00:06:16  <PublicServer> *** Game paused (not enough players)
00:06:16  <PublicServer> *** Game paused (not enough players)
00:06:16  <PublicServer> *** Game paused (not enough players)
00:06:16  <PublicServer> *** Game paused (not enough players)
00:07:15  <Suisse[Dodo]``> hum...
00:07:55  <PublicServer> *** Godde has left the game (leaving)
00:07:55  <PublicServer> *** Godde has left the game (connection lost)
00:13:01  *** Godde has quit IRC
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06:21:28  *** [com]buster is now known as Combuster
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07:54:54  <tneo> !curves
07:54:58  <tneo> !curve
07:54:58  <PublicServer> tneo: http://www.openttdcoop.org/wiki/Max_Curve_Speed
08:08:07  *** themroc has joined #openttdcoop
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08:45:14  *** ChanServ sets mode: +o [com]buster
08:45:17  *** [com]buster is now known as Combuster
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09:56:53  <Mark> morning
09:57:10  <Mark> tneo: isn't that outdated?
09:57:37  <Mark> TL is also a factor
09:57:43  <Mark> and rail type
09:58:11  <tneo> yes and that is why I added the expand tag :)
09:59:19  <FiCE> !players
09:59:20  <PublicServer> FiCE: There are currently no clients connected to the server
09:59:25  <FiCE> !password
09:59:25  <PublicServer> FiCE: bladed
10:00:25  *** mixrin has quit IRC
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10:08:24  *** Godde has joined #openttdcoop
10:11:10  <FiCE> !password
10:11:10  <PublicServer> FiCE: regale
10:11:22  <PublicServer> *** FiCE joined the game
10:11:31  <Godde> !password
10:11:31  <PublicServer> Godde: regale
10:11:52  <PublicServer> *** Game unpaused (enough players)
10:11:53  <PublicServer> *** Game unpaused (enough players)
10:11:53  <PublicServer> *** Game unpaused (enough players)
10:11:59  <PublicServer> *** Godde joined the game
10:12:34  <FiCE> seems to be the same as last time I was here :)
10:12:57  <PublicServer> <FiCE> just... slower?
10:13:13  <PublicServer> <FiCE> oh nm, that is my fault
10:15:16  <PublicServer> <FiCE> Godde: do you need me to stay?
10:15:21  <PublicServer> <Godde> not rly :)
10:15:29  <PublicServer> <FiCE> I don't mind :)
10:15:40  <PublicServer> <Godde> nah, im just checking to see whats new :)
10:15:51  <PublicServer> <FiCE> ok same here
10:15:56  <PublicServer> <Godde> im off soon for team fortress anyway :D
10:16:06  <PublicServer> *** FiCE has left the game (leaving)
10:16:06  <PublicServer> *** FiCE has left the game (connection lost)
10:16:07  <PublicServer> *** Game paused (not enough players)
10:16:11  <FiCE> :)
10:16:11  <PublicServer> *** Godde has left the game (leaving)
10:16:11  <PublicServer> *** Godde has left the game (connection lost)
10:16:25  *** Godde has quit IRC
10:18:16  *** [com]buster has joined #openttdcoop
10:18:16  *** ChanServ sets mode: +o [com]buster
10:23:47  *** PeterT has joined #openttdcoop
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10:24:15  <PeterT> !password
10:24:15  <PublicServer> PeterT: strung
10:24:18  <PeterT> !playercount
10:24:18  <PublicServer> PeterT: Number of players: 0
10:27:36  <PublicServer> *** Peter has left the game (connection lost)
10:28:07  <PeterT> !password
10:28:07  <PublicServer> PeterT: strung
10:28:18  <PublicServer> *** Peter joined the game
10:30:03  <PublicServer> *** Peter has left the game (leaving)
10:30:03  <PublicServer> *** Peter has left the game (connection lost)
10:30:13  <PeterT> !password
10:30:13  <PublicServer> PeterT: strung
10:30:35  *** PeterT has quit IRC
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11:15:47  <PublicServer> *** SmatZ joined the game
11:15:54  <PublicServer> *** SmatZ has left the game (leaving)
11:15:54  <PublicServer> *** SmatZ has left the game (connection lost)
11:17:03  <PublicServer> *** SmatZ joined the game
11:18:24  *** Polygon has quit IRC
11:26:23  *** [1]FHS has joined #openttdcoop
11:26:31  <[1]FHS> !playercount
11:26:31  <PublicServer> [1]FHS: Number of players: 1
11:27:02  <[1]FHS> !password
11:27:02  <PublicServer> [1]FHS: trawls
11:27:32  <PublicServer> *** FHS joined the game
11:27:46  <SmatZ> !playercount
11:27:46  <PublicServer> SmatZ: Number of players: 2
11:27:53  <SmatZ> !rcon set min_active_clients
11:27:53  <PublicServer> SmatZ: Current value for 'min_active_clients' is: '2' (min: 0, max: 255)
11:28:01  <SmatZ> !unapuse
11:28:04  <SmatZ> !unpause
11:28:04  <PublicServer> *** SmatZ has unpaused the server. (Use !auto to set it back.)
11:28:04  <PublicServer> *** Game unpaused (enough players)
11:28:08  <SmatZ> !auto
11:28:08  <PublicServer> *** SmatZ has enabled autopause mode.
11:28:08  <PublicServer> *** Game paused (not enough players)
11:28:08  <PublicServer> *** Game paused (not enough players)
11:28:21  <PublicServer> <SmatZ> ahhh you are a spectator :)
11:28:26  <PublicServer> <FHS> yep
11:28:35  <PublicServer> *** FHS has joined company #1
11:28:35  <PublicServer> *** Game unpaused (enough players)
11:28:41  <PublicServer> <SmatZ> hello :)
11:28:44  <PublicServer> <FHS> hi
11:29:24  <PublicServer> *** Mark has left the game (connection lost)
11:29:44  <PublicServer> <FHS> on irc mark left the game?
11:29:54  <Mark> yeah
11:30:07  <SmatZ> :o)
11:30:08  <Mark> started using autoupdate
11:30:29  <Mark> so i was at the stage where i had to enter the pass, then left
11:30:59  <PublicServer> <FHS> it also always says FHS has joined the game when its still loading
11:34:54  <uliko_> !password
11:34:54  <PublicServer> uliko_: trawls
11:35:19  <PublicServer> *** uliko joined the game
11:35:53  <PublicServer> <uliko> -50m income, what was changed?
11:36:06  <PublicServer> <FHS> New trains
11:36:10  <PublicServer> <FHS> prob
11:37:15  <PublicServer> <uliko> are we going to upgrade to 3-track ml or is it too late for that?
11:37:44  <PublicServer> <SmatZ> too late?
11:37:55  <PublicServer> <FHS> Not more trains, otherwise mya computer will crash
11:38:09  <PublicServer> <uliko> my irc client only showed "STAGE: c" in the topic but it was continue not completing :P
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11:51:39  <PublicServer> <FHS> Congrats, The Train limit is reached
11:51:51  <PublicServer> <SmatZ> again?
11:51:59  <PublicServer> <FHS> Yes, 600 trains
11:53:08  <PublicServer> <FHS> Somebody noticed that train 38 blinks in the train list
11:53:22  <PublicServer> <SmatZ> :)
11:53:28  <PublicServer> <FHS> Bug?
11:53:35  <PublicServer> <SmatZ> it's animated :-p
11:53:50  <PublicServer> <FHS> Thus drawing error?
11:53:54  <PublicServer> <SmatZ> no
11:54:31  <Gleeb> It changes shade when on corners.
11:57:08  <PublicServer> <SmatZ> :-x
11:57:17  <PublicServer> <FHS> ?
12:06:58  <PublicServer> *** FHS has left the game (connection lost)
12:07:35  *** FHS has joined #openttdcoop
12:07:44  <FHS> A desync
12:07:49  <FHS> !password
12:07:49  <PublicServer> FHS: frigid
12:08:00  <PublicServer> *** FHS joined the game
12:08:08  *** FHS has quit IRC
12:08:49  *** Yexo_ is now known as Yexo
12:08:55  <PublicServer> *** FHS has joined company #1
12:09:04  <Yexo> frigid
12:09:12  <PublicServer> <SmatZ> who?
12:09:19  <PublicServer> *** Yex0 joined the game
12:09:19  <SmatZ> ah :)
12:09:21  <Yexo> wrong window :)
12:09:30  <SmatZ> :-D
12:13:54  <PublicServer> <SmatZ> LL_RR is not enough
12:14:03  <PublicServer> <SmatZ> LLL_RRR would be enough for this traffic
12:14:06  <PublicServer> <SmatZ> but not for future :-p
12:14:32  <PublicServer> <uliko> Want to go straight for LLLL_RRRR? :P
12:14:53  <PublicServer> <SmatZ> I would say so
12:15:03  <planetmaker> hey, ho :) Yexo here again playing :)
12:15:07  <PublicServer> <SmatZ> I don't like rebuilding network to 3 tracks
12:15:20  <PublicServer> <SmatZ> and before it's done, start rebuilding it to 4 tracks...
12:15:31  <PublicServer> <SmatZ> oh hello Yex0!
12:15:36  <PublicServer> <SmatZ> and hello planetmaker! ;)
12:15:40  <PublicServer> <Yex0> why are all trains forced to server in the central hub?
12:15:51  <planetmaker> hello SmatZ :)
12:15:54  <PublicServer> <Yex0> also hello platetmaker and smatz
12:16:01  <planetmaker> Yexo, they refit
12:16:14  <PublicServer> <Yex0> planetmaker: ah, thanks
12:16:16  <planetmaker> it's a game which plays with orders :)
12:16:24  <PublicServer> <Yex0> didn't notice that yet
12:16:45  <planetmaker> therefore at best the trains are always running full with cargo
12:17:39  <PublicServer> <Yex0> so we are going to upgrade to LLLL_RRRR?
12:17:46  <PublicServer> <Yex0> then at least I'll have something to do :)
12:20:33  <planetmaker> oh... that means re-building parts of the station(s), too? Then it's LOTS of work :)
12:20:46  <PublicServer> <SmatZ> hmm should we wait for plan author?
12:21:20  <Gleeb> I'm here.
12:21:26  <PublicServer> <SmatZ> ah :)
12:21:30  <planetmaker> SmatZ, IMO upgrading can always be done... though doesn't matter obviously :)
12:21:36  <PublicServer> <SmatZ> Gleeb, what do you think about extending the ML?
12:21:45  <PublicServer> <SmatZ> planetmaker : ok ;)
12:21:54  <Gleeb> extending is impossible. It's a loop :P
12:22:07  <Gleeb> Widening is prolly a good idea if you've checked orders.
12:22:30  <PublicServer> <SmatZ> yeah, orders... aren't perfect
12:23:26  <PublicServer> *** SmatZ has left the game (leaving)
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12:34:26  <PublicServer> <Yex0> hmm, I think train 41 has wrong orders
12:36:20  <PublicServer> *** FHS has left the game (leaving)
12:36:20  <PublicServer> *** FHS has left the game (connection lost)
12:37:16  <PublicServer> *** uliko has left the game (connection lost)
12:37:16  <PublicServer> *** Game paused (not enough players)
12:37:17  <PublicServer> *** Game paused (not enough players)
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12:55:14  <PublicServer> *** Yex0 has left the game (leaving)
12:55:14  <PublicServer> *** Yex0 has left the game (connection lost)
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13:59:46  <FHS> !password
13:59:46  <PublicServer> FHS: yowled
14:00:15  <PublicServer> *** FHS joined the game
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14:11:18  <Brot> [Blog entry] About Curve Lengths (Mark) - http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/
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14:33:14  <jonde> !password
14:33:14  <PublicServer> jonde: pewter
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15:26:49  <Godde> !tunnels 3 6
15:26:49  <PublicServer> Godde: You need 2 tunnels/bridges for trainlength 3 and gap 6.
15:26:54  <Godde> !tunnels 3 8
15:26:54  <PublicServer> Godde: You need 2 tunnels/bridges for trainlength 3 and gap 8.
15:33:13  <Godde> !tunnels 3 9
15:33:13  <PublicServer> Godde: You need 2 tunnels/bridges for trainlength 3 and gap 9.
15:33:16  <Godde> !tunnels 3 10
15:33:16  <PublicServer> Godde: You need 3 tunnels/bridges for trainlength 3 and gap 10.
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16:57:40  <^Spike^> !password
16:57:40  <PublicServer> ^Spike^: trudge
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16:58:31  <PublicServer> *** ^Sp1ke^ has joined company #1
17:18:03  <PublicServer> *** ^Sp1ke^ has left the game (leaving)
17:18:03  <PublicServer> *** ^Sp1ke^ has left the game (connection lost)
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17:31:05  <Kangoo> !password
17:31:05  <PublicServer> Kangoo: herons
17:31:22  <PublicServer> *** Kangoo joined the game
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17:57:37  <Razaekel> !password
17:57:38  <PublicServer> Razaekel: tights
17:57:49  <PublicServer> *** Razaekel joined the game
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19:38:34  <Strixer> !password
19:38:34  <PublicServer> Strixer: nugget
19:38:52  <PublicServer> *** Strix joined the game
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19:47:54  <Kommer> !playercount
19:47:55  <PublicServer> Kommer: Number of players: 0
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20:43:50  <Godde> !players
20:43:52  <PublicServer> Godde: There are currently no clients connected to the server
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21:02:05  <PublicServer> *** AmmIer has left the game (connection lost)
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21:21:30  <PublicServer> Saving game...
21:21:31  <PublicServer> Game saved
21:21:59  <PublicServer> Server closed down by admin
21:21:59  <PublicServer> Saving game...
21:22:00  <PublicServer> Game saved
21:22:02  <PublicServer> Server has exited
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21:22:50  <PublicServer> Autopilot engaged
21:22:50  <PublicServer> Loading default savegame
21:22:50  <PublicServer> @revision r16277
21:22:50  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #141 (r16277) | STAGE: continue whatever you did before | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/"
21:22:50  *** ChanServ sets mode: +v PublicServer
21:25:08  <Xaroth> o_O
21:25:52  <Xaroth> Ammler: did you see that console thing code i linked last night?
21:26:15  <Ammler> yep, but it was too late ;-)
21:26:28  <Xaroth> heh
21:27:10  <Xaroth> getting more and more done of the new lib
21:27:14  <Osai> evil me was here
21:27:24  <Xaroth> one of the few things not done is the vital part.. updating :P
21:27:28  <Osai> checked ap+ start up of the game
21:27:30  <Xaroth> (and the interface has to be re-built :/ )
21:28:48  <Ammler> heya Osai :-)
21:29:00  <Osai> hi Ammler
21:29:02  <Ammler> did you "tee" the console?
21:29:12  <Osai> yea
21:29:24  <Ammler> how is Avignon?
21:29:25  <Osai> check cmd history and saw it
21:29:27  <Osai> well
21:29:31  <Osai> its great
21:29:34  <Ammler> :-)
21:29:37  <Xaroth> does it work? :P
21:29:39  <Ammler> of course it is :P
21:29:48  <Osai> we are soon ready to release a very first beta
21:30:13  <Ammler> we don't need betas
21:30:22  <Osai> and the extension for OpenTTD is almost ready
21:30:43  <Osai> of course you don't
21:31:01  <Ammler> we like alphas or more experimental ;-)
21:31:01  <Osai> but its for us, to organize the development
21:31:16  <Osai> well... it is bleeding edge
21:31:17  <Osai> :P
21:32:15  <Ammler> is there another game, who might use Avignon?
21:32:20  <Osai> yes
21:32:30  <Osai> but I forgot the name ^^
21:32:46  <Osai> opensource version of doom
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21:33:11  <Ammler> those, who are banned from here?
21:33:19  <Osai> are they?
21:33:40  <Ammler> well, just some rumors, that oftc doesn't like doom
21:35:12  <Osai> odamex
21:35:14  <Osai> it is called
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21:40:06  <Xaroth> right, time to get drastic :o
21:40:16  <Osai> they are not banned
21:40:26  <Ammler> no
21:40:33  <Ammler> I guess, some clans are
21:40:45  <Ammler> like we :-)
21:40:51  <Osai> well, clans are not open source
21:40:56  <Osai> we are not a clan
21:40:57  <Osai> oO
21:41:00  <Ammler> :-D
21:41:14  <Osai> anyway, avignon will be superb
21:41:26  <Osai> you can update openttd without disconnecting from IRC
21:41:49  <Ammler> he, suprise suprise
21:42:03  <Osai> everything is independent
21:42:23  <Osai> well, there is a lot of stuff to do
21:42:25  <Ammler> as I asked for such feature, the answer was "WILL NEVER BE POSSIBLE" ;-)
21:42:38  <Osai> yes
21:42:44  <Osai> it took me couple of hours
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21:42:59  <Ammler> not your answer :-)
21:43:21  <Osai> well... in fact that answer is correct
21:43:24  <Osai> but
21:43:29  <Osai> I am the expect god :D
21:43:30  <Osai> now
21:43:42  <Osai> and thats why it is possible
21:43:47  <Ammler> oh, we called you something else
21:43:51  <Ammler> !users
21:43:51  <PublicServer> Ammler: http://www.openttdcoop.org/wiki/Community:Members
21:45:18  <Osai> some don't have descriptions :/
21:45:22  <Osai> like Thrax
21:45:29  <Osai> the guy from overseas :D
21:45:54  <Ammler> which is responsible for new little memberleins
21:46:20  <Ammler> and pm needs one too ;-)
21:46:29  <Xaroth> I'm not even in that list :P
21:46:52  <Mark> add yourself?
21:46:55  <Osai> then, I'd say, its time
21:47:00  <Osai> hey Mark :)
21:47:08  <Mark> hello Osai :D
21:47:12  <Xaroth> Mark: cba, too busy with AutoTTD :P
21:47:27  <Ammler> I don't add dutchies anymore.
21:47:31  <Osai> AutOTTD
21:47:33  <planetmaker> oh, hey :)
21:47:33  <Ammler> I only remove them.
21:47:42  <planetmaker> salut Osai :)
21:47:51  <Xaroth> Ammler: evil :P
21:47:52  <Osai> hey pm, how are you?
21:47:59  <Xaroth> Osai: AutoTTD :)
21:48:02  <planetmaker> thanks, fine :)
21:48:05  <planetmaker> how're you?
21:48:18  <Osai> fine too, actually not too busy
21:48:24  <Osai> but Avignon eats my time -.-
21:49:02  <Ammler> yeah, and #openttdcoop would also need your time ;-)
21:49:08  <Osai> hehe, I know ^^
21:49:11  <Ammler> :P
21:49:14  <Osai> but actually
21:49:17  <Osai> what I do
21:49:21  <Osai> is for you too
21:49:22  <Osai> :P
21:49:25  <Ammler> me?
21:49:31  <Osai> you = the community
21:49:37  <Osai> so don't blame me ;)
21:49:47  <Ammler> you mean "us"?
21:50:02  <planetmaker> it can...
21:50:13  <planetmaker> a nicely ambigeous word :P
21:50:18  <Osai> yea ^
21:50:24  <Ammler> we still have you on our active list :P
21:50:30  <planetmaker> :D
21:50:38  <Osai> yes
21:50:41  <planetmaker> we should clean the list :P
21:51:01  <Osai> I better publish my next freaky logic gates article -.-
21:51:57  <planetmaker> :)
21:52:44  <Osai> 13 drafts?
21:52:52  <Osai> did you guys forget to publish?
21:53:17  <Ammler> there should be none from me anymore
21:53:18  * Mark published today
21:53:27  <Ammler> I once removed and published everything
21:53:28  <Mark> my very first solo :P
21:54:36  <planetmaker> hehe. I have a few drafts....
21:55:04  <Osai> me too :P
21:55:06  <Osai> and Thrax too
21:55:07  <Osai> ^^
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22:00:28  <Osai> well
22:00:35  <Osai> its time to sleep
22:00:40  <Osai> good night
22:01:04  <SmatZ> good night, Mr. Osai
22:01:10  <Osai> night SmatZ
22:01:25  <planetmaker> good point. Good night Osai, good night SmatZ, Mark, Ammler :)
22:01:30  <planetmaker> and all the others
22:01:39  <Mark> good night
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22:07:34  <SmatZ> good night, planetmaker
22:10:42  <Ammler> nighty german
22:11:09  <Ammler> (Osai & planetmaker)
22:15:38  <Xaroth> Ammler: with cached NewGRF id parsing etc I managed to decrease load time by around.. 80% :P
22:16:00  <Xaroth> probably can get it to 90%..
22:16:02  <Ammler> hehe
22:16:04  <Xaroth> not bad, for 64 newgrfs
22:16:27  <Xaroth> it now saves the already parsed files to a cache xml file, reads that next startup, and skips the files already identified
22:18:14  <Xaroth> and it now also reads GRFName rather than just hash and ID, so more info to show around :P
22:39:56  <Ammler> you are awesome ;-)
22:40:13  <Ammler> I hope the lib is useable
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22:42:33  <Xaroth> the lib should be more than usable
22:42:44  <Xaroth> I'm trying to base the app around the lib
22:42:48  <Xaroth> not the lib around the app
22:43:02  <Xaroth> so by making a console version you only need to implement the displaying/calling of stuff
22:43:12  <Xaroth> rather than re-creating the same thing
22:43:43  <Xaroth> most of the stuff can be called both sync and async, allowing console apps to block as they should, while winforms are better usable not blocked.
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22:55:21  <Xaroth> Ammler: http://users.tt-forums.net/autottd/screenshots/frmSplash.png
22:56:20  <Xaroth> not sure why it's saying that many newgrfs tho
22:56:40  <Xaroth> ah, it counted some doubles
22:59:51  <KenjiE20> haha, I love EVE changelogs "The description of “Mission Rancorous Researcher (1/5) - Item 'Device'” has been reverted to "This is a thing. It does stuff."  All praise the power of the Device!"
23:02:17  <Xaroth> EVE ftw :)
23:03:03  <KenjiE20> []no longer put excessive stress on older graphics cards. This means they will no longer overheat while players are docked in a station
23:03:04  <KenjiE20> lol
23:05:46  <Gleeb> Haha, I used to get that.
23:05:54  <Gleeb> I think I need a new graphics card, though.
23:06:08  <Gleeb> Well, new computer, tbh.
23:06:34  <Gleeb> It's why I played Minmatar. Their ships used few polygons ;)
23:06:54  <Xaroth> hah
23:06:59  <Xaroth> it's more the opposite
23:07:06  <Xaroth> they now have more detail with all the duct tape and stuff
23:07:12  <Xaroth> ... they still kick ass tho >:)
23:10:31  <Gleeb> Hell yeah.
23:10:36  <Gleeb> In rust we trust <3
23:10:42  <Xaroth> aye
23:11:05  <Xaroth> my broadsword tanked a double DDD the other day, made me nearly shit my pants
23:11:11  <Gleeb> Also, nothing like taking your minmatar into a ship with no turret bonus :3
23:11:23  <Xaroth> we was annoying AAA with a nice 50-man roaming gang
23:11:29  <Xaroth> so they decided to hot-drop 5 titans on our ass :P
23:12:27  <Gleeb> What's that you say? You want to take out my shield? But my weapons are ACs, My entire cap is dedicated to my sheild. <3
23:13:31  <Xaroth> heh
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23:27:32  <Xaroth> Ammler: you're in luck: http://mono-project.com/WinForms
23:33:15  <kodmaster> !download win64
23:33:15  <PublicServer> kodmaster: http://binaries.openttd.org/nightlies/trunk/r16277/openttd-trunk-r16277-windows-win64.zip
23:33:52  <kodmaster> !players
23:33:54  <PublicServer> kodmaster: There are currently no clients connected to the server
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23:49:39  <KenjiE20> <Xaroth> they now have more detail with all the duct tape and stuff <-- then of course there's the Maelstrom or to quote 'Clear Skies 2'; "What the minmatar can build when they're not trying to escape slavery at the same time"
23:49:40  <KenjiE20> :D

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