Config
Log for #openttdcoop on 10th June 2009:
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00:01:02  *** theholyduck_ has quit IRC
00:05:03  <mensi> hmm
00:05:06  <mensi> I think I'm done
00:05:14  <mensi> anybody care to check and fix problems?
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00:18:49  <Plimmer> !password
00:18:49  <PublicServer> Plimmer: stoves
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00:28:27  <phatmatt> !password
00:28:27  <PublicServer> phatmatt: stoves
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00:34:28  <PublicServer> *** De_Ghost has left the game (leaving)
00:34:29  <PublicServer> *** De_Ghost has left the game (connection lost)
00:34:29  <PublicServer> *** Game paused (not enough players)
00:34:33  <mensi> "*%"*%*
00:34:42  <mensi> don't always leave when I'm building ;)
00:34:52  <De_Ghosty> !password
00:34:52  <PublicServer> De_Ghosty: floras
00:35:17  <PublicServer> *** Game unpaused (enough players)
00:35:17  <PublicServer> *** De_Ghost joined the game
00:35:36  <mensi> thx ;)
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00:37:55  <mensi> shall we start the trains?
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00:49:11  <PublicServer> *** Game paused (not enough players)
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02:24:41  <ululare> !password
02:24:42  <PublicServer> ululare: fiesta
02:25:58  <PublicServer> *** Game unpaused (enough players)
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02:28:51  <PublicServer> *** Game paused (not enough players)
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03:20:50  <PublicServer> *** Plimmer has left the game (connection lost)
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08:58:01  <Kangoo> !password
08:58:01  <PublicServer> Kangoo: igloos
08:59:47  <PublicServer> *** Game unpaused (enough players)
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09:05:09  <PublicServer> <Kangoo> are you building?
09:07:02  <PublicServer> *** Kangoo has left the game (leaving)
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09:07:02  <PublicServer> *** Game paused (not enough players)
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09:10:23  <FiCE> !password
09:10:23  <PublicServer> FiCE: seller
09:11:41  <PublicServer> *** Game unpaused (enough players)
09:11:42  <PublicServer> *** FiCE joined the game
09:12:42  <PublicServer> <FiCE> looks unchanged
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10:24:40  <^Spike^> !password
10:24:40  <PublicServer> ^Spike^: geyser
10:25:07  <PublicServer> *** ^Sp1ke^ joined the game
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10:58:20  <macee> !password
10:58:20  <PublicServer> macee: healed
10:58:27  <PublicServer> *** Player joined the game
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11:03:36  <PublicServer> *** Player has left the game (leaving)
11:03:37  <PublicServer> *** Player has left the game (connection lost)
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11:27:09  <Ammler> !playercount
11:27:09  <PublicServer> Ammler: Number of players: 3
11:27:13  <Ammler> :-o
11:27:16  <Ammler> !players
11:27:18  <PublicServer> Ammler: Client 45 (Orange) is De_Ghost, in company 1 (OpenTTD Coop)
11:27:18  <PublicServer> Ammler: Client 52 (Orange) is FiCE, in company 1 (OpenTTD Coop)
11:27:18  <PublicServer> Ammler: Client 54 (Orange) is ^Sp1ke^, in company 1 (OpenTTD Coop)
11:27:28  <Ammler> 3 players but so silent?
11:27:49  <Ammler> !rcon move 45 255
11:27:49  <PublicServer> Ammler: *** De_Ghost has joined spectators
11:27:51  <PublicServer> <FiCE> yeah just looking
11:28:00  <Ammler> !rcon move 54 255
11:28:00  <PublicServer> Ammler: *** ^Sp1ke^ has joined spectators
11:28:00  <PublicServer> *** Game paused (not enough players)
11:29:40  <Ammler> De_Ghosty: you are known as idle client, please join specs, if you don't play.
11:31:32  <PublicServer> *** Kenji joined the game
11:32:18  <PublicServer> <Kenji> hmm, where'd that suspension bridge at Pronthill come from
11:32:25  <PublicServer> <Kenji> I swear we changed them all
11:33:33  <PublicServer> *** Kenji has joined company #1
11:33:33  <PublicServer> *** Game unpaused (enough players)
11:33:45  <PublicServer> <FiCE> I don't see it?
11:33:51  <PublicServer> *** Kenji has joined spectators
11:33:51  <PublicServer> *** Game paused (not enough players)
11:33:55  <PublicServer> <Kenji> teh fixed
11:36:35  <PublicServer> *** Kenji has left the game (leaving)
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12:56:23  <Strixer> !password
12:56:23  <PublicServer> Strixer: madcap
12:56:29  <PublicServer> *** Game unpaused (enough players)
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13:38:47  <planetmaker> !blog
13:38:47  <PublicServer> planetmaker: http://www.openttdcoop.org/blog
13:39:04  <planetmaker> !guide
13:39:04  <PublicServer> planetmaker: http://www.openttdcoop.org/blog/2009/03/08/a-newbie-guide-to-openttdcoop/
13:43:08  <PublicServer> *** Strix has left the game (leaving)
13:43:08  <PublicServer> *** Strix has left the game (connection lost)
13:43:08  <PublicServer> *** Game paused (not enough players)
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14:01:51  *** ChanServ sets mode: +o Mark
14:06:45  <PublicServer> *** Kenji joined the game
14:09:53  <KenjiE20> is fice alive?
14:09:58  <FiCE> yes
14:10:08  <PublicServer> <Kenji> ah, fair enough
14:10:18  <FiCE> just not doing much at the moment :)
14:10:24  <FiCE> was waiting for more people to join
14:10:26  <PublicServer> <Kenji> also, stupid people have been attacking the signs :(
14:10:39  <PublicServer> *** Kenji has joined company #1
14:10:39  <PublicServer> *** Game unpaused (enough players)
14:11:06  <FiCE> well I mean, I was waiting for people to start building (3-4 people) so I can pick up some easy jobs/chores to do :)
14:15:05  <PublicServer> <Kenji> added some signs to the entry screen
14:17:12  <KenjiE20> @wiki curve
14:17:15  <Webster> Search results - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=curve
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14:17:54  <mensi> !players
14:17:55  <PublicServer> *** Kenji has left the game (connection lost)
14:17:55  <PublicServer> *** Game paused (not enough players)
14:18:00  <KenjiE20> yay
14:18:03  <KenjiE20> random
14:18:19  <mensi> !password
14:18:19  <PublicServer> mensi: gamble
14:18:21  <KenjiE20> i blame firefox making ottd wait
14:18:39  <PublicServer> *** Game unpaused (enough players)
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14:30:18  <Timmaexx> Somebody there who can say me, why IS is on the IS-Server off?
14:30:23  <Timmaexx> Please
14:30:43  <KenjiE20> because it was only started to get the !dl links?
14:31:02  <Timmaexx> okay
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14:37:05  <Wolfsherz> Hello, is it allowed to ask general building questions in this channel?
14:37:15  <PublicServer> <Kenji> sure
14:38:00  <Wolfsherz> great, i would like to know if anyone has useful information about which to prefer for connecting cities: roro- or terminus-stations
14:38:20  <KenjiE20> generally depends how, where and size
14:38:27  <KenjiE20> there's no one 'true' answer
14:38:28  <planetmaker> Wolfsherz, there's no answer like yes or no
14:38:32  <planetmaker> :)
14:38:36  <KenjiE20> hehe
14:38:43  <KenjiE20> if there were it'd be boring
14:39:07  <Wolfsherz> so true... i am just relatively new to openttd...
14:39:11  <KenjiE20> have a dig back through the !archive and look for and PAX stuff
14:39:25  <KenjiE20> might give you some inpsiration
14:39:31  <KenjiE20> inspiration*
14:40:09  <KenjiE20> also, if you're not going for the uber-efficient network style, then just build it however you feel :)
14:41:27  <Wolfsherz> i absolutely prefer terminus-stations... it looks way better, and roro needs too much space.
14:41:29  <mensi> hmm what shall we do now? connect industries? oil?
14:41:37  <mensi> is someone going to bild the refinery drop?
14:41:41  <KenjiE20> mensi, read the plan
14:41:57  <KenjiE20> wolf, depends how you build it
14:42:37  <KenjiE20> if you're going for the realistic/eye-candy approach, you can build tiny and effective roros
14:43:34  <mensi> sp we would have to start PAX trains first? ;)
14:44:49  <KenjiE20> that's what it says
14:44:56  <KenjiE20> not that the network is ready for that just yet
14:45:06  <mensi> hmm? what's missing?
14:45:54  <KenjiE20> some signalling, some messy layouts, and pluntbridge is awaiting review
14:55:56  <Strixer> !password
14:55:56  <PublicServer> Strixer: midway
14:56:26  <PublicServer> *** Strix joined the game
14:56:32  <PublicServer> <Strix> HI
15:03:50  <ODM> heh
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15:06:07  <uliko> !password
15:06:07  <PublicServer> uliko: voided
15:06:37  <PublicServer> *** uliko joined the game
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15:15:44  <PublicServer> *** Strix has left the game (connection lost)
15:16:08  <Strixer> !password
15:16:08  <PublicServer> Strixer: discos
15:16:36  <PublicServer> *** Strix joined the game
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15:21:48  <Strixer> !password
15:21:48  <PublicServer> Strixer: discos
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15:27:33  <Mark> evening
15:28:45  <Mark> !password
15:28:45  <PublicServer> Mark: discos
15:28:53  <PublicServer> *** Mark joined the game
15:29:39  <PublicServer> <Mark> again shared pax + cargo
15:29:52  <PublicServer> <Mark> has 143 taught you nothing?
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15:33:11  <PublicServer> <Kenji> lulz, you can tell when Mark's here
15:33:18  <PublicServer> <Kenji> suddenly logic circuits pop up
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15:36:14  <PublicServer> <Mark> hehe
15:36:31  <mensi> hah where ;)
15:36:55  <mensi> ah ;)
15:36:57  <mensi> found it
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15:37:35  <PublicServer> <Kenji> wait that's not mark?!
15:37:42  <PublicServer> <Kenji> my world is shattered
15:37:49  <PublicServer> <Kenji> :P
15:38:19  <PublicServer> <Mark> where is it?
15:38:24  <PublicServer> <Mark> nvm
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15:39:04  <PublicServer> <Mark> Strix: are you going to display it in a led? :P
15:39:13  <PublicServer> <Kenji> hehe
15:39:16  <PublicServer> <Strix> No thats little bit too extreme
15:39:26  <PublicServer> <Mark> :)
15:39:27  <PublicServer> <Strix> but I saw that :-D
15:39:34  <PublicServer> <Strix> its really impressive
15:39:52  <PublicServer> <Mark> binary leds are easier
15:39:55  <PublicServer> <Mark> only 2 states
15:40:21  <PublicServer> <Mark> count passing maglevs
15:40:52  <PublicServer> <Strix> good idea
15:41:02  <PublicServer> <Mark> if trains pass at the same time it will be counted as one right?
15:41:11  <PublicServer> <Strix> yes
15:41:54  <PublicServer> <Mark> you might need to put a combo on you connection
15:42:03  <PublicServer> <Mark> or an exit
15:42:12  <PublicServer> <Strix> on that blocking rail?
15:42:19  <PublicServer> <Mark> yes
15:42:31  <PublicServer> <Mark> no
15:42:36  <PublicServer> <Mark> on the connection :P
15:42:48  <PublicServer> <Mark> although it won't matter
15:42:51  <PublicServer> <Mark> :P
15:43:04  <PublicServer> <Strix> no, definitely not - memory bit would not be written
15:43:17  <PublicServer> <Strix> if there is a presignal
15:43:52  <PublicServer> <Mark> why take so much space :P
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15:44:55  <PublicServer> <Mark> dinner time
15:44:57  <PublicServer> *** Mark has left the game (leaving)
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15:48:22  <PublicServer> <Strix> thx :-]
15:48:26  <PublicServer> <Kenji> :P
15:49:55  <PublicServer> <Kenji> so that can count up to 999?
15:50:00  <PublicServer> <Strix> yes
15:50:03  <PublicServer> <Kenji> cool
15:50:19  <PublicServer> <Strix> next digits can be added easily
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15:50:52  <Strixer> http://www.shimi.webz.cz/counter.sav
15:51:06  <PublicServer> <Strix> here you can see it in action
15:51:15  <PublicServer> <Strix> with some description
15:51:20  <PublicServer> <Strix> how it works
15:54:46  <PublicServer> *** Strix has left the game (leaving)
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15:56:50  <Strixer> !password
15:56:50  <PublicServer> Strixer: smugly
15:57:02  <PublicServer> *** Strix joined the game
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16:10:38  <Wolfsherz> is there any game where one can watch how professionals build rail networks?
16:10:57  <KenjiE20> 'professionals' lol
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16:11:15  <KenjiE20> probably coop though
16:11:38  <Wolfsherz> no offense meant, english is not my native language ;)
16:11:47  <KenjiE20> but again, we have a pretty specific netowrk style
16:11:53  <KenjiE20> network*
16:13:25  <KenjiE20> experienced; yes, experts; debatable, 'pros'; we wish :D
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16:15:41  <Wolfsherz> experienced is absolutely sufficient for my needs ;)
16:16:01  <KenjiE20> @wiki quickstart
16:16:05  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=quickstart
16:16:21  <KenjiE20> ^ that should tell you everything to be able to join our games
16:16:51  <Wolfsherz> i have much trouble selecting the correct signals for example... should i chose block or path-signals... with path-signals being newer, can i just use them alone, or do i need block-signals somewhere...
16:17:19  <KenjiE20> block everywhere, pre/path where they are useful
16:18:05  <KenjiE20> i.e. pre-s for controlling flow, and path for compressed junctions
16:18:11  <PublicServer> <uliko> i'd try to stay away from path signals when starting it since they seem to give you bad habbits
16:18:48  <KenjiE20> indeed PBS makes people lazy
16:18:53  <KenjiE20> as does autosignals
16:19:08  <PublicServer> *** FiCE has left the game (leaving)
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16:19:09  <tneo> well kind of pros in ottd KenjiE20 ;)
16:19:12  <Wolfsherz> when i lay a track between two cities, connecting two terminus-stations, i usually use two lanes, one for each direction... then i use one-way-path-signals each 4 tiles on each lane...
16:19:21  <KenjiE20> tneo, we don't get paid, so not pros
16:19:25  <tneo> heheh
16:19:29  <KenjiE20> unless you know something I don't
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16:19:33  <KenjiE20> in which case, TELL ME
16:19:36  <KenjiE20> :P
16:19:38  <PublicServer> <uliko> If it's just a simple one lane track use block signals
16:19:49  <tneo> !signals
16:19:58  <KenjiE20> @wiki signal
16:20:01  <tneo> @wiki signals
16:20:01  <Webster> Search results - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=signal
16:20:04  <Webster> Search results - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=signals
16:20:29  <tneo> be back a bit later
16:20:40  <KenjiE20> http://www.openttdcoop.org/wiki/PBS <-- probably the better one
16:21:08  <Wolfsherz> thank you, i will have a look at those, and later look into one of the coop-games as spectator
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16:21:48  <KenjiE20> gay FF is gay
16:22:15  <KenjiE20> it has my password for the wiki memorised, but it's never the right one
16:22:33  <KenjiE20> and whenever I update it, it still fails to login
16:22:35  <KenjiE20> stupid thing
16:22:57  <KenjiE20> now I have to go unlock my pwd vault
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16:27:06  <^Spike^> !password
16:27:06  <PublicServer> ^Spike^: deaned
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16:32:26  <Ammler> KenjiE20: I have the same issue
16:32:42  <Ammler> I guess, there is something screwed with cookie domains
16:32:46  <KenjiE20> I think I know why
16:32:53  <Ammler> if you switch blog-wiki
16:33:01  <KenjiE20> yea, wiki and wordpress
16:33:17  <Ammler> you are welcome to fix it :-)
16:33:20  <KenjiE20> firfox only remembers the base url, nothing after
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16:33:25  <KenjiE20> FIRFOX
16:33:28  <tneo> KenjiE20, use opera :P
16:33:38  <KenjiE20> I need my add-ons :(
16:33:52  <Ammler> KenjiE20: I am almost sure, it is missconfiguration of cookies
16:34:02  <KenjiE20> cookies are okay I think
16:34:03  <tneo> dinner
16:34:16  <KenjiE20> at least, I've been logged into both wiki and blog without issue before
16:34:24  <Ammler> yeah
16:34:29  <Ammler> hmm
16:34:36  <KenjiE20> it's when I don't log in for a while and the cookie expires
16:34:38  <Ammler> indeed
16:34:43  <KenjiE20> then FF has to remember the pass
16:34:46  <KenjiE20> and fails
16:34:59  <KenjiE20> since we don't use wiki. and blog. :P
16:35:05  <KenjiE20> but /wiki and /blog
16:35:22  <Ammler> yeah, blame Osai ;-)
16:35:29  <KenjiE20> lol
16:36:07  <PublicServer> *** Strix has left the game (leaving)
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16:36:11  <Ammler> it is a open issue since now 7 months :-)
16:36:37  <KenjiE20> we probably could vserver the subdomains
16:37:01  <KenjiE20> so you could use either blog.***.org and ***.org/blog
16:37:15  <Ammler> no we can't
16:37:20  <Ammler> only osai can
16:37:33  <Ammler> the domain belongs to him
16:37:40  <KenjiE20> heh by 'we' I meant whoever
16:37:43  <KenjiE20> :P
16:37:57  <KenjiE20> surely it should be server based for sub-domains?
16:37:58  <Ammler> well, we would have fixed that since dec
16:38:53  <KenjiE20> or maybe being used to cPanel has thrown me
16:38:57  <Ammler> no problem ith some rewrite rules
16:39:06  <Ammler> with*
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16:45:57  <KenjiE20> abandon ship
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17:01:08  * Mark is back
17:01:11  <Mark> !password
17:01:11  <PublicServer> Mark: fatter
17:01:18  <PublicServer> *** Mark joined the game
17:01:18  <Mark> you're fat
17:01:22  <SmatZ> :'-(
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17:42:55  <Krol> !password
17:42:55  <PublicServer> Krol: frilly
17:43:08  <PublicServer> *** Krol joined the game
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17:43:33  <PublicServer> *** Game unpaused (enough players)
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17:44:17  <PublicServer> <Thraxian|Work> hiya Krol
17:45:08  <Krol> Hi
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17:50:21  <PublicServer> *** Game paused (not enough players)
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18:07:35  <XeryusTC> !blog
18:07:35  <PublicServer> XeryusTC: http://www.openttdcoop.org/blog
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18:31:42  <Kangoo> !password
18:31:42  <PublicServer> Kangoo: frigid
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19:15:35  <tneo> it didn't even try to connect :(
19:15:41  <tneo> !password
19:15:41  <PublicServer> tneo: raking
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20:13:30  <Hafai> !password
20:13:30  <PublicServer> Hafai: moated
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20:25:23  <V453000> !password
20:25:23  <PublicServer> V453000: coting
20:25:40  <PublicServer> *** V453000 joined the game
20:25:48  <PublicServer> <V453000> hi
20:26:21  <Hafai> hola
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20:28:17  <Booth> evening
20:28:57  <mensi> !players
20:28:59  <PublicServer> mensi: Client 45 is De_Ghost, a spectator
20:28:59  <PublicServer> mensi: Client 101 (Orange) is Thraxian|Work, in company 1 (OpenTTD Coop)
20:28:59  <PublicServer> mensi: Client 66 is mensi, a spectator
20:28:59  <PublicServer> mensi: Client 102 (Orange) is Hafai, in company 1 (OpenTTD Coop)
20:28:59  <PublicServer> mensi: Client 104 (Orange) is V453000, in company 1 (OpenTTD Coop)
20:29:11  <mensi> sup?
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20:47:02  <PublicServer> <Thraxian|Work> Kenji: I've got about 5 minutes - feel like reworking something?
20:47:09  <PublicServer> <Kenji> sup?
20:47:10  <PublicServer> <Kenji> also
20:47:24  <PublicServer> <Kenji> I wonder who's trying to explain that the slow at ponhattan isn't a slow
20:47:29  <PublicServer> <Kenji> despite it obviously is
20:47:53  <PublicServer> <Thraxian|Work> I've marked the two left turns to assist in your argument
20:48:12  <mensi> are you argueing about my work? ;)
20:48:26  <PublicServer> <Thraxian|Work> dunno - nobody signed the counterargument
20:48:34  <PublicServer> <Kenji> ^
20:48:43  <PublicServer> <Thraxian|Work> easy enough to fix - want me to handle it?
20:48:45  <mensi> I only built it
20:49:07  <PublicServer> <Kenji> don't mind, I left it for builder's reference
20:49:51  <mensi> better?
20:50:00  <PublicServer> <Kenji> yes
20:50:03  <PublicServer> <Thraxian|Work> nope
20:50:15  <PublicServer> <Kenji> also, chat in game already :P
20:50:17  <PublicServer> <Thraxian|Work> now it's better :)
20:50:24  <PublicServer> <Thraxian|Work> well...almost
20:50:33  <mensi> why would I have two screens and IRC open to chat ingame ;)
20:50:48  <PublicServer> <Kenji> because it looks like you're not ingame like that
20:50:57  <PublicServer> <mensi> alright ;)
20:51:00  <PublicServer> <Kenji> btw thrax, you don't need two ways on those
20:51:17  <PublicServer> <mensi> oh noez the IRC client pops up a message because of PublicServer
20:51:28  <PublicServer> <Thraxian|Work> somebody said I did, and now I'm being told we don't
20:51:33  <PublicServer> <Kenji> change your highlighter
20:51:46  <PublicServer> <Thraxian|Work> either this game is changing so fast I can't keep up, or I'm getting told two stories :)
20:51:56  <PublicServer> <Kenji> probably two stories
20:52:21  <PublicServer> <Kenji> people keep coming up with bizarre inturpretations of the ML split
20:52:32  <PublicServer> <Kenji> like presignal'd ones on MLs >_>
20:52:52  <mensi> "the ML split" ?
20:53:02  <PublicServer> <Kenji> split bridge/tunnels
20:53:42  <PublicServer> <Kenji> anyway, thrax, what was it you wanted me to look at?
20:54:57  <PublicServer> <Thraxian|Work> nothing in particular - just curious if we should rework something in the 5 minutes I had - now that 5 minutes is up, and I gotta run
20:55:04  <PublicServer> <Kenji> lol
20:55:08  <mensi> hehe
20:55:14  <mensi> what about the trains? ;)
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20:56:18  <PublicServer> <Kenji> there's still a couple stations in need of rework
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21:00:32  <^Spike^> !password
21:00:32  <PublicServer> ^Spike^: sprier
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21:57:44  <SapphireUnited> hey
21:57:55  <SapphireUnited> anyone here?
21:58:28  <Ammler> everyone on the list which isn't greyed
21:58:47  <SapphireUnited> I have some hosting questions...
21:59:14  <SapphireUnited> How do i host multiple servers?
21:59:26  <Ammler> using different ports
21:59:29  <SapphireUnited> And how do i make the server send a message to players when they join?
21:59:41  <SapphireUnited> someone on the forums told me to edit the .cfg file?
21:59:43  <Ammler> we use autopilot
21:59:50  <Ammler> @wiki Autopilot
21:59:55  <Webster> Autopilot - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=Autopilot
22:00:18  <Ammler> but I guess, you could also modify the scripts
22:00:59  <SapphireUnited> so is this the best hosting software?
22:01:03  <SapphireUnited> looks useful
22:01:34  <Ammler> yep, but there is a new version in the pipe
22:01:41  <Ammler> called "Avignon"
22:01:59  <SapphireUnited> in the pipe?
22:02:05  *** ^Spike^ has quit IRC
22:02:11  <Ammler> alpha state currently
22:02:41  <SapphireUnited> what are you guys using?
22:03:06  <Ammler> well, we use AP+
22:03:22  <Ammler> but would like to switch to Avignon ASAP
22:03:32  <SapphireUnited> so what should i use?
22:03:37  <Ammler> AP+
22:03:42  <SapphireUnited> k
22:04:46  <Ammler> dunno, if there is a link to download: http://dev.openttdcoop.org/projects/autopilot
22:06:49  <mensi> wtf is OTTDBash
22:07:24  <SapphireUnited> i found it on the openttd forums
22:07:28  <SapphireUnited> 2.0.4
22:08:13  <mensi> and why would anybody use TCL? I mean there's also good scripting languages like python or ruby or whatever
22:10:09  <mensi> and it's from 1988
22:10:14  <mensi> wuaargh
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22:18:08  <PublicServer> Server closed down by admin
22:18:08  <PublicServer> Saving game...
22:18:09  <PublicServer> Game saved
22:18:09  <PublicServer> *** mensi has left the game (connection lost)
22:18:11  <PublicServer> Server has exited
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22:18:19  <SmatZ> oh noes!
22:18:24  <mensi> oh noez
22:18:26  <mensi> it died
22:18:57  *** PublicServer has joined #openttdcoop
22:18:58  <PublicServer> Autopilot engaged
22:18:58  <PublicServer> Loading default savegame
22:18:58  *** ChanServ sets mode: +v PublicServer
22:18:58  <PublicServer> @revision r16520
22:18:58  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #145 (r16520) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | InfrastructureSharing at #openttdcoop.dev | Client record: 24 | looking for latest save of PSG #135 - please make it available to us, if you played | Screenshots: http://mz.openttdcoop.org/img/"
22:21:53  <SmatZ> it's back!
22:24:29  <SapphireUnited> where do i get expect?
22:24:55  <SmatZ> emerge -1 expect
22:25:22  <SmatZ> depends on your system, apparently...
22:25:30  <SapphireUnited> windows xp..
22:25:41  <kennobaka> first, you'll need a linux boot disk...
22:25:41  <SapphireUnited> the link from the forums goes to source forage
22:25:51  <SmatZ> why do you need expect? just download the win32 build
22:25:56  <SmatZ> hahaha @ kennobaka
22:26:10  <SapphireUnited> i need expect for autopilot
22:26:13  <SapphireUnited> right?
22:26:14  <SapphireUnited> l
22:26:17  <SapphireUnited> lol
22:26:18  <SmatZ> ah ... hmm
22:26:21  <SmatZ> I don't know
22:26:51  <SapphireUnited> Right, you need Expect. This is a TCL extension and can be found here: http://sourceforge.net/projects/expect
22:26:52  <Webster> Title: SourceForge.net: Expect (at sourceforge.net)
22:27:46  <SmatZ> http://expect.nist.gov/ ?
22:27:48  <Webster> Title: Expect - Expect - Home Page (at expect.nist.gov)
22:29:16  <SapphireUnited> which one do i get
22:29:23  <SapphireUnited> a windows one?
22:29:54  <SmatZ> the one you can download
22:29:58  <SmatZ> seems the second one
22:30:01  <SmatZ> but I really don't know
22:30:53  <SmatZ> ask your windows support :)
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