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00:01:42 *** Zuu has quit IRC 00:16:23 <PublicServer> *** Thraxian has left the game (leaving) 00:16:23 <PublicServer> *** Thraxian has left the game (connection lost) 00:17:33 *** KenjiE20|LT has joined #openttdcoop 00:17:33 *** ChanServ sets mode: +o KenjiE20|LT 00:18:15 *** KenjiE20 has quit IRC 00:20:29 *** KenjiE20|SSH has quit IRC 00:27:39 *** PeterT has joined #openttdcoop 00:55:27 <PeterT> !password 00:55:27 <PublicServer> PeterT: tassel 00:55:43 <PeterT> !playercount 00:55:44 <PublicServer> PeterT: Number of players: 0 00:57:17 *** PeterT has quit IRC 00:57:19 <PublicServer> *** Peter joined the game 00:57:48 <PublicServer> *** Peter has left the game (leaving) 00:57:48 <PublicServer> *** Peter has left the game (connection lost) 00:59:41 *** Matte has joined #openttdcoop 00:59:51 <Matte> !download 00:59:51 <PublicServer> Matte: !download autostart|autoupdate|lin|lin64|osx|win32|win64|win9x 00:59:59 <Matte> !download win32 00:59:59 <PublicServer> Matte: http://binaries.openttd.org/nightlies/trunk/r16520/openttd-trunk-r16520-windows-win32.zip 01:01:01 <Matte> !password 01:01:01 <PublicServer> Matte: tassel 01:01:14 <PublicServer> *** Matte/Sunblast joined the game 01:04:10 <PublicServer> *** Matte/Sunblast has left the game (leaving) 01:04:11 <PublicServer> *** Matte/Sunblast has left the game (connection lost) 01:05:10 *** Matte has quit IRC 01:48:14 *** Polygon has quit IRC 02:22:12 *** mensi has quit IRC 02:52:45 *** themroc- has joined #openttdcoop 02:59:20 *** themroc has quit IRC 03:07:11 *** KenjiE20|LT has quit IRC 03:33:30 *** themroc- has quit IRC 04:00:48 *** deghosty has quit IRC 04:04:46 *** DeGhost has joined #openttdcoop 04:16:54 *** DeGhost has quit IRC 05:46:23 *** DeGhost has joined #openttdcoop 05:53:00 *** ODM has joined #openttdcoop 05:53:00 *** ChanServ sets mode: +o ODM 05:58:55 *** TheODM has joined #openttdcoop 06:05:27 *** ODM has quit IRC 06:06:39 *** DeGhost has quit IRC 06:17:24 *** DeGhost has joined #openttdcoop 06:33:39 *** DeGhost has quit IRC 06:56:24 *** DeGhost has joined #openttdcoop 07:21:55 *** DCritic has joined #openttdcoop 07:22:00 <DCritic> !password 07:22:00 <PublicServer> DCritic: debits 07:22:17 <PublicServer> *** DCritic joined the game 07:23:17 <PublicServer> *** DCritic has left the game (leaving) 07:23:17 <PublicServer> *** DCritic has left the game (connection lost) 07:25:21 *** DCritic has quit IRC 07:30:10 *** TinoM has joined #openttdcoop 07:45:19 *** DeGhost has quit IRC 08:09:14 <TheODM> morning guys 08:09:27 *** TheODM is now known as ODM 08:09:32 <ODM> !password 08:09:32 <PublicServer> ODM: mashed 08:09:34 <PublicServer> *** 0DM has left the game (connection lost) 08:09:50 <PublicServer> *** 0DM joined the game 08:11:51 <PublicServer> *** 0DM has left the game (leaving) 08:11:51 <PublicServer> *** 0DM has left the game (connection lost) 08:14:15 *** wald_dot_a has joined #openttdcoop 08:16:06 <wald_dot_a> !password 08:16:06 <PublicServer> wald_dot_a: mashed 08:21:56 *** wald_dot_a has quit IRC 08:32:41 *** damalix has joined #openttdcoop 08:41:08 <damalix> !players 08:41:10 <PublicServer> damalix: There are currently no clients connected to the server 08:47:51 *** theholyduck has joined #openttdcoop 08:48:48 *** Yexo has joined #openttdcoop 09:04:04 *** Thijs has joined #openttdcoop 09:04:15 <Thijs> !password 09:04:16 <PublicServer> Thijs: goatee 09:04:32 <PublicServer> *** Thijs joined the game 09:05:06 *** Zulan has joined #openttdcoop 09:06:02 *** Farden has joined #openttdcoop 09:06:36 <Farden> !playercount 09:06:36 <PublicServer> Farden: Number of players: 1 09:07:44 <PublicServer> *** Thijs has left the game (leaving) 09:07:44 <PublicServer> *** Thijs has left the game (connection lost) 09:21:27 <damalix> !players 09:21:29 <PublicServer> damalix: There are currently no clients connected to the server 09:22:16 *** Wurzel49 has joined #openttdcoop 09:32:29 *** Thijs has quit IRC 09:46:06 *** Polygon has joined #openttdcoop 09:47:37 *** Progman has joined #openttdcoop 10:12:13 <uliko> @tunnels 4 8 10:12:13 <Webster> !tell uliko about !gap 4 8 10:12:13 <PublicServer> uliko: You need 2 tunnels/bridges for trainlength 4 and gap 8. 10:25:44 *** Phlegm has joined #openttdcoop 10:25:52 <Phlegm> hello 10:25:55 <Phlegm> !password 10:25:55 <PublicServer> Phlegm: uterus 10:26:06 <Farden> lol 10:26:17 <Phlegm> the passwords get stranger each time 10:26:47 <PublicServer> *** Phlegm joined the game 10:26:54 <PublicServer> *** Game unpaused (enough players) 10:26:56 <PublicServer> *** Farden joined the game 10:27:03 <PublicServer> <Farden> here we are 10:27:06 <PublicServer> <Phlegm> yes 10:28:04 <PublicServer> <Phlegm> ooh, BBH04 is done! 10:28:09 <PublicServer> <Farden> I could try the foodplant 10:28:30 <PublicServer> <Phlegm> I am not able to do the BBH05 10:28:31 <PublicServer> <Farden> hu... 10:28:34 <PublicServer> <Farden> googleville?? 10:28:51 <PublicServer> <Phlegm> town names are on "crazy" or something 10:29:02 <PublicServer> <Farden> town names and passwords^^ 10:29:13 <PublicServer> <Phlegm> yes, indeed! :D 10:29:41 <PublicServer> <Phlegm> Hm, was Mark cross about the "to be built by Mark" sign? 10:29:50 <PublicServer> <Farden> I don't know 10:37:14 <PublicServer> <Phlegm> wow, BBH04 is confusing 10:41:19 <Maza> !password 10:41:19 <PublicServer> Maza: dopier 10:54:05 <uliko> a station in a path block will work as an entry signal in a roro-setup, correct? 10:56:53 <uliko> http://bayimg.com/image/fabpiaace.jpg something like that 11:04:06 <gleeb> That could be problematic. 11:04:43 <gleeb> a train will reserve a path to the end of a signal-block. 11:04:54 <gleeb> That is either another signal, or the end of the track. 11:05:09 <gleeb> In your screenshot, they will reserve right through the station. 11:05:32 <Phlegm> don't station entries and exits work as a signal? 11:05:33 <uliko> alrite 11:05:34 <gleeb> If the reserve and they choose to cross into another land, it basically takes that lane out of action. 11:05:44 <gleeb> No, thye don't, Phlegm. 11:06:10 <uliko> another entry just behind the station would suffice i guess 11:06:14 <Phlegm> Ok 11:19:03 <gleeb> uliko: Example of a double-ended roro using PBS: http://www.wuthost.net/~gleeb/Sennbury%20Transport,%206th%20Aug%201958.png 11:20:17 <gleeb> (Actually, it's being used as more of a double-ended terminal atm, but we'll gloss over that for now, the design is the same. 11:20:20 <gleeb> ) 11:27:27 *** KenjiE20 has joined #openttdcoop 11:27:28 *** ChanServ sets mode: +o KenjiE20 11:29:12 *** KenjiE20|SSH has joined #openttdcoop 11:29:12 *** ChanServ sets mode: +o KenjiE20|SSH 11:38:39 *** StarLite has joined #openttdcoop 11:38:39 *** ChanServ sets mode: +o StarLite 11:42:25 <PublicServer> <Phlegm> I'm off again, 'til later! 11:42:44 <PublicServer> *** Phlegm has left the game (leaving) 11:42:45 <PublicServer> *** Phlegm has left the game (connection lost) 11:42:45 <PublicServer> *** Game paused (not enough players) 11:42:51 *** Phlegm has quit IRC 12:00:41 <PublicServer> *** Game unpaused (enough players) 12:00:43 <PublicServer> *** Thraxian joined the game 12:07:46 *** Root49 has joined #openttdcoop 12:12:47 *** Wurzel49 has quit IRC 12:26:23 <PublicServer> *** Thraxian has joined spectators 12:26:24 <PublicServer> *** Game paused (not enough players) 12:27:41 *** Suht_Pohh has joined #openttdcoop 12:27:48 *** Suht_Pohh is now known as Priit^ 12:42:45 *** themroc has joined #openttdcoop 12:53:54 <Mark> morning 12:55:21 <damalix> !password 12:55:21 <PublicServer> damalix: stuffy 12:55:32 <PublicServer> *** Game unpaused (enough players) 12:55:33 <PublicServer> *** Damalix joined the game 12:56:08 <PublicServer> <Damalix> hi there 12:56:39 <Mark> !password 12:56:39 <PublicServer> Mark: stuffy 12:57:01 <PublicServer> *** Mark joined the game 12:58:00 <PublicServer> <Damalix> I'll go a little about food pickup 12:58:23 <PublicServer> <Mark> k 12:58:25 <PublicServer> <Damalix> Do I need to make as many platforms as for the drop ? 12:58:35 <PublicServer> <Mark> nah 12:58:38 <PublicServer> <Mark> well 12:58:39 <PublicServer> <Mark> lemme see 12:58:59 <PublicServer> <Mark> 6 platforms a track seems reasonable 13:00:28 <PublicServer> <Damalix> Why does papermill have less pickup platforms than it has drop platforms ? 13:00:45 <PublicServer> <Mark> dunno 13:00:51 <PublicServer> <Mark> i didnt make it :P 13:01:21 <PublicServer> <Damalix> the same at paperworks 13:03:17 <PublicServer> <Damalix> Well I'll try to feet 12 platforms in that place :p 13:06:37 <PublicServer> *** Kenji joined the game 13:06:44 <PublicServer> <Mark> hmm 13:06:51 <PublicServer> <Mark> BBH04 is pretty spread out 13:06:58 <PublicServer> <Mark> about 3 times more than needed.. 13:07:30 <PublicServer> <Damalix> it has a town in the middle of it 13:07:38 <PublicServer> <Mark> you should have killed it 13:07:41 <PublicServer> <Kenji> yea, I did suggest building some of it, up on the hill where the forests now are 13:07:49 <PublicServer> <Kenji> b 13:07:56 <PublicServer> <Mark> that's where it should have been yes 13:07:57 <PublicServer> <Kenji> but they built it on the hill 13:08:05 <PublicServer> <Mark> then 4 and 5 would have easily fit 13:08:12 <PublicServer> <Mark> it'll still fit, but harder 13:08:40 <PublicServer> <Kenji> heh, see I occasionally know what I'm talking about 13:08:45 <PublicServer> <Mark> :) 13:09:02 <PublicServer> <Mark> bah 13:09:05 <PublicServer> <Kenji> hmm 13:09:07 <PublicServer> <Mark> it's not even balanced 13:09:08 <PublicServer> <Mark> at all 13:09:15 <PublicServer> <Kenji> that's a fair bit of TF needed for the foodplant 13:09:58 <PublicServer> <Kenji> I thought my sign by quack would've been a nicer spot, but whatever 13:10:38 <PublicServer> <Kenji> lunch 13:10:50 <PublicServer> <Damalix> Well, I did it where it was written to do it 13:11:17 <PublicServer> <Damalix> and tried not to TF too much 13:20:47 *** Polygon has quit IRC 13:21:21 *** Polygon has joined #openttdcoop 13:27:39 <PublicServer> *** Kenji has joined company #1 13:29:25 <PublicServer> * Kenji renames paperworks to printing works, to make it less daft 13:41:09 <PublicServer> <Mark> BBH05 done 13:41:12 <PublicServer> <Mark> was doable 13:41:20 <PublicServer> <Mark> though 05 had to shrink a bit 13:41:23 <PublicServer> <Mark> 04* 13:46:26 *** Root49 has quit IRC 13:47:52 <PublicServer> *** Mark has joined spectators 13:52:26 *** Progman has quit IRC 14:00:51 *** theholyduck has quit IRC 14:03:59 <Ammler> he, looks like a silent day? 14:07:20 <Mark> yeah seems so 14:07:42 <Mark> perhaps tonight will be busier 14:08:09 <PublicServer> <Damalix> Food pickup is nearly ok :) 14:08:22 <PublicServer> <Mark> yeah you're struggling with the trees :P 14:08:30 <PublicServer> <Damalix> Just need to plant trees to be allowed to build the station 14:08:41 <PublicServer> <Mark> planting more than one trees on a tile is pointless 14:09:02 <PublicServer> <Damalix> oh, didn't know 14:09:10 <PublicServer> <Mark> i figured :P 14:10:37 <PublicServer> <Damalix> I tried not to TF too much, but it was still enough for the mayor to hate me 14:11:10 <PublicServer> <Kenji> one point change can take you from good to v.poor 14:11:17 <PublicServer> <Kenji> it's nuts 14:11:30 <PublicServer> <Damalix> He doesn't figured out that we will create many jobs in its city 14:11:35 <PublicServer> <Kenji> also, looking up BR rolling stock can be massively distracting 14:12:13 <PublicServer> *** Mark has joined company #1 14:12:21 <PublicServer> <Kenji> heh, he's been spending too much time with his neighbour Mayor 14:12:42 <PublicServer> <Mark> anyone care to give me a hand signalling BBH05? 14:12:51 <PublicServer> <Kenji> yea I might as well 14:13:11 <PublicServer> <Damalix> not now, I'll be off for a little, if you still need when I'm back, it'll be a pleasure 14:13:21 <PublicServer> <Damalix> Cya soon 14:13:31 <PublicServer> <Mark> cya 14:13:53 <PublicServer> *** Damalix has left the game (leaving) 14:13:54 <PublicServer> *** Damalix has left the game (connection lost) 14:14:09 *** damalix has quit IRC 14:15:28 <PublicServer> <Mark> wrong direction :P 14:15:55 <PublicServer> <Kenji> heh 14:22:59 <PublicServer> <Kenji> lol you think 04 is big 14:23:04 <PublicServer> <Kenji> seen 06 14:23:13 <PublicServer> <Mark> yeah.. 14:23:56 <PublicServer> <Mark> i admit my 03 is pretty huge too, but at least it's fully balanced 14:24:09 <PublicServer> <Kenji> it's not much bigger than 06 14:24:47 <PublicServer> <Kenji> no, it's actually smaller 14:26:40 <PublicServer> <Kenji> uch 14:26:50 <PublicServer> <Kenji> everytime I look at 04, I find more singalling issues 14:29:15 <Ammler> !players 14:29:17 <PublicServer> Ammler: Client 706 is Thraxian, a spectator 14:29:17 <PublicServer> Ammler: Client 703 (Orange) is Farden, in company 1 (OpenTTDCoop) 14:29:17 <PublicServer> Ammler: Client 710 (Orange) is Mark, in company 1 (OpenTTDCoop) 14:29:17 <PublicServer> Ammler: Client 712 (Orange) is Kenji, in company 1 (OpenTTDCoop) 14:29:29 <Ammler> oh, member game? 14:29:59 <PublicServer> <Kenji> seems like it 14:30:31 <Mark> :) 14:30:53 <PublicServer> *** AmmIer joined the game 14:31:41 *** Yexo has quit IRC 14:31:42 *** Yexo_ has joined #openttdcoop 14:32:35 <PublicServer> <AmmIer> omg, where are the trains? 14:33:02 <PublicServer> <Kenji> bbh04 could use a rework, but we've only just finished really 14:33:27 <PublicServer> <AmmIer> well, before you speak about rework 14:33:31 <PublicServer> <Mark> i'll prospect some industries 14:33:32 <PublicServer> <Kenji> oh and food needs a link 14:33:37 <PublicServer> <AmmIer> you should have trains, shouldn't you? 14:33:38 <PublicServer> <Mark> and we can let the train building begin 14:33:55 <PublicServer> <Kenji> I would've built before 14:34:01 <Mark> !rcon patch raw industry construction 14:34:01 <PublicServer> Mark: - Change setting for all clients. Usage: 'setting <name> [<value>]' 14:34:01 <PublicServer> Mark: - Omitting <value> will print out the current value of the setting. 14:34:02 <PublicServer> <Kenji> but they all depended on bbh05 14:34:04 <Mark> !rcon patch raw industry construction 1 14:34:04 <PublicServer> Mark: - Change setting for all clients. Usage: 'setting <name> [<value>]' 14:34:04 <PublicServer> Mark: - Omitting <value> will print out the current value of the setting. 14:34:20 <Mark> !rcon patch raw_industry_construction 14:34:20 <PublicServer> Mark: Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2) 14:34:23 <Mark> !rcon patch raw_industry_construction 2 14:34:28 <Mark> !rcon patch raw_industry_construction 1 14:34:33 <PublicServer> <AmmIer> he, or how was that called? 14:34:44 <Mark> !rcon patch raw_industry_construction 2 14:35:39 <PublicServer> <AmmIer> hmm, is there a space between or isn't? 14:35:47 <PublicServer> <AmmIer> BBH 06 / 14:35:53 <PublicServer> <AmmIer> or BBH01 / 14:36:14 <PublicServer> <AmmIer> I would vote for space 14:36:28 <Ammler> @wiki naming 14:36:31 <Webster> Naming conventions - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=naming 14:36:37 <PublicServer> <Kenji> well you know booth 14:37:02 <PublicServer> <AmmIer> sadly, he is right :P 14:38:16 <PublicServer> <AmmIer> I made it looking like the majority 14:38:26 <PublicServer> <AmmIer> even if the majority is wrong ;-) 14:39:52 *** Kirov has joined #openttdcoop 14:39:54 <PublicServer> <Kenji> oh bugger it 14:40:16 <PublicServer> * Kenji switches from roro to terminus in tdis hole 14:40:19 <PublicServer> <Kenji> this* 14:41:36 <Kirov> !password 14:41:36 <PublicServer> Kirov: nudged 14:41:49 <PublicServer> *** kirov joined the game 14:42:01 <PublicServer> <AmmIer> :-o 14:42:08 <PublicServer> <AmmIer> non-member is joining ;-) 14:42:19 <PublicServer> <AmmIer> welcome kirov :-) 14:42:21 <PublicServer> <Mark> Farden is not a member either 14:42:24 <PublicServer> <kirov> Hello 14:42:33 <PublicServer> <kirov> been awhile since I last connected 14:42:40 <PublicServer> <AmmIer> but Farden is french, that doesn't count. 14:42:47 <PublicServer> <Kenji> lol 14:42:49 <PublicServer> <Mark> good point 14:43:10 <Farden> hey, what?^^ 14:43:17 <PublicServer> <AmmIer> oh :-o 14:43:28 <PublicServer> <Farden> french people are supposed to be human! 14:43:43 <PublicServer> <Kenji> lies 14:43:44 <PublicServer> <AmmIer> Je ne comprende pas :P 14:44:05 <PublicServer> <Farden> damn... some day it'll work! 14:44:11 <PublicServer> <Farden> oh 14:44:13 <PublicServer> <Farden> it died! 14:44:19 <PublicServer> <Farden> yay! 14:44:24 <PublicServer> <Farden> the coal mine is dead! 14:44:45 <PublicServer> <Kenji> hmmm, this be ugly 14:45:02 <PublicServer> * Kenji tries a new approach 14:45:05 <PublicServer> <AmmIer> well, France is that big, but you are the only one I know from there... 14:45:25 <PublicServer> <AmmIer> glx maybe, but. 14:45:33 <PublicServer> <Farden> yeah, glx too 14:45:37 <PublicServer> <Farden> but ok, that's not a lot^^ 14:45:59 <PublicServer> <AmmIer> dunno, if glx is able to play, never saw him. 14:46:18 <PublicServer> <Farden> I only saw him on the translation system for ottd 14:46:35 <PublicServer> <Farden> and sometime in the forums 14:46:43 <PublicServer> <AmmIer> he, is a dev 14:46:50 <PublicServer> <AmmIer> he* 14:47:02 <PublicServer> <Kenji> dev's never play 14:47:08 <PublicServer> <Farden> yeah, and as a dev he isn't playing a lot 14:47:18 <PublicServer> <AmmIer> well, the "good" devs do. 14:47:23 <PublicServer> <Farden> $$ 14:47:26 <PublicServer> <Farden> ^^* 14:47:57 <Xaroth> o/ 14:47:57 <PublicServer> <Farden> we should invite all devs to a big coop game 14:48:07 <PublicServer> <Kenji> that would be chaos 14:48:14 <PublicServer> <AmmIer> they wouldn't accept the invite. 14:48:18 <PublicServer> <Farden> that would show them what we can do with their work 14:48:25 <Xaroth> the devs wouldn't play 14:48:32 <PublicServer> <Farden> yeah... main problem 14:48:49 <PublicServer> <AmmIer> they fear the own bugs ;-) 14:49:06 <PublicServer> <AmmIer> no, just kidding :P 14:49:08 <PublicServer> <Farden> I haven't seen a bug in ottd for years now, so^^ 14:49:18 <PublicServer> <Mark> they would notice the curve bug 14:49:29 <PublicServer> <Mark> or rather, diagonal tracks bug 14:49:54 <PublicServer> <AmmIer> well, the would build unrealstic networks with signal at every 10th tile, only. 14:50:43 <PublicServer> <AmmIer> the curve bug is there since TTO and only our issue :-) 14:50:52 <PublicServer> <Mark> yeah 14:51:30 <Xaroth> what bug? 14:51:31 <PublicServer> <Mark> never saw anyone else putting a 5 tile train into every 7 tiles of tracks 14:51:43 <PublicServer> <Mark> trains slow down and get longer in curves 14:51:50 <PublicServer> <Farden> that's not a bug 14:51:52 <PublicServer> <Farden> that's a feature 14:52:02 <PublicServer> <Kenji> spoken like a true coder 14:52:14 <PublicServer> <AmmIer> Xaroth, you should check the "invalid" or "rejected" bugs. 14:52:27 <PublicServer> <AmmIer> some are funny. 14:52:48 <PublicServer> <Farden> example? 14:52:49 <Xaroth> they always are 14:53:03 <PublicServer> <AmmIer> well, the curve bug is a serious one 14:53:16 <PublicServer> <AmmIer> it is just not that easy to fix. 14:54:18 <Farden> well, it's just eyecandy 14:54:23 <Farden> it doesn't affect gameplay 14:54:55 <PublicServer> <Mark> it does in some SML games 14:55:11 <PublicServer> <Mark> ie with very high density 14:55:28 <PublicServer> <Mark> and it's also why my compressor doesn't merge trains more aggressive 14:55:35 <PublicServer> <Mark> even though it could 14:55:35 <Ammler> http://bugs.openttd.org/task/1063 14:56:05 <Ammler> it is the most annoying bug for coop 14:58:27 <PublicServer> <Mark> i think SLH is going to have some heavy traffic 14:58:31 <PublicServer> <Mark> SLH04* 14:58:40 <Ammler> I still don't get the explaination of Rubi. 14:59:19 <Farden> retrocompatibility 14:59:24 <Farden> I think it's that 14:59:31 <Ammler> he? 15:00:05 <Farden> rubidium explaination 15:00:05 <Ammler> you don't need to make the trains faster, you could also make them slower :-) 15:00:25 <Mark> that's the answer i got when asking about it in #openttd: it's the price for cheating 15:00:44 <Farden> I don't think we're cheating here at coop^^ 15:00:59 <Ammler> the "perferct" solution would be shorter sprites, as that isn't just bugyy, also ugly. 15:01:03 <Mark> cheating is not even relevant at coop 15:01:38 <Farden> couldn't we put the sprites closer to each other? 15:02:01 <Ammler> hmm, maybe, it would be possible to make a grfset, which doesn't have that bug? 15:02:36 <Ammler> well, I fear, they would move as fast. 15:02:39 <Farden> that and modifying the speed to remain logical, it could solve the problem 15:02:51 <Farden> but I'm not a dev 15:02:54 <PublicServer> <Kenji> hmmm 15:02:59 <PublicServer> <Kenji> this sort of works 15:03:02 <Farden> so I don't know if this is so easy 15:03:10 <PublicServer> <Mark> guess you could even store the amount of diagonal trains traveled and decrease the profit 15:03:23 <Ammler> maybe the issue is, if you change the speed one tick lower, they will be too slow 15:03:31 <Ammler> as much as they are too fast now. 15:03:44 <Farden> there must be a way... 15:04:53 <Ammler> :-) 15:05:02 <Ammler> well, possible is everything :P 15:05:07 <Farden> yeah, in theory^^ 15:05:19 <PublicServer> <Mark> impossible is nothing is the phrase i think 15:05:20 <Farden> I'm not skilled enought to attack a such big problem 15:05:28 <Farden> but when I will have finished my studies 15:05:33 <Farden> I will take a look at that 15:05:38 <Ammler> but that bug would need a patch to be considered another time from dev. 15:05:50 *** Misza has quit IRC 15:06:13 <Ammler> Mark: mine sounds better :P 15:06:22 <Ammler> at least for me 15:06:25 <PublicServer> <Kenji> trains 15:06:30 <PublicServer> <Mark> more optimistic :P 15:07:08 <Ammler> yours is "dihedralistic" 15:07:17 <Farden> lol 15:11:06 <PublicServer> *** kirov has left the game (leaving) 15:11:07 <PublicServer> *** kirov has left the game (connection lost) 15:12:17 *** Kirov has quit IRC 15:14:37 <PublicServer> <Mark> been a long time since i made sideline stations 15:15:22 <PublicServer> *** AmmIer has joined spectators 15:17:58 <PublicServer> <Kenji> thats nuts 15:18:21 <PublicServer> <Mark> the forests? 15:18:25 <PublicServer> <Kenji> yea 15:18:28 <PublicServer> <Mark> yes :) 15:18:42 <PublicServer> <AmmIer> the network still needs SLHs? 15:18:49 <PublicServer> *** AmmIer has joined company #1 15:18:50 <PublicServer> <Kenji> I'll set a few paper trains up ready 15:18:58 <PublicServer> <Mark> good idea :P 15:19:05 <PublicServer> <Mark> and make a plant while you're at it 15:19:13 <PublicServer> <Kenji> lol 15:19:14 <PublicServer> <Kenji> oh yea 15:19:45 <PublicServer> <Kenji> there we go 15:19:52 <PublicServer> <Mark> started with 3 trains for all forests 15:19:54 <PublicServer> <Kenji> smack dab on the bought land 15:19:59 <PublicServer> <Mark> they'll make a loop first :) 15:20:30 <PublicServer> <AmmIer> low TF 15:20:42 <PublicServer> <AmmIer> is like TF so nobody sees what I did? 15:21:04 <PublicServer> <Mark> indeed 15:21:21 <PublicServer> <Mark> BBH05 is a good example of that :P 15:21:22 <PublicServer> <AmmIer> but I can remove a town or such? 15:21:28 <PublicServer> <Mark> yes 15:21:56 <PublicServer> <AmmIer> BBH5 looks indeed nice. 15:22:04 <PublicServer> <Mark> ah crap 15:22:11 <PublicServer> <AmmIer> :-) 15:22:12 <PublicServer> <Mark> forgot to refit my trains 15:22:17 <PublicServer> <Kenji> also group 15:22:24 <PublicServer> <Mark> was working on that 15:22:42 <PublicServer> <Kenji> lol giant hole 15:23:13 <PublicServer> <Kenji> also 15:23:21 <PublicServer> <Kenji> why are they going to PRINTING WORKS? 15:23:38 <PublicServer> <Mark> :) 15:23:46 <PublicServer> <Mark> this is why i never make trains 15:23:50 <PublicServer> <Kenji> been a while huh? 15:23:54 <PublicServer> <Mark> guess i made every single error i could 15:24:07 <PublicServer> <Kenji> including sending coal trains to depot 15:24:09 <PublicServer> <Kenji> lol 15:24:13 <PublicServer> <Mark> :) 15:24:40 <PublicServer> <Mark> that was on purpose though 15:24:51 <PublicServer> <Mark> i sent them all to depot and canceled the coal :P 15:25:08 <PublicServer> <Kenji> hmm, broken train 15:25:09 <PublicServer> <Mark> though that might have been a bad idea 15:25:22 <PublicServer> <Kenji> oh thats clever 15:25:31 <PublicServer> <Kenji> printing works isn't finished 15:25:41 <PublicServer> <Kenji> see !uhoh 15:26:38 <PublicServer> <Mark> k 15:26:43 <PublicServer> <Mark> making trains: chapter 2 15:27:28 *** pinedour1 has joined #openttdcoop 15:28:43 <PublicServer> <Mark> there we go 15:28:58 <PublicServer> <Mark> :D 15:29:34 <PublicServer> <Mark> oh forgot to clone them 15:29:45 <PublicServer> <Kenji> rofl 15:29:50 <PublicServer> <Mark> now i got one of each 15:30:18 *** pinedours has quit IRC 15:30:22 <PublicServer> <Mark> is there a hotkey to make all opened windowes stickeys? 15:30:32 <PublicServer> <Kenji> not afaik 15:30:50 <PublicServer> <AmmIer> ctrl-del :P 15:31:18 <PublicServer> <Mark> that doesnt do anything 15:31:22 <PublicServer> <Kenji> ^ 15:31:27 <PublicServer> <AmmIer> :-D 15:31:30 <PublicServer> <Mark> shift-del closes stickeys :P 15:31:31 <PublicServer> <AmmIer> sorry 15:31:33 <PublicServer> <Mark> i know that one 15:31:44 <PublicServer> <AmmIer> but would be a idea 15:31:49 <PublicServer> <Mark> oh god 15:31:54 <PublicServer> <Mark> i have 26 trains 15:32:03 <PublicServer> <Mark> 8*3 does not equal 26 15:32:10 <PublicServer> <Kenji> lol 15:32:23 <PublicServer> <Mark> fixed 15:34:01 <PublicServer> <Kenji> yay finally loading trains 15:34:37 <PublicServer> <AmmIer> sign !joiner? 15:35:19 <PublicServer> <Kenji> interesting 15:35:34 <PublicServer> <Mark> looks like SML 15:36:11 <PublicServer> <AmmIer> yes, but doesn't unbalance 15:36:24 <PublicServer> <Mark> unbalancing is a feature :P 15:36:25 <PublicServer> <AmmIer> hwy should it block there? 15:36:32 <PublicServer> <AmmIer> hmm 15:36:36 <PublicServer> <Kenji> only 4 tiles 15:36:54 <PublicServer> <Kenji> mark!! 15:36:59 <PublicServer> <Mark> because it'll try to pick tracks with trains on them 15:37:00 <PublicServer> <Mark> yes? 15:37:04 <PublicServer> <Kenji> teh block 15:37:33 *** phatmatt has joined #openttdcoop 15:37:41 <PublicServer> <AmmIer> he, then I need a not 15:37:59 <PublicServer> *** Thraxian has joined company #1 15:38:01 <phatmatt> !password 15:38:01 <PublicServer> phatmatt: oaring 15:38:40 <PublicServer> *** phatmatt has left the game (connection lost) 15:38:46 <PublicServer> *** phatmatt has left the game (connection lost) 15:38:59 <PublicServer> *** phatmatt joined the game 15:39:58 <PublicServer> <AmmIer> sea restored ;-) 15:40:45 <PublicServer> <Kenji> 10 paper on the lines 15:41:17 <PublicServer> <Kenji> afk 15:41:19 <PublicServer> *** Kenji has joined spectators 15:41:24 <PublicServer> *** AmmIer has joined spectators 15:44:11 <PublicServer> *** phatmatt has left the game (leaving) 15:44:11 <PublicServer> *** phatmatt has left the game (connection lost) 15:44:27 <PublicServer> *** phatmatt joined the game 15:45:47 <PublicServer> <AmmIer> hmm, using rvs for dropping directly is ugly 15:45:56 <PublicServer> <Mark> you're ugly 15:45:57 <PublicServer> <AmmIer> but feeding is nice 15:46:17 <PublicServer> <Mark> for <50 tiles i like them 15:46:25 <PublicServer> <AmmIer> for feeding 15:46:46 <PublicServer> <Mark> the route would be rediculously long otherwise 15:46:58 <PublicServer> <AmmIer> doesn't matter 15:47:07 <PublicServer> <Farden> hu, someone sent trains at pirnting works, but there is no industry 15:47:16 <PublicServer> <AmmIer> our business is network, not money 15:47:43 <PublicServer> <Mark> nice 15:47:49 <PublicServer> <Mark> glad Kenji also messed up :P 15:48:34 <PublicServer> <Mark> just one road sign seems to work well enough 15:48:38 <PublicServer> <Mark> much more elegant imo 15:48:47 <PublicServer> *** Thraxian has joined spectators 15:50:45 <PublicServer> <Farden> has someone already built a goods train? 15:51:01 <PublicServer> <Mark> i think not 15:51:29 <PublicServer> <Farden> okay, what composition? 15:51:40 <PublicServer> <Mark> ? 15:51:45 <PublicServer> <Farden> for the train 15:51:49 <PublicServer> <Farden> engine, cars...? 15:51:56 <PublicServer> <Mark> 2*GEC91 15:51:59 <PublicServer> <Mark> locs 15:52:04 <PublicServer> <Mark> lemme check for wagons 15:52:23 <PublicServer> *** AmmIer has joined company #1 15:54:38 <PublicServer> <Mark> TEA tanker seems to be the best 15:54:58 <PublicServer> <Farden> ok 15:55:44 <PublicServer> <Mark> 2*freightliner and 2*TEA is even better 15:55:48 <PublicServer> <Mark> see train 36 15:56:06 <PublicServer> <Farden> ok, got it 15:56:22 <PublicServer> <Kenji> or train1 15:56:26 <PublicServer> *** Kenji has joined company #1 15:56:44 <PublicServer> <Mark> the Bolster has lower cap than the TEA though 15:56:53 <PublicServer> <Kenji> so it does 15:57:04 <PublicServer> <Kenji> hmm, we need more paper 15:57:24 <PublicServer> <Kenji> AWAAYYY 15:57:33 <PublicServer> <Farden> ? 15:58:07 <PublicServer> <Kenji> I'm being daft is all 15:58:43 <PublicServer> <Farden> who is deconnecting platforms at printing works drop? 15:58:47 <PublicServer> <Farden> and why? 15:58:53 <PublicServer> <Kenji> they're broken 15:58:57 <PublicServer> <Farden> broken? 15:59:04 <PublicServer> <Kenji> see the other sign? 16:06:49 <PublicServer> <Mark> signed a few !good SLH spots :) 16:08:25 <PublicServer> *** Mark has joined spectators 16:14:25 *** DR_Jekyll has joined #openttdcoop 16:18:47 *** Wolle has quit IRC 16:20:50 *** theholyduck has joined #openttdcoop 16:28:17 <PublicServer> <Kenji> grr ungrouped trains 16:31:08 *** Hunter has joined #openttdcoop 16:31:14 <Hunter> !password 16:31:15 <PublicServer> Hunter: madams 16:31:36 <PublicServer> *** Wanderer joined the game 16:38:26 <PublicServer> *** Wanderer has left the game (leaving) 16:38:27 <PublicServer> *** Wanderer has left the game (connection lost) 16:41:46 *** Yexo_ is now known as Yexo 16:42:17 *** macee has joined #openttdcoop 16:42:37 <macee> !password 16:42:37 <PublicServer> macee: dourer 16:42:44 <PublicServer> *** macee joined the game 16:49:10 <PublicServer> *** macee has left the game (leaving) 16:49:11 <PublicServer> *** macee has left the game (connection lost) 16:49:11 *** macee has left #openttdcoop 16:55:57 *** DR_Jekyll has quit IRC 16:59:07 <PublicServer> *** Kenji has left the game (connection lost) 16:59:13 *** Wurzel49 has joined #openttdcoop 16:59:23 <KenjiE20> bleh 17:01:54 <KenjiE20> heh, the colours I set aren't far of the RL counterparts http://www.freightliner.co.uk/default.aspx?PageID=134 17:07:10 *** stuffcorpse has quit IRC 17:08:15 *** Root49 has joined #openttdcoop 17:10:17 *** Wurzel49 has quit IRC 17:14:15 *** Wurzel49 has joined #openttdcoop 17:20:18 *** Root49 has quit IRC 17:22:33 *** Wurzel49 has quit IRC 17:25:56 *** Wolfsherz has joined #openttdcoop 18:01:16 *** damalix has joined #openttdcoop 18:01:21 <damalix> !password 18:01:21 <PublicServer> damalix: swathe 18:01:36 <PublicServer> *** Damalix joined the game 18:03:12 *** Progman has joined #openttdcoop 18:03:56 *** Zuu has joined #openttdcoop 18:03:57 <PublicServer> <Damalix> I see that some trains are running :) 18:04:46 <damalix> !players 18:04:47 <PublicServer> damalix: Client 706 is Thraxian, a spectator 18:04:47 <PublicServer> damalix: Client 703 (Orange) is Farden, in company 1 (OpenTTDCoop) 18:04:47 <PublicServer> damalix: Client 714 (Orange) is AmmIer, in company 1 (OpenTTDCoop) 18:04:47 <PublicServer> damalix: Client 710 is Mark, a spectator 18:04:47 <PublicServer> damalix: Client 731 (Orange) is Damalix, in company 1 (OpenTTDCoop) 18:04:48 <PublicServer> damalix: Client 725 (Orange) is phatmatt, in company 1 (OpenTTDCoop) 18:08:16 <PublicServer> <Mark> we need loads of trains more 18:08:28 <PublicServer> *** Mark has joined company #1 18:10:39 <PublicServer> *** SmatZ joined the game 18:13:55 <PublicServer> *** SmatZ has left the game (leaving) 18:13:55 <PublicServer> *** SmatZ has left the game (connection lost) 18:23:10 <PublicServer> *** Mark has joined spectators 18:30:23 <PublicServer> *** Kenji joined the game 18:38:51 *** Hunter has quit IRC 18:39:20 *** Hunter has joined #openttdcoop 18:52:06 *** Zulan has quit IRC 18:53:22 *** FooBar_ has joined #openttdcoop 18:57:09 <pinedour1> !password 18:57:09 <PublicServer> pinedour1: extort 18:57:15 <PublicServer> *** ced joined the game 18:57:46 <PublicServer> <Kenji> man that confuses me 18:58:08 <PublicServer> <Kenji> onenick ask for pwd, and a completely different one joins 18:58:24 <PublicServer> <Farden> it happens 18:58:27 <PublicServer> <Farden> the password has changed 18:58:36 <SmatZ> pinedour1 == ced 18:58:42 <PublicServer> <Farden> between the moment he get it and the moment he enter it in the game 18:58:55 <PublicServer> <Kenji> Farden: what? 18:59:08 <PublicServer> <ced> sorry for the confusion :) 18:59:10 <PublicServer> <Farden> the server password is changing regularly 18:59:17 <PublicServer> <Kenji> and? 18:59:22 <PublicServer> <Kenji> I know that 18:59:23 <PublicServer> <Farden> and sometime, it changes right after you asked it 18:59:25 <SmatZ> ced: please use the same nick at IRC and in game 18:59:36 <PublicServer> <ced> okay 18:59:37 <SmatZ> reduces confusion :) 18:59:44 *** pinedour1 is now known as ced 18:59:50 <PublicServer> <Farden> oh 18:59:51 <PublicServer> <Farden> ok 18:59:52 <PublicServer> <Farden> I get it 18:59:54 <PublicServer> <Farden> sorry 19:00:00 *** pinedours has joined #openttdcoop 19:00:05 <PublicServer> <Kenji> but not for Farden, he's confused anyway 19:00:08 <PublicServer> <Farden> yeah, I was really confused^^ 19:00:10 *** pinedours is now known as ced 19:00:26 <SmatZ> you don't have to reconnect in order to change your nick ;) 19:00:27 <SmatZ> but thanks 19:00:32 <PublicServer> <Damalix> I'm off to lunch... Cya later 19:00:37 <PublicServer> *** Damalix has left the game (leaving) 19:00:38 <PublicServer> *** Damalix has left the game (connection lost) 19:00:44 <PublicServer> <Farden> bonnap 19:01:18 <PublicServer> <Kenji> there, Mousewick neatened and the SL turned 19:01:33 <PublicServer> <Kenji> and rebuilt the crappy TF 19:02:01 <PublicServer> <Kenji> dunno why I didn't try it that way before 19:03:15 <PublicServer> <Kenji> now then, where to jam the station for the farms so they won't disrupt the future SLH 19:03:26 <PublicServer> <Farden> about farms 19:03:49 <PublicServer> <Farden> there is not any food train departing from food factory 19:04:07 <PublicServer> <Kenji> probably because it's not finished 19:04:20 <PublicServer> <Farden> that could be a good point, indeed 19:05:59 <PublicServer> <Kenji> that should keep enough space for doubling and CL 19:14:02 *** benny has joined #openttdcoop 19:14:10 <benny> !download win32 19:14:10 <PublicServer> benny: http://binaries.openttd.org/nightlies/trunk/r16520/openttd-trunk-r16520-windows-win32.zip 19:14:46 <benny> !password 19:14:46 <PublicServer> benny: rubies 19:15:01 <PublicServer> *** Benny joined the game 19:17:49 <PublicServer> *** ced has left the game (leaving) 19:17:50 <PublicServer> *** ced has left the game (connection lost) 19:18:16 <PublicServer> *** Benny has left the game (leaving) 19:18:16 <PublicServer> *** Benny has left the game (connection lost) 19:18:19 *** benny has quit IRC 19:21:58 <PublicServer> <Mark> hello 19:22:02 <PublicServer> *** Mark has joined company #1 19:22:11 <PublicServer> <Kenji> boo 19:22:29 <PublicServer> <Kenji> you left your slh in non e-rail >.> 19:22:45 <PublicServer> <Mark> heh 19:22:47 <PublicServer> <Mark> oops 19:28:56 <PublicServer> <Mark> do i have to make all SLH's? 19:29:27 <PublicServer> <Kenji> someone started on the one by bbh2 19:29:47 <PublicServer> <Mark> ah 19:30:04 <PublicServer> <Kenji> and 01 was built by thrax 19:30:48 <PublicServer> <Kenji> hmm, why build a new injecto for paper? 19:32:28 <PublicServer> <Kenji> I don't see that slow 19:32:39 <PublicServer> <Mark> no you're right 19:34:44 *** ced_ has joined #openttdcoop 19:34:56 <PublicServer> <Mark> gotta love people putting up a sign if they fixed a single signal 19:35:02 <PublicServer> <Kenji> lol 19:35:03 <PublicServer> <Mark> 3 times in a 10*10 area 19:35:59 <PublicServer> <Kenji> I kinda had to add that at !signal gap 19:37:16 <PublicServer> <Mark> whoever put those CL curves at my wood stations 19:37:19 <PublicServer> <Mark> check the signs 19:37:35 *** ced has quit IRC 19:37:37 *** Phlegm has joined #openttdcoop 19:37:38 <PublicServer> <Kenji> lol 19:37:42 <Phlegm> hi! 19:37:45 <Phlegm> !password 19:37:45 <PublicServer> Phlegm: inners 19:38:00 <PublicServer> <Kenji> yea, it takes them about that long to speed up anyway 19:38:06 <PublicServer> *** Phlegm joined the game 19:38:15 <PublicServer> <Kenji> a little longer aint gonna hurt 19:38:25 <PublicServer> <Phlegm> yay, trains! 19:41:02 *** ced has joined #openttdcoop 19:41:59 <PublicServer> *** Phlegm has joined company #1 19:42:52 <PublicServer> <Kenji> mark I spotted a slow in bbh06 19:43:13 <PublicServer> <Mark> yeah 19:43:14 <PublicServer> <Mark> i see it 19:43:21 <PublicServer> <Phlegm> I found a problem at the papermill drop, but I'm not sure how to fix, can someone take a look please? 19:43:36 <PublicServer> <Kenji> HMM? 19:43:41 <PublicServer> <Kenji> woah caps 19:44:23 <PublicServer> <Mark> so whats the problem? 19:44:28 <PublicServer> <Phlegm> trains are always choosing the topmost lane, even when the two platforms are occupied 19:44:30 *** ced_ has quit IRC 19:44:41 <PublicServer> <Phlegm> it's because the signals are green at the entrance 19:44:47 <PublicServer> <Kenji> thats a 'feature' 19:44:52 <PublicServer> <Mark> :D 19:45:00 <PublicServer> <Phlegm> should I convert the signals to pre-sigs, or just delete them completely? 19:45:05 <PublicServer> <Kenji> you need full on pre signal bypass to solve that 19:45:20 <PublicServer> <Mark> this will work 19:45:37 <PublicServer> <Kenji> it's not like they spend long UNloading 19:45:49 <PublicServer> <Mark> once there's a train waiting it will take the next path 19:46:01 <PublicServer> <Phlegm> but now 8 of 10 platforms are for nothing 19:46:01 <PublicServer> <Kenji> like that 19:46:26 <PublicServer> <Mark> well, we might get a few more trains running 19:46:36 <PublicServer> <Mark> hence why the ML is 3 lanes wide instead of one 19:51:26 *** theholyduck_ has joined #openttdcoop 19:52:50 *** Levi has quit IRC 19:53:38 *** theholyduck has quit IRC 19:55:43 <damalix> !password 19:55:43 <PublicServer> damalix: hymnal 19:55:55 <PublicServer> *** Damalix joined the game 19:57:07 <PublicServer> <Mark> there is a problem with the paper trains 19:57:13 <PublicServer> <Damalix> ah ? 19:57:31 <PublicServer> <Mark> got trains turning around at my SLH in progress- 19:57:41 <PublicServer> <Damalix> Where ? 19:57:46 <PublicServer> <Mark> pretty damn annoying i must say 19:57:56 <PublicServer> <AmmIer> buh! 19:58:01 <PublicServer> <Mark> SLH06 19:58:11 <PublicServer> <AmmIer> he, now, I have stable connection :-) 19:58:23 <PublicServer> *** AmmIer has joined spectators 19:59:19 <PublicServer> <Kenji> there we go 19:59:25 <PublicServer> <Kenji> very carefully backed him out 20:03:11 *** Levi has joined #openttdcoop 20:04:02 *** theholyduck_ has quit IRC 20:04:22 *** theholyduck_ has joined #openttdcoop 20:14:36 <PublicServer> *** phatmatt has left the game (leaving) 20:14:36 <PublicServer> *** phatmatt has left the game (connection lost) 20:14:57 *** phatmatt has quit IRC 20:15:02 *** Wolfsherz has quit IRC 20:15:38 <PublicServer> *** Phlegm has joined spectators 20:19:01 <PublicServer> *** AmmIer has left the game (leaving) 20:19:01 <PublicServer> *** AmmIer has left the game (connection lost) 20:20:26 <damalix> Food trains are on the rails 20:20:33 <PublicServer> <Mark> wootwoot 20:20:38 <PublicServer> <Mark> now we need some farms 20:20:47 <PublicServer> <Kenji> already done two 20:20:48 <PublicServer> <Damalix> Would be nice 20:20:55 <PublicServer> <Kenji> been running for ages 20:21:03 <PublicServer> *** Farden has left the game (leaving) 20:21:03 <PublicServer> *** Farden has left the game (connection lost) 20:21:07 *** Farden has quit IRC 20:21:11 <PublicServer> <Kenji> 4 yrs to be precise 20:21:20 <PublicServer> <Mark> i shall make a SLH for the other direction 20:21:25 <PublicServer> <Mark> so we can hook up the peninsula 20:22:16 <PublicServer> <Damalix> Where ? 20:22:36 <PublicServer> <Mark> SLH08 20:23:53 <PublicServer> *** Phlegm has joined company #1 20:31:42 <PublicServer> <Mark> actually 20:31:47 <PublicServer> <Mark> it wont lock 20:32:26 <PublicServer> <Kenji> you might be right actually 20:32:38 <PublicServer> <Mark> let's try 20:33:02 <PublicServer> <Kenji> you could always switch to my signs if it doesn't 20:33:12 <PublicServer> <Mark> yeah 20:33:26 <PublicServer> <Mark> that SLH is pretty damn ugly btw 20:33:31 <PublicServer> <Mark> LLLRRR is much more fun 20:33:35 *** ced has quit IRC 20:33:42 <PublicServer> <Kenji> heh 20:33:53 <PublicServer> <Kenji> there were about four escapes at one point too 20:34:45 <PublicServer> <Mark> that SLH looks like i'm looking for obstacles 20:34:50 <PublicServer> <Mark> which is in fact true 20:35:02 <PublicServer> <Mark> SL* 20:35:05 <PublicServer> <Kenji> tunnel oh doom 20:35:09 <PublicServer> <Kenji> :P 20:35:43 *** ^Spike^ has joined #openttdcoop 20:36:07 <^Spike^> !password 20:36:07 <PublicServer> ^Spike^: squawk 20:36:42 <PublicServer> *** ^Sp1ke^ joined the game 20:43:31 <PublicServer> <Mark> 9 planes died 20:43:50 <PublicServer> <Mark> let's take bets on when the last will be gone 20:44:09 <PublicServer> <Kenji> 2201 20:44:24 <PublicServer> <Damalix> I'd say 100 year... 20:44:53 <PublicServer> <Damalix> Well let's say 2222 20:44:59 <PublicServer> <Damalix> because it's funny :p 20:45:03 <PublicServer> <Kenji> lol mark 20:45:10 <PublicServer> <Mark> men 20:45:13 <PublicServer> <Mark> meh* 20:45:26 <PublicServer> <Mark> no fun in saying 2199 now 20:48:28 *** Fuco has joined #openttdcoop 20:50:36 <Mark> !rcon patch max_planes 0 20:50:36 <PublicServer> Mark: 'max_planes' is an unknown setting. 20:50:44 <Mark> !rcon patch max_aircraft 20:50:44 <PublicServer> Mark: Current value for 'max_aircraft' is: '50' (min: 0, max: 5000) 20:50:46 <Mark> !rcon patch max_aircraft 0 20:51:00 <PublicServer> <Kenji> mark bbh02 has an issue 20:51:20 <PublicServer> <Mark> no it doesnt 20:51:21 <PublicServer> <Kenji> yea 20:51:32 <PublicServer> <Kenji> :P 20:51:52 <PublicServer> <Mark> that BBH is one big issue 20:52:02 <PublicServer> <Kenji> lol 20:52:05 <PublicServer> <Mark> i'm curious to see how long it survives 20:52:14 <PublicServer> <Mark> but at least i attempted to balance it :) 20:53:24 *** ced_ has joined #openttdcoop 20:53:27 <PublicServer> <Kenji> updated the TODO 20:53:36 <PublicServer> <Damalix> :D 20:53:37 <PublicServer> <Mark> :) 20:53:44 <PublicServer> <Mark> might want to explain that a bit 20:53:46 <PublicServer> <Damalix> Where to start ? 20:53:55 <PublicServer> <Mark> he means: add trains 20:54:07 <PublicServer> <Damalix> ah... Oops... 20:55:06 <PublicServer> <Mark> HAH 20:55:31 <PublicServer> <Mark> Kenji: i maneged to slip in a slow curve without you noticing 20:55:40 <PublicServer> <Kenji> where? 20:55:41 <PublicServer> <Mark> at one of my BBH's 20:55:56 <PublicServer> <Kenji> oh? 20:57:11 <PublicServer> <Mark> lol at the comments north of BBH02 20:59:34 *** stuffcorpse has joined #openttdcoop 21:01:05 <PublicServer> <Phlegm> Combuster's plan is in the way, what should I do? 21:01:10 <PublicServer> <Phlegm> Can I remove it? 21:01:17 <PublicServer> <Mark> yeah you can 21:01:27 <PublicServer> <Phlegm> ok 21:01:49 *** ced has joined #openttdcoop 21:02:22 <PublicServer> <Mark> only if you also remove the signs though 21:04:35 *** ced_ has quit IRC 21:08:25 <PublicServer> <Mark> modern art at SLH06 21:09:15 <PublicServer> <Kenji> lol 21:09:59 <PublicServer> *** Damalix has left the game (leaving) 21:09:59 <PublicServer> *** Damalix has left the game (connection lost) 21:10:03 <damalix> G'night 21:10:06 *** damalix has quit IRC 21:10:06 *** DeGhost has joined #openttdcoop 21:10:11 <PublicServer> <Mark> night 21:17:26 <PublicServer> *** ^Sp1ke^ has left the game (leaving) 21:17:27 <PublicServer> *** ^Sp1ke^ has left the game (connection lost) 21:18:04 <PublicServer> <Kenji> added eyecandy buffers 21:18:13 <PublicServer> <Mark> yay 21:21:57 <PublicServer> <Kenji> they normally do that before loading, but whatever 21:22:05 <PublicServer> <Mark> :P 21:24:29 <PublicServer> <Mark> im off 21:24:33 <PublicServer> <Mark> goodnight 21:24:35 <PublicServer> *** Mark has left the game (leaving) 21:24:35 <PublicServer> *** Mark has left the game (connection lost) 21:28:39 *** ODM has quit IRC 21:36:10 <PublicServer> <Kenji> still building? 21:37:03 <PublicServer> *** Kenji has joined spectators 21:37:04 <PublicServer> *** Game paused (not enough players) 21:37:32 <PublicServer> *** Kenji has left the game (leaving) 21:37:32 <PublicServer> *** Kenji has left the game (connection lost) 21:37:33 *** Hunter has quit IRC 21:38:01 *** Hunter has joined #openttdcoop 21:38:14 *** Hunter has quit IRC 21:49:47 *** Levi has quit IRC 21:49:50 *** Yexo has quit IRC 21:52:48 *** Levi has joined #openttdcoop 22:08:49 *** FooBar_ has quit IRC 22:17:05 *** Progman has quit IRC 22:33:23 *** Chris_Booth has joined #openttdcoop 22:37:28 *** ^Spike^ has quit IRC 22:39:20 <Chris_Booth> hello 22:40:42 <Chris_Booth> .join autopilot 22:41:01 *** Chris_Booth has quit IRC 22:42:11 *** Chris_Booth has joined #openttdcoop 22:42:55 *** Chris_Booth has quit IRC 22:44:42 *** Zuu has quit IRC 22:46:54 *** Yexo has joined #openttdcoop 22:47:02 *** Yexo has quit IRC 22:47:35 *** Levi has quit IRC 22:48:13 *** Yexo has joined #openttdcoop 22:48:26 *** Yexo has quit IRC 22:49:48 *** Yexo has joined #openttdcoop 22:49:50 *** Yexo has quit IRC 22:52:42 *** Yexo has joined #openttdcoop 22:52:45 *** Yexo has quit IRC 22:55:45 *** Yexo has joined #openttdcoop 22:56:12 *** Yexo has quit IRC 22:56:27 *** Yexo has joined #openttdcoop 22:59:24 *** Yexo has quit IRC 23:00:50 *** Yexo has joined #openttdcoop 23:08:03 *** theholyduck_ has quit IRC 23:19:45 *** TinoM has quit IRC 23:27:39 *** KenjiE20|LT has joined #openttdcoop 23:27:39 *** ChanServ sets mode: +o KenjiE20|LT 23:28:46 *** KenjiE20 has quit IRC 23:30:04 *** KenjiE20|SSH has quit IRC 23:46:53 <PublicServer> *** Phlegm has left the game (connection lost) 23:47:01 *** Phlegm has quit IRC