Log for #openttdcoop on 26th June 2009:
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00:00:01  *** HDIEagle has quit IRC
00:01:11  <PeterT> !playercount
00:01:11  <PublicServer> PeterT: Number of players: 3
00:01:16  <PeterT> !players
00:01:18  <PublicServer> PeterT: Client 135 (Orange) is Hafai, in company 1 (OTTDC (again))
00:01:18  <PublicServer> PeterT: Client 67 (Orange) is Nichevo, in company 1 (OTTDC (again))
00:01:18  <PublicServer> PeterT: Client 99 (Orange) is Radicalimero, in company 1 (OTTDC (again))
00:04:05  <PublicServer> *** Hafai has left the game (leaving)
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00:17:22  <Seppel> !download win32
00:17:22  <PublicServer> Seppel:
00:24:50  <dangerdan> could someone help me out? i can figure out how to do teleporting bus MM's
00:24:54  <dangerdan> *can't
00:27:07  <Radicalimero> build 2 stations far appart
00:27:26  <Radicalimero> than some in the city using ctrl
00:27:39  <Radicalimero> than make youre MM
00:28:07  <dangerdan> what about the bus stations? you make them with ctrl
00:28:34  <Radicalimero> in the city and in the place u use the busses
00:29:19  <dangerdan> today on the public server there was a strip of road with just busses and bus stops on
00:29:30  <dangerdan> they were making like 700 pounds a stop
00:29:38  <Radicalimero> i know
00:30:52  <dangerdan> so how do i do it with the strip? im a bit confused
00:31:04  <dangerdan> theres only so much range i can get with the stations
00:31:11  <dangerdan> im probs doing it wrong
00:31:12  <Radicalimero> go to advanced options
00:31:24  <Radicalimero> than stations
00:31:57  <dangerdan> max station spread?
00:32:00  <dangerdan> ty
00:32:08  <Radicalimero> yes
00:32:14  <Radicalimero> np
00:35:22  <De_Ghosty> ALL WE WANT TO DO
00:35:25  <De_Ghosty> is eat your brainz
00:41:02  <PublicServer> *** Nichevo has left the game (leaving)
00:41:02  <PublicServer> *** Game paused (not enough players)
00:41:05  <nichevo> zgnite
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00:52:55  <PeterT> !password
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00:52:55  <PublicServer> PeterT: proses
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01:20:29  <Seppel> !password
01:20:29  <PublicServer> Seppel: pulped
01:20:54  <Seppel> !password
01:20:54  <PublicServer> Seppel: dicing
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06:02:19  <HDIEagle>   !players
06:02:20  <PublicServer> HDIEagle: There are currently no clients connected to the server
06:02:23  <HDIEagle> !fish
06:02:23  <PublicServer> HDIEagle: Today's fish is a sword fish, battered and fried.
06:02:31  <HDIEagle> how original
06:20:53  <Xaroth> !fish
06:20:53  <PublicServer> Xaroth: Today's fish is a dolphine from a tunafish can... yummy!
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06:23:52  <HDIEagle> jeez
06:23:56  <HDIEagle> this thing is HOOGE
06:25:50  <HDIEagle> x-man
06:25:52  <HDIEagle> xaroth
06:26:07  <HDIEagle> http://1186250293:8082/openttdcoop/poop5.png
06:28:26  <Xaroth> wossat
06:28:36  <HDIEagle> 4x4 w signals every 6
06:28:54  <HDIEagle> slh
06:29:22  <Xaroth> nice
06:29:29  <Xaroth> you're missing a few pieces tho
06:29:33  <HDIEagle> two pieces
06:29:34  <Xaroth> top-right area
06:29:40  <Xaroth> and signals
06:29:45  <HDIEagle> :P
06:30:05  <Xaroth> looks nice tho
06:30:09  <HDIEagle> i'm going to see what i can do in same space w/ regular 4x4
06:30:18  <HDIEagle> looking nice =/= function :(
06:30:19  <ODM> ellow
06:30:21  <HDIEagle> unfortunately
06:30:24  <HDIEagle> hi odm
06:53:27  <HDIEagle> it'll be midnight before i can play :(
06:54:34  <ODM> hehe, your timezone hates you:P
06:54:43  <ODM> although theres no building yet anyway
06:54:51  <HDIEagle> and cb complains about his plan getting disqualified
06:54:53  <HDIEagle> :P
06:55:10  <ODM> heh
06:55:36  <ODM> !password
06:55:36  <PublicServer> ODM: pealed
06:55:42  <PublicServer> *** 0DM joined the game
06:56:11  <PublicServer> <0DM> *dies by voting board*
06:56:34  <HDIEagle> i find "yank" more politically correct than "american", does that make me self-hating?
06:56:48  <PublicServer> <0DM> probably
06:56:55  <PublicServer> <0DM> political correctness sucks anyway
06:57:20  <HDIEagle> whenever someone says "american", i think "what the f doez ecuador have to do with this"
06:57:41  <HDIEagle> united statesian never caught on
06:57:54  <PublicServer> <0DM> cuz it kinda sucks:p
06:59:00  <PublicServer> <0DM> although i dont see much wrong with CB's plan really
06:59:03  <PublicServer> <0DM> just the attention issue
06:59:14  <HDIEagle> no, its just that he really can't play tommorow
06:59:29  <HDIEagle> he complained about the inconvenience of not being able to postpone a day :P
06:59:37  <PublicServer> <0DM> lol
07:00:06  <HDIEagle> i have to go nocturnal when i want to play this game
07:00:40  <PublicServer> <0DM> im surprised pm's plan didnt get more votes
07:00:51  <HDIEagle> which one's that?
07:01:02  <PublicServer> <0DM> the loop with huge middle station
07:01:07  <PublicServer> <0DM> in a design i made <3
07:05:52  <PublicServer> <0DM> odd stuff anyway
07:05:58  <HDIEagle> :P
07:08:38  <HDIEagle> you ever see a pair of SLH's where ones' exits bypasses the other's entrance?
07:08:46  <PublicServer> <0DM> say what?
07:09:13  <HDIEagle> http://1186250293:8082/openttdcoop/2062-07-14.png
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07:09:49  <HDIEagle> see?
07:09:51  <ODM> ah no
07:09:56  <HDIEagle> i guess we never have two slh's that close
07:10:04  <HDIEagle> everyone prefers to just tap into the old SLH
07:10:12  <ODM> even though it removes a join before split, we prefer to keep the constructions seperate
07:10:21  <ODM> and that
07:10:40  <HDIEagle> sometimes you get two 3-way slh's in opposing directions, though
07:10:47  <HDIEagle> would be handy there
07:11:01  <HDIEagle> -^-v-
07:11:18  <PublicServer> <0DM> hehe, even better to make it a two way slh
07:11:22  <PublicServer> <0DM> weve had a bunch of those
07:11:25  <HDIEagle> yeh
07:11:31  <HDIEagle> they're always fun, though
07:11:33  <HDIEagle> :P
07:11:34  <PublicServer> <0DM> although they tend to be hard to expand
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07:12:55  <HDIEagle> they actually do these bypasses on u.s. freeways
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07:20:28  <HDIEagle> alright, when the names get weirder, its a sign i'm up too late
07:20:32  <HDIEagle> haldo
07:22:52  <ODM> lol
07:22:54  <ODM> cya
07:23:25  <HDIEagle> 'night
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07:24:45  <planetmaker> 'lo
07:28:13  <ZS> !download
07:28:13  <PublicServer> ZS: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
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07:30:11  <ZS> !revision
07:30:11  <PublicServer> ZS: Game version is r16621
07:30:56  <ODM> ey pm!
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07:37:48  <ZS> !help
07:37:48  <PublicServer> ZS:
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08:31:39  <ODM> smatz!
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08:33:24  <SmatZ> hello ODM!
08:36:40  <FiCE> !players
08:36:42  <PublicServer> FiCE: There are currently no clients connected to the server
08:52:02  <ODM> hey fice:)
08:52:07  <FiCE> hey
08:52:25  <FiCE> how did the last game end?
08:52:32  <FiCE> how many trains? :)
08:52:58  <ODM> *points @ archive*:P
08:53:55  <FiCE> ah :)
08:54:08  <ODM> currently building a new scenario
08:54:45  <FiCE> I wanted to make a scenario where I can choose the location of industries
08:55:03  <FiCE> but by the time the game starts and gets going - those industries have closed, and new ones have appeared in the wrong place
08:55:30  <FiCE> for instance, I wanted to make some "floodplains" with a whole bunch of farms
08:55:42  <ODM> SmatZ, you here?
08:57:03  <ODM> ni know te problem
08:57:19  <ODM> though you can fix it manually (magic bulldozer, funding new ones)
08:57:54  <FiCE> yep
08:58:04  <ODM> new scenarios are always welcome:)
08:58:16  <FiCE> do we create them with any version of OpenTTD?
08:59:04  <ODM> i build with latest nightly
08:59:18  <ODM> but doesnt matter that much really
08:59:56  <FiCE> yep
09:00:21  <FiCE> are 2048x2048 maps too large?
09:00:29  <ODM> yes
09:00:32  <FiCE> my idea was to have long trains hauling over long distances
09:00:36  <ODM> the limit is 1M tiles
09:00:57  <ODM> more than that will probably kill the game for some players
09:01:05  <FiCE> ok
09:01:22  <Ammler> !s/probably/for sure/
09:01:34  <ODM>
09:01:39  <Ammler> !s/some/most/
09:02:01  <Ammler> :-) morning all
09:02:08  <ODM> morning mr pessimist:p
09:02:14  <Ammler> hehe
09:02:27  <ODM> although to be fair, a big train game would be nice sometime:D
09:02:30  <ODM> like TL15+
09:02:33  <Ammler> wwottdgd/1 was a 2k² map
09:02:48  <ODM> did it kill?:P
09:03:21  <Ammler> yes, some players dead, not seen anymore ;-)
09:03:36  <ODM> poor them
09:04:00  <Ammler> but well, we can use once such a big map, so you have prove :-)
09:04:07  <FiCE> lol
09:04:22  <Ammler> it is like the game with breakdowns on
09:04:23  <ODM> maybe 2048 x 512/1024
09:04:40  <FiCE> wouldn't it more of an issue with the number of vehicles in the game?
09:04:54  <ODM> every tile gets calculated
09:04:56  <FiCE> or is it a case of not being able to download the map at all because it's too large?
09:04:57  <ODM> so more tiles = slower
09:05:01  <ODM> afaik
09:05:01  <FiCE> ah
09:05:11  <Ammler> both
09:05:29  <Ammler> small map with many trains or big map with fewer, same issue
09:06:17  <Ammler> but seriously we should try it once
09:06:34  <Ammler> a 2k² map with 20 tiles trains
09:06:46  <FiCE> yeah that's what I was thinking of doing
09:06:55  <ODM> could always make it a pax game, less trains on that
09:07:11  <FiCE> and the map would be designed with ridiculous space for long curves :D
09:07:20  <ODM> hehe
09:07:23  <ODM> so almost flat etc?
09:07:30  <FiCE> nah, not necessarily flat
09:07:43  <FiCE> just with very wide valleys
09:07:48  <Ammler> if we use a 2k map, we should use a premade scenario
09:07:54  <Ammler> there are so many nice around
09:07:58  <FiCE> yeah it needs to be premade or flat
09:08:09  <FiCE> a real life terrain would be nice to try
09:08:11  <ODM> never really looked at them
09:08:13  <ODM> only make me own
09:08:32  <SmatZ> it would be 6MB download :-p
09:08:38  <ODM> lol
09:08:38  <Ammler> wwottdgd/1 used europe, that was nice
09:08:44  <FiCE> lol ouch
09:09:16  <FiCE> I wish OpenTTD was multithreaded
09:09:17  <ODM> SmatZ, would it be hard to make an option that toggles the spawning of new industries/ the closing of any industries
09:09:19  <ODM> as a patch?
09:10:02  <Ammler>
09:11:54  <SmatZ> ODM: it could break GRFs
09:12:05  <SmatZ> like GRF wants to close the industry, but you forbid it
09:12:06  <SmatZ> and such
09:12:15  <SmatZ> it wouldn't get in trunk certainly
09:12:31  <SmatZ> it can't be server-side neither
09:12:43  <ODM> hmm crap
09:13:10  <Ammler>
09:13:30  <Ammler> hmm, wasn't it 2k map?
09:14:29  <SmatZ> 2kx2k, 1500 20-tile trains :)
09:14:33  <SmatZ> over 8MB...
09:14:40  <ODM> hmm
09:14:43  <SmatZ> and it's far from complete :(
09:14:44  <ODM> dont think people will make that
09:14:53  <ODM> the limit that people can do is like 2 MB ai?
09:15:23  <Ammler> SmatZ: neither was wwottdgd71
09:15:29  <SmatZ> :(
09:15:56  <Ammler> around 20 players active for 20 hours and no complete map :-)
09:16:13  <SmatZ> bigger map -> longer download -> longer "catch-up", but also slower (because more things have to be done on bigger map)
09:16:21  <SmatZ> -> people won't be able to join soon :)
09:16:42  <SmatZ> or there is needed longer pause for joining clients :)
09:16:48  <SmatZ> I wonder how wwottdgd managed that :)
09:16:53  <Ammler> yes
09:16:56  <Ammler> me too
09:17:05  <Ammler> well, we were more patience then now
09:17:41  <Ammler> the server is still installed on my maschine :-)
09:17:48  <SmatZ> :-)
09:18:21  <ODM> so why doesnt the server pause all the way when someone connects?
09:18:31  <ODM> i mean we can let people join by pausing the server
09:19:19  <SmatZ> it can be done
09:20:15  <ODM> but?^^
09:20:20  <Ammler> it doesn't matter much
09:20:33  <Ammler> if someone isn't able to join without
09:20:43  <Ammler> he will disconnect sooner or later anyway
09:23:08  <Ammler> on the 1st day, we paused the server and gave the pw only to groups, so they were able to join
09:23:29  <Ammler> after around 30 players, we started
09:23:46  <Ammler> and then the usual joining was possible
09:23:49  <ODM> it sounds like it would kill any server/client
09:28:05  <PublicServer> *** AmmIer has left the game (connection lost)
09:32:33  <Ammler> SmatZ: the map is halfish already a prking lot ;-)
09:32:38  <Ammler> parking*
09:33:01  <SmatZ> :)
09:35:05  <PublicServer> *** SmatZ joined the game
09:36:54  <PublicServer> <SmatZ> oh oh @ voting board
09:37:20  <PublicServer> *** SmatZ has left the game (leaving)
09:39:36  <ODM> general layout done^^
09:42:30  <Ammler> hmm, my browser doesn't download scns anymore
09:42:52  <SmatZ> my browser starts a text editor for them :-p
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09:46:49  <ODM> hmms same here
09:46:56  <ODM> well ill post a rarred version later:P
09:47:00  <ODM> when ive added the other stuff
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09:51:59  <Ammler> ODM or just rename to .sav
09:56:15  <ODM> hm
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10:02:33  <De_Ghosty> PARKING LOT FTW
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10:05:45  <Chris_Booth> !password
10:05:45  <PublicServer> Chris_Booth: sheave
10:06:02  <PublicServer> *** Chris Booth joined the game
10:06:25  <Ammler> :-o
10:07:48  <Chris_Booth> that mean ammler
10:08:03  <Ammler> no, he is
10:08:12  <Chris_Booth> he is
10:08:21  <Chris_Booth> but it is distasteful
10:09:10  <Chris_Booth> the first time i win and my plan was just a joke
10:12:07  <Ammler> oh, is voting over?
10:12:40  <Ammler> i hope, that isn't serious, Chris_Booth
10:13:05  <Ammler> how you mean "a joke"?
10:18:36  <Chris_Booth> well put it this way it wasnt ment to win
10:19:28  <Chris_Booth> i decided since my plans never win i would posted something that i thought was funny
10:19:45  <Chris_Booth> it looks like a person from the map biew
10:19:48  <Chris_Booth> it looks like a person from the map view
10:20:54  <Ammler> but it works?
10:21:17  <PublicServer> <Chris Booth> erm it could do
10:21:27  <Ammler> well, if people like it, why shouldn't it.
10:21:52  <PublicServer> <Chris Booth> as it has the fatal 2 seperate network flaw
10:22:59  <PublicServer> *** Chris Booth has left the game (leaving)
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10:30:02  <De_Ghosty> !dl win32
10:30:02  <PublicServer> De_Ghosty:
10:30:02  <De_Ghosty> !password
10:30:02  <PublicServer> De_Ghosty: gambit
10:30:04  <PublicServer> *** AmmIer has left the game (connection lost)
10:30:46  <PublicServer> *** OOOOOOOOOOOOOooooooooooo joined the game
10:33:06  <Chris_Booth> !password
10:33:06  <PublicServer> Chris_Booth: gambit
10:33:21  <PublicServer> *** Game unpaused (enough players)
10:33:23  <PublicServer> *** Chris Booth joined the game
10:33:46  <PublicServer> <Chris Booth> who is ooooooooooooooooooooooooo?
10:34:08  <PublicServer> SmatZ: you are not allowed to use !rcon
10:34:14  <SmatZ> wat
10:34:32  <Chris_Booth> !players
10:34:33  <PublicServer> Chris_Booth: Client 150 (Orange) is OOOOOOOOOOOOOooooooooooo, in company 1 (OTTDC (again))
10:34:33  <PublicServer> Chris_Booth: Client 151 (Orange) is Chris Booth, in company 1 (OTTDC (again))
10:34:55  <Chris_Booth> SmatZ to use rcon you may want to op yourself
10:35:12  <PublicServer> <OOOOOOOOOOOOOooooooooooo> OoooooooooooOOOOOOOOOOOoooooooooooo
10:35:14  <SmatZ> I forgot which bot i hsould ask
10:35:16  <SmatZ> :)
10:35:31  <SmatZ> there are too many of them
10:35:39  <Chris_Booth> webster?
10:35:48  <De_Ghosty> rcon for?
10:35:49  <De_Ghosty> what
10:36:21  <PublicServer> <Chris Booth> does OOOOOOOOOOOOoooooooooo have a realistic name?
10:36:30  *** ChanServ sets mode: +o SmatZ
10:36:41  <SmatZ> !rcon players
10:36:41  <PublicServer> SmatZ: #:1(Orange) Company Name: 'OTTDC (again)'  Year Founded: 1970  Money: 241570434  Loan: 0  Value: 241709834  (T:0, R:35, P:7, S:0) unprotected
10:36:46  <SmatZ> good ;)
10:37:11  <SmatZ> to see who is OOOOOOOOOOOoooooooooo
10:37:25  <SmatZ> and to kick him if he doesn't change his nick
10:37:28  <ODM> im guessing da ghosty
10:37:42  <Chris_Booth> i would say ODM is on the mark there
10:37:43  <SmatZ> maybe ban then ;)
10:37:49  <PublicServer> *** OOOOOOOOOOOOOooooooooooo has changed his/her name to BoooooOOOOOOOOOOOOoooooo
10:38:01  <PublicServer> <BoooooOOOOOOOOOOOOoooooo> the name has changed ;o
10:38:25  <SmatZ> ODM: indeed
10:38:32  <SmatZ> De_Ghosty: you know the rules
10:38:37  <De_Ghosty> !rules
10:38:37  <PublicServer> De_Ghosty:
10:39:03  <Chris_Booth> is there a rule about stupid and irratating names?
10:39:20  <PublicServer> <BoooooOOOOOOOOOOOOoooooo> not yet :o
10:39:26  <SmatZ> hmm
10:39:43  <SmatZ> there isn't rule about having the same nick at IRC and in-game
10:39:52  <SmatZ> !rcon kick 150
10:39:52  <PublicServer> SmatZ: *** BoooooOOOOOOOOOOOOoooooo has left the game (kicked by server)
10:39:53  <PublicServer> *** Game paused (not enough players)
10:39:56  <SmatZ> now there is
10:39:57  <De_Ghosty> :o
10:39:59  <De_Ghosty> ABUSE!!
10:40:25  <SmatZ> openttdcoop is place to have fun :)
10:40:27  <SmatZ> but not this way...
10:40:33  *** De_Ghosty is now known as BoooooOOOOOOOOOOOOoooooo
10:40:39  <BoooooOOOOOOOOOOOOoooooo> there :o
10:40:46  <BoooooOOOOOOOOOOOOoooooo> !password
10:40:46  <PublicServer> BoooooOOOOOOOOOOOOoooooo: ampler
10:41:02  <BoooooOOOOOOOOOOOOoooooo> it is now the same
10:41:03  <Chris_Booth> ghosty are you 12?
10:41:05  <PublicServer> *** Game unpaused (enough players)
10:41:06  <PublicServer> *** BoooooOOOOOOOOOOOOoooooo joined the game
10:41:09  <SmatZ> hehe
10:41:11  <PublicServer> *** AmmIer has left the game (connection lost)
10:41:14  <PublicServer> <BoooooOOOOOOOOOOOOoooooo> yes how did u ever guessed?
10:41:19  <PublicServer> *** Chris Booth has left the game (leaving)
10:41:19  <PublicServer> *** Game paused (not enough players)
10:41:30  <Chris_Booth> well you can't spell
10:41:31  <SmatZ> hmm I thought he's 14
10:41:40  <Chris_Booth> you act very young
10:41:44  <PublicServer> <BoooooOOOOOOOOOOOOoooooo> it's true i can't spell!!
10:42:21  <PublicServer> *** AmmIer has left the game (connection lost)
10:43:22  * SmatZ wonders if playing should be 18+ ;-)
10:43:28  <Chris_Booth> no
10:43:53  <Chris_Booth> i know people who are 22 and act like they are 12
10:44:06  <Ammler> me?
10:44:07  <Chris_Booth> and people who are 12 and more mature than me
10:44:13  <SmatZ> :)
10:44:19  <Ammler> no, I am older :-)
10:44:22  <Chris_Booth> Ammler i dont personaly know you
10:45:01  <Ammler> he, you don't need to know someone personally, IRC is enough ;-)
10:45:01  <BoooooOOOOOOOOOOOOoooooo> Ammler is an internet entity
10:45:12  <BoooooOOOOOOOOOOOOoooooo> he magicly appears when u say Ammler on irc :o
10:45:45  <Chris_Booth> he appears when i make enough fuss
10:45:50  <Chris_Booth> and make him laugh
10:46:11  <planetmaker> @kick BoooooOOOOOOOOOOOOoooooo not only him. Enough fuss made
10:46:11  *** BoooooOOOOOOOOOOOOoooooo was kicked by Webster (not only him. Enough fuss made)
10:46:12  *** BoooooOOOOOOOOOOOOoooooo has joined #openttdcoop
10:46:31  <BoooooOOOOOOOOOOOOoooooo> stop abusing me :o
10:47:05  <Chris_Booth> De_Ghosty i think you may have asked for that one
10:47:07  <planetmaker> @kban BoooooOOOOOOOOOOOOoooooo  300 ok, I stop abusing you
10:47:07  *** Webster sets mode: +b *!
10:47:08  *** BoooooOOOOOOOOOOOOoooooo was kicked by Webster (ok, I stop abusing you)
10:47:18  <PublicServer> <BoooooOOOOOOOOOOOOoooooo> pfft
10:47:23  <PublicServer> <BoooooOOOOOOOOOOOOoooooo> i quit....................
10:47:37  <PublicServer> *** BoooooOOOOOOOOOOOOoooooo has left the game (leaving)
10:48:18  <Chris_Booth> i think PM you may have upset De_Ghosty
10:48:29  <planetmaker> Yes, I may think so. It's mutually
10:48:40  <planetmaker> I gave him 5 minutes to think about.
10:48:47  <SmatZ> :-)
10:49:13  <Chris_Booth> if he realy want to annoy us he could just change his nick
10:49:21  <Chris_Booth> back to de_ghosty
10:49:30  <planetmaker> yes. He could
10:50:18  <planetmaker> But I asked him already once to stop this silly behaviour.
10:50:30  <planetmaker> And told him in clear terms that it's not appreciated
10:50:39  <Chris_Booth> he is only 14
10:50:55  <planetmaker> so what? Is it a reason to be annoying?
10:51:00  <Chris_Booth> it must be summer holidays and he has nothing to do
10:51:28  <planetmaker> I'm happy to play with him and have him around. As long as he isn't getting on many peoples nerves here.
10:51:34  <Ammler> age is like alcohol
10:51:42  <Ammler> no excuse :-)
10:51:56  <Chris_Booth> alcohol is the excuse
10:52:07  *** Webster sets mode: -b *!
10:52:20  <Ammler> never, not my me :-)
10:52:24  <Chris_Booth> lay ho
10:52:42  <planetmaker> it's something used as an excuse. But it's not really one.
10:53:02  <planetmaker> People are responsible for themselves. Also for getting drunk.
10:53:22  <Chris_Booth> that is very true
10:53:38  <Chris_Booth> when you go out with the intention of getting drunk
10:53:49  <Chris_Booth> which when people get drunk the mainly have
10:53:55  <Chris_Booth> then there is no excuse
10:54:00  <Ammler> I have some experience with, but I would only share with you in a pub and beer ;-)
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10:54:28  *** ChanServ sets mode: +o KenjiE20
10:54:31  <Chris_Booth> i fancy a nice 500ml of swiss beer right now
10:54:32  <XeryusTC> Chris_Booth: most of the times i got drunk i didnt mean to
10:54:42  <XeryusTC> it just happened because i drank more than i planned on ;)
10:55:06  <Ammler> yes, and those are mostly the best "trips"
10:55:28  <Ammler> just the day after could/should be reverted.
10:55:36  <Chris_Booth> anyways back to work
10:55:43  <Chris_Booth> its not even my lunch time
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10:56:46  *** ChanServ sets mode: +o KenjiE20|SSH
11:04:02  <XeryusTC> Ammler: why would you? just get a body that doesnt get hung over :P
11:04:23  <KenjiE20> lol, yeah, those rock
11:05:07  <PublicServer> *** 0DM has left the game (connection lost)
11:05:18  <Ammler> I drink a lot of milk, then it is ususally fine :-)
11:06:06  <SmatZ> :-)
11:06:20  <SmatZ> when I drink a lot of milk, I have different "problems" afterwards
11:10:47  <Ammler> "different" :-D
11:11:21  <Ammler> you either have different or no problems afterwards :-)
11:12:11  <gleeb> 'have'
11:19:26  <uliko> !password
11:19:26  <PublicServer> uliko: aspens
11:19:40  <PublicServer> *** uliko joined the game
11:25:11  <PublicServer> *** uliko has left the game (leaving)
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11:28:05  <nichevo_> !password
11:28:06  <PublicServer> nichevo_: loused
11:28:25  <PublicServer> *** Nichevo joined the game
11:28:53  *** Yexo_ is now known as Yexo
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11:49:54  <mensi> !playercount
11:49:54  <PublicServer> mensi: Number of players: 1
12:07:18  *** Radicalimero has joined #openttdcoop
12:07:38  <Radicalimero> !players
12:07:40  <PublicServer> Radicalimero: Client 160 (Orange) is Nichevo, in company 1 (OTTDC (again))
12:21:26  *** Nickman87 has quit IRC
12:23:40  <Chris_Booth> hello all
12:24:27  <nichevo_> hey
12:24:32  <Radicalimero> hello
12:30:00  *** [com]buster has joined #openttdcoop
12:30:00  *** ChanServ sets mode: +o [com]buster
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12:33:21  <PublicServer> *** Game unpaused (enough players)
12:33:23  <PublicServer> *** combuster joined the game
12:33:52  <Radicalimero> !password
12:33:52  <PublicServer> Radicalimero: giggle
12:34:00  <PublicServer> *** Nichevo has left the game (leaving)
12:34:00  <PublicServer> *** Game paused (not enough players)
12:34:18  <PublicServer> *** Game unpaused (enough players)
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12:41:15  <Chris_Booth> !password
12:41:15  <PublicServer> Chris_Booth: winced
12:41:27  <PublicServer> *** Chris Booth joined the game
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12:41:43  <PublicServer> <combuster> least intelligent plan wins
12:41:44  <PublicServer> <combuster> fail
12:41:47  <PublicServer> <combuster> :(
12:41:57  <PublicServer> <Chris Booth> i never waned my plan to win
12:42:12  <PublicServer> <Chris Booth> i actual encouraged people in IRC not to vote for me
12:42:12  <PublicServer> <combuster> O.o
12:43:02  <PublicServer> <Chris Booth> everyone else did
12:43:19  <PublicServer> <Chris Booth> even 7 points would still make me the winner
12:43:50  <PublicServer> <combuster> I suppose you could resign
12:43:59  <PublicServer> <combuster> but that would totally mess up the voting scheme
12:44:12  <PublicServer> <Chris Booth> plus my plan has never won befor
12:44:21  <PublicServer> <Chris Booth> i am going to draw a man everytime now
12:44:24  <PublicServer> <combuster> question: why make a plan if you don't /want/ to win
12:44:52  <PublicServer> <Chris Booth> coz i always make a plan and it never wins
12:45:15  <PublicServer> *** 0DM has left the game (connection lost)
12:45:28  <PublicServer> <combuster> I'd expect there be a reason for that
12:45:39  <PublicServer> <combuster> (same reason Mark tends to win quite often)
12:46:31  *** satyap has joined #openttdcoop
12:47:22  <satyap> !password
12:47:23  <PublicServer> satyap: winced
12:47:30  <PublicServer> *** satyap joined the game
12:49:16  <satyap> we building yet?
12:50:04  <[com]buster> not quite
12:50:23  <satyap> oh ok
12:50:36  <satyap> i was gonna start an ML in the north west, but i'll hold off
12:51:04  <satyap> i just realised -- diagonal ML again
12:51:12  *** prakti has quit IRC
12:51:14  <hylje> !password
12:51:14  <PublicServer> hylje: gunned
12:51:18  *** prakti has joined #openttdcoop
12:51:23  <PublicServer> *** hylje joined the game
12:51:24  <hylje> we don't have to follow the plan to the letter
12:51:30  <hylje> we can build L shaped MLs instead
12:52:08  <PublicServer> <combuster> well there's one problem
12:52:11  <PublicServer> <combuster> we need maglev
12:52:16  <PublicServer> <hylje> we can build it later
12:52:20  <mensi> !password
12:52:20  <PublicServer> mensi: gunned
12:52:23  <PublicServer> <combuster> not recommended
12:52:30  <PublicServer> *** mensi joined the game
12:52:30  <PublicServer> <hylje> how so
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12:53:44  <PublicServer> <combuster> not building it from day one causes many people to forget integrating it altogether
12:53:45  <satyap> need to make sure there's space for the maglev BBH, that's all
12:53:55  <PublicServer> <combuster> and stations!
12:54:03  <satyap> i also agree with [com]buster, sooner we start the maglev, better
12:54:12  <satyap> and stations! /me sees the light
12:54:31  <PublicServer> <combuster> if we put off making SLs
12:54:38  <PublicServer> <combuster> bbh05 isn't going to be a real issue
12:54:41  <PublicServer> <hylje> rebuilding is underrated
12:54:48  <PublicServer> <combuster> no
12:54:51  <PublicServer> <combuster> overrated
12:54:55  <mensi> maglev is only LLRR
12:55:02  <mensi> a 3 way shouldn't be a problem
12:55:02  <satyap> rebuilding causes fights
12:55:06  <PublicServer> *** Chris Booth has left the game (leaving)
12:55:07  <satyap> usually when i'm involved
12:55:13  <mensi> ah hmm TL9....
12:55:18  <PublicServer> <combuster> that a confession? :)
12:55:21  *** Zulan has quit IRC
12:55:30  <Chris_Booth> if you highlight me when you want to start
12:55:31  <PublicServer> <hylje> aaaand? rebuilding is a fact, the better we handle it the better we can do
12:55:41  <Chris_Booth> i will be back arround 6 UTC
12:55:51  * satyap wonders am or pm
12:55:54  <ODM> rebuilding rocks!
12:55:56  <PublicServer> <combuster> erm
12:56:01  <PublicServer> <combuster> this is dbsetxl
12:56:05  <Chris_Booth> 6 PM UTC/GMT
12:56:07  <PublicServer> <combuster> did that even *have* maglev?
12:56:16  <PublicServer> <hylje> goods/pax/mail transrapids
12:56:18  <Chris_Booth> DBXL does have maglev
12:56:23  <Chris_Booth> i checked
12:56:58  <PublicServer> <combuster> ok
12:57:12  <PublicServer> *** mensi has left the game (leaving)
12:57:15  <PublicServer> <combuster> couldn't remember the association
12:58:00  <PublicServer> <hylje> bbh5 doesn't need to support all directions
12:58:17  <PublicServer> <hylje> just oil<-> town and town <-> factory
12:58:28  <PublicServer> <hylje> unless we add a town to oil
12:58:39  <satyap> no oil town
12:59:00  <PublicServer> <hylje> then bbh5 doesn't have any use for oil <-> factory link
12:59:06  <PublicServer> <hylje> i'll remove it from the plan
12:59:34  <PublicServer> <combuster> Transrapid is due 2010
12:59:39  <PublicServer> <combuster> that's 2 years
12:59:43  <PublicServer> <hylje> in fact we don't need to mix oil and factory trains at all, we could just have twice the ML and no bbh5 at all
12:59:56  <PublicServer> <combuster> I say, CB's call
13:00:07  <PublicServer> <combuster> IMO its cheap
13:00:40  *** prakti has quit IRC
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13:01:32  <satyap> i'd rather have bbh5
13:04:08  <PublicServer> <hylje> also what's the default tf?
13:04:32  <PublicServer> <combuster> Anybody who needs TF here is a (beeeeeeep)
13:04:39  <PublicServer> <combuster> :)
13:04:52  <PublicServer> <hylje> mainlines could use plowing through the hills
13:05:06  <PublicServer> <combuster> doing that is high terra
13:05:10  <SmatZ> old-style TFing ;)
13:05:23  <satyap> what's old-style? i thought default was no tf
13:05:26  <PublicServer> <hylje> coop style
13:05:29  <PublicServer> <combuster> terraform is most often low or coop
13:05:52  <SmatZ> yeah, just I noticed what is "normal" now is much less TFing than in the past
13:06:04  <PublicServer> <hylje> there's not as much need for
13:06:10  <PublicServer> <hylje> due to nicer foundations
13:06:19  <PublicServer> <hylje> and a bit more flexible bridges
13:06:23  <satyap> @tf
13:06:23  <Webster> Terraform, see
13:06:45  <PublicServer> <hylje> but we could do away without terraforming at all with super magical bridgetunnels
13:06:52  <PublicServer> <hylje> just put everything on a bridge
13:07:28  <PublicServer> <hylje> and/or tunnels
13:07:35  <PublicServer> <combuster> Smatz: go put the signals-on-bridge patch in trunk
13:07:46  <PublicServer> <combuster> if there isnt one, make it :)
13:07:59  <PublicServer> <hylje> magic signals!
13:08:02  <satyap> oooh, depot filter. nice.
13:08:30  <satyap> automatic signals... lay track, and if it's connected to existing track, it will automatically build same type of signal
13:08:53  <PublicServer> <hylje> how tight can we make the ring?
13:09:20  <PublicServer> <combuster> the plan gives it 1/3rd of the map in diameter
13:09:26  *** XeryusTC is now known as Xeryus|bnc
13:10:28  <PublicServer> <hylje> i put some signals to point out the approximately 1/3th of the map diameter
13:10:33  <PublicServer> <hylje> signs
13:10:53  <PublicServer> <hylje> there's some pesky cities on the way tho
13:10:59  <ODM> !password
13:10:59  <PublicServer> ODM: radial
13:11:06  <PublicServer> *** 0DM joined the game
13:12:33  <PublicServer> <0DM> maybe move ring north south slightly?:p
13:12:41  <PublicServer> <0DM> no town, no lake
13:12:50  <PublicServer> <hylje> that ok?
13:13:00  <PublicServer> <0DM> think so
13:13:11  <PublicServer> <combuster> better than landbridging the lake for no reason
13:13:13  <PublicServer> <hylje> think we can fit a few 3-way BBHs in there
13:13:27  <PublicServer> <0DM> 3ways  are doable anyway
13:13:27  <planetmaker> so... whose plan did win?
13:13:31  <PublicServer> <hylje> cb
13:13:32  <PublicServer> <0DM> chris'
13:13:33  <PublicServer> <combuster> Chris Booth
13:13:36  <planetmaker> really?
13:13:39  <PublicServer> <hylje> rly
13:13:54  <PublicServer> <combuster> with 17 points on #2
13:14:00  <planetmaker> with his new shiny voting scheme which needs explicit ban on our server (the voting system not he)
13:14:21  <planetmaker> who was #1?
13:14:32  <hylje> well we still have the chance to switch to Chaos in Disguise :-)
13:14:38  <PublicServer> <0DM> yay chaos!
13:14:43  <PublicServer> <0DM> #1 what?
13:14:43  <planetmaker> :O
13:15:29  <PublicServer> <0DM> so, point me to the direction of a BBH and ill have a starting go:)
13:15:32  <PublicServer> <combuster> CB: 82, com: 65 Mark: 63 tneo: 62 hylje: 61, mensi+pm: 60, gleeb:51
13:16:06  <satyap> apparently we're going to wait about 4 hours for cb to get back
13:16:14  <PublicServer> <0DM> oh
13:16:19  * satyap keeps going cb -> combuster
13:16:27  <hylje> we can be very treacherous and switch to chaos in disguise!!
13:16:36  <PublicServer> <0DM> disguise it as his plan?:p
13:16:36  <hylje> because it obviously is the best plan ever
13:16:37  <PublicServer> <combuster> chaos -> ban
13:16:47  * satyap puts the dynamite cursor over the chaos in disguise plan
13:16:48  <PublicServer> <0DM> chaos rocks imo:D
13:17:02  <PublicServer> <0DM> should never have been banned
13:17:04  <satyap> d'oh! foiled!
13:17:05  <PublicServer> <combuster> hylje: you plan got the most "worst" votes
13:17:12  <hylje> yeah
13:17:17  <hylje> the best art is either loved or hated
13:17:18  <satyap> it's the lack of map, seriously
13:17:18  <hylje> :-)
13:17:36  <PublicServer> <0DM> build a chaosy map around it:p
13:17:48  <PublicServer> <combuster> chaos SLs :)
13:18:42  <PublicServer> <hylje> i'll however plant the guide rails to the BBHs in main ring
13:18:57  <PublicServer> <hylje> LLRR out, LLLRRR in twice
13:19:02  <Ammler> [15:17] <PublicServer> <0DM> should never have been banned <-- is it? ;-)
13:19:18  <PublicServer> <0DM> last i heard it was
13:19:19  <hylje> Ammler, your vote is missing from the elaborate table
13:19:22  <PublicServer> <0DM> but i will fight against it!
13:19:39  <hylje> you could put me to #2 if you'd like and then we can.. you know.
13:19:47  <PublicServer> <0DM> lol
13:19:48  <satyap> make out?
13:19:55  <Radicalimero> lol
13:20:00  <Ammler> hehe
13:20:11  * satyap looks at what got typed, in surprise
13:20:15  <satyap> i said WHAT now?
13:20:41  <hylje> i'm saying we could almost legitimately switch the chosen plan to elaborate chaos
13:20:53  <hylje> and much rejoicing ensues
13:20:54  <PublicServer> <0DM> almost legitanately?
13:21:11  <satyap> hmm. i'd love to see the 3/2 junctions on this ML
13:21:21  <hylje> "The #1 voted plan sucks, let's choosse 5th instead"
13:21:40  <PublicServer> <0DM> cant we go for 6th then?
13:22:30  <PublicServer> <combuster> Oh well
13:22:55  <PublicServer> <0DM> swings and roundabouts!
13:22:56  <PublicServer> <combuster> I suppose we could start building, we would do that anyway in some time
13:23:41  <PublicServer> <hylje> bbh1 placed, complaints abound
13:23:45  <[com]buster> any objections from the rest of the staff?
13:23:54  <PublicServer> <0DM> im good with it
13:23:57  <PublicServer> <0DM> we have the plan to follow
13:24:14  *** [com]buster is now known as Combuster
13:24:41  <PublicServer> <0DM> i see were not transporting wood?
13:25:14  <Combuster> @stage Building
13:25:15  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #147 (r16621) | STAGE: Building | | Use !help for IRC-commands | Cargo Destinations at | Client record: 24 | Screenshots:"
13:25:33  <PublicServer> <combuster> We are doing pax+mail
13:25:38  <PublicServer> <combuster> not my idea
13:25:44  <PublicServer> <combuster> got outvoted :(
13:25:54  <PublicServer> <0DM> your plan was even odder!:p
13:25:55  <PublicServer> <satyap> i bet he forgot
13:25:58  <PublicServer> * combuster casts magic missile at the plan
13:26:22  <PublicServer> <0DM> anyway,  please save a station or BBH for me:) ill be back after a game of company of heroes
13:26:25  <PublicServer> <combuster> ODM: because of what?
13:26:32  <PublicServer> <hylje> ring BBHs are approximately placed now
13:26:35  <PublicServer> <0DM> because it confuses me:O
13:26:40  <PublicServer> <hylje> i was a bit optimistic about the BBH size
13:26:46  <SmatZ> hehe
13:26:57  <PublicServer> <combuster> ODM your votes indicate that Mark's plan confuses you even harder
13:26:58  <PublicServer> <hylje> but it doesn't stop us from placing the connector rails
13:27:02  <PublicServer> <0DM> thats right:p
13:27:09  <PublicServer> <combuster> which means something is *really* wrong with you
13:27:18  <PublicServer> <0DM> thats a given
13:27:24  <PublicServer> <0DM> and thanks:p
13:27:39  <PublicServer> <combuster> you fail the SRNW theory
13:27:43  <PublicServer> <combuster> epic
13:27:56  <PublicServer> <combuster> go play band of brothers now :)
13:27:56  <PublicServer> <0DM> not really
13:28:08  <PublicServer> <0DM> i just think the plans are overkill
13:28:32  <PublicServer> <hylje> chaos ftw?
13:28:36  <PublicServer> <0DM> yes hylje:p
13:29:03  <PublicServer> *** 0DM has left the game (leaving)
13:29:11  <PublicServer> <hylje> not that i have anything against that
13:29:38  <PublicServer> *** combuster has left the game (connection lost)
13:30:18  <nichevo_> !password
13:30:18  <PublicServer> nichevo_: swerve
13:30:31  <PublicServer> *** Nichevo joined the game
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13:33:51  <PublicServer> <Nichevo> quite small ring?
13:34:00  <PublicServer> <hylje> rather big
13:34:16  <PublicServer> <Nichevo> same thing
13:34:19  <ODM> uh
13:34:22  <satyap> uh
13:34:28  <PublicServer> <Nichevo> ...
13:34:34  <satyap> same thing? quite small ring and rather big... are same thing?
13:34:49  * satyap is happy then
13:34:51  <PublicServer> <Nichevo> they wrap around, or something
13:36:01  <PublicServer> *** Nichevo has left the game (leaving)
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13:45:03  <PublicServer> <combuster> So far the ML...
13:45:24  <ddfreyne> man, sometimes I miss programmable/scriptable signals
13:49:26  <PublicServer> <Radicalimero> i'm new, can i help building?
13:50:12  <PublicServer> *** combuster has left the game (connection lost)
13:50:38  <Radicalimero> !players
13:50:38  <Combuster> You can continue the maglev to the east side of the map
13:50:39  <PublicServer> Radicalimero: Client 164 (Orange) is Radicalimero, in company 1 (OTTDC (again))
13:50:39  <PublicServer> Radicalimero: Client 180 (Orange) is combuster, in company 1 (OTTDC (again))
13:50:39  <PublicServer> Radicalimero: Client 168 (Orange) is satyap, in company 1 (OTTDC (again))
13:50:47  <Radicalimero> thx
13:50:53  <PublicServer> *** combuster joined the game
13:53:31  <satyap> bridges doubled or tripled?
13:53:35  <satyap> on the maglev
13:53:37  <hylje> doubled
13:53:38  <satyap> over the ML
13:53:40  <satyap> k
13:54:05  <hylje> !password
13:54:05  <PublicServer> hylje: croons
13:54:14  <PublicServer> *** hylje joined the game
13:54:28  <PublicServer> <satyap> prefer bridges or tunnels?
13:54:45  <PublicServer> <hylje> tunnels are better
13:54:46  <PublicServer> <hylje> no speed limit
14:00:03  <satyap> clcurve
14:00:06  <satyap> umm
14:00:08  <satyap> @help
14:00:08  <Webster> satyap: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
14:00:17  <satyap> help tlcurve
14:00:22  <satyap> @help tlcurve
14:00:56  <KenjiE20> @clcalc
14:00:56  <Webster> <train/mono/mag>cl <speed km/h> returns minimum CL for full speed transit (assuming TL > CL returned else use TL) (e.g. 'traincl 110' returns '2') -- <train/mono/mag>clspd <CL> returns the maxspeed a CL can manage (e.g. trainclspd '2' returns '110km/h or 68.75mph')
14:01:21  <satyap> thanks
14:01:23  <Combuster> magcl 600
14:01:49  <satyap> @magcl 600
14:01:49  <Webster> CL 13 required for maglev at speed 600km/h (or TL if it's shorter)
14:02:07  <Combuster> @magcl 502
14:02:07  <Webster> CL 13 required for maglev at speed 502km/h (or TL if it's shorter)
14:02:13  <PublicServer> <combuster> damn
14:02:39  <KenjiE20> @magclspd 13
14:02:39  <Webster> Maglev speed with CL of 13 is; 220 km/h or 137.5 mph
14:03:03  <Combuster> that's not right
14:03:03  <KenjiE20> hmm, that borks on 13
14:03:07  <KenjiE20> @magclspd 12
14:03:07  <Webster> Maglev speed with CL of 12 is; 220 km/h or 137.5 mph
14:03:11  <KenjiE20> @magclspd 5
14:03:11  <Webster> Maglev speed with CL of 5 is; 220 km/h or 137.5 mph
14:03:15  <KenjiE20> bah
14:03:16  <Combuster> @magclspd 6
14:03:16  <Webster> Maglev speed with CL of 6 is; 220 km/h or 137.5 mph
14:03:20  <KenjiE20> mag is borked
14:03:29  <KenjiE20> @trainclspd 5
14:03:29  <Webster> Train speed with CL of 5 is; 110 km/h or 68.75 mph
14:03:39  <narc> Goedemorgen, all.
14:03:49  <satyap> pax mail and goods drop are 2 separate stations?
14:03:54  <satyap> no, just one i think
14:04:11  <PublicServer> <satyap> right?
14:06:26  <KenjiE20> uch, I'm dumb
14:06:37  <KenjiE20> I didn't sub the test value with  in the alias
14:06:52  <Combuster> anyway
14:06:56  <KenjiE20> @magclspd 6
14:06:56  <Webster> Maglev speed with CL of 6 is; 364 km/h or 227.5 mph
14:06:59  <KenjiE20> better
14:06:59  <Combuster> we do know we need TL9 curves
14:07:09  <Combuster> CL8 = ~460
14:07:16  <KenjiE20> @magclspd 8
14:07:16  <Webster> Maglev speed with CL of 8 is; 412 km/h or 257.5 mph
14:07:25  <KenjiE20> @magclspd 9
14:07:25  <Webster> Maglev speed with CL of 9 is; 430 km/h or 268.75 mph
14:07:57  <Combuster> cl test drops to 454
14:08:24  <KenjiE20> sounds like it has the tilt bonus
14:08:38  <KenjiE20> (not factor'd into the clcalc equations)
14:08:44  <PublicServer> *** hylje has left the game (leaving)
14:09:03  <KenjiE20> also, hi narc
14:09:20  <PublicServer> <combuster> info doesn't say tilt bonus tho...
14:09:49  *** Nickman87 has joined #openttdcoop
14:09:55  <KenjiE20> you'd have to poke about in the GRF to be sure
14:10:35  <PublicServer> *** combuster has left the game (connection lost)
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14:11:50  *** ChanServ sets mode: +o Combuster
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14:49:44  <PeterT> !password
14:49:44  <PublicServer> PeterT: depots
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14:53:03  <ODM> !password
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14:53:03  <PublicServer> ODM: enlist
14:53:11  <PublicServer> *** 0DM joined the game
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14:53:40  <PublicServer> <0DM> woo a ring
14:56:14  <PublicServer> <0DM> anything spectacular going on?
14:57:45  <FiCE> !password
14:57:46  *** PeterT has quit IRC
14:57:46  <PublicServer> FiCE: enlist
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14:58:52  <PublicServer> <0DM> ey fice
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14:58:58  <PublicServer> <FiCE> that is the most complex voting board I've ever seen :p
14:59:04  <PublicServer> <0DM> heh
14:59:10  <PublicServer> <0DM> add your complaint to the rest:p
14:59:12  <PublicServer> <FiCE> would be better to have that on a website if possible :)
14:59:23  <PublicServer> <FiCE> hah
14:59:27  <PublicServer> <0DM> please dont start a voting discussion
14:59:32  <PublicServer> <0DM> we have one every voting start:p
15:00:58  <PublicServer> <0DM> gonna build something fancy?:)
15:01:13  <PublicServer> <FiCE> just watching for now
15:01:16  <PublicServer> <0DM> aw:(
15:01:21  <PublicServer> <0DM> you should give it a go really
15:02:28  <PublicServer> <FiCE> well the last time I built big was on the map
15:02:35  <PublicServer> <FiCE> where we had depot changeovers
15:02:39  <PublicServer> <FiCE> regearing or whatever
15:02:40  <PublicServer> <0DM> hehe that one
15:02:45  <PublicServer> <0DM> still, give it a go!
15:02:55  <PublicServer> <0DM> cant hurt
15:03:18  <PublicServer> <FiCE> where do we connect industries?
15:03:23  <PublicServer> <0DM> on the mainline:p
15:03:24  <PublicServer> <FiCE> SLHs wherever we want?
15:04:25  <PublicServer> <0DM> prolly
15:04:32  <PublicServer> <0DM> i think every spoke will have one
15:04:34  <PublicServer> <0DM> and maybe on the ring
15:04:55  <PublicServer> <FiCE> hmm maybe :)
15:05:49  <ODM> !tunnels 5 10
15:05:49  <PublicServer> ODM: You need 2 tunnels/bridges for trainlength 5 and gap 10.
15:05:52  <ODM> !tunnels 5 12
15:05:52  <PublicServer> ODM: You need 3 tunnels/bridges for trainlength 5 and gap 12.
15:05:57  <ODM> !tunnels 5 11
15:05:57  <PublicServer> ODM: You need 2 tunnels/bridges for trainlength 5 and gap 11.
15:05:59  <ODM> alright:)
15:07:17  <PublicServer> <0DM> there, thats a start
15:10:11  <PublicServer> <0DM> oh stupid me
15:10:15  <PublicServer> <0DM> theres only 2 lines going there
15:10:38  <PublicServer> <Radicalimero> didn't u notice
15:10:48  <PublicServer> <0DM> i forgot:p
15:10:53  <PublicServer> <0DM> since the other 2 are lllrrr
15:16:29  *** Wall-D has joined #openttdcoop
15:16:35  <Wall-D> hi @ all
15:16:39  <Wall-D> !password
15:16:39  <PublicServer> Wall-D: flocks
15:16:41  <PublicServer> <0DM> hello
15:16:47  <PublicServer> <Radicalimero> hello
15:17:04  <PublicServer> *** Wall-D joined the game
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15:20:40  <PublicServer> <0DM> how goes?:)
15:23:04  <PublicServer> <0DM> hmm
15:23:06  <PublicServer> <0DM> death to farm
15:27:22  <PublicServer> *** Wall-D has left the game (leaving)
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15:34:27  <mensi> !password
15:34:27  <PublicServer> mensi: versed
15:34:42  <PublicServer> *** mensi joined the game
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15:37:19  <PublicServer> <0DM> yay rollercoaster
15:37:45  <ZS> !password
15:37:46  <PublicServer> ZS: strung
15:37:49  <PublicServer> <Radicalimero> can someone build an corkscrew for it
15:38:00  <PublicServer> <0DM> woo
15:38:21  <PublicServer> *** ZS joined the game
15:39:10  <PublicServer> <0DM> oh die you farm
15:39:13  <PublicServer> <0DM> 18/6 production
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15:51:41  <damalix> !password
15:51:41  <PublicServer> damalix: vinyls
15:51:59  <PublicServer> *** Damalix joined the game
15:52:20  <PublicServer> <Damalix> Wow, what a voteBoard :o
15:52:45  <PublicServer> <0DM> haha
15:52:46  <PublicServer> <0DM> again
15:53:15  <PublicServer> <Radicalimero> it would be surprising if someone didn't said that
15:53:23  <mensi> huh?
15:53:25  <mensi> ah
15:53:32  <mensi> if you've got a small screen ;)
15:53:45  <mensi> 24" ftw ;)
15:54:02  <PublicServer> <Radicalimero> you call that small
15:55:05  <mensi> uuh fancy shores
15:55:10  <PublicServer> <0DM> hmm it became a bit bigger than id hope
15:59:32  <Mark> hello
15:59:38  <PublicServer> <0DM> hey mark
15:59:39  <PublicServer> *** Damalix has left the game (leaving)
16:00:34  <Mark> !password
16:00:34  <PublicServer> Mark: vinyls
16:01:06  <PublicServer> *** Mark joined the game
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16:06:37  *** ChanServ sets mode: +o Mucht
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16:15:49  <PublicServer> <0DM> there, BBH4 is done
16:18:40  <PublicServer> *** 0DM has left the game (leaving)
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17:03:18  <uliko> !password
17:03:18  <PublicServer> uliko: raking
17:03:27  <PublicServer> *** uliko joined the game
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17:23:49  <ZS> !password
17:23:49  <PublicServer> ZS: frieze
17:24:31  <PublicServer> *** ZS joined the game
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18:04:44  <mensi> Mark os that a slow wiggle at BBH3 ?
18:05:03  <PublicServer> <Mark> its BBH02
18:05:28  <mensi> ?
18:05:35  <PublicServer> *** ZS has joined spectators
18:05:36  <mensi> I was referring to what I'm building atm
18:05:41  <PublicServer> <Mark> oh
18:05:47  <ODM> yes it is
18:05:54  <PublicServer> <Mark> though you was talking abouth the wiggle i just built in BBH02 :P
18:05:57  <PublicServer> <Mark> thought*
18:06:06  <mensi> hehe
18:06:08  <mensi> nopw
18:06:10  <mensi> nope
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18:11:11  <PublicServer> *** ZS has left the game (leaving)
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18:11:23  <mensi> never mind, built around it
18:11:25  <mensi> crappy antenna
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18:13:41  <ODM> !password
18:13:41  <PublicServer> ODM: coaled
18:13:51  <PublicServer> <Mark> nasty steel mill
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18:15:30  <PublicServer> <0DM> ellowellow
18:15:36  <PublicServer> <Mark> ello
18:18:32  <PublicServer> <0DM> i think you have a town in the way mark:p
18:18:41  <PublicServer> <Mark> and a steel mill
18:19:00  <PublicServer> <Mark> ah crap
18:19:22  *** scook0__ has quit IRC
18:19:32  <PublicServer> <Mark> AAAH
18:19:36  *** Ganan has joined #openttdcoop
18:19:41  <PublicServer> <Mark> did the chance increase or something?
18:19:53  <Ganan> !password
18:19:53  <PublicServer> Ganan: coaled
18:19:55  <PublicServer> <0DM> what chance?
18:20:02  <PublicServer> *** Ganan joined the game
18:20:03  <PublicServer> <Mark> the chance of two bribes in a row failing is 1/196 isn't it?
18:20:09  <PublicServer> <0DM> no idea;p
18:20:18  <PublicServer> <Mark> well, for one it's 1/14th :P
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18:30:26  <PublicServer> *** Game paused (not enough players)
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18:37:56  <Matt22> !password
18:37:57  <PublicServer> Matt22: meteor
18:38:47  <Matt22> how come getting the pass is so hard (im new and my friend taught me the command, but i cant see if it)
18:41:05  *** PeterT has joined #openttdcoop
18:41:19  <PeterT> !password
18:41:19  <PublicServer> PeterT: meteor
18:41:55  <PublicServer> *** Game unpaused (enough players)
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18:41:58  <Matt22> yay got it
18:41:59  <PublicServer> *** Peter joined the game
18:42:56  <PublicServer> <Peter> brb, have to go upstairs to pack
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18:56:40  <PublicServer> *** Game paused (not enough players)
18:57:04  <damalix> !password
18:57:04  <PublicServer> damalix: voided
18:57:17  <PublicServer> *** Game unpaused (enough players)
18:57:18  <PublicServer> *** Damalix joined the game
18:57:42  <PublicServer> <Damalix> Hi
18:57:49  <PublicServer> <Radicalimero> hi
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18:59:59  <Farden> hi there!
19:00:07  <PublicServer> <Damalix> hi farden
19:00:11  <Farden> !password
19:00:11  <PublicServer> Farden: voided
19:00:25  <PublicServer> *** Farden joined the game
19:02:02  <PublicServer> <Farden> cool, I have a huge flat land for a huge station
19:02:04  <PublicServer> <Farden> let's build!
19:02:22  *** damalix has quit IRC
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19:02:28  <ODM> hey farden
19:02:33  <PublicServer> <Farden> hey ODM
19:03:20  <PublicServer> <Farden> hey radi, you've done all that BBH alone?
19:08:56  <ODM> he had fairies^^
19:09:06  <PublicServer> <Farden> I see^^
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19:34:39  <PublicServer> <Farden> guys... I think I created a monster
19:36:36  <PublicServer> <Farden> Radi?
19:36:41  <PublicServer> <Radicalimero> yes
19:36:42  <PublicServer> <Farden> I think there is a problem with your BBH
19:36:51  <PublicServer> <Radicalimero> where
19:36:53  <PublicServer> <Farden> the TL is 5 so the CL is supposed to be 5 too
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19:36:58  <PublicServer> <Farden> but you have a lot of CL4
19:37:03  <PublicServer> <Farden> it will slow the trains
19:37:25  <PublicServer> <Radicalimero> damn
19:37:56  <PublicServer> <Radicalimero> can you fix it
19:43:35  <PublicServer> *** Mark has joined company #1
19:43:36  <PublicServer> <Mark> 'lo
19:44:34  <PublicServer> <Radicalimero> where those the only one's
19:47:27  <ODM> !password
19:47:27  <PublicServer> ODM: fogged
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19:47:55  <PublicServer> *** 0DM joined the game
19:48:16  <PublicServer> <0DM> wahoo!
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19:49:38  <PublicServer> <0DM> ooh bbhs almost ready
19:50:08  * [com]buster sees double
19:50:13  <PublicServer> <0DM> and farden making a station:)
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19:50:55  <PublicServer> <Farden> it's no longer WIP^^
19:50:58  <PublicServer> <Farden> it's done... and huge
19:51:02  <PublicServer> <Farden> as I wanted it to be
19:51:06  <PublicServer> <0DM> lol
19:51:10  <PublicServer> <Farden> uselessly huge^^
19:51:13  <PublicServer> <Farden> I like that
19:51:21  <PublicServer> <0DM> obahkill!
19:51:29  <PublicServer> <Farden> totally^^
19:51:44  <PublicServer> <0DM> im just curious, will the pax/mail maglev be on the same route as the goods?
19:51:44  <PublicServer> <Farden> but hey, with a such big flat space
19:51:47  <PublicServer> <Farden> what else can you do?
19:51:47  <PublicServer> <0DM> or is that seperate for later
19:51:57  <PublicServer> <Farden> pax/mail will be on maglev
19:52:05  <PublicServer> <Farden> so it'll be difficult to use the same route^^
19:52:48  <PublicServer> <0DM> i mean will that also be on the huge east west line?
19:52:52  <PublicServer> <0DM> or added later
19:53:05  <PublicServer> <Farden> don't know, ask chris
19:53:08  <PublicServer> <0DM> hehe
19:53:40  <PublicServer> <Mark> when did we start naming BBHs BBH2 instead of BBH02?
19:53:45  <PublicServer> <0DM> never:p
19:54:02  <PublicServer> <Mark> we're sticking to the old naming convention
19:54:09  <PublicServer> <Mark> wether it's relevant or not
19:54:16  <PublicServer> <0DM> woo conventions
19:54:18  <PublicServer> <0DM> like i did;p
19:54:20  <[com]buster> !password
19:54:20  <PublicServer> [com]buster: hading
19:54:29  <PublicServer> *** Combuster joined the game
19:54:45  <PublicServer> <0DM> hmm why is my bbh so huge
19:55:05  <PublicServer> <Mark> it is huge indeed
19:55:18  <PublicServer> <Farden> because it's like my station
19:55:21  <PublicServer> <Farden> it can be huge
19:55:23  <PublicServer> <0DM> :P
19:55:24  <PublicServer> <Farden> so IT'S huge^^
19:55:27  <PublicServer> <Mark> huge is ugly
19:55:29  <PublicServer> <Farden> oor not
19:55:35  <PublicServer> <0DM> hmm dont think its ugly
19:55:38  <PublicServer> <Mark> compactness is nice :P
19:55:38  <PublicServer> <0DM> just a tad big
19:56:34  <PublicServer> <Mark> you can split 6->2 joiners
19:56:46  <PublicServer> <Mark> 3+3 -> 2+2 -> 2
19:57:03  <PublicServer> <0DM> guess so
19:57:16  <PublicServer> <Mark> although i guess it doesnt matter :P
19:57:16  <PublicServer> <0DM> well plenty of time to optimize later:D
19:57:21  <PublicServer> <Mark> just a note :P
19:58:09  <PublicServer> <Mark> a flat map is nice for a change btw
19:58:14  <PublicServer> <0DM> true dat
19:58:58  <PublicServer> * Mark wants to build more
19:59:01  <PublicServer> <0DM> lol
19:59:12  <PublicServer> <0DM> im thinking of combining terminus and roro into one:D
19:59:39  <PublicServer> <0DM> not sure how yet though
19:59:44  <PublicServer> <Mark> :)
19:59:56  <PublicServer> <0DM> tbh trying new stuff is a ttd charm
20:01:04  <PublicServer> <0DM> hmm maglev need CL9? darn:p
20:01:15  <PublicServer> <Farden> nice challenge, eh?^^
20:01:16  <PublicServer> <Radicalimero> Does BBH 01 look good, it's my first BBH
20:01:33  <PublicServer> <0DM> looks alright, couple of slow bends though
20:01:36  <Mark> @mlevcl 502
20:01:45  <ODM> hm?
20:02:02  <Mark> @cl
20:02:02  <Webster> Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed.
20:02:06  <KenjiE20> @clcalc
20:02:06  <Webster> <train/mono/mag>cl <speed km/h> returns minimum CL for full speed transit (assuming TL > CL returned else use TL) (e.g. 'traincl 110' returns '2') -- <train/mono/mag>clspd <CL> returns the maxspeed a CL can manage (e.g. trainclspd '2' returns '110km/h or 68.75mph')
20:02:08  <PublicServer> <Radicalimero> where are those slow bends
20:02:11  <Mark> :)
20:02:13  <PublicServer> <0DM> ill put some signs
20:02:17  <Mark> @magcl 502
20:02:17  <Webster> CL 13 required for maglev at speed 502km/h (or TL if it's shorter)
20:02:22  <PublicServer> <Radicalimero> thx
20:04:00  <PublicServer> <0DM> thats what i see sofar
20:04:07  <PublicServer> <Radicalimero> k
20:04:18  <PublicServer> <0DM> but overall a nice first BBH:)
20:04:25  <PublicServer> <Farden> yeah, good job for a rookie^^
20:05:40  <PublicServer> <0DM> you can extend the gaps from double bridges/tunnels a bit
20:05:45  <PublicServer> <Mark> you're missing a few signals
20:05:45  <PublicServer> <0DM> since you can signal them anyway:)
20:05:57  <PublicServer> <Mark> and you'll want to force merging in the north
20:06:02  <PublicServer> <Mark> good job indeed, though
20:06:08  <PublicServer> <Mark> nice layout
20:07:05  <PublicServer> <Radicalimero> would you like to fix it, i have got to go?
20:07:28  <nichevo_> !password
20:07:28  <PublicServer> nichevo_: giants
20:07:43  <PublicServer> <Radicalimero> or i could do it tomorow
20:08:00  <PublicServer> <0DM> hmm the long cl is killing my idea:D
20:08:17  <PublicServer> *** Nichevo joined the game
20:08:21  <PublicServer> <0DM> ill do it at coal drop instead
20:08:40  <PublicServer> <0DM> hm
20:08:43  <PublicServer> <0DM> theres some plans in the way:D
20:09:05  <PublicServer> <Farden> KILL EM ALL!
20:09:24  <PublicServer> <0DM> hehe
20:09:40  <PublicServer> <0DM> just a questionaiire, where do you think coal drop should be?
20:09:58  <PublicServer> <0DM> mark is that you doing that station?
20:10:05  <PublicServer> <Mark> yes
20:10:07  <PublicServer> <0DM> hehe nice
20:10:12  <PublicServer> <Mark> thank youi
20:10:16  <PublicServer> <0DM> ooh
20:10:21  <PublicServer> <0DM> with the entry/exit to the west?
20:10:33  <PublicServer> <0DM> id say so
20:11:09  <PublicServer> <0DM> lets see what we can do^^
20:12:09  <PublicServer> <Mark> i'll throw in a fast SLH
20:12:14  <PublicServer> <Mark> so we can get some trains running
20:12:18  <PublicServer> <0DM> neato
20:12:35  <PublicServer> <0DM> tbh, the ring doesnt have much space
20:12:47  <PublicServer> <Mark> enough imo
20:12:57  <PublicServer> <Mark> you'll want SLHs mainly on the spokes anyway
20:13:04  <PublicServer> <0DM> indeed
20:13:14  <PublicServer> <0DM> maybe one for the middle^^
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20:15:21  <PublicServer> *** Kolo joined the game
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20:20:47  <PublicServer> <Nichevo> I never thought I'd disassemble a 8800gtx
20:21:00  <PublicServer> <0DM> then why did you?:p
20:21:17  <PublicServer> <Mark> he didnt
20:22:37  <nichevo_> my brother is getting a new one
20:22:42  *** Radicalimero has quit IRC
20:22:52  <PublicServer> <Nichevo> it fried, and I want to know why
20:23:10  <PublicServer> <Nichevo> My theory is that it was too awesome
20:23:19  <PublicServer> <Farden> impossible
20:23:20  <PublicServer> <0DM> heh
20:23:29  <PublicServer> <Farden> I have 2 GTX 260 and they didn't fried
20:23:30  <PublicServer> <Farden> ^^
20:24:00  <PublicServer> <Nichevo> they aren't 8800gtx
20:24:12  <PublicServer> <Farden> indeed
20:25:32  <PublicServer> <0DM> there
20:25:34  <PublicServer> <0DM> station
20:27:33  <PublicServer> <Nichevo> whoever mounted this put on too much paste
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20:28:54  <PublicServer> <0DM> power stations never die ai?
20:28:59  <PublicServer> <Mark> they do
20:29:01  <PublicServer> <Farden> yeah
20:31:44  <PublicServer> <0DM> hmm i think its needlessly complex, but oh well:D
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20:31:59  <PublicServer> <Mark> what is?
20:32:05  <PublicServer> <0DM> coal drop:D
20:32:17  <PublicServer> <Mark> it is
20:32:18  <PublicServer> <Mark> but who cares
20:32:29  <PublicServer> <Mark> it looks good :P
20:32:31  <PublicServer> <0DM> hehe
20:32:35  <PublicServer> <0DM> that must count
20:33:19  <PublicServer> <0DM> ooh that looks like a creative slh
20:33:22  <PublicServer> <Mark> :)
20:37:10  <PublicServer> <Farden> ok, now... pimp my station!
20:37:23  <PublicServer> <0DM> ill leave the eyecandy to someone who can do it
20:38:40  <PublicServer> <Combuster> pimping?
20:38:46  <PublicServer> <0DM> heh
20:39:39  <PublicServer> <Combuster> Someone working on the refinery station, otherwise I'll have a go there
20:39:55  <PublicServer> <Farden> I was
20:40:03  <PublicServer> <0DM> uhm you mean factory?
20:40:27  <PublicServer> <Farden> oil is already done
20:40:46  <PublicServer> <Farden> but if there is a problem, feel free to correct it
20:41:03  <PublicServer> <Combuster> ODM: what station were you referring to?
20:41:13  <PublicServer> <Combuster> There's only the ref and the steel mill
20:41:34  <PublicServer> <Combuster> oh the coal drop
20:41:35  <PublicServer> <0DM> uhm, refinery is already done, so is steel mill, so is coal
20:41:39  <PublicServer> <Combuster> not the factory
20:41:51  <PublicServer> <0DM> oh, you meant eyecandying, not building?
20:41:54  <PublicServer> <Farden> what will be the erail train?
20:42:04  <PublicServer> <Combuster> I guess 2x fastest?
20:42:28  <PublicServer> <Combuster> BR182
20:42:32  <PublicServer> <Farden> 182
20:42:34  <PublicServer> <Farden> yes
20:42:57  <PublicServer> <Farden> so double BR182, 230 kmh
20:43:03  <PublicServer> <Combuster> The only thing I don't know is whether CB wants to multihead them
20:43:04  <PublicServer> <Farden> so, ODM
20:43:16  <PublicServer> <Farden> you don't need tubular bridges
20:43:19  <PublicServer> <Farden> for your BBH
20:43:25  <PublicServer> <0DM> why not?
20:43:30  <PublicServer> <0DM> oh the bbh
20:43:33  <PublicServer> <Farden> it's ugly^^
20:43:38  <PublicServer> <0DM> thats just a matter of habit, building the lowest i can
20:43:45  <PublicServer> <Nichevo> train length?
20:43:48  <PublicServer> <Nichevo> cargo
20:43:51  <PublicServer> <Combuster> TL5/TL9
20:43:51  <PublicServer> <0DM> 5
20:44:13  <PublicServer> <Combuster> @ODM: nice style, the occasional tubular steel
20:44:23  <PublicServer> <0DM> oh lol
20:44:26  <PublicServer> <0DM> thats me messing up
20:44:43  <PublicServer> <Farden> I tried to do something pretty with the maglev OIL station
20:44:56  <PublicServer> <Farden> but... it's still not good...
20:45:02  <PublicServer> <Farden> I don't like tubular
20:45:05  <PublicServer> <Farden> definitly
20:45:20  <PublicServer> <0DM> dont really care much^^
20:46:14  <PublicServer> <Farden> wait... it's CL9 for maglev?
20:46:22  <PublicServer> <Farden> I thought it was CL13?
20:46:38  <PublicServer> <Mark> for TL>13 yes
20:46:46  <PublicServer> <0DM> cl is never longer than tl
20:46:56  <PublicServer> <Mark> SLH done
20:47:03  <PublicServer> <Farden> ok... so I put all my efforts in building a station with CL13^^
20:47:03  <PublicServer> <Nichevo> \o/
20:47:03  <PublicServer> <Mark> hm nvm
20:47:09  <PublicServer> <Mark> forgot an essential patr
20:47:34  <PublicServer> <0DM> wow mark, that looks neat
20:47:39  <PublicServer> <Mark> thanks
20:47:53  <PublicServer> <Farden> that's... special
20:47:59  <PublicServer> <Farden> looks like a roundabut in the middle
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20:53:55  <PublicServer> <Farden> funny station ODM
20:53:59  <PublicServer> <Farden> both terminus and roro
20:54:00  <PublicServer> <0DM> hehe thanks
20:54:21  <PublicServer> <Farden> I hope it'll work
20:54:41  <PublicServer> <Mark> it'll fill the roro platforms first
20:55:06  <PublicServer> <0DM> i hope the presignals will force them to split
20:55:25  <PublicServer> <Mark> the twoway pbs signals are a heavy penalty
20:55:44  <PublicServer> <Farden> yeah but a red signal is heavier, isn't?
20:55:45  <PublicServer> <Mark> and you dont need them anyway :P
20:56:02  <PublicServer> <Mark> red twoway is heavier
20:56:03  <PublicServer> <0DM> can always remove them
20:56:04  <PublicServer> <0DM> well see:)
20:56:05  <PublicServer> <Mark> not sure about oneway
20:58:28  <PublicServer> <Mark> i still wonder how the pax part is going to work
20:58:35  <PublicServer> <0DM> maybe not?
20:58:35  <PublicServer> <Mark> booth would be wise to remove it
20:58:41  <PublicServer> <0DM> wouldnt really hurt anyway
20:58:54  <PublicServer> <Nichevo> it's cool!!1one
20:58:55  <PublicServer> <Combuster> ODM: hope you like your station
20:59:08  <PublicServer> <0DM> wow that looks great
21:00:39  <PublicServer> <Mark> any more plans i can kill?
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21:05:48  <PublicServer> *** Mark has joined spectators
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21:08:55  <PublicServer> <Farden> ODM?
21:08:59  <PublicServer> <Farden> is SLH01 done?
21:09:15  <PublicServer> <0DM> woops, should be 2
21:09:17  <PublicServer> <0DM> yeah kindof
21:09:27  <PublicServer> <Farden> ok, connecting to the ref then
21:10:14  <PublicServer> <0DM> enough building for me
21:11:12  <PublicServer> <0DM> i stole the station idea from grand central terminal^^
21:15:08  <hylje> !password
21:15:08  <PublicServer> hylje: paltry
21:15:15  <PublicServer> *** hylje joined the game
21:15:21  <PublicServer> <0DM> heya hylje
21:15:51  <PublicServer> <Farden> heylja hye
21:15:57  <PublicServer> <Farden> hu... wrong order
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21:24:33  <PublicServer> <0DM> enough for me
21:24:37  <PublicServer> <0DM> take care people!
21:24:41  <PublicServer> <Nichevo> tc!
21:24:51  <PublicServer> *** 0DM has left the game (leaving)
21:25:02  <[com]buster> later ODM
21:25:39  <ODM> :)
21:26:33  *** ODM has quit IRC
21:36:35  <Farden> same
21:36:39  <Farden> gnight all
21:36:44  <PublicServer> *** Farden has left the game (connection lost)
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21:44:10  <PublicServer> *** Game paused (not enough players)
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21:44:24  <PublicServer> <Combuster> -_-
21:45:30  <Xaroth> need a hand combuster?
21:45:39  <PublicServer> <Combuster> preferrably, yes
21:46:02  <PublicServer> *** Xaroth joined the game
21:46:18  <nichevo_> !password
21:46:18  <PublicServer> nichevo_: sprays
21:46:34  <PublicServer> *** Game unpaused (enough players)
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21:48:35  <PublicServer> *** Mark has joined company #1
21:48:36  <PublicServer> <Mark> 'lo
21:48:40  <PublicServer> <Xaroth> yo mark
21:48:40  <PublicServer> <Combuster> hi mark
21:48:41  <PublicServer> <Nichevo> yo
21:49:27  <PublicServer> <Xaroth> nice layout at SLH1 :O
21:49:36  <PublicServer> <Mark> thank you
21:49:43  <PublicServer> <Nichevo> cool
21:49:48  <PublicServer> <Xaroth> almost perfectly symetrical
21:53:20  <PublicServer> <Xaroth> ah
21:53:34  <mensi> !password
21:53:34  <PublicServer> mensi: howled
21:53:57  <PublicServer> *** mensi joined the game
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21:55:00  <PublicServer> <Xaroth> don't those entry bridges need pre/exit signals?
21:55:02  <PublicServer> <Xaroth> or is that overkill
21:55:19  <PublicServer> <Mark> overkill :P
21:55:24  <PublicServer> <Xaroth> thought so
21:59:43  <PublicServer> <Xaroth> lol
21:59:53  <PublicServer> <Xaroth> scramblewig destruction inc
22:00:11  <PublicServer> <Mark> feel free to connect those stations :P
22:00:19  <PublicServer> <Mark> i just realised i dont feel like it
22:00:22  <PublicServer> <Xaroth> i'll watch the master do it :P
22:00:54  <PublicServer> <Combuster> The masters has his slaves to do his bidding :)
22:01:16  <PublicServer> <Combuster> Oh and
22:01:21  <PublicServer> <Combuster> no wood in the plan
22:01:34  <PublicServer> <Mark> drop it at oil
22:02:00  <PublicServer> <Mark> i'm pretty sure booth would agree
22:02:06  <PublicServer> <Mark> though you never know, of course
22:04:31  <PublicServer> <Xaroth> 4 oilfields in a row
22:04:42  <PublicServer> <Combuster> those were nasty
22:04:53  <PublicServer> <Combuster> had to move the entire station because I missed them
22:04:58  <PublicServer> <Mark> :D
22:05:03  <PublicServer> <Xaroth> heh, auch
22:06:46  *** Grachev has joined #openttdcoop
22:06:49  <Grachev> !dl
22:06:50  <PublicServer> Grachev: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
22:06:58  <Grachev> !dl win32
22:06:58  <PublicServer> Grachev:
22:07:32  *** Nickman87 has quit IRC
22:08:50  <PublicServer> <Combuster> Hmm why am I getting negative income messages when I turned that off?
22:09:33  <PublicServer> <Mark> accidently clicked on the news bar thing at the bottom of your scree?
22:10:18  <[com]buster> that would not explain getting three in a row...
22:10:32  <PublicServer> <Mark> not really no :P
22:15:10  <PublicServer> *** Xaroth has left the game (connection lost)
22:15:15  <Xaroth> oi :(
22:15:27  <PublicServer> *** Xaroth joined the game
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22:17:29  <PublicServer> *** Xaroth has left the game (leaving)
22:17:33  <Xaroth> off to bed, nn
22:17:49  <PublicServer> <Mark> goodnight
22:18:14  <PublicServer> <Combuster> 'night mark
22:18:23  <PublicServer> <Mark> im not going :P
22:23:15  <PublicServer> *** Mark has left the game (leaving)
22:23:20  <Mark> am off now
22:23:22  <Mark> night
22:24:49  <PublicServer> *** Combuster has left the game (leaving)
22:27:17  <Grachev> !help
22:27:17  <PublicServer> Grachev:
22:27:40  <Grachev> !password
22:27:40  <PublicServer> Grachev: edgier
22:27:56  <PublicServer> *** Player joined the game
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22:32:26  <PublicServer> *** Game paused (not enough players)
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23:35:29  <Chris_Booth> evening
23:35:47  <PublicServer> <Nichevo> evening to you
23:36:14  <Chris_Booth> whos plan got built in the end?
23:37:02  <PublicServer> <Nichevo> why don't you come and have a look?
23:37:05  <PublicServer> <Nichevo> :)
23:49:04  <nichevo_> chris?
23:52:48  <Chris_Booth> sorry was afk
23:52:57  <Chris_Booth> !oasswird
23:53:05  <Chris_Booth> !password
23:53:05  <PublicServer> Chris_Booth: baying
23:53:14  <PublicServer> *** Chris Booth joined the game
23:54:18  <PublicServer> <Chris Booth> so they built my plan
23:54:25  <PublicServer> <Nichevo> indeed
23:54:44  <PublicServer> <Nichevo> behold, BBH03
23:55:12  <PublicServer> <Nichevo> It's not pretty, but it might not collapse
23:55:34  <PublicServer> <Chris Booth> looks fine to me
23:56:09  <PublicServer> <Nichevo> it'll be interesting to see how this pans out
23:56:33  <PublicServer> <Chris Booth> badly as i forgot wood
23:57:44  <PublicServer> <Chris Booth> nich you are not building in erail
23:58:30  <PublicServer> <Nichevo> duh.. >_<
23:58:48  <PublicServer> <Chris Booth> u convertes
23:59:09  <PublicServer> *** Chris Booth has left the game (connection lost)
23:59:12  <PublicServer> <Nichevo> you did?
23:59:17  <Chris_Booth> i did
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