Config
Log for #openttdcoop on 30th June 2009:
Times are UTC Toggle Colours
00:00:17  <HDIEagle> @tunnels 5 4
00:00:17  <Webster> !tell HDIEagle about !gap 5 4
00:00:17  <PublicServer> HDIEagle: You need 2 tunnels/bridges for trainlength 5 and gap 4.
00:00:20  <HDIEagle> @tunnels 5 5
00:00:20  <Webster> !tell HDIEagle about !gap 5 5
00:00:21  <PublicServer> HDIEagle: You need 2 tunnels/bridges for trainlength 5 and gap 5.
00:00:23  <HDIEagle> @tunnels 5 6
00:00:23  <Webster> !tell HDIEagle about !gap 5 6
00:00:24  <PublicServer> HDIEagle: You need 2 tunnels/bridges for trainlength 5 and gap 6.
00:00:29  <HDIEagle> @tunnels 5 7
00:00:29  <Webster> !tell HDIEagle about !gap 5 7
00:00:29  <PublicServer> HDIEagle: You need 2 tunnels/bridges for trainlength 5 and gap 7.
00:00:33  <HDIEagle> @tunnels 5 8
00:00:33  <Webster> !tell HDIEagle about !gap 5 8
00:00:34  <PublicServer> HDIEagle: You need 2 tunnels/bridges for trainlength 5 and gap 8.
00:00:39  <HDIEagle> ...
00:00:42  <HDIEagle> @tunnels 5 9
00:00:42  <Webster> !tell HDIEagle about !gap 5 9
00:00:42  <PublicServer> HDIEagle: You need 2 tunnels/bridges for trainlength 5 and gap 9.
00:01:13  <HDIEagle> @tunnels 5 11
00:01:13  <Webster> !tell HDIEagle about !gap 5 11
00:01:13  <PublicServer> HDIEagle: You need 2 tunnels/bridges for trainlength 5 and gap 11.
00:01:34  <HDIEagle> @tunnels 5 15
00:01:34  <Webster> !tell HDIEagle about !gap 5 15
00:01:35  <PublicServer> HDIEagle: You need 3 tunnels/bridges for trainlength 5 and gap 15.
00:01:44  <HDIEagle> @tunnels 5 13
00:01:44  <Webster> !tell HDIEagle about !gap 5 13
00:01:44  <PublicServer> HDIEagle: You need 3 tunnels/bridges for trainlength 5 and gap 13.
00:01:51  <HDIEagle> @tunnels 5 12
00:01:51  <Webster> !tell HDIEagle about !gap 5 12
00:01:51  <PublicServer> HDIEagle: You need 3 tunnels/bridges for trainlength 5 and gap 12.
00:02:13  <PublicServer> <HD1Eagle> 11 it is
00:02:30  <PublicServer> <HD1Eagle> srsly? 11
00:02:47  <Ammler> HDIEagle: you could use !tunnels ingame :P
00:02:52  <PublicServer> <HD1Eagle> is it b*2+1?
00:03:00  <Ammler> webster tried to tell you
00:03:10  <PublicServer> <HD1Eagle> i figgered it was a kludge
00:06:56  <PublicServer> <HD1Eagle> why don't we....
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00:21:43  <satyap> !password
00:21:43  <PublicServer> satyap: rapist
00:21:48  <satyap> sigh
00:21:53  <PublicServer> <HD1Eagle> eh?
00:21:55  <PublicServer> *** satyap joined the game
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00:33:40  <PublicServer> <satyap> good lord, where?
00:33:44  <PublicServer> <Nichevo> :)
00:33:50  <PublicServer> <HD1Eagle> factory drop
00:34:07  <PublicServer> <satyap> cool
00:34:13  <PublicServer> <satyap> i want to see this train wreck
00:34:16  <PublicServer> <satyap> no pun intended
00:34:49  <PublicServer> *** Nichevo has left the game (connection lost)
00:34:49  <nichevo_> uhoh
00:34:55  <nichevo_> !password
00:34:55  <PublicServer> nichevo_: rapist
00:35:01  <nichevo_> nice
00:35:12  <PublicServer> *** Nichevo joined the game
00:35:29  <PublicServer> <satyap> sigh, who put ships in?
00:35:37  <PublicServer> <Nichevo> \o
00:35:39  <PublicServer> <satyap> ships used to cause major slowdown
00:35:46  <satyap> does that still happen?
00:35:52  <PublicServer> <Nichevo> pathfinding?
00:35:55  <satyap> yes
00:36:03  <PublicServer> <Nichevo> also for small ponds?
00:36:17  <PublicServer> <satyap> dunno. but ships used to be big no-no for coop games
00:36:30  <PublicServer> <Nichevo> duly noted
00:36:37  <PublicServer> <satyap> sleepyville annexe covers all the oil fields anyway
00:36:52  <PublicServer> <satyap> ... but it's not a train station. sigh.
00:37:22  <PublicServer> <Nichevo> I tried that first, but it didn't connect...
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00:37:25  <PublicServer> <satyap> and it doesn't cover. n/m
00:37:48  <PublicServer> <satyap> you tried ctrl-click to place a station?
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00:38:04  <PublicServer> <satyap> if you like, get rid of Sidings and I'll show you how to cover annexe
00:38:07  <PublicServer> <Nichevo> no, I meant the annexe wouldn't supply oil
00:38:19  <PublicServer> <satyap> ah, yes
00:38:28  <PublicServer> <satyap> we can fix :)
00:38:53  <PublicServer> <satyap> fixed :)
00:38:59  <PublicServer> <Nichevo> it's ugly
00:39:39  <PublicServer> <Nichevo> there ya go :)
00:40:06  <PublicServer> <satyap> now all you need to do is convert the station from Sidings to Annexe :)
00:40:22  <PublicServer> <Nichevo> can't we use sidings directly?
00:40:30  <PublicServer> <satyap> oh duh, yes
00:40:49  <PublicServer> <satyap> done
00:41:07  <PublicServer> <Nichevo> Annexe == Eyecandy
00:41:18  <PublicServer> <HD1Eagle> how will we upgrade factory drop
00:43:07  <satyap> you could stick 3 more platforms !here
00:43:23  <satyap> and !here2
00:44:12  <PublicServer> <satyap> though you don't need to
00:44:16  <PublicServer> <satyap> platforms are empty
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00:45:11  <Godde> hiiya :D
00:45:12  <PublicServer> <HD1Eagle> 4 lanes will increase thoroughput but make it a bottleneck
00:45:21  <PublicServer> <HD1Eagle> if it isn't a problem now...
00:45:31  <Godde> !players
00:45:33  <PublicServer> Godde: Client 582 (Orange) is satyap, in company 1 (OTTDC (again))
00:45:33  <PublicServer> Godde: Client 584 (Orange) is Nichevo, in company 1 (OTTDC (again))
00:45:33  <PublicServer> Godde: Client 576 (Orange) is HD1Eagle, in company 1 (OTTDC (again))
00:45:33  <PublicServer> Godde: Client 534 (Orange) is mensi, in company 1 (OTTDC (again))
00:45:37  <PublicServer> <HD1Eagle> just make merger i guess
00:45:40  <PublicServer> <satyap> 6x4=24
00:45:49  <PublicServer> <satyap> 24 platforms can service 4 incoming lanes
00:46:09  <Godde> !ip
00:46:09  <PublicServer> Godde: ps.openttdcoop.org
00:46:45  <Godde> !r
00:46:50  <Godde> !win32
00:46:55  <Godde> !dl win32
00:46:55  <PublicServer> Godde: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-windows-win32.zip
00:47:27  <Godde> has signalled bridges been added yet?
00:47:54  <PublicServer> <satyap> not to this rev
00:48:48  <PublicServer> <HD1Eagle> bbh 03 needs an upgrade now :P
00:49:21  <PublicServer> <HD1Eagle> meh
00:49:26  <PublicServer> <HD1Eagle> maybe later
00:49:46  <Godde> !grf
00:49:46  <PublicServer> Godde: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
00:50:50  <PublicServer> *** mensi has left the game (leaving)
00:53:13  <Godde> !password
00:53:13  <PublicServer> Godde: lacier
00:53:27  <PublicServer> *** Player joined the game
00:58:15  <PublicServer> <Player> who crashed those trains :P
00:58:38  <PublicServer> <Nichevo> someone obviously
00:58:47  <PublicServer> <HD1Eagle> it said 4 died, so i guess 4 people
00:59:11  <PublicServer> <Player> if that bridge remains blocked much longer, its gonna cause a jam :P
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00:59:27  <PublicServer> <Nichevo> it's clearing
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01:00:01  <PublicServer> <Player> yay
01:02:07  <PublicServer> <HD1Eagle> you're moving up in wrong direction
01:02:19  <PublicServer> <HD1Eagle> other way :P
01:02:45  <PublicServer> <HD1Eagle> ataa
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01:05:32  <PublicServer> <HD1Eagle> factory drop needs better merger
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01:05:38  <PublicServer> <HD1Eagle> current one is WAAAAAAAY to complicated
01:05:43  <PublicServer> <HD1Eagle> too*
01:06:01  <PublicServer> <HD1Eagle> ...the one on the entrance i mean
01:06:28  <PublicServer> <Nichevo> that one is pure genious
01:08:01  <PublicServer> *** Player has left the game (connection lost)
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01:22:12  <satyap> !tunnellength
01:22:18  <satyap> @bridgelength
01:22:21  <satyap> bah...
01:23:36  <PublicServer> <HD1Eagle> or we could, you know, fix the station
01:23:45  <PublicServer> *** satyap has left the game (leaving)
01:23:46  <PublicServer> <Nichevo> 4 lanes?
01:23:51  <PublicServer> <Nichevo> damn
01:27:56  <PublicServer> <HD1Eagle> that don't work
01:27:58  <PublicServer> <HD1Eagle> oh okay
01:29:35  <PublicServer> <HD1Eagle> don't understand why we've had this CL4 so long
01:31:23  <PublicServer> <HD1Eagle> okay, no one ever listend to my !if prod inc, move stations warning
01:31:38  <PublicServer> <HD1Eagle> they just added trains
01:32:14  <PublicServer> <HD1Eagle> and made the buffer 0 trains long
01:32:29  <PublicServer> <Nichevo> that's brilliant
01:33:07  <PublicServer> <Nichevo> hacks - we like 'em
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01:43:33  <PublicServer> <HD1Eagle> what is \o/
01:43:33  *** [com]buster has quit IRC
01:43:44  <PublicServer> <HD1Eagle> above or below belt?
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01:43:58  <PublicServer> <Nichevo> it's like "whoho! Hands in the air"
01:43:58  *** Ammler sets mode: +v [com]buster
01:44:05  <PublicServer> <HD1Eagle> okay, so above
01:44:20  <PublicServer> <HD1Eagle> thought so, but <3 has double meaning
01:44:25  <PublicServer> <HD1Eagle> :3
01:44:48  <PublicServer> <HD1Eagle> and <3(   )~
01:45:51  <PublicServer> <HD1Eagle> WHY SO MUCH GRAIN!? LETS ADD 30 TRAINS
01:50:50  <PublicServer> <HD1Eagle> this turned out quite nicely
01:52:17  <PublicServer> <HD1Eagle> i increased thoroughput by 34%!!!!
01:52:22  <PublicServer> <Nichevo> lol
01:54:04  <PublicServer> <HD1Eagle> everything is going just swimmingly
01:54:14  <PublicServer> <HD1Eagle> i'm going to go eat lunch, and when i get back...
01:54:23  <PublicServer> <HD1Eagle> i expect there to be LOTS OF JAMS and mayonaises
01:54:40  <PublicServer> <HD1Eagle> or 0 people online
01:54:43  <PublicServer> <HD1Eagle> whichever comes first ^_^
01:54:52  <PublicServer> <Nichevo> I'm going very soon
01:54:59  <PublicServer> <Nichevo> It's 4 am
01:55:19  <PublicServer> <HD1Eagle> you're my only companion :(
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01:58:40  <PublicServer> <HD1Eagle> YAAAAAAAAAAY
01:58:42  <PublicServer> <HD1Eagle> splat
01:58:54  <PublicServer> <Nichevo> who could that have been?
01:59:05  <PublicServer> <HD1Eagle> PublicServer
01:59:19  <PublicServer> <HD1Eagle> ftrnm
01:59:56  <PublicServer> <HD1Eagle> pax, rest assured that travel by train is 30x safer than our air service
02:00:07  <PublicServer> <Nichevo> ^^
02:00:08  <PublicServer> <HD1Eagle> (of which, 100% of our aircraft have crashed)
02:01:14  <PublicServer> <HD1Eagle> is my hub the first slh to be 4x4? :D
02:01:21  <PublicServer> <Nichevo> :)
02:06:48  <PublicServer> <HD1Eagle> awww jizzz in the pants
02:07:35  <PublicServer> <HD1Eagle> fuckin jerks
02:07:50  <PublicServer> <HD1Eagle> this is why you never build a u-turn off a slh
02:08:34  <PublicServer> <Nichevo> wtf is happening
02:08:52  <PublicServer> <HD1Eagle> jerk built a u-turn off my slh
02:09:08  <PublicServer> <Nichevo> only two lanes into bbh03 are used
02:11:35  <PublicServer> <HD1Eagle> are you changing fac drop?
02:11:40  <PublicServer> <Nichevo> no
02:12:18  <PublicServer> <HD1Eagle> lol
02:12:24  <PublicServer> <Nichevo> that's what was wrong
02:13:58  <PublicServer> <HD1Eagle> look at that profit graph
02:14:05  <PublicServer> <Nichevo> haha
02:14:49  <PublicServer> <HD1Eagle> WHEN DOES IT END?
02:15:00  <PublicServer> <Nichevo> the stupidity?
02:15:04  <PublicServer> <HD1Eagle> another u turn
02:15:11  <PublicServer> <Nichevo> where?
02:15:30  <PublicServer> <HD1Eagle> u-turn type jam
02:16:19  <PublicServer> <HD1Eagle> shit shit daylights saving shit
02:16:50  <PublicServer> <Nichevo> :)
02:17:20  <PublicServer> <Nichevo> that's why slh 07 was so empy
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02:17:53  <PublicServer> <HD1Eagle> i hope this spreads out fast
02:18:25  <PublicServer> <HD1Eagle> should be going back to normal
02:18:40  <PublicServer> <HD1Eagle> yessssssssss...........
02:18:52  <PublicServer> <Nichevo> what's train limit?
02:18:54  <PublicServer> <HD1Eagle> thats what equilibrium means
02:18:57  <PublicServer> <HD1Eagle> probably 2048
02:19:06  <PublicServer> <HD1Eagle> or 1024 + 128
02:19:36  <PublicServer> <HD1Eagle> this might get worse before it gets better
02:21:31  <PublicServer> <Nichevo> that's what I call a bypass :)
02:22:34  <PublicServer> <HD1Eagle> oh FUCK
02:23:04  <PublicServer> <Nichevo> I think you neglected to connect the big grain station to the farm :)
02:24:11  <PublicServer> <HD1Eagle> i was looking for a perty tile
02:26:25  <PublicServer> <HD1Eagle> it's almost over
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02:27:31  <PublicServer> <HD1Eagle> who knew that deleting the busiest ml in the game would do that?
02:27:38  <PublicServer> <Nichevo> :)
02:28:03  <PublicServer> <HD1Eagle> STATUS REPORT: Everything's O.K.!
02:28:07  <PublicServer> <HD1Eagle> (When you're gay)
02:28:40  <PublicServer> <HD1Eagle> why's there so much grain? i'm adding 34 trains
02:30:09  <PublicServer> <Nichevo> this is crazy man
02:30:31  <PublicServer> <HD1Eagle> what is
02:30:42  <PublicServer> <Nichevo> all of it
02:30:49  <PublicServer> <HD1Eagle> i knew you'd say that
02:34:01  <PublicServer> <HD1Eagle> jam is propogating
02:34:06  <PublicServer> <HD1Eagle> propagating?
02:34:40  <PublicServer> <Nichevo> propagating I think
02:34:53  <PublicServer> <HD1Eagle> seems to be smoothing out
02:35:14  <PublicServer> <HD1Eagle> nope
02:35:43  <PublicServer> <Nichevo> can't see it
02:36:00  <PublicServer> <HD1Eagle> BBH 03
02:36:19  <PublicServer> <HD1Eagle> should fix the merge before split
02:36:41  <PublicServer> <Nichevo> there's alot to be ficed there
02:37:24  <PublicServer> <Nichevo> sign it?
02:38:33  <PublicServer> <HD1Eagle> lane 3 underutilized
02:38:41  <PublicServer> <Nichevo> yes
02:39:08  <PublicServer> <HD1Eagle> weird cuz its the jamming one
02:39:11  <PublicServer> <Nichevo> a bit odd
02:39:26  <PublicServer> <HD1Eagle> prios definitely need a rework
02:39:27  <PublicServer> <HD1Eagle> brb
02:47:28  <PublicServer> <HD1Eagle> bleh
02:47:59  <PublicServer> <Nichevo> that's it
02:48:02  <PublicServer> <Nichevo> I'm going
02:48:07  <PublicServer> <HD1Eagle> bye
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03:58:51  <HDIEagle> !players
03:58:53  <PublicServer> HDIEagle: There are currently no clients connected to the server
04:04:05  <HDIEagle> !password
04:04:05  <PublicServer> HDIEagle: gloats
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04:06:59  <HDIEagle> hi anchovy man
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05:18:55  <HDIEagle> haldo
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05:44:09  <Ganan1> !password
05:44:09  <PublicServer> Ganan1: golfed
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06:11:01  <HDIEagle> !password
06:11:01  <PublicServer> HDIEagle: dosing
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06:19:39  <HDIEagle> autoconnect?
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06:56:12  <Phlegm> !players
06:56:14  <PublicServer> Phlegm: There are currently no clients connected to the server
06:56:19  <Phlegm> !password
06:56:19  <PublicServer> Phlegm: bellow
06:56:52  <PublicServer> *** Phlegm joined the game
06:59:28  <HDIEagle> !password
06:59:28  <PublicServer> HDIEagle: bellow
06:59:52  <PublicServer> *** HD1Eagle joined the game
07:00:20  <PublicServer> <HD1Eagle> haldo
07:00:33  <PublicServer> <Phlegm> hello
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07:07:41  <PublicServer> <HD1Eagle> whatcha up to
07:08:12  <PublicServer> <Phlegm> I'm just looking at the state of the game, I don't have time to play, gotta go to work soon.
07:10:24  <PublicServer> <Phlegm> I'm off, bye!
07:10:28  <PublicServer> <HD1Eagle> cya
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07:45:13  <HDIEagle> !players
07:45:15  <PublicServer> HDIEagle: There are currently no clients connected to the server
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08:12:05  <PublicServer> *** SmatZ joined the game
08:15:15  <SmatZ> !unpause
08:15:15  <PublicServer> *** SmatZ has unpaused the server. (Use !auto to set it back.)
08:15:16  <PublicServer> *** Game unpaused (enough players)
08:15:31  <PublicServer> *** SmatZ has left the game (leaving)
08:15:32  <PublicServer> *** Game paused (not enough players)
08:15:38  <PublicServer> *** SmatZ has left the game (connection lost)
08:15:56  <PublicServer> *** SmatZ joined the game
08:16:03  <SmatZ> !rcon set min_active_clients
08:16:03  <PublicServer> SmatZ: Current value for 'min_active_clients' is: '1' (min: 0, max: 255)
08:16:08  <SmatZ> !pause
08:16:09  <PublicServer> *** SmatZ has paused the server.
08:16:10  <SmatZ> !rcon set min_active_clients
08:16:10  <PublicServer> SmatZ: Current value for 'min_active_clients' is: '255' (min: 0, max: 255)
08:16:16  <SmatZ> oh
08:16:28  <SmatZ> !rcon set min_active_clients 2
08:16:31  <SmatZ> !rcon set min_active_clients
08:16:31  <PublicServer> SmatZ: Current value for 'min_active_clients' is: '2' (min: 0, max: 255)
08:16:40  <SmatZ> ah
08:16:41  <SmatZ> !auto
08:16:41  <PublicServer> *** SmatZ has enabled autopause mode.
08:16:43  <SmatZ> :-P
08:16:51  <SmatZ> nice if I was reading what I should :)
08:17:02  <PublicServer> *** SmatZ has left the game (leaving)
08:18:48  <Ammler> [10:15] <PublicServer> *** SmatZ has unpaused the server. (Use !auto to set it back.) <-- SmatZ, you mean that ;-)
08:18:57  <SmatZ> yeah :)
08:20:03  <Ammler> :-)
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08:27:43  <Venom> !password
08:27:43  <PublicServer> Venom: shucks
08:28:11  <PublicServer> *** Venom joined the game
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08:37:57  <HDIEagle> what's going on?
08:38:25  <Nickman87> !players
08:38:27  <PublicServer> Nickman87: Client 606 (Orange) is HD1Eagle, in company 1 (OTTDC (again))
08:38:35  <Nickman87> hi there HDIEagle :)
08:38:41  <Nickman87> !password
08:38:41  <PublicServer> Nickman87: basins
08:38:44  <PublicServer> <HD1Eagle> greetings from the west coast
08:39:11  <Nickman87> !password
08:39:11  <PublicServer> Nickman87: basins
08:39:21  <PublicServer> *** Game unpaused (enough players)
08:39:23  <PublicServer> *** Nickman joined the game
08:40:00  <PublicServer> <Nickman> you changed SLH07 some more?
08:40:07  <PublicServer> <HD1Eagle> nichevo and i
08:40:08  <PublicServer> <Nickman> 4 lines now? :D
08:40:09  <PublicServer> <HD1Eagle> 4x4 now :3
08:40:26  <PublicServer> <HD1Eagle> factory drop is supposed to handle 4 incoming lanes
08:40:31  <PublicServer> <HD1Eagle> but i don't see how that works
08:41:51  <PublicServer> <Nickman> I could give it a try? :)
08:42:01  <PublicServer> <HD1Eagle> i think the prios on bbh 03 are doing more harm than good
08:42:37  <PublicServer> <HD1Eagle> yeah, give it a shot
08:43:40  <PublicServer> <HD1Eagle> thats probably yer best bet
08:43:47  <PublicServer> <Nickman> :)
08:45:32  <PublicServer> <Nickman> breakfast first ;)
08:45:33  <PublicServer> <Nickman> brb
08:45:38  <PublicServer> <HD1Eagle> right
08:49:18  <PublicServer> <HD1Eagle> HOW SHALL WE EVER MERGE THESE 4 LANES INTO 4 LANES!?!?!?!?
08:55:30  <PublicServer> <HD1Eagle> i don't know how, but i think i pulled it off
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08:59:31  <Wall-D> hello @ all from germany
08:59:37  <PublicServer> <HD1Eagle> heil
08:59:39  <Ammler> :-(
08:59:45  <Ammler> ah
08:59:47  <Ammler> from :P
08:59:52  <Ammler> hello Wall-D
09:02:53  <PublicServer> *** SmatZ joined the game
09:02:54  <PublicServer> <SmatZ> ohai :)
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09:13:45  *** ChanServ sets mode: +o ODM
09:14:48  <Wall-D> !password
09:14:48  <PublicServer> Wall-D: prunes
09:15:02  <PublicServer> *** Player joined the game
09:16:39  <planetmaker> Wall-D, hello & welcome
09:16:49  <PublicServer> <Nickman> back
09:16:50  <planetmaker> please adjust your ingame name to your IRC name
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09:17:11  <PublicServer> <HD1Eagle> heil planetmarker
09:17:17  <planetmaker> :S
09:17:27  <PublicServer> <Nickman> factory drop exits is jammed...
09:17:35  <ODM> hey guys
09:17:45  <planetmaker> HDIEagle, I prefer not to be greeted with nazi slang
09:18:06  <PublicServer> <HD1Eagle> heil is a greeting
09:18:23  <planetmaker> yes. Used excessively in the 3rd reich, especially to greet the "Führer"
09:18:38  <PublicServer> <HD1Eagle> it means prosperity
09:18:46  <planetmaker> exactly.
09:18:53  <PublicServer> <HD1Eagle> you mean sieg heil
09:19:05  <planetmaker> you can use it without sieg.
09:19:16  <PublicServer> <HD1Eagle> why live in the past
09:19:23  <PublicServer> <SmatZ> there's nothing bad about "comrade", and there wouldn't be if communists didn't force that word :-p
09:19:35  <PublicServer> <HD1Eagle> what's wrong with comrade
09:19:38  <planetmaker> :)
09:19:40  <PublicServer> <HD1Eagle> :P
09:19:56  <hylje> greetings comrade planetmaker
09:20:01  <planetmaker> There is no such thing as "no history" :)
09:20:15  <PublicServer> <HD1Eagle> i think its silly to tie common nouns to proper ones
09:20:35  <PublicServer> <HD1Eagle> nay doth that defy the purpose of proper nouns
09:20:59  <planetmaker> do whatever you want as long as you don't propagate nazi propaganda or racism.
09:21:06  <PublicServer> <HD1Eagle> xactly
09:21:10  <PublicServer> <HD1Eagle> hug a jew
09:21:19  <planetmaker> I just said: I prefer to not be greeted that way.
09:21:37  <PublicServer> <HD1Eagle> but you have no problem with hug a jew XD
09:21:48  <PublicServer> <HD1Eagle> k
09:21:55  <PublicServer> <SmatZ> HD1Eagle: how old are you?
09:21:59  <PublicServer> <HD1Eagle> someone take a look at sb merger bbh 03 plox
09:22:01  <ODM> the germans are still stuck with their history sadly
09:22:03  <PublicServer> <HD1Eagle> 19 yrs
09:22:11  <PublicServer> <HD1Eagle> ever see Valkyrie?
09:22:16  <PublicServer> <HD1Eagle> excellent movie
09:22:30  <PublicServer> <HD1Eagle> wherever there is a cause, there is opposition
09:22:56  <PublicServer> <Nickman> changes factory drop entrance to 4 lines
09:23:07  <PublicServer> <HD1Eagle> generally speaking, generalizing, blah blah, &c
09:23:23  <PublicServer> <HD1Eagle> excellent nicky
09:23:28  <PublicServer> <HD1Eagle> :D
09:23:37  <PublicServer> <Nickman> :)
09:24:12  <PublicServer> <HD1Eagle> now would be a good time to do that
09:24:19  <PublicServer> <SmatZ> proper 3rd?
09:24:21  <PublicServer> <SmatZ> why not 4?
09:24:34  <PublicServer> <HD1Eagle> to do the 4th, you must do the 3rd
09:24:40  <PublicServer> <SmatZ> yeah
09:24:47  <PublicServer> <SmatZ> but it's easier to build 4 lanes
09:25:01  <PublicServer> <SmatZ> than build 3rd and then 4th
09:25:15  <PublicServer> <HD1Eagle> one in the same &c
09:25:45  <PublicServer> <HD1Eagle> sb is too efficient
09:25:49  <PublicServer> <HD1Eagle> factory drop is too efficient
09:25:55  <PublicServer> <HD1Eagle> bottleneck moved up north XD
09:26:21  <PublicServer> <HD1Eagle> slh09 is clogging again
09:27:37  <PublicServer> <Nickman> one of the four exit lanes at factory drop ecit jams... :D
09:27:57  <planetmaker> ODM: history is nothing you can (or probably should) get rid of. You might do things again which you know cannot work :I )
09:28:20  <PublicServer> <HD1Eagle> you can preserve history without living in it
09:28:57  <planetmaker> sure. And I don't live there. Rest assured.
09:29:16  <ODM> i dont mean you should forget, just think shouldnt be thought of at every moment:)
09:29:27  <ODM> you didnt do it, you didnt live there, so remember, but dont bother
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09:29:55  <PublicServer> <HD1Eagle> and don't connote an entire language with the doings of an extremist group
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09:30:06  <PublicServer> <SmatZ> HD1Eagle: kkk?
09:30:22  <PublicServer> <HD1Eagle> islam, german, english english
09:30:25  <PublicServer> <SmatZ> what about still changing word for "african american"?
09:30:26  <PublicServer> <HD1Eagle> err
09:30:33  <PublicServer> <SmatZ> isn't that affecting your language?
09:30:40  <ODM> not mine:)
09:30:45  <ODM> stupid political correctness
09:30:48  <PublicServer> <HD1Eagle> i don't see what you mean?
09:30:48  <hylje> seeing as we're on the internet
09:30:52  <PublicServer> <HD1Eagle> i call 'em black
09:30:56  <PublicServer> <HD1Eagle> because their skin is black
09:30:59  <hylje> NIGGERS NIGGERS NIGGERS NIGGERS
09:31:07  <PublicServer> <SmatZ> :)
09:31:18  <PublicServer> <SmatZ> but politically correct is "african american" now
09:31:19  <PublicServer> <HD1Eagle> and: what the fro does ecuador have to do with this?
09:31:34  <PublicServer> <HD1Eagle> and brazil...and chile...
09:33:12  <planetmaker> ODM: I don't bother really. But if you've ever gone through encounters where people ask you earnestly whether the NSDAP still ruled...
09:33:21  <planetmaker> btw. it was in Australia :P
09:33:24  <PublicServer> <SmatZ> :-x
09:33:48  <ODM> thats just idiots there
09:34:04  <PublicServer> <HD1Eagle> wherever you have a cause, you have opposition
09:34:13  <PublicServer> <HD1Eagle> a "cause" may be loosely defined
09:34:41  <PublicServer> <HD1Eagle> ring is still holding up :D
09:34:59  <PublicServer> <HD1Eagle> what's !too much capacity?
09:35:25  <PublicServer> <SmatZ> I wondered too
09:35:41  *** Venxir is now known as Venxir|gone
09:36:25  <PublicServer> <HD1Eagle> don't buy bose speakers
09:36:40  <PublicServer> <HD1Eagle> i'm picking up a new instrument in just earbuds
09:37:25  <PublicServer> <HD1Eagle> we're jamming
09:37:30  <PublicServer> <Nickman> where?
09:37:35  <hylje> stop listening to jazz
09:37:35  <PublicServer> <HD1Eagle> bbh 01
09:37:44  <PublicServer> <HD1Eagle> supertramp is not really jazz
09:37:50  <PublicServer> <Nickman> oeps :D
09:38:29  <PublicServer> <HD1Eagle> nor is ELO
09:39:01  <PublicServer> <HD1Eagle> we may have to upgrade the northeast ml
09:40:58  <PublicServer> <HD1Eagle> bbh03 backing up again
09:41:14  <PublicServer> <HD1Eagle> e > s
09:48:00  <PublicServer> <HD1Eagle> can you use pbs and presig in tandem?
09:48:10  <PublicServer> <HD1Eagle> (effectively)
09:48:36  <PublicServer> <HD1Eagle> doesn't look ...
09:49:06  <PublicServer> <HD1Eagle> very rare scenario
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09:53:23  <Wall-D> !password
09:53:23  <PublicServer> Wall-D: posies
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09:54:05  <PublicServer> <SmatZ> brb
10:04:23  <PublicServer> <HD1Eagle> oh snap
10:04:36  <PublicServer> <HD1Eagle> slh 01 is jam
10:06:24  <PublicServer> <HD1Eagle> slh 01 not so big now, eh?
10:06:33  <PublicServer> <HD1Eagle> or, should i say, small?
10:07:53  *** Venxir|gone is now known as Venxir
10:08:14  <PublicServer> <HD1Eagle> coal drop must be expanded...and everything there from bbh 01
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10:18:11  <PublicServer> <SmatZ> Wall-D please change your nick :)
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10:25:09  <PublicServer> <SmatZ> yay!
10:25:24  <PublicServer> *** SmatZ has left the game (leaving)
10:31:07  <PublicServer> <Player> akf lunch
10:31:13  <PublicServer> <Player> afk lunch
10:31:45  <SmatZ> Wall-D please change your in-game nick
10:32:19  <SmatZ> if you go afk, join spectators :)
10:33:28  <PublicServer> <HD1Eagle> someone look !here1, is this a decent prio?
10:33:33  <PublicServer> <HD1Eagle> i know that exit doesn't get used much
10:34:04  <PublicServer> <HD1Eagle> i could bridge 10, couldn't i...
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10:36:14  <mensi> !password
10:36:14  <PublicServer> mensi: plains
10:36:53  <PublicServer> *** mensi joined the game
10:37:17  <PublicServer> *** 0DM joined the game
10:37:50  <PublicServer> <0DM> ello ello
10:37:55  <PublicServer> <HD1Eagle> hello odm
10:38:33  <PublicServer> <0DM> can someone explain what too much capacity means?:P
10:38:58  <PublicServer> <HD1Eagle> i asked that too :P
10:39:19  <PublicServer> <0DM> wow smatz youve been busy
10:39:41  <PublicServer> <0DM> hmm oil/wood drop is struggling
10:40:14  <PublicServer> <HD1Eagle> someone told me it would handle 4 lanes just fine
10:40:16  <PublicServer> <HD1Eagle> ll
10:40:17  <PublicServer> <HD1Eagle> lul
10:40:22  <PublicServer> <0DM> it doesnt:p
10:40:32  <PublicServer> <HD1Eagle> they stuck their fancy math equation in my face
10:40:38  <PublicServer> <HD1Eagle> 6*4 = 24
10:40:51  <PublicServer> <HD1Eagle> asterisks is not a math equation
10:41:14  <PublicServer> <HD1Eagle> i joke i joke
10:41:30  <PublicServer> <0DM> well you could add an exit to each lane
10:41:30  <MizardX> 6×4
10:42:00  <PublicServer> <HD1Eagle> balancer needs work
10:42:39  <PublicServer> <0DM> game is quite busy now
10:44:26  <PublicServer> *** 0DM has left the game (leaving)
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10:53:29  <Chris_Booth> hello all
10:53:38  <PublicServer> <HD1Eagle> hi cb
10:53:58  <Chris_Booth> what with all the new voices?
10:55:40  <Chris_Booth> !password
10:55:40  <PublicServer> Chris_Booth: ousted
10:55:47  <dihedral> wow - i was voiced?
10:56:01  <dihedral> Ammler seems to be trying a feature of his bouncer ^^
10:56:07  <PublicServer> *** Chris Booth joined the game
10:56:17  <Chris_Booth> aah i see
10:57:30  <planetmaker> dihedral, yes. It's an endevour to silence out the spam roaming oftc
10:58:27  <dihedral> setting the channel +R is not bad either in that case
10:58:29  <dihedral> or +s
10:58:33  <dihedral> or +i
10:58:46  <dihedral> where +s is better, spambots then do not know of the channels :-P
10:59:10  <PublicServer> <Chris Booth> +s is a good idea
10:59:29  <PublicServer> <Chris Booth> as you need to visit the website to know of teh community
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10:59:44  <dihedral> or by word of mouth
11:00:13  <Ammler> +R doesn't work, too many unidentified people here.
11:00:14  *** Benny is now known as benny
11:01:07  <benny> Was that to me, Ammler?
11:01:20  *** benny is now known as Benny
11:01:30  <Ammler> Hello Benny, and no :-)
11:01:32  <Benny> *Nicktest*
11:01:39  <Benny> Hi, and okay
11:01:44  <Ammler> :P
11:01:47  <dihedral> +R only stops not identified from joining, but does not kick those who are not in the channel already :-P
11:01:59  <Benny> +R worked for me.
11:02:08  <dihedral> they set +R in #openttd for that time period ;-)
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11:02:35  *** Ammler sets mode: +v satyap
11:02:36  <planetmaker> I know. But it would mean kicking a bunch of players here. And some admins, too :)
11:02:46  <Ammler> not anymore
11:02:49  <planetmaker> hm?
11:02:59  <planetmaker> is Pr0gman registered?
11:03:03  <Ammler> (+R at #openttd)
11:03:33  <Ammler> +m and autovoice seems the easiest
11:03:48  <Ammler> just need a bit delay
11:03:51  <dihedral> yes, but not all are voiced ;-)
11:04:01  <dihedral> e.g. valhallasw ?
11:04:05  <Ammler> we don't have +m now
11:04:09  <dihedral> not that he every says anything... :-P
11:06:37  <PublicServer> *** Chris Booth has left the game (connection lost)
11:07:20  <Chris_Booth> !password
11:07:20  <PublicServer> Chris_Booth: hipped
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11:07:43  *** Ammler sets mode: +v stuffcorpse
11:07:47  <PublicServer> *** Chris Booth joined the game
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11:08:12  *** Ammler sets mode: +v ^Spike^
11:08:43  <satyap> !password
11:08:44  <PublicServer> satyap: hipped
11:08:52  <Wall-D> !password
11:08:52  <PublicServer> Wall-D: hipped
11:09:04  <PublicServer> *** satyap joined the game
11:09:09  <PublicServer> *** Player joined the game
11:09:21  <dihedral> Ammler, do you voice certain hostmasks or what do you do?
11:09:31  <Ammler> everyone
11:09:39  <PublicServer> *** Chris Booth has left the game (connection lost)
11:09:41  <Ammler> but the idea is to include a delay
11:09:41  <PublicServer> <HD1Eagle> i'm in that group!
11:09:53  <Ammler> as the spamers join and leave
11:10:01  <Ammler> almost in same sec
11:10:34  <Chris_Booth> :'( this game is to big for me
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11:10:46  <PublicServer> <HD1Eagle> this prio is too hard to place for me
11:10:54  *** dihedral has left #openttdcoop
11:10:54  <PublicServer> <HD1Eagle> you can expand slh 03a cb
11:10:58  <PublicServer> <HD1Eagle> oh
11:10:58  *** dihedral has joined #openttdcoop
11:11:00  <PublicServer> <HD1Eagle> you meant joining
11:11:10  <Chris_Booth> i can join but just lag out
11:11:15  <satyap> excuse please, see !depot
11:11:27  <satyap> should it be removed?
11:11:37  <PublicServer> <HD1Eagle> don't see a problem with it
11:11:55  <dihedral> random time, Ammler ?
11:12:00  <PublicServer> <satyap> ok. thought we were not building depots that could be entered
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11:13:02  <Benny> Hm.. I feel like joining in today.
11:13:05  <^Spike^> !password
11:13:05  <PublicServer> ^Spike^: hipped
11:13:08  <Benny> !download win32
11:13:08  <PublicServer> Benny: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-windows-win32.zip
11:13:24  <PublicServer> <HD1Eagle> i've been awake +16 hrs
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11:15:39  <WebIRC-25> He, now I patched the module a bit too much ;-)
11:15:42  <PublicServer> <HD1Eagle> sucksess
11:15:55  <PublicServer> <HD1Eagle> we now contain 100% more cb
11:16:17  <WebIRC-25> my bouncer isn't reachable anymore ;-)
11:16:18  <Benny> !pasword
11:16:23  <Benny> !password
11:16:23  <PublicServer> Benny: hipped
11:16:36  <PublicServer> *** Benny joined the game
11:16:50  <PublicServer> <Benny> Hmm...
11:16:55  *** Ammler has quit IRC
11:16:57  <PublicServer> <Benny> Laaaaate ingame
11:16:59  <^Spike^> ... :)
11:17:10  <dihedral> oh :-D
11:17:12  <dihedral> haha
11:17:51  <PublicServer> *** Chris Booth has left the game (connection lost)
11:18:05  <PublicServer> <Benny> Omg, your PC sucks, Chris.  =P
11:18:19  <Chris_Booth_> its my laptop
11:18:23  <PublicServer> <HD1Eagle> get a pentium III chris
11:18:30  <Chris_Booth_> i am going to try my PC in a bit
11:18:31  <PublicServer> <Benny> I'm on a laptop too.
11:18:42  <PublicServer> <Benny> 1m7Ghz Dual core.
11:18:43  <Chris_Booth_> this is a dual core athlon
11:18:48  <PublicServer> <Benny> 1,7Ghz*
11:18:49  *** Ammler has joined #openttdcoop
11:18:55  <Chris_Booth_> 2.0ghz dual core
11:18:57  <Chris_Booth_> 3 gb of ram
11:19:02  <satyap> hmm
11:19:03  <Chris_Booth_> vista
11:19:08  <satyap> i'm on a single-core amd of some kind
11:19:09  <PublicServer> <Benny> And your cant run this game?  ._O
11:19:16  <satyap> and i have maybe 2GB
11:19:17  <PublicServer> <Benny> Booth.
11:19:18  <Chris_Booth_> i cant run this game
11:19:22  <PublicServer> <HD1Eagle> he did say vista
11:19:23  <PublicServer> <Benny> =O
11:19:28  <satyap> yes i blame vista
11:19:29  <PublicServer> <Benny> I run Vista too
11:19:40  <^Spike^> vista is the cause of everything that has gone wrong ;)
11:19:41  <Chris_Booth_> i blame me ubuntu VM i am running
11:19:45  <satyap> because my box is worse than yours and i'm able to just about keep up
11:20:03  <satyap> in that case i blame emulation
11:20:14  *** WebIRC-25 has left #openttdcoop
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11:20:22  <satyap> ubuntu on vista on that rig = pentium w/ 512MB
11:20:45  <PublicServer> <Benny> I was wrong. My processor is a Intel Pentium duel core with 1,6 Ghz...
11:20:53  <Chris_Booth_> actualy i blame avg for scanning my pc
11:20:53  <PublicServer> <Benny> Omg
11:21:01  <satyap> i'm still pegging the cpu at 1.8GHz and running it HOT at 120F
11:21:01  <PublicServer> <Benny> And OpenTTD uses one core. =O
11:21:13  <PublicServer> <Benny> AVG is crap.
11:21:18  <satyap> 50C
11:21:30  <satyap> 320+ kelvins
11:21:35  <PublicServer> <Benny> Hah, mine is cooooool.
11:21:35  *** mib_yofuz0 has joined #openttdcoop
11:21:39  <PublicServer> <Benny> My processor
11:21:45  <PublicServer> <HD1Eagle> lol antivirus
11:21:50  <^Spike^> 50c that all? :)
11:21:59  <PublicServer> <HD1Eagle> my mcp runs 68
11:22:04  <satyap> oh that's not high? good
11:22:10  <satyap> it usually runs much lower
11:22:17  <PublicServer> <HD1Eagle> i had to rma my board for a burnt out mcp
11:22:23  <PublicServer> <HD1Eagle> which ran at 68
11:22:24  *** dihedral has left #openttdcoop
11:22:24  <PublicServer> *** satyap has left the game (leaving)
11:22:34  <satyap> i quit, and it's dropped to 47
11:22:40  <^Spike^> hmmm my cpus are also prtty low
11:22:46  <satyap> mcp?
11:22:48  <^Spike^> my gpu however is 74c :)
11:22:57  <^Spike^> and i've got it to 100c not too long ago :D
11:23:01  <PublicServer> <HD1Eagle> mcp is ...southbridge
11:23:02  <satyap> i don't have a gpu sensor
11:23:02  *** mib_yofuz0 has left #openttdcoop
11:23:09  <mensi> mcp = master control program? ;)
11:23:11  *** mib_yofuz0 has joined #openttdcoop
11:23:22  <^Spike^> my bro's gpu was burned out few weeks ago.. you couldn't even hold the card itself let alone the cooler on it :D
11:23:24  <satyap> ah, the mcp that everyone's been talking about
11:23:26  <PublicServer> <HD1Eagle> multichip package
11:23:31  <PublicServer> <HD1Eagle> controls hard drives &c
11:23:44  <satyap> yeah i know southbridge, never heard it called mcp before
11:23:49  <satyap> but i'm not into hardware
11:24:06  <satyap> i'm down to 43C
11:24:30  <satyap> i think i shouldn't play for a while. was dreaming tracks.
11:25:03  <PublicServer> *** Benny has left the game (connection lost)
11:25:05  <Ammler> @op
11:25:05  *** Webster sets mode: +o Ammler
11:25:52  *** mib_yofuz0 has left #openttdcoop
11:25:56  *** mib_yofuz0 has joined #openttdcoop
11:25:56  *** Ammler sets mode: +v mib_yofuz0
11:26:57  <PublicServer> <HD1Eagle> i got 3rd lane past slh 03a
11:29:01  <PublicServer> *** Nickman has left the game (connection lost)
11:34:38  *** Nickman87 has quit IRC
11:34:48  <Chris_Booth_> !password
11:34:48  <PublicServer> Chris_Booth_: avowal
11:35:22  <PublicServer> *** Chris Booth joined the game
11:35:40  <PublicServer> *** SmatZ joined the game
11:38:38  *** [com]buster has quit IRC
11:39:25  <Ammler> @logs
11:39:25  <Webster> WIP logs; http://hyru.ath.cx:60080/~kenji/ottdcoop/logs/ now updating on the hour
11:39:37  *** mib_yofuz0 has quit IRC
11:43:08  *** satyap has left #openttdcoop
11:45:38  *** zakjan has joined #openttdcoop
11:45:38  *** Ammler sets mode: +v zakjan
11:45:44  <PublicServer> *** SmatZ has left the game (leaving)
11:46:06  <zakjan> good evening
11:46:08  <PublicServer> <HD1Eagle> no one destroyed my rhetorical device ^_^
11:46:09  <PublicServer> <HD1Eagle> hi
11:46:09  <zakjan> !password
11:46:10  <PublicServer> zakjan: tolled
11:46:30  <PublicServer> <Chris Booth> big jam
11:46:50  <PublicServer> *** zakjan joined the game
11:46:52  <PublicServer> <HD1Eagle> don't see it
11:47:04  <PublicServer> <HD1Eagle> yep
11:47:20  <PublicServer> <HD1Eagle> HUM
11:47:32  <PublicServer> <Chris Booth> yeah
11:47:45  <mensi> moaaar traaaaiiinnzzz
11:48:14  <PublicServer> <HD1Eagle> i can make it worse
11:48:47  <PublicServer> *** HD1Eagle has left the game (connection lost)
11:48:48  <HDIEagle> !password
11:48:49  <PublicServer> HDIEagle: tolled
11:48:53  <PublicServer> <Chris Booth> no one can make it worse
11:48:58  <PublicServer> *** ^Sp1ke^ has left the game (connection lost)
11:49:05  * HDIEagle clicks skip signal
11:49:08  <PublicServer> *** HD1Eagle joined the game
11:49:34  <PublicServer> <HD1Eagle> 458 stopped
11:49:41  <PublicServer> <HD1Eagle> performing surgical strike
11:49:52  <PublicServer> <HD1Eagle> that was totally not me
11:49:54  <PublicServer> <HD1Eagle> i was at train 458
11:50:01  <PublicServer> <Chris Booth> i was  it wsa me
11:53:20  *** nichevo has joined #openttdcoop
11:53:25  *** Ammler sets mode: +v nichevo
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11:54:14  *** Ammler sets mode: +v themroc-
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11:54:35  *** Ammler sets mode: +v mib_z7ua7f
11:54:37  <PublicServer> <HD1Eagle> okay, i'm done
11:54:46  <PublicServer> <HD1Eagle> good night
11:54:49  <PublicServer> <Chris Booth> godo night
11:54:57  <PublicServer> *** HD1Eagle has left the game (leaving)
11:55:32  *** mib_z7ua7f has left #openttdcoop
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11:56:06  *** Ammler sets mode: +v mib_z7ua7f
11:59:03  *** mib_z7ua7f has left #openttdcoop
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11:59:49  *** Ammler sets mode: +v Wammler
12:00:02  *** themroc has quit IRC
12:00:39  <Ammler> now, what happens, if multiple people join together?
12:00:56  <PublicServer> *** zakjan has left the game (leaving)
12:00:58  <Ammler> someone here to make a mass rejoin?
12:01:12  <SmatZ> wait for netsplit :)
12:01:13  <Chris_Booth_> to IRC
12:01:28  *** SmatZ__ has joined #openttdcoop
12:01:32  <SmatZ__> ohai
12:01:43  *** Ammler sets mode: +v SmatZ__
12:01:43  <Ammler> SmatZ: hehe
12:01:46  <Chris_Booth_> just kick a few people
12:02:07  *** Chris_Booth_ is now known as Booth
12:02:09  <SmatZ> :-D
12:02:40  *** Wammler has left #openttdcoop
12:03:04  *** HDIEagle has quit IRC
12:03:05  <Ammler> ok, let us join in 5
12:03:08  <Ammler> 4
12:03:11  <Ammler> 3
12:03:13  <Ammler> 2
12:03:15  <Ammler> 1
12:03:19  *** Wammler has joined #openttdcoop
12:03:34  *** Ammler sets mode: +v Wammler
12:03:34  <narc> Mornin', all.
12:03:35  *** Booth has quit IRC
12:03:51  <Ammler> well, didn't work :-)
12:03:54  *** Chris_Booth has joined #openttdcoop
12:04:07  <Wammler> chris you were too late :P
12:04:09  *** Ammler sets mode: +v Chris_Booth
12:04:30  <SmatZ> hello Wammler
12:04:51  <Wammler> Sali SmatZ
12:04:55  <Wammler> :-)
12:04:55  <SmatZ>  /hop doesn't work :-/
12:05:21  <hylje> /cycle
12:05:28  <Wammler> mibbit seems actually a good web client.
12:05:42  <narc> Hrm. Hai guys, wuts goin' on here?
12:05:49  <hylje> i dunno lol
12:06:00  <SmatZ> :)
12:06:02  *** [com]buster has joined #openttdcoop
12:06:02  *** ChanServ sets mode: +o [com]buster
12:06:03  *** SmatZ__ has left #openttdcoop
12:06:05  *** SmatZ__ has joined #openttdcoop
12:06:09  <SmatZ> yay for /cycle
12:06:17  *** Ammler sets mode: +v [com]buster
12:06:32  *** Ammler sets mode: +v SmatZ__
12:07:17  <Ammler> shall we switch to +m ?
12:08:29  *** SmatZ__ has left #openttdcoop
12:08:31  *** SmatZ__ has joined #openttdcoop
12:08:34  *** Wall-D has quit IRC
12:08:37  <SmatZ> I don't have problem with that :)
12:08:42  *** zakjan has quit IRC
12:08:46  *** Ammler sets mode: +v SmatZ__
12:09:56  <PublicServer> <Chris Booth> i think this game has disproved mark
12:10:07  <mensi> how so?
12:10:27  <PublicServer> <Chris Booth> he said one network wouldnt get built properly
12:11:41  <Ammler> I create a user for the autovoice
12:11:49  <Ammler> so I won't be highlighted everytime
12:12:08  <PublicServer> <Chris Booth> what about de voice?>
12:14:06  <SmatZ> maybe 15s is too long, 5s would be enough :)
12:15:43  <KenjiE20> request mass test join to t
12:15:44  <KenjiE20> 
12:15:51  <KenjiE20> #merctest
12:15:58  <KenjiE20> >_> where'd that paste go?
12:18:32  *** openttdcoop has joined #openttdcoop
12:18:47  *** Ammler sets mode: +v openttdcoop
12:26:03  *** Webster has joined #openttdcoop
12:26:03  *** ChanServ sets mode: +o Webster
12:26:18  *** Ammler sets mode: +v Webster
12:30:28  *** SmatZ__ has quit IRC
12:31:05  <KenjiE20> nvm, no delay on websters automode
12:32:00  *** Ammler sets mode: +o openttdcoop
12:33:09  <PublicServer> <Chris Booth> shall we call this game done?
12:33:40  *** Ammler has left #openttdcoop
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12:33:42  *** ChanServ sets mode: +o Ammler
12:34:44  <PublicServer> *** Chris Booth has left the game (connection lost)
12:37:20  <PublicServer> *** mensi has left the game (leaving)
12:37:20  <PublicServer> *** Game paused (not enough players)
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12:38:50  *** Ammler sets mode: +v el[cube]
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12:44:34  <zakjan> !password
12:44:34  <PublicServer> zakjan: quills
12:49:27  <PublicServer> *** Game unpaused (enough players)
12:49:29  <PublicServer> *** zakjan joined the game
12:49:44  <PublicServer> *** zakjan has left the game (connection lost)
12:49:44  <PublicServer> *** Game paused (not enough players)
12:50:19  *** Radicalimero has joined #openttdcoop
12:50:24  *** openttdcoop sets mode: +v Radicalimero
12:50:36  <Radicalimero> !passsword
12:50:44  <Radicalimero> !password
12:50:44  <PublicServer> Radicalimero: roamed
12:51:08  <PublicServer> *** Game unpaused (enough players)
12:51:08  <PublicServer> *** Radicalimero joined the game
12:51:25  <PublicServer> *** zakjan joined the game
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12:53:57  <^Spike^> !password
12:53:57  <PublicServer> ^Spike^: roamed
12:54:07  <PublicServer> *** ^Sp1ke^ joined the game
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12:54:40  <PublicServer> *** ^Sp1ke^ has left the game (connection lost)
12:54:57  *** Chris_Booth has quit IRC
12:55:17  *** Chris_Booth has joined #openttdcoop
12:55:22  *** openttdcoop sets mode: +v Chris_Booth
12:55:33  <PublicServer> *** ^Sp1ke^ joined the game
12:56:07  *** Chris_Booth is now known as Booth
13:00:49  *** Ammler sets mode: +vv Cap_J_L_Picard ccfreak2k
13:01:45  *** Ammler sets mode: +vvvv Aali Born_Acorn confound DASPRiD
13:01:47  *** Ammler sets mode: +vvvv ddfreyne elmex G Hirundo
13:01:48  *** Ammler sets mode: +vvvv hylje Kommer Maza MizardX
13:01:50  *** Ammler sets mode: +vvvv narc nichevo_ nubn orudge
13:01:51  *** Ammler sets mode: +vvvv PierreW Razaekel Ridayah scook0__
13:01:53  *** Ammler sets mode: +vvvv uliko valhallasw welterde Zr40_
13:02:03  *** Ammler sets mode: +m 
13:02:06  <narc> Woo, voicy.
13:02:12  *** Nickman87 has joined #openttdcoop
13:02:17  *** openttdcoop sets mode: +v Nickman87
13:02:22  <Ammler> :-)
13:02:28  <planetmaker> @voice
13:02:36  <planetmaker> @op
13:02:37  <planetmaker> @deop
13:02:37  *** Webster sets mode: -o planetmaker
13:02:40  <planetmaker> @op
13:02:40  *** Webster sets mode: +o planetmaker
13:02:44  <planetmaker> @devoice
13:02:44  *** Webster sets mode: -v planetmaker
13:02:47  <planetmaker> @voice
13:02:47  *** Webster sets mode: +v planetmaker
13:02:49  <planetmaker> ah, ok :)
13:02:51  <Ammler> planetmaker: ?
13:02:58  <planetmaker> I just wondered whether I have voice.
13:03:04  <Ammler> I assume, op has voice included?
13:03:13  <planetmaker> dunno :) Just wanted to make sure :)
13:03:19  <KenjiE20> ops is higher than voice
13:03:28  <Ammler> would be silly, if not ;-)
13:03:37  <planetmaker> And then I wondered that I got no confirmation for the @voice command. Neither positive nor negative.
13:04:37  <KenjiE20> that's probably because the bot sets the mode again anyway
13:04:48  <KenjiE20> but since you had voice already, nothing visible occured
13:04:59  <Ammler> hmm
13:05:12  <Ammler> what happens if "they" restart chanserv
13:05:26  <KenjiE20> nothing?
13:05:27  <Ammler> will everyone lose voice, which isn't on the access list?
13:05:29  <planetmaker> KenjiE20, yes, I guess :)
13:16:53  <Booth> @devoice
13:18:03  <Booth> why have you voiced everyone now?
13:18:23  <Ammler> @devoice Booth
13:18:23  *** Webster sets mode: -v Booth
13:18:31  <narc> mu
13:18:33  <Ammler> try to speak Booth
13:18:35  <Ammler> :P
13:19:35  *** Booth has left #openttdcoop
13:19:37  *** Booth has joined #openttdcoop
13:19:42  *** openttdcoop sets mode: +v Booth
13:20:00  <Booth> !pause
13:20:00  <PublicServer> Booth: you must be channel op to use !pause
13:20:22  <Booth> !rcon
13:20:22  <PublicServer> Booth: you are not allowed to use !rcon
13:20:43  <Ammler> :-)
13:21:27  <Booth> but there are no invite only channels
13:21:39  <Booth> ammler what you could do is set up a waiting room
13:21:58  <Ammler> why?
13:22:01  <Booth> and a kind knocking system to get the bot to send you an invite
13:22:10  <Booth> well spam wouldnt knock
13:22:19  <Ammler> spam also don't get voice
13:22:26  <Ammler> well, we hope :-)
13:22:34  <Booth> why shouldnt it?
13:22:37  <^Spike^> if they part within 5s then prob not :)
13:22:50  <Ammler> we will see :-)
13:23:05  <Booth> well i recon if that doesnt work make a waiting room
13:23:13  <Booth> and have a knocking system where
13:23:22  <Booth> the bot send on request an auto invite
13:23:30  <Ammler> that is too complicated for a "newbie public " channel, imho.
13:23:31  <Booth> and spam wouldnt be able to knock
13:23:43  <Booth> no realy
13:24:08  <Booth> use something like this (This channel is invite-only. You must have an invite from an existing member of the channel to join. Use "/knock #TopBytes" to ask the channel operators to invite you in. [Knock])
13:24:22  <Booth> the knock in [] is a button
13:24:30  <Booth> which you click to request an invite
13:24:51  <^Spike^> Booth keep in mind this is irc 99.99999% of the things happen via /raw commands :)
13:25:16  <^Spike^> if the client doesn't catch the command or the server doesn't recognize it :)
13:25:52  <Booth> but if its a bot that you ask for an automated invite, with direct instructions
13:26:32  <narc> Sounds far more complicated than it needs to be.
13:26:33  <Webster> Latest update from openttd: New WebTranslator <http://www.openttd.org/en/news/96>
13:26:36  <Ammler> well, I wouldn't like to change soemthing for the users
13:26:52  <Ammler> now, everything is like before, just you got voice
13:26:54  <PublicServer> *** zakjan has left the game (leaving)
13:26:59  *** zakjan has left #openttdcoop
13:27:02  <^Spike^> the solution Ammler uses now is one of the better ones
13:27:13  <Booth> if it works
13:27:14  <Ammler> we will see ;-)
13:27:22  <^Spike^> it will work
13:27:25  <^Spike^> maybe fine tune the delay a bit
13:27:30  <Booth> i can see no reason why it shouldnt
13:27:43  <Ammler> thanks for the trust :P
13:27:47  <^Spike^> most of the spam bots don't even stay for 5 secs
13:28:28  <Ammler> yes, 1sec would probably be enough
13:28:45  <^Spike^> better take a bit too much sometimes lag etc
13:28:49  <^Spike^> it still are proxies/socks :)
13:28:52  <^Spike^> those can lag :)
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13:30:42  *** openttdcoop sets mode: +v theholyduck
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13:31:37  *** openttdcoop sets mode: +v satyap1
13:31:43  * satyap1 awaits start of new game
13:31:57  <satyap1> what's the word...
13:32:00  <satyap1> i seem to be ghosting
13:32:09  <satyap1> almost did ghost, the way i drove this morning
13:32:27  <Ammler> @wiki irc
13:32:31  <Webster> IRC - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=irc
13:33:01  <satyap1> the word i was looking for was "ghosting". and i don't want to kick the other me. admins, feel free if it's bothering you
13:33:26  <Ammler> satyap1: /ns ghost is there too, afaik
13:33:49  <satyap1> cool. thanks, but i don't want to
13:34:03  <Ammler> what is the issue?
13:34:13  <satyap1> no issue
13:34:27  <satyap1> i'm logged in from home and work at the same time, that's all. if anyone was wondering.
13:34:40  <Ammler> well, then, it isn't a ghost
13:34:58  <satyap1> learn something new every day, i do
13:34:59  <Ammler> then you would need to "regain"
13:36:43  <satyap1> aaaaanyway, any word on when the next map will start? i don't mean to bug you, just curious
13:37:46  <narc> Yah, a ghost is a connection that doesn't have anything at the client end, but the server hasn't noticed yet.
13:38:20  <narc> Two connections are just two connections.
13:38:27  <Ammler> I guess, the current game just needs to be archived.
13:38:36  <Ammler> @stage finishing
13:38:36  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #147 (r16621) | STAGE: finishing | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
13:39:03  <hylje> finish it up in a hour
13:39:04  *** nichevo has quit IRC
13:39:06  <Ammler> map#148 is ready, afaik
13:39:12  <hylje> can we preview it
13:39:17  <Ammler> yes
13:39:19  <^Spike^> gonna try to join the next game again.. juts been too busy with college and stuff :)
13:39:24  *** Elske has joined #openttdcoop
13:39:29  *** openttdcoop sets mode: +v Elske
13:39:29  <Ammler> ps.openttdcoop.org/public/save
13:39:59  <PublicServer> *** ^Sp1ke^ has left the game (leaving)
13:40:15  <Booth> anyone want to play coopetition tonight?
13:40:26  <Ammler> ^Spike^: is it archiveable?
13:40:37  <Ammler> !players
13:40:39  <PublicServer> Ammler: Client 640 (Orange) is Radicalimero, in company 1 (OTTDC (again))
13:40:39  <PublicServer> Ammler: Client 622 (Orange) is Player, in company 1 (OTTDC (again))
13:40:47  <^Spike^> what.. the current game?
13:40:47  <Ammler> :-o
13:40:47  <Nickman87> !password
13:40:48  <PublicServer> Nickman87: blimps
13:41:05  <Ammler> !rcon kick 622
13:41:05  <PublicServer> Ammler: *** Player has left the game (kicked by server)
13:41:05  <PublicServer> *** Game paused (not enough players)
13:41:10  <PublicServer> *** Game unpaused (enough players)
13:41:10  <Nickman87> hi Ammler ;)
13:41:11  <PublicServer> *** Nickman joined the game
13:41:19  <satyap1> bah too much water
13:41:23  <Ammler> Hello Nickman :-)
13:41:24  <Elske> hello, how can I download the right version of the game?
13:41:30  <satyap1> !dl win
13:41:31  <PublicServer> satyap1: unknown option "win"
13:41:34  <Booth> !downloan
13:41:35  <satyap1> !dl
13:41:35  <PublicServer> satyap1: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
13:41:40  <Nickman87> I changes my ugly connection a bit, saw it?
13:41:51  <satyap1> Elske: see the !dl command
13:41:54  <Ammler> satyap1: he meant "right version" ;-)
13:42:03  <satyap1> hmm
13:42:06  <Radicalimero> !dl win32
13:42:06  <PublicServer> Radicalimero: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-windows-win32.zip
13:42:12  * satyap1 thinks abvout that one for a bit
13:42:21  <Elske> !dl win64
13:42:21  <PublicServer> Elske: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-windows-win64.zip
13:42:27  <Booth> !version
13:42:27  <PublicServer> Booth: Autopilot AP+ 3.0 Beta (r699M)
13:42:30  <Ammler> you see :P
13:42:47  <Booth> or does he me !revision?
13:42:54  <satyap1> !revision
13:42:54  <PublicServer> satyap1: Game version is r16621
13:43:05  <hylje> flat tropic islands
13:43:08  <satyap1> surely !dl gives you the !revision included
13:44:53  <hylje> seems ripe for a large pax/food/water map
13:45:01  <Elske> !password
13:45:01  <PublicServer> Elske: blimps
13:45:15  <satyap1> pax FW? i like
13:45:16  <PublicServer> *** Elske joined the game
13:45:17  <^Spike^> even i got a plan for this on prob... and that's pretty rare :)
13:46:46  <Ammler> SmatZ: your patch also sleeps the whole bouncer, not just the voice function :P
13:50:28  <PublicServer> <Nickman> FUCK! stupid signals
13:50:32  <hylje> im thinking of a P2P pax network alongside a food+water cargo network; branches can be shared as traffic to a single city tends to be low
13:50:58  <hylje> sounds pretty chaotic
13:50:59  <hylje> and it is
13:51:04  *** Wall-D has joined #openttdcoop
13:51:09  <^Spike^> the experience what i have seen until now with pax and cargo on the same lines.... :/ :)
13:51:09  *** openttdcoop sets mode: +v Wall-D
13:51:11  <satyap1> i'm just keeping a backup copy of my letter to the INS
13:51:23  <Wall-D> !password
13:51:23  <PublicServer> Wall-D: bereft
13:51:26  <satyap1> pax runs much faster than cargo, depending on grf
13:51:39  <hylje> absolute speed is of not much concern on branches
13:51:43  <PublicServer> *** Player joined the game
13:51:56  <hylje> it matters on mainlines
13:53:22  <hylje> i would also like to propose organic-style mainline building
13:53:28  <hylje> start with LR, expand as necessary
13:53:38  <satyap1> put it in your plan
13:53:52  <hylje> will do
13:53:56  <hylje> but the game's not up yet
13:54:26  <satyap1> http://collecta.com/#q=openttd cool :)
13:54:29  <hylje> as for money making
13:54:58  *** Benny has quit IRC
13:56:02  <hylje> a pax moneymaker is a must as the map has no industries at all
13:56:56  <Booth> a pax game ooh
13:57:05  <Booth> how many towns / cities?
13:57:09  <hylje> lots
13:57:17  <Booth> just cities?
13:57:23  <satyap1> there will be industries by  the time we get half-way done planning
13:57:25  <hylje> pretty much just cities
13:57:34  <satyap1> sorry, slightly sucky map
13:57:50  <hylje> hey dont worry, it's good to have something to work around
13:57:57  <Booth> we can turn majic buldozer on / off to distory industries
13:58:12  <Booth> whos map?
13:58:20  <satyap1> really? there's a magic bulldozer?
13:58:22  <hylje> BUT WHO WAS MAP?
13:59:03  <Booth> yeah the same as the majic bulldozer in SP
13:59:17  *** Zr40_ has quit IRC
13:59:26  <Booth> @wiki majic bulldozer
13:59:28  <Webster> Search results - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=majic%20bulldozer
13:59:56  <Booth> no wiki on it
14:00:07  <hylje> not much to explain
14:00:14  <hylje> it's a bulldozer which destroys everything
14:00:24  <satyap1> got that
14:01:34  <satyap1> search openttd on collecta :)
14:07:36  <Booth> i did when you posted it
14:08:56  <hylje> satyap1: how meta
14:09:11  *** seandasheep has joined #openttdcoop
14:09:12  <satyap1> oops, i did post it. sorry for repeat
14:09:16  *** openttdcoop sets mode: +v seandasheep
14:09:29  <seandasheep> !download win32
14:09:29  <PublicServer> seandasheep: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-windows-win32.zip
14:09:45  <narc> *magic bulldozer, not majic
14:09:50  *** [com]buster has quit IRC
14:09:57  <Nickman87> and we're out of trains :D
14:10:03  *** [com]buster has joined #openttdcoop
14:10:03  *** ChanServ sets mode: +o [com]buster
14:10:08  *** openttdcoop sets mode: +v [com]buster
14:10:40  <Nickman87> Ammler? No more trains
14:11:30  <hylje> wrap the game up
14:11:31  <hylje> !
14:11:43  <Nickman87> thats another possibility ;)
14:12:50  <seandasheep> !password
14:12:50  <PublicServer> seandasheep: bemoan
14:13:14  <PublicServer> *** Seandasheep joined the game
14:14:13  <PublicServer> *** Seandasheep has left the game (connection lost)
14:14:27  <seandasheep> hmm, too far on
14:17:34  <Ammler> [16:10] <Nickman87> Ammler? No more trains <-- seriously?
14:18:15  <Nickman87> yeah, we can't make more so... :D
14:18:32  <Booth> there is room for more
14:18:37  <Booth> but 1200 trains is a good game
14:18:38  <Ammler> well, then it might be able to archive?
14:18:59  <Ammler> !rcon save ps147
14:19:00  <PublicServer> Ammler: Saving map...
14:19:00  <PublicServer> Ammler: Map sucessfully saved to ps147.sav
14:19:08  <hylje> coop time
14:19:25  <Ammler> !rcon load ps148
14:19:25  <PublicServer> Ammler: ps148: No such file or directory.
14:19:36  <hylje> psg
14:19:40  <Ammler> Nickman87: care to make the archive entry?
14:19:41  <seandasheep> is there a cargodest game online?
14:19:57  <Booth> nope only cargodist
14:20:01  <Nickman87> you want me to make the entry?
14:20:04  <Ammler> seandasheep: not running, but I could start it
14:20:06  <Booth> at #openttdcoop.dev
14:20:08  <seandasheep> how do i get the patch?
14:20:20  <Booth> join #openttdcoop.dev
14:20:24  <seandasheep> oh, it's fine I'll just join this new game
14:20:31  <Ammler> Nickman87: I would really appreciate it (or how that is spelled)
14:20:41  <ODM> archiving game?
14:20:49  <hylje> load 148 already
14:20:53  <seandasheep> join/ #openttdcoop.dev
14:20:55  <ODM> aaah
14:20:58  <seandasheep> fail
14:21:21  <Booth> sean type '/join #openttdcoop.dev'
14:21:40  <seandasheep> yh, i got there
14:21:42  <Ammler> seandasheep: server is started
14:21:54  <Booth> or use  	 irc://irc.oftc.net/openttdcoop.dev
14:22:22  <seandasheep> hmm, damn 'coop.cev'
14:22:35  <Booth> lol
14:22:57  <Nickman87> When did we start the game?
14:23:10  <Booth> last thurdays
14:23:20  <Booth> 25th
14:23:48  <Booth> put in the post mark was wrong about the 2 network game
14:24:05  <Ammler> ok, save is transfered
14:24:33  <Ammler> Booth: write a blog about ;-)
14:24:41  <ODM> to be fair, there wasnt much of a pax:P
14:24:42  <Booth> i am only messing
14:24:43  <ODM> just one line
14:24:45  <Nickman87> Do I need to make a screenshot?
14:24:59  <Ammler> yes, you have to
14:25:10  <ODM> ooh nickman making the entry, nice
14:25:16  <Ammler> pick the most nicest part
14:25:34  <Ammler> sadly, there is nothing from me, else you would have it. ;-)
14:26:00  <Booth> ammler what to say your part would be the nicest?
14:26:11  <Booth> it may only be a boring straight part of the ML
14:26:15  <Ammler> yes, it is on all games :P
14:26:25  <Ammler> isn't it?
14:26:35  <^Spike^> the nicest part would be an empty ML? :)
14:26:49  <Nickman87> haha :D
14:26:51  <ODM> just something nice/complex/interesting
14:26:52  <Nickman87> I'm working on it ;)
14:26:58  <ODM> or special to the map
14:27:26  <Ammler> update needed?
14:27:48  <Ammler> something new in trunk?
14:28:12  <hylje> i would like to suggest slh3a
14:28:56  <ODM> heh
14:29:57  <ODM> i wonder who built that
14:30:07  <Nickman87> indeed...
14:30:08  <Nickman87> :p
14:30:10  <Nickman87> I wonder...
14:31:03  <Nickman87> what are the map dimensions?
14:31:08  <Nickman87> Or where can I see them easily? :)
14:31:17  <hylje> seems like 512x512
14:31:20  <ODM> it is
14:31:20  <satyap1> 512x512 i think, but
14:31:22  <satyap1> ... yeah
14:31:41  <Nickman87> Temprate?
14:31:42  <satyap1> !password
14:31:42  <PublicServer> satyap1: yokels
14:31:46  <hylje> ya
14:31:48  <Ammler> !url
14:31:48  <PublicServer> Ammler: http://ps.openttdcoop.org/
14:31:51  <PublicServer> *** satyap joined the game
14:31:53  <Ammler> Nickman87: ^
14:32:29  <Nickman87> :D
14:32:33  <Ammler> no vote for update
14:32:45  <Ammler> so we keep the current build.
14:32:56  <^Spike^> vote? who what where? :)
14:33:10  <hylje> ys
14:33:14  <Ammler> Nickman87: screen done?
14:33:18  <hylje> just load 148
14:33:19  <hylje> !
14:33:35  <PublicServer> Server closed down by admin
14:33:38  <PublicServer> Server has exited
14:33:39  *** PublicServer has quit IRC
14:34:36  <KenjiE20> I think Mark was right tbh
14:34:36  <hylje> there it comes..
14:34:39  *** PublicServer has joined #openttdcoop
14:34:39  *** ChanServ sets mode: +v PublicServer
14:34:49  <KenjiE20> PAX was horribly underdeveloped
14:34:59  <PublicServer> *** Player has left the game (connection lost)
14:35:18  <Elske> !password
14:35:18  <PublicServer> Elske: steamy
14:35:25  <Nickman87> not yet, still working on it :D
14:35:32  <Nickman87> can I upload it myself?
14:35:35  <PublicServer> *** Elske joined the game
14:35:50  *** seandasheep has left #openttdcoop
14:35:57  <PublicServer> *** Game unpaused (enough players)
14:35:58  <PublicServer> *** hylje joined the game
14:36:03  <PublicServer> *** satyap joined the game
14:36:05  <PublicServer> *** Radicalimero has left the game (connection lost)
14:36:09  <Ammler> Nickman87: yep, on the left you should find the upload link
14:36:20  <PublicServer> *** Radicalimero joined the game
14:36:57  <PublicServer> <hylje> step 1: money making
14:37:14  <KenjiE20> @setpsg 148
14:37:14  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #148 (r16621) | STAGE: finishing | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
14:37:26  <PublicServer> <Elske> Only towns and farms
14:37:36  <Ammler> @stage follow hylje
14:37:36  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #148 (r16621) | STAGE: follow hylje | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
14:37:45  <KenjiE20> hehe
14:39:00  <KenjiE20> !setdef
14:39:00  <PublicServer> *** KenjiE20 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, enabled no_servicing_if_no_breakdowns and set path_backoff_interval to 1
14:39:30  <Booth> !password
14:39:30  <PublicServer> Booth: steamy
14:39:36  <Ammler> accelerating is missing
14:39:41  <PublicServer> *** Chris Booth joined the game
14:40:22  <PublicServer> <Chris Booth> we need water wells
14:40:44  <KenjiE20> !rcon patch town_growth_rate
14:40:44  <PublicServer> KenjiE20: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4)
14:40:44  <PublicServer> <Chris Booth> and food to make towns in desert grow
14:40:55  <PublicServer> <hylje> industries will pop up over time
14:41:09  <KenjiE20> +1 funding
14:41:21  <KenjiE20> !rcon patch raw_industry_construction
14:41:21  <PublicServer> KenjiE20: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
14:41:25  <KenjiE20> !rcon patch raw_industry_construction 0
14:41:31  <KenjiE20> since we don't need it on now
14:42:00  <Ammler> is water raw industry?
14:42:11  <KenjiE20> I'd assume yes
14:42:18  <KenjiE20> doesn't accept anything
14:42:19  <Ammler> thought it is like the LumberMill
14:42:31  <PublicServer> <Chris Booth> ok MM on the go
14:42:50  <Ammler> not planning and at 20 CEST start :P
14:42:56  <Ammler> now*
14:42:59  <ODM> !password
14:42:59  <PublicServer> ODM: steamy
14:43:05  <PublicServer> *** 0DM joined the game
14:43:08  <PublicServer> *** Radicalimero has joined company #1
14:43:20  <PublicServer> <0DM> wow, flat is flat:O
14:43:33  <PublicServer> <Chris Booth> short planing stage
14:43:40  <PublicServer> <hylje> deadline
14:43:49  <PublicServer> <hylje> how long until start?
14:43:53  <KenjiE20> @stage Planning
14:43:53  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #148 (r16621) | STAGE: Planning | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
14:43:55  <PublicServer> <Chris Booth> read topic
14:45:39  <^Spike^> !password
14:45:39  <PublicServer> ^Spike^: steamy
14:45:58  <PublicServer> *** ^Sp1ke^ joined the game
14:46:07  <PublicServer> <0DM> heh
14:46:15  <satyap1> umm
14:46:28  <satyap1> what did i do? left our acceleration? oops
14:46:44  <KenjiE20> still on orig?
14:47:16  <PublicServer> <0DM> its on realistic
14:47:28  <KenjiE20> ok then
14:47:42  <PublicServer> *** 0DM has left the game (leaving)
14:48:19  <Ammler> hylje: [16:42] <Ammler> not planning and at 20 CEST start 
14:48:30  <Nickman87> Ammler, forgot to remove the signs, do I take new screen?
14:48:46  <Ammler> ugly signs?
14:48:52  <Nickman87> pretty :D
14:48:57  <Ammler> !archive
14:48:57  <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
14:49:27  <KenjiE20> <@Webster> Latest update from wiki: Image:PSG147.png <http://www.openttdcoop.org/wiki/index.php?title=Image:PSG147.png&diff=0&oldid=prev>
14:49:40  <Nickman87> I just saved it, you can take a look
14:50:08  <Ammler> imo, I like the signs, it shows how we "work" ;-)
14:50:22  <PublicServer> *** ^Sp1ke^ has joined company #1
14:50:27  <Nickman87> yeah, that's true :D
14:50:31  <Nickman87> so, is it good? :)
14:50:41  <satyap1> good screenie
14:50:53  <KenjiE20> @seen kanji
14:50:53  <Webster> KenjiE20: I have not seen kanji.
14:51:10  <Nickman87> !password
14:51:10  <PublicServer> Nickman87: volley
14:51:22  <PublicServer> *** Nickman joined the game
14:51:41  <PublicServer> <Nickman> oooooh, lot's of water :)
14:51:48  <PublicServer> <Chris Booth> and flat
14:52:17  <PublicServer> <Nickman> npw I can't terraform the entire place :(
14:52:20  <PublicServer> <Nickman> :D
14:52:32  <Ammler> http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_131_-_140#gameid_135 <-- :-(
14:52:46  <KenjiE20> hehe
14:53:01  <KenjiE20> gona forever
14:53:03  <KenjiE20> gone*
14:53:09  <Nickman87> lol :D
14:53:21  <Ammler> suprisingly, nobody has a local save of it.
14:53:30  <KenjiE20> why is wammler still here btw?
14:53:34  <PublicServer> <Chris Booth> who keeps taking out the loan?
14:53:52  <Ammler> oh, that is mibit Ammler
14:53:55  <Ammler> he
14:54:00  <KenjiE20> lolo
14:54:06  <satyap1> i took out loan. couldn't build plan
14:54:12  <hylje> i blame the anti-chaos conspiracy
14:54:14  <PublicServer> <Chris Booth> we need 300k
14:54:28  <Wammler> Actually, this client looks very nice
14:54:30  <KenjiE20> patience is a virtue
14:54:46  <PublicServer> <Nickman> maybe we should make mony line first? :D
14:54:55  <PublicServer> <hylje> we do
14:54:58  <PublicServer> <hylje> top to bottom
14:55:05  <KenjiE20> <+PublicServer> <Chris Booth> ok MM on the go
14:55:08  <Wammler> Nickman, money -airline :-)
14:55:20  <PublicServer> <Nickman> you changes to planes? :)-
14:55:24  <PublicServer> <Nickman> more profitable than coal?
14:55:30  <PublicServer> <hylje> no coal in this map
14:55:35  <PublicServer> <Nickman> yeah, indeed... :D
14:55:43  <Wammler> well, it is kinda "cheat"-using
14:55:54  <PublicServer> <Nickman> ?
14:55:57  * KenjiE20 buggers off to Grand Ages Rome
14:57:02  <PublicServer> <Nickman> don't we need more then one plane? :D
14:57:15  <PublicServer> <Chris Booth> we will have 2 soon
14:57:20  <PublicServer> <Chris Booth> but not enough money ATM
14:57:27  <PublicServer> <Nickman> :D
14:58:37  <PublicServer> <Chris Booth> faster planes would be nice aswell
14:58:50  *** Fuco has joined #openttdcoop
14:58:55  *** openttdcoop sets mode: +v Fuco
15:00:40  <PublicServer> <Chris Booth> thats where all the money is going
15:01:01  <Wall-D> !password
15:01:01  <PublicServer> Wall-D: volley
15:01:06  <PublicServer> <Chris Booth> maybe wait until MM is a bit better with the planing ppl
15:01:16  <PublicServer> *** Wall-D joined the game
15:02:00  <PublicServer> <Chris Booth> yuck NARS
15:02:08  <Mark> 'lo
15:02:14  <PublicServer> <Chris Booth> hii mark
15:02:26  <Mark> !password
15:02:26  <PublicServer> Mark: volley
15:02:33  <PublicServer> <^Sp1ke^> nickman stole my plan! :)
15:02:33  <PublicServer> *** Mark joined the game
15:02:41  <PublicServer> <Nickman> It looks much alike :)
15:02:46  <PublicServer> <^Sp1ke^> same idea :)
15:02:47  <PublicServer> <Nickman> we can team up ;)
15:02:56  <PublicServer> <Nickman> I want a HUGE city at the center :D
15:03:11  <PublicServer> <^Sp1ke^> i was more going for the corners but well :)
15:03:40  <PublicServer> <Nickman> :)
15:03:47  <PublicServer> <Chris Booth> satyap TL7 erail isnt a good idea with nars
15:03:55  <satyap1> suggest a better length
15:04:08  <PublicServer> <satyap> and why? lack of power?
15:04:19  <PublicServer> <^Sp1ke^> only nickman no cargo in there? :)
15:04:22  <PublicServer> <Mark> don't listen to booth
15:04:27  <PublicServer> <Mark> any length is fine
15:04:32  <PublicServer> <Chris Booth> not length
15:04:41  <PublicServer> <Chris Booth> its the fact its erail
15:04:42  <PublicServer> <Nickman> I like passengers? :D
15:04:48  <PublicServer> <^Sp1ke^> :)
15:04:56  <PublicServer> <Nickman> you can add some cargo if you like? :)
15:04:57  <PublicServer> <Chris Booth> there are no erail locos
15:05:10  <PublicServer> <Chris Booth> only erail pax MU's
15:05:19  <PublicServer> <Mark> of course that would make it normal rail..
15:05:22  <PublicServer> <Nickman> idea was to have a really huge station at center :D
15:05:24  <PublicServer> <^Sp1ke^> i'll just create my plan again :)
15:05:34  <PublicServer> <Nickman> that's onther possibility :)
15:05:34  <satyap1> yeah by erail i mean rail+erail. i made that clear in the plan now
15:05:35  <PublicServer> <^Sp1ke^> but maybe can become a combo of both :)
15:06:12  <PublicServer> <Chris Booth> and pax in NARS is better off with maglev
15:06:42  <satyap1> how do i look at what's available in the grf again?
15:06:59  <PublicServer> <Chris Booth> find the NARS page
15:07:01  <PublicServer> <Mark> google it
15:07:16  <PublicServer> <Mark> or make a local save and cheat to 2100
15:08:06  <Booth> http://users.tt-forums.net/pikka/wiki/index.php?title=NARS_Vehicle_List
15:09:26  <PublicServer> <Mark> we could do something similair as in game 104 to distribute food/water to desert towns
15:09:41  <PublicServer> <Mark> that was pretty interesting
15:09:45  <PublicServer> <Chris Booth> i want a chaos pax game
15:09:58  <PublicServer> *** Mark has joined spectators
15:10:17  <satyap1> http://users.tt-forums.net/pikka/wiki/index.php?title=NARS_Vehicle_List what does tilt mean?
15:10:47  <Booth> tilt are trains that can go round short corner
15:11:11  <Booth> for example a TL 5 train maybe able to go arround a CL4 curve at full speed
15:11:21  <Booth> !cl
15:11:34  <KenjiE20> tilt gets 20% speed bonus on corners
15:11:44  <KenjiE20> iirc
15:11:53  <Ammler> 104 was indeed nice
15:12:02  <Ammler> we has some issues with penalty
15:12:12  <Ammler> d*
15:12:35  <PublicServer> <Chris Booth> wasnt 104 the one where mark made copressors?
15:12:50  <PublicServer> <Chris Booth> compressors sorry
15:12:56  <KenjiE20> that was 131
15:13:09  <Booth> !archive
15:13:09  <PublicServer> Booth: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
15:14:03  <Booth> dont think i played 104
15:17:31  <PublicServer> *** satyap has left the game (leaving)
15:17:38  *** satyap1 has left #openttdcoop
15:19:36  <PublicServer> <Nickman> bafingfield is greedy, 3 water towers...
15:19:57  <PublicServer> <Radicalimero> have u seen Ludham
15:20:14  <PublicServer> <Radicalimero> 6 towers
15:20:15  <PublicServer> <Nickman> lol :D
15:20:23  <PublicServer> <Radicalimero> and 3 banks
15:20:26  <PublicServer> <Chris Booth> 3 banks
15:20:27  <PublicServer> <hylje> haha oh wow
15:20:30  <PublicServer> <Nickman> damn
15:20:37  <PublicServer> <Nickman> they must be rich!
15:20:47  <PublicServer> <hylje> or just delusional
15:21:37  <PublicServer> <Chris Booth> i never knew that if you ctrl + click on a plane it follows them
15:21:46  <PublicServer> <Radicalimero> lol
15:21:47  *** Benny has joined #openttdcoop
15:21:52  *** openttdcoop sets mode: +v Benny
15:23:23  <nichevo_> !password
15:23:24  <PublicServer> nichevo_: cipher
15:24:24  <PublicServer> *** Nichevo joined the game
15:24:27  <PublicServer> <Nichevo> whoa
15:24:35  <PublicServer> <Nichevo> very interesting
15:24:46  <PublicServer> *** ^Sp1ke^ has left the game (leaving)
15:25:24  <PublicServer> <hylje> the rest of the game will be spent following MM planes
15:25:37  <PublicServer> <Chris Booth> lol
15:26:10  <PublicServer> <Chris Booth> i have set up 2 new airports and a new plane
15:26:59  *** zakjan has joined #openttdcoop
15:27:04  *** openttdcoop sets mode: +v zakjan
15:27:18  <zakjan> hi
15:27:36  <zakjan> why everyone has +v?
15:27:45  <PublicServer> <Chris Booth> to stop spaming
15:27:56  <PublicServer> <Chris Booth> +v doesnt give you anything
15:28:06  <zakjan> ok :)
15:28:36  <zakjan> !password
15:28:36  <PublicServer> zakjan: cipher
15:28:41  * KenjiE20 installs FF3.5
15:28:51  <PublicServer> *** zakjan joined the game
15:28:52  <PublicServer> <Wall-D> bye @ all
15:28:52  <zakjan> oo new map :)
15:28:59  <PublicServer> *** Wall-D has left the game (leaving)
15:29:19  <PublicServer> <hylje> several towns have more than two water towers
15:29:21  *** Wall-D has quit IRC
15:29:24  <PublicServer> <hylje> but dunham is best with 6
15:29:28  <zakjan> btw - not only FF 3.5, today was released PHP 5.3
15:29:29  <PublicServer> <Chris Booth> and more than 1 bank
15:29:40  <PublicServer> <Nickman> cool :)
15:30:31  <PublicServer> <Nickman> haha, look at brudinghattan Ridge, they must hate others :D
15:30:42  <PublicServer> <Nickman> only one single tile of beach :D
15:31:10  <PublicServer> <Nickman> so we can make one dock to it ;)
15:31:13  <PublicServer> <Chris Booth> its an island resort
15:31:19  <PublicServer> <Chris Booth> only millionairs live there
15:31:31  <PublicServer> <Nichevo> I don't really play desert at all
15:31:48  <PublicServer> <Nickman> I think millionairs don't live in huts like that... :D
15:32:08  <PublicServer> <Nickman> they don't really live in slums :)
15:32:09  <PublicServer> <Chris Booth> thats for there horses
15:32:14  <PublicServer> <Chris Booth> and slaves
15:32:18  <PublicServer> <Nickman> lol :D
15:32:26  <PublicServer> <Chris Booth> 3 millionair families
15:32:28  *** Benny has quit IRC
15:32:31  <PublicServer> <Chris Booth> and a dock
15:32:40  <PublicServer> <Chris Booth> and 6 slave slums
15:32:44  <PublicServer> <Nickman> haha :D
15:34:23  *** Venxir has quit IRC
15:36:14  <SmatZ> oh new map? :(
15:36:20  <Mark> aye
15:36:33  <PublicServer> *** AmmIer joined the game
15:36:46  *** Venxir has joined #openttdcoop
15:36:51  *** openttdcoop sets mode: +v Venxir
15:36:55  <PublicServer> <hylje> why do we have a vanity ferry at this point of the game
15:37:04  <PublicServer> <Nickman> for fun?
15:37:10  <PublicServer> <hylje> and no profit
15:37:15  <PublicServer> <Chris Booth> its MM
15:37:22  <PublicServer> <Nickman> just let it work a bit ;)
15:37:23  <PublicServer> *** Mark has joined company #1
15:37:34  <PublicServer> <Nickman> why kill my boat? :(
15:37:40  <PublicServer> <Chris Booth> cost money
15:37:42  <PublicServer> <Nickman> :'(
15:37:50  <PublicServer> <Chris Booth> its an MM (it wasnt me that killed it)
15:37:58  <PublicServer> <hylje> it could have broken even with station walking
15:38:03  <PublicServer> <hylje> from nearby cities
15:39:08  <PublicServer> *** Mark has left the game (leaving)
15:39:09  <PublicServer> <AmmIer> lol hylje :-)
15:40:59  <PublicServer> <AmmIer> this map should have the opengfx water
15:41:29  <PublicServer> <Chris Booth> should have american cities
15:41:35  <PublicServer> <Chris Booth> as it has american trains
15:41:41  <PublicServer> <Chris Booth> and is subtropical
15:41:47  <PublicServer> <AmmIer> in tropic?
15:42:05  <PublicServer> <Chris Booth> the map type is call subtropical
15:42:18  <PublicServer> <Chris Booth> along with subartic
15:42:43  <PublicServer> <AmmIer> means?
15:43:02  <PublicServer> <Chris Booth> mean below tropical / artic
15:43:59  <Booth> http://lmgtfy.com/?q=sub+tropical
15:44:01  <Webster> Title: Let me google that for you (at lmgtfy.com)
15:44:27  <Ammler> I trust you
15:44:41  <Booth> i was being scarcastic
15:44:48  <Booth> with the lmgtfy link
15:44:54  <Ammler> yes, very :P
15:45:09  <Ammler> I should devoice you for that ;-)
15:45:24  <PublicServer> <Chris Booth> i will just rejoin
15:45:29  <Ammler> :-)
15:45:44  * KenjiE20 could put booth on protected devoice :P
15:46:05  <PublicServer> <Chris Booth> i could talk via ps
15:46:11  <PublicServer> <Chris Booth> or change my name
15:46:12  <PublicServer> *** hylje has joined spectators
15:46:32  <Ammler> Booth: you shouldn't tell that
15:46:40  <Ammler> now we know
15:47:03  <PublicServer> <Chris Booth> or connect via your own web_irc
15:47:19  <PublicServer> <Chris Booth> you cant ban you web_irc
15:47:37  <Ammler> of course
15:47:50  * SmatZ is starting to be afraid
15:47:56  <Ammler> hehe
15:48:09  <Ammler> @ban world
15:48:16  <KenjiE20> maybe, but we could filter the access to the web irc :P
15:48:46  <PublicServer> <Chris Booth> you would have to find out how to
15:49:03  <PublicServer> <Chris Booth> even if you baned my IP i could connect via a proxy
15:49:03  <KenjiE20> .htaccess deny
15:49:23  <KenjiE20> if you went that far, I'd have no quarms about reporting to the ISP
15:50:22  <PublicServer> <Chris Booth> i could change my ISP
15:50:30  <PublicServer> <AmmIer> why do you guys always build station tiles?
15:50:36  <PublicServer> <AmmIer> instead of road stops
15:50:42  <KenjiE20> bigger catchment?
15:50:59  <PublicServer> <AmmIer> they do overlap anyway
15:51:12  <PublicServer> <Chris Booth> they do have a bigger catchment
15:51:22  <PublicServer> <Chris Booth> i just know that shortkey for stations
15:51:27  <PublicServer> <Chris Booth> but dont know road stops
15:51:48  <PublicServer> *** AmmIer has joined spectators
15:52:25  <PublicServer> *** Chris Booth has left the game (connection lost)
15:52:25  <PublicServer> *** Elske has left the game (connection lost)
15:52:25  <PublicServer> *** Nickman has left the game (connection lost)
15:52:25  <PublicServer> *** zakjan has left the game (connection lost)
15:52:25  <PublicServer> *** Radicalimero has left the game (connection lost)
15:52:26  <PublicServer> *** Game paused (not enough players)
15:52:26  <PublicServer> *** Nichevo has left the game (connection lost)
15:52:28  <PublicServer> *** AmmIer has left the game (connection lost)
15:52:28  <PublicServer> *** hylje has left the game (connection lost)
15:52:34  <Booth> wow
15:52:39  <Booth> that cant be good
15:52:45  <Ammler> !fish
15:52:45  <PublicServer> Ammler: Today's fish is sashimi with a trace of blowfish.
15:52:52  <Booth> !password
15:52:52  <PublicServer> Booth: cashed
15:52:58  <Booth> !fish
15:52:58  <PublicServer> Booth: Today's fish is sashimi from octopus, salmon and tuna with a bowl of rice
15:53:11  <PublicServer> *** Nichevo joined the game
15:53:11  <PublicServer> *** Game unpaused (enough players)
15:53:13  <PublicServer> *** Chris Booth joined the game
15:53:25  <KenjiE20> lots of Client #4 is dropped because the client did not respond for more than 4 game-days
15:53:37  <PublicServer> *** zakjan joined the game
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15:54:56  <PublicServer> <Nichevo> not much industry here, is it
15:55:02  <PublicServer> <Chris Booth> nope
15:56:37  <Ammler> is goods also needed for grwoing?
15:56:39  <Nickman87> !password
15:56:39  <PublicServer> Nickman87: cashed
15:56:50  <PublicServer> *** Nickman joined the game
15:56:57  <PublicServer> *** AmmIer joined the game
15:57:06  <PublicServer> <Chris Booth> food and water is in town centre is in desert
15:57:20  <KenjiE20> goods in non-desert tiles iirc
15:57:48  <PublicServer> <Chris Booth> goods just speeds up process
15:58:03  <PublicServer> <AmmIer> do you guess
15:58:26  <PublicServer> <Chris Booth> i never guess
15:58:39  <PublicServer> <AmmIer> @devoice Booth
15:58:49  <PublicServer> <Chris Booth> helps if you do it in IRC
15:59:44  <PublicServer> <Nickman> let's just take my plan... it's the best...
15:59:45  <PublicServer> <Nickman> :D
15:59:48  <PublicServer> <AmmIer> yeah, others need to aprove :P
16:00:07  <PublicServer> <Chris Booth> ammler you would miss me
16:00:07  <^Spike^> !password
16:00:07  <PublicServer> ^Spike^: cashed
16:00:15  <^Spike^> cashed
16:00:18  <^Spike^> wrong screen :)
16:00:23  <PublicServer> *** ^Sp1ke^ joined the game
16:00:25  <PublicServer> <AmmIer> Bondham: true
16:00:59  <PublicServer> <Chris Booth> bondham is perparing for a drought
16:01:09  <PublicServer> *** hylje joined the game
16:01:19  <PublicServer> <AmmIer> Nickman: any plan to grow a city?
16:02:29  <PublicServer> <Nickman> maybe we need some water? :D
16:02:38  <PublicServer> *** ^Sp1ke^ has joined company #1
16:02:55  <PublicServer> <AmmIer> satyap, is fw food water?
16:03:45  <PublicServer> <hylje> yes
16:07:06  *** [alt]buster has joined #openttdcoop
16:07:11  *** openttdcoop sets mode: +v [alt]buster
16:07:59  <PublicServer> <hylje> our javagoogles need upsizing
16:09:13  <PublicServer> *** ^Sp1ke^ has joined spectators
16:09:58  <PublicServer> <hylje> and with javagoogles i mean MM
16:10:03  <ODM> javagoogles? lol
16:10:28  <hylje> http://www.javagoogles.com/
16:10:29  <Webster> Title: JavaGoogles (at www.javagoogles.com)
16:11:06  <ODM> what the hell
16:13:04  *** [com]buster has quit IRC
16:13:04  *** [alt]buster is now known as [com]buster
16:13:12  <SmatZ> wtf is that?
16:14:10  <Nickman87> indeed?
16:17:07  <PublicServer> *** Chris Booth has left the game (leaving)
16:18:25  *** damalix has joined #openttdcoop
16:18:30  *** Ammler sets mode: +v damalix
16:18:32  <damalix> !password
16:18:32  <PublicServer> damalix: codded
16:18:50  <PublicServer> *** Damalix joined the game
16:22:13  <PublicServer> *** hylje has joined spectators
16:22:54  <PublicServer> <Nickman> well, I'm off for a while ;)
16:22:56  <PublicServer> <Nickman> have fun! :)
16:24:29  <PublicServer> *** Nickman has left the game (leaving)
16:24:32  *** Nickman87 has quit IRC
16:24:37  <PublicServer> *** ^Sp1ke^ has joined company #1
16:27:53  *** Progman has quit IRC
16:28:23  <Mark> !password
16:28:23  <PublicServer> Mark: inched
16:28:33  <PublicServer> <Mark> 'lo
16:28:34  <PublicServer> *** Mark joined the game
16:28:43  <PublicServer> <Nichevo> 'lo
16:29:21  <PublicServer> <Mark> still no plan i'd vote for
16:29:41  <PublicServer> <Nichevo> you have taste,  my friend
16:30:19  <PublicServer> <Mark> Nichevo: your plan would be a lot better tilted 45 degrees
16:30:21  <PublicServer> <Damalix> I don't like any of them either, but I'm out of inspiration to make a nice one
16:30:26  <PublicServer> <Mark> ie without diagonal mainlines
16:30:51  <PublicServer> <^Sp1ke^> :)
16:30:55  <PublicServer> <Nichevo> that's a good point
16:31:00  <PublicServer> *** Damalix has left the game (leaving)
16:31:10  *** damalix has quit IRC
16:31:11  <PublicServer> <^Sp1ke^> there... :)
16:31:16  <PublicServer> <Nichevo> but the map is kinda diagonal
16:31:37  <PublicServer> <Mark> i'll make an industry flow chart
16:31:46  <PublicServer> <Nichevo> \o/
16:32:32  *** Booth has quit IRC
16:33:16  <PublicServer> <Mark> there
16:33:32  <ODM> ohno a flowchart
16:33:42  <PublicServer> <Nichevo> I don't see how we'd not make ML diagonal.. I guess it could be rectified for the Hubs
16:33:43  <PublicServer> <^Sp1ke^> the one that flows?
16:33:46  <PublicServer> <Mark> "insert drops" looks pretty un-professional
16:34:08  <PublicServer> <Mark> it's called a flow chart isn't it?
16:45:44  <PublicServer> *** Mark has joined spectators
16:45:52  <PublicServer> <Nichevo> not sure if this is much better
16:46:03  <PublicServer> <Nichevo> s/much/any/
16:46:25  <PublicServer> <^Sp1ke^> nichevo that actually was one of the first ideas i had in my mind :)
16:46:38  <PublicServer> <^Sp1ke^> ML loop around the big lakes :)
16:46:41  <PublicServer> <Nichevo> which you promptly rejected? :P
16:46:55  <PublicServer> <^Sp1ke^> nah :) just wanted something different :)
16:47:14  <PublicServer> <Nichevo> this is quite interesting, though
16:47:49  <PublicServer> <^Sp1ke^> true
16:48:21  <PublicServer> <Mark> that's also what i thought when checking and approving this map :P
16:48:42  <PublicServer> <Mark> cant think of proper implentation though
16:49:01  <PublicServer> *** ^Sp1ke^ has joined spectators
16:49:23  <PublicServer> <Nichevo> which I why we might have an discussion over the plans
16:51:15  *** fordrllyrlly has joined #openttdcoop
16:51:20  *** openttdcoop sets mode: +v fordrllyrlly
16:51:30  *** fordrllyrlly is now known as mclarensmps
17:09:51  *** [com]buster has quit IRC
17:10:01  *** [com]buster has joined #openttdcoop
17:10:01  *** ChanServ sets mode: +o [com]buster
17:10:06  *** openttdcoop sets mode: +v [com]buster
17:10:19  <Elske> !password
17:10:19  <PublicServer> Elske: rumple
17:10:31  <PublicServer> *** Elske joined the game
17:12:38  <PublicServer> *** mclarensmps joined the game
17:21:09  <PublicServer> *** mclarensmps has left the game (leaving)
17:25:57  <PublicServer> *** hylje has joined company #1
17:27:01  <PublicServer> <Mark> good job on the canals
17:27:11  <PublicServer> <Elske> sorry
17:27:12  <PublicServer> <hylje> except we run out of money
17:27:19  <PublicServer> <Mark> no better way to spend 1.3 mil?
17:27:35  <zakjan> lol
17:27:40  <KenjiE20> uch
17:27:48  <PublicServer> <Elske> didnt realize they are expensive
17:27:52  <PublicServer> <Mark> (which would not be so bad if that wasnt all we had?
17:27:53  <PublicServer> <hylje> we gonna have slow beginnings
17:27:56  <PublicServer> <hylje> in a half hour
17:28:24  <PublicServer> <hylje> super saver layouts
17:28:27  <PublicServer> <hylje> awesome
17:29:32  *** satyap1 has joined #openttdcoop
17:29:37  *** openttdcoop sets mode: +v satyap1
17:29:37  <satyap1> rasin frassin
17:30:46  * KenjiE20 sets mode -v satyap1
17:30:49  <KenjiE20> :P
17:31:24  <SmatZ> hey nice new bot!
17:31:27  <SmatZ> hello openttdcoop
17:31:36  <SmatZ> what a nice bot you are :)
17:31:54  <satyap1> sigh
17:31:54  * SmatZ hugs openttdcoop
17:32:01  * KenjiE20 wonders what the stats looks like now
17:32:15  <SmatZ> stats? did you say stats? can I see them? :)
17:32:24  <SmatZ> I am obsesed with stats
17:32:28  <KenjiE20> hm, not updated yet
17:32:42  <KenjiE20> they can be a bit buggy, but;
17:32:44  <KenjiE20> @coopstats
17:32:44  <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html
17:32:59  <SmatZ> nice nice nice <3 :)
17:33:05  <^Spike^> what's so buggy about pisg? :)
17:33:09  <SmatZ> hmm I should really talk more ;)
17:33:20  <KenjiE20> the way it's parsing the logs atm
17:33:30  <KenjiE20> it's picking up topic changes wrong
17:33:37  <^Spike^> .... then maybe it's the problem of the one supplying the logs ;)
17:33:52  *** StarLite has joined #openttdcoop
17:33:52  *** ChanServ sets mode: +o StarLite
17:33:57  *** Ammler sets mode: +v StarLite
17:34:00  <KenjiE20> yea, I need to go in and tweak it's log directory
17:34:13  <SmatZ> Booth{1d1ot}, Booth{Bad_Boy}, Booth{Official_Idiot}
17:34:14  <SmatZ> hahaha
17:34:20  <KenjiE20> the userlist is out of date too
17:34:27  <KenjiE20> but cba do mess with that atm
17:34:31  <KenjiE20> to*
17:35:07  <PublicServer> *** AmmIer has joined spectators
17:35:35  * KenjiE20 wonders why it thinks my nick was once "adeilt"
17:36:30  <Ammler> meno
17:36:31  <Ammler> I
17:36:33  <Ammler> lost
17:36:36  <Ammler> some
17:36:41  <Ammler> top
17:36:44  <Ammler> places
17:36:45  <KenjiE20> damnit Ammler....
17:36:50  <KenjiE20> I just lost the game now :(
17:36:52  <Ammler> :-D
17:36:56  *** eleusis has joined #openttdcoop
17:37:01  *** openttdcoop sets mode: +v eleusis
17:37:02  <SmatZ> you will be lonely for writing more lines in a row
17:37:14  <SmatZ> #openttdcoop Music Charts - #1 "orms, will check later"
17:37:14  * planetmaker hugs SmatZ
17:37:15  <SmatZ> :-)
17:37:19  <planetmaker> now you won't be lonely :P
17:37:20  * SmatZ hugs planetmaker, hello! :)
17:37:26  <SmatZ> never ;)
17:37:26  <planetmaker> :) hi SmatZ
17:37:30  <^Spike^> my quote lines in the stats was about something else but guess also for these stats :D
17:37:49  <planetmaker> Hm... I've been much more talkative some time back :)
17:38:17  <Ammler> Poor Ammler, nobody likes him/her. He/She was attacked 2 times. <-- :-(
17:38:22  <SmatZ> :-)
17:38:31  * SmatZ slaps Ammler with love
17:38:33  <SmatZ> :-p
17:38:34  * planetmaker hugs Ammler 
17:38:38  <planetmaker> haha :)
17:38:40  <KenjiE20> Ammler, at least not "Chris Booth wasn't very popular, getting kicked 2 times!"
17:38:44  *** el[cube] has quit IRC
17:38:44  <KenjiE20> :D
17:39:01  <SmatZ> :)
17:39:13  <Ammler> Webster wrote the longest lines, averaging 86.7 letters per line. <-- should go to ignore list.
17:39:19  <KenjiE20> also I need to stop doing /me's
17:39:20  <SmatZ> el_B has quite a potty mouth. 77.1% words were foul language.
17:39:21  <SmatZ> macee also makes sailors blush, 75.0% of the time.
17:39:29  <SmatZ> I wonder how that happens...
17:39:49  <Ammler> PublicServer spoke a total of 112540 words!  <-- either
17:39:55  <SmatZ> :)
17:40:11  <KenjiE20> there's a foul list, and it needs a set number of WPL to count as not spam iirc
17:40:49  <planetmaker> Ammler was also very polite: 96 voices from him/her.
17:40:52  <planetmaker> :)
17:41:17  <SmatZ> ok fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck fuck
17:41:23  <hylje> ffffffffffffff
17:41:32  <planetmaker> [com]buster couldn't decide whether to stay or go. 249 joins during this reporting period! <-- haha :)
17:41:40  <KenjiE20> lol Smatz
17:41:44  <Ammler> he, Smilies, looks like I am the only one, giving those a nose.
17:41:46  <SmatZ> :-)
17:41:50  <KenjiE20> Hydra just litered that out for me
17:41:55  <KenjiE20> no idea why
17:42:01  <KenjiE20> >_< stupid client
17:42:38  <SmatZ> does it know (-: ?
17:42:40  <KenjiE20> filtered*
17:42:52  <SmatZ> :D
17:42:55  <KenjiE20> not sure
17:43:01  <KenjiE20> iirc supy does
17:43:04  <KenjiE20> @stats
17:43:04  <Webster> KenjiE20: I have 8 registered users with 9 registered hostmasks; 1 owner and 4 admins.
17:43:09  <KenjiE20> @channel stats
17:43:13  <KenjiE20> bah
17:43:13  <SmatZ> oh there are more stats
17:43:16  <KenjiE20> forgotten it
17:43:47  <KenjiE20> @channelstats stats
17:43:47  <Webster> KenjiE20: KenjiE20 has sent 3593 messages; a total of 107487 characters, 19956 words, 243 smileys, and 82 frowns; 80 of those messages were ACTIONs.  KenjiE20 has joined 112 times, parted 3 times, quit 189 times, kicked someone 0 times, been kicked 0 times, changed the topic 2 times, and changed the mode 1 time.
17:43:58  <SmatZ> oh
17:44:03  <SmatZ> that's a command!
17:44:12  <SmatZ> @channelstats stats
17:44:15  <SmatZ> k
17:44:53  <KenjiE20> @channelstats
17:44:53  <Webster> KenjiE20: On #openttdcoop there have been 105301 messages, containing 3305892 characters, 573403 words, 8197 smileys, and 2161 frowns; 391 of those messages were ACTIONs.  There have been 6613 joins, 267 parts, 6329 quits, 18 kicks, 1453 mode changes, and 134 topic changes.
17:45:12  <planetmaker> this is white
17:45:21  <KenjiE20> yes, yes it is
17:45:26  <planetmaker> :P
17:45:31  <KenjiE20> hmm
17:45:35  <SmatZ> :-D
17:45:44  <KenjiE20> @calc (243/8197)*100
17:45:44  <Webster> KenjiE20: 2.96449920703
17:45:48  <KenjiE20> ooh
17:45:57  <KenjiE20> almost 3% of smilies are mine :)
17:46:05  <planetmaker> haha :-)
17:46:40  <Razaekel> @channelstats stats
17:46:44  <Razaekel> wat
17:46:49  <hylje> wat
17:46:50  <Razaekel> -Webster- Error: I couldn't find you in my user database.
17:46:54  <Razaekel> :-(
17:47:09  <KenjiE20> @tell Razaekel about [help register]
17:47:12  <KenjiE20> :D
17:47:24  <Razaekel> hmm
17:47:28  <Razaekel> @channelstats stats
17:47:39  <Razaekel> i am registered
17:47:47  <Razaekel> -NickServ- You are successfully identified as Razaekel.
17:47:58  <KenjiE20> that's nickserv
17:48:02  <Razaekel> unless you mean to register wiht webster?
17:48:06  <Razaekel> with*
17:48:09  <KenjiE20> yup
17:48:34  <Razaekel> hmm
17:48:35  <hylje> some 10 minutes of planning stage left!
17:48:39  <Razaekel> @channelstats stats
17:48:39  <Webster> Razaekel: Razaekel has sent 1 message; a total of 3 characters, 1 word, 0 smileys, and 0 frowns; 0 of those messages were ACTIONs.  Razaekel has joined 0 times, parted 0 times, quit 0 times, kicked someone 0 times, been kicked 0 times, changed the topic 0 times, and changed the mode 0 times.
17:48:47  <KenjiE20> you don't... nvm
17:48:56  <SmatZ> hylje: do we have limits for planning now?
17:48:58  <KenjiE20> was gonna say you don't have to
17:49:07  <KenjiE20> since pisg tracks everyone
17:49:13  <planetmaker> hylje, that's not long :)
17:49:23  <hylje> some three hours ago Ammler did announce we're going to have a short planning stage
17:49:37  <planetmaker> damn ;)
17:49:38  <Razaekel> !password
17:49:39  <PublicServer> Razaekel: romped
17:49:48  <SmatZ> ok :)
17:49:54  <Razaekel> !password
17:49:54  <PublicServer> Razaekel: hamper
17:50:10  <PublicServer> *** Razaekel joined the game
17:50:35  <KenjiE20|SSH> 15:42:55       @Ammler | not planning and at 20 CEST start :P <-- note smilie
17:51:36  <Ammler> hmm
17:51:53  <Ammler> sometimes it happens :-P
17:51:58  <planetmaker> @calc (667/(3165+2328+757+597+507+503+335+310+161+71)*100)
17:51:58  <Webster> planetmaker: 7.63682161667
17:52:06  <hylje> wait wut
17:52:12  <planetmaker> :) ^^ KenjiE20 I smile more :P
17:52:26  <KenjiE20> lol
17:52:34  <KenjiE20> what a rediculously long calc
17:52:39  * satyap1 wonders what's going on in-game
17:52:41  <satyap1> !password
17:52:42  <PublicServer> satyap1: hamper
17:52:48  <planetmaker> well. I didn't have a number for all smileys in the channel.
17:52:58  <PublicServer> *** satyap joined the game
17:53:04  <planetmaker> so I added them up
17:53:06  <KenjiE20> ", 8197 smileys, and 2161 frowns;"
17:53:07  <Razaekel> On #openttdcoop there have been 105301 messages, containing 3305892 characters, 573403 words, 8197 smileys,
17:53:14  <Razaekel> look at ze last word
17:53:16  <PublicServer> <hylje> we can either postpone voting or vote anyway and start up with limited funds
17:53:41  <KenjiE20> ze Coolar, 8 veeks
17:53:46  <KenjiE20> :P
17:54:32  <planetmaker> @calc (667/8197*100)
17:54:32  <Webster> planetmaker: 8.13712333781
17:54:36  <planetmaker> even more then :)
17:54:53  <planetmaker> @calc 45/2161*100
17:54:53  <Webster> planetmaker: 2.08236927348
17:54:56  <KenjiE20> smilies being happys
17:54:57  <planetmaker> :)
17:55:02  <planetmaker> yes, I know
17:55:07  <KenjiE20> just being sure :P
17:55:13  <KenjiE20> 8% O.O
17:55:18  <planetmaker> :)
17:55:23  <nichevo_> where did the money go?
17:55:26  <planetmaker> I do that a lot actually
17:55:27  <Razaekel> i wonder whether :-/ is counter
17:55:29  <Razaekel> counted
17:55:35  <KenjiE20> frowns iirc
17:55:36  <satyap1> :) is counted?
17:55:41  <satyap1> versus :-)
17:55:44  <KenjiE20> @config search stat
17:55:44  <Webster> KenjiE20: supybot.plugins.Alias.aliases.stationwalk, supybot.plugins.Alias.aliases.stationwalk.locked, supybot.plugins.Alias.aliases.stationwalking, supybot.plugins.Alias.aliases.stationwalking.locked, supybot.plugins.Alias.aliases.coopstats, supybot.plugins.Alias.aliases.coopstats.locked, supybot.plugins.ChannelStats, supybot.plugins.ChannelStats.public, (2 more messages)
17:55:45  <planetmaker> :) yes :) is counted
17:55:51  <KenjiE20> @more
17:55:51  <Webster> KenjiE20: supybot.plugins.ChannelStats.selfStats, supybot.plugins.ChannelStats.smileys, supybot.plugins.ChannelStats.frowns, supybot.plugins.Google.state, supybot.plugins.Google.state.searches, supybot.plugins.Google.state.time, supybot.plugins.Status, supybot.plugins.Status.public, supybot.plugins.Status.cpu, supybot.plugins.Status.cpu.children, supybot.plugins.Status.cpu.threads, and (1 more message)
17:55:59  <KenjiE20> @config plugins.ChannelStats.smileys
17:55:59  <Webster> KenjiE20: :) ;) ;] :-) :-D :D :P :p (= =) (:
17:56:04  <KenjiE20> @config plugins.ChannelStats.frowns
17:56:04  <Webster> KenjiE20: :| :-/ :-\ :\ :/ :( :-( :'( ):
17:56:10  <KenjiE20> ^ those
17:56:11  <PublicServer> <satyap> /clear
17:56:12  <PublicServer> <Razaekel> cool
17:56:20  <PublicServer> <satyap> must be a way to clear the chat log on ttd screen
17:56:24  <PublicServer> <satyap> /cls
17:56:34  <PublicServer> <zakjan> clear
17:56:36  <planetmaker> satyap1, yes: time
17:56:38  <PublicServer> <satyap> clear
17:56:41  <KenjiE20> lol
17:56:46  <KenjiE20> x2
17:56:50  <Razaekel> CLEEEEEEEEEEEEEAR!
17:56:51  <PublicServer> <satyap> besides time
17:57:00  * planetmaker hands satyap1 a sponge
17:57:18  * KenjiE20 goes for food
17:57:37  <planetmaker> You may also put a bottle of your favourite beverage in front of the screen. Then the chat is gone, too :P
17:57:50  * Razaekel is eating charred hamburgers
17:58:02  <Razaekel> need lots of cheese and ketchup to wash this stuff down
17:58:17  <satyap1> so... any reason for using this aircraft for the MM, and not some other?
17:58:38  <PublicServer> <Razaekel> no coal on map
17:58:42  <planetmaker> fooood! I'm off :) Cu later.
17:58:53  <PublicServer> <hylje> too lazy to make elaborate bus MMs
17:58:53  <planetmaker> and another smiley :P
17:59:16  <PublicServer> <satyap> .... but why not a boeing 707?
17:59:22  <planetmaker> satyap1, and you can then still do coal in the real game and coal production isn't insanely inflated.
17:59:24  <satyap1> you didn't understand my questoin
17:59:31  <planetmaker> ok :)
17:59:39  <satyap1> i'm not asking why aircraft, i'm asking why *this* aircraft
17:59:40  <planetmaker> I dunno why any particular plane was chosen.
17:59:44  <satyap1> there ya go
17:59:50  <satyap1> so i can bring in something else, right?
18:00:07  <planetmaker> I haven't even looked at this game. Might have been that the 707 wasn't available when the MM started?
18:00:17  <PublicServer> <satyap> perhaps. so no reason not to bring it in now
18:00:25  <PublicServer> <satyap> since no one is yelling STOOOOP, i'll do it
18:00:29  <planetmaker> :P
18:00:44  <Aali> STOOOOP
18:00:46  <PublicServer> <Razaekel> STOOOO-
18:00:47  <PublicServer> <Razaekel> nvm
18:00:48  <planetmaker> stooop. The history. I want one of those old planes in my garden...
18:00:53  <PublicServer> <Razaekel> continue as you were
18:00:54  <PublicServer> <satyap> i knew that was going to happen
18:00:59  <planetmaker> hahaha :)
18:01:04  <Aali> what are we talking about?
18:01:19  <planetmaker> Aali, replacing one MM plane type by another - or not.
18:01:44  <^Spike^> going to vote for that? :)
18:01:49  *** FooBar_ has joined #openttdcoop
18:01:51  <Aali> oh, that's boring
18:01:53  <Aali> I'm out
18:01:54  <Aali> :P
18:01:54  *** openttdcoop sets mode: +v FooBar_
18:03:14  <nichevo_> \o/
18:03:23  * nichevo_ receives his first official paycheck
18:03:31  *** Kangoo has joined #openttdcoop
18:03:36  *** Ammler sets mode: +v Kangoo
18:03:39  <Kangoo> !
18:03:47  <planetmaker> :)
18:03:55  <Kangoo> !password
18:03:55  <PublicServer> Kangoo: hamper
18:03:55  <planetmaker> Ammler, is your script renamed again?
18:04:11  <PublicServer> *** Kangoo joined the game
18:04:12  <PublicServer> <Nichevo> it's not enough to cover the rent, but I take what I get
18:04:14  <Ammler> planetmaker: I don't get it :-)
18:05:00  <Ammler> well, now I unloaded the autovoice the 2nd time ;-)
18:05:14  <PublicServer> *** Razaekel has left the game (leaving)
18:05:35  <Ammler> and it is basically znc script with SmatZySleepPatchy
18:06:36  <Ammler> [20:02] <Aali> I'm out <-- were you in?
18:06:44  <planetmaker> Well, that script is ok. I just wonder why one person is voiced by openttdcoop, and the other by Ammler :)
18:07:01  <Ammler> I don't like FooBar_, so I left that to openttdcoop
18:07:14  <zakjan> MMs are failing :P
18:07:15  <planetmaker> :P
18:07:35  <FooBar_> Ammler: I saw that... :)
18:07:42  <PublicServer> <hylje> more expensive planes with less profit
18:08:00  <Ammler> oh, you are online?
18:08:04  <Ammler> hehe
18:08:23  <StarLite> !download win64
18:08:23  <PublicServer> StarLite: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-windows-win64.zip
18:08:45  <FooBar_> yes, why do you think tab-completing worked? :P
18:08:55  * Ammler runs...
18:09:09  <FooBar_> Anything I need to know besides you not liking me?
18:09:15  <hylje> wait wat
18:09:23  <StarLite> !password
18:09:23  <PublicServer> StarLite: verged
18:09:25  <Ammler> FooBar_: join the server :P
18:09:30  <PublicServer> *** StarLite joined the game
18:09:44  <FooBar_> hmpf...I'm coding FIRS at the moment...
18:09:44  <Ammler> oh well, currently it might be booring.
18:09:50  <PublicServer> <hylje> should we upgrade our airports?
18:09:53  <PublicServer> <hylje> the small ones suck
18:10:10  <satyap1> you have to blow it to upgrade?
18:10:14  <FooBar_> I only logged on to see if andy was around and now I get this :P
18:11:24  <PublicServer> *** Radicalimero has joined company #1
18:12:39  *** [com]buster has quit IRC
18:12:40  *** [alt]buster has joined #openttdcoop
18:12:45  *** openttdcoop sets mode: +v [alt]buster
18:13:15  <PublicServer> <hylje> we're on our own now
18:13:20  <PublicServer> <hylje> no moar loan
18:13:25  <PublicServer> <hylje> for the time being
18:16:04  <PublicServer> <Nichevo> damn
18:16:53  *** Misza has joined #openttdcoop
18:16:58  *** openttdcoop sets mode: +v Misza
18:19:49  <PublicServer> <satyap> sorry, that was me screwing up
18:22:47  <PublicServer> <AmmIer> start?
18:22:52  <PublicServer> <AmmIer> 20 CEST is now
18:23:07  <PublicServer> <hylje> why not
18:23:16  <PublicServer> <AmmIer> so we use your plan?
18:23:18  <PublicServer> <hylje> step 3: plan voting
18:23:30  <PublicServer> <AmmIer> oh, you want to vote?
18:23:39  <PublicServer> <hylje> well i have nothing against to defaulting to mine :-)
18:23:57  <PublicServer> <hylje> or, better, mutually agreeing to do so
18:24:00  <PublicServer> <AmmIer> doesn't look like someone is against your plan
18:24:04  <PublicServer> *** planetm4ker joined the game
18:24:13  <PublicServer> <AmmIer> so we can just use it and start...
18:24:32  <PublicServer> <Radicalimero> fine whit me
18:24:39  <PublicServer> <AmmIer> :-)
18:24:46  <PublicServer> <planetm4ker> it's IMO unfair wrt all other plans
18:24:47  <PublicServer> <Radicalimero> but we don't have much money
18:25:07  <StarLite> theres a few nice other plans as well
18:25:17  <StarLite> and yeh, we need the cash to start buolding
18:25:19  <PublicServer> *** AmmIer has joined company #1
18:25:20  <satyap1> my plan is pax+food+water only
18:25:26  <StarLite> so better have a (short) voting round) imho
18:25:29  <PublicServer> <AmmIer> indeeed
18:25:38  <PublicServer> <hylje> voting it is
18:25:39  <Aali> Ammler: I went outside, you know, that scary place outside your basement, where the sun shines.
18:25:50  <Aali> :)
18:25:51  <PublicServer> <AmmIer> moneymaker seems a bit low
18:25:59  <PublicServer> <hylje> yeah
18:26:02  <PublicServer> <planetm4ker> Aali: how did you avoid to turn into a pile of ashes?
18:26:03  <PublicServer> <hylje> it's thin
18:26:11  <PublicServer> <hylje> but a solid source of monies
18:26:33  <Aali> planetmaker: my layered tinfoil suit, of course
18:26:33  <PublicServer> <planetm4ker> it's one bloody machine!
18:26:34  <PublicServer> <hylje> what voting scheme?
18:26:40  <PublicServer> <planetm4ker> hylje: traditional
18:26:56  <PublicServer> <AmmIer> hehe
18:27:02  <PublicServer> <planetm4ker> no fancy points and scoring schemes here
18:27:04  <PublicServer> <planetm4ker> :)
18:27:05  <PublicServer> <AmmIer> planetm4ker: like one vote per useer?
18:27:14  <PublicServer> <planetm4ker> yes :)
18:27:44  <PublicServer> <AmmIer> Elske: finished?
18:30:01  <PublicServer> <hylje> check out !voting
18:30:32  <PublicServer> <AmmIer> no, I can't
18:30:38  <PublicServer> <AmmIer> :-)
18:31:00  <PublicServer> <hylje> omg a magic roundabout
18:31:11  <ODM> magic roundabout!
18:31:23  <PublicServer> <AmmIer> game #33
18:31:34  <PublicServer> <hylje> that sounds ancient
18:32:30  *** Chris_Booth has joined #openttdcoop
18:32:35  *** openttdcoop sets mode: +v Chris_Booth
18:34:25  <PublicServer> <StarLite> money running low again ...
18:34:32  <PublicServer> <hylje> it was never high
18:34:33  <Ammler> #16 I meant
18:34:37  <PublicServer> <planetm4ker> yes. I just upgrade the MM
18:34:47  <PublicServer> <StarLite> ah ok :)
18:34:47  <Chris_Booth> evening all
18:34:48  <PublicServer> <StarLite> good
18:34:53  <PublicServer> <planetm4ker> and re-build all airports and bought addition station coverage
18:35:06  <Ammler> and ... and
18:35:15  <Chris_Booth> is chaos theory banded from this game?
18:35:20  <Chris_Booth> in my plan
18:35:30  <PublicServer> <planetm4ker> AmmIer: don't repeat me :P
18:35:31  * Ammler gives planetmaker some more "ands", he used already quite a lot
18:35:42  <PublicServer> <planetm4ker> haha :)
18:36:18  <Chris_Booth> !password
18:36:18  <PublicServer> Chris_Booth: senate
18:36:42  <hylje> you can propose a complete chaos theory if you want
18:37:35  <PublicServer> <planetm4ker> hylje: there are people who probably would see it differently:)
18:37:36  <satyap1> see !plan satyap2
18:37:39  <PublicServer> <planetm4ker> (I don't)
18:38:08  <Chris_Booth> so PM you would ban my total chaos plan
18:38:20  <PublicServer> <planetm4ker> no
18:38:30  <PublicServer> <planetm4ker> I said: I'm fine with an occasional chaos
18:38:40  <Chris_Booth> cool
18:38:50  <PublicServer> <planetm4ker> emphasis on "occasional" :)
18:38:58  <PublicServer> <planetm4ker> but we didn't have something like that for long
18:39:03  <PublicServer> <hylje> same as with occasional toyland?
18:39:10  <PublicServer> <Nichevo> nooooes!
18:39:11  <PublicServer> <planetm4ker> if played well, it can be really cool and challenging
18:39:12  <PublicServer> <hylje> last chaos was 135 right?
18:39:15  <Chris_Booth> i thought it might be fun (plus i will never win 2 plans in a row)
18:39:20  <PublicServer> <planetm4ker> hylje: yes
18:39:27  <Chris_Booth> no toyland everagain
18:39:29  <Chris_Booth> i veto it
18:39:29  <PublicServer> <planetm4ker> (wrt toyland)
18:39:42  <satyap1> no toyland gives me headache, nooooo
18:39:57  <PublicServer> <planetm4ker> it will be played once opengfx is done :P
18:39:58  <PublicServer> <hylje> toyland pops up once in a while despite everyone promising to never play it again
18:40:00  <PublicServer> *** Chris Booth joined the game
18:40:03  <Ammler> [20:39] <PublicServer> <hylje> last chaos was 135 right? <-- you see where that went ;-)
18:40:11  <Ammler> to trash
18:40:18  <Chris_Booth> 135 didnt go to trash
18:40:19  <hylje> it went fine, nobody just survived to tell the tale
18:40:19  <PublicServer> *** Chris Booth has left the game (connection lost)
18:40:36  <PublicServer> *** Apocalipsys has left the game (connection lost)
18:40:39  <hylje> we could have a re-match of 135
18:40:42  <Ammler> Chris_Booth: nobody liked that game, else we would have a save
18:41:06  <hylje> or just everyone forgot to
18:41:08  <Chris_Booth> !password
18:41:08  <PublicServer> Chris_Booth: senate
18:41:15  <Chris_Booth> i like 135
18:41:19  <Chris_Booth> i played it
18:41:26  <Chris_Booth> but i couldnt ever find a save of it
18:41:32  <Ammler> I liked what I saw
18:41:45  <Ammler> and sadly I wasn't able to see the final map.
18:41:54  <Chris_Booth> it also ended up almost planed
18:42:05  <Chris_Booth> as we had a full LL_RR loop of the islan
18:42:13  <hylje> sufficiently islandy maps tend to make that happen
18:42:17  <Chris_Booth> with no BBHs and a few SLs
18:42:32  *** Wurzel49 has joined #openttdcoop
18:42:37  *** openttdcoop sets mode: +v Wurzel49
18:42:42  <PublicServer> *** Chris Booth joined the game
18:43:01  <PublicServer> *** Chris Booth has left the game (connection lost)
18:43:13  <PublicServer> <planetm4ker> StarLite: SLHs whereever people like or some restrictions?
18:43:19  *** Zulan has joined #openttdcoop
18:43:24  *** openttdcoop sets mode: +v Zulan
18:43:33  <PublicServer> <planetm4ker> is the round-about SML or "normal"?
18:43:42  <PublicServer> <hylje> magic roundabout
18:43:44  * satyap1 surprised... not reallly... to see vote for plan satyap2 and no vote for plan satyap
18:44:01  <satyap1> it's "normal" more than SML
18:44:34  <zakjan> how looks "magic" roundabout?
18:45:00  *** Apocalipsys has joined #openttdcoop
18:45:00  <satyap1> !blog
18:45:01  <PublicServer> satyap1: http://www.openttdcoop.org/blog
18:45:05  *** openttdcoop sets mode: +v Apocalipsys
18:45:06  <Apocalipsys> !password
18:45:06  <PublicServer> Apocalipsys: senate
18:45:08  <KenjiE20> pink with a big spring on it
18:45:18  <KenjiE20> and a cow
18:45:27  <zakjan> :D
18:45:29  <satyap1> http://www.openttdcoop.org/blog/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/  magic roundabout
18:45:35  <PublicServer> *** Apocalipsys joined the game
18:45:44  <PublicServer> <Elske> Every time a train enters the roundabout fireworks shoot up in the air
18:45:46  <zakjan> yes this one
18:46:01  <zakjan> i just didnt know it is called magic :D
18:46:09  <KenjiE20> it's not
18:46:21  *** Ammler sets mode: +o Wammler
18:46:27  <KenjiE20> it's nicknamed the 'davil' hub, but that's about it
18:46:33  <PublicServer> <Elske> it's more insanely hudge
18:46:48  <KenjiE20> and the last time we tried it, the game died
18:46:57  <PublicServer> <Elske> 9 lanes waaaaaaaaaaa
18:47:09  <PublicServer> <hylje> the game died as in people didn't want to play it or the program died?
18:47:22  <satyap1> the game died? "lol"
18:47:37  <KenjiE20> http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_141_-_150#gameid_144
18:47:39  <satyap1> or the game died while everyone tried to build it
18:47:47  <PublicServer> <Elske> if the game died the roundabout did not have enough magic
18:48:14  <PublicServer> <Nichevo> magic roundabout  about the central water thingy_
18:48:16  <PublicServer> <Nichevo> ?
18:48:33  <hylje> toyland
18:48:56  <PublicServer> *** Apocalipsys has left the game (leaving)
18:48:58  <PublicServer> <planetm4ker> the MM's problem was the full load on the smaller stations
18:50:42  <PublicServer> <hylje> sounds like we're rematching 144 instead of chaosing
18:51:47  <PublicServer> *** satyap has left the game (connection lost)
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18:52:34  <PublicServer> <Nichevo> but what about the paxes?
18:54:06  <PublicServer> <hylje> wat pax? just cargo :)
18:54:37  <nichevo_> update topic for voting?
18:55:03  <Ammler> @stage vote for hylje's plan
18:55:03  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #148 (r16621) | STAGE: vote for hylje's plan | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
18:55:14  <planetmaker> :D
18:55:34  <Ammler> I like that command
18:55:45  <Ammler> but KenjiE20 will most likely fix it ;-)
18:55:51  * planetmaker likes it, too
18:55:55  <planetmaker> :O
18:55:59  <planetmaker> what needs fixing?
18:56:03  <KenjiE20> why would I fix it?
18:56:15  <Ammler> @stage voting
18:56:15  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #148 (r16621) | STAGE: voting | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
18:56:17  <Ammler> that
18:56:18  <SmatZ> why not?
18:56:47  <planetmaker> uhm... and what is now wrong?
18:56:47  <PublicServer> *** AmmIer has joined spectators
18:56:52  <hylje> haha
18:57:02  <KenjiE20> alias' don't have IF statements, so meh
18:57:15  <hylje> need to do something more elaborate..
18:58:16  <PublicServer> *** ^Sp1ke^ has joined company #1
18:58:23  <Chris_Booth> !password
18:58:23  <PublicServer> Chris_Booth: hemmed
18:58:30  <PublicServer> <Nichevo> with 9... that makes 8 -> 1 merge? :)
18:58:42  <hylje> yes
18:58:54  <hylje> actually 8 -> 2 merges on each exit
18:58:56  <PublicServer> <StarLite> 9 > 3 actually :)
18:58:59  <PublicServer> *** Chris Booth joined the game
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18:59:15  <PublicServer> <Nichevo> if you merge into the roundabout?
19:00:09  <PublicServer> *** Chris Booth has left the game (connection lost)
19:00:22  <hylje> roundabout merges are kinda simple, yes?
19:00:29  <PublicServer> *** planetm4ker has joined company #1
19:00:41  <PublicServer> <planetm4ker> let the chaos reign :)
19:00:46  <PublicServer> *** planetm4ker has joined spectators
19:02:06  <PublicServer> *** planetm4ker has joined company #1
19:02:44  <[alt]buster> !password
19:02:44  <PublicServer> [alt]buster: hemmed
19:02:54  <PublicServer> *** combuster joined the game
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19:08:13  <PublicServer> <combuster> geez
19:08:26  <PublicServer> <combuster> whats with the chaos and mixed cargo-pax plans
19:08:50  <PublicServer> <StarLite> I guess people want a diff game for a change or so
19:09:17  <PublicServer> <hylje> desert pax either ignores inland cities or carries water+food as well
19:10:31  <Ammler> !rcon magic_bulldozer
19:10:31  <PublicServer> Ammler: ERROR: command or variable not found
19:10:36  <Ammler> hmm
19:10:52  <Ammler> I will enable it, so we can remove the industries
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19:11:32  <PublicServer> <combuster> Starlite, is that a 5-exit roundabout?
19:11:42  <hylje> it's a 8 exit roundabout
19:11:51  <PublicServer> *** combuster has left the game (connection lost)
19:12:11  <PublicServer> <Mark> 'lo
19:12:14  <PublicServer> *** Mark has joined company #1
19:12:22  <PublicServer> <Mark> hmm
19:12:43  <PublicServer> <Mark> tempted to vote for chaos, unlike starlite's plan it might work
19:13:03  <hylje> but KAY-OSSS
19:13:16  <[alt]buster> chaos looks like the only plan that is not broken before starting
19:13:23  <PublicServer> <Mark> yeah
19:13:25  <satyap1> heh. mine or hylje's?
19:13:26  <[alt]buster> if only it wasn't chaos :(
19:13:34  *** Apocalipsys has quit IRC
19:13:36  <PublicServer> <Mark> kinda sad indeed
19:13:44  <[alt]buster> looks like I have to make a plan as well
19:13:52  <[alt]buster> !password
19:13:52  <PublicServer> [alt]buster: awning
19:13:54  <PublicServer> <hylje> what's wrong with chaos
19:14:00  <PublicServer> *** combuster joined the game
19:14:05  <Ammler> buster, you should fix your IRC connection :P
19:14:06  <PublicServer> <hylje> we all know 135 actually didn't go that badly
19:14:19  <PublicServer> <hylje> (but there's no proof nyah nyah)
19:14:45  <Ammler> that was a highlighting ngiht/day
19:14:47  <KenjiE20> but 135 was tiny, without much land, and turned into a ring main anyway
19:14:55  <PublicServer> <Mark> that map was 1/4th the size of this
19:15:02  <PublicServer> <Mark> ^
19:15:19  <PublicServer> <hylje> and that's a reason to not try
19:15:28  <Ammler> do you try to plan the chaos?
19:15:43  <PublicServer> <hylje> to sane lengths
19:15:53  <PublicServer> <hylje> e.g. train length and cargo restrictions
19:16:23  <PublicServer> <hylje> but maximum freedom in ML/station/hub design
19:17:43  <Ammler> ah, is that again the difference to b2b games?
19:17:56  <hylje> more or less
19:18:48  <hylje> the practical difference to planned-layout is the expectation to rebuild
19:18:56  <hylje> which is in my opinion a good thing
19:19:34  <PublicServer> <Elske> I have a new plan
19:19:45  <PublicServer> <Elske> vote for me
19:20:37  <PublicServer> <combuster> )
19:20:38  <PublicServer> <Mark> lumber mill..?
19:23:35  <Mark> i should next time connect to the server with 10 different nicks and vote for myself 9 times
19:23:56  <KenjiE20> lol
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19:28:36  <PublicServer> <combuster> trainset?
19:28:43  <PublicServer> <combuster> looks like original + something
19:28:49  <PublicServer> <Mark> nars2
19:29:12  <PublicServer> <Mark> grfs got loaded after the game was made
19:29:18  <PublicServer> <Mark> we actually have ttrs too :P
19:29:35  <PublicServer> <combuster> and OVs?
19:29:44  <PublicServer> <combuster> i.e. will there be monorail/maglev?
19:29:51  <PublicServer> <Mark> probably yes
19:30:08  <Ammler> http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_31_-_40#gameid_32 <-- worst game ever
19:30:56  <PublicServer> <combuster> Mark, you should like my plan
19:31:10  <Ammler> since that game, I know, b2b/chaos doesn't work on ps.
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19:31:38  <PublicServer> <combuster> In most cases no
19:31:47  <PublicServer> <combuster> The only "good" chaos game I've seen
19:32:02  <PublicServer> <combuster> is where I put "eyecandy game" next to the "chaos game" plan
19:32:15  <PublicServer> <combuster> and things weren't that bad
19:32:33  <PublicServer> <combuster> Mark's factory island for one
19:32:33  <Ammler> hmm, was that the game with nice harbours and such?
19:32:43  <PublicServer> <combuster> and the oil crew hubs
19:32:50  <PublicServer> <Mark> 90 something
19:33:00  <Ammler> oh, I remember, I played  much with timetable and ships there
19:33:02  <Mark> that one was pretty bad
19:33:11  <PublicServer> <combuster> it was chaos
19:33:16  <PublicServer> <combuster> it could have been worse
19:33:22  <Mark> a good example of why coal MM isn't done anymore
19:33:24  <PublicServer> <combuster> like #100
19:33:59  <Mark> #90 it was
19:34:14  <PublicServer> <Nichevo> quick, somoene throw away their vote on my plan
19:34:31  <Ammler> #100 was nice :-)
19:34:44  <[alt]buster> #100 was a horror
19:34:58  <Ammler> you had to think, how to build bridges and such :-)
19:35:11  <[alt]buster> and so, nobody did
19:35:25  <Ammler> no bridges over a lot of things
19:35:28  <Ammler> no YAPF
19:35:39  <[alt]buster> not even NTP
19:35:50  <[alt]buster> and a map with 90% tracks -_-
19:35:51  <Ammler> oh, 4.5, indded
19:36:05  <Ammler> I started with openttd and .4.8
19:36:29  <PublicServer> <combuster> My plan's done
19:36:33  <PublicServer> <combuster> Voters wanted
19:36:48  <PublicServer> <Elske> votes wanted here too
19:36:50  <Ammler> shall we again do a game with a acient version?
19:37:04  <PublicServer> <combuster> #150 coming shortly
19:37:04  <Mark> no?
19:37:08  <PublicServer> <combuster> we may try
19:37:32  <Ammler> maybe SmatZ could prepare 0.1 for us?
19:37:36  <PublicServer> <combuster> if people can stick to sensible building practices
19:37:39  <Ammler> :-)
19:37:49  <Mark> yeah 0.1
19:37:52  <Mark> no presignalling
19:38:08  <[alt]buster> one-way signals?
19:38:14  <Ammler> yes
19:38:15  <KenjiE20> two-ways only :P
19:38:18  <Mark> let's do a game without signals
19:38:23  <Mark> for 150
19:38:24  <Ammler> :P
19:38:30  <PublicServer> *** planetm4ker has joined spectators
19:38:31  <ODM> only point to point?
19:38:32  <Ammler> well, RV
19:38:40  <Mark> trains of course
19:38:45  <[alt]buster> hehe, Ammler++
19:38:45  <PublicServer> <Nichevo> one train each... force and go
19:38:56  <PublicServer> <Nichevo> only reverse and start/stop
19:39:19  <Ammler> every player controls one train
19:39:23  <PublicServer> <Nichevo> yes
19:39:34  <PublicServer> <combuster> Competition who can make the most profit*
19:39:41  <Ammler> yes :-)
19:39:46  <PublicServer> *** StarLite has left the game (leaving)
19:39:47  <satyap1> !password
19:39:47  <PublicServer> satyap1: laxity
19:39:54  <PublicServer> *** satyap joined the game
19:39:55  <PublicServer> <Elske> bye
19:39:56  <Ammler> hmm, seriously, we should make something like that :-)
19:39:58  <PublicServer> *** Elske has left the game (leaving)
19:40:06  <Ammler> bye Elske
19:40:11  <PublicServer> <combuster> bye Elske
19:40:16  <SmatZ> 0.1 has hardly any multiplayer
19:40:20  <SmatZ> not working on linux
19:40:22  <SmatZ> and such
19:40:23  *** Elske has quit IRC
19:40:23  <Ammler> oh, indeed
19:40:31  <Ammler> 3.5 was first MP, iirc
19:41:24  <PublicServer> <combuster> mark, ammler, I don't see your votes under my name yet :)
19:41:42  <Ammler> chaos either?
19:41:47  <PublicServer> <Mark> transfers
19:41:50  <PublicServer> <Mark> almost as bad
19:42:00  <SmatZ> we had 0.4.5 as PSG#100
19:42:24  <PublicServer> <combuster> Mark: what did you want?
19:42:31  <PublicServer> <combuster> point-to-point water?
19:42:34  <Ammler> SmatZ: yes, was the first useable version
19:42:43  <SmatZ> :)
19:42:44  <Ammler> with available binaries
19:43:07  <PublicServer> <Mark> i'd have liked a proper regular plan
19:43:10  * satyap1 closes Shib2.zip
19:43:24  <PublicServer> <satyap> make one, Mark
19:43:30  <PublicServer> <Mark> nah
19:43:45  <PublicServer> <combuster> You'll be almost guaranteed my vote :)
19:43:47  <SmatZ> [21:40:33] <Ammler> 3.5 was first MP, iirc <=== your memory serves you well!
19:43:52  <SmatZ> just tested :)
19:43:59  <SmatZ> satyap1: what's that?
19:44:10  <satyap1> what's what?
19:44:14  <PublicServer> *** Kenji joined the game
19:44:38  <Ammler> SmatZ: then we use .3.5 for psg150 :-)
19:44:41  <PublicServer> *** planetm4ker has left the game (leaving)
19:44:53  <Mark> ..and it'll fail just as bad as 100
19:44:55  <Mark> oh well
19:44:59  <Ammler> :-)
19:45:05  <Ammler> doesn't need to be chaos
19:45:13  <Mark> as with #100 i'll probably be on vacation again :P
19:45:21  <PublicServer> <combuster> Should ban chaos in advance<
19:45:33  <Ammler> combuster, we do
19:45:45  <Ammler> (mostly)
19:45:49  <satyap1> can we delete the plans that don't make it?
19:46:00  <satyap1> oooh we have 3 million
19:46:02  <Ammler> hyljie is the only one allowed to make chaos. ;-)
19:46:03  <satyap1> can start building now
19:46:21  <Ammler> we should write that ot our wiki rules
19:47:04  <SmatZ> Ammler: hehe :)
19:47:28  <Mark> i say Elske and Starlite are not allowed to vote for each other btw
19:47:30  <SmatZ> [21:44:13] <satyap1> what's what? <=== shib2.zip
19:47:50  <satyap1> Oh that's just the sample Shibboleth (web single-sign-in) configuration for our site
19:48:02  <Ammler> our?
19:48:03  <PublicServer> <combuster> Mark: agreed
19:48:06  <satyap1> i had too many windows open, so i closed it
19:48:08  <satyap1> our=work
19:48:14  <PublicServer> <combuster> they are essentially identical
19:48:15  <Seppel> !password
19:48:15  <PublicServer> Seppel: laxity
19:48:22  <PublicServer> <Mark> yeah
19:48:24  <PublicServer> *** Sepp joined the game
19:48:24  <PublicServer> <Mark> removed
19:48:33  <SmatZ> satyap1: hehe, nice, I was messing with shibboleth ~month ago :)
19:48:44  <SmatZ> so I was interested if it's shibboleth or something else ;)
19:48:46  <satyap1> it's hard to wrap my mind around
19:48:51  <PublicServer> <combuster> We could put Elske above Starlite
19:48:55  <satyap1> maybe because i don't run an IdP
19:49:06  <Ammler> a*
19:49:16  <SmatZ> an
19:49:18  <satyap1> just a couple of SPs in Stupid Mode(TM)
19:49:31  <PublicServer> *** Kenji has left the game (leaving)
19:49:33  <SmatZ> hmm it works without IdP?
19:49:46  <satyap1> no, the IdP is someone else's headache :)
19:49:54  <SmatZ> ah ok :)
19:50:19  <satyap1> Stupid Mode = Trust everyone, get all basic attributes
19:51:24  <PublicServer> *** Sepp has left the game (leaving)
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19:54:11  <PublicServer> <combuster> Mark: with some luck you'll get your SRNW game
19:54:38  <satyap1> @srnw
19:54:38  <Webster> Self-regulating Network, see: http://www.openttdcoop.org/wiki/SRNW
19:54:41  <Mark> yay
19:55:10  <Mark> rather search for selfregulating sbahn
19:55:27  <Mark> same concept different way of implentation
19:55:59  * SmatZ wants a nice SML game
19:56:05  <SmatZ> or SRWN :-)
19:56:12  <Mark> or both
19:56:12  <SmatZ> mixed with SML
19:56:16  <PublicServer> <combuster> *NW?
19:56:16  <SmatZ> hehe exactly
19:56:18  <SmatZ> ;)
19:56:21  <SmatZ> NW
19:56:23  <Mark> like 121 :P
19:57:00  <Mark> i keep suggesting a plan with just that; SML and SRNW
19:57:04  <Mark> no one seems to like it though
19:57:06  <SmatZ> yeah, 121 was great
19:57:15  <SmatZ> :(
19:57:24  <PublicServer> <combuster> SML gets annoying with large trains/many tracks
19:58:13  <Mark> a common problem is that goods trains stay on the loop all the time and have no way to shift against the shifting direction
19:58:15  <PublicServer> <combuster> Dense ML would be a good idea for such a game
19:58:21  <Mark> forcing them all on the outer lane
19:58:42  <PublicServer> <combuster> is that a problem
19:58:49  <Mark> yeah
19:59:01  <PublicServer> <combuster> it means load distribution at hubs will be uneven
19:59:08  <PublicServer> <combuster> but otherwise...?
19:59:09  <Mark> at some point a train will get blocked and join the full lane slowly
19:59:18  <Mark> if it's full enough that won't resolve
19:59:50  <Mark> that's why station exits should be balanced
20:00:01  <Mark> learned that the hard way in #110 :P
20:01:48  <Chris_Booth> anyone want to play h2h?
20:01:58  <PublicServer> *** combuster has joined spectators
20:02:44  <Mark> Chris_Booth: i do, but i should go to bed
20:03:01  *** boyinblue0 has joined #openttdcoop
20:03:06  *** openttdcoop sets mode: +v boyinblue0
20:03:19  <boyinblue0> !password
20:03:19  <PublicServer> boyinblue0: thorny
20:03:27  <boyinblue0> Hi
20:03:37  * SmatZ is thorny
20:04:02  <SmatZ> hello boyinblue0, I haven't seen you for several months :)
20:04:09  <[alt]buster> "prikkelbaar" :)
20:04:15  <[alt]buster> </dutch pun>
20:04:25  <boyinblue0> I know it has been a while hasn't it :P Been really busy with starting college and everything :P
20:04:28  *** Levi has quit IRC
20:04:36  <SmatZ> :)
20:04:36  <Mark> [alt]buster: you got a pm :P
20:05:04  <satyap1> SRNW is starting to grow on me
20:05:11  <Mark> about time
20:06:18  <satyap1> seems complicated
20:06:20  <PublicServer> *** hylje has joined spectators
20:06:21  <boyinblue0> !revision
20:06:21  <PublicServer> boyinblue0: Game version is r16621
20:06:25  <satyap1> i need to play more SP games
20:06:27  <boyinblue0> !dwin32
20:06:35  <boyinblue0> !download
20:06:35  <PublicServer> boyinblue0: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
20:06:42  <boyinblue0> !download win32
20:06:43  <PublicServer> boyinblue0: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-windows-win32.zip
20:06:49  <Mark> it's not that bad, you just need to get the hang of its elements
20:07:02  *** HDIEagle has joined #openttdcoop
20:07:07  *** openttdcoop sets mode: +v HDIEagle
20:07:08  <Mark> i'm off now, goodnight
20:07:11  <HDIEagle> !password
20:07:11  <PublicServer> HDIEagle: ginger
20:07:20  <PublicServer> *** HD1Eagle joined the game
20:07:23  <PublicServer> <HD1Eagle> hibyemark
20:07:26  <boyinblue0> Good night
20:07:35  <PublicServer> <HD1Eagle> good morning
20:07:39  <boyinblue0> Wow i'm lots of revisions' behind :p
20:07:49  <PublicServer> *** Mark has left the game (leaving)
20:07:57  <PublicServer> <combuster> ' evening Eagle, boyinblue
20:08:22  <boyinblue0> !password
20:08:22  <PublicServer> boyinblue0: ginger
20:08:31  <PublicServer> *** Boyinblue0 joined the game
20:08:32  <boyinblue0> evening combuster :)
20:08:42  <planetmaker> oh... long time no seen :)
20:08:45  <planetmaker> wb boyinblue0
20:09:07  <boyinblue0> Thanks :)
20:09:19  <PublicServer> *** Chris Booth joined the game
20:09:30  <boyinblue0> it's that time again where I have lots of time therefore can play OpenTTDCoop :)
20:09:32  <PublicServer> <HD1Eagle> woah three banks & water towers
20:09:39  <PublicServer> *** Chris Booth has left the game (connection lost)
20:09:45  <PublicServer> <Boyinblue0> Hello Chris :)
20:09:46  <PublicServer> <HD1Eagle> on the laptop cb?
20:10:21  <PublicServer> <HD1Eagle> why do i get the feeling that slindtown and rendwood are going to get destroyed?
20:10:29  <PublicServer> *** tneo joined the game
20:10:47  <PublicServer> <^Sp1ke^> because they are in the way for a great crossing? :)
20:11:08  <PublicServer> <Nichevo> nonono.. they'll have an express going aroud the bay
20:11:41  <PublicServer> <combuster> No need to destroy them completely
20:11:44  *** Chris_Booth_ has joined #openttdcoop
20:11:49  *** openttdcoop sets mode: +v Chris_Booth_
20:12:00  <PublicServer> <HD1Eagle> destroyed some, destroyed completely, its all good
20:12:13  <Chris_Booth_> now now dont use other body parts to beat people up with
20:12:20  <Chris_Booth_> !password
20:12:20  <PublicServer> Chris_Booth_: ginger
20:12:32  <Chris_Booth_> !password
20:12:32  <PublicServer> Chris_Booth_: ginger
20:12:40  <PublicServer> <combuster> dismemberment? where?
20:12:45  <PublicServer> <combuster> :)
20:12:49  <PublicServer> <HD1Eagle> i didn't get that either
20:13:00  <PublicServer> *** tneo has left the game (leaving)
20:13:10  <PublicServer> *** ^Sp1ke^ has left the game (leaving)
20:14:08  <PublicServer> *** Chris Booth has left the game (connection lost)
20:14:22  <PublicServer> <HD1Eagle> cb, let me see if my eee pc can connect
20:14:29  <Chris_Booth_> lol
20:14:36  <Chris_Booth_> i am going to my desktop
20:15:05  *** satyap1 has left #openttdcoop
20:15:19  <Chris_Booth_> !password
20:15:19  <PublicServer> Chris_Booth_: ginger
20:15:31  <PublicServer> *** Chris Booth joined the game
20:15:34  <PublicServer> <Chris Booth> much better
20:15:41  <PublicServer> *** satyap has left the game (leaving)
20:15:59  <HDIEagle> woah, this thing can really hold a charge
20:16:20  *** Levi has joined #openttdcoop
20:16:25  *** openttdcoop sets mode: +v Levi
20:16:25  <PublicServer> *** Boyinblue0 has left the game (leaving)
20:16:29  *** Wall-D has joined #openttdcoop
20:16:34  *** openttdcoop sets mode: +v Wall-D
20:17:20  *** Chris_Booth has quit IRC
20:17:27  *** Chris_Booth_ is now known as Chris_Booth
20:17:38  <Wall-D> !password
20:17:38  <PublicServer> Wall-D: ginger
20:17:55  <PublicServer> *** combuster has left the game (leaving)
20:18:07  <PublicServer> *** Wall-D joined the game
20:19:54  <[alt]buster> I need votes :/
20:20:04  <PublicServer> <Chris Booth> just upgraded MM to boeing 707
20:20:06  <PublicServer> <HD1Eagle> happy?
20:20:25  <PublicServer> <Radicalimero> 5 vs 5
20:20:34  <PublicServer> <Chris Booth> hylje needs votes
20:20:45  <[alt]buster> chaos must not win
20:20:48  *** Nickman87 has joined #openttdcoop
20:20:53  *** openttdcoop sets mode: +v Nickman87
20:20:56  <PublicServer> <Chris Booth> choas must win
20:20:59  <Nickman87> !password
20:20:59  <PublicServer> Nickman87: smugly
20:21:00  <PublicServer> *** HD1Eagle has left the game (connection lost)
20:21:10  <HDIEagle> !password
20:21:10  <PublicServer> HDIEagle: smugly
20:21:15  <PublicServer> *** combuster joined the game
20:21:18  <PublicServer> *** HD1Eagle joined the game
20:21:19  <PublicServer> *** Nickman joined the game
20:21:19  <HDIEagle> my computer's too awesome for openttd
20:21:20  <PublicServer> <Nickman> hi there
20:21:32  <PublicServer> <HD1Eagle> did someone say "must not"?
20:21:42  <PublicServer> <Chris Booth> i said must
20:21:47  <PublicServer> <Nickman> hmmm, my plan has 0 votes :(
20:22:00  <zakjan> [21:23] <@Mark> i should next time connect to the server with 10 different nicks and vote for myself 9 times ;)
20:22:20  <PublicServer> *** Boyinblue0 joined the game
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20:22:43  <HDIEagle> i'm going to run openttd on my eee in throttled mode
20:23:07  <HDIEagle> !password
20:23:07  <PublicServer> HDIEagle: smugly
20:23:19  <HDIEagle> whyd we lose an arseload of money
20:23:21  <PublicServer> *** HDlEagle joined the game
20:23:30  <PublicServer> <Wall-D> upgrade of planes
20:23:40  <PublicServer> <HDlEagle> hello from eee pc
20:23:45  <PublicServer> <HDlEagle> cb, your laptop sucks
20:23:51  <Wall-D> <Chris Booth> just upgraded MM to boeing 707
20:24:14  *** Zulan has quit IRC
20:24:23  <PublicServer> <HDlEagle> this is awesome
20:24:36  <PublicServer> <HDlEagle> and now i don't care
20:25:07  *** Condac has quit IRC
20:25:20  <HDIEagle> wheres option for disabling autosave
20:25:28  <HDIEagle> oh
20:25:29  <HDIEagle> nvm
20:25:36  <PublicServer> <Chris Booth> under options
20:25:56  <PublicServer> <Chris Booth> its fun following a jet plane
20:26:06  <PublicServer> <HDlEagle> not on a trackpad :(
20:26:27  <PublicServer> <Chris Booth> dont need a track pad
20:26:39  <PublicServer> <HDlEagle> if you do it the easy way, no
20:26:51  <PublicServer> <Chris Booth> just CTLR click on the view plane button
20:27:14  <PublicServer> <HDlEagle> oh, i always just resized the viewport
20:27:29  <PublicServer> <Chris Booth> no need
20:27:30  <PublicServer> *** HDlEagle has left the game (leaving)
20:27:48  <HDIEagle> enough tomfoolery :P
20:27:51  <PublicServer> <Nickman> the control click thing aint working?
20:27:59  <PublicServer> <HD1Eagle> it werks
20:28:04  <PublicServer> <Chris Booth> in the plane window
20:28:11  <PublicServer> <Chris Booth> cltr+click on the eye button
20:28:23  <PublicServer> <HD1Eagle> i said it werks :3
20:28:24  <PublicServer> <Nickman> ah, now it works...
20:28:27  <PublicServer> <Nickman> crazy planes...
20:28:33  <PublicServer> <Boyinblue0> since I was last on OpenTTDCoop I have learned to program in Delphi :)
20:28:48  <PublicServer> <Chris Booth> delphi is a dead language
20:29:48  <PublicServer> <zakjan> autorenewing is very expensive on our planes :/
20:30:02  <PublicServer> <HD1Eagle> breakdowns enabled or what?
20:30:11  <PublicServer> <zakjan> dunno
20:30:15  <PublicServer> <Chris Booth> they are not
20:30:31  <PublicServer> <Boyinblue0> it may be dead but it's my first language and it is all the college I go to offers
20:30:46  <PublicServer> <Boyinblue0> when I go to univeristy they teach c++ or python
20:30:48  <PublicServer> <HD1Eagle> wow
20:31:02  <PublicServer> <Chris Booth> c++ java and c# are what you want
20:31:31  <PublicServer> <Boyinblue0> I've been playing around with java
20:31:40  <PublicServer> <Boyinblue0> nothing spectactular but it is fun :0
20:31:44  <PublicServer> <Boyinblue0> *:)
20:31:47  <PublicServer> <Chris Booth> the coffee or the language
20:31:47  <PublicServer> <HD1Eagle> indeed
20:31:58  <PublicServer> <Boyinblue0> the language :P
20:32:12  <PublicServer> <HD1Eagle> i made an antivirus in C++
20:32:27  <PublicServer> <HD1Eagle> it covers my only human backdoor
20:32:36  <PublicServer> <Nickman> remove all files from C drive probably?
20:32:40  <PublicServer> <HD1Eagle> nope
20:32:48  <PublicServer> *** combuster has left the game (connection lost)
20:32:55  <PublicServer> <HD1Eagle> modify autorun.inf on all media insertions if it exists
20:33:35  <Nickman87> :)
20:33:37  <PublicServer> <HD1Eagle> i laughed when i saw mcaffee antivirus for  on newegg
20:34:48  <PublicServer> <HD1Eagle> i like the bridge set with the viaducts better :(
20:35:09  <[alt]buster> !password
20:35:09  <PublicServer> [alt]buster: cellar
20:35:18  <PublicServer> <Chris Booth> pb brick viaducts can b e added to any set
20:35:19  <PublicServer> *** combuster joined the game
20:35:28  <PublicServer> <Chris Booth> but they are limited to 80MPH
20:35:47  <PublicServer> <HD1Eagle> i meant total bridge renewal set
20:36:05  <PublicServer> <HD1Eagle> with the fast viaducts :P
20:36:18  <PublicServer> <Chris Booth> they have conctere viaducts
20:36:23  <PublicServer> <combuster> WTF happened with the money?
20:36:26  <PublicServer> <Chris Booth> which are 180mph
20:36:27  <PublicServer> <HD1Eagle> i was about to say
20:36:31  <PublicServer> *** hylje has joined company #1
20:36:33  <PublicServer> <HD1Eagle> are our mm's mming?
20:36:35  <PublicServer> <Chris Booth> we got boeing 747's
20:36:36  <PublicServer> <Nickman> new planes, that's what happened
20:36:53  <PublicServer> <hylje> new planes will skyrocket our profits
20:36:55  <KenjiE20> weren't the airports empty?
20:37:06  <PublicServer> <HD1Eagle> viaduct, concrete, 289 km/h
20:37:12  <PublicServer> <hylje> it can be said they make our profits take off
20:37:22  <PublicServer> <HD1Eagle> tied arch, steel, 257 km/h
20:37:36  <PublicServer> <HD1Eagle> concrete, 402 km/h <3
20:37:43  <PublicServer> <Chris Booth> bridge speed limits are unrealistic
20:37:56  <PublicServer> <HD1Eagle> yeh
20:38:09  <PublicServer> <Chris Booth> it depends on the actaul strength of the bridge
20:38:12  <PublicServer> <Chris Booth> not the type
20:38:31  <PublicServer> <hylje> we'd be much better off with customizable bridges
20:38:35  <[alt]buster> They run real TGVs over concrete bridges
20:38:38  <PublicServer> <HD1Eagle> which is funny that you bring that up
20:38:43  <[alt]buster> *huge* concrete bridges
20:38:52  <PublicServer> <hylje> tgvs run on concrete sleepers
20:38:58  <PublicServer> <HD1Eagle> u.s. history channel just did a special over the crumbling infrastructure of the U.S. ^_^
20:39:02  <PublicServer> <Chris Booth> dug into stones
20:39:11  <PublicServer> <HD1Eagle> clogged highways, &c
20:39:16  <PublicServer> <HD1Eagle> and i thought....hey, OpenTTD
20:39:27  <[alt]buster> At least there's a president now that tries to fix the mess
20:39:39  <PublicServer> <hylje> obama HST
20:39:40  <PublicServer> <Chris Booth> that is very true
20:39:54  <PublicServer> <HD1Eagle> only time will tell
20:40:06  <PublicServer> <Chris Booth> i think obama is great as your world rep
20:40:19  <PublicServer> <Boyinblue0> +1
20:40:30  <PublicServer> <HD1Eagle> i just wonder where everything is going nowadays
20:40:37  <PublicServer> <HD1Eagle> i pay more into social security than federal tax
20:40:41  <PublicServer> <HD1Eagle> and my wages have gone...up
20:41:30  <PublicServer> <HD1Eagle> its a ponzi scheme i tells yah
20:42:31  <PublicServer> <Boyinblue0> I got told the other day that employees are happier to take on full-time employees than contractors
20:42:48  <PublicServer> <Boyinblue0> from a guy in british energy
20:42:54  <PublicServer> <HD1Eagle> feb 13 2009, social security is 18% more than fed tax
20:43:16  <PublicServer> <Chris Booth> what is social security?
20:43:31  <PublicServer> <HD1Eagle> basically,
20:43:34  <PublicServer> <Chris Booth> does that pay for you local services?
20:43:41  <PublicServer> <Boyinblue0> Also it was announced today that the UK MOD will be spending over 50billion on new warfare equipment
20:43:42  <PublicServer> <HD1Eagle> employees pay in a percentage to ss
20:43:49  <PublicServer> <HD1Eagle> employers match that payment, doubling it
20:44:03  <PublicServer> <HD1Eagle> at a certain age, or at disability, older ppl collect
20:44:22  <PublicServer> <Boyinblue0> Like national insurance in UK
20:44:23  <PublicServer> <Chris Booth> so its a pension?
20:44:30  <PublicServer> <HD1Eagle> retirement/disability
20:44:52  <PublicServer> <HD1Eagle> works best with increasing birth rate
20:45:06  <PublicServer> <HD1Eagle> e.g. baby boom
20:45:31  <PublicServer> <Boyinblue0> So India and China would do awesome :p
20:45:44  <PublicServer> <Chris Booth> pensions schemes in the UK are almost dead now
20:45:44  <PublicServer> <HD1Eagle> its a ponzi scheme
20:45:53  <PublicServer> <HD1Eagle> the people that pay in first get the most out
20:45:58  <PublicServer> <HD1Eagle> the people that pay in last get nothing back
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20:46:18  *** ChanServ sets mode: +o Brianetta
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20:46:23  <PublicServer> <Chris Booth> well it reliese on increase poopualtion to much
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20:46:33  <PublicServer> <HD1Eagle> thats what a ponzi scheme does
20:46:41  <PublicServer> <Chris Booth> and old people dieing younger
20:46:42  <PublicServer> <HD1Eagle> relies solely on increase of membership to sustain
20:47:02  <PublicServer> <HD1Eagle> old people are actually living longer - they have to raise the age for collection
20:47:40  <PublicServer> <HD1Eagle> well, thats an option
20:47:52  <PublicServer> <HD1Eagle> blech
20:49:11  <PublicServer> <Chris Booth> well all i can say is i hope there is a baby boom soon
20:49:18  <PublicServer> <Chris Booth> or i will not get a pension
20:49:19  <PublicServer> <HD1Eagle> thats the last thing we need
20:49:27  <PublicServer> <combuster> in the desert, that's unlikely
20:49:37  <PublicServer> <HD1Eagle> wait, what are we talking about?
20:49:50  <PublicServer> <HD1Eagle> ^_^
20:49:53  <PublicServer> <Chris Booth> i want a baby boom in the UK
20:49:55  <PublicServer> <Boyinblue0> Haha :P
20:50:16  <PublicServer> <Boyinblue0> That would be good Chris, there is definately enough housing for them
20:50:19  <PublicServer> <HD1Eagle> what happened to careful investment of money
20:50:30  <PublicServer> <Boyinblue0> I was in Leeds last weekend and it's all development there
20:50:42  <PublicServer> <hylje> housing bubble ahoy
20:51:01  <PublicServer> <hylje> though well positioned development is never bad
20:51:29  <PublicServer> <Chris Booth> define will positioned?
20:52:06  <PublicServer> <hylje> amidst existing infrastructure
20:52:13  <PublicServer> <hylje> increasing density
20:52:32  <PublicServer> <Chris Booth> well i would have to disagree with that
20:52:48  <PublicServer> <Chris Booth> lets say in greater london they build room for 1million more people
20:53:01  <PublicServer> <Chris Booth> but dont improve the roads and rail links to suburbs
20:53:12  <PublicServer> <Chris Booth> how are these people ment to get to work?
20:53:26  <PublicServer> <Chris Booth> where ever you build you will need to improve public transport
20:53:46  <PublicServer> <hylje> it will invariably make public transport even more profitable
20:54:05  <PublicServer> *** combuster has left the game (connection lost)
20:54:10  <PublicServer> <Chris Booth> have you ever traveled on the london under ground?
20:54:18  <PublicServer> <hylje> sure, but not rush hour
20:54:36  <PublicServer> <Chris Booth> those small trains are hell
20:54:39  <PublicServer> <hylje> try japan
20:54:42  <PublicServer> <Nickman> do we need more plains?
20:54:43  <PublicServer> <hylje> namely tokyo
20:54:53  <PublicServer> <Nickman> for MM
20:54:56  <PublicServer> <Chris Booth> i bet they have A/C on there underground
20:54:56  <PublicServer> <hylje> now that's some ludicrous density
20:54:59  <[alt]buster> London isn't too bad
20:55:11  <[alt]buster> You just need to know what you are doing
20:55:29  <PublicServer> <Chris Booth> i just took 2 MM planes off as they werent making enough profit
20:55:30  <PublicServer> <hylje> obviously increased density will require improved infrastructure, but that's usually a good thing
20:55:49  <PublicServer> <Wall-D> all MM stations are together don't fill a 747 ...
20:55:54  <PublicServer> <Boyinblue0> It would mean the existing people are happier :)
20:56:19  <PublicServer> <hylje> make the underground crowded enough and suddenly it's easy to rationalize buildinga light rail line in that highway
20:56:22  <PublicServer> <Chris Booth> i am not happier they are building flats near me
20:56:32  <PublicServer> <Chris Booth> i am not happy that my train is always late
20:56:39  <PublicServer> <HD1Eagle> it gets worse before it gets petter
20:57:03  <PublicServer> <Nickman> I didn't realize this was a place of enlightment? :D
20:57:14  <PublicServer> <Chris Booth> there is no overground room in old european cities for overground metro links
20:57:17  <PublicServer> <HD1Eagle> idea:
20:57:22  <PublicServer> <HD1Eagle> hold 'z' to scroll
20:57:32  <PublicServer> <hylje> so long there are streets without existing  tram rails
20:57:37  <PublicServer> <hylje> there is overground room
20:57:56  <PublicServer> <hylje> it would just involve making way from less dense means of transport
20:58:16  <PublicServer> <Chris Booth> so you would say trams are better than buses?
20:58:27  <PublicServer> <HD1Eagle> You're playing OpenTTD.
20:58:29  <PublicServer> <hylje> you say they aren't?
20:58:37  <PublicServer> <HD1Eagle> You're playing OpenTTD.
20:58:45  <PublicServer> <HD1Eagle> :3 ^_^
20:58:52  <PublicServer> <Chris Booth> well for route avalibilty trams are worse
20:59:05  <PublicServer> <hylje> elaborate
20:59:12  <PublicServer> <Chris Booth> and for running a bus / tram per minute
20:59:13  <PublicServer> <Nickman> and listen!
20:59:17  <PublicServer> <Chris Booth> the bus is better
20:59:28  <PublicServer> <hylje> the tram can easily be made larger than three buses
20:59:40  <PublicServer> <Boyinblue0> Isn't a tram more efficient though?
20:59:47  <PublicServer> <Chris Booth> probably
20:59:53  <PublicServer> <HD1Eagle> hell yes
20:59:54  <PublicServer> <Nickman> trams are mostly electrical
20:59:57  <PublicServer> <Nickman> so less polution
20:59:58  <PublicServer> <hylje> EU regulation caps street-legal trams at 75m
20:59:59  <PublicServer> <Chris Booth> but its hard to make them run everywhere
21:00:09  <PublicServer> <hylje> buses (bi articulated): 24m
21:00:33  <PublicServer> <hylje> well the thing with trams they can run almost wherever there is a street
21:00:45  <PublicServer> <Chris Booth> but you do need to dig it up
21:00:58  <PublicServer> <Chris Booth> and install 2 sets of signals
21:01:02  <PublicServer> <Chris Booth> 1 for cars
21:01:05  <PublicServer> <Chris Booth> 1 for trams
21:01:08  <PublicServer> <Boyinblue0> They are a disruption to drivers though because the tracks sometimes slow down cars
21:01:15  <PublicServer> <Chris Booth> all of which buses dont need
21:01:18  <PublicServer> <hylje> way less expenses needed compared to digging a tunnel or elevating
21:01:48  <PublicServer> <Chris Booth> trams are slower than elivated or underground rail
21:01:59  <PublicServer> *** AmmIer has left the game (leaving)
21:02:01  <PublicServer> <Nickman> so, when wil the MM earnings skyrocket?
21:02:08  <PublicServer> <Chris Booth> you cant run a tram at 40 MPH down oxford street
21:02:08  <PublicServer> <HD1Eagle> look at profit graph
21:02:11  <PublicServer> <HD1Eagle> doesn't look like it
21:02:12  <PublicServer> <hylje> slower, sure, but more available due to being, y'no, on the street
21:02:23  <PublicServer> <Nickman> I don't see any skyrocketing ;)
21:02:31  <PublicServer> <HD1Eagle> our mm isn't mming
21:02:41  <PublicServer> <hylje> and e.g. in germany they run suburban trams on their dedicated tracks at the same speeds local underground does
21:02:43  <PublicServer> <HD1Eagle> profit just went down
21:02:44  <PublicServer> <HD1Eagle> zomg
21:02:54  <PublicServer> <HD1Eagle> how many planes we upgradin
21:03:01  <PublicServer> <hylje> the benefit is trams can dip into the streets and avoid huge overpasses or tunnels
21:03:02  <PublicServer> <HD1Eagle> 4!?!?!??!?!
21:03:26  <PublicServer> <Chris Booth> i would say maybe 3 would be better
21:03:33  <PublicServer> <Chris Booth> or even 2
21:03:58  <PublicServer> <HD1Eagle> we're not full loading?
21:04:00  <PublicServer> <Nickman> maybe we should have bought FAST planes instead of big ones?
21:04:10  <PublicServer> <HD1Eagle> why big planes if not full loading?
21:04:36  <PublicServer> <Chris Booth> i am now
21:04:50  <PublicServer> <HD1Eagle> jesus
21:04:51  <PublicServer> <HD1Eagle> LOL
21:04:57  <PublicServer> <Chris Booth> we will have just 2 planes
21:05:04  <PublicServer> <hylje> besides in city centres' streets the thing transport needs to beat is walking speed
21:05:13  <PublicServer> <hylje> so you don't have to go very fast to be effective
21:05:33  <PublicServer> <Boyinblue0> Moving sidewalks :P
21:05:40  <PublicServer> <hylje> everything is so close together going fast would make people miss their targets
21:05:43  <PublicServer> <Chris Booth> hong kong has those
21:05:46  <PublicServer> <Nickman> yeah, like rolling staircases ;)
21:06:02  <PublicServer> <HD1Eagle> rolling staircases?
21:06:07  <PublicServer> <HD1Eagle> is that different from escalators?
21:06:10  <PublicServer> <hylje> escalators
21:06:11  <PublicServer> <Chris Booth> no
21:06:26  <PublicServer> <hylje> escalators are awesome for hillside development
21:06:35  <PublicServer> <Nickman> no, just couldn't pin the name :D
21:06:36  <PublicServer> <hylje> but on flatland you rather build a tram
21:07:07  <PublicServer> <hylje> much less to build and maintain
21:07:21  <PublicServer> <hylje> anyway
21:07:25  *** [alt]buster is now known as [com]buster
21:07:28  <PublicServer> <Chris Booth> they built a mountain in berlin
21:07:35  <PublicServer> <hylje> are we building today or tomorrow?
21:07:36  <PublicServer> <HD1Eagle> k?
21:07:47  <PublicServer> <HD1Eagle> right now it looks like nevar
21:08:11  <PublicServer> <hylje> well arguing about public infrastructure never gets old
21:08:17  <[com]buster> !password
21:08:17  <PublicServer> [com]buster: patron
21:08:33  <PublicServer> <HD1Eagle> what do trains have to do with OpenTTD? can we get back on topic
21:08:34  <PublicServer> *** combuster has left the game (connection lost)
21:08:38  <PublicServer> *** combuster #1 joined the game
21:08:52  <PublicServer> <Chris Booth> what do you build in openttd?
21:08:54  <PublicServer> <Nickman> now we have a HUGE profit fall :D
21:09:03  <PublicServer> <HD1Eagle> BUT
21:09:08  <PublicServer> <HD1Eagle> our expenses have HALVED
21:09:13  <PublicServer> <Nickman> w00t!
21:09:30  <PublicServer> <HD1Eagle> where are the aircraft?
21:09:38  <PublicServer> <Chris Booth> in airports
21:09:59  <PublicServer> <Wall-D> only 2 planes left
21:09:59  <PublicServer> <HD1Eagle> the correct answer is: east
21:10:11  <PublicServer> <hylje> the correct answer is: yes
21:10:28  <PublicServer> <combuster #1> Fullload - fullload doesn't look like the best option<
21:10:41  <PublicServer> <Wall-D> full load with one cargo
21:10:42  <PublicServer> <combuster #1> mm1 has more than a 747 waiting
21:10:56  <PublicServer> <HD1Eagle> it hasn't even done one cycle
21:11:05  <PublicServer> <HD1Eagle> let system reach equilibrium
21:11:09  <^Spike^> !password
21:11:09  <PublicServer> ^Spike^: patron
21:11:18  <Nickman87> make them skip the current order? :)
21:11:30  <PublicServer> <HD1Eagle> that'd probably help 5 minutes ago
21:11:30  <PublicServer> *** ^Sp1ke^ joined the game
21:12:42  <PublicServer> <HD1Eagle> bing
21:14:31  <PublicServer> *** combuster #1 has left the game (connection lost)
21:14:55  <PublicServer> <HD1Eagle> maybe mm2 shouldn't be full load
21:15:07  <PublicServer> <Chris Booth> it isnt anymore
21:15:22  <PublicServer> <HD1Eagle> profits jumped up sharply before you did that
21:15:44  <PublicServer> <HD1Eagle> erh
21:15:49  <PublicServer> <Nickman> profit has increased over the non fully loaded ;)
21:16:01  <PublicServer> <HD1Eagle> not sure if it would be consistent tho
21:16:02  <PublicServer> <Chris Booth> but they wait to long
21:16:07  <PublicServer> <HD1Eagle> input at mm2 is a bit slow
21:16:54  <PublicServer> <HD1Eagle>  maybe mm2 should link with rennway-on-sea
21:17:04  <PublicServer> <Boyinblue0> it does
21:17:13  <PublicServer> <HD1Eagle> totally didn't see that
21:17:18  <PublicServer> <Boyinblue0> :P
21:18:20  <PublicServer> <Chris Booth> i want a jet car
21:19:18  <PublicServer> <HD1Eagle> profits are sustaining
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21:20:26  <PublicServer> <Chris Booth> thats metter
21:20:45  <PublicServer> <HD1Eagle> we're back to where we were last year!
21:21:02  <PublicServer> <Nickman> :D
21:21:17  <PublicServer> *** ^Sp1ke^ has left the game (leaving)
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21:22:15  <PublicServer> <Boyinblue0> Could MM2 be connected to Dondston for all it's worth
21:22:32  <PublicServer> <Chris Booth> it is
21:22:38  <PublicServer> <HD1Eagle> (for all it's worth)
21:22:43  <PublicServer> <Boyinblue0> Oh yeah lol
21:23:05  <PublicServer> <HD1Eagle> judgement day
21:23:15  <PublicServer> <HD1Eagle> CAPTAIN WE'RE LOSING POWER
21:23:29  *** dr_gonzo has quit IRC
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21:27:59  <PublicServer> <HD1Eagle> k i'm bored
21:28:06  <PublicServer> *** HD1Eagle has left the game (leaving)
21:28:18  <PublicServer> *** Chris Booth has left the game (leaving)
21:28:25  <HDIEagle> bye
21:28:28  *** HDIEagle has quit IRC
21:28:35  <Nickman87> and he's gone! :)
21:28:57  <PublicServer> *** hylje has left the game (leaving)
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21:32:02  <PublicServer> *** Kolo has left the game (leaving)
21:32:11  <PublicServer> <Nickman> not much mony anymore...
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21:34:08  *** ChanServ sets mode: +o [com]buster
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21:34:37  <PublicServer> <Boyinblue0> Profit seems to be dipping again
21:35:41  <PublicServer> <Wall-D> too big and expensive plans
21:35:54  <PublicServer> <Wall-D> planes ...
21:36:12  <PublicServer> <Boyinblue0> Yes
21:37:47  *** Wall-D has quit IRC
21:38:01  <PublicServer> <Boyinblue0> Right anyways i'm off to bed. GN :)
21:38:03  <PublicServer> *** Boyinblue0 has left the game (leaving)
21:38:06  *** boyinblue0 has quit IRC
21:38:19  <PublicServer> <Wall-D> good night @ all bed is calling ...
21:38:24  <PublicServer> *** Wall-D has left the game (leaving)
21:42:10  <PublicServer> *** zakjan has left the game (leaving)
21:42:16  *** zakjan has left #openttdcoop
21:45:39  <Ammler> !playercount
21:45:39  <PublicServer> Ammler: Number of players: 4
21:45:47  <Ammler> kicking all?
21:46:03  <Nickman87> ?
21:46:14  <PublicServer> Server closed down by admin
21:46:14  <PublicServer> Saving game...
21:46:15  <PublicServer> Game saved
21:46:17  <PublicServer> Server has exited
21:46:18  *** PublicServer has quit IRC
21:46:24  <Nickman87> why kick all?
21:46:28  <planetmaker> :O
21:46:39  <planetmaker> not kicking. Restarting server
21:46:47  *** PublicServer has joined #openttdcoop
21:46:47  *** ChanServ sets mode: +v PublicServer
21:47:26  <Ammler> :-)
21:47:49  <Nickman87> why?
21:47:53  <Ammler> !rcon magic_bulldozer
21:47:53  <PublicServer> Ammler: Magic bulldozer is disabled.
21:47:53  <Nickman87> !password
21:47:53  <PublicServer> Nickman87: zombie
21:47:56  <Ammler> !rcon magic_bulldozer 1
21:48:08  <PublicServer> *** Nickman joined the game
21:48:48  <PublicServer> *** Game unpaused (enough players)
21:48:49  <PublicServer> *** AmmIer joined the game
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21:49:36  <PublicServer> <AmmIer> $
21:49:52  <PublicServer> <AmmIer> do we need water?
21:50:13  <hylje> water, farms and food factories
21:50:53  <PublicServer> <AmmIer> Peningpool: is a nice town
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21:53:44  <PublicServer> <AmmIer> what are you doing?
21:54:17  <Ammler> kicking all?
21:54:21  <Ammler> :-)
21:54:26  <Ammler> !rcon magic_bulldozer 0
21:54:26  <PublicServer> Ammler: *** Nickman has left the game (kicked by server)
21:54:26  <PublicServer> Ammler: *** AmmIer has left the game (kicked by server)
21:54:27  <PublicServer> *** Game paused (not enough players)
21:54:36  <Ammler> oh, only Nickman :-)
21:54:44  <Nickman87> you really must hate me :D
21:54:57  <Ammler> NEVAR
21:55:07  <hylje> coop is love
21:55:22  <Ammler> we should rename to ls
21:55:32  <Nickman87> ls?
21:56:36  <Ammler> LOVEserver
21:57:17  <Nickman87> :D
21:58:09  *** Root49 has quit IRC
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21:59:37  *** openttdcoop sets mode: +v Zulan
21:59:42  *** Ammler changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #147 (r16621) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
22:00:03  <Ammler> hmm
22:00:49  <KenjiE20> huh?
22:01:02  <KenjiE20> stage SNAFU
22:01:51  <hylje> stage FUCK YEAH CHAOS
22:04:08  <Ammler> sorry :-)
22:04:37  *** Ammler changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #148 (r16621) | STAGE: voting | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
22:04:38  <Nickman87> !password
22:04:38  <PublicServer> Nickman87: gasket
22:04:54  <PublicServer> *** Nickman joined the game
22:05:48  *** Levi has joined #openttdcoop
22:05:53  *** openttdcoop sets mode: +v Levi
22:10:46  <Nickman87> well, if nobody is playing, I'm off to bed ;)
22:11:41  <hylje> nini
22:12:19  *** Progman has quit IRC
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22:16:12  *** ChanServ sets mode: +o [com]buster
22:16:17  *** openttdcoop sets mode: +v [com]buster
22:24:06  <PublicServer> *** Nickman has left the game (leaving)
22:27:07  <Nickman87> night!
22:31:22  *** Venxir has quit IRC
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22:40:35  *** Ammler sets mode: +b [alt]buster*!*@*
22:40:54  *** Ammler sets mode: -b [alt]buster*!*@*
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22:47:41  <nichevo_> !password
22:47:41  <PublicServer> nichevo_: clutch
22:47:49  <PublicServer> *** Nichevo joined the game
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22:59:23  <XeryusTC> !password
22:59:24  <PublicServer> XeryusTC: clutch
22:59:30  <PublicServer> *** XeryusTC joined the game
22:59:34  <nichevo_> hello
23:00:15  <PublicServer> *** XeryusTC has left the game (connection lost)
23:09:44  <Kangoo> !password
23:09:44  <PublicServer> Kangoo: snacks
23:09:57  <PublicServer> *** Kangoo joined the game
23:15:27  *** Martiveen has joined #openttdcoop
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23:15:32  *** openttdcoop sets mode: +v Martiveen
23:15:34  <Martiveen> howdy dodo
23:15:37  *** openttdcoop sets mode: +v Apocalipsys
23:15:57  *** HDIEagle has joined #openttdcoop
23:15:58  <Apocalipsys> !password
23:15:58  <PublicServer> Apocalipsys: snacks
23:16:02  *** openttdcoop sets mode: +v HDIEagle
23:16:05  <HDIEagle> !wiki
23:16:05  <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page
23:16:13  <Martiveen> howdy dodo?
23:16:21  <PublicServer> *** Apocalipsys joined the game
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23:27:52  <HDIEagle> all our games should be like magnetic corp
23:28:17  <PublicServer> *** Apocalipsys has left the game (leaving)
23:36:14  *** Apocalipsys has quit IRC
23:38:30  <PublicServer> *** SmatZ joined the game
23:42:10  <PublicServer> <SmatZ> looks like pax game :(
23:42:20  <PublicServer> <SmatZ> I played one nice pax game though :)
23:42:27  <PublicServer> <SmatZ> but only one...
23:42:30  *** KenjiE20 has joined #openttdcoop
23:42:30  *** ChanServ sets mode: +o KenjiE20
23:42:33  <Martiveen> question guys where can i get any given nightly build?
23:42:35  *** openttdcoop sets mode: +v KenjiE20
23:42:50  <PublicServer> <SmatZ> binaries.openttd.org
23:42:55  <Martiveen> thanks
23:43:09  <PublicServer> <SmatZ> or type  !dl win32
23:43:18  <PublicServer> <SmatZ> for nightly played here
23:44:00  *** Martiveen has quit IRC
23:44:40  <HDIEagle> !password
23:44:40  <PublicServer> HDIEagle: ambles
23:44:50  <PublicServer> *** Game unpaused (enough players)
23:44:50  <PublicServer> *** HD1Eagle joined the game
23:46:06  <PublicServer> <SmatZ> voting, voting...
23:46:13  <PublicServer> <SmatZ> and waiting for money ;)
23:46:37  <PublicServer> <SmatZ> hello HD1Eagle :-)
23:46:48  <PublicServer> <HD1Eagle> hi m
23:46:56  <PublicServer> <HD1Eagle> on hn
23:47:21  <PublicServer> <HD1Eagle> lik noml oin p l n uh
23:47:48  <PublicServer> <SmatZ> k
23:48:01  <PublicServer> <HD1Eagle> one hand typing
23:48:10  <PublicServer> <SmatZ> :)
23:48:14  <PublicServer> <HD1Eagle> on hn pin
23:48:53  <PublicServer> <SmatZ> um
23:50:12  <SmatZ> I am failing do decode your message
23:50:26  <PublicServer> <HD1Eagle> one hand typing = on hn pin
23:50:32  <SmatZ> what happened to your left hand?
23:50:40  <SmatZ> <HD1Eagle> lik noml oin p l n uh <== this
23:51:12  <SmatZ> like normal ...
23:51:17  <PublicServer> <HD1Eagle> like normal conversation except
23:51:32  <SmatZ> k
23:51:34  <SmatZ> :
23:51:35  <PublicServer> <HD1Eagle> i forget the rest
23:51:35  <SmatZ> )
23:51:37  <PublicServer> <HD1Eagle> :P
23:52:04  <PublicServer> <HD1Eagle> novrlty is dead
23:52:26  <PublicServer> <HD1Eagle> i think i know how muse names their songs now
23:52:26  <SmatZ> it was never alive
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23:55:48  *** ChanServ sets mode: +o KenjiE20|LT
23:55:53  *** openttdcoop sets mode: +v KenjiE20|LT
23:56:18  <PublicServer> <HD1Eagle> mudhattan? srsly?
23:56:19  *** KenjiE20 has quit IRC
23:57:30  <PublicServer> <HD1Eagle> kimhungry
23:59:00  <PublicServer> <HD1Eagle> bbl comrade

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