Config
Log for #openttdcoop on 1st July 2009:
Times are UTC Toggle Colours
00:00:37  *** mensi has quit IRC
00:05:25  <PublicServer> <SmatZ> what are you doing at Betston?
00:05:50  <PublicServer> <SmatZ> oh you're gone
00:05:59  <PublicServer> <SmatZ> good night comrade :)
00:06:00  <PublicServer> *** SmatZ has left the game (leaving)
00:06:00  <PublicServer> *** Game paused (not enough players)
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00:17:12  <nichevo_> ⌫
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00:18:13  <satyap> !password
00:18:13  <PublicServer> satyap: irking
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00:47:36  <SmatZ>  i r king
00:47:43  <SmatZ> reminds me
00:47:50  <SmatZ> I wanted to play The Lost Vikings
00:47:59  <SmatZ> now when it's after exams
00:48:04  <SmatZ> got D today though :(
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00:54:24  <Martiveen> !help
00:54:24  <PublicServer> Martiveen: http://www.openttdcoop.org/wiki/IRC_Commands
00:55:14  <Martiveen> !password
00:55:14  <PublicServer> Martiveen: hamper
00:55:37  <PublicServer> *** Martiveen joined the game
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01:04:50  <Z903> !password
01:04:50  <PublicServer> Z903: lilies
01:13:56  * KenjiE20|LT routes z903 into the yards
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02:13:10  <satyap> !password
02:13:10  <PublicServer> satyap: bugler
02:13:24  <PublicServer> *** satyap joined the game
02:13:43  <satyap> looks like hylje's getting his wish
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04:18:24  <satyap> @clength
04:18:31  <satyap> @cltrain
04:18:35  <satyap> @tlcurve
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04:21:48  <Godde> hiya
04:22:23  <Godde> !playercount
04:22:23  <PublicServer> Godde: Number of players: 0
04:22:27  <Godde> !passwore]
04:22:30  <Godde> !password
04:22:30  <PublicServer> Godde: manged
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06:08:11  <HDIEagle> !players
06:08:13  <PublicServer> HDIEagle: There are currently no clients connected to the server
06:36:42  <PublicServer> *** combuster joined the game
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06:37:03  <[alt]buster> Chaos is winning :(
06:39:12  <HDIEagle> hi combuster
06:39:36  <[alt]buster> be leaving in 5 mins
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06:41:44  <HDIEagle_> weird
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07:16:38  <Elske> !password
07:16:38  <PublicServer> Elske: bleary
07:17:23  <Elske> !password
07:17:24  <PublicServer> Elske: rabies
07:17:34  <PublicServer> *** Elske joined the game
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07:23:46  <PublicServer> *** Game unpaused (enough players)
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07:25:48  <PublicServer> *** Game paused (not enough players)
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07:33:39  <PublicServer> *** Elske has left the game (leaving)
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07:37:06  <ddfreyne> http://www.youtube.com/watch?v=75_RkwO94jQ&fmt=22 nice
07:37:07  <Webster> Title: YouTube - Train in Tempe (at www.youtube.com)
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08:03:25  <Nickman87> !players
08:03:26  <PublicServer> Nickman87: There are currently no clients connected to the server
08:03:35  <Nickman87> !password
08:03:35  <PublicServer> Nickman87: allots
08:04:06  <PublicServer> *** Nickman joined the game
08:06:28  <PublicServer> *** Game unpaused (enough players)
08:06:30  <PublicServer> *** zakjan joined the game
08:06:33  <zakjan> MM ^^
08:07:29  <PublicServer> <Nickman> not much has changed since last night :)
08:07:41  <PublicServer> *** zakjan has left the game (connection lost)
08:07:41  <PublicServer> *** Game paused (not enough players)
08:07:45  <PublicServer> *** Nickman has left the game (leaving)
08:08:15  <PublicServer> *** zakjan has left the game (connection lost)
08:08:52  <zakjan> something is wrong with my wifi router :/
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08:19:25  <HDIEagle> !players
08:19:26  <PublicServer> HDIEagle: There are currently no clients connected to the server
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09:11:16  <^Spike^> !password
09:11:16  <PublicServer> ^Spike^: coerce
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10:10:47  <Nickman87> !players
10:10:48  <PublicServer> Nickman87: There are currently no clients connected to the server
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10:11:18  <Nickman87> !players
10:11:20  <PublicServer> Nickman87: There are currently no clients connected to the server
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10:51:36  <hylje> !password
10:51:36  <PublicServer> hylje: blends
10:51:44  <PublicServer> *** hylje joined the game
10:52:18  <PublicServer> *** Game unpaused (enough players)
10:52:18  <PublicServer> *** zakjan joined the game
10:59:19  <hylje> sounds ripe for stage upgrade
11:08:20  <PublicServer> *** hylje has joined spectators
11:08:21  <PublicServer> *** Game paused (not enough players)
11:08:33  <PublicServer> <hylje> so how much food and water a desert town needs?
11:09:51  <PublicServer> *** zakjan has left the game (leaving)
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11:16:33  *** Venxir is now known as Venxir|gone
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11:49:39  <^Spike^> !password
11:49:39  <PublicServer> ^Spike^: inters
11:49:56  <PublicServer> *** ^Sp1ke^ joined the game
11:50:28  <PublicServer> *** ^Sp1ke^ has joined company #1
11:54:09  <PublicServer> *** hylje has left the game (connection lost)
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12:12:17  <hylje> !password
12:12:17  <PublicServer> hylje: bakers
12:12:25  <PublicServer> *** hylje joined the game
12:21:57  <PublicServer> *** hylje has joined company #1
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12:41:01  *** Ammler sets mode: +b [alt]buster!*@*
12:41:10  *** [alt]buster was kicked by Ammler (User terminated!)
12:51:00  <hylje> termination
12:53:40  <Ammler> now, he will spam only halt the times :-)
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13:01:08  <hylje> i would like the game to stop being in a limbo
13:06:00  * KenjiE20 wonders what the facination is with putting signs *everywhere*
13:07:29  <^Spike^> eh..... keeping the map signed?
13:09:04  <Ammler> !players
13:09:06  <PublicServer> Ammler: Client 56 (Orange) is hylje, in company 1 (OTTDC)
13:10:12  <PublicServer> *** Game unpaused (enough players)
13:10:13  <PublicServer> *** AmmIer joined the game
13:11:03  <PublicServer> <AmmIer> what is with "check city details"?
13:11:28  <PublicServer> <hylje> not all watertowers need water
13:12:01  <PublicServer> *** hylje has joined spectators
13:12:01  <PublicServer> *** Game paused (not enough players)
13:12:06  <PublicServer> <AmmIer> ah
13:12:13  <PublicServer> <AmmIer> city details tell that
13:12:17  <PublicServer> <AmmIer> :-o
13:12:20  <PublicServer> <hylje> :-O
13:12:35  <PublicServer> <AmmIer> is that new feature?
13:12:39  <PublicServer> <hylje> i guess it is
13:12:45  <PublicServer> <AmmIer> lol
13:12:54  <PublicServer> *** AmmIer has joined spectators
13:13:46  <PublicServer> <AmmIer> a380 needs 4 kilometer?
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13:15:53  <PublicServer> <AmmIer> when does voting end?
13:16:04  <PublicServer> <hylje> when we decide it's done?
13:16:15  <PublicServer> <hylje> though at the moment the most popular plans are only one vote off
13:16:17  <PublicServer> <AmmIer> looks like race between you and buster :-)
13:17:25  <PublicServer> <AmmIer> pm gave you only the vote, so you see that it doesn't work ;-)
13:17:52  <PublicServer> <hylje> wait what?
13:17:59  <PublicServer> <AmmIer> he, how many chaos games to you need to belive?
13:18:09  <PublicServer> <AmmIer> do*
13:18:18  <PublicServer> <AmmIer> :-D
13:18:36  <PublicServer> <hylje>  m
13:18:49  <PublicServer> <hylje> it might be bad but i find there's much to improve upon
13:18:54  <PublicServer> <hylje> besides it's fun
13:19:11  <PublicServer> <AmmIer> well, depense.
13:19:42  <PublicServer> <AmmIer> well, you have set many rules, so I hope, it works.
13:19:59  <PublicServer> <hylje> the only big thing that's missing is clearly defined mainline layout
13:20:13  <PublicServer> <hylje> and i deliberately dictate that no overengineering
13:20:46  <PublicServer> <hylje> so by design there will be rebuilding
13:22:01  <PublicServer> <AmmIer> I don't think, it is much chaos in your plan.
13:22:14  <PublicServer> <hylje> way more than in the others
13:22:21  <PublicServer> <hylje> enough to make buster remove it
13:22:38  <PublicServer> <AmmIer> buster removed it?
13:22:50  <PublicServer> <hylje> "hylje without chaos" :-)
13:23:29  <PublicServer> <hylje> in his own plan, you see
13:23:43  <PublicServer> <AmmIer> oh
13:23:48  <PublicServer> <AmmIer> mäh
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13:48:05  <[com]buster> O.o
13:48:08  <[com]buster> [15:38] Cannot join channel (+b)
13:50:38  <SmatZ> here?
13:51:18  <KenjiE20> [13:40] *** Ammler sets channel #openttdcoop mode +b [alt]buster!*@*
13:51:54  <SmatZ> ah
13:52:01  <SmatZ> because of those rejoins :)
13:52:54  <PublicServer> *** combuster joined the game
13:56:47  <[com]buster> voting's still close...
13:57:14  *** Zorn has joined #openttdcoop
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13:58:44  <PublicServer> *** combuster has left the game (connection lost)
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14:05:31  *** openttdcoop sets mode: +v zakjan
14:06:27  <PublicServer> *** zakjan joined the game
14:11:30  <XeryusTC> !password
14:11:30  <PublicServer> XeryusTC: movers
14:11:38  <PublicServer> *** Game unpaused (enough players)
14:11:39  <PublicServer> *** XeryusTC joined the game
14:12:17  <Nickman87> !players
14:12:18  <PublicServer> Nickman87: Client 56 is hylje, a spectator
14:12:18  <PublicServer> Nickman87: Client 57 is AmmIer, a spectator
14:12:18  <PublicServer> Nickman87: Client 61 (Orange) is zakjan, in company 1 (OTTDC)
14:12:19  <PublicServer> Nickman87: Client 62 (Orange) is XeryusTC, in company 1 (OTTDC)
14:12:25  <Nickman87> !password
14:12:25  <PublicServer> Nickman87: movers
14:12:50  <PublicServer> *** Nickman joined the game
14:13:51  <zakjan> 7:7
14:17:09  <PublicServer> *** XeryusTC has left the game (connection lost)
14:17:09  <Ammler> [com]buster: if you don't care about spamming the channel all the time, we can reduce it to half that way.
14:23:01  <PublicServer> *** Player has left the game (connection lost)
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14:34:58  <PublicServer> *** AmmIer has left the game (leaving)
14:36:10  <Mark> 'lo
14:36:30  <Mark> !password
14:36:31  <PublicServer> Mark: tartar
14:36:54  <Mark> Ammler: do you really care about combuster reconnecting all the time?
14:37:24  <[com]buster> Hi Mark
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14:38:20  <PublicServer> *** zakjan has left the game (leaving)
14:38:20  <PublicServer> *** Game paused (not enough players)
14:38:26  <Ammler> Mark: you think, I said it just for fun?
14:38:53  <Mark> dunno, did you?
14:38:56  <Mark> !password
14:38:56  <PublicServer> Mark: tartar
14:39:10  <PublicServer> *** Game unpaused (enough players)
14:39:10  <PublicServer> *** Mark joined the game
14:40:36  *** boyinblue0 has joined #openttdcoop
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14:40:47  <boyinblue0> Hello Everyone :)
14:40:53  <PublicServer> <Mark> hello
14:41:21  <boyinblue0> !password
14:41:21  <PublicServer> boyinblue0: tartar
14:41:42  <PublicServer> *** Boyinblue0 joined the game
14:43:45  <PublicServer> <Boyinblue0> How many votes does one need?
14:44:27  <PublicServer> <hylje> enough to have more than my plan
14:45:15  <PublicServer> <Boyinblue0> oh ok :)
14:50:30  <PublicServer> *** Mark has joined spectators
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15:06:19  <PublicServer> *** Mark has joined company #1
15:10:18  <^Spike^> !password
15:10:18  <PublicServer> ^Spike^: spawns
15:10:38  <PublicServer> *** ^Sp1ke^ joined the game
15:14:45  <PublicServer> <Mark> so
15:15:09  <PublicServer> <Mark> what's the past perfect of "to say"?
15:15:36  <PublicServer> <Mark> uh
15:15:39  <PublicServer> <Mark> never mind
15:15:40  <PublicServer> <Mark> messing up
15:16:53  *** Misza has quit IRC
15:18:43  <satyap1> "had said"?
15:18:45  <satyap1> i dunno
15:19:00  <PublicServer> <Mark> "overkill says/sais i"
15:21:50  *** [com]buster has joined #openttdcoop
15:21:50  *** ChanServ sets mode: +o [com]buster
15:21:55  *** openttdcoop sets mode: +v [com]buster
15:23:54  <PublicServer> *** Mark has joined spectators
15:27:06  <PublicServer> *** Mark has joined company #1
15:27:25  <PublicServer> *** Mark has joined spectators
15:28:11  <PublicServer> <Nickman> we need more moneys!
15:41:55  <PublicServer> <Boyinblue0> profit has gone down
15:43:16  <PublicServer> <Boyinblue0> why do aircraft not visit  mm4 or mm1
15:43:31  <PublicServer> <^Sp1ke^> they do?
15:43:42  <PublicServer> <Mark> they crashed?
15:43:50  <PublicServer> <^Sp1ke^> both have 1 aircraft
15:43:55  <PublicServer> *** Mark has joined company #1
15:43:58  <PublicServer> <^Sp1ke^> oh wait
15:44:03  <PublicServer> <^Sp1ke^> idd crashed then
15:44:09  <PublicServer> <Mark> i replaced them with concordes
15:44:18  <PublicServer> <^Sp1ke^> i see 2->3 en 3->4
15:44:23  <PublicServer> <Mark> i thought i had three of each
15:44:34  <PublicServer> *** ^Sp1ke^ has joined company #1
15:45:02  <PublicServer> *** Nickman has left the game (leaving)
15:45:10  *** theholyduck_ has joined #openttdcoop
15:45:15  *** openttdcoop sets mode: +v theholyduck_
15:48:01  <PublicServer> <Mark> you know town growth is off right?
15:48:16  <PublicServer> <Boyinblue0> Yes :P Just felt like building a road :p
15:48:32  <PublicServer> <Boyinblue0> Haven't built anything for quite a while (about 6 months)
15:50:16  *** Nickman87 has quit IRC
15:50:33  *** Nickman_87 has joined #openttdcoop
15:50:38  *** openttdcoop sets mode: +v Nickman_87
15:50:39  <Nickman_87> !password
15:50:39  <PublicServer> Nickman_87: nephew
15:50:57  <PublicServer> *** Nickman joined the game
15:51:14  <PublicServer> *** Mark has joined spectators
15:51:22  *** theholyduck has quit IRC
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15:56:19  <nichevo_> !dl
15:56:19  <PublicServer> nichevo_: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
15:56:22  <nichevo_> !dl lin
15:56:22  <PublicServer> nichevo_: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-linux-generic-i686.tar.bz2
16:03:00  <PublicServer> <Nickman> we need moneys!
16:03:32  <PublicServer> <Nickman> MM3 and MM4 have to little pasengers for 2 planes
16:04:18  <PublicServer> <Nickman> maybe we should make MM1-MM2 planes fully load, but only 2?
16:06:53  * [com]buster thinks of adding a MM5
16:06:59  <PublicServer> <Nickman> indeed...
16:07:08  <PublicServer> <Nickman> I switched the MM1 and MM2 to fully load
16:07:22  <PublicServer> <Nickman> and removed one from MM3-MM4, they have very little passengers
16:07:40  <[com]buster> !password
16:07:40  <PublicServer> [com]buster: smites
16:07:55  <PublicServer> *** combuster joined the game
16:08:02  *** zakjan has joined #openttdcoop
16:08:07  *** openttdcoop sets mode: +v zakjan
16:08:15  <PublicServer> <Nickman> isn't there something else we can transport easily with lots of profit?
16:08:55  <PublicServer> *** zakjan joined the game
16:10:03  <PublicServer> <Nickman> where do we get diamonds?
16:11:08  <PublicServer> <combuster> lets hope theser aircraft repay a bit faster
16:12:22  <PublicServer> <combuster> lol
16:12:32  <PublicServer> <combuster> 25 secs to full load 2 concordes
16:12:37  <PublicServer> <Nickman> :D
16:13:13  <PublicServer> <Nickman> MM1 needs more planes
16:13:20  <PublicServer> <combuster> What probably helps
16:13:29  <PublicServer> <hylje> boo
16:13:30  <PublicServer> <combuster> not A(load-B(load)
16:13:45  <PublicServer> <combuster> but one A(load)-B and one A-B(load)
16:14:16  <PublicServer> *** hylje has joined company #1
16:14:48  <PublicServer> <combuster> please, no RVs
16:15:09  *** FiCE has joined #openttdcoop
16:15:13  <PublicServer> <Nickman> i'm trying to make the town grow a bit?
16:15:14  *** openttdcoop sets mode: +v FiCE
16:15:21  <PublicServer> <hylje> wraningworth doesnt need water
16:15:22  <PublicServer> <Nickman> or isn't water enough?
16:15:27  <FiCE> !playercount
16:15:27  <PublicServer> FiCE: Number of players: 7
16:15:28  <PublicServer> <combuster> food as well
16:15:33  <PublicServer> <Nickman> damn
16:15:38  <PublicServer> <hylje> check the town details for growth blockers
16:16:29  <FiCE> !password
16:16:30  <PublicServer> FiCE: smites
16:16:43  <PublicServer> *** FiCE joined the game
16:21:19  *** Chris_Booth has joined #openttdcoop
16:21:24  *** openttdcoop sets mode: +v Chris_Booth
16:22:35  <PublicServer> *** combuster has left the game (connection lost)
16:23:01  *** [com]buster has quit IRC
16:23:24  *** [com]buster has joined #openttdcoop
16:23:24  *** ChanServ sets mode: +o [com]buster
16:23:29  *** openttdcoop sets mode: +v [com]buster
16:23:39  <Chris_Booth> hello all
16:24:10  <Chris_Booth> !password
16:24:10  <PublicServer> Chris_Booth: suites
16:24:11  <[com]buster> Hi CB
16:24:17  <Nickman_87> hi
16:24:35  <Chris_Booth> hi all
16:24:35  <PublicServer> *** Chris Booth joined the game
16:25:18  <PublicServer> <Chris Booth> its not an MM if people keep spending the money
16:25:38  <PublicServer> <Nickman> :D
16:26:08  <PublicServer> <FiCE> it's very flat :)
16:26:48  <PublicServer> <Chris Booth> possibly to flat
16:27:48  <satyap1> town growth is zero, right?
16:27:58  <PublicServer> <Chris Booth> yeah as always
16:28:04  <PublicServer> <Chris Booth> until planing is over
16:29:02  <satyap1> <hylje> check the town details for growth blockers <-- thats why i ask
16:29:13  <PublicServer> <Nickman> so, will it be hylje's plan?
16:29:36  <PublicServer> <Nickman> chaos! :D
16:29:45  <PublicServer> <Chris Booth> its currently a draw
16:29:47  <PublicServer> <hylje> it will, the choice is between a boring pax ring and an exciting chaos network
16:29:54  <PublicServer> <Nickman> :D
16:33:39  *** Webster has joined #openttdcoop
16:33:39  *** ChanServ sets mode: +o Webster
16:33:44  *** openttdcoop sets mode: +v Webster
16:34:22  <PublicServer> <FiCE> i can't really find any plans that match the terrain
16:34:35  <PublicServer> <FiCE> Elske's one seems closest (with the water)
16:34:43  <PublicServer> <hylje> are you saying chaos doesn't match the terrain?
16:34:50  <PublicServer> <FiCE> although it is still weird
16:34:53  <PublicServer> <FiCE> well apart from chaos :)
16:35:04  <PublicServer> <Nickman> :p
16:36:53  <PublicServer> <Boyinblue0> At this rate we will be bankcrupt :P
16:37:02  *** Guest226 has quit IRC
16:37:56  <ODM> stop spending money?
16:38:14  <PublicServer> <Boyinblue0> We arn't were just not making enough profit
16:38:40  <PublicServer> <FiCE> running costs for planes are huge
16:39:09  <PublicServer> <Nickman> our profit is very, very low...
16:39:36  <PublicServer> <Nickman> wouldn't it be better to put a trainline from one end to the other to drop water or so?
16:39:44  <PublicServer> <FiCE> this is effectively a PAX game
16:41:01  <PublicServer> <Nickman> wood pays the best...
16:41:10  <PublicServer> <hylje> wood needs the most infrastructure
16:41:10  <PublicServer> <Nickman> pax the least...
16:41:13  <PublicServer> <Chris Booth> ok i declare hylje plan the winner
16:41:21  <PublicServer> <hylje> pax pays both ways
16:41:30  <PublicServer> <Nickman> that's true
16:41:33  <PublicServer> <FiCE> the problem is that there just isn't much high jungle ground for wood
16:42:01  <PublicServer> <FiCE> and there are 1000 towns everywhere that get in the way :p
16:42:29  <PublicServer> <Nickman> :D
16:42:32  <PublicServer> <Nickman> we can make a huge hill! :D
16:42:58  <PublicServer> <FiCE> it won't turn green though :p
16:43:03  <PublicServer> <Nickman> running costs are way to high indeed...
16:43:06  <PublicServer> <Nickman> to bad... :(
16:43:22  <PublicServer> <hylje> just right for a plane setup
16:43:27  <PublicServer> <Chris Booth> land that is dester will stay dester forever
16:44:43  <PublicServer> <^Sp1ke^> wasn't the idea of a moneymaker to make money and not spend it?
16:45:00  <PublicServer> <Nickman> yeah, biut we don't have any money :(
16:45:09  <PublicServer> <FiCE> it doesn't seem to me making much money
16:45:15  <PublicServer> <FiCE> *be
16:45:16  <Suisse[Dodo]`> !password
16:45:16  <PublicServer> Suisse[Dodo]`: spoons
16:45:18  <PublicServer> *** Mark has joined company #1
16:45:19  <PublicServer> <Mark> 'lo
16:45:26  <PublicServer> <^Sp1ke^> cause maybe there is a concorde that carries just 100pax for 1mil/yr?
16:45:33  <PublicServer> *** Suisse joined the game
16:45:44  <PublicServer> <FiCE> lol
16:45:52  <PublicServer> <hylje> what are we spending our money on?
16:45:57  <PublicServer> <hylje> 1.7mill on construction
16:45:58  <PublicServer> <^Sp1ke^> just a wild guess though
16:46:03  <PublicServer> <Nickman> good question
16:46:20  <PublicServer> <Mark> canals it seems
16:46:21  <PublicServer> <FiCE> someone adding an airport?
16:46:26  <PublicServer> <Mark> Elske/StarLite keeps making them
16:46:29  <PublicServer> <Nickman> canals? where?
16:46:30  <PublicServer> <hylje> stop building canals
16:46:35  <ODM> apparently alot of leveling land
16:47:00  <PublicServer> <FiCE> is there anything to level here? heh
16:47:04  * ODM looks at Fice
16:47:05  <PublicServer> <hylje> water
16:47:08  <PublicServer> <^Sp1ke^> level land?
16:47:29  <PublicServer> <^Sp1ke^> it's all flat...
16:47:32  <PublicServer> <FiCE> is it expensive now?
16:47:41  <PublicServer> <^Sp1ke^> even a no TF game could make it here
16:47:48  <PublicServer> <FiCE> I thought only water tiles were $$$
16:48:06  <PublicServer> <FiCE> like... k per tile :o
16:48:11  <ODM> yeah
16:48:19  <ODM> which is what you did plenty off:p
16:48:22  <PublicServer> <^Sp1ke^> 1.7mil construction :|
16:48:26  <satyap1> stop putting in water features!
16:48:37  <PublicServer> <Nickman> who spent the 1.7 mil?
16:48:38  <PublicServer> <FiCE> nah I was seeing if you could make land green by raising the desert
16:48:45  <PublicServer> <Mark> what's the command for flying to a tile?
16:48:52  <PublicServer> <Mark> ah crap
16:48:53  <PublicServer> <FiCE> must be more expensive than usual?
16:48:54  <PublicServer> <Mark> that was me
16:48:54  <ODM> which was about 1.7 million
16:48:59  <PublicServer> <Mark> forgot to hold shift
16:49:00  <PublicServer> <hylje> yeah
16:49:01  <PublicServer> <^Sp1ke^> just what i said odm :)
16:49:02  <PublicServer> <FiCE> 1.7 million!??! :o
16:49:07  <PublicServer> <hylje> landscaping is goddamn expensive
16:49:11  <PublicServer> <FiCE> it's only 1988 :o
16:49:14  <PublicServer> <Mark> making a 1 tile pyramid is 24k
16:49:15  <PublicServer> <hylje> prepare to pay 50k to raise and lower a tile
16:49:18  <PublicServer> <Mark> pounds
16:49:25  <PublicServer> <FiCE> ouch!
16:49:32  <PublicServer> <FiCE> I didn't know :o
16:49:38  <PublicServer> <FiCE> not used to that
16:49:44  <ODM> psst, it says how much it costs when you do it afaik:P
16:49:46  <PublicServer> <hylje> well now you know
16:49:47  <PublicServer> <FiCE> is it some extra option that is enabled for this map?
16:49:57  <PublicServer> <hylje> i believe grf does that
16:50:05  <PublicServer> <FiCE> yeah but that happens after you raise it quickly
16:50:14  <PublicServer> <Mark> basecosts..
16:50:15  <ODM> !info
16:50:15  <PublicServer> ODM: #:1(Orange) Company Name: 'OTTDC'  Year Founded: 1950  Money: 1610820  Loan: 0  Value: 7226714  (T:0, R:2, P:7, S:0) unprotected
16:50:18  <PublicServer> <Chris Booth> shall we start building?
16:50:23  <ODM> 1.6 mil is all?
16:50:24  <PublicServer> <hylje> so don't build on ledges
16:50:25  <PublicServer> <Nickman> we have no money???
16:50:30  <PublicServer> <FiCE> let me guess... railroad costs k per tile? :p
16:50:33  <ODM> ill go cheat some money in
16:50:35  <PublicServer> <Chris Booth> its a chaos game
16:50:38  <PublicServer> <Mark> i'll modify the game locally
16:50:40  <Ammler> I told Mark already, it is a bit silly to cheat and uising basecost at same time :-)
16:50:44  <ODM> or mark, ok:p
16:50:44  <PublicServer> <hylje> railroad 100 pounds a tile
16:50:50  <Mark> i didnt make this map
16:50:54  <PublicServer> <FiCE> oh railroad is ok then
16:51:01  <PublicServer> <hylje> we'll be ok so long we avoid terraforming
16:51:04  <PublicServer> <FiCE> it can't be too hard to make money here
16:51:05  <PublicServer> *** Mark has left the game (leaving)
16:51:06  <PublicServer> <FiCE> yep
16:51:10  <PublicServer> <hylje> 1.6mill is more than enough
16:51:25  <PublicServer> <FiCE> just as long as we agree on what we're connecting
16:51:28  <PublicServer> <Nickman> so, where do we start?
16:51:31  <PublicServer> <Chris Booth> after all it is a chaos game
16:51:36  <PublicServer> <hylje> okay
16:51:39  <PublicServer> <FiCE> avoid water, no TF at all, small stations, cheap trains?
16:51:40  <PublicServer> <Chris Booth> hylje?
16:51:45  <PublicServer> <hylje> stage 4: BUILDING!
16:51:49  <Ammler> hmm, imo, it isn't chaos.
16:51:51  <PublicServer> <hylje> 8 tile pax
16:51:57  <PublicServer> <hylje> no tf at all
16:52:00  <Ammler> it is plan without layout.
16:52:11  <PublicServer> <FiCE> yeah it needs some sort of planning
16:52:21  <PublicServer> <Chris Booth> well ammler you opinion is wrong
16:52:27  <PublicServer> <FiCE> s-bahn?
16:52:37  <Ammler> :-)
16:52:38  <PublicServer> <hylje> sbahn can be used to feed a larger station
16:52:45  <PublicServer> <hylje> but save that for city clusters
16:52:50  <Mark> !rcon ls
16:52:50  <PublicServer> Mark: 0) .. (Parent directory)
16:52:50  <PublicServer> Mark: 1) archive/ (Directory)
16:52:50  <PublicServer> Mark: 2) autosave/ (Directory)
16:52:50  <PublicServer> Mark: 3) uploads/ (Directory)
16:52:50  <PublicServer> Mark: 4) game.sav
16:52:52  <PublicServer> Mark: 5) ps147.sav
16:52:52  <PublicServer> Mark: 6) ps146.sav
16:52:54  <PublicServer> Mark: 7) ps145.sav
16:52:54  <PublicServer> Mark: 8) PSG145.sav
16:52:56  <PublicServer> Mark: 9) testsave.sav
16:52:56  <PublicServer> Mark: you have 19 more messages
16:52:58  <PublicServer> <FiCE> why don't we mark out hubs?
16:53:00  <PublicServer> <hylje> we dont know where we get hubs
16:53:00  <Mark> !rcon cd 3
16:53:02  <Ammler> @stage <hylje> stage 4: BUILDING!
16:53:02  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #148 (r16621) | STAGE: <hylje> stage 4: BUILDING! | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
16:53:03  <Mark> !rcon ls
16:53:03  <PublicServer> Mark: 0) .. (Parent directory)
16:53:03  <PublicServer> Mark: 1) archive/ (Directory)
16:53:03  <PublicServer> Mark: 2) OTTDC, 1st Nov 1988.sav
16:53:03  <PublicServer> Mark: 3) psg148start.sav
16:53:04  <PublicServer> Mark: 4) somepsgstart2.sav
16:53:04  <PublicServer> Mark: 5) somepsgstart.sav
16:53:06  <PublicServer> Mark: 6) psg146start.sav
16:53:06  <PublicServer> Mark: 7) 145start.sav
16:53:08  <PublicServer> Mark: 8) deepfried.sav
16:53:08  <PublicServer> Mark: 9) psg144start.sav
16:53:10  <Mark> !rcon load 2
16:53:10  <PublicServer> Mark: you have 6 more messages
16:53:16  <Suisse[Dodo]`> ;(
16:53:17  <PublicServer> *** Game paused (not enough players)
16:53:18  <^Spike^> !password
16:53:18  <PublicServer> ^Spike^: lathed
16:53:25  <PublicServer> *** ^Sp1ke^ joined the game
16:53:26  <Chris_Booth> !paasword
16:53:27  *** theholyduck has joined #openttdcoop
16:53:27  <PublicServer> *** ^Sp1ke^ has joined company #1
16:53:28  <PublicServer> *** hylje joined the game
16:53:31  <PublicServer> *** Suisse joined the game
16:53:32  *** openttdcoop sets mode: +v theholyduck
16:53:32  <Nickman_87> !password
16:53:32  <PublicServer> Nickman_87: lathed
16:53:33  <PublicServer> *** hylje has joined company #1
16:53:33  <PublicServer> *** Game unpaused (enough players)
16:53:36  <PublicServer> *** FiCE joined the game
16:53:36  <PublicServer> <hylje> so yeah
16:53:39  <PublicServer> <hylje> we got 100mill
16:53:44  <PublicServer> <FiCE> fantastic... time to build myself an island? :p
16:53:50  <boyinblue0> !password
16:53:50  <PublicServer> boyinblue0: lathed
16:53:51  <Ammler> :-)
16:53:55  <PublicServer> *** zakjan has left the game (connection lost)
16:53:59  <PublicServer> <FiCE> my mansion isn't fitting on Millionaires ville
16:54:02  <PublicServer> <hylje> we'll probably focus on servicing coastal cities first
16:54:05  <Ammler> you are so weak :P
16:54:05  <Nickman_87> 2 clients in front of me...
16:54:07  <Chris_Booth> '@kban Fice'
16:54:19  <PublicServer> *** Nickman has left the game (connection lost)
16:54:21  <PublicServer> <FiCE> lol
16:54:22  <PublicServer> <hylje> because we dont need to build foodwater then
16:54:29  <PublicServer> *** Nickman joined the game
16:54:32  <Mark> who's loading so slowly?
16:54:33  <PublicServer> *** Chris Booth joined the game
16:54:42  <PublicServer> <Nickman> finally in ;)
16:54:48  <PublicServer> <Chris Booth> me
16:54:48  <Ammler> Mark, !rcon status (in private)
16:54:52  <PublicServer> *** Chris Booth has left the game (connection lost)
16:55:10  <PublicServer> <hylje> enable town growth
16:55:15  <boyinblue0> 2 cliends in front of me
16:55:19  <Chris_Booth> !password
16:55:19  <PublicServer> Chris_Booth: lathed
16:55:21  <boyinblue0> *clients
16:55:27  <Mark> also 2 for me
16:55:27  <PublicServer> <Nickman> so, we just connect random coastal cities?
16:55:28  <Mark> strange
16:55:33  <PublicServer> <hylje> yeah
16:55:33  <Chris_Booth> 3 infront of me
16:55:36  <PublicServer> *** zakjan joined the game
16:55:38  <PublicServer> <hylje> the longer the better
16:55:45  <PublicServer> *** Boyinblue0 joined the game
16:55:46  <PublicServer> *** Mark joined the game
16:55:46  <PublicServer> *** Chris Booth joined the game
16:55:48  <PublicServer> <FiCE> ugh... spaghetti?
16:55:51  <PublicServer> <Chris Booth> finaly in
16:55:52  <PublicServer> *** zakjan has left the game (connection lost)
16:55:54  <PublicServer> <^Sp1ke^> is this like i just drop rail from 1 end to the other like how i used to build my game in TTD years ago
16:56:03  <PublicServer> <hylje> it'll be spaghetti if we dont want to rebuild
16:56:10  <PublicServer> *** Boyinblue0 has left the game (leaving)
16:56:11  <PublicServer> *** Mark has joined spectators
16:56:13  <ODM> please note: chaos does not mean ugly building:p
16:56:13  <PublicServer> <hylje> we'll reuse rails where necessary
16:56:17  <PublicServer> <FiCE> pretend we're all newbies? :p
16:56:30  <PublicServer> <Nickman> lol :D
16:56:31  <PublicServer> <^Sp1ke^> aren't we? :D
16:56:38  <PublicServer> <Chris Booth> i would suggest finding the 2 bigest cities on grass tiles
16:56:42  <PublicServer> <Chris Booth> and connecting them
16:56:43  <PublicServer> <hylje> grindhattan 779
16:56:44  <PublicServer> <FiCE> station walk 10 cities together heh?
16:56:53  <PublicServer> <^Sp1ke^> :D
16:57:00  <PublicServer> <hylje> only walk one city
16:57:04  <PublicServer> <hylje> please
16:57:10  <PublicServer> <FiCE> why don't we fund some industries?
16:57:14  <PublicServer> *** zakjan joined the game
16:57:22  <PublicServer> <FiCE> oil is always good right?
16:57:27  <Ammler> [18:56] <ODM> please note: chaos does not mean ugly building:p <-- that would be b2b ;-)
16:57:31  <PublicServer> <Chris Booth> i would say we start with suborough to sendington
16:57:34  <PublicServer> *** zakjan has left the game (connection lost)
16:57:41  <ODM> uh no?
16:57:42  <PublicServer> <Mark> FiCE: did you even read the plan you voted for?
16:57:42  <PublicServer> <Suisse> not so far ^^
16:57:59  <PublicServer> <hylje> passengers first
16:58:04  <PublicServer> <hylje> water/food to grow desert cities
16:58:08  <PublicServer> <hylje> no other cargo
16:58:15  <PublicServer> <FiCE> yep I wasn't sure who's comments those were
16:58:19  <PublicServer> <^Sp1ke^> eh
16:58:20  <PublicServer> <Chris Booth> TL8?
16:58:26  <PublicServer> <^Sp1ke^> big platform cause?
16:58:28  <PublicServer> <hylje> TL8 on pax mainline
16:58:50  <PublicServer> <^Sp1ke^> ah read over that part just saw TL3 somewhere in there :)
16:58:51  <PublicServer> *** zakjan joined the game
16:58:55  <PublicServer> <FiCE> can we make stations 2-way?
16:58:58  <PublicServer> <hylje> if smaller is needed consider grouping multiple stations in a separate network
16:58:59  <PublicServer> <FiCE> or no need?
16:59:02  <narc> Good evening, everybody! I have some nice rain outside (though all rain is nice when I'm not in it)
16:59:28  <PublicServer> <hylje> we can make them roro, but terminus is enough for most use
16:59:37  <PublicServer> <hylje> especially as pbs makes them hilariously effective
16:59:45  <PublicServer> <FiCE> PBS junctions?
16:59:57  <PublicServer> <Chris Booth> terminus stations or ro-ro?
17:00:03  <PublicServer> <^Sp1ke^> that was my question 2 in the end PBS or not
17:00:12  <[com]buster> !password
17:00:12  <PublicServer> [com]buster: lathed
17:00:14  <PublicServer> <hylje> pbs hubs are OK for low traffic
17:00:14  <PublicServer> <Nickman> electrical or normal rails?
17:00:17  <PublicServer> <hylje> elrail
17:00:21  <PublicServer> *** combuster joined the game
17:00:21  <PublicServer> <FiCE> probably will be easier for the start
17:00:57  <PublicServer> *** Suisse has joined company #1
17:01:12  <PublicServer> <hylje> pbs is ok in hubs and stations, use block signals on other tracks
17:02:07  <PublicServer> <^Sp1ke^> eh... one way out isn't needed that can just be a normal signal
17:02:09  <PublicServer> <^Sp1ke^> ?
17:02:37  <PublicServer> <^Sp1ke^> and may i ask why we have so much rail between PBS and station? :)
17:02:46  <PublicServer> <Nickman> braking space? :)
17:03:04  <PublicServer> <^Sp1ke^> 8 tiles?
17:03:11  <PublicServer> <Nickman> then shorten it? :D
17:03:13  <PublicServer> *** combuster has left the game (connection lost)
17:03:49  <PublicServer> <zakjan> and why 5 platforms?
17:03:53  <satyap1> !password
17:03:53  <PublicServer> satyap1: stints
17:03:59  <PublicServer> *** satyap joined the game
17:04:14  <PublicServer> *** combuster joined the game
17:04:14  <StarLite> !password
17:04:14  <PublicServer> StarLite: stints
17:04:31  <PublicServer> *** StarLite joined the game
17:04:32  <PublicServer> <Nickman> now all we need is trains :D
17:04:36  <PublicServer> <FiCE> is a town counted as being on green land if only the center tile is green?
17:04:42  <PublicServer> <Nickman> think so
17:04:43  <PublicServer> <combuster> yes
17:04:44  <PublicServer> <hylje> check the town detail window
17:04:51  <PublicServer> <hylje> it lists the growth blockers
17:04:57  <PublicServer> <FiCE> ah ok
17:05:01  <PublicServer> <hylje> dont forget to label your hubs
17:05:13  <PublicServer> <hylje> even when they are puny pbs ones
17:05:58  <PublicServer> <Nickman> any train examples?
17:06:37  *** sunkan has quit IRC
17:07:00  *** Kolo has joined #openttdcoop
17:07:05  *** openttdcoop sets mode: +v Kolo
17:07:12  <PublicServer> <FiCE> is water enough to start a town growing, or does it need food too?
17:07:22  <PublicServer> <satyap> food also
17:07:27  <PublicServer> <FiCE> ah I see
17:07:28  <PublicServer> <satyap> where can i work? any recommendation?
17:07:40  <PublicServer> *** Kolo joined the game
17:07:45  <PublicServer> <satyap> i don't want to step on what you're doing
17:07:52  <PublicServer> <hylje> find jungle towns that dont need FW and connect
17:08:15  <PublicServer> <satyap> ok
17:08:33  <PublicServer> <Chris Booth> i have 3 trains running
17:08:38  <PublicServer> <satyap> pax water food only?
17:08:49  <PublicServer> <Chris Booth> yeah
17:10:12  <PublicServer> <Nickman> can we get some sample trains?
17:10:20  <PublicServer> <Chris Booth> train 1
17:10:27  <PublicServer> <hylje> yeah check train list
17:10:35  <PublicServer> <Nickman> :)
17:10:41  <PublicServer> <Chris Booth> i went for 3 locos
17:10:43  <PublicServer> <Nickman> 3 engines? :D
17:10:55  <PublicServer> <Chris Booth> its only 7700 BHP
17:11:37  <PublicServer> <Chris Booth> town growth speed set to low?
17:11:42  <PublicServer> <Chris Booth> but no roads?
17:13:20  <satyap1> @regearing
17:13:24  <satyap1> hm
17:13:27  <satyap1> what's regearing?
17:13:29  <satyap1> @wiki
17:13:31  <Webster> Search - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=
17:13:43  <Chris_Booth> check the NARS wiki
17:13:49  <Chris_Booth> its something in the train set
17:14:34  <satyap1> man my web is slow
17:14:39  <satyap1> pax trains no mail?
17:14:49  <PublicServer> <hylje> pax only
17:15:54  <PublicServer> <Nickman> I'm off to diner ;)
17:15:59  <PublicServer> <Chris Booth> bye bye
17:16:00  <PublicServer> <Nickman> don't go bankrupt! :D
17:16:03  <PublicServer> <Nickman> cya later ;)
17:16:18  <PublicServer> <Chris Booth> we will
17:16:27  <PublicServer> <zakjan> Rendwood connected
17:17:19  <satyap1> nothing about regearing on the wiki
17:18:32  <zakjan> any shortcut to show whole covered area by all stations?
17:18:44  <PublicServer> <Chris Booth> no
17:19:05  <PublicServer> <^Sp1ke^> i get a feeling shouldn't do full load but full load of 1 kind
17:20:14  <satyap1> and what's ecs now?
17:20:53  <satyap1> ah gear ratio
17:20:57  <satyap1> why didn't anyone just say so!!!
17:21:08  <PublicServer> <Chris Booth> i didnt know
17:21:17  <PublicServer> <StarLite> no trams yet? :(
17:21:21  <PublicServer> <Chris Booth> hylje just coz its chaos
17:21:27  <PublicServer> <Chris Booth> doesnt mean build badly
17:21:38  <PublicServer> <hylje> yeah
17:21:55  <PublicServer> <hylje> neat does not equal good
17:22:16  <PublicServer> <Chris Booth> but you need CL8 for maglev
17:22:25  <PublicServer> <Chris Booth> so why not just build it CL8
17:22:26  <PublicServer> <^Sp1ke^> don't full load orders on the trains but use full load of 1 kind (or something like that :))
17:22:41  <PublicServer> <hylje> because cl8 is huge :D
17:22:43  <PublicServer> <FiCE> lol who put a train to hinfingfield north when there are no signals?
17:22:55  <PublicServer> <hylje> but oh okay i'll think of something more devious
17:22:57  <PublicServer> <^Sp1ke^> lol
17:23:40  <PublicServer> *** combuster has left the game (connection lost)
17:24:07  *** Phlegm has joined #openttdcoop
17:24:11  <PublicServer> <Chris Booth> these trains can go 110MPH
17:24:12  *** openttdcoop sets mode: +v Phlegm
17:24:20  <PublicServer> *** combuster joined the game
17:24:24  <satyap1> speedy
17:24:40  <PublicServer> <^Sp1ke^> hmmm i see 2 trains going to my station that don't belong there :)
17:24:41  <PublicServer> <StarLite> is there a shortcut key to make pbs signals?
17:24:58  <PublicServer> <^Sp1ke^> make that 4 :)
17:24:58  <PublicServer> <hylje> dont forget to label your hubs
17:25:11  <ODM> !passowrd
17:25:14  <ODM> !password
17:25:14  <PublicServer> ODM: indoor
17:25:22  <PublicServer> <hylje> tiny hub is still a hub, all we're working on is mainline despite being at SL volume
17:25:26  <zakjan> bribing is allowed? :)
17:25:33  <PublicServer> *** 0DM joined the game
17:25:36  <PublicServer> <combuster> no
17:25:44  <PublicServer> <combuster> we have trees for that
17:25:53  <PublicServer> <0DM> respect for BBH01
17:25:55  <Phlegm> hi!
17:26:04  <PublicServer> <^Sp1ke^> trees are our bribes from nature to the people of the town
17:27:01  <PublicServer> <^Sp1ke^> who and why is someone lowering land for harbors? :)
17:27:08  <PublicServer> <StarLite> (a)
17:27:13  <PublicServer> <StarLite> shuttling them to the nearby station
17:27:18  <PublicServer> <StarLite> @ grindhattan
17:28:31  <PublicServer> <FiCE> lol... not sure that counts as bbh09
17:28:40  <PublicServer> <FiCE> most ghetto intersection ever
17:28:48  <PublicServer> <hylje> tiny hub is still a hub
17:28:53  <PublicServer> <hylje> all tl8 pax is mainline
17:29:05  <PublicServer> <hylje> though station branches might not be bbh material
17:29:07  <PublicServer> <^Sp1ke^> train for MM1 visitng bunfingwell....
17:29:56  <PublicServer> <0DM> nice
17:30:17  <PublicServer> <^Sp1ke^> i get a feeling my depot @ station is wrong... :)
17:30:50  <PublicServer> <FiCE> lol @ bbh01
17:30:55  <PublicServer> *** Chris Booth has left the game (connection lost)
17:31:05  <PublicServer> <0DM> its because frawood valley doesnt have a turn to MM1
17:31:07  <KenjiE20> @traincl 165
17:31:07  <Webster> CL 4.87596159536 required for rail at speed 165km/h (or TL if it's shorter)
17:31:12  <KenjiE20> fyi ^
17:31:14  <PublicServer> <0DM> it cant get there
17:31:53  <PublicServer> *** 0DM has left the game (leaving)
17:33:37  <PublicServer> <zakjan> wow coastal ferries
17:35:44  <Phlegm> !password
17:35:44  <PublicServer> Phlegm: smears
17:35:58  <PublicServer> *** Phlegm joined the game
17:36:04  <PublicServer> *** satyap has left the game (connection lost)
17:36:29  <satyap1> !password
17:36:29  <PublicServer> satyap1: smears
17:36:35  <Phlegm> Flatland is real! ;)
17:36:50  <PublicServer> *** satyap joined the game
17:36:58  <PublicServer> <hylje> bbh1: ghetto upgraded
17:37:13  <PublicServer> <hylje> it's good until it jams should be the motto here
17:37:28  <PublicServer> <combuster> DOWN WITH CHAOS!!!!
17:37:29  <PublicServer> <^Sp1ke^> #23 misses an order
17:37:39  <satyap1> yeah chaos is pretty sucky
17:37:54  <PublicServer> <combuster> the bad practices have invaded already
17:38:05  <PublicServer> <hylje> point em out, we'll fix them
17:38:10  <PublicServer> <combuster> erm
17:38:12  <PublicServer> <^Sp1ke^> same with #24
17:38:13  <PublicServer> <combuster> BBH01
17:38:14  <PublicServer> <combuster> BBH02
17:38:16  <PublicServer> <combuster> BBH03
17:38:18  <PublicServer> <combuster> BBH04
17:38:20  <PublicServer> <hylje> ZOMG ghetto hubs!
17:38:21  <PublicServer> <combuster> ....
17:38:49  <PublicServer> <combuster> you get the point
17:38:52  <PublicServer> <StarLite> should we get ridof the MM?
17:39:00  <PublicServer> <StarLite> its eating a lot of passengers for the pax trains
17:39:02  <PublicServer> <combuster> its chaos, innit? :/
17:39:37  <PublicServer> <hylje> if ghetto hubs are intrinsicly bad we should be building LLRR mainlines too
17:39:57  <PublicServer> <hylje> because who knows how many trains we're gonna stuff there
17:40:02  <satyap1> er, yes
17:40:10  <PublicServer> <^Sp1ke^> i have trains visiting my station that shouldn't even be there... :/
17:40:16  <PublicServer> <hylje> network failure
17:41:04  <PublicServer> <hylje> safe tracks
17:41:15  <PublicServer> <hylje> wait until we upgrade to maglev
17:41:20  <Phlegm> so it's basically "build-what-you-want" time, right?
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17:41:35  <PublicServer> <hylje> build in whatever layout you see fit
17:41:52  <Phlegm> nice
17:41:53  <PublicServer> <StarLite> I think we should try to keep a relatively good network tho
17:42:00  <PublicServer> <hylje> of course
17:42:10  <PublicServer> <StarLite> try to not devastate it by building bad stuff on purpose
17:42:27  <PublicServer> <hylje> the expectation is we can rebuild/expand too crowded tracks
17:42:45  <PublicServer> <StarLite> when will we get tramways?
17:42:51  <PublicServer> <hylje> so we can build low capacity stuff to places that do not obviously choke in a few moments
17:43:02  <PublicServer> <combuster> its not (e)GRVTS
17:43:06  <Phlegm> ok, I'll try
17:43:29  <PublicServer> <combuster> sorry, no trams in the GRFlist
17:43:36  <PublicServer> <combuster> -_-
17:43:41  * satyap1 just saw !zomg and is LOLing
17:43:44  <PublicServer> <combuster> game_failed++;
17:43:56  <PublicServer> <StarLite> hmzz,
17:44:01  <PublicServer> <StarLite> no trams..
17:44:04  <Ammler> no
17:44:05  <PublicServer> <StarLite> ok :)
17:44:10  <Ammler> no issue to add them
17:44:27  <Ammler> you know adding grfs is always possible, just not supported ;-)
17:44:30  <PublicServer> <StarLite> but that would take a restart?
17:44:41  <PublicServer> <hylje> replacing grfs is the flaky one
17:44:43  <Ammler> StarLite: reload :-)
17:44:48  <PublicServer> <StarLite> ah ok :)
17:44:54  <PublicServer> <StarLite> ill go with short trains for now then :)
17:45:05  <Ammler> like Mark did for the money
17:45:33  <Chris_Booth> !password
17:45:33  <PublicServer> Chris_Booth: smears
17:45:58  <PublicServer> *** Chris Booth joined the game
17:46:31  <Phlegm> are there designated drop stations?
17:46:41  <PublicServer> <hylje> there'll be one designated food drop
17:46:48  <PublicServer> <hylje> but thats about it
17:46:50  <Phlegm> ok
17:48:39  <PublicServer> <hylje> i'll rebuild bbh1 to accomodate the additional leg soon
17:48:59  <PublicServer> *** Chris Booth has left the game (connection lost)
17:49:33  <Chris_Booth> !password
17:49:33  <PublicServer> Chris_Booth: recede
17:49:48  <PublicServer> *** Chris Booth joined the game
17:50:26  <PublicServer> *** SmatZ joined the game
17:50:34  <PublicServer> <hylje> sign your work!
17:50:47  <PublicServer> <FiCE> too ashamed :p
17:50:48  <PublicServer> <zakjan> not ready
17:51:00  <PublicServer> <^Sp1ke^> fice i know the feeling ;)
17:51:33  <PublicServer> <SmatZ> I wonder how this game will end
17:51:39  <PublicServer> <SmatZ> I am not sure I want to know :-p
17:51:39  <PublicServer> *** SmatZ has left the game (leaving)
17:51:40  <PublicServer> <FiCE> soon?
17:51:43  <PublicServer> <^Sp1ke^> we can place bets on that :D
17:54:04  <PublicServer> *** Nickman has left the game (leaving)
17:55:47  <Phlegm> should I use one of the near factories, or should I build one far away?
17:55:54  <PublicServer> <^Sp1ke^> eh... MM1 can be made into a proper bus stop?
17:56:50  <satyap1> probably end in a "this sucks. new game!"
17:57:06  <^Spike^> satyap1 that's one i dare to bet on? :)
17:57:32  <PublicServer> <hylje> time to rebuild
17:58:08  <PublicServer> <hylje> 4way hub time
17:58:17  <PublicServer> <hylje> this time no ghetto legs because combuster might complain
17:59:11  <Phlegm> erm, can I connect the rubber plantation?
17:59:19  <PublicServer> <hylje> no
17:59:19  *** Nickman_87 has quit IRC
17:59:21  <Phlegm> ok
18:04:06  <PublicServer> <FiCE> see !needtrains signs if you want to add trains
18:04:09  <PublicServer> *** combuster has left the game (connection lost)
18:04:39  <[com]buster> !password
18:04:39  <PublicServer> [com]buster: hisses
18:04:48  <PublicServer> *** combuster joined the game
18:04:55  <Phlegm> TF?
18:05:12  <PublicServer> <satyap> no
18:05:20  <PublicServer> <Phlegm> none or low?
18:05:26  <PublicServer> <hylje> low
18:05:28  <PublicServer> <Phlegm> ok
18:14:44  <PublicServer> *** Suisse has left the game (leaving)
18:15:30  *** Zulan has joined #openttdcoop
18:15:35  *** openttdcoop sets mode: +v Zulan
18:16:39  <PublicServer> *** Chris Booth has left the game (connection lost)
18:17:50  <PublicServer> <combuster> 177/h diesels :)
18:20:06  <PublicServer> <StarLite> hmzz, no mail wagons?
18:20:27  <PublicServer> <hylje> whirlpool hub bbh13 built
18:21:03  <PublicServer> <hylje> prios missing for the time being
18:21:20  <PublicServer> <^Sp1ke^> hmmm train 51 didn't have those orders
18:21:44  <PublicServer> <zakjan> it has
18:21:54  <PublicServer> <^Sp1ke^> it didn't cause i made 51 and let it wait @ depot with 21
18:21:59  <PublicServer> <^Sp1ke^> cause bbh13 wasn't done yet
18:22:30  <PublicServer> <FiCE> who's adding trains? lots of stations need trains :)
18:22:42  <PublicServer> <combuster> There's no pax to transport
18:25:36  <PublicServer> <hylje> so let's start our food network
18:25:57  <PublicServer> <combuster> What to be our main drop?
18:26:03  <PublicServer> <hylje> seeing as we can haul both pax and foods at the same speeds we shouldnt need a separate network after all
18:26:18  <PublicServer> *** combuster has left the game (connection lost)
18:30:04  *** [com]buster is now known as Guest236
18:30:11  <PublicServer> <FiCE> congrats! :p
18:30:14  <PublicServer> <StarLite> :P
18:30:24  <PublicServer> <StarLite> someone really tried to get a bus killed there ;)
18:30:32  <PublicServer> <^Sp1ke^> where? :)
18:30:34  <PublicServer> <zakjan> I have 700 pax waiting :O
18:30:49  *** [com]buster has joined #openttdcoop
18:30:49  *** ChanServ sets mode: +o [com]buster
18:30:52  <PublicServer> <StarLite> where? :)
18:30:54  *** openttdcoop sets mode: +v [com]buster
18:31:05  <PublicServer> *** combuster joined the game
18:31:20  <PublicServer> <FiCE> we almost run a loss on our trains lol
18:32:03  <PublicServer> <hylje> yeh chaos aint easy ;-)
18:32:12  <PublicServer> <hylje> we're like 30mill on the negative today
18:32:23  <PublicServer> <hylje> okay so
18:32:26  <PublicServer> <hylje> we need a food plant
18:32:31  <PublicServer> <hylje> good candidates in mind?
18:32:40  <PublicServer> <combuster> idiots at !zomg
18:32:43  <PublicServer> <FiCE> somewhere near BBH13?
18:32:55  <PublicServer> <zakjan> near BBH 11 is one
18:33:06  <PublicServer> <hylje> we can fund a new one if we have a perfect location
18:33:06  <PublicServer> <FiCE> lol
18:33:08  <PublicServer> <zakjan> with lot of space
18:33:17  <PublicServer> <zakjan> or fund :)
18:33:26  *** Guest236 has quit IRC
18:33:41  <PublicServer> <combuster> There is only one food processing
18:33:41  <PublicServer> <FiCE> I say BBH13 because it is the only thing that looks like a proper junction
18:33:51  <PublicServer> <combuster> east of BBH11
18:34:04  <PublicServer> <hylje> let's have a go at that one then
18:34:06  <PublicServer> <combuster> *west of BH11
18:34:11  <Phlegm> CL really is 8?
18:34:13  <PublicServer> <hylje> it's not so terrible
18:34:18  <PublicServer> <zakjan> TL is 8
18:34:22  <PublicServer> <hylje> cl for 160km/h is 5
18:34:23  <PublicServer> *** StarLite has left the game (leaving)
18:34:28  <PublicServer> <combuster> CL will be 8 when we get better trains
18:34:29  <PublicServer> <Phlegm> ah, ok
18:34:41  <PublicServer> <Phlegm> well, better plan ahead then
18:34:58  *** Elske has quit IRC
18:35:06  <KenjiE20> @traincl 160
18:35:06  <Webster> CL 4.57385022682 required for rail at speed 160km/h (or TL if it's shorter)
18:35:36  <PublicServer> <combuster> Shall I make a hub for the food plant
18:35:38  <PublicServer> <hylje> yes
18:36:05  <PublicServer> <FiCE> BBH11 to BBH07 would be a good shortcut
18:43:23  <PublicServer> <hylje> turn BBH11 into a whirlpool around Dradston?
18:43:23  *** dr_gonzo has quit IRC
18:44:54  *** Nickman_87 has joined #openttdcoop
18:44:59  *** openttdcoop sets mode: +v Nickman_87
18:45:04  <Nickman_87> !password
18:45:04  <PublicServer> Nickman_87: blazes
18:46:25  <PublicServer> *** Nickman joined the game
18:47:06  <PublicServer> <combuster> Lets spam industries?
18:47:20  <PublicServer> <hylje> yeah
18:47:23  <PublicServer> <hylje> lets fill food industy
18:47:34  <PublicServer> <combuster> -_- no prospecting
18:48:25  <PublicServer> <Nickman> do we have a food factory?
18:48:31  <PublicServer> <hylje> yeah
18:48:54  <PublicServer> <zakjan> and already connected
18:49:26  <[com]buster> !rcon patch raw_industry_construction
18:49:26  <PublicServer> [com]buster: you are not allowed to use !rcon
18:50:10  <Chris_Booth> !password
18:50:10  <PublicServer> Chris_Booth: sodomy
18:50:20  <hylje> how gay
18:50:39  <gleeb> ...
18:50:47  <PublicServer> *** Chris Booth joined the game
18:50:48  <gleeb> Best Password Ever
18:51:11  * KenjiE20 wonders if gleeb has 'sodomy' on highlight
18:51:36  <[com]buster> I have emacs ;)
18:51:44  <[com]buster> so that I can spam vi
18:52:14  <ODM> yay sodomy
18:52:21  <PublicServer> <Chris Booth> can we have some town growth?
18:52:34  <PublicServer> <zakjan> Rendwood is oin ood
18:52:51  <PublicServer> <zakjan> ...goin well
18:53:05  *** [com]buster is now known as Combuster
18:53:16  <Combuster> !rcon patch raw_industry_construction
18:53:16  <PublicServer> Combuster: Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2)
18:53:19  <Combuster> !rcon patch raw_industry_construction 1
18:53:30  <Combuster> !rcon patch raw_industry_construction 2
18:53:35  <PublicServer> <combuster> bingo
18:53:45  *** Brianetta has joined #openttdcoop
18:53:45  *** ChanServ sets mode: +o Brianetta
18:53:50  *** openttdcoop sets mode: +v Brianetta
18:54:02  <KenjiE20> doesn't like your brackets huh?
18:54:20  <PublicServer> <combuster> 10 fruit + 10 maize?
18:54:34  <PublicServer> <hylje> good for a start
18:55:13  <PublicServer> <hylje> trains could use some optimization
18:55:19  <PublicServer> <hylje> currently running costs > profit
18:55:31  <PublicServer> <FiCE> haha
18:56:57  <PublicServer> <hylje> ill scour train list and remove unprofitables
18:57:04  <PublicServer> <hylje> leaving at least one train per station
18:59:01  *** Godde has joined #openttdcoop
18:59:06  *** openttdcoop sets mode: +v Godde
18:59:25  <Godde> !playercount
18:59:25  <PublicServer> Godde: Number of players: 11
18:59:29  <Godde> !players
18:59:30  <PublicServer> Godde: Client 82 (Orange) is ^Sp1ke^, in company 1 (OTTDC)
18:59:31  <PublicServer> Godde: Client 133 (Orange) is Chris Booth, in company 1 (OTTDC)
18:59:31  <PublicServer> Godde: Client 112 (Orange) is Kolo, in company 1 (OTTDC)
18:59:31  <PublicServer> Godde: Client 129 (Orange) is combuster, in company 1 (OTTDC)
18:59:31  <PublicServer> Godde: Client 117 (Orange) is Phlegm, in company 1 (OTTDC)
18:59:32  <PublicServer> Godde: Client 102 (Orange) is zakjan, in company 1 (OTTDC)
18:59:32  <PublicServer> Godde: Client 86 (Orange) is hylje, in company 1 (OTTDC)
18:59:34  <PublicServer> Godde: Client 119 (Orange) is satyap, in company 1 (OTTDC)
18:59:34  <PublicServer> Godde: Client 131 (Orange) is Nickman, in company 1 (OTTDC)
18:59:35  <planetmaker> wow!
18:59:36  <PublicServer> Godde: Client 90 (Orange) is FiCE, in company 1 (OTTDC)
18:59:36  <PublicServer> Godde: Client 92 is Mark, a spectator
18:59:43  <Godde> hiya :)
19:00:56  <Godde> !password
19:00:56  <PublicServer> Godde: sodomy
19:01:07  <PublicServer> *** Godde joined the game
19:01:17  <Godde> is it just me or are the passwords getting stranger and stranger? :P
19:01:28  <hylje> it was the same a while ago
19:01:38  <PublicServer> <Chris Booth> no they are getting worse
19:01:58  <PublicServer> <hylje> okay
19:01:59  <nichevo_> compiling...
19:02:09  <PublicServer> <hylje> combine tiny stations into sustainable ones
19:02:16  <PublicServer> <hylje> we cant afford to run empty trains forever
19:02:41  <Phlegm> wait, TL for water is 8 right?
19:02:50  <PublicServer> <hylje> cargo tl 3
19:03:02  <Phlegm> oh...
19:03:21  * Phlegm wipes his work before anyone can see it
19:03:32  <PublicServer> <Chris Booth> i can see it
19:03:35  <PublicServer> <Chris Booth> its at my city
19:03:49  <PublicServer> <Chris Booth> i liked it
19:04:00  <PublicServer> <Phlegm> but it is overkill
19:04:01  <PublicServer> <Nickman> can we use trams or stuff like that as s-bahn? or only trains?
19:04:07  <PublicServer> <Phlegm> thx, btw :)
19:04:08  <PublicServer> <hylje> trams and buses are ok
19:04:15  <PublicServer> <Chris Booth> tram are fine
19:04:21  <PublicServer> <Chris Booth> no busses they eat server
19:04:24  <PublicServer> <Nickman> :)
19:04:28  <PublicServer> <hylje> just dont move them over outrageous distances
19:04:33  <PublicServer> *** planetm4ker joined the game
19:04:40  <PublicServer> <planetm4ker> ho
19:05:16  <PublicServer> *** Godde has left the game (connection lost)
19:05:18  *** Godde has quit IRC
19:07:01  <PublicServer> <Chris Booth> town growth anytome soon?
19:07:21  <PublicServer> <hylje> it's overdue
19:07:43  <PublicServer> <Chris Booth> i buillt all my road ready for it
19:07:49  <Combuster> !rcon patch town_growth
19:07:50  <PublicServer> Combuster: 'town_growth' is an unknown setting.
19:08:22  <PublicServer> *** Chris Booth has left the game (connection lost)
19:08:22  <PublicServer> <Mark> so much for dedicated networks?
19:08:27  <PublicServer> <Mark> nice
19:08:29  <Combuster> !rcon patch town_growth_rate
19:08:29  <PublicServer> Combuster: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4)
19:08:30  <PublicServer> <hylje> ops
19:08:30  <Combuster> !rcon patch town_growth_rate 2
19:08:56  <PublicServer> <hylje> yeah seeing the same locos run cargo as well as pax..
19:09:16  <PublicServer> <combuster> -_-
19:09:19  <PublicServer> <planetm4ker> whoever built the ship route: use buoys!
19:09:24  <PublicServer> <combuster> idiot crased my SL :(
19:09:25  <PublicServer> <Mark> dedicating them was the one thing i liked about you plan to be honest
19:09:25  <Phlegm> CL for TL 3 is...?
19:10:46  <PublicServer> <Nickman> we need to start making some profit :D
19:10:52  <PublicServer> <hylje> yeh
19:10:59  <PublicServer> <hylje> our cargo business should boost it a little
19:11:07  <PublicServer> <hylje> but we still need to do away with unprofitable trains
19:11:14  <PublicServer> <Mark> some towns may not grow at all because the station signs are too far away
19:11:25  <PublicServer> <hylje> towns do not grow because town growth is off
19:11:32  <PublicServer> <hylje> oh wait
19:11:34  <PublicServer> <hylje> it was fixed
19:11:35  <PublicServer> <Mark> it's not off
19:11:49  <PublicServer> <Mark> i'm just warning to put the signs closer to the town center
19:11:56  <Phlegm> Can anyone tell me the minimum CL for freight trains please?
19:12:03  <PublicServer> <hylje> 2
19:12:10  <Phlegm> Thanks!
19:12:35  <Mark> @clrail 165
19:12:39  <Mark> uh
19:12:43  <KenjiE20> @clcalc
19:12:43  <Webster> <train/mono/mag>cl <speed km/h> returns minimum CL for full speed transit (assuming TL > CL returned else use TL) (e.g. 'traincl 110' returns '2') -- <train/mono/mag>clspd <CL> returns the maxspeed a CL can manage (e.g. trainclspd '2' returns '110km/h or 68.75mph')
19:12:56  <Mark> @clcalc 165
19:12:56  <Webster> <train/mono/mag>cl <speed km/h> returns minimum CL for full speed transit (assuming TL > CL returned else use TL) (e.g. 'traincl 110' returns '2') -- <train/mono/mag>clspd <CL> returns the maxspeed a CL can manage (e.g. trainclspd '2' returns '110km/h or 68.75mph')
19:13:10  <hylje> @traincl 165
19:13:10  <Webster> CL 4.87596159536 required for rail at speed 165km/h (or TL if it's shorter)
19:13:13  <Mark> @traincl 165
19:13:13  <Webster> CL 4.87596159536 required for rail at speed 165km/h (or TL if it's shorter)
19:13:15  <Mark> yeah :P
19:13:18  <hylje> so 3
19:13:21  <Mark> yeah 3
19:13:40  <Phlegm> ok, even for maglev?
19:13:45  <hylje> yeah
19:13:55  <Phlegm> ok
19:13:59  <hylje> no slowdown if the train is only in a single turn at a time
19:14:22  <Mark> @magcl 502
19:14:22  <Webster> CL 13 required for maglev at speed 502km/h (or TL if it's shorter)
19:14:39  <Mark> how fast is NARS's maglev anyway?
19:14:48  <PublicServer> <hylje> the speed is Obama
19:14:53  * KenjiE20 wonders why we bother writing stuff up in the wiki
19:15:59  <PublicServer> <hylje> trains almost profitable
19:16:02  <Mark> @calc 310*1.6
19:16:02  <Webster> Mark: 496
19:16:37  <Phlegm> I looked in the wiki, but I saw only the chart by Mark, which is assuming TL>CL
19:16:50  <Mark> uh no
19:16:57  <Phlegm> and those commands are not in the wiki
19:17:06  <Phlegm> no?
19:17:40  <Mark> it's the mak speed a curve of x tiles allows
19:17:42  <Mark> max
19:19:12  <PublicServer> *** Mark has joined company #1
19:19:12  <Phlegm> maglev CL 3 only allows ~270km/h?
19:19:29  <Mark> yeah
19:19:29  <KenjiE20> @magclspd 3
19:19:29  <Webster> Maglev speed with CL of 3 is; 262 km/h or 163.75 mph
19:19:36  <Mark> it's still twice erail allows
19:20:02  <Phlegm> but not nearly enough for full speed
19:20:13  <Phlegm> @magclspd 5
19:20:13  <Webster> Maglev speed with CL of 5 is; 334 km/h or 208.75 mph
19:20:15  <Mark> ...
19:20:20  <gleeb> That's TL?
19:20:28  <gleeb> What's*
19:20:36  <Mark> if TL>=CL it's always full speed
19:20:48  <PublicServer> <combuster> TL <= CL
19:20:52  <KenjiE20> ^
19:20:55  <Mark> yeah
19:21:01  <Phlegm> ok, I think I got it ;)
19:23:06  <PublicServer> <Mark> if you'd dedicate food distribution you could make a smart network to allow one drop per town per month
19:23:16  <PublicServer> <Mark> which is all that's needed
19:24:08  <PublicServer> <hylje> also, did we just spend 26 mill on bribes last year?
19:24:11  <PublicServer> <Mark> though you'd have no water still
19:24:31  <PublicServer> <FiCE> industries I think
19:24:37  <PublicServer> <hylje> ah ok
19:27:41  <PublicServer> <hylje> train income > train cost :)
19:28:12  <Phlegm> are there templates for trains, or can I build my own?
19:29:59  <Ammler> Phlegm: buy* ;-)
19:30:01  <PublicServer> <Phlegm> Thx to whoever
19:30:06  <PublicServer> <Phlegm> thx! :)
19:31:16  <PublicServer> <Mark> any objections against me killing the plans?
19:31:34  <PublicServer> <hylje> what do we need the space for?
19:31:51  <PublicServer> <Mark> for my automatic food distribution
19:32:19  <PublicServer> <Mark> made sceenshots of all plans
19:32:24  <PublicServer> <Mark> let me know if you need it
19:32:26  <PublicServer> <hylje> no objections
19:32:31  <PublicServer> <planetm4ker> we need the same for water. Or can we do that locally via trucks?
19:32:49  <PublicServer> <Mark> dunno
19:33:16  <satyap1> Mark: SNRW? :)
19:33:23  <PublicServer> <Mark> more or less
19:33:35  <PublicServer> <hylje> joys of chaos
19:34:35  <PublicServer> <planetm4ker> who's building at BBH12a?
19:34:40  <PublicServer> <Nickman> me
19:34:47  *** Farden has joined #openttdcoop
19:34:49  <PublicServer> <planetm4ker> care if I join you?
19:34:52  *** openttdcoop sets mode: +v Farden
19:34:53  <Farden> hi guys!
19:34:56  <Farden> !revision
19:34:56  <PublicServer> Farden: Game version is r16621
19:34:59  <Farden> !playercount
19:34:59  <PublicServer> Farden: Number of players: 11
19:35:01  <Farden> !password
19:35:01  <PublicServer> Farden: jailed
19:35:06  <PublicServer> <Nickman> no problem, trying to make a shortcut upwards ;)
19:35:09  <PublicServer> <Nickman> and adding it in nicely
19:35:17  <PublicServer> *** Farden joined the game
19:35:19  <PublicServer> <planetm4ker> yes I need it, too :)
19:35:23  <PublicServer> <Farden> yay, desert!
19:36:32  <PublicServer> <planetm4ker> CL for PAX?
19:36:37  <PublicServer> <Farden> 8
19:36:38  <PublicServer> <combuster> 8 expected
19:37:01  <PublicServer> <planetm4ker> Nickman:
19:37:07  <PublicServer> <planetm4ker> CL=8. Not 3 :)
19:37:20  <PublicServer> <Nickman> yeah, corner is a bit short :D
19:37:36  <PublicServer> <Farden> what train GRF is it?
19:37:40  <PublicServer> <hylje> nars
19:37:51  <PublicServer> <Farden> looks great
19:38:07  <PublicServer> <Farden> so... it is... CHAOS?
19:38:13  <PublicServer> <hylje> tremble and despair
19:38:17  <satyap1> total chaos
19:38:18  <PublicServer> <Farden> YAY!
19:38:23  <PublicServer> <Farden> CHAAAAAAAAAAAOOOOOOOOOOOOOS!!!!!
19:38:24  <satyap1> basically it turned into my 2nd plan :P
19:38:27  <PublicServer> * Farden is crazy
19:38:35  <PublicServer> <hylje> FOR KAY-OSS
19:38:41  <PublicServer> <hylje> we haven't deviated from mine much
19:39:48  <Suisse[Dodo]`> Farden ! tu me donneras l'url du site de remers :p
19:39:55  <PublicServer> <Farden> reimers
19:40:01  <PublicServer> <Farden> ou riemers
19:40:06  <PublicServer> <Farden> il est allemand je crois
19:40:09  <PublicServer> <Farden> (le type, pas le site)
19:40:37  <Suisse[Dodo]`> non mais si tu as l'url tu me le donnerais (ventuellement), je tombe sur n'importe quel site ;(
19:40:50  <PublicServer> <Farden> atta deux secondes, je te trouves ça
19:40:59  <PublicServer> <combuster> Je ne parle pas Français
19:41:05  <satyap1> <hylje> what do we need the space for? <--- am i allowed to say "your mom"? or is that too juvenile?
19:41:06  <Farden> http://www.riemers.net/
19:41:07  <Farden> le voila
19:41:08  <Webster> Title: Riemers XNA Tutorial > Home (at www.riemers.net)
19:41:23  <PublicServer> <hylje> you're saying my mom fits in that small a space?
19:41:33  <satyap1> heh, maybe
19:41:38  <PublicServer> <combuster> that should be a compliment
19:41:41  <PublicServer> <combuster> most dont ^^
19:42:07  <Ammler> je aussi
19:42:20  <Suisse[Dodo]`> XNA, C'est moins cool d'un coup :P merci ^^
19:43:56  <PublicServer> *** AmmIer joined the game
19:44:03  <PublicServer> <AmmIer> :-o
19:44:08  <PublicServer> <AmmIer> almsot finished?
19:44:08  <PublicServer> <Farden> hi ammler
19:44:22  <PublicServer> <hylje> far from finished
19:44:25  <PublicServer> <AmmIer> where is the chaos?
19:44:30  <PublicServer> <hylje> we're barely coming into profitable
19:44:34  <Suisse[Dodo]`> fixed :p
19:44:59  <PublicServer> <AmmIer> nars is ugly slow
19:45:42  <PublicServer> <planetm4ker> hm... but let's see Nickman
19:45:48  <PublicServer> <AmmIer> what is reagiering?
19:45:58  <PublicServer> <Nickman> I can't get the connection to the station right planet :)
19:46:28  <PublicServer> <planetm4ker> that way it actually works :)
19:46:30  <PublicServer> <zakjan> so.. my city is starving :)
19:46:44  <PublicServer> <Nickman> indeed :p)
19:47:04  <satyap1> regearing is refit for lower speed/higher power and vice-versa
19:47:08  <PublicServer> <Nickman> still not there though
19:47:09  <satyap1> where is water drop?
19:47:17  <PublicServer> <hylje> water is dropped to cities
19:47:33  <PublicServer> <hylje> namely cities which need it
19:47:37  <PublicServer> *** combuster has left the game (connection lost)
19:48:43  <PublicServer> <Nickman> you need to come down sometime planet :D
19:48:53  <PublicServer> <planetm4ker> I know
19:48:55  <PublicServer> <Farden> with cargodist it would have been great
19:49:16  <PublicServer> <Farden> P2P network + cargodist = \o/
19:49:29  <PublicServer> <hylje> cargodest forcest p2p
19:49:31  <PublicServer> <hylje> forces
19:49:32  <PublicServer> <Nickman> hehe, nice detour
19:49:37  <PublicServer> <AmmIer> farden, shall we transfer the save to our dev server?
19:49:52  <PublicServer> <Farden> why not ammler, it could be interesting with such a network
19:49:55  <PublicServer> <Farden> but we should wait a bit
19:50:03  <PublicServer> <Farden> it lacks of interconnections for the moment
19:50:23  <PublicServer> <Farden> we must get this network to something bigger, and then we can try see how it work with cargodist
19:50:34  <PublicServer> *** Kolo has left the game (connection lost)
19:50:41  <satyap1> cargodist?
19:50:43  <PublicServer> <hylje> so you're saying we must not fail
19:50:47  <PublicServer> <Farden> no
19:50:50  <PublicServer> <Farden> we must not fail!
19:50:53  <PublicServer> <Farden> and we won't fail
19:50:56  <PublicServer> <Farden> cause we are...
19:50:58  <PublicServer> <Farden> COOPERS!
19:51:02  <PublicServer> <hylje> but this is kay-oss
19:51:16  <PublicServer> <Farden> chaos can lead to an epic win!
19:51:21  <PublicServer> *** Kolo joined the game
19:51:25  <PublicServer> <Farden> if it is a good chaos
19:51:32  <PublicServer> <hylje> chaos also leads to heresy
19:51:57  <PublicServer> <Farden> that's why we must be vigilent
19:52:04  <PublicServer> <Farden> and punish the heretics
19:52:17  <PublicServer> <Farden> thous who don't follow the holy CL rule
19:53:05  <PublicServer> <Nickman> planet, did you make the CL6 sign?
19:53:31  <PublicServer> <planetm4ker> Nickman: yes
19:53:39  <PublicServer> <planetm4ker> But I built the track, too :)
19:53:42  <PublicServer> <Nickman> :)
19:53:47  <PublicServer> <Nickman> lest move the main line? :)
19:53:58  <PublicServer> <planetm4ker> Too lazy, too little used
19:54:05  <PublicServer> <planetm4ker> more important for ML
19:54:21  <PublicServer> <planetm4ker> and I dunno the Max speed actually. I have some doubts that CL8 is really needed
19:54:34  <PublicServer> <hylje> cl8 is useful when we turn pax into maglev
19:54:41  <PublicServer> <Nickman> you can remove the old track now?
19:54:51  <PublicServer> <hylje> but before we maglev we gotta separate cargo
19:54:55  <PublicServer> <planetm4ker> hm... wait. Nickman, it's not used that line!
19:55:08  <PublicServer> <Nickman> there is a dedicated line already :)
19:55:12  <PublicServer> <planetm4ker> yes :)
19:55:13  <nichevo_> !dl
19:55:13  <PublicServer> nichevo_: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
19:55:25  <PublicServer> <Nickman> I though you wanted to replace it :)
19:56:08  *** nichevo_ is now known as nichevo
19:56:17  <PublicServer> <Nickman> did you make a booboo? :D
19:56:25  <PublicServer> <planetm4ker> yep
19:57:25  <PublicServer> <planetm4ker> actually I hate this hub. Complete chaos :)
19:57:33  <PublicServer> <Nickman> yep :D
19:57:49  <PublicServer> <Nickman> but that was the plan...
19:57:58  <PublicServer> <hylje> u r doin it wrong
19:57:59  <PublicServer> <planetm4ker> no
19:58:06  <PublicServer> <planetm4ker> that wasn't the plan
19:58:12  <Phlegm> Is a SNRW like a SRNW, but in a chaos map? :-)
19:58:13  <PublicServer> <planetm4ker> the plan to have an extendible network
19:58:19  <PublicServer> <planetm4ker> but not to build chaotically :)
19:58:22  <PublicServer> <Nickman> :p
19:58:29  <PublicServer> <hylje> we build chaotically
19:58:40  <PublicServer> <hylje> but that doesn't mean we have to build completely randomly
19:58:42  <PublicServer> <planetm4ker> hylje: ?
19:58:54  <tneo> hehehe
19:59:18  <PublicServer> <planetm4ker> I think I re-build that hub.
19:59:22  <PublicServer> <planetm4ker> I'm not satisfied :)
19:59:33  <PublicServer> <hylje> what are you doing
19:59:35  <PublicServer> <Nickman> :D
19:59:39  <PublicServer> <planetm4ker> BBH12
19:59:49  <PublicServer> <hylje> o okay
20:00:10  <PublicServer> *** tneo joined the game
20:00:27  <PublicServer> <Farden> chaos : that's where you appreciate PBS powa
20:00:44  <PublicServer> <hylje> ghetto hubs
20:02:58  <PublicServer> <Farden> what is this strange system supposed to do?
20:03:07  <PublicServer> <Farden> with all those little waypoint loops?
20:03:21  <satyap1> that's SRNW
20:03:25  <PublicServer> <Nickman> you rebuilding it planet?
20:03:26  <PublicServer> <Farden> oh, ok
20:03:33  <PublicServer> <Farden> it's the synchronism system
20:03:39  <satyap1> the tiny loops are timer trains
20:04:57  <Suisse[Dodo]`> !password
20:04:57  <PublicServer> Suisse[Dodo]`: wagers
20:05:06  <PublicServer> <Mark> we need much more food
20:05:16  <PublicServer> *** Suisse joined the game
20:05:21  <PublicServer> <Farden> indeed : i'm hungry
20:05:33  <PublicServer> <^Sp1ke^> mark the small ones are stuck @ the station?
20:05:44  <PublicServer> <Mark> they're timetabled
20:05:46  <PublicServer> <^Sp1ke^> ah
20:05:47  <PublicServer> <hylje> not enough raw food coming in
20:05:48  <PublicServer> <Mark> make a loop every 25 days
20:05:50  <PublicServer> <^Sp1ke^> missed that
20:05:59  <PublicServer> *** tneo has left the game (leaving)
20:06:19  <Ammler> !playercounter
20:06:23  <Ammler> !playercount
20:06:23  <PublicServer> Ammler: Number of players: 13
20:06:47  <nichevo> !password
20:06:47  <PublicServer> nichevo: wagers
20:06:49  <PublicServer> <^Sp1ke^> mark different question
20:06:54  <PublicServer> <^Sp1ke^> why are those trains loading goods
20:06:56  <PublicServer> *** Player joined the game
20:06:58  <PublicServer> <^Sp1ke^> and not food?
20:07:13  <PublicServer> <Mark> thats a pretty good question
20:07:16  <PublicServer> <^Sp1ke^> :D
20:07:24  <PublicServer> <^Sp1ke^> thought so :)
20:08:02  *** theholyduck has quit IRC
20:08:38  <PublicServer> <^Sp1ke^> again goods
20:08:53  <PublicServer> <Mark> wty
20:08:56  <PublicServer> <Mark> wtf*
20:09:01  <PublicServer> <Mark> i really refitted this time
20:09:02  <PublicServer> <Phlegm> Can I connect Bentborough, the one at MM3?
20:09:19  <PublicServer> <^Sp1ke^> yep food :)
20:09:26  *** [com]buster has joined #openttdcoop
20:09:26  *** ChanServ sets mode: +o [com]buster
20:09:29  <PublicServer> <^Sp1ke^> food :)
20:09:31  *** openttdcoop sets mode: +v [com]buster
20:09:32  <PublicServer> <^Sp1ke^> now it's ok :)
20:09:37  <PublicServer> <Mark> guess so
20:10:16  <PublicServer> <^Sp1ke^> i think food wil work alot better :D
20:10:26  <PublicServer> <Mark> it better
20:10:42  <PublicServer> <Mark> hope they won't see shortcuts somewhere
20:11:15  <PublicServer> <^Sp1ke^> only 1 way to find out? :)
20:11:29  <Phlegm> May I connect Bentborough, which is still connected to MM3?
20:11:36  <PublicServer> <^Sp1ke^> btw the signal gap @ bridge !here is intentional?
20:12:05  <PublicServer> *** Player has left the game (leaving)
20:12:10  <PublicServer> <Mark> no its not\
20:12:13  <PublicServer> <Mark> thank youi
20:12:24  *** Polygon has joined #openttdcoop
20:12:29  *** openttdcoop sets mode: +v Polygon
20:12:54  <PublicServer> <^Sp1ke^> and the tunnel that isn't connected should be connected? :)
20:12:57  *** Zulan has quit IRC
20:12:59  <PublicServer> <Mark> where?
20:13:17  <PublicServer> <Mark> yeah
20:13:20  <PublicServer> <Mark> thanks
20:13:33  <PublicServer> <^Sp1ke^> it didn't unload?
20:13:47  <PublicServer> <Mark> now it should
20:13:51  <PublicServer> <Phlegm> anyone?
20:13:53  <PublicServer> <Mark> still had non-stop order
20:14:33  <PublicServer> <Mark> brb
20:14:34  <PublicServer> *** Mark has joined spectators
20:15:24  *** Combuster has quit IRC
20:15:24  *** [com]buster is now known as Combuster
20:16:47  <PublicServer> <Nickman> k
20:19:10  <PublicServer> *** satyap has left the game (leaving)
20:19:30  *** satyap1 has left #openttdcoop
20:24:36  <PublicServer> <Nickman> I'm off for a while
20:24:44  <PublicServer> *** Nickman has left the game (leaving)
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20:27:48  *** ChanServ sets mode: +o Brianetta
20:27:53  *** openttdcoop sets mode: +v Brianetta
20:30:33  <PublicServer> <zakjan> from where can i take some food?
20:30:41  <PublicServer> <hylje> food factory
20:30:59  <PublicServer> <Farden> hu... are you guys sure your system is working?
20:31:00  <PublicServer> <zakjan> oh yes, we have only one :)
20:31:07  *** Nickman_87 has quit IRC
20:31:10  <PublicServer> <Farden> aren't supplementary trains supposed to go to depot?
20:31:27  <PublicServer> <zakjan> but look at the queue for food :P
20:31:57  <PublicServer> <^Sp1ke^> then make sure there comes more fruit?
20:32:15  <PublicServer> *** planetm4ker has left the game (connection lost)
20:32:22  *** HDIEagle has joined #openttdcoop
20:32:27  *** openttdcoop sets mode: +v HDIEagle
20:32:28  <HDIEagle> !players
20:32:30  <PublicServer> HDIEagle: Client 82 (Orange) is ^Sp1ke^, in company 1 (OTTDC)
20:32:30  <PublicServer> HDIEagle: Client 144 (Orange) is Suisse, in company 1 (OTTDC)
20:32:30  <PublicServer> HDIEagle: Client 141 (Orange) is Kolo, in company 1 (OTTDC)
20:32:30  <PublicServer> HDIEagle: Client 117 (Orange) is Phlegm, in company 1 (OTTDC)
20:32:30  <PublicServer> HDIEagle: Client 102 (Orange) is zakjan, in company 1 (OTTDC)
20:32:32  <PublicServer> HDIEagle: Client 86 (Orange) is hylje, in company 1 (OTTDC)
20:32:32  <PublicServer> HDIEagle: Client 90 (Orange) is FiCE, in company 1 (OTTDC)
20:32:34  <PublicServer> HDIEagle: Client 92 is Mark, a spectator
20:32:34  <PublicServer> HDIEagle: Client 138 (Orange) is Farden, in company 1 (OTTDC)
20:32:36  <PublicServer> HDIEagle: Client 139 (Orange) is AmmIer, in company 1 (OTTDC)
20:32:40  <HDIEagle> deDedEdEEDEEEE
20:32:52  <HDIEagle> !password
20:32:53  <PublicServer> HDIEagle: foists
20:33:04  <PublicServer> *** HD1Eagle joined the game
20:33:06  <Phlegm> hm, how can I connect Bentborough to a ML? The SRNW is in the way...
20:33:27  <HDIEagle> define: msh
20:33:30  <PublicServer> *** planetm4ker joined the game
20:33:32  <HDIEagle> @define: msh
20:33:41  <HDIEagle> !define: msh
20:33:44  <HDIEagle> webster
20:33:48  <HDIEagle> !wiki
20:33:48  <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page
20:33:54  <HDIEagle> its on the blog i know it :(
20:34:21  <HDIEagle> :)
20:34:27  <Phlegm> I know what a MSH is, but there isn't even a ML there
20:34:39  <HDIEagle> so its a shub
20:34:53  <PublicServer> <hylje> our mainlines are 2 railed
20:35:00  <PublicServer> <HD1Eagle> this be chaos yo
20:35:25  <Phlegm> look at !where
20:36:18  <PublicServer> <HD1Eagle> OOOH, lets do the roundabout hub from Magnetic Corp!
20:36:32  <PublicServer> <HD1Eagle> ehrem
20:36:32  <PublicServer> <Farden> omg...
20:36:36  <PublicServer> <HD1Eagle> public server?
20:36:42  <HDIEagle> timeout check
20:36:50  <PublicServer> <Farden> yeah?
20:36:52  <PublicServer> <Farden> eagle?
20:36:54  <PublicServer> <Farden> do you copy?
20:37:11  <HDIEagle> i'm back...i think\
20:37:32  <PublicServer> <HD1Eagle> what just happened?
20:37:48  <PublicServer> <Farden> nothing
20:37:51  <PublicServer> <Farden> at least for me
20:38:18  <PublicServer> <HD1Eagle> whats with boats
20:38:48  <PublicServer> <hylje> we can add trains to sendington forest
20:39:09  *** Condac has quit IRC
20:41:00  <PublicServer> *** Suisse has left the game (leaving)
20:41:26  <PublicServer> <HD1Eagle> srnws confuse me
20:41:41  <PublicServer> <HD1Eagle> how does the clock work?
20:41:50  <PublicServer> <hylje> magic
20:41:55  <PublicServer> <HD1Eagle> oh, timetables :3
20:42:00  <PublicServer> <Farden> ok, where do I find mana?^^
20:42:07  <PublicServer> <HD1Eagle>  bong of mana
20:42:41  <PublicServer> <hylje> mana bong
20:43:14  <PublicServer> <HD1Eagle> so we can do pax right?
20:43:22  <PublicServer> <hylje> we do mostly pax
20:44:23  <PublicServer> <HD1Eagle> whats the minimum CL?
20:44:31  <PublicServer> <hylje> TL
20:44:40  <PublicServer> <planetm4ker> 8 for the sake of expansion. =TL
20:44:40  <PublicServer> <hylje> if you wanna be future proof
20:44:51  <PublicServer> <hylje> else use @clcalc
20:44:52  <PublicServer> <Phlegm> @zakjan: what station grf is that?
20:45:03  <PublicServer> <planetm4ker> Phlegm: use the info tool
20:45:07  <PublicServer> <zakjan> pumping stations?
20:45:29  <PublicServer> <zakjan> yes, use info tool, i found these also this way
20:45:30  <PublicServer> <Phlegm> ah, ok
20:45:31  <PublicServer> <Phlegm> thx
20:46:43  <PublicServer> <Farden> omg...
20:46:48  <PublicServer> <Farden> don't forget signals, please...
20:47:05  <PublicServer> <HD1Eagle> that isn't goin to be every game, right?
20:47:12  <PublicServer> <hylje> nope
20:47:23  <PublicServer> <Farden> cause this is CHAOS
20:47:41  <PublicServer> <HD1Eagle> i didn't vote for this!
20:47:50  <PublicServer> <Farden> it's democratie
20:48:02  <PublicServer> <Farden> you have to do with things you didn't voted for
20:48:20  <PublicServer> <HD1Eagle> no one voted for this
20:48:46  <PublicServer> <Farden> look at the voting board^^
20:48:56  <PublicServer> <HD1Eagle> i don't see any for "signaling"
20:49:07  <PublicServer> <Farden> ...
20:49:14  <Chris_Booth> !password
20:49:14  <PublicServer> Chris_Booth: oddest
20:49:19  <PublicServer> <HD1Eagle> rofl
20:49:36  <PublicServer> <Phlegm> Next game should be one without signals!
20:49:41  <PublicServer> <HD1Eagle> YES
20:49:48  <Chris_Booth> how would that work?
20:49:50  <PublicServer> <Farden> 1 train/lane^^
20:49:52  <PublicServer> <HD1Eagle> tl 80
20:49:56  <PublicServer> <HD1Eagle> all trains manually piloted
20:49:59  <PublicServer> *** Chris Booth joined the game
20:50:14  <PublicServer> <Farden> OMG
20:50:17  <PublicServer> <Farden> look at finances
20:50:21  <PublicServer> <Farden> we've got PROFIT!
20:50:28  <PublicServer> <Farden> finally!
20:50:29  <PublicServer> <HD1Eagle> LOLOMFGWTFBBQKEKEKE
20:50:35  <PublicServer> <Farden> ho
20:50:35  <PublicServer> <zakjan> really
20:50:36  <PublicServer> <hylje> took long enough
20:50:36  <PublicServer> <Farden> nice combo
20:50:42  <PublicServer> <Phlegm> Quick, fix this "profit" problem!
20:50:45  <PublicServer> <HD1Eagle> ON IT
20:50:51  <PublicServer> <HD1Eagle> why are there no seas no more?
20:50:52  <PublicServer> <Farden> let's build useless things!
20:50:58  <PublicServer> <zakjan> build some Panama channel
20:51:05  <PublicServer> <Phlegm> I'm doing this all the time...
20:51:32  <PublicServer> <hylje> folk remember to label your hubs
20:51:40  <PublicServer> <hylje> i see lots of SLHs without any labels whatsoever
20:52:07  *** ODM has quit IRC
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20:52:34  *** Combuster has joined #openttdcoop
20:52:34  *** ChanServ sets mode: +o Combuster
20:52:35  <PublicServer> <planetm4ker> BBH12 re-done
20:52:39  *** openttdcoop sets mode: +v Combuster
20:55:07  <PublicServer> <^Sp1ke^> slh6 the quickest i'm ever done with a slh :D
20:55:16  <PublicServer> <^Sp1ke^> even with prio! :)
20:55:28  <PublicServer> <Farden> ^^
20:55:38  <PublicServer> <hylje> it's however a restricted direction one merging to a 2-lane ML
20:55:53  <PublicServer> <HD1Eagle> taa
20:56:07  <PublicServer> <hylje> i guess BBH11 could use some optimization
20:56:39  <PublicServer> <hylje> spaghetti style optimization
20:56:50  <PublicServer> <HD1Eagle> its optimized for bowls
20:56:58  <PublicServer> <HD1Eagle> what more do you want?
21:03:46  *** theholyduck has joined #openttdcoop
21:03:51  *** openttdcoop sets mode: +v theholyduck
21:05:30  <PublicServer> *** Mark has left the game (leaving)
21:05:42  <Mark> night
21:05:49  <PublicServer> <Chris Booth> n nmark
21:05:49  <PublicServer> <hylje> nini
21:05:50  <PublicServer> <planetm4ker> good night
21:06:00  <PublicServer> <planetm4ker> also from and for me :)
21:06:02  <PublicServer> *** planetm4ker has left the game (leaving)
21:07:09  <PublicServer> <hylje> i'm considering rebuilding bbh11 into a neat-o whirlpool like 13 is
21:08:18  <PublicServer> <Chris Booth> i just want my town to grow
21:08:26  <PublicServer> <Farden> grow game^^
21:08:29  <PublicServer> <HD1Eagle> so does every man
21:10:02  <PublicServer> <Farden> lol, indeed
21:10:03  <PublicServer> <HD1Eagle> LOL
21:10:03  <PublicServer> <Chris Booth> lol
21:10:10  <PublicServer> <Farden> this is... pointless^^
21:10:14  <PublicServer> <FiCE> that was me :)
21:10:15  <PublicServer> <HD1Eagle> omygod
21:10:26  <PublicServer> <FiCE> had to stop them while redoing the bus terminus
21:10:59  <PublicServer> <FiCE> much better capacity now :)
21:11:12  <PublicServer> <hylje> perhaps replace them with trains
21:11:35  <PublicServer> <FiCE> yeah but I think StarLite wanted buses there for some reason
21:11:41  <PublicServer> <zakjan> bus stop with 700 waintin passeners :O
21:11:42  *** cmoiromain has joined #openttdcoop
21:11:47  *** openttdcoop sets mode: +v cmoiromain
21:11:48  <PublicServer> <Chris Booth> trams?
21:11:52  <PublicServer> <FiCE> it was 1500 before
21:11:59  <cmoiromain> hi
21:12:05  <PublicServer> <Chris Booth> hello
21:12:12  <PublicServer> <FiCE> it'll settle down
21:13:09  <PublicServer> <zakjan> trams? i want trams too
21:13:22  <cmoiromain> !download
21:13:22  <PublicServer> cmoiromain: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
21:13:52  <cmoiromain> erm... could someone please indicate me how this works?
21:14:12  <KenjiE20> @wiki quickstart
21:14:16  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=quickstart
21:14:17  <KenjiE20> ^ try starting there
21:14:33  <PublicServer> <^Sp1ke^> *sigh*
21:14:38  <PublicServer> <^Sp1ke^> signal gap @ bbh5
21:14:52  <PublicServer> *** AmmIer has joined spectators
21:14:54  <cmoiromain> thanks
21:18:00  <cmoiromain> !password
21:18:00  <PublicServer> cmoiromain: pulley
21:18:21  <PublicServer> *** cmoiromain joined the game
21:24:12  <PublicServer> <^Sp1ke^> srnw seems to work better now that more food is produced
21:24:27  <PublicServer> <Farden> i'm building more and more fruit/maize trains/stations
21:24:31  <PublicServer> <Farden> to improve production
21:24:48  *** Wurzel49 has quit IRC
21:24:57  <PublicServer> <^Sp1ke^> let's see how i can help with that some more :)
21:25:11  <PublicServer> <Chris Booth> Suborough Central needs and extra train
21:25:54  <PublicServer> <Chris Booth> anyone want a new connection the there city?
21:26:08  <PublicServer> *** Kolo has left the game (leaving)
21:26:08  <PublicServer> <zakjan> i have enough
21:26:16  *** Kolo has quit IRC
21:28:37  <Phlegm> what just happened? My frame rate plummeted to the deepest depths of unfun. :-(
21:28:50  <HDIEagle> !wiki
21:28:50  <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page
21:28:53  <PublicServer> <Farden> no problem here
21:29:18  <PublicServer> <zakjan> 250 trains...
21:29:19  <PublicServer> <Phlegm> hm...
21:29:23  <PublicServer> <zakjan> it will be even worse
21:30:04  <PublicServer> <hylje> this is only the beginning
21:30:51  <Ammler> wow, already 30%
21:31:02  <^Spike^> ?
21:31:06  <PublicServer> <Farden> chaos seems to be very power consuming
21:31:06  <PublicServer> <Chris Booth> 30% of what?
21:31:07  <PublicServer> <Farden> isn't?
21:31:13  <PublicServer> <AmmIer> cpu usage
21:31:30  <PublicServer> <^Sp1ke^> that's good... bad... evil.... ?
21:31:37  <Ammler> !server_info
21:31:41  <PublicServer> <Phlegm> 100% here, I need a faster computer, it seems.
21:31:46  <PublicServer> <Farden> bad : we've got only 250 trains
21:31:51  <PublicServer> <Chris Booth> it can only get worse
21:31:56  <PublicServer> <^Sp1ke^> also think about the boats
21:31:58  <PublicServer> <Chris Booth> with towns
21:32:01  <PublicServer> <Farden> it means that we won't be able to go over 750 trains, in theory
21:32:12  <PublicServer> <Farden> oh, yeah
21:32:13  <PublicServer> <Farden> boats
21:32:13  <PublicServer> <hylje> we'll ned to do away with pbs
21:32:14  <PublicServer> <^Sp1ke^> 15 boats :(
21:32:19  <PublicServer> <Farden> let's get rid of them
21:32:41  <PublicServer> <^Sp1ke^> we can just station walk maybe for that station?
21:33:02  <PublicServer> <hylje> or add a train
21:33:17  <Ammler> !server_status
21:33:18  <PublicServer> Ammler:  23:33:17 up 50 days,  9:27,  0 users,  load average: 1.97, 1.75, 1.68
21:33:18  <PublicServer> Ammler: Cpu(s): 15.7%us,  5.2%sy,  1.3%ni, 75.2%id,  2.5%wa,  0.0%hi,  0.1%si,  0.0%st
21:33:19  <PublicServer> Ammler:  6956 openttd   25  10 31304  15m 3824 S   18  0.8  15:07.92 ./openttd -c opentt
21:33:28  <PublicServer> <Chris Booth> or buses
21:33:31  <PublicServer> <Chris Booth> or planes
21:33:31  <PublicServer> <hylje> we might need to add some capacity to between bbh 11 and 1
21:37:16  <PublicServer> *** Chris Booth has left the game (connection lost)
21:37:19  <PublicServer> <HD1Eagle> we're having some PF problems
21:38:37  *** Nickman_87 has joined #openttdcoop
21:38:42  *** openttdcoop sets mode: +v Nickman_87
21:38:45  <Nickman_87> !password
21:38:45  <PublicServer> Nickman_87: yapped
21:38:53  <PublicServer> *** Nickman joined the game
21:39:13  <PublicServer> <Nickman> hi there
21:39:18  <PublicServer> <zakjan> hi
21:39:34  <Phlegm> hello
21:39:52  <PublicServer> <cmoiromain> hi
21:40:28  <PublicServer> *** Phlegm has left the game (connection lost)
21:40:38  <PublicServer> <Farden> I'm off, gnigth
21:40:43  <Phlegm> gn
21:40:45  <Phlegm> !password
21:40:45  <PublicServer> Phlegm: yapped
21:40:45  <PublicServer> *** Farden has left the game (connection lost)
21:40:51  *** Farden has quit IRC
21:40:59  <PublicServer> *** Phlegm joined the game
21:42:21  <PublicServer> *** AmmIer has left the game (connection lost)
21:43:05  <PublicServer> <hylje> food f
21:43:07  <PublicServer> <Nickman> there is lots of food at the drop site... :s
21:43:22  <PublicServer> <hylje> food factory deadlocked
21:43:31  <PublicServer> <zakjan> ouch
21:43:44  <PublicServer> <Nickman> yeah but the drop is also getting food...
21:43:46  <PublicServer> <Phlegm> jam is edible, right?
21:44:14  <PublicServer> <zakjan> 2000 waiting paxes
21:44:24  <PublicServer> <Nickman> :D
21:44:24  <PublicServer> <Phlegm> where?
21:44:32  <PublicServer> <zakjan> Shorbury Forrest
21:44:35  <PublicServer> <zakjan> rendwood
21:44:36  <PublicServer> <^Sp1ke^> jam is being fixed alreayd
21:44:42  <PublicServer> <^Sp1ke^> just send some trains to skip a round
21:45:24  <PublicServer> <^Sp1ke^> just give it some time
21:49:28  <PublicServer> <Nickman> the food stations are all messed up??? :s
21:49:34  <PublicServer> <Nickman> who designed that? :D
21:51:06  <PublicServer> <zakjan> food help towns to grow?
21:51:09  <PublicServer> <Nickman> food pickup jamming up again...
21:51:18  <PublicServer> <hylje> food enables desert towns to grwo
21:51:25  <PublicServer> <hylje> need both food and water
21:51:43  <PublicServer> <zakjan> and normal towns dont need food?
21:51:43  <PublicServer> <^Sp1ke^> maybe we should separate pickup and drop lines to prevent these jams?
21:52:06  <PublicServer> <Nickman> I'm trying to get some sense in it
21:52:18  <PublicServer> <Nickman> but why is the bottom pickup completely seperated?
21:52:28  <PublicServer> <^Sp1ke^> cause it's a SRNW
21:54:13  <PublicServer> <^Sp1ke^> i see big trouble ahead.... *looks at PAX at food drop*
21:54:20  <XeryusTC> !password
21:54:20  <PublicServer> XeryusTC: attune
21:54:36  <PublicServer> *** XeryusTC joined the game
21:55:28  <PublicServer> <XeryusTC> iew pbs junctions
21:56:21  <PublicServer> <XeryusTC> also, stuff around msh 1 is jamming
21:56:46  <PublicServer> <hylje> guess twice why it's being worked upon
21:56:49  <PublicServer> <Nickman> :)
21:57:40  <PublicServer> *** HD1Eagle has left the game (connection lost)
21:57:41  <HDIEagle> !password
21:57:41  <PublicServer> HDIEagle: attune
21:58:03  <PublicServer> *** HD1Eagle joined the game
21:59:25  <PublicServer> <hylje> water is tl3
22:00:35  *** Venxir|gone has quit IRC
22:01:28  <PublicServer> *** hylje has left the game (leaving)
22:03:01  <PublicServer> <zakjan> why Tratburg is growing so fast? Someone funds it?
22:03:24  <PublicServer> <zakjan> or those buses makes the difference?
22:03:32  <PublicServer> <FiCE> both I think
22:03:52  <PublicServer> <HD1Eagle> its because of mayor chris booth
22:03:52  <PublicServer> <FiCE> towns grow fastest when you fun buildings every 3 months
22:04:04  <PublicServer> <FiCE> and when you have 5 stations that are active in a month
22:04:21  <PublicServer> *** combuster joined the game
22:04:28  <PublicServer> <zakjan> 5 stations, ok :)
22:06:29  <PublicServer> <HD1Eagle> think of what the birth rate has to be to do all these pax
22:07:32  <PublicServer> <HD1Eagle> time to do some 2x2
22:07:48  <PublicServer> <Phlegm> Hm, why is "my" city shrinking? They got water, food and PAX...
22:07:59  <PublicServer> <HD1Eagle> did you leave it out in the sun?
22:08:03  <PublicServer> <HD1Eagle> they can shrivel up
22:08:13  <PublicServer> <HD1Eagle> whar
22:08:15  <PublicServer> <combuster> jam
22:08:20  <PublicServer> <Phlegm> It *is* a desert city, after all..
22:12:36  <PublicServer> *** zakjan has left the game (connection lost)
22:12:58  <zakjan> !password
22:12:58  <PublicServer> zakjan: mattes
22:13:31  <PublicServer> *** zakjan joined the game
22:13:43  <PublicServer> *** combuster has left the game (connection lost)
22:15:58  *** [com]buster has joined #openttdcoop
22:15:58  *** ChanServ sets mode: +o [com]buster
22:16:00  <Suisse[Dodo]`> !password
22:16:01  <PublicServer> Suisse[Dodo]`: mattes
22:16:03  *** openttdcoop sets mode: +v [com]buster
22:16:09  <Suisse[Dodo]`> !playercount
22:16:09  <PublicServer> Suisse[Dodo]`: Number of players: 8
22:16:26  <PublicServer> *** Suisse joined the game
22:20:34  *** Combuster has quit IRC
22:20:34  *** [com]buster is now known as Combuster
22:21:49  *** Progman has quit IRC
22:25:29  <PublicServer> *** Suisse has left the game (leaving)
22:26:54  <PublicServer> *** Phlegm has left the game (connection lost)
22:27:04  <Phlegm> !password
22:27:04  <PublicServer> Phlegm: spreed
22:27:19  <PublicServer> *** Phlegm joined the game
22:30:12  <Phlegm> I got it, the flasmob of ships is killing my game: when I stop them, everything is ok, but when they are moving, everything is very slow.
22:31:33  <PublicServer> <Nickman> food seems better now?
22:31:53  <PublicServer> <zakjan> seems ok
22:32:15  <PublicServer> <zakjan> but BBH01 maye needs better layout
22:32:42  <PublicServer> <zakjan> 01a
22:34:06  <PublicServer> <HD1Eagle> there its better
22:34:13  <PublicServer> <^Sp1ke^> food seems to handle it all better idd
22:34:17  <PublicServer> <^Sp1ke^> but i'm off :)
22:34:18  <PublicServer> *** Phlegm has left the game (connection lost)
22:34:32  <Phlegm> damn...
22:34:41  *** ^Spike^ has quit IRC
22:36:35  <Phlegm> !password
22:36:35  <PublicServer> Phlegm: furred
22:36:47  <PublicServer> *** Phlegm joined the game
22:37:27  <PublicServer> <HD1Eagle> time for experimental constructs
22:37:43  <PublicServer> <HD1Eagle> there's almost enough space
22:38:09  <PublicServer> *** ^Sp1ke^ has left the game (connection lost)
22:38:52  *** FooBar_ has quit IRC
22:39:07  <PublicServer> <HD1Eagle> must be tl8 huh
22:44:47  *** Polygon has quit IRC
22:45:19  <PublicServer> <HD1Eagle> experiment time
22:45:24  <PublicServer> <Nickman> :D
22:45:26  <PublicServer> <Nickman> where?
22:45:28  <zakjan> too many road vehicles in game
22:45:34  *** zakjan has left #openttdcoop
22:45:47  *** zakjan has joined #openttdcoop
22:45:52  *** openttdcoop sets mode: +v zakjan
22:46:23  <PublicServer> <Nickman> are there any more farms? :)
22:46:25  <PublicServer> <Phlegm> I cannot remove a lorry station. Can someone look at !remove please?
22:46:31  *** zakjan has left #openttdcoop
22:47:07  <PublicServer> <zakjan> done
22:47:15  <PublicServer> <HD1Eagle> my experiment will fit, that's for sure
22:47:20  <PublicServer> <Phlegm> Thx, but HOW? It wouldn't let me remove it...
22:47:55  <PublicServer> <zakjan> click on build station then on buldoze
22:48:21  *** zakjan has joined #openttdcoop
22:48:26  *** openttdcoop sets mode: +v zakjan
22:48:29  <PublicServer> <Phlegm> I thought that would remove the whole station, so every part of MM3
22:48:52  <PublicServer> <zakjan> buldozer can remove part of any station
22:49:01  <PublicServer> <Phlegm> ok, thx
22:49:22  <PublicServer> <zakjan> can someone increase road vehicles limit? i need 4 buses :P
22:49:55  <PublicServer> <zakjan> or i sell any
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22:50:49  <PublicServer> <HD1Eagle> build train station and bunfingwell valley and kill all those trucsk
22:51:08  <PublicServer> <HD1Eagle> 25 trucks @ bunfingwell vallely
22:51:16  <PublicServer> <zakjan> k
22:55:44  <PublicServer> <HD1Eagle> @tunnels 4 10\
22:56:24  <PublicServer> <Nickman> we need more food! :D
22:56:37  <PublicServer> *** Phlegm has left the game (connection lost)
22:57:27  <Phlegm> Those ships keep killing my game. :-(
22:57:37  <Phlegm> I'm off, bye!
22:57:46  <PublicServer> <zakjan> gn
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23:03:23  <PublicServer> <Nickman> BBH 01a has to little capacity for shornbury :D
23:03:28  <PublicServer> <Nickman> well, actaully the ML has...
23:03:37  *** theholyduck has quit IRC
23:03:45  <PublicServer> <zakjan> Tratbur is rowin so fast
23:03:54  <PublicServer> <zakjan> growing
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23:11:47  <PublicServer> <Nickman> we need a bigger ML near the food drop...
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23:11:58  <PublicServer> <Nickman> LL_RR at the least... :)
23:16:23  <PublicServer> <Nickman> why is it that sometimes I get a message saying I can't build a railway station, but it doesn't say why?
23:18:31  <PublicServer> <Nickman> never mind
23:18:43  <PublicServer> *** XeryusTC has left the game (connection lost)
23:19:51  <Ammler> !playecount
23:21:16  <Chris_Booth> !password
23:21:16  <PublicServer> Chris_Booth: waning
23:22:08  <PublicServer> *** Chris Booth joined the game
23:23:32  <PublicServer> <zakjan> i need dedicated pax track :P
23:23:41  <PublicServer> <Chris Booth> where?
23:23:58  <PublicServer> <zakjan> Rendwood <-> Shorbury Forest
23:25:33  <PublicServer> <HD1Eagle> yay two trains on a tile
23:27:56  <PublicServer> <HD1Eagle> if shornbury were ro ro we could simplify bbh01 much
23:28:03  <PublicServer> <HD1Eagle> say...make a bbh 01b
23:28:44  <PublicServer> <Nickman> WTF
23:29:02  <PublicServer> <zakjan> rip
23:30:12  <PublicServer> <Nickman> why cant you just remove crashed trains...
23:31:26  <PublicServer> <Nickman> who is making the cool double  height lane? :D
23:31:52  <PublicServer> <HD1Eagle> yo
23:32:04  <PublicServer> <Nickman> you eagle? :D
23:32:12  <PublicServer> <HD1Eagle> yessir
23:32:18  <PublicServer> <Nickman> I should have known... :D
23:32:20  <PublicServer> <HD1Eagle> lemme guess i'm getting banned now
23:32:39  <PublicServer> <Chris Booth> no
23:32:51  <PublicServer> <HD1Eagle> :3
23:32:52  <PublicServer> <Chris Booth> its not a cheat
23:37:46  <PublicServer> *** cmoiromain has left the game (leaving)
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23:38:49  <PublicServer> <HD1Eagle> go ahead and mess with my line @ slh05
23:39:27  <PublicServer> <HD1Eagle> if we can divert all nb traffic to it, that would be great
23:43:39  <PublicServer> <Nickman> are you doing BBH 01a Eagle?
23:43:47  <PublicServer> <HD1Eagle> i'm trying to
23:43:50  <PublicServer> <Nickman> :D
23:44:11  <PublicServer> <HD1Eagle> dedi food drop is confusing
23:44:26  <PublicServer> <Nickman> the 4 lines are going in the same directions?
23:44:35  <PublicServer> <Nickman> you can remove if y ou like :)
23:44:46  <PublicServer> <Chris Booth> am i the only one building sbahn s in my city?
23:45:02  <PublicServer> <Nickman> no, I made one ;)
23:46:17  <PublicServer> <Nickman> there are 2 SLH's and one BBH at the south of you're line eagle, wtf? :D
23:46:40  <PublicServer> <HD1Eagle> its CHAOS
23:46:47  <PublicServer> <HD1Eagle> or something
23:46:50  <PublicServer> <Nickman> indeed...
23:47:30  <PublicServer> <Chris Booth> we need to rationalise lines
23:47:45  <PublicServer> <HD1Eagle> is cb up to blasphemy again?
23:47:53  <PublicServer> <HD1Eagle> ^)_^
23:48:04  <PublicServer> <Chris Booth> no i am telling the truth
23:48:18  <PublicServer> <Chris Booth> less lines but of a hire quality
23:48:49  <PublicServer> <Nickman> SLH 02 is actually not an SLH?
23:49:22  <PublicServer> <Chris Booth> not realyt any more
23:49:25  <PublicServer> <Chris Booth> its part of bbh 1
23:49:28  <PublicServer> <Chris Booth> 11
23:49:39  <PublicServer> <Chris Booth> same as SLH 5
23:49:39  <PublicServer> <Nickman> I'm gonna try and rebuild BBH 11
23:50:18  <PublicServer> *** Chris Booth has left the game (leaving)
23:50:22  <Chris_Booth> i am going to bed lol
23:50:27  <Chris_Booth> n all
23:50:29  <PublicServer> <Nickman> night ;)
23:50:32  <PublicServer> <HD1Eagle> night
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23:55:51  <PublicServer> <HD1Eagle> screw you
23:58:27  <PublicServer> <Nickman> it's hard to connect you're line Eagle... :D
23:58:39  <PublicServer> <Nickman> what do I connect to it? All north going connections?
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