Config
Log for #openttdcoop on 3rd July 2009:
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01:27:07  <Godde> !tunnels 5 11
01:27:07  <PublicServer> Godde: You need 2 tunnels/bridges for trainlength 5 and gap 11.
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04:56:51  <HDIEagle> !password
04:56:51  <PublicServer> HDIEagle: easies
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06:49:09  <HDIEagle> !players
06:49:10  <PublicServer> HDIEagle: There are currently no clients connected to the server
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07:13:40  <Nickman87> !players
07:13:42  <PublicServer> Nickman87: There are currently no clients connected to the server
07:13:44  <Nickman87> !password
07:13:44  <PublicServer> Nickman87: icicle
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07:20:54  <^Spike^> !password
07:20:55  <PublicServer> ^Spike^: dental
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07:41:26  <Nickman87> hi ^Spike^ :)
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09:36:09  <Nickman87> !players
09:36:10  <PublicServer> Nickman87: There are currently no clients connected to the server
09:37:51  <Chris_Booth> you want to pey Nm?
09:42:28  <Nickman87> not right now :), I'm working on a PC at the moment
09:42:31  <Nickman87> maybe a bit later ;)
09:43:51  <Nickman87> just got my results for my exams ;)
09:43:55  <Nickman87> All good! yay!
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10:05:14  <Nickman87> !players
10:05:16  <PublicServer> Nickman87: There are currently no clients connected to the server
10:05:16  <Nickman87> !password
10:05:17  <PublicServer> Nickman87: boning
10:05:38  <PublicServer> *** Nickman joined the game
10:06:45  <FiCE> !password
10:06:45  <PublicServer> FiCE: boning
10:07:27  <Nickman87> hi there FiCE
10:07:42  <PublicServer> *** Game unpaused (enough players)
10:07:43  <PublicServer> *** FiCE joined the game
10:09:36  <PublicServer> <Nickman> hoi there
10:09:40  <PublicServer> <FiCE> hi
10:15:44  <PublicServer> <Nickman> what you doing FiCE?
10:15:53  <PublicServer> <FiCE> nothing yet
10:15:56  <PublicServer> <Nickman> :)
10:15:59  <PublicServer> <FiCE> will be starting soon
10:16:06  <PublicServer> <FiCE> are you up to anything? :)
10:16:22  <PublicServer> <Nickman> I just added an extra direction to BH 11
10:16:25  <PublicServer> <Nickman> again... :D
10:16:28  <^Spike^> !password
10:16:28  <PublicServer> ^Spike^: boning
10:16:28  <PublicServer> <Nickman> it's huge :p
10:16:35  <PublicServer> <Nickman> but seems to be non jamming for now ;)
10:16:48  <PublicServer> <FiCE> :)
10:16:55  <PublicServer> <Nickman> I want more food trains ;)
10:17:14  <PublicServer> *** ^Sp1ke^ joined the game
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10:18:09  <PublicServer> <^Sp1ke^> you guys working on the looping @ funwood problem or?
10:18:10  <PublicServer> <Nickman> hi spike
10:18:15  <PublicServer> <Nickman> looping?
10:18:54  <PublicServer> <^Sp1ke^> check !?Looping sign
10:19:37  <PublicServer> <FiCE> i'd say we forgot a connection somewhere
10:19:48  <PublicServer> <Nickman> lol
10:20:05  <PublicServer> <Nickman> yeah, I think I just added that connection ;)
10:20:41  <PublicServer> <Nickman> at BBH 11, I added some bridges
10:20:48  <PublicServer> <Nickman> no more looping now I think
10:22:26  <PublicServer> *** Progman joined the game
10:25:47  <PublicServer> <^Sp1ke^> may i ask what a ML train is doing in the SRNW?
10:25:58  <PublicServer> <Nickman> I have absolutely no idea
10:26:59  <PublicServer> <Nickman> I finally reconnected the station in the cetner of the BBH 11 hub :D
10:27:01  <PublicServer> <^Sp1ke^> solved it
10:28:03  <PublicServer> <^Sp1ke^> wtf
10:28:19  <PublicServer> <^Sp1ke^> water train in SRNW
10:28:23  <PublicServer> <Nickman> :s
10:28:35  <PublicServer> <Nickman> the SRNW should never be connected to ML?
10:31:04  <PublicServer> <Nickman> no more looping I think?
10:34:36  <PublicServer> <^Sp1ke^> there no wrong trains on SRNW anymore
10:35:24  <PublicServer> <^Sp1ke^> if there is a looping train
10:35:25  <PublicServer> <^Sp1ke^> check the orders
10:35:29  <PublicServer> <^Sp1ke^> maybe invalid station
10:37:17  <PublicServer> <^Sp1ke^> my bus stop is still holding up nicely :)
10:37:26  <PublicServer> <Nickman> :p
10:37:46  <PublicServer> <^Sp1ke^> seems to flow really nicely
10:38:51  <PublicServer> <^Sp1ke^> it's a bit bigger then the old one but well :)
10:39:53  <PublicServer> *** Progman has left the game (connection lost)
10:40:44  <PublicServer> <Nickman> someone should improve the joining at BBH01... :D
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10:50:52  <PublicServer> <Nickman> I changed the merging a bit, only 2 choises per direction :)
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11:14:36  <PublicServer> <Nickman> I think I improved BBH 01 a bit :)
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11:36:18  <PublicServer> <Nickman> stupid grindhattan is AGAIN blocking the entire network...
11:38:38  <PublicServer> *** FiCE has left the game (leaving)
11:39:00  <PublicServer> <^Sp1ke^> atleast you don't see half of the network cause it's in the staged part ;)
11:39:05  <PublicServer> <Nickman> :p
11:42:18  <PublicServer> <^Sp1ke^> the special grindhatten gridlock fixer :)
11:42:23  <PublicServer> <Nickman> ?
11:42:26  <PublicServer> <^Sp1ke^> called a depot :D
11:42:46  <PublicServer> <^Sp1ke^> grindhatten maybe should be axpanded...
11:42:52  <PublicServer> <Nickman> I'm making a back door ;)
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11:43:11  <PublicServer> <^Sp1ke^> i was more thinking creating 6 or 8 platforms
11:43:15  <PublicServer> <Nickman> you could :)
11:44:57  <PublicServer> <^Sp1ke^> you fuclked up the maglev :D
11:45:08  <PublicServer> <Nickman> yah...
11:45:09  <PublicServer> <Nickman> :D
11:46:03  <PublicServer> <Nickman> hmmmm, coastal ascape route in the workings!
11:46:04  <PublicServer> <Nickman> :D
11:46:08  <PublicServer> <Nickman> it just looks cool!
11:46:41  <PublicServer> <^Sp1ke^> slowly starting up again :)
11:47:58  <PublicServer> <Nickman> now all the food trains need to start moving again :)
11:48:58  <PublicServer> <^Sp1ke^> nice backroute :)
11:49:04  <PublicServer> <Nickman> :D
11:50:15  <PublicServer> <Nickman> its already jammed up :D
11:50:48  <PublicServer> <Nickman> should make two parts, one that goos trough the backroute, and one trough the normal :)
11:53:00  <PublicServer> <Nickman> that maglev is in the way :)
11:53:09  <PublicServer> <^Sp1ke^> for what
11:53:15  <PublicServer> <^Sp1ke^> backroute?
11:53:16  <PublicServer> <Nickman> I was thinking
11:53:25  <PublicServer> <Nickman> we make the original 4 go back the old way
11:53:32  <PublicServer> <Nickman> and tha new take the backroute?
11:53:44  <PublicServer> <^Sp1ke^> let's just wait to see what happens now
11:53:46  <PublicServer> <Nickman> or do we leave it like this? :)
11:53:58  <PublicServer> <Nickman> we will need 2 lanes I think coming back from West
11:59:23  <PublicServer> <Nickman> seems to be going well now?
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12:24:56  <PublicServer> <Nickman> I'll be gone for a while ;)
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12:24:57  <PublicServer> <Nickman> cya later
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12:25:41  <Nickman87> !players
12:25:43  <PublicServer> Nickman87: Client 75 (Orange) is zakjan, in company 1 (OTTDC)
12:25:43  <PublicServer> Nickman87: Client 72 (Orange) is ^Sp1ke^, in company 1 (OTTDC)
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12:41:58  <PublicServer> *** zakjan has left the game (connection lost)
12:41:58  <PublicServer> *** Game paused (not enough players)
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13:18:10  <Chris_Booth_> hello
13:20:35  <Hedz0qxz> 'lo
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13:32:27  <satyap1> !password
13:32:27  <PublicServer> satyap1: scrawl
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14:14:02  <Nickman87> !players
14:14:03  <PublicServer> Nickman87: There are currently no clients connected to the server
14:14:07  <Nickman87> !password
14:14:07  <PublicServer> Nickman87: burred
14:14:28  <seandasheep> is this the same game as yesterday?
14:14:29  <PublicServer> *** Nickman joined the game
14:14:55  <seandasheep> if it is I don't think I'll be able to join
14:15:07  <Nickman87> yup, same game :)
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14:15:49  <seandasheep> ah well
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14:19:21  <seandasheep> !password
14:19:22  <PublicServer> seandasheep: bawled
14:19:53  <seandasheep> I'm coming in to see what it is like
14:19:55  <Nickman87> :D
14:20:17  <Nickman87> you know what MSH stands for seandasheep?
14:20:19  <seandasheep> hmm, fail :/ I'm on about 4kb/s
14:20:32  <seandasheep> MSH
14:20:41  <seandasheep> no idea
14:20:45  <seandasheep> PSH
14:21:02  <Nickman87> it's like BBH but different? :D
14:21:03  <seandasheep> Main Side HUB
14:21:43  <seandasheep> ok
14:21:50  <Nickman87> and why name it Main Side HUB? :D
14:22:08  <seandasheep> to a big drop/pickup station
14:22:17  <Nickman87> ah
14:22:35  <seandasheep> 440kb donloaded :/
14:22:44  <Nickman87> slow connection?
14:22:55  <seandasheep> yep, being unusually slow
14:23:05  <seandasheep> must be the weather
14:23:43  <seandasheep> it has a surprisingly large effect on our interent
14:23:54  <Nickman87> ouch
14:23:56  <Nickman87> brb
14:24:02  <seandasheep> ok
14:24:48  <PublicServer> *** Game unpaused (enough players)
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14:24:59  <seandasheep> MSH = Main Station Hub
14:25:09  <PublicServer> *** Seandasheep has left the game (connection lost)
14:25:10  <PublicServer> *** Game paused (not enough players)
14:25:18  <seandasheep> NOOOOO
14:25:32  <seandasheep> ah well, I wasn't expecting any better tbh
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14:31:45  <Nickman87> back
14:33:02  <Nickman87> ^Spike^ you here? :)
14:33:33  <^Spike^> ?
14:33:56  <Maza> hylje ?
14:34:02  <hylje> y?
14:34:24  <Nickman87> wanna play someone?
14:35:00  <seandasheep> I would if I could
14:35:02  <Nickman87> :)
14:35:26  <seandasheep> but I'll stick to trying to learn to code
14:35:51  <^Spike^> what language? :)
14:36:06  <^Spike^> !password
14:36:06  <PublicServer> ^Spike^: oblong
14:36:09  <hylje> lisplisplisplisp
14:36:25  <seandasheep> C++
14:36:36  <PublicServer> *** ^Sp1ke^ joined the game
14:36:39  <Nickman87> not lisp... I don't like it :)
14:36:43  <PublicServer> *** ^Sp1ke^ has joined company #1
14:36:43  <PublicServer> *** Game unpaused (enough players)
14:36:49  <^Spike^> cobol! :)
14:36:51  <PublicServer> <Nickman> hi there :)
14:37:00  <seandasheep> I'm making progress though
14:37:15  <hylje> (what
14:37:25  <seandasheep> I'm going to try and make a quick conversion program from memory
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14:39:04  <PublicServer> <^Sp1ke^> you know the backroute is causing a jam? :)
14:39:46  <PublicServer> <Nickman> what jam?
14:40:01  <PublicServer> <^Sp1ke^> look @ bentborough
14:40:18  <PublicServer> <Nickman> yeah, it could use a dedicated line...
14:40:29  <PublicServer> <Nickman> but now there are less trains so...
14:40:34  <PublicServer> <Nickman> should clean itself up
14:40:51  <PublicServer> <Nickman> I'm trying to improve the food exit joining (again :D)
14:41:22  <PublicServer> <^Sp1ke^> i've reached the: When does the next game start point atm :)
14:41:36  <PublicServer> <Nickman> I like the game :D
14:41:46  <PublicServer> <^Sp1ke^> i only like my busstop :)
14:41:55  <PublicServer> <^Sp1ke^> handles 100 busses easily :)
14:42:54  <PublicServer> <^Sp1ke^> can handle even more without problem i think
14:43:08  <PublicServer> <Nickman> :)
14:43:26  <seandasheep> I've gone wrong already, hmm. I have a windows form that popped out of nowhere. I'll see if I can make this work though
14:43:37  <^Spike^> :)
14:48:23  <seandasheep> how do you make a label display output text?
14:49:32  <PublicServer> <^Sp1ke^> let's see what a little load test does on my design
14:52:26  <^Spike^> seandasheep you can ask me alot about java but not c++ :)
14:52:40  <Nickman87> I know java and C++ ;)
14:53:43  <seandasheep> well, I started again, avoiding the mistake. I accidentally added a windows form instead of a .cpp file
14:57:00  <seandasheep> can you tell me what      int main (int nNumberofArgs, char* pszArgs[])     does? as far as i can see it is keeping track of a number of arguments that use * but idk
14:57:49  <^Spike^> eh....
14:57:54  <ODM> say what?:P
14:58:17  <seandasheep> hmm, maybe not
14:58:27  <seandasheep> forget it
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15:09:30  <seandasheep> is there a quick way to get the program to stop until you press something, so then you can see the end result
15:09:48  <^Spike^> the on/off button? :)
15:09:54  <^Spike^> result: Black screen
15:09:55  <^Spike^> :)
15:10:11  <seandasheep> then how do you see the result?
15:10:24  <seandasheep> oh
15:10:26  <seandasheep> lol
15:12:58  <PublicServer> <Nickman> I changed the entire food joining, should be able to handle much more now
15:13:04  <PublicServer> <Nickman> they use all 4 lanes :D
15:13:09  <PublicServer> <Nickman> instead of 1 or 2
15:18:51  <PublicServer> <^Sp1ke^> bleh out of RVs :)
15:19:14  <PublicServer> <Nickman> :p
15:19:26  <PublicServer> <^Sp1ke^> can't properly test my busstop oh well :)
15:21:26  <PublicServer> <Nickman> seems to be coping the exit?
15:22:00  <PublicServer> <^Sp1ke^> seems sop
15:22:35  <PublicServer> <Nickman> only the crossing I don't like...
15:22:39  <PublicServer> <Nickman> but it's hard to balance... :D
15:22:50  <PublicServer> <^Sp1ke^> then you should make a proper hub of it ;)
15:22:55  <PublicServer> <Nickman> :p
15:22:59  <PublicServer> <^Sp1ke^> gl ;)
15:23:02  <PublicServer> <Nickman> there are calmer lines though...
15:25:06  <PublicServer> <Nickman> this should be better
15:26:35  <PublicServer> <Nickman> now it shouldn't be a problem ;)
15:29:34  <PublicServer> <Nickman> you adding an extra line? :D
15:29:40  <PublicServer> <^Sp1ke^> where
15:29:49  <PublicServer> <Nickman> at Grindhattan?
15:29:57  <PublicServer> <^Sp1ke^> nop
15:30:01  <PublicServer> <^Sp1ke^> well i started it
15:30:03  <PublicServer> <Nickman> then who was... :D
15:30:04  <PublicServer> <Nickman> ah :D
15:30:06  <PublicServer> <^Sp1ke^> but stopped since it was solved
15:30:13  <PublicServer> <^Sp1ke^> just in case:)
15:30:34  <PublicServer> <^Sp1ke^> atleast it is there when we needed
15:30:37  <PublicServer> <^Sp1ke^> need it*
15:30:44  <PublicServer> <Nickman> indeed ;)
15:30:54  <PublicServer> <Nickman> it was all the food exit's fault!
15:31:11  <PublicServer> <Nickman> but at least grindhattan wont cause the ML to jam anymore
15:31:13  <PublicServer> <^Sp1ke^> ah
15:31:30  <PublicServer> <Nickman> food exit jammed alot, because of bad merging
15:31:44  <PublicServer> <^Sp1ke^> merging 6 lines to 1? :)
15:31:57  <PublicServer> <Nickman> 4 to one ;)
15:32:20  <PublicServer> <^Sp1ke^> really shame we reach RV limit wanted to test my bus stop design :)
15:32:23  <seandasheep> should be the same as the entrance
15:32:41  <PublicServer> <Nickman> remoe some busses elsewhere? :)
15:32:50  <PublicServer> <^Sp1ke^> nah they are doing fine :)
15:34:02  <PublicServer> <^Sp1ke^> the SRNW has enough trains :)
15:34:17  <PublicServer> <Nickman> prolly... :D
15:34:22  <PublicServer> <Nickman> I want more food trains! :D
15:34:30  <PublicServer> <^Sp1ke^> i see like 4-5 trains returning with food :D
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15:36:18  <PublicServer> <^Sp1ke^> and you saw the same :D
15:36:27  <PublicServer> <^Sp1ke^> fruit! :)
15:36:35  <PublicServer> <Nickman> yup
15:36:51  <PublicServer> <^Sp1ke^> i thought this was low/no TF?
15:36:56  <PublicServer> <Nickman> yeah? :)
15:37:03  <PublicServer> <^Sp1ke^> check renwood
15:49:19  <PublicServer> <Nickman> ouch, somebody made it even bigger :s
15:50:54  <PublicServer> <^Sp1ke^> :)
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15:50:58  <PublicServer> <^Sp1ke^> that was my point
15:51:04  <PublicServer> <^Sp1ke^> that isn't low TF but massive TF
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15:51:10  <PublicServer> <Nickman> indeed
15:51:14  *** openttdcoop sets mode: +v Combuster
15:51:26  <PublicServer> <^Sp1ke^> and get a feeling it was zakjan himself who did it
15:56:13  <PublicServer> <Nickman> kewood North is crazy
15:56:43  <PublicServer> <^Sp1ke^> cause?
15:56:48  <PublicServer> <Nickman> so much fruit :D
15:56:58  <PublicServer> <Nickman> needs bigger station
15:57:01  <PublicServer> <Nickman> you into it? :D
15:57:10  <PublicServer> <^Sp1ke^> add 1 lane on the S
15:57:15  <PublicServer> <^Sp1ke^>  or...
15:58:25  <PublicServer> <^Sp1ke^> stopping 1 train shortly
15:58:55  <PublicServer> <^Sp1ke^> few trains in depot
15:59:00  <PublicServer> <^Sp1ke^> need to get rid of those
16:01:10  *** FiCE has joined #openttdcoop
16:01:15  *** openttdcoop sets mode: +v FiCE
16:01:17  <FiCE> !playercount
16:01:18  <PublicServer> FiCE: Number of players: 2
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16:02:17  <PublicServer> <Nickman> we'll never be able to transfer all that fruit :D
16:03:11  <^Spike^> reached train limit? :)
16:03:11  <PublicServer> *** SmatZ joined the game
16:03:22  <PublicServer> <Nickman> and we're out of trains :D
16:03:26  <PublicServer> <SmatZ> ok @ TF
16:03:42  <^Spike^> maybe if we ask nicely they'll increase trains and rv limits :)
16:03:48  <PublicServer> <Nickman> ;)
16:03:57  <PublicServer> <^Sp1ke^> smatz wha TF? rendwood?
16:04:01  <PublicServer> <SmatZ> I think TF is allowed according to plan
16:04:18  <PublicServer> <Nickman> food is flowing nicely now ;)
16:04:31  <PublicServer> <SmatZ> I don't know
16:05:43  <PublicServer> *** SmatZ has left the game (leaving)
16:07:57  <PublicServer> <Nickman> oops at kewood
16:10:16  <^Spike^> SmatZ can you increase the train/rv limits perhaps?
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16:23:41  <PublicServer> <Nickman> something is wrong at dadworth forest I think?
16:24:00  <PublicServer> <Nickman> to many fruit trains?
16:24:11  <PublicServer> <^Sp1ke^> the loop seems intentional
16:24:29  <PublicServer> <Nickman> yeah, but to many fruit trains I think
16:24:50  <PublicServer> <Nickman> they sometimes jam the ML
16:28:42  <PublicServer> <Nickman> I like my little food station :D
16:28:53  <PublicServer> <Nickman> I think I laid/relaid all of the tracks there :D
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16:35:27  <PublicServer> <Nickman> I put the seperate line in use ;)
16:35:32  <PublicServer> <^Sp1ke^> :)
16:35:46  <PublicServer> <Nickman> delay the merging :D
16:35:50  <PublicServer> <Nickman> more waiting space
16:36:27  <PublicServer> <^Sp1ke^> yep... and better flow of all pax trains until now
16:36:44  <SmatZ> !trains
16:36:45  <PublicServer> SmatZ: !trains <integer>: set value of max_trains
16:36:54  <PublicServer> <Nickman> that stupid strange SRNW line! it bugs me always :D
16:37:01  <SmatZ> !rcon set max_trains
16:37:01  <PublicServer> SmatZ: Current value for 'max_trains' is: '700' (min: 0, max: 5000)
16:37:03  <PublicServer> <^Sp1ke^> cause?
16:37:07  <SmatZ> !trains 750
16:37:07  <PublicServer> *** SmatZ has set max_trains to 750
16:37:18  <hylje> aww no awesome power of 2 numbers
16:37:31  <PublicServer> <Nickman> I have to move it all the time :D
16:37:46  <^Spike^> SmatZ could RVs also be increased? :)
16:37:54  <PublicServer> <Nickman> why are the two lines there???
16:37:56  <SmatZ> !rcon set max_roadvehs
16:37:56  <PublicServer> SmatZ: 'max_roadvehs' is an unknown setting.
16:38:00  <PublicServer> <^Sp1ke^> what
16:38:02  <PublicServer> <^Sp1ke^> for SNRW?
16:38:02  <SmatZ> !rcon set max_roadvehicles
16:38:02  <PublicServer> SmatZ: 'max_roadvehicles' is an unknown setting.
16:38:05  <PublicServer> <Nickman> yeahh
16:38:09  <SmatZ> !rcon set max_road
16:38:09  <PublicServer> SmatZ: 'max_road' is an unknown setting.
16:38:16  <PublicServer> <Nickman> the other one has no use? it has signals all over it?
16:38:16  <PublicServer> <^Sp1ke^> 1 for empty trains other for trains that haven't delivered
16:38:26  <SmatZ> !rcon set max_roadveh
16:38:26  <PublicServer> SmatZ: Current value for 'max_roadveh' is: '350' (min: 0, max: 5000)
16:38:36  <SmatZ> !rcon set max_roadveh 450
16:38:42  <PublicServer> <^Sp1ke^> ty smatz :)
16:38:47  <SmatZ> yw spike :)
16:41:59  <PublicServer> <^Sp1ke^> my busstop design doesn't have a problem with alot of RVs the corners of the road do :D
16:42:14  <PublicServer> <Nickman> ?
16:42:23  <PublicServer> <^Sp1ke^> check !area 51
16:42:24  <PublicServer> <^Sp1ke^> :)
16:42:25  <PublicServer> <Nickman> ah :D
16:42:37  <PublicServer> <^Sp1ke^> the design doesn't have a problem with 100 RVs
16:42:40  <PublicServer> <Nickman> lol :D
16:42:40  <PublicServer> <^Sp1ke^> the roads do :D
16:42:57  <PublicServer> <^Sp1ke^> it's quite a nice design that actually works for big bus stops :)
16:43:16  <PublicServer> <Nickman> you're lucky RV's can't crash into each other :D
16:43:21  <PublicServer> <^Sp1ke^> :)
16:43:57  <jonde> !password
16:43:57  <PublicServer> jonde: cursed
16:44:06  <PublicServer> <Nickman> flow at the west of grindhattan seems to be improved?
16:44:12  <PublicServer> *** jondisti joined the game
16:44:18  <PublicServer> <^Sp1ke^> seems so yes
16:46:20  <PublicServer> *** jondisti has left the game (connection lost)
16:47:29  <PublicServer> <Nickman> PBS is really handy for making station exits and simple load balancers :D
16:47:54  <PublicServer> <^Sp1ke^> yep
16:48:06  <PublicServer> <^Sp1ke^> but presignals are nice for more controlled enviroments :)
16:48:15  <PublicServer> <Nickman> yep
16:48:38  <hylje> pbs is irreplaceable in terminuses
16:49:05  <PublicServer> <Nickman> indeed
16:49:43  <PublicServer> <Nickman> network is looking good now
16:49:48  <hylje> omg
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17:00:36  <PublicServer> <Nickman> kewood has to many trains coming in :D
17:00:55  <PublicServer> <Nickman> but it supplies 50% of all fruit I think, maybe more ;)
17:01:55  <FiCE> !password
17:01:55  <PublicServer> FiCE: recoup
17:02:52  <PublicServer> *** FiCE joined the game
17:05:23  <PublicServer> *** FiCE has left the game (connection lost)
17:14:40  <PublicServer> <Nickman> wtf, now there are even passengers at food pickup :D
17:14:42  <hylje> how do i use vehicle groups
17:15:50  <PublicServer> <Nickman> suborough had 97K inhabitants, damn
17:21:12  <Ammler> !info
17:21:12  <PublicServer> Ammler: #:1(Orange) Company Name: 'OTTDC'  Year Founded: 1950  Money: 3151562815  Loan: 0  Value: 3156134684  (T:694, R:306, P:0, S:2) unprotected
17:21:35  <Ammler> !trains
17:21:36  <PublicServer> Ammler: !trains <integer>: set value of max_trains
17:25:44  <Nickman87> hi Ammler ;)
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17:29:16  *** openttdcoop sets mode: +v Farden
17:29:16  <Farden> !revision
17:29:16  <PublicServer> Farden: Game version is r16621
17:29:18  <Farden> !playercount
17:29:18  <PublicServer> Farden: Number of players: 2
17:29:20  <Farden> !password
17:29:20  <PublicServer> Farden: grater
17:29:36  <PublicServer> *** Farden joined the game
17:29:38  <PublicServer> <Farden> hi there!
17:29:52  <PublicServer> <Nickman> hi
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17:30:49  *** openttdcoop sets mode: +v seandasheep
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17:31:32  *** openttdcoop sets mode: +v freiksenet
17:31:33  <freiksenet> !password
17:31:33  <PublicServer> freiksenet: grater
17:31:39  <PublicServer> *** ^Sp1ke^ has left the game (connection lost)
17:31:41  <freiksenet> !help
17:31:41  <PublicServer> freiksenet: http://www.openttdcoop.org/wiki/IRC_Commands
17:32:00  <freiksenet>  !version
17:32:00  <PublicServer> freiksenet: Autopilot AP+ 3.0 Beta (r699M)
17:32:21  <freiksenet>  !download
17:32:21  <PublicServer> freiksenet: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
17:32:28  <freiksenet>  !download lin64
17:32:28  <PublicServer> freiksenet: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-linux-generic-amd64.tar.bz2
17:34:04  *** freiksenet has left #openttdcoop
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17:34:16  *** openttdcoop sets mode: +v freiksenet
17:34:34  <freiksenet> !download lin64
17:34:34  <PublicServer> freiksenet: http://binaries.openttd.org/nightlies/trunk/r16621/openttd-trunk-r16621-linux-generic-amd64.tar.bz2
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17:41:24  <PublicServer> *** Game paused (not enough players)
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17:55:06  <freiksenet> !password
17:55:06  <PublicServer> freiksenet: eroded
17:55:16  <PublicServer> *** Game unpaused (enough players)
17:55:17  <PublicServer> *** Player joined the game
17:55:18  <PublicServer> <Player> hello
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17:55:26  *** openttdcoop sets mode: +v Combuster
17:55:26  <PublicServer> *** Player has left the game (leaving)
17:55:26  <PublicServer> *** Game paused (not enough players)
17:55:35  <PublicServer> *** Player has left the game (connection lost)
17:55:47  <PublicServer> *** Game unpaused (enough players)
17:55:49  <PublicServer> *** freiksenet joined the game
17:55:50  <PublicServer> <freiksenet> now it is hello.
17:55:52  <PublicServer> <Nickman> hi player ;)
17:55:53  <PublicServer> <Nickman> :D
17:56:10  <PublicServer> <freiksenet> :)
17:57:40  <PublicServer> <freiksenet> wow, actually working bus lines.
17:57:50  <PublicServer> <Nickman> yup :)
17:58:07  <PublicServer> <freiksenet> though some stops are a bit crowded
17:58:30  <PublicServer> <Nickman> can't have it all ;)
18:02:16  <PublicServer> <freiksenet> i've tried new version of cargodest recently. Have you guys tried playing with it in coop?
18:02:27  <PublicServer> <Nickman> not me :)
18:03:05  <PublicServer> <freiksenet> it looks fun. better than when I last tried it
18:03:08  <KenjiE20> ./topic Why do we bother with this
18:04:16  <PublicServer> *** freiksenet has left the game (leaving)
18:04:16  <PublicServer> *** Game paused (not enough players)
18:05:09  * KenjiE20 goes afk
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18:57:57  <satyap1> !password
18:57:57  <PublicServer> satyap1: vested
18:58:08  <PublicServer> *** satyap joined the game
18:58:32  <Nickman87> !players
18:58:33  <PublicServer> Nickman87: Client 101 (Orange) is satyap, in company 1 (OTTDC)
18:58:35  <Nickman87> !password
18:58:35  <PublicServer> Nickman87: vested
18:59:01  <PublicServer> *** Game unpaused (enough players)
18:59:03  <PublicServer> *** Nickman joined the game
18:59:22  <PublicServer> <Nickman> suborough is crazy!
19:06:57  <PublicServer> *** satyap has left the game (leaving)
19:06:58  <PublicServer> *** Game paused (not enough players)
19:07:16  <satyap1> !revision
19:07:16  <PublicServer> satyap1: Game version is r16621
19:08:55  <Chris_Booth> !password
19:08:55  <PublicServer> Chris_Booth: fungus
19:09:12  <PublicServer> *** Chris Booth has left the game (connection lost)
19:09:28  <PublicServer> *** Chris Booth has left the game (connection lost)
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19:11:53  <PublicServer> *** Game unpaused (enough players)
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19:12:01  <PublicServer> <Nickman> hi there
19:12:17  <PublicServer> <Nickman> your town is crazy chris :D
19:12:58  <PublicServer> *** Chris Booth has left the game (connection lost)
19:12:58  <PublicServer> *** Game paused (not enough players)
19:16:20  <Chris_Booth_> !password
19:16:20  <PublicServer> Chris_Booth_: fungus
19:16:30  <PublicServer> *** Game unpaused (enough players)
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19:47:46  <PublicServer> <Chris Booth> new game?
19:48:04  <PublicServer> <Nickman> I like this one :)-
19:48:29  <PublicServer> <Chris Booth> i did but people came and ruined my city
19:48:36  <PublicServer> <Nickman> how?
19:48:55  <PublicServer> <Nickman> how did they ruin it?
19:48:59  <PublicServer> <Chris Booth> building lots of road everywhere
19:49:13  <hylje> road road more road
19:49:31  <PublicServer> <Nickman> delete them?
19:49:37  <PublicServer> <Chris Booth> they build road where i wanted to build a new TGV station and new Sbhan
19:49:40  <PublicServer> <Nickman> the city builds roads itself... :D
19:49:47  <PublicServer> <Nickman> then delete tem? :)
19:50:33  <PublicServer> <Chris Booth> i would have to delete the city back to the current outer sbahn
19:50:49  <PublicServer> <Chris Booth> which is where i bordered it off with land i bought
19:51:08  <PublicServer> <Nickman> thats stupid, that people removed the bought land?
19:51:17  <PublicServer> <Nickman> I dont touch bought land
19:51:24  <PublicServer> <Chris Booth> yeah in soborough
19:51:30  <PublicServer> <Chris Booth> suborough
19:51:31  <PublicServer> <Nickman> massive delete ;)
19:51:53  <PublicServer> <Chris Booth> lol no it doesnt bother me that much
19:52:01  <PublicServer> <Chris Booth> there isnt that much capacity on teh ML
19:53:08  <PublicServer> <Nickman> it has pretty good capacity at some places :D
19:53:10  <Farden> !password
19:53:10  <PublicServer> Farden: tutors
19:53:22  <PublicServer> <Chris Booth> not ear BHH 06
19:53:25  <PublicServer> *** Farden joined the game
19:53:28  <PublicServer> <Farden> hi again
19:53:30  <PublicServer> <Nickman> hi
19:53:50  <PublicServer> <Nickman> expand it :)
19:53:59  <PublicServer> <Nickman> it was kind of hacked in by FiCE I think
19:54:25  <PublicServer> <Chris Booth> we should have played my map for longer
19:54:34  <PublicServer> <Nickman> the previous one?
19:54:39  <PublicServer> <Farden> chris? I think your city might need a thrid subway ring
19:54:44  <PublicServer> <Chris Booth> yeah
19:54:58  <PublicServer> <Chris Booth> farden i would like to see you try
19:54:59  <PublicServer> <Nickman> I thought it was stopped pretty fast the last game
19:55:06  <PublicServer> <Chris Booth> i left it boxedin with bought land
19:55:07  <PublicServer> <Farden> magic buldoze?^^
19:55:20  <PublicServer> <Chris Booth> but someone in all there coop knolegde decided to delete it
19:55:30  <PublicServer> <Nickman> yeah, just magic buldoze the entire outer section? :S
19:55:32  <PublicServer> <Nickman> :D
19:55:38  <PublicServer> <Nickman> I like  magic ;)
19:55:44  <PublicServer> <Chris Booth> i cant be arsed now
19:55:49  <PublicServer> <Chris Booth> i want a new map
19:55:59  <PublicServer> <Nickman> I want one with lots of mountains!
19:56:00  <PublicServer> <Nickman> and snow
19:56:01  <PublicServer> <Farden> then, do it!
19:56:11  <PublicServer> <Farden> it's up to you to create a map for coops
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19:56:21  <PublicServer> <Farden> then, you gave it to some admins and we play it
19:56:38  <PublicServer> <Chris Booth> i have a missive archiuve of maps
19:56:41  <PublicServer> * Farden is going to apply to become a full ottdcoop member some day, to do that^^
19:56:54  <PublicServer> <Chris Booth> farden you dont apply
19:56:58  <PublicServer> <Chris Booth> you get given
19:57:05  <PublicServer> <Chris Booth> you have to help out arorund the wiki
19:57:08  <PublicServer> <Farden> yeah, but I may suggest that i'm interested^^
19:57:11  <PublicServer> <Farden> and anyway
19:57:12  <PublicServer> <Chris Booth> prove yourself to be trust worthy
19:57:14  <PublicServer> <Farden> it's not important^^
19:57:24  <PublicServer> <Chris Booth> i have suggested
19:57:37  <PublicServer> <Farden> I've been around for 2 years now, I don't really mind if I'm not a full member
19:57:52  <PublicServer> <Chris Booth> farden did you get into .pro?
19:57:56  <PublicServer> <Farden> yes
19:58:10  <Chris_Booth_> why dot you play it then?
19:58:14  <PublicServer> <Farden> I have access, but I lost my password some times ago when I formatted all my computers
19:58:37  <PublicServer> <Farden> and, I didn't had enougth time in the lasts months
19:58:39  <PublicServer> <Farden> studies, so on
19:58:48  <PublicServer> <Farden> but now it's holidays
19:58:49  <PublicServer> <Farden> ^^
19:59:05  <PublicServer> <Farden> I'll play, promise^^
19:59:09  <Chris_Booth_> check your pm
19:59:24  <planetmaker> no no. I don't belong to anyone!
19:59:26  <planetmaker> ;)
19:59:31  <Farden> ^^
19:59:53  <hylje> pm = planetmaker()
20:00:06  <Farden> what's the arguments?
20:00:23  <planetmaker> depends. I'm a polymorph
20:01:17  <Farden> pm(cake *part)
20:01:37  <planetmaker> = NULL(cake)
20:01:52  <PublicServer> *** Chris Booth has left the game (connection lost)
20:05:38  <satyap1> ... pm returned NULL and Chris_Booth_ left the game. ouch
20:05:50  * satyap1 does have a map lined up for next game, if y'all want
20:06:04  <satyap1> it's the same map as this one, but most of the lakes are filled in
20:06:23  <Farden> screenshot?
20:06:26  <Chris_Booth_> i have a map
20:06:35  <Chris_Booth_> but you need to tell me what climate you want
20:06:43  <Chris_Booth_> so i can narrow down the selection
20:06:56  * satyap1 would like snow, please
20:07:02  <Farden> snow yes
20:07:07  <Chris_Booth_> let me find a nice one
20:07:08  <Farden> with lots of mountains
20:07:14  <satyap1> should rotate climates :)
20:07:16  <Farden> a very difficult map^^
20:07:18  <Chris_Booth_> any train set you want?
20:07:22  <satyap1> perhaps a pax map... or not
20:07:26  <Chris_Booth_> so a very hilly snowy map
20:07:28  <satyap1> nars :D
20:07:32  <Farden> yeah
20:07:41  <Farden> and then we can go skiing^^
20:07:42  <Chris_Booth_> no NARS
20:07:45  * satyap1 knows people here don't like nars
20:07:49  <Chris_Booth_> i dont build maps with NARS
20:07:53  <Farden> 2cc?
20:08:02  *** Brianetta has quit IRC
20:08:08  <Chris_Booth_> you can have 2cc DBXL or UKRS
20:08:12  <Chris_Booth_> or Jap set
20:08:16  <Chris_Booth_> i have a few of them
20:08:26  * satyap1 just stopped his SP game, which had decent hubs for a change... but still no prios
20:08:38  <PublicServer> *** Farden has left the game (leaving)
20:08:38  <PublicServer> *** Game paused (not enough players)
20:09:10  <PublicServer> *** Nickman has left the game (connection lost)
20:09:21  *** satyap1 has left #openttdcoop
20:10:17  <Chris_Booth_> ooh how about 2 trainset for a change
20:10:22  <Chris_Booth_> DBXL + UKRS
20:10:41  <Farden> hey
20:10:46  <Farden> I have a (stupid) idea
20:10:52  <Chris_Booth_> what?
20:10:53  <Farden> why not making a coopetition?
20:10:57  <Farden> DBXL vs UKRS
20:11:12  <Chris_Booth_> Ask a member first
20:12:49  <Farden> it's not very active, I don't think I'll get an answer
20:12:56  <Farden> and we need a member anyway to change the map
20:13:35  <Nickman87> I'd like a snowey map, with allot of mountains and a PAX game ;)
20:13:43  <Nickman87> villages on the snowy parts
20:13:48  <Nickman87> ML trough the valley
20:13:59  <Farden> no, not pax again
20:14:05  <Nickman87> and try to keep the terraforming to a minimum to preserve the mountains!
20:14:05  <Nickman87> :D
20:14:06  <Farden> we've already done lots of pax games
20:14:20  <Farden> I would prefer a cargo
20:14:25  <Nickman87> then we do the same, but with cargo ;)
20:14:33  <Farden> would be messy^^
20:14:39  <Nickman87> indeed... :D
20:14:42  <Farden> having pax and cargo on the same time^^
20:14:42  <Nickman87> but I like mountains!
20:14:44  <Farden> with mountains^^
20:14:50  <Nickman87> no, only cargo and mountains
20:14:55  <Farden> oh
20:14:56  <Nickman87> forget pax
20:14:56  <Farden> yeah, ok
20:15:01  <Farden> could be totally good
20:15:19  <Nickman87> with no electrical loco's :D, just for fun :D
20:15:32  <Farden> hey, it's too cold anyway
20:15:45  <Farden> we have to use diesel engines for the heat^^
20:15:48  <Nickman87> indeed ;)
20:16:13  <Nickman87> !players
20:16:15  <PublicServer> Nickman87: There are currently no clients connected to the server
20:16:32  <Nickman87> so, Chris_Booth_ you have a map for cargo, with snowy mountains? :)
20:16:41  <Chris_Booth_> i do
20:16:48  <Chris_Booth_> left me find one i like the look of
20:16:51  <Nickman87> ;)
20:16:56  <Chris_Booth_> it has 2 train sets
20:16:57  <Nickman87> why do you have so many maps? :)
20:17:07  <Chris_Booth_> i get bored and make them
20:17:15  <Chris_Booth_> they are all hieght maps
20:17:22  <Chris_Booth_> so can be made into any cliamte
20:17:24  <Farden> we're lucky that you do that when you're bored^^
20:17:25  <Chris_Booth_> with any grfs
20:18:29  <Chris_Booth_> i found a hard one
20:18:34  <Nickman87> you have a map of Gstaad-Switserland? :D
20:20:07  <Chris_Booth_> i dont
20:20:23  <Nickman87> will you make one in the future? :D
20:20:40  <Nickman87> it's where I go skieïng :D
20:21:10  <Ammler> you all go to the wron places :P
20:21:15  <Ammler> g
20:21:34  <Nickman87> why?
20:21:35  <Farden> and where should we go?^^
20:22:31  <Ammler> more to the east of CH
20:23:04  <Nickman87> and why? :)
20:23:24  <Chris_Booth_> ammler can we have a new game if i give you the map?
20:23:49  <Nickman87> !password
20:23:49  <PublicServer> Nickman87: celery
20:24:06  <PublicServer> *** Nickman joined the game
20:24:26  <Ammler> dunno, am I the only member around?
20:24:34  <Farden> yes
20:24:35  <Farden> you are
20:24:38  <Farden> (sorry^^)
20:24:46  <Ammler> :-)
20:24:49  <Nickman87> you're always around...
20:24:50  <Nickman87> :D
20:24:51  <Chris_Booth_> you are the only one talking
20:24:54  <Ammler> yes.
20:25:10  <Chris_Booth_> where shall i upload or send it to?
20:25:11  <Farden> the others are quietly waiting for you to do all the job
20:25:17  <Farden> and then they'll appear^^
20:26:49  <Chris_Booth_> http://www.openttdcoop.org/wiki/Image:New_Map.sav
20:27:07  <Chris_Booth_> I uploaded it to openttdcoop images
20:27:08  <Ammler> hmm, what about the current game?
20:27:15  <Chris_Booth_> save it
20:27:20  <Chris_Booth_> i will take a screeny
20:27:27  <Chris_Booth_> and archive it
20:28:19  <Ammler> nice
20:28:27  <Ammler> what about the build, do we need a update?
20:28:41  <Farden> let's check if there are interesting new features
20:28:46  * Farden is on the changelog
20:28:49  <Chris_Booth_> i made it in 0.6.2
20:29:06  <Chris_Booth_> its an old map
20:29:06  <Farden> it's a bit old^^
20:29:14  <Chris_Booth_> i said i archive them
20:29:22  <Farden> I can see that
20:29:22  <Chris_Booth_> i changed the version of 2CC
20:30:37  <Farden> Ammler : changing revision is not very interesting
20:30:43  <Ammler> ok
20:30:45  <Farden> there are lots of codechange, but nothing new for us
20:31:28  <Chris_Booth_> shouldnt we change it anyway?
20:31:42  <Chris_Booth_> coop is supposed to be run on the latest nightly
20:33:05  <Ammler> nah :P
20:33:17  <hylje> we run a nightly because it's convenient to us
20:33:24  <Ammler> I follow Farden ;-)
20:33:34  <Farden> ^^
20:33:42  <Nickman87> I didn't see any big changes so :)
20:33:47  <Nickman87> go current revision ;)
20:35:18  <Nickman87> I've have to go, see you later!
20:35:22  <PublicServer> *** Nickman has left the game (leaving)
20:35:38  <PublicServer> Game saved
20:35:45  *** Nickman87 has quit IRC
20:35:51  <PublicServer> Server closed down by admin
20:35:54  <PublicServer> Server has exited
20:35:55  *** PublicServer has quit IRC
20:36:25  *** PublicServer has joined #openttdcoop
20:36:25  *** ChanServ sets mode: +v PublicServer
20:36:34  <Farden> !password
20:36:34  <PublicServer> Farden: valets
20:36:35  *** PublicServer has quit IRC
20:36:40  <Ammler> stage MM & planning
20:36:45  <Ammler> @stage MM & planning
20:36:45  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #148 (r16621) | STAGE: MM & planning | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
20:37:07  <Ammler> @gamenr 149
20:37:40  <Ammler> @topic change 2 s/148/149/
20:37:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #149 (r16621) | STAGE: MM & planning | www.openttdcoop.org | Use !help for IRC-commands | Cargo Destinations at #openttdcoop.dev | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet"
20:39:23  <hylje> FYI the server is dead
20:39:56  <Chris_Booth_> dead?
20:39:57  <Chris_Booth_> how?
20:40:00  <Chris_Booth_> !password
20:40:03  <hylje> unaccessible
20:40:06  <Ammler> hmm
20:40:36  <Farden> after prozone, publicserver^^
20:40:41  <Farden> it's getting worse and worse^^
20:41:05  <^Spike^> new game?
20:41:07  <^Spike^> oeh! :)
20:41:59  <planetmaker> hm? dead?
20:42:02  *** PublicServer has joined #openttdcoop
20:42:02  *** ChanServ sets mode: +v PublicServer
20:42:12  <Farden> !password
20:42:12  <PublicServer> Farden: celery
20:42:12  <Razaekel> the world is ending!
20:42:15  <Ammler> !info
20:42:15  <PublicServer> Ammler: #:1(Pink) Company Name: 'Unnamed'  Year Founded: 1950  Money: 100000  Loan: 100000  Value: 1  (T:0, R:0, P:0, S:0) unprotected
20:42:19  *** [com]buster has joined #openttdcoop
20:42:19  *** ChanServ sets mode: +o [com]buster
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20:42:42  <hylje> newgrf seems to be dodgy
20:42:42  <Farden> newgrf problem
20:42:58  <planetmaker> your problem ;)
20:43:03  <Ammler> !url
20:43:03  <PublicServer> Ammler: http://ps.openttdcoop.org/
20:43:36  <Chris_Booth_> !password
20:43:36  <PublicServer> Chris_Booth_: celery
20:43:45  <PublicServer> *** hylje joined the game
20:43:49  <PublicServer> *** Chris Booth joined the game
20:43:51  <PublicServer> *** Game unpaused (enough players)
20:43:56  <PublicServer> *** hylje has joined spectators
20:43:56  <Chris_Booth_> 2 of us have the grfs
20:43:57  <PublicServer> *** Game paused (not enough players)
20:44:08  <Ammler> Chris_Booth_: I thought, you updated the 2cc?
20:44:09  <PublicServer> <hylje> it was a weird fluke
20:44:28  <PublicServer> <hylje> it mismatched for me at first but when i refreshed later it worked
20:44:29  <PublicServer> <Chris Booth> its 4th april 2009
20:44:34  <Ammler> yes beta
20:44:35  <PublicServer> <Chris Booth> isnt that the latest?
20:44:44  <Ammler> no 1.0.1 is newest
20:44:47  <PublicServer> <hylje> also haha oh wow 256x2048
20:45:07  <PublicServer> <Chris Booth> what the difference?
20:45:24  <Ammler> the new tgv and lot bugfixes
20:45:38  <PublicServer> <Chris Booth> should i change it then?
20:45:49  <^Spike^> !password
20:45:50  <PublicServer> ^Spike^: celery
20:45:50  <Farden> it's not in the ottdcoop GRF pack
20:45:57  <Farden> so it'll mean lots of trouble for newcomers
20:45:57  <Ammler> would be nice, yes.
20:45:57  <PublicServer> *** ^Sp1ke^ joined the game
20:46:05  <Ammler> Farden: bananas
20:46:08  <PublicServer> *** Chris Booth has left the game (leaving)
20:46:11  <PublicServer> <hylje> all i have is from coop and bananas
20:46:14  <Farden> I know Ammler
20:46:16  <PublicServer> <hylje> so it ought to work
20:46:21  <Farden> but everyone don't know about bananas^^
20:46:25  <Farden> (even if they're good)
20:46:27  <Ammler> coop isn't for noobs
20:46:35  <PublicServer> <hylje> even with the "get new content from bananas"
20:46:48  <PublicServer> *** ^Sp1ke^ has left the game (connection lost)
20:46:52  <PublicServer> <hylje> island map seems to be a novel choice
20:46:55  <PublicServer> <hylje> in a narrow setting
20:46:57  <Ammler> another reason, we use nightlies ;-)
20:47:05  <Farden> and hu... even with bananas
20:47:08  <Farden> I don't get the right verison
20:47:16  <PublicServer> <hylje> keep refreshing the server
20:47:17  <PublicServer> <hylje> worked for me
20:47:27  <Chris_Booth_> ok i am getting 2cc from bananas
20:47:29  <Chris_Booth_> 1 sec
20:47:38  <PublicServer> *** ^Sp1ke^ joined the game
20:47:38  <Ammler> Chris_Booth_: metro
20:47:44  <Farden> hylje : I don't think a miracle will happen
20:47:46  <Ammler> I guess, you forgot those too
20:47:49  <Farden> I don't have 2cc beta version
20:47:55  <PublicServer> <hylje> i dont either
20:47:58  <Farden> and I don't think it'll appear by refreshing
20:48:00  <Ammler> Farden: you don't need
20:48:00  <Farden> so...
20:48:01  <Chris_Booth_> its a none pax game
20:48:03  <Ammler> chris will fix
20:48:07  <Chris_Booth_> we dont need metro
20:48:10  <Farden> I know Ammler^^
20:48:17  <Chris_Booth_> we talked about this in IRC
20:48:22  <Chris_Booth_> or do you want them?
20:48:32  <Mark> evening
20:48:37  <Farden> no, there are no metro in the mountain
20:48:39  <PublicServer> <hylje> i repeat everything i got is 1) ttd grf 2) coop grf 7.3 3) bananas
20:48:40  <Chris_Booth_> only a 2 second job to add them
20:48:42  <Farden> hello Mark
20:48:45  <Ammler> well, metro tracks belong to 2cc
20:48:52  <PublicServer> <hylje> and yet i'm in and it appears to work
20:48:59  <Chris_Booth_> ok i will add them just incase
20:49:01  <Mark> new game?
20:49:04  <PublicServer> <hylje> yeah
20:49:04  <Farden> surprising hylje
20:49:04  <Chris_Booth_> we dont want uglyness
20:49:06  <Farden> yes
20:49:07  <Mark> !password
20:49:07  <PublicServer> Mark: celery
20:49:14  <PublicServer> *** Mark joined the game
20:49:19  <Mark> we trashed the original 149?
20:49:20  <Chris_Booth_> mark i made some oopsy with the GRFs
20:49:36  <PublicServer> <hylje> 125x2048
20:49:40  <PublicServer> <hylje> 128*
20:49:40  <Ammler> there was already a game prepared?
20:49:44  <PublicServer> <Mark> interesting map
20:49:48  <PublicServer> * Mark likes
20:49:57  <PublicServer> <hylje> omg narrow islands...
20:49:58  <Chris_Booth_> was one from the archive
20:50:04  <Farden> I'll wait for the newgrf correction
20:50:06  <Ammler> well, can be used for 151 then ;-)
20:50:14  <PublicServer> <hylje> what's saved for 150?
20:50:16  <Farden> 150 you mean?
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20:50:31  <Ammler> hylje: that is a game with SmatZ 0.3.5
20:50:56  <^Spike^> ....
20:50:59  <Chris_Booth_> i shouldnt have updated all banans
20:51:04  <Chris_Booth_> there is like 20 MB
20:51:15  <Farden> about 25 seconds with my connection^^
20:51:16  <PublicServer> <hylje> more details or would that be spoiling?
20:51:21  <Ammler> !content
20:51:31  <PublicServer> *** Ammler has updated content from BaNaNaS.
20:51:31  <PublicServer> *** ^Sp1ke^ has joined company #1
20:51:31  <PublicServer> *** Game unpaused (enough players)
20:52:47  <PublicServer> <Mark> we need something different than a ML backbone through the center
20:53:02  <PublicServer> <^Sp1ke^> around the sides? ;)
20:53:11  <PublicServer> <Mark> meh
20:53:19  <PublicServer> <^Sp1ke^> do we really need the bad yellowish orange as color? :)
20:53:24  <PublicServer> <Mark> yes
20:53:35  <planetmaker> absolutely
20:53:38  <Ammler> yep
20:53:42  <PublicServer> <^Sp1ke^> they call it orange... as far as i remember orange doesn't look almost yellow :)
20:53:50  <Ammler> well, except for the 2k lok
20:54:36  <PublicServer> <hylje> will we have something shocking like a color change set for #150?
20:54:51  <Ammler> 2cc is that already hylje
20:54:57  <PublicServer> *** hylje has joined company #1
20:55:00  <PublicServer> <^Sp1ke^> MM across the whole map? :D
20:55:10  <PublicServer> <Mark> i'd say so
20:55:26  <PublicServer> <Mark> we got some decent planes already
20:56:27  <Ammler> well, the map will be replaced, just you know :-)
20:56:35  <PublicServer> <Mark> why?
20:56:41  <PublicServer> <hylje> glitchy newgrf
20:56:47  <Ammler> chris has to fix some issues
20:56:51  <PublicServer> <Mark> we have that all the time
20:56:53  <PublicServer> <Mark> meh
20:57:00  <Ammler> indeed.
20:57:21  <Ammler> well, since this banans
20:57:46  <PublicServer> <Mark> dont bother making planes i guess
20:57:58  <planetmaker> we need urgently an auto-configurator as we had ~12 months ago...
20:58:02  <planetmaker> where is Kommer?
20:58:03  <Ammler> but me thinks, chris needs a lot of time.
20:58:04  <PublicServer> <hylje> i built a coal plane
20:58:07  <PublicServer> <hylje> for the lulz
20:58:21  * planetmaker assigns autoconfigurator programming to hylje
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20:58:27  <Ammler> Chris_Booth_: where is fixed map?
20:58:30  <PublicServer> <Mark> fits a stunning 10 tonnes
20:58:41  <PublicServer> <hylje> lets put it to use
20:59:04  <PublicServer> <hylje> fletston airport yields coal now
21:00:21  <PublicServer> <hylje> there it goes
21:00:28  <PublicServer> <hylje> our glorious premium coal
21:00:37  <PublicServer> <hylje> the most expensive 10 tons we've ever hauled
21:00:44  <PublicServer> <^Sp1ke^> running costs will be more then profit
21:01:02  <Ammler> hmm
21:01:07  <Ammler> where is Chris_Booth_
21:01:13  <PublicServer> <^Sp1ke^> and there you have the loss already
21:01:23  <PublicServer> <^Sp1ke^> it didn't even move 30 tiles away :)
21:01:30  <PublicServer> <hylje> oh yeah? the profit comes when it unloads, dummy
21:02:00  <Mark> !rcon patch plane_speed 1
21:02:08  <PublicServer> <Mark> thats better
21:02:29  <Ammler> mäh
21:02:36  <Ammler> !save
21:02:36  <PublicServer> Saving game...
21:02:37  <PublicServer> Game saved
21:02:44  <Ammler> I will fix the save then
21:02:46  <PublicServer> <Mark> why the constellation and not the DC-6?
21:02:58  <PublicServer> <hylje> i did not intend it to be a serious effort
21:03:05  <PublicServer> <Mark> :)
21:03:14  <^Spike^> Ammler maybe it better to fix the map without our non serious actions :)
21:03:38  <PublicServer> <hylje> sheesh our air coal must be really profitable
21:03:49  <Ammler> too late
21:03:49  <PublicServer> <hylje> if only there'd be a power plant in the other end
21:04:01  <PublicServer> <Mark> hylje: there is
21:04:04  <PublicServer> <hylje> so we could run coal BOTH WAYS
21:04:05  <PublicServer> *** AmmIer joined the game
21:04:09  <PublicServer> <Mark> oh
21:04:28  <PublicServer> *** AmmIer has left the game (leaving)
21:04:42  <Chris_Booth_> soory i was AFK
21:05:50  <Chris_Booth_> http://www.openttdcoop.org/wiki/Image:New_Map.sav
21:05:54  <Chris_Booth_> i re uploaded the map
21:06:04  <Mark> as an image
21:06:07  <PublicServer> <hylje> glorious plane is almost there
21:06:23  <Chris_Booth_> Mark it isnt an imamge
21:06:28  <Chris_Booth_> its a map
21:06:41  *** Chris_Booth_ is now known as Booth
21:06:47  <PublicServer> <Mark> woot
21:06:50  <PublicServer> <hylje> boom, 10k profit
21:06:59  <PublicServer> <^Sp1ke^> now 1k back
21:07:03  <PublicServer> <^Sp1ke^> so 9k profit :)
21:07:14  <PublicServer> <Mark> look at the profit
21:07:17  <PublicServer> <Mark> 10166
21:07:17  <Farden> Ammler?
21:07:21  <Booth> !password
21:07:21  <PublicServer> Booth: quirky
21:07:32  <PublicServer> *** Chris Booth joined the game
21:07:36  <PublicServer> <hylje> it takes a year or so to negotiate the map
21:07:37  <Booth> mark can change the map
21:07:45  <PublicServer> <Mark> anyone can
21:07:50  <Farden> yeah but he's having fun^^
21:07:51  <PublicServer> <Mark> and i dont feel like it to be honest
21:07:56  <PublicServer> <Chris Booth> no any member can
21:08:05  <PublicServer> <Mark> of course..
21:08:10  <Farden> and you and Ammler are the only present members
21:08:11  <Farden> so...
21:08:19  <Ammler> Booth: what have you fixed?
21:08:22  <PublicServer> <Chris Booth> i have
21:08:29  <PublicServer> <Chris Booth> updated 2cc
21:08:32  <PublicServer> <Mark> hylje is not a member anymore then?
21:08:33  <PublicServer> <Chris Booth> and metro tracks
21:08:35  <PublicServer> *** Mark has left the game (leaving)
21:08:45  <PublicServer> <Chris Booth> hyjle was a member?
21:08:46  <PublicServer> <hylje> i am but i'm way too lazy to get my credentials ok
21:08:49  <Mark> still is
21:08:59  <Mark> @op hylje
21:09:02  <Mark> meh
21:09:23  <SmatZ> @op hylje
21:09:26  <PublicServer> <hylje> so lets move our west airport a bit east so that it can catch both coal and a power plant?
21:09:29  <SmatZ> mrh
21:09:29  <Farden> double fail
21:09:31  <SmatZ> meh
21:09:58  <PublicServer> <hylje> our glorious constellation's 10 tons of coal will be very glorious
21:10:09  *** ChanServ sets mode: +o hylje
21:10:18  <SmatZ> :)
21:10:36  <Farden> ok, hylje
21:10:39  <Farden> your turn
21:10:41  <Farden> change the map^^
21:10:48  <Booth> no one going to change the map after moaning at me?
21:11:08  <Farden> I could do a script that would spam all members until the map is changed^^
21:11:18  <PublicServer> Server closed down by admin
21:11:20  <PublicServer> Server has exited
21:11:21  *** PublicServer has quit IRC
21:11:35  *** PublicServer has joined #openttdcoop
21:11:35  *** ChanServ sets mode: +v PublicServer
21:11:38  *** PublicServer has quit IRC
21:12:10  *** PublicServer has joined #openttdcoop
21:12:10  *** ChanServ sets mode: +v PublicServer
21:12:30  <hylje> !password
21:12:30  <PublicServer> hylje: renege
21:12:59  <PublicServer> *** hylje joined the game
21:12:59  <Ammler> hehe
21:13:00  <PublicServer> *** Game unpaused (enough players)
21:13:02  <PublicServer> *** Farden joined the game
21:13:03  <PublicServer> <Farden> here we ar!e
21:13:04  <PublicServer> *** ^Sp1ke^ joined the game
21:13:13  <Ammler> SmatZ: no spam from PublicServer anymore ;-)
21:13:41  <Booth> !password
21:13:41  <PublicServer> Booth: renege
21:13:43  <PublicServer> <^Sp1ke^> hmmm the game with the coal plane....
21:13:50  <PublicServer> <hylje> mwahaha
21:13:55  <PublicServer> <Farden> wait
21:13:58  <PublicServer> <Farden> we've got a plane
21:14:00  <PublicServer> <Farden> for MM
21:14:01  <PublicServer> <hylje> let me optimise it with an additional airport?
21:14:04  <PublicServer> <Farden> transporting COAL??
21:14:15  <PublicServer> <hylje> a glorious 10 tons of coal
21:14:18  <PublicServer> *** Chris Booth joined the game
21:14:22  <PublicServer> <hylje> each ton goes for £1000
21:14:29  <PublicServer> <hylje> actually £1100
21:14:30  <Ammler> combination of old and new MM
21:14:33  <PublicServer> <Farden> most expensive coal ever!
21:14:36  <Ammler> coal planes :-P
21:15:16  <PublicServer> <hylje> now it is loaded both ways
21:15:24  <PublicServer> <hylje> this will be glorious
21:15:56  <Booth> is this map ok?
21:15:59  <planetmaker> !revision
21:15:59  <PublicServer> planetmaker: Game version is r16621
21:16:04  <^Spike^> 5 days later: Stage: MM
21:16:11  <PublicServer> <Farden> ^^
21:16:41  <PublicServer> *** planetm4ker joined the game
21:17:01  <PublicServer> <planetm4ker> nice :)
21:17:06  <PublicServer> <Farden> landing... and...
21:17:14  <PublicServer> <Farden> MONEY!!!
21:17:15  <PublicServer> <hylje> boom 10k profit
21:17:31  <PublicServer> <hylje> now back and 10k again
21:17:40  <PublicServer> <Farden> no, it's empty
21:17:44  <PublicServer> <hylje> it's loaded
21:17:45  <PublicServer> <Farden> oh
21:17:46  <PublicServer> <Farden> no
21:17:48  <PublicServer> <Farden> it isn't^^
21:17:49  <PublicServer> <Farden> great!
21:17:57  <PublicServer> <^Sp1ke^> xD
21:18:04  <PublicServer> <Farden> let's repay the loan during the flight^^
21:18:16  <PublicServer> <hylje> let's just carry on building additional planes
21:18:20  <PublicServer> <hylje> coal or pax
21:18:29  <PublicServer> <Farden> coal is funnier
21:18:46  <PublicServer> <Chris Booth> i just like following the plane
21:18:53  *** seandasheep has joined #openttdcoop
21:18:58  *** openttdcoop sets mode: +v seandasheep
21:19:00  <PublicServer> <hylje> knowing that... it.. transports.. coal..
21:19:13  <PublicServer> <Chris Booth> lol
21:19:29  <seandasheep> wooh new game, I can play :D
21:19:35  <PublicServer> <Chris Booth> i recon this super hilly island arc will make some interesting plans
21:19:48  <PublicServer> <hylje> you can come watch our glorious coal plane deliver coal both ways
21:20:14  <seandasheep> nice
21:20:19  <seandasheep> !password
21:20:19  <PublicServer> seandasheep: renege
21:20:23  <PublicServer> <hylje> the most expensive 10 tons of it
21:20:40  <PublicServer> <Farden> even diamonds aren't that expensive^^
21:20:41  <PublicServer> *** Seandasheep joined the game
21:20:51  <PublicServer> *** AmmIer joined the game
21:20:54  <PublicServer> <Chris Booth> not the most expensive 10 in the world though
21:20:59  <PublicServer> <hylje> diamonds would make sense
21:21:00  <PublicServer> <hylje> coal not
21:21:05  <PublicServer> <planetm4ker> I'm sure the MM is too long for optimum profit...
21:21:15  <PublicServer> <Chris Booth> i think that would go to BA for the direct flight from london city airport to JFG
21:21:21  <PublicServer> <Chris Booth> 10K a seat
21:21:24  <PublicServer> <Farden> well, the profits are logarithmics from distance
21:21:30  <PublicServer> <Farden> so, by getting a huge distnace
21:21:35  <PublicServer> <Farden> you don't get a huge profit
21:21:36  <PublicServer> <Farden> only a big
21:21:46  <PublicServer> <planetm4ker> yes
21:21:49  <PublicServer> <hylje> so what's the mathematically proven optimum?
21:21:58  <PublicServer> <Chris Booth> speed
21:22:09  <PublicServer> <Chris Booth> aka teleporting 128 in 2 seconds
21:22:14  <PublicServer> <hylje> heh
21:22:16  <PublicServer> <Farden> plane CL454 requesting permission to land
21:22:34  <PublicServer> <Chris Booth> almost 12k
21:22:38  <PublicServer> <Seandasheep> don't you get paid for the distance between stations as opposed to industries?
21:22:43  <PublicServer> <Chris Booth> 1.2k per ton
21:22:50  <PublicServer> <Chris Booth> yes
21:22:56  <PublicServer> <Farden> seand : it's more complicated
21:23:01  <PublicServer> <Chris Booth> it distance between station signs
21:23:11  <PublicServer> <Chris Booth> agaist time taken
21:23:14  <PublicServer> <Chris Booth> or speed
21:23:25  <PublicServer> <Seandasheep> station signs?
21:23:38  <PublicServer> <Chris Booth> the tile of the station with the sign
21:23:48  <PublicServer> <Chris Booth> the station spread is 64
21:23:53  <PublicServer> <Seandasheep> oh, so not the end of  a station
21:23:58  <PublicServer> <Farden> no
21:24:05  <PublicServer> <planetm4ker> may I build a middle airport?
21:24:06  <PublicServer> <Seandasheep> ok, i understand
21:24:08  <PublicServer> <planetm4ker> for coal?
21:24:11  <PublicServer> <hylje> sure
21:24:12  <PublicServer> <Chris Booth> so if you place the station sign 64 x 64 away from the pickup sqaure you get more profit
21:24:19  <PublicServer> <Farden> yes
21:24:40  <PublicServer> <Chris Booth> then use busses to teleport
21:24:56  <PublicServer> <hylje> so would we transport west -> middle -> east -> middle -> west?
21:25:03  <PublicServer> <hylje> i'll add more coal planes
21:25:15  <PublicServer> <Farden> by doing that we will get optimum profit
21:25:25  <PublicServer> <Seandasheep> i think west - middle west and the opposite would be easier to manage
21:25:27  <PublicServer> <Farden> or something close
21:25:58  <PublicServer> <Seandasheep> can add more planes for a particular direction if needed
21:26:01  <PublicServer> <hylje> hmm dc-6 is just 16 tons of coal
21:26:18  <PublicServer> <hylje> only slightly more effective
21:26:23  <PublicServer> <hylje> for its cost
21:26:26  <PublicServer> <Farden> we should add another plane
21:26:32  <PublicServer> <hylje> i'm adding planes
21:26:41  <PublicServer> <hylje> just contemplating whether it's more constellation or more dc-6
21:27:05  <PublicServer> <Chris Booth> the DC6 is such a ripoff of the original game GRFs
21:27:14  <PublicServer> <Chris Booth> i have never picked that up befor
21:27:47  <PublicServer> <Seandasheep> why are there flashing lines going through the planes?
21:28:04  <PublicServer> *** AmmIer has left the game (leaving)
21:28:10  <PublicServer> <hylje> i'll be adding dc-6s because they seem to be slightly more effective
21:28:21  <PublicServer> <Chris Booth> mean you get 2 models / paint jobs
21:28:34  <PublicServer> <Seandasheep> oh
21:28:35  <PublicServer> <Chris Booth> and the computer pick what colour you get at random
21:28:42  <PublicServer> <Chris Booth> build them to see
21:28:42  *** phatmatt has joined #openttdcoop
21:28:46  <PublicServer> <Seandasheep> so it isn't a refit paint job
21:28:47  *** openttdcoop sets mode: +v phatmatt
21:28:49  <PublicServer> <Chris Booth> i love this plane set
21:28:53  <PublicServer> <Chris Booth> no
21:29:05  <PublicServer> <Seandasheep> ah cool
21:29:31  *** phatmatt has quit IRC
21:29:33  <PublicServer> <hylje> dc6 fleet launched
21:29:35  <PublicServer> <Chris Booth> i personaly think this is the best plane set
21:29:49  <PublicServer> <Chris Booth> but some people would say AV8 is better
21:29:52  <PublicServer> <hylje> i personally think this is the best use of planes we've ever devised
21:30:11  <PublicServer> <Seandasheep> which plane set is this?
21:30:14  *** phatmatt has joined #openttdcoop
21:30:18  <PublicServer> <Chris Booth> maybe we should make a plan with planes only?
21:30:19  <PublicServer> <Farden> I personally hate planes^^
21:30:19  *** openttdcoop sets mode: +v phatmatt
21:30:20  <phatmatt> !password
21:30:20  <PublicServer> phatmatt: plated
21:30:29  <PublicServer> <Chris Booth> erm check under the grfs
21:30:32  <PublicServer> *** phatmatt joined the game
21:30:36  *** Benny has joined #openttdcoop
21:30:41  *** openttdcoop sets mode: +v Benny
21:30:42  *** Benny is now known as t16t9t47
21:30:47  <t16t9t47> CRAP
21:30:52  *** t16t9t47 is now known as Benny
21:31:09  <PublicServer> <Chris Booth> its plane set 1.5.2
21:31:15  <Ammler> @devoice t16t9t47
21:31:19  <PublicServer> <Chris Booth> who took out my GRF dividers?
21:31:20  <PublicServer> <Seandasheep> yh, found it
21:31:37  <Ammler> you were absent, so I updated it
21:31:51  <Ammler> and I usually fix useless things.
21:31:54  *** Hedz0qxz has quit IRC
21:32:21  <PublicServer> <Chris Booth> the GRF deviders make the list look nice though
21:32:25  <PublicServer> <Chris Booth> and easy to read
21:32:59  <PublicServer> <hylje> monies!
21:33:08  <PublicServer> <hylje> dc6 gives 20k a trip
21:33:13  <PublicServer> <Farden> need, more, planes
21:33:51  <PublicServer> <hylje> when do we get concordes?
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21:34:02  <PublicServer> <planetm4ker> 1955 :P
21:34:04  *** openttdcoop sets mode: +v Radicalimero
21:34:07  <PublicServer> <Farden> once we've done enougth crashes
21:34:11  <SmatZ> need moar overlords
21:34:11  <Radicalimero> !password
21:34:11  <PublicServer> Radicalimero: plated
21:34:17  <PublicServer> <Chris Booth> whe they are built IRL
21:34:30  <hylje> we require more vespene gas
21:34:39  <PublicServer> *** Radicalimero joined the game
21:34:43  <PublicServer> <Farden> did you know that concorde is a french plane?
21:34:53  <PublicServer> <hylje> french-british IIRC
21:34:54  <Ammler> [23:32] <PublicServer> <Chris Booth> the GRF deviders make the list look nice though agreed, just mäh
21:34:57  <SmatZ> :o)
21:34:59  <PublicServer> <hylje> but mostly airbus?
21:35:04  <PublicServer> <Farden> indeeed
21:35:11  <PublicServer> <Farden> it's an Airbus creation
21:35:20  <PublicServer> <Farden> assembled in Toulouse factory
21:35:30  <Booth> it was british designed
21:35:39  <Booth> and prototype
21:35:44  <Booth> airbus just built it
21:35:49  <PublicServer> <Farden> "just"
21:36:00  <PublicServer> <Farden> it's not that easy building a supersonic line plane
21:36:03  <PublicServer> *** Chris Booth has left the game (connection lost)
21:36:04  * SmatZ wonders who designed Airbus' autopilot
21:36:10  <PublicServer> <planetm4ker> by all standards it's French-British.
21:36:13  <PublicServer> <Seandasheep> compared to designing it though
21:36:24  <PublicServer> <planetm4ker> It was built by BAe and Sogerma(?)
21:36:35  <PublicServer> <Farden> anyway, it was a commercial fail
21:36:48  <Ammler> [23:36] * SmatZ wonders who designed Airbus' autopilot <-- brianetta?
21:36:55  <PublicServer> <Farden> lol
21:37:02  <PublicServer> <hylje> coal planes seem reasonably effective
21:37:08  <Ammler> or is it already dihedral +?
21:37:15  <PublicServer> <hylje> 20k running cost 80k income
21:37:30  *** StarLite has quit IRC
21:37:46  <PublicServer> <hylje> could it be because coal doesnt really lose value over time?
21:38:02  *** Wurzel49 has quit IRC
21:38:03  <Farden> indeed
21:38:06  <Farden> it's also a reason
21:38:19  <SmatZ> :-)
21:38:21  *** Radicalimero has quit IRC
21:38:35  <PublicServer> <hylje> this year: 8k running cost 130k income
21:38:44  <PublicServer> <Farden> not bad
21:38:47  <PublicServer> <Farden> not bad at all
21:39:16  <PublicServer> <hylje> ima expand our fleet
21:39:28  <PublicServer> <Farden> repay the loan first
21:39:32  <PublicServer> <Farden> then expand the fleet
21:39:39  <PublicServer> <Farden> too late...
21:39:48  <PublicServer> <hylje> the planes are ludicrously profitabl
21:39:53  <PublicServer> <hylje> loan interest is trivial
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21:40:08  <PublicServer> <Farden> that's why playing with planes isn'tfun
21:40:09  *** openttdcoop sets mode: +v octernion
21:40:11  <PublicServer> <Farden> 0 challenge
21:40:11  <PublicServer> <Seandasheep> I don't get why you would repay your loan until you are making loads of money
21:40:47  <gleeb> You make more money that way.
21:41:01  <^Spike^> less interest to pay over time
21:41:08  <PublicServer> <Seandasheep> no you won't make more money
21:41:16  <hylje> loan interest is so low compared to the profits from the ventures it allows
21:41:37  <PublicServer> <Seandasheep> if you can spend it on growing, which we should be, to maximise profits then why pay it off
21:41:42  <PublicServer> <Seandasheep> it will just delay growing
21:41:55  <PublicServer> <hylje> growth is just a matter of adding planes
21:42:23  <PublicServer> *** Radicalimero has left the game (leaving)
21:42:33  <PublicServer> <Seandasheep> yh, but each plane added will bring in much more than we will lose over the interest from an extra couple of years or so
21:43:07  <PublicServer> <hylje> 20k running cost 230k income
21:43:22  <PublicServer> <Seandasheep> what is at fletston airport?
21:43:28  <PublicServer> <hylje> nothing
21:43:37  <PublicServer> <Seandasheep> it will just be damaging ratings
21:43:48  <PublicServer> <hylje> it was deprecated when it became apparent it can never connect to a power plant
21:43:53  <PublicServer> <hylje> dynamite it then
21:44:04  <PublicServer> <Seandasheep> oh, ok
21:44:28  <PublicServer> <Seandasheep> we could run a coal ship transfer feeder thingy to the other airport
21:44:51  <PublicServer> <Seandasheep> unless they go to the same mine, i can't find irt
21:44:58  <PublicServer> <hylje> they dont
21:45:17  <PublicServer> <hylje> ill dynamite our old airport for the time being
21:45:23  <PublicServer> <Seandasheep> ok
21:46:03  <PublicServer> <hylje> more planes!
21:46:32  <PublicServer> *** phatmatt has left the game (leaving)
21:46:56  <Farden> i'm off
21:46:58  <Farden> gnight
21:47:04  <PublicServer> <Seandasheep> gnyt
21:47:04  <PublicServer> *** Farden has left the game (connection lost)
21:47:05  *** Farden has quit IRC
21:48:18  <PublicServer> *** combuster joined the game
21:48:22  <Booth> i never knew the russians built a concord like supersonic airliner
21:48:28  *** Benny has left #openttdcoop
21:48:58  <phatmatt> !password
21:48:58  <PublicServer> phatmatt: blooms
21:49:10  <PublicServer> <hylje> mm a faster plane
21:49:13  <PublicServer> <hylje> lets test it
21:49:41  <Booth> http://en.wikipedia.org/wiki/Tupolev_Tu-144
21:49:42  <Webster> Title: Tupolev Tu-144 - Wikipedia, the free encyclopedia (at en.wikipedia.org)
21:49:52  <PublicServer> *** Chris Booth joined the game
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21:50:14  <PublicServer> <Seandasheep> I've heard of the tu 144, but I never knew it was a supersonic thing
21:50:19  <PublicServer> *** combuster has left the game (leaving)
21:50:25  <PublicServer> *** Chris Booth has left the game (connection lost)
21:50:35  <PublicServer> *** ^Sp1ke^ has left the game (connection lost)
21:50:37  <PublicServer> *** combuster joined the game
21:50:51  <PublicServer> <planetm4ker> mind that the plane traveling only half the map has 20% more income :)
21:50:59  <PublicServer> <hylje> yeah
21:51:16  <PublicServer> <hylje> i've been just cloning away at chonnville
21:51:23  <PublicServer> <planetm4ker> ok
21:51:24  *** Venxir has quit IRC
21:51:47  <PublicServer> <hylje> so lets make the trips shorter
21:52:17  <PublicServer> * combuster wonders where the space for planning is
21:52:29  <PublicServer> <hylje> we'll be forced to do chaos ;-)
21:52:32  <PublicServer> <planetm4ker> deep blue
21:52:47  <PublicServer> <combuster> pm: canal and bulldoze, I assume
21:53:22  <PublicServer> <hylje> i'll update chonnville plane orders after my new comet delivers its even more expensive coal
21:53:42  <PublicServer> <combuster> I found !more coal
21:54:44  <PublicServer> <combuster> Hook it up?
21:54:45  <PublicServer> <hylje> chonnville planes now head for middle airport
21:54:50  <PublicServer> <Seandasheep> should we build an airport there?
21:54:55  <PublicServer> <hylje> has amount of coal been the problem here?
21:55:05  <PublicServer> <hylje> our problem is amount of planes
21:55:09  <PublicServer> <combuster> no, airport capacity
21:55:12  <PublicServer> <hylje> o
21:55:22  <PublicServer> <hylje> i just pointed lots of planes at the middle airport
21:55:25  *** octernion has quit IRC
21:55:47  <PublicServer> <combuster> I'll make a new route at Slartfield
21:55:54  <PublicServer> <combuster> you can send your stuff there shortly
21:55:57  <PublicServer> <Seandasheep> ok
21:57:41  <PublicServer> *** phatmatt has left the game (leaving)
21:57:45  <phatmatt> !password
21:57:45  <PublicServer> phatmatt: naiver
21:57:52  <PublicServer> *** Seandasheep has left the game (connection lost)
21:58:06  <seandasheep> ah crash
21:58:23  <PublicServer> <combuster> power plant to the northeast
21:58:28  <PublicServer> *** phatmatt joined the game
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22:00:11  <PublicServer> <combuster> Connected Slartfield - Lenfingfield
22:00:18  <PublicServer> <hylje> we're even
22:00:41  <PublicServer> <hylje> but dont hesistate to loan to buy new planes
22:00:59  <PublicServer> <planetm4ker> I strongly suggest to NOT buy new planes.
22:01:06  <PublicServer> <planetm4ker> Airports are already overloaded
22:01:11  <PublicServer> <combuster> new airport
22:01:18  <PublicServer> <Seandasheep> when do the next ones come out?
22:01:52  <PublicServer> <planetm4ker> dunno
22:01:55  <PublicServer> <planetm4ker> 1955?
22:02:02  <PublicServer> <planetm4ker> 1960?
22:02:09  <PublicServer> <Seandasheep> ok
22:02:28  <PublicServer> <Seandasheep> ur prbbly right then
22:02:35  <PublicServer> *** combuster has left the game (connection lost)
22:04:40  <PublicServer> <Seandasheep> I'm off to bed, gnyt
22:04:43  <PublicServer> <hylje> night
22:04:44  <PublicServer> *** Seandasheep has left the game (leaving)
22:04:52  *** seandasheep has quit IRC
22:06:52  <PublicServer> <hylje> so we have mill/yr profits
22:07:09  <PublicServer> <planetm4ker> not really much
22:07:25  <PublicServer> <hylje> more coal on faster planes
22:07:48  <PublicServer> <planetm4ker> pax :E)
22:09:03  *** ^Spike^ has quit IRC
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22:13:01  <PublicServer> *** phatmatt has joined company #1
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22:14:16  <PublicServer> <hylje> we could move a few planes from slundingham to slartfield
22:14:23  <PublicServer> <hylje> the other is mostly empty the other is crawling
22:15:13  <PublicServer> <hylje> ill do it
22:16:26  <PublicServer> <hylje> 3 planes moved
22:16:39  <PublicServer> <hylje> slundingham is now only moderately crowded
22:24:33  <PublicServer> <planetm4ker> why there?
22:24:49  <PublicServer> <hylje> power plant and coal mine
22:24:50  <PublicServer> <planetm4ker> why not rather !here
22:25:36  <PublicServer> <hylje> seems to be a whole lot of coal
22:26:06  <PublicServer> <hylje> none of our airports lack coal
22:26:12  <PublicServer> <planetm4ker> true
22:26:33  <PublicServer> <hylje> we're moving ludicrously little coal
22:26:59  <PublicServer> <hylje> 550 tons this month
22:27:08  <PublicServer> <hylje> i mean
22:27:13  <PublicServer> <hylje> last 3 months
22:29:14  <PublicServer> <hylje> so lets add two more airports?
22:29:33  <PublicServer> <hylje> power plant+coal mine
22:32:10  <PublicServer> <hylje> check out !coal pair 1 and !coal pair 2
22:32:20  <PublicServer> <hylje> seems to be a good place to run planes between
22:32:33  <PublicServer> <planetm4ker> hm, yes
22:33:00  <PublicServer> <planetm4ker> but I guess I should go to bed now :)
22:33:04  <PublicServer> <hylje> yea
22:33:05  <PublicServer> <hylje> metoo
22:34:32  <PublicServer> <hylje> 8 planes between new coal line
22:36:20  <PublicServer> <hylje> 16 now
22:36:24  <PublicServer> <hylje> should be saturating
22:40:21  <PublicServer> <hylje> coal 3-2 actually ran out of coal
22:40:26  <PublicServer> <hylje> so i walked another mine in
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22:42:22  <PublicServer> *** phatmatt has left the game (leaving)
22:43:40  <PublicServer> <planetm4ker> good night
22:43:41  <PublicServer> *** planetm4ker has left the game (leaving)
22:43:41  <PublicServer> *** Game paused (not enough players)
22:43:46  <PublicServer> *** hylje has left the game (leaving)
22:53:05  <Booth> !password
22:53:05  <PublicServer> Booth: storks
22:53:56  <PublicServer> *** Chris Booth joined the game
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22:56:29  *** phatmatt has quit IRC
22:57:44  *** Kolo has joined #openttdcoop
22:57:49  *** openttdcoop sets mode: +v Kolo
22:59:21  <PublicServer> *** Kolo joined the game
23:00:28  *** Webster has joined #openttdcoop
23:00:28  *** ChanServ sets mode: +o Webster
23:00:33  *** openttdcoop sets mode: +v Webster
23:05:41  <PublicServer> *** Kolo has left the game (leaving)
23:05:44  *** Kolo has quit IRC
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23:33:04  *** Brianetta has joined #openttdcoop
23:33:04  *** ChanServ sets mode: +o Brianetta
23:33:09  *** openttdcoop sets mode: +v Brianetta

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