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00:01:13 <PublicServer> <Mks> ok 00:01:25 <PublicServer> <Mks> I didn't cause I saw other stations didn't have a nick sign 00:02:06 <PublicServer> <andyp> I'm off for a while, steel + oil drop is done, but still needs most connections to ML finished 00:02:21 <PublicServer> <andyp> if anyone wants to tackle them, feel free 00:02:24 <PublicServer> *** andyp has left the game (leaving) 00:05:03 *** [com]buster has joined #openttdcoop 00:05:08 *** openttdcoop sets mode: +v [com]buster 00:06:34 <PublicServer> <Mks> I am the only one building small stations? 00:06:53 *** [alt]buster has joined #openttdcoop 00:06:58 *** openttdcoop sets mode: +v [alt]buster 00:08:47 *** PeterT has joined #openttdcoop 00:08:52 *** openttdcoop sets mode: +v PeterT 00:09:55 <PeterT> !password 00:09:55 <PublicServer> PeterT: eighty 00:10:49 *** [1][com]buster has joined #openttdcoop 00:10:54 *** openttdcoop sets mode: +v [1][com]buster 00:12:07 *** [2][com]buster has joined #openttdcoop 00:12:12 *** openttdcoop sets mode: +v [2][com]buster 00:13:07 *** [com]buster has quit IRC 00:13:07 *** [2][com]buster is now known as [com]buster 00:14:21 *** [com]buster has quit IRC 00:14:57 *** [alt]buster has quit IRC 00:15:03 <PublicServer> *** Peter joined the game 00:17:01 <PublicServer> *** Peter has left the game (leaving) 00:17:10 <PeterT> hmm, interesting game 00:18:46 *** PeterT has quit IRC 00:18:52 *** [1][com]buster has quit IRC 00:23:54 <PublicServer> <Mks> there is no livestock drop yet? 00:28:28 <PublicServer> *** Fucoo has left the game (leaving) 00:29:45 <XeryusTC> !password 00:29:45 <PublicServer> XeryusTC: piking 00:29:54 <PublicServer> *** XeryusTC #1 joined the game 00:30:52 <PublicServer> <XeryusTC #1> mks: please try to keep the two tracks of a SL together 00:30:59 <PublicServer> <XeryusTC #1> that keeps it way more clear :) 00:31:39 <PublicServer> <Mks> ok tho much easier if its some distance bettwn the two tracks 00:31:44 <PublicServer> <Mks> should I rebuild it? 00:31:49 <PublicServer> *** XeryusTC #1 has left the game (connection lost) 00:31:55 <PublicServer> <XeryusTC> no you can leave it for now 00:32:01 <PublicServer> <XeryusTC> but just try to keep it in mind 00:32:54 <PublicServer> <Mks> to build SL next to eachother? 00:33:11 <PublicServer> <XeryusTC> yes 00:33:28 <PublicServer> <Mks> will do so in the future then 00:33:39 <PublicServer> <XeryusTC> cool :) 00:34:39 <PublicServer> <Mks> its 3 types of lines right ML SL and mm one more? 00:35:02 <PublicServer> <XeryusTC> no, only ML and SL 00:35:09 <PublicServer> <XeryusTC> and the lines leading to the main stations :P 00:35:40 <PublicServer> <Mks> a 00:35:46 <PublicServer> <Mks> ahh was thinking of branch line 00:37:12 <PublicServer> <Mks> is it possible to drop of livestock yet? 00:37:27 <PublicServer> <XeryusTC> doesnt seem so 00:38:23 <PublicServer> <Mks> network seem more or less finnished just no factory and no stations 00:38:48 <PublicServer> <XeryusTC> it is always like that in the beginning of a game 00:39:04 <PublicServer> <XeryusTC> although usually we need slhs too 00:39:21 <PublicServer> <Mks> they are alrdy built tho? 00:39:24 <PublicServer> <Mks> well 4 at least 00:39:32 <PublicServer> <XeryusTC> we need more though 00:40:41 <PublicServer> <Mks> probarbly 00:40:49 <PublicServer> <XeryusTC> are you funding industries? 00:41:08 <PublicServer> <Mks> no 00:41:17 <PublicServer> <Mks> just connecting existing ones 00:41:38 <PublicServer> <XeryusTC> well, a oil refinery magically appeared at the oil drop tehn :P 00:41:52 <PublicServer> <Mks> hehe 00:42:42 <PublicServer> <Mks> isn't it a dissadvantage to wait so long to acually start building ? I mean lots of industries dissapear or low production cause of it? 00:43:25 <PublicServer> <XeryusTC> yes it is somewhat 00:43:29 <Fuco> you can prospect later on 00:51:27 <PublicServer> *** XeryusTC has left the game (connection lost) 00:51:27 <PublicServer> *** Game paused (not enough players) 00:53:21 <PublicServer> *** Mks has left the game (leaving) 00:56:54 *** KenjiE20|LT has joined #openttdcoop 00:56:54 *** ChanServ sets mode: +o KenjiE20|LT 00:56:59 *** openttdcoop sets mode: +v KenjiE20|LT 00:57:10 *** KenjiE20 has quit IRC 01:11:01 <andy|p> I built the oil refinery, wasn't sure if I had left enough room within the 48 tile limit to build the refinery there 01:26:26 *** OwenS has quit IRC 01:52:34 *** Zulan has quit IRC 03:00:08 *** Fuco has quit IRC 03:00:27 *** KenjiE20|LT has quit IRC 03:07:10 *** themroc- has quit IRC 03:32:18 *** welterde has quit IRC 04:10:21 *** HDIEagle has joined #openttdcoop 04:10:27 *** openttdcoop sets mode: +v HDIEagle 04:10:36 <HDIEagle> !players 04:10:38 <PublicServer> HDIEagle: There are currently no clients connected to the server 04:10:39 <HDIEagle> !password 04:10:39 <PublicServer> HDIEagle: thirds 04:10:59 <PublicServer> *** HD1Eagle joined the game 04:22:58 <PublicServer> *** HD1Eagle has left the game (leaving) 05:32:13 *** welterde has joined #openttdcoop 05:32:18 *** openttdcoop sets mode: +v welterde 05:33:53 *** R0b0t1 has joined #openttdcoop 05:33:58 *** openttdcoop sets mode: +v R0b0t1 06:19:05 <andy|p> !password 06:19:06 <PublicServer> andy|p: gurgle 06:19:20 <PublicServer> *** andyp joined the game 06:21:03 *** Wurzel49 has joined #openttdcoop 06:21:08 *** openttdcoop sets mode: +v Wurzel49 06:25:17 <PublicServer> *** andyp has left the game (leaving) 06:29:04 *** Wurzel49 has quit IRC 06:45:46 *** ^spike^ has joined #openttdcoop 06:45:51 *** openttdcoop sets mode: +v ^spike^ 07:06:17 *** mixrin has joined #openttdcoop 07:06:22 *** openttdcoop sets mode: +v mixrin 07:40:35 *** ODM has joined #openttdcoop 07:40:35 *** ChanServ sets mode: +o ODM 07:40:40 *** openttdcoop sets mode: +v ODM 07:40:50 *** raWt has joined #openttdcoop 07:40:55 *** openttdcoop sets mode: +v raWt 08:14:47 *** mixrin_ has joined #openttdcoop 08:14:52 *** openttdcoop sets mode: +v mixrin_ 08:18:11 <ODM> !password 08:18:11 <PublicServer> ODM: cobble 08:18:18 <PublicServer> *** 0DM joined the game 08:20:51 *** HDIEagle has quit IRC 08:22:50 <PublicServer> *** 0DM has left the game (leaving) 08:31:18 *** Progman has joined #openttdcoop 08:31:23 *** openttdcoop sets mode: +v Progman 08:43:25 *** LordAzamath has joined #openttdcoop 08:43:30 *** openttdcoop sets mode: +v LordAzamath 09:04:38 <Mks> !players 09:04:39 <PublicServer> Mks: There are currently no clients connected to the server 09:58:47 *** mixrin has quit IRC 10:03:32 <Mark> 'lo 10:04:28 <tneo> afternoon all 10:04:58 <XeryusTC> hello 10:05:07 <ODM> oioi 10:05:20 <Mark> !password 10:05:20 <PublicServer> Mark: legacy 10:05:27 <PublicServer> *** Mark joined the game 10:05:33 <Mark> XeryusTC: you noob 10:05:39 <Mark> you saved the game zoomed-out :P 10:05:44 <XeryusTC> cool :D 10:06:46 *** ^spike^ is now known as ^Spike^ 10:06:51 <PublicServer> <Mark> someone get in here 10:06:56 <PublicServer> <Mark> i want to finish my station :P 10:08:01 <LordAzamath> !download win32 10:08:01 <PublicServer> LordAzamath: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 10:08:48 <XeryusTC> !password 10:08:48 <PublicServer> XeryusTC: legacy 10:08:55 <PublicServer> *** Game unpaused (enough players) 10:08:55 <PublicServer> *** LordAzamath joined the game 10:09:01 <PublicServer> <Mark> yay 10:09:08 <PublicServer> <LordAzamath> finish your station then 10:09:14 <PublicServer> *** XeryusTC joined the game 10:09:22 <PublicServer> <XeryusTC> Mark: i took the liberty of signalling it btw :P 10:09:30 <PublicServer> <Mark> yes, thank you :P 10:11:27 <PublicServer> <XeryusTC> just remember to put some signals back on the ML the next time ;) 10:11:35 <PublicServer> <Mark> hehe 10:13:40 <PublicServer> <XeryusTC> hmm 10:13:43 *** mixrin_ has quit IRC 10:14:04 *** Skasi has joined #openttdcoop 10:14:09 *** openttdcoop sets mode: +v Skasi 10:14:12 <Skasi> !password 10:14:13 <PublicServer> Skasi: legacy 10:14:22 <PublicServer> *** Skasi joined the game 10:21:36 *** Nickman87 has joined #openttdcoop 10:21:41 *** openttdcoop sets mode: +v Nickman87 10:21:43 <Nickman87> !password 10:21:43 <PublicServer> Nickman87: flexed 10:21:45 <Nickman87> !players 10:21:47 <PublicServer> Nickman87: Client 133 (Orange) is Mark, in company 1 (XeryusTC Transport) 10:21:47 <PublicServer> Nickman87: Client 135 (Orange) is LordAzamath, in company 1 (XeryusTC Transport) 10:21:47 <PublicServer> Nickman87: Client 136 (Orange) is XeryusTC, in company 1 (XeryusTC Transport) 10:21:47 <PublicServer> Nickman87: Client 137 (Orange) is Skasi, in company 1 (XeryusTC Transport) 10:22:03 <Skasi> wow, those trains get to full speed in just two seconds.. 10:22:10 <PublicServer> *** Nickman joined the game 10:22:44 <PublicServer> *** tneo joined the game 10:22:47 <PublicServer> <Nickman> hi all 10:22:53 <PublicServer> <Mark> hello 10:22:54 <PublicServer> <XeryusTC> heya Nickman 10:22:59 <PublicServer> <tneo> let me guess TL3 game ? 10:23:05 <PublicServer> <XeryusTC> TL5 10:23:08 <PublicServer> <Mark> i wish it was 10:23:11 <PublicServer> <XeryusTC> i wish it was TL3 10:23:14 <PublicServer> <Mark> :D 10:23:15 <PublicServer> <XeryusTC> was way easier then :P 10:23:18 <PublicServer> <Mark> indeed 10:23:19 <PublicServer> <Nickman> still not finished Mark? :D 10:23:25 <PublicServer> <Mark> should remember that for next time 10:23:33 <PublicServer> <Mark> Nickman: i got a drop and two pickups :P 10:23:34 <PublicServer> <Nickman> Xeryus, agian, you choose TL5! :D 10:24:03 <PublicServer> <XeryusTC> true 10:24:11 <PublicServer> <tneo> no message board, where is the voting board 10:24:20 <PublicServer> <XeryusTC> top corner 10:24:23 <PublicServer> <Nickman> need some help Mark? or you prefer full building ;) 10:24:41 <PublicServer> <Mark> you can signal the station if you like :P 10:24:49 <PublicServer> <Nickman> sure ;) 10:24:50 <PublicServer> <Mark> and put dummies at the not gates 10:24:52 <PublicServer> <Nickman> first some food 10:24:57 <PublicServer> <tneo> more and more bad signing of games lately 10:25:00 <PublicServer> *** tneo has left the game (leaving) 10:25:12 <PublicServer> *** tneo joined the game 10:25:20 <PublicServer> <XeryusTC> tneo: i changed the voting board sign as i always do 10:25:27 <PublicServer> <XeryusTC> it holds no significance during building 10:26:17 <PublicServer> <Nickman> do you have a single DROP area at Leniongwell woods? And then singlepickup station above the refinery? 10:26:34 <PublicServer> <Mark> the pickup is two stations 10:26:36 <PublicServer> <XeryusTC> it appears to be the same station 10:26:39 <PublicServer> <Mark> steel and goods 10:26:46 <PublicServer> <XeryusTC> for droppings :P 10:26:54 <PublicServer> <Nickman> S is steel, G is goods I presume? :) 10:27:00 <PublicServer> <Mark> indeed :P 10:27:05 <PublicServer> <Skasi> 6 tonnes of grain.. wow that farm blows :) 10:27:07 <PublicServer> <Nickman> ;) 10:27:13 <PublicServer> <Nickman> I'll signal later, first food 10:28:50 <PublicServer> <Skasi> hmm.. I just found something I would call a bug.. you can increase the size for every window that shows the environment, except for the town window :) 10:29:13 <PublicServer> <tneo> aren't you making it too complex Mark? 10:29:19 <PublicServer> <Mark> probably 10:29:35 <PublicServer> <Mark> overkill is my middle name 10:29:42 <PublicServer> <tneo> hehehe 10:29:44 <PublicServer> <Mark> it's almost done though :P 10:30:04 <PublicServer> <tneo> you sure about that? :P 10:31:01 <PublicServer> <Skasi> rails missing! :O 10:31:47 <PublicServer> <Skasi> hmm.. what are "FULL" and "EMPTY" markers for? 10:31:55 <PublicServer> <Nickman> is there seperate pickup station at southEast drop? 10:32:03 <PublicServer> <tneo> full trains and empty trains 10:32:11 <PublicServer> <Skasi> oh.. yeah.. sure :) 10:32:25 *** Wurzel49 has joined #openttdcoop 10:32:30 *** openttdcoop sets mode: +v Wurzel49 10:33:01 <PublicServer> <XeryusTC> and another SLH finished 10:36:12 <PublicServer> *** LordAzamath has left the game (leaving) 10:36:55 <PublicServer> <Mark> trackwork done 10:39:19 *** KenjiE20 has joined #openttdcoop 10:39:19 *** ChanServ sets mode: +o KenjiE20 10:39:24 *** openttdcoop sets mode: +v KenjiE20 10:43:14 <PublicServer> *** tneo has left the game (leaving) 10:44:49 <PublicServer> *** Skasi has left the game (leaving) 10:45:14 *** Skasi has left #openttdcoop 10:45:30 <PublicServer> <XeryusTC> Mark: done yet? 10:46:33 *** LordAzamath has quit IRC 10:50:15 <PublicServer> <XeryusTC> bah, wrong signal in ML :o 10:50:38 <^Spike^> !password 10:50:38 <PublicServer> ^Spike^: kiosks 10:51:02 <PublicServer> *** Spike joined the game 10:51:22 <PublicServer> *** Spike has joined company #1 10:51:26 <PublicServer> <XeryusTC> heya Spike 10:51:33 <PublicServer> <Spike> ellow 10:52:37 <PublicServer> <Spike> the inner ones are empty? 10:52:49 <PublicServer> <XeryusTC> empty trains, yes 10:59:21 <PublicServer> <Mark> seems about done 10:59:28 <PublicServer> <Mark> thanks for signalling help :P 11:00:30 <PublicServer> <Spike> hmmm trying to work out the !connect to ml please but the from RR full ML is the line above and under it? 11:02:56 <PublicServer> <Mark> we have no steel + goods pickup? 11:03:01 <PublicServer> <Mark> uh 11:03:06 <PublicServer> <Mark> steel + oil goods 11:03:09 <PublicServer> <XeryusTC> its under construction 11:03:19 <PublicServer> <Spike> i'm just trying to connect atm :) 11:03:37 <PublicServer> <Mark> k 11:03:46 <PublicServer> <Spike> don't know anything about pickup or so :) 11:03:59 <PublicServer> <XeryusTC> looks like there is little room for pickup :o 11:05:44 <XeryusTC> !rcon patch raw_industry_construction 1 11:06:57 *** themroc- has joined #openttdcoop 11:06:59 <PublicServer> <XeryusTC> who is making all the MSH signs? 11:07:02 *** openttdcoop sets mode: +v themroc- 11:07:02 <PublicServer> <Mark> i am 11:07:14 <PublicServer> <XeryusTC> please leave a space between MSH and the number please :) 11:09:07 <XeryusTC> !rcon patch raw_industry_construction 2 11:09:36 <PublicServer> <XeryusTC> hmm, the ML should've been further from the edge 11:09:42 <PublicServer> <XeryusTC> the space in the middle is HUGE 11:11:30 <PublicServer> <Mark> SLH02 is almost 150 tiles long 11:12:33 <PublicServer> <XeryusTC> and it's also ugly :P 11:12:43 <PublicServer> <Mark> indeed 11:13:34 <ODM> !password 11:13:34 <PublicServer> ODM: oyster 11:13:41 <PublicServer> *** 0DM joined the game 11:13:52 *** insulfrog has joined #openttdcoop 11:13:57 *** openttdcoop sets mode: +v insulfrog 11:14:06 <insulfrog> !password 11:14:06 <PublicServer> insulfrog: oyster 11:14:18 <PublicServer> *** insulfrog joined the game 11:14:26 <PublicServer> <0DM> hm, anywhere an slh needed?^^ 11:14:35 <PublicServer> <0DM> see if i can get back into it:p 11:15:02 <PublicServer> <XeryusTC> somewhere near ore drop maybe 11:15:44 <PublicServer> <0DM> heh, love how they are placed in the middle:p 11:15:56 <PublicServer> <XeryusTC> yeah :s 11:16:29 <PublicServer> <0DM> maybe on the wendston hill? or on the other side 11:16:55 <PublicServer> <Mark> fuco took his no-tf obsession a bit too far 11:17:02 <PublicServer> <0DM> haha 11:17:22 *** Skasi has joined #openttdcoop 11:17:27 *** openttdcoop sets mode: +v Skasi 11:17:35 <PublicServer> <XeryusTC> indeed 11:17:41 <Skasi> hmm.. why can't I download stuff via OTTD? it doesn't list anything :( 11:18:04 <tneo> site is down 11:18:15 <PublicServer> *** insulfrog has left the game (leaving) 11:18:17 *** insulfrog has quit IRC 11:18:48 <Ammler> http://ps.openttdcoop.org/public/content_download/data/ 11:19:04 <PublicServer> <XeryusTC> i wonder if i should take my flat ML obsession to slh 2 ;) 11:19:15 <Skasi> I wanna update my US packs X) 11:19:28 <PublicServer> <0DM> CL? 11:19:34 <PublicServer> <XeryusTC> 5 11:19:43 <Ammler> Skasi: then this was the wrong channel to ask :-) 11:19:43 <Mks> !password 11:19:43 <PublicServer> Mks: cheeks 11:19:46 <PublicServer> <0DM> darn:p 11:19:50 <Skasi> mh :P 11:19:54 <PublicServer> <XeryusTC> indeed :o 11:20:01 <Skasi> I got mine from a very old ottd game :) 11:20:08 <PublicServer> <XeryusTC> nict time i make a dbset plan i will stick to TL3 :P 11:20:19 <PublicServer> <0DM> atleast on a hilly map like this:D 11:20:20 <PublicServer> *** Mks joined the game 11:20:23 <PublicServer> <0DM> its fine on deserty stuff 11:20:24 <Ammler> but the content there is very up2date 11:20:29 <PublicServer> <Spike> is it ok how i connected those empty lines? P) 11:20:30 <PublicServer> <Spike> :) 11:20:38 <PublicServer> <Spike> next to the missing prio i'm going to fix :) 11:20:40 *** LordAzamath has joined #openttdcoop 11:20:45 *** openttdcoop sets mode: +v LordAzamath 11:20:56 <PublicServer> <XeryusTC> ? 11:21:02 <PublicServer> <XeryusTC> at steel drop you mean? 11:21:05 <PublicServer> <Spike> y 11:21:14 <PublicServer> <XeryusTC> oh well, im just flattening the ML a bit :P 11:21:17 <PublicServer> <Spike> :) 11:25:14 <Skasi> hmm.. downloading the needed grfs to join a server does not work now, that the server for it is down, right? 11:25:19 <PublicServer> <XeryusTC> the ML is becomming flat like a pancake on steroids :D 11:25:27 <PublicServer> <Mark> i'm watching the race between train 67 and 68 11:25:33 <PublicServer> <0DM> uh oh:p 11:25:37 <PublicServer> <Mark> to see what steel loop is shorter 11:25:40 <PublicServer> <Mks> flat ML looks better 11:26:15 <PublicServer> <Spike> eh.... you do realize steel drop isn't connected yet? :) 11:26:23 <PublicServer> <Mark> hmm 11:26:26 <PublicServer> <0DM> hahaha 11:26:27 <PublicServer> <Mark> that might be useful 11:26:31 <PublicServer> <Spike> :D 11:26:33 <PublicServer> <0DM> nice one:p 11:26:34 <PublicServer> <XeryusTC> :D 11:26:38 <PublicServer> <Mark> oh well :P 11:26:41 <PublicServer> <Spike> i just connected the empty line though :) 11:26:49 <PublicServer> <Spike> 4b needs work.. i'm working on 4a 11:30:50 <PublicServer> <XeryusTC> well, that was flattening most of the ML :D 11:31:03 <PublicServer> <0DM> bad xeryus, killing the map:p 11:31:10 <PublicServer> <XeryusTC> /care :P 11:31:13 <XeryusTC> !rcon patch raw_industry_construction 1 11:31:15 <PublicServer> <Spike> is msh4a ok like this? 11:33:13 <PublicServer> <Spike> hmmm.. 11:33:26 <PublicServer> <Spike> crap.. 1 CL prob :) 11:33:41 <PublicServer> <XeryusTC> HAHA! :P 11:33:55 <PublicServer> <Spike> solved :D 11:34:07 *** mib_0e70r7 has joined #openttdcoop 11:34:12 *** openttdcoop sets mode: +v mib_0e70r7 11:34:20 <PublicServer> <Spike> msh4a looks ok to me now 11:36:17 <PublicServer> <XeryusTC> Mark: quit that steel train stuff :P 11:37:03 <PublicServer> <Mark> just depot all steel trains :P 11:37:21 <PublicServer> <Spike> xeryus you with haha on my SL 11:37:28 <PublicServer> <Spike> have you look @ your slh? :) 11:37:30 <PublicServer> <Spike> 3 11:37:37 <PublicServer> <Spike> CL* 11:37:40 <PublicServer> <XeryusTC> i know :P 11:37:48 <PublicServer> <Spike> then don't haha me ;) 11:37:50 <PublicServer> <XeryusTC> although, not everything is my fault 11:37:56 <PublicServer> <XeryusTC> some is Msh's too :P 11:38:00 *** Skasi has left #openttdcoop 11:38:17 <PublicServer> <Spike> enough space for proper prio and CL :D 11:38:17 <PublicServer> <XeryusTC> well, most actually :P 11:40:36 <PublicServer> <Spike> there :) 11:40:45 <PublicServer> <Spike> no CL prob proper prio and no prob @ MSH :D 11:40:55 <PublicServer> <Spike> any more questions? :D 11:42:11 *** mib_0e70r7 has quit IRC 11:42:25 <PublicServer> <XeryusTC> care for a service center? :P 11:42:26 *** ostannard has joined #openttdcoop 11:42:31 *** openttdcoop sets mode: +v ostannard 11:42:52 <ostannard> !password 11:42:52 <PublicServer> ostannard: welter 11:43:20 <PublicServer> *** ostannard joined the game 11:43:32 <Mark> is there a way to make chrome's text search listen to rex exp? 11:44:17 <PublicServer> <XeryusTC> no clue :P 11:44:54 <Mark> now i have to copy the logs to notepad to see how many land you leveled 11:45:06 <^Spike^> xD 11:45:11 <Mark> (1826) 11:45:22 <PublicServer> <XeryusTC> nice :D 11:45:24 <R0b0t1> D: 11:45:34 <Mark> im at 914 11:45:38 <R0b0t1> Get notepad++, it does regexps. Save yourself. 11:45:42 <Mark> yeah 11:45:44 <Mark> i know 11:45:48 <Mark> i mean notepad++ :P 11:45:56 <PublicServer> <XeryusTC> get vim, it does everything! :D 11:45:57 <R0b0t1> Oh, whew. 11:46:06 <Mark> just want to be able to count without copying the logs 11:46:16 <R0b0t1> Vim is where it's at :d 11:46:48 <planetmaker> Mark: grep <expression> | wc -l 11:46:49 <PublicServer> <0DM> woo for notepad. 11:47:14 <Mark> planetmaker: what? :P 11:47:22 <Mark> CmdLevelLand *Mark works too 11:47:34 <planetmaker> you wanted to count lines which match <expression>? Didn't you? 11:48:14 <Mark> yes 11:48:19 <Mark> notepad++ can do that :P 11:49:11 <Xaroth> editplus <3 11:49:21 <PublicServer> <XeryusTC> hmm, wtf :P 11:49:26 <PublicServer> <XeryusTC> child in time with panflutes :o 11:49:44 <Xaroth> o_O 11:49:52 <Mark> http://mz.openttdcoop.org/img/images/npcount.jpg 11:49:54 <Xaroth> and it was such a good song... 11:50:16 *** mucht_home has quit IRC 11:51:27 <PublicServer> <XeryusTC> well, i guess it's a valid version because ian gillan still sings it 11:51:51 <Mark> sings? 11:51:56 <Mark> AAAAAAAAAAHAAAAAAAAAAAAAAAAAAAAHAAAAAAHAAAAAAAAAA 11:52:28 <PublicServer> <XeryusTC> yes, he still tries to do that too 11:52:36 <PublicServer> <XeryusTC> with the support of a guitar though :P 11:53:19 <PublicServer> <XeryusTC> where support = doing the main part :P 11:53:39 <Mark> is it on youtube? 11:56:16 <PublicServer> *** Mark has joined spectators 11:58:17 <XeryusTC> Mark: possibly :P 11:58:55 <PublicServer> *** ostannard has joined spectators 11:59:51 <PublicServer> <0DM> hm not the best ever but itll do 12:02:00 <ddfreyne> are there lots of dutch-speaking people in here actually? (just a question) 12:02:17 <PublicServer> <XeryusTC> quite 12:02:27 <PublicServer> <XeryusTC> about half of the members are :P 12:02:40 <PublicServer> <0DM> we invaded. 12:02:48 <PublicServer> <Spike> dutch always take over :D 12:02:54 <PublicServer> <0DM> psst, thats the germans 12:02:58 <PublicServer> <Spike> oh... 12:03:08 <PublicServer> <Spike> i knew i missed something @ school 12:03:11 <PublicServer> <0DM> i meant, zhe djermans 12:03:12 <PublicServer> <Spike> didn't know what.. 12:04:02 * ddfreyne is from belgium 12:04:17 <PublicServer> <0DM> chocolate! 12:04:30 <ddfreyne> and waffles 12:04:36 <ddfreyne> although that's more brussels 12:04:51 <PublicServer> <0DM> i like waffles 12:05:35 *** OwenS has joined #openttdcoop 12:05:35 *** ChanServ sets mode: +v OwenS 12:06:39 <PublicServer> *** 0DM has left the game (leaving) 12:06:55 <PublicServer> *** Mks has left the game (leaving) 12:07:03 <PublicServer> *** ostannard has joined company #1 12:08:34 <PublicServer> <XeryusTC> spike: steel conneced yet? 12:09:35 <PublicServer> <Spike> 4b needs to be done.. but atm busy with other stuff 12:09:48 <PublicServer> <XeryusTC> stop fapping get building! 12:09:55 <PublicServer> <Spike> eh... 12:10:06 <PublicServer> <Spike> settings up my router... 12:10:17 <PublicServer> <Nickman> back 12:10:18 <PublicServer> <Spike> i can also just not do it and let it disconnect every 5 mins.. :) 12:10:18 <PublicServer> <XeryusTC> oh, ok :P 12:10:35 <PublicServer> <Spike> wireless on it is annoying so checking out fora etc :) 12:12:59 <PublicServer> <Spike> hmm 12:13:18 <PublicServer> <Spike> check !slh01 maybe 12:13:25 <PublicServer> <Nickman> STEEL / OIL DROP also needs a pickup? 12:13:32 <PublicServer> <XeryusTC> quite 12:13:34 <PublicServer> <Spike> it needs 4b connected nickman :D 12:13:43 <PublicServer> <Nickman> yeah, but also a pickup station :p 12:18:33 *** R0b0t1 has quit IRC 12:22:23 <PublicServer> <Spike> i what way is CL also for SL? 12:22:34 <PublicServer> *** ostannard has left the game (connection lost) 12:22:38 <PublicServer> <XeryusTC> preferably everywhere 12:22:46 <PublicServer> <XeryusTC> i dont tend to keep to it near stations though 12:22:47 <PublicServer> <Spike> check !eh? 12:22:54 <PublicServer> <XeryusTC> as trains need to accelerate around those :P 12:23:31 <PublicServer> <XeryusTC> that can be done in a better way imo :P 12:23:35 <PublicServer> <Spike> not my work 12:23:39 <PublicServer> <Spike> guess neither nickmans 12:24:14 <PublicServer> <Nickman> nope; gotn 12:24:18 <ostannard> !password 12:24:18 <PublicServer> ostannard: wrench 12:24:21 <PublicServer> <Nickman> got nothing to do with it :) 12:24:31 <PublicServer> <Spike> and seems you say it can be done better.. can only be the disconnect? 12:24:34 <PublicServer> *** ostannard joined the game 12:24:46 <PublicServer> <XeryusTC> guess so 12:25:36 <PublicServer> <Spike> ostan.. can you try to make it a bit better then it is 12:25:53 <PublicServer> <Nickman> I'll try and connect the south east 12:26:12 <PublicServer> <Nickman> b ut it still needs a pickup though... 12:26:13 <PublicServer> <Spike> you mean 4b nick? :) 12:26:16 <PublicServer> <Spike> true 12:26:16 <PublicServer> <Nickman> yeah 12:27:11 <PublicServer> <Spike> ostan? 12:27:38 <PublicServer> <Spike> the orders are wrong 12:27:58 <PublicServer> <Spike> still wrong 12:28:07 <PublicServer> <Spike> shared orders.. 12:28:14 <PublicServer> <Spike> with a train in the trainyard 12:28:14 *** highpinger has joined #openttdcoop 12:28:19 *** openttdcoop sets mode: +v highpinger 12:28:25 <ostannard> sorry 12:29:18 <PublicServer> <Spike> 115 orders are good.. 12:29:29 <PublicServer> <XeryusTC> fixed the slh01 wood thingy :P 12:29:30 <PublicServer> *** ostannard has left the game (connection lost) 12:30:34 <PublicServer> *** Mark has joined company #1 12:30:39 *** ostannard has quit IRC 12:36:26 <PublicServer> <Spike> there fixed the station :) 12:36:28 <PublicServer> <XeryusTC> btw, did i say that i connected those two wood things to the correct hub already? 12:37:42 <PublicServer> <Spike> yes you did say that :) 12:37:53 <PublicServer> <XeryusTC> ok :) 12:38:05 *** ostannard has joined #openttdcoop 12:38:05 <PublicServer> <Spike> did i already say i fixed teh CL2-1-2 station? :) 12:38:10 *** openttdcoop sets mode: +v ostannard 12:38:14 <ostannard> !password 12:38:14 <PublicServer> ostannard: seaman 12:38:28 <PublicServer> *** ostannard joined the game 12:38:39 <PublicServer> <Spike> ostan i fixed the station to show how it could be done.. 12:38:44 <PublicServer> <Spike> also got some trains going already :) 12:39:10 <PublicServer> <Spike> sometimes it just takes a bit of magical terraforming :) 12:39:25 <PublicServer> <XeryusTC> :P 12:40:02 <PublicServer> <Spike> nickmane using the patented eagle sync fixer? :) 12:40:13 <PublicServer> <Nickman> yeah :D 12:40:15 <PublicServer> <Nickman> its usefull 12:40:18 <PublicServer> <Spike> :) 12:40:26 <PublicServer> <Nickman> but we don't know if it works under high load so :D 12:40:36 <PublicServer> <Spike> well we can always sync it properly 12:40:39 <PublicServer> <Spike> enough space 12:40:45 <PublicServer> <Spike> nice way to test it out now 12:40:48 <PublicServer> <XeryusTC> hmm, eagle sync thing? 12:41:08 <PublicServer> <Nickman> yeah, just a plain cross :D 12:41:11 <PublicServer> <Spike> the desynced rails with a X somewhere along the way to make the trains switch track :D 12:41:18 <PublicServer> <XeryusTC> oh :P 12:41:32 <PublicServer> <XeryusTC> i think im one of the few people who dont care about sync 12:41:36 <PublicServer> <XeryusTC> unless lines are very busy :P 12:41:39 <PublicServer> <Spike> :) 12:41:45 <PublicServer> <Nickman> :D 12:41:48 <PublicServer> <Spike> it's in the ML ;) 12:41:49 <PublicServer> <Nickman> its in the ML... :D 12:41:52 <PublicServer> <Nickman> lol :D 12:42:00 <PublicServer> <XeryusTC> i do still somewhat keep to it though, to stop people from whining about it :P 12:43:33 <PublicServer> <Spike> you can also overdo the magical terraform... :) 12:43:53 <PublicServer> <Spike> ostan.. 12:44:05 <PublicServer> <XeryusTC> Spike: use tab complete :P 12:44:14 <PublicServer> <Spike> does that work too? :D 12:44:20 <PublicServer> <Spike> XeryusTC: damn it does! :) 12:44:26 <PublicServer> <XeryusTC> jup 12:44:27 <PublicServer> <XeryusTC> since ages :P 12:44:36 <PublicServer> <Spike> i rarely use tab completion :D 12:44:48 <PublicServer> <Spike> ostannard: why not connect it near the sign i put.. 12:45:08 <PublicServer> <Spike> no problem with curve length that way 12:45:16 <PublicServer> <Nickman> pfff, connect to empty lines... 12:45:26 <PublicServer> <Nickman> endyp made it easy on himself 12:45:38 <PublicServer> <Nickman> He builds station (fun part) and leaves the connection up to the others :p 12:45:41 <PublicServer> <Spike> :) 12:45:47 <PublicServer> <Spike> also was a pain for me Nickman 12:45:55 <PublicServer> <Nickman> hmmmm, the empty lines... 12:46:01 <PublicServer> <Nickman> I connect one td one to RR? :D 12:46:05 <PublicServer> <Nickman> of both to both? 12:46:22 <PublicServer> <Nickman> I am guessing the second one... 12:46:26 <PublicServer> <Spike> check msh4a 12:46:29 <PublicServer> <Spike> i just split them :) 12:46:51 <PublicServer> <Nickman> don't think his station is built like that though 12:47:21 <PublicServer> <Spike> look at how he connected the first one 12:47:24 <PublicServer> <Spike> exactly the same 12:47:44 <PublicServer> <Spike> this one 12:47:52 <PublicServer> <XeryusTC> btw, Wabourne Mines has a train already :P 12:48:04 <PublicServer> <Spike> 1 train :) 12:48:16 <PublicServer> <XeryusTC> yes, i reordered one from Wabourne Woods :P 12:48:21 <PublicServer> <Spike> ah.. :) 12:49:34 *** highpinger has quit IRC 12:50:39 <PublicServer> <XeryusTC> aww, industries just being funded are no fun 12:50:48 <PublicServer> <XeryusTC> i was glad i randomly found a 300+ coal mine 12:50:57 <PublicServer> <XeryusTC> and now it dropped back to 130 tonnes :s 12:52:48 <PublicServer> <XeryusTC> someone's been upgrading bridges? 12:53:05 <PublicServer> <Spike> :) 12:53:08 <PublicServer> <Spike> eh.. 12:53:10 <PublicServer> <Spike> bridges? 12:53:17 <PublicServer> <Spike> all? 12:54:01 <PublicServer> <Spike> must all bridges be upgraded then? 12:54:03 <PublicServer> <XeryusTC> well, most 12:54:06 <PublicServer> <XeryusTC> not really 12:54:08 *** raWt has left #openttdcoop 12:54:12 <PublicServer> <XeryusTC> bus it seems like some upgraded loads of them 12:55:39 <PublicServer> <XeryusTC> hmm, seems like slh 2 is done ±D 12:57:56 <PublicServer> <Spike> nickman... 12:58:00 <PublicServer> <Nickman> yeah? 12:58:08 *** raWt has joined #openttdcoop 12:58:09 <PublicServer> <Spike> you can lower it :) 12:58:10 <PublicServer> <Spike> see! :) 12:58:13 *** openttdcoop sets mode: +v raWt 12:58:14 <PublicServer> <Nickman> what? :D 12:58:26 <PublicServer> <Spike> :D 12:58:37 <PublicServer> <Nickman> my mouse hates me :( 12:58:38 <PublicServer> <Spike> oh noes it's connected! :D 12:58:51 <PublicServer> <Nickman> one direction still needed I think? 12:59:01 <PublicServer> <Spike> see 4a? 12:59:02 <PublicServer> <Nickman> empty to south 12:59:14 <PublicServer> <Spike> oh wait idd.. 12:59:17 <PublicServer> <Spike> you made it hard on yourself 12:59:18 <PublicServer> <Spike> :) 12:59:24 <PublicServer> <Nickman> I always do that ;) 12:59:35 <PublicServer> <Nickman> now I need a way to split the top one to the bottom 12:59:38 <PublicServer> <Spike> is how i would do it 12:59:49 *** raWt has left #openttdcoop 12:59:56 <PublicServer> <Spike> see why? 13:00:33 <PublicServer> *** ostannard has left the game (connection lost) 13:00:46 *** ostannard has quit IRC 13:00:59 <PublicServer> <Nickman> whats the fun if you make it easy? :) 13:01:31 <PublicServer> <Nickman> crap :D 13:01:35 <PublicServer> <Spike> that should work like that 13:01:48 <PublicServer> <Nickman> one bridge enough I think? 13:01:49 <PublicServer> <Spike> or other way around :) 13:02:02 <PublicServer> <Spike> or no bridge? 13:02:07 <PublicServer> <Nickman> ? :D 13:02:13 <PublicServer> <Nickman> IO want both connections! 13:02:20 <PublicServer> <Spike> at the Split here sign 13:02:26 <PublicServer> <Spike> they pick N/S 13:02:31 <PublicServer> <Nickman> hmmmm, indeed 13:02:45 <PublicServer> <Nickman> :( 13:02:47 <PublicServer> <Spike> that should do 13:03:32 <PublicServer> <Nickman> damnit 13:03:52 <PublicServer> <Nickman> one piece of road... 13:03:59 <PublicServer> <Spike> don;'t bomb it 13:04:13 <PublicServer> <Spike> do no 13:04:14 <PublicServer> <Spike> now 13:04:58 <PublicServer> <Spike> xD 13:04:58 <PublicServer> <Nickman> but now... :D 13:05:01 <PublicServer> <Spike> nice ML :D 13:05:25 <PublicServer> <XeryusTC> 2 13:05:27 <PublicServer> <Spike> :D 13:06:41 <PublicServer> <Spike> we got 2 tunnels nickman ;) 13:07:03 <PublicServer> <Spike> now the hard part.. getting a CL5 curve there :D 13:07:04 <PublicServer> <Nickman> gap 10... 13:07:05 <PublicServer> <XeryusTC> that wont be much of a problem i recon 13:07:28 <PublicServer> <Nickman> :( 13:07:44 <PublicServer> <Spike> just move the ML over a few tiles 13:07:51 <PublicServer> <Nickman> bottom one? :) 13:09:05 <PublicServer> <Nickman> other will be harder... 13:10:23 <PublicServer> * Spike gets feeling or trains are started on wrong line in SC or one of the hubs is connected wrong 13:10:31 <PublicServer> <Nickman> ? 13:10:45 <PublicServer> <Spike> 110 took steel drop to get to empty line 13:10:51 <PublicServer> <Nickman> :s 13:10:51 <PublicServer> <Spike> it was on full and the train itself is empty 13:11:01 <PublicServer> <XeryusTC> steel trains are on the wrong line 13:11:02 <PublicServer> <Spike> yep 13:11:05 <PublicServer> <Spike> SLLH01 13:11:09 <PublicServer> <Spike> oh wait 13:11:10 <PublicServer> <Spike> no 13:11:17 <PublicServer> <XeryusTC> it´s because mark started them without the drop being connected 13:11:30 <Mark> hehe 13:11:31 <PublicServer> <Spike> 110 is livestock 13:11:42 <Mark> that should fix itself once the steel drop gets connected 13:11:53 <Mark> because they are forced to the right track at the pikcup 13:12:10 <PublicServer> <Spike> unless one of the hubs is connected the wrong way around :) 13:12:17 <PublicServer> <XeryusTC> and otherwise they go through slhs :P 13:13:17 <PublicServer> <Spike> train 48 13:13:22 <PublicServer> <Spike> is empty came from full line 13:13:58 <PublicServer> <Spike> 94 same 13:14:33 <PublicServer> *** Mark has joined spectators 13:17:34 <PublicServer> <Spike> but short but how else to do it 13:17:41 <PublicServer> <Nickman> move one tile west 13:19:47 <PublicServer> <Nickman> é voila! 13:20:39 <PublicServer> <Nickman> trains can start dropping at south-east 13:21:16 <PublicServer> <Nickman> trains are passing trough the STEEL+OIL drop station :D 13:21:26 <PublicServer> <Spike> i said that already 13:21:35 <PublicServer> <Nickman> they use it as a roundabout? 13:21:36 <PublicServer> <Spike> those are empty trains that are on a full rail 13:21:43 <PublicServer> <Nickman> I think SLH01 is missing a connection then 13:22:03 <PublicServer> <Spike> i checked that already 13:22:04 <PublicServer> <Spike> it isn't 13:22:16 <PublicServer> <Nickman> all signaled sorrectly? 13:22:59 <PublicServer> *** XeryusTC has joined spectators 13:23:08 <PublicServer> *** XeryusTC has joined company #1 13:23:30 <PublicServer> <Spike> it's more back 13:23:32 <PublicServer> <Spike> 129 also is empty 13:23:35 <PublicServer> <Spike> and if on full 13:23:48 <PublicServer> <Nickman> where did it come from? 13:23:59 <PublicServer> <Spike> before slh02 13:24:17 <PublicServer> <Spike> think it's the iron ore drop 13:24:29 <PublicServer> <XeryusTC> seems to be a problem with mark's station 13:24:37 <PublicServer> <Nickman> maybe Mark forgot to switch lanes? :D 13:24:42 <PublicServer> <Nickman> he started building wrong 13:24:43 <PublicServer> <Spike> i think so.. 13:24:44 <PublicServer> <Spike> :) 13:25:26 <PublicServer> <Spike> yep its Marks station 13:25:35 <PublicServer> <Spike> problem @ !here 13:25:45 <PublicServer> <Spike> hmmm 13:25:48 <PublicServer> <Nickman> yep :D 13:25:52 <PublicServer> <Spike> but also full trains on that rails 13:25:52 <PublicServer> <XeryusTC> well, it joins empty and full trains before that :P 13:25:53 <PublicServer> <Nickman> just saw it :D 13:26:04 <PublicServer> <Spike> empty and full taking the same exit 13:26:48 <PublicServer> <Nickman> guess he got mixed up with the signals 13:26:49 <PublicServer> <Spike> problem is that the empty and full trains both take the same exit 13:27:17 <PublicServer> <Spike> and a bit more W my 2 signs 13:27:29 <PublicServer> <Spike> empty comes from drop 13:27:32 <PublicServer> <Spike> full from pickup 13:27:40 <PublicServer> <Spike> and they merge @ !check here 13:28:17 <PublicServer> <Nickman> those are all empty 13:28:22 <PublicServer> <Nickman> ah no :D 13:28:25 <PublicServer> <Nickman> my bad 13:28:27 <PublicServer> <Spike> full is pickup 13:28:34 <PublicServer> <Spike> goods and steel 13:29:48 <PublicServer> <Nickman> now to get the mpty ones connected 13:30:28 <PublicServer> <Spike> build an imaginary bridge? :) 13:32:14 <PublicServer> <Nickman> move it? 13:32:25 <PublicServer> <Spike> gives some space on the inside 13:32:29 <PublicServer> <Spike> right? :) 13:33:24 <PublicServer> <Nickman> mark did make a pretty balancer... :D 13:33:29 <PublicServer> <Spike> yep.. :) 13:33:32 <PublicServer> <Spike> we can too? :) 13:33:35 <PublicServer> <Nickman> sure :) 13:33:45 <PublicServer> <Nickman> we do need one more tile though :x 13:33:57 <PublicServer> <Nickman> move entire ML? 13:34:02 <PublicServer> <Spike> for.. 13:34:13 <PublicServer> <Spike> ah.. 13:34:30 <PublicServer> <Spike> that? 13:36:44 <PublicServer> <Spike> like that nickman? :) 13:37:07 <PublicServer> <Nickman> you saying I moves it for no reason? 13:37:16 <PublicServer> <Spike> i don't know :) 13:37:48 <PublicServer> <Spike> we just miss that 1 balancer.. 13:39:00 <PublicServer> <Nickman> there is room for a balancer though :) 13:39:42 <PublicServer> <Spike> then you maybe build it :) 13:39:56 <PublicServer> <Spike> may* 13:40:48 <PublicServer> <Nickman> like that? :D 13:41:10 <PublicServer> <Nickman> my mouse is fucking me 13:41:25 <PublicServer> <Spike> probably like that :) 13:41:42 <PublicServer> <Spike> just missed that signal :D 13:41:53 <PublicServer> <Nickman> :) 13:42:06 <PublicServer> <Nickman> needs some PBS 13:42:20 <PublicServer> <Spike> where 13:44:00 <PublicServer> <Nickman> this is probably bad... :D 13:44:10 <PublicServer> <Spike> yep.. was better like it was :D 13:44:20 <PublicServer> <Spike> now you will have a waiting problem :) 13:44:23 <PublicServer> <Nickman> nah, I'll fi it ;) 13:44:36 <PublicServer> <Nickman> just copying what Mark built 13:44:40 <PublicServer> <Spike> then you get a scenario like that 13:44:53 <PublicServer> <Spike> they will keep switch like that 13:45:03 <PublicServer> <Nickman> :( 13:45:10 <PublicServer> <Nickman> mark made it the same way! 13:45:12 <PublicServer> <Spike> if 1 switches on loaded network 13:45:19 <PublicServer> <Spike> really? 13:45:34 <PublicServer> <Nickman> check !balancer 13:45:39 <PublicServer> <XeryusTC> so, somewhat back :P 13:45:46 <PublicServer> <XeryusTC> i was still here, just not paying any attention :P 13:45:49 <PublicServer> <Spike> hmmm 13:45:52 <PublicServer> <Spike> ah i see 13:45:55 <PublicServer> <Nickman> :p 13:46:03 <PublicServer> <Spike> like that :) 13:46:22 <PublicServer> <XeryusTC> im releasing the steel trains 13:46:25 <PublicServer> <Nickman> yay! 13:46:35 *** Lisby has joined #openttdcoop 13:46:40 *** openttdcoop sets mode: +v Lisby 13:46:49 <PublicServer> <Spike> Release the trains! 13:47:19 <PublicServer> <Nickman> steel drop needs a factory for steel though ;) 13:47:48 <PublicServer> <XeryusTC> done :P 13:47:51 <PublicServer> <Nickman> yay! 13:48:53 <PublicServer> <Nickman> lots of looping trains at Tedingwirth Mines! 13:49:18 <PublicServer> <Spike> steel trains 13:49:22 <PublicServer> <Nickman> all steel trains goig trough the drop? 13:49:25 <PublicServer> <Spike> they were released on the full lane prob 13:49:28 <PublicServer> <Nickman> tsktsktsk 13:49:36 <PublicServer> <Nickman> first order was steel drop... 13:49:37 <PublicServer> <XeryusTC> prolly indeed :P 13:49:52 <PublicServer> <Spike> for some reason i feel quite sure about that ;) 13:50:06 <PublicServer> <Nickman> now we need apickup station... 13:50:21 <PublicServer> <XeryusTC> the station could do with another train anyway :P 13:50:22 <PublicServer> <Nickman> for goods 13:50:50 <PublicServer> <Nickman> anyone feel like making one? well, I mean the conenctions... :D 13:50:53 <PublicServer> <Nickman> station is no problem 13:51:10 <PublicServer> <XeryusTC> not really :P 13:51:31 <PublicServer> <Nickman> we can make it bidirectional terminus! :D 13:51:51 <PublicServer> <XeryusTC> maybe we should make it in the middle :o 13:51:58 <PublicServer> <XeryusTC> well, inside the ML 13:52:06 <PublicServer> <XeryusTC> at !pickup here 13:52:19 <PublicServer> <XeryusTC> and leave enough room for the ML connection somewhere near MSH 4 :P 13:54:23 <XeryusTC> @users 13:54:26 <XeryusTC> !users 13:54:26 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/Community:Members 13:54:58 <PublicServer> <Nickman> that is another possibility :) 13:58:02 <PublicServer> <Nickman> anyone building? 13:58:18 <PublicServer> <Spike> me not building 13:58:59 <PublicServer> <Nickman> I've got a nice project for you? :D 13:59:05 <PublicServer> <Spike> no... 13:59:08 <PublicServer> <Nickman> :( 13:59:09 <PublicServer> <Nickman> :D 13:59:27 <PublicServer> <XeryusTC> i could do it too 13:59:49 <PublicServer> <Nickman> go ahead :) 14:01:18 *** Elton01330 has joined #openttdcoop 14:01:23 *** openttdcoop sets mode: +v Elton01330 14:10:18 <PublicServer> <XeryusTC> muahahaha 14:10:23 <PublicServer> <XeryusTC> changed MSH 4b a bit :P 14:10:47 <PublicServer> <Nickman> why? :) 14:10:56 <PublicServer> <XeryusTC> to make some room :P 14:10:59 <PublicServer> <Nickman> ;) 14:13:50 <PublicServer> <Nickman> Wabourne Mines was a bit big for only one train :D 14:14:01 <PublicServer> <Nickman> 3 plats, and only one train... make atleast 3 then... 14:14:11 <PublicServer> <Nickman> it will NEVER cause jams :p 14:15:41 <PublicServer> <XeryusTC> nickman: make trains according to production, not station size 14:16:22 <PublicServer> <Nickman> yeah, but if I build a station with two plats, I start with two trains 14:16:33 <PublicServer> <Nickman> if I build one with 3 plats, I make three... you see? :) 14:16:38 <PublicServer> <XeryusTC> well, just look at the industries production ;) 14:16:45 <PublicServer> <XeryusTC> not at the amount of platforms :P 14:17:05 <PublicServer> <Nickman> blah! :D 14:17:11 <PublicServer> <Nickman> it will increase eventuelly so... 14:17:13 <PublicServer> <Nickman> :D 14:17:24 <PublicServer> <XeryusTC> well, most industries dont in this game :s 14:17:25 *** raWt has joined #openttdcoop 14:17:30 <PublicServer> <Nickman> why? 14:17:30 *** openttdcoop sets mode: +v raWt 14:17:56 <PublicServer> <XeryusTC> dunno 14:18:00 <PublicServer> <XeryusTC> or im just not patient enough :P 14:18:06 <PublicServer> <Nickman> my industries have grown 14:18:22 <PublicServer> <Nickman> :p 14:18:31 <PublicServer> <XeryusTC> hmm, maybe mine just dont :o 14:18:38 <PublicServer> <XeryusTC> or im not patient enough :P 14:20:38 <Mks> !password 14:20:38 <PublicServer> Mks: griefs 14:20:59 <PublicServer> *** Mks joined the game 14:23:29 <PublicServer> <Nickman> BOOM 14:24:02 <PublicServer> <XeryusTC> Nickman: you gonna make that pickup station? 14:24:23 <PublicServer> <Nickman> I don't won't to ake the connections though? :) 14:24:32 <PublicServer> <Nickman> you made two already! 14:24:35 <PublicServer> <Nickman> w000T :D 14:24:36 <PublicServer> <XeryusTC> no, i already made 2 ins :P 14:24:43 <PublicServer> <XeryusTC> the only 2 required if everything is ok :P 14:24:50 <PublicServer> <Nickman> :D 14:24:51 <PublicServer> <Nickman> indeed... 14:25:05 *** Progman has quit IRC 14:25:19 <PublicServer> <Nickman> where will you make the outs? 14:25:28 <PublicServer> <Nickman> k :S 14:25:29 <PublicServer> <Nickman> :D 14:25:58 <PublicServer> <XeryusTC> oh, that's not a very good place :o 14:26:07 <PublicServer> <Nickman> then move them :) 14:26:11 <PublicServer> <Nickman> I'll be back in a minute ;) 14:31:03 *** Yexo has quit IRC 14:32:09 <PublicServer> <Spike> station spread = 64? 14:32:13 <PublicServer> <XeryusTC> yes 14:33:14 <PublicServer> <XeryusTC> hmm, the other side might be better indeed 14:38:13 <PublicServer> *** Mark has left the game (connection lost) 14:38:22 <PublicServer> <XeryusTC> oh noes! 14:38:26 <PublicServer> <XeryusTC> le mark has gone! 14:38:51 <Mark> i be here 14:39:00 <PublicServer> <Nickman> may I build a stupid station XTC? :D 14:39:16 <PublicServer> <XeryusTC> as long as it is effecient :P 14:39:20 <PublicServer> <Nickman> check? :D 14:39:44 <PublicServer> <Nickman> efficient enough? 14:39:51 <PublicServer> <XeryusTC> meh, pbs :s 14:39:57 <PublicServer> <Nickman> :D 14:39:59 <PublicServer> <Nickman> guess not ;) 14:40:04 <PublicServer> <XeryusTC> oil pickup :P 14:40:10 <PublicServer> <Nickman> :p 14:40:21 <PublicServer> <Nickman> let me see... 14:40:35 <PublicServer> <Nickman> think it should be able to handle it though.... 14:44:59 <PublicServer> <XeryusTC> all the time you have no traffic 14:45:03 <PublicServer> <XeryusTC> and then you get 5 trains in a row :o 14:45:08 <PublicServer> <Nickman> :D 14:45:53 <PublicServer> <Nickman> to far from OIL pickup... :D 14:46:00 <PublicServer> <XeryusTC> :P 14:46:19 <PublicServer> <Nickman> you have two choises, live witht he PBS one, or fix it so I can use this one :D 14:46:20 <PublicServer> <XeryusTC> i moved it a bit for you :P 14:46:30 <PublicServer> <Nickman> nope 14:46:35 <PublicServer> <Nickman> even the closest tile is to far :D 14:46:36 <PublicServer> <XeryusTC> not enough then? 14:46:42 <PublicServer> <Nickman> nope 14:46:48 <PublicServer> <XeryusTC> build it where the !steel goods pickup here sign is 14:47:19 <PublicServer> <Nickman> how is it that that is possible, but not my location? 14:47:43 <PublicServer> <XeryusTC> dunno :P 14:47:48 <PublicServer> <XeryusTC> but that station is about the limit :P 14:48:02 <PublicServer> <Nickman> .... 14:48:13 <PublicServer> <XeryusTC> well, the limit is even further away :P 14:49:16 <PublicServer> <XeryusTC> well, done with ML connections :) 14:49:24 <PublicServer> <XeryusTC> fortunately i only need to make them one way :D 15:01:45 *** danny has joined #openttdcoop 15:01:50 *** openttdcoop sets mode: +v danny 15:03:55 <danny> !password 15:03:55 <PublicServer> danny: sauces 15:05:27 <PublicServer> <XeryusTC> oh, dinner time 15:05:30 <PublicServer> <XeryusTC> bbl 15:05:32 <PublicServer> <Nickman> station done :D 15:05:47 <PublicServer> <Nickman> thats early for dinner? :) 15:09:18 <danny> website down? 15:09:25 <PublicServer> <Nickman> has been for a while 15:09:40 <danny> Ahh, i havent played this for some time and was looking for the server IP 15:09:43 <danny> can someone help out? 15:09:48 <danny> so i can connect 15:10:07 <Nickman87> !ip 15:10:07 <PublicServer> Nickman87: ps.openttdcoop.org 15:10:11 <Nickman87> voila ;) 15:10:18 <danny> cheers! 15:10:21 <danny> !password 15:10:21 <PublicServer> danny: sauces 15:10:25 <Nickman87> :) 15:11:57 <danny> entering the IP isnt bringing it up 15:12:07 <danny> cant connect, still trying to remember how to play this :) 15:12:14 <Mark> !password 15:12:14 <PublicServer> Mark: sauces 15:12:40 <KenjiE20> www.openttdcoop.ammler.ch/wiki/Quickstart 15:13:06 <PublicServer> *** Mark joined the game 15:16:04 <PublicServer> <Mks> are you here Xeryus? 15:16:21 <LordAzamath> kerjus 15:16:22 <danny> is there some way i can download an out of date nightly? i need 17170 but current is 17190 15:16:24 <LordAzamath> kserjus* 15:16:44 <Ammler> !tell danny about !dl 15:16:44 <PublicServer> danny: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 15:16:45 <LordAzamath> lol.. kerjus means a beggar in Estonian :D 15:16:57 <PublicServer> <Mks> well I am using autoupdater for that 15:17:11 <danny> !dl 15:17:11 <PublicServer> danny: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 15:17:16 <KenjiE20> www.openttdcoop.ammler.ch/wiki/Quickstart 15:17:16 <LordAzamath> lol 15:17:41 <danny> !dl win32 15:17:41 <PublicServer> danny: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 15:17:46 *** Fuco has joined #openttdcoop 15:17:47 <PublicServer> <XeryusTC> back 15:17:51 *** openttdcoop sets mode: +v Fuco 15:18:02 <PublicServer> <Mark> me too 15:18:06 <danny> thanks again guys, i'll be up and running soon 15:18:16 <PublicServer> <Mks> Xeryus I put a Sign !what SLH? and mm wich one is it suppose to be connected to? 15:18:47 <PublicServer> <XeryusTC> double bridging using shared bridges :D 15:19:30 <danny> !grf 15:19:30 <PublicServer> danny: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 15:20:03 <PublicServer> <XeryusTC> see !shared bridges 15:20:11 <danny> latest grf is 8 months ago 15:20:18 <danny> is that right one to download? 15:21:03 <Ammler> yes, together with bananas 15:21:48 <PublicServer> <Mark> we need trains 15:21:55 <PublicServer> <Spike> mks that 1 i would connect to the rails that is close to it 15:22:02 <danny> !grf 15:22:02 <PublicServer> danny: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 15:22:40 <Ammler> danny: replace org with ammler.ch 15:22:46 <danny> ahh thanks 15:22:52 <danny> not finding server ;) 15:23:33 <PublicServer> <Mks> k just thought I should ask cause connected another industry to the wrong SLH it seems 15:23:43 <PublicServer> *** Mark has left the game (leaving) 15:24:14 <PublicServer> <XeryusTC> it is prefered to connect to the nearest slh 15:24:56 <PublicServer> <Mks> wasn't anyone that near but sure wasn't nearest one tho much closer for the train to travel that way I connected it 15:24:57 <danny> the grf pack isnt hosted on the new site 15:25:12 <danny> atleast not from the adress it was giving me being replaced with .ammler.ch 15:25:15 <Ammler> hmm 15:25:25 <Ammler> then use http://mz.openttdcoop.org/newgrfs 15:25:30 <danny> http://www.openttdcoop.ammler.ch/newgrfs/ottdc_grfpack_7.3.rar 15:25:32 <planetmaker> it is, but the links don't match afaik 15:25:35 <danny> Object not found! 15:25:58 <planetmaker> hm 15:26:11 <danny> sorted thanks 15:27:02 <PublicServer> <XeryusTC> Mks: it is more important to keep lines short and get trains onto the ML 15:27:30 <danny> right just downloading them, i'll brb probably asking something else in 5 mins ;) 15:27:47 <PublicServer> <Mks> I see 15:27:47 <danny> thanks for the help so far 15:28:03 <planetmaker> no worries 15:28:20 <planetmaker> @quickstart 15:28:21 <Webster> HTTP Error 404: Not Found - http://www.openttdcoop.org/wiki/Quickstart 15:28:41 <KenjiE20> www.openttdcoop.ammler.ch/wiki/Quickstart <-- hence why I didn't use it 15:28:43 <planetmaker> ^ you know that link (well, if re-written to match the replacement wiki) 15:35:03 <danny> ive been using that link so far 15:35:10 <planetmaker> :-) 15:35:13 <danny> but some of the links from it dont correlate with the new site 15:35:23 <planetmaker> :-( 15:35:27 <Ammler> there is no new site 15:35:37 <danny> well, with the ammler replacement 15:35:39 <Ammler> it is just a copy of the current site 15:35:48 <danny> but the download links dont seem to be hosted on the copy 15:36:03 <danny> or atleast when i try to follow the DL links replaced with ammler it isnt found 15:36:26 <planetmaker> what do you want to download besides the newgrf pack? 15:37:35 <danny> i have the grf pack now i need to get bananas 15:37:53 <danny> not sure which i need though 15:37:57 <Ammler> bananas is down too? 15:37:58 <planetmaker> both 15:37:59 <PublicServer> <Mks> I'll do 4 then since its almost track to it anyway 15:38:10 <Ammler> (still) 15:38:14 <planetmaker> it isn't 15:38:17 <danny> no, bananas is up 15:38:20 <planetmaker> at least the webinterface works 15:38:25 <danny> im not sure which grfs i need to download though 15:38:35 <Ammler> all which it tells you to 15:38:45 <Ammler> just read the damn quickstart :-) 15:38:57 <danny> i have :P 15:39:04 <danny> !quickstart 15:39:08 <danny> !qs 15:39:15 <planetmaker> @quickstart 15:39:16 <Webster> HTTP Error 404: Not Found - http://www.openttdcoop.org/wiki/Quickstart 15:39:20 <planetmaker> ^^ :-) 15:39:57 <danny> :P 15:40:04 <XeryusTC> !rcon patch raw_industry_construction 2 15:40:10 <danny> !password 15:40:10 <PublicServer> danny: orgasm 15:40:30 <PublicServer> *** Dan joined the game 15:40:34 <danny> im in :) 15:46:34 *** Polygon has joined #openttdcoop 15:46:39 *** openttdcoop sets mode: +v Polygon 15:47:20 <PublicServer> *** Nickman has joined spectators 15:48:44 <PublicServer> *** Dan has left the game (leaving) 15:48:52 <Mark> !password 15:48:52 <PublicServer> Mark: molars 15:49:04 <PublicServer> *** Mark joined the game 15:49:22 <PublicServer> <Mark> let's prospect 10 of each? 15:50:28 <PublicServer> <Mark> incoming 15:50:32 <planetmaker> that was a short visit, danny ;-) 15:52:02 <PublicServer> <Mark> the sync obessesion is getting out of hand 15:52:10 <PublicServer> <Mark> it's hardly relevant on regular networks 15:52:11 <PublicServer> <XeryusTC> quite :P 15:52:40 <PublicServer> <XeryusTC> that's what i said :P 15:52:44 <PublicServer> <Mark> seems even SL bridges are doubled and synced now 15:52:45 <PublicServer> <XeryusTC> it is only needed on very dense traffic :P 15:52:49 <PublicServer> <Mark> yeah 15:53:00 <PublicServer> <Mark> if there are 4 tiles between trains you're fine with unsynced 15:53:31 <danny> oh, i joined, then realised i probably need to practice 15:53:35 <danny> was a bit confusing :) 15:53:43 <danny> so just rereading the strategies 15:53:50 <danny> and maybe do a small single player 15:54:19 *** Mucht has joined #openttdcoop 15:54:20 *** ChanServ sets mode: +o Mucht 15:54:24 *** openttdcoop sets mode: +v Mucht 15:55:17 <danny> either that or break something 16:38:00 <Fuco> !password 16:38:00 <PublicServer> Fuco: clerks 16:38:16 <PublicServer> *** Fucoo joined the game 16:46:59 <PublicServer> <Spike> is it wrong to ask why ppl keep building depots whule there is a service center? 16:47:13 <PublicServer> <Spike> while* 16:48:01 <PublicServer> <Mks> where is the service center? 16:48:08 <PublicServer> <Spike> near ~SC01 16:48:31 <PublicServer> <Mks> shouldn't there be at least 2 service centers? 16:49:01 <PublicServer> <Mark> arent there? 16:49:24 <PublicServer> <Spike> i know there is SC01 but not a 2 16:49:36 <PublicServer> <Mks> yeah is one at SC 01 16:49:47 <PublicServer> <Fucoo> oh nice, some1 noticed my random art 16:49:48 <PublicServer> <Spike> easy to create one... 16:49:55 <PublicServer> <Mks> tho thats very far when you need a train on other side of map 16:50:21 <PublicServer> <Fucoo> mks, if you want to add trains to new station, just build depot, release trains and then remove depot 16:50:24 <PublicServer> <Fucoo> nobody will know 16:50:26 <PublicServer> <Fucoo> ;P 16:50:28 <PublicServer> <Mks> lol 16:50:57 <PublicServer> <Mks> I mean there could be like 1 depot at each SL at least just for building new trains that is 16:51:28 <PublicServer> <Spike> what's the use of a service center then 16:51:48 <PublicServer> <Mks> well yeah 16:51:53 <PublicServer> <Fucoo> well, only practical use i can see is 16:51:58 <PublicServer> <Fucoo> when you order all trains go to depots 16:52:02 <PublicServer> <Fucoo> they wont mess entire map 16:52:09 <PublicServer> <Fucoo> coz they will have to go to the SC 16:52:19 <PublicServer> <Mks> well if you build depots trains can't enter that doesn't happen either 16:52:19 <PublicServer> *** Mark has left the game (leaving) 16:52:25 <PublicServer> <Fucoo> true 16:56:04 <PublicServer> <XeryusTC> oh, industries :D 16:58:35 <PublicServer> <Fucoo> it seems like we need a bit more iron 16:58:45 <PublicServer> <Fucoo> steel trains are queuing a bit ;p 16:58:57 <PublicServer> <Mks> well to many steel trains then :P 16:59:04 <PublicServer> <XeryusTC> some will be delived soon i guess 16:59:15 *** Airot has joined #openttdcoop 16:59:20 *** openttdcoop sets mode: +v Airot 17:01:24 <PublicServer> <Fucoo> mks, you know you can build terminus stations ;P those are much more compact 17:01:32 <PublicServer> <Mks> yes 17:01:35 <PublicServer> <XeryusTC> dont build termini 17:01:37 <PublicServer> <Mks> but I like ro ro station 17:01:39 <PublicServer> <XeryusTC> they're inefficient 17:01:44 <PublicServer> <Mks> they can handel alot more trains 17:01:45 <PublicServer> <Fucoo> oh yea 17:01:48 <PublicServer> <Mks> if you need to increase 17:01:48 <PublicServer> <Fucoo> like for 2 trains 17:01:52 <PublicServer> <Fucoo> it makes a difference ;p 17:01:58 <PublicServer> <Mks> well 17:02:02 <PublicServer> <Mks> some stations got 10 trains 17:02:03 <PublicServer> <XeryusTC> it does when industries grow ;) 17:02:53 <PublicServer> <Fucoo> i don't really think it will "pay off" even for 10 trains 17:03:31 <PublicServer> <Spike> there also a 2nd SC 17:03:37 <PublicServer> <Mks> well thing is a train can enter and leave at the same time with a ro ro so even with not that many trains its good 17:03:42 <PublicServer> *** Nickman has joined company #1 17:03:47 <PublicServer> <Nickman> hi 17:03:50 <PublicServer> <XeryusTC> well, there are also very annoying deadlocks caused by trains visiting termini that dont have an order to go there 17:04:35 <Airot> !password 17:04:35 <PublicServer> Airot: fliers 17:04:43 <PublicServer> *** Natzoa has left the game (connection lost) 17:05:01 <PublicServer> *** Natzoa joined the game 17:05:01 <Mark> if you have to make terminus make an improved one :P 17:05:06 <Mark> with one exit per entry 17:05:14 <Mark> instead of shared ones 17:05:19 <PublicServer> <Spike> like the oil/steel goods pickup 17:05:24 <PublicServer> <Nickman> who is changing my exit? :) 17:05:56 <PublicServer> <Fucoo> im not saying terminus is more efficient in general, coz that's probably not true 17:05:58 <PublicServer> <Nickman> why all the terraforming XeryusTC? 17:05:59 <PublicServer> <Fucoo> but with all those roros 17:06:03 <PublicServer> <Fucoo> its kind of a mess 17:06:16 <PublicServer> <XeryusTC> Nickman: improve the exit 17:06:17 <PublicServer> <Fucoo> just look at the SLH03 17:06:22 <PublicServer> <XeryusTC> trains are forced one way around the ML now 17:06:25 <PublicServer> <XeryusTC> or the other way 17:06:33 <PublicServer> <XeryusTC> which leads to trains taking huge detours 17:06:46 <PublicServer> <Nickman> they are not forced, they have the choise when they exit... 17:06:58 <PublicServer> <Spike> power station xery 17:07:02 <PublicServer> <Nickman> maybe they don't always take the RIGHT choise :) 17:07:03 <PublicServer> <Spike> it's not connected 17:07:06 <PublicServer> <XeryusTC> well, some trains do go the wrong way 17:07:08 <PublicServer> <Nickman> :) 17:07:12 <PublicServer> <Nickman> could be ;) 17:07:38 <PublicServer> <Spike> need to move your tunnels 1 tile longer XeryusTC 17:07:49 <PublicServer> <Spike> that won't work 17:07:50 <PublicServer> <Spike> not connected 17:07:52 <PublicServer> <Spike> power station 17:07:56 <PublicServer> <Spike> listen!? 17:08:03 <PublicServer> <Spike> ah.. 17:08:06 <PublicServer> <Spike> dman graphics 17:08:11 <PublicServer> <XeryusTC> :P 17:08:15 <PublicServer> <Spike> looked like the same level 17:08:36 <PublicServer> <XeryusTC> :o 17:08:36 <PublicServer> <Nickman> oh no XeryusTC, out of sync!!!! :D 17:08:40 <PublicServer> <Spike> still gonna annoy you 17:08:42 <PublicServer> <Spike> and.. CL! 17:08:43 <PublicServer> <XeryusTC> /care 17:08:46 <PublicServer> <Spike> twice 17:08:50 <PublicServer> <XeryusTC> cl where? 17:08:53 <PublicServer> <Nickman> :p 17:09:14 <PublicServer> <XeryusTC> those tunnels dont really matter :P 17:09:39 <PublicServer> <Spike> :) 17:09:48 <PublicServer> <XeryusTC> also, syncing isnt too bad with such a empty line 17:10:07 <PublicServer> <Spike> still CL there :0 17:10:11 <PublicServer> <Spike> only it's 4 now :D 17:10:21 <PublicServer> <XeryusTC> cl doesnt really matter on those things 17:11:05 <PublicServer> <XeryusTC> also, the other one isnt my fault :P 17:12:35 <PublicServer> <Nickman> voila ;) 17:12:41 <PublicServer> <XeryusTC> that's ugly 17:12:45 <PublicServer> <Nickman> nah 17:12:55 <PublicServer> <Spike> no voila... :) 17:13:23 <PublicServer> <Spike> fits the landscape ;) 17:13:26 <PublicServer> <Spike> nobody will notice ;) 17:13:30 <PublicServer> <XeryusTC> no it doesnt :P 17:13:42 <PublicServer> <Nickman> :p 17:13:45 <PublicServer> <Nickman> make it pretty! 17:13:48 <PublicServer> <Spike> what TF for a rail? :) 17:13:54 <PublicServer> <XeryusTC> anyway, that tunnel doubling is fuggly 17:14:22 <PublicServer> <Nickman> where? 17:14:45 <PublicServer> <XeryusTC> atleast make it look like it was tgp that created this artificial hill :P 17:14:58 <PublicServer> <Nickman> tgp? 17:15:08 <PublicServer> <XeryusTC> name of the terrain generator :P 17:15:11 <PublicServer> <Nickman> :D 17:15:36 <PublicServer> <XeryusTC> see, perfect :P 17:15:46 <PublicServer> <Spike> no.. dead land... :) 17:15:47 <PublicServer> <Nickman> nobody will ever notice ;) 17:17:29 <PublicServer> <Nickman> moar trains!!! :D 17:17:34 <PublicServer> <XeryusTC> indeed :) 17:20:17 <ODM> please, add 1 train:P 17:20:24 <ODM> then we have moar 17:20:34 <PublicServer> <XeryusTC> lame 17:20:44 <OwenS> !password 17:20:44 <PublicServer> OwenS: cavern 17:21:31 <PublicServer> *** Natzoa has left the game (leaving) 17:25:51 <PublicServer> <XeryusTC> MOAR TRAINS :D 17:25:55 <PublicServer> <Nickman> working on it... 17:25:58 <PublicServer> <Nickman> building huge station :D 17:25:58 <PublicServer> <Spike> roar trains? 17:26:03 <PublicServer> <Nickman> at Fort Matburg Springs :D 17:26:50 <PublicServer> <XeryusTC> i just made a few more :P 17:27:13 <PublicServer> * Spike stopped the mighty teleporter btw 17:27:16 *** Airot has quit IRC 17:27:40 <PublicServer> <XeryusTC> tssk 17:27:52 <ODM> hmm OwenS, stop hogging the queue:P 17:28:05 <^Spike^> xD 17:29:28 <ODM> he died in the queue or something, been 8 minutes 17:29:29 <PublicServer> *** Owen has left the game (connection lost) 17:29:35 <ODM> ah timing 17:29:38 <PublicServer> <Nickman> Spike you want to make some trains? :D 17:29:42 <PublicServer> *** 0DM has left the game (connection lost) 17:29:50 <ODM> !password 17:29:50 <PublicServer> ODM: cavern 17:29:57 <OwenS> ODM: I just came back to discover it... sitting there... 17:30:01 <PublicServer> *** 0DM joined the game 17:30:03 <ODM> i noticed:P 17:30:10 <PublicServer> <Spike> owen this game ain't so big.. :D 17:30:13 <PublicServer> <Spike> yet.. :D 17:30:42 <PublicServer> <0DM> so, how goes?:D 17:31:03 <PublicServer> <XeryusTC> hmm, steel pickup was full of trains wasnt it? :P 17:31:23 <PublicServer> * XeryusTC creates some extra trains for it :D 17:31:24 <PublicServer> <Spike> it was jamming up the goods pickup trains 17:31:40 <PublicServer> <Spike> so i removed the full load again 17:31:48 <PublicServer> <Spike> need more iron ore rather then steel 17:31:53 <PublicServer> <Spike> we have 30 steel trains 17:32:03 *** Talonius has joined #openttdcoop 17:32:08 *** openttdcoop sets mode: +v Talonius 17:32:18 <PublicServer> <XeryusTC> i just made extra iron ore 17:32:23 <PublicServer> <Spike> we have more steel trains then iron ore 17:32:24 <PublicServer> <XeryusTC> both stations and trains 17:32:42 <PublicServer> <Spike> 19 iron trains 17:32:49 <PublicServer> <XeryusTC> the average distance on steel is larger though ;) 17:32:51 <PublicServer> <Spike> vs 30 steel trains.. 17:32:56 <PublicServer> <Spike> .... :) 17:33:22 <PublicServer> <Nickman> voila, added 12 trains 17:33:23 <PublicServer> <Nickman> happy now? 17:33:35 <PublicServer> <0DM> no 17:33:38 <PublicServer> <0DM> i never am:p 17:33:41 <PublicServer> <XeryusTC> this is starting to become a true ps game 17:33:41 <PublicServer> <Nickman> :( 17:33:46 <PublicServer> <XeryusTC> adding more and more trains all the time :o 17:33:47 <PublicServer> <Nickman> why? :) 17:33:47 <PublicServer> *** Talonius joined the game 17:33:50 <PublicServer> <Nickman> yeah 17:33:53 <PublicServer> <Nickman> that is what we need to do! 17:33:55 <PublicServer> <Nickman> MOAR trains! 17:34:11 <PublicServer> <0DM> because someone made the baby jesus cry 17:34:14 <PublicServer> <Nickman> check my stations at Fort Matburg Springs Spike ;-) 17:34:25 <PublicServer> <Spike> ........ 17:34:44 <PublicServer> <Spike> atleast you didn't make them 1 big station 17:34:44 <PublicServer> <Nickman> I wanted to add the coal to the north to... 17:34:45 <PublicServer> <XeryusTC> jezus, jezus christ 17:34:53 <PublicServer> <Nickman> but it is a bit to far? 17:35:01 <PublicServer> <0DM> xeryus, either make it jesus, or christus 17:35:03 <PublicServer> <0DM> cant have both:p 17:35:06 <PublicServer> <XeryusTC> you could've done with just 9 platforms on one station you know ;) 17:35:17 <PublicServer> <Nickman> this is more fun :) 17:35:18 *** raWt has left #openttdcoop 17:35:32 <PublicServer> <XeryusTC> also, too many trains for the ore thingy :P 17:35:37 <PublicServer> <XeryusTC> and the wood thingy 17:35:43 <PublicServer> <XeryusTC> the entire station actually :P 17:35:50 <PublicServer> <0DM> subtlety is key here 17:35:51 <PublicServer> <XeryusTC> could do with 1-2 trains per cargo :P 17:36:00 <PublicServer> <Nickman> it will increase... 17:36:05 <PublicServer> <Nickman> why do you care so much? :p 17:36:08 <PublicServer> <Nickman> let them load 17:36:16 <PublicServer> <Nickman> they have some travel time to you know ;) 17:36:24 <PublicServer> *** 0DM has left the game (leaving) 17:36:31 <PublicServer> <Talonius> Ooo, a cargo game, I like them better ;) 17:36:32 <PublicServer> <XeryusTC> i hate to have 3 trains simultainisly waiting for the 4th train to load :P 17:36:49 <PublicServer> <Nickman> 3 trains per station... 17:37:05 <PublicServer> <Nickman> the industries will grow and it will need more trains so... 17:37:08 <PublicServer> <Nickman> stop crying :) 17:37:33 <PublicServer> <XeryusTC> yes, but it is very useless :P 17:37:50 <PublicServer> <Nickman> nananana, I can't hear you.... 17:37:51 <PublicServer> <Nickman> :D 17:38:18 *** KenjiE20 has quit IRC 17:38:19 <PublicServer> <XeryusTC> stop it you silly child :P 17:38:23 <PublicServer> <Nickman> :p 17:39:28 <PublicServer> <Nickman> at least I provide some traffic! 17:39:40 <PublicServer> <XeryusTC> that's sitting in the station all the time :o 17:39:43 <XeryusTC> !rcon patch raw_industry_construction 1 17:39:48 <PublicServer> <Nickman> it wont in the future! 17:40:05 <PublicServer> <XeryusTC> they* 17:40:07 *** KenjiE20 has joined #openttdcoop 17:40:07 *** ChanServ sets mode: +o KenjiE20 17:40:12 *** openttdcoop sets mode: +v KenjiE20 17:40:15 <PublicServer> <Nickman> it = the traffic 17:40:16 <PublicServer> <Nickman> :D 17:41:50 <PublicServer> <XeryusTC> lies! 17:42:04 <PublicServer> <Nickman> one train has left already! :D 17:42:06 <PublicServer> <Nickman> two! 17:42:40 <PublicServer> <XeryusTC> gz 17:43:02 <PublicServer> <XeryusTC> adding full load orders to steel trains again :P 17:43:17 <PublicServer> <XeryusTC> jam :D 17:43:21 <PublicServer> <Nickman> CRAZY! 17:43:23 <PublicServer> <Nickman> :D 17:43:30 <PublicServer> <XeryusTC> oh, silly train turned around in a pbs part :P 17:45:14 *** Progman has joined #openttdcoop 17:45:19 *** openttdcoop sets mode: +v Progman 17:45:31 <PublicServer> *** Fucoo has left the game (leaving) 17:47:51 *** Wolle has joined #openttdcoop 17:47:56 <PublicServer> <XeryusTC> lalala, creating unneeded stress on slh 1 :D 17:47:56 *** openttdcoop sets mode: +v Wolle 17:48:08 <PublicServer> <Nickman> why? 17:48:17 <PublicServer> <XeryusTC> because im building trains that use it to turn around :P 17:48:18 <PublicServer> <Nickman> trains turning? 17:48:25 <PublicServer> <Nickman> bad person! 17:48:34 <PublicServer> <XeryusTC> oh cool 17:48:48 <PublicServer> <XeryusTC> and then they need another hub to get onto the empty lane again :P 17:48:49 <PublicServer> <Nickman> ? 17:48:53 <PublicServer> <Nickman> lol 17:48:57 <PublicServer> <Nickman> what did you think? :D 17:49:06 <PublicServer> <Nickman> they will use the steel drop prolly 17:49:11 <PublicServer> <XeryusTC> prolly 17:49:22 <PublicServer> <XeryusTC> but they cant get to pickup from there :P 17:49:29 <PublicServer> <Nickman> :p 17:49:36 <PublicServer> <Nickman> full detour ;) 17:49:45 <PublicServer> <Nickman> so you just messed up the entire network? :) 17:49:53 <PublicServer> <Nickman> congrats ;) 17:50:06 <PublicServer> <Mks> who did what and where? 17:50:25 <PublicServer> <XeryusTC> i wonder how they plan to get to the station though :P 17:50:26 <PublicServer> <Nickman> XeryusTC created trains on a bad track so trains will have to loop for a while... 17:50:32 <PublicServer> <Mks> ahh 17:50:50 <PublicServer> <Spike> ... :) 17:51:04 <PublicServer> <XeryusTC> maybe they'll loop forever! :P 17:51:07 <PublicServer> <Mks> how many SLH are there? 17:51:11 <PublicServer> <Spike> i didn't label the SC depots for nothing? :) 17:51:12 <andy|p> !password 17:51:12 <PublicServer> andy|p: crofts 17:51:16 <PublicServer> <Nickman> they wont :p 17:51:21 <PublicServer> <XeryusTC> Mks: 6 17:51:28 <PublicServer> <Mks> k 17:51:29 <PublicServer> <XeryusTC> Nickman: i build them at a SC 17:51:30 <PublicServer> *** andyp joined the game 17:51:38 <PublicServer> <XeryusTC> but they were build in the wrong direction :P 17:52:28 <PublicServer> <Talonius> I've never really understood those little logic gate trains 17:53:24 <PublicServer> <Nickman> they don't pass trough my station at least ;) 17:53:29 <PublicServer> <Nickman> so they will take a foll loop 17:53:32 <PublicServer> <XeryusTC> oh, they will make a loop probably 17:53:37 <PublicServer> <XeryusTC> or turn around in another SLH 17:53:39 <PublicServer> <Nickman> full 17:53:46 <PublicServer> <XeryusTC> and use your station to get into the right ML lane again :P 17:53:49 <PublicServer> <Nickman> they will end up on a bad lane again then... 17:53:52 <PublicServer> <Nickman> :D 17:53:56 <PublicServer> <Nickman> that is possible :) 17:53:57 <PublicServer> <Mks> gah 4 tunnels 17:54:06 <PublicServer> <Nickman> where do you want to tunnel Mks? :) 17:54:12 <PublicServer> <Nickman> nope, they don't take SLH :) 17:54:21 <PublicServer> <XeryusTC> the new SLH he's building i suppose :P 17:54:49 <PublicServer> <Nickman> we need more? 17:54:56 <PublicServer> <Mks> well I am building SLH 7 since well many industries are strangely connected to slh 3 17:55:04 <PublicServer> <XeryusTC> oh, i get it now, they made that entire loop because they can only enter from one side :P 17:55:14 <Seppel> !password 17:55:14 <PublicServer> Seppel: crofts 17:55:18 <PublicServer> <Nickman> ah, indeed :) 17:55:19 <PublicServer> <XeryusTC> should've gone for slh2-town drop-destination :P 17:55:20 *** Polygon has quit IRC 17:55:34 <PublicServer> *** Sepp joined the game 17:56:14 <PublicServer> <Nickman> huge tunnels :D 17:56:24 <PublicServer> <Nickman> why don't you bridge first en then tunnel? 17:56:34 <PublicServer> *** andyp has left the game (leaving) 17:56:36 <PublicServer> <XeryusTC> mks: raise the ML on one side, then you ccan shorten them :P 17:56:36 <PublicServer> <Nickman> like that? 17:56:41 <PublicServer> <Mks> so much height diffrence 17:56:56 <PublicServer> <Nickman> yeah, there is alot of difference in this map 17:57:06 <PublicServer> <Mks> that would be better ofc 17:57:12 <PublicServer> <Mks> well mayhbe I can rebuild the ML 17:57:51 <PublicServer> <Mks> will raise level on ML should solve it I guess 17:58:08 <PublicServer> <Nickman> you need that heigh for bridge :) 17:58:16 <PublicServer> <Mks> yeah 17:58:17 <PublicServer> <Nickman> so you could rase the top most part of the ml ;) 17:58:53 <PublicServer> <Mks> so many trains tho 17:59:13 <PublicServer> <XeryusTC> doesnt matter if they're stuck for a few secs 17:59:21 <PublicServer> <Nickman> didnt say it should be all flat though :D 17:59:31 <PublicServer> <Nickman> ouch :D 17:59:36 <PublicServer> <Nickman> that is harsh 17:59:40 <PublicServer> *** Sepp has left the game (connection lost) 18:00:11 *** Seppel`` has joined #openttdcoop 18:00:16 *** openttdcoop sets mode: +v Seppel`` 18:00:17 <Seppel``> !password 18:00:17 <PublicServer> Seppel``: crofts 18:00:49 <PublicServer> <Nickman> tunnel it ;) 18:01:06 <Seppel``> !password 18:01:06 <PublicServer> Seppel``: rebuke 18:01:16 <PublicServer> *** Sepp joined the game 18:02:10 <PublicServer> <Mks> /tunnels 5 9 18:02:14 <PublicServer> <Nickman> 2 ;) 18:02:18 <PublicServer> <Mks> k 18:02:20 <PublicServer> <Mks> well 18:02:24 <PublicServer> <Mks> maybe 3? 18:02:33 <PublicServer> <Nickman> 11 is limit 18:02:41 <PublicServer> <Nickman> you coul always do more, but shouldnt be needed 18:02:46 <PublicServer> <Mks> well 18:02:57 <PublicServer> <Mks> bettwen the tunnels they can't switch tunnel 18:03:19 <PublicServer> <Nickman> no, but if they are seperated already, they don't need to repick 18:03:20 <PublicServer> <Nickman> :) 18:03:30 <PublicServer> <Nickman> 2 tunnels is perfect 18:07:06 <PublicServer> <XeryusTC> oh, nearly 300 trains 18:07:20 <PublicServer> <XeryusTC> that's quite surprisingly low for such a completed network :o 18:07:23 *** Seppel has quit IRC 18:08:01 <PublicServer> <XeryusTC> added some trains to the grain pickup btw 18:10:54 <PublicServer> *** Sepp has joined spectators 18:11:49 <PublicServer> <Nickman> then add some more industries! 18:11:51 <PublicServer> <Nickman> :D 18:12:09 <PublicServer> *** Nickman has joined spectators 18:12:53 *** raWt has joined #openttdcoop 18:12:58 *** openttdcoop sets mode: +v raWt 18:13:38 *** raWt has left #openttdcoop 18:17:40 *** Audigex has joined #openttdcoop 18:17:45 *** openttdcoop sets mode: +v Audigex 18:18:46 <Audigex> haihai 18:33:39 <PublicServer> <XeryusTC> who keeps removing those depots from SLs? 18:35:32 *** Audigex has quit IRC 18:42:58 *** KenjiE20 has quit IRC 18:46:14 *** Audigex has joined #openttdcoop 18:46:19 *** openttdcoop sets mode: +v Audigex 18:47:03 <Audigex> !password 18:47:03 <PublicServer> Audigex: atoned 18:47:14 <PublicServer> *** Audigex joined the game 18:51:26 <PublicServer> *** Audigex has left the game (leaving) 18:53:51 *** Audigex has quit IRC 18:54:18 *** raWt has joined #openttdcoop 18:54:23 *** openttdcoop sets mode: +v raWt 18:54:56 *** raWt has left #openttdcoop 18:55:26 <PublicServer> <Mks> SLH 07 finnaly finnished its well a bit spread out tho 18:56:03 <PublicServer> *** XeryusTC has left the game (connection lost) 18:57:23 <PublicServer> <Nickman> WTF, my iron ore industrie died while it was being served! 18:57:48 <PublicServer> *** Nickman has joined company #1 19:00:41 <PublicServer> <Mks> anyone still here? 19:05:12 *** KenjiE20 has joined #openttdcoop 19:05:12 *** ChanServ sets mode: +o KenjiE20 19:05:17 *** openttdcoop sets mode: +v KenjiE20 19:06:55 <danny> !password 19:06:55 <PublicServer> danny: pucked 19:07:12 <PublicServer> *** Mks has left the game (leaving) 19:07:16 <PublicServer> *** Dan joined the game 19:14:01 <PublicServer> *** Sepp has joined company #1 19:15:53 *** mixrin has joined #openttdcoop 19:15:58 *** openttdcoop sets mode: +v mixrin 19:16:11 <PublicServer> *** Sepp has left the game (leaving) 19:19:52 <OwenS> !password 19:19:52 <PublicServer> OwenS: motels 19:25:59 <PublicServer> *** Owen has left the game (connection lost) 19:31:51 *** raWt has joined #openttdcoop 19:31:56 *** openttdcoop sets mode: +v raWt 19:35:14 *** mixrin has quit IRC 19:37:45 <PublicServer> *** Nickman has joined spectators 19:38:00 *** KenjiE20 is now known as Guest229 19:38:04 *** KenjiE20 has joined #openttdcoop 19:38:04 *** ChanServ sets mode: +o KenjiE20 19:38:09 *** openttdcoop sets mode: +v KenjiE20 19:39:19 *** mixrin has joined #openttdcoop 19:39:24 *** openttdcoop sets mode: +v mixrin 19:41:13 *** Guest229 has quit IRC 19:48:33 <Mark> !password 19:48:33 <PublicServer> Mark: versed 19:48:42 <PublicServer> *** Mark joined the game 19:48:46 <PublicServer> <Mark> evening 19:48:57 <PublicServer> <Dan> hey 19:51:55 <PublicServer> <Mark> Dan: why are you leveling random pieces of land? 19:52:08 <PublicServer> <Dan> one peice 19:52:16 <PublicServer> <Mark> yeah, why? 19:52:18 <PublicServer> <Dan> i read the plan 19:52:21 <PublicServer> <Dan> it says passengers also 19:52:25 <PublicServer> <Dan> so i grow city 19:52:29 <PublicServer> <Mark> huh? 19:52:34 <PublicServer> <Mark> it says "no pax!" 19:52:45 <PublicServer> <Mark> how does that translate to passengers also? 19:53:05 <PublicServer> <Dan> network plan 19:53:10 <PublicServer> <Dan> town/coaldrop 19:53:18 <PublicServer> <Mark> town drop = goods drop 19:53:31 <PublicServer> <Dan> ahh sorry 19:54:05 <PublicServer> <Dan> also the wtf sign 19:54:07 <PublicServer> <Dan> now me 19:54:11 <PublicServer> <Dan> not* 19:55:25 <PublicServer> <Mark> we log all actions 19:55:33 <PublicServer> <Mark> denying it makes you look pretty stupid 19:55:38 <PublicServer> <Dan> Yes, i wasnt the one changing it. 19:55:43 <PublicServer> <Mark> no that was me 19:55:46 <PublicServer> <Mark> i restored it 19:56:11 <PublicServer> <Dan> i'll go back to making the coal mine now. 19:56:21 <PublicServer> <Mark> good idea 20:00:08 <PublicServer> *** Nickman has joined company #1 20:00:13 <PublicServer> <Nickman> hi all 20:00:18 <PublicServer> <Mark> hello Nickman 20:00:27 <PublicServer> <Dan> hey 20:00:51 <PublicServer> <Dan> industries near the mainlines, we just leave them? 20:00:58 <PublicServer> <Nickman> no, you can connect them : 20:00:59 <PublicServer> <Mark> we cant kill them can we? 20:01:16 *** ed__ has joined #openttdcoop 20:01:21 *** openttdcoop sets mode: +v ed__ 20:01:31 <PublicServer> <Dan> for exampe the one labelled !!!!!! here 20:01:47 <ed__> anyone know what happened to the website? 20:01:50 <PublicServer> <Nickman> you may connect it if you like 20:02:05 <PublicServer> <Mark> got moved to openttdcoop.ammler.ch 20:02:10 <PublicServer> <Mark> temporarily 20:02:19 <XeryusTC> !password 20:02:19 <PublicServer> XeryusTC: stuffy 20:02:21 <PublicServer> <Nickman> what happened to brianetta's server? 20:02:28 <PublicServer> *** XeryusTC joined the game 20:02:46 <PublicServer> <Nickman> hi XeryusTC :) 20:02:53 <PublicServer> <XeryusTC> heya 20:03:00 <PublicServer> <Mark> evening XeryusTC 20:03:10 <PublicServer> <Nickman> hahaha, look at Donningstone 20:03:16 <PublicServer> <Nickman> all the same silly houses in a row :D 20:03:36 <PublicServer> <Dan> its got a death wish 20:03:42 <ed__> nothing serious with the webserver, i hope 20:04:04 <PublicServer> <Mark> wow 20:04:05 <PublicServer> <Nickman> XeryusTC: all goods trains take the same station at the oil/steel pickup... 20:04:21 *** Kolo has joined #openttdcoop 20:04:21 <PublicServer> <XeryusTC> because of low balance most likely :P 20:04:26 *** openttdcoop sets mode: +v Kolo 20:04:41 <PublicServer> <Dan> nothing is being slowed though 20:04:42 <PublicServer> <Nickman> you should balance after your drop ;) 20:04:55 <PublicServer> <XeryusTC> my drop does balance :P 20:05:00 <PublicServer> <Mark> i just followed two trains taking either route from the steel pickup to drop 20:05:05 <PublicServer> <Nickman> :D 20:05:06 <PublicServer> <XeryusTC> there's too little traffic to do that properly though 20:05:06 <PublicServer> <Mark> the routes are equally long 20:05:08 <PublicServer> <Mark> to the tile 20:05:11 <PublicServer> <Nickman> indeed... 20:05:29 <PublicServer> <Mark> the join at goods pickup exit is also balanced 20:05:43 <PublicServer> *** Kolo joined the game 20:06:06 <PublicServer> <XeryusTC> which goods pickup? 20:06:31 <PublicServer> <Mark> mine :P 20:06:43 <PublicServer> <Nickman> you made a booboo in your connection mark :D 20:06:51 <PublicServer> <Nickman> mixing empty and full trains all together :D 20:06:52 <PublicServer> <Mark> oh you were not talking about mine 20:06:55 <PublicServer> <Mark> yeah 20:07:00 <PublicServer> <Mark> i noticed you fixed that :P 20:07:01 <PublicServer> <XeryusTC> hmm, 10 trains on a station that's only ~200 tiles away from the drop :P 20:07:03 <PublicServer> <Nickman> ;) 20:07:12 <ed__> !password 20:07:12 <PublicServer> ed__: stuffy 20:07:12 <PublicServer> <Nickman> wich one? 20:07:21 <PublicServer> <XeryusTC> Prunningstone Mines 20:07:44 <PublicServer> <Nickman> almost 1K coal... 20:08:05 <PublicServer> <XeryusTC> yeah 20:08:20 <PublicServer> <Nickman> and you were saying industries don't grow here... 20:08:30 <PublicServer> <XeryusTC> my industries dont :( 20:08:42 <PublicServer> <Nickman> maybe you have to little trains ;) 20:08:55 <PublicServer> <XeryusTC> i have one that grew from some 40 to 300 though 20:09:04 <PublicServer> <XeryusTC> and one that grew to 500 :P 20:09:06 <PublicServer> <Dan> now at 1,1k coal 20:09:08 <PublicServer> <XeryusTC> from 70 or so 20:09:36 <PublicServer> <Dan> if you take them over 90% though they decrease right? 20:09:45 <PublicServer> <Nickman> not anymore 20:09:47 <PublicServer> <XeryusTC> not anymore 20:09:54 <PublicServer> <XeryusTC> and that was 75% :P 20:09:57 <PublicServer> <Dan> ah 20:10:02 <PublicServer> <Dan> so they all just keep growing? 20:10:13 <PublicServer> <Dan> no way to reduce 20:10:23 <PublicServer> <XeryusTC> added some more trains to grain goods pickup 20:10:29 <PublicServer> <XeryusTC> transport too little 20:10:39 <PublicServer> <Nickman> I add trains all the time there :p) 20:11:49 <PublicServer> <XeryusTC> oh, someone added trains to steel pickup :o 20:12:36 *** mib_ho8as1l8 has joined #openttdcoop 20:12:41 *** openttdcoop sets mode: +v mib_ho8as1l8 20:12:49 <PublicServer> <Dan> may have been me earlier 20:12:51 <PublicServer> <Dan> is that bad? 20:12:54 *** mib_ho8as1l8 is now known as Kupuham 20:12:56 <Fuco> !password 20:12:56 <PublicServer> Fuco: stuffy 20:13:03 <PublicServer> *** Fucoo joined the game 20:13:06 <PublicServer> <XeryusTC> not really, but it may become too much though 20:13:18 <PublicServer> <Dan> ahh ok sorry, still learning 20:13:24 <PublicServer> <Dan> its been some years since i play 20:13:43 <PublicServer> <Dan> and it looked a bit quiet to some of the games i'd seen in the past 20:13:46 <Kupuham> The site is down? 20:13:53 <tneo> yes Kupuham 20:13:59 <XeryusTC> openttdcoop.ammler.ch 20:14:05 *** mixrin has quit IRC 20:14:50 <Kupuham> what happened? 20:15:04 <Kupuham> bad host or something? 20:15:12 <Kupuham> !help 20:15:12 <PublicServer> Kupuham: http://www.openttdcoop.org/wiki/IRC_Commands 20:15:13 <PublicServer> <XeryusTC> something happened to the old server 20:15:45 <KenjiE20> @backuphelp 20:15:45 <Webster> Backup guide to the bots ; http://hyru.ath.cx:60080/~kenji/ottdcoop/irchelp/ 20:15:54 *** Ammler changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: Building | Website at www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 20:16:12 <PublicServer> *** tneo joined the game 20:16:33 *** mixrin has joined #openttdcoop 20:16:36 <XeryusTC> Ammler: have you fixed the blog's style sheet already? 20:16:38 *** openttdcoop sets mode: +v mixrin 20:16:42 <Kupuham> !playercount 20:16:42 <PublicServer> Kupuham: Number of players: 9 20:16:51 <Ammler> XeryusTC: just now :-) 20:16:56 <XeryusTC> nice :) 20:17:24 <ed__> thank you! it's much easier to read now :) 20:17:47 <Ammler> how to silence warnings? 20:17:55 <Ammler> php errors 20:17:59 <Kupuham> I keep on forgetting this, how do I get the current version? 20:18:11 <Ammler> !tell Kupuham about !dl 20:18:11 <PublicServer> Kupuham: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 20:18:12 <KenjiE20> www.openttdcoop.ammler.ch/wiki/Quickstart 20:18:12 <Nickman87> should I reupload the screenshot for PSG 152 Ammler? 20:18:12 <XeryusTC> Ammler: change the error level 20:18:27 <Ammler> XeryusTC: in .htaccess? 20:18:36 <XeryusTC> in php config 20:18:43 <XeryusTC> or alternatively, on a per script level :P 20:18:47 <Ammler> hmm 20:18:52 <XeryusTC> where it also influences includes etc 20:19:17 <Kupuham> !dl win32 20:19:17 <PublicServer> Kupuham: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 20:19:57 <Kupuham> also, it's been a long time since I last played, has something major changed in the past 4 months? =) 20:20:19 <KenjiE20> probably 20:20:37 <PublicServer> <XeryusTC> we almost gotten over our fear of raptors :) 20:20:49 <ed__> income is now made at end of station stop 20:21:18 <Ammler> http://www.openttdcoop.ammler.ch/wiki/GRF <-- stupid Notice won't go :-) 20:22:21 <Mark> you mean the banner? 20:22:28 <Kupuham> As in, cash is given only after everything is unloaded? 20:22:41 <Nickman87> should I reupload the screenshot for PSG 152 Ammler? 20:22:52 <PublicServer> *** tneo has left the game (leaving) 20:23:12 <ed__> correct 20:23:14 <Ammler> Nickman87: does it work now? 20:23:24 <Nickman87> no :p 20:23:39 <Ammler> I guess, I need to give write access to some directories 20:23:50 <Kupuham> !password 20:23:50 <PublicServer> Kupuham: jaunts 20:24:20 <Nickman87> hmmm, the wiki sais the file already exitst so? 20:24:21 <PublicServer> *** Kupuham joined the game 20:24:23 *** StarLite has joined #openttdcoop 20:24:23 *** ChanServ sets mode: +o StarLite 20:24:28 *** openttdcoop sets mode: +v StarLite 20:24:56 <Kupuham> So, what's happening in this game 20:24:57 <Kupuham> ? 20:25:02 <PublicServer> <Fucoo> nothing 20:27:41 <PublicServer> *** Fucoo has left the game (leaving) 20:29:18 <tneo> Kupuham, same as everytime :P 20:29:35 <tneo> constructing networks with a descent flow ;) 20:29:41 <PublicServer> <XeryusTC> we build something, it breaks, we fix 20:30:36 <Mks> !password 20:30:36 <PublicServer> Mks: grille 20:30:46 <PublicServer> *** Mks joined the game 20:31:00 <PublicServer> *** Mark has left the game (leaving) 20:33:17 <tneo> the cycle of an ottdcoop game :) 20:35:37 <Ammler> the blog images are linked to www.openttdcoop.org 20:35:56 <Ammler> so this can only be fixed by dns change 20:36:07 <Nickman87> tsktsk 20:36:56 <Ammler> and I have no clue what is needed to have images support and don't bother right now... 20:37:19 <Ammler> so Nickman87 would be nice, if you keep your image a bit :-) 20:37:26 <Nickman87> sure ;) 20:37:42 <Nickman87> It is probably some PHP library that you need ammler? 20:37:45 <PublicServer> <XeryusTC> oh bah 20:37:48 <PublicServer> <XeryusTC> trains getting lost everywhere 20:37:49 <Nickman87> like imagemagic (I think it was called ^o)) 20:38:06 <PublicServer> <Nickman> I made changes to the wood/grain drop, could be my fault? 20:38:40 <PublicServer> <XeryusTC> probably 20:38:44 <PublicServer> <XeryusTC> as they're all grain and wood trains 20:38:58 <Nickman87> eather one of these Ammler: http://be.php.net/manual/en/book.image.php 20:39:02 <Webster> Title: PHP: GD - Manual (at be.php.net) 20:39:08 <Nickman87> don't know which one will be used on the wiki 20:39:27 <PublicServer> <Nickman> I just noticed that my entrance was very much flawed :D 20:40:38 <PublicServer> *** Mks has left the game (leaving) 20:41:27 *** ODM has quit IRC 20:42:28 <PublicServer> *** Dan has left the game (leaving) 20:46:42 <Ammler> Nickman87: would you like to take a look? 20:46:45 *** LordAzamath has quit IRC 20:47:08 <Nickman87> hmmmm, do you get a PHP error? 20:47:19 <Nickman87> could you make a phpinfo page? 20:47:46 <Ammler> I can move your ssh key, so you can take a look yourself :-) 20:48:07 <PublicServer> *** Kolo has left the game (leaving) 20:48:10 *** Kolo has quit IRC 20:48:22 *** raWt has left #openttdcoop 20:50:10 <Nickman87> if you tell me how to connect? :) 20:50:16 <Nickman87> IP, port... :) 20:50:36 <Nickman87> I could give it a shot then ;) 20:56:55 *** LordAzamath has joined #openttdcoop 20:57:00 *** openttdcoop sets mode: +v LordAzamath 20:59:08 <PublicServer> <XeryusTC> i really should've went with tl3 :o 21:00:03 <Ammler> tl3 is best coop size :-) 21:00:19 <Ammler> trains looks cute 21:00:30 <PublicServer> <XeryusTC> oh the beautiful times before the train limits <3 21:01:07 <Kupuham> there is one? 21:01:16 <Ammler> was* 21:01:27 <PublicServer> <XeryusTC> about 1000 :P 21:01:32 <XeryusTC> !set max_trains 21:01:34 <Ammler> now the limit are the clients 21:01:37 <XeryusTC> !max_trains 21:01:45 <XeryusTC> !rcon patch max_trains 21:01:45 <PublicServer> XeryusTC: Current value for 'max_trains' is: '1000' (min: 0, max: 5000) 21:01:45 <Ammler> !rcon set max_trains 21:01:45 <PublicServer> Ammler: Current value for 'max_trains' is: '1000' (min: 0, max: 5000) 21:01:50 <XeryusTC> stupid shortcut :P 21:01:55 <Ammler> !trains 21:01:55 <PublicServer> Ammler: !trains <integer>: set value of max_trains 21:02:15 <Ammler> patch is obsolete btw. 21:02:36 <Ammler> !info 21:02:36 <PublicServer> Ammler: #:1(Orange) Company Name: 'XeryusTC Transport' Year Founded: 1980 Money: 692823348 Loan: 0 Value: 799791772 (T:369, R:3, P:0, S:0) unprotected 21:05:09 <Kupuham> I just saw a train in a line labeled empty, is empty just a relative term? =D 21:07:45 <ed__> ammler, what's the images support that you need? 21:08:13 <Ammler> ed__: do I? 21:08:39 <Talonius> 'Empty' means trains with no cargo 21:08:48 <Kupuham> oh 21:08:52 <ed__> i'm reading your message from earlier that you needed some sort of "images support"? 21:12:22 <PublicServer> <XeryusTC> muahahaha, i've made a mess out of SL 1 :D 21:12:27 <Ammler> well, I mirrored the wiki from our broken web server 21:12:36 <Ammler> but some services seems not working 21:13:31 <Kupuham> What's up with the duplicate order trains? 21:13:50 <PublicServer> <XeryusTC> hmm? 21:13:59 *** Lisby has left #openttdcoop 21:14:17 <PublicServer> <XeryusTC> created some trains for Prunningstone Mines 21:14:37 <Kupuham> Pinningtown Mines, Town +coal drop, Pinningtown Mines again (same as first order) 21:15:11 <ed__> did the pictures get copied from the images directory? 21:15:32 <PublicServer> <XeryusTC> it wasnt shared orders cloned :o 21:17:05 <PublicServer> <Talonius> Train 317, .. any reason it's got duplicate orders? 21:17:08 <Kupuham> So there's no vodoo to it, I can remove the last order? 21:18:09 <PublicServer> <Talonius> Heh, Kup spotted it right before me :P 21:18:50 <Kupuham> Actually I saw 344, who seems to share with 317 21:19:32 <PublicServer> <XeryusTC> i'd rather have you look if sharing is right for that station :P 21:21:26 <PublicServer> <Talonius> The mines seems to be a little overloaded, I'm guessing the coal production dropped for some reason 21:22:00 <PublicServer> <XeryusTC> which mines? 21:22:04 <PublicServer> <XeryusTC> Prunningstone? 21:22:08 <PublicServer> <Talonius> Yes 21:22:23 <PublicServer> <XeryusTC> ah well, maybe those 4 extra trains were a bit too much 21:22:29 <PublicServer> <XeryusTC> or it just dropped production :P 21:22:38 <Kupuham> Newspaper disagree 21:22:45 <Kupuham> disagrees* 21:22:46 <PublicServer> <Talonius> They probably havn't balanced out yet 21:23:04 <PublicServer> <XeryusTC> it's hard to balance out a train every 20 or so tiles :P 21:23:43 <PublicServer> <Talonius> Hehe, I meant they probably havn't balance themselves out yet ;) 21:24:00 <PublicServer> <XeryusTC> ah well, we'll see 21:24:07 <PublicServer> <XeryusTC> i think there are just a few too many trains :P 21:24:32 <ed__> ammler, i agree w/ nick. looks like imagemagick isn't working right 21:26:20 <PublicServer> <XeryusTC> the amount of trains is rising fast now btw :o 21:26:39 *** OwenS has quit IRC 21:27:02 *** OwenS has joined #openttdcoop 21:27:02 *** ChanServ sets mode: +v OwenS 21:28:17 *** LordAzamath has quit IRC 21:31:20 <PublicServer> <XeryusTC> finally some traffic is getting generated :D 21:31:36 <PublicServer> <Talonius> Heh, can't you magic dozer the farm at '!DIE!' ? ;) 21:31:51 <PublicServer> <XeryusTC> no fun in that :P 21:32:06 <PublicServer> <Nickman> 400 trains ain't alot... 21:32:07 <PublicServer> <Nickman> :D 21:32:18 <PublicServer> <XeryusTC> yeah, just breached that limit :P 21:32:22 <PublicServer> <Talonius> for a moment, I thought a farm had spawned over the top of some tracks 21:32:45 <PublicServer> <XeryusTC> Talonius: fortunately you dont do drugs anymore :) 21:32:52 <PublicServer> <Nickman> :D 21:33:26 <PublicServer> <Talonius> Drugs?.. Me?... Never! :P 21:35:48 <PublicServer> <Talonius> The tracks look so much simpler with 'catenary' made completely transparent :P 21:38:31 *** StarLite has quit IRC 21:40:39 <PublicServer> <XeryusTC> this revised payment method and gradual loading are way better :) 21:44:24 <PublicServer> <Talonius> Hmm?, what did they change? 21:44:43 <PublicServer> <XeryusTC> gradual loading is now also gradual unloading 21:44:59 <PublicServer> <XeryusTC> and you get paid when it is unloaded/leaving the station 21:46:30 <PublicServer> <Talonius> Ah, I did notice that the money popsup once the vehicle leaves.. I didn't think it made much difference technically... but the realism is nice 21:47:16 <Ammler> you were able to cheat the other way 21:47:24 <PublicServer> <Talonius> Ah, I see 21:48:15 <PublicServer> *** AmmIer joined the game 21:50:47 <Mks> !password 21:50:47 <PublicServer> Mks: spooks 21:51:08 <PublicServer> *** Mks joined the game 21:51:30 <PublicServer> <Mks> mm production is 1746 in punnington mine now 21:51:39 <PublicServer> <Talonius> This is the first time I've seen logic gates in use 21:52:17 <PublicServer> <Mks> so if to short line to stack trains using a depot is a way to skip the blocking? 22:01:29 <PublicServer> <XeryusTC> yes 22:01:48 <PublicServer> <Mks> whats max production on a mine? 22:02:03 <PublicServer> <AmmIer> oh, I found industry to connect :-) 22:02:15 <PublicServer> <AmmIer> a little nice farm :-) 22:05:54 <XeryusTC> there's loads of those :P 22:06:15 <ed__> !password 22:06:16 <PublicServer> ed__: beater 22:06:27 <PublicServer> <AmmIer> well, my farm is labled: "DIE" 22:06:28 <PublicServer> *** Player joined the game 22:06:36 <Talonius> interesting password ;P 22:06:46 <PublicServer> <XeryusTC> oh yes 22:06:46 <PublicServer> <Player> i love it 22:06:50 <PublicServer> <XeryusTC> that one is cool :) 22:07:03 <PublicServer> <XeryusTC> Player: change your nick please :P 22:07:14 <PublicServer> <Player> yeah, looking for instructions 22:07:25 <KenjiE20> www.openttdcoop.ammler.ch/wiki/Quickstart 22:07:28 <PublicServer> <XeryusTC> open console 'name <newname>' 22:07:41 <PublicServer> *** Player has changed his/her name to ed__ 22:10:13 *** Wurzel49 has quit IRC 22:11:23 <Ammler> !setdef 22:11:23 <PublicServer> *** Ammler has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1 22:11:39 <Ammler> I wonder, how long you were able to play without setting that :-) 22:12:11 <Xaroth> extra_dynamite? 22:12:20 <Xaroth> the destroy anything cheat? 22:12:25 <Ammler> no 22:12:30 <KenjiE20> thats magic 22:12:32 <Ammler> waiting time for signals 22:12:57 <KenjiE20> extra gives lets you do more buildings iirc? 22:13:13 * KenjiE20 double checks source 22:13:19 <Ammler> and roads, afaik 22:13:43 <Talonius> Bad things would happen with the 'wait' patches enabled? 22:13:51 <KenjiE20> yes, it's for those annoying junctions wasn't it? 22:14:17 <Ammler> Talonius: there are no patches anymore 22:14:30 <PublicServer> *** Mks has left the game (leaving) 22:14:35 <Ammler> those are called advanced settings now :-) 22:15:51 <XeryusTC> !rcon patch town_growth_rate 22:15:52 <PublicServer> XeryusTC: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4) 22:19:38 <XeryusTC> Xaroth> extra_dynamite? <- allows destruction of all town roads, buildings and bridges 22:19:52 <XeryusTC> normally you can only destroy non junction loose end roads iirc 22:20:16 <Xaroth> ah 22:20:49 <KenjiE20> just roads, ALL roads 22:21:06 <Talonius> Originally, if a town was allowed to form a loop of road, you couldn't demolish any part of the loop 22:28:01 <PublicServer> *** Spike has left the game (leaving) 22:28:22 *** Zulan has joined #openttdcoop 22:28:27 *** openttdcoop sets mode: +v Zulan 22:29:37 *** ^Spike^ is now known as ^spike^ 22:45:13 <PublicServer> <AmmIer> XeryusTC: you removed a connection :-) 22:47:17 <PublicServer> <AmmIer> people, pls don't touch something which is labled with /Ammler 22:47:32 <PublicServer> <AmmIer> specially if you change is crap 22:48:44 *** Progman has quit IRC 22:49:13 <Kupuham> AKA dont touch the station near the dying farm? 22:49:17 <PublicServer> <Talonius> It wasn't mee, honest 22:49:28 <PublicServer> <AmmIer> it was XeryusTC 22:49:34 <PublicServer> <AmmIer> well, it looked like 22:49:45 <PublicServer> <XeryusTC> AmmIer: it was, because you connnected it wrong :P 22:49:49 <PublicServer> <XeryusTC> as in, into a depot:P 22:50:10 <PublicServer> <AmmIer> that was at least better as your fix 22:50:27 <PublicServer> <AmmIer> and you should also see that the farm has 2 stations 22:50:29 <PublicServer> <XeryusTC> i didnt notice that one line into the SL :P 22:50:44 <PublicServer> <XeryusTC> oh :P didnt pay attention to that :P 22:54:23 <PublicServer> <XeryusTC> hmm, server's busy? 22:55:29 <PublicServer> *** Kupuham has left the game (leaving) 22:55:31 *** ^spike^ has quit IRC 23:07:22 *** Kupuham has quit IRC 23:17:20 *** mixrin has quit IRC 23:18:32 <PublicServer> <Nickman> I'm off to bed ;) 23:18:34 <PublicServer> <Nickman> night all 23:18:46 <Mks> !password 23:18:46 <PublicServer> Mks: donkey 23:19:09 <PublicServer> *** Sepp joined the game 23:19:22 <PublicServer> *** Mks joined the game 23:19:48 <PublicServer> *** AmmIer has left the game (leaving) 23:19:56 <PublicServer> *** Nickman has left the game (leaving) 23:20:11 <Ammler> good night all 23:20:21 *** PeterT has joined #openttdcoop 23:20:21 <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments? 23:20:26 *** openttdcoop sets mode: +v PeterT 23:20:26 <PeterT> !password 23:20:26 <PublicServer> PeterT: donkey 23:21:38 <PeterT> why is webster in my channel? 23:24:02 <PeterT> !password 23:24:02 <PublicServer> PeterT: donkey 23:24:22 <PublicServer> *** Peter joined the game 23:25:30 <PublicServer> *** ed__ has left the game (connection lost) 23:26:22 <PublicServer> <Peter> is there a rule against building the headquarters? 23:27:26 <PublicServer> *** Peter has left the game (leaving) 23:27:55 *** PeterT has quit IRC 23:28:03 *** Nickman87 has quit IRC 23:37:16 <PublicServer> *** XeryusTC has left the game (connection lost) 23:37:29 *** ed__ has quit IRC 23:40:14 <PublicServer> <Mks> soon 500 trains 23:45:51 <PublicServer> *** Sepp has left the game (connection lost) 23:45:52 <PublicServer> *** Game paused (not enough players) 23:47:11 <PublicServer> *** Mks has left the game (leaving) 23:51:43 <PublicServer> *** Talonius has left the game (leaving)