Config
Log for #openttdcoop on 30th August 2009:
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07:58:19  <PublicServer> <AmmIer> Morning coopers
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08:12:36  <[com]buster> Mornin Ammler
08:22:01  <Farden> hi there!
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08:54:18  <PublicServer> <AmmIer> lol
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09:06:17  <PublicServer> <AmmIer> Combuster: how does your MSH count to 7?
09:06:29  <PublicServer> <Combuster> Which one?
09:06:34  <PublicServer> <AmmIer> MSH2
09:06:43  <PublicServer> <Combuster> It counts to 4
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09:07:20  <PublicServer> <Combuster> sensor -> not gate -> erail counter
09:07:30  <PublicServer> <Combuster> every time a train passes
09:07:43  <PublicServer> <Combuster> the train has enough time to move ahead just one signal
09:08:02  <PublicServer> <AmmIer> hmm, so when to 7, when to 4?
09:08:17  <PublicServer> <Combuster> The ring has x segments
09:08:18  <PublicServer> <AmmIer> (or 8)
09:08:39  <PublicServer> <Combuster> one of those segments is connected to the switcher
09:08:49  <PublicServer> <Combuster> so each time a train passes
09:08:58  <PublicServer> <Combuster> the erail counter moves ahead a segment
09:09:17  <PublicServer> <Combuster> and one out of the 4 (or 8) segments blocks the ML
09:09:26  <PublicServer> <Combuster> (and via the not gate, opens the SL)
09:10:19  <PublicServer> <AmmIer> but what is needed for MSH4, 4 or 8?
09:12:43  <PublicServer> <AmmIer> btw, everyone labled the hub wrong ;-)
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09:32:55  <Farden> !playercount
09:32:55  <PublicServer> Farden: Number of players: 2
09:32:57  <Farden> !password
09:32:57  <PublicServer> Farden: outing
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09:34:04  <PublicServer> <Farden> hi there
09:34:23  <PublicServer> <AmmIer> hi here
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09:45:07  <PublicServer> <SmatZ> hello everywhere
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10:04:45  <jonde> !password
10:04:45  <PublicServer> jonde: creeks
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10:08:04  <Mks> !password
10:08:04  <PublicServer> Mks: creeks
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11:16:16  <PublicServer> <Combuster> Fun's done :)
11:16:18  <PublicServer> <Combuster> MSH03
11:16:30  <PublicServer> <AmmIer> fun?
11:16:45  <PublicServer> <Combuster> Its not a theme park, if you expected that :)
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11:27:49  <PublicServer> <Combuster> :'(
11:27:53  <PublicServer> <AmmIer> hehe
11:28:02  <PublicServer> <AmmIer> not the first time :-P
11:28:21  <PublicServer> <AmmIer> I would say, they are happy
11:28:26  <PublicServer> <AmmIer> not the best job
11:28:33  <PublicServer> <AmmIer> driving on those circles
11:33:10  <FiCE> !password
11:33:10  <PublicServer> FiCE: usages
11:33:30  <PublicServer> <AmmIer> bbh3
11:33:35  <PublicServer> <AmmIer> every train goes north
11:33:56  <PublicServer> <Combuster> I know
11:34:03  <PublicServer> <AmmIer> I cutted the line
11:34:04  <PublicServer> <Combuster> Ghettoed it together
11:34:10  <PublicServer> <AmmIer> but someone rejoined it again
11:34:20  <PublicServer> <Combuster> I did, probably
11:34:39  <PublicServer> *** FiCE joined the game
11:34:46  <PublicServer> <AmmIer> I did, because there are no stations on that loop
11:35:21  <PublicServer> <Combuster> Neither are there on the other loop
11:35:42  <PublicServer> <AmmIer> mine?
11:35:44  <PublicServer> <Combuster> technically speaking
11:36:35  <PublicServer> <FiCE> this confuses me so much... is this a new invention or something?
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11:36:50  <PublicServer> <Combuster> More like, an experiment
11:37:04  <PublicServer> <Combuster> One that is not unlikely to blow some people's minds :)
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11:37:06  <PublicServer> <FiCE> a brave one :p
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11:37:55  <PublicServer> <Combuster> It is working somewhat
11:38:04  <PublicServer> <Combuster> a few of the ML trains are making profit
11:40:11  <PublicServer> <Spike> seems train 100 doesn't want to go to the station... :)
11:40:36  <PublicServer> <Combuster> Ammler's building there
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11:47:02  <Seppel> !password
11:47:02  <PublicServer> Seppel: inward
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11:58:08  <Mark> morning
11:58:27  <Mark> !password
11:58:27  <PublicServer> Mark: repute
11:58:39  <highpinger> morning :)
11:58:40  <highpinger> !password
11:58:40  <PublicServer> highpinger: repute
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12:09:28  <PublicServer> <highpinger> i think train 104 is stuck ...
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12:38:55  <PublicServer> <AmmIer> I would like a redo function ;-)
12:39:35  <Chris_Booth> what about an undo function?
12:39:51  <PublicServer> <AmmIer> or that, indeed :-)
12:40:12  <Chris_Booth> i have 1 resopnce to that openttd isnt a word processor
12:41:03  <Chris_Booth> !passwoerd
12:41:05  <Chris_Booth> !password
12:41:06  <PublicServer> Chris_Booth: bruise
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12:45:06  <Mks> !password
12:45:07  <PublicServer> Mks: bruise
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12:50:36  <PublicServer> <AmmIer> Marks plan is in the way :-)
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12:50:41  <PublicServer> <Combuster> :-)
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12:52:54  <Mark> Ammler: take a screenshot of it and put it in the topic title :P
12:53:10  <PublicServer> <AmmIer> nah, should be able to work around
12:53:17  <Mark> it will be in the way eventually
12:53:21  <Mark> i'll take care of it
12:53:25  <PublicServer> <AmmIer> the joiner can be build on the west side
12:53:29  <Mark> !password
12:53:29  <PublicServer> Mark: bruise
12:53:38  <PublicServer> <AmmIer> I would keep it.
12:53:40  <PublicServer> *** Mark joined the game
12:54:02  <PublicServer> <AmmIer> I would make the joiner where pm's plan is.
12:54:03  <PublicServer> <Mark> it'll be in the way if we want to cover the entire map in towns
12:54:17  <PublicServer> <AmmIer> well, then we don't need the plan anyway.
12:54:47  <planetmaker> just remove the plan
12:54:53  <PublicServer> <AmmIer> already :P
12:55:04  <PublicServer> <AmmIer> should I have asked?
12:55:21  <Mark> @topic add Plan: http://mz.openttdcoop.org/img/images/metropqyq.png
12:55:25  <Mark> bah
12:55:41  <PublicServer> <AmmIer> but let it there until the town reaches that zone
12:55:59  *** Mark changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #157 (r17288) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
12:56:01  <Mark> @topic add Plan: http://mz.openttdcoop.org/img/images/metropqyq.png
12:56:01  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #157 (r17288) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | Plan: http://mz.openttdcoop.org/img/images/metropqyq.png"
12:56:39  <PublicServer> <AmmIer> I build the joiner on the west
12:56:54  <PublicServer> <AmmIer> the exit I mean
12:56:57  <PublicServer> <Mark> no dont
12:57:03  <PublicServer> <Mark> just stick to the plan
12:57:18  <PublicServer> <AmmIer> well, I do stick to the plan
12:58:35  <PublicServer> <Mark> about time we cleaned that up
12:58:46  <PublicServer> <AmmIer> and since there is no plan anymore
12:58:51  <PublicServer> <AmmIer> I can't stick to it :P
12:59:43  <PublicServer> <AmmIer> do you want to build that station?
13:00:00  <PublicServer> <Mark> i thought you were doing it?
13:00:12  <PublicServer> <AmmIer> well, but my exit is there ;-)
13:00:21  <PublicServer> <AmmIer> it wasn't because of the plan
13:00:27  <PublicServer> <AmmIer> it is better there anyway
13:00:28  <PublicServer> <Mark> omfg
13:00:34  <PublicServer> <Mark> the plan said to build it there
13:00:46  <PublicServer> <Mark> so build it there
13:00:47  <PublicServer> <Mark> or dont build it
13:01:51  <PublicServer> <AmmIer> there is no exit else
13:01:54  <PublicServer> <Mark> yeah but it runs through town centers otherwise
13:01:56  <PublicServer> <AmmIer> so why does that matter?
13:02:03  <PublicServer> *** FiCE has left the game (leaving)
13:02:12  <PublicServer> <Mark> unbelievable
13:02:20  <PublicServer> <AmmIer> you know, there are tunnels :-)
13:02:25  <PublicServer> <Mark> yeah yeah
13:02:28  <PublicServer> <Mark> do as you feel like
13:02:39  <PublicServer> <Mark> set more of those exapmles to new players please
13:02:41  <PublicServer> <AmmIer> well, I don't
13:02:46  <PublicServer> <Mark> dont stick to the plan if you dont like it
13:02:51  <PublicServer> <Mark> the plan is there for no reason anyway
13:02:54  <PublicServer> <Mark> bah
13:02:55  <PublicServer> *** Mark has left the game (leaving)
13:03:59  <PublicServer> <AmmIer> well, then I let it for the experts
13:04:22  <PublicServer> <Mks> is there acually anything to do once the stations been built?
13:04:31  <PublicServer> <Mks> or just wait for towns to grow?
13:04:37  <PublicServer> <AmmIer> Mks: the station on south east :-)
13:04:47  <PublicServer> <AmmIer> well, local networks
13:04:48  <PublicServer> <Combuster> Build city networks
13:05:05  <PublicServer> <Mks> ahh
13:05:21  <PublicServer> <Mks> well all these ml stations and junctions seems complicated
13:05:24  <PublicServer> <AmmIer> hmm, that is actually the last unbuilt central station
13:05:30  <PublicServer> <Mks> I'll let someone who knows what they do do it
13:05:55  <PublicServer> <Mks> well center north west station isn't built
13:05:56  <PublicServer> <AmmIer> hmm, me too ;-)
13:06:15  <PublicServer> <AmmIer> I have already built such kind
13:06:26  <PublicServer> <AmmIer> I liked to make a 2line station
13:06:37  <PublicServer> <Mks> check !station Here
13:06:41  <PublicServer> <Mks> shouldn't it be one around there?
13:06:54  <PublicServer> <AmmIer> yes, indeed
13:06:57  <PublicServer> <AmmIer> so 2 left
13:07:42  <PublicServer> <Mks> in jingleworth someone built an city network there?
13:08:08  <PublicServer> <AmmIer> isn't that obvious?
13:08:14  <PublicServer> <Combuster> :)
13:08:15  <PublicServer> <Mks> well yeah :P
13:08:17  <PublicServer> <Mks> but
13:10:35  <PublicServer> <Mks> so its ok to build a 3x3 grid for town and set up stations connected to the ml station in that area?
13:13:13  <PublicServer> <Mks> btw what type of city network are to be built? trains? or is it ok to use buses or trams?
13:13:28  <PublicServer> <AmmIer> trains
13:13:31  <PublicServer> <Combuster> Have you tried trams? ;)
13:13:38  <PublicServer> <Mks> well yeah
13:13:42  <PublicServer> <Mks> in a small scale
13:13:48  <PublicServer> <AmmIer> not enough cpu power for trams
13:13:54  <PublicServer> <Mks> ahh
13:14:25  <PublicServer> <Mks> so how to do this tho? every single city station connected directly to the ML station?
13:15:03  <PublicServer> <Mks> btw what are thos airports for?
13:15:16  <PublicServer> <AmmIer> nice station spread :-)
13:15:26  <PublicServer> <Mks> hehe well
13:15:39  <PublicServer> <AmmIer> just temporarly
13:15:39  <PublicServer> <Mks> they kinda of are in the way for a city network
13:15:42  <PublicServer> <Mks> k
13:15:57  <PublicServer> <AmmIer> then remove them
13:16:25  <PublicServer> <Mks> ahh well it can be there for now I guess
13:17:37  <PublicServer> <Mks> is the plan to fill the entire map with a city?
13:17:44  <PublicServer> <AmmIer> yep
13:18:10  <PublicServer> <Mks> so no problem with me building lots of roads for town then?
13:18:27  <PublicServer> <Combuster> With sense, yes
13:18:38  <PublicServer> <Combuster> Towns won't build their own roads
13:18:45  <PublicServer> <Mks> ohh
13:18:52  <PublicServer> <Mks> how come?
13:19:04  <PublicServer> <Combuster> We set it that way :)
13:19:12  <PublicServer> <Mks> didn't know you could do that even
13:19:43  <PublicServer> <Combuster> Advanced setting->economy->towns
13:19:50  <PublicServer> <Combuster> ->lots of fun stuff
13:20:03  <PublicServer> <Mks> ahhh
13:20:20  <PublicServer> <Mks> well I know you can set how towns are suppose to build roads
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13:23:25  <PublicServer> <Mks> combuster
13:23:29  <PublicServer> <Combuster> ?
13:23:32  <PublicServer> <Mks> that road bridge on msh03b
13:23:37  <PublicServer> <Mks> does it do anything?
13:23:42  <PublicServer> <Mks> or just there for looks?
13:23:48  <PublicServer> <Combuster> yes
13:24:16  <PublicServer> <Combuster> but I can fix your problem :)
13:26:41  <PublicServer> <Mks> about city networks do stations need to cover the entire area? or can it be tiles that aren't serviced by any station?
13:26:59  <PublicServer> <AmmIer> everything should be serviced
13:27:31  <PublicServer> <AmmIer> unserviced houses just waste cpu
13:27:39  <PublicServer> <Mks> ohh
13:27:52  <PublicServer> <Mks> why does it waste cpu to not connect a building?
13:28:32  <PublicServer> <AmmIer> well,  it doesn't use more, jut for nothing.
13:29:04  <PublicServer> <Mks> is 3x3 plattforms really needed for a city station?
13:29:20  <PublicServer> <AmmIer> I would say more
13:29:38  <PublicServer> <Mks> well each station I mean
13:29:41  <PublicServer> <Mks> not the major hub
13:29:55  <PublicServer> <AmmIer> do that as you think, it is fine
13:31:13  <PublicServer> <Mks> should it be likes this city station A loads people and unloads at ML station A? and city station B also loads and unloads at ML station A?
13:31:40  <PublicServer> <AmmIer> no, that one should unload at ML stationB
13:32:24  <PublicServer> <Mks> but all city station should be directly connected to the ML station?
13:32:50  <PublicServer> <Mks> and also unload their pass there and no loading?
13:32:53  <PublicServer> <AmmIer> check the plan
13:33:02  <PublicServer> <AmmIer> I guess, if you have an idea, try it.
13:33:04  <PublicServer> <Combuster> The plan's gone
13:33:11  <PublicServer> <Mks> yeah there is no plan
13:33:12  <PublicServer> <AmmIer> there is no strict rule for city networks.
13:33:20  <PublicServer> <Mks> and the plan didn't say anything about city networks
13:33:29  <PublicServer> <Mks> only ML and ML stations
13:33:32  <PublicServer> <AmmIer> then do what you like
13:33:46  <PublicServer> <Combuster> It did say something about city networks
13:33:55  <PublicServer> <Combuster> something along the lines of builder's discretion
13:34:59  <PublicServer> <Mks> and what does that mean?
13:36:29  <PublicServer> <AmmIer> is there a cheat for ignoring local auhority?
13:36:42  <planetmaker> nope
13:36:56  <PublicServer> <Combuster> Trees :)
13:38:21  <Ammler> !rcon set town_growth_rate
13:38:21  <PublicServer> Ammler: Current value for 'town_growth_rate' is: '1' (min: 0, max: 4)
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13:38:41  <PublicServer> <AmmIer> Jingleworth: doesn't grow
13:38:58  <PublicServer> <Combuster> Teddybury: shrinking
13:39:13  <PublicServer> <AmmIer> you shouldn't build stations where nothing is to do
13:39:25  <PublicServer> <AmmIer> that drops the rating
13:40:30  <PublicServer> <AmmIer> (and I wouldn't make full load
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13:43:29  <PublicServer> <AmmIer> Combuster: train 129 will load pax somewhen ;-)
13:43:36  <PublicServer> <AmmIer> 139*
13:44:04  <PublicServer> <Combuster> Not with these orders...
13:44:27  <PublicServer> <AmmIer> oh, indeed :-$
13:49:58  <PublicServer> <Mks> what type or rails to use in city networks? maglev?
13:52:24  <PublicServer> *** AmmIer has left the game (leaving)
13:59:08  <Ammler> mks, try to make something nice and ask for feedback, when you are done.
13:59:22  <PublicServer> <Mks> alright
13:59:36  <PublicServer> <Mks> doing lots of tunnels not sure if its good or bad tho
13:59:42  <Ammler> it wouldn't be the first, someone needs to rebuild the whole thing ;-)
14:00:31  <PublicServer> <Mks> well I'll only connect 2 towns :P its enough job
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14:21:52  <Farden> !playercount
14:21:52  <PublicServer> Farden: Number of players: 3
14:21:54  <Farden> !password
14:21:54  <PublicServer> Farden: dunked
14:23:08  <PublicServer> *** Farden joined the game
14:23:09  <PublicServer> <Mks> mm
14:23:15  <PublicServer> <Mks> stupid industry
14:23:16  <PublicServer> <Farden> hello again
14:23:23  <PublicServer> <Combuster> Hi Farden
14:24:05  <PublicServer> *** Farden has left the game (connection lost)
14:24:48  <Farden> nope
14:24:54  <Farden> really not working
14:29:10  <PublicServer> <Mks> what isn't working?
14:41:46  <[com]buster> !rcon patch town_growth_rate
14:41:46  <PublicServer> [com]buster: you are not allowed to use !rcon
14:41:51  *** [com]buster is now known as Combuster
14:41:53  <Combuster> !rcon patch town_growth_rate
14:41:53  <PublicServer> Combuster: Current value for 'town_growth_rate' is: '1' (min: 0, max: 4)
14:41:55  <Combuster> !rcon patch town_growth_rate 2
14:43:36  <PublicServer> <Mks> heh you think towns grow to slow huh
14:49:06  <PublicServer> <Mks> why can't the airport be removed?
14:52:32  <PublicServer> *** Combuster has left the game (leaving)
14:53:17  <PublicServer> <Mks> whats the diffrence on transfer and unload?
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14:54:11  <Ammler> mks, did you try?
14:54:19  <PublicServer> <Mks> well
14:54:26  <PublicServer> <Mks> both works at the station
14:54:45  <PublicServer> <Mks> unload doesn't work if station doesn't accept the cargo?
14:54:59  <PublicServer> <Mks> or doesn't transfer give any direct income?
14:58:13  <PublicServer> <Mks> should I use transfer orders for the city trains?
15:01:28  <Ammler> well, unload doesn't transfer, so :-)
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15:18:32  <PublicServer> <Mks> wich one should be used tho transfer or unload?
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15:31:21  <PeterT> !playercount
15:31:21  <PublicServer> PeterT: Number of players: 2
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17:10:50  <hylje> !password
17:10:50  <PublicServer> hylje: erring
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17:39:41  <PeterT> Webster: http://www.xkcd.com/627/
17:39:48  <Mks> whats that?
17:40:17  <PeterT> trying to get webster to identify a link alber_th gave me
17:40:24  <PublicServer> <Mks> ahh
17:40:24  <Mark> PeterT: dont just drop random links without comment
17:40:30  <Mark> someone told you that before
17:40:38  <PeterT> when?
17:40:48  <PeterT> i wasnt here, obviously.
17:40:53  <Mark> yesterday i think
17:41:02  <Mark> @logs
17:41:02  <Webster> Logs (updated hourly): http://hyru.ath.cx:60080/~kenji/ottdcoop/logs/
17:42:04  <PeterT> Mark, I abosolutely sure that not everyone here is here all the time, in fact, I was upstairs formatting a hard drive.
17:42:09  <KenjiE20> it won't identify that anyway, since you formed it as a command
17:43:00  <PeterT> how will it identify it?
17:43:28  <PeterT> if i do "blah blah blah here is a link: <link> blah blah blah"
17:43:47  <Mark> www.google.nl
17:43:51  <Maza> hey TerepT!
17:44:01  <KenjiE20> by just saying http://www.xkcd.com/627/
17:44:02  <Webster> Title: xkcd - A Webcomic - Tech Support Cheat Sheet (at www.xkcd.com)
17:44:09  <Maza> I typoed your nick so I wouldn't rudely hilight you =)
17:44:23  <KenjiE20> or asking the correct module and command
17:44:46  <PeterT> by just saying http://www.xkcd.com/627/
17:44:47  <Webster> Title: xkcd - A Webcomic - Tech Support Cheat Sheet (at www.xkcd.com)
17:44:50  <PeterT> ok
17:44:51  <PeterT> cool
17:45:01  <KenjiE20> yea, why did you do that?
17:45:10  <PeterT> Maza: its not rude when you're try to talk to me
17:45:16  <PeterT> highlighting is NOT rude
17:45:19  <PublicServer> *** Spike has left the game (leaving)
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17:45:41  <PublicServer> *** Game paused (not enough players)
17:45:44  <Maza> PeterR: you sure?
17:45:48  <Mark> !password
17:45:48  <PublicServer> Mark: enlist
17:46:00  <PeterT> yes MaZar
17:46:17  <Maza> adding letters after my nick rudely hilights me
17:46:27  <PeterT> what do you want?
17:46:31  <Maza> a cookie
17:46:52  <Maza> or alternatively gusn. lots of guns.
17:46:54  <PublicServer> *** Game unpaused (enough players)
17:46:55  <PublicServer> *** Mark joined the game
17:46:57  <PeterT> Maza
17:47:09  <Maza> PetetT: ?
17:47:58  <PeterT> are you going to be serious and ask me something?
17:48:40  <PeterT> brb
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17:50:30  <PublicServer> <Mark> Combuster: you're taking off 1/4th of each line at MSH06?
17:50:48  <PeterP> @define: MSH
17:50:51  <PublicServer> <Mark> or do you add both lines together?
17:50:57  <PeterP> @define MSH
17:51:02  <PeterP> grr
17:51:06  <PublicServer> <Combuster> I handle each line separately
17:51:13  <Combuster> @define SLH
17:51:16  <PublicServer> <Mark> then you should take 1/8th of each
17:51:41  *** PeterP is now known as PeterT
17:52:16  <PublicServer> <Combuster> That'd make MSH03 and MSH02 wrong as well
17:52:19  <PublicServer> <Combuster> besides
17:52:30  <PublicServer> <Combuster> the plan says, take out 1/4 trains
17:52:32  <PublicServer> <Combuster> which I did
17:52:37  <PublicServer> <Combuster> ?
17:52:47  <Mark> then someone must have changed the plan
17:53:00  <PublicServer> <Combuster> It has always been there
17:53:04  <PublicServer> <Combuster> 1/8 for spokes
17:53:06  <Mark> yeah the plan is wrong
17:53:08  <PublicServer> <Combuster> 1/4 for ring
17:53:10  <Mark> oh wait
17:53:13  <Mark> it is right
17:53:31  <PeterT> @MSH
17:53:31  <Webster> Main Station Hub, see: http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/
17:53:34  <PeterT> here we go
17:53:38  <PeterT> @SLH
17:53:38  <Webster> Sideline hub, see: http://www.openttdcoop.org/wiki/Sideline_Hub
17:53:40  <Mark> dont listen to anything i say within the next half hour
17:53:45  <Mark> still waking up :P
17:53:50  <PublicServer> <Combuster> Even now?
17:54:21  <PublicServer> <Combuster> With this kind of jetlag, how was your holiday? :)
17:54:28  <PublicServer> <Mark> heh
17:54:44  <PublicServer> <Mark> oops
17:55:03  <PublicServer> <Combuster> BTW
17:55:14  <PublicServer> <Combuster> do you have problems with the way I build BBH05
17:55:23  <PublicServer> <Mark> nah
17:55:24  <PublicServer> <Combuster> I wasn't planning on building 6 flipflops
17:55:30  <PublicServer> <Mark> should be fine once we got more load
17:56:09  <PublicServer> <Combuster> Right now we have nothing to load for :(
17:56:31  <PublicServer> <Mark> yeah we need more pax
17:56:46  <PublicServer> <Combuster> hmm
17:57:03  <PublicServer> <Combuster> The increased growth did help the towns at MSH02
17:58:10  <PeterT> when is the next coopetition game?
17:59:30  <PublicServer> <Mks> shouldn't this one be finnished first?
17:59:56  <PeterT> coopetition is something completely different
18:00:02  <PublicServer> <Mks> ahhh
18:00:02  <PeterT> @Coopetition
18:00:08  <PeterT> @wiki Coopetition
18:00:20  <Webster> Coopetition - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=Coopetition
18:00:41  <PeterT> Mks
18:00:44  <PeterT> look at that link
18:01:33  <Ammler> coopetition needs just players, then it can be always.
18:01:47  <Ammler> now with ladder ;-)
18:01:54  <Ammler> we should test that anyway.
18:01:57  <Mks> I'll take a look
18:03:04  <PeterT> yes ammler, we should
18:04:38  <Ammler> well, if you get a team mate and an other team then I am here to setup one.
18:04:48  <Ammler> or other members.
18:05:20  <PeterT> not right now
18:05:29  <PeterT> i can do it in 3 hours
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18:05:34  <PeterT> can you?
18:06:00  <PublicServer> <Mks> 8 hours continous openttd mm kinda of hard to find that much time
18:06:08  <Ammler> well, do you have others ready in 3 hours?
18:06:29  <Ammler> mks, we usually played around 2 hours
18:06:39  <PublicServer> <Mks> ahhh
18:06:41  <Ammler> 10 ingame years
18:07:34  <PeterT> its just, i dont have much time today, and tommorow is first day of school in the US
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18:10:26  <PublicServer> <Combuster> wtf?
18:10:33  <PublicServer> <Mark> crash :)
18:10:35  <Farden> !playercount
18:10:35  <PublicServer> Farden: Number of players: 4
18:10:38  <Farden> !password
18:10:38  <PublicServer> Farden: panned
18:11:07  <Farden> !password
18:11:07  <PublicServer> Farden: locket
18:11:44  <PublicServer> *** Farden has left the game (connection lost)
18:12:14  <PublicServer> *** Farden has left the game (connection lost)
18:13:19  <PublicServer> <Mks> btw mark city networks shouldn't load from ML staion?
18:13:23  <PublicServer> <Mks> station
18:13:30  <PublicServer> <Mark> indeed they shouldnt
18:13:40  <PublicServer> <Mks> so only transfer and no loading there?
18:13:56  <PublicServer> <Mark> yeah
18:14:03  <PublicServer> <Mks> k
18:14:23  <PublicServer> <Mks> should city network full load?
18:15:29  <PublicServer> <Mark> lol
18:15:35  <PublicServer> <Combuster> pwnd
18:18:10  <PublicServer> <Mark> be sure to release the right depot first :P
18:18:15  *** PeterT has quit IRC
18:18:16  <PublicServer> <Mark> nvm
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18:22:00  <PublicServer> <Combuster> buuuuug :)
18:22:06  <PublicServer> <Mark> yep :P
18:23:33  <PublicServer> <Mark> that does work
18:24:10  <PublicServer> <Mark> 19?
18:24:20  <PublicServer> <Combuster> I cheated :)
18:24:29  <PublicServer> <Combuster> look at the first wagon
18:24:34  <PublicServer> <Mark> ah
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18:25:48  <PublicServer> <Combuster> wtf
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18:25:54  <PublicServer> <Combuster> 90' turns are on?
18:26:01  <PublicServer> <Mark> no?
18:26:08  <PublicServer> <Mark> huh
18:26:25  <PublicServer> <Mark> looks nice though
18:27:02  <PublicServer> <Combuster> forbid_90 is on
18:28:12  <PublicServer> <Mark> also, it should slow down more
18:28:16  <PublicServer> <Mark> to some 60 km/h
18:28:24  <PublicServer> <Combuster> maglev = x2
18:28:30  <PublicServer> <Mark> 120, then
18:29:15  <PublicServer> <Mark> it should slow to 55km/h
18:29:18  <PublicServer> <Mark> so 110
18:30:55  <PublicServer> <Mark> weird
18:34:27  <PublicServer> *** Thraxian has left the game (leaving)
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18:40:28  <Chris_Booth> !password
18:40:28  <PublicServer> Chris_Booth: boldly
18:40:52  <Chris_Booth> !password
18:40:52  <PublicServer> Chris_Booth: payoff
18:41:15  <PublicServer> *** Chris Booth joined the game
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19:09:30  <andy|p> !download win32
19:09:30  <PublicServer> andy|p: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip
19:13:30  <PeterT> !tell andy|p about !dl autottd
19:13:30  <PublicServer> andy|p: http://www.openttdcoop.org/wiki/AutoTTD
19:13:42  <andy|p> !password
19:13:42  <PublicServer> andy|p: bucked
19:13:57  <PublicServer> *** andyp joined the game
19:14:01  <PeterT> !dl
19:14:01  <PublicServer> PeterT: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
19:15:07  <PublicServer> *** andyp has left the game (leaving)
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19:24:46  <PeterT> !tell PeterT hi
19:24:47  <PublicServer> PeterT: unknown command "hi"
19:24:57  <PeterT> !tell PeterT @saymyname
19:24:57  <PublicServer> PeterT: unknown command "@saymyname"
19:26:44  <Combuster> !tell PeterT !tell PeterT !tell PeterT !password
19:26:44  <PublicServer> PeterT: trouts
19:26:57  <PeterT> fail combuster
19:27:05  <Maza> faaaail!
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19:40:37  <highpinger> !password
19:40:37  <PublicServer> highpinger: trouts
19:41:29  <highpinger> !password
19:41:29  <PublicServer> highpinger: thrill
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20:16:39  <sgt_Zale> !players
20:16:41  <PublicServer> sgt_Zale: Client 95 is Mks, a spectator
20:17:01  <sgt_Zale> !password
20:17:01  <PublicServer> sgt_Zale: turret
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20:34:27  <sgt_Zale> !password
20:34:27  <PublicServer> sgt_Zale: francs
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20:37:23  <sgt_Zale> Hi
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21:29:03  <Mks> hi
21:30:35  <Webster> Latest update from monitor: [unreachable] - DevZone <http://www.montastic.com/feeds/view/167360?key=0f789eddba0169ccc87d88d86f1ed26c5d168c69>
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21:59:12  <PeterT> !password
21:59:12  <PublicServer> PeterT: golfed
21:59:43  <PeterT> anyone care to join me?
21:59:44  <PublicServer> *** Peter joined the game
21:59:50  <PublicServer> <Mks> mm sure
21:59:53  <PeterT> thanks
22:00:02  <PublicServer> *** Peter has joined spectators
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22:00:08  <PublicServer> *** Game unpaused (enough players)
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22:01:00  <PublicServer> <Mks> ML needs more trains
22:01:04  <PublicServer> <Peter> ok
22:01:36  <PublicServer> <Peter> why do we have an ML?
22:01:44  <PublicServer> <Mks> well
22:01:48  <PublicServer> <Mks> plan was all about ML :P
22:01:56  <PublicServer> <Mks> its some no order ML
22:02:05  <PublicServer> <Mks> and some switches make trains enter stations
22:02:25  <PublicServer> <Mks> a bit confusing I think
22:02:28  <PublicServer> <Peter> oops, sorry i mistyped it
22:02:35  <PublicServer> <Peter> i meant, why do we still have an MM?
22:02:42  <PublicServer> <Mks> ohh
22:02:44  <PublicServer> <Mks> dunno
22:02:45  <PublicServer> <Mks> well
22:02:56  <PublicServer> <Mks> we don't exactly make much MM at the moment I guess
22:03:11  <PublicServer> <Peter> we have 11billion dollars
22:03:16  <PublicServer> <Peter> thats ALOT of money...
22:03:19  <PublicServer> <Mks> :P
22:03:21  <PublicServer> <Mks> true
22:03:38  <PublicServer> <Peter> this game turned out to be sort of ugly
22:04:03  <PublicServer> <Mks> well not the best looking I guess
22:04:12  <PublicServer> <Mks> all those switches you mean?
22:04:17  <PublicServer> <Peter> not just the looks, the whole style
22:04:24  <PublicServer> <Peter> the switches too
22:04:49  <PublicServer> <Mks> well I think its a bit strange also
22:05:23  <PublicServer> <Mks> it will look very diffrent since there are no plan for city networks
22:05:30  <PublicServer> <Peter> Un-natural would be the term i would use
22:06:06  <PublicServer> <Mks> well I guess a game like this goes fairly fast to finnish
22:06:16  <PublicServer> <Mks> once the ML building and such is done
22:06:20  <PublicServer> <Peter> i hope so
22:06:33  <PublicServer> <Mks> I won't vote on a plan like this again :P
22:06:55  <PublicServer> <Peter> you voted for this?
22:07:02  <PublicServer> <Peter> i voted for chris booth's plan
22:07:12  <PublicServer> <Mks> yeah well I think its better now
22:07:15  <PublicServer> <Peter> he didnt even vote for his own
22:07:15  <PublicServer> <Mks> but a bit to late for that
22:08:57  <PublicServer> <Peter> CL?
22:09:08  <PublicServer> <Mks> well ML tl is 3
22:09:12  <PublicServer> <Mks> TL
22:09:18  <PublicServer> <Peter> ok CL 3
22:09:48  <PublicServer> <Mks> not sure about city networks since I saw someone used tl 4
22:10:12  <PublicServer> <Mks> I think its only 2 stations left to do  Main stations that is
22:11:06  <PublicServer> <Mks> one station got 7000 passengers waiting :P
22:11:39  <PublicServer> <Peter> jingle and teddy's
22:11:55  <PublicServer> <Peter> wow, someone failed at pre-signals
22:12:08  <PublicServer> <Mks> where?
22:12:38  <PublicServer> <Peter> it was 2 entry signals instead of combo signals
22:12:45  <PublicServer> <Mks> oohh
22:12:59  <PublicServer> <Mks> I don't really understand these switches very well
22:13:06  <PublicServer> <Mks> never acually used or built one
22:13:07  <PublicServer> <Peter> switches?
22:13:10  <PublicServer> <Peter> neither have it
22:13:14  <PublicServer> <Peter> * I
22:17:07  <PublicServer> <Peter> boy this is boring
22:17:14  <PublicServer> <Mks> this game you mean?
22:17:17  <PublicServer> <Peter> yes
22:17:23  <PublicServer> <Mks> yeah well
22:17:30  <PublicServer> <Mks> I guess its ok to build a city network
22:17:35  <PublicServer> <Mks> but once thats done
22:17:38  <PublicServer> <Mks> there is nothing to do
22:17:44  <PublicServer> <Mks> except add trains now and then
22:17:47  <PublicServer> <Peter> i guess so
22:18:29  <PublicServer> <Mks> I won't touch the ML in this game
22:20:07  <PublicServer> <Peter> i fixed the joiners so they didnt need pbs
22:20:22  <PublicServer> <Mks> nice :)
22:20:23  <PublicServer> <Peter> i feel thats an acomplisment in itself
22:20:39  <PublicServer> <Mks> hehe
22:20:49  <PublicServer> <Peter> check out: !no more pbs!!!
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22:21:18  <PublicServer> <Mks> ahh
22:21:34  <PublicServer> <Mks> think that split is alirght even tho it has no switches?
22:21:47  <PublicServer> <Peter> what?
22:21:52  <PublicServer> <Mks> well check out bbh01
22:21:57  <PublicServer> <Mks> a bit more complex
22:22:20  <PublicServer> <Peter> i see
22:22:57  <PublicServer> <Peter> train 102 has 1 order...
22:23:08  <PublicServer> <Peter> wtf?
22:23:28  <PublicServer> <Mks> neverreaching station
22:23:30  <PublicServer> <Mks> maybe
22:23:37  <PublicServer> <Mks> so trains don't complain no order?
22:23:59  <PublicServer> <Mks> that station is in the middle of the map
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22:25:31  <sgt_Zale> !password
22:25:31  <PublicServer> sgt_Zale: saliva
22:25:34  <PublicServer> *** Sgt.Zale has joined company #1
22:26:06  <PublicServer> <Peter> i understand
22:26:32  <PublicServer> <Peter> never reaching station is a station it cant reach, but when trying to go there, it goes through other pax stations forced
22:26:41  <PublicServer> <Peter> like cargodest a little bit
22:26:44  <PublicServer> <Peter> brb
22:26:47  <PublicServer> <Mks> ahhh
22:33:17  <PublicServer> <Peter> this map is so damn boring
22:33:35  <PublicServer> <Mks> ahh
22:33:49  <PublicServer> <Sgt.Zale> what is exactly the aim of the map?^
22:33:57  <PublicServer> <Peter> to promote pax
22:34:08  <PublicServer> <Peter> have you actually seen the network plan?
22:34:16  <PublicServer> <Sgt.Zale> yes
22:34:21  <PublicServer> <Sgt.Zale> some of them
22:34:27  <PeterT> here it is: ttp://mz.openttdcoop.org/img/images/metropqyq.png
22:35:00  <PeterT> no, sorry, this is ithttp://mz.openttdcoop.org/img/images/metropqyq.png
22:35:09  <PeterT> grr: http://mz.openttdcoop.org/img/images/metropqyq.png
22:35:42  <PublicServer> <Peter> i have 3 commands in !help
22:35:49  <PublicServer> <Peter> and !admin
22:36:00  <PublicServer> <Peter> not much of a choice eh?
22:36:59  <PublicServer> <Sgt.Zale> ^^
22:39:08  <PeterT> whats the difference between "hq clone <website>" and "git clone <website>"
22:39:40  <PeterT> *hg clone
22:41:25  <planetmaker> what's the difference between reading NYT and Washington post?
22:41:49  <PeterT> different place
22:41:51  <PeterT> different news
22:42:12  <PeterT> if some gives me a command "git clone <website>"
22:42:29  <PeterT> will it work if i type "hg clone <website>"
22:44:02  <PublicServer> <Mks> erhum
22:44:07  <PublicServer> <Mks> 13k passengers waiting
22:44:38  <PublicServer> <Peter> somehow, thats meant to be
22:44:53  <PeterT> thanks planetmaker for not answering my question
22:47:18  <PublicServer> <Mks> mm doesan sbahn need to be a ring?
22:47:44  <planetmaker> it won't work petert
22:47:54  <PeterT> what program uses git?
22:47:57  <PeterT> "git clone"
22:48:04  <planetmaker> git is git and hg is hg
22:48:11  <planetmaker> as svn is svn
22:48:27  <PeterT> what program uses git?
22:48:34  <planetmaker> GIT
22:48:41  <planetmaker> it IS the programme
22:48:56  <PeterT> ok
22:49:07  <planetmaker> like mercurial is a VCS
22:49:10  <planetmaker> or SVN
22:49:21  <planetmaker> you can use what you like for your projects
22:49:31  <PeterT> my goal is to get cargo dist
22:49:35  <planetmaker> you use those which a project offers where you want to just pull the sources
22:49:43  <planetmaker> then you've got to get git
22:49:44  <PeterT> as fonso doesnt seem fond of posting a binary
22:50:42  <PublicServer> *** Peter has left the game (leaving)
22:52:51  <PeterT> planetmaker, i have msys, does that already have git?
22:53:10  <PeterT> it seems link git-scm.com wants me to download cygwin, or msys git
22:54:08  <planetmaker> git is not a default install. I don't know. I don't have windows
22:54:30  <PeterT> i hate git
22:54:33  <planetmaker> avoid cygwin, though, if you can.
22:54:48  <planetmaker> more problems than it's worth. Rather use mingw
22:54:48  <planetmaker> if at all possible
22:54:51  <PeterT> why cant fonso just upload binaries, normally, like everyone else
22:54:57  <PeterT> i have mingw
22:55:09  <PeterT> but all they have to download is a .tar.bz2
22:55:19  <PeterT> so i am going to install that into msys
22:55:21  <planetmaker> PeterT: so, if I produce a patch, I gladly upload binaries. Can you use mac binaries?!
22:55:28  <PublicServer> *** Sgt.Zale has left the game (connection lost)
22:55:29  <PublicServer> *** Game paused (not enough players)
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22:55:45  <PeterT> rather mac than none
22:55:54  *** sgt_Zale has quit IRC
22:56:01  <PeterT> i would buy a damn mac before trying to install this complicated git
22:56:04  <planetmaker> that doesn't help anyone.
22:56:29  <PeterT> i dont have time for this today
22:56:32  <planetmaker> if you don't want new cargodist, there are somewhere some on our servers... check out the dev channel
22:57:03  <PeterT> i have my first school day tommorow
22:57:08  <PeterT> i need to get some stuff ready
22:57:11  <PeterT> good night
22:57:15  *** PeterT has quit IRC
22:57:19  <planetmaker> good night...
22:57:19  <PublicServer> *** Mks has joined spectators
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23:21:42  <Davelister> !dl lnx
23:21:42  <PublicServer> Davelister: unknown option "lnx"
23:21:50  <Davelister> !download
23:21:50  <PublicServer> Davelister: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
23:21:53  <Davelister> !download lin
23:21:53  <PublicServer> Davelister: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-linux-generic-i686.tar.bz2
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23:25:54  <Davelister> !password
23:25:54  <PublicServer> Davelister: remake
23:32:26  <Davelister> !password
23:32:26  <PublicServer> Davelister: remake
23:32:28  <Davelister> ok
23:33:09  <Davelister> two GRF missing
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23:36:18  <mib_77o4zr> !help
23:36:18  <PublicServer> mib_77o4zr: http://www.openttdcoop.org/wiki/IRC_Commands
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