Log for #openttdcoop on 11th September 2009:
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00:01:53  *** KenjiE20|LT has joined #openttdcoop
00:01:53  *** ChanServ sets mode: +o KenjiE20|LT
00:01:58  *** openttdcoop sets mode: +v KenjiE20|LT
00:02:04  *** KenjiE20 has quit IRC
00:03:36  <PublicServer> <Benny> We may need another line on the ML.
00:05:21  <PublicServer> <DCritic> ah out of road vehicles
00:05:35  <PublicServer> <DCritic> railroad that is
00:05:55  <PublicServer> <Benny> Who the fuck is making a long new line across the map!?
00:06:02  <PublicServer> <Razaekel> me
00:06:05  <PublicServer> <Razaekel> muahaha
00:06:09  <PublicServer> <DCritic> where
00:06:15  <PublicServer> <Benny> Why!?
00:06:24  <PublicServer> <Razaekel> look at how much water is at the station
00:06:31  <PublicServer> <Benny> So?
00:06:41  <PublicServer> <Razaekel> i'm moving it all
00:06:48  <PublicServer> <Benny> You have to move the PLAN!
00:06:56  <PublicServer> <Benny> Follow the plan, I mean..
00:07:08  <PublicServer> <Benny> Follow the PLAN!
00:07:19  <PublicServer> <Razaekel> every plan needs a little flexibility
00:07:24  <PublicServer> <Benny> No
00:07:32  <PublicServer> <Razaekel> and besides, you could probably stuff that station full of trains, and it'd never empty
00:07:45  <PublicServer> <DCritic> we're out of trains though!!!
00:08:13  <PublicServer> <DCritic> plus i liked the idea
00:08:25  <PublicServer> <Benny> No,
00:08:31  <PublicServer> <Benny> We follow the plan.
00:08:33  <PublicServer> <Razaekel> benny
00:08:39  <PublicServer> <Razaekel> dont be a stickler
00:08:44  <PublicServer> <Benny> STFU
00:08:53  <PublicServer> <Razaekel> and dont delete it either
00:08:54  <PublicServer> <Benny> We are following the plan.
00:09:10  <PublicServer> <Razaekel> dick
00:09:17  <PublicServer> <Benny> ^_^
00:09:23  <PublicServer> <DCritic> how are we gonna get more trains
00:09:28  <PublicServer> <Razaekel> go increase the tran limit then
00:09:36  <PublicServer> <Benny> I cant.
00:09:41  <PublicServer> <Razaekel> then dont delete it
00:09:45  <PublicServer> <Benny> I will.
00:09:51  <quietus> can someone increase the train limit?
00:10:10  <quietus> KenjiE20|LT
00:10:22  <quietus> XeryusTC
00:10:28  <quietus> tneo
00:10:32  <quietus> SmatZ
00:10:38  <quietus> planetmaker
00:10:40  <quietus> Osai
00:10:47  <quietus> Mark
00:10:58  <quietus> !password
00:10:58  <PublicServer> quietus: stanks
00:12:18  <PublicServer> <quietus> so wheres this controversial longline?
00:12:30  <PublicServer> <Benny> I deleted it.
00:12:38  <PublicServer> <Benny> It was not a part of the plan.
00:13:05  <PublicServer> <quietus> netiher was stealing resources from the gorge
00:17:33  <PublicServer> *** Razaekel has left the game (leaving)
00:17:38  <PublicServer> <Benny> Yay.
00:17:41  <PublicServer> <Benny> Finally.
00:19:03  <Razaekal> no fucking admins
00:19:08  <Razaekal> HEY ADMINS!
00:19:17  <Razaekal> Ammler
00:19:23  <Razaekal> Ammler
00:19:24  <Razaekal> Ammler
00:19:24  <Razaekal> Ammler
00:19:24  <Razaekal> Ammler
00:19:25  <Razaekal> Ammler
00:19:38  <PublicServer> <quietus> ammler does have to sleep soemtime
00:19:46  <PublicServer> <quietus> ry picking on someone else
00:20:11  <Razaekal> go to bed, benny
00:20:23  <Razaekal> !password
00:20:23  <PublicServer> Razaekal: rapids
00:20:34  <PublicServer> <Benny> Why? So that you can break the rules again? No, I dont think so.
00:20:58  <PublicServer> <quietus> you broke the rules too
00:21:01  <Razaekal> then yer gonna have to stay up for several hours
00:21:17  <PublicServer> <Benny> What you mean, quietus?
00:21:33  <PublicServer> <quietus> taking resources from the gorge
00:21:40  <PublicServer> <Benny> What?
00:22:04  <PublicServer> <quietus> bunborough bay north was you right?
00:22:23  <PublicServer> <Benny> Oh, that.
00:22:25  <PublicServer> <Benny> Yep.
00:22:56  <PublicServer> <Benny> Moved it from the pit thingy.
00:23:06  *** quietus has quit IRC
00:23:23  *** quietus has joined #openttdcoop
00:23:28  *** openttdcoop sets mode: +v quietus
00:23:28  <PublicServer> <quietus> well distant stationed it the resources are still coming from there, as well as the terraforming needed
00:24:29  <PublicServer> <Razaekel> who dug the hole?
00:24:36  <PublicServer> <Benny> Raz.
00:24:38  <PublicServer> <quietus> which?
00:24:44  <PublicServer> <DCritic> not me
00:24:50  <PublicServer> <DCritic> im connecting upo here
00:24:52  <PublicServer> <Benny> Raz did himself.
00:24:58  <PublicServer> <Razaekel> no
00:25:04  <PublicServer> <quietus> you mean the unfloodable water/
00:25:10  <PublicServer> <Razaekel> i joined, then i took a piss
00:25:20  <PublicServer> <DCritic> are there no trains left?
00:25:34  <PublicServer> <quietus> nope raz used em all
00:26:06  <PublicServer> *** player has left the game (connection lost)
00:26:11  <PublicServer> <Razaekel> is there a problem with me using trains?
00:26:16  <PublicServer> <quietus> no
00:26:21  <PublicServer> <quietus> your supposed to
00:26:36  <PublicServer> <quietus> hi player you mgiht want to change your name
00:26:41  <PublicServer> <DCritic> player: change name pls
00:27:22  <PublicServer> <quietus> wtf was that
00:27:31  <PublicServer> <quietus> why are you terraforming the gorge
00:28:40  <PublicServer> <quietus> why are you still terraforming the gorge
00:28:54  <PublicServer> <player> Because someone has to fix it
00:29:02  <PublicServer> <quietus> fix what?
00:29:05  <PublicServer> <DCritic> player PLS CHANGE NAME
00:29:16  <PublicServer> <player> DCritic: in due time
00:29:22  <PublicServer> <Benny> Um, how did player get in here? oO
00:29:32  <PublicServer> <Benny> Noone prompted a password.
00:29:45  <PublicServer> <quietus> its obviously someones second account
00:29:52  <PublicServer> <DCritic> ITS AN ADMIN
00:29:53  <PublicServer> <quietus> or they sued the previous password
00:30:02  <PublicServer> <Razaekel> you can PM publicserver for the password
00:30:13  <PublicServer> <quietus> hmm there goes that theory
00:30:40  <PublicServer> <Benny> Yup, true.
00:30:57  <PublicServer> <Razaekel> dont sound like a knowitall
00:31:04  <PublicServer> <Razaekel> you asked how he got in before i said how
00:31:13  <PublicServer> <Razaekel> and now you act like you knew it all along
00:31:29  <PublicServer> <Benny> Who you talking to?
00:31:42  <PublicServer> <Razaekel> you, who else
00:31:54  <PublicServer> <player> oh please cut it
00:32:00  <PublicServer> *** Razaekel has left the game (leaving)
00:32:01  <PublicServer> <Benny> I am acting like what? oO
00:32:10  <Razaekal> [10/09/09 20:29:23] <PublicServer> <Benny> Um, how did player get in here? oO
00:32:10  <Razaekal> [10/09/09 20:29:33] <PublicServer> <Benny> Noone prompted a password.
00:32:20  <Razaekal> [10/09/09 20:30:03] <PublicServer> <Razaekel> you can PM publicserver for the password
00:32:24  <Razaekal> [10/09/09 20:30:41] <PublicServer> <Benny> Yup, true.
00:32:31  <PublicServer> <Benny> Yeah.
00:32:36  <PublicServer> <Benny> I tested it.
00:32:37  <PublicServer> <Benny> :D
00:32:50  <Razaekal> oh well
00:34:30  <PublicServer> <player> oh come on
00:34:42  <PublicServer> <player> what idiot is terraforming all around the place
00:34:50  <PublicServer> <Benny> Where?
00:35:06  <PublicServer> <player> nuking the sea<
00:35:14  <PublicServer> <player> changing the land at the crossing
00:36:05  <PublicServer> <DCritic> should i try diamonds?
00:36:16  <PublicServer> <quietus> whats diamonds?
00:36:21  <PublicServer> <quietus> ooh nm
00:36:24  <PublicServer> <quietus> im an idiot
00:36:29  <PublicServer> <DCritic> should i?
00:36:52  <PublicServer> <quietus> with what trains?
00:37:06  <PublicServer> <DCritic> hah i forgot sry
00:37:09  <PublicServer> <DCritic> how about road
00:37:10  <PublicServer> <player> Diamonds isn't really mentioned in the plan
00:37:19  <PublicServer> <DCritic> kk
00:37:22  <PublicServer> <player> and there is no train in the trainyard
00:37:37  <PublicServer> *** player has changed his/her name to Combuster
00:37:48  <PublicServer> <Benny> Hi Combuster. :D
00:37:57  <PublicServer> <Benny> If thats who you are. oO
00:38:06  <PublicServer> <Combuster> k
00:38:11  <PublicServer> <DCritic> hey combuster remember me?
00:38:12  <PublicServer> <Combuster> now I'm really fed up
00:38:15  <PublicServer> <DCritic> i got a bit better
00:38:21  <PublicServer> <Combuster> who's messing this game
00:38:26  <PublicServer> <DCritic> not me
00:38:41  *** [com]buster is now known as Combuster
00:38:41  <PublicServer> <Benny> Nobody at the moment afaik.
00:38:43  <Combuster> !players
00:38:45  <PublicServer> Combuster: Client 45 (Orange) is DCritic, in company 1 (OTTDC Transport)
00:38:45  <PublicServer> Combuster: Client 50 (Orange) is quietus, in company 1 (OTTDC Transport)
00:38:45  <PublicServer> Combuster: Client 43 (Orange) is Benny, in company 1 (OTTDC Transport)
00:38:45  <PublicServer> Combuster: Client 57 (Orange) is Combuster, in company 1 (OTTDC Transport)
00:38:45  <PublicServer> Combuster: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport)
00:38:47  <quietus> not me,
00:38:56  <PublicServer> <DCritic> but whats to do now without more trains?
00:39:23  <PublicServer> <Combuster> Go to bed? Like I should have if there wasnt this nonsense going on in here
00:39:38  <PublicServer> <DCritic> here it's 7:40
00:40:04  <PublicServer> <Combuster> 2:40 am here
00:40:17  <PublicServer> <DCritic> oh you live in uk?
00:40:23  <quietus> well im off to do my laundry
00:40:30  <PublicServer> *** quietus has joined spectators
00:41:32  <PublicServer> <Combuster> hmm well
00:41:39  <PublicServer> <Combuster> no more trains until the jams are fixed
00:41:48  <quietus> theres jams?
00:42:19  <PublicServer> <Benny> ML jams.
00:42:45  <quietus> what caused that too many water trains?
00:42:57  <PublicServer> <Combuster> /facepalm
00:43:16  <PublicServer> <Combuster> Anyway
00:43:34  <PublicServer> <Combuster> you have got things to do that do not involve breaking the scenario
00:43:42  <PublicServer> <Combuster> and annoying greenpeace
00:43:54  <PublicServer> <Combuster> (and me)
00:44:36  <Razaekal> i wasnt breaking the scenario
00:44:39  <Razaekal> i was breaking the plan
00:44:48  <Razaekal> i had bridges across the gorge
00:45:25  <quietus> still its only his 2nd plan we should try to stick to it if it doesnt break things too badly
00:45:35  <Razaekal> chris booth's second plan?
00:45:40  <quietus> thats what chris said
00:45:53  <PublicServer> <Combuster> It's not CB's second plan
00:45:59  <quietus> i might be wrong..
00:46:04  <Razaekal> he's been here longer than me
00:46:12  <Razaekal> !password
00:46:12  <PublicServer> Razaekal: barbed
00:46:22  <PublicServer> *** Combuster has left the game (connection lost)
00:46:24  <PublicServer> <DCritic> i made a fruit transfer using trucks cuz we're out of trains
00:46:24  <quietus> i swear he said earlier in chat this was his 2nd accepted plan
00:46:24  <Razaekal> and i've been here for over a year
00:46:49  <Combuster> accepted would be true
00:47:03  <quietus> ah ok, sorry for my disambiguity
00:47:05  <Combuster> you'll probably notice why his plans don't get voted normally
00:47:43  <quietus> ?
00:47:49  <PublicServer> <Razaekel> not that effective
00:48:45  <PublicServer> <Razaekel> im gonna update the water trains to have 2 engines instead of 1
00:48:53  <PublicServer> <Razaekel> for faster acceleration
00:49:43  *** themroc- has quit IRC
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00:50:11  *** openttdcoop sets mode: +v themroc-
00:52:26  <Combuster> and 1/3rd less capacity
00:52:32  <Combuster> really bad idea
00:52:35  <Razaekal> eh?
00:52:38  <Combuster> since that only increases congestion
00:52:39  <PublicServer> <Benny> What?
00:52:49  <Razaekal> i'm only taking off 1 tank
00:52:54  <Razaekal> not 3
00:52:55  <Combuster> of the three?
00:53:04  <PublicServer> <DCritic> is it ok if i made a little transfer station
00:53:15  <PublicServer> <Razaekel> there are 10 tanks on each train
00:53:20  <PublicServer> <Razaekel> not 3 tanks
00:53:36  <Combuster> still, there are other ways to improve throughput
00:53:37  <PublicServer> <Razaekel> oh
00:53:46  <PublicServer> <Razaekel> im doing the 5 tile trains, not the 2 tile ones
00:54:01  <PublicServer> <Razaekel> the 2 tiles just need more trains, there's plenty of HP for those
00:54:10  <PublicServer> <Razaekel> the 5 tiles have very slow accelerations
00:54:50  <FiCE> !password
00:54:50  <PublicServer> FiCE: barbed
00:55:49  <Combuster> still, don't do anything like that without the planner's approval
00:55:53  <Combuster> those trains are expensive
00:56:20  <PublicServer> <Razaekel> expensive schmensive
00:56:24  <PublicServer> <Razaekel> we have income of 120M
00:56:30  <PublicServer> <Razaekel> running costs are 15M
00:56:46  <PublicServer> <Razaekel> the engines are 100k each
00:56:50  <De_Ghosty> !password
00:56:50  <PublicServer> De_Ghosty: barbed
00:56:51  <quietus> but what about the shareholders?
00:57:05  <De_Ghosty> this is a monopoly
00:57:09  <De_Ghosty> we should charge mroe
00:57:59  <quietus> hmm imagine if when there was ai you could undercut there prices
00:58:27  <PublicServer> <Razaekel> if there was AI you wouldnt need to bother undercutting
00:58:30  <PublicServer> <Razaekel> AIs are stupid
00:58:43  <Combuster> *cough*
00:58:52  <quietus> ok say if there was a benny vs Razaekal match
00:59:00  <Combuster> well, feel free to screw up the game
00:59:00  <quietus> you could undercut each tohers prices
00:59:11  <Combuster> I have backups, I'll put them back tomorrow if necessary
00:59:26  <Combuster> together with the necessary bans
00:59:33  <Combuster> I'm off for tonight
00:59:44  <quietus> im quitting the server before they get me in trouble
00:59:49  <PublicServer> *** quietus has left the game (leaving)
00:59:51  <PublicServer> <Razaekel> bannings all around!
00:59:55  <PublicServer> <Benny> I'm off too.
01:00:01  <PublicServer> <Benny> Good night.
01:00:08  <PublicServer> *** Benny has left the game (leaving)
01:00:10  <FiCE> !users
01:00:11  <PublicServer> FiCE:
01:00:15  *** Wurzel49 has quit IRC
01:00:15  <FiCE> !clients
01:00:18  <quietus> !players
01:00:20  <PublicServer> quietus: Client 45 (Orange) is DCritic, in company 1 (OTTDC Transport)
01:00:20  <PublicServer> quietus: Client 58 (Orange) is Razaekel, in company 1 (OTTDC Transport)
01:00:20  <PublicServer> quietus: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport)
01:00:22  <FiCE> oh yeah :)
01:00:40  <Razaekal> benny, gona let me build the long trains now?
01:00:57  <Benny> You heard Combuster.
01:01:05  <quietus> better letting you get yourself banned then getting everyone banned
01:01:19  <Combuster> !kick 58
01:01:28  <Combuster> !rcon kick 58
01:01:28  <PublicServer> Combuster: *** Razaekel has left the game (kicked by server)
01:01:37  <Combuster> Don't even think about it
01:01:43  <Razaekal> i was adding engines to trains
01:01:47  <quietus> !password
01:01:47  <PublicServer> quietus: mutest
01:01:51  <quietus> mutest
01:02:08  *** Benny has quit IRC
01:02:35  <quietus> !players
01:02:36  <PublicServer> quietus: Client 45 (Orange) is DCritic, in company 1 (OTTDC Transport)
01:02:37  <PublicServer> quietus: Client 59 is quietus, a spectator
01:02:37  <PublicServer> quietus: Client 61 (Orange) is Razaekel, in company 1 (OTTDC Transport)
01:02:37  <PublicServer> quietus: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport)
01:02:37  <PublicServer> quietus: Client 45 (Orange) is DCritic, in company 1 (OTTDC Transport)
01:02:38  <PublicServer> quietus: Client 59 is quietus, a spectator
01:02:38  <PublicServer> quietus: Client 61 (Orange) is Razaekel, in company 1 (OTTDC Transport)
01:02:40  <PublicServer> quietus: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport)
01:03:10  <quietus> why would it repeat itself?
01:03:10  <PublicServer> <DCritic> is my truck system baddd???
01:03:28  <Combuster> hmm
01:03:59  *** Combuster is now known as [sleep]buster
01:06:27  <PublicServer> *** quietus has left the game (connection lost)
01:06:44  <PublicServer> *** Combuster has left the game (connection lost)
01:07:20  <FiCE> !password
01:07:20  <PublicServer> FiCE: mutest
01:07:33  <FiCE> !info
01:07:33  <PublicServer> FiCE: #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 2411315789  Loan: 0  Value: 2441946781  (T:649, R:160, P:0, S:0) unprotected
01:07:39  <PublicServer> *** FiCE has left the game (connection lost)
01:07:45  <PublicServer> <Razaekel> who sent the trains to the depot?
01:08:04  <PublicServer> <Combuster> I am
01:08:07  <PublicServer> <Razaekel> why?
01:08:19  <PublicServer> <Combuster> To fix a problem with someone not listening
01:08:38  <PublicServer> <Razaekel> i already said i was adding a second engine to the trains to improve their acceleration
01:08:50  <PublicServer> <Razaekel> there is NOTHING in the plan that says there has to only be one engine per train
01:08:57  <quietus> yes there is
01:09:04  <quietus> its called the train yard
01:09:12  <PublicServer> <Razaekel> the trainyard was made by SPIKE
01:09:17  <PublicServer> <Razaekel> not Chris Booth
01:09:33  <PublicServer> <Razaekel> and that is not the plan either
01:09:39  <PublicServer> <Combuster> And I'm sure he did that with the consent of CB
01:09:51  *** OwenS has quit IRC
01:11:01  <PublicServer> <Razaekel> why dont you leave me to the engine doubling? if chris cries about it tomorrow, then ban me
01:11:38  *** Razaekal is now known as Razaekel
01:11:46  <[sleep]buster> because I'm not planning on having everybody fix the things you do wrong
01:12:22  <PublicServer> <Razaekel> then reload a save
01:12:50  <quietus> wastes time and effort
01:13:00  *** [sleep]buster sets mode: +b *!*
01:13:08  *** Razaekel was kicked by [sleep]buster (go home)
01:13:08  <quietus> your not the only one working on it
01:13:13  <[sleep]buster> !players
01:13:19  *** [sleep]buster is now known as Combuster
01:13:42  <quietus> combuster is now known as raz[buster]
01:13:50  <PublicServer> <FiCE> ahhh and I thought 32 platforms at the water transfer would be enough
01:14:14  *** Combuster is now known as [sleep]buster
01:14:18  <quietus> i thought industrys just kept on growing?
01:14:24  <[sleep]buster> not quite
01:14:43  <quietus> water must...
01:14:44  <PublicServer> <DCritic> whats every1 doing
01:14:47  <PublicServer> <FiCE> maybe we should add another 32 platforms to the other side?
01:15:44  <PublicServer> <DCritic> why so many trains in depot?
01:15:51  <quietus> just wondering when you ban a hsotname how many people does it actually ban
01:15:53  <quietus> many?
01:15:56  <quietus> !players
01:15:57  <PublicServer> quietus: Client 45 (Orange) is DCritic, in company 1 (OTTDC Transport)
01:15:57  <PublicServer> quietus: Client 67 (Orange) is Combuster, in company 1 (OTTDC Transport)
01:15:57  <PublicServer> quietus: Client 71 (Orange) is FiCE, in company 1 (OTTDC Transport)
01:15:57  <PublicServer> quietus: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport)
01:16:11  <PublicServer> <Combuster> It should only ban that pc
01:16:14  <PublicServer> <FiCE> depends :)
01:16:49  <PublicServer> <FiCE> so is someone fixing the trains in the depot?
01:16:55  <phatmatt> !download win32
01:16:56  <PublicServer> phatmatt:
01:17:01  <PublicServer> <Combuster> I am
01:17:03  <quietus> so each net connection has a unique hsotname?
01:17:04  <PublicServer> <FiCE> ok
01:17:26  <PublicServer> <FiCE> can I start the ones which are fixed?
01:17:34  *** mib_jjxqys has joined #openttdcoop
01:17:39  *** openttdcoop sets mode: +v mib_jjxqys
01:17:43  *** mib_jjxqys is now known as Albert
01:17:43  <PublicServer> <Combuster> Go ahead
01:17:52  <PublicServer> <FiCE> ok
01:18:09  *** Albert is now known as Albert592
01:18:11  <PublicServer> <DCritic> what's to do?
01:19:46  <phatmatt> !password
01:19:46  <PublicServer> phatmatt: fronds
01:20:16  <PublicServer> *** Razaekel has left the game (connection lost)
01:20:50  <PublicServer> <FiCE> oh is 2 enginges + 8 carriages ok?
01:20:58  <quietus> no
01:21:00  <PublicServer> <FiCE> I notice there is a very small difference in length
01:21:15  <PublicServer> <FiCE> oh so we want 1 enginge + 9 carriages?
01:21:35  <PublicServer> <Razaekel> the original number as 1 engine, 10 carriages
01:21:36  <quietus> length wise its fine, but its not in the plan its one of the things raz was kicked for
01:22:00  <PublicServer> <Combuster> he got kicked for ignoring the comments returned
01:22:14  <quietus> which was to leave it alone because its not in the plan
01:22:25  <quietus> !players
01:22:27  <PublicServer> quietus: Client 45 (Orange) is DCritic, in company 1 (OTTDC Transport)
01:22:27  <PublicServer> quietus: Client 67 (Orange) is Combuster, in company 1 (OTTDC Transport)
01:22:27  <PublicServer> quietus: Client 74 is phatmatt, a spectator
01:22:27  <PublicServer> quietus: Client 71 (Orange) is FiCE, in company 1 (OTTDC Transport)
01:22:27  <PublicServer> quietus: Client 77 (Orange) is Razaekel, in company 1 (OTTDC Transport)
01:22:28  <PublicServer> quietus: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport)
01:22:47  <PublicServer> <FiCE> in that case I'll send all the trains back to depot :(
01:22:58  <PublicServer> <FiCE> i released a whole ton of double engine trains :(
01:23:10  <PublicServer> <Combuster> The majority should be right
01:23:23  <PublicServer> <FiCE> it looks about 50/50
01:24:31  *** quietus has left #openttdcoop
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01:25:39  *** openttdcoop sets mode: +v quietus
01:25:47  <quietus> WTF STOP DIGGING IN CENTRE
01:25:55  <quietus> unless your supposed to be
01:26:13  <PublicServer> <DCritic> hey what are you guys up to?
01:26:28  <quietus> someone was digging a massive hole in the middle of the gorge
01:26:37  <PublicServer> <DCritic> lol why
01:26:48  *** [sleep]buster is now known as Combuster
01:27:02  <PublicServer> <DCritic> anyways, what is left to do?
01:27:10  <PublicServer> <FiCE> fixing water trains :)
01:27:12  <PublicServer> *** Combuster has left the game (connection lost)
01:27:40  <PublicServer> <DCritic> what's to fix?
01:27:51  *** [com]buster has joined #openttdcoop
01:27:51  *** ChanServ sets mode: +o [com]buster
01:27:56  *** openttdcoop sets mode: +v [com]buster
01:28:15  <quietus> why is there 2 combusters?
01:28:34  <[com]buster> because my ISP just cycled my DSL connection
01:28:51  <quietus> nm there both from the same ip
01:28:55  <PublicServer> *** Combuster has left the game (connection lost)
01:29:17  * [com]buster gives up
01:29:18  <PublicServer> <DCritic> ah this is boring
01:29:27  *** [com]buster is now known as [sleep]buster
01:30:13  <PublicServer> <DCritic> why do we have to follow the plan? I mean it's good and all, but we're out of trains
01:30:34  <PublicServer> <FiCE> well someone can add more :)
01:30:38  <PublicServer> <DCritic> who?
01:30:42  <PublicServer> <quietus> because theres ways to improveadmins
01:30:55  <PublicServer> <quietus> you can improve the plan as long as you stick to it
01:31:09  <PublicServer> <quietus> and admins will increase train limit once jams are gone
01:31:28  <PublicServer> <DCritic> build to the other side
01:31:31  <PublicServer> <Razaekel> so what's the difference between 'improving the plan' and what i was doing?
01:31:50  <PublicServer> <quietus> well imporving the plan would be redesigning junctions etc
01:31:57  <PublicServer> <quietus> is what i meant
01:32:36  <PublicServer> <DCritic> cb did it pretty well already, i think we need to add more stations on the other side
01:33:01  <PublicServer> <FiCE> are you talking about the water transfer?
01:33:04  <PublicServer> <DCritic> yeah
01:33:14  <PublicServer> <DCritic> where are you talking about
01:33:16  <PublicServer> <FiCE> we'll need more ML platforms too in that case
01:33:40  <PublicServer> <DCritic> yeah our lanes are 3 and 2
01:35:04  *** Combuster has quit IRC
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01:39:11  <PublicServer> *** quietus has left the game (connection lost)
01:39:56  *** quietus has quit IRC
01:54:43  <PublicServer> <Razaekel> just as a note, it takes over 40 tiles for a single-engined water train to get up to full speed
01:54:53  <PublicServer> *** phatmatt has left the game (connection lost)
02:04:22  <PublicServer> <DCritic> so what now?
02:32:16  <PublicServer> <DCritic> so whats happening
02:32:30  <PublicServer> <Razaekel> rebuilding
02:33:13  <Fuco> I LOL HARD TIME!
02:33:15  <Fuco> you guys
02:33:18  <Fuco> :DDD
02:33:25  <PublicServer> <Razaekel> what, the drama?
02:33:30  <Fuco> ye
02:33:40  <Fuco> was reading through logs
02:33:50  <PublicServer> <Razaekel> i r still banned from irc :-(
02:34:37  <Fuco> irc ban is like no problem
02:34:54  <Fuco> when the ban mask is bad i mean
02:35:06  <PublicServer> <Razaekel> it's probably a ip mask
02:35:11  <PublicServer> <Razaekel> can you check?
02:35:29  <Fuco> i rather would not ;d
02:35:35  <Fuco> but you can guess
02:36:25  <PublicServer> <Razaekel> yea, it's ip mask
02:36:30  <PublicServer> <Razaekel> says 'address is banned'
02:36:32  <Fuco> i've just finished watching angels and deamons and im so ****** up that i can't think straight now
02:36:52  <De_Ghosty> it always say address is banned
02:36:58  <Fuco> that movie is bullshit of the highest possible level
02:37:17  <Fuco> like flying 200 meters above ground to detonate nuke... like that would save anyone
02:37:23  <Fuco> it would make the blast even worse
02:37:26  <Fuco> ;d
02:37:33  <Fuco> and that's only the last scene of the movie
02:37:34  <Fuco> god
02:37:39  <Fuco> i have to go to bed
02:37:57  <Fuco> it wasnt a nuke but an antimatter capsule or something :D
02:38:11  <Fuco> nah, still better then transformers
02:47:04  <PublicServer> <Razaekel> what's with these idiot trains?
02:47:09  <Fuco> gn guys... don't mess with my cars!
02:55:36  *** Fuco has quit IRC
03:20:29  <PublicServer> *** Razaekel has left the game (leaving)
03:20:34  <Albert592> !players
03:20:35  <PublicServer> Albert592: Client 45 (Orange) is DCritic, in company 1 (OTTDC Transport)
03:20:35  <PublicServer> Albert592: Client 71 (Orange) is FiCE, in company 1 (OTTDC Transport)
03:20:35  <PublicServer> Albert592: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport)
03:23:44  *** themroc- has joined #openttdcoop
03:23:49  *** openttdcoop sets mode: +v themroc-
03:47:44  <PublicServer> <DCritic> ANY1 HERE
03:50:27  *** R0b0t1 has quit IRC
03:51:53  <PublicServer> <DCritic> gn
03:51:56  <PublicServer> *** DCritic has left the game (leaving)
04:04:28  *** themroc- has quit IRC
04:07:00  <FiCE> !info
04:07:00  <PublicServer> FiCE: #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 3331975540  Loan: 0  Value: 3341838566  (T:649, R:162, P:0, S:0) unprotected
04:12:54  *** [com]buster has joined #openttdcoop
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04:12:57  *** [com]buster is now known as [sleep]buster
04:12:59  *** openttdcoop sets mode: +v [sleep]buster
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04:23:44  *** ChanServ sets mode: +o Webster
04:23:52  *** openttdcoop sets mode: +v Webster
04:43:22  *** De_Ghosty has quit IRC
05:23:43  <Webster> Latest update from monitor: [unreachable] - DevZone <>
05:27:26  <PublicServer> *** FiCE has joined spectators
05:27:26  <PublicServer> *** Game paused (not enough players)
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05:42:58  *** openttdcoop sets mode: +v Narsail
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06:02:14  *** openttdcoop sets mode: +v [com]buster
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06:06:56  *** [com]buster is now known as [sleep]buster
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06:13:46  *** openttdcoop sets mode: +v ODM
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06:24:46  *** ChanServ sets mode: +o [com]buster
06:24:49  *** [com]buster is now known as [sleep]buster
06:24:51  *** openttdcoop sets mode: +v [sleep]buster
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06:26:24  *** openttdcoop sets mode: +v FrancoBegbie
06:26:29  <FrancoBegbie> !password
06:26:29  <PublicServer> FrancoBegbie: yowled
06:27:09  <FrancoBegbie> hmm
06:27:12  <FrancoBegbie> is there new map?
06:27:14  <FrancoBegbie> !dl win32
06:27:14  <PublicServer> FrancoBegbie:
06:29:38  <FrancoBegbie> !dl win32
06:29:38  <PublicServer> FrancoBegbie:
06:29:40  <FrancoBegbie> !password
06:29:40  <PublicServer> FrancoBegbie: hugged
06:29:54  <PublicServer> *** Game unpaused (enough players)
06:30:08  <Narsail> !dl win64
06:30:08  <PublicServer> Narsail:
06:32:46  <PublicServer> *** FrancoBegbie has left the game (leaving)
06:43:11  <PublicServer> *** Narsail has left the game (connection lost)
06:43:11  <PublicServer> *** Game paused (not enough players)
06:43:25  *** nineeyes has joined #openttdcoop
06:43:30  *** openttdcoop sets mode: +v nineeyes
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06:46:28  *** openttdcoop sets mode: +v [sleep]buster
06:47:35  <nineeyes> !password
06:47:35  <PublicServer> nineeyes: nobler
06:52:18  *** lordaro has joined #openttdcoop
06:52:23  *** openttdcoop sets mode: +v lordaro
06:52:25  <lordaro> !password
06:52:25  <PublicServer> lordaro: nobler
06:52:38  *** lordaro has quit IRC
06:52:44  <PublicServer> *** Game unpaused (enough players)
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06:57:09  *** openttdcoop sets mode: +v MizardX-
06:57:34  *** MizardX- is now known as MizardX
07:01:29  <Ammler> !playercount
07:01:29  <PublicServer> Ammler: Number of players: 4
07:01:34  <Ammler> :-o
07:01:36  <Ammler> !players
07:01:38  <PublicServer> Ammler: Client 89 (Orange) is Lord Aro, in company 1 (OTTDC Transport)
07:01:38  <PublicServer> Ammler: Client 91 is nineeyes, a spectator
07:01:38  <PublicServer> Ammler: Client 71 is FiCE, a spectator
07:01:38  <PublicServer> Ammler: Client 40 (Orange) is Beppe, in company 1 (OTTDC Transport)
07:01:43  *** FrancoBegbie has left #openttdcoop
07:01:58  <Ammler> good morning Beppe and Lord Aro, are you active?
07:02:09  <Ammler> !save
07:02:09  <PublicServer> Saving game...
07:02:10  <PublicServer> Game saved
07:02:30  <PublicServer> <Lord Aro> not really just having a look b4 school
07:04:18  <Ammler> yeah, I will restart the server then
07:04:25  <Ammler> !rcon exit
07:04:27  <PublicServer> Server has exited
07:04:28  *** PublicServer has quit IRC
07:04:47  <nineeyes> :O
07:05:05  *** PublicServer has joined #openttdcoop
07:05:05  *** ChanServ sets mode: +v PublicServer
07:05:10  <PublicServer> Autopilot engaged
07:05:10  <PublicServer> Loading default savegame
07:05:10  <PublicServer> @revision r17496
07:05:10  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | | Use !help for IRC-commands | Screenshots: | Coopetition ladder: | IS2/FIRS game at"
07:06:39  *** [sleep]buster has quit IRC
07:06:42  <Ammler> test :-)
07:07:10  *** [sleep]buster has joined #openttdcoop
07:07:15  *** openttdcoop sets mode: +v [sleep]buster
07:08:50  <Ammler> !rcon set show_date_in_logs
07:08:50  <PublicServer> Ammler: Current value for 'show_date_in_logs' is: 'off' (min: 0, max: 1)
07:08:54  <Ammler> !rcon set show_date_in_logs 1
07:08:55  <PublicServer> Ammler: [2009-09-11 09:08:53] donecapture
07:09:08  <Ammler> test :-)
07:09:44  *** lordaro has joined #openttdcoop
07:09:49  *** openttdcoop sets mode: +v lordaro
07:09:51  <Ammler> !rcon pwd
07:09:52  <PublicServer> Ammler: [2009-09-11 09:09:50] /home/openttd/svn-public/autopilot/save/
07:09:52  <PublicServer> Ammler: [2009-09-11 09:09:50] donecapture
07:10:59  <PublicServer> <AmmIer> hmm
07:11:21  <PublicServer> <AmmIer> ok, it partially works now :-)
07:11:32  <nineeyes> !password
07:11:32  <PublicServer> nineeyes: limper
07:12:34  <Ammler> !unpause
07:12:34  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
07:12:35  <PublicServer> *** Game unpaused (enough players)
07:13:36  <PublicServer> <AmmIer> omg
07:13:43  <PublicServer> <nineeyes> sup
07:13:46  <PublicServer> <AmmIer> default station for industries
07:13:55  <PublicServer> <AmmIer> kinda ugly.
07:16:14  <PublicServer> <AmmIer> need to revert the airport
07:16:21  <PublicServer> <AmmIer> after that I !auot ;-)
07:16:53  <Ammler> !rcon set max_planes
07:16:54  <PublicServer> Ammler: [2009-09-11 09:16:52] 'max_planes' is an unknown setting.
07:16:54  <PublicServer> Ammler: [2009-09-11 09:16:52] donecapture
07:16:58  <Ammler> !rcon set max_aircrafts
07:16:59  *** Thijs has joined #openttdcoop
07:16:59  <PublicServer> Thijs: [2009-09-11 09:16:58] 'max_aircrafts' is an unknown setting.
07:16:59  <PublicServer> Thijs: [2009-09-11 09:16:58] donecapture
07:17:04  *** openttdcoop sets mode: +v Thijs
07:17:05  <PublicServer> <nineeyes> just having a look, trying to go from wiki theory to practice
07:17:08  <Ammler> !rcon set max_aircraft
07:17:09  <PublicServer> Ammler: [2009-09-11 09:17:07] Current value for 'max_aircraft' is: '0' (min: 0, max: 5000)
07:17:09  <PublicServer> Ammler: [2009-09-11 09:17:07] donecapture
07:17:12  <Ammler> !rcon set max_aircraft 2
07:17:13  <PublicServer> Ammler: [2009-09-11 09:17:11] donecapture
07:18:18  <PublicServer> <AmmIer> hmm, not fixed
07:18:43  <PublicServer> *** AmmIer has enabled autopause mode.
07:18:44  <PublicServer> *** Game paused (not enough players)
07:18:58  <PublicServer> *** Game unpaused (enough players)
07:19:17  *** Thijs_ has joined #openttdcoop
07:19:22  *** openttdcoop sets mode: +v Thijs_
07:19:29  *** Thijs__ has joined #openttdcoop
07:19:34  *** openttdcoop sets mode: +v Thijs__
07:19:36  <Thijs__> !download win32
07:19:36  <PublicServer> Thijs__:
07:19:43  <Ammler> oh, hello nineeyes :-)
07:19:52  <nineeyes> :)
07:19:52  <PublicServer> *** Lord Aro has left the game (connection lost)
07:19:52  <PublicServer> *** Game paused (not enough players)
07:20:25  <Thijs__> !password
07:20:25  <PublicServer> Thijs__: devils
07:20:41  <PublicServer> *** Game unpaused (enough players)
07:20:45  <PublicServer> <Thijs> HI
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07:24:08  *** openttdcoop sets mode: +v Progman
07:25:21  *** Thijs has quit IRC
07:26:01  *** lordaro has quit IRC
07:28:20  <Ammler> !rcon server_pw
07:28:21  <PublicServer> Ammler: [2009-09-11 09:28:19] Current value for 'server_password' is: 'devils'
07:28:21  <PublicServer> Ammler: [2009-09-11 09:28:19] donecapture
07:28:25  <Ammler> !rcon server_pw *
07:28:26  <PublicServer> Ammler: [2009-09-11 09:28:24] donecapture
07:28:37  <Ammler> !rcon magic_bulldozer
07:28:38  <PublicServer> Ammler: [2009-09-11 09:28:37] Magic bulldozer is disabled.
07:28:38  <PublicServer> Ammler: [2009-09-11 09:28:37] donecapture
07:28:41  <Ammler> !rcon magic_bulldozer 1
07:28:43  <PublicServer> Ammler: [2009-09-11 09:28:40] Saving map to magic_bulldozer_1_temp.sav
07:28:43  <PublicServer> Ammler: [2009-09-11 09:28:41] Map saved successfully, loading
07:28:43  <PublicServer> Ammler: [2009-09-11 09:28:41] donecapture
07:28:43  <PublicServer> Ammler: [2009-09-11 09:28:41] dbg: [grf] [heqs__heavy_equipment_set_.0.5c/heqs.grf:2774] NewSpriteGroup (Deterministic): Invalid pseudo sprite length 12 (expected 14)!
07:28:43  <PublicServer> Ammler: [2009-09-11 09:28:41] *** Game paused (not enough players)
07:28:53  <PublicServer> <AmmIer> hehe
07:28:57  <nineeyes> lol
07:29:07  <PublicServer> <AmmIer> hmm
07:29:17  <PublicServer> <Thijs> why is it still paused
07:29:26  <nineeyes> !password
07:29:26  <PublicServer> nineeyes: devils
07:29:31  <PublicServer> <AmmIer> we joined as specs
07:29:41  <PublicServer> <Thijs> hmm
07:29:45  <PublicServer> *** Thijs has left the game (leaving)
07:29:57  <PublicServer> *** AmmIer has joined company #1
07:30:05  *** Thijs has joined #openttdcoop
07:30:10  *** openttdcoop sets mode: +v Thijs
07:30:16  <Thijs> !password
07:30:16  <PublicServer> Thijs: devils
07:30:28  <PublicServer> <nineeyes> I'll just stay spec until I think I know whats going on
07:30:31  <PublicServer> *** Game unpaused (enough players)
07:30:47  <Ammler> Thijs, you don't need to cut the internet connection, just to move to the company ;-)
07:30:57  <PublicServer> <Thijs> ah
07:31:01  <PublicServer> <Thijs> well, i'm in now
07:31:27  <PublicServer> <AmmIer> please, be careful
07:31:33  <PublicServer> <AmmIer> magic_bulldozer is on
07:31:38  <PublicServer> <Thijs> o
07:31:42  <PublicServer> <Thijs> why?
07:33:32  <PublicServer> <AmmIer> why is there no bribe?
07:35:16  <PublicServer> *** Thijs has left the game (leaving)
07:35:17  <PublicServer> *** Game paused (not enough players)
07:35:23  <Ammler> !unpause
07:35:23  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
07:35:24  <PublicServer> *** Game unpaused (enough players)
07:35:37  <Thijs_> I'm off
07:35:41  <Thijs_> bye
07:35:44  *** Thijs_ has quit IRC
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07:35:57  *** Thijs has quit IRC
07:36:51  <Ammler> !rcon server_pw
07:36:52  <PublicServer> Ammler: [2009-09-11 09:36:50] Current value for 'server_password' is: 'mashes'
07:36:52  <PublicServer> Ammler: [2009-09-11 09:36:50] donecapture
07:37:37  <Ammler> !rcon server_pw *
07:37:38  <PublicServer> Ammler: [2009-09-11 09:37:36] donecapture
07:37:46  <Ammler> !rcon magic_bulldozer 0
07:37:47  <PublicServer> Ammler: [2009-09-11 09:37:45] Saving map to magic_bulldozer_0_temp.sav
07:37:49  <PublicServer> *** Game paused (not enough players)
07:38:10  <PublicServer> <nineeyes> it still playing up or something?
07:38:13  <PublicServer> *** AmmIer has enabled autopause mode.
07:38:32  <PublicServer> <AmmIer> nineeyes: it needs 2 players to unpause
07:39:00  <PublicServer> <nineeyes> well, I can join, but I don't quite have the building style here down
07:39:13  <PublicServer> <nineeyes> so I don't think I'll be doing much
07:39:18  <PublicServer> <AmmIer> nah, I can't play right now, either.
07:39:35  <PublicServer> <nineeyes> no worries
07:39:36  <PublicServer> <AmmIer> where are you from?
07:39:41  <PublicServer> <nineeyes> Australia
07:40:08  <PublicServer> <AmmIer> oh, I see, the main timespan is at european evenings.
07:40:51  <PublicServer> <nineeyes> that probably works out some silly time in the morning, for me :(
07:41:09  <PublicServer> <AmmIer> well, there are other from down under.
07:41:24  <PublicServer> <AmmIer> just not that many
07:41:29  <PublicServer> <nineeyes> I'll leave IRC going, then, and pop back a bit later maybe
07:41:37  <PublicServer> <AmmIer> also some americans are here from time to time.
07:42:09  <nineeyes> :)
07:42:21  <PublicServer> *** nineeyes has left the game (leaving)
07:42:29  <PublicServer> *** AmmIer has left the game (leaving)
07:42:39  <nineeyes> thanks anyway, I'll keep an eye out for when theres a few more around
07:43:11  <Ammler> yes, no problem
07:43:16  <Ammler> you are very welcome.
07:43:59  <Ammler> would be nice to have a "stronger" participation on your time frames.
07:45:54  <nineeyes> yeah. I'm not sure how it works out with the time zones, if it turns out to be early or late for me, etc
07:46:33  <Ammler> !users <-- here are others
07:46:33  <PublicServer> Ammler:
08:09:25  *** [sleep]buster has quit IRC
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08:09:25  *** ChanServ sets mode: +o [com]buster
08:09:28  *** [com]buster is now known as [sleep]buster
08:09:30  *** openttdcoop sets mode: +v [sleep]buster
08:17:31  <Beppe> !password
08:17:31  <PublicServer> Beppe: stints
08:19:12  <PublicServer> *** Beppe has left the game (connection lost)
08:23:11  *** [com]buster has joined #openttdcoop
08:23:11  *** ChanServ sets mode: +o [com]buster
08:23:16  *** openttdcoop sets mode: +v [com]buster
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08:54:38  *** openttdcoop sets mode: +v Chris_Booth
08:57:40  *** [sleep]buster is now known as [com]buster
08:57:48  *** [com]buster sets mode: -b *!*
08:58:16  <Chris_Booth> morning all
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08:58:31  <[com]buster> Mornin' cb
08:58:46  <[com]buster> I haven't checked on the game
08:59:23  <[com]buster> there were some noobs playing last night that were wasting stuff more often than not
09:03:10  <Chris_Booth> ooh
09:03:36  <Chris_Booth> !password
09:03:36  <PublicServer> Chris_Booth: stanch
09:04:01  <Chris_Booth> we can always go to a pervious autosave
09:04:31  <[com]buster> I banned one that suggested the same thing
09:04:52  <[com]buster> "I just do this, if its wrong load the save"
09:06:04  <PublicServer> <Chris Booth> i can understand why
09:08:23  <PublicServer> <Chris Booth> morning spike
09:08:26  <PublicServer> <Spike> morning
09:08:33  <nineeyes> !password
09:08:33  <PublicServer> nineeyes: beaker
09:08:58  <PublicServer> <Chris Booth> what idiot build Datston Dam
09:09:15  <PublicServer> <Spike> the water trucks?
09:09:22  <PublicServer> <Spike> oh wait that
09:09:31  <PublicServer> <nineeyes> hi
09:09:57  <[com]buster> I have an rough idea...
09:10:09  <PublicServer> <Chris Booth> and trying to get the towns to grow
09:10:21  <PublicServer> *** Spike has joined company #1
09:10:21  <PublicServer> *** Game unpaused (enough players)
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09:12:12  <PublicServer> <Chris Booth> i also get the feeling someone liked the prospect button
09:12:24  <PublicServer> <Spike> all fruit?
09:12:32  <PublicServer> <Chris Booth> and water
09:13:27  <[com]buster> It was 3am
09:13:39  <[com]buster> I wasn't in the mood to check everything
09:14:05  <PublicServer> <Chris Booth> its not your fault
09:14:15  <[com]buster> I know
09:14:20  <[com]buster> still annoying when it happens :(
09:14:56  <[com]buster> Nevertheless, we should watch Razaekel, Bennythenoob, DCritic and Beppe
09:15:17  <PublicServer> <Chris Booth> Benny was in a funny mood yesterday
09:15:57  <PublicServer> <Chris Booth> i was thinking is there a way to have a trusted builder list?
09:16:11  <PublicServer> <Combuster> Play in #pro
09:16:14  <PublicServer> <Combuster> :)
09:16:23  <PublicServer> <Chris Booth> so that when noobs do join they need to have atleast on know builder
09:16:34  <PublicServer> <Chris Booth> i have a new map for pro
09:17:22  <PublicServer> <Chris Booth> whats with all the RV's
09:17:33  <PublicServer> <Chris Booth> why cant people just build stations
09:18:17  <PublicServer> <Spike> or walk them or something
09:18:39  <PublicServer> <Spike> only rv station i can understand atm = food drop one
09:18:44  <PublicServer> <Chris Booth> rvs are such a waste
09:18:56  <PublicServer> <Chris Booth> yes as that would be stupid to use a train
09:19:08  <PublicServer> <Spike> TL1 train! ;)
09:19:16  <PublicServer> <Combuster> That distance?
09:19:17  <PublicServer> <Chris Booth> not with this set
09:19:19  <PublicServer> <Combuster> TL7
09:19:28  <PublicServer> <Spike> ok.10 then
09:19:30  <PublicServer> <Spike> :)
09:19:39  <nineeyes> :D
09:20:41  <PublicServer> <Spike> drive trucks
09:20:42  <PublicServer> <Spike> drive
09:20:55  <PublicServer> <Chris Booth> dont you mean 'die truck die'
09:21:00  <PublicServer> *** Combuster has left the game (leaving)
09:21:06  <PublicServer> <Spike> that too.. but bombig behind them is more fun :D
09:21:12  <[com]buster> use a train if all else fails
09:21:16  <Ammler> hello guys, we patched the autopilot so it should partially work with timestamps (Thanks to Fuco)
09:21:47  <Ammler> oh, did you again disable it?
09:22:06  <[com]buster> I didn't do anything yet today
09:22:48  *** Nickman_87 has quit IRC
09:22:48  <Ammler> !rcon set show_date_in_logs
09:22:50  <PublicServer> Ammler: [2009-09-11 11:22:47] Current value for 'show_date_in_logs' is: 'on' (min: 0, max: 1)
09:22:50  <PublicServer> Ammler: [2009-09-11 11:22:47] donecapture
09:22:50  <PublicServer> Ammler: [2009-09-11 11:22:48]              CmdRemoveLongRoad            Spike  date:2178-08-04  tile:00000F58  p1:00000F4B p2:0000000B text: price:1752
09:23:07  <Ammler> he, you see, the rcon is a bit glitchy :-)
09:23:27  <^Spike^> i didn't remove a long road... ;)
09:24:12  <Ammler> I am sure, we will fix that, too.
09:25:02  <PublicServer> <AmmIer> joining doesn't announce
09:25:02  *** [com]buster has quit IRC
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09:25:19  *** ChanServ sets mode: +o [com]buster
09:25:24  *** openttdcoop sets mode: +v [com]buster
09:25:40  <Ammler> oh, again [badconnection]buster?
09:25:54  <[com]buster> Its really bad now :(
09:26:05  <[com]buster> for reasons unexplained
09:26:26  <Ammler> you know, you could use our bouncer.... :-)
09:27:30  <[com]buster> I know I could
09:28:39  <PublicServer> <nineeyes> cleaning up the roads I see
09:28:44  <PublicServer> <Chris Booth> i love it when there are no useless RV's
09:29:06  <[com]buster> maybe we should do an RV game
09:29:17  <PublicServer> <Chris Booth> hell yeah
09:29:34  <Ammler> hmm, is the accel patch in trunk?
09:29:52  <PublicServer> <Chris Booth> ammler is it not :'(
09:30:27  <Ammler> well, I don't care, just some others do :-)
09:34:06  <PublicServer> <Chris Booth> ok now we only have RV's that have a use
09:35:01  <PublicServer> <Chris Booth> could we have more trains?
09:36:28  <PublicServer> <Chris Booth> wow i think water needs to be split into 2 stations or downsized
09:36:28  <Webster> Latest update from monitor: [OK] - DevZone <>
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09:40:05  <PublicServer> *** Chris Booth has left the game (connection lost)
09:40:05  <PublicServer> *** Game paused (not enough players)
09:40:16  <Chris_Booth> i am off now
09:40:23  <PublicServer> *** nineeyes has left the game (leaving)
09:45:58  <PublicServer> *** Spike has left the game (leaving)
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10:30:00  <Mks> !password
10:30:00  <PublicServer> Mks: darted
10:31:05  <ostannard> !dl win32
10:31:05  <PublicServer> ostannard:
10:31:13  <Mks> !password
10:31:13  <PublicServer> Mks: darted
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10:36:04  <PublicServer> *** Ostannard has left the game (connection lost)
10:36:55  <PublicServer> *** Mks has left the game (leaving)
11:03:41  *** Nickman_87 is now known as Nickman87
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11:22:37  <PublicServer> Game saved
11:22:51  <PublicServer> Server closed down by admin
11:22:51  <PublicServer> Saving game...
11:22:52  <PublicServer> Game saved
11:22:54  <PublicServer> Server has exited
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11:23:02  *** ChanServ sets mode: +v PublicServer
11:23:07  <PublicServer> Autopilot engaged
11:23:07  <PublicServer> Loading default savegame
11:23:07  <PublicServer> @revision r17496
11:23:07  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | | Use !help for IRC-commands | Screenshots: | Coopetition ladder: | IS2/FIRS game at"
11:26:18  <SmatZ> !rcon set server_password
11:26:19  <PublicServer> SmatZ: [2009-09-11 13:26:17] Current value for 'server_password' is: 'milked'
11:26:19  <PublicServer> SmatZ: [2009-09-11 13:26:17] donecapture
11:26:26  <SmatZ> !rcon magic_bulldozer 1
11:26:29  <PublicServer> SmatZ: [2009-09-11 13:26:26] Saving map to magic_bulldozer_1_temp.sav
11:26:29  <PublicServer> SmatZ: [2009-09-11 13:26:26] Map saved successfully, loading
11:26:29  <PublicServer> SmatZ: [2009-09-11 13:26:26] donecapture
11:26:29  <PublicServer> SmatZ: [2009-09-11 13:26:27] dbg: [grf] [heqs__heavy_equipment_set_.0.5c/heqs.grf:2774] NewSpriteGroup (Deterministic): Invalid pseudo sprite length 12 (expected 14)!
11:26:37  <SmatZ> !rcon magic_bulldozer 0
11:26:40  <PublicServer> SmatZ: [2009-09-11 13:26:36] Saving map to magic_bulldozer_0_temp.sav
11:26:40  <PublicServer> SmatZ: [2009-09-11 13:26:37] Map saved successfully, loading
11:26:40  <PublicServer> SmatZ: [2009-09-11 13:26:37] donecapture
11:26:40  <PublicServer> SmatZ: [2009-09-11 13:26:38] dbg: [grf] [heqs__heavy_equipment_set_.0.5c/heqs.grf:2774] NewSpriteGroup (Deterministic): Invalid pseudo sprite length 12 (expected 14)!
11:26:50  <SmatZ> !rcon set server_password
11:26:51  <PublicServer> SmatZ: [2009-09-11 13:26:49] Current value for 'server_password' is: ''
11:26:51  <PublicServer> SmatZ: [2009-09-11 13:26:49] donecapture
11:26:54  <SmatZ> works ;)
11:26:58  <PublicServer> *** SmatZ has left the game (leaving)
11:27:01  <KenjiE20> hmm
11:30:56  <Ammler> :-)
11:32:14  <KenjiE20> mmmm, the new X and KDE 4.2 are so easy to setup and use now :)
11:34:22  <Razaekel> !password
11:34:22  <PublicServer> Razaekel: milked
11:34:23  <planetmaker> @seen Hirundo
11:34:23  <Webster> planetmaker: Hirundo was last seen in #openttdcoop 9 weeks, 4 days, 16 hours, 34 minutes, and 22 seconds ago: <Hirundo> Let us hope she is wrong
11:34:26  <planetmaker> :-(
11:35:56  <Ammler> [13:32] <KenjiE20> mmmm, the new X and KDE 4.2 are so easy to setup and use now  <-- 4.3?
11:36:11  <KenjiE20> wasn't stable in time for SLK 13.0
11:36:20  <KenjiE20> as proved by 4.3.1
11:36:25  <Ammler> no backport repo?
11:36:43  <PublicServer> *** Razaekel has left the game (leaving)
11:36:47  <KenjiE20> just -current and -stable
11:37:01  <Ammler> i.e. Konversation is missing in 4.2
11:37:09  <KenjiE20> personally, I'd rather have stability :)
11:37:20  <Ammler> 4.3 is for sure more stable then 4.2
11:37:24  <KenjiE20> I don't even use that
11:37:48  <KenjiE20> clearly it wasn't, hence the bug fix release
11:38:27  <Ammler> the bugfix release for 4.2 is 4.3 :-P
11:38:34  <KenjiE20> plus there was a ton of dependencies to resolve and stable test for 4.3 and 12.0 was alread into RCs
11:38:48  <KenjiE20> 13.0*
11:38:58  <kuer> 4.3 crashed for me twice before 4.3.1 arrived.
11:39:36  <Ammler> kuer: did you use other KDE4 versions?
11:39:46  <kuer> 4.0.
11:39:55  <kuer> And 4.2 I think.
11:40:01  <Ammler> oh, that was advanture ;-)
11:40:07  <kuer> 4.0 was horrible.
11:40:27  <Ammler> I stayed with 3.5 until 4.2.
11:41:10  <kuer> The early KDE4 versions should've been labeled as highly experimental.
11:41:20  <kuer> 4.2 was the one that should've come as 4.0.
11:45:37  <Ammler> kuer: indeed, well it was very well known.
11:45:59  <kuer> I still felt abused for not being warned a dozen times about this with huge red windows.
11:46:00  <KenjiE20> hm, amarok is behaving today
11:46:39  <Ammler> amarok, still 1.4 here
11:46:52  <KenjiE20> getting used to 2
11:47:33  <KenjiE20> 2.1.1 isn't awful but the screens of 2.2 look like it's getting better
11:48:44  <KenjiE20> dolphin also seems to hate share level security on samba in this ver, but I can live with that
11:49:10  <Ammler> don't use dolphin
11:49:21  <Ammler> konqueror rules ;-)
11:50:00  <KenjiE20> heh, other than those two niggles, I rather like the whole package
11:50:27  <Ammler> I miss the "K" in dolphin :-)
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11:51:30  <Ammler> KenjiE20: do you use dolphin for web?
11:51:37  <KenjiE20> firefox 3.5 :P
11:52:09  <Ammler> like me, but I am not that happy...
11:52:28  <Ammler> swapping with opera
11:52:49  <KenjiE20> I need my add-ons :P
11:52:53  <kuer> What can you possibly be not happy with about a web browser?
11:53:11  <planetmaker> chatzilla and xmarks are very useful :-)
11:53:26  <KenjiE20> xmarks and morningcoffee
11:53:43  <KenjiE20> and what the buggery is akondai?
11:53:50  <planetmaker> he. and ghostery :-)
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12:02:28  <Chris_Booth> how can someone not like firefox 3.5?
12:02:39  <kuer> I actually know a few.
12:02:52  <[alt]buster> because my distro doesn't want to install it? :)
12:03:04  <KenjiE20> it's not perfect by a long way
12:03:12  <Chris_Booth> that doesnt mean you dont like it
12:03:17  <Chris_Booth> just mean you can use it
12:03:34  <Chris_Booth> firefow is better IMO than IE and safari
12:03:34  <kuer> Name one perfect thing.
12:03:43  <Chris_Booth> firefoe is better IMO than IE and safari
12:03:50  <Chris_Booth> nothing in program is perfect
12:03:59  <kuer> Nothing in the universe is perfect.
12:04:00  <Chris_Booth> if it was then you wouldnt need support
12:04:02  <Chris_Booth> and updates
12:04:18  <Chris_Booth> kuer that is debatable
12:04:19  <Ammler> it uses a bit much resources, imo.
12:04:25  <KenjiE20> kuer: printf ("Hello World\n");
12:04:25  <Chris_Booth> the big bang was perfect
12:05:01  <KenjiE20> hm, SCIM doesn't want to trigger
12:05:02  <kuer> The big bang (in a long chain of events) created humanity. We aren't perfect.
12:05:55  <Chris_Booth> the big bang was the perfect start for all life
12:06:16  <kuer> Do we understand "perfect" the same way?
12:06:42  <Chris_Booth> perfect can be used to describ lots of things
12:06:47  <Ammler> a perfect cooper is a member
12:06:57  <Ammler> :-)
12:07:15  <KenjiE20> hah
12:07:24  <PublicServer> <Chris Booth> that explains whyi could never be a member
12:07:42  <Ammler> Chris_Booth: don't give up!
12:07:52  <PublicServer> <Chris Booth> (i dont want to be at the moment)
12:08:01  <PublicServer> <Chris Booth> i have lots of things to keep me busy
12:08:05  <PublicServer> <Chris Booth> i dont need more
12:08:09  <Ammler> oh, that is actually a good thing.
12:08:52  <PublicServer> <Chris Booth> my patch for wwottdgd will be ready for testing next monday(my dead line)
12:09:02  <Ammler> hmm
12:09:05  <PublicServer> <Chris Booth> (i will not be complete)
12:09:14  <PublicServer> <Chris Booth> and will not contain all patches
12:09:18  <Ammler> well, you don't need, the patch should
12:09:40  <PublicServer> <Chris Booth> but i want to test it
12:09:56  <PublicServer> *** Chris Booth has left the game (leaving)
12:10:47  <Ammler> you don't use the tracker....
12:10:56  <KenjiE20> ahah, cool, kde can transparent ottd
12:11:09  <Ammler> I like zoom
12:11:26  <Chris_Booth> i havent added it to the tracker yet
12:11:31  <Chris_Booth> but i am going to use it
12:11:41  <Ammler> nice to check alignments
12:11:46  <Chris_Booth> (you do mean the tracker)
12:11:51  <kuer> KenjiE20: It's actually compiz, not KDE.
12:12:10  <kuer> It's bundled.
12:12:32  <KenjiE20> ah, makes sense
12:12:37  <Ammler> kuer: does that matter?
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12:13:00  <Chris_Booth> i am a gnome user
12:13:14  <Chris_Booth> but i am going to put a kde distro on here
12:13:15  <kuer> Ammler: Perhaps not in modern days, no.
12:13:17  <Ammler> no nice desktop effects there?
12:13:33  <Chris_Booth> not on ubuntu
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12:13:41  *** openttdcoop sets mode: +v Narsail
12:13:42  <Ammler> Chris_Booth: use suse and you can have both in one.
12:13:43  <KenjiE20> compiz is on ubuntu too
12:13:53  <Ammler> and xfce and and...
12:14:00  <KenjiE20> heh
12:14:18  <Chris_Booth> is ammler a suse sales man (how much does that pay) lol
12:14:36  <Ammler> why?
12:14:49  <Chris_Booth> i was joking
12:15:07  <Ammler> You usually don't need to be paid for recommend awesome software, like openttd :-)
12:15:17  <Chris_Booth> although you can sell suse as it does have server version
12:15:39  <KenjiE20> hm, I don't see compiz, I suppose it's actually built into KDE4's subsystem then
12:15:52  <kuer> You guys do realize that distributions don't differ beyond what you begin with and how you manage packages, right?
12:16:12  <Ammler> kuer: exactly that is what counts :-P
12:16:37  <Ammler> e.g. YAST is the "my" reason for suse.
12:17:07  <kuer> Why don't you tell Chris to install YAST then? :-P
12:17:30  <KenjiE20> hmm, what's 'meta' to X11 these days?
12:17:31  <Ammler> and i.e. the best distro to use on both sides, desktop and server.
12:17:56  <Ammler> kuer: of course, also the hardware support and software repository from suse are nice.
12:18:33  <kuer> I actually prefer to install software manually, except for situations when I just want to test it quickly.
12:18:53  <Ammler> then you should use gentoo
12:18:57  <kuer> I did.
12:18:58  <KenjiE20> ^ you sound like a slackware guy
12:19:07  <KenjiE20> gentoo uses management
12:19:26  <kuer> Gentoo is inefficient.
12:19:30  <kuer> For desktop.
12:19:41  <Ammler> KenjiE20: what is the main package format of slackware?
12:19:46  <KenjiE20> tgz
12:19:49  <KenjiE20> :D
12:20:06  <Ammler> means, compile everything?
12:20:17  <KenjiE20> not always
12:20:27  <Ammler> oh, then it is also a kind of lfs
12:20:29  <KenjiE20> you can get pre-compiled packages
12:20:47  <Ammler> in their own format?
12:20:57  <KenjiE20> but it's up to you to source it (usually from linuxpackages or slackbuild) if you want them
12:21:05  <kuer> .tgz a.k.a. tar.gz?
12:21:13  <KenjiE20> kuer pretty much yes
12:21:37  <KenjiE20> the only extra in them is a desc file and an install script
12:22:03  <kuer> Basically what every other packaging "system" does.
12:22:21  <Ammler> indeed.
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12:25:25  <Ammler> don't see any relation from compiz to KDE effects
12:25:36  <KenjiE20> I do, and they are
12:25:38  <Ammler> no compiz package installed here.
12:26:03  <KenjiE20> it's part of the subsystem of kde by the looks
12:26:26  <Ammler> no mention in the abouts
12:26:48  <KenjiE20> mines -> /usr/share/compiz
12:27:38  <Ammler> empty here.
12:28:15  <Ammler> KDE seems to have basic support for desktop effects without compiz
12:28:59  <KenjiE20> they are exactly the same effects as compiz, so either they've pinched them, hook, line and sinker, or it's hooking it via kde4init
12:29:16  <kuer> What Kenji said.
12:29:50  <KenjiE20> I also have /usr/lib/compiz
12:29:55  <kuer> I've had clean compiz a while ago and I remember what I've seen there.
12:30:28  <KenjiE20> I remember it from my dad's ubuntu setup
12:30:44  <KenjiE20> and before that my own mucking about in slk 12.0
12:30:58  <kuer> KDE didn't reinvent the wheel. That's what open-source is all about.
12:31:18  <planetmaker> <Ammler> a perfect cooper is a member <-- llooool ;-)
12:31:27  <Ammler> yeah, but they also don't copy&paste the code
12:31:30  <Ammler> the link the lib
12:31:42  <Ammler> y
12:32:10  <Ammler> and in my case, compiz isn't installed, and I have those effects.
12:33:47  <kuer> I pull my statement of KDE using compiz back.
12:33:56  <kuer>
12:34:04  <Webster> Title: Projects/KWin/4.0-release-notes - KDE TechBase (at
12:34:21  <kuer> I am shocked and sorry for confusion.
12:35:14  <Ammler> yeah, I approved my guess at my suse channel, too.
12:35:47  <Ammler> [14:34] <roerich> hat kwin seit 4.2 eingebaut
12:35:53  <KenjiE20> ahh, I was thinking there were some neat ways of effects that compiz never used to manage
12:35:55  <kuer> Ja ja, bratwurst.
12:36:04  <KenjiE20> I just though compiz had evolved a bit >_>
12:36:50  <Ammler> does gnome use compiz?
12:37:03  <KenjiE20> ah well, presumably I have compiz for using it with xfce and blackbox
12:37:08  <Ammler> or no effects at all there?
12:37:09  <KenjiE20> it can do
12:37:27  <KenjiE20> it's a WM that another WM can sit inside, in essence
12:37:48  <kuer> Compiz can be used with everything I know of, but it isn't included as a default one.
12:38:14  <KenjiE20> I think ubuntu bundles it
12:38:34  <kuer> I thought we were talking about bundling in environment, not in distros.
12:38:52  <KenjiE20> we are, just mentioning it
12:39:08  <kuer> Perhaps it does, and I'd be surprised for it not to.
12:39:24  <kuer> Ubuntu is the current propaganda machine of GNU/Linux.
12:40:00  <Ammler> compiz is also in the suse repos.
12:40:03  <KenjiE20> for better or worse
12:40:12  <Ammler> that is why I didn't believe KDE is based on it.
12:40:25  <kuer> It's not.
12:41:57  <kuer> Actually, I think KWin4 was written with a close look on how compiz did things (I mean really, let's not reinvent the damn wheel), but it's not using it as a direct code base or using it directly as a part of KDE.
12:41:58  *** Narsail has quit IRC
12:42:27  *** Narsail has joined #openttdcoop
12:42:30  <KenjiE20> agreed
12:42:32  *** openttdcoop sets mode: +v Narsail
12:42:47  <Ammler> well, that is usual behaviour ;-)
12:43:02  <kuer> Bless open-source.
12:43:10  <kuer> Usual and desired behaviour.
12:44:02  <KenjiE20> oooh, I like Ark's popup extracting notify
12:46:54  *** Fuco has joined #openttdcoop
12:46:59  *** openttdcoop sets mode: +v Fuco
12:49:30  <Ammler> Fuco:
12:49:36  <Ammler> !rcon server_pw
12:49:37  <PublicServer> Ammler: [2009-09-11 14:49:35] Current value for 'server_password' is: 'raster'
12:49:37  <PublicServer> Ammler: [2009-09-11 14:49:35] donecapture
12:49:41  <Ammler> you see?
12:49:52  <Fuco> Ammler: [2009-09-11 14:49:35] donecapture this?
12:49:56  <Ammler> or if someone joins, there is no message.
12:50:15  <Ammler> Fuco: yes, and the real output wouldn't need timestamp either.
12:50:34  <Ammler> !info
12:50:35  <PublicServer> Ammler: [2009-09-11 14:50:33] #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 4391300911  Loan: 0  Value: 4395440673  (T:650, R:49, P:0, S:0) unprotected
12:50:35  <PublicServer> Ammler: [2009-09-11 14:50:33] donecapture
12:50:40  <Fuco> i see
12:51:11  <Ammler> but anway, good work so far.
12:51:32  <Ammler> at least, we can use it and the server console doesn't crash
12:52:17  <Fuco> can you give me the link to SVN you posted yesterday? the one on trac is not highlited ;d
12:52:28  <planetmaker> hm... I actually find the date/time info in the IRC messages annoying and not needed.
12:52:42  <Ammler>
12:52:54  * kuer realized it's 9-11 today.
12:53:00  <planetmaker> yes it is.
12:53:32  <Ammler> planetmaker: it isn't meant to be outputed
12:53:42  <Fuco> i ment this one ;d
12:53:43  <Ammler> ingame chat already is filtered
12:53:47  *** [alt]buster has quit IRC
12:53:59  <Fuco> you have like 5 different services ;D
12:54:04  <Ammler> the one on trac is not highlited ;d
12:54:05  <Fuco> trac, svn, dev
12:54:09  <Ammler> no
12:54:15  <Ammler> svn is svn
12:54:22  <Fuco> i know
12:54:32  <Fuco> eh, how would i say it
12:54:34  <Ammler> trac is just the websvn
12:54:42  <Fuco> ye something like that ;D
12:54:45  <Ammler> and devzone is the tracker
12:55:03  <Fuco> i mean there are like 3 links to the same file
12:55:14  <Ammler> but it is the same file ;-)
12:55:15  <Fuco> one svn.ottd, then dev.ottd and trac.ottd ;p
12:55:46  <Ammler> is for svn client
12:56:08  <Fuco> too bad TSVN doesnt work on my W7...
12:56:08  <Ammler> and we keep trac to manage permissions on our svn server.
12:56:11  <Fuco> it behaves oddly
12:56:20  <planetmaker> in what way?
12:56:42  <KenjiE20> it's TSVN?
12:56:44  <Ammler> Fuco: mingw/msys ;-)
12:56:44  <Fuco> well, if i leftclick any file, there's no tsvn menu
12:56:46  <KenjiE20> :P
12:56:59  <Fuco> tortioisesvn
12:57:11  <Fuco> tortoise*
12:58:36  <Ammler> well, I could convert ap+ to mercurial, then we have only the devzone left.
12:59:43  <Fuco> nah, i can just get some other client
13:00:01  <Fuco> msvs can work with svn i suppose, i have that one installed
13:00:04  <Fuco> or netbeans
13:00:07  <Fuco> overkill, but..
13:00:19  <Fuco> gonna check out the join message
13:03:24  <Ammler>
13:06:30  <PublicServer> *** Kenji has joined company #1
13:08:11  <PublicServer> *** Kenji has left the game (leaving)
13:09:38  *** ODM has joined #openttdcoop
13:09:38  *** ChanServ sets mode: +o ODM
13:09:43  *** openttdcoop sets mode: +v ODM
13:10:28  <Ammler> [15:06] <PublicServer> *** Kenji has joined company #1 <-- moves on the server itself works.
13:10:36  <Ammler> it is just the server join
13:10:41  <KenjiE20> yup
13:10:59  *** Narsail has quit IRC
13:11:00  <Fuco> !password
13:11:00  <PublicServer> Fuco: aflame
13:11:25  <Ammler> [2009-09-11 15:11:08] *** Fucoo has joined the game (Client #11)
13:11:39  *** Narsail has joined #openttdcoop
13:11:44  *** openttdcoop sets mode: +v Narsail
13:11:59  <Fuco> what is the leaving message
13:11:59  <^Spike^> Ammler want to strip that timestamp for irc output or something?
13:12:04  <Fuco> like *** Kenji has left the game (leaving)
13:12:24  <Fuco> it should be the same format as join
13:13:00  <Ammler> Fuco: but leaving isn't a callback
13:13:07  <Fuco> ye
13:13:58  <Ammler> joining should trigger recount
13:14:04  <Ammler> does that work?
13:14:19  *** Nickman87 has quit IRC
13:15:05  <PublicServer> *** Game unpaused (enough players)
13:15:13  <planetmaker> fix fix fix ap :-)
13:15:21  <planetmaker> fixi-fuco :-P
13:15:39  <PublicServer> <AmmIer> he, autopilot doesn't manage pause anymore.
13:15:46  <planetmaker> :-O
13:15:55  <PublicServer> <AmmIer> so this could as could just be removed.
13:16:08  <Fuco> obviously it is ignoring the join branch in the switch
13:16:22  <Fuco> when it doesnt even recount/pause
13:16:30  <PublicServer> <AmmIer> yeah, is it needed?
13:16:56  <PublicServer> <AmmIer> openttd does now support pause native.
13:17:26  <Fuco> ah
13:17:28  <Fuco> i see now
13:17:38  <Fuco> this (Client #11) thing is new as well?
13:17:41  <Fuco> [2009-09-11 15:11:08] *** Fucoo has joined the game (Client #11)
13:17:44  <PublicServer> <AmmIer> yes
13:17:48  <Fuco> that's it
13:18:06  <Fuco> the RE catch is like this {\*{3} .* has joined the game$}
13:18:14  <Fuco> the $ marks the end of the line
13:18:23  <PublicServer> <AmmIer> but but
13:18:46  <Fuco> so just replace it with ".*$"
13:18:47  <PublicServer> <AmmIer> well, player count needs it.
13:18:59  *** FrancoBegbie has joined #openttdcoop
13:19:04  *** openttdcoop sets mode: +v FrancoBegbie
13:19:05  <FrancoBegbie> hi!
13:19:07  <FrancoBegbie> !dl win32
13:19:07  <PublicServer> FrancoBegbie:
13:19:11  <Fuco> ye its just the RE catch is wrong. It only triggers on message ending with "game"
13:19:29  <Fuco> so now you want it to trigger on "game" and some more stuff after that
13:19:35  <Fuco> that's .*$
13:19:44  <PublicServer> <AmmIer> fine with me.
13:19:48  <planetmaker> :-)
13:19:59  <Fuco> {\*{3} .* has left the game .*$}
13:20:04  *** highpinger has joined #openttdcoop
13:20:07  <Fuco> see, the left trigger has it already
13:20:09  *** openttdcoop sets mode: +v highpinger
13:20:10  <planetmaker> Nice reading your two guys' discussion :-)
13:20:10  <Fuco> that's why it works
13:20:14  * planetmaker hugs Ammler and Fuco 
13:20:34  <Fuco> thanks <3
13:20:39  <PublicServer> <AmmIer> hugsmaker :-P
13:20:53  <Fuco> its line 291
13:21:08  *** FrancoBegbie has left #openttdcoop
13:21:35  <PublicServer> Server closed down by admin
13:21:35  <PublicServer> Saving game...
13:21:36  <PublicServer> Game saved
13:21:38  <PublicServer> Server has exited
13:21:39  *** PublicServer has quit IRC
13:21:50  *** PublicServer has joined #openttdcoop
13:21:50  *** ChanServ sets mode: +v PublicServer
13:21:53  *** FrancoBegbie has joined #openttdcoop
13:21:54  *** FrancoBegbie has left #openttdcoop
13:21:55  <PublicServer> Autopilot engaged
13:21:55  <PublicServer> Loading default savegame
13:21:55  <PublicServer> @revision r17496
13:21:55  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | | Use !help for IRC-commands | Screenshots: | Coopetition ladder: | IS2/FIRS game at"
13:22:13  <PublicServer> *** AmmIer has joined joined the game
13:22:19  <Ammler> \o/
13:22:22  <kuer> What's up with the game?
13:22:35  <Ammler> I trashed it
13:22:42  <Ammler> we start new, it was ugly.
13:22:50  <KenjiE20> lol
13:22:51  <kuer> Roger that.
13:23:36  <Fuco> !password
13:23:36  <PublicServer> Fuco: rifled
13:23:43  <PublicServer> *** Game unpaused (enough players)
13:23:44  <PublicServer> *** Fucoo has joined joined the game
13:23:57  <Fuco> but no welcome spam
13:24:07  *** FrancoBegbie has joined #openttdcoop
13:24:12  *** openttdcoop sets mode: +v FrancoBegbie
13:24:13  <FrancoBegbie> !dl win32
13:24:13  <PublicServer> FrancoBegbie:
13:25:14  <Ammler> hmm, would be nice to see the ID here too, so we can faster ban/kick
13:25:42  <Ammler> !players
13:25:43  <PublicServer> Ammler: Client 2 (Orange) is AmmIer, in company 1 (OTTDC Transport)
13:25:43  <PublicServer> Ammler: Client 4 (Orange) is Fucoo, in company 1 (OTTDC Transport)
13:26:00  <Ammler> !info
13:26:01  <PublicServer> Ammler: [2009-09-11 15:25:59] #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 4456279575  Loan: 0  Value: 4460283824  (T:650, R:49, P:0, S:0) unprotected
13:26:01  <PublicServer> Ammler: [2009-09-11 15:25:59] donecapture
13:26:13  <FrancoBegbie> !password
13:26:13  <PublicServer> FrancoBegbie: rifled
13:26:51  <Fuco> $bang_command is so obvious variable name ;d
13:27:00  <PublicServer> *** FrancoBegbie has joined joined the game
13:27:02  <^Spike^> oh yeah that one...
13:27:07  <^Spike^> it eh... does eh....
13:27:09  <^Spike^> wtf? :)
13:27:24  <Ammler> [2009-09-11 15:26:57] *** FrancoBegbie has joined the game (Client #6)
13:27:42  <PublicServer> <Fucoo> asdasd
13:27:44  <PublicServer> *** Kuer has joined joined the game
13:28:40  <Ammler> !rcon net_frame_freq
13:28:41  <PublicServer> Ammler: [2009-09-11 15:28:39] Current value for 'frame_freq' is: '0' (min: 0, max: 100)
13:28:41  <PublicServer> Ammler: [2009-09-11 15:28:39] donecapture
13:28:44  <Ammler> !rcon net_frame_freq 4
13:28:45  <PublicServer> Ammler: [2009-09-11 15:28:43] donecapture
13:29:17  <Ammler> [AP] rcon via irc from Ammler
13:29:18  <Ammler> ap_cmd net_frame_freq 4
13:29:20  <Ammler> [2009-09-11 15:28:43] donecapture
13:29:32  <Fuco> that donecapture shouldn't be there i suppose
13:29:50  <Ammler> it is in the console
13:29:57  <Ammler> but it shouldn't be on irc
13:30:51  <Ammler> donecapture is the bookmark for the end
13:32:07  <Ammler> set nick [lrange [split $linestr] 1 end-4] <-- not working with anymore
13:34:15  <PublicServer> *** AmmIer has left the game (leaving)
13:34:29  <PublicServer> *** AmmIer has joined joined the game
13:34:41  <PublicServer> <AmmIer> no motd
13:35:43  <KenjiE20> it's doing "say_client 0 "
13:36:33  <Fuco> well, the end-4 should be end-6, because of the (client #xx), that's two more tokens
13:36:48  <Fuco> didn't realise that
13:36:58  <Fuco> also it says joined twice
13:37:02  <Fuco> AmmIer has joined joined the game
13:37:18  <highpinger> !download w32
13:37:18  <PublicServer> highpinger: unknown option "w32"
13:37:24  <highpinger> !download win32
13:37:24  <PublicServer> highpinger:
13:38:13  <highpinger> !password
13:38:13  <PublicServer> highpinger: stingy
13:38:13  <PublicServer> *** AmmIer has joined spectators
13:38:22  <PublicServer> *** highpinger has joined joined the game
13:38:23  <PublicServer> <highpinger> hi all
13:38:26  <Fuco> that was probably because of the end-4
13:38:41  <PublicServer> <Kuer> [2009-09-11 15:39:01] 0x7f6a NewGRF ERROR #1
13:39:28  <PublicServer> <AmmIer> test :-)
13:39:30  <kuer> That looks surprisingly well.
13:39:51  <Ammler> kuer: you pasted that, I assume?
13:40:04  *** Narsail has quit IRC
13:40:08  <kuer> I wouldn't know from where. Just made it up.
13:40:22  <Ammler> hmm
13:40:46  *** Narsail has joined #openttdcoop
13:40:51  *** openttdcoop sets mode: +v Narsail
13:41:01  <FiCE> !password
13:41:01  <PublicServer> FiCE: stingy
13:41:10  *** Progman has joined #openttdcoop
13:41:15  *** openttdcoop sets mode: +v Progman
13:41:20  <PublicServer> *** FiCE has joined joined the game
13:42:07  <PublicServer> *** AmmIer has left the game (leaving)
13:42:21  <PublicServer> *** AmmIer has joined joined the game
13:42:46  <Ammler> ah, I see
13:43:03  <Fuco> ok, gonna fix !rcon now
13:43:11  <Ammler> Fuco: client ID detection is broken.
13:43:31  <Ammler> say_client 0 "You are playing on \"#openttdcoop - The Public Server (\""
13:43:41  <Ammler> that is why motd doesn't work anymore.
13:44:16  <Fuco> i see
13:44:46  <Fuco> that should be the line 293
13:44:47  <Fuco> set nick [lrange [split $linestr] 1 end-4]
13:44:49  <Fuco> change to
13:44:50  <PublicServer> *** FrancoBegbie has joined company #1
13:44:51  <Fuco> set nick [lrange [split $linestr] 1 end-6]
13:45:43  <PublicServer> <FrancoBegbie> umm we reached vehicle limit
13:47:21  <Ammler> Fuco: the client id can differ by length
13:47:42  <Fuco> the number means number of tokens, that is space delimited words
13:47:54  <Ammler> ok
13:48:14  <Fuco> the 2 extra are for (clientid #xx)
13:48:28  <PublicServer> Server closed down by admin
13:48:29  <PublicServer> Saving game...
13:48:29  <PublicServer> Game saved
13:48:31  <PublicServer> Server has exited
13:48:32  *** PublicServer has quit IRC
13:48:35  *** PublicServer has joined #openttdcoop
13:48:35  *** ChanServ sets mode: +v PublicServer
13:48:40  <PublicServer> Autopilot engaged
13:48:40  <PublicServer> Loading default savegame
13:48:40  <PublicServer> @revision r17496
13:48:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | | Use !help for IRC-commands | Screenshots: | Coopetition ladder: | IS2/FIRS game at"
13:49:00  <PublicServer> *** AmmIer joined the game
13:49:11  <Ammler> :-)
13:49:13  <Ammler> but
13:49:41  <Ammler> the whole map part is semi obsolete now, as we could catch the id from the join message.
13:50:03  <Ammler> !info
13:50:04  <PublicServer> Ammler: [2009-09-11 15:50:02] #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 4617579702  Loan: 0  Value: 4621312224  (T:650, R:49, P:0, S:0) unprotected
13:50:04  <PublicServer> Ammler: [2009-09-11 15:50:02] donecapture
13:50:20  <Fuco> by id you mean the number, not the nick right
13:50:51  <Ammler> Fuco: yes, well by now we keep it like that.
13:50:53  <PublicServer> *** Kuer joined the game
13:50:56  <Ammler> as it works :-)
13:51:14  <Ammler> it used a map array to determine the client id
13:51:55  <Ammler> only rcon left :-)
13:52:27  <FiCE> !password
13:52:27  <PublicServer> FiCE: quirks
13:52:43  <PublicServer> *** Game unpaused (enough players)
13:52:45  <PublicServer> *** FiCE joined the game
13:53:55  <Ammler> autopilot/libs/main.tcl
13:54:03  <Fuco> its in /irc.tcl
13:54:23  <Ammler> around row 120
13:54:46  <Ammler>    foreach response [split $expect_out(buffer) "\r\n"] {
13:54:48  <Ammler>                                                 if {[string first $response {donecapture}] == -1 && [string length $response] > 0} {
13:54:49  <Ammler>                                                         lappend buf $response
13:54:51  <Ammler>                                                         exp_continue
13:54:52  <Ammler>                                                 }
13:54:54  <Ammler>                                         }
13:54:57  <Ammler> ups
13:55:32  <Fuco> ahh
13:56:07  <Ammler> ahh?
13:56:13  <Fuco> i see, that would be better then what i was about to do
13:56:29  <Ammler> that?
13:57:06  <Ammler> a bit regex?
13:57:12  <Fuco> nn
13:57:17  <Fuco> replace [string match {*donecapture} $line] == -1
13:57:29  <Fuco> with [string match {*donecapture} $line] != 0
13:57:34  <Fuco> wait
13:57:36  <Fuco> == 0
13:57:44  <Fuco> ye
13:57:45  <Ammler> !reload
13:57:46  <PublicServer> Ammler: usage: !reload config|irc|lib|all
13:57:47  <Fuco> and i posted the same thing
13:57:49  <Ammler> !reload all
13:57:49  *** PublicServer has quit IRC
13:57:49  *** PublicServer has joined #openttdcoop
13:57:50  *** ChanServ sets mode: +v PublicServer
13:57:54  <Fuco> replace this [string first $response {donecapture}] == -1
13:57:54  <PublicServer> @revision r17496
13:57:55  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | | Use !help for IRC-commands | Screenshots: | Coopetition ladder: | IS2/FIRS game at"
13:57:57  <Ammler> !info
13:58:20  <Fuco> ok hm
13:58:25  <^Spike^> damn tcl is too long ago for me...
13:58:37  <Fuco> right
13:58:41  <Fuco> now its not $line
13:58:43  <Ammler> oh, I miss
13:58:44  <Fuco> its $response
13:58:57  <Fuco> coz i was hacking that in lib/irc, and there it was $line
13:59:16  <Fuco> so [string match {*donecapture} $response] == 0
13:59:38  <Fuco> to trim the timestamp you'd have to use regexp
14:00:04  <Fuco> regexp -nocase {^(\[\d\d\d\d\d\d-\d\d \d\d:\d\d:\d\d\])\s+(.*)} $response oresponse timestamp response
14:00:06  <Fuco> that would be like this
14:00:14  <Ammler> !reload all
14:00:14  *** PublicServer has quit IRC
14:00:14  *** PublicServer has joined #openttdcoop
14:00:15  *** ChanServ sets mode: +v PublicServer
14:00:19  <Ammler> !info
14:00:19  <PublicServer> @revision r17496
14:00:20  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | | Use !help for IRC-commands | Screenshots: | Coopetition ladder: | IS2/FIRS game at"
14:00:20  <PublicServer> Ammler: [2009-09-11 16:00:18] #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 4671997992  Loan: 0  Value: 4675652661  (T:650, R:49, P:0, S:0) unprotected
14:00:23  <Ammler> !info
14:00:23  <PublicServer> Ammler: [2009-09-11 16:00:22] #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 4672454304  Loan: 0  Value: 4676108436  (T:650, R:49, P:0, S:0) unprotected
14:00:26  <Ammler> ok :-)
14:00:29  <Ammler> !rcon pwd
14:00:29  <PublicServer> Ammler: [2009-09-11 16:00:28] /home/openttd/svn-public/autopilot/save/
14:00:33  <Ammler> supi
14:00:34  <Fuco> put that one regex line before the if
14:00:41  <Fuco> and date is gone as well
14:02:02  <Ammler> but then, the old string replacement?
14:02:29  *** Chris_Booth has joined #openttdcoop
14:02:30  <Ammler> also revert my recent change?
14:02:34  *** openttdcoop sets mode: +v Chris_Booth
14:02:34  <Fuco> why
14:02:49  <Fuco> *donecapture match [anything] donecapture
14:02:50  <Ammler> because response doesn't have timestamp anymore
14:02:52  <Fuco> even if there's noting
14:03:19  <Fuco> and performance-wise its the same thing now
14:03:34  <Ammler> !reload all
14:03:34  *** PublicServer has quit IRC
14:03:34  *** PublicServer has joined #openttdcoop
14:03:34  *** ChanServ sets mode: +v PublicServer
14:03:39  <PublicServer> @revision r17496
14:03:39  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | | Use !help for IRC-commands | Screenshots: | Coopetition ladder: | IS2/FIRS game at"
14:03:42  <Ammler> !info
14:03:42  <PublicServer> Ammler: [2009-09-11 16:03:41] #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 4697549600  Loan: 0  Value: 4701170338  (T:650, R:49, P:0, S:0) unprotected
14:03:47  <Ammler> !rcon pwd
14:03:47  <PublicServer> Ammler: you are not allowed to use !rcon
14:03:58  <Ammler> @deop
14:03:58  *** Webster sets mode: -o Ammler
14:03:58  <Fuco> heh
14:04:02  <Ammler> @op
14:04:02  *** Webster sets mode: +o Ammler
14:04:05  <Ammler> !rcon pwd
14:04:05  <PublicServer> Ammler: you are not allowed to use !rcon
14:04:10  <^Spike^> @op
14:04:10  *** Webster sets mode: +o ^Spike^
14:04:11  <Fuco> that is odd
14:04:11  *** Ammler sets mode: +o Fuco
14:04:15  <^Spike^> !rcon pwd
14:04:15  <PublicServer> ^Spike^: [2009-09-11 16:04:14] /home/openttd/svn-public/autopilot/save/
14:04:23  <Ammler> hmm
14:04:24  <^Spike^> it hates Ammler :)
14:04:38  <Fuco> can you send me the foreach code as it is now?
14:05:03  <Ammler> you had a typo
14:05:10  <Ammler> !reload all
14:05:10  <PublicServer> Ammler: you must be channel op to use this command!
14:05:16  <Ammler> ^Spike^:  ?
14:05:22  <^Spike^> !reload al
14:05:22  <PublicServer> ^Spike^: usage: !reload config|irc|lib|all
14:05:22  <Fuco> ah
14:05:22  <^Spike^> !reload all
14:05:22  *** PublicServer has quit IRC
14:05:22  *** PublicServer has joined #openttdcoop
14:05:22  *** ChanServ sets mode: +v PublicServer
14:05:27  <PublicServer> @revision r17496
14:05:27  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #158 (r17496) | STAGE: Building | | Use !help for IRC-commands | Screenshots: | Coopetition ladder: | IS2/FIRS game at"
14:05:33  <Ammler> ^Spike^: now a rcon
14:05:35  <^Spike^> !rcon pwd
14:05:35  <PublicServer> ^Spike^: /home/openttd/svn-public/autopilot/save/
14:05:38  <Fuco> hooray
14:05:42  <Fuco> now you try it
14:05:43  <Ammler> :-)
14:05:45  <Fuco> ;d
14:05:54  <Fuco> !rcon pwd
14:05:54  <PublicServer> Fuco: /home/openttd/svn-public/autopilot/save/
14:05:59  <^Spike^> Fuco remove the if $nick == "ammler" part ;)
14:06:04  <Fuco> ;D
14:06:25  <Ammler> well, I am happy, if I don't need to admin anymore. :-P
14:06:40  <Fuco> antiadmin hack that would be
14:06:45  <Fuco> hhehe
14:07:01  <^Spike^> well Ammler the idea was for all admins to leave and let you try to admin :)
14:07:23  <Ammler> so
14:07:34  <Ammler> now a patch
14:09:31  *** Narsail has quit IRC
14:09:33  <Ammler>
14:10:36  <Ammler> many thanks Fuco.
14:11:04  <Fuco> one more thing, try to disable the timestapm
14:11:07  <Fuco> if it will work
14:11:12  <Fuco> it should but.. p
14:11:28  <Ammler> [16:07] <^Spike^> well Ammler the idea was for all admins to leave and let you try to admin  <-- I feel like that since around a year already :-P
14:11:39  <^Spike^> ;)
14:11:54  <Ammler> well, KenjiE20 and you helped a bit :-)
14:12:00  <^Spike^> already was wondering why that thread was so old in the Ammler's not supposed to be here forum :)
14:12:09  <KenjiE20> husawha?
14:12:46  <Ammler> !rcon set show_time_in_logs
14:12:46  <PublicServer> Ammler: 'show_time_in_logs' is an unknown setting.
14:12:57  <Ammler> I always again forget that setting
14:13:05  <Ammler> !rcon set show_time_log
14:13:05  <PublicServer> Ammler: 'show_time_log' is an unknown setting.
14:13:42  <KenjiE20> rcon set show_date_in_logs
14:13:51  <Ammler> KenjiE20: !
14:13:55  * KenjiE20 loves /egrep script
14:14:08  <KenjiE20> !rcon set show_date_in_logs
14:14:08  <PublicServer> KenjiE20: Current value for 'show_date_in_logs' is: 'on' (min: 0, max: 1)
14:14:16  <Ammler> 0
14:14:25  * Ammler can't use rcon
14:14:26  <KenjiE20> !rcon set show_date_in_logs 0
14:14:30  <Ammler> !info
14:14:30  <PublicServer> Ammler: #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 4775091889  Loan: 0  Value: 4778611327  (T:650, R:49, P:0, S:0) unprotected
14:14:33  <KenjiE20> !rcon pwd
14:14:33  <PublicServer> KenjiE20: /home/openttd/svn-public/autopilot/save/
14:14:40  <KenjiE20> seems okay
14:14:42  <Ammler> well done, Fuco
14:14:45  <KenjiE20> !rcon set show_date_in_logs 1
14:14:50  <Fuco> nice
14:14:56  <KenjiE20> @deop Ammler
14:14:56  *** Webster sets mode: -o Ammler
14:14:58  <KenjiE20> @op Ammler
14:14:59  *** Webster sets mode: +o Ammler
14:14:59  *** Fuco has left #openttdcoop
14:14:59  *** Fuco has joined #openttdcoop
14:15:00  <Ammler> you are my daily hero
14:15:04  *** openttdcoop sets mode: +v Fuco
14:15:10  <Fuco> ;D
14:15:10  <Ammler> well, almost weekly
14:15:38  <Ammler> !rcon pwd
14:15:38  <PublicServer> Ammler: /home/openttd/svn-public/autopilot/save/
14:15:56  <Ammler> KenjiE20: but it doesn't if I deop self.
14:16:04  <KenjiE20> strange
14:16:08  <KenjiE20> I blame dih
14:16:21  <Ammler> that doesn't solve it :-P
14:16:28  <kuer> Blame Obama.
14:16:34  <Ammler> yeah, better...
14:19:24  <Chris_Booth> blame china
14:19:37  <kuer> north Korea
14:19:54  <Ammler> is +b for blame?
14:20:07  <Chris_Booth> yeah set ammler to +b
14:20:19  *** Ammler sets mode: +set +b!*@*
14:20:29  <Ammler> oh, might be a bit much
14:20:30  <KenjiE20> lol fail
14:20:38  <PublicServer> *** Chris Booth joined the game
14:20:45  <Ammler> I have no idea how to set modes :-P
14:20:46  <KenjiE20> what mode is +set?
14:20:53  *** KenjiE20 sets mode: -s 
14:20:57  <KenjiE20> fool
14:21:12  <kuer> Blaming the whole world? Damn emo!
14:21:14  <PublicServer> <Chris Booth> isnt +b ban ?
14:21:32  <KenjiE20> yes
14:21:39  <Ammler> no +b is blame
14:21:47  <KenjiE20> both! :P
14:21:51  <Ammler> :-)
14:21:56  <Ammler> is it both?
14:22:06  <KenjiE20> all three?
14:22:06  <Ammler> I booth you
14:22:25  <Fuco> !password
14:22:25  <PublicServer> Fuco: suaver
14:22:34  <PublicServer> *** Fucoo joined the game
14:22:44  <PublicServer> <Fucoo> cool, motd is working ;d
14:22:53  <PublicServer> <Chris Booth> motd?
14:22:58  <PublicServer> <Fucoo> message of the day
14:22:59  <PublicServer> <AmmIer> Fucoo: you know why?
14:23:06  <PublicServer> <Kuer> Message of the Dead
14:23:09  <PublicServer> <Fucoo> or that
14:23:17  <PublicServer> <Fucoo> AmmIer: why
14:23:31  <PublicServer> <Fucoo> omg wonderful, this ingame chat has nick complete with tab
14:23:54  <PublicServer> <Kuer> Fucoo: cool
14:23:55  <PublicServer> <AmmIer> not just nicks
14:24:00  <PublicServer> <Fucoo> ah, right
14:24:14  <PublicServer> <Fucoo> that was the ID problem
14:24:54  <PublicServer> <Chris Booth> fuco i removed 90% of your RVs
14:25:09  <PublicServer> <Fucoo> WHYYY
14:25:18  <PublicServer> <Chris Booth> they were lame and not needed
14:25:31  <PublicServer> <Fucoo> so station walking is cool now?
14:25:34  <PublicServer> *** Spike joined the game
14:25:42  <PublicServer> <Chris Booth> better then crating lag for lag sakes
14:25:59  <PublicServer> <Fucoo> well, if it lags for you... then you're probably right
14:26:03  <PublicServer> <Chris Booth> ohh can one of you members turn industry prospecting off please?
14:26:06  <PublicServer> <Spike> it could be me but town drop presig bypass doesn't seem to work properly?
14:26:21  <PublicServer> <Chris Booth> i doesnt lag but RVs cause mor lag than a short station nwalk
14:26:34  <PublicServer> <Chris Booth> no spike it doesnt work
14:26:40  <PublicServer> <Chris Booth> and i have told fuco this
14:26:40  <^Spike^> !rcon patch raw_industry_construction 0
14:27:01  <PublicServer> <Fucoo> it is a big difference to say "it doesnt work" when it does, and "its not effecive" when its not
14:27:11  <PublicServer> <Chris Booth> ooh and can we have some more trains please
14:27:13  <^Spike^> maybe it would be nice if PublicServer replied Done or something :)
14:27:15  <PublicServer> <Chris Booth> lets say 800?
14:27:21  <^Spike^> !info
14:27:22  <PublicServer> ^Spike^: #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 4865017200  Loan: 0  Value: 4868444390  (T:650, R:49, P:0, S:0) unprotected
14:27:29  <^Spike^> !trains 750
14:27:29  <PublicServer> *** ^Spike^ has set max_trains to 750
14:27:31  <PublicServer> <Fucoo> well chris, wanna rebuild it?
14:27:42  <Ammler> ^Spike^: ask Fuco for patch ;-)
14:27:43  <PublicServer> <Chris Booth> i dont fuco as its your station
14:27:50  <^Spike^> Fuco!
14:27:57  <PublicServer> <Fucoo> well, mine... this is coop
14:28:12  <KenjiE20> "if it doesn't error, it worked" :P
14:28:23  <Ammler> !rcon fkldsjfjfd 3
14:28:24  <PublicServer> Ammler: ERROR: command or variable not found
14:28:27  <Ammler> indeed
14:28:28  <^Spike^> ah..
14:28:31  <^Spike^> !rcon patch raw_industry_construction
14:28:31  <PublicServer> ^Spike^: Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2)
14:28:34  <^Spike^> !rcon patch raw_industry_construction 5
14:28:41  <^Spike^> well errored :)
14:28:43  <^Spike^> !rcon patch raw_industry_construction
14:28:43  <PublicServer> ^Spike^: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
14:28:46  <^Spike^> !rcon patch raw_industry_construction 0
14:29:13  <PublicServer> <Fucoo> ok let's rebuild
14:29:24  <Ammler> ^Spike^: that doesn't error in the console either.
14:29:28  <^Spike^> :)
14:29:36  <kuer> If it doesn't error, errors aren't well designed.
14:29:40  <PublicServer> <Chris Booth> shall we rebuild MSH aswell fucoo?
14:30:03  <Ammler> kuer: blame the moon.
14:30:08  <PublicServer> <Fucoo> dunno, it should work
14:30:09  <PublicServer> <Spike> maybe it's better to rebuild part from bridges to the SLH if you redesign station
14:30:16  <PublicServer> <Spike> but well just an idea that is
14:30:16  <PublicServer> <Chris Booth> blame the big bang
14:30:23  <PublicServer> <Chris Booth> as it was the begining of everything
14:30:24  <kuer> Ammler: /setmode +b moon
14:30:33  <PublicServer> <Fucoo> gonna add a little plan
14:30:39  <KenjiE20> kuer, depends on client
14:30:45  <KenjiE20> /mode for me
14:30:47  <PublicServer> <Spike> gonna do roro that way fuco?
14:31:05  <Ammler> kuer: /mode #openttdcoop +b kuer
14:31:10  <PublicServer> <Fucoo> or that
14:31:11  <^Spike^> /quote MODE #chan +b :moon
14:31:11  <^Spike^> ;)
14:31:15  <PublicServer> <Fucoo> i was going for terminus
14:31:16  <KenjiE20> hehe
14:31:16  <kuer> Why blame me :-(?
14:31:19  <PublicServer> <Fucoo> but roro would be better indeed
14:31:32  <PublicServer> <Spike> roro is better it's a high traffic station
14:31:35  <PublicServer> <Fucoo> yea
14:31:36  <KenjiE20> 'why not?'
14:31:38  <KenjiE20> :D
14:31:39  <Ammler> kuer: well, it isn't neat to blame absent people.
14:31:45  <PublicServer> *** Spike has joined company #1
14:31:51  <PublicServer> <Spike> maybe make it two-way roro?
14:31:57  <PublicServer> <Fucoo> could be fun
14:32:01  *** mixrin has joined #openttdcoop
14:32:03  <PublicServer> <Chris Booth> (what about benny the noob?)
14:32:06  *** openttdcoop sets mode: +v mixrin
14:32:13  <kuer> Ammler: ISO-666 forbids blaming absent users.
14:32:24  <PublicServer> <Spike> like that
14:32:27  <PublicServer> <Spike> just an idea
14:32:32  <PublicServer> <Spike> will use 2 PBS blocks prob
14:32:33  <PublicServer> <Fucoo> ye, that;s good
14:32:51  *** Ammler sets mode: +b ISO-666!*@*
14:33:06  <PublicServer> <Spike> you get something like that
14:33:28  <PublicServer> <Chris Booth> Spike the problem with 2 way ro-ro is that we have 3 lines entering from the west
14:33:29  <PublicServer> <Fucoo> except it will need 3 entries but thats just a detail
14:33:32  <PublicServer> <Chris Booth> but only 2 from the north
14:34:06  <PublicServer> <AmmIer> town drop is ugly
14:34:07  <PublicServer> <Fucoo> also only 2 exits at the west side
14:34:10  <PublicServer> <Spike> or we can try to find something new for 3 tracks :)
14:35:37  <PublicServer> <Spike> also a way... give the E side a terminus or something...
14:36:01  <PublicServer> <Fucoo> ohoo that is funny design ;D
14:36:08  <PublicServer> <Chris Booth> i was bored
14:36:23  <PublicServer> <Fucoo> maybe make the E side terminus as spike said
14:36:29  <PublicServer> <Fucoo> that's only like 20 trains now
14:36:36  <PublicServer> <Spike> or well both roro also is nice
14:36:46  <PublicServer> <Fucoo> eat's too much space
14:36:52  <PublicServer> <Spike> the W side roro is nice though
14:36:55  <PublicServer> <AmmIer> where is CB design?
14:37:01  <PublicServer> <Chris Booth> gone
14:37:10  <PublicServer> <AmmIer> :'-(
14:37:14  <PublicServer> <Chris Booth> mine was only a joke
14:37:34  <PublicServer> <Fucoo> why, it was pretty ;d
14:38:38  <PublicServer> <Fucoo> hmm
14:39:34  <PublicServer> <Chris Booth> i like my new idea best
14:41:58  <PublicServer> <Fucoo> certainly more interesting then I1
14:42:28  <PublicServer> * Spike gets a feeling this will end in massive network kill :)
14:42:38  <PublicServer> <Chris Booth> no
14:43:24  <PublicServer> <Fucoo> ok, let's do the west side first
14:43:31  <PublicServer> <Fucoo> i'd start with exit probably
14:44:02  <PublicServer> <Chris Booth> lest build a new MSH (not connected to the ML)
14:44:06  <PublicServer> <Fucoo> and how much platforms it should have? 3-4 for every line?
14:44:37  <PublicServer> <Chris Booth> yeah
14:45:59  <Mark> 'lo
14:46:10  <PublicServer> <Fucoo> h
14:46:50  <PublicServer> <Fucoo> so chris, what about entry like this (east from the plan)
14:46:54  <PublicServer> <Fucoo> or how would you imagine it
14:47:16  <PublicServer> <Chris Booth> yeah like that looks good
14:47:27  <PublicServer> <Chris Booth> 1 train can wait infront of platform then
14:48:04  <PublicServer> <Fucoo> what about that mixing
14:48:21  <PublicServer> <Fucoo> first line should enter 1st and 2nd block
14:48:29  <PublicServer> <Fucoo> like that
14:48:35  <PublicServer> <Fucoo> but thats not very good ;p
14:48:50  <PublicServer> <Chris Booth> merge then split
14:48:56  <PublicServer> <Fucoo> right ><
14:49:04  <PublicServer> <Spike> like that?
14:49:07  <PublicServer> <Spike> sort of?
14:49:10  <PublicServer> <Fucoo> ye
14:49:11  <PublicServer> <Fucoo> i think
14:51:23  <PublicServer> <Chris Booth> do you think that will work?
14:52:54  *** sgt_Zale has joined #openttdcoop
14:52:59  *** openttdcoop sets mode: +v sgt_Zale
14:53:35  <PublicServer> <Fucoo> back
14:54:13  *** sgt_Zale has quit IRC
14:54:34  <PublicServer> <Chris Booth> shall we temp depot town drop trains?
14:55:56  <PublicServer> *** Oliver has left the game (connection lost)
14:56:10  <PublicServer> *** Oliver #1 joined the game
14:56:14  <PublicServer> *** Oliver #1 has changed his/her name to ostannard
14:56:40  <PublicServer> <Fucoo> you're adding both entry end exit right
14:57:19  <PublicServer> <Chris Booth> i am just tryint to work out roughly where then entrance / exit will be
14:59:10  <PublicServer> <Fucoo> we should keep current ML and use it as entry
14:59:21  <PublicServer> <Spike> maybe it's easier to just cut off the network at some points and clear the town drop?
14:59:31  <PublicServer> <Spike> makes it easier to rebuild?
14:59:35  <PublicServer> <Fucoo> but boring
14:59:36  <PublicServer> <Fucoo> ;d
15:00:10  <PublicServer> <Spike> does creat a clean space where you can build easier to see how it should go :)
15:00:26  <PublicServer> <Chris Booth> it does
15:00:41  <PublicServer> <Spike> now you're trying to figure out what line is use and what isn't
15:01:14  <PublicServer> <Fucoo> it's perfectly clear to me ;D used are those which has train on it
15:01:38  <PublicServer> <Chris Booth> ml closed
15:01:56  <PublicServer> *** ostannard has left the game (leaving)
15:02:09  <PublicServer> <Spike> 1 next tip
15:02:13  <PublicServer> <Fucoo> west MSH is good imo
15:02:14  <PublicServer> <Spike> when it's all clear just stop the trains :)
15:02:23  <PublicServer> <Spike> since we're deadlocking network anyway L)(
15:02:24  <PublicServer> <Spike> :)
15:02:45  <PublicServer> <Fucoo> so, gonna remove the west entry
15:05:53  <PublicServer> <Fucoo> hm
15:06:03  <PublicServer> <Spike> check example? :D
15:06:09  <PublicServer> <Fucoo> ah
15:06:36  <PublicServer> <Fucoo> so
15:06:46  <PublicServer> <Fucoo> like that?
15:07:17  <PublicServer> <Spike> yep
15:08:11  <PublicServer> <Fucoo> we will need more platforms
15:08:23  <PublicServer> <Chris Booth> why?
15:09:10  <PublicServer> <Spike> crap no bribe :(
15:09:34  <PublicServer> <Spike> wait
15:09:38  <PublicServer> <Fucoo> what is this
15:09:40  <nineeyes> !password
15:09:41  <PublicServer> nineeyes: honked
15:09:43  <PublicServer> <Spike> idd
15:09:59  <PublicServer> *** nineeyes joined the game
15:10:40  <PublicServer> <Chris Booth> MHS 02 b is now complete
15:10:56  <PublicServer> <Spike> can we have a booth inspection on the entrance? :)
15:11:09  <PublicServer> <Chris Booth> that is how i wanted it
15:11:14  <PublicServer> <Spike> good :D
15:11:27  <PublicServer> <Spike> but we need some houses removed
15:11:32  <PublicServer> <Fucoo> problem is it needs about 6 more platforms
15:11:34  <PublicServer> <Fucoo> or 8
15:11:36  <PublicServer> <Spike> so eh... no bribing
15:11:37  <PublicServer> *** AmmIer has left the game (leaving)
15:12:02  <PublicServer> <nineeyes> hi guys
15:12:05  <PublicServer> <Chris Booth> trees
15:12:10  <PublicServer> <Fucoo> doesnt work
15:12:27  <PublicServer> <Fucoo> the pax service was there to boost rating
15:12:38  <PublicServer> <Spike> hmmm...
15:12:44  <PublicServer> <Spike> can get something else out
15:13:00  <PublicServer> <Spike> atm the pax service was the rating downfall cause they were unserviced
15:13:03  <PublicServer> <Fucoo> this station looks very epic
15:13:35  <PublicServer> <Spike> ppl keep erailing the train yard while it isn't needed there.. :?
15:13:44  <PublicServer> <Spike> did that on purpose so they don't start when we do an all start
15:14:37  <PublicServer> <Spike> i can also call in the bulldozer cavelry if needed
15:15:04  <PublicServer> <Fucoo> add some pax service, we can add exit in the meantime
15:15:05  <PublicServer> <Chris Booth> ok tram will help town rating
15:17:00  <PublicServer> <Fucoo> now exit wil get a bit confusing
15:17:07  <PublicServer> <Fucoo> at least for me
15:18:04  <Beppe> !password
15:18:04  <PublicServer> Beppe: honked
15:18:16  <PublicServer> <Fucoo> move it imo
15:18:19  <PublicServer> *** Beppe joined the game
15:19:02  <PublicServer> <Fucoo> 4 to 8 split... are we going to do it each to each or just line 1 to lines 1 etc
15:19:15  <PublicServer> <Fucoo> each to each would be 32 connections ;d
15:21:35  <PublicServer> <Fucoo> no idea
15:22:01  <PublicServer> <Fucoo> oh wait i got it wrong
15:22:07  <PublicServer> *** Beppe has left the game (connection lost)
15:23:44  <PublicServer> <Fucoo> nice
15:24:43  <PublicServer> <Spike> the exit will be more epic then the entrance... :)
15:24:48  <PublicServer> <Fucoo> ye
15:24:50  <PublicServer> <Chris Booth> it will be
15:25:24  *** ostannard has quit IRC
15:25:40  <PublicServer> <Fucoo> eh
15:25:48  <PublicServer> <Chris Booth> i made a mistake
15:27:34  <PublicServer> <Fucoo> how's that helping?
15:28:56  <PublicServer> <Fucoo> heh
15:29:10  <PublicServer> <Fucoo> those have to go to the outer
15:32:29  <PublicServer> <Chris Booth> ok north side has re - opened
15:34:18  <PublicServer> <Chris Booth> remeber e rail you 2
15:34:34  <PublicServer> <Fucoo> mhm
15:34:40  <PublicServer> <Spike> my fault :)
15:37:45  <PublicServer> <Fucoo> hmm, all of the exits should split
15:38:23  <PublicServer> <Chris Booth> no only ones the share entrances
15:38:30  <PublicServer> <Fucoo> ok
15:39:01  <PublicServer> <Spike> near the old station sign isn't mixed anymore so
15:39:07  <PublicServer> <Chris Booth> no
15:39:33  <PublicServer> <Spike> fice here?
15:40:07  <^Spike^> !players
15:40:09  <PublicServer> ^Spike^: Client 4 is Kuer, a spectator
15:40:09  <PublicServer> ^Spike^: Client 6 (Orange) is FiCE, in company 1 (OTTDC Transport)
15:40:09  <PublicServer> ^Spike^: Client 7 (Orange) is Chris Booth, in company 1 (OTTDC Transport)
15:40:09  <PublicServer> ^Spike^: Client 9 (Orange) is Fucoo, in company 1 (OTTDC Transport)
15:40:09  <PublicServer> ^Spike^: Client 10 (Orange) is Spike, in company 1 (OTTDC Transport)
15:40:10  <PublicServer> ^Spike^: Client 16 is nineeyes, a spectator
15:40:47  <^Spike^> !rcon move 6 255
15:40:48  <PublicServer> ^Spike^: *** FiCE has joined spectators
15:41:01  <FiCE> I'm here sorry :)
15:41:04  <PublicServer> <Spike> :)
15:41:06  <FiCE> not actually building :p
15:41:11  <PublicServer> <Spike> always after you move them... ;)
15:41:15  <FiCE> lol
15:41:26  <FiCE> thanks to IRC highlighting
15:41:32  <PublicServer> <Spike> :)
15:41:57  <PublicServer> <Spike> pbs sigs are too much penalty atm.. :/
15:42:00  <PublicServer> <Spike> need back to normal
15:42:15  <PublicServer> <Fucoo> so add roads
15:42:17  <^Spike^> !rcon patch pbs_back_penalty
15:42:17  <PublicServer> ^Spike^: 'pbs_back_penalty' is an unknown setting.
15:42:29  <^Spike^> !rcon patch yapf.rail_pbs_signal_back_penalty
15:42:29  <PublicServer> ^Spike^: Current value for 'yapf.rail_pbs_signal_back_penalty' is: '10000' (min: 0, max: 1000000)
15:42:30  * XeryusTC fiddles spike
15:42:34  <^Spike^> or just reset to normal?
15:42:37  <^Spike^> XeryusTC?
15:42:45  <XeryusTC> just fooling around :P
15:42:49  <^Spike^> ah :)
15:42:54  <^Spike^> !rcon patch yapf.rail_pbs_signal_back_penalty 1500
15:43:03  <XeryusTC> you know me ;)
15:43:03  <PublicServer> <Spike> that is the normal setting
15:43:06  <PublicServer> <Spike> should work better now :)
15:43:17  <Ammler> fiddling with penalties is indeed dangerous.
15:43:49  <^Spike^> it was set to 10000 few days ago
15:43:52  *** Thijs has joined #openttdcoop
15:43:53  <^Spike^> just reset it back to normal
15:43:57  *** openttdcoop sets mode: +v Thijs
15:44:04  <Beppe> !password
15:44:04  <PublicServer> Beppe: drench
15:44:11  <XeryusTC> one should only really change the penalty of station tiles
15:44:11  <Ammler> if you need high penalties, use 2way
15:44:15  <PublicServer> *** Beppe joined the game
15:44:30  <PublicServer> <Spike> well we don't need high penalty :)
15:44:41  <PublicServer> *** Thijs joined the game
15:44:43  <PublicServer> <Spike> just a penalty so trains don't pick furthest track the whole time :)
15:44:46  <PublicServer> <Chris Booth> if you need low use road
15:44:48  <PublicServer> <Thijs> hi
15:45:06  <PublicServer> <Spike> well the penalty was put higher for a SRNW idea that didn't work out
15:45:34  <Ammler> hmm, another idea for waypoints, setable penalties :-)
15:45:57  <PublicServer> *** Kuer has left the game (connection lost)
15:46:04  <PublicServer> <Spike> town doesn't like us yet :(
15:46:13  <PublicServer> <Fucoo> very poor heh
15:46:24  <PublicServer> <Chris Booth> its getting better
15:46:25  <Ammler> !rcon magic_bulldozer
15:46:25  <PublicServer> Ammler: Magic bulldozer is disabled.
15:46:49  <PublicServer> <Chris Booth> why is bribe off?
15:47:05  <PublicServer> <Spike> don't ask me
15:47:10  <PublicServer> <Chris Booth> i was
15:47:17  <PublicServer> <Chris Booth> Spike why is bribe off?
15:47:22  <PublicServer> <Spike> that was meant as: How they heck should i know :)
15:47:44  <PublicServer> <Chris Booth> you should know as i asked
15:47:51  <PublicServer> <Spike> cause it is
15:47:58  <PublicServer> <Spike> answer! :)
15:48:36  <PublicServer> <Fucoo> 4 more platforms for the 3rd line is needed
15:49:02  <PublicServer> <Chris Booth> we need grid lock to remove itself as well
15:49:15  <PublicServer> <Fucoo> ye
15:49:29  <PublicServer> <Spike> might cause temp slowdowns but well
15:49:34  <PublicServer> <Fucoo> fast forward somebody :D
15:50:20  <PublicServer> <Fucoo> maybe add that mixer where it used to be
15:50:23  <PublicServer> <Fucoo> not before ML split
15:51:16  <PublicServer> <Beppe> I have been looking at this map  for a while now and it still gives me a headache
15:51:38  <PublicServer> <Chris Booth> we have apoor rating now
15:51:39  <PublicServer> <Spike> i can also just enable magic bulldozer again to clear the way for us
15:51:42  <PublicServer> <Chris Booth> woop woop
15:52:12  <PublicServer> <Fucoo> its going pretty well
15:52:29  <PublicServer> <Spike> well just think about it.. 3 houses dead and bad rating again :)
15:52:38  <PublicServer> <Fucoo> well yea
15:56:25  <Misza> !dl win32
15:56:25  <PublicServer> Misza:
15:56:26  <PublicServer> <Spike> see.. built 1 station: Bad rating
15:56:27  <PublicServer> <Spike> :)
15:56:52  <PublicServer> <Chris Booth> then dont build stations
15:59:30  <PublicServer> <Fucoo> lol
15:59:39  <PublicServer> <Fucoo> 32M litres of water @ water transfer
15:59:46  <PublicServer> <Chris Booth> jam is dieing down
15:59:51  <PublicServer> <Chris Booth> lol
16:00:08  <Misza> !password
16:00:08  <PublicServer> Misza: usurps
16:00:29  <PublicServer> *** Misza joined the game
16:00:48  <PublicServer> *** Misza has left the game (connection lost)
16:01:09  <PublicServer> <Spike> only 30m you say? :)
16:01:45  <PublicServer> *** Misza joined the game
16:02:06  <PublicServer> *** Misza has left the game (connection lost)
16:02:10  <FiCE> I was thinking we should double the number of stations connected to the ML
16:02:19  <FiCE> and then clone another 32 transfers on the other side?
16:02:29  <FiCE> is there a better way that comes to mind?
16:03:05  <PublicServer> *** Misza joined the game
16:03:24  <PublicServer> *** Misza has left the game (connection lost)
16:03:32  <PublicServer> <Spike> it is possible to add another for the water transfer or expand it
16:04:11  <PublicServer> <Fucoo> 3rd line on ml (at bbh2) is almost never used
16:04:17  <PublicServer> <Fucoo> 3rd = inner
16:04:52  <PublicServer> <Spike> because we send all the trains over the most inner station @ town drop
16:04:56  <PublicServer> <Fucoo> those factory trains are plain stupid
16:05:11  <PublicServer> <Spike> so it's quite logical they don't :)
16:05:57  <Misza> !password
16:05:57  <PublicServer> Misza: teaing
16:06:05  <PublicServer> <Spike> as long as that other part of station isn't connected well
16:06:14  <PublicServer> <Spike> they prob won't use the inner line
16:06:27  <PublicServer> *** Misza joined the game
16:06:46  <PublicServer> *** Misza has left the game (connection lost)
16:06:54  <PublicServer> <Fucoo> call in the MB then?
16:07:55  <PublicServer> <Spike> who's awake atm? :)
16:08:07  <PublicServer> <Fucoo> its 6PM, everyone is
16:08:16  <PublicServer> <Spike> i mean in the server next to use 3 :)
16:08:17  <PublicServer> <Spike> us*
16:08:23  <PublicServer> <Fucoo> hmmm
16:08:29  <PublicServer> <Fucoo> look !here
16:08:30  <PublicServer> <Spike> 7 ppl incl myself online :)
16:08:37  <PublicServer> <Fucoo> trains are stoping there sometime
16:08:43  <PublicServer> <Fucoo> now for example
16:08:49  <PublicServer> *** Chris Booth has left the game (connection lost)
16:08:51  <PublicServer> <Spike> true
16:08:54  <^Spike^> !rcon magic_bulldozer 1
16:08:55  <PublicServer> ^Spike^: Saving map to magic_bulldozer_1_temp.sav
16:08:55  <PublicServer> ^Spike^: Map saved successfully, loading
16:08:59  <PublicServer> *** Game paused (not enough players)
16:09:01  <PublicServer> *** Thijs has left the game (connection lost)
16:09:03  <PublicServer> *** Spike joined the game
16:09:07  <PublicServer> *** Beppe joined the game
16:09:10  <PublicServer> <Spike> new feature?
16:09:13  <PublicServer> *** FiCE joined the game
16:09:14  <PublicServer> *** Spike has joined company #1
16:09:15  <PublicServer> *** Fucoo joined the game
16:09:22  <PublicServer> *** nineeyes joined the game
16:09:22  <PublicServer> *** Game unpaused (enough players)
16:09:24  <PublicServer> *** Thijs joined the game
16:09:24  <PublicServer> <Fucoo> autorejoin? nice
16:09:29  <PublicServer> *** Fucoo has joined company #1
16:09:30  <FiCE> hmm?
16:09:44  <PublicServer> <Fucoo> spike is being evil
16:09:48  <PublicServer> <Fucoo> mwahah :D
16:09:59  <PublicServer> <Fucoo> depo the trains then
16:10:02  <PublicServer> <Fucoo> buses
16:10:07  <PublicServer> <Spike> nah..
16:11:01  <PublicServer> *** FiCE has joined company #1
16:12:15  <PublicServer> <Spike> that should do it
16:12:41  <PublicServer> <Fucoo> look at !weird mixer
16:12:51  <PublicServer> <Fucoo> trains almost never pick inner line
16:13:00  <PublicServer> <Fucoo> even if its clear
16:13:31  <PublicServer> <Fucoo> they like the outer the most
16:14:38  <PublicServer> <Fucoo> maybe we'll need another line coming from BBH2
16:14:43  <PublicServer> <Fucoo> to the town drop
16:17:24  <PublicServer> <Spike> does seem to work better now
16:17:40  <PublicServer> <Fucoo> problem is at the factory pickup
16:17:49  <PublicServer> <Fucoo> trains almost always use the inner part
16:17:55  <PublicServer> <Spike> it 's the from factory part
16:18:12  <PublicServer> <Fucoo> well dunno, they jam a lot there
16:19:37  <PublicServer> <Fucoo> i think that F pickup entry split isn't one of the best
16:20:14  <PublicServer> <Spike> it also is the merger @ msh01a
16:20:47  <PublicServer> <Fucoo> i think im gonna rebuild that entry
16:20:52  <PublicServer> <Fucoo> to something more standard
16:20:55  <PublicServer> <Spike> more like the trains lacking to paick diff track
16:21:07  <PublicServer> <Spike> oh wait that's a SL
16:21:39  <PublicServer> <nineeyes> pretty congested on the way out too
16:22:14  <Misza> !password
16:22:14  <PublicServer> Misza: chowed
16:22:27  <PublicServer> <nineeyes> also, hi again
16:22:32  <PublicServer> <nineeyes> just got back
16:22:36  <PublicServer> *** Misza joined the game
16:23:01  <PublicServer> <Fucoo> some1 did overthink that very much
16:24:03  *** Benny has joined #openttdcoop
16:24:08  *** openttdcoop sets mode: +v Benny
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16:29:48  <Benny> !players
16:29:50  <PublicServer> Benny: Client 35 is Beppe, a spectator
16:29:50  <PublicServer> Benny: Client 36 (Orange) is Spike, in company 1 (OTTDC Transport)
16:29:50  <PublicServer> Benny: Client 41 (Orange) is FiCE, in company 1 (OTTDC Transport)
16:29:50  <PublicServer> Benny: Client 38 (Orange) is Fucoo, in company 1 (OTTDC Transport)
16:29:50  <PublicServer> Benny: Client 39 is nineeyes, a spectator
16:29:50  <PublicServer> Benny: Client 42 (Orange) is Thijs, in company 1 (OTTDC Transport)
16:29:52  <PublicServer> Benny: Client 44 (Orange) is Misza, in company 1 (OTTDC Transport)
16:31:31  <PublicServer> <Fucoo> who  killed the magic elf village
16:33:39  <PublicServer> <Spike> fuco i did :)
16:33:46  <PublicServer> <Fucoo> noooo
16:33:50  <PublicServer> <Fucoo> not you!
16:33:59  <PublicServer> <Spike> yes.. cause we put ML different
16:34:05  <PublicServer> <Spike> and it was in the way
16:34:10  <PublicServer> <Spike> they live between the tracks now ;)
16:34:11  <PublicServer> <Fucoo> so? that doesnt remove the village
16:34:15  <PublicServer> <Spike> trains going over their heads :D
16:34:18  <PublicServer> <Fucoo> ah ;D
16:42:10  <PublicServer> <Spike> i get a feeling magic bulldozer should be disabled again :)
16:43:49  <PublicServer> <Spike> so... i will do so :)
16:43:52  <^Spike^> !rcon magic_bulldozer 0
16:43:52  <PublicServer> ^Spike^: Saving map to magic_bulldozer_0_temp.sav
16:43:52  <PublicServer> ^Spike^: Map saved successfully, loading
16:43:54  <PublicServer> *** Game paused (not enough players)
16:43:58  <PublicServer> *** Spike joined the game
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16:44:06  <PublicServer> *** Spike has joined company #1
16:44:10  <PublicServer> *** Fucoo has joined company #1
16:44:11  <PublicServer> *** Game unpaused (enough players)
16:44:19  <PublicServer> *** Misza has left the game (connection lost)
16:44:24  <PublicServer> *** nineeyes joined the game
16:44:29  <Misza> !password
16:44:29  <PublicServer> Misza: falser
16:44:29  <PublicServer> *** Beppe joined the game
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16:46:15  <PublicServer> *** Thijs has left the game (leaving)
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16:48:30  *** openttdcoop sets mode: +v Phoenix_the_II
16:49:04  <PublicServer> <Spike> using my idea somewhere else fuco? ;)
16:49:14  <PublicServer> <Fucoo> which idea?
16:49:22  <PublicServer> <Spike> factory pickup ;)
16:49:32  <PublicServer> <Fucoo> dunno that's your idea
16:49:37  <PublicServer> <Fucoo> it seems pretty standard to me ;P
16:49:40  <PublicServer> <Spike> check idea1 ;)
16:49:43  <PublicServer> <Spike> for the town drop :)
16:49:46  *** Phoenix_the_II has quit IRC
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16:49:52  <PublicServer> <Fucoo> ah you mean that
16:49:53  *** openttdcoop sets mode: +v Phoenix_the_II
16:50:38  *** KenjiE20 has quit IRC
16:50:57  <PublicServer> <Spike> fuco better use presigs then
16:51:02  <PublicServer> <Spike> PBS is useless like that
16:51:17  <PublicServer> <Fucoo> hmm
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16:54:52  <PublicServer> *** FiCE has joined company #1
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16:55:57  *** ChanServ sets mode: +o KenjiE20
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17:03:33  <PublicServer> <FiCE> ugh @ jams
17:05:48  <PublicServer> <Fucoo> TL2 water system can't handle it
17:05:55  <PublicServer> <Fucoo> there's like over 1M at every station
17:06:10  <PublicServer> <Razaekel> need more trains
17:06:14  <PublicServer> <Razaekel> well
17:06:15  <PublicServer> <FiCE> more to the point... the ML can't handle it, so there is no point in
17:06:16  <PublicServer> <Fucoo> it jams already
17:06:18  <PublicServer> <Razaekel> yea
17:06:19  <PublicServer> <FiCE> upgrading the TL2
17:06:32  <PublicServer> <Razaekel> the 3 lanes needs to be upgraded to 4
17:06:43  <PublicServer> <Razaekel> and the 2 to 3
17:06:50  <PublicServer> <Fucoo> 3rd line isnt even being used now
17:06:53  <PublicServer> <FiCE> with room for 5 later
17:06:56  <PublicServer> <Fucoo> look from the BBH1 to BBH2
17:07:00  <PublicServer> <Fucoo> not  a single train on it
17:07:10  <PublicServer> <Fucoo> ok one
17:07:16  <Chris_Booth> then is needs better balancing
17:07:24  <Chris_Booth> !password
17:07:24  <PublicServer> Chris_Booth: lathed
17:07:36  <PublicServer> <Razaekel> strange
17:08:18  *** ostannard has joined #openttdcoop
17:08:23  *** openttdcoop sets mode: +v ostannard
17:08:33  <Chris_Booth> fice TL3 expansion wouldnt be out of the question
17:08:47  <Chris_Booth> but would take alot of work with all the CL2 corners
17:08:57  <PublicServer> <Razaekel> chris, can we put 2 engines on the water trains for faster acceleration?
17:09:15  <ostannard> !password
17:09:15  <PublicServer> ostannard: lathed
17:09:26  <Chris_Booth> put a faster engine onn the TL 2 train yeah
17:09:37  <Chris_Booth> we still need to find a better ML loco
17:09:39  <PublicServer> <Razaekel> i meant the 5tl trains
17:09:46  <PublicServer> <FiCE> we're heavily limited at the moment by the number of stations
17:09:51  <PublicServer> <FiCE> at the water transfer
17:10:00  <PublicServer> <FiCE> it's 90%+ usage on 32 platforms
17:10:09  <PublicServer> <Razaekel> as it stands, it takes over 40 tiles for the 5tl water trains to get up to full speed, and they slow down at every single upslope
17:10:12  <Chris_Booth> fice extend to TL3 then
17:10:35  <PublicServer> *** Chris Booth joined the game
17:10:38  <Chris_Booth> raz test some stronger locos
17:10:43  <PublicServer> *** ostannard joined the game
17:10:54  <PublicServer> <FiCE> my point is that the water transfer can wait
17:10:56  <PublicServer> *** Chris Booth has left the game (connection lost)
17:11:05  <PublicServer> <Razaekel> there are no stronger locos with the same speed
17:11:10  <PublicServer> <FiCE> as the ML capacity won't support anymore water trains on the ML
17:11:11  <PublicServer> <Razaekel> the masai has 8k HP
17:11:21  <Chris_Booth> i can connect ATM my mobil broadband sucks between 6 pm and 11pm
17:11:27  <PublicServer> <Razaekel> the stronger one is the WAM-12 with 9k HP, but it's 225 km/h
17:11:44  <Chris_Booth> look at running costs
17:11:50  <Chris_Booth> run a few trail locos
17:11:57  <Chris_Booth> and see which makes a profit
17:12:00  <PublicServer> <Fucoo> RC is not a problem anymore
17:12:04  <Chris_Booth> and doesnt loose speed
17:12:06  <PublicServer> <Fucoo> it has been 'fixed'
17:12:06  <PublicServer> <Razaekel> RC is at low
17:12:11  <PublicServer> <Razaekel> not high
17:12:20  <PublicServer> <Fucoo> 23k at current loco
17:12:23  <PublicServer> <Fucoo> down from 190
17:12:31  <PublicServer> <Razaekel> 26k for the WAM-12
17:12:35  <Chris_Booth> ooh then go for the best power to speed ratio
17:12:36  <PublicServer> *** ostannard has left the game (connection lost)
17:12:37  <PublicServer> <Razaekel> 25k for the CT60
17:12:55  <Chris_Booth> WAM-12 is a good loco
17:12:57  <PublicServer> <Razaekel> that would probably be tiher 1x WAM-12 or 2x Masai
17:13:42  <Chris_Booth> i cant connect atm i will be about to connect arround 11pm UTC / 12pm european time
17:13:50  <Chris_Booth> but go ahead on the WAM 12
17:13:59  <PublicServer> <Razaekel> cant add a wam-12, train limit reached
17:14:07  <^Spike^> !info
17:14:07  <PublicServer> ^Spike^: #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 5586084375  Loan: 0  Value: 5621730568  (T:750, R:53, P:0, S:0) unprotected
17:14:11  <^Spike^> !trains 800
17:14:11  <PublicServer> *** ^Spike^ has set max_trains to 800
17:14:12  <PublicServer> <Razaekel> plus, WAM-12 is slower than the Masai
17:14:15  <^Spike^> stop adding trains so fast.. ;)
17:14:29  <PublicServer> <Razaekel> it'll probably jam faster
17:14:47  <PublicServer> <Razaekel> anyway, watch train 693
17:14:48  <PublicServer> <Spike> that explains the sudden big profits.. lower running costs :)
17:15:02  <PublicServer> <Fucoo> ;D
17:15:04  <PublicServer> <Fucoo> yea
17:15:12  <PublicServer> <Fucoo> 15 times higher profit
17:15:17  <PublicServer> <Razaekel> train 451 has 2x masai
17:15:23  <PublicServer> <Spike> we can maybe change the trains to 2 wam-12 or something like that
17:15:32  <PublicServer> <Razaekel> 2x masai would be better
17:15:34  <PublicServer> <Spike> that will help alot with accel
17:15:36  <PublicServer> <Spike> masai then :)
17:15:39  <PublicServer> <Spike> you know what i mean :)
17:15:41  <PublicServer> <Razaekel> but chris said no
17:15:44  <PublicServer> <Spike> does mean alot of work :)
17:15:49  <PublicServer> <Razaekel> nah, easy
17:15:59  <PublicServer> <Razaekel> send to depot, delete single engine trains, clone dual engine
17:16:13  <PublicServer> <Spike> well for water trains and goods trains yes :)
17:16:18  <PublicServer> <Spike> everything in between :)
17:16:26  <PublicServer> <Razaekel> the other trains dont need the extra power
17:16:35  <PublicServer> <Razaekel> water seems to be heavier than anything else
17:18:34  <PublicServer> <Razaekel> about 20tiles for the WAM-12 to reach full speed
17:19:42  <DASPRiD> !trains 1000
17:19:42  <PublicServer> DASPRiD: you must be channel op to use !trains
17:19:44  <DASPRiD> :(
17:19:54  <PublicServer> <Razaekel> 80 tiles for a 1x Masai to reach full speed
17:20:06  <PublicServer> <FiCE> ah we had some bad signal gaps
17:20:07  <PublicServer> <Fucoo> are you doing speedtests? ;D
17:20:12  <PublicServer> <FiCE> some of them are fixed now
17:20:19  <PublicServer> <Razaekel> 13 tiles for 2x masai
17:20:28  <PublicServer> <Razaekel> well, i stopped one of each
17:20:32  <PublicServer> <Razaekel> to get some lead space
17:20:40  <PublicServer> <Razaekel> then counted the tiles until they hit full speed
17:20:53  <PublicServer> <Razaekel> 2x masai accelerates the fastest
17:20:54  <PublicServer> <Fucoo> maybe double all trains then
17:20:59  <PublicServer> <Razaekel> at 13 tiles to full speed
17:21:07  <PublicServer> <Razaekel> well, it's up to chris
17:21:17  <PublicServer> <Razaekel> but let me warn you, when i tried to do that last night, i got banned
17:22:19  <Razaekel> Chris_Booth
17:22:22  <Razaekel> you around?
17:22:38  <Razaekel> Accel distances:
17:22:42  <Razaekel> er
17:22:43  <Razaekel> Accel distances:
17:22:48  <Razaekel> >.<
17:23:01  <nineeyes> multi-line paste disabled? :p
17:23:18  <Razaekel> no, multi line paste works
17:23:24  <Razaekel> im trying to do multi-line input
17:23:27  <Razaekel> which doesnt
17:23:32  <^Spike^> :)
17:23:36  <Razaekel> but anyway
17:23:40  <Razaekel> Accel distances:
17:23:45  <Razaekel> 1x Masai: 80 tiles
17:23:54  <Razaekel> 1x WAM-12: 20 tiles
17:23:58  <PublicServer> <Fucoo> lol
17:24:00  <Razaekel> 2x Masai: 13 tiles
17:24:01  <Maza> masai me
17:24:07  <PublicServer> <Fucoo> now all trains are going on 2 inner lines
17:24:10  <PublicServer> <Fucoo> and the outer is not used
17:24:11  <PublicServer> <Fucoo> ;D
17:24:31  <PublicServer> <Razaekel> it needs a 3 lane balancer
17:24:45  <PublicServer> <Fucoo> ye
17:25:15  <PublicServer> <Razaekel> can somebody wake chris?
17:25:26  <PublicServer> <Spike> bring him coffee
17:30:36  <Razaekel> !players
17:30:37  <PublicServer> Razaekel: Client 45 (Orange) is Spike, in company 1 (OTTDC Transport)
17:30:37  <PublicServer> Razaekel: Client 47 (Orange) is Fucoo, in company 1 (OTTDC Transport)
17:30:37  <PublicServer> Razaekel: Client 48 is nineeyes, a spectator
17:30:37  <PublicServer> Razaekel: Client 54 (Orange) is Misza, in company 1 (OTTDC Transport)
17:30:38  <PublicServer> Razaekel: Client 50 is Beppe, a spectator
17:30:38  <PublicServer> Razaekel: Client 51 (Orange) is FiCE, in company 1 (OTTDC Transport)
17:30:38  <PublicServer> Razaekel: Client 52 (Orange) is Razaekel, in company 1 (OTTDC Transport)
17:31:27  *** Mitcian has joined #openttdcoop
17:31:32  *** openttdcoop sets mode: +v Mitcian
17:32:31  <Mitcian> !players
17:32:33  <PublicServer> Mitcian: Client 45 (Orange) is Spike, in company 1 (OTTDC Transport)
17:32:33  <PublicServer> Mitcian: Client 47 (Orange) is Fucoo, in company 1 (OTTDC Transport)
17:32:33  <PublicServer> Mitcian: Client 48 is nineeyes, a spectator
17:32:33  <PublicServer> Mitcian: Client 54 (Orange) is Misza, in company 1 (OTTDC Transport)
17:32:33  <PublicServer> Mitcian: Client 50 is Beppe, a spectator
17:32:34  <PublicServer> Mitcian: Client 51 (Orange) is FiCE, in company 1 (OTTDC Transport)
17:32:34  <PublicServer> Mitcian: Client 52 (Orange) is Razaekel, in company 1 (OTTDC Transport)
17:32:47  <Mitcian> !password
17:32:47  <PublicServer> Mitcian: canine
17:33:00  <PublicServer> *** Mitcian joined the game
17:36:43  <PublicServer> <Fucoo> SLH 03 needs east exit
17:36:47  <PublicServer> <Fucoo> and entry as well
17:36:50  <PublicServer> <Fucoo> for all the oil trains
17:37:01  <PublicServer> <Fucoo> they are turning around at fact drop or somewhere
17:38:36  <PublicServer> <Mitcian> hi all, anything i can help build?
17:42:55  *** mixrin has joined #openttdcoop
17:42:56  <PublicServer> <Spike> fuco you know that to force trains to inner you could've also used SML? :)
17:43:00  *** openttdcoop sets mode: +v mixrin
17:43:17  <PublicServer> <Fucoo> true
17:43:28  <PublicServer> <Spike> alot easier aswell :D
17:43:51  <PublicServer> <Spike> cause your creation is jamming a bit
17:45:43  <PublicServer> <Razaekel> man, where'd chris disappear to?
17:48:41  *** [com]buster has joined #openttdcoop
17:48:41  *** ChanServ sets mode: +o [com]buster
17:48:42  <PublicServer> <Spike> i get a feeling that will jam less then the fuco balancer :)
17:48:48  <PublicServer> <Spike> it is a nice try though :)
17:48:51  *** openttdcoop sets mode: +v [com]buster
17:48:55  <PublicServer> <Spike> it's just well.. jamming
17:49:25  <PublicServer> <Razaekel> now we just need to install it
17:49:47  <PublicServer> <Spike> as if installing 1 Shifter is that hard :)
17:50:26  <PublicServer> <Fucoo> well shifter is not balancer
17:50:38  <PublicServer> <Spike> well in some way it is a bit..
17:50:47  <PublicServer> <Spike> cause if the inner line is full they won;t go there :)
17:50:57  <PublicServer> <Fucoo> also that SLH needs an east exit
17:51:03  <PublicServer> <Fucoo> im quite busy now ;D...
17:51:20  <PublicServer> <Spike> woops
17:51:23  <PublicServer> <nineeyes> oops
17:51:24  <PublicServer> <nineeyes> lol
17:51:29  <PublicServer> <Spike> my fault
17:54:08  <PublicServer> <Spike> already replaced the crashed trains :)
17:54:12  <PublicServer> <Razaekel> good
17:54:40  <PublicServer> <Fucoo> ok then
17:54:50  <PublicServer> *** nineeyes has joined company #1
17:54:58  <PublicServer> <Fucoo> maybe make that hub SML then?
17:56:00  <PublicServer> <nineeyes> finally found some way to contribute, a stray signal :p
17:58:44  <PublicServer> <Spike> not needed
17:58:52  <PublicServer> <Razaekel> you SURE?
17:58:55  <PublicServer> <Spike> yes
17:59:49  <^Spike^> !setdef
17:59:49  <PublicServer> *** ^Spike^ has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1
18:00:56  <PublicServer> <Spike> 6->3 is not nice.. :/
18:01:17  <PublicServer> <nineeyes> was just looking at that bit
18:02:01  <PublicServer> <Razaekel> no it sure isnt
18:02:02  <PublicServer> <Fucoo> shifter doesnt seem to work
18:02:05  <PublicServer> <Fucoo> needs more penalties
18:02:31  <PublicServer> <Razaekel> aye aye capn
18:02:36  <PublicServer> <Spike> lket's try good presigs :)
18:02:48  <PublicServer> <Razaekel> make a plan
18:03:14  <PublicServer> <Fucoo> hmm
18:03:16  *** Muxy has joined #openttdcoop
18:03:22  *** openttdcoop sets mode: +v Muxy
18:03:22  <PublicServer> <Fucoo> they are using bypass
18:03:50  *** Muxy has left #openttdcoop
18:06:10  <PublicServer> <Razaekel> now factory exit is jamming up again :-/
18:06:22  <PublicServer> <Spike> it's the merger not the fac exit
18:06:30  <PublicServer> <Razaekel> true
18:06:45  <PublicServer> <Razaekel> that merger is better than what was there earlier
18:06:48  <PublicServer> <Razaekel> :-/
18:07:15  <PublicServer> <nineeyes> someone removed the priority from that a min ago
18:07:21  <PublicServer> <nineeyes> so now it jams :(
18:07:30  <PublicServer> <Razaekel> which side would you rather jam
18:07:36  <PublicServer> <Razaekel> the water or the factory?
18:07:45  <PublicServer> <Spike> neither :)
18:07:54  <PublicServer> <Razaekel> cant choose neither
18:07:56  <PublicServer> <nineeyes> I think perhaps the 6->3 is about to get redone, judging by the nearby stuff
18:08:07  <PublicServer> <Spike> well i'm thinking of something
18:08:09  <PublicServer> <Razaekel> we need a plan for it first
18:08:12  <PublicServer> <Spike> can't say something comes out of it :)
18:09:03  <PublicServer> <nineeyes> im still learning, haven't got a lot of ideas yet :p
18:09:16  <PublicServer> <nineeyes> I saw that holding loop thing on the wiki, but I would imagine theres too many trains
18:11:12  <PublicServer> <nineeyes> would help with the water trains having to accelerate though
18:11:30  <PublicServer> <Razaekel> adding another engine would be easier
18:11:36  <PublicServer> <Razaekel> but chris isnt here, so we can't do that
18:12:20  <PublicServer> <Spike> need to dl a previous psg for a moment
18:13:25  *** Phoenix_the_II has quit IRC
18:13:40  <PublicServer> <Fucoo> these trains have terrible acceleration
18:13:48  <PublicServer> <Fucoo> we simply need to add 1 loco to each train
18:14:00  <PublicServer> <Fucoo> that will fix lots of trouble
18:14:18  <Razaekel> i did that last ngiht and get banned for it
18:14:39  <PublicServer> <Fucoo> well
18:14:41  <PublicServer> <Fucoo> ;d
18:14:48  <PublicServer> <Fucoo> kids were bitching around
18:15:06  <Razaekel> and that has to do with me being banned ho?
18:15:08  <Razaekel> how*
18:15:34  <PublicServer> <Fucoo> you were being to hardcore
18:15:38  <Chris_Booth> !password
18:15:38  <PublicServer> Chris_Booth: depict
18:16:00  <Chris_Booth> you got banned as you didnot do what the members told you to do
18:16:28  <Razaekel> ah yer back
18:17:08  <Chris_Booth> i am
18:17:12  <PublicServer> *** Chris Booth joined the game
18:17:20  <Razaekel> Train Accels: 1x masai, 80 tiles, top speed 251 km/h; 1x WAM-12, 20 tiles, top speed 225 km/h; 2x Masai, 13 tiles, top speed 251 km/h
18:17:21  <Chris_Booth> thought i would just pop back in
18:17:30  <Razaekel> out of those options, the 2x masai is the best
18:17:32  <PublicServer> *** Chris Booth has left the game (connection lost)
18:17:43  <Chris_Booth> yeah go for it
18:17:50  <Razaekel> no thanks
18:17:57  <Razaekel> er
18:18:02  <Razaekel> full speed ahead!
18:18:44  <Razaekel> better tell combuster that
18:18:49  <Razaekel> else he might ban me again
18:19:18  <Chris_Booth> you are more likly to get banned for say things like that
18:19:23  *** Narsail has joined #openttdcoop
18:19:28  *** openttdcoop sets mode: +v Narsail
18:19:39  <PublicServer> <Spike> just go replace them.. and see what impact it has on the network jams
18:19:47  <PublicServer> <Spike> i'll try to continue my example of joiner
18:19:51  <PublicServer> <Spike> has been used before with success
18:21:06  <PublicServer> <Razaekel> that thing is huge
18:21:11  <PublicServer> <Razaekel> and i remember it
18:21:12  <PublicServer> <Spike> true..
18:21:17  <PublicServer> <Spike> but can balance the trains
18:21:22  <PublicServer> <Razaekel> station exit on a biggish map
18:21:34  <PublicServer> <Razaekel> big station exit >.>
18:21:37  <PublicServer> <Spike> i can tell you 1 thing that it did work :D
18:24:33  *** Phoenix_the_II has joined #openttdcoop
18:24:39  *** openttdcoop sets mode: +v Phoenix_the_II
18:24:55  <PublicServer> <Spike> it is 1 way to balance and mix but well it's a bit big cause of the TL5 :)
18:26:17  <PublicServer> <Fucoo> is it possible to autoreplace 1 loco for 2?
18:26:22  <PublicServer> <Razaekel> no
18:26:24  <PublicServer> <Spike> not that i know
18:26:28  <PublicServer> <Fucoo> ouch
18:27:01  <PublicServer> <Razaekel> just clone the dual engines
18:27:07  <PublicServer> <Fucoo> ye hehe
18:27:08  <PublicServer> <Fucoo> :D
18:27:20  <PublicServer> <Razaekel> do it on the far end
18:27:23  <PublicServer> <Razaekel> not the entrance
18:31:10  <PublicServer> <Spike> where did that jams go?
18:31:26  <PublicServer> <nineeyes> haha
18:31:36  <PublicServer> <nineeyes> its all moving on its own?
18:32:01  <PublicServer> <Razaekel> wait until i finish replacing the water trains
18:32:13  <PublicServer> <FiCE> they're all in depots :p
18:33:52  <PublicServer> <Razaekel> ok
18:33:55  <PublicServer> <Razaekel> 200 water trains
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18:34:00  <PublicServer> <Spike> we gonna do all trains to 2 locos?
18:34:09  <PublicServer> <Razaekel> dont think that's necessary
18:34:14  <PublicServer> <Razaekel> water is really heavy
18:34:21  <PublicServer> <Razaekel> the other stuff, not so much
18:34:44  <PublicServer> <Spike> oke.. then about the merger stuff.. :)
18:35:33  <PublicServer> <Razaekel> yea, lemme try something first
18:35:34  <PublicServer> <Spike> and yes i know my idea/plan is huge :)
18:35:45  <PublicServer> <Razaekel> gonna add another SML near SLH3
18:35:53  <PublicServer> <Razaekel> try to shift more trains over
18:36:01  *** Narsail has quit IRC
18:36:08  <PublicServer> <Spike> also noticed my option isn't perfect atm :)
18:36:11  *** Narsail has joined #openttdcoop
18:36:16  *** openttdcoop sets mode: +v Narsail
18:43:55  <PublicServer> <Mitcian> hmm lots of jams...
18:46:49  <PublicServer> *** FiCE has joined spectators
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18:53:08  <PublicServer> <Razaekel> at least it's not horrible anymore
18:53:22  <PublicServer> <nineeyes> seems to be going better
18:54:27  <PublicServer> *** Razaekel has left the game (leaving)
18:54:31  <PublicServer> <nineeyes> nope, choked up again
18:56:17  <Razaekel> phooey
18:56:21  <Razaekel> out for now
18:56:30  <PublicServer> <nineeyes> np, later
18:56:45  <PublicServer> <nineeyes> I think spike's going to have to build his fancy mixer, if it will fit
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18:57:40  *** openttdcoop sets mode: +v Tussengas-afk
18:57:44  *** Tussengas-afk is now known as tussengas
18:57:46  <tussengas> hey guys
18:57:52  <tussengas> !password
18:57:52  <PublicServer> tussengas: expend
18:58:17  <tussengas> !dl win32
18:58:18  <PublicServer> tussengas:
18:58:23  <PublicServer> *** ostannard joined the game
18:59:15  <tussengas> !password
18:59:15  <PublicServer> tussengas: expend
18:59:29  <PublicServer> *** tussengas joined the game
19:00:10  <PublicServer> *** Mitcian has left the game (leaving)
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19:03:44  <Mark> !password
19:03:44  <PublicServer> Mark: genial
19:03:52  <PublicServer> *** Mark joined the game
19:03:54  <PublicServer> <Mark> 'lo
19:04:06  <PublicServer> <nineeyes> hi
19:04:16  <PublicServer> <tussengas> intresting priority rules at SLH05...
19:04:46  <PublicServer> <Mark> what a mess
19:04:51  <PublicServer> <tussengas> ah, after 4 minutes 1 train passed :p
19:04:57  <Ammler> what a pw :-o
19:05:17  <PublicServer> <Mark> it obviously noticed who requested the pass
19:05:41  <PublicServer> <tussengas> :p
19:05:42  <Ammler> sometimes, they look very much personalized.
19:06:08  <nineeyes> just like the captchas when you sign up for an email account
19:06:29  <Mark> hmm
19:06:34  <Mark> another name i never saw before
19:06:45  <Ammler> :-)
19:06:52  <PublicServer> <tussengas> another ?
19:07:03  <Mark> new people keep showing up lately :P
19:07:13  <Mark> though that might have to do with me being slightly less active
19:07:21  <PublicServer> <Fucoo> :D
19:07:23  <Mark> ie 12/24 instead of 24/24
19:07:29  <PublicServer> <tussengas> :P
19:07:40  <PublicServer> <tussengas> 12/24 is bad :p go back to 24/24
19:07:51  <Mark> full time job wont let me
19:08:00  <PublicServer> <tussengas> then quit it :p
19:08:12  <Mark> if i could make money playing ottd, i would
19:08:19  <PublicServer> <tussengas> ;)
19:08:45  <PublicServer> *** ostannard has left the game (connection lost)
19:08:54  <PublicServer> <tussengas> a lot of tutorials in this map :p
19:09:25  <PublicServer> <Fucoo> ye
19:09:28  <PublicServer> <Fucoo> i made a lot of those
19:09:41  <PublicServer> <nineeyes> and yet, its still bewildering :p
19:09:45  <PublicServer> <Fucoo> lots of new guys coming
19:09:51  <PublicServer> <tussengas> btw, about the ro-ro tutorial, beside the syn... what is the diff between roro 2 and ro-ro? :p
19:10:02  <PublicServer> <Mark> give it a guess?
19:10:09  <PublicServer> <Fucoo> its only reversed
19:10:14  <PublicServer> <Fucoo> to see the signals better
19:10:16  <PublicServer> <Fucoo> ;p
19:10:18  <PublicServer> <tussengas> :p
19:11:09  <PublicServer> <Mark> nothing controversial though
19:11:11  <PublicServer> <tussengas> that arrow to north might be handy... never figured out what was considered north :p
19:11:27  <PublicServer> <Mark> that's just Ammler's north :P
19:11:33  <PublicServer> <Mark> everone else calls west north
19:11:44  <PublicServer> <Mark> which also makes more sense
19:11:51  <PublicServer> <Mark> east*
19:12:06  <PublicServer> <Mark> considering that's the y-axis of the map
19:12:08  <PublicServer> <tussengas> like upper right ?
19:12:10  <Ammler> Mark: not ammlers
19:12:25  <Maza> iii/win 21
19:12:26  <Maza> fail
19:13:02  <PublicServer> <Fucoo> hmm
19:13:09  <PublicServer> <Fucoo> jams are gon at 6->3
19:13:10  <PublicServer> <Fucoo> almost
19:13:14  <PublicServer> <Fucoo> what did you do? ;D
19:13:32  <PublicServer> <nineeyes> it does it when heaps of trains come out with goods at once
19:13:47  <PublicServer> <nineeyes> happens from time to time, and then its fine, unless someone fixed it
19:13:52  <PublicServer> <Fucoo> probably the double engine helped
19:14:10  <PublicServer> <tussengas> are services enabled this time?
19:14:23  <PublicServer> <Mark> people should learn to gradually add loads of primary trains
19:14:26  <PublicServer> <tussengas> cause i see a lot of service stations :P
19:14:48  <Ammler> Mark, as long as you don't edit the compass on the wiki, it is also your north :-P
19:15:04  <PublicServer> <Mark> it is my north :P
19:15:15  <PublicServer> <Mark> logically it would be different though-
19:15:19  <Chris_Booth> its not my north i refuse to accept reality
19:15:53  <Ammler> well, if we change the compass, we should change it to SmatZyNorth
19:16:04  <PublicServer> <Mark> poorly built pbs terminus
19:16:11  <PublicServer> <Mark> without any waiting space
19:17:00  <PublicServer> <tussengas> it did move almost :p
19:17:02  <planetmaker> I'm actually in favour of changing the compass to the intuitive alignment: North is up
19:17:22  <PublicServer> <Mark> you mean making north the corner?
19:17:37  <PublicServer> <Mark> or the top of the y-axis?
19:17:42  <PublicServer> <Fucoo> dunno, you'd have to use "NE" or "NW" to reffer to "map" directions
19:17:52  <PublicServer> <Fucoo> imo he ment up (diagonaly)
19:18:05  <PublicServer> <Fucoo> like, display-wise
19:18:05  <^Spike^> NE == N in pm's idea :)
19:18:13  <PublicServer> <tussengas> agree :P
19:18:18  <nineeyes> not sure that's really intuitive
19:18:20  *** quietus has joined #openttdcoop
19:18:25  *** openttdcoop sets mode: +v quietus
19:18:28  <PublicServer> <tussengas> well, top of screen = north :p
19:18:30  *** Wurzel49 has quit IRC
19:18:31  <PublicServer> <Spike> square 1x1
19:18:33  <PublicServer> <tussengas> quite intuitive to me
19:18:39  <quietus> i thought north was up left
19:18:59  <nineeyes> according to the compass, yeah. that seemed to be the most natural option to me, too
19:19:31  <nineeyes> north being up with regards to the screen would be confusing, because of the iso view
19:19:35  <PublicServer> <Fucoo> maybe we should start adding double loco to goods as well? what do you think
19:19:41  <quietus> but yeah, if you want to talk about up call it up :P
19:19:47  <PublicServer> <Mark> double running costs? :P
19:19:52  <PublicServer> <Fucoo> its 'fixed' now
19:19:57  <PublicServer> <Mark> oh
19:19:58  <quietus> i though they wernt going to double loco on anytihng?
19:20:06  <PublicServer> <Fucoo> down to 23k
19:20:09  <PublicServer> <Mark> then i'd go with doubling :P
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19:20:24  <PublicServer> <Mark> what the heck
19:20:25  <PublicServer> <Fucoo> any good idea on how to do it
19:20:26  <PublicServer> <Mark> SML?
19:20:37  <PublicServer> <Mark> i dont know of any other way but manual..
19:20:42  *** Benny has quit IRC
19:21:07  <quietus> hey did there end up being a load of save file or banning yesterday? after Razaekel was kicking up a fuss?
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19:23:37  <Mark> quietus: we always have autosaves
19:23:48  <Mark> we save pretty often, and keep some 250 old saves
19:24:10  <nineeyes> there was some talk of drama and bannings earlier, but I don't know the specifics
19:24:18  *** [com]buster has quit IRC
19:25:04  <PublicServer> <Fucoo> im going to depo all factory trains
19:25:05  <PublicServer> <Fucoo> and double loco
19:26:10  <PublicServer> <Mark> 4 people worked on the town drop and you only managed to do some copy+pasting?
19:26:30  <PublicServer> <Fucoo> so?
19:26:43  <PublicServer> <Fucoo> we needed it fast
19:26:44  <Chris_Booth> mark do you expect the mona lisa?
19:27:02  <PublicServer> <Spike> we had to shutdown the whole network to do it..
19:27:05  <PublicServer> <Mark> i'd like someone to explain the logic behind it :P
19:27:16  <Chris_Booth> it looked cool
19:27:18  <Chris_Booth> and we were bored
19:27:29  <PublicServer> <Spike> well not really bored it was more like it needed it :)
19:27:41  <Chris_Booth> i was bored
19:28:48  <PublicServer> *** Mark has left the game (connection lost)
19:28:57  <PublicServer> <nineeyes> O
19:29:03  <PublicServer> <nineeyes> I'm gonna head off, its kinda late
19:29:04  <PublicServer> <nineeyes> gl
19:29:11  <PublicServer> *** Chris Booth joined the game
19:29:14  <Chris_Booth> its only 8:30
19:29:15  <PublicServer> *** nineeyes has left the game (leaving)
19:29:22  <PublicServer> <tussengas> 9.30 here
19:29:23  <nineeyes> its 3:30AM here
19:29:29  <FrancoBegbie> !password
19:29:29  <PublicServer> FrancoBegbie: nausea
19:29:30  <PublicServer> <tussengas> where? :S
19:29:32  <PublicServer> <tussengas> dubai?
19:29:33  <PublicServer> <Chris Booth> ok 3:30 is late
19:29:34  <nineeyes> aussieland
19:29:53  <PublicServer> *** FrancoBegbie joined the game
19:29:57  <PublicServer> <Chris Booth> dubai is on UTC+2 isnt it?
19:30:40  <PublicServer> <Chris Booth> all i can say to mark is the new station doesnt jam
19:30:45  *** nineeyes has quit IRC
19:33:26  <PublicServer> <tussengas> @ bonfingley market al trucks wait for 1 'platform' while there are 3...
19:38:17  *** quietus has quit IRC
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19:39:27  <PublicServer> <Fucoo> trainyard updated to 2loco
19:40:21  <PublicServer> <Chris Booth> the badly name ELH is jaming
19:40:36  <PublicServer> <tussengas> jamming?
19:40:47  <PublicServer> <Chris Booth> yeah like bob marley
19:40:52  <PublicServer> <tussengas> :P
19:40:53  <PublicServer> <Spike> eh man...
19:40:54  <PublicServer> <Spike> :)
19:41:17  <PublicServer> <tussengas> but i didnt see a jam
19:41:23  <PublicServer> <tussengas> might have missed the jam :p
19:41:53  <PublicServer> <tussengas> ah there :p
19:42:23  <PublicServer> <Fucoo> that happens when some1 see 700 of something at station and adds 5 trains
19:42:51  <PublicServer> <tussengas> i never add trains :p
19:43:15  <PublicServer> <Fucoo> goods trains doubled, back to 66
19:43:35  <PublicServer> <Fucoo> now the 6->3 mix should be a lot smoother
19:45:35  <PublicServer> <Spike> eh.. why is there a special group trainyard?
19:45:46  <PublicServer> <Spike> the idea was to keep the trainyard trains in the proper group to solve grouping probs?
19:45:52  <PublicServer> <Chris Booth> for the train yard trains
19:46:01  <PublicServer> <Fucoo> eh lol
19:46:13  <PublicServer> <Fucoo> when you clone train you clone the group as well
19:46:15  <PublicServer> <Spike> ok.. but why not in the group they belong to
19:46:16  <PublicServer> <Spike> idd
19:46:19  <PublicServer> <Fucoo> this is not gonna work
19:46:34  <PublicServer> <Spike> giving them their own group requires ppl with discipline to put them in the proper group
19:46:38  <PublicServer> *** FrancoBegbie has joined company #1
19:46:42  <PublicServer> <Spike> and experience has learned that isn't gonna work :)
19:47:20  <PublicServer> <Fucoo> wood
19:47:28  <PublicServer> <Fucoo> oO
19:47:40  <PublicServer> <Fucoo> there are forrests?
19:47:40  <PublicServer> <Spike> don't look at me.. :)
19:47:49  <PublicServer> <Spike> should be? :D
19:47:56  <PublicServer> <Fucoo> why do we have wood trains then
19:47:56  <PublicServer> <Fucoo> ;d
19:48:01  <PublicServer> <Fucoo> also, factory accept wood so
19:48:06  <PublicServer> <Spike> eh.. let's see.. no wood proc
19:48:13  <PublicServer> <Spike> and no forrest :)
19:48:21  <PublicServer> <Chris Booth> no lumber yards
19:48:24  <PublicServer> <Spike> oh well juts leave it :D
19:48:25  <PublicServer> <Fucoo> factory accept wood
19:48:25  <PublicServer> <Chris Booth> i didnt load them
19:48:38  <PublicServer> <Spike> idd factory accepts wood
19:48:43  <PublicServer> <Fucoo> just look :D
19:48:53  <PublicServer> <Spike> thought they needed a wood proc thingie
19:49:00  <PublicServer> <Chris Booth> we now have a lumber yard
19:49:13  <PublicServer> <Fucoo> lumber mill produce wood
19:49:16  <PublicServer> <Fucoo> factory proc wood
19:49:19  <PublicServer> <Fucoo> no problem?
19:49:22  <PublicServer> <Fucoo> or am i worn
19:49:25  <PublicServer> <Fucoo> wrong
19:49:28  <PublicServer> <Spike> no you are right
19:49:30  <PublicServer> <Spike> just well...
19:49:33  <PublicServer> <Chris Booth> lumber yard produces wood
19:49:38  <PublicServer> <Chris Booth> factory needs wood
19:49:43  <PublicServer> <Fucoo> lumber mill
19:49:54  <PublicServer> <Spike> hf replanting trees all the time ;)
19:50:01  <PublicServer> <Chris Booth> same difference
19:50:13  <PublicServer> <Fucoo> im not saying like we should add wood transport
19:50:15  <PublicServer> <Fucoo> its just ;p
19:50:16  <PublicServer> <Chris Booth> they  are useful as the remove trees
19:50:41  <PublicServer> <Fucoo> wow, so it actually cut down the map trees?
19:50:46  <PublicServer> <Spike> yes
19:50:49  <PublicServer> <Fucoo> that's sweet
19:51:02  <PublicServer> <Spike> suddenly you'll see squares of treeless spots starting to show up
19:51:23  <PublicServer> <Fucoo> i have trees disabled anyway
19:51:33  <PublicServer> *** tussengas has left the game (leaving)
19:51:37  <PublicServer> <Fucoo> like most sane people i'd guess
19:51:49  <PublicServer> <Chris Booth> yeah
19:51:54  <PublicServer> <Chris Booth> i cant work with trees
19:51:55  <PublicServer> <Spike> yep :)
19:51:58  <PublicServer> <Chris Booth> they get in the way
19:52:05  <tussengas> :p
19:52:05  <PublicServer> <Spike> i don't even have them semi-transparent.. just gone :D
19:52:18  <tussengas> anyway, gunna play anno1404
19:52:19  <PublicServer> <Chris Booth> thats what x is for
19:52:20  <tussengas> cya
19:52:22  <PublicServer> <Fucoo> semitransparent may be even better then jjust normal
19:52:29  <PublicServer> <Fucoo> even worse*
19:52:51  <PublicServer> <Fucoo> ugly black shadows
19:52:54  <PublicServer> <Chris Booth> town now needs more trains
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19:53:05  <PublicServer> <Fucoo> if you zoom out the map it looks like mordor with rails
19:53:17  <PublicServer> <Fucoo> black forests and white rails ;D
19:53:38  <PublicServer> <Fucoo> altho there wasn't trees in mordor
19:53:46  <PublicServer> <Fucoo> so, just a cursed land
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19:55:32  <lordaro> !password
19:55:32  <PublicServer> lordaro: warmly
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19:57:48  <PublicServer> <Chris Booth> who want to upgrade water feeder to TL3?
19:57:54  <lordaro> damn cant get connection
19:59:29  <PublicServer> *** Lord Aro joined the game
19:59:53  <PublicServer> <Lord Aro>  are you gonna work?
20:00:00  <PublicServer> <Chris Booth> who?
20:00:23  <PublicServer> <Lord Aro>  my connection
20:00:37  <PublicServer> *** Lord Aro has left the game (connection lost)
20:00:50  <lordaro> that'll be a no then
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20:03:53  <PublicServer> <Chris Booth> we have 700 trains and the network looks to empty
20:04:49  <Razaekel> that's easy to fix
20:04:52  <Razaekel> add more water trains
20:05:15  <PublicServer> <Chris Booth> station cant take it
20:05:24  <Razaekel> hmm
20:05:30  <Razaekel> !password
20:05:30  <PublicServer> Razaekel: upping
20:05:45  <PublicServer> *** Razaekel joined the game
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20:11:52  <PublicServer> <Razaekel> train limit reached
20:11:54  <PublicServer> <Razaekel> again
20:11:55  <PublicServer> <Fucoo> yep
20:12:10  <PublicServer> <Razaekel> and i wasnt even adding water trains
20:12:26  <PublicServer> <Fucoo> maybe we should get rid of TL2 transfer
20:12:31  <PublicServer> <Fucoo> its too massive
20:12:34  <PublicServer> <Fucoo> 230 trains
20:12:37  <PublicServer> <Razaekel> take it up with booth
20:13:04  <PublicServer> <Razaekel> i suppose if you kicked it up to Tl3, you could remove maybe 25% of the trains
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20:16:48  <^Spike^> !info
20:16:48  <PublicServer> ^Spike^: #:1(Orange) Company Name: 'OTTDC Transport'  Year Founded: 1975  Money: 6722464258  Loan: 0  Value: 6800376625  (T:799, R:58, P:2, S:0) unprotected
20:16:54  <^Spike^> !train 900
20:21:52  <PublicServer> <Fucoo> @_@
20:21:58  <PublicServer> <Razaekel> hieee
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20:21:59  <PublicServer> <Razaekel> my bad
20:22:47  *** quietus has quit IRC
20:23:02  <PublicServer> <Razaekel> did you clone them?
20:24:34  <Fuco> no
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20:25:34  <^Spike^> !trains 900
20:25:34  <PublicServer> *** ^Spike^ has set max_trains to 900
20:25:42  <PublicServer> <Razaekel> woot, more trains!
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20:35:48  <PublicServer> *** Razaekel has left the game (leaving)
20:41:01  <Chris_Booth> !password
20:41:02  <PublicServer> Chris_Booth: gushed
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20:45:14  <Chris_Booth> !players
20:45:16  <PublicServer> Chris_Booth: Client 45 (Orange) is Spike, in company 1 (OTTDC Transport)
20:45:16  <PublicServer> Chris_Booth: Client 69 (Orange) is FrancoBegbie, in company 1 (OTTDC Transport)
20:45:16  <PublicServer> Chris_Booth: Client 47 (Orange) is Fucoo, in company 1 (OTTDC Transport)
20:45:16  <PublicServer> Chris_Booth: Client 54 (Orange) is Misza, in company 1 (OTTDC Transport)
20:45:16  <PublicServer> Chris_Booth: Client 50 is Beppe, a spectator
20:45:18  <PublicServer> Chris_Booth: Client 51 is FiCE, a spectator
20:45:38  <PublicServer> <Misza> how about a few more than 2 aircraft?
20:45:45  <PublicServer> <Fucoo> why?
20:45:52  <PublicServer> <Misza> pure fun
20:46:03  <PublicServer> <Fucoo> planes aint that much fun
20:46:31  <PublicServer> <Misza> dun want planes - I want a zeppelin touring the gorge
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20:49:03  <PublicServer> <Misza> so, can we have a limit higher than 2? :)
20:50:37  <Chris_Booth> the limit is 0
20:50:55  <Chris_Booth> due to plane bug
20:51:09  <Chris_Booth> and i dont think members would let you build more
20:51:20  <PublicServer> <Misza> what bug?
20:51:36  <PublicServer> <Misza> besides, I'm only using 'copters
20:52:03  <PublicServer> <Misza> and I managed to build 2 somehow o_O
20:52:13  <Chris_Booth> the bug that can be seen at water drop
20:52:27  <PublicServer> <Fucoo> not anymore
20:52:31  <Chris_Booth> ooh
20:52:45  <Chris_Booth> the bug still exist though doesnt it?
20:52:51  <PublicServer> <Fucoo> probably ye
20:52:54  <PublicServer> <Fucoo> but the airport is removed
20:53:03  <PublicServer> <Fucoo> also we're playing on new version
20:53:15  <Chris_Booth> !password
20:53:15  <PublicServer> Chris_Booth: derail
20:53:28  <Chris_Booth> great password
20:56:52  <PublicServer> <Fucoo> factory entry  is jamming... from the SLH 06
20:57:18  <PublicServer> <Fucoo> gonna add another drop
20:57:40  <PublicServer> <Spike> not really jamming that bad
20:57:54  <PublicServer> <Fucoo> lots of trains are waiting
20:57:59  <PublicServer> <Spike> slh06?
20:58:03  <PublicServer> <Spike> oh wait there
20:59:01  <PublicServer> <Spike> i can see why
21:01:55  <PublicServer> *** Chris Booth has left the game (connection lost)
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21:13:41  <PublicServer> *** Misza has left the game (leaving)
21:18:25  <XeryusTC> !password
21:18:25  <PublicServer> XeryusTC: grimly
21:18:34  <XeryusTC> !dl win64
21:18:34  <PublicServer> XeryusTC:
21:18:58  *** StarLite has quit IRC
21:19:44  <XeryusTC> !password
21:19:44  <PublicServer> XeryusTC: bobcat
21:19:54  <PublicServer> *** XeryusTC joined the game
21:20:14  <PublicServer> <XeryusTC> oh, fast trains are fast :D
21:20:25  <PublicServer> <XeryusTC> and jammy sml is jammy
21:20:34  <PublicServer> <XeryusTC> at slh 5
21:20:43  *** [com]buster is now known as Combuster
21:20:48  <PublicServer> <Fucoo> that's 04
21:20:58  <PublicServer> <Fucoo> the SML one
21:21:00  <PublicServer> <XeryusTC> how odd
21:21:02  <PublicServer> *** ostannard joined the game
21:21:06  <PublicServer> <XeryusTC> it is closer to slh 5 than slh 4 :P
21:21:24  <PublicServer> <XeryusTC> oposite direction also has a jam
21:21:28  <PublicServer> <XeryusTC> somewhat further down south
21:22:00  <PublicServer> <Fucoo> ye nobody is up to updating trains to double loco
21:22:12  <Razaekel> !password
21:22:12  <PublicServer> Razaekel: bobcat
21:22:22  <PublicServer> <XeryusTC> shy dont you do it then?
21:22:31  <PublicServer> *** Razaekel joined the game
21:22:32  <Razaekel> he's not up to it either
21:22:34  <PublicServer> <Fucoo> why dont you? ;D
21:22:58  <PublicServer> <Fucoo> i'd do it but first im gonna write a patch to do it for me
21:23:00  <PublicServer> <XeryusTC> im not the one complaining about it ;)
21:23:08  <PublicServer> <Fucoo> i'll
21:23:11  <Razaekel> good idea to do a patch
21:23:30  <Razaekel> modify the replace vehicles screen to replace with x number of some engine
21:23:39  <PublicServer> <Fucoo> ye something like that
21:23:55  <PublicServer> *** XeryusTC has left the game (connection lost)
21:24:21  <PublicServer> <Fucoo> altho i wasn't messing with ottd sources that much
21:24:46  <PublicServer> <Fucoo> but its fairly simple idea, it shouldnt be hard
21:29:14  <PublicServer> <Fucoo> ok, grabbing the r17505 ;d
21:31:59  <PublicServer> *** Razaekel has left the game (leaving)
21:37:18  <Fuco> void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type);
21:37:19  <Fuco> wtf
21:37:29  <Fuco> that's how you merge docs and code
21:39:46  <PublicServer> <FrancoBegbie> jam
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21:42:31  <PublicServer> <Fucoo> that's noting new
21:42:56  <PublicServer> <Fucoo> it needs another line or it will jam forever
21:46:32  <PublicServer> *** FrancoBegbie has joined spectators
21:50:04  <Chris_Booth> !password
21:50:05  <PublicServer> Chris_Booth: dazzle
21:51:00  <FrancoBegbie> Chris saves the day
21:51:00  *** Venxir has quit IRC
21:51:05  <FrancoBegbie> with a fourth line ;)
21:51:09  <PublicServer> <Fucoo> its me
21:51:32  <PublicServer> <Fucoo> chris is not even online
21:51:33  <PublicServer> <Fucoo> ;d
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21:51:53  <PublicServer> <FrancoBegbie> i know, hejust  !password-ed
21:51:57  <Chris_Booth> i would add a 4th line
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21:52:06  <Chris_Booth> i would just add compressors
21:52:44  <PublicServer> *** Chris Booth joined the game
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21:54:51  <DCritic> !password
21:54:51  <PublicServer> DCritic: dazzle
21:55:51  <PublicServer> *** DCritic has left the game (connection lost)
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21:56:40  <PublicServer> <DCritic> hey
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22:03:48  <PublicServer> <Fucoo> crap
22:04:57  *** Chris_Booth is now known as Guest2161
22:04:59  *** Chris_Booth has joined #openttdcoop
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22:05:04  *** openttdcoop sets mode: +v Chris_Booth
22:05:19  *** openttdcoop sets mode: +v quietus
22:06:22  <PublicServer> <Fucoo> well, not the best merge ever made but it seems to work ;d
22:07:43  <PublicServer> *** Chris Booth joined the game
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22:15:11  <PublicServer> *** Chris Booth has left the game (connection lost)
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22:31:12  <PublicServer> *** FrancoBegbie has joined company #1
22:33:44  <PublicServer> <Fucoo> TD exit would probably need 4th as well
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22:39:10  <PublicServer> <Fucoo> everytime i look at Factory pickup there is either 0 or 5000 boxes ;d
22:40:17  <Razaekel> !password
22:40:17  <PublicServer> Razaekel: onuses
22:40:36  <Razaekel> i read that as anuses
22:40:43  <Razaekel> something must be wrong with me
22:40:49  <Fuco> there is a password like that
22:40:56  <Fuco> petert got it yesterday
22:40:57  <Fuco> :D
22:41:00  <PublicServer> *** Razaekel joined the game
22:41:00  <Razaekel> lol
22:41:28  <Fuco> [22:11:55] <PeterT> !password
22:41:28  <Fuco> [22:11:56] <PublicServer> PeterT: anuses
22:41:48  <PublicServer> <Razaekel> why are fruit trains going to a rubber station?
22:42:06  <Fuco> ok, wasnt yesterday
22:42:07  <Fuco> Tue Sep 08 20:12:27 2009
22:42:13  <Fuco> but yea, we lol'd
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22:56:52  <Fuco> Chris_Booth your connection really suck
22:56:54  <Fuco> ;D
22:59:04  <PublicServer> <Razaekel> did somebody disable bribery?
22:59:05  <PublicServer> <Razaekel> :-P
22:59:15  <PublicServer> <Fucoo> ye
22:59:22  <PublicServer> <Fucoo> its disabled since the beginning
23:01:02  <PublicServer> <Fucoo> we're at the limit again
23:01:03  <PublicServer> <Fucoo> heh
23:01:29  <PublicServer> <Fucoo> who's working at the water
23:01:34  <PublicServer> <Razaekel> not me
23:03:36  <PublicServer> <DCritic> who likes the water area?
23:04:12  <PublicServer> <DCritic> hello?
23:04:33  <PublicServer> <Fucoo> no
23:04:40  <PublicServer> <DCritic> sorry
23:04:54  <PublicServer> <Fucoo> what?
23:04:57  <PublicServer> <DCritic> what should i have done
23:05:06  <PublicServer> <DCritic> i'm trying to expand to 64
23:05:07  <PublicServer> <Fucoo> im confused
23:05:14  <PublicServer> <Razaekel> doing it on the wrong side
23:05:24  <PublicServer> <Fucoo> he can turn around
23:05:29  <PublicServer> <Razaekel> eh
23:05:34  <PublicServer> <DCritic> because someone already put those stations there
23:05:45  <PublicServer> <Fucoo> the point is its useless
23:05:50  <PublicServer> <Fucoo> ML trains can't clean the station
23:05:54  <PublicServer> <Fucoo> so adding more TL2 wont help
23:06:07  <PublicServer> <Fucoo> better finish the ML station
23:06:10  <PublicServer> <Razaekel> what if we finished the upgrade to 20 ML platforms?
23:06:15  <PublicServer> <Fucoo> and probably make it 3 entry
23:06:18  <PublicServer> <DCritic> oh well i guess i'll just finish it
23:06:30  <PublicServer> <Fucoo> add another line from BBH01
23:06:40  <PublicServer> <Razaekel> hoo
23:06:53  <PublicServer> <Razaekel> 20/3 = real number
23:07:02  <PublicServer> <Razaekel> better to have 18 or 21 platforms
23:07:10  <PublicServer> <Fucoo> 18 then, should do
23:07:15  <PublicServer> <Razaekel> kk
23:07:18  <PublicServer> <Fucoo> 4 platforms for 1 line is enough
23:07:28  <PublicServer> <Fucoo> having 6 is goooood
23:07:28  <PublicServer> <Razaekel> 18 is 6 per line
23:07:34  <PublicServer> <Razaekel> which should be the minimum
23:07:46  <PublicServer> <Fucoo> you only need 4 per line
23:07:53  <PublicServer> <Fucoo> with this design
23:08:04  <PublicServer> <Fucoo> they simply can't come so fast
23:08:10  <PublicServer> <Fucoo> to fill more
23:08:10  <PublicServer> <Razaekel> true, pickup is faster than drop
23:08:37  <PublicServer> <Fucoo> im gonna add 3rd line
23:12:04  <PublicServer> <Razaekel> im gonna move the network plan
23:16:13  <PublicServer> <Fucoo> OOOOhoho
23:16:22  <PublicServer> <Razaekel> ?
23:16:23  <PublicServer> <Fucoo> god
23:16:39  <PublicServer> <DCritic> ugh how do i connect it
23:16:56  <PublicServer> <Fucoo> over there
23:17:00  <PublicServer> <DCritic> ok thx
23:17:01  <PublicServer> <DCritic> sry
23:19:08  <PublicServer> <Fucoo> that's all :)
23:19:16  <PublicServer> <DCritic> k :)
23:19:19  <PublicServer> <Fucoo> at least for now
23:20:56  <PublicServer> <Fucoo> raz are you going to rebuild the entrance?
23:21:25  <PublicServer> <Razaekel> once i get the network plan out of the way
23:21:38  <PublicServer> <Fucoo> ah, you're moving it
23:21:45  <PublicServer> <DCritic> where did u move it
23:21:53  <Chris_Booth> do we need a network plan now?
23:21:59  <Chris_Booth> you can see the idea
23:22:10  <PublicServer> *** Chris Booth joined the game
23:22:14  <PublicServer> <Fucoo> well it should stay on map
23:22:15  <PublicServer> <Fucoo> imo
23:22:29  <PublicServer> *** Chris Booth has left the game (connection lost)
23:23:21  *** HackaLittleBit has joined #openttdcoop
23:23:26  *** openttdcoop sets mode: +v HackaLittleBit
23:23:32  <HackaLittleBit> evenin
23:23:38  <Maza> good morning
23:23:48  <HackaLittleBit> :)
23:24:18  <PublicServer> *** HackaLittleBit has left the game (connection lost)
23:25:04  <PublicServer> <Fucoo> so we'd need 3 exits as well right
23:26:58  <HackaLittleBit> !password
23:26:58  <PublicServer> HackaLittleBit: gasped
23:28:08  <PublicServer> *** HackaLittleBit joined the game
23:28:28  <PublicServer> *** HackaLittleBit has left the game (connection lost)
23:29:38  <PublicServer> *** HackaLittleBit joined the game
23:29:59  <PublicServer> *** HackaLittleBit has left the game (connection lost)
23:30:26  <HackaLittleBit> !playercount
23:30:26  <PublicServer> HackaLittleBit: Number of players: 5
23:30:49  <HackaLittleBit> !players
23:30:50  <PublicServer> HackaLittleBit: Client 98 (Orange) is Razaekel, in company 1 (OTTDC Transport)
23:30:50  <PublicServer> HackaLittleBit: Client 47 (Orange) is Fucoo, in company 1 (OTTDC Transport)
23:30:50  <PublicServer> HackaLittleBit: Client 50 is Beppe, a spectator
23:30:51  <PublicServer> HackaLittleBit: Client 51 is FiCE, a spectator
23:30:51  <PublicServer> HackaLittleBit: Client 95 (Orange) is DCritic, in company 1 (OTTDC Transport)
23:32:08  <PublicServer> <DCritic> gtg sry
23:32:17  <PublicServer> *** DCritic has left the game (connection lost)
23:32:23  <PublicServer> <Fucoo> bye
23:33:21  <PublicServer> <Fucoo> dunno where to stuff exit
23:33:27  <PublicServer> <Fucoo> 3rd line
23:33:36  <PublicServer> <Fucoo> that stupid TL2 transfer is all over the place
23:34:10  <HackaLittleBit> !password
23:34:10  <PublicServer> HackaLittleBit: grisly
23:34:11  <PublicServer> <Razaekel> just squeeze it in
23:35:16  *** Chris_Booth has quit IRC
23:35:43  <PublicServer> <Razaekel> i'll try to rearrange the station a bit once i finish the entrance so there's more room for the entrance
23:35:47  <PublicServer> <Razaekel> er
23:35:50  <PublicServer> <Razaekel> more room for the exit
23:39:26  <HackaLittleBit> !password
23:39:26  <PublicServer> HackaLittleBit: grisly
23:39:54  <PublicServer> <Fucoo> operation squeze it in successful
23:40:11  <PublicServer> <Fucoo> hm, interesting design
23:40:28  <PublicServer> *** HackaLittleBit joined the game
23:40:46  <PublicServer> *** HackaLittleBit has left the game (connection lost)
23:41:05  <HackaLittleBit> :(
23:41:48  *** mixrin has quit IRC
23:42:13  <HackaLittleBit> Fucoo: Is this normal when I enter game screen hangs?
23:42:20  <PublicServer> <Razaekel> station exit still needs work
23:42:44  <Fuco> probably not
23:43:18  <HackaLittleBit> ok going to reboot and recomplie , see you all :(
23:43:26  *** quietus has quit IRC
23:43:33  *** HackaLittleBit has quit IRC
23:44:09  <PublicServer> <Fucoo> 3rd line is working
23:44:12  *** quietus has joined #openttdcoop
23:44:14  <PublicServer> <Fucoo> kind of
23:44:18  *** openttdcoop sets mode: +v quietus
23:44:25  <PublicServer> <Fucoo> still needs to connect to bbh
23:44:41  <PublicServer> <Fucoo> LOL deadlock
23:44:45  <PublicServer> <Fucoo> at slh03
23:46:40  <PublicServer> <Fucoo> no need for that snake
23:46:47  <PublicServer> <Razaekel> sure?
23:47:03  <PublicServer> <Fucoo> it was locked coz of your entrance rebuilding
23:47:05  <PublicServer> <Fucoo> imo
23:48:10  <PublicServer> <Fucoo> damn
23:48:13  <PublicServer> <Razaekel> n1
23:49:16  <PublicServer> <Fucoo> FUCK
23:49:17  <PublicServer> <Razaekel> ...
23:49:20  <PublicServer> <Razaekel> epic
23:49:31  <PublicServer> <Fucoo> stupid autorail damn
23:50:06  <PublicServer> <Fucoo> chainfail ;D
23:50:12  <PublicServer> <Razaekel> hurr hurr
23:50:40  <PublicServer> <Razaekel> dubble dubble toil and trubble
23:53:56  <PublicServer> <Fucoo> maybe we move the split to the south
23:54:39  <PublicServer> <Razaekel> more like need to shut down the water station long enough to clear out that backlog
23:58:06  <PublicServer> <Razaekel> goddamn, that is ALOT of water trains

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