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00:12:50 <PublicServer> <DCritic> bye 00:12:54 <PublicServer> *** DCritic has left the game (leaving) 00:12:54 <PublicServer> *** Game paused (not enough players) 00:12:55 <PublicServer> *** Game paused (not enough players) 00:12:55 <PublicServer> *** Game paused (not enough players) 00:13:08 <DCritic> !password 00:13:08 <PublicServer> DCritic: belied 00:13:29 <PublicServer> *** Game unpaused (enough players) 00:13:29 <PublicServer> *** Game unpaused (enough players) 00:13:31 <PublicServer> *** DCritic joined the game 00:13:37 <DCritic> !players 00:13:38 <PublicServer> DCritic: Client 242 (Orange) is Fucoo, in company 1 (Rocky Mountain Transport) 00:13:38 <PublicServer> DCritic: Client 295 (Orange) is DCritic, in company 1 (Rocky Mountain Transport) 00:13:38 <PublicServer> DCritic: Client 276 is tussengas, a spectator 00:18:44 *** Zorni has joined #openttdcoop 00:18:48 *** openttdcoop sets mode: +v Zorni 00:22:09 <PublicServer> *** Fucoo has left the game (connection lost) 00:22:09 <PublicServer> *** Game paused (not enough players) 00:22:09 <PublicServer> *** Game paused (not enough players) 00:23:36 *** KenjiE20|LT has joined #openttdcoop 00:23:36 *** ChanServ sets mode: +o KenjiE20|LT 00:23:41 *** openttdcoop sets mode: +v KenjiE20|LT 00:24:18 *** KenjiE20 has quit IRC 00:26:22 *** Zorn has quit IRC 00:29:52 *** Fuco has quit IRC 00:56:27 *** themroc- has quit IRC 01:11:38 *** PeterT has joined #openttdcoop 01:11:43 *** openttdcoop sets mode: +v PeterT 01:15:51 *** PeteT has joined #openttdcoop 01:15:52 *** PeterT has quit IRC 01:15:57 *** openttdcoop sets mode: +v PeteT 01:16:39 *** PeteT is now known as PeterT 01:20:08 <Razaekel> !players 01:20:09 <PublicServer> Razaekel: Client 295 (Orange) is DCritic, in company 1 (Rocky Mountain Transport) 01:20:09 <PublicServer> Razaekel: Client 276 is tussengas, a spectator 01:20:38 <Razaekel> !password 01:20:38 <PublicServer> Razaekel: revile 01:21:04 <PublicServer> *** Game unpaused (enough players) 01:21:05 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Zulan has quit IRC 02:41:21 *** KenjiE20|LT has quit IRC 03:05:01 *** R0b0t1 has quit IRC 03:13:00 <FiCE> !password 03:13:00 <PublicServer> FiCE: tartan 03:13:21 <PublicServer> *** Game unpaused (enough players) 03:13:22 <PublicServer> *** FiCE joined the game 05:58:20 *** Yexo_ has joined #openttdcoop 05:58:35 *** openttdcoop sets mode: +v Yexo_ 06:02:19 *** Yexo has quit IRC 06:23:28 *** jonde has joined #openttdcoop 06:23:33 *** openttdcoop sets mode: +v jonde 06:24:21 <jonde> !password 06:24:21 <PublicServer> jonde: drapes 06:25:09 <PublicServer> *** jondisti joined the game 06:29:48 <PublicServer> *** tussengas has left the game (connection lost) 06:30:04 *** Tussy has joined #openttdcoop 06:30:09 *** openttdcoop sets mode: +v Tussy 06:33:42 *** tussengas has quit IRC 06:34:04 *** tussengas has joined #openttdcoop 06:34:09 *** openttdcoop sets mode: +v tussengas 06:38:08 *** Tussy has quit IRC 06:45:47 *** ^Spike^ has joined #openttdcoop 06:45:52 *** openttdcoop sets mode: +v ^Spike^ 06:51:43 *** Progman has joined #openttdcoop 06:51:48 *** openttdcoop sets mode: +v Progman 06:56:09 *** Progman has quit IRC 07:35:26 <tussengas> !password 07:35:26 <PublicServer> tussengas: jingle 07:35:41 <PublicServer> *** tussengas joined the game 07:55:19 <PublicServer> <FiCE> i updated the network plan 07:55:35 <PublicServer> <FiCE> to require two stations (export & import) at each spoke 07:55:50 <PublicServer> <FiCE> to avoid trains unloading... and another train on the ML picking it up again 07:56:03 <PublicServer> <FiCE> I don't know how I missed that in the original plan :( 07:56:26 <PublicServer> <FiCE> unless there is some magic thing I don't know of that 07:56:31 <PublicServer> <FiCE> allows us to keep using 1 station 08:00:10 <PublicServer> *** tussengas has joined spectators 08:00:46 *** heffer has joined #openttdcoop 08:00:51 *** openttdcoop sets mode: +v heffer 08:00:53 <tussengas> with good orders, that shouldnt be needed 08:00:57 <tussengas> i think 08:01:07 <PublicServer> <FiCE> but if two trains come along to a station at once 08:01:11 <PublicServer> <FiCE> one to drop, one to pickup 08:01:19 <PublicServer> <FiCE> they'll end up swapping loads? 08:01:29 <tussengas> hmm , sounds logic 08:01:31 <PublicServer> <FiCE> I guess any waiting trains on the spoke will get 08:01:34 <PublicServer> <FiCE> the first pick 08:01:45 <PublicServer> <FiCE> assuming we always have lots of trains waiting for 08:01:48 <PublicServer> <FiCE> drops from the ML 08:01:55 <PublicServer> <FiCE> etc etc 08:01:59 <PublicServer> <FiCE> sounds like a lot of mess to me 08:02:12 <heffer> Ammler, ping 08:02:12 <tussengas> a problem i noticed atm was that because we transfer to like 300 tiles away from primary 08:02:32 <tussengas> and then bringing it back to an secondairy wich is just 200 tiles away from the primary 08:02:43 <tussengas> the -100 tiles give big negative 'profit' 08:02:46 <Ammler> heffer: pong 08:03:17 <heffer> Ammler, i noticed you corrected my spec file for the openttd-opengfx RPM in Fedora 08:03:33 <Ammler> corrected might be the wrong word :-) 08:03:49 *** FrancoBegbie has joined #openttdcoop 08:03:54 *** openttdcoop sets mode: +v FrancoBegbie 08:03:59 <PublicServer> <FiCE> well that is mostly because we don't have proper orders yet 08:04:02 <Ammler> I played around with the opensuse build farm. 08:04:05 <PublicServer> <FiCE> the idea is that you transfer to the other side of the map 08:04:12 <PublicServer> <FiCE> whereas we're currently only doing short runs 08:04:13 <heffer> Ammler, i just thought i should tell you that i appreciate your work :) if you have any further corrections you can also file a bug in bugzilla.redhat.com against openttd-opengfx 08:05:04 <heffer> Ammler, nforenum is on it's way to the Fedora repos. as soon as it has landed (i let them sit in the unstable repo for 14 days) i will activate it as buildreq in opengfx 08:05:35 <Ammler> well, I am still unsure, if it is wise to build opengfx from scratch 08:05:54 <Ammler> as the binaries are everywhere the same, even on windows 08:05:58 <PublicServer> <tussengas> that might help but still you will have negative distances between transfers and drops 08:05:59 <heffer> Ammler, however the dos2unix is necessary. you can check this by running rpmlint <rpmfile> on it. it will tell you that the files in question have a wrong line end encoding 08:06:06 <Ammler> and nforenum is a pain to build. 08:06:25 <Ammler> hmm 08:07:07 <heffer> Ammler, yes but Fedora has these policies that everything has to be built from source... and if i wanted the package to be accepted in Fedora i needed to follow the policies 08:07:20 <heffer> well for us at Fedora it works quite nicely though 08:07:38 <tussengas> anyway.. im off 08:07:39 <tussengas> cya 08:07:46 <PublicServer> *** tussengas has left the game (connection lost) 08:07:54 *** FrancoBegbie has left #openttdcoop 08:07:58 <heffer> Ammler, see http://cvs.fedoraproject.org/viewvc/rpms/nforenum/devel/ 08:07:59 <Webster> Title: [pkgs] Index of /rpms/nforenum/devel (at cvs.fedoraproject.org) 08:08:09 <heffer> there's a patch for GCC 4.4 in there as well 08:09:02 <Ammler> I have to tell you, that I am a rpm spec newbie :-) 08:10:01 <Ammler> heffer: did you think about adding opengfx as Recommends to openttd? 08:10:42 *** FrancoBegbie has joined #openttdcoop 08:10:47 *** openttdcoop sets mode: +v FrancoBegbie 08:11:47 <Ammler> Now, I remember the discussion we had on opengfx, as the bundles are for all plattfroms, we decided to add those with windows linebreaks 08:12:15 <heffer> Ammler, Fedora doesn't have Recommends in their spec (unfortunately). as for now openttd depends on openttd-opengfx 08:12:17 <Ammler> so dos2unix might be usefull :-) 08:13:07 <Ammler> it might be worth to make the source package unix only. 08:15:59 <PublicServer> *** FiCE has left the game (connection lost) 08:16:02 <Ammler> oh and heffer, I thank you very much for the templates I could use for my first steps in the spec world :-) 08:16:55 <heffer> Ammler, sure. No problem. That's what open source is all about :) 08:17:54 <Ammler> do you also play openttd or just build? 08:19:13 *** FrancoBegbie has left #openttdcoop 08:21:43 <Ammler> heffer: do you have an account at build.opensuse.org or did you download the src.rpms? 08:21:56 <Ammler> (I could add you as maintainer there.) 08:22:01 <heffer> i, of course, also play :D 08:22:31 <heffer> Ammler, no i have Google Alerts activated for all google results that contain my name 08:22:44 <heffer> and it sent me the link to http://de.pastebin.ca/1572788 08:23:11 <Ammler> lol 08:23:45 *** FiCE has quit IRC 08:24:40 <Ammler> http://download.opensuse.org/repositories/home:/ammler/ <-- that is what it build so far... 08:24:41 <Webster> Title: Index of /repositories/home:/ammler (at download.opensuse.org) 08:24:45 *** FiCE has joined #openttdcoop 08:24:50 *** openttdcoop sets mode: +v FiCE 08:25:11 <Ammler> I have a strange issue with opengfx and suse 11.1 08:25:19 <FiCE> !password 08:25:20 <PublicServer> FiCE: bolder 08:25:46 <PublicServer> *** FiCE joined the game 08:27:44 <Ammler> also opensuse does replace revision completely so I have to use prever in version. 08:39:38 *** ThingyMaster has quit IRC 08:53:15 *** heffer_ has joined #openttdcoop 08:53:24 *** openttdcoop sets mode: +v heffer_ 09:00:38 *** heffer has quit IRC 09:00:54 <PublicServer> <jondisti> so, every spoke should have their own steel mill, for example? 09:03:00 *** ostannard has joined #openttdcoop 09:03:05 *** openttdcoop sets mode: +v ostannard 09:03:23 <PublicServer> <FiCE> not every one needs to 09:03:29 <PublicServer> <FiCE> but it could 09:04:01 <ostannard> !password 09:04:01 <PublicServer> ostannard: detour 09:04:26 <PublicServer> *** ostannard joined the game 09:04:47 *** hylje has quit IRC 09:17:18 *** FrancoBegbie has joined #openttdcoop 09:17:23 *** openttdcoop sets mode: +v FrancoBegbie 09:22:51 *** themroc- has joined #openttdcoop 09:22:56 *** openttdcoop sets mode: +v themroc- 09:42:36 *** themroc-- has joined #openttdcoop 09:42:36 *** themroc- has quit IRC 09:42:41 *** openttdcoop sets mode: +v themroc-- 09:44:31 *** highpinger has joined #openttdcoop 09:44:36 *** openttdcoop sets mode: +v highpinger 09:47:53 <highpinger> !password 09:47:53 <PublicServer> highpinger: sloped 09:48:03 <PublicServer> *** highpinger joined the game 09:48:06 <PublicServer> <highpinger> hi 10:05:08 <PublicServer> *** highpinger has left the game (leaving) 10:11:09 *** Progman has joined #openttdcoop 10:11:14 *** openttdcoop sets mode: +v Progman 10:19:51 *** Yexo_ is now known as Yexo 10:21:26 *** phatmatt has joined #openttdcoop 10:21:31 *** openttdcoop sets mode: +v phatmatt 10:21:49 <phatmatt> !password 10:21:49 <PublicServer> phatmatt: defers 10:22:10 <PublicServer> *** qsc joined the game 10:22:20 <PublicServer> *** qsc has changed his/her name to phatmatt 10:23:19 *** themroc-- has quit IRC 10:26:35 <PublicServer> *** ostannard has left the game (leaving) 10:26:38 *** ostannard has quit IRC 10:48:33 *** themroc- has joined #openttdcoop 10:48:38 *** openttdcoop sets mode: +v themroc- 11:08:58 *** KenjiE20 has joined #openttdcoop 11:08:58 *** ChanServ sets mode: +o KenjiE20 11:09:03 *** openttdcoop sets mode: +v KenjiE20 11:12:58 *** themroc- has quit IRC 11:15:39 *** Polygon has joined #openttdcoop 11:15:44 *** openttdcoop sets mode: +v Polygon 11:16:49 *** ODM has joined #openttdcoop 11:16:49 *** ChanServ sets mode: +o ODM 11:16:54 *** openttdcoop sets mode: +v ODM 11:20:50 *** Chris_Booth has joined #openttdcoop 11:21:02 *** openttdcoop sets mode: +v Chris_Booth 11:23:09 *** ostannard has joined #openttdcoop 11:23:14 *** openttdcoop sets mode: +v ostannard 11:26:14 *** zachanim1 has joined #openttdcoop 11:26:19 *** openttdcoop sets mode: +v zachanim1 11:27:17 *** themroc- has joined #openttdcoop 11:27:22 *** openttdcoop sets mode: +v themroc- 11:33:02 *** zachanima has quit IRC 11:38:34 *** LittleBoyRick has joined #openttdcoop 11:38:39 *** openttdcoop sets mode: +v LittleBoyRick 11:43:58 *** LittleBoyRick has quit IRC 11:45:06 <Gleeb> !password 11:45:06 <PublicServer> Gleeb: sugary 11:48:15 <Gleeb> !password 11:48:15 <PublicServer> Gleeb: pivots 11:48:35 <PublicServer> *** Gleeb joined the game 11:53:45 <PublicServer> *** Gleeb has left the game (leaving) 11:57:39 *** heffer_ has quit IRC 12:09:57 <PublicServer> *** SmatZ joined the game 12:09:59 <PublicServer> <SmatZ> hello 12:10:19 <PublicServer> <FiCE> hi 12:10:49 <PublicServer> <SmatZ> hello FiCE 12:13:06 <PublicServer> *** SmatZ has left the game (leaving) 12:16:17 *** themroc- has quit IRC 12:18:03 *** themroc- has joined #openttdcoop 12:18:08 *** openttdcoop sets mode: +v themroc- 12:20:01 *** Thraxian|Work has joined #openttdcoop 12:20:01 *** ChanServ sets mode: +o Thraxian|Work 12:20:06 *** openttdcoop sets mode: +v Thraxian|Work 12:25:32 *** mixrin has joined #openttdcoop 12:25:37 *** openttdcoop sets mode: +v mixrin 12:25:58 *** Fuco has joined #openttdcoop 12:26:03 *** openttdcoop sets mode: +v Fuco 12:55:12 <PublicServer> *** Thraxian|Work joined the game 13:08:01 <Thraxian|Work> ping 13:09:05 *** ostannard2 has joined #openttdcoop 13:09:10 *** openttdcoop sets mode: +v ostannard2 13:11:37 <PublicServer> *** Thraxian|Work has left the game (leaving) 13:12:28 <PublicServer> <DCritic> whoa look at massive prod!!! sign 13:13:23 *** ostannard has quit IRC 13:13:48 <PublicServer> <FiCE> this map is not going so well heh 13:13:53 <PublicServer> *** Thraxian|Work joined the game 13:15:23 <PublicServer> <Thraxian|Work> DCritic, are you building? 13:15:40 <PublicServer> *** Thraxian|Work has joined spectators 13:15:40 <PublicServer> *** Game paused (not enough players) 13:15:40 <PublicServer> *** Game paused (not enough players) 13:15:40 <PublicServer> *** Game paused (not enough players) 13:15:48 <PublicServer> <DCritic> no 13:16:01 <PublicServer> <DCritic> why? 13:16:13 <PublicServer> <Thraxian|Work> because this is a COOP server 13:16:29 <PublicServer> <Thraxian|Work> and the game has been running for years without any construction and nobody actively doing anything 13:16:48 <PublicServer> <DCritic> oh. so am I supposed to build or not? 13:16:59 <PublicServer> <Thraxian|Work> sure, if there are two people logged in and playing 13:17:04 <PublicServer> <DCritic> ok 13:17:22 <PublicServer> <DCritic> btw i left it on last night cuz i got sick and forgot to turn it off 13:17:23 <PublicServer> <Thraxian|Work> but since nobody responded to my ping, and I saw no evidence of work being done, I moved the idlers into spectators 13:17:37 <PublicServer> <DCritic> ok 13:18:00 <PublicServer> <Thraxian|Work> there are hardly any industries left to service because they all closed 13:18:10 <PublicServer> <Thraxian|Work> which makes this game difficult and very sparse 13:18:11 <PublicServer> <DCritic> yeah 13:18:21 <PublicServer> <Thraxian|Work> also, are there ANY secondary industries connecteD? 13:18:26 <PublicServer> <DCritic> so we need more spoke transfers to get the ones in the middle 13:18:39 <PublicServer> <DCritic> only power plants 13:18:40 <PublicServer> <Thraxian|Work> I notice only ONE factory on the map, and cargo is not even being sent to that transfer station 13:18:41 <PublicServer> <DCritic> i think 13:18:55 <PublicServer> <Thraxian|Work> we need a source of income - which means connecting some secondaries 13:19:14 <PublicServer> <FiCE> part of the problem is that the single station transfer doesn't work 13:19:22 <PublicServer> <FiCE> so we need a drop/pickup on each spoke 13:19:25 <PublicServer> <FiCE> that are separate 13:21:02 <Ammler> Fuco: around? 13:22:47 <DCritic> !password 13:22:47 <PublicServer> DCritic: yeasts 13:23:06 <PublicServer> *** DCritic has joined company #1 13:24:45 <PublicServer> *** FiCE has joined company #1 13:24:46 <PublicServer> *** Game unpaused (enough players) 13:24:46 <PublicServer> *** Game unpaused (enough players) 13:24:46 <PublicServer> *** Game unpaused (enough players) 13:24:46 <PublicServer> *** Game unpaused (enough players) 13:24:51 <PublicServer> <FiCE> ok let's build something 13:25:10 <PublicServer> <FiCE> I'll make a drop for spoke 1 13:25:37 <PublicServer> <DCritic> so where do you want to put the factory drop? 13:25:55 <PublicServer> <DCritic> merge with spoke 2 import? 13:26:10 <PublicServer> <DCritic> ok i will 13:26:30 <FiCE> well food/etc gets dropped at the import 13:27:00 <FiCE> and then within spoke 2 it is transferred to the factor(ies) and then the goods are taken to spoke 2 export 13:27:12 <PublicServer> <DCritic> ok 13:27:44 <PublicServer> <DCritic> oh snap i messed it up sry 13:28:00 <PublicServer> <DCritic> its functional 13:30:54 *** mark has joined #openttdcoop 13:30:59 *** openttdcoop sets mode: +v mark 13:31:21 *** mark is now known as Guest3175 13:31:33 *** Guest3175 is now known as Mark 13:32:58 *** Mark has quit IRC 13:33:32 *** mark has joined #openttdcoop 13:33:37 *** openttdcoop sets mode: +v mark 13:33:51 *** mark is now known as Guest3176 13:34:01 *** Guest3176 is now known as Mark 13:34:30 <PublicServer> <DCritic> i made a so-so station, can u pls attach it? 13:36:11 <PublicServer> <FiCE> connect? 13:36:32 <PublicServer> <DCritic> add trains 13:36:33 <PublicServer> <DCritic> i mean 13:36:38 <PublicServer> <FiCE> ah I'll try 13:36:44 <PublicServer> <DCritic> thx 13:36:47 <PublicServer> <FiCE> ... wonders why PAX are there :p 13:37:44 <Thraxian|Work> btw - several farms are dropping at spoke 03, so make sure those orders get changed to drop at the correct spoke 13:38:04 <PublicServer> <FiCE> i may as well kill most of the trains as they're all completely screwed 13:39:39 <PublicServer> <DCritic> where are the ls/gr trains? 13:39:57 <Thraxian|Work> I created a group for ML Livestock 13:40:12 <Thraxian|Work> there are not many grain trains, and there are some mixed trains as well 13:40:32 <PublicServer> <Thraxian|Work> and not all livestock trains are sharing orders... 13:40:37 <PublicServer> <FiCE> yep 13:40:52 <PublicServer> <FiCE> first we really need to finish adding import/export stations where needed 13:41:01 <PublicServer> <DCritic> er some of those are not ml 13:41:19 <PublicServer> *** Thraxian|Work has joined company #1 13:42:09 <PublicServer> <Thraxian|Work> actually, I don't know that any are 13:42:20 <PublicServer> <Thraxian|Work> my bad :) 13:42:44 <PublicServer> <Thraxian|Work> re-check those orders.... 13:44:17 <Ammler> what's a so-so station? 13:44:29 <DCritic> it's okay but not that good 13:44:49 <DCritic> remove that if its confusing 13:45:24 <Ammler> nvm, just wondering :-) 13:45:45 <PublicServer> *** Thraxian|Work has joined spectators 13:46:08 *** mixrin has quit IRC 13:46:28 <PublicServer> <DCritic> OMG no ML LS/GR 13:46:47 <Gleeb> no what whonow? 13:54:41 *** Wurzel49 has joined #openttdcoop 13:54:46 *** openttdcoop sets mode: +v Wurzel49 14:00:37 *** Wurzel49 has quit IRC 14:16:33 <PublicServer> *** FiCE has joined spectators 14:16:33 <PublicServer> *** Game paused (not enough players) 14:16:33 <PublicServer> *** Game paused (not enough players) 14:26:18 <PublicServer> *** Thraxian|Work has left the game (leaving) 14:38:51 *** dr_gonzo has joined #openttdcoop 14:38:56 *** openttdcoop sets mode: +v dr_gonzo 14:46:15 <Mark> !dl lin 14:46:16 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-linux-generic-i686.tar.bz2 14:54:41 <Ammler> Mark: do we need to add !dl ubuntu? 14:55:25 <Ammler> did you try the deb packages? 14:56:32 <KenjiE20> iirc the deb doesn't quite work on ubuntu, at least on the server ver while not running sudo 14:56:48 <KenjiE20> so obv. YMMV 14:57:29 *** Wurzel49 has joined #openttdcoop 14:57:34 *** openttdcoop sets mode: +v Wurzel49 14:57:47 <Mark> Ammler: the one i just downloaded seems to work :P 14:57:51 <Mark> !grf 14:57:52 <PublicServer> Mark: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 14:59:23 <KenjiE20> yea, I used the gen fine when I tried it 14:59:28 <Mark> !password 14:59:28 <PublicServer> Mark: sallow 14:59:35 <PublicServer> *** Game unpaused (enough players) 14:59:35 <PublicServer> *** Game unpaused (enough players) 14:59:36 <PublicServer> *** Game unpaused (enough players) 14:59:36 <PublicServer> *** Mark joined the game 14:59:40 <KenjiE20> oh and nice to see you're not 'root' anymore :P 15:00:10 <Mark> how can you tell? 15:00:35 <KenjiE20> yesterday you joined with Mark!~root@blah 15:00:50 <Mark> ah 15:00:50 *** nineeyes has joined #openttdcoop 15:00:55 *** openttdcoop sets mode: +v nineeyes 15:01:12 <KenjiE20> I thought about loading the rootwarner onto webster briefly :) 15:01:28 <Mark> heh 15:01:35 <nineeyes> !password 15:01:35 <PublicServer> nineeyes: coring 15:02:30 <PublicServer> *** nineeyes joined the game 15:02:38 <Mark> @whoami 15:02:38 <Webster> Mark: Mark 15:02:40 <Mark> @op 15:02:41 *** Webster sets mode: +o Mark 15:05:21 *** Mark has quit IRC 15:05:41 *** mark has joined #openttdcoop 15:05:46 *** openttdcoop sets mode: +v mark 15:06:12 *** mark is now known as Guest3191 15:06:59 *** Guest3191 is now known as Mark 15:08:10 <Ammler> he, I thought, it isn't possible to be root on ubuntu 15:08:20 <Ammler> everything with sudo 15:09:19 <Ammler> Mark: maybe you should disable the nickname force 15:10:02 <Ammler> if someone else would "steal" your nick, you could use /regain 15:10:38 <Ammler> on the other side, identify isn't a bad things for ops :-) 15:10:46 <KenjiE20> I don't even do that 15:10:56 <KenjiE20> just /msg nickserv identify password nick 15:11:05 <Ammler> ? 15:11:09 <KenjiE20> that auto kill / renames 15:11:27 <Ammler> ok 15:11:45 <KenjiE20> ludicrously handy 15:12:01 <Ammler> well, Mark has enabled enforce nick, that is why he got reanamed to guest 15:12:15 <Ammler> if he doesn't identify 15:12:18 <Mark> i have no clue how to disable it 15:12:31 <Ammler> /msg nickserv help set 15:12:48 *** Seppel has quit IRC 15:12:49 <Ammler> /msg nickserv set enforce off 15:12:53 <Ammler> /msg nickserv set enforce on 15:13:20 <Mark> done 15:14:59 <Ammler> btw. change the email :-P 15:15:17 <Ammler> oh, you did 15:15:20 <Ammler> :-o 15:15:39 <Ammler> (you can hide that with private, if you want) 15:16:10 <Xaroth> [+Ammler]: he, I thought, it isn't possible to be root on ubuntu << go wash yer mouth 15:16:17 <Xaroth> ofcourse it's possible to be root, even on ubuntu 15:16:28 <Xaroth> sudo -i is swap to rot console 15:16:39 <Xaroth> sudo -i ; passwd root ; exit ; su - 15:17:03 <PublicServer> *** Mark has left the game (leaving) 15:17:03 <PublicServer> *** Game paused (not enough players) 15:17:03 <PublicServer> *** Game paused (not enough players) 15:17:25 <Ammler> Xaroth: sudo bash :-P 15:17:36 <Xaroth> sudo su - :) 15:17:57 <PublicServer> <DCritic> hey 15:18:00 <PublicServer> <DCritic> someone lay 15:18:04 <PublicServer> <DCritic> play* 15:18:11 <PublicServer> <DCritic> i need to do something 15:18:23 <PublicServer> <nineeyes> np 15:18:25 <PublicServer> *** nineeyes has joined company #1 15:18:26 <PublicServer> *** Game unpaused (enough players) 15:18:26 <PublicServer> *** Game unpaused (enough players) 15:18:26 <PublicServer> *** Game unpaused (enough players) 15:30:10 <PublicServer> <DCritic> this map is fail 15:30:32 <nineeyes> is it? 15:30:40 <PublicServer> *** jondisti has left the game (leaving) 15:31:18 <PublicServer> *** nineeyes has joined spectators 15:31:18 <PublicServer> *** Game paused (not enough players) 15:36:14 *** Venxir has joined #openttdcoop 15:36:19 *** openttdcoop sets mode: +v Venxir 15:36:36 <DCritic> hey 15:36:39 <DCritic> join pls 15:37:12 <DCritic> !players 15:37:13 <PublicServer> DCritic: Client 309 is FiCE, a spectator 15:37:14 <PublicServer> DCritic: Client 295 (Orange) is DCritic, in company 1 (Rocky Mountain Transport) 15:37:14 <PublicServer> DCritic: Client 315 is phatmatt, a spectator 15:37:14 <PublicServer> DCritic: Client 328 is nineeyes, a spectator 15:37:36 *** mixrin has joined #openttdcoop 15:37:41 *** openttdcoop sets mode: +v mixrin 16:04:38 <PublicServer> <DCritic> hello 16:04:40 <PublicServer> <DCritic> hello 16:04:43 <PublicServer> <DCritic> join 16:08:46 <DCritic> IZ ANYBODIE HOEM?!?!? 16:08:58 <DCritic> !players 16:09:00 <PublicServer> DCritic: Client 309 is FiCE, a spectator 16:09:00 <PublicServer> DCritic: Client 295 (Orange) is DCritic, in company 1 (Rocky Mountain Transport) 16:09:00 <PublicServer> DCritic: Client 315 is phatmatt, a spectator 16:09:00 <PublicServer> DCritic: Client 328 is nineeyes, a spectator 16:09:06 <DCritic> !cv 16:09:10 <DCritic> !c 16:09:15 <DCritic> d5w 16:09:24 <DCritic> ZHELLOZ?! 16:12:34 <DCritic> OMG I HAF AN IDEAZ 16:13:48 <PublicServer> <DCritic> he 16:13:49 <PublicServer> <DCritic> heh 16:13:49 <PublicServer> <DCritic> e 16:13:50 <PublicServer> <DCritic> e 16:13:50 <PublicServer> <DCritic> ee 16:13:50 <PublicServer> <DCritic> e 16:13:51 <PublicServer> <DCritic> e 16:13:52 <PublicServer> <DCritic> e 16:13:56 <PublicServer> <DCritic> this 16:13:57 <PublicServer> <DCritic> map 16:14:01 <PublicServer> <DCritic> sucks 16:17:08 <Ammler> @kban DCritic 1000 hä? 16:17:11 <Ammler> @op 16:17:21 <PublicServer> <DCritic> sry 16:17:33 <Ammler> you are lucky I changed the host :-P 16:17:45 <DCritic> anyways 16:18:21 <DCritic> i was just about to make the ml trains for LS/GR work and get an oil refinery hooked up 16:19:14 <DCritic> @kban 16:19:31 <DCritic> @whoami 16:19:31 <Webster> DCritic: I don't recognize you. 16:22:39 <nineeyes> :/ 16:23:13 <PublicServer> <DCritic> joon pls? 16:24:29 *** Fuco has quit IRC 16:24:37 <nineeyes> I don't think I should really, doing other stuff at the moment, can't pay attention 16:24:44 <PublicServer> <DCritic> ok 16:30:29 *** jdread has joined #openttdcoop 16:30:35 *** openttdcoop sets mode: +v jdread 16:30:37 <jdread> hello 16:30:39 <jdread> !password 16:30:39 <PublicServer> jdread: eroded 16:31:25 *** seandasheep has joined #openttdcoop 16:31:30 *** openttdcoop sets mode: +v seandasheep 16:31:33 <PublicServer> <DCritic> HELLO 16:31:36 <PublicServer> <DCritic> PLS PLAY 16:31:38 <PublicServer> <DCritic> IM DYING 16:31:44 <seandasheep> hi 16:31:48 <jdread> yes yes 16:31:50 <jdread> !password 16:31:50 <PublicServer> jdread: vicing 16:31:51 <seandasheep> !players 16:31:52 <PublicServer> seandasheep: Client 309 is FiCE, a spectator 16:31:52 <PublicServer> seandasheep: Client 295 (Orange) is DCritic, in company 1 (Rocky Mountain Transport) 16:31:52 <PublicServer> seandasheep: Client 315 is phatmatt, a spectator 16:31:52 <PublicServer> seandasheep: Client 328 is nineeyes, a spectator 16:31:52 <PublicServer> <DCritic> ty 16:31:53 <PublicServer> <DCritic> ty 16:32:23 <jdread> what seems to be the problem 16:32:36 <DCritic> nobody is playing 16:32:42 <DCritic> everything is failing 16:32:48 *** Fuco has joined #openttdcoop 16:32:51 <seandasheep> what do you mean? 16:32:53 *** openttdcoop sets mode: +v Fuco 16:32:57 <nineeyes> that's a fairly dramatic take 16:32:59 <PublicServer> <jdread> oh come on, connect got damnit 16:33:10 <seandasheep> cmon 16:33:20 <seandasheep> 703/1.11 16:33:21 <PublicServer> *** jdread has left the game (connection lost) 16:33:54 <seandasheep> my connex is slow again :( 16:34:04 <PublicServer> *** Game unpaused (enough players) 16:34:04 <PublicServer> *** Game unpaused (enough players) 16:34:04 <PublicServer> *** Game unpaused (enough players) 16:34:06 <PublicServer> *** jdread joined the game 16:34:08 <DCritic> YAY 16:34:09 <PublicServer> *** Seandasheep joined the game 16:34:11 <PublicServer> <Seandasheep> wooh 16:34:14 <PublicServer> *** Seandasheep has joined spectators 16:34:14 <PublicServer> <jdread> theeere we go 16:34:18 <PublicServer> *** Seandasheep has joined company #1 16:34:58 <PublicServer> <Seandasheep> so we are making 2 stations per spoke now? 16:35:05 <PublicServer> <DCritic> yes 16:35:57 *** Legolegs has joined #openttdcoop 16:36:02 *** openttdcoop sets mode: +v Legolegs 16:36:08 <Legolegs> !ымт 16:36:16 <Legolegs> !svn 16:36:17 <PublicServer> Legolegs: svn update -r17496 && make (vicing) 16:36:17 <PublicServer> Legolegs: svn checkout -r17496 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 16:36:24 <PublicServer> <DCritic> but let's work on getting oil to a refinery 16:36:47 <PublicServer> <Seandasheep> but we need to finish the stations so then we can focus on the supply/demand thing 16:37:23 <PublicServer> <Seandasheep> I'm gonna do spoke 11 16:38:26 <PublicServer> <jdread> dcritic how can i help ya 16:38:41 <PublicServer> <DCritic> uh help me fix this tf 16:39:03 <PublicServer> <jdread> this which one 16:39:09 <PublicServer> <DCritic> nvm i got it 16:39:17 <PublicServer> <DCritic> connect pludhall oil refinery 16:39:25 <PublicServer> <jdread> ait 16:41:42 <Ammler> !players 16:41:44 <PublicServer> Ammler: Client 309 is FiCE, a spectator 16:41:44 <PublicServer> Ammler: Client 295 (Orange) is DCritic, in company 1 (Rocky Mountain Transport) 16:41:44 <PublicServer> Ammler: Client 335 (Orange) is Seandasheep, in company 1 (Rocky Mountain Transport) 16:41:44 <PublicServer> Ammler: Client 338 (Orange) is jdread, in company 1 (Rocky Mountain Transport) 16:41:44 <PublicServer> Ammler: Client 315 is phatmatt, a spectator 16:41:45 <PublicServer> Ammler: Client 328 is nineeyes, a spectator 16:41:58 <Ammler> what is the issue with the game? 16:42:23 <Ammler> [18:36] <Legolegs> !ымт <-- ? 16:43:00 <Legolegs> this is "!svn" with wrond keyboard layout 16:43:05 <nineeyes> unicode input? 16:43:32 <nineeyes> comes out interesting on irssi 16:44:26 <Ammler> nineeyes: irssi should be capable for utf-8 16:44:57 <nineeyes> whatever version I'm running isn't 16:45:56 <PublicServer> *** Thraxian|Work joined the game 16:49:55 <nineeyes> actually my bad 16:50:03 <nineeyes> its my terminal that isn't compatible 16:51:25 <PublicServer> <Thraxian|Work> do we need both import+export staions at each spoke, or is a single transfer sufficient? 16:51:35 <PublicServer> *** nineeyes has joined company #1 16:51:36 <PublicServer> <Seandasheep> we need both at each 16:51:51 <PublicServer> <DCritic> ATTN the pludhall south trains make negative 16:52:11 <PublicServer> <Seandasheep> single transfer may pick their own cargo back up again 16:52:43 <PublicServer> <Thraxian|Work> how is that even possible? depending on cargo type, you would either drop or pickup, but never both... 16:53:00 <PublicServer> <Seandasheep> the system is based on supply and ddemand 16:53:13 <PublicServer> <Seandasheep> so a spoke may produce and accept coal 16:53:23 <PublicServer> <Seandasheep> in which case it will be exported and imported 16:53:25 <PublicServer> <Thraxian|Work> so if it produces coal, that coal is shipped elsewhere 16:53:35 <PublicServer> <Seandasheep> i think that is the idea 16:53:37 <PublicServer> <Thraxian|Work> but it can take coal from other spokes for processing? 16:53:40 *** Audigex has joined #openttdcoop 16:53:42 <PublicServer> <Seandasheep> yh 16:53:45 *** openttdcoop sets mode: +v Audigex 16:53:53 <PublicServer> <Thraxian|Work> so, import first, then export, right? 16:53:59 <PublicServer> <Thraxian|Work> and some way to bypass both? 16:54:14 <PublicServer> <Thraxian|Work> or does each train need to either import or export at each station? 16:54:22 <PublicServer> <Seandasheep> I'm not sure 16:55:27 <Mark> Thraxian|Work: any hope left for this game? 16:55:35 <PublicServer> <DCritic> make a goods service from spoke 2 export 16:55:40 <PublicServer> <Thraxian|Work> it's a tough call, Mark 16:55:47 <PublicServer> <Thraxian|Work> most industries have shut down due to lack of service 16:55:54 <PublicServer> <Thraxian|Work> most ML stations are not properly formed as import/export 16:56:02 <Mark> well, you could prospect ~20 of each manually 16:56:06 <PublicServer> <Thraxian|Work> I don't think ANY secondaries are running right now 16:56:13 <PublicServer> <Seandasheep> although part of me keeps telling me that only one station is needed 16:56:26 <PublicServer> <Thraxian|Work> and I don't know that any of the trains are running with correct orders.... 16:56:45 <PublicServer> <Seandasheep> because coal should be used internally at first, then the extra should be exported 16:57:35 <PublicServer> <Seandasheep> so each station would be a hub for each sector that all trains pool cargo from, then what doesn't get picked up locally, gets picked up by ML trains 16:58:19 <PublicServer> <Seandasheep> So, each spoke doesn't need self regulating orders, just a simple transfer and leave empty from primaries 16:58:53 *** dr_gonzo has quit IRC 17:06:18 <PublicServer> <jdread> allright pludhalldal raffinery is connected, what are the correct orders for the trains? 17:06:56 <PublicServer> <DCritic> get an ML train to go around collecting oil to bring to spoke 2 import 17:07:12 <PublicServer> <DCritic> then get oil trains to go from import to the refinery 17:07:17 <PublicServer> <DCritic> then goods trains out 17:07:20 <PublicServer> <DCritic> ya 17:07:28 <PublicServer> <jdread> roger 17:07:59 <PublicServer> <Seandasheep> bah, stupid local authority 17:10:51 <PublicServer> <jdread> WOW there isnt a lot of oil around. 17:11:27 <PublicServer> <DCritic> check spoke 3 17:11:35 <PublicServer> <Seandasheep> aargh, there are no passenger rv's 17:12:39 <PublicServer> <Seandasheep> can someone make a ML train for iron to Spoke 11? 17:14:36 *** IvanM[1] has joined #openttdcoop 17:14:41 *** openttdcoop sets mode: +v IvanM[1] 17:14:58 <Ammler> I would enable manual industries and build those 17:15:09 <Mark> i'll come in to spam some :P 17:15:20 <IvanM[1]> hi guys 17:15:21 <Ammler> but not prospect :-P 17:15:26 <IvanM[1]> !password 17:15:26 <PublicServer> IvanM[1]: upping 17:15:38 <Mark> of course prospect 17:15:48 <Mark> !rcon patch raw_industry_construction 17:15:48 <PublicServer> Mark: you are not allowed to use !rcon 17:15:48 <PublicServer> *** IvanM joined the game 17:15:51 <Mark> @op 17:15:51 *** Webster sets mode: +o Mark 17:15:52 <Mark> !rcon patch raw_industry_construction 17:15:52 <PublicServer> Mark: Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2) 17:15:54 <PublicServer> <Seandasheep> gtg, just remembered about my overloaded homework/catchup I have to do tonight 17:15:56 <Mark> !rcon patch raw_industry_construction 2 17:16:00 <Ammler> on that big map, it most likely doesn't apear where it should 17:16:07 <Mark> !password 17:16:07 <PublicServer> Mark: eagles 17:16:18 <PublicServer> *** Mark joined the game 17:16:19 <Mark> where shouldnt it appear? 17:16:25 <Mark> we're aiming to cover the entire map.. 17:16:30 <Ammler> :-) 17:16:38 <Ammler> well, I assume, they already built stations 17:16:53 <Ammler> and the industry went away. 17:17:00 <PublicServer> <Mark> not really 17:17:24 <PublicServer> *** Seandasheep has joined spectators 17:18:58 <PublicServer> <Mark> the only industry we have loads of is power plants 17:19:04 <PublicServer> <Mark> (52) 17:19:28 <PublicServer> <Mark> i prospected some 20-30 of each 17:19:36 <PublicServer> <Mark> now get some trains rolling :P 17:21:04 <PublicServer> *** Mark has left the game (leaving) 17:21:35 <Mark> Ammler: it seems i cant properly kill openttd on ubuntu 17:21:39 <Mark> you know about that? 17:24:22 *** StarLite has joined #openttdcoop 17:24:22 *** ChanServ sets mode: +o StarLite 17:24:27 *** openttdcoop sets mode: +v StarLite 17:24:43 *** `Fuco` has joined #openttdcoop 17:24:48 *** openttdcoop sets mode: +v `Fuco` 17:25:16 *** jonde has quit IRC 17:26:31 <Ammler> Mark: kill? 17:26:42 <Ammler> something like ctrl-q 17:28:36 <PublicServer> *** IvanM has left the game (leaving) 17:29:37 *** IvanM[1] has quit IRC 17:29:46 <Mark> killing it in process manager worked 17:30:44 *** Fuco has quit IRC 17:34:18 <PublicServer> *** phatmatt has left the game (leaving) 17:34:37 <Ammler> ctrl-esc ? 17:34:44 *** phatmatt has quit IRC 17:35:52 <PublicServer> <DCritic> hey 17:36:05 <PublicServer> <DCritic> how did we lose that much money in other?!?! 17:38:12 <seandasheep> mark funded some industries 17:38:28 <Mark> :) 17:41:05 *** Misza has joined #openttdcoop 17:41:10 *** openttdcoop sets mode: +v Misza 17:41:50 <seandasheep> bleuh, maths is horrible :( 17:46:51 *** wilcoo has joined #openttdcoop 17:46:56 *** openttdcoop sets mode: +v wilcoo 17:46:59 <wilcoo> !password 17:46:59 <PublicServer> wilcoo: puffer 17:47:19 <PublicServer> *** Wilcoo joined the game 17:57:44 *** Zulan has joined #openttdcoop 17:57:49 *** openttdcoop sets mode: +v Zulan 17:59:50 <PublicServer> *** Seandasheep has left the game (leaving) 18:05:41 <PublicServer> *** Wilcoo has left the game (leaving) 18:07:32 <Legolegs> wtf with newgrf? I cant get these "<------INFRASTRUCTURE----->" 18:08:02 <seandasheep> they are included in the new grf package from the website as markers I think 18:08:05 <seandasheep> !grf 18:08:05 <PublicServer> seandasheep: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 18:08:08 <seandasheep> in there 18:08:20 <seandasheep> they don't actually do anything afiak 18:09:10 *** [com]buster has joined #openttdcoop 18:09:10 *** ChanServ sets mode: +o [com]buster 18:09:15 *** openttdcoop sets mode: +v [com]buster 18:20:06 <PublicServer> <Thraxian|Work> anyone want to set up some ML grain/livestock trains for Spoke 13? 18:20:37 <PublicServer> <DCritic> i will 18:20:50 <PublicServer> <DCritic> where does the gr/ls go? 18:20:51 <PublicServer> <Thraxian|Work> it's a fair distance from the current spoke 1/2/3/4 loop that the ML trains are running 18:20:58 <PublicServer> <Thraxian|Work> AFAIK: spoke 2 18:21:03 <PublicServer> <DCritic> ok 18:21:09 <PublicServer> <Thraxian|Work> see the orders for ML Grain and ML Livestock train groups 18:21:23 <PublicServer> <DCritic> i know i created those :p 18:22:01 <PublicServer> <DCritic> i'm gonna make a service station first ok? 18:23:29 <PublicServer> *** nineeyes has left the game (leaving) 18:26:17 <PublicServer> <DCritic> where do goods go? 18:27:04 <PublicServer> <DCritic> hey how do you delete a portion of a station? 18:28:03 <Legolegs> !password 18:28:03 <PublicServer> Legolegs: paring 18:28:22 <PublicServer> *** legolegs joined the game 18:29:08 <seandasheep> Dcritic: Click station build button then press R or remove tool 18:29:20 <PublicServer> <DCritic> thx 18:29:35 <PublicServer> <DCritic> you dont know how long i have been trying to figure that out :p 18:30:06 <seandasheep> :D 18:30:19 <seandasheep> it leaves the track there too now :) 18:31:46 <PublicServer> *** tneo joined the game 18:31:56 <PublicServer> <tneo> hello 18:32:00 <seandasheep> hi 18:33:54 <PublicServer> <Thraxian|Work> is a steel mill running yet? 18:34:14 <seandasheep> yh I connected one for iron import, but not steel export 18:34:20 <seandasheep> Spoke 11 18:34:32 <PublicServer> <Thraxian|Work> spoke 13 is about to start exporting iron ore 18:34:35 <seandasheep> local authority wouldn't let me 18:34:36 <PublicServer> <Thraxian|Work> got 3 right next to my loop 18:34:56 <seandasheep> ok 18:36:43 <PublicServer> <tneo> odd plan :| 18:38:29 <seandasheep> yh, I'm still trying to figure out how to actually get the orders working properly, well sorta, atm I'm tryna do some stupid maths :/ 18:38:50 <PublicServer> <tneo> what's with the massive TF near the steel mill? 18:39:07 <seandasheep> idk 18:39:21 <seandasheep> station? crossover? 18:40:22 <PublicServer> <DCritic> sorry about the tf my brother threw a football at me 18:40:31 <PublicServer> <tneo> sign your work when you WIP 18:40:43 <PublicServer> <tneo> so people know who is building 18:41:09 <PublicServer> <tneo> you didn't need to cut a ditch there 18:41:29 <PublicServer> <DCritic> sry 18:41:37 <PublicServer> <DCritic> but the first tf was the football 18:42:27 <wilcoo> !password 18:42:27 <PublicServer> wilcoo: dittos 18:42:39 <PublicServer> *** Wilcoo joined the game 18:43:50 <seandasheep> does anybody have any idea why my hard drive is getting bigger, I am not doing anything to it, and haven't deleted anything, and I seem to be getting about 50mb's per day, even though I saving stuff onto it... 18:44:04 <PublicServer> <tneo> windows? 18:44:09 <PublicServer> <DCritic> virus? 18:44:17 <seandasheep> yh 18:44:23 <PublicServer> <tneo> and your drive isn't getting bigger :P 18:44:27 <seandasheep> Xp SP2 18:44:33 <PublicServer> <tneo> temporary files 18:44:58 <seandasheep> maybe 18:45:09 <Legolegs> or restore points 18:45:35 <seandasheep> I haven't set one of those in ages 18:45:47 <`Fuco`> !password 18:45:47 <PublicServer> `Fuco`: dittos 18:45:56 <PublicServer> *** Fucoo joined the game 18:45:56 <PublicServer> <tneo> windows makes those 18:46:02 <seandasheep> automatically? 18:46:08 <Legolegs> yes 18:46:09 <PublicServer> <tneo> for the rest try google ;) 18:46:19 <seandasheep> ok 18:47:07 <seandasheep> once I've worked out this stupid garderners garden width and length :( 18:47:59 <PublicServer> <DCritic> gardener? 18:48:21 <Legolegs> i cannot understand this plan :'( it is too complex to me 18:48:42 <PublicServer> <Thraxian|Work> Spoke 13 now exporting Iron Ore 18:48:53 <planetmaker> Hey folks. Anyone interested in making / finding new sounds for OpenTTD? 18:49:12 <PublicServer> <Thraxian|Work> Subsidy Service Offered: Iron Ore from Spoke 13 Export to Ore Drop 18:49:14 <seandasheep> maths exam question 18:49:31 *** PeterT has joined #openttdcoop 18:49:36 *** openttdcoop sets mode: +v PeterT 18:49:36 <PublicServer> <Thraxian|Work> math question? shoot 18:49:44 <PeterT> !players 18:49:46 <PublicServer> PeterT: Client 309 is FiCE, a spectator 18:49:46 <PublicServer> PeterT: Client 295 (Orange) is DCritic, in company 1 (Rocky Mountain Transport) 18:49:46 <PublicServer> PeterT: Client 347 (Orange) is legolegs, in company 1 (Rocky Mountain Transport) 18:49:46 <PublicServer> PeterT: Client 338 (Orange) is jdread, in company 1 (Rocky Mountain Transport) 18:49:46 <PublicServer> PeterT: Client 348 (Orange) is tneo, in company 1 (Rocky Mountain Transport) 18:49:47 <PublicServer> PeterT: Client 350 (Orange) is Wilcoo, in company 1 (Rocky Mountain Transport) 18:49:47 <PublicServer> PeterT: Client 339 (Orange) is Thraxian|Work, in company 1 (Rocky Mountain Transport) 18:49:49 <PublicServer> PeterT: Client 352 (Orange) is Fucoo, in company 1 (Rocky Mountain Transport) 18:50:01 <PublicServer> <Fucoo> can i ask how is "transfer and take cargo" supposed to work? 18:50:14 <PublicServer> <Thraxian|Work> very poorly - it's the old way of transferring 18:50:33 <PublicServer> <Thraxian|Work> now, you should do "no unload and take cargo" or "transfer and leave empty" 18:50:53 <PublicServer> <DCritic> hey how do you make a station accept goods? 18:51:08 <PublicServer> <Thraxian|Work> put it near a town 18:51:13 <PublicServer> <Thraxian|Work> a big town - one that accepts goods 18:51:14 <PublicServer> <jdread> a big town. 18:51:20 <PublicServer> <DCritic> ok 18:51:22 <PeterT> !password 18:51:23 <PublicServer> PeterT: proses 18:51:23 <PublicServer> <DCritic> so then 18:51:24 <PublicServer> *** Peter has left the game (connection lost) 18:51:33 <seandasheep> A landscape gardener is given the following instructions about laying a rectanguler lawn. The length Xm is to be 2m longer than the width. The width must be greater than 6.4m and the area is to be less than 63m^2. 18:51:37 <PublicServer> <DCritic> all goods to spoke 15! 18:51:48 <PublicServer> *** Peter joined the game 18:51:55 <`Fuco`> seandasheep: what about a pastebin? 18:51:57 <seandasheep> By forming an inequality in X, find the set of possible values of X 18:52:04 <`Fuco`> ansver is 3.8 18:52:08 <`Fuco`> answer* 18:52:12 <seandasheep> what? 18:52:15 <PublicServer> <Thraxian|Work> why? no town even remotely close to spoke 15... 18:52:26 <seandasheep> i doubt it 18:52:33 <PublicServer> <DCritic> well a town i s connected to it... 18:52:37 <seandasheep> The length Xm is to be 2m longer than the width. The width must be greater than 6.4m 18:52:39 <PublicServer> <tneo> goods should go to 11 18:52:40 <PublicServer> *** Wilcoo has left the game (leaving) 18:52:51 <PublicServer> <jdread> DCritic spoke 02 export is overflowing with goods waiting to be moved 18:52:52 <`Fuco`> that is a difficult problem? 18:52:54 <PublicServer> *** DCritic has left the game (connection lost) 18:52:56 <nineeyes> where are you lost with that question? 18:52:58 <`Fuco`> or should i use first grade math? 18:53:22 <Razaekel> you need kindergarten math for this 18:53:27 <seandasheep> starting it really, there are two inequalities to find i think 18:53:32 <DCritic> !password 18:53:32 <PublicServer> DCritic: proses 18:53:39 <nineeyes> its basic-ish algebra 18:53:43 <DCritic> !password 18:53:43 <PublicServer> DCritic: proses 18:53:45 <seandasheep> hmm 18:54:00 <PublicServer> *** DCritic joined the game 18:54:01 <`Fuco`> just a wild guess, make it 6.4*8.4 18:54:03 <Thraxian|Work> length = X, length = width+2, w > 6.5, l*w < 63 18:54:11 <Thraxian|Work> find all values of X? 18:54:16 <Thraxian|Work> do I understand the question right? 18:54:31 *** Audi has joined #openttdcoop 18:54:33 <seandasheep> yh 18:54:36 *** openttdcoop sets mode: +v Audi 18:54:38 <PublicServer> *** Peter has left the game (leaving) 18:54:40 <`Fuco`> you got the question wrong imho 18:54:43 <Thraxian|Work> er...w > 6.5, not 6.5 18:54:44 <seandasheep> but 6.5 should be 6.4 18:54:46 <DCritic> that's my homework basically lol what grade u in? 18:54:48 <Thraxian|Work> yeah 18:54:48 <`Fuco`> because all it takes to find X is to add 2 to the width 18:54:57 <Thraxian|Work> "all possible values of X" 18:55:06 <Thraxian|Work> so find the minimum value and maximum value 18:55:06 <nineeyes> it says find an inequality, not a particular solution 18:55:10 <seandasheep> AS level 18:55:26 <PublicServer> <DCritic> x > 8.4 18:55:31 <`Fuco`> that's why people should use PASTEBIN on IRC for posting problems :) 18:55:32 <PublicServer> <DCritic> and w > 6.4 18:55:34 <seandasheep> i got that far 18:55:39 <Thraxian|Work> now find maximum 18:55:49 <`Fuco`> oh ye function maximum 18:55:50 <PublicServer> <DCritic> there is no maximum 18:55:52 <`Fuco`> let's derivate 18:55:58 <PublicServer> <DCritic> gardener can own the universe 18:56:04 <Thraxian|Work> l = w+2, l*w < 63 => (w+2)*w < 63, solve for w 18:56:07 <seandasheep> no jhe can't 18:56:13 <seandasheep> <63 18:56:39 <`Fuco`> Thraxian|Work, l > 6.4 18:56:41 <DCritic> oh 18:56:42 <Razaekel> that gives you a W**2 + 2W - 63 = 0 18:56:44 <nineeyes> didn't it say an inequality in X? 18:56:53 <Razaekel> quadratic formula gives an imaginary number 18:57:01 <Razaekel> wait nvm 18:57:01 <Thraxian|Work> length is not 6.4 length is minimum 8.4 18:57:03 <`Fuco`> you forgot the first condition 18:57:15 <`Fuco`> then width 18:57:20 <`Fuco`> call it x and y 18:57:24 <`Fuco`> doesn't hurt :) 18:57:42 <nineeyes> was it even an optimisation problem, anyway? or did I get lost in the ofscreenness 18:57:56 <seandasheep> no, not optimisation problem 18:57:57 <`Fuco`> (w+2)*w < 63, for every w > 6.4 that's it eh? 18:58:07 <nineeyes> no 18:58:12 <nineeyes> it said an inequality in X, not w 18:58:20 <Razaekel> 6.4 < W < 7 18:58:22 <`Fuco`> and X is what now 18:58:22 <Razaekel> is the answer 18:58:30 <nineeyes> X is the length 18:58:32 <seandasheep> i need x though 18:58:35 <`Fuco`> this is too basic for me, i dont get it 18:58:37 <Razaekel> oh fine 18:58:38 <`Fuco`> sorry folks :D 18:58:38 <Razaekel> add 2 18:58:42 <Razaekel> you lazy fag 18:58:43 <nineeyes> it wants you to state the bounds of the length, not the width 18:58:46 <nineeyes> lol 18:58:46 <seandasheep> oh lol 18:58:52 <DCritic> x*(x-2) < 63 18:58:53 <Razaekel> 8.4 < l < 9 18:58:58 <Razaekel> lazy buger 18:59:27 <PublicServer> <jdread> come on. build some goodstrains instead. 18:59:58 <Razaekel> !password 18:59:58 <PublicServer> Razaekel: proses 19:00:02 <Thraxian|Work> nice work Raz 19:00:03 <nineeyes> I transferred out of a maths/computer science degree to go to law school instead :( 19:00:04 <DCritic> 8.4 < x x*(x-2) < 63 19:00:11 <Razaekel> you can check the answer by doing 7 * 9 = 63 19:00:20 <PublicServer> *** Razaekel joined the game 19:00:21 <seandasheep> that's how i would have worked it out 19:00:30 *** Audigex has quit IRC 19:00:42 <seandasheep> but, argh, maybe not 19:00:43 *** Audi is now known as Audigex 19:00:43 <DCritic> hehe i think im the youngest one here 19:00:44 <Razaekel> on what, thrax? 19:01:02 <seandasheep> ah well, i got the answer now, but only got 3 lines of working, that can't be right... 19:01:17 <nineeyes> it can 19:01:27 <Razaekel> i used 9 lines 19:01:32 <Razaekel> but 3 were definition of the problem 19:01:32 <nineeyes> just have to write the equations/inequalities, and substitute one into another 19:01:34 <PublicServer> <DCritic> anyways 19:01:36 <PublicServer> <DCritic> someone 19:01:38 <Razaekel> and 3 were for inequality 19:01:39 <PublicServer> <DCritic> make a 19:01:42 <`Fuco`> im 12 and what is this? 19:01:44 <Razaekel> and 2 for working 19:01:46 <Razaekel> and 1 for answer 19:02:08 <seandasheep> um, I got 3 lines of working, each a different part of the answer 19:02:26 <seandasheep> x > 8.4 ,,, x < 9 ,,, and the answer 19:02:30 <Razaekel> the answer is 8.4 < w < 9 19:02:31 <seandasheep> not really right 19:02:40 <Razaekel> or l 19:02:41 <seandasheep> w ->x 19:02:48 <Razaekel> whatthellever 19:02:48 <nineeyes> you know x=w+2 19:02:52 <nineeyes> so w=x-2 19:02:53 <seandasheep> yh 19:02:55 <ostannard2> !password 19:02:55 <PublicServer> ostannard2: normed 19:03:01 <nineeyes> then 8.2 < x - 2 < 9 19:03:08 <nineeyes> or whatever 19:03:15 <PublicServer> *** ostannard joined the game 19:03:36 <seandasheep> it doesn't matter, time for next one, or I'll be doing it all night 19:03:42 <seandasheep> or you guys will :p 19:03:49 <nineeyes> better to do one and understand it 19:03:49 <PublicServer> <DCritic> i know sry 19:04:04 <PublicServer> <Razaekel> who the hell has been putting single engine trains on the ML? 19:04:14 *** KenjiE20 is now known as Guest3215 19:04:15 <PublicServer> <Razaekel> give me your name so i can roast you on a spit 19:04:17 *** KenjiE20 has joined #openttdcoop 19:04:17 *** ChanServ sets mode: +o KenjiE20 19:04:22 *** openttdcoop sets mode: +v KenjiE20 19:04:40 <PublicServer> <jdread> #openmathcoop 19:05:04 <nineeyes> that sounds like a pretty cool channel 19:07:06 <`Fuco`> i can't believe there is no #math channel on this serve 19:07:20 <DCritic> i can 19:07:33 <DCritic> speanking of math 19:07:39 <DCritic> speaking* 19:07:45 <DCritic> i have tons of homeworkkkk 19:07:46 <`Fuco`> hell there's even match channel on quakenet 19:07:50 <`Fuco`> math* 19:07:56 <nineeyes> I found those channels are usually full of snobs that would rather pick at your question than try to guide you 19:08:03 *** Guest3215 has quit IRC 19:08:06 <`Fuco`> yea i do that as well 19:08:08 <`Fuco`> :D 19:08:36 <DCritic> i have to graph 35 inequalities!!! it takes FOREVER 19:08:41 <seandasheep> lol 19:08:52 <ODM> graphing inequalities? wdf? 19:09:03 <PublicServer> *** DCritic has left the game (connection lost) 19:09:20 * Razaekel yawns 19:09:33 <DCritic> now im copying and pasting a table with "process column" 19:09:36 <Mark> !password 19:09:36 <PublicServer> Mark: normed 19:09:38 <`Fuco`> hmm strange 19:09:39 <DCritic> 0.75(10) + 20 19:09:43 <DCritic> etc 19:09:47 <PublicServer> *** Mark joined the game 19:09:50 <`Fuco`> inequality is like the highest math possible on your school? 19:09:55 <`Fuco`> when you have to do 35 graphs 19:10:05 <`Fuco`> tell the teacher it's useless 19:10:22 <seandasheep> yh, with our old teacher we just glanced over everything, it was great 19:10:32 <`Fuco`> if you do 1 and you understand it there's no point ;d 19:10:38 <DCritic> !password 19:10:38 <PublicServer> DCritic: normed 19:10:43 <nineeyes> that's true for anything 19:10:45 <DCritic> no it's the lowest 19:10:47 <nineeyes> but many people don't learn that way 19:10:49 <DCritic> beginning of the year 19:10:50 <seandasheep> now this teacher is making things stupidly hard 19:11:03 <DCritic> well im in middle school 8th grade 19:11:06 <PublicServer> *** Mark has left the game (leaving) 19:11:12 <PublicServer> <Razaekel> so yer only 14 19:11:14 <`Fuco`> so like 14-15? 19:11:17 <PublicServer> <Razaekel> juvenile 19:11:19 <seandasheep> and the thing is, I've already done this and got a B in it somehow... 19:12:18 <PublicServer> *** DCritic joined the game 19:12:27 <DCritic> i have an 89 cuz i got a 78 on the test 19:12:43 <seandasheep> ? 19:12:44 <DCritic> cuz she forces us to check our work and i ran out of time 19:12:54 <`Fuco`> lol 19:13:01 <`Fuco`> she FORCES you to check your work? 19:13:05 *** HDIEagle has joined #openttdcoop 19:13:08 <`Fuco`> i can't imagine how that goes :D 19:13:10 *** openttdcoop sets mode: +v HDIEagle 19:13:11 <HDIEagle> !dl win32 19:13:11 <PublicServer> HDIEagle: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 19:13:25 <DCritic> i can retake it for a 90 but that means i have to get a 100 on everything else to make a 95 19:13:26 <PublicServer> <Thraxian|Work> why do ML wood trains do a "transfer and leave empty" at an EXPORT station? 19:13:41 <`Fuco`> no really, a decend older lady with a whip 19:13:43 <DCritic> because someone forgot to change it 19:13:48 <`Fuco`> CHECK IT YOU LITTLE SCUM 19:13:49 <`Fuco`> :D 19:14:41 *** hylje has joined #openttdcoop 19:14:45 <PublicServer> <tneo> got spoke 15 wood rate up to 60% 19:14:46 *** openttdcoop sets mode: +v hylje 19:14:46 <HDIEagle> !password 19:14:46 <PublicServer> HDIEagle: normed 19:14:54 <seandasheep> urgh, 3 more to go 19:15:02 <PublicServer> *** HD1Eagle joined the game 19:15:56 <PublicServer> <HD1Eagle> what am i looking at? 19:16:31 <seandasheep> any clues? 19:16:31 <DCritic> they should have opensc -- open source clone of sim city with multiplayer 19:16:32 *** highpinger has quit IRC 19:16:51 <nineeyes> clues as to what? 19:16:53 *** [alt]buster has joined #openttdcoop 19:16:58 *** openttdcoop sets mode: +v [alt]buster 19:17:01 <seandasheep> what HD1Eagle is looking at 19:17:09 <nineeyes> ah 19:17:23 <PublicServer> <HD1Eagle> t'is a pop quiz 19:17:48 *** mixrin has quit IRC 19:17:59 *** mixrin has joined #openttdcoop 19:18:04 *** openttdcoop sets mode: +v mixrin 19:18:08 <nineeyes> I'm tired, later 19:18:17 <nineeyes> have fun dividing the plane in two and shading one side 19:18:23 <nineeyes> :D. 19:18:29 <seandasheep> what? 19:18:30 *** nineeyes has quit IRC 19:19:24 <seandasheep> wth is a real distinct root? 19:19:28 <PublicServer> <HD1Eagle> 2 19:19:41 <PublicServer> <HD1Eagle> ...+x 19:19:48 <seandasheep> um 19:21:09 <PublicServer> <DCritic> how do you bribe local authority 19:21:14 *** [com]buster has quit IRC 19:21:14 *** [alt]buster is now known as [com]buster 19:21:19 <seandasheep> and equal roots are repeated roots? 19:21:23 <PublicServer> <HD1Eagle> go to mayor's office and drop a sack o' cash 19:21:37 <`Fuco`> seandasheep: solution to quad. equation 19:21:40 <PublicServer> <HD1Eagle> click city name 19:21:49 <PublicServer> <HD1Eagle> if you don't see the option, you may have been already caught 19:21:51 <PublicServer> <DCritic> ty 19:21:53 *** PeterT has quit IRC 19:22:52 <Thraxian|Work> http://en.wikipedia.org/wiki/Quadratic_equation 19:22:53 <Webster> Title: Quadratic equation - Wikipedia, the free encyclopedia (at en.wikipedia.org) 19:23:03 <Thraxian|Work> see the section under "Discriminant" (the b^2-4ac part) 19:23:16 <PublicServer> <DCritic> augh 19:24:25 <PublicServer> <HD1Eagle> oh dear 19:24:37 <PublicServer> <HD1Eagle> this will definitely be a challenge to expand 19:25:02 <PublicServer> <jdread> crap. what did you fools do? 19:25:17 <PublicServer> <HD1Eagle> lol, nice temp crossover 19:25:24 <PublicServer> <DCritic> thx :p 19:25:30 <PublicServer> <DCritic> fix it asap 19:25:35 <PublicServer> <Thraxian|Work> where? 19:25:41 <PublicServer> <HD1Eagle> i can make it worse :3 19:25:53 <PublicServer> *** tneo has left the game (leaving) 19:27:27 <PublicServer> <HD1Eagle> 2 types of train? 19:27:38 <PublicServer> <HD1Eagle> i mustn't have read the network plan close enough 19:27:55 <PublicServer> <Razaekel> 2 types of train where? 19:28:16 <PublicServer> *** ostannard has left the game (leaving) 19:28:18 <PublicServer> <HD1Eagle> was heading past spoke 03, white train 19:28:27 <PublicServer> <Razaekel> PAX 19:28:45 <PublicServer> <HD1Eagle> jah 19:28:53 <PublicServer> <Razaekel> but yea 19:28:57 <PublicServer> <HD1Eagle> this looks messy 19:29:04 <PublicServer> <Razaekel> ML trains are 3x2000 cargo and Pax 19:29:11 <PublicServer> <Razaekel> both TL 10 19:29:24 <PublicServer> <Razaekel> spokes are 5TL 1x 2000 19:33:53 <PublicServer> <jdread> whats the deal with spoke 11? both import and export connected to ml export 19:34:15 <seandasheep> shouldn't be 19:34:24 <seandasheep> they are seperate stations 19:34:53 <seandasheep> they should be labelled 19:35:13 <PublicServer> <jdread> my bad. youre right. nice station btw 19:35:26 <seandasheep> thanks 19:35:31 <seandasheep> one erros though 19:35:31 <PublicServer> <jdread> gonna start hauling some goods that way from spoke 2 19:35:50 <seandasheep> there is no waiting space for the export station for central tracks 19:36:09 <seandasheep> or outer tracks thinking of it 19:37:07 <PublicServer> *** Razaekel has left the game (leaving) 19:40:24 <PublicServer> *** Thraxian|Work has left the game (leaving) 19:42:45 *** Mark has quit IRC 19:42:58 <PublicServer> *** HD1Eagle has left the game (leaving) 19:43:02 *** HDIEagle has quit IRC 19:56:00 <PublicServer> *** jdread has left the game (leaving) 19:56:31 *** jdread has quit IRC 20:11:21 *** DJNekkid has joined #openttdcoop 20:11:26 *** openttdcoop sets mode: +v DJNekkid 20:11:29 <DJNekkid> !playercount 20:11:29 <PublicServer> DJNekkid: Number of players: 4 20:11:37 <DJNekkid> !dl win32 20:11:37 <PublicServer> DJNekkid: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 20:14:11 *** R0b0t1 has joined #openttdcoop 20:14:16 *** openttdcoop sets mode: +v R0b0t1 20:18:11 <DJNekkid> !password 20:18:11 <PublicServer> DJNekkid: fleece 20:18:24 <PublicServer> *** DJ Nekkid joined the game 20:18:52 <Legolegs> !tunnel 10 17 20:18:52 <PublicServer> Legolegs: You need 3 tunnels/bridges for trainlength 10 and gap 17. 20:18:59 <Legolegs> !tunnel 10 16 20:18:59 <PublicServer> Legolegs: You need 2 tunnels/bridges for trainlength 10 and gap 16. 20:20:04 *** seandasheep has quit IRC 20:23:58 *** Sparky has joined #openttdcoop 20:24:02 *** openttdcoop sets mode: +v Sparky 20:24:18 *** FrancoBegbie has left #openttdcoop 20:26:23 <Sparky> !password 20:26:23 <PublicServer> Sparky: fleece 20:26:40 <PublicServer> *** Player joined the game 20:26:54 <PublicServer> *** Player has left the game (leaving) 20:27:13 <PublicServer> *** Sparky joined the game 20:34:24 *** Legolegs has quit IRC 20:34:30 *** Legolegs has joined #openttdcoop 20:34:35 *** openttdcoop sets mode: +v Legolegs 20:36:34 *** FrancoBegbie has joined #openttdcoop 20:36:39 *** openttdcoop sets mode: +v FrancoBegbie 20:36:42 <FrancoBegbie> !password 20:36:42 <PublicServer> FrancoBegbie: deaves 20:37:04 <PublicServer> *** FrancoBegbie joined the game 20:38:41 <PublicServer> *** FrancoBegbie has left the game (leaving) 20:39:55 <Legolegs> !tunnel 10 6 20:39:56 <PublicServer> Legolegs: You need 2 tunnels/bridges for trainlength 10 and gap 6. 20:39:59 <Legolegs> !tunnel 10 1 20:39:59 <PublicServer> Legolegs: You need 2 tunnels/bridges for trainlength 10 and gap 1. 20:40:20 <PublicServer> <Sparky> So it's all impressive, where on earth does someone new get started, most of it seems claimed already 20:40:53 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:40:55 *** FrancoBegbie has left #openttdcoop 20:44:13 <PublicServer> *** Sparky has left the game (leaving) 20:44:35 <Sparky> !password 20:44:35 <PublicServer> Sparky: deaves 20:44:48 <PublicServer> *** Sparky joined the game 20:46:32 *** Venxir has quit IRC 20:47:22 <PublicServer> *** DJ Nekkid joined the game 20:50:00 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:50:20 <DJNekkid> !password 20:50:20 <PublicServer> DJNekkid: fluked 20:50:35 <DJNekkid> i smell a bad wireless connection at the bottom floor :) 20:51:01 <PublicServer> *** DJ Nekkid joined the game 20:51:09 <PublicServer> <DCritic> somebody call 9-1-1 20:52:11 *** Audigex has quit IRC 20:52:26 <DCritic> !players 20:52:27 <PublicServer> DCritic: Client 309 is FiCE, a spectator 20:52:28 <PublicServer> DCritic: Client 365 (Orange) is DCritic, in company 1 (Rocky Mountain Transport) 20:52:28 <PublicServer> DCritic: Client 347 (Orange) is legolegs, in company 1 (Rocky Mountain Transport) 20:52:28 <PublicServer> DCritic: Client 377 (Orange) is Sparky, in company 1 (Rocky Mountain Transport) 20:52:28 <PublicServer> DCritic: Client 381 (Orange) is DJ Nekkid, in company 1 (Rocky Mountain Transport) 20:52:29 <PublicServer> DCritic: Client 352 (Orange) is Fucoo, in company 1 (Rocky Mountain Transport) 20:54:37 <PublicServer> <DCritic> we need grain 20:56:23 <PublicServer> <Sparky> So is the idea to grab an empty spoke and build something to shift goods onto the main loop? 20:58:15 <Legolegs> now i khow: it is a bad idea to build ML-spoke transfer without some skills... 20:58:37 <PublicServer> <DCritic> just copy 20:58:54 <PublicServer> <DCritic> oh steel mills 20:59:13 <Legolegs> copying is boring 21:00:45 <Legolegs> !tunnel 10 25 21:00:45 <PublicServer> Legolegs: You need 3 tunnels/bridges for trainlength 10 and gap 25. 21:00:49 <Legolegs> !tunnel 10 30 21:00:49 <PublicServer> Legolegs: You need 4 tunnels/bridges for trainlength 10 and gap 30. 21:00:50 *** themroc-- has joined #openttdcoop 21:00:55 *** openttdcoop sets mode: +v themroc-- 21:04:43 *** themroc- has quit IRC 21:06:07 <PublicServer> *** Sparky has left the game (leaving) 21:08:52 *** themroc-- has quit IRC 21:12:54 <PublicServer> *** DJ Nekkid has left the game (leaving) 21:17:54 *** ODM has quit IRC 21:20:27 *** ostannard2 has quit IRC 21:32:34 <PublicServer> *** Thraxian|Work joined the game 21:34:55 *** StarLite has quit IRC 21:34:55 *** `Fuco` has quit IRC 21:35:02 *** StarLite has joined #openttdcoop 21:35:02 *** ChanServ sets mode: +o StarLite 21:35:07 *** openttdcoop sets mode: +v StarLite 21:35:14 *** Fuco has joined #openttdcoop 21:35:19 *** openttdcoop sets mode: +v Fuco 21:44:50 *** mixrin has quit IRC 22:15:12 <PublicServer> <Thraxian|Work> what's going on? 22:15:15 <PublicServer> <DCritic> hi 22:15:18 <PublicServer> <Thraxian|Work> howdy 22:15:23 <PublicServer> <Thraxian|Work> anything being built? 22:15:38 <PublicServer> <DCritic> not much that i know of 22:15:45 <PublicServer> <DCritic> but trying to get more to the factories 22:15:57 <PublicServer> <Thraxian|Work> on spoke 2? 22:16:02 <PublicServer> <DCritic> ya 22:16:14 <PublicServer> <Thraxian|Work> that whole factory things really needs to be reworked 22:16:37 <PublicServer> <Thraxian|Work> for one: the trains are taking the LONG way from transfer to factory 22:16:44 <PublicServer> <Thraxian|Work> and they're getting really jammed up along the way 22:16:51 <PublicServer> <DCritic> yeah i know 22:17:06 <PublicServer> <Thraxian|Work> you should probably have a private import -> factory loop inside the spoke 22:17:15 <PublicServer> <DCritic> k thx 22:17:19 <PublicServer> <Thraxian|Work> and similarly, a goods -> export loop 22:17:28 <PublicServer> <Thraxian|Work> keeps everything from getting overly congested like it is 22:28:31 *** themroc- has joined #openttdcoop 22:28:36 *** openttdcoop sets mode: +v themroc- 22:33:30 <PublicServer> <Thraxian|Work> I find it hiliarous that spoke is importing wood, grain, livestock, oil, and pax. 22:33:40 <PublicServer> <Thraxian|Work> and steel too, I suppose 22:33:51 <PublicServer> <Thraxian|Work> only reason it doesn't take iron ore is because spoke 1 (next door) does 22:34:02 <PublicServer> <Thraxian|Work> way to "share the wealth"! 22:34:09 <PublicServer> <DCritic> ya lol 22:34:22 <PublicServer> <DCritic> hows my quick transfer? 22:34:29 <PublicServer> <DCritic> do i need to make it a loop? 22:34:34 <PublicServer> <Thraxian|Work> abominable, actually 22:34:57 <PublicServer> <DCritic> what do i need to do 22:34:58 <PublicServer> <Thraxian|Work> but that's just my opinion 22:35:31 <PublicServer> <Thraxian|Work> well, we probably should distribute the load a bit - let one of the other spokes handle something :) 22:35:41 <PublicServer> <DCritic> true 22:36:18 <PublicServer> <DCritic> can i build between the MLs? 22:36:27 <PublicServer> <Thraxian|Work> all the crap being dropped at the spoke 2 export from the ML needs to be dropped at the import 22:36:35 <PublicServer> <Thraxian|Work> meaning that wood would need to go from import to wood drop 22:36:36 <PublicServer> <Thraxian|Work> same with oil 22:36:59 <PublicServer> <Thraxian|Work> there's no precedence for building between the MLs - but I would only do it to service primaries 22:37:12 <PublicServer> <DCritic> ok 22:37:41 <PublicServer> <Thraxian|Work> found out what's been causing all the slowdowns in Spoke 2 22:37:48 <PublicServer> <Thraxian|Work> a signal gap and a steep climb 22:38:05 <PublicServer> <DCritic> ok 22:38:13 <PublicServer> <DCritic> i see 22:38:14 <PublicServer> <Thraxian|Work> well - two steep climbs actually 22:38:22 *** Audigex has joined #openttdcoop 22:38:27 *** openttdcoop sets mode: +v Audigex 22:40:05 <PublicServer> <Thraxian|Work> a lot of the problem with this game is the lack of designation of primary drops 22:40:20 <PublicServer> <Thraxian|Work> the rail layout is fairly clear, but the routes aren't 22:40:38 *** themroc- has quit IRC 22:45:36 <PublicServer> <Thraxian|Work> anyone besides DCritic here? 22:46:50 *** Legolegs has quit IRC 22:46:51 <Webster> Latest update from devzone: OpenGFX - OpenGFX 0.1.1 release <http://dev.openttdcoop.org/news/14> 22:46:53 *** Legolegs has joined #openttdcoop 22:46:58 *** openttdcoop sets mode: +v Legolegs 22:47:16 <PublicServer> *** legolegs has left the game (leaving) 22:48:05 <PublicServer> *** legolegs joined the game 22:48:14 <PublicServer> <Thraxian|Work> I'm about to head out - are you at a decent stopping point? 22:49:00 <Legolegs> i'm must connect new station to M 22:49:04 <Legolegs> *ML 22:49:36 <PublicServer> <Thraxian|Work> didn't know you were still here - haven't heard from you lately :) 22:49:49 <PublicServer> <Thraxian|Work> sorry about the move to spectators - you know how to easily rejoin the company, right? 22:50:12 <Legolegs> no problem 22:50:16 <PublicServer> <Thraxian|Work> (drop-down company info, then click Join) 22:50:20 <PublicServer> *** DCritic has left the game (connection lost) 22:50:44 <DCritic> !password 22:50:44 <PublicServer> DCritic: sadism 22:50:53 <PublicServer> <Thraxian|Work> which industry are you working on? 22:51:13 <DCritic> !password 22:51:13 <DCritic> ... 22:51:13 <DCritic> am i connected? 22:51:13 <PublicServer> DCritic: sadism 22:51:14 <DCritic> !password 22:51:14 <PublicServer> DCritic: sadism 22:51:14 <Legolegs> spoke 12 22:51:21 <DCritic> oops 22:51:24 <DCritic> lag 22:51:34 <DCritic> wow depressing pw 22:51:48 <PublicServer> <Thraxian|Work> nice.... 22:52:01 <PublicServer> *** DCritic #1 joined the game 22:52:17 <PublicServer> <Thraxian|Work> everything ok, DCritic? 22:52:38 <PublicServer> <DCritic #1> yeah 22:52:39 <PublicServer> <DCritic #1> lag 22:52:49 <PublicServer> <DCritic #1> we need more steel on spoke 2 22:53:23 <PublicServer> <Thraxian|Work> then we need more iron at spoke 1 22:53:56 <PublicServer> <Thraxian|Work> spoke 13 is exporting about 900 tons each month 22:54:04 <PublicServer> <Thraxian|Work> not sure who else is exporting 22:54:28 <PublicServer> <Thraxian|Work> spoke 3 and 16 both have ore waiting..... 22:54:29 <PublicServer> <DCritic #1> i'll hook up some from spoke 2 22:54:46 <PublicServer> <DCritic #1> or shuld i get the 3 and 16? 22:54:51 <PublicServer> <DCritic #1> should* 22:55:00 <PublicServer> <Thraxian|Work> actually - spoke 1 already has 1,800 tons waiting 22:55:08 <PublicServer> <Thraxian|Work> of iron ore - what's the hold up? 22:55:15 <PublicServer> <DCritic #1> ok 22:55:16 <PublicServer> <Thraxian|Work> ah - steel mill limitation 22:55:19 <PublicServer> <Thraxian|Work> need another steel mill 22:55:40 *** ^Spike^ has quit IRC 22:55:44 <PublicServer> <Thraxian|Work> steel mill has 4k ore waiting to be processed 22:56:54 <PublicServer> <DCritic #1> do you think i should make a quick steel transfer from spoke 1 to 2? 22:57:17 <PublicServer> <Thraxian|Work> there already kinda is one 22:57:20 <PublicServer> <Thraxian|Work> the crossover takes care of that 22:57:29 <PublicServer> <DCritic #1> hmm i guess 22:58:17 <PublicServer> <DCritic #1> we only have 1 ml steel train 22:58:32 <PublicServer> <Thraxian|Work> is there a factory drop still on the spoke 2 loop? 22:58:41 <PublicServer> <DCritic #1> yes 22:58:42 <PublicServer> <Thraxian|Work> you have steel trains circling 22:58:49 <PublicServer> <Thraxian|Work> where is it? 22:59:10 <PublicServer> <DCritic #1> it's between the oimport and export 22:59:32 <PublicServer> <Thraxian|Work> that's not on the loop 22:59:40 <PublicServer> <Thraxian|Work> see train 272 22:59:41 <PublicServer> <DCritic #1> wait what do you mean? 22:59:42 <PublicServer> <Thraxian|Work> er...262 22:59:49 <PublicServer> <Thraxian|Work> and 261 22:59:57 <PublicServer> <DCritic #1> oh oops forgot 23:00:27 <PublicServer> <Thraxian|Work> I've really got to run - you and legolegs have fun ;) 23:00:31 <PublicServer> <DCritic #1> k 23:00:34 <PublicServer> <Thraxian|Work> don't forget to spectate or exit when you go afk :) 23:00:39 <PublicServer> <Thraxian|Work> otherwise we'll lose more industries! 23:00:43 <PublicServer> *** Thraxian|Work has left the game (leaving) 23:00:58 *** Thraxian|Work has quit IRC 23:03:48 *** CraKinShOt has joined #openttdcoop 23:03:53 *** openttdcoop sets mode: +v CraKinShOt 23:04:02 *** Audigex has quit IRC 23:06:14 *** CraKinShOt has quit IRC 23:09:07 *** R0b0t1 has quit IRC 23:10:11 <PublicServer> *** DCritic has left the game (connection lost) 23:11:59 <PublicServer> <DCritic #1> hey legolegs, do you have wood trains on ml yet? 23:12:53 <Legolegs> i do not hame _my own_ trains. I only add 3 trains to group "ML Wood" 23:13:07 <PublicServer> <DCritic #1> ok 23:13:27 <Legolegs> and i have modify orders to include new station 23:19:11 *** Wurzel49 has quit IRC 23:41:26 *** Audigex has joined #openttdcoop 23:41:31 *** openttdcoop sets mode: +v Audigex 23:41:34 *** PeterT has joined #openttdcoop 23:41:51 *** openttdcoop sets mode: +v PeterT 23:51:47 *** Progman has quit IRC