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00:01:48 <PublicServer> *** Peter has left the game (connection lost) 00:03:29 *** KenjiE20|LT has joined #openttdcoop 00:03:29 *** ChanServ sets mode: +o KenjiE20|LT 00:03:34 *** openttdcoop sets mode: +v KenjiE20|LT 00:03:45 *** KenjiE20 has quit IRC 00:26:25 <tussengas> !players 00:26:27 <PublicServer> tussengas: Client 32 (Orange) is Kupuham, in company 1 (Condinghead Transport) 00:26:27 <PublicServer> tussengas: Client 30 (Orange) is tussengas, in company 1 (Condinghead Transport) 00:26:37 <tussengas> guess you don't have any objections if i leave? 00:30:26 <PeterT> !password 00:30:27 <PublicServer> PeterT: brawls 00:30:36 <PublicServer> *** Peter joined the game 00:30:42 <PublicServer> *** Peter has joined company #1 00:32:51 <PublicServer> *** Peter has left the game (connection lost) 00:33:19 <PublicServer> *** tussengas has left the game (leaving) 00:33:19 <PublicServer> *** Game paused (not enough players) 00:33:23 <tussengas> good night 00:33:31 <PeterT> night 00:42:43 <Kupuham> You want to play, PeterT? 00:42:54 <PeterT> sure 00:43:06 <PeterT> I was just making making archive screenshots 00:43:11 <PeterT> so I needed to open a save game 00:43:14 <PeterT> I'm coming 00:43:29 <PeterT> !password 00:43:29 <PublicServer> PeterT: finner 00:43:31 <Kupuham> Ok, I'll keep myself connected then 00:45:02 <PeterT> Oh, I thought you were asking because you wanted to plya 00:45:04 <PeterT> never mind 00:46:41 <Kupuham> lol 00:49:24 <PublicServer> *** Peter has left the game (connection lost) 00:53:41 <welshdragon> !players 00:53:43 <PublicServer> welshdragon: Client 32 (Orange) is Kupuham, in company 1 (Condinghead Transport) 00:54:07 <PublicServer> *** Peter has left the game (connection lost) 00:54:21 *** PeterT has quit IRC 00:54:35 <welshdragon> @dl macosx 00:54:36 *** Booth has quit IRC 01:09:55 <PublicServer> *** Kupuham has left the game (leaving) 01:22:50 *** Progman has quit IRC 01:27:00 *** Kupuham has quit IRC 01:32:26 *** valhallasw has quit IRC 01:35:50 *** Polygon has quit IRC 01:37:24 *** Root49 has joined #openttdcoop 01:37:29 *** openttdcoop sets mode: +v Root49 01:42:52 *** Wurzel49 has quit IRC 02:10:51 *** welshdragon has quit IRC 02:11:32 *** Root49 has quit IRC 02:12:37 <DCritic> !plaers 02:12:40 <DCritic> players 02:12:43 <DCritic> !players 02:12:45 <PublicServer> DCritic: There are currently no clients connected to the server 02:12:50 <DCritic> !stage 02:13:00 <DCritic> !password 02:13:00 <PublicServer> DCritic: nerved 02:13:17 <PublicServer> *** DCritic joined the game 02:15:21 *** welshdragon has joined #openttdcoop 02:15:26 *** openttdcoop sets mode: +v welshdragon 02:16:39 <PublicServer> *** DCritic has left the game (leaving) 03:06:44 *** KenjiE20|LT has quit IRC 03:38:04 *** R0b0t1 has joined #openttdcoop 03:38:09 *** openttdcoop sets mode: +v R0b0t1 04:15:22 *** Myster has joined #openttdcoop 04:15:27 *** openttdcoop sets mode: +v Myster 04:15:33 <Myster> !password 04:15:33 <PublicServer> Myster: endive 04:16:28 *** PeterT has joined #openttdcoop 04:16:34 *** openttdcoop sets mode: +v PeterT 04:16:37 <PeterT> !password 04:16:37 <PublicServer> PeterT: endive 04:16:53 <PublicServer> *** Peter joined the game 04:17:40 <Myster> !help 04:17:40 <PublicServer> Myster: http://www.openttdcoop.org/wiki/IRC_Commands 04:17:43 *** PeterT has quit IRC 04:17:45 <PublicServer> *** Peter has left the game (leaving) 04:18:11 <Myster> !curve 04:18:11 <PublicServer> Myster: http://www.openttdcoop.org/wiki/Max_Curve_Speed 04:25:28 <Myster> !grf 04:25:28 <PublicServer> Myster: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 04:34:39 <Myster> !password 04:34:39 <PublicServer> Myster: unrest 04:35:02 <PublicServer> *** Myster joined the game 04:43:58 <PublicServer> *** Myster has left the game (leaving) 04:44:22 *** Myster has quit IRC 05:26:36 *** Fuco has quit IRC 05:47:47 *** nineeyes has joined #openttdcoop 05:47:52 *** openttdcoop sets mode: +v nineeyes 05:52:56 *** DCritic has quit IRC 06:02:51 *** HDIEagle has joined #openttdcoop 06:02:56 *** openttdcoop sets mode: +v HDIEagle 06:02:57 <HDIEagle> !players 06:02:58 <PublicServer> HDIEagle: There are currently no clients connected to the server 06:27:14 *** R0b0t1 has quit IRC 06:30:19 <PublicServer> Game saved 06:30:40 <SmatZ> !date 06:30:41 <PublicServer> SmatZ: 14 Jan 1968 06:31:46 <PublicServer> *** SmatZ joined the game 06:31:57 <HDIEagle> blarghy 06:32:01 <HDIEagle> !password 06:32:01 <PublicServer> HDIEagle: awhile 06:32:03 <PublicServer> Server closed down by admin 06:32:04 <PublicServer> Saving game... 06:32:04 <PublicServer> Game saved 06:32:06 <PublicServer> Server has exited 06:32:07 *** PublicServer has quit IRC 06:32:14 <HDIEagle> hello smatz 06:33:10 *** PublicServer has joined #openttdcoop 06:33:10 *** ChanServ sets mode: +v PublicServer 06:33:15 <PublicServer> Autopilot engaged 06:33:15 <PublicServer> Starting new game: '#openttdcoop - The Public Server (www.openttdcoop.org)' 06:33:15 <PublicServer> Landscape: normal 06:33:15 <PublicServer> Dimensions: 512x512 06:33:15 <PublicServer> Starting year: 1980 06:33:17 <PublicServer> @revision r17687 06:33:17 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: fixing ap | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart" 06:33:26 <SmatZ> !date 06:33:26 <PublicServer> SmatZ: 1 Jan 1980 06:34:04 <SmatZ> !date 06:34:04 <PublicServer> SmatZ: 14 Jan 1968 06:34:37 <SmatZ> hello HDIEagle :) 06:34:51 <HDIEagle> what did you do to autopilot? :3 06:35:01 <SmatZ> upgraded to r17687 06:35:30 <PublicServer> *** SmatZ joined the game 06:38:09 <PublicServer> *** SmatZ has left the game (leaving) 06:46:03 *** ^Spike^ has joined #openttdcoop 06:46:03 *** ChanServ sets mode: +o ^Spike^ 06:46:13 *** openttdcoop sets mode: +v ^Spike^ 06:56:16 *** ODM has joined #openttdcoop 06:56:16 *** ChanServ sets mode: +o ODM 06:56:21 *** openttdcoop sets mode: +v ODM 07:25:40 *** mixrin has joined #openttdcoop 07:25:45 *** openttdcoop sets mode: +v mixrin 07:46:17 *** HDIEagle has quit IRC 08:47:12 *** Progman has joined #openttdcoop 08:47:17 *** openttdcoop sets mode: +v Progman 08:55:51 <PublicServer> *** SmatZ joined the game 08:56:06 <PublicServer> *** SmatZ has left the game (leaving) 09:05:05 *** Polygon has joined #openttdcoop 09:05:10 *** openttdcoop sets mode: +v Polygon 09:34:22 *** valhallasw has joined #openttdcoop 09:34:27 *** openttdcoop sets mode: +v valhallasw 09:43:34 *** Polygon has quit IRC 09:46:28 *** Polygon has joined #openttdcoop 09:46:34 *** openttdcoop sets mode: +v Polygon 10:26:17 <tussengas> !players 10:26:19 <PublicServer> tussengas: There are currently no clients connected to the server 10:26:22 <tussengas> boring :p 10:27:26 <tussengas> !dl win32 10:27:26 <PublicServer> tussengas: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 10:29:29 <tussengas> !password 10:29:29 <PublicServer> tussengas: wigwam 10:29:37 <PublicServer> *** tussengas joined the game 10:29:40 <PublicServer> *** Spike joined the game 10:30:50 <PublicServer> <tussengas> someom 10:30:57 <PublicServer> <Spike> ? 10:31:05 <PublicServer> <tussengas> someone decided that 1k runningcost was too much waste of money... 10:31:30 <PublicServer> *** Spike has joined company #1 10:31:30 <PublicServer> *** Game unpaused (enough players) 10:31:35 <PublicServer> <tussengas> ah nvm 10:31:46 <PublicServer> <tussengas> i thought my trucks where gone, but they where hidden :P 10:40:29 <PublicServer> <Spike> i get a feeling that with a road game we don't need that much money to start with? :) 10:51:37 <tussengas> guess not 10:52:03 <PublicServer> <tussengas> i think 13M is allready a lot 10:52:39 *** KenjiE20 has joined #openttdcoop 10:52:39 *** ChanServ sets mode: +o KenjiE20 10:52:44 *** openttdcoop sets mode: +v KenjiE20 10:52:46 <PublicServer> <tussengas> price per vehicle is about 4k...so we allready can buy 3k vehicles 10:53:05 <PublicServer> <tussengas> well, my estimation was that the map requires 10k vehicles cause of its size... 10:53:27 <PublicServer> <tussengas> maybe even a lil more 10:55:31 <PublicServer> *** tussengas has joined spectators 10:55:31 <PublicServer> *** Game paused (not enough players) 11:00:51 <tussengas> btw, can someone change the stage? 11:01:35 <tussengas> (in topic) 11:01:44 <planetmaker> @topic planning 11:01:44 <Webster> planetmaker: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself. 11:01:51 <planetmaker> @stage planning 11:01:51 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: planning | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart" 11:01:58 <tussengas> ty 11:02:06 <planetmaker> yw 11:02:24 <tussengas> !help 11:02:24 <PublicServer> tussengas: http://www.openttdcoop.org/wiki/IRC_Commands 11:02:27 <tussengas> ah lol 11:02:56 <PublicServer> *** Game unpaused (enough players) 11:02:57 <PublicServer> *** planetm4ker joined the game 11:02:59 <tussengas> !info 11:02:59 <PublicServer> tussengas: #:1(Orange) Company Name: 'Condinghead Transport' Year Founded: 1930 Money: 13041049 Loan: 0 Value: 13349419 (T:0, R:3, P:6, S:0) unprotected 11:03:44 <tussengas> !rules 11:03:44 <PublicServer> tussengas: http://www.openttdcoop.org/wiki/Ruleset 11:04:48 *** Progman has quit IRC 11:05:28 <PublicServer> *** Kenji joined the game 11:05:34 *** StarLite` has joined #openttdcoop 11:05:39 *** openttdcoop sets mode: +v StarLite` 11:07:30 <PublicServer> <planetm4ker> Kenji: Spikewhat do you think of my comment to the "RV only"? 11:07:47 <PublicServer> <Kenji> I think you're right, but a good plan will overcome it 11:08:00 <PublicServer> <planetm4ker> how can it? 11:08:11 <PublicServer> <planetm4ker> you'll still need thousands of vehicles 11:08:22 <PublicServer> <planetm4ker> or only make very short p2p routes 11:08:24 <PublicServer> <Kenji> well that's a given tbh 11:08:26 <PublicServer> <planetm4ker> which is also boring 11:08:47 <PublicServer> <planetm4ker> and thousands of RV won't run on any computers, but 1st grade servers 11:09:27 <PublicServer> <planetm4ker> well. I don't mind. I won't build :D 11:09:30 <PublicServer> *** planetm4ker has left the game (leaving) 11:15:48 <ODM> ey guys 11:17:04 <SmatZ> hello ODM 11:17:59 <ODM> zhe czech! 11:18:56 <PublicServer> *** Kenji has left the game (leaving) 11:18:57 <PublicServer> *** Game paused (not enough players) 11:19:10 <SmatZ> :) 11:21:02 <ODM> hows there? 11:23:05 <tussengas> pm: my estimation is about 10-15k vehicles ;P 11:23:52 <Mark> morning 11:24:06 <Mark> managed to fix ap? 11:25:07 <PublicServer> *** Spike has left the game (leaving) 11:25:43 *** Mark has quit IRC 11:27:52 *** Mark has joined #openttdcoop 11:27:57 *** openttdcoop sets mode: +v Mark 11:29:11 <tussengas> is there any archived file where http://www.openttdcoop.org/wiki/Gametype:Eye_Candy is used? 11:29:29 <Mark> luckily not 11:29:35 <Mark> some chaos games have a lot of eye candy 11:29:45 <KenjiE20> that's become a staple of bored people in normal games :P 11:29:55 <Mark> exactly :P 11:30:16 <Mark> anyone uses rhythmbox? 11:30:18 <tussengas> ;) 11:30:18 <KenjiE20> Mark made a pretty cool oil terminal in one of the later dbset games 11:30:29 *** themroc- has joined #openttdcoop 11:30:35 *** openttdcoop sets mode: +v themroc- 11:30:48 <hylje> wat 11:31:00 <KenjiE20> I tend to 'grace' maps with stuff too :) 11:32:16 <KenjiE20> @psgsave 142 11:32:16 <Webster> PSG 142 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_141_-_150#gameid_142 11:33:20 <KenjiE20> lots of prettification on that one 11:34:09 <Mark> http://www.openttdcoop.org/wiki/images/7/78/PSG90.png 11:35:14 *** Mark has quit IRC 11:37:35 *** Mark has joined #openttdcoop 11:37:40 *** openttdcoop sets mode: +v Mark 11:37:53 <PublicServer> <tussengas> 142 looks nice 11:38:24 <PublicServer> *** Spike joined the game 11:38:39 <Mark> !password 11:38:39 <PublicServer> Mark: ensued 11:38:40 <KenjiE20> @psgsave 139 11:38:40 <Webster> PSG 139 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_131_-_140#gameid_139 11:38:53 <Mark> !download lin 11:38:53 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-linux-generic-i686.tar.bz2 11:39:01 <KenjiE20> ^ 139 lost a little 11:40:30 <Mark> !password 11:40:30 <PublicServer> Mark: ensued 11:40:57 <PublicServer> *** Mark joined the game 11:41:13 *** zachanima has joined #openttdcoop 11:41:18 *** openttdcoop sets mode: +v zachanima 11:41:43 <PublicServer> <Mark> this has to be the least suitable RV only map 11:41:58 <PublicServer> <Spike> a combo maybe like PM said @ msg board 11:42:11 <PublicServer> <Spike> use rvs as SL and trains to transport across the map 11:42:53 <PublicServer> <Mark> did you make this map Spike? 11:42:58 <PublicServer> <Spike> no 11:43:05 <PublicServer> <Spike> i think chris did 11:43:09 <PublicServer> <Spike> don't know for sure 11:43:18 <PublicServer> <Mark> looks like his style 11:43:21 <PublicServer> <Mark> big and flat 11:44:23 <PublicServer> *** Mark has left the game (connection lost) 11:45:04 <PublicServer> *** Spike has left the game (leaving) 11:45:41 *** welshdragon has quit IRC 11:48:49 <PublicServer> *** tussengas has left the game (leaving) 11:49:50 *** Kolo has joined #openttdcoop 11:49:55 *** openttdcoop sets mode: +v Kolo 11:50:20 *** Kolo has quit IRC 11:56:29 <XeryusTC> !dl win64 11:56:29 <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win64.zip 11:57:37 <XeryusTC> !password 11:57:37 <PublicServer> XeryusTC: inking 11:57:43 <PublicServer> *** XeryusTC joined the game 11:58:49 <PublicServer> <XeryusTC> roads only is silly on a map this size 11:59:39 <Mark> it is 12:00:30 <PublicServer> *** XeryusTC has left the game (connection lost) 12:19:00 <tussengas> maybe i offend people by asking... but what makes psgsave 9 so special that it is on the hall of fame? 12:19:28 <Mark> it was special 3 years ago :P 12:19:33 <tussengas> aahhh :P 12:19:34 <^Spike^> :) 12:19:40 <Mark> the average current game owns it in any way though 12:19:43 <Mark> but dont tell XeryusTC 12:19:48 <tussengas> ;) 12:20:01 <XeryusTC> tssk 12:20:04 <XeryusTC> psg 9 was cool :P 12:20:05 *** Chris_Booth has joined #openttdcoop 12:20:17 *** openttdcoop sets mode: +v Chris_Booth 12:20:20 <XeryusTC> if you'd been there you would've known 12:20:56 <hylje> pfffft 12:23:13 <tussengas> well, its true that you can see that you made quite some ingame 'jokes' 12:23:53 <nineeyes> !password 12:23:53 <PublicServer> nineeyes: trauma 12:25:12 <PublicServer> *** nineeyes joined the game 12:27:10 <nineeyes> hmm, road sidelines? 12:27:50 <PublicServer> *** nineeyes has left the game (leaving) 12:30:58 <XeryusTC> tussengas: that, and it has been quite a good piece of cooperation and network improvement 12:31:16 <XeryusTC> having areas that have been constantly been upgraded/rebuild by numerous people 12:32:54 <PublicServer> *** Player has left the game (connection lost) 12:33:58 *** Condac- has quit IRC 12:34:51 *** Condac has joined #openttdcoop 12:34:56 *** openttdcoop sets mode: +v Condac 12:47:44 <Mark> !password 12:47:45 <PublicServer> Mark: lathed 12:48:04 <PublicServer> *** Mark joined the game 12:48:27 <PublicServer> <Mark> anyone care to join so i can make a plan? 12:49:04 <Mark> !unpause 12:49:04 <PublicServer> Mark: you must be channel op to use !unpause 12:49:07 <Mark> @op 12:49:07 *** Webster sets mode: +o Mark 12:49:08 <Mark> !unpause 12:49:08 <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.) 12:49:08 <PublicServer> *** Game unpaused (enough players) 12:50:05 <PublicServer> *** Spike joined the game 12:50:07 <PublicServer> *** Spike has joined company #1 12:50:11 <Mark> !auto 12:50:11 <PublicServer> *** Mark has enabled autopause mode. 12:52:06 <PublicServer> <Spike> hmm... how the heck did you get rails.. :) 12:52:46 <PublicServer> <Mark> advanced settings - interface - show construction tools when no suitable vehicle is available 12:52:49 <PublicServer> <Mark> or something like that- 12:53:09 <PublicServer> <Spike> ah... 12:58:42 *** Chris_Booth has quit IRC 12:59:10 <PublicServer> <Mark> simple enough 12:59:38 <PublicServer> *** Mark has joined spectators 12:59:38 <PublicServer> *** Game paused (not enough players) 12:59:39 <PublicServer> <Spike> maybe an idea to also add a train grf? 12:59:50 <PublicServer> <Mark> asiastars are fine 12:59:54 <PublicServer> <Spike> oki 12:59:55 <PublicServer> <Mark> RVs should be the main focus anyway 13:00:00 <PublicServer> <Spike> true 13:00:16 <PublicServer> <Mark> brb 13:00:25 <PublicServer> *** Spike has joined spectators 13:02:07 *** Condac has quit IRC 13:02:22 *** Condac has joined #openttdcoop 13:02:27 *** openttdcoop sets mode: +v Condac 13:03:22 *** Chris_Booth has joined #openttdcoop 13:03:34 *** openttdcoop sets mode: +v Chris_Booth 13:17:05 <PublicServer> *** Spike has left the game (leaving) 13:19:15 *** V453000 has joined #openttdcoop 13:19:20 *** openttdcoop sets mode: +v V453000 13:21:27 <V453000> !password 13:21:27 <PublicServer> V453000: unveil 13:21:36 *** dr_gonzo has joined #openttdcoop 13:21:41 *** openttdcoop sets mode: +v dr_gonzo 13:21:46 <PublicServer> *** V453000 joined the game 13:26:08 <PublicServer> *** V453000 has left the game (leaving) 13:29:59 <tussengas> !password 13:29:59 <PublicServer> tussengas: unveil 13:30:22 <PublicServer> *** tussengas joined the game 13:32:49 <PublicServer> *** tussengas has left the game (leaving) 13:43:12 *** nineeyes has quit IRC 13:47:10 <PublicServer> *** Mark has joined company #1 13:47:44 <PublicServer> *** Mark has joined spectators 13:51:04 <tussengas> !password 13:51:04 <PublicServer> tussengas: bemoan 13:51:16 <PublicServer> *** tussengas joined the game 13:52:00 <PublicServer> *** tussengas has joined spectators 13:52:44 <PublicServer> *** Mark has joined company #1 13:52:51 <Mark> !unpause 13:52:51 <PublicServer> *** Mark has unpaused the server. (Use !auto to set it back.) 13:52:52 <PublicServer> *** Game unpaused (enough players) 13:54:52 <PublicServer> *** Mark has joined spectators 13:54:52 <PublicServer> *** Game paused (not enough players) 13:54:56 <Mark> !auto 13:54:56 <PublicServer> *** Mark has enabled autopause mode. 14:10:18 *** zachanima has quit IRC 14:10:19 *** Fuco has joined #openttdcoop 14:10:24 *** openttdcoop sets mode: +v Fuco 14:14:47 *** [com]buster has joined #openttdcoop 14:14:47 *** ChanServ sets mode: +o [com]buster 14:14:57 *** openttdcoop sets mode: +v [com]buster 14:16:49 *** Phoenix_the_II has joined #openttdcoop 14:16:54 *** openttdcoop sets mode: +v Phoenix_the_II 14:21:50 *** zachanima has joined #openttdcoop 14:21:55 *** openttdcoop sets mode: +v zachanima 14:50:55 <Razaekel> !password 14:50:55 <PublicServer> Razaekel: impure 14:51:03 <PublicServer> *** Razaekel joined the game 14:51:07 <Razaekel> ah, such impure thoughts! 14:52:04 <tussengas> we know 14:52:18 <PublicServer> *** tussengas has left the game (leaving) 14:54:44 <PublicServer> *** Razaekel has left the game (leaving) 14:59:13 *** dr_gonzo has quit IRC 14:59:44 *** dr_gonzo has joined #openttdcoop 14:59:49 *** openttdcoop sets mode: +v dr_gonzo 15:04:21 <PublicServer> *** Spike joined the game 15:05:11 *** DCritic has joined #openttdcoop 15:05:16 *** openttdcoop sets mode: +v DCritic 15:05:31 <DCritic> !password 15:05:31 <PublicServer> DCritic: flunks 15:09:36 *** Flash3JI0 has joined #openttdcoop 15:09:40 <DCritic> !dl 15:09:40 <DCritic> !dl win64 15:09:40 <PublicServer> DCritic: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 15:09:40 <PublicServer> DCritic: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win64.zip 15:09:41 *** openttdcoop sets mode: +v Flash3JI0 15:09:42 <DCritic> !downloa 15:09:44 <PublicServer> *** Spike has left the game (leaving) 15:10:40 <Flash3JI0> !password 15:10:40 <PublicServer> Flash3JI0: flunks 15:11:46 <PublicServer> *** Player joined the game 15:13:40 <^Spike^> Flash3JI0 plz change your name in-game :) :) 15:13:58 <PublicServer> *** Player has left the game (leaving) 15:14:22 <PublicServer> *** Flash@3JI0 joined the game 15:16:08 *** Xaroth_ has joined #openttdcoop 15:16:13 *** openttdcoop sets mode: +v Xaroth_ 15:16:49 <Chris_Booth> !password 15:16:49 <PublicServer> Chris_Booth: flunks 15:18:43 *** KenjiE20 has quit IRC 15:20:50 <PublicServer> *** Chris Booth has left the game (connection lost) 15:20:53 <Chris_Booth> !password 15:20:53 <PublicServer> Chris_Booth: titled 15:21:15 <PublicServer> *** Chris Booth joined the game 15:21:58 *** Xaroth has quit IRC 15:23:44 <PublicServer> *** Chris Booth has left the game (connection lost) 15:24:05 <Chris_Booth> is the game going to be RV only? 15:24:14 <Chris_Booth> or RV feader? with train ML? 15:24:41 *** KenjiE20 has joined #openttdcoop 15:24:41 *** ChanServ sets mode: +o KenjiE20 15:24:46 *** openttdcoop sets mode: +v KenjiE20 15:25:01 *** V453000 has quit IRC 15:29:38 *** KenjiE20 is now known as Guest166 15:29:42 *** KenjiE20 has joined #openttdcoop 15:29:42 *** ChanServ sets mode: +o KenjiE20 15:29:47 *** openttdcoop sets mode: +v KenjiE20 15:33:38 *** Guest166 has quit IRC 15:39:11 *** Progman has joined #openttdcoop 15:39:16 *** openttdcoop sets mode: +v Progman 15:47:05 <DCritic> !password 15:47:05 <PublicServer> DCritic: annuls 15:47:13 <Razaekel> it seems both options are viable, CB 15:47:19 <PublicServer> *** DCritic joined the game 15:47:23 <Razaekel> since it says RV only for sidelines 15:47:35 *** Xaroth_ is now known as Xaroth 15:47:43 <Razaekel> and imo, it'd be better to do it that way, since you get higher speeds on trains 15:48:01 <^Spike^> also seems better then just RVs... 15:48:10 <^Spike^> getting them from 1 end to the other.. will take ages otherwise 15:48:26 <PublicServer> *** DCritic has left the game (connection lost) 15:51:35 *** andy|p has joined #openttdcoop 15:51:40 *** openttdcoop sets mode: +v andy|p 15:52:13 <andy|p> !download win32 15:52:13 <PublicServer> andy|p: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 15:52:48 <PublicServer> *** Spike joined the game 15:53:50 <^Spike^> in the end most focus will stil be on efficient RV networks and keep the train ML simple 15:54:32 <Razaekel> i would suggest something like a LRLRLR line with inline stations along the W side of the map 15:54:35 <Razaekel> and leave it at that 15:54:36 *** DCritic_ has joined #openttdcoop 15:54:41 *** openttdcoop sets mode: +v DCritic_ 15:54:51 <DCritic_> !password 15:54:52 <PublicServer> DCritic_: rotund 15:55:11 <PublicServer> *** andyp joined the game 15:55:15 <^Spike^> as long as it's simple :) 15:55:19 <PublicServer> *** Game unpaused (enough players) 15:55:19 <PublicServer> *** DCritic joined the game 15:55:19 *** DCritic_ has quit IRC 15:55:21 <Razaekel> basically, a modification of Dcritic's plan to replace the transfers with trains 15:55:24 <^Spike^> maybe make a drop point at one end 15:55:38 <Razaekel> with all the industries at one end, and the town at the other 15:55:39 <DCritic> spike 15:55:40 <DCritic> can u hear me? 15:55:40 <DCritic> hmm 15:55:40 <DCritic> yes! 15:55:40 <DCritic> test 15:55:41 <DCritic> hmm 15:55:50 <^Spike^> DCritic next time try 15:55:51 <^Spike^> !ping 15:55:51 <PublicServer> ^Spike^: pong 15:56:09 <PublicServer> <DCritic> wow thats slow 15:56:22 <DCritic> !ping 15:56:22 <PublicServer> DCritic: pong 15:56:30 <^Spike^> if it doesn't respond 15:56:34 <^Spike^> you prob timed out or something :) 15:56:50 <PublicServer> <DCritic> i guess 15:56:56 <PublicServer> <DCritic> my internet's been slow 15:56:59 <^Spike^> but raz idd what you said and what Mark had as a plan is the best way to go for this map 15:57:05 <^Spike^> to still keep focues on a good RV network 15:59:08 <Razaekel> had? 15:59:12 <Razaekel> he deleted it? 15:59:23 <^Spike^> seems so don't know why 15:59:26 <Razaekel> hmm 15:59:32 <Razaekel> i want some american style kobe beef 15:59:41 <^Spike^> atleast logs say he did :) 15:59:59 <PublicServer> <DCritic> lets make ml trains TL 50 :D 16:00:09 <Razaekel> lol 16:00:19 <Razaekel> that should be okay 16:00:28 <PublicServer> <Spike> ... TL8-10 maybe :) 16:00:33 <PublicServer> <Spike> for transfer trains 16:00:42 <Razaekel> but we'll need seperate drop and pickup stations at the industry side 16:00:59 <Razaekel> and use RVs to shuttle steel around 16:01:17 <Razaekel> !password 16:01:17 <PublicServer> Razaekel: rotund 16:01:24 <PublicServer> *** Razaekel joined the game 16:01:30 <^Spike^> idd that sort of things.. marks plan had sort of RV spokes on which each spoke end had a steel mill 16:01:40 <Razaekel> hmm 16:01:42 <Razaekel> genius! 16:01:58 <Razaekel> take the iron ore to the steel mill next to the transfer station 16:02:13 <Razaekel> then the transfer trains can take the steel to the factory 16:02:31 * Razaekel steals the idea 16:03:05 <PublicServer> <DCritic> that's a lot of steel mills 16:03:21 <PublicServer> <Razaekel> meh 16:03:22 <^Spike^> well you make it into 8 parts of map 16:03:28 <^Spike^> then you get 8 steel mills 16:03:33 <PublicServer> <DCritic> 8 parts? 16:03:41 <PublicServer> <DCritic> that's too little for road isn't it? 16:03:42 <PublicServer> <Razaekel> 2048/8 = 256 16:03:52 <PublicServer> <Razaekel> 16 might be better 16:03:55 <PublicServer> <Razaekel> 128 16:04:19 <PublicServer> *** andyp has left the game (leaving) 16:06:48 <PublicServer> *** DCritic has left the game (connection lost) 16:06:49 <PublicServer> *** Game paused (not enough players) 16:07:15 <PublicServer> <Razaekel> aww 16:07:17 <PublicServer> <Razaekel> ;-( 16:07:19 <DCritic> !password 16:07:19 <PublicServer> DCritic: spills 16:07:33 <PublicServer> *** Game unpaused (enough players) 16:07:33 <PublicServer> *** DCritic joined the game 16:07:37 <PublicServer> *** Spike has left the game (leaving) 16:10:20 *** Xaroth_ has joined #openttdcoop 16:10:25 *** openttdcoop sets mode: +v Xaroth_ 16:10:51 <PublicServer> *** DCritic has left the game (connection lost) 16:10:51 <PublicServer> *** Game paused (not enough players) 16:13:54 <PublicServer> <Razaekel> deh 16:14:13 <PublicServer> <Razaekel> lol, what's the difference between mine and DCritics 16:14:15 <PublicServer> <Razaekel> oh 16:14:26 <PublicServer> <Razaekel> i have the steel mills on spokes, he has steel at town 16:14:41 *** Xaroth is now known as Guest175 16:14:41 *** Xaroth_ is now known as Xaroth 16:15:28 <PublicServer> *** Razaekel has joined spectators 16:16:52 <PublicServer> *** Razaekel has joined company #1 16:17:31 *** Guest175 has quit IRC 16:18:12 <PublicServer> *** Razaekel has left the game (leaving) 16:18:29 <DCritic> !password 16:18:29 <DCritic> !ping 16:18:29 <PublicServer> DCritic: outdid 16:18:29 <PublicServer> DCritic: pong 16:21:17 *** DCritic has quit IRC 16:21:18 *** dr_gonzo_ has joined #openttdcoop 16:21:23 *** openttdcoop sets mode: +v dr_gonzo_ 16:28:29 *** dr_gonzo has quit IRC 16:33:53 *** KenjiE20 is now known as Guest177 16:33:56 *** KenjiE20 has joined #openttdcoop 16:33:56 *** ChanServ sets mode: +o KenjiE20 16:34:01 *** openttdcoop sets mode: +v KenjiE20 16:35:43 *** Guest177 has quit IRC 16:42:58 *** Mucht has joined #openttdcoop 16:42:58 *** ChanServ sets mode: +o Mucht 16:43:03 *** openttdcoop sets mode: +v Mucht 16:55:07 *** mixrin has quit IRC 17:01:06 *** themroc- has quit IRC 17:16:25 *** themroc- has joined #openttdcoop 17:16:30 *** openttdcoop sets mode: +v themroc- 17:16:57 *** welshdragon has joined #openttdcoop 17:17:02 *** openttdcoop sets mode: +v welshdragon 17:19:24 *** R0b0t1 has joined #openttdcoop 17:19:29 *** openttdcoop sets mode: +v R0b0t1 17:19:51 *** PeterT has joined #openttdcoop 17:19:56 *** openttdcoop sets mode: +v PeterT 17:20:08 <PeterT> !revision 17:20:09 <PublicServer> PeterT: Game version is r17687 17:20:16 <PeterT> updating every day now? 17:21:57 <Chris_Booth> no but yesterdays revision was buged PeterT 17:22:02 <PeterT> oh 17:22:02 <Chris_Booth> !password 17:22:02 <PublicServer> Chris_Booth: mewing 17:22:08 <Chris_Booth> mewing 17:22:19 <PublicServer> *** Chris Booth joined the game 17:22:21 <PeterT> any goods plans chris? 17:22:24 <Chris_Booth> helps if i type in the gmae window 17:22:24 <PeterT> *good 17:22:29 <Chris_Booth> not from me yet 17:22:35 <Chris_Booth> but i am going to put up a plan now 17:22:42 <PeterT> can I help 17:22:50 <PublicServer> *** Game unpaused (enough players) 17:22:51 <PublicServer> *** Peter joined the game 17:25:39 <PublicServer> <Peter> how could we possibly need to TF this map, it's completely flat 17:25:45 <PublicServer> <Chris Booth> i know 17:26:34 *** Xaroth has quit IRC 17:28:05 <PublicServer> *** Spike joined the game 17:28:27 <PublicServer> <Peter> hi spike 17:29:00 <PublicServer> <Peter> apparently razaekel doesn't understand the meaning of "ROAD ONLY" 17:29:13 <PublicServer> <Spike> apparently you don't read the msg board 17:29:46 <PublicServer> <Peter> did I misunderstand "THIS GAME IS ROAD ONLY!" 17:30:03 <PublicServer> <Spike> no... but did the rest that is there 17:30:21 <PublicServer> <Chris Booth> read the message board Spike 17:30:34 <PublicServer> <Chris Booth> and is say RVs can be Used as SL only 17:31:02 <PublicServer> <Spike> i know.. but peter says that raz didn't read the road only part.. while he did... 17:31:21 <PublicServer> <Peter> look at his 3 sign down 17:31:28 <PublicServer> <Peter> 'train for goods and food' 17:31:42 <PublicServer> <Spike> mhm... 17:31:54 <PublicServer> <Peter> i'm guessing chris booth's plan is just road represented as rails? 17:31:55 <PublicServer> <Spike> you want to deliver goods/food by RVs to other side of the map? 17:32:05 <PublicServer> <Peter> sure...why not? 17:32:10 <PublicServer> <Spike> cause it takes ages 17:32:36 *** themroc- has quit IRC 17:32:38 <PublicServer> <Spike> and is inefficient 17:32:48 <PublicServer> <Spike> cause you would need so many RVs to keep a chain going.. 17:32:51 <PublicServer> <Spike> no computer can handle that 17:33:08 <PublicServer> <Peter> so this wasn't the right map to host a road only game 17:33:31 <PublicServer> <Peter> please excuse my noobyness but what is 'hw' 17:33:57 <PublicServer> <Spike> no.. so the suggestion has been made to make a simple train network and keep RVs as feeders to still do big part rv only 17:34:00 <PublicServer> <Spike> highway 17:34:01 <PublicServer> <Peter> oh 17:34:02 <PublicServer> <Peter> ok 17:34:04 <PublicServer> <Peter> thanks 17:35:06 <PublicServer> <Chris Booth> ok my plan is done 17:35:40 <PublicServer> <Spike> so the part between let's say oil ref and sawmill is rv network? 17:36:07 <PublicServer> <Chris Booth> RVs will be used to get primarys to ML 17:36:16 <PublicServer> <Chris Booth> then trains will be used after that 17:36:22 <PublicServer> *** Spike has joined company #1 17:36:34 <PublicServer> <Spike> that part is RV right? 17:36:40 <PublicServer> <Chris Booth> yeah 17:36:56 <PublicServer> <Spike> pretty big areas to cover with RV 17:37:27 <PublicServer> <Chris Booth> more fun that way 17:37:35 <PublicServer> <Spike> how are those covered :) 17:38:01 <PublicServer> <Chris Booth> erm let me think about it 17:38:25 <PublicServer> <Spike> plan itself is nice.. just wanted to be sure that some things are thought about :) 17:38:56 <PublicServer> <Chris Booth> send them to goods drops 17:39:15 <PublicServer> <Spike> then you get oil ref goods @ factory drop.. :) 17:39:26 <PublicServer> <Spike> or i look at it wrong? :) 17:39:38 <PublicServer> <Flash@3JI0> and you want connect RV stations directly to ML? 17:39:41 <PublicServer> <Chris Booth> you may get oil @ factory drop 17:39:46 <PublicServer> <Chris Booth> but not oil ref good 17:40:01 <PublicServer> <Chris Booth> secondary goods such as goods and stell are ML traffic only 17:40:06 <PublicServer> <Spike> ah.. so you also want to make factory goods drop a pickup station for other random stuff 17:40:15 <PublicServer> <Spike> and same with oil woods goods drop 17:40:20 <PublicServer> <Chris Booth> yeah 17:40:46 <PublicServer> <Chris Booth> make is 2 stations like @ factory etc 17:40:49 *** avdg has joined #openttdcoop 17:40:54 *** openttdcoop sets mode: +v avdg 17:40:54 <avdg> hey 17:40:56 <PublicServer> <Chris Booth> so a tranfer station and a good drop 17:41:00 <PublicServer> <Spike> yep 17:41:13 <PublicServer> <Spike> would sign that :) 17:41:43 <PublicServer> <Chris Booth> signed 17:41:56 *** HDIEagle has joined #openttdcoop 17:42:01 *** openttdcoop sets mode: +v HDIEagle 17:42:03 *** lordaro has joined #openttdcoop 17:42:06 <HDIEagle> !players 17:42:07 <PublicServer> HDIEagle: Client 26 is Mark, a spectator 17:42:07 <PublicServer> HDIEagle: Client 41 is Flash@3JI0, a spectator 17:42:08 <PublicServer> HDIEagle: Client 59 (Orange) is Chris Booth, in company 1 (Condinghead Transport) 17:42:08 <PublicServer> HDIEagle: Client 60 (Orange) is Peter, in company 1 (Condinghead Transport) 17:42:08 <PublicServer> HDIEagle: Client 63 (Orange) is Spike, in company 1 (Condinghead Transport) 17:42:08 *** openttdcoop sets mode: +v lordaro 17:42:11 <lordaro> !PASSWORD 17:42:11 <PublicServer> <Chris Booth> i win 17:42:16 <HDIEagle> !password 17:42:16 <PublicServer> HDIEagle: yogurt 17:42:18 <Chris_Booth> !password 17:42:18 <PublicServer> Chris_Booth: yogurt 17:42:23 <PublicServer> <Peter> So, how exactly are we using trains if max_trains is 0? 17:42:24 <HDIEagle> he said yogurt, cb 17:42:38 <PublicServer> <Chris Booth> lol 17:42:44 <HDIEagle> !dl win32 17:42:45 <PublicServer> HDIEagle: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 17:42:52 <PublicServer> <Chris Booth> we can chage max trains via rcon 17:42:53 <PublicServer> <Spike> Peter: and there is no way without resetting the whole game to set that differently 17:43:14 <PublicServer> <Chris Booth> '!rcon set_max_train 'number here'' 17:43:26 <PublicServer> <Chris Booth> or something like that 17:43:37 <PublicServer> <Peter> ok 17:43:50 <PublicServer> *** Lord Aro joined the game 17:43:55 <HDIEagle> is there a list of ppl with rcon? 17:44:05 <PublicServer> <Peter> hey lord aro 17:44:12 <PublicServer> *** HD1Eagle joined the game 17:44:13 <PublicServer> <Chris Booth> yeah on the users section of the wiki 17:44:20 <PublicServer> <Lord Aro> hey peter and everyone else 17:44:21 <PublicServer> <Chris Booth> (all members have rcon powers) 17:44:24 <HDIEagle> !wiki users 17:44:24 <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page 17:44:41 <Chris_Booth> @wiki users 17:44:51 *** Xaroth has joined #openttdcoop 17:44:55 <Webster> timed out - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=users 17:44:56 <HDIEagle> Chris_Booth: http://www.openttdcoop.org/wiki/Users 17:44:56 *** openttdcoop sets mode: +v Xaroth 17:45:08 <Chris_Booth> something like that yes 17:45:42 <Chris_Booth> KenjiE20: <Webster> timed out - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=users 17:45:46 <Chris_Booth> is that normal? 17:45:56 <HDIEagle> @wiki users 17:46:01 <Webster> Community:Members - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=users 17:46:01 <KenjiE20> no, that's why there's a time out 17:46:12 <Chris_Booth> @wiki users 17:46:15 <Webster> Community:Members - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=users 17:46:20 <Chris_Booth> worked that time 17:46:28 <KenjiE20> no shit, HDI just did it 17:46:35 <HDIEagle> i'm one step ahead of you this morning, cb 17:46:43 <HDIEagle> :D 17:46:48 <Chris_Booth> thats good as i am drunk and it is evening 17:46:56 <PublicServer> *** Chris Booth has joined spectators 17:47:36 <Chris_Booth> well atleast in europe its evening 17:47:59 <PublicServer> *** Spike has joined spectators 17:48:28 <PublicServer> <HD1Eagle> i thought a high throughput station would be smaller 17:48:37 <PublicServer> <HD1Eagle> don't road vehicles stop at furthest station now? 17:48:54 <PublicServer> <Chris Booth> RV stations suck 17:49:04 <PublicServer> <HD1Eagle> i thought they improved them a few games back 17:49:13 <PublicServer> <Spike> eh.. several possibilities 17:49:28 <PublicServer> <Spike> but it picks a free station there 17:49:44 <PublicServer> <HD1Eagle> perhaps we should test it before building 500 rv stations? 17:50:10 <PublicServer> <Spike> maybe let ppl make their design? maybe can bring up something new :) 17:50:29 <PublicServer> <Spike> i know that one works.. used it before... handled 150+ rvs 17:51:14 <Chris_Booth> with HEQ RVS are much longer 17:51:19 <Chris_Booth> and much slower 17:51:19 *** avdg has quit IRC 17:51:24 <Chris_Booth> and have huge capacities 17:51:27 <HDIEagle> @wiki HEQ 17:51:29 <Webster> Search results for "HEQ" - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=HEQ 17:52:03 <Chris_Booth> HDIEagle: HEQS is the RV set we are using 17:52:11 <Chris_Booth> heave equipment set 17:52:33 <Chris_Booth> *heavey equipment set 17:52:59 *** avdg has joined #openttdcoop 17:53:04 *** openttdcoop sets mode: +v avdg 17:53:33 <PublicServer> *** Chris Booth has joined company #1 17:53:41 <PublicServer> *** Chris Booth has joined spectators 17:53:57 <Chris_Booth> bbl dinner time 17:53:57 <PublicServer> <HD1Eagle> road vehicles stop at furthest station 17:54:28 <PublicServer> <HD1Eagle> !look 17:54:48 <PublicServer> *** Mark has joined company #1 17:54:54 <PublicServer> <HD1Eagle> so, high cap stations could double the stations per segment 17:54:59 <PublicServer> <HD1Eagle> use less space :3 17:55:13 <PublicServer> <Peter> hi mark 17:55:24 <PublicServer> <Mark> hello 17:55:43 <PublicServer> <Mark> stations like the one i just made have huge capacity 17:56:14 <PublicServer> <Mark> you want all routes to be equally long and you want RVs to enter stops from both sides 17:57:05 <PublicServer> <Mark> also it's better to have single stops than multiple inline ones 17:57:05 *** jdread has joined #openttdcoop 17:57:11 *** openttdcoop sets mode: +v jdread 17:57:25 <PublicServer> <Peter> you made munfingwell city station? 17:57:29 <PublicServer> <HD1Eagle> not all the tim 17:57:30 <PublicServer> <Mark> yes 17:57:33 <PublicServer> <Peter> ok 17:57:43 <jdread> hi 17:57:45 <PublicServer> <Mark> HD1Eagle: have you done an RV game before? 17:57:48 <PublicServer> <Mark> hello 17:57:56 <jdread> !password 17:57:56 <PublicServer> jdread: murmur 17:57:57 <PublicServer> <HD1Eagle> i've done hybrids 17:58:08 <PublicServer> <HD1Eagle> and sometimes, cap exceeds available space w/ single sta des 17:58:28 <PublicServer> <Lord Aro> if this is an rv game why are there railways in some plans? 17:59:34 <PublicServer> <Lord Aro> ok, more simply, WHY ARE THERE RAILWAYS IN SOME PLANS? 17:59:36 <jdread> !help 17:59:36 <PublicServer> jdread: http://www.openttdcoop.org/wiki/IRC_Commands 18:00:12 <HDIEagle> archives say last RV game was 119 18:00:13 <PublicServer> <Spike> cause the map is too big for RV only 18:00:21 <HDIEagle> that was before the major RV updates 18:00:34 <jdread> !download 18:00:34 <PublicServer> jdread: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 18:00:37 <PublicServer> <Lord Aro> spike: but we cant build trains 18:00:52 <jdread> !download osx 18:00:52 <PublicServer> jdread: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-macosx-universal.zip 18:00:55 <PublicServer> <Flash@3JI0> rcon 18:01:20 <PublicServer> <Spike> you can just needs proper settings of the game :) 18:01:35 <PublicServer> <Lord Aro> thats cheating :) 18:01:38 <welshdragon> !download 0sx 18:01:38 <PublicServer> welshdragon: unknown option "0sx" 18:01:47 <welshdragon> !download osx 18:01:47 <PublicServer> welshdragon: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-macosx-universal.zip 18:01:47 *** avdg has quit IRC 18:01:53 <PublicServer> <Spike> not at all :) 18:02:00 <PublicServer> <Spike> it is a proper game settings :) 18:02:10 *** avdg has joined #openttdcoop 18:02:15 *** openttdcoop sets mode: +v avdg 18:02:26 <avdg> !password 18:02:27 <PublicServer> avdg: murmur 18:02:27 <Mark> you'd need thousands of RVs to serve this map decently 18:02:36 <Mark> tens of thousands even 18:02:42 <PublicServer> <HD1Eagle> map is RV in place of SL, not RV in place of trains 18:02:51 <PublicServer> <Lord Aro> tussengas plan doesnt use rv 18:02:53 <PublicServer> *** avdg joined the game 18:03:00 <PublicServer> <Lord Aro> railways 18:03:28 <PublicServer> <Spike> cause that decision was made after his plan was done.. he can still revise it 18:03:47 <PublicServer> <HD1Eagle> why question why there is RR then? 18:03:50 <PublicServer> <HD1Eagle> :P 18:04:56 <jdread> !password 18:04:57 <PublicServer> jdread: ordeal 18:05:13 <PublicServer> *** jdread joined the game 18:06:45 <PublicServer> *** avdg has left the game (connection lost) 18:06:47 <PublicServer> *** Chris Booth has left the game (connection lost) 18:06:54 <avdg> wow 18:07:06 <avdg> !password 18:07:06 <PublicServer> avdg: ordeal 18:07:14 <PublicServer> *** avdg joined the game 18:07:44 <PublicServer> *** Mark has left the game (connection lost) 18:07:49 <PublicServer> *** Flash@3JI0 has left the game (connection lost) 18:07:59 <PublicServer> *** avdg has left the game (connection lost) 18:08:00 <PublicServer> *** Peter has left the game (connection lost) 18:08:05 <Mark> nice 18:08:09 <PublicServer> *** Spike has joined company #1 18:08:10 <PublicServer> <HD1Eagle> i just lost the game 18:08:26 <PublicServer> *** Mark joined the game 18:08:27 *** avdg has quit IRC 18:08:35 <Flash3JI0> !password 18:08:35 <PublicServer> Flash3JI0: ordeal 18:08:36 <PublicServer> <Spike> those rvs are the problem 18:08:41 <PublicServer> <Mark> right 18:08:50 <PublicServer> <HD1Eagle> good omen 18:08:55 <PublicServer> *** Peter joined the game 18:08:57 <PublicServer> <Mark> then we might as well cancel this game 18:08:58 <PublicServer> *** Flash@3JI0 joined the game 18:09:00 <PublicServer> *** avdg joined the game 18:09:01 <PublicServer> <HD1Eagle> new map plox 18:09:12 <PublicServer> *** avdg has left the game (connection lost) 18:09:19 <PublicServer> *** Flash@3JI0 has left the game (connection lost) 18:09:35 <PublicServer> <HD1Eagle> wow 18:09:36 <PublicServer> *** Mark has left the game (connection lost) 18:09:43 *** avdg has joined #openttdcoop 18:09:45 <PublicServer> <Spike> there.. alot less 18:09:49 *** openttdcoop sets mode: +v avdg 18:09:55 <tussengas> i would say, make an 124x516 map and make it really RV only 18:09:58 <PublicServer> *** avdg joined the game 18:10:03 <PublicServer> *** Flash@3JI0 joined the game 18:10:15 <PublicServer> <Lord Aro> what he said ;) 18:10:18 <Mark> size should be irrellevant at this point 18:10:26 <PublicServer> <Spike> true.. 18:10:29 <tussengas> why? 18:10:37 <Mark> guess something changed in the RV PF that makes them way heavier 18:10:38 <PublicServer> <Spike> there is nothing 18:10:43 <Mark> because the map is pretty much empty 18:10:44 <PublicServer> *** Peter has left the game (connection lost) 18:10:44 <PublicServer> <HD1Eagle> he was only using like 60 vehs 18:10:49 <PublicServer> *** Lord Aro has left the game (leaving) 18:11:01 <PublicServer> *** Spike has left the game (connection lost) 18:11:05 <Mark> it might take 100 on a 256^2 map, but no more than that 18:11:07 <PublicServer> <HD1Eagle> if we're having a problem with 60 vehs, we'll have a bigger problem with 61 18:11:17 <PublicServer> <avdg> lol 18:11:25 <PublicServer> *** Mark joined the game 18:11:27 <tussengas> pathfinder of road vehicles is worse than for trains? 18:11:35 <Mark> so it seems 18:11:36 <PublicServer> <HD1Eagle> seems pretty logical 18:11:50 <PublicServer> *** Spike joined the game 18:11:50 <PublicServer> <HD1Eagle> after all, they don't have signals 18:11:57 <Mark> i dont know if anything changed recently, but thousands of RVs was possible in the past 18:12:06 <tussengas> well, if you make sure they have only 1 or 2 posible paths :p 18:12:10 <valhallasw> why would signals make any difference for the *path*finder? :P 18:12:16 <^Spike^> are we sure it's the rvs atm 18:12:16 <PublicServer> *** jdread has left the game (connection lost) 18:12:19 <Mark> i was about to say that 18:12:21 <^Spike^> i on;y see like 4 rvs 18:12:22 <^Spike^> and laggy 18:12:24 <PublicServer> <HD1Eagle> maybe network queue overflowed and timed out clients 18:12:28 <valhallasw> you're not using any ships, right? :P 18:12:36 <PublicServer> *** Spike has joined company #1 18:12:48 <tussengas> !password 18:12:48 <PublicServer> tussengas: ordeal 18:12:49 <^Spike^> i think it's the server atm 18:12:53 <PublicServer> <avdg> verhicles are slow on my laptop :/ 18:12:54 <PublicServer> <HD1Eagle> err...track joins/split with explicit direction in join 18:12:59 <^Spike^> cause there is only 3-4 rvs out atm 18:13:00 <PublicServer> <HD1Eagle> dvides tracks up in sections 18:13:03 <PublicServer> <HD1Eagle> easier pf 18:13:16 <Mark> not true at all 18:13:20 <tussengas> i can't even login :p 18:13:22 <PublicServer> *** jdread joined the game 18:13:34 <PublicServer> *** Mark has left the game (connection lost) 18:13:45 <^Spike^> there was a command to check server load 18:13:49 <^Spike^> but i forgot it :) 18:13:51 <^Spike^> !help 18:13:51 <PublicServer> ^Spike^: http://www.openttdcoop.org/wiki/IRC_Commands 18:13:51 <PublicServer> *** Spike has left the game (connection lost) 18:13:54 <valhallasw> !top 18:14:01 <valhallasw> hm, nope :( 18:14:11 <PublicServer> *** Flash@3JI0 has left the game (connection lost) 18:14:15 <PublicServer> *** avdg has left the game (connection lost) 18:14:16 <PublicServer> *** tussengas has left the game (connection lost) 18:14:16 <PublicServer> *** HD1Eagle has left the game (connection lost) 18:14:17 <PublicServer> *** Game paused (not enough players) 18:14:34 <tussengas> !password 18:14:34 <PublicServer> tussengas: ordeal 18:14:38 <PublicServer> *** jdread has left the game (connection lost) 18:14:38 <HDIEagle> ps is a jerk 18:14:43 <Flash3JI0> !load 18:14:54 <PublicServer> *** tussengas joined the game 18:14:56 <PublicServer> *** Game unpaused (enough players) 18:14:56 <avdg> I'll brb 18:14:57 <PublicServer> *** HD1Eagle joined the game 18:15:09 <PublicServer> *** jdread joined the game 18:15:13 <PublicServer> *** Flash@3JI0 joined the game 18:16:01 <PublicServer> *** tussengas has left the game (connection lost) 18:16:25 <tussengas> anyway... my plan doesnt support a real change to rail without changing everything 18:16:29 <PublicServer> <HD1Eagle> its worse than i thought 18:16:34 <PublicServer> <HD1Eagle> there are 50 rvs 18:16:47 <^Spike^> you started them again? 18:16:47 <tussengas> rvs=road vehicleS ? 18:16:53 <PublicServer> <HD1Eagle> hell no 18:16:59 <PublicServer> <HD1Eagle> tuss: yes 18:17:14 <PublicServer> *** tussengas joined the game 18:17:44 <PublicServer> <tussengas> i don't think the rv's are the problem of the crashes atm 18:17:45 <PublicServer> *** Flash@3JI0 has left the game (connection lost) 18:18:22 <PublicServer> *** tussengas has joined spectators 18:19:08 <PublicServer> *** tussengas has left the game (leaving) 18:19:12 <tussengas> anyway 18:19:13 <tussengas> im off 18:19:24 <tussengas> will save my plan for an smaller map 18:19:44 <PublicServer> *** jdread has left the game (leaving) 18:19:44 <PublicServer> *** Game paused (not enough players) 18:19:53 <PublicServer> <HD1Eagle> chaos map? 18:19:57 *** jdread has quit IRC 18:20:28 <PublicServer> *** HD1Eagle has left the game (leaving) 18:24:19 *** mixrin has joined #openttdcoop 18:24:25 *** openttdcoop sets mode: +v mixrin 18:27:02 <Flash3JI0> !password 18:27:03 <PublicServer> Flash3JI0: gorier 18:27:16 <PublicServer> *** Flash@3JI0 joined the game 18:27:37 <PublicServer> *** Spike joined the game 18:27:51 <PublicServer> *** Spike has joined company #1 18:27:51 <PublicServer> *** Game unpaused (enough players) 18:30:23 *** HDIEagle has quit IRC 18:31:00 <PublicServer> <Spike> seems no probs now with the RVs 18:31:46 <avdg> !password 18:31:47 <PublicServer> avdg: gorier 18:32:00 <PublicServer> *** avdg joined the game 18:32:35 <PublicServer> <Spike> you added too much RVs 18:32:40 <PublicServer> <avdg> :) whoohoo, no lag here 18:32:57 <PublicServer> <avdg> what 18:33:00 <PublicServer> <avdg> happend 18:33:01 <PublicServer> <Spike> the other person 18:33:13 <PublicServer> <Spike> too lazy to open playerlist :) 18:33:22 <PublicServer> <avdg> ? 18:33:22 *** avdg has quit IRC 18:33:23 <PublicServer> *** avdg has left the game (connection lost) 18:33:40 *** avdg has joined #openttdcoop 18:33:45 *** openttdcoop sets mode: +v avdg 18:33:52 <avdg> :/ 18:33:55 <avdg> !password 18:33:55 <PublicServer> avdg: crusts 18:33:55 <PublicServer> <Flash@3JI0> why too many? 18:34:13 <PublicServer> <Spike> they are holding each other up niow :) 18:34:20 <PublicServer> *** avdg joined the game 18:34:25 <PublicServer> <Spike> now* 18:37:23 <PublicServer> <Spike> vehicles still go for maintenance... 18:46:54 <PublicServer> *** Flash@3JI0 has left the game (leaving) 18:47:57 *** DCritic has joined #openttdcoop 18:48:02 *** openttdcoop sets mode: +v DCritic 18:48:58 <lordaro> !password 18:48:58 <PublicServer> lordaro: morbid 18:49:02 <PublicServer> *** avdg has left the game (connection lost) 18:49:02 <PublicServer> *** Game paused (not enough players) 18:49:02 <avdg> :/ 18:49:10 <PublicServer> *** Game unpaused (enough players) 18:49:10 <PublicServer> *** Lord Aro joined the game 18:49:14 <tussengas> probably the default settings arent set yet spike 18:49:19 <^Spike^> !setdef 18:49:19 <PublicServer> *** ^Spike^ has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1 18:49:29 <tussengas> ;) 18:49:29 <avdg> its maybe a wrong click of me 18:49:32 <^Spike^> big chance they have no rv effect :) 18:49:40 <avdg> have to go anyway 18:49:50 <avdg> :/ damm openttd doesnt close 18:49:53 <tussengas> well, have you ever seen busses go to service? 18:50:06 <tussengas> (in coop) 18:50:14 <PublicServer> <Spike> true... 18:50:18 <PublicServer> <Spike> good point :) 18:50:34 <avdg> is it a know bug that openttd doesnt close in linux? 18:50:37 <PublicServer> <Spike> seems ok now 18:50:52 <PublicServer> <Spike> eh.. ask someone else around here that had that problem but forgot his name 18:51:19 <avdg> i'll check it in the #opentttd chanel 18:51:56 <hylje> openttttttd 18:52:05 <avdg> :p was typo 18:53:35 <hylje> yeah 18:53:58 <avdg> tipy <- you see, type :p 18:54:37 *** andy|p has quit IRC 18:55:56 *** zachanima has quit IRC 18:58:41 <Chris_Booth> !password 18:58:41 <PublicServer> Chris_Booth: morbid 18:59:02 <PublicServer> *** Chris Booth joined the game 19:00:23 <PublicServer> <Lord Aro> is anything going to happen tonight? 19:00:36 <PublicServer> <Chris Booth> people should vote for the plan they like 19:00:44 <Flash3JI0> !password 19:00:44 <PublicServer> Flash3JI0: morbid 19:00:54 <PublicServer> *** Flash@3JI0 joined the game 19:02:16 <Flash3JI0> Chris, you want connect RWay station directly to mainline? 19:02:26 <Flash3JI0> *stations 19:02:34 <PublicServer> <Chris Booth> RWay? 19:02:42 <Flash3JI0> railway 19:02:49 <PublicServer> <Chris Booth> yes 19:03:04 <PublicServer> <Chris Booth> they will be ro ro 19:03:11 <PublicServer> <Chris Booth> same as normal drops 19:03:14 <PublicServer> <Chris Booth> just no SLHs 19:03:30 <PublicServer> <Chris Booth> transfers stations are SLHs basiclay 19:04:04 <Flash3JI0> got it 19:04:18 <DCritic> !password 19:04:18 <PublicServer> DCritic: dwells 19:04:41 <PublicServer> *** DCritic joined the game 19:04:52 <avdg> !password 19:04:52 <PublicServer> avdg: dwells 19:05:37 <PublicServer> <Spike> for trains i would go with asiastar maybe.. (as in when it's there 19:05:38 <PublicServer> *** avdg joined the game 19:05:47 <PublicServer> *** avdg has left the game (leaving) 19:06:05 <PublicServer> <DCritic> whoa what's with the weird cross? 19:06:07 *** seandasheep has joined #openttdcoop 19:06:07 <PublicServer> <Chris Booth> i have gone with asia star 19:06:12 *** openttdcoop sets mode: +v seandasheep 19:06:24 <PublicServer> <Spike> someone who got bored DCritic 19:06:42 <PublicServer> <DCritic> im gonna get rid of it.. it uses too much money 19:06:55 <seandasheep> !dl win32 19:06:55 <PublicServer> seandasheep: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 19:07:31 <PublicServer> *** avdg joined the game 19:07:44 *** Kolo has joined #openttdcoop 19:07:49 *** openttdcoop sets mode: +v Kolo 19:08:16 <PublicServer> *** avdg has left the game (connection lost) 19:09:00 <PublicServer> <DCritic> hmm// this doesnt seem like roads only now... 19:09:33 <PublicServer> <Spike> as said before.. impossible with such a big map 19:09:34 <PublicServer> <Chris Booth> with HEQS it would take years for RVs to cross map 19:09:54 <PublicServer> <DCritic> actually it is possible 19:09:55 <PublicServer> <Chris Booth> @ 40KMH 19:09:59 *** zachanima has joined #openttdcoop 19:10:04 *** openttdcoop sets mode: +v zachanima 19:11:44 <PublicServer> <DCritic> look at !how roads could go across the map 19:11:53 <PublicServer> *** Kolo joined the game 19:12:10 *** seandasheep has quit IRC 19:12:19 <PublicServer> <Spike> the speed is the problem 19:12:32 <PublicServer> <Chris Booth> look @ RV 5 19:12:44 <PublicServer> <Chris Booth> see how long it take to to go that far 19:13:19 <PublicServer> <Chris Booth> some 930 squares 19:13:25 <avdg> bye 19:13:27 <PublicServer> <Lord Aro> yeah, and thats only about half way 19:13:32 <PublicServer> <DCritic> but it doesnt have to be like that 19:13:33 *** avdg has left #openttdcoop 19:13:33 <PublicServer> <Chris Booth> bye avdg 19:13:44 <Flash3JI0> 1 rv per square? 19:13:54 <PublicServer> <DCritic> transfer stations 19:14:05 <PublicServer> <Chris Booth> cheating 19:14:08 <PublicServer> <DCritic> ok 19:14:11 <PublicServer> <Chris Booth> just use trains 19:14:14 <PublicServer> <Spike> and it wouldn't be able to handle sufficient load 19:14:15 <PublicServer> <DCritic> ok 19:14:22 <Flash3JI0> 500 RV's to keep line going 19:14:26 <PublicServer> <Chris Booth> goods would get lost 19:14:29 <PublicServer> <DCritic> i know i was thinking of a 16 station 19:14:38 <PublicServer> <DCritic> but ok 19:14:45 <PublicServer> <Spike> it's better to use some trains on this map 19:14:50 <PublicServer> <Lord Aro> 1 rv per square = 262144 19:14:50 <PublicServer> <DCritic> ok 19:14:55 <PublicServer> <Spike> not in a way that trains are main part 19:15:06 <PublicServer> <Spike> just simple ML stuff 19:15:15 <PublicServer> <Spike> to keep most focus on RVs 19:15:17 <PublicServer> <Chris Booth> LordAro you want 1 RV pers square? 19:15:25 <PublicServer> <Chris Booth> what about stations and roads? 19:15:28 <Flash3JI0> *per square or road 19:15:30 <PublicServer> <Lord Aro> no someone else said it 19:15:41 <Flash3JI0> *of 19:17:34 <PublicServer> <DCritic> so.. when is voting done? 19:17:42 <PublicServer> <Chris Booth> when we have alot of votes 19:17:57 <PublicServer> <Chris Booth> and a clear winner 19:18:00 <PublicServer> *** Chris Booth has joined spectators 19:18:03 <PublicServer> <DCritic> well then VOTE SPIKE! 19:18:06 <PublicServer> *** DCritic has joined spectators 19:18:13 <DCritic> gtg 19:18:16 <PublicServer> <Chris Booth> spike doesnt have a plan 19:18:20 <PublicServer> <Chris Booth> i cant vote spike 19:18:26 <PublicServer> <Lord Aro> you yourslef has voted chris 19:18:41 <PublicServer> <Chris Booth> no i cant vote for myself 19:18:42 <DCritic> what i meant was spike has to vote already 19:18:44 <DCritic> b 19:18:44 <PublicServer> <Chris Booth> so i wont vote 19:18:46 <DCritic> gtg 19:19:04 <PublicServer> <Spike> i don't feel like voting 19:19:29 <PublicServer> <Chris Booth> its a democracy you dont have to vote 19:19:30 <PublicServer> <Lord Aro> is that a ;) or a ;p 19:19:53 <PublicServer> <Lord Aro> ? 19:20:01 <PublicServer> <Chris Booth> b 19:20:21 <PublicServer> *** Spike has left the game (leaving) 19:21:13 <PublicServer> *** Chris Booth has left the game (leaving) 19:23:10 <Flash3JI0> !help 19:23:10 <PublicServer> Flash3JI0: http://www.openttdcoop.org/wiki/IRC_Commands 19:23:28 <PublicServer> *** Lord Aro has left the game (leaving) 19:31:29 <Flash3JI0> @quickstart 19:31:32 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 19:34:18 <Mark> !password 19:34:18 <PublicServer> Mark: mooted 19:34:25 <PublicServer> *** Mark joined the game 19:35:15 <PublicServer> <Mark> is the lagging fixed? 19:36:43 <PublicServer> *** Kolo has left the game (leaving) 19:37:19 *** dr_gonzo_ has quit IRC 19:37:46 <PublicServer> <Mark> seems so 19:37:54 <Chris_Booth> vote for me mark 19:38:00 <PublicServer> <Mark> no way 19:38:11 <PeterT> who's winning? 19:38:18 <Chris_Booth> me 19:38:22 *** lordaro has quit IRC 19:38:31 <PublicServer> <Mark> you have 6 4-ways, that's going to cover the entire map 19:38:52 <KenjiE20> ^ that 19:39:10 <PeterT> lol 19:39:11 <KenjiE20> it may as well not be an rv game 19:40:07 <PeterT> Chris_booth is winning? I want to see this :) 19:40:32 <PublicServer> <Mark> funny to see who voted 19:41:08 <PublicServer> *** Peter joined the game 19:41:30 <PeterT> kenjie20: does @define work only with openttd terms or is it also a dictionary 19:41:42 <PublicServer> *** Peter has joined company #1 19:41:55 <KenjiE20> @config reply.whenAddressedBy.strings 19:41:56 <Webster> KenjiE20: ?: j: def: jargon: d: define: 19:42:08 <KenjiE20> ^ that's what 'define:' is 19:42:23 <PeterT> ok? 19:42:30 <KenjiE20> yes 19:42:44 <PeterT> @define SLH 19:42:57 <KenjiE20> @config help reply.whenAddressedBy.strings 19:42:57 <Webster> KenjiE20: Determines what strings the bot will reply to when they are at the beginning of the message. Whereas prefix.chars can only be one character (although there can be many of them), this variable is a space-separated list of strings, so you can set something like '@@ ??' and the bot will reply when a message is prefixed by either @@ or ??. (Current value: ?: j: def: jargon: d: (1 more message) 19:44:55 <PublicServer> <Mark> let's see if i can give the same demo without overloading all clients now 19:47:06 <PublicServer> *** Peter has left the game (leaving) 19:47:43 *** Yexo has joined #openttdcoop 19:47:48 *** openttdcoop sets mode: +v Yexo 19:48:06 <PublicServer> *** Peter joined the game 19:48:28 <PublicServer> <Peter> so many vehicles mark :) 19:49:48 <PublicServer> <Peter> ok, I voted ;-p 19:49:51 <PublicServer> *** Peter has left the game (connection lost) 19:50:44 <PublicServer> *** Kolo joined the game 19:51:25 <Chris_Booth> !password 19:51:25 <PublicServer> Chris_Booth: softly 19:51:37 <PublicServer> *** Chris Booth joined the game 19:53:56 <PublicServer> *** Flash@3JI0 has left the game (leaving) 19:54:03 *** Flash3JI0 has quit IRC 19:57:26 <KenjiE20> oh wow, flsah is actually running an IDENT 19:57:31 <KenjiE20> flash* 19:59:31 <PublicServer> *** Chris Booth has left the game (leaving) 20:07:47 <PublicServer> *** Mark has left the game (leaving) 20:07:47 <PublicServer> *** Game paused (not enough players) 20:22:26 <PublicServer> *** Spike joined the game 20:22:58 <PublicServer> *** Spike has joined company #1 20:22:59 <PublicServer> *** Game unpaused (enough players) 20:25:29 <PublicServer> *** Spike has left the game (leaving) 20:25:29 <PublicServer> *** Game paused (not enough players) 20:59:53 <PublicServer> *** DCritic has left the game (leaving) 21:10:37 *** zachanima has quit IRC 21:13:36 *** zachanima has joined #openttdcoop 21:13:41 *** openttdcoop sets mode: +v zachanima 21:29:06 *** Fuco has quit IRC 21:29:38 *** Fuco has joined #openttdcoop 21:29:43 *** openttdcoop sets mode: +v Fuco 21:41:19 <PublicServer> *** Kolo has left the game (leaving) 21:41:38 *** Kolo has quit IRC 21:47:42 *** Jens_ has joined #openttdcoop 21:47:47 *** openttdcoop sets mode: +v Jens_ 21:51:31 *** [com]buster has quit IRC 21:52:52 *** zachanima has quit IRC 21:54:26 *** ODM has quit IRC 21:55:53 *** zachanima has joined #openttdcoop 21:55:58 *** openttdcoop sets mode: +v zachanima 21:59:41 <PublicServer> *** Player has left the game (connection lost) 22:01:14 <Jens_> !password 22:01:14 <PublicServer> Jens_: loomed 22:01:59 <PublicServer> *** Jens joined the game 22:05:25 *** MizardX- has joined #openttdcoop 22:05:30 *** openttdcoop sets mode: +v MizardX- 22:05:57 *** MizardX has quit IRC 22:06:25 *** MizardX- is now known as MizardX 22:09:09 *** Polygon has quit IRC 22:12:17 *** mib_l0zahm has joined #openttdcoop 22:12:22 *** openttdcoop sets mode: +v mib_l0zahm 22:12:56 <mib_l0zahm> !help 22:12:56 <PublicServer> mib_l0zahm: http://www.openttdcoop.org/wiki/IRC_Commands 22:13:42 *** mixrin has quit IRC 22:17:12 <PublicServer> *** Jens has left the game (leaving) 22:18:00 *** Jens_ has quit IRC 22:19:11 <Razaekel> !password 22:19:11 <PublicServer> Razaekel: tinder 22:19:18 <PublicServer> *** Razaekel joined the game 22:21:31 <Razaekel> huh 22:21:47 <Razaekel> the tracks for CB's plan will probably take up half the map by themselve 22:21:49 <Razaekel> themselves 22:21:54 <Xaroth> that 22:21:57 <Xaroth> will be fun :P 22:22:05 <Razaekel> no it wont 22:22:41 <PublicServer> *** Razaekel has left the game (leaving) 22:22:51 <Chris_Booth> my plan rules 22:22:54 <Razaekel> how many times has CB's plan won anyway? 22:23:00 <Razaekel> lots 22:23:02 <Chris_Booth> twice 22:23:14 <Razaekel> for some reason, i doubt that 22:23:15 <Chris_Booth> maybe 3 times since i have played 22:23:19 <Chris_Booth> realy 22:23:24 <Chris_Booth> my plans never win 22:23:32 <Chris_Booth> thats why i make joke plans 22:23:38 <Chris_Booth> !password 22:23:38 <PublicServer> Chris_Booth: tinder 22:23:51 <PublicServer> *** Chris Booth joined the game 22:23:51 <Chris_Booth> ask any member 22:23:56 <Chris_Booth> or old player 22:23:59 <Xaroth> your plans usually are funny :P 22:24:01 <Chris_Booth> my plans never win 22:24:09 <PeterT> except for the desert one we just played 22:24:23 <PublicServer> <Chris Booth> it did? 22:24:28 <PeterT> and the reason your plan won was because all the other plans failed miserabely (including mine) 22:24:31 <PublicServer> <Chris Booth> what plan was that? 22:24:42 <PublicServer> *** Chris Booth has left the game (leaving) 22:24:55 <planetmaker> Chris_Booth: what do you guess how many of my plans were built? 22:24:56 <Chris_Booth> i even made a plan look like a man once for a joke 22:24:58 <Chris_Booth> and it won 22:25:14 <Chris_Booth> planetmaker i would say 1 22:25:26 <Chris_Booth> or atleast 1 i can remember 22:25:34 <planetmaker> maybe some more, but you probably can count on one hand. 22:25:41 <DCritic> !ping 22:25:41 <PublicServer> DCritic: pong 22:25:51 <planetmaker> I guess in twice the time you can claim playing here, though 22:25:53 <Chris_Booth> marks plans win alot 22:26:00 <planetmaker> yes. I know 22:26:06 <DCritic> ugh i just got off of Simulation Nation.. my comp is s slow 22:26:08 <Chris_Booth> if this plan wins the map may fail 22:26:33 <Chris_Booth> run a claim member program to flush your memory clean 22:26:35 <PublicServer> *** planetm4ker joined the game 22:26:56 <PeterT> DCritic 22:27:03 <PeterT> i think I just crashed the server :) 22:27:09 <DCritic> oh 22:27:11 <PeterT> I tried to flatten it using viewpoints 22:27:18 <DCritic> hmm 22:27:22 <Chris_Booth> what server? 22:27:27 <Razaekel> flatten the map? 22:27:28 <DCritic> and how did that work out lol 22:27:29 <PeterT> ! SimulationNation World Map 22:27:30 <Razaekel> O.o 22:27:48 <PeterT> ok, you can come back 22:27:54 <DCritic> ok 22:28:28 <PeterT> @psg 158 22:28:28 <Webster> Public Server Game 22:28:40 <PeterT> @psgsave 158 22:28:40 <Webster> PSG 158 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_151_-_160#gameid_158 22:28:49 <PeterT> Chris_Booth: that's it 22:29:17 <PeterT> I even wrote in the description, "chris booth came to save the day" 22:30:03 <Chris_Booth> ooh that game was quite fun 22:30:10 <Chris_Booth> with only 1 bridging point 22:30:29 <PeterT> yes yes :) 22:30:45 <Chris_Booth> i am trying to find my game that looked like a man 22:30:49 <PublicServer> *** planetm4ker has left the game (leaving) 22:31:02 <planetmaker> good night 22:31:12 <Chris_Booth> gn planetmaker 22:31:50 <PeterT> night 22:32:19 <PublicServer> *** Chris Booth has left the game (connection lost) 22:33:00 <Chris_Booth> i found it PSG 147 22:33:45 *** Progman has quit IRC 22:37:02 <PeterT> @psgsave 147 22:37:03 <Webster> PSG 147 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_141_-_150#gameid_147 22:37:39 <Chris_Booth> gmaes should list whos plan won 22:38:43 <PeterT> That is usually covered by putting the plan winner first at the usual suspects list 22:40:23 <Chris_Booth> i want a repeat of psg 101 22:40:27 <Chris_Booth> @psgsave 101 22:40:27 <Webster> PSG 101 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_101_-_110#gameid_101 22:40:43 <PublicServer> *** Chris Booth has left the game (connection lost) 22:46:17 <PeterT> 101 was stupid 22:46:27 <PeterT> nice stations 22:47:31 *** Chris_Booth has quit IRC 22:52:15 *** Phoenix_the_II has quit IRC 22:52:18 *** Phoenix_the_II has joined #openttdcoop 22:52:23 *** openttdcoop sets mode: +v Phoenix_the_II 22:55:33 *** ^Spike^ has quit IRC 22:58:12 *** mib_l0zahm has quit IRC 23:17:04 <DCritic> !players 23:17:06 <PublicServer> DCritic: There are currently no clients connected to the server 23:18:07 <tussengas> hey critic 23:19:06 <DCritic> hi 23:19:16 <DCritic> what stage are we on? 23:19:33 *** mib_k8rs4miz has joined #openttdcoop 23:19:39 *** openttdcoop sets mode: +v mib_k8rs4miz 23:19:46 <mib_k8rs4miz> !players 23:19:47 <PublicServer> mib_k8rs4miz: There are currently no clients connected to the server 23:19:53 *** mib_k8rs4miz is now known as Kupuham 23:19:58 <Kupuham> !password 23:19:58 <PublicServer> Kupuham: banded 23:20:30 <PeterT> @stage 23:20:30 <Webster> PeterT: (stage <an alias, 1 argument>) -- Alias for "topic set 3 STAGE: ". 23:20:59 <PeterT> DCritic: planning 23:21:17 <Kupuham> it's still the road only one? 23:21:24 <Kupuham> !download win32 23:21:24 <PublicServer> Kupuham: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 23:21:35 <tussengas> time to start voting? 23:22:13 <PeterT> somebody should set the stage 23:23:33 <PublicServer> *** Kupuham joined the game 23:24:21 <Kupuham> Pardon the ignorance, but what do you mean by 'set the stage'? 23:25:51 <Xaroth> the topic of the channel has the current stage of the game 23:25:56 <Xaroth> at this point it sais planning 23:26:02 <Xaroth> when planning is done, and voting starts 23:26:11 <Xaroth> one of the admins changes that text to 'voting' 23:26:15 <Xaroth> hence, setting the stage 23:28:04 <Kupuham> Got it, thanks =) 23:35:07 *** zachanima has quit IRC 23:35:23 <tussengas> !password 23:35:23 <PublicServer> tussengas: betcha 23:35:27 <tussengas> @stage voting 23:35:28 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: voting | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart" 23:35:33 <tussengas> uhm, lol? 23:35:41 <tussengas> does also work for non-admins? 23:35:55 <Kupuham> @stage Voting 23:35:55 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: Voting | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart" 23:35:55 <tussengas> @stage planning+voting 23:35:57 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #161 (r17687) | STAGE: planning+voting | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev | New players, use @quickstart" 23:36:04 <Kupuham> guess so 23:36:13 <tussengas> okej, we shouldnt spam it but still :p 23:36:31 <PublicServer> *** Game unpaused (enough players) 23:36:32 <PublicServer> *** tussengas joined the game 23:37:50 <PeterT> stop screwing with the topic 23:38:05 <PeterT> now that we have planning + voting, just leave it 23:38:51 <tussengas> sorry peter... the first i did was just to show what an admin should do... not expecting it to work... 2nd was to make it as it should be 23:40:26 *** valhallasw has quit IRC 23:40:40 <PeterT> just leave it as it is no 23:40:47 *** PeterT has left #openttdcoop 23:40:55 *** PeterT has joined #openttdcoop 23:41:00 *** openttdcoop sets mode: +v PeterT 23:41:03 <PeterT> *now 23:41:10 <PublicServer> <tussengas> ofc 23:47:15 <PublicServer> *** tussengas has left the game (leaving) 23:47:15 <PublicServer> *** Game paused (not enough players) 23:47:53 <PeterT> night tussengas :) 23:50:23 <tussengas> night;) 23:51:25 *** PhoenixII has joined #openttdcoop 23:51:25 *** Phoenix_the_II has quit IRC 23:51:30 *** openttdcoop sets mode: +v PhoenixII