Times are UTC Toggle Colours
00:01:16 <PublicServer> <AlexanderB> not good.. its too small :( 00:01:31 <PublicServer> <AlexanderB> wait, lemme figure this out on paper first 00:04:19 <PublicServer> *** Chris Booth has left the game (connection lost) 00:04:59 <PublicServer> <Peter> take your time, because when I leave, the game will pause 00:05:02 <PublicServer> *** Peter has left the game (connection lost) 00:05:02 <PublicServer> *** Game paused (not enough players) 00:06:42 *** Keiya has joined #openttdcoop 00:06:47 *** openttdcoop sets mode: +v Keiya 00:06:50 <Keiya> !password 00:06:50 <PublicServer> Keiya: purees 00:06:51 *** Xaroth_ has joined #openttdcoop 00:06:56 *** openttdcoop sets mode: +v Xaroth_ 00:07:02 <PublicServer> *** Game unpaused (enough players) 00:07:02 <PublicServer> *** Keiya joined the game 00:07:11 *** Boy_Named_Sue has joined #openttdcoop 00:07:17 *** openttdcoop sets mode: +v Boy_Named_Sue 00:08:56 *** Xaroth has quit IRC 00:09:23 <PublicServer> <Keiya> Thar's a TOWN in that thar mainline! 00:09:42 <PublicServer> <AlexanderB> yeah.. 00:10:02 <Boy_Named_Sue> @quickstart 00:10:04 <PublicServer> <AlexanderB> removing towns is possible tho :) 00:10:06 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 00:10:18 <PublicServer> <Keiya> Yep! 00:10:22 <PublicServer> <Keiya> Hi Sue! 00:11:01 <PublicServer> <Keiya> (A, why do I leave music on and B, why does this one song always make me want to sing Rutherford B. Hayes? >_>) 00:12:26 <PublicServer> <AlexanderB> still puzzling on.. 00:14:05 <Chris_Booth> !password 00:14:05 <PublicServer> Chris_Booth: purees 00:14:33 <PublicServer> *** Chris Booth joined the game 00:14:43 <PublicServer> <Keiya> Damnit,. Condinghead, let me just buy out the town >_> 00:14:54 <PublicServer> <Chris Booth> use the tree trick 00:14:59 <PublicServer> <Keiya> Then again, we only have 15 million 00:15:15 <PublicServer> <Keiya> Ah, tree trick. <3 00:18:19 <PublicServer> <Keiya> One of these days someone'll fix the tree trick, and we'll be screwed :P 00:21:49 <PublicServer> <Chris Booth> Alex if you build the outer ring like i have first 00:22:05 <PublicServer> <Chris Booth> then build the rest of the junction arround that 00:22:13 <PublicServer> <Chris Booth> you will find it easyier 00:22:35 <PublicServer> <AlexanderB> ok, i'll try 00:22:50 <PublicServer> <Chris Booth> its easy to build them semetrical 00:23:27 <PublicServer> <AlexanderB> except that it isnt.. it needs 5 tracks on 1 side and 4 on 3 sides :/ 00:23:47 <PublicServer> <Chris Booth> just make them all 4 00:24:02 <PublicServer> <Chris Booth> and make 3 - 2 mixers 00:24:15 <PublicServer> <AlexanderB> ok 00:24:22 <PublicServer> <Chris Booth> as the ML with split into 3 lines for each one line anyway 00:25:01 <PublicServer> *** FiCE has joined company #1 00:25:23 <PublicServer> <Keiya> Who bribed? 00:25:31 <PublicServer> <FiCE> not me, just joined 00:25:32 <PublicServer> <Chris Booth> me 00:25:54 <PublicServer> <Keiya> *sigh* Why? 00:26:09 <PublicServer> <Chris Booth> i dont need to sign 00:26:17 <PublicServer> <Chris Booth> i was building a BBH @ BBH 04 00:26:21 <PublicServer> <Chris Booth> and town was in the way 00:26:46 <PublicServer> <FiCE> demo'ing trees and rebuilding them doesn't work afaik 00:26:53 <PeterT> chris booth does what he wants! right chris? 00:27:00 <PublicServer> <Chris Booth> yeah 00:27:18 <PublicServer> <Chris Booth> PeterT got it 00:27:41 <PublicServer> <Keiya> ... oops 00:28:05 <PublicServer> <Chris Booth> oops? 00:28:15 <PublicServer> <Keiya> Demolish != add tree 00:29:22 <PublicServer> <Chris Booth> BBH 04 is going to be a cool looking BBH when finished 00:29:23 *** Xaroth has joined #openttdcoop 00:29:28 *** openttdcoop sets mode: +v Xaroth 00:29:39 <PublicServer> <Keiya> We're gonna run out of money >_> 00:29:51 *** zachanima has quit IRC 00:29:52 <PublicServer> <Chris Booth> no we wont 00:30:02 <PublicServer> <Chris Booth> Keiya how long you been playing here 00:30:05 <PublicServer> <Chris Booth> it will be fine 00:30:08 <PublicServer> <Chris Booth> we have planes 00:30:37 <PublicServer> <Keiya> They;re making less than a tenth what we're spending, though 00:31:10 <PublicServer> <FiCE> including or excluding bribes? 00:31:11 <PublicServer> <Chris Booth> it will be fine 00:31:16 *** FiCE is now known as F1ce 00:31:16 <PublicServer> <Keiya> Oh, not excluding bribes 00:31:31 <PublicServer> <Keiya> Nevermind 00:35:50 <PublicServer> <Chris Booth> night night all 00:35:54 <PublicServer> <FiCE> cya 00:35:55 <PublicServer> <AlexanderB> nn 00:35:56 *** Xaroth_ has quit IRC 00:35:59 <PublicServer> <Chris Booth> i have to be up in 7 and a half hours 00:36:03 <PublicServer> <Chris Booth> have fun 00:36:14 <PublicServer> <Chris Booth> and i cant wait to see BBH 04 00:36:27 <PublicServer> *** Keiya has left the game (connection lost) 00:36:27 <PublicServer> *** Chris Booth has left the game (connection lost) 00:36:31 *** Cif has quit IRC 00:36:35 *** Cif has joined #openttdcoop 00:36:40 *** openttdcoop sets mode: +v Cif 00:36:54 *** Chris_Booth has quit IRC 00:37:21 <Keiya> !password 00:37:22 <PublicServer> Keiya: beacon 00:37:37 <Keiya> Aww 00:37:41 <PublicServer> *** Keiya joined the game 00:37:46 <Keiya> It was *almost* bacon 00:37:56 *** Xaroth_ has joined #openttdcoop 00:38:01 *** openttdcoop sets mode: +v Xaroth_ 00:44:03 *** cifvts_ has joined #openttdcoop 00:44:08 *** openttdcoop sets mode: +v cifvts_ 00:44:52 *** zachanima has joined #openttdcoop 00:44:57 *** openttdcoop sets mode: +v zachanima 00:45:12 *** Xaroth has quit IRC 00:46:38 <PublicServer> <Keiya> I'm starting to want to go OVER the lake instead of around >_> 00:46:52 <PublicServer> <AlexanderB> why not trough? 00:47:33 <PublicServer> <Keiya> because I can't wreck a lake that looks like Beethro Budkin's head! 00:47:46 <PublicServer> <AlexanderB> ok ;) 00:48:31 *** Cif has quit IRC 00:49:59 <Keiya> I can tell whenever the packers score... 00:50:05 <Keiya> Half the building starts screaming :P 00:50:25 <PublicServer> <AlexanderB> why? 00:50:26 <PublicServer> <Keiya> *sigh* Per Da Rules I should wreck the lake, but... 00:50:41 <PublicServer> <Keiya> Because half the builidng is watching the game on TV and gets excited! 00:51:06 <PublicServer> <Keiya> Hmmm 00:51:13 <PublicServer> <AlexanderB> aah :) 00:51:17 <PublicServer> <Keiya> So... Should I landbridge Budkin Lake? :/ 00:51:31 <PublicServer> <Keiya> (See sign BUDKIN LAKE) 00:52:13 <PublicServer> <Keiya> I could do the seafloor-rail trick :P 00:52:25 <PublicServer> <AlexanderB> yeah.. i would have :) 00:52:28 <PublicServer> <AlexanderB> its a neat trick 00:53:06 *** cifvts_ has quit IRC 00:53:51 *** cifvts_ has joined #openttdcoop 00:53:56 *** openttdcoop sets mode: +v cifvts_ 00:54:59 <PublicServer> <Keiya> And it means we can restore the lake quickly if we find a better solution :P 00:55:17 <PublicServer> <Keiya> (Are those cheaper or more expensive than landbridges? I forget. *shrug*) 00:55:27 <PublicServer> <Keiya> Beethro got a nose job though :J 00:57:49 <PublicServer> <Keiya> I think the lake looks MORE like budkin now. Except the two rail lines across his face 00:58:15 <PublicServer> <AlexanderB> who is budkin? 00:58:28 <PublicServer> <Keiya> Player character in DROD >_> 00:58:35 <PublicServer> <AlexanderB> ok 00:59:14 <PublicServer> <Keiya> The Condinghead local authority hates me >_> 00:59:39 <PublicServer> <Keiya> To be fair, I /have/ already demolished half their town 00:59:45 <PublicServer> <Keiya> And am trying to do the rest 01:01:38 <PublicServer> <Keiya> Eh, I'm gonna do somethin' else for a while 01:01:42 <PublicServer> <Keiya> Sya! 01:01:48 <PublicServer> *** Keiya has left the game (leaving) 01:04:55 *** cifvts__ has joined #openttdcoop 01:05:00 *** openttdcoop sets mode: +v cifvts__ 01:07:56 *** cifvts_ has quit IRC 01:08:55 *** HDIEagle has joined #openttdcoop 01:09:00 *** openttdcoop sets mode: +v HDIEagle 01:09:03 <HDIEagle> !players 01:09:05 <PublicServer> HDIEagle: Client 188 (Orange) is FiCE, in company 1 (Condinghead Transport) 01:09:05 <PublicServer> HDIEagle: Client 248 is Jens, a spectator 01:09:05 <PublicServer> HDIEagle: Client 252 (Orange) is AlexanderB, in company 1 (Condinghead Transport) 01:09:09 <HDIEagle> !password 01:09:10 <PublicServer> HDIEagle: maples 01:09:20 <HDIEagle> @tell HDIEagle !password 01:09:43 <PeterT> !tell HDIEagle !password 01:09:43 <PublicServer> HDIEagle: maples 01:09:58 <PublicServer> *** HD1Eagle joined the game 01:11:35 <PeterT> what command is that HDIEagle? 01:11:40 <PublicServer> <HD1Eagle> hi mr. t 01:11:52 <PublicServer> <HD1Eagle> its the tell mr. t off command 01:12:03 <PublicServer> <HD1Eagle> :D 01:12:07 <PeterT> lol ;) 01:13:42 *** PeterT has quit IRC 01:17:28 *** DCritic has joined #openttdcoop 01:17:33 *** openttdcoop sets mode: +v DCritic 01:17:46 <DCritic> !password 01:17:46 <PublicServer> DCritic: maples 01:17:50 <DCritic> !players 01:17:51 <PublicServer> DCritic: Client 188 (Orange) is FiCE, in company 1 (Condinghead Transport) 01:17:52 <PublicServer> DCritic: Client 248 is Jens, a spectator 01:17:52 <PublicServer> DCritic: Client 252 (Orange) is AlexanderB, in company 1 (Condinghead Transport) 01:17:52 <PublicServer> DCritic: Client 270 (Orange) is HD1Eagle, in company 1 (Condinghead Transport) 01:17:56 <DCritic> YAY 01:18:26 <DCritic> YAY!passwor 01:18:28 <DCritic> !password 01:18:28 <PublicServer> DCritic: rabbis 01:18:50 <PublicServer> *** DCritic joined the game 01:20:09 <PublicServer> <DCritic> hi 01:20:12 *** Xaroth has joined #openttdcoop 01:20:15 <AlexanderB> hey :) 01:20:17 *** openttdcoop sets mode: +v Xaroth 01:20:18 <PublicServer> <DCritic> whats with munfingwell? 01:20:19 <PublicServer> <HD1Eagle> yo 01:20:47 <PublicServer> <HD1Eagle> munfingwell is a city, and it is citying as we speak 01:22:02 <PublicServer> <HD1Eagle> i just don't know what to do :( 01:27:00 <PublicServer> <HD1Eagle> tl 5 where? 01:27:07 <PublicServer> <AlexanderB> er 01:27:11 *** Xaroth_ has quit IRC 01:27:23 <PublicServer> <AlexanderB> 7, keep forgetting 01:27:23 <PublicServer> <HD1Eagle> 13 is max :D 01:30:47 *** Fuco has quit IRC 01:32:26 *** PeterT has joined #openttdcoop 01:32:31 *** openttdcoop sets mode: +v PeterT 01:35:21 *** KenjiE20|LT has joined #openttdcoop 01:35:21 *** ChanServ sets mode: +o KenjiE20|LT 01:35:26 *** openttdcoop sets mode: +v KenjiE20|LT 01:35:33 *** KenjiE20 has quit IRC 01:36:24 <PublicServer> <HD1Eagle> i skewed up again x.x 01:36:29 <PublicServer> <DCritic> me 2] 01:36:35 <PublicServer> <DCritic> i hate building this station 01:36:46 <PublicServer> <DCritic> how big does it have to be? 01:36:47 <PublicServer> <HD1Eagle> south terminus? 01:36:53 <PublicServer> <DCritic> yeah 01:37:03 <PublicServer> <HD1Eagle> dunno 01:37:20 <PublicServer> <HD1Eagle> i believe its a double terminus, tho 01:37:31 <PublicServer> <HD1Eagle> so, 6 stations per lane x 2 stations? 01:38:17 <PublicServer> <HD1Eagle> yeah, exactly 2 stations 01:38:29 *** Xaroth_ has joined #openttdcoop 01:38:34 *** openttdcoop sets mode: +v Xaroth_ 01:38:55 <PublicServer> <HD1Eagle> appears we are using 8 per lane @ sawmill 01:39:19 <PublicServer> <HD1Eagle> but 6 per at fac drop/pick 01:39:29 <PublicServer> <HD1Eagle> but they say needs to be expanded >.< 01:40:30 <PublicServer> <FiCE> I just made the sawmill station randomly 01:40:54 <PublicServer> <FiCE> it was meant to cover both drop/pickup... hence the reason why there are 16 platforms for drop/pickup 01:41:04 <PublicServer> <FiCE> or 32 in total 01:41:05 <PublicServer> <HD1Eagle> see, FiCE rolled a 2^(1024!) sided dice and made the station based on that 01:41:10 <PublicServer> <FiCE> lol 01:42:23 <PublicServer> <HD1Eagle> argh 01:44:46 *** themroc- has quit IRC 01:45:11 *** Xaroth has quit IRC 01:45:29 <PublicServer> <HD1Eagle> AHDFKLJSKLDFJSLDFJ 01:45:55 <PublicServer> <AlexanderB> what up? 01:46:06 <PublicServer> <HD1Eagle> i thought i had this, but i apparently didnt 01:46:42 <PublicServer> <HD1Eagle> !works? 01:46:58 <PublicServer> <HD1Eagle> does it work? 01:47:23 <PublicServer> <AlexanderB> what work? 01:47:28 <PublicServer> <HD1Eagle> !works? 01:48:50 <PublicServer> <HD1Eagle> i think i have to keep this, because i haven't seen it used before 01:48:53 <PublicServer> <HD1Eagle> :D 01:53:22 <PublicServer> <HD1Eagle> wow, two controversial constructs within a 6 tile radius 01:53:31 <PublicServer> <HD1Eagle> i be rollin 01:53:35 <PublicServer> <DCritic> mine is bad 02:00:42 <AlexanderB> :) 02:00:54 <PublicServer> <HD1Eagle> :? 02:01:16 <PublicServer> <AlexanderB> need to construct compact load balancing merges, the map is too small to have big ones :P 02:01:45 <PublicServer> <HD1Eagle> FARK 02:02:40 <PublicServer> <HD1Eagle> crap :( 02:02:45 <PublicServer> <AlexanderB> what did you do? 02:02:51 <PublicServer> <HD1Eagle> i accidentally the whole thing 02:03:08 <PublicServer> <AlexanderB> :) 02:03:14 <PublicServer> <HD1Eagle> arrgghghgh 02:03:23 <PublicServer> <AlexanderB> you shoulnt be with the whole thing then.. 02:03:38 <PublicServer> <HD1Eagle> i'm sorry :( :( :( 02:03:45 <PublicServer> <AlexanderB> hey, no problem ;) 02:03:54 <PublicServer> <AlexanderB> my first hub attempt isnt all that awesome either ;) 02:04:40 <PublicServer> <HD1Eagle> this one has LL_ RR LL_RR LL_RR LLL_RRR connections 02:04:46 <PublicServer> <HD1Eagle> :D 02:05:12 <PublicServer> <AlexanderB> mine will soon have a rrr rr rr merge 02:05:13 <PublicServer> <DCritic> ok... i made the drop/pickup 02:05:20 *** Xaroth has joined #openttdcoop 02:05:25 *** openttdcoop sets mode: +v Xaroth 02:09:40 <PublicServer> <HD1Eagle> suggestion alex b 02:10:15 <PublicServer> <AlexanderB> yes? 02:10:37 <PublicServer> <HD1Eagle> :D 02:10:54 <PublicServer> <HD1Eagle> that one was actually legal :3 02:10:59 <PublicServer> <HD1Eagle> i guess its prettier :P 02:11:03 <PublicServer> <AlexanderB> yeah.. 02:11:09 <PublicServer> <AlexanderB> (i see the problem, thnx :) 02:12:27 *** Xaroth_ has quit IRC 02:16:40 <PublicServer> <HD1Eagle> i forget how make sml 02:16:54 <AlexanderB> http://www.openttdcoop.org/wiki/Sml 02:17:11 <PublicServer> <AlexanderB> is it sml map? 02:17:59 *** Kirov has joined #openttdcoop 02:18:04 *** openttdcoop sets mode: +v Kirov 02:18:14 <Kirov> !password 02:18:14 <PublicServer> Kirov: strays 02:18:26 <PublicServer> *** Kirov joined the game 02:22:04 *** Kirov has quit IRC 02:22:10 <PublicServer> *** Kirov has left the game (leaving) 02:24:26 *** R0b0t1 has quit IRC 02:29:04 *** R0b0t1 has joined #openttdcoop 02:29:09 *** openttdcoop sets mode: +v R0b0t1 02:37:12 *** PeterT has quit IRC 02:37:24 <PublicServer> <DCritic> whoa 02:37:25 <PublicServer> <DCritic> no cash 02:37:30 <PublicServer> <DCritic> hmm 02:37:31 <PublicServer> <FiCE> hah 02:37:32 <PublicServer> <HD1Eagle> oh snap 02:37:39 <PublicServer> <AlexanderB> what happened? 02:38:04 <PublicServer> <FiCE> we have a waterslide at least 02:38:09 <PublicServer> <DCritic> yeah 02:38:20 <PublicServer> <HD1Eagle> wtfark 02:40:53 <PublicServer> <FiCE> never mind 02:40:58 <PublicServer> <FiCE> skylift to the rescue? 02:44:16 <PublicServer> <FiCE> someone save me 350k 02:44:26 <PublicServer> <DCritic> why? 02:44:43 <PublicServer> <FiCE> noooooo 02:44:47 <PublicServer> <FiCE> never mind 02:53:20 <PublicServer> <AlexanderB> is it ok to just integrate the merge and station? because.. well.. theres not that much room left between the water and the hub, lol 02:53:44 <PublicServer> <HD1Eagle> i'm opting for a parallel station design 02:54:48 <PublicServer> <HD1Eagle> one more connection and half my hub is finished :P 02:54:56 <PublicServer> <AlexanderB> ok :) 02:55:06 <PublicServer> <AlexanderB> well.. i just need to do.. 02:55:31 <PublicServer> <HD1Eagle> this is horrible 02:55:50 <PublicServer> <HD1Eagle> its the straight-across sections that mess me up 02:55:51 <PublicServer> *** HD1Eagle has left the game (connection lost) 02:55:59 <PublicServer> <AlexanderB> 2 splits (3 --> 7 and 2 --> 6, 6 --> 2 and 6 --> 3) 02:56:04 <HDIEagle> !password 02:56:05 <PublicServer> HDIEagle: twines 02:56:15 <PublicServer> <AlexanderB> well.. thats problematic, isnt it? 02:56:17 <PublicServer> *** HD1Eagle joined the game 02:58:04 <PublicServer> <HD1Eagle> asdfk 02:58:47 <PublicServer> <FiCE> ok money problem should be solved 03:00:14 <PublicServer> <HD1Eagle> foiled again 03:01:57 <PublicServer> <HD1Eagle> yay, hub half finished 03:03:30 <PublicServer> <DCritic> what are we doing at the huge gap? 03:03:57 <PublicServer> <FiCE> lol @ income graph 03:04:30 <PublicServer> <DCritic> whoa how did that happen 03:04:36 <PublicServer> <HD1Eagle> steel mill station design will be weirder than hub scientists predict 03:04:42 <PublicServer> <HD1Eagle> huge gap? 03:04:51 <PublicServer> <DCritic> im building bridges 03:04:52 <PublicServer> <HD1Eagle> whar 03:05:22 <PublicServer> <HD1Eagle> bbl, dinner 03:05:49 <PublicServer> <HD1Eagle> lol, sml in 4 tiles 03:05:57 <PublicServer> *** HD1Eagle has left the game (leaving) 03:07:57 <PublicServer> <FiCE> let's see how Fedex Mail #1 goes 03:08:02 <PublicServer> <FiCE> 1200 bags of mail 03:08:41 <PublicServer> <FiCE> lol @ A380's on small runways 03:09:00 <PublicServer> <AlexanderB> great bundingstone is no more 03:09:27 <PublicServer> <DCritic> holy bundingstones 03:09:41 <PublicServer> <DCritic> how did you do that? 03:10:01 <PublicServer> <AlexanderB> tree exploit 03:10:14 <PublicServer> <AlexanderB> dont blow up my signs, it will grow back 03:10:26 <PublicServer> <DCritic> i think you only need 4 03:10:40 <PublicServer> <AlexanderB> ok.. 03:10:53 <PublicServer> <DCritic> what's the tree exploit 03:11:20 <PublicServer> <AlexanderB> anyway, just blow up trees, plant new trees, rating goes up to 4, you get to destroy 2 buildings and 2 pieces of road, rating goes to mediocre, you plant some more trees, etc.. 03:11:40 <PublicServer> <AlexanderB> up to good* 03:13:42 <PublicServer> <AlexanderB> so.. we running SML? 03:13:55 *** HDIEagle has quit IRC 03:13:59 *** KenjiE20|LT has quit IRC 03:17:51 <PublicServer> <FiCE> can we get above good? 03:18:13 <PublicServer> <AlexanderB> with trees? no 03:18:22 <PublicServer> <FiCE> ah ok that stadium won't move then 03:18:24 <PublicServer> <AlexanderB> you can get above good with bribing (expensive) 03:18:39 <PublicServer> <AlexanderB> so use bribe only to kill off the last remaining buildings that cant be removed with good ;) 03:18:46 <PublicServer> <AlexanderB> indeed, stadium, church, etc.. 03:18:49 <PublicServer> <FiCE> :) 03:19:42 <PublicServer> <DCritic> ok lets keep some so we have money 03:20:07 <PublicServer> <FiCE> never! :p 03:20:24 <PublicServer> <FiCE> we have a bigger city I connected instead 03:20:30 <PublicServer> <DCritic> oh 03:23:57 <PublicServer> <FiCE> done 03:24:54 *** nubn_ has joined #openttdcoop 03:24:59 *** openttdcoop sets mode: +v nubn_ 03:25:24 <PublicServer> <DCritic> gn 03:25:27 <PublicServer> <FiCE> cya 03:25:30 <PublicServer> <DCritic> i have school tommorow :p 03:25:34 <PublicServer> *** DCritic has left the game (leaving) 03:25:44 *** DCritic has quit IRC 03:27:00 *** Hirundo_ has joined #openttdcoop 03:27:05 *** openttdcoop sets mode: +v Hirundo_ 03:27:41 *** Aali_ has joined #openttdcoop 03:27:46 *** openttdcoop sets mode: +v Aali_ 03:28:09 *** cifvts__ has quit IRC 03:28:09 *** FrancoBegbie has quit IRC 03:28:09 *** Hirundo has quit IRC 03:28:09 *** DASPRiD has quit IRC 03:28:09 *** nubn has quit IRC 03:28:09 *** orudge has quit IRC 03:28:09 *** tussengas has quit IRC 03:28:09 *** Maza has quit IRC 03:28:09 *** Aali has quit IRC 03:28:21 *** DASPRiD has joined #openttdcoop 03:28:24 *** Maza has joined #openttdcoop 03:28:26 *** openttdcoop sets mode: +v DASPRiD 03:28:31 *** openttdcoop sets mode: +v Maza 03:29:02 *** tussengas has joined #openttdcoop 03:29:07 *** openttdcoop sets mode: +v tussengas 03:29:57 *** orudge has joined #openttdcoop 03:30:02 *** openttdcoop sets mode: +v orudge 03:31:08 *** cifvts__ has joined #openttdcoop 03:31:13 *** openttdcoop sets mode: +v cifvts__ 03:31:56 *** DCritic has joined #openttdcoop 03:32:01 *** openttdcoop sets mode: +v DCritic 03:32:34 *** DCritic has quit IRC 03:32:48 *** DCritic has joined #openttdcoop 03:32:53 *** openttdcoop sets mode: +v DCritic 03:33:06 *** DCritic has quit IRC 03:34:08 *** DCriticOn has joined #openttdcoop 03:34:13 *** openttdcoop sets mode: +v DCriticOn 03:34:26 <DCriticOn> they should make an openttd iPhone app 03:34:32 *** Keiya has quit IRC 03:34:38 <DCriticOn> !players 03:34:39 <PublicServer> DCriticOn: Client 188 (Orange) is FiCE, in company 1 (Interahamwe Hutu) 03:34:39 <PublicServer> DCriticOn: Client 248 is Jens, a spectator 03:34:39 <PublicServer> DCriticOn: Client 252 (Orange) is AlexanderB, in company 1 (Interahamwe Hutu) 03:34:46 <PublicServer> <FiCE> I remember someone writing that was possible 03:34:48 <PublicServer> <FiCE> for another phone 03:35:00 <DCriticOn> with jailbreaking 03:35:11 <DCriticOn> but no multiplayer 03:35:22 <PublicServer> <FiCE> ah ok 03:35:40 <DCriticOn> they also have simutrans in app store which sucks 03:36:39 <DCriticOn> I have made th company name for each 03:36:49 <DCriticOn> past game I've played 03:37:08 <DCriticOn> and face/pres name 03:37:25 <DCriticOn> and no one notices what I put 03:37:36 *** HDIEagle has joined #openttdcoop 03:37:42 *** openttdcoop sets mode: +v HDIEagle 03:38:04 <DCriticOn> google interahamwe and ull see what I mean 03:38:10 *** DCriticOn has quit IRC 03:38:44 <HDIEagle> !players 03:38:46 <PublicServer> HDIEagle: Client 188 (Orange) is FiCE, in company 1 (Interahamwe Hutu) 03:38:46 <PublicServer> HDIEagle: Client 248 is Jens, a spectator 03:38:46 <PublicServer> HDIEagle: Client 252 (Orange) is AlexanderB, in company 1 (Interahamwe Hutu) 03:38:47 <HDIEagle> !password 03:38:47 <PublicServer> HDIEagle: totals 03:39:09 <PublicServer> *** HD1Eagle joined the game 03:41:09 <PublicServer> <AlexanderB> good, thnx :) 03:41:32 <PublicServer> <FiCE> only need to have the center tile purchased afaik 03:42:11 <PublicServer> <FiCE> not sure 03:42:21 <PublicServer> <AlexanderB> then just leave it be :P 03:47:20 <PublicServer> <AlexanderB> who's bribing? 03:47:23 <PublicServer> <FiCE> me 03:47:27 <PublicServer> <FiCE> trees weren't working 03:47:31 <PublicServer> <FiCE> at condinghead 03:47:42 <PublicServer> <AlexanderB> only the first tree on a tile counts.. 03:47:45 <PublicServer> <FiCE> or does it take multiple tried? 03:47:48 <PublicServer> <FiCE> yep 03:48:00 <PublicServer> <FiCE> well I tried that and it didn't go above appalling 03:48:03 <PublicServer> <FiCE> over a huge area 03:48:08 <PublicServer> <AlexanderB> ...fail :/ 03:48:16 <PublicServer> <HD1Eagle> fail fice fail 03:48:18 <PublicServer> <HD1Eagle> which town 03:48:24 <PublicServer> <FiCE> condinghead 03:48:26 <PublicServer> <AlexanderB> condinghead 03:48:35 <PublicServer> <AlexanderB> our hometown :P 03:48:40 <PublicServer> <HD1Eagle> just bribe...................................... 03:48:54 <PublicServer> <FiCE> lol 03:49:48 <PublicServer> <HD1Eagle> query the land, most of that is out of authority 03:49:58 *** De_Ghosty has joined #openttdcoop 03:50:03 *** openttdcoop sets mode: +v De_Ghosty 03:50:13 <PublicServer> <HD1Eagle> done 03:50:22 <PublicServer> <FiCE> ok :) 03:52:02 <PublicServer> <AlexanderB> only the area withing the box will work 03:52:06 <PublicServer> <FiCE> yep 03:52:14 <PublicServer> <FiCE> too small to do anything though? 03:52:30 <PublicServer> <HD1Eagle> how do you calculate that? 03:52:36 <PublicServer> <FiCE> query land 03:52:40 <PublicServer> <FiCE> check the local authority 03:52:43 <PublicServer> <HD1Eagle> most of that says None 03:52:45 <PublicServer> <AlexanderB> red questionmark on the top bar 03:52:57 <PublicServer> <HD1Eagle> yeh, but most of your squared land says none 03:53:16 <PublicServer> <HD1Eagle> k, thought i was doing it wrong 03:53:53 <PublicServer> <HD1Eagle> FFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUU- 03:53:57 <PublicServer> <AlexanderB> what? 03:54:03 <PublicServer> <HD1Eagle> steel mill :D 03:57:30 <PublicServer> <HD1Eagle> i made win :3 04:24:12 <PublicServer> <AlexanderB> starting to get tired 04:24:46 <PublicServer> <FiCE> never :D 04:25:21 <PublicServer> <AlexanderB> to do: 3 merges and 1 split 04:26:52 <PublicServer> <HD1Eagle> todo: 1 sl join 04:26:58 <PublicServer> <HD1Eagle> 2 smls 04:37:11 <PublicServer> <HD1Eagle> BBH 02 ready for traffic 04:37:20 <PublicServer> <AlexanderB> my brain has a melt :/ 04:37:31 <PublicServer> <AlexanderB> good job tho :) 04:38:03 <PublicServer> <HD1Eagle> only bad part is it is optimized for north >_< 04:38:51 <AlexanderB> hm... 04:39:07 <PublicServer> <AlexanderB> how easy/hard would that be to change if needed? 04:39:07 <PublicServer> <HD1Eagle> no backtracking 04:39:10 <PublicServer> <AlexanderB> (bavent looked yet) 04:39:25 <PublicServer> <HD1Eagle> uh, complete bbh redesign 04:39:33 <PublicServer> <HD1Eagle> all it is is a little backtrack :P 04:42:15 <PublicServer> <AlexanderB> can you help me put signals on mine (BBH04) 04:42:30 <PublicServer> <AlexanderB> quite a lot of work, and im not done with the station bits either 04:42:47 <PublicServer> <HD1Eagle> why don't you signal throughout? :P 04:51:25 <PublicServer> <HD1Eagle> don't presignal your doubled bridges 04:51:30 <PublicServer> <HD1Eagle> they're sync'd 04:51:37 <PublicServer> <AlexanderB> oh.. ok :P 04:51:38 <PublicServer> <HD1Eagle> trains penalize a path 04:51:39 <PublicServer> <AlexanderB> thnx 04:51:54 <PublicServer> <HD1Eagle> trains penalize a path so the other is preferred :P 04:53:16 <PublicServer> *** HD1Eagle has joined spectators 05:05:51 *** zachanima has quit IRC 05:06:51 *** Misza has quit IRC 05:07:17 <PublicServer> *** HD1Eagle has joined company #1 05:13:27 <PublicServer> <HD1Eagle> oh snap 05:13:37 <PublicServer> <HD1Eagle> i forgot a connection >_< 05:13:55 <PublicServer> <AlexanderB> great :P 05:17:01 <PublicServer> <AlexanderB> can you check if all my signals are now in place? 05:21:02 *** zachanima has joined #openttdcoop 05:21:07 *** openttdcoop sets mode: +v zachanima 05:25:45 *** zachanima has quit IRC 05:43:34 <PublicServer> <HD1Eagle> alright, i'm done 05:45:47 <PublicServer> <HD1Eagle> i wonder what BBH03 will look like :D 05:46:07 <PublicServer> <AlexanderB> dunno :) we'll see 05:47:29 <PublicServer> <HD1Eagle> will admins magic bulldoze an industry that really screws everything up? 05:47:39 <PublicServer> <HD1Eagle> (hypothetical) 05:47:42 <PublicServer> <AlexanderB> dunno 05:47:50 <PublicServer> <AlexanderB> would be nice.. :P 05:49:07 <PublicServer> <HD1Eagle> wow, property maintenance costs nothing 05:49:17 *** jonde has joined #openttdcoop 05:49:22 *** openttdcoop sets mode: +v jonde 05:49:37 <PublicServer> <AlexanderB> nice 05:54:02 <PublicServer> *** HD1Eagle has left the game (leaving) 05:54:09 *** Polygon has joined #openttdcoop 05:54:14 *** openttdcoop sets mode: +v Polygon 06:02:41 *** mixrin has joined #openttdcoop 06:02:47 *** openttdcoop sets mode: +v mixrin 06:15:33 <jonde> !password 06:15:33 <PublicServer> jonde: rankle 06:15:39 <PublicServer> *** jondisti joined the game 06:17:54 <PublicServer> <AlexanderB> yay 06:17:55 <PublicServer> <AlexanderB> done 06:19:14 *** R0b0t1 has quit IRC 06:22:16 <PublicServer> *** jondisti has left the game (leaving) 06:25:22 *** Polygon has quit IRC 06:42:41 *** Flash3JI0 has joined #openttdcoop 06:42:46 *** openttdcoop sets mode: +v Flash3JI0 06:42:59 <Flash3JI0> !password 06:42:59 <PublicServer> Flash3JI0: mealed 06:43:52 <PublicServer> *** Flash@3JI0 joined the game 06:44:46 <PublicServer> <AlexanderB> hey :) 06:45:17 <PublicServer> *** Flash@3JI0 has joined spectators 06:46:05 *** ^Spike^ has joined #openttdcoop 06:46:05 *** ChanServ sets mode: +o ^Spike^ 06:46:19 *** openttdcoop sets mode: +v ^Spike^ 06:48:52 <PublicServer> *** Flash@3JI0 has joined company #1 07:07:46 *** mixrin has quit IRC 07:13:12 *** Xaroth has quit IRC 07:24:27 <PublicServer> *** Flash@3JI0 has left the game (connection lost) 07:32:02 *** Flash3JI0 has quit IRC 07:47:49 *** Progman has joined #openttdcoop 07:47:54 *** openttdcoop sets mode: +v Progman 08:09:06 *** zachanima has joined #openttdcoop 08:09:11 *** openttdcoop sets mode: +v zachanima 08:17:11 *** valhallasw has joined #openttdcoop 08:17:16 *** openttdcoop sets mode: +v valhallasw 08:21:39 *** Misza has joined #openttdcoop 08:21:44 *** openttdcoop sets mode: +v Misza 08:28:57 *** zachanima has quit IRC 08:29:36 *** valhallasw has quit IRC 08:32:51 *** zachanima has joined #openttdcoop 08:32:56 *** openttdcoop sets mode: +v zachanima 08:42:37 *** zachanima has quit IRC 08:46:29 *** zachanima has joined #openttdcoop 08:46:34 *** openttdcoop sets mode: +v zachanima 08:55:09 <PublicServer> *** AlexanderB has left the game (leaving) 08:55:10 <PublicServer> *** Game paused (not enough players) 09:20:10 <cifvts__> !password 09:20:10 <PublicServer> cifvts__: bureau 09:20:26 <PublicServer> *** Player joined the game 09:25:21 <PublicServer> *** Player has left the game (leaving) 09:25:41 <Gleeb> k 09:25:45 <Gleeb> . 09:28:34 <tussengas> !players 09:28:35 <PublicServer> tussengas: Client 188 (Orange) is FiCE, in company 1 (Interahamwe Hutu) 09:28:35 <PublicServer> tussengas: Client 248 is Jens, a spectator 09:28:39 <tussengas> !password 09:28:40 <PublicServer> tussengas: bureau 09:28:59 <PublicServer> *** Game unpaused (enough players) 09:29:01 <PublicServer> *** tussengas joined the game 09:30:47 *** mixrin has joined #openttdcoop 09:30:52 *** openttdcoop sets mode: +v mixrin 09:31:53 <PublicServer> *** Cif joined the game 09:34:37 <AlexanderB> b!password 09:34:43 <AlexanderB> !password 09:34:43 <PublicServer> AlexanderB: refuge 09:34:54 <PublicServer> *** AlexanderB joined the game 09:35:21 <PublicServer> *** tussengas has left the game (leaving) 09:38:17 <PublicServer> *** AlexanderB has left the game (leaving) 09:38:17 <PublicServer> *** Game paused (not enough players) 10:04:23 <PublicServer> *** Cif has left the game (leaving) 10:07:10 *** smoovi has joined #openttdcoop 10:07:15 *** openttdcoop sets mode: +v smoovi 10:10:10 *** jdread has joined #openttdcoop 10:10:16 *** openttdcoop sets mode: +v jdread 10:10:23 *** cifvts__ is now known as cifvts 10:10:33 <jdread> !players 10:10:35 <PublicServer> jdread: Client 188 (Orange) is FiCE, in company 1 (Interahamwe Hutu) 10:10:35 <PublicServer> jdread: Client 248 is Jens, a spectator 10:10:39 <jdread> !password 10:10:39 <PublicServer> jdread: glower 10:11:03 <PublicServer> *** Game unpaused (enough players) 10:11:04 <PublicServer> *** jdread joined the game 10:11:08 <PublicServer> <jdread> hi 10:11:50 *** Fuco has joined #openttdcoop 10:11:55 *** openttdcoop sets mode: +v Fuco 10:15:41 *** Aali_ is now known as Aali 10:18:28 <PublicServer> *** jdread has joined spectators 10:18:29 <PublicServer> *** Game paused (not enough players) 10:32:34 *** Flash3JI0 has joined #openttdcoop 10:32:39 *** openttdcoop sets mode: +v Flash3JI0 10:39:16 *** V453000 has joined #openttdcoop 10:39:21 *** openttdcoop sets mode: +v V453000 10:39:24 <V453000> h 10:39:25 <V453000> i 10:39:29 <V453000> !password 10:39:29 <PublicServer> V453000: boyish 10:41:27 <PublicServer> *** Game unpaused (enough players) 10:41:29 <PublicServer> *** V453000 joined the game 10:41:38 <PublicServer> <V453000> hi fice 10:43:33 *** valhallasw has joined #openttdcoop 10:43:38 *** openttdcoop sets mode: +v valhallasw 10:47:02 <PublicServer> *** V453000 has left the game (leaving) 10:47:02 <PublicServer> *** Game paused (not enough players) 10:47:10 *** V453000 has left #openttdcoop 10:49:41 *** themroc- has joined #openttdcoop 10:49:46 *** openttdcoop sets mode: +v themroc- 11:02:25 <PublicServer> *** jdread has left the game (connection lost) 11:03:27 <jonde> !password 11:03:27 <PublicServer> jonde: meeter 11:03:34 <PublicServer> *** Game unpaused (enough players) 11:03:35 <PublicServer> *** jondisti joined the game 11:05:15 *** jdread has quit IRC 11:07:24 <PublicServer> *** jondisti has left the game (leaving) 11:07:25 <PublicServer> *** Game paused (not enough players) 11:12:37 *** Flash3JI0 has quit IRC 11:13:12 *** KenjiE20 has joined #openttdcoop 11:13:12 *** ChanServ sets mode: +o KenjiE20 11:13:17 *** openttdcoop sets mode: +v KenjiE20 11:17:16 *** HDIEagle has quit IRC 11:22:26 *** mixrin has quit IRC 11:40:53 *** Wurzel49 has joined #openttdcoop 11:40:58 *** openttdcoop sets mode: +v Wurzel49 11:44:27 *** Wurzel49 has quit IRC 12:07:57 <AlexanderB> http://www.wulffmorgenthaler.com/default.aspx?id=71042d77-e511-49da-9b37-73cb33df8e01 12:07:59 <AlexanderB> hehe :D 12:08:05 <Webster> Title: Wulffmorgenthaler.com | Home | Entertainment - Since 2002. A Commentary on Life: Politics, News, Entertainment, Technology, Culture, and Weirdo Beavers (at www.wulffmorgenthaler.com) 12:08:11 *** valhallasw has quit IRC 12:12:32 *** jdread has joined #openttdcoop 12:12:38 *** openttdcoop sets mode: +v jdread 12:12:42 <jdread> !players 12:12:43 <PublicServer> jdread: Client 188 (Orange) is FiCE, in company 1 (Interahamwe Hutu) 12:12:43 <PublicServer> jdread: Client 248 is Jens, a spectator 12:20:37 *** jdread has quit IRC 12:26:18 *** valhallasw has joined #openttdcoop 12:26:23 *** openttdcoop sets mode: +v valhallasw 12:38:41 *** valhallasw has quit IRC 12:54:15 *** Chris_Booth has joined #openttdcoop 12:54:28 *** openttdcoop sets mode: +v Chris_Booth 12:55:32 *** Flash3JI0 has joined #openttdcoop 12:55:37 *** openttdcoop sets mode: +v Flash3JI0 12:57:20 <PublicServer> *** Game unpaused (enough players) 12:57:20 <PublicServer> *** Chris Booth joined the game 13:02:57 <PublicServer> <FiCE> welcome back :) 13:03:01 <PublicServer> <Chris Booth> hello 13:03:18 <AlexanderB> hey :D 13:03:35 <AlexanderB> !password 13:03:35 <PublicServer> AlexanderB: lambed 13:03:47 <PublicServer> *** AlexanderB joined the game 13:04:17 <PublicServer> <Chris Booth> lol @ DCritics Oil and Wood Goods drop 13:04:45 <PublicServer> <AlexanderB> yeah :D 13:05:29 <PublicServer> <Chris Booth> BBH 04 turned out how you wanted it then? 13:06:01 <PublicServer> <AlexanderB> not really.. its difficult to make the exits merge correctly and still fit on the map and or look nice.. 13:06:21 <PublicServer> <AlexanderB> have to think this over, im sure it can be done better.. 13:06:44 <PublicServer> <Chris Booth> you have a missing connections / bad shifter 13:07:03 <PublicServer> <AlexanderB> missing connections as in the center lane is not connected? 13:07:06 <PublicServer> <AlexanderB> i know 13:07:28 <PublicServer> <AlexanderB> priority lane 13:08:48 <PublicServer> <Chris Booth> alex i didnt say it would work 13:09:01 <PublicServer> <Chris Booth> it was just wrong in my opinion 13:09:04 <PublicServer> <Chris Booth> its your BBH 13:09:17 <PublicServer> <AlexanderB> :) 13:12:44 <PublicServer> <AlexanderB> looks very complicated.. 13:12:47 <PublicServer> <AlexanderB> :) 13:13:00 <PublicServer> <Chris Booth> looks cool 13:14:10 <PublicServer> <Chris Booth> its prity compact 13:14:19 <PublicServer> <AlexanderB> yeah :) 13:14:20 <PublicServer> <Chris Booth> and has 2 + 2 -> 3 13:14:30 <PublicServer> <Chris Booth> with a mixer 13:14:35 <PublicServer> <AlexanderB> yeah 13:14:55 <PublicServer> <AlexanderB> only no SML but what gives, this is very nice too :) 13:15:22 <PublicServer> <Chris Booth> you SML was wrong 13:16:45 <PublicServer> <Chris Booth> alex best to start with 2nd diagonal line 13:18:01 <PublicServer> <AlexanderB> ok :) 13:22:26 *** ODM has joined #openttdcoop 13:22:26 *** ChanServ sets mode: +o ODM 13:22:31 *** openttdcoop sets mode: +v ODM 13:29:13 <PublicServer> <AlexanderB> it really looks like a fish now :P 13:29:42 <Chris_Booth> 1FISH 13:29:50 <Chris_Booth> !fish 13:29:50 <PublicServer> Chris_Booth: Today's fish is smoked eel on toast with horseradish cream. 13:30:27 <cifvts> !password 13:30:27 <PublicServer> cifvts: winged 13:30:42 <PublicServer> *** Cif joined the game 13:32:10 <PublicServer> <Chris Booth> i like the roundabout style of BBH 04 13:32:14 <PublicServer> <AlexanderB> can anyone give me a specific description of what the RV transver is supposed to do? 13:32:43 <PublicServer> <AlexanderB> yeah, i like that :) just the big external merging systems i dont really like 13:32:44 <PublicServer> <Chris Booth> its a station that will have all the roads coming from primary industries 13:32:58 <PublicServer> <AlexanderB> ok.. so it needs good road acces too :) 13:33:07 <PublicServer> <Chris Booth> yeah 13:33:12 <PublicServer> <AlexanderB> i'll try to build something nice.. 13:33:15 <PublicServer> <Chris Booth> and a big RV station 13:34:19 <PublicServer> <Chris Booth> FiCE 13:34:47 <PublicServer> <Chris Booth> you stations placed on the side of the map are wrong 13:35:00 <PublicServer> <Chris Booth> since when have we droped and picked up from 1 stations? 13:35:38 <PublicServer> <AlexanderB> whats it with the long signal gaps.. (i wanna know what it is, so i dont do it wrong the next time ;)) 13:36:01 <PublicServer> <Chris Booth> ok 13:36:35 <PublicServer> <AlexanderB> ah, i see 13:36:46 <PublicServer> <AlexanderB> need to pay attention to that when im putting signals 13:36:58 <PublicServer> <Chris Booth> yeah 13:39:02 <PublicServer> <Chris Booth> alex also check my bridges 13:39:05 <PublicServer> <AlexanderB> ok :) 13:39:46 <PublicServer> <AlexanderB> yeah 13:43:18 *** green-devil has joined #openttdcoop 13:43:20 *** green-devil has left #openttdcoop 13:44:57 <PublicServer> <Chris Booth> BBH 04 is now correctly signaled 13:45:04 <PublicServer> <AlexanderB> ok, thnx :) 13:45:32 <PublicServer> <Chris Booth> ooh when making signals CTRL is your friend 13:45:50 *** Keiya has joined #openttdcoop 13:45:50 <PublicServer> <AlexanderB> i know 13:45:55 *** openttdcoop sets mode: +v Keiya 13:45:58 <Flash3JI0> !password 13:45:58 <PublicServer> Flash3JI0: cagier 13:46:01 <PublicServer> <AlexanderB> but not too much, then you get those silly hand signals 13:46:01 <PublicServer> <Chris Booth> if you hold ctrl and drag 1 tile it make the best signals 13:46:14 <PublicServer> *** Flash@3JI0 joined the game 13:47:22 <PublicServer> <AlexanderB> hm, ok.. i'll change it 13:47:30 <PublicServer> <AlexanderB> have used it like this before, works well 13:48:12 <PublicServer> <AlexanderB> solved? 13:48:38 <PublicServer> <Chris Booth> not quite 13:48:57 <PublicServer> <Chris Booth> thats fine now 13:49:11 <PublicServer> <Chris Booth> s curves are fine 13:49:15 <PublicServer> <Chris Booth> its c curves 13:49:29 <PublicServer> <Chris Booth> and slow trains will cause jams at entrance 13:49:40 <PublicServer> <Chris Booth> not some going to make a difference at exit 13:49:51 <PublicServer> <Chris Booth> and they will be accelerating anyway 13:50:05 <PublicServer> <AlexanderB> empty trains go over the bridge, full have level track (and that does make a difference.. 13:50:16 <PublicServer> <AlexanderB> and when they come in to the station they'll be decelerating 13:50:34 <PublicServer> <Chris Booth> ohh the bridges are fine 13:50:36 <PublicServer> <AlexanderB> it does matter, but not that much, i think.. 13:50:39 <PublicServer> <Chris Booth> train will have enough power 13:51:04 <PublicServer> <Chris Booth> it was the gap from the X to the last turn 13:51:32 <PublicServer> <AlexanderB> why uphill? 13:51:40 <PublicServer> <AlexanderB> faster acceleration out of station? 13:51:45 <PublicServer> <Chris Booth> no 13:51:52 <PublicServer> <Chris Booth> no reason 13:54:40 <PublicServer> <AlexanderB> oh, thnx, i see i wasnt paying attention 13:54:43 <PublicServer> <AlexanderB> :) 13:57:35 <PublicServer> <Chris Booth> that neatens up those signals a bit 13:58:03 <PublicServer> <AlexanderB> yes :) 13:59:38 <PublicServer> <AlexanderB> oh, nice :D 14:00:41 <PublicServer> <Chris Booth> you will learn load os tricks like that if you look arround the server hard enough 14:05:56 <PublicServer> *** Chris Booth has left the game (connection lost) 14:06:27 <Chris_Booth> bbl 14:06:33 <PublicServer> <AlexanderB> ok 14:10:24 <Chris_Booth> maybe tonight we will get some trains and RV's running 14:10:32 <PublicServer> <AlexanderB> yeah :) 14:12:25 *** ODM has quit IRC 14:16:57 <PublicServer> <Cif> Is possible to follow a player? 14:21:08 <Chris_Booth> not realy 14:21:15 <Chris_Booth> you can watch there building 14:21:24 <Chris_Booth> but you cant clone there screen 14:22:44 <PublicServer> <Cif> would be an interesting feature IMO 14:25:20 <PublicServer> *** Cif has left the game (leaving) 14:30:34 <PublicServer> *** FiCE has joined spectators 14:35:40 *** Keiya has quit IRC 14:36:12 <jonde> !password 14:36:12 <PublicServer> jonde: jailed 14:36:33 <PublicServer> *** jondisti joined the game 14:44:03 <PublicServer> *** jondisti has left the game (connection lost) 14:44:05 <PublicServer> *** FiCE has left the game (connection lost) 14:44:51 <jonde> hmm 14:45:38 <PublicServer> *** jondisti joined the game 14:46:28 <PublicServer> *** jondisti has joined company #1 14:47:23 *** Nickman_87 has joined #openttdcoop 14:47:27 *** Nickman_87 is now known as Nickman87 14:47:28 *** openttdcoop sets mode: +v Nickman87 14:47:34 <Nickman87> !players 14:47:36 <PublicServer> Nickman87: Client 311 (Orange) is jondisti, in company 1 (Interahamwe Hutu) 14:47:36 <PublicServer> Nickman87: Client 248 is Jens, a spectator 14:47:36 <PublicServer> Nickman87: Client 301 (Orange) is AlexanderB, in company 1 (Interahamwe Hutu) 14:47:36 <PublicServer> Nickman87: Client 307 (Orange) is Flash@3JI0, in company 1 (Interahamwe Hutu) 14:48:14 <PublicServer> *** Flash@3JI0 has joined spectators 14:50:25 <Mark> 'lo 14:50:27 <Nickman87> !passwor 14:50:30 <Nickman87> !password 14:50:31 <PublicServer> Nickman87: fasten 14:50:33 <Nickman87> hi Mark :) 14:51:10 <PublicServer> *** Nickman joined the game 14:51:25 *** Wurzel49 has joined #openttdcoop 14:51:30 *** openttdcoop sets mode: +v Wurzel49 14:52:21 <Mark> !password 14:52:21 <PublicServer> Mark: fasten 14:52:32 <PublicServer> *** Mark joined the game 14:54:05 <PublicServer> *** Mark has joined spectators 14:54:06 <PublicServer> <Nickman> road only eh... 14:54:07 <PublicServer> <Nickman> :) 14:54:22 <PublicServer> <AlexanderB> primary pickup is road only 14:54:27 <PublicServer> <Nickman> uhu 14:54:39 <PublicServer> <AlexanderB> transfer to RV transfer station, then continue so on.. 14:54:40 <PublicServer> *** Nickman has joined spectators 14:54:42 <PublicServer> <AlexanderB> :) 14:54:46 <PublicServer> <Nickman> ;) 14:56:45 <PublicServer> *** jondisti has left the game (leaving) 14:56:45 <PublicServer> *** Game paused (not enough players) 14:57:29 <KenjiE20> game fails 14:57:37 <KenjiE20> check available vehicles 14:57:58 <KenjiE20> then check adv settings -> vehicles 14:58:14 <PublicServer> *** Mark has joined company #1 14:58:15 <PublicServer> *** Game unpaused (enough players) 14:58:43 *** DJNekkid has joined #openttdcoop 14:58:45 <PublicServer> <Mark> yes? 14:58:48 *** openttdcoop sets mode: +v DJNekkid 14:58:54 <DJNekkid> !download win32 14:58:54 <PublicServer> DJNekkid: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 14:59:13 <KenjiE20> note the lack of trains? 14:59:27 <PublicServer> <Mark> we have trains? 14:59:38 <KenjiE20> in the available vehicles window 14:59:51 <PublicServer> <Mark> yes? 15:00:20 <KenjiE20> that should be filled with stuff, I see, SH40->Lev4 only 15:00:30 <PublicServer> <Mark> what more do we need? 15:00:42 <DJNekkid> !password 15:00:42 <PublicServer> DJNekkid: fasten 15:00:49 <PublicServer> *** DJ Nekkid joined the game 15:00:54 <KenjiE20> well when you finally finish, it'd be nice to be able to buy locos :P 15:00:56 <PublicServer> <Mark> vehicles never expire is off, which doesnt matter as the asiastar doesnt expire per default 15:01:10 <KenjiE20> I thought it did 15:01:14 <PublicServer> <Mark> nope 15:01:17 <PublicServer> *** Mark has joined spectators 15:01:25 <KenjiE20> fine, carry on 15:02:04 <Mark> !rcon patch never_expire_vehicles 0 15:02:04 <PublicServer> Mark: you are not allowed to use !rcon 15:02:06 <Mark> @op 15:02:06 *** Webster sets mode: +o Mark 15:02:07 <Mark> !rcon patch never_expire_vehicles 0 15:02:08 <PublicServer> Mark: ERROR: This command/variable is not available during network games. 15:02:18 <Mark> oh well 15:03:36 <cifvts> !password 15:03:36 <PublicServer> cifvts: herald 15:03:54 <PublicServer> *** Cif joined the game 15:08:14 <PublicServer> *** DJ Nekkid has left the game (leaving) 15:08:14 <PublicServer> *** Game paused (not enough players) 15:11:27 *** Wurzel49 has quit IRC 15:30:20 <PublicServer> *** Mark has left the game (leaving) 15:36:51 *** LittleBoyRick has joined #openttdcoop 15:36:56 *** openttdcoop sets mode: +v LittleBoyRick 15:38:53 <LittleBoyRick> !players 15:38:54 <PublicServer> LittleBoyRick: Client 248 is Jens, a spectator 15:38:54 <PublicServer> LittleBoyRick: Client 318 is Nickman, a spectator 15:38:54 <PublicServer> LittleBoyRick: Client 301 (Orange) is AlexanderB, in company 1 (Interahamwe Hutu) 15:38:54 <PublicServer> LittleBoyRick: Client 307 is Flash@3JI0, a spectator 15:38:54 <PublicServer> LittleBoyRick: Client 324 is Cif, a spectator 15:39:03 <LittleBoyRick> !password 15:39:03 <PublicServer> LittleBoyRick: swoons 15:39:43 <PublicServer> *** LittleBoyRick joined the game 15:44:05 *** Polygon has joined #openttdcoop 15:44:09 *** openttdcoop sets mode: +v Polygon 15:44:43 <PublicServer> *** Game unpaused (enough players) 15:44:43 <PublicServer> *** Chris Booth joined the game 15:49:27 <PublicServer> *** Thraxian|Work joined the game 15:50:01 <PublicServer> *** Thraxian|Work has left the game (leaving) 15:53:59 *** Venxir has joined #openttdcoop 15:54:04 *** openttdcoop sets mode: +v Venxir 16:04:42 <PublicServer> *** Chris Booth has joined spectators 16:04:42 <PublicServer> *** Game paused (not enough players) 16:07:42 *** LordAzamath has joined #openttdcoop 16:07:47 *** openttdcoop sets mode: +v LordAzamath 16:08:04 *** LordAzamath has quit IRC 16:11:37 <PublicServer> *** LittleBoyRick has left the game (leaving) 16:26:54 <PublicServer> *** Chris Booth has left the game (leaving) 16:26:57 *** Chris_Booth has quit IRC 16:41:56 <PublicServer> *** Flash@3JI0 has left the game (connection lost) 16:45:08 <Flash3JI0> !password 16:45:08 <PublicServer> Flash3JI0: sinews 16:45:19 <PublicServer> *** Game unpaused (enough players) 16:45:19 <PublicServer> *** Flash@3JI0 joined the game 16:45:23 <PublicServer> *** Flash@3JI0 has joined spectators 16:45:23 <PublicServer> *** Game paused (not enough players) 16:45:43 *** Xaroth_ has joined #openttdcoop 16:45:48 *** openttdcoop sets mode: +v Xaroth_ 16:45:58 *** Xaroth_ is now known as Xaroth 16:46:26 <PublicServer> *** Flash@3JI0 has joined company #1 16:46:26 <PublicServer> *** Game unpaused (enough players) 16:47:46 *** mixrin has joined #openttdcoop 16:47:51 *** openttdcoop sets mode: +v mixrin 16:48:37 <PublicServer> *** Spike joined the game 16:48:49 <PublicServer> *** Spike has joined company #1 16:52:41 *** Xaroth_ has joined #openttdcoop 16:52:46 *** openttdcoop sets mode: +v Xaroth_ 16:53:03 *** Xaroth is now known as Guest419 16:53:03 *** Xaroth_ is now known as Xaroth 16:54:06 <Seppel> !password 16:54:06 <PublicServer> Seppel: parish 16:54:13 <PublicServer> *** Sepp joined the game 16:54:20 <Mark> !password 16:54:20 <PublicServer> Mark: parish 16:54:33 <PublicServer> *** Mark joined the game 16:57:43 <PublicServer> *** Sepp has left the game (leaving) 16:58:17 <PublicServer> *** Mark has joined spectators 16:59:16 *** Guest419 has quit IRC 17:02:07 <^Spike^> is it me or am i missing a game in the archive? 17:02:32 <Flash3JI0> Why Oil+Wood drop and Pickup _needs_ 2 stations? 17:02:49 <Flash3JI0> There are already two. 17:03:12 <Flash3JI0> And do we need double bridges there? 17:03:19 <PublicServer> <Spike> yes 17:03:29 <PublicServer> <Spike> it's ML stuff needs to handle load 17:03:47 *** dr_gonzo has joined #openttdcoop 17:03:52 *** openttdcoop sets mode: +v dr_gonzo 17:04:08 *** PhoenixII has quit IRC 17:04:34 *** smoovi has quit IRC 17:04:35 <Flash3JI0> And what that sign means? 17:04:40 <PublicServer> <Spike> ? 17:04:54 <PublicServer> *** Mark has joined company #1 17:04:56 <Flash3JI0> "needs 2 stations" 17:05:13 <PublicServer> <Spike> i think they mean the drop/pickup 17:05:21 <PublicServer> <Spike> but also needs a RV transfer around here... 17:05:27 <AlexanderB> you need 2 seperate station ID's so the loading and unloading trains dont go in eachothers way.. 17:05:29 <PublicServer> <Spike> but mark.. you know where that water transfer game went? 17:05:49 <Flash3JI0> There are already 2 railway stations 17:05:57 <AlexanderB> !download win32 17:05:57 <PublicServer> AlexanderB: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 17:06:02 <Flash3JI0> With Separate ID's 17:06:09 <PublicServer> <Mark> Spike: dunno 17:06:12 <PublicServer> <Spike> ... :/ 17:06:17 <PublicServer> <Mark> probably it's saved but not transfered 17:06:18 <PublicServer> <Spike> its gone mysteriously it seems 17:06:23 <Flash3JI0> Or i missing something? 17:06:25 <PublicServer> <Spike> not in archive.. 17:06:34 <PublicServer> <Mark> as i said: not transfered 17:06:42 *** Xaroth_ has joined #openttdcoop 17:06:46 <PublicServer> <Spike> it never got transfered then.. :) 17:06:47 *** openttdcoop sets mode: +v Xaroth_ 17:06:51 <PublicServer> <Mark> could be 17:06:59 <PublicServer> <Mark> if no one did it.. 17:07:07 <PublicServer> <Spike> cause i see a few new PSGs but not that one 17:08:16 *** Xaroth has quit IRC 17:08:17 <PublicServer> <Mark> this is really the worst possible RV map 17:08:23 <PublicServer> <Spike> yep.. 17:08:30 <PublicServer> <Mark> if i didn't know better i'd think booth did that on purpose 17:09:21 <PublicServer> <Spike> oh it's 158.. 17:09:24 <PublicServer> <Spike> found it.. 17:09:31 <PublicServer> <Spike> just a part i didn't recognize in img :) 17:10:13 <Mark> wow, surprise 17:10:31 <Mark> someone expanded the archive entries i added 17:12:34 <PublicServer> <Mark> i feel like prospecting some industries 17:12:49 <PublicServer> <Mark> all BBHs are done anyway 17:13:15 <PublicServer> <Mark> more or less 17:13:43 <Mark> @op 17:13:53 <Mark> !rcon patch raw_industry_construction 2 17:16:07 <PublicServer> <Mark> now we have 35 of each 17:16:12 <PublicServer> <Mark> let's get some trucks running :P 17:16:25 <PublicServer> <Spike> i think it also helps to have the proper stations ready? :) 17:16:32 <PublicServer> <Mark> sure does 17:16:37 <PublicServer> <Mark> but we can transfer without those :P 17:16:44 <PublicServer> <Spike> .... :) 17:16:50 <PublicServer> <Mark> the planes make enough money to compensate for some negative trucks 17:16:52 <PublicServer> <Spike> working on a SC a bit 17:17:31 <PublicServer> <Spike> .... i hate power stations.. :) 17:18:07 *** DCriticOn has joined #openttdcoop 17:18:12 *** openttdcoop sets mode: +v DCriticOn 17:18:15 <DCriticOn> hoop 17:18:23 <DCriticOn> !players 17:18:24 <PublicServer> DCriticOn: Client 331 (Orange) is Flash@3JI0, in company 1 (Interahamwe Hutu) 17:18:24 <PublicServer> DCriticOn: Client 248 is Jens, a spectator 17:18:24 <PublicServer> DCriticOn: Client 318 is Nickman, a spectator 17:18:24 <PublicServer> DCriticOn: Client 301 (Orange) is AlexanderB, in company 1 (Interahamwe Hutu) 17:18:25 <PublicServer> DCriticOn: Client 332 (Orange) is Spike, in company 1 (Interahamwe Hutu) 17:18:25 <PublicServer> DCriticOn: Client 324 is Cif, a spectator 17:18:25 <PublicServer> DCriticOn: Client 336 (Orange) is Mark, in company 1 (Interahamwe Hutu) 17:18:40 <PublicServer> <Spike> mark: Start with coal 17:18:48 <PublicServer> <Spike> we can transport coal trains :) 17:18:49 <DCriticOn> what time is it where u are 17:19:02 <PublicServer> <Mark> 19:18 17:19:04 <DCriticOn> I'm at school 17:19:11 <PublicServer> <Mark> good job 17:19:16 <DCriticOn> 7 PM? 17:19:26 <DCriticOn> so u guys are British? 17:19:47 <PublicServer> <Mark> it's not 7PM in england 17:20:03 <DCriticOn> so where r u? 17:20:09 <PublicServer> <Flash@3JI0> it's 7pm there 17:20:34 <PublicServer> <AlexanderB> UK is pretty much the only place in western europ where its not 7 pm right now 17:21:09 <DCriticOn> I'm american, more specifically Texan 17:21:10 *** DCriticOn has quit IRC 17:21:35 <PublicServer> <Spike> 2 asiastars? 17:21:46 <PublicServer> <Mark> yep 17:22:27 <PublicServer> <Spike> so like train 1? 17:22:37 <PublicServer> <Mark> yeah 17:24:26 <tneo> hello 17:24:35 <PublicServer> <Mark> hello tneo 17:24:44 <PublicServer> *** tneo joined the game 17:24:47 *** Wurzel49 has joined #openttdcoop 17:24:52 *** openttdcoop sets mode: +v Wurzel49 17:26:12 <PublicServer> <Spike> are we going with SRO? 17:26:26 <PublicServer> <Mark> does the plan say that? 17:26:35 <PublicServer> <Spike> it says nothing about the orders 17:26:43 <PublicServer> <Mark> then, please not 17:26:48 <PublicServer> <Spike> .... 17:26:49 <PublicServer> <Spike> cause? :) 17:27:07 <PublicServer> <Spike> now you'll need to group train per sort per transfer to keep them apart :) 17:27:07 <PublicServer> <Mark> because i hate setting up massive order schemes :P 17:27:24 <PublicServer> <Mark> i thought you meant for sidelines 17:27:32 <PublicServer> <Spike> ah.. :) 17:27:33 <PublicServer> <Mark> otherwise, be my guest 17:27:35 <PublicServer> <Spike> i meant trains :) 17:28:13 <PublicServer> <Spike> for the transfer trains sro would be a way to go.. 17:28:49 *** Xaroth_ is now known as Xaroth 17:30:13 <PublicServer> *** tneo has left the game (leaving) 17:30:46 *** DJNekkid has left #openttdcoop 17:31:14 *** Xaroth_ has joined #openttdcoop 17:31:19 *** openttdcoop sets mode: +v Xaroth_ 17:31:40 *** Xaroth is now known as Guest425 17:31:43 *** Xaroth_ is now known as Xaroth 17:35:20 <jonde> !password 17:35:20 <PublicServer> jonde: orbits 17:35:27 <PublicServer> *** jondisti joined the game 17:37:52 *** Guest425 has quit IRC 17:39:15 <PublicServer> <Mark> RVs expired 17:39:22 <PublicServer> <Mark> and now it's a mess 17:39:31 <PublicServer> <Spike> ? 17:42:07 <PublicServer> <Spike> they're almost there! :) 17:42:12 <PublicServer> <Mark> :P 17:43:16 <PublicServer> <Spike> and there we go.. :) 17:44:36 <PublicServer> <Mark> guessing we'll need way more 17:44:47 <PublicServer> <Spike> guessing? ;) 17:44:51 <PublicServer> <Spike> i think i know it for sure :D 17:45:23 <PublicServer> <Mark> got a few iron ore trucks coming in too 17:46:37 <PublicServer> <Spike> hmmm 17:46:49 <PublicServer> <Spike> drop exit.. how bad will it be if i make an x? 17:46:52 <PublicServer> <Spike> there 17:47:11 <PublicServer> <Mark> where? 17:47:18 <PublicServer> <Spike> @ S drop station way S :) 17:47:24 <PublicServer> <Spike> the big mess as it is called 17:47:33 <PublicServer> <Spike> now you have a big slow down point there 17:47:51 <PublicServer> <Mark> that wouldnt really be an x 17:47:57 <PublicServer> <Mark> not an evil x at least :P 17:48:03 <PublicServer> <Mark> so yes you can make it 17:48:32 <PublicServer> <Spike> cause else you would just have a big slowdown 17:51:11 <PublicServer> *** jondisti has left the game (leaving) 17:51:57 *** jonde has quit IRC 17:51:59 <PublicServer> <Spike> lol mark... 17:52:18 <PublicServer> <Spike> check your RVs :) 17:52:23 <PublicServer> <Mark> i am 17:53:44 <Flash3JI0> so what can you say about my work? 17:53:57 <PublicServer> <Mark> what work? 17:54:01 <Flash3JI0> I know it's not something big. 17:54:22 <Flash3JI0> Correcting Oil+wood drop and pickup 17:54:43 *** Seberoth has joined #openttdcoop 17:54:48 *** openttdcoop sets mode: +v Seberoth 17:54:50 <PublicServer> <Spike> oh that.. well it was something.. just had a few errors with corners/slowdowns 17:55:13 <PublicServer> <Spike> but the connections are ok 17:55:33 <Seberoth> hi 17:55:39 <PublicServer> <Mark> hello 17:56:15 <PublicServer> <Spike> i get a feeling that speedy grf is a big eh.. off? 17:57:00 <Seberoth> !download 17:57:00 <PublicServer> Seberoth: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 17:58:47 <Flash3JI0> thanks 17:59:59 <PublicServer> <Spike> i will let 4 coal trains go between RV4 en power station 18:00:10 *** ostannard has joined #openttdcoop 18:00:15 *** openttdcoop sets mode: +v ostannard 18:00:48 <ostannard> !dl win32 18:00:48 <PublicServer> ostannard: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 18:02:22 <PublicServer> <Mark> too bad the default iron truck is not available 18:02:29 <ostannard> !password 18:02:29 <PublicServer> ostannard: neater 18:02:39 <PublicServer> *** ostannard joined the game 18:03:02 <PublicServer> <AlexanderB> too bad theres no iron mill station yet 18:03:18 <PublicServer> <Spike> steel mill.. will need drop and pickup 18:06:27 <PublicServer> <Spike> and 4 oil trains 18:06:37 <PublicServer> <Spike> but as noted near trainyard they will need proper orders 18:09:35 <PublicServer> <Spike> seems they all take the inside mark :) 18:09:45 <PublicServer> <Mark> yeah 18:11:18 <PublicServer> <Spike> hmm station naming would be nice.. seems oil ref is somewhere else 18:13:32 <PublicServer> *** Flash@3JI0 has joined spectators 18:16:05 <PublicServer> <Spike> was me :) 18:16:27 <PublicServer> <Spike> leave the oil trains 18:16:30 <PublicServer> <Spike> wrong station 18:16:41 <PublicServer> <Spike> and station is too small... 18:16:46 <PublicServer> <AlexanderB> i see, yeah ;) 18:16:50 <PublicServer> <Spike> TL5 stations :X 18:17:01 <PublicServer> <Spike> :S* 18:17:21 *** Chris_Booth has joined #openttdcoop 18:17:34 *** openttdcoop sets mode: +v Chris_Booth 18:18:37 <PublicServer> <Spike> leave oil trains.. sending them to depot 18:18:56 <Chris_Booth> evening all 18:19:36 <PublicServer> <Spike> who's wroking @ coal drop? 18:23:54 <PublicServer> <Spike> the speed bumps help choosing? :) 18:30:20 *** Chris_Booth has quit IRC 18:38:30 <PublicServer> *** Flash@3JI0 has joined company #1 18:39:56 <PublicServer> *** Flash@3JI0 has joined spectators 18:40:03 *** Seberoth has quit IRC 18:40:11 <PublicServer> *** ostannard has joined spectators 18:46:20 <PublicServer> *** ostannard has left the game (leaving) 18:46:23 *** ostannard has quit IRC 18:46:24 <PublicServer> *** Flash@3JI0 has joined company #1 18:48:53 <PublicServer> *** Spike has left the game (leaving) 18:52:29 *** tonyf12 has joined #openttdcoop 18:52:34 *** openttdcoop sets mode: +v tonyf12 18:52:35 <tonyf12> !dl linux 18:52:35 <PublicServer> tonyf12: unknown option "linux" 18:52:37 <tonyf12> !dl 18:52:37 <PublicServer> tonyf12: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 18:52:41 <tonyf12> !dl lin 18:52:41 <PublicServer> tonyf12: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-linux-generic-i686.tar.bz2 18:54:02 <hylje> derp 18:54:32 <KenjiE20> hurf 18:55:44 <hylje> hurrrrrrr 18:55:54 <KenjiE20> NARF 18:56:29 <hylje> durf 18:59:31 <tonyf12> !pw 18:59:37 <tonyf12> !help 18:59:37 <PublicServer> tonyf12: http://www.openttdcoop.org/wiki/IRC_Commands 18:59:59 <tonyf12> !password 19:00:00 <PublicServer> tonyf12: mobbed 19:00:17 <PublicServer> *** Tony joined the game 19:01:25 <tonyf12> What map size is this? 19:01:57 <PublicServer> <Flash@3JI0> 2048*256 19:02:38 <PublicServer> <Flash@3JI0> * 2048*128 19:02:55 <PublicServer> <Tony> kk 19:05:32 *** Seberoth has joined #openttdcoop 19:05:37 *** openttdcoop sets mode: +v Seberoth 19:06:13 <Seberoth> !password 19:06:13 <PublicServer> Seberoth: karats 19:06:22 <PublicServer> *** Player has left the game (connection lost) 19:06:56 <PublicServer> *** Seberoth joined the game 19:07:24 *** dr_gonzo has quit IRC 19:07:45 *** LittleBoyRick has quit IRC 19:07:55 *** LittleBoyRick has joined #openttdcoop 19:08:00 *** openttdcoop sets mode: +v LittleBoyRick 19:08:39 <PublicServer> <AlexanderB> i like the newgrf stations :D 19:10:23 <PublicServer> *** Tony has left the game (leaving) 19:10:28 *** tonyf12 has left #openttdcoop 19:16:15 <PublicServer> *** Flash@3JI0 has joined spectators 19:16:25 <PublicServer> *** Flash@3JI0 has left the game (leaving) 19:16:49 <PublicServer> <Seberoth> hi 19:19:44 <PublicServer> *** Seberoth has left the game (connection lost) 19:21:58 <PublicServer> <AlexanderB> negative train running costs.. 19:22:01 <PublicServer> <AlexanderB> niiice :/ 19:22:13 <hylje> haha 19:22:19 <PublicServer> <AlexanderB> er.. 19:22:22 <hylje> so it's profitable to just run a train 19:22:29 <hylje> around an empty loop 19:22:33 <PublicServer> <AlexanderB> err.. i meant negative income 19:22:39 <hylje> oh 19:22:40 <hylje> that's worse 19:23:00 <PublicServer> <AlexanderB> it loses more money then it costs to run it, so its obviously losing money on the carbo by bringing it to a direction it came from.. 19:23:21 <PublicServer> <AlexanderB> which, by the game operating formula, means negative income 19:24:12 <hylje> is it after a transfer? 19:24:18 <PublicServer> <AlexanderB> yeah 19:24:24 <PublicServer> <AlexanderB> coal trains 19:24:31 <PublicServer> <AlexanderB> pick up coal for a very short run.. 19:24:43 *** Flash3JI0 has quit IRC 19:24:44 <PublicServer> <AlexanderB> in opposite direction of the trucks bringing it to the pickup point.. 19:25:29 <hylje> well the total delivery may well be profitable 19:25:59 <hylje> subtract the truck profits from train profits 19:26:17 <PublicServer> <AlexanderB> yeah... 19:26:22 <PublicServer> <AlexanderB> but barely.. 19:26:41 *** Seberoth has quit IRC 19:52:13 *** ODM has joined #openttdcoop 19:52:13 *** ChanServ sets mode: +o ODM 19:52:18 *** openttdcoop sets mode: +v ODM 20:06:38 *** mib_ugnqgr8v has joined #openttdcoop 20:06:44 *** openttdcoop sets mode: +v mib_ugnqgr8v 20:06:54 <mib_ugnqgr8v> !password 20:06:54 <PublicServer> mib_ugnqgr8v: Please, read the rules! 20:07:00 *** mib_ugnqgr8v is now known as Kupuham 20:07:02 <Kupuham> !password 20:07:02 <PublicServer> Kupuham: fright 20:07:10 <Kupuham> !ver 20:07:14 <Kupuham> !rev 20:07:23 <Kupuham> @quickstart 20:07:26 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 20:09:46 <PublicServer> *** Kupuham joined the game 20:10:12 <PublicServer> <Kupuham> Hello there 20:10:19 <PublicServer> <AlexanderB> hello 20:12:23 <PublicServer> <Kupuham> wow, jams 20:12:49 <hylje> strawberry jam 20:13:02 <PublicServer> <AlexanderB> yeah, who assigend all those trucks to a single 18 ton/month mine? :P 20:13:43 *** PeterT has joined #openttdcoop 20:13:48 *** openttdcoop sets mode: +v PeterT 20:13:52 <PeterT> hi all 20:14:00 <Kupuham> Hello 20:14:00 <PublicServer> <AlexanderB> hey :) 20:14:21 <PeterT> wow alex, you have been on here non-stop? 20:14:25 <Kupuham> If only we could setup a securities trade scheme to help finance it's expansion =p 20:15:05 <hylje> ponzi schemes are always good 20:17:11 <PeterT> !password 20:17:11 <PublicServer> PeterT: fright 20:17:13 <PublicServer> *** Peter has left the game (connection lost) 20:17:47 <PublicServer> *** Peter joined the game 20:19:13 <PublicServer> <Kupuham> Banks never die? 20:19:20 <PublicServer> <AlexanderB> nope 20:19:38 <PublicServer> <Kupuham> lol 20:20:46 <PublicServer> <Kupuham> there's a long way of track without any signals 20:20:57 <PublicServer> <Kupuham> is that intentional? 20:21:38 <PublicServer> <Kupuham> Train 32 is there 20:29:16 *** Webster has joined #openttdcoop 20:29:16 *** ChanServ sets mode: +o Webster 20:29:24 *** openttdcoop sets mode: +v Webster 20:30:52 <PeterT> !password 20:30:52 <PublicServer> PeterT: garret 20:31:03 <PublicServer> *** Peter joined the game 20:34:08 *** tussengas has quit IRC 20:35:33 *** Chris_Booth has joined #openttdcoop 20:35:45 *** openttdcoop sets mode: +v Chris_Booth 20:37:39 *** LittleBoyRick has quit IRC 20:37:47 <PublicServer> *** Chris Booth joined the game 20:37:52 <PublicServer> <Peter> hey 20:37:55 <PublicServer> <Chris Booth> hello 20:37:59 <PublicServer> <Kupuham> Hi 20:38:11 <PublicServer> <Chris Booth> BBH 03 is a mess 20:38:16 <PublicServer> *** Kolo joined the game 20:38:26 <PublicServer> <Peter> bbh 04 is a mess 20:38:46 <PublicServer> <Chris Booth> BBH 04 rules 20:38:49 <PublicServer> *** Spike joined the game 20:39:25 <PublicServer> *** Spike has joined company #1 20:39:46 <PublicServer> *** Chris Booth has left the game (connection lost) 20:41:59 *** Razaekel has joined #openttdcoop 20:42:04 *** openttdcoop sets mode: +v Razaekel 20:42:04 <PublicServer> * Spike starts to wonder why steel trains go to goods drop.. 20:43:12 <PublicServer> <AlexanderB> because there happens to be no factory station yet 20:44:08 <PublicServer> *** Peter has left the game (leaving) 20:44:43 <PublicServer> <Spike> so.. we pick our own station which isn't intended? 20:44:43 <Chris_Booth> then build a factory 20:45:14 <PublicServer> <Kupuham> Someone changing orders? 20:55:26 <PublicServer> <Kolo> someone is messing up RV orders 20:55:37 <PublicServer> <AlexanderB> not me 20:56:00 <PublicServer> <Spike> ... 20:56:03 <PublicServer> <Kolo> Ruham mines had 10-12 RV serving just minutes ago 20:56:08 <PublicServer> <AlexanderB> i was testing my station (and concluded its no good, pickup and dropoff need their own cue) 20:56:16 <PublicServer> <Kolo> now it has none 20:56:35 <PublicServer> <Spike> i see a Kolo DeleteOrder 20:56:37 <Kupuham> There's a load of lost iron transporters that only go to 20:56:44 <Kupuham> RV4 20:56:45 <PublicServer> <Kolo> and i see many RV with no orders 21:01:23 *** Webster has joined #openttdcoop 21:01:23 *** ChanServ sets mode: +o Webster 21:01:31 *** openttdcoop sets mode: +v Webster 21:01:39 <PublicServer> <AlexanderB> off to bed, after 30 hours of mostly playing ottd.. its enough for now :P 21:01:46 <PublicServer> <AlexanderB> i'll see the progress tomorrow :) 21:02:11 <PublicServer> *** AlexanderB has left the game (leaving) 21:02:29 *** AlexanderB has quit IRC 21:05:12 *** DCriticOn has joined #openttdcoop 21:05:18 *** openttdcoop sets mode: +v DCriticOn 21:05:25 <DCriticOn> !password 21:05:25 <PublicServer> DCriticOn: flairs 21:05:45 <DCriticOn> !players 21:05:46 <PublicServer> DCriticOn: Client 348 (Orange) is Kupuham, in company 1 (Interahamwe Hutu) 21:05:46 <PublicServer> DCriticOn: Client 248 is Jens, a spectator 21:05:46 <PublicServer> DCriticOn: Client 318 is Nickman, a spectator 21:05:47 <PublicServer> DCriticOn: Client 324 is Cif, a spectator 21:05:47 <PublicServer> DCriticOn: Client 336 (Orange) is Mark, in company 1 (Interahamwe Hutu) 21:05:47 <PublicServer> DCriticOn: Client 361 (Orange) is Kolo, in company 1 (Interahamwe Hutu) 21:05:47 <PublicServer> DCriticOn: Client 362 (Orange) is Spike, in company 1 (Interahamwe Hutu) 21:05:49 <PublicServer> <Spike> runham woods should have trucks again now.. 21:05:56 <PublicServer> <Spike> just picked out a large No Orders group 21:06:17 <PublicServer> <Kupuham> There's a bunch of lost iron trucks on the depot 21:06:18 *** DCriticOn has quit IRC 21:06:30 <PublicServer> <Kupuham> Told them to go there because they where jamming the drop station 21:06:52 <PublicServer> <Spike> may i ask what is so lost about them... 21:06:56 *** sgt_Zale has joined #openttdcoop 21:07:01 *** openttdcoop sets mode: +v sgt_Zale 21:07:15 <Kupuham> They had just one order, go to RV4 21:07:30 <PublicServer> <Spike> those are prob your runham mines trucks 21:07:30 <sgt_Zale> !password 21:07:31 <PublicServer> sgt_Zale: flairs 21:07:43 <Kupuham> so they just circled and circled forever, keeping other cars outside 21:07:59 <PublicServer> *** Sgt.Zale joined the game 21:08:19 *** FrancoBegbie has joined #openttdcoop 21:08:25 *** openttdcoop sets mode: +v FrancoBegbie 21:08:47 <PublicServer> <Spike> there... 21:08:52 <PublicServer> <Spike> runham mines also has trucks again 21:10:27 <Kupuham> Wow, exchange has way too many of them 21:11:14 <FrancoBegbie> hi 21:11:49 <PublicServer> <Spike> i just started the ones you stopped.. cause they weren't lost :) 21:12:21 <Kupuham> After their orders where changed, sure ;) 21:14:14 <Razaekel> !password 21:14:14 <PublicServer> Razaekel: flairs 21:14:25 <PublicServer> *** Razaekel joined the game 21:14:27 <PublicServer> *** Sgt.Zale has left the game (leaving) 21:14:30 *** sgt_Zale has quit IRC 21:14:31 <PublicServer> <Nickman> crazy RV's! :D 21:16:01 <PublicServer> <Razaekel> lol wtf 21:16:08 <PublicServer> <Razaekel> the 4 ways are taking up most of the map 21:16:09 <Kupuham> ? 21:16:30 *** Venxir has quit IRC 21:16:54 <PublicServer> *** Nickman has joined company #1 21:17:51 <FrancoBegbie> !dl win32 21:17:51 <PublicServer> FrancoBegbie: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 21:20:03 *** Progman has quit IRC 21:21:17 <PublicServer> <Kolo> somebody sold all steel trains 21:21:40 <Kupuham> I only touched vehicles 21:22:34 <FrancoBegbie> !dl win32 21:22:35 <PublicServer> FrancoBegbie: http://binaries.openttd.org/nightlies/trunk/r17687/openttd-trunk-r17687-windows-win32.zip 21:23:05 <PublicServer> *** Mark has left the game (leaving) 21:26:46 <PublicServer> <Spike> who actually is active atm? 21:27:11 <Kupuham> I am 21:27:16 <^Spike^> !players 21:27:18 <PublicServer> ^Spike^: Client 348 (Orange) is Kupuham, in company 1 (Interahamwe Hutu) 21:27:18 <PublicServer> ^Spike^: Client 248 is Jens, a spectator 21:27:18 <PublicServer> ^Spike^: Client 318 (Orange) is Nickman, in company 1 (Interahamwe Hutu) 21:27:18 <PublicServer> ^Spike^: Client 366 (Orange) is Razaekel, in company 1 (Interahamwe Hutu) 21:27:18 <PublicServer> ^Spike^: Client 324 is Cif, a spectator 21:27:19 <PublicServer> ^Spike^: Client 361 (Orange) is Kolo, in company 1 (Interahamwe Hutu) 21:27:19 <PublicServer> ^Spike^: Client 362 (Orange) is Spike, in company 1 (Interahamwe Hutu) 21:27:25 <PublicServer> *** Kolo has left the game (leaving) 21:27:39 <^Spike^> !rcon move 362 255 21:27:39 <PublicServer> ^Spike^: *** Spike has joined spectators 21:27:41 *** Kolo has quit IRC 21:27:53 <^Spike^> Razaekel? Nickman87? 21:29:16 <PublicServer> *** Spike has joined company #1 21:30:17 <FrancoBegbie> !password 21:30:17 <PublicServer> FrancoBegbie: hailed 21:30:23 <^Spike^> !rcon move 366 255 21:30:23 <PublicServer> ^Spike^: *** Razaekel has joined spectators 21:30:26 <PublicServer> *** FrancoBegbie joined the game 21:30:29 <^Spike^> !rcon move 318 255 21:30:29 <PublicServer> ^Spike^: *** Nickman has joined spectators 21:30:59 <Kupuham> What if we tried to keep iron trucks separeted from the other ones? 21:31:13 <PublicServer> <Spike> would be a pain to do :) 21:31:30 <PublicServer> <Spike> i understand the thought.. 21:31:34 <PublicServer> <Spike> slow on inside :) 21:31:42 <Kupuham> yeah 21:31:49 <Kupuham> but we even have two tracks already 21:32:06 <PublicServer> <Spike> but how you want to filter out what truck takes what.. 21:32:43 <PublicServer> <Kupuham> Only allow quick vehicles in the inside lane 21:32:59 <PublicServer> <Spike> but how.. :) 21:33:02 <PublicServer> <Kupuham> Keep the roads that connect to the slow vehicles industries conencted to the inside 21:33:11 <PublicServer> <Kupuham> oops, outside* 21:33:21 <PublicServer> *** FrancoBegbie has left the game (leaving) 21:33:34 <PublicServer> <Spike> possible but that would mean some work to separate them now.. :) 21:34:00 <PublicServer> <Spike> you can try though :) 21:34:03 <PublicServer> <Spike> not stopping you :) 21:36:18 <Kupuham> I'll try it offline first 21:39:08 <Kupuham> Runham coal mine is a bitch though 21:39:09 <Kupuham> =) 21:42:19 <Kupuham> It's 100% no terraforming at all? 21:42:58 <PublicServer> <Spike> you can TF but not insanely much.. and you don't need much with roads :) 21:43:26 <PublicServer> *** Spike has left the game (leaving) 21:43:27 <PublicServer> *** Game paused (not enough players) 21:43:43 <^Spike^> but i have to go now... and since you gonna try offline first ±' 21:43:45 <^Spike^> :) 21:44:32 *** ostannard has joined #openttdcoop 21:44:37 *** openttdcoop sets mode: +v ostannard 21:54:16 <PublicServer> *** Razaekel has left the game (leaving) 21:54:34 <PublicServer> *** Cif has left the game (connection lost) 21:59:08 *** Venxir has joined #openttdcoop 21:59:13 *** openttdcoop sets mode: +v Venxir 22:00:32 *** Polygon has quit IRC 22:00:53 *** DCriticOn has joined #openttdcoop 22:00:58 *** openttdcoop sets mode: +v DCriticOn 22:01:06 <DCriticOn> !password 22:01:06 <PublicServer> DCriticOn: spared 22:01:19 <DCriticOn> ok 22:02:12 *** DCriticOn has quit IRC 22:02:14 <PublicServer> *** Game unpaused (enough players) 22:02:15 <PublicServer> *** DCritic joined the game 22:02:59 <PublicServer> <DCritic> hey 22:06:24 *** Venxir has quit IRC 22:07:33 <PublicServer> *** Nickman has joined company #1 22:09:25 <Kupuham> Hello 22:09:41 <PublicServer> <DCritic> hekloehel 22:11:52 <ostannard> !password 22:11:52 <PublicServer> ostannard: larvae 22:12:03 <PublicServer> *** ostannard joined the game 22:12:35 <Kupuham> So, I think I managed to separate heavy vehicles from light ones 22:13:09 <Kupuham> But it requires some tunnels 22:13:16 <PublicServer> *** Nickman has joined spectators 22:13:19 <Kupuham> Should I still do it? 22:13:40 <PublicServer> *** ostannard has joined company #1 22:15:21 *** FrancoBegbie has left #openttdcoop 22:17:48 *** FrancoBegbie has joined #openttdcoop 22:17:53 *** openttdcoop sets mode: +v FrancoBegbie 22:19:06 *** FrancoBegbie has left #openttdcoop 22:19:56 <PublicServer> *** ostannard has joined spectators 22:19:58 <PublicServer> *** ostannard has left the game (leaving) 22:20:01 *** ostannard has quit IRC 22:22:05 *** ODM has quit IRC 22:27:18 <PublicServer> <Kupuham> I'm trying to sort the RV's, please don't add more right now 22:27:31 <PublicServer> <DCritic> ok 22:28:10 <Kupuham> Are artificial tunnels ok? 22:28:34 <PublicServer> <DCritic> what's that? 22:28:43 <Kupuham> as in, TFing to make them possible 22:28:56 <PublicServer> <DCritic> yes i think so 22:30:39 <Nickman87> depends on the amount of TF'ing? :) 22:31:29 <PublicServer> <Kupuham> I did it at Runham North 22:33:54 <PublicServer> <DCritic> problem --truck station limit 22:34:05 <PublicServer> <DCritic> should i merge? 22:35:08 <Kupuham> I would say so...But then, it's not like this isn't the first COOP game I actually play. ;) 22:37:40 <PublicServer> <DCritic> Kupunuham, u done yet? 22:37:54 <Kupuham> No 22:38:01 <PublicServer> <DCritic> ok 22:38:24 <PublicServer> <DCritic> just tell me before the farm dies ;) 22:38:38 <Kupuham> Which one is that? 22:40:18 <PublicServer> *** Nickman has left the game (leaving) 22:48:13 <Kupuham> Small messes to sort out still, but think I'm basicaly done 22:49:37 <PublicServer> <Kupuham> wait 22:49:41 <PublicServer> <Kupuham> what the hell? 22:49:42 <PublicServer> <DCritic> what? 22:49:45 <PublicServer> <Kupuham> oops 22:50:01 <PublicServer> <Kupuham> I forgot to explain the idea =x 22:50:02 <PublicServer> <DCritic> theres too much traffic on the left line 22:50:19 <PublicServer> <DCritic> what idea? 22:50:35 <Kupuham> The idea is to keep the slower iron vehicles in the inside lane 22:50:44 <Kupuham> and the faster ones in the outside one 22:50:49 <Kupuham> so they don't have to overtake all the time 22:50:50 <PublicServer> <DCritic> oh 22:51:21 <PublicServer> <DCritic> why not the inside one, all tthe iron is already connected to it 22:51:45 <Kupuham> ? 22:51:53 <PublicServer> <DCritic> iron on inside lane 22:51:58 <PublicServer> <DCritic> cuz it's a shorter distance 22:52:10 <Kupuham> That's what I'm doing 22:52:21 <PublicServer> <DCritic> ok ill help 22:52:35 <PublicServer> <Kupuham> It's done, I think 22:52:42 <PublicServer> <Kupuham> just need to cut the connections, so the don't mix 22:54:08 <KenjiE20> fyi, runham mines is missing a connection under the bridge 22:54:34 <PublicServer> <Kupuham> what the 22:54:37 <PublicServer> <Kupuham> who destroyed the tunnel? 22:54:49 <PublicServer> <DCritic> me 22:54:50 <PublicServer> <Kupuham> They are ll mixing up again 22:54:52 <PublicServer> <Kupuham> Why? 22:54:53 <PublicServer> <DCritic> you dont need it 22:54:58 <PublicServer> <Kupuham> yes I do 22:55:01 <PublicServer> <Kupuham> otherwise they mix 22:55:39 *** ^Spike^ has quit IRC 22:59:15 <PublicServer> <Kupuham> Guess it's done then? 22:59:16 *** AlexanderB has joined #openttdcoop 22:59:22 *** openttdcoop sets mode: +v AlexanderB 22:59:29 <PublicServer> <DCritic> i guess 22:59:30 <AlexanderB> !password 22:59:30 <PublicServer> AlexanderB: baring 22:59:34 <PublicServer> <DCritic> gtg eat dinner brb 22:59:42 <PublicServer> *** AlexanderB joined the game 22:59:45 <PublicServer> *** DCritic has joined spectators 22:59:51 <Kupuham> Sure looks neater =) 23:00:09 <Kupuham> Who knows how much faster, if at all though 23:01:01 *** tussengas has joined #openttdcoop 23:01:06 *** openttdcoop sets mode: +v tussengas 23:01:40 <tussengas> morning 23:01:41 <tussengas> !password 23:01:42 <PublicServer> tussengas: baring 23:01:49 <PublicServer> *** tussengas joined the game 23:02:09 <Kupuham> Night' 23:03:59 <PublicServer> *** AlexanderB has left the game (leaving) 23:04:02 *** AlexanderB has quit IRC 23:08:21 *** Nickman87 has quit IRC 23:11:43 <Kupuham> Why use such slow vehicles for coal? 23:16:06 <PublicServer> *** tussengas has left the game (connection lost) 23:16:07 <PublicServer> *** Game paused (not enough players) 23:26:00 <Kupuham> Nobody here? 23:26:04 <tussengas> barely 23:26:07 <tussengas> !players 23:26:08 <PublicServer> tussengas: Client 348 (Orange) is Kupuham, in company 1 (Interahamwe Hutu) 23:26:08 <PublicServer> tussengas: Client 248 is Jens, a spectator 23:26:08 <PublicServer> tussengas: Client 370 is DCritic, a spectator 23:26:19 <tussengas> leaving at the moment anyway 23:26:23 <PublicServer> *** DCritic has joined company #1 23:26:24 <PublicServer> *** Game unpaused (enough players) 23:26:26 <PublicServer> <DCritic> hi 23:35:46 <PublicServer> <Kupuham> I think the stations should be bigger 23:35:56 <PublicServer> <Kupuham> if you put them like that, they jam, even tough you have two stations 23:36:00 <F1ce> !password 23:36:00 <PublicServer> F1ce: ridged 23:36:39 <PublicServer> *** FiCE joined the game 23:44:48 *** Wurzel49 has quit IRC 23:45:32 <Kupuham> You using 1 lane on purpose? 23:45:45 <PublicServer> <DCritic> for what? 23:45:52 <PublicServer> <Kupuham> For the 'extension' part 23:46:23 <PublicServer> <DCritic> the left? 23:46:32 <PublicServer> <DCritic> i just haven't finished yet