Log for #openttdcoop on 13th October 2009:
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00:08:26  <HDIEagle> !password
00:08:26  <PublicServer> HDIEagle: canter
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06:47:07  <planetmaker> moin moin coopers
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07:26:13  <jonde> !password
07:26:13  <PublicServer> jonde: rivets
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07:57:29  <Myster> !players
07:57:31  <PublicServer> Myster: There are currently no clients connected to the server
07:57:42  <Myster> which IRC client do you all use?
07:58:28  <FrancoBegbie> i use opera
07:59:42  <Myster> k, free version?
07:59:55  <FrancoBegbie> opera is freeware
08:00:01  <Myster> I want something tiny, and simple, I only use IRC for this channel :-)
08:00:19  <FrancoBegbie> well, opera is a web browser, but it can handle irc as well
08:00:38  <Myster> yea, I thought there was a paid version of opera as well as a free one
08:00:39  <FrancoBegbie> u can see the irc channel in a browser tab just like any other web page
08:01:08  <Myster> nice, I'm using Iron, (aka chrome minus privacy issues)
08:01:29  <Myster> what do you put in the url
08:01:31  <Myster> ?
08:03:32  <Myster> I was just thinking I wish my browser did IRC, I used to use firefox, and I'm sure there's an addon to do IRC, (I still use Firefox at work for dev)
08:05:19  <Myster> !password
08:05:19  <PublicServer> Myster: puppet
08:08:17  <planetmaker> Myster: if you use firefox anyway, use chatzilla
08:08:23  <planetmaker> it's a plugin for it
08:08:57  <planetmaker> otherwise get xchat. Just my 2ct
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08:36:54  <Myster> oh and free :-)
08:37:19  <Myster> saw clicks and whistles which looks pretty basic, but it's free. :-)
08:37:49  <Myster> !password
08:37:49  <PublicServer> Myster: livens
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09:43:25  <Seberoth> hi
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12:20:33  <Mark> !password
12:20:33  <PublicServer> Mark: inhale
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12:24:54  <jonde> !password
12:24:54  <PublicServer> jonde: ladles
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13:17:29  <Seppo> so 7.3 is not actually the newest if it has only japanese stations 1.0 (while server has 2.0) etc :S
13:17:56  <Seppo> at least the autoupdate is nice
13:18:27  <Seppo> !password
13:18:27  <PublicServer> Seppo: wrying
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13:21:12  <PublicServer> <Seppo> chris' plan looks awfully optimized and simple =D
13:21:55  <PublicServer> <Seppo> dcritic's one would be awesome!
13:22:01  <PublicServer> <Seppo> especially making bbh05 to work...
13:22:07  <PublicServer> <Seppo> when everything has to go through it :---------------------------
13:22:25  <PublicServer> <Seppo> oh well.
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13:47:59  <Chris_Booth> !password
13:47:59  <PublicServer> Chris_Booth: sensed
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14:00:22  <Muxy> thx coop
14:01:02  <Muxy> hi there, i saw the public server release is r17687
14:01:24  <Muxy> i tried to build that release, but failed to compile. normal ?
14:03:41  <Muxy> @quickstart
14:03:45  <Webster> Quickstart - #openttdcoop Wiki -
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14:04:33  <Radicalimero> !password
14:04:34  <PublicServer> Radicalimero: sonata
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14:33:33  <Muxy> !help
14:33:33  <PublicServer> Muxy:
14:34:00  <Muxy> !download
14:34:01  <PublicServer> Muxy: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
14:34:11  <Muxy> !download win32
14:34:11  <PublicServer> Muxy:
14:38:00  <Muxy> ouf
14:39:03  <Muxy> !password
14:39:03  <PublicServer> Muxy: tattoo
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14:41:29  <Muxy> nice
14:42:58  <PublicServer> *** Goulp Admin has changed his/her name to muxy
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14:46:16  <A3aan> hi all
14:46:41  <A3aan> !players
14:46:42  <PublicServer> A3aan: Client 436 is Mark, a spectator
14:46:42  <PublicServer> A3aan: Client 447 is muxy, a spectator
14:47:56  <A3aan> !password
14:47:56  <PublicServer> A3aan: tattoo
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14:56:31  <Muxy> !info
14:56:31  <PublicServer> Muxy: #:1(Orange) Company Name: '#OpenTTDCoop'  Year Founded: 1950  Money: 328425128  Loan: 0  Value: 329361084  (T:0, R:0, P:27, S:0) unprotected
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15:05:52  <V453000> hi
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15:19:05  <A3aan> hi V
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15:20:32  <A3aan> hi Chris_Booth
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15:26:00  <A3aan> !priorities
15:26:10  <A3aan> @priorities
15:26:18  <A3aan> !priority
15:26:29  <A3aan> !players
15:26:30  <PublicServer> A3aan: Client 436 is Mark, a spectator
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15:26:46  <^Spike^> @wiki priority
15:26:49  <Webster> Priorities - #openttdcoop Wiki -
15:26:52  <A3aan> ah lol :)
15:26:55  <A3aan> thnx
15:26:56  <KenjiE20> @prio
15:26:56  <Webster> A shortening of 'Priority', see:
15:26:57  <^Spike^> or something like that
15:26:59  <^Spike^> that idd
15:27:08  <^Spike^> but wiki link sends to same page :)
15:27:26  <A3aan> ok, thnx again :)
15:29:50  <Chris_Booth> hello
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15:30:44  <Chris_Booth> howmany people have won 2 plans in a row?
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15:57:00  <A3aan> !players
15:57:01  <PublicServer> A3aan: Client 436 is Mark, a spectator
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16:29:04  <Mark> <Chris_Booth> howmany people have won 2 plans in a row? -> want me to count?
16:30:05  <Chris_Booth> yeah
16:30:16  <Chris_Booth> that would be nice Mark
16:30:26  <Mark> well, i'm not
16:30:42  <Chris_Booth> but you offered
16:30:51  <Mark> that was not serious
16:30:52  <Chris_Booth> an i assumes you were not being sarcastic
16:31:05  <Chris_Booth> sounded serious to me
16:36:55  <Mark> well i'm sure it happened before
16:37:20  <Mark> 102 to 105
16:37:22  <Mark> 4 in a row by me
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16:38:33  <Donno> !playercount
16:38:33  <PublicServer> Donno: Number of players: 1
16:38:36  <Donno> !password
16:38:36  <PublicServer> Donno: holdup
16:38:50  <PublicServer> <Mark> let's build this
16:38:57  <PublicServer> <Mark> booth get in here
16:39:11  <PublicServer> *** Donno joined the game
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16:39:18  <PublicServer> *** Game unpaused (enough players)
16:39:25  <Mark> @stage Building
16:39:25  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #162 (r17687) | STAGE: Building | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder: | IS2/FIRS game at"
16:41:12  <PublicServer> <Donno> so is the voting ver?
16:41:17  <PublicServer> <Donno> over even
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17:02:44  <Donno> anybody here playing?
17:02:48  <Donno> !playercount
17:02:48  <PublicServer> Donno: Number of players: 2
17:07:19  <tneo> evening
17:08:02  <PublicServer> *** tneo joined the game
17:10:16  <Chris_Booth> Mark: i dont want to build now as i have to go and make my dinner
17:10:20  <Chris_Booth> build without me
17:10:29  <Chris_Booth> i will be back later
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17:14:46  <PublicServer> <tneo> no votes at all :-((
17:14:51  *** openttdcoop sets mode: +v atdt
17:14:53  <atdt> !password
17:14:53  <PublicServer> atdt: flours
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17:16:05  <A3aan> hi
17:16:11  <A3aan> !players
17:16:13  <PublicServer> A3aan: Client 436 (Orange) is Mark, in company 1 (#OpenTTDCoop)
17:16:13  <PublicServer> A3aan: Client 452 (Orange) is Donno, in company 1 (#OpenTTDCoop)
17:16:13  <PublicServer> A3aan: Client 453 is tneo, a spectator
17:17:17  <A3aan> !password
17:17:18  <PublicServer> A3aan: flours
17:17:28  <PublicServer> *** A3aan joined the game
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17:18:53  <atdt> !password
17:18:54  <PublicServer> atdt: flours
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17:19:10  <PublicServer> <atdt> man its been a while
17:19:27  <Chris_Booth> !password
17:19:27  <PublicServer> Chris_Booth: flours
17:19:49  <PublicServer> *** Chris Booth joined the game
17:19:57  <PublicServer> <A3aan> no building in progress so far??
17:21:52  <PublicServer> <atdt> whee are you getting started chris?
17:22:02  <PublicServer> <atdt> i never got in at the beginning of one of these before
17:22:19  <PublicServer> <Chris Booth> well continues arround the edage like that
17:22:25  <PublicServer> *** Chris Booth has joined spectators
17:22:50  <PublicServer> <atdt> i thought it was LLLLRRRR
17:23:03  <PublicServer> <Chris Booth> it is
17:23:10  <PublicServer> <Chris Booth> but i have to go
17:23:19  <PublicServer> <atdt> :(
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17:27:26  <A3aan> !password
17:27:26  <PublicServer> A3aan: reeked
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17:27:48  <PublicServer> <A3aan> good day all
17:27:53  <PublicServer> <atdt> hi
17:28:48  <PublicServer> <A3aan> are we putting the ML right against the edge?
17:29:00  <atdt> that was my next question but chris left
17:29:23  <atdt> doesn't really make sense to, i thought thats where the factory(s) would go
17:29:25  <atdt> in the corners
17:29:33  <atdt> but maybe on the inside of the ML
17:29:43  <PublicServer> <A3aan> yeah
17:30:06  <PublicServer> <A3aan> and bulding hubs against the edge wont work either
17:30:11  <atdt> yupo
17:30:17  <atdt> i'm just dropping lables
17:31:03  <A3aan> i saw the BBH labels indeed
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17:31:24  <A3aan> this is my first coop game
17:31:27  *** openttdcoop sets mode: +v TrainzStoffe
17:31:33  <atdt> yeah this is my first in a long time
17:32:24  <A3aan> so i wont do any building without guidance
17:32:48  <atdt> yeah, without the engineer around i'm not going to build anything
17:33:07  <A3aan> indeed
17:33:31  <A3aan> but the plan is, even for me, quite easy to understand :)
17:35:59  <A3aan> who did build the first tracks in the north corner?
17:36:03  <atdt> chris
17:36:24  <A3aan> ok
17:36:33  <A3aan> i see a LLL_RRR layout there
17:36:42  <atdt> that is what i said
17:36:48  <atdt> but he said its gonna be LLLLRRRR
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17:37:15  <A3aan> according to the plan it should be
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17:42:18  <A3aan> should i change the N corner to LLLL_RRRR ??
17:42:38  <Donno> !playercount
17:42:38  <PublicServer> Donno: Number of players: 5
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17:42:43  <atdt> i dont think we should touch that, b/c i want to know where the factory will be
17:43:06  <A3aan> ok, then i leave it for now
17:43:14  <PublicServer> <Donno> isnt that to close to the border? leaves no room for fixes/expansions
17:43:30  <A3aan> we mentioned that, but chris left :(
17:43:33  <PublicServer> <atdt> yeah, the plan looks like the factory should be on the corner
17:43:34  <PublicServer> <Donno> oh
17:43:41  <PublicServer> <Donno> ive been afk ^^
17:43:43  <Sjaakwortel> heya
17:43:45  <PublicServer> <atdt> but chris made that top corner stuff
17:43:56  <A3aan> hi Sjaakwortel
17:44:05  <Sjaakwortel> @quickstart
17:44:07  <Webster> Quickstart - #openttdcoop Wiki -
17:44:11  <PublicServer> <Donno> thought chris was pro?
17:44:34  <Donno> !playercount
17:44:34  <PublicServer> Donno: Number of players: 5
17:44:54  <Sjaakwortel> im new, how long does a game normally take ?
17:45:01  <A3aan> i'm new so dont ask me whos pro :p
17:45:05  <atdt> depends sjaak
17:45:08  <KenjiE20> @quickstart
17:45:10  <Webster> Quickstart - #openttdcoop Wiki -
17:45:31  <PublicServer> <Donno> me too, on and off, seen some of the names on here tho
17:46:30  <Sjaakwortel> i mean, ive been playing ttd for a while but i ussally stop when i have enough money to do anything i like
17:47:47  <PublicServer> <A3aan> whats Sanbrigde Station #39 for??
17:48:06  <atdt> gonna ask which trains to use
17:48:09  <atdt> :)
17:48:18  <atdt> just having a bit of fun since theres not much to do
17:48:46  <A3aan> lol
17:49:24  <A3aan> in that case :p
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17:52:04  <Sjaakwortel> can i join the game ?
17:52:10  <atdt> ja
17:52:41  <Sjaakwortel> so i need the nightly build, can i download this one of the openttd site ?
17:52:55  <Donno> just type !download
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17:53:04  <Sjaakwortel> !download
17:53:05  <PublicServer> Sjaakwortel: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
17:53:18  <Donno> sorry... !download win32   ... if youre using windows
17:53:19  <Sjaakwortel> !downlaod win323
17:53:21  <Sjaakwortel> !downlaod win32
17:53:22  <Donno> yep
17:53:36  <Sjaakwortel> !download win32
17:53:36  <PublicServer> Sjaakwortel:
17:53:38  <Donno> then click the link, copy/paste into openttd dir
17:54:17  <Donno> the files extracted from the zip. Also remember to download the grf pack from the website
17:54:27  <Donno>
17:57:41  <Sjaakwortel> done
17:58:46  <Sjaakwortel> how do i get the password ?
17:58:56  <atdt> !password
17:58:56  <PublicServer> atdt: marrow
17:59:05  <tneo> !wiki
17:59:05  <PublicServer> tneo:
17:59:07  <Sjaakwortel> !password
17:59:08  <PublicServer> Sjaakwortel: marrow
17:59:19  <Sjaakwortel> ty]
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18:00:00  <Donno> np
18:00:01  <PublicServer> <A3aan> lol
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18:01:33  <PublicServer> <sjaakwortel> ill mostly be just watching
18:02:00  <A3aan> same here
18:02:48  <PublicServer> <sjaakwortel> *lets see how fast i can get banned* just kidding xD
18:03:40  <tneo> instantly :-P
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18:04:57  <A3aan> how many instances of openttd can be run at once?
18:05:04  <Sjaakwortel> unlimited
18:05:36  <A3aan> sweet, so i can run the nightly en normal 0.7.3 at the same time :)
18:05:51  <PublicServer> <sjaakwortel> doing that atm
18:06:19  <A3aan> hope my old notebook can handle that :p
18:07:00  <A3aan> seems ok so far :)
18:07:12  <Sjaakwortel> so when do you get started building ?
18:07:29  <atdt> when chris comes back and tells us wtf to do
18:07:48  <A3aan> yeah, we have to follow his plan
18:08:18  <PublicServer> <Mark> make an L_L_L_L10R_R_R_R ML 50 tiles from the edge of the map first :P
18:08:21  <A3aan> or we can just waste 800M :p
18:09:06  <PublicServer> <A3aan> what about stuff in the way??
18:09:31  <PublicServer> <Mark> blow it up
18:09:56  <PublicServer> <A3aan> now where did i putt that c4 i had
18:09:59  <PublicServer> <Mark> dont make it too close to the edge
18:10:03  <tneo> just don't flatten all
18:10:24  <Donno> !password
18:10:24  <PublicServer> Donno: snatch
18:10:35  <PublicServer> <A3aan> are we building the outer line now??
18:10:38  <PublicServer> <sjaakwortel> well
18:10:39  <PublicServer> *** Donno joined the game
18:10:41  <PublicServer> <sjaakwortel> im afk
18:11:31  <PublicServer> <Mark> i made a rough outline
18:11:45  <PublicServer> <Mark> make that L_L_L_L10R_R_R_R
18:12:00  <atdt> is that at 50?
18:12:07  <PublicServer> <A3aan> 53
18:12:08  <PublicServer> <Mark> yes
18:12:15  <PublicServer> <sjaakwortel> 52
18:12:25  <PublicServer> <sjaakwortel> nw side
18:12:28  <PublicServer> <A3aan> depens where you check :p
18:12:38  <PublicServer> <Mark> doesnt matter
18:12:48  <PublicServer> <Mark> see !ML sample
18:12:56  <PublicServer> <Mark> continue that
18:13:05  <PublicServer> <Mark> with that signalling style
18:13:08  <PublicServer> *** Mark has joined spectators
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18:13:13  <PublicServer> <Mark> to make it easy for shifters
18:13:15  *** openttdcoop sets mode: +v Cif
18:13:25  <Sjaakwortel> !ML sample
18:14:01  <PublicServer> <A3aan> what rail do we use? normal or electric?
18:14:13  <atdt> lectric
18:14:18  <PublicServer> <sjaakwortel> terraforming ?
18:17:23  <PublicServer> <A3aan> destroy radio towers??
18:22:40  <PublicServer> <A3aan> bridges on ML ??? siganling issues
18:23:49  <PublicServer> <atdt> no need to landscape everything right away imo
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18:25:47  <PublicServer> <Spike> oeh.. sml plan
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18:33:29  <Donno> boy i wish there was a copy/paste function...
18:37:11  <KenjiE20> there is, we don't use it
18:37:26  <PublicServer> <sjaakwortel> its a mod rigth ?
18:37:40  <KenjiE20> yes
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18:47:31  <PublicServer> <atdt> whats everyong doing
18:47:48  <PublicServer> <sjaakwortel> homework
18:47:57  <PublicServer> <A3aan> building the ML
18:48:08  <PublicServer> <A3aan> i know i build slow :p
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19:00:28  <PublicServer> <A3aan> am i the only one building?
19:00:39  <atdt> im finishing your stuff
19:01:12  <A3aan> ah ok, like what? signaling and stuff?
19:01:23  <atdt> connecting tunnelling and signaling
19:02:11  <A3aan> aren't the inner corners to sharp?
19:02:27  <atdt> no, not with 3tl they shouldnt be
19:02:49  <atdt> not hard to fix
19:02:52  <A3aan> oops, i just saw we use TL3 :)
19:04:16  <PublicServer> <Mark> you should double bridges and tunnels
19:04:32  <PublicServer> *** Mark has joined company #1
19:04:48  <A3aan> we need a lot of bridges and tunnels :s
19:05:02  <PublicServer> <Mark> and you need to double all of them
19:05:09  <atdt> yeah, i'm buying the land around the existing tunnels for to do that later
19:05:10  <PublicServer> <Mark> or even better, go around towns and industries
19:05:22  <PublicServer> <sjaakwortel> do your thing ^^
19:05:23  <FrancoBegbie> hi
19:05:29  <PublicServer> <Mark> hello
19:05:30  <PublicServer> <Spike> or maybe clear some of the towns.. cause there are so many towns... :/
19:05:44  <atdt> there is a gaping assload of towns in the way
19:05:45  <PublicServer> <A3aan> magic dozer :)
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19:05:54  <atdt> to run the mainland around them all would be a huge pita
19:05:57  <FrancoBegbie> !password
19:05:57  <PublicServer> FrancoBegbie: nutmeg
19:05:57  *** openttdcoop sets mode: +v Kupuham
19:05:59  <atdt> *mainline
19:06:03  <FrancoBegbie> hmm
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19:06:06  <FrancoBegbie> wtf is a numeg?
19:06:09  <FrancoBegbie> *nutmeg
19:06:14  <atdt> its a spice
19:06:36  <PublicServer> <Spike> mark don't you think it's better to just clear some of the towns/industries that are in the way
19:06:41  <PublicServer> *** Kupuham joined the game
19:06:51  <PublicServer> <Spike> cause the number of towns is pretty high
19:06:56  <PublicServer> <Spike> and that for a cargo game
19:07:08  <A3aan> so we go around towns???
19:07:22  <atdt> nooooo
19:07:27  <atdt> ml should be straight
19:07:32  <A3aan> thats true
19:07:53  <A3aan> but with a TL of 3 it's not that hard i guess
19:07:53  <PublicServer> <Mark> why should a ML be straight?
19:08:18  <atdt> so much easier to work with
19:08:21  <atdt> and faster
19:08:28  <PublicServer> <sjaakwortel> TL ?
19:08:28  <atdt> well, not for tl3 really
19:08:30  <atdt> but still
19:08:40  <PublicServer> <A3aan> what about the town at BBH1.0 ???
19:09:08  <PublicServer> <A3aan> it's in the way i guess for the hub
19:09:21  <atdt> yeah
19:10:12  <PublicServer> <A3aan> cant we disable city growth at all??
19:10:24  <Mark> @op
19:10:32  <Mark> !rcon patch town_growth_rate 0
19:10:49  <PublicServer> <A3aan> or at least dont let them build roads
19:11:39  <PublicServer> <Kupuham> Has the train been picked already?
19:11:47  <PublicServer> <Mark> br182
19:11:52  <PublicServer> <Mark> as always with dbset
19:11:56  <PublicServer> <Mark> it's not available yet though
19:12:34  <PublicServer> <atdt> oh
19:12:41  <PublicServer> <atdt> town growth is off yay
19:12:48  <PublicServer> <Mark> i just disabled it
19:14:53  <PublicServer> <sjaakwortel> grr
19:15:03  <PublicServer> <Mark> plant trees
19:15:07  <PublicServer> <Mark> PLANT TREES
19:15:12  <PublicServer> <sjaakwortel> ok
19:15:36  <PublicServer> <atdt> only blow up what you need to, dont try to doze the whole town
19:16:21  <PublicServer> <sjaakwortel> sometimes i cant avoid it
19:19:58  *** PeterT has joined #openttdcoop
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19:20:52  <PeterT> !password
19:20:52  <PublicServer> PeterT: clangs
19:21:04  <PublicServer> *** Peter {{SERVER}} joined the game
19:23:36  <PublicServer> <sjaakwortel> inner thing done
19:23:37  <PublicServer> <Peter {SERVER}> hello all
19:23:40  <PublicServer> *** Peter {{SERVER}} has changed his/her name to Peter
19:23:47  <PublicServer> <Mark> hello
19:23:51  <PublicServer> <A3aan> hi peter
19:23:53  <PublicServer> <atdt> h
19:23:55  <PublicServer> <atdt> i
19:23:58  <PublicServer> <Peter> hi mark, hi a3aan, atdt
19:24:07  <PublicServer> <sjaakwortel> hey
19:24:12  <PublicServer> <Peter> hi
19:24:21  <PublicServer> <Peter> oh, big group today :)
19:24:27  <PublicServer> <sjaakwortel> im leaving soon :)
19:24:30  <PublicServer> <Mark> no 24 yet :P
19:26:17  * A3aan is observing Marks hub :)
19:26:36  <PublicServer> <sjaakwortel> thath thing is huge
19:27:09  <PublicServer> <A3aan> it puzzles my mind
19:27:13  <PublicServer> <sjaakwortel> the biggest i have ever build was a 4^4 spiral junction
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19:27:43  <PublicServer> <atdt> big brain, big hub
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19:30:48  <PublicServer> <atdt> signals are backwards on right side of map
19:30:55  <PublicServer> <A3aan> any ideas about ML at BBH 4.0??
19:31:03  <PublicServer> <atdt> lol nm
19:31:32  <PublicServer> <atdt> what u mean a3aan?
19:31:59  <PublicServer> <A3aan> should we lay the outer line around the water?
19:32:21  <atdt> if the hub's going to be there its gonna have to be landscaped
19:32:31  <PublicServer> <Spike> nah...
19:32:44  <PublicServer> <Spike> be creative try with as low TF as possible
19:32:54  <PublicServer> <Spike> think bigger then just that 1 spot..
19:33:01  <PublicServer> <Peter> mark, can I build BBH 3.1
19:33:06  <PublicServer> <Peter> please?
19:33:09  <PublicServer> <Mark> yeah why not
19:33:23  <PublicServer> <Peter> thanks
19:33:24  <A3aan> think bigger huh... flatten the whole map then :)
19:33:32  <PublicServer> <Spike> nah...
19:33:41  <PublicServer> <Spike> that's not creative...
19:33:46  <PublicServer> <Spike> everyone can play it like that
19:33:50  <A3aan> it is bigger
19:34:14  <PublicServer> <Spike> places like that are the most fun to create hubs
19:34:34  <atdt> bring in the dozers! :D
19:34:38  <PublicServer> <Peter> places like what?
19:34:43  <PublicServer> <atdt> bbh4
19:34:56  <PublicServer> <Peter> that's not a fun place
19:34:59  <PublicServer> <atdt> the hub doesnt really even have to be there
19:35:30  <PublicServer> <atdt> if you're totally in love with the new henningpool falls lakeview properties, we can build the hub somewhere to the east
19:35:52  <PublicServer> <A3aan> i putt a sign for a new location
19:36:00  <PeterT> this was a great place to create an SLH:
19:36:03  <PublicServer> <Spike> ... that's the easy way out
19:36:30  <Muxy> !password please
19:36:30  <PublicServer> Muxy: tauter
19:36:32  <atdt> was it fast?
19:36:41  <PublicServer> <A3aan> electric trains dont like water :p
19:36:44  <PublicServer> *** Muxy joined the game
19:36:49  <PublicServer> <Peter> Hi Muxy :)
19:36:58  <PublicServer> <Muxy> Kiss men
19:38:22  <PublicServer> <Kupuham> Btw, why do !This?
19:38:37  <PublicServer> <Kupuham> (the dual tunnels I mena
19:38:39  <PublicServer> <Peter> it's synced?
19:38:53  <PublicServer> <Peter> oh, so that a train doesn't have to wait while another train is in the tunnel
19:39:00  <PublicServer> <Peter> but, that was rather stupid.
19:39:13  <PublicServer> <Spike> why
19:40:24  <PublicServer> * Spike sees no reason why that was stupid
19:40:35  <PublicServer> <A3aan> ok if i change !This 2 ?
19:40:36  <PublicServer> <Peter> why tunnel when you can just go around
19:40:46  <atdt> less fun
19:40:53  <PublicServer> <Peter> well, that one doesn't really have too much room
19:40:57  <PublicServer> <Peter> I guess you could do this
19:41:03  <PublicServer> <Spike> well peter then you can do that at every bit go around towns industries and i don't know what..
19:41:07  <PublicServer> <Spike> it was a nice and clean solution
19:41:42  <PublicServer> <Muxy> well, nice game. i realize the limits of the watch company patch...hehehe
19:41:54  <PublicServer> <Peter> you're using it now?
19:42:03  <PublicServer> <Muxy> no
19:42:05  <atdt> you gotta give the dwarven miners some work man... tunnels provide important jobs and economic stimulus
19:42:28  <PublicServer> <Kupuham> They can always find work at the coal mines
19:42:29  <PublicServer> <A3aan> hmm... !This 2 looks ugly now IMO
19:42:36  <PublicServer> <Muxy> but with all those orange men building...
19:42:52  <PublicServer> <Spike> the first set of tunnels that was removed is wrongf
19:42:53  <PublicServer> <Spike> wrong*
19:43:03  <PublicServer> <Spike> is done wrong
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19:45:54  <PublicServer> <Mark> anyone care to help signalling BBH03?
19:46:12  <atdt> jesus god no
19:46:23  <PublicServer> <Muxy> ok, have fun !  cya
19:46:29  <PublicServer> <Peter> bye
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19:50:00  <PublicServer> <atdt> KABOOM
19:50:02  <PublicServer> <Spike> i'll put them back :)
19:50:05  <PublicServer> <Spike> just needed overview
19:50:11  <PublicServer> <Mark> press x?
19:50:18  <PublicServer> <Spike> well makes them semi in my case :D
19:50:19  <PublicServer> <atdt> lol
19:50:29  <PublicServer> <atdt> you can make it so they go invisible
19:50:36  <PublicServer> <Spike> i know but i prefer them semi :)
19:50:39  <PublicServer> <Mark> press ctrl+x and check the bridge box
19:50:48  <PublicServer> * Peter facepalms
19:51:04  <PublicServer> <Spike> mark i know... i have them on semi transparent though :)
19:51:12  <PublicServer> <Spike> peter facepalm for what?
19:51:18  <PublicServer> <atdt> daaaaaaah boss i couldnt see what was under the bridge
19:51:30  <PublicServer> <Peter> "destroyed bridges for overview"
19:51:45  <PublicServer> <Spike> peter if i had to facepalm for any action you did i wouldn't see day light for years
19:51:53  <PublicServer> <atdt> lol
19:51:58  <hylje> compound facepalm
19:52:26  <PublicServer> <atdt> looks pretty good to me
19:53:02  <PublicServer> <Mark> i think we got it
19:53:07  <PublicServer> <Spike> seems so
19:53:07  <PublicServer> <Mark> thank Spike
19:53:12  <PublicServer> <Kupuham> What does a backwards PBS do?
19:53:23  <PublicServer> <Mark> pathfinder penalty
19:53:30  <PublicServer> <Mark> to make trains prefer the other lane
19:53:37  <PublicServer> *** sjaakwortel has left the game (connection lost)
19:53:45  <PublicServer> <Mark> look for SML on the wiki
19:54:05  <PublicServer> <Peter> or use:
19:54:08  <PublicServer> <Peter> @SML
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19:54:18  <PeterT> @sml
19:54:18  <Webster> Shift Main Line, see:
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19:54:55  <PublicServer> <Mark> exit signals on prios are fine
19:55:10  <PublicServer> <Mark> as long as it's the last on on the prio, of course
19:55:28  <PublicServer> <Peter> BBH 3.1 done
19:55:31  <PublicServer> <Mark> Peter: you're not making it SML?
19:55:31  <PublicServer> <atdt> just out of curiousity, what are your day jobs?
19:55:31  <PublicServer> <Peter> just signalling needed
19:55:49  <PublicServer> <Peter> Mark: I will now then :)
19:56:06  <PublicServer> <Mark> might as well rebuild it then
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19:56:14  <PublicServer> <Peter> why?
19:56:24  <PublicServer> <Mark> because it's not SML?
19:56:35  <PublicServer> <Mark> your merges are not balanced at all
19:57:03  <PublicServer> <Peter> what do you mean?
19:57:10  <PublicServer> <Mark> read the blog
19:57:12  <PublicServer> <Mark> latest post
19:57:17  <PublicServer> <Mark> that's what i mean
19:58:27  <Osai> Hi Mark
19:58:38  <PublicServer> <Mark> hello Osai :)
19:58:54  <PublicServer> <Mark> how are you?
19:59:18  <Osai> fine and you?
19:59:25  <PublicServer> <Mark> me too, thanks
19:59:36  <PublicServer> <Peter> Mark: ok, then I don't have the time now...I will just delete it and someone can fix it
19:59:47  <PublicServer> <Mark> k
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20:00:39  <PublicServer> <Mark> sure
20:00:40  <PublicServer> <Spike> y
20:00:51  <PublicServer> <A3aan> ok :)
20:00:53  <PublicServer> <Mark> though you might want to go around the forest
20:01:03  *** Venxir` has quit IRC
20:01:08  <Chris_Booth> !password
20:01:08  <PublicServer> Chris_Booth: cackle
20:01:19  <PublicServer> <A3aan> hmm... yeah, you're right
20:01:23  <PublicServer> <Spike> maybe shift the ML 2-3 tiles S to got around it cleanly
20:01:28  <PublicServer> <Spike> go*
20:01:35  <PublicServer> <Spike> for that part that is
20:01:38  <PublicServer> <Spike> :)
20:01:38  <PublicServer> <A3aan> working on it
20:01:52  <Chris_Booth> guess whos back
20:01:59  <PublicServer> *** Chris Booth joined the game
20:02:07  <PublicServer> <Peter> hey mark do you have a tt-forums account?
20:02:11  <PublicServer> <Spike> Oh no! everyone STOP BUILDING! he may not see us!
20:02:12  <PublicServer> <Spike> :)
20:02:14  <Osai> !playercount
20:02:14  <PublicServer> Osai: Number of players: 10
20:02:25  <Osai> Wow oO
20:02:25  <PublicServer> <Chris Booth> see who
20:02:28  <PublicServer> <Chris Booth> who said that?
20:02:42  <Mark> PeterT: i think i do
20:02:53  <PublicServer> <Peter> Ok
20:02:58  <PublicServer> <atdt>
20:03:00  <Mark> Osai: record is 24 clients :P
20:03:11  <Osai> amazing
20:03:12  <PublicServer> <Peter> I'm off
20:03:13  <PublicServer> *** Peter has left the game (leaving)
20:03:37  <PublicServer> <atdt> where should the MSH's be? inside or out?
20:03:44  <PublicServer> <Chris Booth> out
20:03:48  <PeterT> Do you by chance live in "Ede"?
20:03:52  <PublicServer> <Chris Booth> as the plan says
20:03:55  *** V453000 has joined #openttdcoop
20:04:00  *** openttdcoop sets mode: +v V453000
20:04:09  <V453000> h i
20:04:09  <atdt> yeah i was confused by the ml you had started earlier
20:04:10  <Osai> we are working on the Next Version of autopilot again
20:04:21  <V453000> anyone knows what have I done wrong with the wiki?
20:04:30  <PublicServer> <Spike> there.. see cleanly around the forest :)
20:04:36  <PublicServer> <Chris Booth> you broke it
20:04:41  <PublicServer> <A3aan> i was busy with that :p
20:04:43  <V453000> wow
20:04:45  <V453000> how
20:04:48  <PublicServer> <Spike> i just helped a bit :)
20:04:57  <PublicServer> <A3aan> i know
20:05:00  <PublicServer> <Chris Booth> V is was joking
20:05:05  <PublicServer> <A3aan> and i'm a slow builder
20:05:10  <V453000> :D I believed that! D
20:05:11  <V453000> :D
20:05:16  <^Spike^> V453000 you did your uber magic on the wiki that broke it.. ;)
20:05:42  <V453000> Thraxian just wrote that something hit the page REALLY hard ... so im just asking :o
20:06:07  <V453000> he says I did not use the preview button ... so I dont know how it harmed the page
20:06:48  <PublicServer> <Mark> meh
20:07:09  <Kupuham> Did you use it?
20:07:15  <PublicServer> <Mark> those x.1 BBHs are going to be ugly
20:07:42  <V453000> !password
20:07:42  <PublicServer> V453000: canyon
20:07:48  <V453000> I did not, almost
20:07:57  <V453000> but it was not because I didnt know to use it
20:08:15  *** Seberoth has quit IRC
20:08:15  <V453000> it was because I had several versions which had to be added later :(
20:08:26  <Kupuham> Still, if you didn't used, that's probably why the server was hit
20:08:27  <PublicServer> *** V453000 joined the game
20:08:28  <Kupuham> ops
20:08:32  <Kupuham> enter instead of del
20:08:48  <PublicServer> <V453000> hello
20:08:54  <PublicServer> <A3aan> hi V
20:09:22  <PublicServer> <Mark> sorry Spike :P
20:09:24  <PublicServer> *** Chris Booth has left the game (connection lost)
20:09:30  <PublicServer> <Mark> for forgetting the ^
20:09:41  <V453000> I will try to use it as much as possible next time ... mainly I will prepare the article better
20:09:51  <PublicServer> <Mark> figured you finally got rid of them..
20:09:54  <PublicServer> <Spike> +'
20:09:57  <PublicServer> <Spike> ;)
20:10:01  <PublicServer> <Spike> never! :)
20:10:11  <PublicServer> <Spike> i've had them for eh..
20:10:16  <PublicServer> * Spike checks a nickserv reg
20:10:26  <PublicServer> <Spike> 10 years :)
20:10:31  <PublicServer> <Mark> nice :P
20:10:48  <PublicServer> <Spike> i only changed in-game nick to make auto completion easy for ppl in-game :)
20:11:28  <PublicServer> <Mark> heh
20:11:33  <PublicServer> <Mark> well i'm off to bed
20:11:34  <PublicServer> <Mark> night folks
20:11:36  <PublicServer> *** Mark has left the game (leaving)
20:11:38  <PublicServer> <Spike> cya
20:19:18  <A3aan> who's building at the moment?
20:19:24  <Chris_Booth> not me
20:19:28  <PublicServer> <Spike> i'm fixing signals..
20:19:37  <PublicServer> *** V453000 has joined spectators
20:19:42  <PublicServer> <Spike> try to keep them off-set on the ML makes it easier to implement SML
20:20:07  <PublicServer> <A3aan> off-set??
20:20:30  <PublicServer> <A3aan> ah, i think i see what you mean
20:20:54  <PublicServer> <Spike> seen the !no / !yes? :)
20:21:31  <PublicServer> <A3aan> just did, but saw it on ML allready
20:21:48  <PublicServer> <Spike> if you have it like the !no you need to keep playing with signals to just add SML to a part.. if you do it like !yes it's just adding tracks and a few signals.. makes work easier :)
20:22:39  <PublicServer> *** Spike has joined spectators
20:22:43  <PublicServer> <A3aan> well, the whole SML is new to me and still confusing
20:23:01  <PublicServer> <Spike> now tell me who is awake and wants to build.. and the ppl who are not here: raise your hand
20:23:15  <^Spike^> !players
20:23:17  <PublicServer> ^Spike^: Client 457 (Orange) is atdt, in company 1 (#OpenTTDCoop)
20:23:17  <PublicServer> ^Spike^: Client 460 (Orange) is A3aan, in company 1 (#OpenTTDCoop)
20:23:17  <PublicServer> ^Spike^: Client 467 (Orange) is Kolo, in company 1 (#OpenTTDCoop)
20:23:17  <PublicServer> ^Spike^: Client 464 (Orange) is Donno, in company 1 (#OpenTTDCoop)
20:23:18  <PublicServer> ^Spike^: Client 465 is Spike, a spectator
20:23:18  <PublicServer> ^Spike^: Client 469 (Orange) is FrancoBegbie, in company 1 (#OpenTTDCoop)
20:23:19  <PublicServer> ^Spike^: Client 471 (Orange) is Kupuham, in company 1 (#OpenTTDCoop)
20:23:19  <PublicServer> ^Spike^: Client 481 is V453000, a spectator
20:23:21  <PublicServer> <A3aan> awake :)
20:23:26  <^Spike^> got that :)
20:23:27  <PublicServer> *** FrancoBegbie has joined spectators
20:23:46  <PublicServer> *** atdt has joined spectators
20:24:06  <PublicServer> *** Kupuham has joined spectators
20:24:18  <A3aan> why is everybody spectating now :p
20:24:22  <Kupuham> I am awake, and want to build, but I just shouldn't
20:24:42  <^Spike^> !rcon move 464 255
20:24:42  <PublicServer> ^Spike^: *** Donno has joined spectators
20:25:03  <A3aan> only playing for a few weeks, so my building skills are crappy
20:25:11  <^Spike^> everybody needs to learn :)
20:25:31  <^Spike^> my first game i joined i just wanted to watch but they said: Build a SLH so i did.. and seems well it isn't that hard :)
20:26:08  <A3aan> this week i had my first private game where i build a ML and tried some stuff with SLH :)
20:26:30  <A3aan> and that was just a LL__RR ML
20:26:36  <PublicServer> *** Kupuham has joined company #1
20:27:18  <PublicServer> <Spike> we believe you.. :)
20:27:24  <PublicServer> <Spike> no need to sign that :)
20:27:34  <A3aan> a SLH is quite easy, but with load balancing and priorities and stuff... i'm lost :s
20:27:53  <PublicServer> <Spike> it's the presigs that throws you off probably :)
20:28:21  <A3aan> yeah, how to set them up for LB and PR
20:28:49  <A3aan> and now with a fresh game i hope to learn some stuff
20:28:52  <^Spike^> you'll learn it :)
20:29:01  <Chris_Booth> with an LB you need 1 TL between signals to stop jams
20:29:18  *** PeterT has quit IRC
20:30:06  <A3aan> Chris_Booth: can you show me that on the map, near plans orso?
20:30:21  <Chris_Booth> why not
20:30:25  <^Spike^> !rcon move 467 255
20:30:25  <PublicServer> ^Spike^: *** Kolo has joined spectators
20:30:28  <A3aan> thnx :)
20:30:32  <Chris_Booth> !password
20:30:32  <PublicServer> Chris_Booth: nozzle
20:31:15  <Chris_Booth> ^Spike^: why you moving people arround?
20:31:18  <PublicServer> *** Chris Booth joined the game
20:31:24  <PublicServer> <Spike> cause they are inactive
20:31:39  <PublicServer> <Spike> aka afk aka not here aka not building
20:31:57  <PublicServer> <Spike> i gave them a chance to respond but seems they didn't :)
20:33:33  *** smoovi has quit IRC
20:33:45  <PublicServer> <A3aan> that is a lil different from what i saw on the wiki
20:33:57  <PublicServer> <Spike> now let's send some trains into the airport! :)
20:34:07  <PublicServer> <Chris Booth> yeah
20:34:26  <PublicServer> *** Donno has left the game (leaving)
20:34:28  <PublicServer> <A3aan> how many trains can this one handle??
20:34:32  *** Donno has quit IRC
20:34:39  <PublicServer> <Chris Booth> a full LL_RR MLL
20:35:20  <PublicServer> <A3aan> i tested with simple track switching in a short loop and over 8 trains caused jams
20:35:57  <PublicServer> <Chris Booth> what my LB?
20:36:23  <PublicServer> <A3aan> no, the one on the wiki... simple track switching
20:36:29  <atdt> what TL
20:36:46  <PublicServer> <A3aan> 2
20:36:47  <PublicServer> <Chris Booth> i have given you a second one aswell
20:36:53  <PublicServer> <Chris Booth> they are basicaly the same
20:37:07  <PublicServer> <A3aan> the upper one looks better
20:38:12  <A3aan> @wiki loadbalancing
20:38:15  <Webster> Search results for "loadbalancing" - #openttdcoop Wiki -
20:38:45  <PublicServer> *** V453000 has left the game (leaving)
20:38:55  <V453000> cya im off
20:39:27  <A3aan>
20:39:35  <A3aan> i used the top most one
20:39:46  <A3aan> and the most simple one :p
20:40:00  *** Venxir has quit IRC
20:40:03  <Chris_Booth> hhhm they are rubish LBs
20:40:11  <Chris_Booth> that article needs updating
20:40:25  <A3aan> thats why it jammed with 8+ trains
20:40:44  *** V453000 has quit IRC
20:40:54  <atdt> theres one in marks article on the homepage
20:41:01  *** Zuu has quit IRC
20:41:31  <A3aan> what are we going to do with all those loooooooong bridges?
20:42:13  <PublicServer> <Spike> did you bridge @ fruwood?
20:42:18  <Chris_Booth> move the ML arround the towns and lakes
20:42:27  <PublicServer> *** Spike has joined company #1
20:42:50  <PublicServer> <Spike> or better !here
20:42:56  <PublicServer> <A3aan> uhmmm yeah
20:43:11  <PublicServer> <Spike> gap of 10 :) and.. sync :)
20:43:18  <PublicServer> <Spike> the gap is solved easily
20:43:19  <PublicServer> <A3aan> someone told to double bridges
20:43:24  <PublicServer> <Spike> true..
20:43:30  <PublicServer> <Spike> but they should be synced
20:43:33  <PublicServer> <Spike> specially on ML
20:43:53  <PublicServer> <A3aan> hmmm... yes indeed, i forgot
20:44:02  <PublicServer> <A3aan> or just terra the gap :p
20:44:07  <PublicServer> <Spike> and... the gap is a bit too big
20:44:08  <PublicServer> <Spike> well almost
20:45:35  <PublicServer> <Spike> eh...
20:45:38  <PublicServer> <Spike> why that
20:45:41  <PublicServer> <A3aan> lol
20:45:45  <PublicServer> <Spike> what's the diff
20:45:46  <PublicServer> <Chris Booth> longest bridge first
20:45:52  <PublicServer> <Chris Booth> to stop jams spike
20:46:14  <PublicServer> <Spike> what jams.. :)
20:46:21  <PublicServer> <A3aan> why not just terra the whole gap?
20:46:29  <PublicServer> <Spike> you would else get them anyway if it was later :)
20:46:39  <PublicServer> <Kupuham> Because big boys play with trains not bulldozers
20:46:45  <PublicServer> <A3aan> lol ok
20:47:14  <PublicServer> <Spike> A3aan:  what if we build a railroad and your house is in the way, shall we just do: just even that house with the ground? :D
20:47:37  <PublicServer> <A3aan> depends what you pay :)
20:47:45  <PublicServer> <Spike> what pay.. just bulldoze it all :)
20:48:18  <PublicServer> <A3aan> why 2 brigde styles??
20:48:24  *** jonde has joined #openttdcoop
20:48:29  *** openttdcoop sets mode: +v jonde
20:48:37  <PublicServer> <Spike> cause i can't match them :)
20:48:46  <jonde> !password
20:48:47  <PublicServer> jonde: napkin
20:48:47  <PublicServer> <Spike> gap is too small for one and other too big for the other :)
20:48:54  <PublicServer> <A3aan> ah ok
20:49:32  <PublicServer> <A3aan> i get the point now, can i fix more bridges?
20:49:39  <PublicServer> <Chris Booth> yeah
20:49:42  <PublicServer> <Kupuham> Has signaling in bridges ever been tried?
20:49:56  <PublicServer> *** jondisti joined the game
20:50:11  <PublicServer> <Spike> i think they have...
20:50:16  <PublicServer> <Spike> atleast have seen words gone by about it
20:51:30  <PublicServer> <Spike> at some points you can just go around the water
20:51:51  <PublicServer> <Spike> but like !here you can just add 1 or 2 islands
20:52:42  <PublicServer> <Kupuham> Can I try it?
20:53:02  <PublicServer> *** FrancoBegbie has left the game (leaving)
20:53:48  *** Polygon has quit IRC
20:55:01  <PublicServer> <Spike> and... make sure you can place a piece of rail in between :)
20:55:15  <PublicServer> <Spike> else the whole use/idea of the islands is useless :)
20:55:50  <PublicServer> <A3aan> i'll keep that in mind
20:56:57  <PublicServer> <Kupuham> Btw, what's the train's max speed?
20:57:16  <PublicServer> <Chris Booth> 140MPH or 225KMH in this set
20:57:24  <PublicServer> <Spike> and 1 more thing..
20:57:29  <PublicServer> <Spike> you need to double the bridges
20:57:54  <PublicServer> <A3aan> i'll follow your example :)
20:58:31  <PublicServer> <Spike> 1 more thing..
20:58:35  <PublicServer> <Spike> E RAIL! :)
20:58:38  <PublicServer> <jondisti> hmm the plan doesn't say L_L_L_L
20:58:56  <PublicServer> <Kupuham> I was gonna say that when I arrived, but thought it was going to be a steam train or something
20:59:10  <PublicServer> <Spike> it's SML.. almost makes it automatic L_L_L_L
20:59:14  <Razaekel> !password
20:59:15  <PublicServer> Razaekel: lambed
20:59:29  <Razaekel> it could be automatic R_R_R_R_R
20:59:31  <PublicServer> *** Razaekel joined the game
20:59:37  <PublicServer> <Spike> it's both ways ;)
20:59:40  <PublicServer> <Spike> happy? :D
20:59:44  <PublicServer> <jondisti> good to know :P
20:59:45  <PublicServer> <Kupuham> Btw, if max speed is 225,  Truss bridges can't be used
20:59:49  <PublicServer> <Razaekel> what lame SML is this
20:59:52  <PublicServer> <Razaekel> >.>
21:02:42  <PublicServer> <Chris Booth> why kill the other plans?
21:02:49  <PublicServer> <Razaekel> dont need em
21:03:11  <PublicServer> <Razaekel> they're losers anyway
21:03:21  <PublicServer> <Razaekel> sucks to be a loser
21:03:41  <PublicServer> <Kupuham> What th ehell
21:03:51  <PublicServer> <Kupuham> Who is building the bridges now?
21:04:14  <PublicServer> <Razaekel> me
21:05:51  <PublicServer> <Razaekel> hey!
21:05:54  <PublicServer> <Spike> not needed.. :)
21:06:01  <PublicServer> <Spike> you can just do it the normal way :)
21:06:02  <PublicServer> <Razaekel> for synchronizing
21:06:14  <PublicServer> <Chris Booth> x sync is cooler
21:06:37  <PublicServer> <Spike> don't complain if someone else comes by and changes it :)
21:06:47  <PublicServer> <Razaekel> somebody like yourself?
21:06:58  <PublicServer> <Spike> nop
21:07:01  <PublicServer> <Spike> you're not peter ;)
21:08:21  <PublicServer> <A3aan> done
21:08:23  <PublicServer> <Razaekel> O.o
21:08:29  <PublicServer> <Razaekel> the PBS signals look different
21:09:40  *** mixrin has quit IRC
21:09:43  <hylje> automatic YARRRRR!
21:10:34  *** Phoenix_the_II has quit IRC
21:10:52  <PublicServer> *** Kolo has joined company #1
21:11:07  <PublicServer> <A3aan> what was at !Here ???
21:11:15  <PublicServer> <Razaekel> i'm the master of bribery
21:11:24  <PublicServer> * Razaekel just deleted Fawood
21:11:29  <PublicServer> <Spike> single long bridges :)
21:11:51  <PublicServer> <Spike> did they like the trees raz.. ;)
21:11:57  <PublicServer> <Razaekel> didnt use trees
21:12:01  *** Radicalimero has joined #openttdcoop
21:12:06  *** openttdcoop sets mode: +v Radicalimero
21:12:48  <Radicalimero> !password
21:12:48  <PublicServer> Radicalimero: wryest
21:13:36  <A3aan> well Razaekel, bribe Nenfingburg then :)
21:13:42  <PublicServer> <Razaekel> gimme a bit
21:14:16  <PublicServer> *** Radicalimero joined the game
21:14:51  *** FrancoBegbie has quit IRC
21:15:31  <PublicServer> <A3aan> cant we realy the ML @ Hindhall??
21:15:40  <PublicServer> <A3aan> outer line between city and mines?
21:15:59  <PublicServer> <A3aan> *relay i meant
21:16:01  <PublicServer> <Chris Booth> yeah
21:16:26  <PublicServer> <A3aan> ok, gonna fix the ML there then
21:16:31  <PublicServer> <Razaekel> nenfingburg all bribged up
21:16:35  <PublicServer> <Razaekel> bribed
21:16:36  <PublicServer> <A3aan> lol
21:17:11  <PublicServer> <Razaekel> i r god of bribe
21:17:17  <PublicServer> *** Thraxian|Work joined the game
21:17:36  <PublicServer> <Chris Booth> i r isnt very good english
21:17:44  <PublicServer> <Chris Booth> I am the god of bribing is much better
21:17:54  <PublicServer> <Razaekel> i'm the god, i can say what i want
21:18:22  <PublicServer> <Razaekel> that wasnt me
21:18:28  <PublicServer> <Spike> mhm...
21:18:32  <PublicServer> <Kupuham> So, Spike, what do you figure 'Here' will be changed to?
21:18:32  <PublicServer> <Spike> should i check the logs? ;)
21:18:38  <Razaekel> ..>
21:18:45  <PublicServer> <Razaekel> moving on
21:18:49  <PublicServer> <Chris Booth> aaah flood
21:19:13  <PublicServer> <Spike> here is ok
21:19:37  <PublicServer> <Kupuham> So the same should be done @!Here 2?
21:19:58  <PublicServer> <Spike> depends on how you want to sync
21:20:25  <PublicServer> <Chris Booth> raz usbt the god
21:20:28  <PublicServer> <Chris Booth> isnt
21:20:35  <PublicServer> <Kupuham> Fastest way possible?
21:20:44  <PublicServer> <Razaekel> well, i deleted tuham without problems
21:20:54  <PublicServer> <Razaekel> and part of ladingstone
21:21:17  <PublicServer> <Razaekel> and most of flontfield
21:21:29  <PublicServer> <Razaekel> dammit
21:21:33  <PublicServer> <Razaekel> who flooded the tracks?
21:24:32  <PublicServer> <A3aan> hey, we had over 1 billion
21:25:24  <PublicServer> <Kupuham> Is inflation on?
21:25:51  <PublicServer> <Spike> it's off
21:25:53  *** mixrin has joined #openttdcoop
21:25:59  *** openttdcoop sets mode: +v mixrin
21:26:03  <PublicServer> <Spike> (just check advanced settings ;))
21:26:50  <PublicServer> <A3aan> brb, toilet
21:29:28  <PublicServer> <Kupuham> So, how wrong is !Here?
21:29:50  <PublicServer> *** Chris Booth has left the game (connection lost)
21:30:10  <PublicServer> <Thraxian|Work> aside from missing signals after the bridges
21:31:11  <PublicServer> <A3aan> why the cross on the bridge and no sync before/after???
21:31:31  <PublicServer> <Spike> and a few bridges 1 bit too long
21:31:50  <PublicServer> <Thraxian|Work> the crossing is the sync
21:32:02  <PublicServer> <A3aan> it causes jams
21:32:10  <^Spike^> not really
21:32:15  <^Spike^> cause of the gaps between the trains
21:32:18  <PublicServer> <A3aan> collisions then :p
21:32:22  <^Spike^> they will pass without a problem
21:32:25  <^Spike^> :)
21:32:26  <PublicServer> <Razaekel> not that either
21:32:27  <PublicServer> <Thraxian|Work>
21:32:28  <Kolo> to the other guy that was working on the Sondinghattan: - "Do not build on a construction site where another player is working on. This is a very nasty thing. You can imagine why."
21:33:05  <PublicServer> <Kupuham> Should teh final bridges be shorter then?
21:33:27  <PublicServer> <Spike> those 3 maybe a bit
21:33:52  *** Polygon has joined #openttdcoop
21:33:57  *** openttdcoop sets mode: +v Polygon
21:34:22  <A3aan> ok ok, i get the x-sync :)
21:34:23  <^Spike^> Kolo if someone is just helping you you consider it annoying?
21:34:35  <^Spike^> wasn't me btw.. just asking
21:35:01  <Chris_Booth> Kolo calm down
21:35:08  <Chris_Booth> i was only trying to help
21:35:09  <Kolo> He can think he's helping - when in fact he's not
21:35:13  <PublicServer> <A3aan> i'm going to bridge near BBH 2.0
21:35:20  <^Spike^> you are deleting a town.. he also deletes a few houses..
21:35:24  <^Spike^> that is not helping?
21:36:05  <PublicServer> <Razaekel> of course not
21:36:11  <PublicServer> <Razaekel> why the nerve of him
21:36:12  <Kolo> if in that moment i'm trying to get rating higher to delete hotel/church?
21:36:19  <PublicServer> <Razaekel> to dare to delete a few houses
21:36:58  <Chris_Booth> ooh well kolo
21:37:02  <PublicServer> <Razaekel> ok, that one was NOT me
21:37:04  <^Spike^> then we wait a bit longer to get rid of it..
21:37:14  <Chris_Booth> if you dont like others building arround you dont play on coop
21:37:17  <PublicServer> <Spike> one before that was raz ;)
21:37:22  <PublicServer> <Razaekel> yea
21:37:23  <Kolo> ok - i've clmed down
21:37:55  <^Spike^> it's not like we'll never get rid of that building cause someone else deleted a piece of road :)
21:40:34  <Kolo> i just think you should avoid meddling in someone else's work (when he's working)
21:40:57  <Chris_Booth> kolo you were deleting a town to make straight track
21:41:09  <Chris_Booth> not as if my idea of straight track is different from yours
21:41:40  <hylje> my idea of straight track has no bends
21:41:53  <^Spike^> mine is just all s-curves.. the more fun :D
21:42:00  <^Spike^> maybe some 45s here and there :)
21:42:09  <PublicServer> <Razaekel> 45's
21:42:11  <PublicServer> <Razaekel> there heresy!
21:42:19  <PublicServer> <Thraxian|Work> I think of tracks as being masculine, so I would consider straight tracks as ones that like women :)
21:43:36  <PublicServer> <Thraxian|Work> out of curiosity, why are we using bribes instead of trees for town ratings?
21:43:43  <PublicServer> <Spike> something like !this Thraxian|Work? :)
21:43:44  <hylje> inquisition on its way spike
21:44:06  <PublicServer> <Thraxian|Work> Spike: what is that in response to?
21:44:13  <PublicServer> <Razaekel> cause it's faster and less messy
21:44:16  <PublicServer> <Razaekel> and we have cash to burn
21:44:42  <hylje> faster until it fails
21:44:47  <hylje> then it's terrible
21:44:51  <PublicServer> <Razaekel> so move on to another town
21:44:59  <PublicServer> <Razaekel> and come back later
21:45:09  <hylje> with trees there's no need to skip around
21:45:20  <PublicServer> <Razaekel> trees are slower
21:45:41  <hylje> but deterministic
21:45:56  <hylje> trees never fail
21:46:18  <PublicServer> <Thraxian|Work> hylje: haha
21:46:25  <PublicServer> <Thraxian|Work> reminds me of 1 Corinthians
21:46:48  <hylje> wat
21:47:07  <PublicServer> <Thraxian|Work> "trees are patient, trees are kind.  they do not envy..."
21:47:12  <PublicServer> <Thraxian|Work> "trees never fail"
21:47:35  <hylje> words of wisdom there
21:48:15  <PublicServer> <Spike> ... tree huggers...
21:48:27  <PublicServer> <Spike> :)
21:48:39  * Chris_Booth goes and calls greenpeace
21:48:50  <PublicServer> <Razaekel> greenpeace is a bunch of nutjobs
21:48:52  <PublicServer> <Spike> no they are good...
21:48:59  <PublicServer> <Thraxian|Work> only when saving oaks
21:49:01  <PublicServer> <Spike> biggest terror organisation on earth..
21:49:02  <PublicServer> *** Razaekel has left the game (leaving)
21:49:34  <PublicServer> <Spike> last weekend they stopped a coal boat from entering dutch harbour.. now that is good for the enviroment letting it use up tons of more fuel on sea
21:50:36  <hylje> wait until they stop nuke plants frm being built
21:50:50  <hylje> nuclear plants that would replace fossil fuels
21:51:02  <^Spike^> or save ppls lives
21:51:11  <hylje> with completely riskless fission
21:51:28  <hylje> that only produces easily contained material that can likely be used as further fuel in the future
21:52:29  <PublicServer> <Thraxian|Work> is it about time to upgrade airports, or are we skipping that step this game?
21:52:34  <^Spike^> oh well i'm off to bed..
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21:52:56  <Chris_Booth> night ^Spike^
21:53:03  <^Spike^> cya around
21:53:05  <PublicServer> *** Kolo has joined spectators
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21:55:20  <PublicServer> <Kupuham> Anybody see anything wrong with !here?
21:55:41  <Chris_Booth> i dont see !here
21:56:13  <PublicServer> <Kupuham> It's near Runingstone-on-sea
21:56:23  <Chris_Booth> i dont see it, as i am not in the game
21:56:50  <PublicServer> <Kupuham> Nice. You work as a comedian elsewhere?
21:56:57  <PublicServer> <A3aan> what kinda bridges are that?
21:56:59  <Chris_Booth> yeah
21:57:17  <PublicServer> <Kupuham> Modern ones?
21:57:45  <PublicServer> <A3aan> what about !Here2
21:58:58  <PublicServer> <A3aan> why those signals?
21:59:05  <PublicServer> <Kupuham> They are there on the one I copied +D
21:59:22  <PublicServer> <jondisti> which signals?
21:59:51  <PublicServer> <A3aan> the PBS at the bridges @ !Here2
22:00:09  <PublicServer> <jondisti> dunno, no need for them though
22:00:18  <PublicServer> <Kupuham> Oh damn, antenna on the way
22:00:22  <PublicServer> *** Kolo has joined company #1
22:00:41  <PublicServer> *** Kolo has joined spectators
22:00:49  <PublicServer> <jondisti> the ones where you copied it from has PBS because there's no space for regular signals
22:00:58  <PublicServer> <jondisti> on entrance
22:01:15  <PublicServer> <jondisti> both ways work fine
22:01:20  <PublicServer> <A3aan> its changed back now i see
22:01:38  <PublicServer> <jondisti> i changed it @ !Here2
22:01:39  *** Cif has joined #openttdcoop
22:01:44  *** openttdcoop sets mode: +v Cif
22:01:48  <PublicServer> <A3aan> ah ok :)
22:01:57  <PublicServer> <jondisti> because there are regular signals, no need for both
22:02:20  <PublicServer> <Kupuham> Why are we killing instead of dodging cities?
22:02:29  <PublicServer> <A3aan> thought so
22:02:50  <hylje> because we dont care about no honking towns, what good are towns anyway?
22:03:18  <PublicServer> <A3aan> its a cargo game, not a pax one
22:03:38  <Kupuham> Might as well make a blank map
22:05:04  *** TrainzStoffe has joined #openttdcoop
22:05:07  <PublicServer> <A3aan> buy the land?? city growth is turned off
22:05:09  *** openttdcoop sets mode: +v TrainzStoffe
22:05:37  <hylje> old traditions die off slowly
22:06:35  <PublicServer> <A3aan> whats wrong at < don't leave gaps please??
22:10:02  <PublicServer> <A3aan> cant we go around at !Tunneling
22:11:11  <PublicServer> <jondisti> we could but why do that when we have tunnels there?
22:11:41  <PublicServer> <A3aan> thought Chris would want us to go around stuff
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22:12:44  <PublicServer> <A3aan> fixed
22:13:07  <PublicServer> *** jondisti has left the game (leaving)
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22:30:25  <A3aan> anyone around???
22:31:53  <Chris_Booth> !players
22:31:55  <PublicServer> Chris_Booth: Client 457 is atdt, a spectator
22:31:55  <PublicServer> Chris_Booth: Client 460 (Orange) is A3aan, in company 1 (#OpenTTDCoop)
22:31:55  <PublicServer> Chris_Booth: Client 487 (Orange) is Radicalimero, in company 1 (#OpenTTDCoop)
22:31:55  <PublicServer> Chris_Booth: Client 471 is Kupuham, a spectator
22:32:03  <Chris_Booth> i am arround
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22:32:28  <A3aan> had the feeling i was building alone :p
22:32:39  <Chris_Booth> ooh i am not ingame
22:32:42  <Chris_Booth> !password
22:32:42  <PublicServer> Chris_Booth: bonier
22:33:19  <PublicServer> *** Chris Booth joined the game
22:34:05  <PublicServer> <A3aan> ML seems nearly complete
22:34:27  *** highpinger has quit IRC
22:47:26  <PublicServer> <Chris Booth> ok remember the ML allways shift to the inside lines
22:47:56  <PublicServer> <Chris Booth> )lines closest to map edge)
22:48:35  <PublicServer> <A3aan> closest to the edge? that would be outer lanes then
22:48:58  <PublicServer> <Chris Booth> depends what ML you working on
22:49:08  <PublicServer> <Chris Booth> the RRRR line shift in
22:49:13  <PublicServer> <Chris Booth> the LLLL lines shift out
22:49:34  <PublicServer> <A3aan> ok
22:50:10  <PublicServer> <Chris Booth> its my bed time now
22:50:14  <PublicServer> <Chris Booth> night night
22:50:21  <PublicServer> <A3aan> yeah same here
22:50:22  <PublicServer> <A3aan> night
22:50:27  <PublicServer> *** Chris Booth has left the game (leaving)
22:50:34  <PublicServer> *** A3aan has left the game (leaving)
22:50:34  <PublicServer> *** Game paused (not enough players)
22:50:52  <Cif> !password
22:50:52  <PublicServer> Cif: spaded
22:51:04  <A3aan> good night all
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23:22:21  *** Peewee has joined #openttdcoop
23:22:26  *** openttdcoop sets mode: +v Peewee
23:22:49  <Peewee> sup
23:22:57  *** Peewee is now known as Guest1103
23:23:12  <Guest1103> >.>
23:28:44  *** Guest1103 has quit IRC
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23:29:48  *** openttdcoop sets mode: +v Peewee_
23:30:07  <Peewee_> ffffuuuu
23:31:00  *** Peewee_ is now known as peewee
23:31:08  <peewee> There we go at last!
23:31:10  *** peewee is now known as Peewee
23:31:21  <Peewee> :)
23:33:53  *** PeterT has joined #openttdcoop
23:33:58  *** openttdcoop sets mode: +v PeterT
23:36:05  <PublicServer> *** atdt has joined company #1
23:39:46  *** DCritic has joined #openttdcoop
23:39:52  *** openttdcoop sets mode: +v DCritic
23:40:01  <PeterT> Hi DCritic
23:40:12  <atdt> hullo
23:40:40  <DCritic> hi
23:40:40  <DCritic> !players
23:40:42  <PublicServer> DCritic: Client 457 (Orange) is atdt, in company 1 (#OpenTTDCoop)
23:40:42  <PublicServer> DCritic: Client 471 is Kupuham, a spectator
23:40:42  <DCritic> !password
23:40:42  <PublicServer> DCritic: miming
23:42:07  <PublicServer> *** Game unpaused (enough players)
23:42:08  <PublicServer> *** DCritic joined the game
23:42:18  <PublicServer> *** Peter {{SERVER}} joined the game
23:43:20  <PublicServer> <DCritic> aww why CB again he always hates his plans anywa....
23:43:53  <PublicServer> <Peter {SERVER}> yeah :)
23:43:56  <PublicServer> *** Peter {{SERVER}} has changed his/her name to Peter
23:44:11  <Kupuham> Well, when asked about that, he said he liked that one...
23:44:34  <PublicServer> <Peter> do you guys like signals in tunnels/bridges patch?
23:44:42  <Peewee> !password
23:44:43  <PublicServer> Peewee: miming
23:44:46  <PublicServer> <DCritic> yeah
23:45:14  <PublicServer> <DCritic> peter when can i play world map server again?
23:46:29  <PublicServer> *** Peewee joined the game
23:56:02  <PublicServer> <Peter> Umm, when I run it again :)
23:56:11  <PublicServer> <Peter> I'll run it tonight, ok?
23:57:09  <PublicServer> <Peter> DCritic: look in console @ my messages
23:57:24  <PublicServer> <DCritic> ?
23:57:38  <PublicServer> <DCritic> oh
23:57:39  <PublicServer> <DCritic> ok
23:57:43  <PublicServer> <Peter> good
23:57:44  <PublicServer> <DCritic> thx
23:57:58  <PublicServer> <Peter> I have to make a windows exception though

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